/// <reference path="./internal_*.d.ts" />
declare namespace Internal {
    class Options implements Internal.IMixinOptions {
        constructor(arg0: Internal.Minecraft_, arg1: Internal.File_)
        panoramaSpeed(): Internal.OptionInstance<number>;
        backgroundForChatOnly(): Internal.OptionInstance<boolean>;
        entityShadows(): Internal.OptionInstance<boolean>;
        damageTiltStrength(): Internal.OptionInstance<number>;
        touchscreen(): Internal.OptionInstance<boolean>;
        mouseWheelSensitivity(): Internal.OptionInstance<number>;
        biomeBlendRadius(): Internal.OptionInstance<number>;
        cloudStatus(): Internal.OptionInstance<Internal.CloudStatus>;
        guiScale(): Internal.OptionInstance<number>;
        telemetryOptInExtra(): Internal.OptionInstance<boolean>;
        chatOpacity(): Internal.OptionInstance<number>;
        hideLightningFlash(): Internal.OptionInstance<boolean>;
        attackIndicator(): Internal.OptionInstance<Internal.AttackIndicatorStatus>;
        framerateLimit(): Internal.OptionInstance<number>;
        chatColors(): Internal.OptionInstance<boolean>;
        notificationDisplayTime(): Internal.OptionInstance<number>;
        glintSpeed(): Internal.OptionInstance<number>;
        chatScale(): Internal.OptionInstance<number>;
        getModelPartsFancyMenu(): Internal.Set<any>;
        setServerRenderDistance(arg0: number): void;
        darknessEffectScale(): Internal.OptionInstance<number>;
        highContrast(): Internal.OptionInstance<boolean>;
        ambientOcclusion(): Internal.OptionInstance<boolean>;
        broadcastOptions(): void;
        mainHand(): Internal.OptionInstance<Internal.HumanoidArm>;
        chatWidth(): Internal.OptionInstance<number>;
        simulationDistance(): Internal.OptionInstance<number>;
        chatDelay(): Internal.OptionInstance<number>;
        particles(): Internal.OptionInstance<Internal.ParticleStatus>;
        invokeProcessOptionsFancyMenu(arg0: Internal.Options$FieldAccess_): void;
        static genericValueLabel(arg0: net.minecraft.network.chat.Component_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        chatLinks(): Internal.OptionInstance<boolean>;
        onlyShowSecureChat(): Internal.OptionInstance<boolean>;
        soundDevice(): Internal.OptionInstance<string>;
        realmsNotifications(): Internal.OptionInstance<boolean>;
        getCloudsType(): Internal.CloudStatus;
        getSoundSourceVolume(arg0: Internal.SoundSource_): number;
        getFile(): Internal.File;
        prioritizeChunkUpdates(): Internal.OptionInstance<Internal.PrioritizeChunkUpdates>;
        getBackgroundColor(arg0: number): number;
        loadSelectedResourcePacks(arg0: Internal.PackRepository_): void;
        autoSuggestions(): Internal.OptionInstance<boolean>;
        entityDistanceScaling(): Internal.OptionInstance<number>;
        gamma(): Internal.OptionInstance<number>;
        screenEffectScale(): Internal.OptionInstance<number>;
        textBackgroundOpacity(): Internal.OptionInstance<number>;
        toggleSprint(): Internal.OptionInstance<boolean>;
        enableVsync(): Internal.OptionInstance<boolean>;
        fullscreen(): Internal.OptionInstance<boolean>;
        setCameraType(arg0: Internal.CameraType_): void;
        showAutosaveIndicator(): Internal.OptionInstance<boolean>;
        autoJump(): Internal.OptionInstance<boolean>;
        showSubtitles(): Internal.OptionInstance<boolean>;
        discreteMouseScroll(): Internal.OptionInstance<boolean>;
        reducedDebugInfo(): Internal.OptionInstance<boolean>;
        isModelPartEnabled(arg0: Internal.PlayerModelPart_): boolean;
        narrator(): Internal.OptionInstance<Internal.NarratorStatus>;
        useNativeTransport(): boolean;
        static genericValueLabel(arg0: net.minecraft.network.chat.Component_, arg1: number): net.minecraft.network.chat.Component;
        load(arg0: boolean): void;
        bobView(): Internal.OptionInstance<boolean>;
        chatLineSpacing(): Internal.OptionInstance<number>;
        forceUnicodeFont(): Internal.OptionInstance<boolean>;
        renderDistance(): Internal.OptionInstance<number>;
        allowServerListing(): Internal.OptionInstance<boolean>;
        getEffectiveRenderDistance(): number;
        directionalAudio(): Internal.OptionInstance<boolean>;
        operatorItemsTab(): Internal.OptionInstance<boolean>;
        chatHeightFocused(): Internal.OptionInstance<number>;
        load(): void;
        glintStrength(): Internal.OptionInstance<number>;
        toggleCrouch(): Internal.OptionInstance<boolean>;
        setKey(arg0: Internal.KeyMapping_, arg1: Internal.InputConstants$Key_): void;
        getBackgroundOpacity(arg0: number): number;
        hideMatchedNames(): Internal.OptionInstance<boolean>;
        fov(): Internal.OptionInstance<number>;
        toggleModelPart(arg0: Internal.PlayerModelPart_, arg1: boolean): void;
        getSoundSourceOptionInstance(arg0: Internal.SoundSource_): Internal.OptionInstance<number>;
        mipmapLevels(): Internal.OptionInstance<number>;
        chatHeightUnfocused(): Internal.OptionInstance<number>;
        updateResourcePacks(arg0: Internal.PackRepository_): void;
        save(): void;
        getCameraType(): Internal.CameraType;
        chatVisibility(): Internal.OptionInstance<Internal.ChatVisiblity>;
        sensitivity(): Internal.OptionInstance<number>;
        rawMouseInput(): Internal.OptionInstance<boolean>;
        graphicsMode(): Internal.OptionInstance<Internal.GraphicsStatus>;
        fovEffectScale(): Internal.OptionInstance<number>;
        invertYMouse(): Internal.OptionInstance<boolean>;
        dumpOptionsForReport(): string;
        darkMojangStudiosBackground(): Internal.OptionInstance<boolean>;
        getBackgroundColor(arg0: number): number;
        chatLinksPrompt(): Internal.OptionInstance<boolean>;
        get modelPartsFancyMenu(): Internal.Set<any>
        set serverRenderDistance(arg0: number)
        get cloudsType(): Internal.CloudStatus
        get file(): Internal.File
        set cameraType(arg0: Internal.CameraType_)
        get effectiveRenderDistance(): number
        get cameraType(): Internal.CameraType
        readonly keySwapOffhand: Internal.KeyMapping;
        readonly keyDown: Internal.KeyMapping;
        static readonly RENDER_DISTANCE_NORMAL: 8;
        static readonly RENDER_DISTANCE_FAR: 12;
        hideBundleTutorial: boolean;
        readonly keyUp: Internal.KeyMapping;
        static readonly RENDER_DISTANCE_EXTREME: 32;
        skipMultiplayerWarning: boolean;
        readonly keyShift: Internal.KeyMapping;
        hideGui: boolean;
        readonly keyScreenshot: Internal.KeyMapping;
        pauseOnLostFocus: boolean;
        languageCode: string;
        readonly keyPlayerList: Internal.KeyMapping;
        static readonly AUTO_GUI_SCALE: 0;
        readonly keyRight: Internal.KeyMapping;
        smoothCamera: boolean;
        readonly keyCommand: Internal.KeyMapping;
        readonly keyAttack: Internal.KeyMapping;
        renderFpsChart: boolean;
        gamma: Internal.OptionInstance<number>;
        readonly keyChat: Internal.KeyMapping;
        readonly keyPickItem: Internal.KeyMapping;
        joinedFirstServer: boolean;
        static readonly RENDER_DISTANCE_TINY: 2;
        incompatibleResourcePacks: Internal.List<string>;
        readonly keyFullscreen: Internal.KeyMapping;
        cameraType: Internal.CameraType;
        skipRealms32bitWarning: boolean;
        fullscreenVideoModeString: string;
        useNativeTransport: boolean;
        glDebugVerbosity: number;
        readonly keyTogglePerspective: Internal.KeyMapping;
        static readonly RENDER_DISTANCE_REALLY_FAR: 16;
        readonly keySmoothCamera: Internal.KeyMapping;
        static readonly UNLIMITED_FRAMERATE_CUTOFF: 260;
        overrideWidth: number;
        readonly keySaveHotbarActivator: Internal.KeyMapping;
        static readonly RENDER_DISTANCE_SHORT: 4;
        overrideHeight: number;
        renderDebug: boolean;
        lastMpIp: string;
        readonly keyAdvancements: Internal.KeyMapping;
        readonly keyLeft: Internal.KeyMapping;
        readonly keyJump: Internal.KeyMapping;
        readonly keyUse: Internal.KeyMapping;
        readonly keyDrop: Internal.KeyMapping;
        onboardAccessibility: boolean;
        resourcePacks: Internal.List<string>;
        readonly keySocialInteractions: Internal.KeyMapping;
        readonly keySpectatorOutlines: Internal.KeyMapping;
        readonly keySprint: Internal.KeyMapping;
        readonly keyInventory: Internal.KeyMapping;
        readonly keyLoadHotbarActivator: Internal.KeyMapping;
        advancedItemTooltips: boolean;
        renderDebugCharts: boolean;
        syncWrites: boolean;
        readonly keyHotbarSlots: Internal.KeyMapping[];
        hideServerAddress: boolean;
        tutorialStep: Internal.TutorialSteps;
        keyMappings: Internal.KeyMapping[];
        static readonly DEFAULT_SOUND_DEVICE: "";
    }
    type Options_ = Options;
    interface Weighted <T> {
        abstract getSound(arg0: Internal.RandomSource_): T;
        abstract getWeight(): number;
        abstract preloadIfRequired(arg0: Internal.SoundEngine_): void;
        get weight(): number
    }
    type Weighted_<T> = Weighted<T>;
    class Heightmap {
        constructor(arg0: Internal.ChunkAccess_, arg1: Internal.Heightmap$Types_)
        getHighestTaken(arg0: number, arg1: number): number;
        static primeHeightmaps(arg0: Internal.ChunkAccess_, arg1: Internal.Set_<Internal.Heightmap$Types>): void;
        getRawData(): number[];
        getFirstAvailable(arg0: number, arg1: number): number;
        update(arg0: number, arg1: number, arg2: number, arg3: Internal.BlockState_): boolean;
        setRawData(arg0: Internal.ChunkAccess_, arg1: Internal.Heightmap$Types_, arg2: number[]): void;
        get rawData(): number[]
    }
    type Heightmap_ = Heightmap;
    class CustomCommandEventJS extends Internal.EntityEventJS {
        constructor(l: Internal.Level_, e: Internal.Entity_, p: BlockPos_, i: string)
        getId(): string;
        getBlock(): Internal.BlockContainerJS;
        get id(): string
        get block(): Internal.BlockContainerJS
    }
    type CustomCommandEventJS_ = CustomCommandEventJS;
    interface RepeatedDelayStrategy {
        abstract delayCyclesAfterSuccess(): number;
        exponentialBackoff(arg0: number): this;
        abstract delayCyclesAfterFailure(): number;
        readonly CONSTANT: Internal.RepeatedDelayStrategy;
    }
    type RepeatedDelayStrategy_ = RepeatedDelayStrategy;
    abstract class AbstractWidget implements Internal.LayoutElement, Internal.NarratableEntry, Internal.GuiEventListener, Internal.UniqueWidget, Internal.CustomizableWidget, Internal.IMixinAbstractWidget, Internal.Renderable {
        constructor(arg0: number, arg1: number, arg2: number, arg3: number, arg4: net.minecraft.network.chat.Component_)
        charTyped(arg0: string, arg1: number): boolean;
        setCustomBackgroundNormalFancyMenu(arg0: Internal.RenderableResource_): void;
        onRelease(arg0: number, arg1: number): void;
        getY(): number;
        setFocused(arg0: boolean): void;
        mouseClicked(arg0: number, arg1: number, arg2: number): boolean;
        keyReleased(arg0: number, arg1: number, arg2: number): boolean;
        getTooltip(): Internal.Tooltip;
        addHoverOrFocusStateListenerFancyMenu(arg0: Internal.Consumer_<any>): void;
        onClick(arg0: number, arg1: number): void;
        setAlpha(arg0: number): void;
        setCustomYFancyMenu(arg0: number): void;
        getAlphaFancyMenu(): number;
        nextFocusPath(arg0: Internal.FocusNavigationEvent_): Internal.ComponentPath;
        setLastHoverStateFancyMenu(arg0: boolean): void;
        getWidth(): number;
        getLastHoverOrFocusStateFancyMenu(): boolean;
        isNineSliceCustomBackgroundTexture_FancyMenu(): boolean;
        keyPressed(arg0: number, arg1: number, arg2: number): boolean;
        setCustomBackgroundHoverFancyMenu(arg0: Internal.RenderableResource_): void;
        setHiddenFancyMenu(arg0: boolean): void;
        isHoveredOrFocused(): boolean;
        render(arg0: Internal.GuiGraphics_, arg1: number, arg2: number, arg3: number): void;
        setMessage(arg0: net.minecraft.network.chat.Component_): void;
        setMessageFieldFancyMenu(arg0: net.minecraft.network.chat.Component_): void;
        setHoverSoundFancyMenu(arg0: Internal.IAudio_): void;
        isFocused(): boolean;
        getX(): number;
        setCustomHeightFancyMenu(arg0: number): void;
        getCustomLabelFancyMenu(): net.minecraft.network.chat.Component;
        isActive(): boolean;
        getTabOrderGroup(): number;
        tickHoverStateListenersFancyMenu(arg0: boolean): void;
        setCustomLabelFancyMenu(arg0: net.minecraft.network.chat.Component_): void;
        getMessage(): net.minecraft.network.chat.Component;
        getCustomWidthFancyMenu(): number;
        getCustomHeightFancyMenu(): number;
        setWidth(arg0: number): void;
        getHeight(): number;
        resetWidgetSizeAndPositionFancyMenu(): void;
        getFGColor(): number;
        narrationPriority(): Internal.NarratableEntry$NarrationPriority;
        setCustomClickSoundFancyMenu(arg0: Internal.IAudio_): void;
        isHiddenFancyMenu(): boolean;
        setCustomXFancyMenu(arg0: number): void;
        playDownSound(arg0: Internal.SoundManager_): void;
        static wrapDefaultNarrationMessage(arg0: net.minecraft.network.chat.Component_): Internal.MutableComponent;
        getFocusStateListenersFancyMenu(): Internal.List<any>;
        getCurrentFocusPath(): Internal.ComponentPath;
        getHoverStateListenersFancyMenu(): Internal.List<any>;
        setFGColor(arg0: number): void;
        setHeight(arg0: number): void;
        getCustomClickSoundFancyMenu(): Internal.IAudio;
        setCustomBackgroundResetBehaviorFancyMenu(arg0: Internal.CustomizableWidget$CustomBackgroundResetBehavior_): void;
        setLastHoverOrFocusStateFancyMenu(arg0: boolean): void;
        setWidgetIdentifierFancyMenu(arg0: string): this;
        getHoverLabelFancyMenu(): net.minecraft.network.chat.Component;
        setTooltip(arg0: Internal.Tooltip_): void;
        getResetCustomizationsListenersFancyMenu(): Internal.List<any>;
        clearFGColor(): void;
        setX(arg0: number): void;
        resetWidgetCustomizationsFancyMenu(): void;
        mouseMoved(arg0: number, arg1: number): void;
        tickHoverOrFocusStateListenersFancyMenu(arg0: boolean): void;
        getWidgetIdentifierFancyMenu(): string;
        setCustomWidthFancyMenu(arg0: number): void;
        getRectangle(): Internal.ScreenRectangle;
        isHovered(): boolean;
        getCustomXFancyMenu(): number;
        addHoverStateListenerFancyMenu(arg0: Internal.Consumer_<any>): void;
        setHoverLabelFancyMenu(arg0: net.minecraft.network.chat.Component_): void;
        setPosition(arg0: number, arg1: number): void;
        getLastFocusStateFancyMenu(): boolean;
        addResetCustomizationsListenerFancyMenu(arg0: Internal.Runnable_): void;
        setHeightFancyMenu(arg0: number): void;
        visitWidgets(arg0: Internal.Consumer_<Internal.AbstractWidget>): void;
        tickFocusStateListenersFancyMenu(arg0: boolean): void;
        setLastFocusStateFancyMenu(arg0: boolean): void;
        isMouseOver(arg0: number, arg1: number): boolean;
        getHoverSoundFancyMenu(): Internal.IAudio;
        getCustomBackgroundResetBehaviorFancyMenu(): Internal.CustomizableWidget$CustomBackgroundResetBehavior;
        getLastHoverStateFancyMenu(): boolean;
        getHoverOrFocusStateListenersFancyMenu(): Internal.List<any>;
        setCustomBackgroundInactiveFancyMenu(arg0: Internal.RenderableResource_): void;
        setNineSliceCustomBackground_FancyMenu(arg0: boolean): void;
        mouseScrolled(arg0: number, arg1: number, arg2: number): boolean;
        setTooltipDelay(arg0: number): void;
        getCustomYFancyMenu(): number;
        setY(arg0: number): void;
        getNineSliceCustomBackgroundBorderX_FancyMenu(): number;
        mouseDragged(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): boolean;
        setNineSliceBorderY_FancyMenu(arg0: number): void;
        getNineSliceCustomBackgroundBorderY_FancyMenu(): number;
        getCustomBackgroundNormalFancyMenu(): Internal.RenderableResource;
        setNineSliceBorderX_FancyMenu(arg0: number): void;
        setTabOrderGroup(arg0: number): void;
        getCustomBackgroundHoverFancyMenu(): Internal.RenderableResource;
        getCustomBackgroundInactiveFancyMenu(): Internal.RenderableResource;
        addFocusStateListenerFancyMenu(arg0: Internal.Consumer_<any>): void;
        renderTexture(arg0: Internal.GuiGraphics_, arg1: ResourceLocation_, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number): void;
        mouseReleased(arg0: number, arg1: number, arg2: number): boolean;
        getOriginalMessageFancyMenu(): net.minecraft.network.chat.Component;
        updateNarration(arg0: Internal.NarrationElementOutput_): void;
        renderCustomBackgroundFancyMenu(arg0: Internal.AbstractWidget_, arg1: Internal.GuiGraphics_, arg2: number, arg3: number, arg4: number, arg5: number): boolean;
        set customBackgroundNormalFancyMenu(arg0: Internal.RenderableResource_)
        get y(): number
        set focused(arg0: boolean)
        get tooltip(): Internal.Tooltip
        set alpha(arg0: number)
        set customYFancyMenu(arg0: number)
        get alphaFancyMenu(): number
        set lastHoverStateFancyMenu(arg0: boolean)
        get width(): number
        get lastHoverOrFocusStateFancyMenu(): boolean
        get nineSliceCustomBackgroundTexture_FancyMenu(): boolean
        set customBackgroundHoverFancyMenu(arg0: Internal.RenderableResource_)
        set hiddenFancyMenu(arg0: boolean)
        get hoveredOrFocused(): boolean
        set message(arg0: net.minecraft.network.chat.Component_)
        set messageFieldFancyMenu(arg0: net.minecraft.network.chat.Component_)
        set hoverSoundFancyMenu(arg0: Internal.IAudio_)
        get focused(): boolean
        get x(): number
        set customHeightFancyMenu(arg0: number)
        get customLabelFancyMenu(): net.minecraft.network.chat.Component
        get active(): boolean
        get tabOrderGroup(): number
        set customLabelFancyMenu(arg0: net.minecraft.network.chat.Component_)
        get message(): net.minecraft.network.chat.Component
        get customWidthFancyMenu(): number
        get customHeightFancyMenu(): number
        set width(arg0: number)
        get height(): number
        get FGColor(): number
        set customClickSoundFancyMenu(arg0: Internal.IAudio_)
        get hiddenFancyMenu(): boolean
        set customXFancyMenu(arg0: number)
        get focusStateListenersFancyMenu(): Internal.List<any>
        get currentFocusPath(): Internal.ComponentPath
        get hoverStateListenersFancyMenu(): Internal.List<any>
        set FGColor(arg0: number)
        set height(arg0: number)
        get customClickSoundFancyMenu(): Internal.IAudio
        set customBackgroundResetBehaviorFancyMenu(arg0: Internal.CustomizableWidget$CustomBackgroundResetBehavior_)
        set lastHoverOrFocusStateFancyMenu(arg0: boolean)
        set widgetIdentifierFancyMenu(arg0: string)
        get hoverLabelFancyMenu(): net.minecraft.network.chat.Component
        set tooltip(arg0: Internal.Tooltip_)
        get resetCustomizationsListenersFancyMenu(): Internal.List<any>
        set x(arg0: number)
        get widgetIdentifierFancyMenu(): string
        set customWidthFancyMenu(arg0: number)
        get rectangle(): Internal.ScreenRectangle
        get hovered(): boolean
        get customXFancyMenu(): number
        set hoverLabelFancyMenu(arg0: net.minecraft.network.chat.Component_)
        get lastFocusStateFancyMenu(): boolean
        set heightFancyMenu(arg0: number)
        set lastFocusStateFancyMenu(arg0: boolean)
        get hoverSoundFancyMenu(): Internal.IAudio
        get customBackgroundResetBehaviorFancyMenu(): Internal.CustomizableWidget$CustomBackgroundResetBehavior
        get lastHoverStateFancyMenu(): boolean
        get hoverOrFocusStateListenersFancyMenu(): Internal.List<any>
        set customBackgroundInactiveFancyMenu(arg0: Internal.RenderableResource_)
        set nineSliceCustomBackground_FancyMenu(arg0: boolean)
        set tooltipDelay(arg0: number)
        get customYFancyMenu(): number
        set y(arg0: number)
        get nineSliceCustomBackgroundBorderX_FancyMenu(): number
        set nineSliceBorderY_FancyMenu(arg0: number)
        get nineSliceCustomBackgroundBorderY_FancyMenu(): number
        get customBackgroundNormalFancyMenu(): Internal.RenderableResource
        set nineSliceBorderX_FancyMenu(arg0: number)
        set tabOrderGroup(arg0: number)
        get customBackgroundHoverFancyMenu(): Internal.RenderableResource
        get customBackgroundInactiveFancyMenu(): Internal.RenderableResource
        get originalMessageFancyMenu(): net.minecraft.network.chat.Component
        visible: boolean;
        static readonly WIDGETS_LOCATION: ResourceLocation;
        height: number;
        static readonly ACCESSIBILITY_TEXTURE: ResourceLocation;
        x: number;
        y: number;
        static readonly UNSET_FG_COLOR: -1;
        active: boolean;
    }
    type AbstractWidget_ = AbstractWidget;
    class ModWallHangingSignBlock extends Internal.WallHangingSignBlock {
        constructor(properties: Internal.BlockBehaviour$Properties_, type: Internal.WoodType_)
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
    }
    type ModWallHangingSignBlock_ = ModWallHangingSignBlock;
    class EntityEvent extends net.minecraftforge.eventbus.api.Event {
        constructor()
        constructor(arg0: Internal.Entity_)
        getEntity(): Internal.Entity;
        get entity(): Internal.Entity
    }
    type EntityEvent_ = EntityEvent;
    class MultipleDinosaurEggsBlock extends Internal.DinosaurEggBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_, arg1: any_<any>, arg2: number)
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
        static readonly EGGS: Internal.IntegerProperty;
    }
    type MultipleDinosaurEggsBlock_ = MultipleDinosaurEggsBlock;
    class Realms32BitWarningStatus {
        constructor(arg0: Internal.Minecraft_)
        showRealms32BitWarningIfNeeded(arg0: Internal.Screen_): void;
    }
    type Realms32BitWarningStatus_ = Realms32BitWarningStatus;
    class EntityTravelToDimensionEvent extends Internal.EntityEvent {
        constructor(arg0: Internal.Entity_, arg1: Internal.ResourceKey_<Internal.Level>)
        constructor()
        getDimension(): Internal.ResourceKey<Internal.Level>;
        get dimension(): Internal.ResourceKey<Internal.Level>
    }
    type EntityTravelToDimensionEvent_ = EntityTravelToDimensionEvent;
    class ModelQuadFacing extends Internal.Enum<Internal.ModelQuadFacing> {
        static fromDirection(arg0: Internal.Direction_): Internal.ModelQuadFacing;
        static values(): Internal.ModelQuadFacing[];
        static valueOf(arg0: string): Internal.ModelQuadFacing;
        getOpposite(): this;
        get opposite(): Internal.ModelQuadFacing
        static readonly NEG_X: Internal.ModelQuadFacing;
        static readonly UNASSIGNED: Internal.ModelQuadFacing;
        static readonly NONE: 0;
        static readonly NEG_Y: Internal.ModelQuadFacing;
        static readonly COUNT: 7;
        static readonly POS_Z: Internal.ModelQuadFacing;
        static readonly NEG_Z: Internal.ModelQuadFacing;
        static readonly POS_X: Internal.ModelQuadFacing;
        static readonly VALUES: Internal.ModelQuadFacing[];
        static readonly ALL: 127;
        static readonly POS_Y: Internal.ModelQuadFacing;
    }
    type ModelQuadFacing_ = "unassigned" | "pos_z" | "neg_z" | "pos_y" | "neg_y" | "pos_x" | "neg_x" | ModelQuadFacing;
    class PrivacyMode extends Internal.Enum<Internal.PrivacyMode> implements Internal.StringRepresentable {
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        static values(): Internal.PrivacyMode[];
        getSerializedName(): string;
        static valueOf(name: string): Internal.PrivacyMode;
        get serializedName(): string
        readonly name: string;
        static readonly ALLIES: Internal.PrivacyMode;
        static readonly PUBLIC: Internal.PrivacyMode;
        static readonly NAME_MAP: Internal.NameMap<Internal.PrivacyMode>;
        static readonly PRIVATE: Internal.PrivacyMode;
        static readonly VALUES: Internal.PrivacyMode[];
    }
    type PrivacyMode_ = "public" | "allies" | PrivacyMode | "private";
    class InteractionResultHolder <T> {
        constructor(arg0: Internal.InteractionResult_, arg1: T)
        getResult(): Internal.InteractionResult;
        static fail<T>(arg0: T): Internal.InteractionResultHolder<T>;
        static consume<T>(arg0: T): Internal.InteractionResultHolder<T>;
        getObject(): T;
        static success<T>(arg0: T): Internal.InteractionResultHolder<T>;
        static sidedSuccess<T>(arg0: T, arg1: boolean): Internal.InteractionResultHolder<T>;
        static pass<T>(arg0: T): Internal.InteractionResultHolder<T>;
        get result(): Internal.InteractionResult
        get object(): T
    }
    type InteractionResultHolder_<T> = InteractionResultHolder<T>;
    interface LecternBlockEntityAccessor {
        abstract getBookAccess(): net.minecraft.world.Container;
        abstract getDataAccess(): Internal.ContainerData;
        get bookAccess(): net.minecraft.world.Container
        get dataAccess(): Internal.ContainerData
    }
    type LecternBlockEntityAccessor_ = LecternBlockEntityAccessor;
    class StoringChunkProgressListener implements Internal.ChunkProgressListener {
        constructor(arg0: number)
        getProgress(): number;
        getFullDiameter(): number;
        start(): void;
        getStatus(arg0: number, arg1: number): Internal.ChunkStatus;
        getDiameter(): number;
        stop(): void;
        onStatusChange(arg0: Internal.ChunkPos_, arg1: Internal.ChunkStatus_): void;
        updateSpawnPos(arg0: Internal.ChunkPos_): void;
        get progress(): number
        get fullDiameter(): number
        get diameter(): number
    }
    type StoringChunkProgressListener_ = StoringChunkProgressListener;
    class StrippedFloweringWoodBlock extends Internal.Block {
        constructor()
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
        static readonly AXIS: Internal.EnumProperty<Internal.Direction$Axis>;
    }
    type StrippedFloweringWoodBlock_ = StrippedFloweringWoodBlock;
    class BuilderType <T> extends Internal.Record {
        constructor(type: string, builderClass: Internal.BuilderBase<T>, factory: Internal.BuilderFactory_)
        factory(): Internal.BuilderFactory;
        type(): string;
        builderClass(): Internal.BuilderBase<T>;
    }
    type BuilderType_<T> = BuilderType<T>;
    class BlockContainerJS implements Internal.SpecialEquality {
        constructor(blockEntity: Internal.BlockEntity_)
        constructor(w: Internal.Level_, p: BlockPos_)
        getTags(): Internal.Collection<ResourceLocation>;
        getWest(): this;
        getY(): number;
        static checkSpecialEquality(o: any, o1: any, shallow: boolean): boolean;
        getNorth(): this;
        getBlockLight(): number;
        spawnLightning(): void;
        spawnFireworks(fireworks: Internal.FireworksJS_): void;
        getPos(): BlockPos;
        getDown(): this;
        getLight(): number;
        getDrops(): Internal.List<Internal.ItemStack>;
        getSouth(): this;
        getSkyLight(): number;
        mergeEntityData(tag: Internal.CompoundTag_): void;
        getCanSeeSky(): boolean;
        getDimension(): ResourceLocation;
        getBlockState(): Internal.BlockState;
        specialEquals(o: any, shallow: boolean): boolean;
        hasTag(tag: ResourceLocation_): boolean;
        getTypeData(): Internal.CompoundTag;
        getInventory(): Internal.InventoryKJS;
        offset(x: number, y: number, z: number): this;
        offset(f: Internal.Direction_): this;
        offset(f: Internal.Direction_, d: number): this;
        getEntityId(): string;
        getEast(): this;
        spawnLightning(effectOnly: boolean, player: Internal.ServerPlayer_): void;
        getX(): number;
        createEntity(type: Internal.EntityType_<any>): Internal.Entity;
        getDrops(entity: Internal.Entity_, heldItem: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        set(id: Special.Block, properties: Internal.Map_<any, any>): void;
        popItem(item: Internal.ItemStack_): void;
        set(id: Special.Block, properties: Internal.Map_<any, any>, flags: number): void;
        getLevel(): Internal.Level;
        setBlockState(state: Internal.BlockState_, flags: number): void;
        popItemFromFace(item: Internal.ItemStack_, dir: Internal.Direction_): void;
        getEntity(): Internal.BlockEntity;
        getPlayersInRadius(radius: number): Internal.EntityArrayList;
        clearCache(): void;
        getUp(): this;
        getZ(): number;
        getEntityData(): Internal.CompoundTag;
        spawnLightning(effectOnly: boolean): void;
        getItem(): Internal.ItemStack;
        getInventory(facing: Internal.Direction_): Internal.InventoryKJS;
        getId(): Special.Block&`${string}:${string}`;
        canSeeSkyFromBelowWater(): boolean;
        createExplosion(): Internal.ExplosionJS;
        getProperties(): Internal.Map<string, string>;
        setEntityData(tag: Internal.CompoundTag_): void;
        set(id: Special.Block): void;
        getPlayersInRadius(): Internal.EntityArrayList;
        getBiomeId(): ResourceLocation;
        get tags(): Internal.Collection<ResourceLocation>
        get west(): Internal.BlockContainerJS
        get y(): number
        get north(): Internal.BlockContainerJS
        get blockLight(): number
        get pos(): BlockPos
        get down(): Internal.BlockContainerJS
        get light(): number
        get drops(): Internal.List<Internal.ItemStack>
        get south(): Internal.BlockContainerJS
        get skyLight(): number
        get canSeeSky(): boolean
        get dimension(): ResourceLocation
        get blockState(): Internal.BlockState
        get typeData(): Internal.CompoundTag
        get inventory(): Internal.InventoryKJS
        get entityId(): string
        get east(): Internal.BlockContainerJS
        get x(): number
        get level(): Internal.Level
        get entity(): Internal.BlockEntity
        get up(): Internal.BlockContainerJS
        get z(): number
        get entityData(): Internal.CompoundTag
        get item(): Internal.ItemStack
        get id(): Special.Block&`${string}:${string}`
        get properties(): Internal.Map<string, string>
        set entityData(tag: Internal.CompoundTag_)
        get playersInRadius(): Internal.EntityArrayList
        get biomeId(): ResourceLocation
        readonly minecraftLevel: Internal.Level;
    }
    type BlockContainerJS_ = BlockContainerJS;
    class LuphieSewingTableWithTableclothBlock extends Internal.Block implements Internal.SimpleWaterloggedBlock {
        constructor()
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
        static readonly WATERLOGGED: Internal.BooleanProperty;
        static readonly FACING: Internal.DirectionProperty;
    }
    type LuphieSewingTableWithTableclothBlock_ = LuphieSewingTableWithTableclothBlock;
    class GenderSerializer implements Internal.EntityDataSerializer<Internal.EnumGender> {
        constructor()
        static simpleId<T>(arg0: Internal.IdMap_<T>): Internal.EntityDataSerializer<T>;
        static simple<T>(arg0: Internal.FriendlyByteBuf$Writer_<T>, arg1: Internal.FriendlyByteBuf$Reader_<T>): Internal.EntityDataSerializer<T>;
        read(arg0: Internal.FriendlyByteBuf_): any;
        copy(arg0: Internal.EnumGender_): Internal.EnumGender;
        copy(arg0: any): any;
        static simpleEnum<T extends Internal.Enum<T>>(arg0: T): Internal.EntityDataSerializer<T>;
        static optional<T>(arg0: Internal.FriendlyByteBuf$Writer_<T>, arg1: Internal.FriendlyByteBuf$Reader_<T>): Internal.EntityDataSerializer<Internal.Optional<T>>;
        write(arg0: Internal.FriendlyByteBuf_, arg1: any): void;
        write(arg0: Internal.FriendlyByteBuf_, arg1: Internal.EnumGender_): void;
        read(arg0: Internal.FriendlyByteBuf_): Internal.EnumGender;
        createAccessor(arg0: number): Internal.EntityDataAccessor<Internal.EnumGender>;
    }
    type GenderSerializer_ = GenderSerializer;
    class EnderDragon extends Internal.Mob implements Internal.Enemy {
        constructor(arg0: Internal.EntityType_<Internal.EnderDragon>, arg1: Internal.Level_)
        getHeadLookVector(arg0: number): Vec3d;
        getDistance(pos: BlockPos_): number;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): void;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): void;
        playSound(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        setDefaultMovementSpeedMultiplier(speed: number): void;
        getLatencyPos(arg0: number, arg1: number): number[];
        getOffHandItem(): Internal.ItemStack;
        isOnScoreboardTeam(teamId: string): boolean;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        reallyHurt(arg0: DamageSource_, arg1: number): boolean;
        swing(): void;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        hurt(arg0: Internal.EnderDragonPart_, arg1: DamageSource_, arg2: number): boolean;
        setPosition(x: number, y: number, z: number): void;
        runCommandSilent(command: string): number;
        canStartSwimming(): boolean;
        isAnimal(): boolean;
        isPlayer(): boolean;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        setY(y: number): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isLiving(): boolean;
        damageEquipment(slot: Internal.EquipmentSlot_): void;
        rayTrace(): Internal.RayTraceResultJS;
        getTotalMovementSpeed(): number;
        alwaysAccepts(): boolean;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: number): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        getSubEntities(): Internal.EnderDragonPart[];
        findClosestNode(): number;
        damageHeldItem(): void;
        getDisplayName(): net.minecraft.network.chat.Component;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setMotionZ(z: number): void;
        setPosition(block: Internal.BlockContainerJS_): void;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getFightOrigin(): BlockPos;
        getTeamId(): string;
        setMaxHealth(hp: number): void;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        getFacing(): Internal.Direction;
        canRiderInteract(): boolean;
        onCrystalDestroyed(arg0: Internal.EndCrystal_, arg1: BlockPos_, arg2: DamageSource_): void;
        shouldRiderSit(): boolean;
        setMainHandItem(item: Internal.ItemStack_): void;
        getLegsArmorItem(): Internal.ItemStack;
        isHoldingInAnyHand(i: Internal.Ingredient_): boolean;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        getReachDistance(): number;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        isWaterCreature(): boolean;
        getItem(): Internal.ItemStack;
        setX(x: number): void;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: number): void;
        findClosestNode(arg0: number, arg1: number, arg2: number): number;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        isFrame(): boolean;
        setLegsArmorItem(item: Internal.ItemStack_): void;
        playSound(id: Internal.SoundEvent_): void;
        foodEaten(is: Internal.ItemStack_): void;
        self(): Internal.LivingEntity;
        getDefaultMovementSpeed(): number;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        swing(hand: Internal.InteractionHand_): void;
        onFlap(): void;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        static createAttributes(): Internal.AttributeSupplier$Builder;
        getAttributeTotalValue(attribute: Internal.Attribute_): number;
        isPeacefulCreature(): boolean;
        isUndead(): boolean;
        setRotation(yaw: number, pitch: number): void;
        getStepHeight(): number;
        isAmbientCreature(): boolean;
        setFightOrigin(arg0: BlockPos_): void;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        isMonster(): boolean;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getType(): string;
        self(): Internal.Entity;
        setChestArmorItem(item: Internal.ItemStack_): void;
        getBlock(): Internal.BlockContainerJS;
        getNbt(): Internal.CompoundTag;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): void;
        getMotionY(): number;
        getName(): net.minecraft.network.chat.Component;
        getPassengers(): Internal.EntityArrayList;
        setTotalMovementSpeedMultiplier(speed: number): void;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): void;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        isFlapping(): boolean;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        getHeadPartYOffset(arg0: number, arg1: number[], arg2: number[]): number;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        getFeetArmorItem(): Internal.ItemStack;
        setOffHandItem(item: Internal.ItemStack_): void;
        setDefaultMovementSpeed(speed: number): void;
        sinkInFluid(arg0: Internal.FluidType_): void;
        getMainHandItem(): Internal.ItemStack;
        spawn(): void;
        getServer(): Internal.MinecraftServer;
        setMotionX(x: number): void;
        canEntityBeSeen(entity: Internal.LivingEntity_): boolean;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        setNbt(nbt: Internal.CompoundTag_): void;
        getLevel(): Internal.Level;
        getScriptType(): Internal.ScriptType;
        setDragonFight(arg0: Internal.EndDragonFight_): void;
        setMovementSpeedAddition(speed: number): void;
        getHeadArmorItem(): Internal.ItemStack;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        setFeetArmorItem(item: Internal.ItemStack_): void;
        setPositionAndRotation(x: number, y: number, z: number, yaw: number, pitch: number): void;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        findPath(arg0: number, arg1: number, arg2: Internal.Node_): net.minecraft.world.level.pathfinder.Path;
        getPhaseManager(): Internal.EnderDragonPhaseManager;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        deserializeNBT(arg0: Internal.Tag_): void;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): void;
        getMotionZ(): number;
        tell(message: net.minecraft.network.chat.Component_): void;
        serializeNBT(): Internal.CompoundTag;
        setZ(z: number): void;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        getDistanceSq(pos: BlockPos_): number;
        getDragonFight(): Internal.EndDragonFight;
        getProfile(): Internal.GameProfile;
        setHeadArmorItem(item: Internal.ItemStack_): void;
        getAttributeBaseValue(attribute: Internal.Attribute_): number;
        getClassification(arg0: boolean): Internal.MobCategory;
        runCommand(command: string): number;
        canDrownInFluidType(arg0: Internal.FluidType_): boolean;
        set defaultMovementSpeedMultiplier(speed: number)
        get offHandItem(): Internal.ItemStack
        get animal(): boolean
        get player(): boolean
        set y(y: number)
        get living(): boolean
        get totalMovementSpeed(): number
        get subEntities(): Internal.EnderDragonPart[]
        get displayName(): net.minecraft.network.chat.Component
        set motionZ(z: number)
        set position(block: Internal.BlockContainerJS_)
        get fightOrigin(): BlockPos
        get teamId(): string
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        set mainHandItem(item: Internal.ItemStack_)
        get legsArmorItem(): Internal.ItemStack
        get reachDistance(): number
        get motionX(): number
        get waterCreature(): boolean
        get item(): Internal.ItemStack
        set x(x: number)
        get potionEffects(): Internal.EntityPotionEffectsJS
        get frame(): boolean
        set legsArmorItem(item: Internal.ItemStack_)
        get defaultMovementSpeed(): number
        set motionY(y: number)
        get peacefulCreature(): boolean
        get undead(): boolean
        get stepHeight(): number
        get ambientCreature(): boolean
        set fightOrigin(arg0: BlockPos_)
        get monster(): boolean
        get type(): string
        set chestArmorItem(item: Internal.ItemStack_)
        get block(): Internal.BlockContainerJS
        get nbt(): Internal.CompoundTag
        get motionY(): number
        get name(): net.minecraft.network.chat.Component
        get passengers(): Internal.EntityArrayList
        set totalMovementSpeedMultiplier(speed: number)
        get flapping(): boolean
        get feetArmorItem(): Internal.ItemStack
        set offHandItem(item: Internal.ItemStack_)
        set defaultMovementSpeed(speed: number)
        get mainHandItem(): Internal.ItemStack
        get server(): Internal.MinecraftServer
        set motionX(x: number)
        set nbt(nbt: Internal.CompoundTag_)
        get level(): Internal.Level
        get scriptType(): Internal.ScriptType
        set dragonFight(arg0: Internal.EndDragonFight_)
        set movementSpeedAddition(speed: number)
        get headArmorItem(): Internal.ItemStack
        set feetArmorItem(item: Internal.ItemStack_)
        get phaseManager(): Internal.EnderDragonPhaseManager
        get chestArmorItem(): Internal.ItemStack
        get motionZ(): number
        set z(z: number)
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get dragonFight(): Internal.EndDragonFight
        get profile(): Internal.GameProfile
        set headArmorItem(item: Internal.ItemStack_)
        oFlapTime: number;
        nearestCrystal: Internal.EndCrystal;
        flapTime: number;
        static readonly DATA_PHASE: Internal.EntityDataAccessor<number>;
        yRotA: number;
        readonly head: Internal.EnderDragonPart;
        dragonDeathTime: number;
        readonly positions: number[][];
        posPointer: number;
        inWall: boolean;
    }
    type EnderDragon_ = EnderDragon;
    interface Delayed extends Internal.Comparable<Internal.Delayed> {
        abstract getDelay(arg0: Internal.TimeUnit_): number;
        abstract compareTo(arg0: Internal.Delayed_): number;
    }
    type Delayed_ = Delayed;
    class AnimationDefinition extends Internal.Record {
        constructor(arg0: number, arg1: boolean, arg2: Internal.Map_<string, Internal.List<Internal.AnimationChannel>>)
        boneAnimations(): Internal.Map<string, Internal.List<Internal.AnimationChannel>>;
        looping(): boolean;
        lengthInSeconds(): number;
    }
    type AnimationDefinition_ = AnimationDefinition;
    class BlockSaracenia extends Internal.BushBlock implements Internal.BonemealableBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        isBonemealSuccess(arg0: Internal.Level_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        performBonemeal(arg0: Internal.ServerLevel_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        getPlantType(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.PlantType;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        isValidBonemealTarget(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: boolean): boolean;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
    }
    type BlockSaracenia_ = BlockSaracenia;
    class PlayerEvent$TabListNameFormat extends Internal.PlayerEvent {
        constructor()
        constructor(arg0: Internal.Player_)
        getDisplayName(): net.minecraft.network.chat.Component;
        setDisplayName(arg0: net.minecraft.network.chat.Component_): void;
        getEntity(): Internal.Entity;
        get displayName(): net.minecraft.network.chat.Component
        set displayName(arg0: net.minecraft.network.chat.Component_)
        get entity(): Internal.Entity
    }
    type PlayerEvent$TabListNameFormat_ = PlayerEvent$TabListNameFormat;
    class WaypointWorld {
        constructor(arg0: Internal.WaypointWorldContainer_, arg1: string, arg2: Internal.ResourceKey_<Internal.Level>)
        setId(arg0: string): void;
        getCurrentSet(): Internal.WaypointSet;
        hasSomethingToRemoveOnSave(): boolean;
        getFullId(): string;
        getContainer(): Internal.WaypointWorldContainer;
        getId(): string;
        getInternalWorldKey(): string;
        requestRemovalOnSave(arg0: string): void;
        setCurrent(arg0: string): void;
        onSaveCleanup(arg0: Internal.File_): void;
        getServerWaypointsDisabled(): Internal.HashMap<string, boolean>;
        addSet(arg0: string): void;
        setContainer(arg0: Internal.WaypointWorldContainer_): void;
        getCurrent(): string;
        getServerWaypoints(): Internal.HashMap<number, Internal.Waypoint>;
        getSets(): Internal.HashMap<string, Internal.WaypointSet>;
        getDimId(): Internal.ResourceKey<Internal.Level>;
        set id(arg0: string)
        get currentSet(): Internal.WaypointSet
        get fullId(): string
        get container(): Internal.WaypointWorldContainer
        get id(): string
        get internalWorldKey(): string
        set current(arg0: string)
        get serverWaypointsDisabled(): Internal.HashMap<string, boolean>
        set container(arg0: Internal.WaypointWorldContainer_)
        get current(): string
        get serverWaypoints(): Internal.HashMap<number, Internal.Waypoint>
        get sets(): Internal.HashMap<string, Internal.WaypointSet>
        get dimId(): Internal.ResourceKey<Internal.Level>
    }
    type WaypointWorld_ = WaypointWorld;
    /**
     * @deprecated
     * This class is marked to be removed in future!
    */
    interface DomainCombiner {
        abstract combine(arg0: Internal.ProtectionDomain_[], arg1: Internal.ProtectionDomain_[]): Internal.ProtectionDomain[];
        (arg0: Internal.ProtectionDomain[], arg1: Internal.ProtectionDomain[]): Internal.ProtectionDomain_[];
    }
    type DomainCombiner_ = DomainCombiner;
    class FilterMask {
        constructor(arg0: number)
        apply(arg0: string): string;
        static read(arg0: Internal.FriendlyByteBuf_): Internal.FilterMask;
        applyWithFormatting(arg0: string): net.minecraft.network.chat.Component;
        isEmpty(): boolean;
        setFiltered(arg0: number): void;
        static write(arg0: Internal.FriendlyByteBuf_, arg1: Internal.FilterMask_): void;
        isFullyFiltered(): boolean;
        get empty(): boolean
        set filtered(arg0: number)
        get fullyFiltered(): boolean
        static readonly CODEC: Internal.Codec<Internal.FilterMask>;
        static readonly FILTERED_STYLE: Internal.Style;
        static readonly PASS_THROUGH: Internal.FilterMask;
        static readonly FULLY_FILTERED: Internal.FilterMask;
    }
    type FilterMask_ = FilterMask;
    class LavaFluid$Flowing extends Internal.LavaFluid {
        constructor()
        getAdjacentBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        getExplosionResistance(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        canHydrate(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: BlockPos_): boolean;
        arch$holder(): Internal.Holder<Internal.Fluid>;
        getBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: boolean): Internal.BlockPathTypes;
        supportsBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        arch$registryName(): ResourceLocation;
        canExtinguish(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        move(arg0: Internal.FluidState_, arg1: Internal.LivingEntity_, arg2: Vec3d_, arg3: number): boolean;
        shouldUpdateWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_, arg2: Internal.Entity_): boolean;
    }
    type LavaFluid$Flowing_ = LavaFluid$Flowing;
    class GameRules implements Internal.GameRulesKJS {
        constructor()
        constructor(arg0: Internal.DynamicLike_<any>)
        set(rule: string, value: string): void;
        kjs$getBoolean(rule: string): boolean;
        createTag(): Internal.CompoundTag;
        kjs$getInt(rule: string): number;
        getRule<T extends Internal.GameRules$Value<T>>(arg0: Internal.GameRules$Key_<T>): T;
        static register<T extends Internal.GameRules$Value<T>>(arg0: string, arg1: Internal.GameRules$Category_, arg2: Internal.GameRules$Type_<T>): Internal.GameRules$Key<T>;
        get(rule: string): Internal.GameRules$Value<any>;
        getBoolean(arg0: Internal.GameRules$Key_<Internal.GameRules$BooleanValue>): boolean;
        static visitGameRuleTypes(arg0: Internal.GameRules$GameRuleTypeVisitor_): void;
        assignFrom(arg0: Internal.GameRules_, arg1: Internal.MinecraftServer_): void;
        kjs$getString(rule: string): string;
        copy(): this;
        getInt(arg0: Internal.GameRules$Key_<Internal.GameRules$IntegerValue>): number;
        static readonly RULE_DO_WARDEN_SPAWNING: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_MAX_COMMAND_CHAIN_LENGTH: Internal.GameRules$Key<Internal.GameRules$IntegerValue>;
        static readonly RULE_MOBGRIEFING: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DISABLE_ELYTRA_MOVEMENT_CHECK: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_FREEZE_DAMAGE: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DOINSOMNIA: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_COMMAND_MODIFICATION_BLOCK_LIMIT: Internal.GameRules$Key<Internal.GameRules$IntegerValue>;
        static readonly RULE_DAYLIGHT: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DO_TRADER_SPAWNING: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_REDUCEDDEBUGINFO: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DO_IMMEDIATE_RESPAWN: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DOMOBSPAWNING: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DOBLOCKDROPS: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_COMMANDBLOCKOUTPUT: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_TNT_EXPLOSION_DROP_DECAY: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_WEATHER_CYCLE: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_NATURAL_REGENERATION: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_FIRE_DAMAGE: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_FORGIVE_DEAD_PLAYERS: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_SHOWDEATHMESSAGES: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_PLAYERS_SLEEPING_PERCENTAGE: Internal.GameRules$Key<Internal.GameRules$IntegerValue>;
        static readonly RULE_WATER_SOURCE_CONVERSION: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_FALL_DAMAGE: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_MOB_EXPLOSION_DROP_DECAY: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DISABLE_RAIDS: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_BLOCK_EXPLOSION_DROP_DECAY: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_LOGADMINCOMMANDS: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_SPAWN_RADIUS: Internal.GameRules$Key<Internal.GameRules$IntegerValue>;
        static readonly RULE_SENDCOMMANDFEEDBACK: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_SNOW_ACCUMULATION_HEIGHT: Internal.GameRules$Key<Internal.GameRules$IntegerValue>;
        static readonly RULE_ANNOUNCE_ADVANCEMENTS: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DOENTITYDROPS: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_LAVA_SOURCE_CONVERSION: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DO_PATROL_SPAWNING: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DO_VINES_SPREAD: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly DEFAULT_RANDOM_TICK_SPEED: 3;
        static readonly RULE_DOFIRETICK: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_LIMITED_CRAFTING: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_SPECTATORSGENERATECHUNKS: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_MAX_ENTITY_CRAMMING: Internal.GameRules$Key<Internal.GameRules$IntegerValue>;
        static readonly RULE_DROWNING_DAMAGE: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_UNIVERSAL_ANGER: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_GLOBAL_SOUND_EVENTS: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_KEEPINVENTORY: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DOMOBLOOT: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_RANDOMTICKING: Internal.GameRules$Key<Internal.GameRules$IntegerValue>;
    }
    type GameRules_ = GameRules;
    interface CraftingContainerKJS {
        getMenu(): Internal.AbstractContainerMenu;
        get menu(): Internal.AbstractContainerMenu
    }
    type CraftingContainerKJS_ = CraftingContainerKJS;
    class Instant implements Internal.Comparable<Internal.Instant>, Internal.Temporal, Internal.TemporalAdjuster, Internal.Serializable {
        minusSeconds(arg0: number): this;
        static parse(arg0: Internal.CharSequence_): Internal.Instant;
        plus(arg0: number, arg1: Internal.TemporalUnit_): Internal.Temporal;
        isBefore(arg0: Internal.Instant_): boolean;
        compareTo(arg0: any): number;
        static ofEpochSecond(arg0: number, arg1: number): Internal.Instant;
        static ofEpochSecond(arg0: number): Internal.Instant;
        plusSeconds(arg0: number): this;
        minus(arg0: Internal.TemporalAmount_): this;
        getLong(arg0: Internal.TemporalField_): number;
        "with"(arg0: Internal.TemporalAdjuster_): Internal.Temporal;
        plus(arg0: Internal.TemporalAmount_): this;
        static now(): Internal.Instant;
        "with"(arg0: Internal.TemporalField_, arg1: number): Internal.Temporal;
        minus(arg0: number, arg1: Internal.TemporalUnit_): Internal.Temporal;
        isSupported(arg0: Internal.TemporalField_): boolean;
        static from(arg0: Internal.TemporalAccessor_): Internal.Instant;
        minusNanos(arg0: number): this;
        truncatedTo(arg0: Internal.TemporalUnit_): this;
        static now(arg0: Internal.Clock_): Internal.Instant;
        adjustInto(arg0: Internal.Temporal_): Internal.Temporal;
        query<R>(arg0: Internal.TemporalQuery_<R>): R;
        until(arg0: Internal.Temporal_, arg1: Internal.TemporalUnit_): number;
        atOffset(arg0: Internal.ZoneOffset_): Internal.OffsetDateTime;
        isSupported(arg0: Internal.TemporalUnit_): boolean;
        getNano(): number;
        range(arg0: Internal.TemporalField_): Internal.ValueRange;
        getEpochSecond(): number;
        plusMillis(arg0: number): this;
        toEpochMilli(): number;
        isAfter(arg0: Internal.Instant_): boolean;
        get(arg0: Internal.TemporalField_): number;
        atZone(arg0: Internal.ZoneId_): Internal.ZonedDateTime;
        compareTo(arg0: Internal.Instant_): number;
        plusNanos(arg0: number): this;
        static ofEpochMilli(arg0: number): Internal.Instant;
        minusMillis(arg0: number): this;
        get nano(): number
        get epochSecond(): number
        static readonly EPOCH: Internal.Instant;
        static readonly MAX: Internal.Instant;
        static readonly MIN: Internal.Instant;
    }
    type Instant_ = Instant;
    interface ImmutableStringReader {
        abstract getTotalLength(): number;
        abstract getCursor(): number;
        abstract peek(): string;
        abstract getRead(): string;
        abstract canRead(): boolean;
        abstract getRemainingLength(): number;
        abstract getRemaining(): string;
        abstract canRead(arg0: number): boolean;
        abstract peek(arg0: number): string;
        abstract getString(): string;
        get totalLength(): number
        get cursor(): number
        get read(): string
        get remainingLength(): number
        get remaining(): string
        get string(): string
    }
    type ImmutableStringReader_ = ImmutableStringReader;
    abstract class AbstractTexture implements Internal.AutoCloseable {
        constructor()
        setBlurMipmap(arg0: boolean, arg1: boolean): void;
        bind(): void;
        restoreLastBlurMipmap(): void;
        abstract load(arg0: Internal.ResourceManager_): void;
        close(): void;
        setFilter(arg0: boolean, arg1: boolean): void;
        releaseId(): void;
        reset(arg0: Internal.TextureManager_, arg1: Internal.ResourceManager_, arg2: ResourceLocation_, arg3: Internal.Executor_): void;
        getId(): number;
        get id(): number
        static readonly NOT_ASSIGNED: -1;
    }
    type AbstractTexture_ = AbstractTexture;
    class TotemWingBlock extends Internal.Block implements Internal.SimpleWaterloggedBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
        static readonly WATERLOGGED: Internal.BooleanProperty;
        static readonly FACING: Internal.DirectionProperty;
    }
    type TotemWingBlock_ = TotemWingBlock;
    class DimensionHighlighterHandler {
        constructor(arg0: Internal.MapDimension_, arg1: Internal.ResourceKey_<Internal.Level>, arg2: Internal.HighlighterRegistry_)
        applyChunkHighlightColors(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.PoolTextureDirectBufferUnit_, arg5: Internal.PoolTextureDirectBufferUnit_, arg6: boolean, arg7: boolean, arg8: boolean): Internal.PoolTextureDirectBufferUnit;
        static getKey(arg0: number, arg1: number): number;
        static getXFromKey(arg0: number): number;
        shouldApplyRegionHighlights(arg0: number, arg1: number, arg2: boolean): boolean;
        clearCachedHash(arg0: number, arg1: number): void;
        clearCachedHashes(): void;
        getRegionHash(arg0: number, arg1: number): number;
        getBlockHighlightBluntTooltip(arg0: number, arg1: number, arg2: boolean): net.minecraft.network.chat.Component;
        static getZFromKey(arg0: number): number;
        getBlockHighlightSubtleTooltip(arg0: number, arg1: number, arg2: boolean): net.minecraft.network.chat.Component;
        shouldApplyTileChunkHighlights(arg0: number, arg1: number, arg2: number, arg3: number, arg4: boolean): boolean;
    }
    type DimensionHighlighterHandler_ = DimensionHighlighterHandler;
    abstract class GrowingPlantHeadBlock extends Internal.GrowingPlantBlock implements Internal.BonemealableBlock {
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        isBonemealSuccess(arg0: Internal.Level_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        performBonemeal(arg0: Internal.ServerLevel_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        getMaxAgeState(arg0: Internal.BlockState_): Internal.BlockState;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        isValidBonemealTarget(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: boolean): boolean;
        isMaxAge(arg0: Internal.BlockState_): boolean;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
        static readonly AGE: Internal.IntegerProperty;
        static readonly MAX_AGE: 25;
    }
    type GrowingPlantHeadBlock_ = GrowingPlantHeadBlock;
    class ModifiableBiomeInfo$BiomeInfo$Builder {
        getClimateSettings(): Internal.ClimateSettingsBuilder;
        getMobSpawnSettings(): Internal.MobSpawnSettingsBuilder;
        static copyOf(arg0: Internal.ModifiableBiomeInfo$BiomeInfo_): Internal.ModifiableBiomeInfo$BiomeInfo$Builder;
        getGenerationSettings(): Internal.BiomeGenerationSettingsBuilder;
        getSpecialEffects(): Internal.BiomeSpecialEffectsBuilder;
        build(): Internal.ModifiableBiomeInfo$BiomeInfo;
        get climateSettings(): Internal.ClimateSettingsBuilder
        get mobSpawnSettings(): Internal.MobSpawnSettingsBuilder
        get generationSettings(): Internal.BiomeGenerationSettingsBuilder
        get specialEffects(): Internal.BiomeSpecialEffectsBuilder
    }
    type ModifiableBiomeInfo$BiomeInfo$Builder_ = ModifiableBiomeInfo$BiomeInfo$Builder;
    class LuphieYellowInnerCornerCabinetBlock extends Internal.Block implements Internal.SimpleWaterloggedBlock, Internal.EntityBlock {
        constructor()
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
        static readonly WATERLOGGED: Internal.BooleanProperty;
        static readonly FACING: Internal.DirectionProperty;
    }
    type LuphieYellowInnerCornerCabinetBlock_ = LuphieYellowInnerCornerCabinetBlock;
    class RealmsNotification {
        dismissable(): boolean;
        static parseList(arg0: string): Internal.List<Internal.RealmsNotification>;
        seen(): boolean;
        uuid(): Internal.UUID;
    }
    type RealmsNotification_ = RealmsNotification;
    interface IDrawable {
        abstract draw(arg0: Internal.GuiGraphics_, arg1: number, arg2: number): void;
        abstract getWidth(): number;
        abstract getHeight(): number;
        draw(arg0: Internal.GuiGraphics_): void;
        get width(): number
        get height(): number
    }
    type IDrawable_ = IDrawable;
    interface BucketPickup extends Internal.IForgeBucketPickup {
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        abstract pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        /**
         * @deprecated
        */
        abstract getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
    }
    type BucketPickup_ = BucketPickup;
    class EnumGetMethod extends Internal.Enum<Internal.EnumGetMethod> {
        static values(): Internal.EnumGetMethod[];
        isCaseSensitive(): boolean;
        static valueOf(arg0: string): Internal.EnumGetMethod;
        isOrdinalOk(): boolean;
        validate<T extends Internal.Enum<T>>(arg0: any, arg1: T): boolean;
        get<T extends Internal.Enum<T>>(arg0: any, arg1: T): T;
        get caseSensitive(): boolean
        get ordinalOk(): boolean
        static readonly ORDINAL_OR_NAME: Internal.EnumGetMethod;
        static readonly NAME: Internal.EnumGetMethod;
        static readonly NAME_IGNORECASE: Internal.EnumGetMethod;
        static readonly ORDINAL_OR_NAME_IGNORECASE: Internal.EnumGetMethod;
    }
    type EnumGetMethod_ = "name" | "ordinal_or_name" | EnumGetMethod | "ordinal_or_name_ignorecase" | "name_ignorecase";
    interface IEventBus {
        abstract unregister(arg0: any): void;
        abstract addListener<T extends net.minecraftforge.eventbus.api.Event>(arg0: Internal.EventPriority_, arg1: boolean, arg2: Internal.Consumer_<T>): void;
        abstract addGenericListener<T extends Internal.GenericEvent<any>, F>(arg0: F, arg1: Internal.EventPriority_, arg2: Internal.Consumer_<T>): void;
        abstract addGenericListener<T extends Internal.GenericEvent<any>, F>(arg0: F, arg1: Internal.Consumer_<T>): void;
        abstract post(arg0: net.minecraftforge.eventbus.api.Event_): boolean;
        abstract post(arg0: net.minecraftforge.eventbus.api.Event_, arg1: Internal.IEventBusInvokeDispatcher_): boolean;
        abstract addGenericListener<T extends Internal.GenericEvent<any>, F>(arg0: F, arg1: Internal.EventPriority_, arg2: boolean, arg3: Internal.Consumer_<T>): void;
        abstract register(arg0: any): void;
        abstract addGenericListener<T extends Internal.GenericEvent<any>, F>(arg0: F, arg1: Internal.EventPriority_, arg2: boolean, arg3: T, arg4: Internal.Consumer_<T>): void;
        abstract shutdown(): void;
        abstract start(): void;
        abstract addListener<T extends net.minecraftforge.eventbus.api.Event>(arg0: Internal.EventPriority_, arg1: Internal.Consumer_<T>): void;
        abstract addListener<T extends net.minecraftforge.eventbus.api.Event>(arg0: Internal.EventPriority_, arg1: boolean, arg2: T, arg3: Internal.Consumer_<T>): void;
        abstract addListener<T extends net.minecraftforge.eventbus.api.Event>(arg0: Internal.Consumer_<T>): void;
    }
    type IEventBus_ = IEventBus;
    class FrameBlock extends Internal.MimicBlock implements Internal.EntityBlock, Internal.IFrameBlock {
        constructor(properties: Internal.BlockBehaviour$Properties_)
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        registerFilledBlock(inserted: Internal.Block_, filled: Internal.Block_): void;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        getFilledBlock(inserted: Internal.Block_): Internal.Block;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        newBlockEntity(pPos: BlockPos_, pState: Internal.BlockState_): Internal.BlockEntity;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
        static readonly OCCLUSION_SHAPE: Internal.ArrayVoxelShape;
        static readonly FRAMED_BLOCKS: [Internal.FrameBlock, Internal.FrameBraceBlock, Internal.FrameBlock];
        static readonly HAS_BLOCK: Internal.BooleanProperty;
        static readonly WATERLOGGED: Internal.BooleanProperty;
        static readonly LIGHT_LEVEL: Internal.IntegerProperty;
    }
    type FrameBlock_ = FrameBlock;
    class Proxy$Type extends Internal.Enum<Internal.Proxy$Type> {
        static valueOf(arg0: string): Internal.Proxy$Type;
        static values(): Internal.Proxy$Type[];
        static readonly SOCKS: Internal.Proxy$Type;
        static readonly HTTP: Internal.Proxy$Type;
        static readonly DIRECT: Internal.Proxy$Type;
    }
    type Proxy$Type_ = Proxy$Type | "http" | "socks" | "direct";
    class EntityAttributeCreationEvent extends net.minecraftforge.eventbus.api.Event implements Internal.IModBusEvent {
        constructor()
        constructor(arg0: Internal.Map_<Internal.EntityType<Internal.LivingEntity>, Internal.AttributeSupplier>)
        put(arg0: Internal.EntityType_<Internal.LivingEntity>, arg1: Internal.AttributeSupplier_): void;
    }
    type EntityAttributeCreationEvent_ = EntityAttributeCreationEvent;
    class BaseFunction extends Internal.IdScriptableObject implements dev.latvian.mods.rhino.Function {
        constructor()
        constructor(scope: Internal.Scriptable_, prototype: Internal.Scriptable_)
        constructor(isGenerator: boolean)
        enumerationIteratorNext(cx: Internal.Context_, currentId: Internal.Consumer_<any>): boolean;
        getArity(): number;
        getFunctionName(): string;
        setImmunePrototypeProperty(value: any): void;
        call(cx: Internal.Context_, scope: Internal.Scriptable_, thisObj: Internal.Scriptable_, args: any[]): any;
        createObject(cx: Internal.Context_, scope: Internal.Scriptable_): Internal.Scriptable;
        getAllIds(cx: Internal.Context_): any[];
        enumerationIteratorHasNext(cx: Internal.Context_, currentId: Internal.Consumer_<any>): boolean;
        construct(cx: Internal.Context_, scope: Internal.Scriptable_, args: any[]): Internal.Scriptable;
        getLength(): number;
        get arity(): number
        get functionName(): string
        set immunePrototypeProperty(value: any)
        get length(): number
    }
    type BaseFunction_ = BaseFunction;
    class HierarchyEvent extends Internal.AWTEvent {
        constructor(arg0: Internal.Component_, arg1: number, arg2: Internal.Component_, arg3: Internal.Container_, arg4: number)
        constructor(arg0: Internal.Component_, arg1: number, arg2: Internal.Component_, arg3: Internal.Container_)
        getChangedParent(): Internal.Container;
        getChanged(): Internal.Component;
        getComponent(): Internal.Component;
        getChangeFlags(): number;
        get changedParent(): Internal.Container
        get changed(): Internal.Component
        get component(): Internal.Component
        get changeFlags(): number
        static readonly ANCESTOR_RESIZED: 1402;
        static readonly PARENT_CHANGED: 1;
        static readonly ANCESTOR_MOVED: 1401;
        static readonly HIERARCHY_LAST: 1402;
        static readonly HIERARCHY_FIRST: 1400;
        static readonly HIERARCHY_CHANGED: 1400;
        static readonly DISPLAYABILITY_CHANGED: 2;
        static readonly SHOWING_CHANGED: 4;
    }
    type HierarchyEvent_ = HierarchyEvent;
    class SconceBlock extends Internal.LightUpWaterBlock {
        constructor(properties: Internal.BlockBehaviour$Properties_, lightLevel: number, particleData: Internal.Supplier_<T>)
        constructor(properties: Internal.BlockBehaviour$Properties_, particleData: Internal.Supplier_<T>)
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        playExtinguishSound(world: Internal.LevelAccessor_, pos: BlockPos_): void;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        isLitUp(state: Internal.BlockState_, level: Internal.LevelAccessor_, pos: BlockPos_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        extinguish(player: Internal.Entity_, state: Internal.BlockState_, pos: BlockPos_, world: Internal.LevelAccessor_): boolean;
        setLitUp(state: Internal.BlockState_, world: Internal.LevelAccessor_, pos: BlockPos_, lit: boolean): void;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        interactWithPlayer(state: Internal.BlockState_, level: Internal.Level_, pos: BlockPos_, player: Internal.Player_, handIn: Internal.InteractionHand_): Internal.InteractionResult;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        spawnSmokeParticles(state: Internal.BlockState_, pos: BlockPos_, world: Internal.LevelAccessor_): void;
        playLightUpSound(world: Internal.LevelAccessor_, pos: BlockPos_, type: Internal.ILightable$FireSourceType_): void;
        interactWithProjectile(level: Internal.Level_, state: Internal.BlockState_, projectile: Internal.Projectile_, pos: BlockPos_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeExtinguishedBy(item: Internal.ItemStack_): boolean;
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
    }
    type SconceBlock_ = SconceBlock;
    interface Appendable {
        abstract append(arg0: Internal.CharSequence_): this;
        abstract append(arg0: Internal.CharSequence_, arg1: number, arg2: number): this;
        abstract append(arg0: string): this;
    }
    type Appendable_ = Appendable;
    class InventoryProxyBlock extends Internal.BaseEntityBlock implements Internal.IPaintable {
        constructor()
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        paint(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): boolean;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static readBlockState(arg0: Internal.Level_, arg1: Internal.CompoundTag_): Internal.BlockState;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
        static readonly FACING: Internal.DirectionProperty;
    }
    type InventoryProxyBlock_ = InventoryProxyBlock;
    interface AccessEditBox {
        abstract searchables$getFilter(): Internal.Predicate<string>;
        abstract searchables$getResponder(): Internal.Consumer<string>;
    }
    type AccessEditBox_ = AccessEditBox;
    class ModBlockProperties$RakeDirection extends Internal.Enum<Internal.ModBlockProperties$RakeDirection> implements Internal.StringRepresentable {
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        static valueOf(name: string): Internal.ModBlockProperties$RakeDirection;
        getSerializedName(): string;
        static fromDirections(directions: Internal.List_<Internal.Direction>): Internal.ModBlockProperties$RakeDirection;
        static values(): Internal.ModBlockProperties$RakeDirection[];
        getDirections(): Internal.List<Internal.Direction>;
        get serializedName(): string
        get directions(): Internal.List<Internal.Direction>
        static readonly NORTH_SOUTH: Internal.ModBlockProperties$RakeDirection;
        static readonly NORTH_WEST: Internal.ModBlockProperties$RakeDirection;
        static readonly NORTH_EAST: Internal.ModBlockProperties$RakeDirection;
        static readonly SOUTH_EAST: Internal.ModBlockProperties$RakeDirection;
        static readonly SOUTH_WEST: Internal.ModBlockProperties$RakeDirection;
        static readonly EAST_WEST: Internal.ModBlockProperties$RakeDirection;
    }
    type ModBlockProperties$RakeDirection_ = ModBlockProperties$RakeDirection | "north_west" | "north_east" | "south_west" | "north_south" | "east_west" | "south_east";
    class PlayerEvent$ItemCraftedEvent extends Internal.PlayerEvent {
        constructor()
        constructor(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: net.minecraft.world.Container_)
        getInventory(): net.minecraft.world.Container;
        getCrafting(): Internal.ItemStack;
        getEntity(): Internal.Entity;
        get inventory(): net.minecraft.world.Container
        get crafting(): Internal.ItemStack
        get entity(): Internal.Entity
    }
    type PlayerEvent$ItemCraftedEvent_ = PlayerEvent$ItemCraftedEvent;
    class StreamTagVisitor$EntryResult extends Internal.Enum<Internal.StreamTagVisitor$EntryResult> {
        static valueOf(arg0: string): Internal.StreamTagVisitor$EntryResult;
        static values(): Internal.StreamTagVisitor$EntryResult[];
        static readonly BREAK: Internal.StreamTagVisitor$EntryResult;
        static readonly SKIP: Internal.StreamTagVisitor$EntryResult;
        static readonly ENTER: Internal.StreamTagVisitor$EntryResult;
        static readonly HALT: Internal.StreamTagVisitor$EntryResult;
    }
    type StreamTagVisitor$EntryResult_ = StreamTagVisitor$EntryResult | "break" | "halt" | "skip" | "enter";
    class DispenserBlock extends Internal.BaseEntityBlock implements Internal.DispenserBlockAccessor {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        static registerBehavior(arg0: Internal.ItemLike_, arg1: Internal.DispenseItemBehavior_): void;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getDispenseMethod(arg0: Internal.ItemStack_): Internal.DispenseItemBehavior;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        static getDispensePosition(arg0: Internal.BlockSource_): Internal.Position;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        handler$bia000$onCuttingBoardDispenseFromInject(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.CallbackInfo_, arg3: Internal.BlockSourceImpl_, arg4: Internal.DispenserBlockEntity_, arg5: number, arg6: Internal.ItemStack_): void;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        static getDispenserRegistry(): Internal.Map<Internal.Item, Internal.DispenseItemBehavior>;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getDispenserRegistry_$md$a6df74$0(): Internal.Map<any, any>;
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
        get dispenserRegistry(): Internal.Map<Internal.Item, Internal.DispenseItemBehavior>
        get dispenserRegistry_$md$a6df74$0(): Internal.Map<any, any>
        static DISPENSER_REGISTRY: {[key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.StandingAndWallBlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.FlintAndSteelItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.Item]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.Item]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: Internal.StandingAndWallBlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: 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[key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.PlaceOnWaterBlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.GameMasterBlockItem]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.DoubleHighBlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.ArmorStandItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BannerItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.MinecartItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any};
        static readonly TRIGGERED: Internal.BooleanProperty;
        static readonly FACING: Internal.DirectionProperty;
    }
    type DispenserBlock_ = DispenserBlock;
    class FogShape extends Internal.Enum<Internal.FogShape> {
        static valueOf(arg0: string): Internal.FogShape;
        static values(): Internal.FogShape[];
        getIndex(): number;
        get index(): number
        static readonly CYLINDER: Internal.FogShape;
        static readonly SPHERE: Internal.FogShape;
    }
    type FogShape_ = FogShape | "cylinder" | "sphere";
    class ControlsHandler {
        constructor(arg0: Internal.IXaeroMinimap_, arg1: Internal.XaeroMinimapSession_)
        keyDownPost(arg0: Internal.KeyMapping_): void;
        setKeyState(arg0: Internal.KeyMapping_, arg1: boolean): void;
        isDown(arg0: Internal.KeyMapping_): boolean;
        keyDown(arg0: Internal.KeyMapping_, arg1: boolean, arg2: boolean): void;
        keyDownPre(arg0: Internal.KeyMapping_): void;
        keyUp(arg0: Internal.KeyMapping_, arg1: boolean): void;
        keyUpPost(arg0: Internal.KeyMapping_): void;
        keyUpPre(arg0: Internal.KeyMapping_): void;
    }
    type ControlsHandler_ = ControlsHandler;
    class GeodeLayerSettings {
        constructor(arg0: number, arg1: number, arg2: number, arg3: number)
        readonly innerLayer: number;
        readonly middleLayer: number;
        static readonly CODEC: Internal.Codec<Internal.GeodeLayerSettings>;
        readonly outerLayer: number;
        readonly filling: number;
    }
    type GeodeLayerSettings_ = GeodeLayerSettings;
    interface CompositeContext {
        abstract compose(arg0: Internal.Raster_, arg1: Internal.Raster_, arg2: Internal.WritableRaster_): void;
        abstract dispose(): void;
    }
    type CompositeContext_ = CompositeContext;
    interface RegistrySupplier <T> extends Internal.DeferredSupplier<T> {
        abstract getRegistrarManager(): Internal.RegistrarManager;
        getKey(): Internal.ResourceKey<T>;
        stream(): Internal.Stream<T>;
        ifPresent(action: Internal.Consumer_<T>): void;
        orElseGet(supplier: Internal.Supplier_<T>): T;
        ifPresentOrElse(action: Internal.Consumer_<T>, emptyAction: Internal.Runnable_): void;
        getRegistryKey(): Internal.ResourceKey<Internal.Registry<T>>;
        abstract getRegistrar(): Internal.Registrar<T>;
        getOrNull(): T;
        orElse(other: T): T;
        abstract getId(): ResourceLocation;
        abstract isPresent(): boolean;
        abstract getRegistryId(): ResourceLocation;
        abstract get(): T;
        listen(callback: Internal.Consumer_<T>): void;
        toOptional(): Internal.Optional<T>;
        get registrarManager(): Internal.RegistrarManager
        get key(): Internal.ResourceKey<T>
        get registryKey(): Internal.ResourceKey<Internal.Registry<T>>
        get registrar(): Internal.Registrar<T>
        get orNull(): T
        get id(): ResourceLocation
        get present(): boolean
        get registryId(): ResourceLocation
    }
    type RegistrySupplier_<T> = RegistrySupplier<T>;
    class MetricSampler$MetricSamplerBuilder <T> {
        constructor(arg0: string, arg1: Internal.MetricCategory_, arg2: Internal.ToDoubleFunction_<T>, arg3: T)
        withBeforeTick(arg0: Internal.Consumer_<T>): this;
        withThresholdAlert(arg0: Internal.MetricSampler$ThresholdTest_): this;
        build(): Internal.MetricSampler;
    }
    type MetricSampler$MetricSamplerBuilder_<T> = MetricSampler$MetricSamplerBuilder<T>;
    class RitoVillageBooksBlock extends Internal.Block implements Internal.SimpleWaterloggedBlock {
        constructor()
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
        static readonly WATERLOGGED: Internal.BooleanProperty;
        static readonly FACING: Internal.DirectionProperty;
    }
    type RitoVillageBooksBlock_ = RitoVillageBooksBlock;
    interface ResultConsumer <S> {
        abstract onCommandComplete(arg0: Internal.CommandContext_<S>, arg1: boolean, arg2: number): void;
        (arg0: Internal.CommandContext<S>, arg1: boolean, arg2: number): void;
    }
    type ResultConsumer_<S> = ResultConsumer<S>;
    class TripWireBlock extends Internal.Block {
        constructor(arg0: Internal.TripWireHookBlock_, arg1: Internal.BlockBehaviour$Properties_)
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        shouldConnectTo(arg0: Internal.BlockState_, arg1: Internal.Direction_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
        static readonly ATTACHED: Internal.BooleanProperty;
        static readonly NORTH: Internal.BooleanProperty;
        static readonly SOUTH: Internal.BooleanProperty;
        static readonly WEST: Internal.BooleanProperty;
        static readonly POWERED: Internal.BooleanProperty;
        static readonly DISARMED: Internal.BooleanProperty;
        static readonly EAST: Internal.BooleanProperty;
    }
    type TripWireBlock_ = TripWireBlock;
    class ImageCapabilities implements Internal.Cloneable {
        constructor(arg0: boolean)
        isAccelerated(): boolean;
        clone(): any;
        isTrueVolatile(): boolean;
        get accelerated(): boolean
        get trueVolatile(): boolean
    }
    type ImageCapabilities_ = ImageCapabilities;
    class DecoratedPotRecipe extends Internal.CustomRecipe {
        constructor(arg0: ResourceLocation_, arg1: Internal.CraftingBookCategory_)
        getIngredients(): Internal.NonNullList<Internal.Ingredient>;
        getGroup(): string;
        getToastSymbol(): Internal.ItemStack;
        hasOutput(match: Internal.ReplacementMatch_): boolean;
        matches(arg0: Internal.CraftingContainer_, arg1: Internal.Level_): boolean;
        getSchema(): Internal.RecipeSchema;
        showNotification(): boolean;
        replaceInput(match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): boolean;
        getRemainingItems(arg0: Internal.CraftingContainer_): Internal.NonNullList<Internal.ItemStack>;
        getType(): ResourceLocation;
        assemble(arg0: Internal.CraftingContainer_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        setGroup(group: string): void;
        getOrCreateId(): ResourceLocation;
        hasInput(match: Internal.ReplacementMatch_): boolean;
        isIncomplete(): boolean;
        replaceOutput(match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): boolean;
        static createDecoratedPotItem(arg0: Internal.DecoratedPotBlockEntity$Decorations_): Internal.ItemStack;
        getMod(): string;
        get ingredients(): Internal.NonNullList<Internal.Ingredient>
        get group(): string
        get toastSymbol(): Internal.ItemStack
        get schema(): Internal.RecipeSchema
        get type(): ResourceLocation
        set group(group: string)
        get orCreateId(): ResourceLocation
        get incomplete(): boolean
        get mod(): string
    }
    type DecoratedPotRecipe_ = DecoratedPotRecipe;
    interface AccessibleSelection {
        abstract clearAccessibleSelection(): void;
        abstract getAccessibleSelection(arg0: number): Internal.Accessible;
        abstract addAccessibleSelection(arg0: number): void;
        abstract removeAccessibleSelection(arg0: number): void;
        abstract selectAllAccessibleSelection(): void;
        abstract isAccessibleChildSelected(arg0: number): boolean;
        abstract getAccessibleSelectionCount(): number;
        get accessibleSelectionCount(): number
    }
    type AccessibleSelection_ = AccessibleSelection;
    class ProjectileImpactEvent extends Internal.EntityEvent {
        constructor()
        constructor(arg0: Internal.Projectile_, arg1: Internal.HitResult_)
        getImpactResult(): Internal.ProjectileImpactEvent$ImpactResult;
        getProjectile(): Internal.Projectile;
        setImpactResult(arg0: Internal.ProjectileImpactEvent$ImpactResult_): void;
        getRayTraceResult(): Internal.HitResult;
        get impactResult(): Internal.ProjectileImpactEvent$ImpactResult
        get projectile(): Internal.Projectile
        set impactResult(arg0: Internal.ProjectileImpactEvent$ImpactResult_)
        get rayTraceResult(): Internal.HitResult
    }
    type ProjectileImpactEvent_ = ProjectileImpactEvent;
    class ModuleDescriptor$Exports$Modifier extends Internal.Enum<Internal.ModuleDescriptor$Exports$Modifier> {
        static values(): Internal.ModuleDescriptor$Exports$Modifier[];
        static valueOf(arg0: string): Internal.ModuleDescriptor$Exports$Modifier;
        static readonly SYNTHETIC: Internal.ModuleDescriptor$Exports$Modifier;
        static readonly MANDATED: Internal.ModuleDescriptor$Exports$Modifier;
    }
    type ModuleDescriptor$Exports$Modifier_ = "mandated" | "synthetic" | ModuleDescriptor$Exports$Modifier;
    class DynamicRecipeComponent extends Internal.Record {
        constructor(desc: Internal.TypeDescJS_, factory: Internal.DynamicRecipeComponent$Factory_)
        desc(): Internal.TypeDescJS;
        factory(): Internal.DynamicRecipeComponent$Factory;
    }
    type DynamicRecipeComponent_ = DynamicRecipeComponent;
    class Item implements Internal.FeatureElement, Internal.ItemAccessor, Internal.IForgeItem, Internal.ItemKJS, Internal.DelegateHolder<any>, Internal.IExtendedItem, Internal.InjectedItemExtension, Internal.AccessItem, Internal.ItemFTBL, Internal.ItemLike, Internal.AccessorItem, Internal.IrisItemLightProvider, Internal.IZetaForgeItemStuff {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        modifyReturnValue$dfb000$overrideOtherStackedOnMe(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_, arg3: Internal.Slot_, arg4: Internal.ClickAction_, arg5: Internal.Player_, arg6: Internal.SlotAccess_): boolean;
        handler$dbc000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        modifyReturnValue$dfb000$overrideStackedOnOther(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID(): Internal.UUID;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        zeta$setHumanoidArmorModel(arg0: Internal.HumanoidArmorModelGetter_): void;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): this;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        static getPlayerPOVHitResult_$md$a6df74$0(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setBurnTime(i: number): void;
        setMaxStackSize(arg0: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getItem(): this;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        crafttweaker$setFireResistant(arg0: boolean): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        static byId(arg0: number): Internal.Item;
        crafttweaker$setFoodProperties(arg0: Internal.FoodProperties_): void;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        crafttweaker$setRarity(arg0: Internal.Rarity_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        getId(): Special.Item&`${string}:${string}`;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID_$md$a6df74$1(): Internal.UUID;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        zeta$setBlockEntityWithoutLevelRenderer(arg0: Internal.BlockEntityWithoutLevelRenderer_): void;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        crafttweaker$setMaxDamage(arg0: number): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        crafttweaker$setMaxStackSize(arg0: number): void;
        canFitInsideContainerItems(): boolean;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vec3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID(): Internal.UUID;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): this;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID_$md$a6df74$2(): Internal.UUID;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set burnTime(i: number)
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): Special.Item&`${string}:${string}`
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        static readonly BY_BLOCK: {[key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedCenteredPanelBlock]: Internal.BlockItem, [key: Internal.ZetaFenceGateBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.Block]: any, [key: Internal.LuphiePurplePlankSetFenceGateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.BlockUPWallSign]: Internal.SignItem, [key: Internal.CopperWindChimeBlock]: Internal.BlockItem, [key: Internal.LuphieYellowPlanksBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ModWallSignBlock]: Internal.SignItem, [key: Internal.BlockZuloagae]: Internal.BlockItem, [key: Internal.WorkbenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CorundumBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.SweetBerryBushBlock]: Internal.ItemNameBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.ShelfBlock]: Internal.BlockItem, [key: Internal.LuphieOrangeArmchairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RedstoneIlluminatorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.misc.PotBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieBlackInnerCornerCounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PalisadeBlock]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.OvenBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedPressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrappedPresentBlock]: any, [key: Internal.ZetaSlabBlock]: any, [key: Internal.TeslaBulbBlock]: any, [key: Internal.SpecialPointedDripstoneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaPillarBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.CoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: any, [key: Internal.HayBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieDarkwoodSouthernFlairSofaBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallTrophyBlock]: Internal.BlockItem, [key: Internal.FramedCheckeredPanelBlock]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.ModWallSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.TaterInAJarBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.WineBottleBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RedStoneOreBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MushroomColonyBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RedStoneOreBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.VariantBookshelfBlock]: any, [key: Internal.WolfFossilBodyBlock]: Internal.BlockItem, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.RainbowLampBlock]: any, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.LuphiePolaroidsCBlock]: Internal.BlockItem, [key: Internal.BlockDinosaurLandEggs]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WeatheringCopperSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StackableBlock]: any, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.BlockRexBoombox]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.SpecialPointedDripstoneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.LuphieFloweringYellowStairsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LuphieWhiteOuterCornerCabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RainbowLampBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.SupportBlock]: any, [key: Internal.HannishTileFlooringBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieSteampunkLampBlock]: Internal.BlockItem, [key: Internal.FramedExtendedCornerSlopePanelWallBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieYellowPressurePlateBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.TinyPotatoBlock]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BlockUPStandingSign]: Internal.SignItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HayBlock]: Internal.BlockItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.LuphiePinkPressurePlateBlock]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.NubBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ChandelierBlock]: Internal.BlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.CoconutSaplingBlock]: Internal.BlockItem, [key: Internal.CogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.VariantLadderBlock]: any, [key: Internal.CeilingBannerBlock]: Internal.BannerItem, [key: Internal.ZetaSaplingBlock]: any, [key: Internal.AbyssalineBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WildCropBlock]: Internal.BlockItem, [key: Internal.LuphieAngryBeeLampBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlossomLeavesBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.CoralPlantBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PillarBlock]: Internal.BlockItem, [key: Internal.BlastFurnaceBlock]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HedgeBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.LuphiePotionShelfBlock]: Internal.BlockItem, [key: satisfy.bakery.block.StoveBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.SpecialPointedDripstoneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: vectorwing.farmersdelight.common.block.CabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GreenSandSealPlushBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.BigBottleStorageBlock]: Internal.BlockItem, [key: Internal.ModWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LuphieYellowBookshelfBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DeadBushBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: satisfy.bakery.block.TableBlock]: Internal.BlockItem, [key: Internal.LootrVariantTrappedChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: satisfyu.vinery.block.stem.LatticeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HedgeBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.FrameBraceBlock]: any, [key: Internal.LuphiePurpleJarBookshelfBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ZetaGlassBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedglasslampBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FramedInverseDoubleSlopePanelBlock]: Internal.BlockItem, [key: Internal.FramedStandingSignBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BlockFossilDecoration]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RailingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.JarBoatBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SpongeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CauldronBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ComparatorBlock]: Internal.BlockItem, [key: Internal.FramedLeverBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.WildCropBlock]: Internal.BlockItem, [key: Internal.LuphieCatCounterABlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WineBottleBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.PrimalMagmaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.HugeMushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantBookshelfBlock]: any, [key: Internal.ScaffoldingBlock]: Internal.ScaffoldingBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedDoublePrismBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: vectorwing.farmersdelight.common.block.PieBlock]: Internal.BlockItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StackableBlock]: Internal.BlockItem, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.BlueBirdhouseBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieGreenTrapdoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RedSandSealPlushBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.BlockFossilDecoration]: Internal.BlockItem, [key: Internal.FramedInventoryCableBlock]: any, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PastelPurplePuzzlePieceTableBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RedstoneTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedRailSlopeBlock]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CushionBlock]: Internal.ItemNameBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: vectorwing.farmersdelight.common.block.CabinetBlock]: Internal.BlockItem, [key: Internal.WineBottleBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: satisfyu.vinery.block.StoveBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieGreenButtonBlock]: Internal.BlockItem, [key: Internal.VariantChestBlock]: any, [key: Internal.LuphieGlowWoodSetFenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.LuphieCauldronPosterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: org.violetmoon.quark.content.building.block.ThatchBlock]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.CheckeredstrawberrywallpaperpinkBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.StoveBlock]: Internal.BlockItem, [key: Internal.SturdyStoneBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BlockDNAFridge]: Internal.BlockItem, [key: Internal.TaigaGrapeBush]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ItemShelfBlock]: any, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BlockDinosaurLandEggs]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NubBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LootrVariantTrappedChestBlock]: any, [key: Internal.ZetaBlock]: any, [key: Internal.CopperButtonBlock]: Internal.BlockItem, [key: Internal.LuphieSweetheartKitchenTableBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ChickenFossilHeadBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SpeakerBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.ZetaSaplingBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GunpowderBlock]: Internal.Item, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.WallTrophyBlock]: Internal.BlockItem, [key: Internal.BlockBigLeavesArea]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.GuanoBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SpecialPointedDripstoneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.WasteDrumBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.WallTrophyBlock]: Internal.BlockItem, [key: Internal.RitoVillageBooksBlock]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.ZetaFlammableBlock]: any, [key: Internal.ZetaStairsBlock]: any, [key: Internal.LightningRodBlock]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LightBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.FramedDoubleCornerSlopePanelBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphiePurpleBlackCatBookshelfBlock]: Internal.BlockItem, [key: Internal.NuclearFurnaceComponentBlock]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.SconceBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FloweringYellowWoodBlock]: Internal.BlockItem, [key: Internal.SulfurBudBlock]: any, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.misc.PotBlock]: Internal.BlockItem, [key: Internal.ObserverBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TrappedPresentBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CavePaintingBlock]: any, [key: Internal.LuphieYellowLeftOuterCornerCounterBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ZetaPressurePlateBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.SpecialPointedDripstoneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieAntiqueSewingMachineBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CorundumBlock]: any, [key: Internal.YerbaMateCropBlock]: any, [key: Internal.ZetaPillarBlock]: any, [key: Internal.PresentBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.PetBedBlock]: any, [key: Internal.BuddingAmethystBlock]: Internal.BlockItem, [key: Internal.CraftingTerminalBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WindBellBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ScrambledPastelRubiksCubeBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PingPongSpongeBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LootrVariantChestBlock]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.TableBlock]: Internal.BlockItem, [key: Internal.CabinetWallBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.CampfireBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieLightGreenSinkCounterBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.GuardianFossilBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieYellowStairRecipeBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CrankBlock]: Internal.BlockItem, [key: Internal.FlippedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.JigsawBlock]: Internal.GameMasterBlockItem, [key: Internal.WeatheringCopperVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.FramedTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieBlueRecordPlayerBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.BlockDinosaurLandEggs]: Internal.BlockItem, [key: Internal.StairBlock]: any, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AlligatorEggBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaStandingSignBlock]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.LuphiePaperStackBlock]: Internal.BlockItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LuphieRoversStoolBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallTrophyBlock]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WebBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieRoversBriefcaseBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.InfestedBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FoodBowlBlock]: Internal.BlockItem, [key: Internal.MossBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieTallBookstackBlock]: Internal.BlockItem, [key: Internal.WallBlock]: any, [key: Internal.SeatBlock]: any, [key: Internal.FlagBlock]: any, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LuphieVialStandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieFloweringPurpleSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.LuphieDarkwoodGeometricChairBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieStackOfHamSandwichesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CutVineBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieSewingClutterBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.BlockFossilDecoration]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CrockeryBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LootrVariantTrappedChestBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockIncubator]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.StoolBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LuphieDoradoCabinetClutteredBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoublePlantBlock]: Internal.DoubleHighBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HazmatBlock]: any, [key: Internal.BirdhouseBlock]: Internal.BlockItem, [key: Internal.LuphieLunarObservatoryBasketOfPapersBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.LuphiePinkGlassCabinetBlock]: Internal.BlockItem, [key: Internal.MangrovePropaguleBlock]: Internal.BlockItem, [key: Internal.FramedSoulWallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieYellowSlabBlock]: Internal.BlockItem, [key: Internal.BlockUPWallSign]: Internal.SignItem, [key: Internal.BaseCoralPlantBlock]: Internal.BlockItem, [key: Internal.BaseCoralPlantBlock]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FurnaceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.ZetaFenceGateBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarPanelBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.StrippedPurpleWoodBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BirdhouseBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SconceWallBlock]: Internal.StandingAndWallBlockItem, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SeaweedPlanterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.ThinBoneBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphiePinkRightOuterCornerCounterBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PlayerWallHeadBlock]: Internal.PlayerHeadItem, [key: Internal.WoodPostBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PoweredRailBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CavePaintingBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantTrappedChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AnvilBlock]: Internal.BlockItem, [key: Internal.TrappedPresentBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.TableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaLeavesBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieYellowCabinetBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MangroveRootsBlock]: Internal.BlockItem, [key: Internal.BlockFossilDecoration]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ZetaFenceGateBlock]: any, [key: Internal.StatueTrophyBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlagBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieCatKitchenTableBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.LuphieHamSandwichBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlossomLeavesBlock]: any, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TotemBlock]: Internal.BlockItem, [key: Internal.BlockFossilDecoration]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LuphieHoneycombLampBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.IronRodBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedPrismCornerBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieWhiteShelfCabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedLadderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WetSpongeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieBrownRecordPlayerBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PistonBaseBlock]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedVerticalHalfSlopeBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CorundumBlock]: any, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.Block]: any, [key: Internal.SoulSandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.SoulSandBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.BlueFlowerShelfCandleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.LuphieWhiteRightOuterCornerCounterBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.LuphiePastelStrawberryWallpaperBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockDinosaurWaterEggs]: Internal.PlaceOnWaterBlockItem, [key: earth.terrarium.handcrafted.common.blocks.ShelfBlock]: Internal.BlockItem, [key: Internal.LuphieCatWindowBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedDoubleThreewayCornerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: any, [key: Internal.SpecialLanternBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.OpenCrateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.LuphiePlantJarBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.LuphieMagentaArmchairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.HollowLogBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.LuphieMushroomTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.EquipableCarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.WallBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RebarBlock]: any, [key: Internal.PewenBranchBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedMasonryCornerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieGlowWoodSetButtonBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CoralBlock]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PresentBlock]: any, [key: Internal.LootrVariantChestBlock]: any, [key: Internal.PurpleFlowerShelfCandleBlock]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BigBrickBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SeagrassBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.CactusBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossBlock]: Internal.BlockItem, [key: Internal.BigBrickBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.TableBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockCrystalizedMucus]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.TrappedPresentBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaPillarBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.BlockSculkBoomer]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StackableBookBlock]: Internal.BlockItem, [key: Internal.WebBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.FramedFlatStackedSlopePanelCornerBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RooibosCropBlock]: any, [key: Internal.LuphieHalloweenWallpaperBBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.TravelBackpackBlockBlock]: Internal.BlockItem, [key: Internal.LootrVariantTrappedChestBlock]: any, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.CorundumClusterBlock]: any, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.MyalitePillarBlock]: any, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SpreadableGrassSlab]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BackpackBlockBlock]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.BlockFruitLootBox]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphiePinkSpoolOfThreadBlock]: Internal.BlockItem, [key: Internal.BlazeRodBlock]: Internal.Item, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.InventoryProxyBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CushionBlock]: Internal.ItemNameBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrockeryBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NineBottleStorageBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VaseBlock]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieBlackLovelyLoveSeatBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.FramedInverseDoubleCornerSlopePanelWallBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.ZetaSlabBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.CrockeryBlock]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedPillarBlock]: Internal.BlockItem, [key: Internal.OcelotFossilBodyBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChandelierBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.LilyHillsFlooringBlock]: Internal.BlockItem, [key: Internal.EnergizedGalenaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedSlicedStairsBlock]: Internal.BlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BeehiveBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LatticeBlock]: Internal.BlockItem, [key: Internal.YellowWoodBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: satisfy.bakery.block.cakes.CakeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrockeryBlock]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.HugeMushroomBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LootrVariantTrappedChestBlock]: any, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DetectorRailBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LavaCauldronBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedChiseledBookshelfBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WineBottleBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieHandheldSeaGemLanternBlock]: Internal.BlockItem, [key: Internal.TorchflowerCropBlock]: Internal.ItemNameBlockItem, [key: Internal.StairBlock]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.LuphieFloweringPurplePressurePlateBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.ChairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.CrystalDisplayBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrappedPresentBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FramedCornerSlopePanelBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WeepingVinesBlock]: Internal.BlockItem, [key: Internal.LadderBlock]: Internal.BlockItem, [key: Internal.FramedFlatStackedSlopeSlabCornerBlock]: Internal.BlockItem, [key: Internal.LuphieMoonStringBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CorundumBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.LuphiePastelTableBlock]: Internal.BlockItem, [key: Internal.RainbowLampBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.LuphieMushroomBedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.InventoryCableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieBlueCheckeredBlockBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieLunarObservatoryTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LevelEmitterBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.CalendarBlock]: Internal.BlockItem, [key: Internal.LuphieLightGreenGlassCabinetBlock]: Internal.BlockItem, [key: Internal.StairBlock]: any, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.LootrVariantChestBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CorundumClusterBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CherryLeaves]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CloudBlock]: any, [key: Internal.WineBottleBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BlockRexHead]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.TableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphiePinkMiniCabinetBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.TurtleEggBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.FramedStackedSlopeSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PresentBlock]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TeaCupBlock]: any, [key: Internal.WitherSkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.CorundumBlock]: any, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BundtCakeBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RedstoneWallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.FramedVerticalStairsBlock]: Internal.BlockItem, [key: Internal.WallTrophyBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BrewingStandBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.UraniumFullBlock]: any, [key: Internal.TaskScreenBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.NubBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WineBottleBlock]: any, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphiePurplePlankSetSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BigDripleafStemBlock]: any, [key: Internal.RailingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.NetherWartBlock]: Internal.ItemNameBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LootrVariantChestBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.LuphieBlackOuterCornerCabinetBlock]: Internal.BlockItem, [key: Internal.FramedFlatElevatedDoubleSlopeSlabCornerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PaperLanternBlock]: any, [key: Internal.LuphieShortBookStackBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LuphieGreenEndtableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SeatBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.CounterBlock]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.ShelfBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrafterBlock]: any, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.CageBlock]: any, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: earth.terrarium.handcrafted.common.blocks.ShelfBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.WineBottleBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HollowLogBlock]: any, [key: Internal.LeafCarpetBlock]: any, [key: Internal.RopeBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.NubBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlagBlock]: any, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.CropBlock]: Internal.ItemNameBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SavannaGrapeBush]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieClutteredSeltzerCansBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PresentBlock]: any, [key: Internal.ZetaStairsBlock]: any, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.LuphieRoseEndtableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.ZetaStairsBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.BeamBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieGlowTrapdoorBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.PurpleLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantBookshelfBlock]: any, [key: satisfy.bakery.block.cakes.CakeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieBlueMushroomSlabBlock]: Internal.BlockItem, [key: Internal.ZetaDoorBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.VariantFurnaceBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WineBottleBlock]: any, [key: satisfyu.vinery.block.StorageBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StackableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.LootrVariantTrappedChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieYellowInnerCornerCabinetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantTrappedChestBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedFlatElevatedSlopeSlabCornerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: vectorwing.farmersdelight.common.block.CabinetBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaWoodenButtonBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MetalButtonBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.WorkbenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.BlockGinkgoWood]: Internal.BlockItem, [key: Internal.BeehiveBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.RailingBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.HedgeBlock]: any, [key: Internal.ZetaFlammablePillarBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingBannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.SpecialLanternBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.FlintBlock]: Internal.BlockItem, [key: Internal.MossBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TubeWormBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.PetBedBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.LuphiePinkCounterBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieYellowShelfCabinetBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.HollowLogBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.TableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FramedCube]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirtyGlassBlock]: any, [key: Internal.ZetaStairsBlock]: any, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ChiseledBookShelfBlock]: Internal.BlockItem, [key: Internal.SculkVeinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FeatherBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RakedGravelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RainbowLampBlock]: any, [key: Internal.PetBedBlock]: any, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: satisfy.bakery.block.StoveBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.YellowBicycleBlock]: Internal.BlockItem, [key: Internal.CeilingBannerBlock]: Internal.BannerItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.CushionBlock]: Internal.ItemNameBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TeaKettleBlock]: Internal.BlockItem, [key: Internal.WineBottleBlock]: any, [key: Internal.GlowLogBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.FramedFancyPoweredRailSlopeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.AbyssalineLampBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PalisadeBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WeatheringCopperSlabBlock]: Internal.BlockItem, [key: Internal.UnrefinedWasteBlock]: any, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StrippedFloweringPinklogBlock]: Internal.BlockItem, [key: Internal.HayBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieBlankPaperPileBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.SpecialPointedDripstoneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieMiniJamJarCubeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.ShelfBlock]: Internal.BlockItem, [key: Internal.BlockGinkgoWood]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SeatBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphiePinkSlabBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.TatamiHalfMatBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.ZetaPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarryBlock]: any, [key: Internal.SandBlock]: any, [key: Internal.SusBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.NubBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BambooMatBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BirdhouseBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantLadderBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.KitchenSinkBlock]: Internal.BlockItem, [key: Internal.RailingBlock]: Internal.BlockItem, [key: Internal.ZetaPillarBlock]: any, [key: Internal.CrockeryBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DaylightDetectorBlock]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieWhiteSinkBlock]: Internal.BlockItem, [key: Internal.FramedPoweredRailSlopeBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieFloweringPurpleFenceGateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrockeryBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedButtonBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BlockAsphalt]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: net.mehvahdjukaar.supplementaries.common.block.blocks.FlowerBoxBlock]: Internal.BlockItem, [key: Internal.NubBlock$CopperNubBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.PastelYellowPuzzlePieceTableBlock]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.PowderSnowBlock]: Internal.SolidBucketItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CampfireBlock]: Internal.BlockItem, [key: Internal.MelonBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.LuphiePastelArmchairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NubBlock$CopperNubBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HayBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.CoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.BlockGinkgoWood]: Internal.BlockItem, [key: Internal.VariantTrappedChestBlock]: any, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.BigTableBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.NetherSproutsBlock]: Internal.BlockItem, [key: Internal.LuphieClassicMiniTableBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TeddyBearBlock]: Internal.BlockItem, [key: Internal.DirtPathBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BirdhouseBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.FramedSlabCornerBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.StoolBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FallingBlockWithColor]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.BlossomLeavesBlock]: any, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EndPortalFrameBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.BigBottleStorageBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphiePastelTraditionalTableBlock]: Internal.BlockItem, [key: org.violetmoon.quark.content.building.block.RopeBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.LuphieLunarObservatoryGlobeBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.FramedVerticalHalfStairsBlock]: Internal.BlockItem, [key: Internal.CommandBlock]: Internal.GameMasterBlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VillagerFossilBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedStackedSlopePanelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieChocoMintWallpaper1Block]: Internal.BlockItem, [key: Internal.TarreyTownStoveBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantChestBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.BlockAsphalt]: Internal.BlockItem, [key: Internal.ZetaGlassBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BirdcageBlock]: any, [key: Internal.BlockReptileEgg]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MangroveRootsBlock]: Internal.BlockItem, [key: Internal.BirdhouseBlock]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrockeryBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CorundumClusterBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EnderWatcherBlock]: any, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.TremorzillaEggBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockUPWallSign]: Internal.SignItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.StonecutterBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.FramedPrismBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.TableBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.ZetaPillarBlock]: any, [key: Internal.RedstoneWallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.PotBlock]: Internal.BlockItem, [key: Internal.ThinIceBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.CreeperFossilHeadBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronGateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.FramedElevatedDoubleSlopeSlabBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BigBottleStorageBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockGinkgoWood]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LuphieNightstandBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LuphieChocoMintWallpaperBBlock]: Internal.BlockItem, [key: Internal.CalibratedSculkSensorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlueTarreyTownPlanterBlock]: Internal.BlockItem, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.StrippedGlowWoodBlock]: Internal.BlockItem, [key: Internal.ChainBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedVerticalDividedStairsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.BirdhouseBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BirdhouseBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.WallSkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallTrophyBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.EnderChestBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantTrappedChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MudBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieGlowWoodSetSlabBlock]: Internal.BlockItem, [key: Internal.GlowShroomBlock]: any, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedCornerSlopePanelBlock]: any, [key: Internal.VariantBookshelfBlock]: any, [key: Internal.LuphieCagedBulbBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallFlowerBlock]: Internal.DoubleHighBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrappedPresentBlock]: any, [key: Internal.NeodymiumPillarBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CollectiblePaintingBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BirdhouseBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CommandBlock]: Internal.GameMasterBlockItem, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedDoorBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.WallTrophyBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieStackOfSmallBooksBlock]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LuphieClassicRadioBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StoolBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.VariantChestBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NineBottleStorageBlock]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.SkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GalenaPillarBlock]: any, [key: Internal.WebBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.WineBottleBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.WallDisplayBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieMushroomTerrariumBlock]: Internal.BlockItem, [key: Internal.WineBottleBlock]: any, [key: Internal.AbyssalineBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.VaseBlock]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieImperialChairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AbyssalineBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.NubBlock$CopperNubBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BirdcageBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FlagBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.LuphieLightGrayArmchairBlock]: Internal.BlockItem, [key: Internal.SusBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WeatheringCopperStairBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrappedPresentBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.WineBottleBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.PresentBlock]: any, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.BlockEnderResidue]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: satisfyu.vinery.block.StoveBlock]: Internal.BlockItem, [key: Internal.LuphieWhiteMiniCabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HangingTrophyBlock]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SpecialPointedDripstoneBlock]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.NuclearBombBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.LootrVariantTrappedChestBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieTeaKettleBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.LuphieBeeLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CavePaintingBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.LuphieSaltAndPepperShakersBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.ZetaSaplingBlock]: any, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.FramedSlabEdgeBlock]: Internal.BlockItem, [key: Internal.HollowLogBlock]: any, [key: Internal.VineBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.BaseCoralFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieMushroomBookshelfBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FloweringAzaleaLogBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FramedFenceGateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.ArchaicVineBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.StrippedFloweringWoodBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.ModStandingSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.VariantChestBlock]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EnigmaticEngineBlock]: any, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WebBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MultipleDinosaurEggsBlock]: any, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StoolBlock]: any, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieAmethystEndtableBlock]: Internal.BlockItem, [key: Internal.LuphieDecorativeBlueMushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieRetroPinkFridgeBlock]: Internal.BlockItem, [key: Internal.FramedThreewayCornerPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedLatticeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: vectorwing.farmersdelight.common.block.CabinetBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChorusPlantBlock]: Internal.BlockItem, [key: Internal.PresentBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedLargeInnerCornerSlopePanelBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PresentBlock]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.MushroomColonyBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FloweringPurpleWoodBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BeamBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RedPuzzlePieceTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NineBottleStorageBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CorundumClusterBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RiceMillBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaGlassBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.VariantLadderBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: any, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.NubBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.SpecialLanternBlock]: Internal.BlockItem, [key: Internal.CavePaintingBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NeodymiumOreBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NubBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PotatoBlock]: Internal.ItemNameBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SpecialLanternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrappedPresentBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallSkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.VolcanicCoreBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ScrambledRubiksCubeBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BrazierBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CoralBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.FeastBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieDarkwoodStoolBlock]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedWallBoardBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BeehiveBlock]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AzaleaFlowerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieBlackShelfCabinetBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BigBottleStorageBlock]: Internal.BlockItem, [key: Internal.BirdcageBlock]: any, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.FramedDoorBlock]: Internal.BlockItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VineBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: com.github.alexmodguy.alexscaves.server.block.MagnetBlock]: any, [key: Internal.PlayerHeadBlock]: Internal.PlayerHeadItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TaskScreenBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PetBedBlock]: any, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WindVaneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.SandyShrubBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockGinkgoWood]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StandardWallBlock]: any, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.ApplePressBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OcelotFossilBlock]: Internal.BlockItem, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.LuphieFloweringPurplePlanksBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EndermanSkullBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CorundumBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.CabinetBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HollowBoneBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaTrapdoorBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.FramedWeightedPressurePlateBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RadianceTotemBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallLanternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieLightBlueArmchairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.AmethystBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieRoversMugBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CorundumBlock]: any, [key: Internal.SnowLayerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedFloorBlock]: Internal.BlockItem, [key: vectorwing.farmersdelight.common.block.CabinetBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.FramedElevatedSlopeSlabBlock]: Internal.BlockItem, [key: Internal.FramedFlatInverseDoubleSlopePanelCornerBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.BlockDinosaurWaterEggs]: Internal.PlaceOnWaterBlockItem, [key: Internal.GuardianFossilBodyBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedCornerSlopeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.HayBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FletchingTableBlock]: Internal.BlockItem, [key: Internal.FramedGlowingCube]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.LuphieFloweringPinkFenceGateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.CorundumClusterBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedDetectorRailSlopeBlock]: Internal.BlockItem, [key: Internal.VariantChestBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: any, [key: Internal.TwistingVinesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.FramedCompoundSlopePanelBlock]: Internal.BlockItem, [key: Internal.LuphieRetroGreenFridgeBlock]: Internal.BlockItem, [key: Internal.MyceliumBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.ZetaBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TotemBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CavePaintingBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.StructureVoidBlock]: Internal.BlockItem, [key: Internal.ZetaCeilingHangingSignBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DepthGlassBlock]: any, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EnchantmentTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LuphieKeyBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LuphieEnvelopeStackBlock]: Internal.BlockItem, [key: Internal.DinosaurEggBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.FlagBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BirdhouseBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.PiglinWallSkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BlockDinosaurLandEggs]: Internal.BlockItem, [key: Internal.BigDripleafBlock]: any, [key: Internal.StructureBlock]: Internal.GameMasterBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedCornerSlopePanelWallBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieCardboardBoxClosedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.LuphiePurplePlankSetFenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieGreenArmchairBlock]: Internal.BlockItem, [key: Internal.SlimeBlock]: Internal.BlockItem, [key: Internal.ModWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.CattailBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedExtendedCornerSlopePanelBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TeaCropBlock]: any, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.BookPileBlock]: Internal.EnchantedBookItem, [key: Internal.NubBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.SugarBlock]: any, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.VineBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: satisfyu.vinery.block.storage.FlowerPotBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: earth.terrarium.handcrafted.common.blocks.misc.PotBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BreadBasketBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.LuphieCardboardBoxFilledBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NeodymiumPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantLadderBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.BigBottleStorageBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EnergizedGalenaBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockSkunkSpray]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.misc.PotBlock]: Internal.BlockItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RiceBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.ShelfBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BlockUPTallPlant]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantTrappedChestBlock]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.MossBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModWallSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HoneyGlazedHamBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieTallStackOfSmallBooksBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedFlatDoubleSlopeSlabCornerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockGinkgoWood]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.FramedFlatExtendedSlopePanelCornerBlock]: Internal.BlockItem, [key: Internal.PurpleWoodBlock]: Internal.BlockItem, [key: Internal.CartographyTableBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.SmallPinkShelfBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedHalfSlopeBlock]: any, [key: Internal.CeilingBannerBlock]: Internal.BannerItem, [key: Internal.BookPileHorizontalBlock]: Internal.BookItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockBigLeavesArea]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieYellowFenceBlock]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlobeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SeatBlock]: any, [key: Internal.LuphiePlatedBlueberryMuffinBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.AmethystClusterBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.NubBlock$CopperNubBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.WineBottleBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.StrippableLogBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.HollowLogBlock]: any, [key: Internal.LuphieCardIndexBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.BlockFossilDecoration]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.BigBottleStorageBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LuphieSewingTableWithTableclothBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GoldDoorBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RedStoneWireBlock]: Internal.ItemNameBlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.BeehiveBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LootrVariantChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieGreenGlowshroomTerrariumBlock]: Internal.BlockItem, [key: Internal.ZetaWallSignBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.PetBedBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BlockDinosaurLandEggs]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CheckeredwallpaperlimeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SoulSandBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingBannerBlock]: Internal.BannerItem, [key: Internal.SlabBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieBlueGlowshroomTerrariumBlock]: Internal.BlockItem, [key: Internal.PetBedBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LuphieGreenPressurePlateBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AbyssalinePillarBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TomatoVineBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.FramedElevatedSlopeEdgeBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.FlagBlock]: any, [key: Internal.CorundumBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PaleStemBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieFloweringYellowFenceGateBlock]: Internal.BlockItem, [key: Internal.BlockUPStandingSign]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.RailingBlock]: Internal.BlockItem, [key: Internal.VariantChestBlock]: any, [key: Internal.WallTrophyBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieAntiqueBookStandBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StackableBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BeehiveBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.ZetaBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BaseCoralPlantBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaGlassBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.HollowLogBlock]: any, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.LuphieAssortedJamJarsBlock]: Internal.BlockItem, [key: Internal.ZetaFenceBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.LuphieNightstandKnickKnacksBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BambooSpikesBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SoulSandBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WebBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.BlockDinosaurWaterEggs]: Internal.PlaceOnWaterBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieDecorativeMushroomBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.BlockDinosaurLandEggs]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.BirdhouseBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BlossomLeavesBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GrassBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaPressurePlateBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.FourBottleStorageBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.SpecialPointedDripstoneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockGinkgoWood]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphiePurpleCheckeredBlockBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.HollowLogBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaPillarBlock]: any, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphiePastelWallBookshelfBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CushionBlock]: Internal.ItemNameBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.WildCropBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DoublePlantWithRotationBlock]: any, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.VariantTrappedChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: vectorwing.farmersdelight.common.block.PieBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DinosaurEggBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedFlatExtendedSlopePanelCornerBlock]: Internal.BlockItem, [key: Internal.LuphiePinkLeftOuterCornerCounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SnowyDirtBlock]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieWhiteCounterBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MagnetBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieSketchbookStackBlock]: Internal.BlockItem, [key: Internal.FramedCornerSlopePanelWallBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CantaloupeBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.StrippedPurpleLogBlock]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.misc.PotBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.StreetSignBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WebBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DrippyBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.GravelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.HalfTransparentBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RiceRollMedleyBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HeartOfIronBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FodderBlock]: Internal.BlockItem, [key: Internal.FramedDoubleHalfStairsBlock]: Internal.BlockItem, [key: Internal.MossBlock]: Internal.BlockItem, [key: Internal.BlockGinkgoWood]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NetheriteTrapdoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CavePlantBlock]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.SeatBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.TrappedPresentBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StrawBaleBlock]: Internal.BlockItem, [key: Internal.RockyDirtBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.LuphieSweetheartKitchenSinkBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WeatheringCopperVerticalSlabBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.CutePinkBicycleBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.LuphieCatKitchenCounterBBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.BlockSaracenia]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieScatteredPapersBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.LuphieLightGreenMiniCabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DinosaurEggBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingBannerBlock]: Internal.BannerItem, [key: Internal.Block]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.OceanFloraBlock]: any, [key: Internal.WoodPostBlock]: any, [key: Internal.StandardBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PalisadeBlock]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.FramedSmallDoubleCornerSlopePanelBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CorundumBlock]: any, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.OcelotFossilHeadBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrappedChestBlock]: Internal.BlockItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.PinkFlowerShelfBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.SoulSandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieYellowCheckeredBlockBlock]: Internal.BlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.CorundumBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.CoconutLeavesBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedCeilingHangingSignBlock]: any, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LuphiePaintWaterJarBlock]: Internal.BlockItem, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.LuphieYellowCounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieYellowGlowshroomTerrariumBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieYellowSpoolOfThreadBlock]: Internal.BlockItem, [key: Internal.BaleenBoneBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SupportBlock]: any, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: net.mehvahdjukaar.supplementaries.common.block.blocks.RopeBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.WallBlock]: any, [key: Internal.BlockTriopsEggs]: any, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.LuphieHangingPlantShelvesBlock]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.FramedFlatStackedSlopeSlabCornerBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AzaleaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.LuphieFloweringCarpetBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.misc.PotBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.VariantTrappedChestBlock]: any, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieDryingHerbsBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.EndLampBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseCoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CommandBlock]: Internal.GameMasterBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieMiniCactusSetBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FrozenChestBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BirdcageBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TortoiseEggBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SoulSandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.PinkFlowerShelfCandleBlock]: Internal.BlockItem, [key: Internal.ZetaGlassBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RedstoneWallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.StrawberryCropBlock]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.CageLanternBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.HangingRootsBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.CaveSaplingBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedTrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CaveVinesBlock]: Internal.ItemNameBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RedstoneTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.LuphieHangingPotteryShelvesBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.PhoenixEggBlock]: Internal.BlockItem, [key: Internal.LuphieBlackCatArmchairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SpongeBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieLunarObservatoryJarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PinkTarreyTownPlanterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PurpleCabinetBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.FloweringYellowLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CushionBlock]: Internal.ItemNameBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GreenFlowerShelfCandleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SmallSignBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieCardboardBoxOpenBlock]: Internal.BlockItem, [key: Internal.FramedHalfStairsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CoralFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.StatueBlock]: Internal.BlockItem, [key: Internal.LuphiePinkOuterCornerCabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.github.alexmodguy.alexscaves.server.block.StrippableLogBlock]: any, [key: Internal.ZetaWoodenButtonBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: earth.terrarium.handcrafted.common.blocks.ChairBlock]: Internal.BlockItem, [key: satisfy.bakery.block.cakes.CakeBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PalisadeBlock]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.NineBottleStorageBlock]: Internal.BlockItem, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.TaigaGrapeBush]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.LuphieTableWithClothBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.LuphiePolaroidCameraBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.PinkWoodBlock]: Internal.BlockItem, [key: Internal.LuphiePinkGlowshroomTerrariumBlock]: Internal.BlockItem, [key: Internal.HedgeBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedExtendedDoubleCornerSlopePanelBlock]: any, [key: Internal.BoneWormsBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ChocolateTart]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrappedPresentBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.FramedInverseDoubleSlopeSlabBlock]: Internal.BlockItem, [key: Internal.CreeperFossilBodyBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FourBottleStorageBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieCalicoCatPurpleBookshelfBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaGlassBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockDinosaurLandEggs]: Internal.BlockItem, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.ThinGeothermalVentBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SupportBlock]: any, [key: Internal.LuphieFloweringYellowFenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieFloweringPinkBookshelfBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.ChorusVegetationBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieSunflowerGarlandBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.KelpBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.DrippyVerticalSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ConduitBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.BaseCoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.misc.PotBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieYellowRightOuterCornerCounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SpongeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LootrVariantTrappedChestBlock]: any, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NubBlock]: Internal.BlockItem, [key: Internal.MelonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.BlueMushroomTarreyTownPlanterBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CavePaintingBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantTrappedChestBlock]: any, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CustomWallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantBookshelfBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DrippySlabBlock]: Internal.BlockItem, [key: Internal.BeamBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.WineBottleBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedSlicedStairsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.LuphiePurpleGumballMachineBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieBlackCatPlantPotBlock]: Internal.BlockItem, [key: Internal.BrushableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedExtendedDoubleCornerSlopePanelWallBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: satisfy.bakery.block.StoveBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.BeholderBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.FramedPrismBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FeastBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FloweringPurpleLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.FlagBlock]: any, [key: Internal.BreadBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NestBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedCornerPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.InfestedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ClockBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BambooBookshelfBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.CushionBlock]: Internal.ItemNameBlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.VariantChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieBlueMushroomButtonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.ChairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedBookshelfBlock]: Internal.BlockItem, [key: Internal.LuphieBlackSinkCounterBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RelayerBlock]: Internal.BlockItem, [key: Internal.LuphieBlueArmchairBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.ChiseledAbyssalineBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ZetaFlammableBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CavePaintingBlock]: any, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.FlagBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SupportBlock]: any, [key: Internal.BeehiveBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FramedDoubleCornerSlopePanelWallBlock]: any, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieYellowSinkCounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallTrophyBlock]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BioluminescentTorch]: Internal.StandingAndWallBlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.DrainBlock]: any, [key: satisfy.bakery.block.cakes.CakeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.CrockeryComboBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: satisfyu.vinery.block.stem.LatticeBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieHeartGarlandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.AzaleaLogBlock]: Internal.BlockItem, [key: Internal.RedBirdhouseBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChickenFossilBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingBannerBlock]: Internal.BannerItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphiePinkFenceGateBlock]: Internal.BlockItem, [key: Internal.ZetaCeilingHangingSignBlock]: any, [key: Internal.FloweringpinklogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ClutteredPurpleCabinetBlock]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.AbyssalineVerticalSlabBlock]: Internal.BlockItem, [key: Internal.HayBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedStackedCornerSlopePanelWallBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingBannerBlock]: Internal.BannerItem, [key: Internal.VariantChestBlock]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.ZetaWoodenButtonBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WineBottleBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.CrockeryBlock]: Internal.BlockItem, [key: Internal.OrganicCompostBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.StoolBlock]: any, [key: Internal.WebBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphiePinkRecordPlayerBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LootrVariantTrappedChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseCoralFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantTrappedChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.misc.PotBlock]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.PointedDripstoneBlock]: Internal.BlockItem, [key: Internal.BlossomLeavesBlock]: any, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.BirdcageBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieBlossomGarlandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.FramedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NeodymiumNodeBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphiePlatedCinnamonBunBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StatueTrophyBlock]: Internal.BlockItem, [key: Internal.MudBrickLatticeBlock]: any, [key: Internal.TotemBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.AbyssalineSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RichSoilFarmlandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AbyssalineVerticalSlabBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.FourBottleStorageBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GrapevinePotBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieYellowButtonBlock]: Internal.BlockItem, [key: Internal.FrogspawnBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaFlammableBlock]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.StrippedFloweringPinkWoodBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CrockeryComboBlock]: Internal.BlockItem, [key: Internal.JukeboxBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieAntiqueLibraryBooksBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SupportBlock]: any, [key: Internal.StoolBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: satisfy.bakery.block.StoveBlock]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CushionBlock]: Internal.ItemNameBlockItem, [key: Internal.RainbowLampBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.LootrVariantChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: com.github.alexmodguy.alexscaves.server.block.StrippableLogBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SmallDripleafBlock]: Internal.DoubleHighBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StageBarrierBlock]: any, [key: Internal.RailingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SeatBlock]: any, [key: Internal.CoralBlock]: Internal.BlockItem, [key: Internal.LuphieFloweringPurpleSTairsBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallSkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: any, [key: Internal.AbyssalineVerticalSlabBlock]: Internal.BlockItem, [key: Internal.CorundumBlock]: any, [key: Internal.FramedSlopedPrismBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.LuphieSmallCauldronSetBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.LuphieFloweringYellowSlabBlock]: Internal.BlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AbyssalinePillarBlock]: Internal.BlockItem, [key: Internal.BlockFossilDecoration]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.NineBottleStorageBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.WebBlock]: Internal.BlockItem, [key: Internal.CraftingTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.CrockeryComboBlock]: Internal.BlockItem, [key: Internal.FramedRedstoneTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantBookshelfBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.DinosaurEggBlock]: any, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: satisfy.bakery.block.StoveBlock]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.BirdcageBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LuphieRowOfSmallBooksBlock]: Internal.BlockItem, [key: Internal.FramedStorageBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LootCrateOpenerBlock]: Internal.BlockItem, [key: Internal.HugeMushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallSkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.ModStandingSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedLatticeBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieGreenGumballMachineBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BambooStalkBlock]: Internal.BlockItem, [key: satisfyu.vinery.block.StorageBlock]: Internal.BlockItem, [key: Internal.LuphieBlueMushroomBlockBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NubBlock]: Internal.BlockItem, [key: Internal.GrapeVineBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuminescentLampBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.FramedFlatExtendedDoubleSlopePanelCornerBlock]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SpongeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AnchorwallpaperwainscotBlock]: Internal.BlockItem, [key: Internal.BlockDinosaurWaterEggs]: Internal.PlaceOnWaterBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphiePastelWardrobeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedWallSignBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OxidizableLightningRodBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.PresentBlock]: any, [key: Internal.FeedingTroughBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NubBlock]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MangroveRootsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.LuphieEmptyBulletinBoardBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.BigBottleStorageBlock]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.ChairBlock]: Internal.BlockItem, [key: Internal.HazmatBlock]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.FramedFlowerPotBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.FramedSlopedStairsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StrippedYellowWoodBlock]: Internal.BlockItem, [key: Internal.OxidizableButtonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieTallSketchbookStackBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LinzerTartBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BeamBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HayBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.PetBedBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CorundumBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.ZetaSlabBlock]: any, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.LuphieBulletinBoardBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: any, [key: Internal.SirenLightBlock]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieSmallBookcaseBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockTar]: Internal.SolidBucketItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieMangoArmchairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LootrVariantTrappedChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.LuphieGeneralStoreCabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WineBottleBlock]: any, [key: Internal.WallBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FramedVerticalDoubleHalfStairsBlock]: Internal.BlockItem, [key: Internal.SmallShelfBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SpecialPointedDripstoneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieBlueMushroomBookshelfBlock]: Internal.BlockItem, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BambooWindChimeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: any, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.DecoratedPotBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantLadderBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HedgeBlock]: any, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LootrVariantChestBlock]: any, [key: Internal.BluePuzzlePieceTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlowLichenBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CavePaintingBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WeatheringCopperStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BirdhouseBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.BlockArchaefructus]: Internal.BlockItem, [key: Internal.HayBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GreenTarreyTownPlanterBlock]: Internal.BlockItem, [key: Internal.GlowGoopBlock]: any, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NubBlock$CopperNubBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HummingbirdFeederBlock]: Internal.BlockItem, [key: Internal.FramedVerticalSlopedStairsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BlockHorsetail]: Internal.BlockItem, [key: Internal.WallBlock]: any, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CabbageBlock]: Internal.ItemNameBlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RedStoneOreBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SeatBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieEmptySmallJarsBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.ZetaDoorBlock]: any, [key: Internal.CorundumBlock]: any, [key: Internal.Block]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieRetroBlackFridgeBlock]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WineBottleBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: vectorwing.farmersdelight.common.block.StoveBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.CeilingBannerBlock]: Internal.BannerItem, [key: Internal.CupcakeDisplayBlock]: Internal.BlockItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.CavePaintingBlock]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.AbyssalineBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PlaneWorkbenchBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.LuphieHeartArmchairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.InfestedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantBookshelfBlock]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.HedgeBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieRedCheckeredBlockBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrockeryBlock]: Internal.BlockItem, [key: Internal.FarmBlock]: Internal.BlockItem, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedWallHangingSignBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.PhoenixEggBlock]: Internal.BlockItem, [key: Internal.CeilingBannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AbyssalineSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.YellowFlowerShelfBlock]: Internal.BlockItem, [key: Internal.BlockDinosaurLandEggs]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedCornerSlopePanelBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.MelonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SmallBushBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SoulSandBlock]: Internal.BlockItem, [key: Internal.NuclearSirenBlock]: any, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.FramedWeightedPressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.LuphieFlowerDeskLampBlock]: Internal.BlockItem, [key: Internal.LuphieCoffeeGrinderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LuphieLunarObservatoryBooksBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.UPBlocks$1]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.InfestedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.SoulSandBlock]: Internal.BlockItem, [key: Internal.VineBlock]: Internal.BlockItem, [key: Internal.PetBedBlock]: any, [key: Internal.FungusBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.StatueTrophyBlock]: Internal.BlockItem, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.CrockeryBlock]: Internal.BlockItem, [key: Internal.BlockGinkgoWood]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.NyliumBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WineBox]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.FramedItemFrameBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SheepFossilBodyBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.AbyssalineBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieGrayArmchairBlock]: Internal.BlockItem, [key: Internal.LuphieGreenBookshelfBlock]: Internal.BlockItem, [key: Internal.ThinGeothermalVentBlock]: any, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.WallTrophyBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockRainbowGlass]: any, [key: Internal.VariantTrappedChestBlock]: any, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieAncientCodexBlock]: Internal.BlockItem, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.BlockReptileEgg]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.SpecialPointedDripstoneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.misc.PotBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedFancyRailSlopeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PastelYellowFlowerShelfCandleBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StrippedPinkLogBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.LuphiePastryDisplayCaseBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.YellowTarreyTownPlanterBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PlantladderBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.RedstoneTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedFlatSlopeSlabCornerBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.IncubatorBlock]: Internal.BlockItem, [key: Internal.MyaliteBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.ZetaSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedStackedSlopeEdgeBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.TrappedPresentBlock]: any, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.FramedVerticalSlicedStairsBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AmethystClusterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.InfestedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.LuphieWatermelonArmchairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BigBottleStorageBlock]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.ChairBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.PhoenixEggBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.FramedBouncyCubeBlock]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WorkbenchBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BasicInventoryHopperBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockFossilDecoration]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VineBlock]: Internal.BlockItem, [key: Internal.DrumBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.LootVaseBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.SeatBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CollectiblePaintingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DoubleSaplingBlock]: Internal.BlockItem, [key: Internal.PalisadeBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.ZetaCeilingHangingSignBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MelonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassLikePillarBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TerraformWallSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PulleyBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.StrippedFloweringLogBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BeamBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.WolfFossilHeadBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CavePaintingBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BuddingTomatoBlock]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.StoolBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.BaseCoralPlantBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SeatBlock]: any, [key: Internal.LuphieDarkwoodClockBlock]: Internal.BlockItem, [key: Internal.ChiseledAbyssalineBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.AbyssalineLampBlock]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BlueFlowerShelfBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.CoralPlantBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WineBottleBlock]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.PalisadeBlock]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.CavePaintingBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.MagmaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.WildRiceBlock]: Internal.DoubleHighBlockItem, [key: Internal.FramedTargetBlock]: Internal.BlockItem, [key: Internal.FlagBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.misc.PotBlock]: Internal.BlockItem, [key: Internal.LuphieFloweringYellowBookshelfBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieGreenStairsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StrippedGlowLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedLargeButtonBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RubiksCubeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockGinkgoWood]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CutePurpleBicycleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlowLichenGrowthBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.LuphieDarkwoodCabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ArchelogyTable]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.AcidicRadrockBlock]: any, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockDinosaurLandEggs]: Internal.BlockItem, [key: Internal.TotemWingBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.FlowerPotBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.LuphieWornDoradoCabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.HologramProjectorBlock]: any, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.LuphieAntiqueMapBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LootrVariantTrappedChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieRetroWhiteFridgeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.DinosaurChopBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SeatBlock]: any, [key: Internal.GrowthTotemBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedPyramidBlock]: Internal.BlockItem, [key: Internal.LuphiePicnicBasketBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.LuphieGreenSpoolOfThreadBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.LuphieSmallFilledJarsBBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.AmberMonolithBlock]: any, [key: Internal.OxidizableLightningRodBlock]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WebBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedLargeInnerCornerSlopePanelWallBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.LuphieLightGreenRightOuterCornerCounterBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.HollowLogBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphiePurpleIronDoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrockeryBlock]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockZoomer]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.StrippableLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.WorkbenchBlock]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedPanelBlock]: Internal.BlockItem, [key: Internal.LuphieSewingTableClutterBlock]: Internal.BlockItem, [key: Internal.ChocolateBoxBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CoralBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieAnalogKitchenScaleBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: satisfyu.vinery.block.stem.LatticeBlock]: Internal.BlockItem, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.AbyssalineBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: any, [key: Internal.LuphieLightGreenInnerCornerCounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.TripWireBlock]: Internal.ItemNameBlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.CoralFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.CoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphiePinkStairsBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieDecorativeMushroomBlockBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.ClutteredTarreyTownWoodStoveBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoublePlantBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.CopperButtonBlock]: Internal.BlockItem, [key: Internal.ModStairBlock]: Internal.BlockItem, [key: Internal.BlockGinkgoWood]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CushionBlock]: Internal.ItemNameBlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PalisadeBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.SaplingBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallFlowerBlock]: Internal.DoubleHighBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.HedgeBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CopperPipeBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoormatBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ZetaFenceBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LightroomBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.DeadBushBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ElodeaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedDividedStairsBlock]: Internal.BlockItem, [key: Internal.CushionBlock]: Internal.ItemNameBlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.LuphieHangingPlantABlock]: Internal.BlockItem, [key: Internal.HangingFlowerPotBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.ZetaStandingSignBlock]: any, [key: Internal.AbyssalineBlock]: Internal.BlockItem, [key: Internal.CrockeryBlock]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.IdentifierBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.NubBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FilteredInventoryCableConnectorBlock]: Internal.BlockItem, [key: Internal.StoolBlock]: any, [key: Internal.JugBlock]: any, [key: Internal.FourBottleStorageBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.LuphieGlowWoodSetPressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.PresentBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BeehiveBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.RichSoilBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.FramedFlatSlopePanelCornerBlock]: Internal.BlockItem, [key: Internal.DoubleHeadBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieBlackCounterBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.VariantTrappedChestBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.BlockTransmutationTable]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CherryLeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieYellowDoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieFloweringPinkWindowBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CakeStandBlock]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.KitchenHoodBlock]: Internal.BlockItem, [key: Internal.LuphieEmptyPlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: satisfyu.vinery.block.stem.LatticeBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.misc.PotBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.BirdcageBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockCultivator]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieYellowArmchairBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.NubBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieDarkwoodQuiltedDecorativeShelvesBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: satisfy.bakery.block.StoveBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: net.mehvahdjukaar.supplementaries.common.block.blocks.JarBlock]: any, [key: vectorwing.farmersdelight.common.block.CabinetBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.LuphieYellowMiniCabinetBlock]: Internal.BlockItem, [key: Internal.RedstoneWallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.LuphieGlowshroomDoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.SpringLauncherBlock]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphiePinkShelfCabinetBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockGinkgoWood]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.TeaLeafBlock]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.CreeperFossilBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedRedstoneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieRedArmchairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieLunarObservatorySmallTableBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CavePaintingBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrockeryBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.FramedDoubleSlopedPrismBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: any, [key: Internal.CorundumClusterBlock]: any, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CavePaintingBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MagneticActivatorBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.ShelfBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphiePinkWindowBlock]: Internal.BlockItem, [key: Internal.RootedDirtBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.PetBedBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: satisfyu.vinery.block.StorageBlock]: Internal.BlockItem, [key: Internal.OceanFloraBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FermentationBarrelBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.FramedCheckeredSlabBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.ChorusFlowerBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WineBottleBlock]: any, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.VariantTrappedChestBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LuphieClutteredCatMugsBlock]: Internal.BlockItem, [key: Internal.DoublePlantBlock]: Internal.DoubleHighBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: satisfyu.vinery.block.StorageBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CushionBlock]: Internal.ItemNameBlockItem, [key: Internal.LuphieGlowBookshelfBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieLightGreenShelfCabinetBlock]: Internal.BlockItem, [key: Internal.StairBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.LuphieDarkwoodRoundTableBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.ChairBlock]: Internal.BlockItem, [key: Internal.LuphieDecorativeFlatMushroomBlock]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.MelonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossBlock]: Internal.BlockItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SnifferEggBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.LadderBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LootrTrappedChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: com.github.alexmodguy.alexscaves.server.block.StrippableLogBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TerraformHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.BlockLeafcutterAntChamber]: any, [key: Internal.MossBlock]: Internal.BlockItem, [key: Internal.BellBlock]: Internal.BlockItem, [key: Internal.CoralPlantBlock]: Internal.BlockItem, [key: Internal.LuphieFloweringYellowTrapdoorBlock]: Internal.BlockItem, [key: Internal.SpongeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.LuphiePinkButtonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HourGlassBlock]: Internal.BlockItem, [key: Internal.LuphieFuschiaArmchairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.StickBlock]: Internal.Item, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SaplingBlock]: any, [key: Internal.TrophyBlock]: Internal.BlockItem, [key: Internal.YellowLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.LuphieOrangeCatPlantPotBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieMermaidPearlBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.BlockDinosaurLandEggs]: Internal.BlockItem, [key: Internal.FramedFlatSlopePanelCornerBlock]: Internal.BlockItem, [key: Internal.VariantLadderBlock]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaWallHangingSignBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StoolBlock]: any, [key: Internal.TurnTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphiePeriwinkleEndtableBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.BioluminescentWallTorch]: Internal.StandingAndWallBlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RadrockUraniumOreBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieYellowNotepadBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.BlockFossilDecoration]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlobeBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: earth.terrarium.handcrafted.common.blocks.TableBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.FungusBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.LuphieBunnyBookEndsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieSweetheartCounterBBlock]: Internal.BlockItem, [key: Internal.MetalScaffoldingBlock]: any, [key: Internal.WoodPostBlock]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.MelonBlock]: Internal.BlockItem, [key: Internal.VariantTrappedChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PalisadeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedCollapsibleCopycatBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MangroveRootsBlock]: Internal.BlockItem, [key: Internal.FramedWallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.CuteYellowBicycleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BeehiveBlock]: Internal.BlockItem, [key: Internal.LuphieGlowWoodSetStairsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaGlassBlock]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SoulSandBlock]: Internal.BlockItem, [key: Internal.WineBottleBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.EvokerTrapBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.BirdhouseBlock]: Internal.BlockItem, [key: Internal.FiddleheadBlock]: any, [key: Internal.ZetaTrapdoorBlock]: any, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.ForsakenIdolBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BeamBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.LuphieJamJarPyramidBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.SusBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ZetaPillarBlock]: any, [key: Internal.LadderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SpecialPointedDripstoneBlock]: Internal.BlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.LuphieBlackInnerCornerCabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.BlueSandSealPlushBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedFlatStackedSlopePanelCornerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.StrippedFloweringPurpleWoodBlock]: Internal.BlockItem, [key: Internal.WineBottleBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CorundumBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockDinosaurLandEggs]: Internal.BlockItem, [key: Internal.MetalBenchBlock]: Internal.BlockItem, [key: Internal.ChargingStationBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.ButtonBlock]: any, [key: Internal.FramedCornerStripBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedInventoryCableConnectorBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CheckeredwallpaperpinkBlock]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.LuphieFloweringPinkHeartDoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CraftingBowlBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.LuphieHoppinParkLanternBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.VariantLadderBlock]: any, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CorundumClusterBlock]: any, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieBlueMushroomPressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaSaplingBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BaseCoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.SoulSandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.InventoryCableConnectorBlock]: Internal.BlockItem, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.VineBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.ChairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CavePaintingBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.PetBedBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StrippedFloweringPurpleLogBlock]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.GlowingAbyssmarineBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedCornerSlopePanelWallBlock]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.FramedDoubleStairsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.FramedElevatedDoubleSlopeEdgeBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.SheepFossilBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SoapBlock]: Internal.BlockItem, [key: Internal.VariantTrappedChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.TintedGlassBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RainbowLampBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BeamBlock]: Internal.BlockItem, [key: Internal.AbyssalineSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LootrVariantChestBlock]: any, [key: vectorwing.farmersdelight.common.block.CabinetBlock]: any, [key: Internal.GlowShroomRingBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.PetBedBlock]: any, [key: Internal.LootVaseBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LuphieFloweringPinkStairsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CuteBlueBicycleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WineBottleBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieFloweringPinkPlanksBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.ZetaGlassBlock]: any, [key: Internal.GravisandBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceBlock]: any, [key: Internal.LuphieUnlivingChairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: architectspalette.content.blocks.util.DirectionalFacingBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.BeamBlock]: Internal.BlockItem, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrockeryComboBlock]: Internal.BlockItem, [key: Internal.ButtonBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedCenteredSlabBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.CryingObsidianBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.misc.PotBlock]: Internal.BlockItem, [key: Internal.BlockZoomer]: Internal.BlockItem, [key: Internal.GuardianFossilHeadBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieRowOfSmallPastelBooksBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.FramedPaneBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.FramedFlatSlopeSlabCornerBlock]: Internal.BlockItem, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: satisfyu.vinery.block.stem.LatticeBlock]: Internal.BlockItem, [key: Internal.FramedPressurePlateBlock]: Internal.BlockItem, [key: Internal.LockBlock]: Internal.BlockItem, [key: Internal.MetalBarrelBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LuphieJackOLanternBookshelfBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.PancakeBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphiePinkTrapdoorBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallGrassBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.SulfurBudBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SpecialPointedDripstoneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedCollapsibleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.LuphieSteampunkGlobeBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.StackableBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ZetaGlassBlock]: any, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaFlammablePillarBlock]: any, [key: Internal.CageLanternBlock]: Internal.BlockItem, [key: Internal.ModStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrierBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NyliumBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MagneticLevitationRailBlock]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: any, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphiePinkInnerCornerCabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PhoenixEggBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.TrappedPresentBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantBookshelfBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LuphiePinkInnerCornerCounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WildFlaxBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.BigBrickBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedDoubleSlopePanelBlock]: Internal.BlockItem, [key: Internal.BlockUPStandingSign]: Internal.SignItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.LuphieSketchbookBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.HayBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaFlammableBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PuddingBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.LuphieDynastyDoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.BlockHummingbirdFeeder]: any, [key: Internal.RailingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieClutteredGreenDeskBlock]: Internal.BlockItem, [key: Internal.MossBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VillagerFossilHeadBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaSaplingBlock]: any, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BirdhouseBlock]: Internal.BlockItem, [key: Internal.BirdcageBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.StairBlock]: any, [key: Internal.PalisadeBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.LuphiePinkAndGoldMoonDecorBlock]: Internal.BlockItem, [key: Internal.ModStairBlock]: Internal.BlockItem, [key: Internal.SpecialLanternBlock]: Internal.BlockItem, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AnvilBlock]: Internal.BlockItem, [key: Internal.BeamBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.InfestedBlock]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.CycadBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.LuphieConfectionaryWallpaperABlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieFloweringYellowPlanksBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.StairBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WebBlock]: Internal.BlockItem, [key: Internal.HedgeBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.ModStandingSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HedgeBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SunstoneBlock]: Internal.BlockItem, [key: Internal.BirdcageBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EndermanSkullWallBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlueBicycleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.LuphieDarkwoodEndtableBlock]: Internal.BlockItem, [key: Internal.BeamBlock]: Internal.BlockItem, [key: Internal.WallBlock]: any, [key: Internal.AbyssalineSlabBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.LuphiePolaroidGarlandBBlock]: Internal.BlockItem, [key: Internal.LuphiePinkHeartDoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieLavenderSpoolOfThreadBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.LadderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.LuphiePancakeStackBlock]: Internal.BlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OxidizableButtonBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieLightGreenLeftOuterCornerCounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StackableBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CouchBlock]: Internal.BlockItem, [key: Internal.LuphieStrawberryArmchairBlock]: Internal.BlockItem, [key: Internal.GrindstoneBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.SmoothLimestoneBlock]: any, [key: Internal.MetalScaffoldingBlock]: any, [key: Internal.CavePaintingBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.StatueTrophyBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.MetalBarrelBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.FramedVerticalDoubleStairsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.BirdhouseBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.ZetaPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NubBlock$CopperNubBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SupportBlock]: any, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.LuphieFloweringYellowPressurePlateBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CorundumClusterBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SoulSandBlock]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.LuphieWhiteLeftOuterCornerCounterBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.HedgeBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LuphieGlowFlowerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BonemealableFlower]: Internal.BlockItem, [key: Internal.NubBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CollectiblePaintingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.LuphieSweetheartCounterABlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CushionBlock]: Internal.ItemNameBlockItem, [key: earth.terrarium.handcrafted.common.blocks.TableBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.LuphiePastelTraditionalChairBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.LuphieRetroCafeShelfStainedGlassBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PetBedBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.OxidizableButtonBlock]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.StorageTerminalBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieFloweringPinkButtonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.SpongeBlock]: Internal.BlockItem, [key: Internal.LuphieDarkwoodSoutherFlairBedBlock]: Internal.BlockItem, [key: Internal.GlowberryTartBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PowderSnowCauldronBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LoomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.SeaPickleBlock]: Internal.BlockItem, [key: Internal.NubBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.PurpleTarreyTownPlanterBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.MothBallBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LootrVariantChestBlock]: any, [key: Internal.ZetaWallBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EnergizedGalenaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DelightfulCabinetBlock]: Internal.BlockItem, [key: Internal.LuphieFloweringYellowDoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieGreenDeskBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LadderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FramedFancyDetectorRailSlopeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.ZetaGlassBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.misc.PotBlock]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CorundumBlock]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieSmallFilledJarsCBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.ZetaGlassBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossBlock]: Internal.BlockItem, [key: Internal.LuphieBlueMushroomFenceBlock]: Internal.BlockItem, [key: Internal.BlockDinosaurLandEggs]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.ZetaStairsBlock]: any, [key: Internal.LuphiePurplePlankSetPressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.CustomTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LadderBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedHalfPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieWeddingArchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.LuphieDarkwoodQuiltedChairBlock]: Internal.BlockItem, [key: Internal.NineBottleStorageBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CorundumBlock]: any, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.SafeBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SurfaceMossBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NubBlock]: Internal.BlockItem, [key: Internal.FramedGateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RespawnAnchorBlock]: Internal.BlockItem, [key: Internal.WallBlock]: any, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PalisadeBlock]: Internal.BlockItem, [key: Internal.VineBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.StackableJarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.CorundumClusterBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.LuphieFloweringPurpleButtonBlock]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LootrVariantChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.OxidizableButtonBlock]: Internal.BlockItem, [key: Internal.LuphieGlowDoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieLemonTableBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.BaseCoralFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AbyssalineVerticalSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FrameBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.JarBlock]: Internal.BlockItem, [key: Internal.InfestedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WorkbenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: satisfyu.herbalbrews.blocks.CauldronBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NoticeBoardBlock]: any, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.CoralPlantBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieDarkwoodQuiltedBedBlock]: Internal.BlockItem, [key: Internal.CoralFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CoralBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TotemBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrockeryBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieDarkwoodDecorativeShelvesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StemBlock]: Internal.ItemNameBlockItem, [key: Internal.BlockFossilDecoration]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.MultipleDinosaurEggsBlock]: any, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaPillarBlock]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.LuphieWallBookshelfBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.CavePaintingBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WildCropBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PresentBlock]: any, [key: Internal.GrapeVineBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BonemealableFlower]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HollowLogBlock]: any, [key: Internal.StackableBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseCoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.VariantBookshelfBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BakerStationBlock]: Internal.BlockItem, [key: Internal.LuphieFloweringPinkSlabBlock]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.UraniumRodBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.PastelYellowFlowershelfBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.ZetaPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.FramedCompoundSlopeSlabBlock]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.ShelfBlock]: Internal.BlockItem, [key: Internal.LootrShulkerBlock]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.FourBottleStorageBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FaucetBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BlockDinosaurLandEggs]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.LootrVariantTrappedChestBlock]: any, [key: Internal.CavePaintingBlock]: any, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.FlagBlock]: any, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.CoralBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.SmokerBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SulfurBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieMushroomDoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.FramedFancyDetectorRailBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.BlockUPTallPlant]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TeaCupBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassLikePillarBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.BlockUPTallPlant]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.SkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.PaperLanternBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.SandBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieBrownDeskBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WineBottleBlock]: any, [key: Internal.LootrVariantChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieBlueMushroomFenceGateBlock]: Internal.BlockItem, [key: Internal.BlockAnalyzer]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChrysalisBlock]: Internal.BlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.CoralFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StoolBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.AbyssalineBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.ZetaPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LuphieGreenSlabBlock]: Internal.BlockItem, [key: Internal.TargetBlock]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieGlowWoodSetFenceGateBlock]: Internal.BlockItem, [key: Internal.FramedFlatInverseDoubleSlopeSlabCornerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaPaneBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockFossilDecoration]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.LuphieLightGreenCounterBlock]: Internal.BlockItem, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.MyaliteBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrappedPresentBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.WitherRoseBlock]: Internal.BlockItem, [key: Internal.FlagBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedTrapDoorBlock]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallTrophyBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockTerrapinEgg]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.FramedFlatDoubleSlopePanelCornerBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaFlammableBlock]: any, [key: Internal.GuanoLayerBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.FlaxBaleBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FourBottleStorageBlock]: Internal.BlockItem, [key: Internal.DropperBlock]: Internal.BlockItem, [key: Internal.SmithingTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WineBottleBlock]: any, [key: earth.terrarium.handcrafted.common.blocks.TableBlock]: Internal.BlockItem, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieSmallFilledJarsABlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedPoweredRailSlopeBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.EncasedPipeBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieCatKitchenSinkBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaFlammableBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: com.github.alexmodguy.alexscaves.server.block.StrippableLogBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.DirectionalFacingBlock]: any, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.FramedButtonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RainbowLampBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.LuphieWhiteInnerCornerCabinetBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphiePurpleDoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PastelBluePuzzlePieceTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieChinaCabinetBlock]: Internal.BlockItem, [key: Internal.PetBedBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CavePaintingBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SpecialPointedDripstoneBlock]: Internal.BlockItem, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TreeStarBlock]: any, [key: Internal.FramedInnerThreewayCornerBlock]: Internal.BlockItem, [key: Internal.FlintBlock]: Internal.BlockItem, [key: Internal.HollowLogBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TerraformSignBlock]: Internal.SignItem, [key: Internal.LuphieCobwebPurpleBookshelfBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.SafetyNetBlock]: any, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.TallFlowerBlock]: Internal.DoubleHighBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LadderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FloweringAzaleaLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphiePinkArmchairBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantTrappedChestBlock]: any, [key: Internal.BlockFossilDecoration]: Internal.BlockItem, [key: Internal.FramedStackedCornerSlopePanelWallBlock]: any, [key: Internal.HugeGlowShroomBlock]: any, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieConfectionaryTableBBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.FramedFlatElevatedSlopeSlabCornerBlock]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.misc.PotBlock]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.LuphieCatGarlandBlock]: Internal.BlockItem, [key: Internal.LuphieWoodEndtableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaPillarBlock]: any, [key: Internal.PoweredFramingSawBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockBisonCarpet]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.LuphieDarkwoodGeometricDecorativeShelvesBlock]: Internal.BlockItem, [key: Internal.VariantBookshelfBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.FramedSmallDoubleCornerSlopePanelWallBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LootrVariantTrappedChestBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.ChickenFossilBodyBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedFancyPoweredRailBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantBookshelfBlock]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedStackedCornerSlopePanelBlock]: any, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieStarStringBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieRetroCafeShelfBlock]: Internal.BlockItem, [key: Internal.WallBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieBlackEndtableBlock]: Internal.BlockItem, [key: Internal.BigBrickBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.FramedWallBlock]: Internal.BlockItem, [key: Internal.VariantBookshelfBlock]: any, [key: Internal.StoolBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.NineBottleStorageBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NetheriteDoorBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieOfficeSuppliesClutterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedInverseDoubleCornerSlopePanelBlock]: any, [key: vectorwing.farmersdelight.common.block.BasketBlock]: any, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RiceBaleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SheepFossilHeadBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.FramedDoubleHalfSlopeBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LuphieMushroomWardrobeBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.AmbersolBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.AppleLeaves]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ZetaPillarBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BigBottleStorageBlock]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.ChairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaTrapdoorBlock]: any, [key: Internal.BlockGustmaker]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MyaliteCrystalBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LootrChestBlock]: any, [key: Internal.SpongeBlock]: Internal.BlockItem, [key: Internal.LuphieAntiqueLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieClutteredHavanaCabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SnailEggBlock]: Internal.BlockItem, [key: Internal.YellowPuzzlePieceTableBlock]: Internal.BlockItem, [key: Internal.RailingBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SunstoneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.ShelfBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.FramedSlopedPrismBlock]: Internal.BlockItem, [key: Internal.BlackboardBlock]: any, [key: Internal.FenceBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HedgeBlock]: any, [key: Internal.OceanFloraBlock]: any, [key: satisfy.bakery.block.StoveBlock]: Internal.BlockItem, [key: Internal.MelonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.FramedChestBlock]: Internal.BlockItem, [key: Internal.VariantChestBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LightningRodBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SpawnerBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SandBlock]: any, [key: Internal.LuphiePurplePlanksBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LootrVariantTrappedChestBlock]: any, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CavePaintingBlock]: any, [key: Internal.BeehiveBlock]: Internal.BlockItem, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.LuphieAppleChairBlock]: Internal.BlockItem, [key: vectorwing.farmersdelight.common.block.CabinetBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.UnpaintedBirdhouseBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.FramedCheckeredCubeBlock]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PhoenixEggBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SupportBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SupportBlock]: any, [key: Internal.MagneticLightBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.CeilingBannerBlock]: Internal.BannerItem, [key: Internal.CeilingBannerBlock]: Internal.BannerItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FlagBlock]: any, [key: Internal.FramedMiniCubeBlock]: Internal.BlockItem, [key: Internal.LuphieGreenDoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BoneNoduleBlock]: any, [key: Internal.ObsidianPressurePlateBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.AmethystClusterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WaywardLanternBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.PhoenixEggBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieArtAcademyBoxOfPaintBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FrameBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.LadderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallGrassBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SconceBlock]: Internal.StandingAndWallBlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PresentBlock]: any, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PaperWallBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: satisfyu.vinery.block.StorageBlock]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.ChairBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.HedgeBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PetBedBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockSplatteredTar]: Internal.BlockItem, [key: Internal.LootrVariantChestBlock]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.SupportBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.VariantLadderBlock]: any, [key: Internal.Block]: any, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CanvasRugBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrushableBlock]: Internal.BlockItem, [key: Internal.LootrInventoryBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.VineBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.WitherWallSkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedExtendedDoubleSlopePanelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.LuphieFilledPicnicBasketBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.SoulSandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedStairsBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.LuphieYellowTrapdoorBlock]: Internal.BlockItem, [key: Internal.CushionBlock]: Internal.ItemNameBlockItem, [key: Internal.LuphieBunnyGarlandBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.LuphiePolaroidsABlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PresentBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EndRodBlock]: Internal.BlockItem, [key: Internal.BaseCoralFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.InfestedRotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieSewingTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallFlowerBlock]: Internal.DoubleHighBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HopperBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.SconceWallBlock]: Internal.StandingAndWallBlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: vectorwing.farmersdelight.common.block.CabinetBlock]: any, [key: Internal.LuphieSmallFilledJarsDBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphiePolaroidGarlandABlock]: Internal.BlockItem, [key: Internal.GrapeBush]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.LuphieYellowGlassCabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: vectorwing.farmersdelight.common.block.CabinetBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.AnvilBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SoulSandBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.LootrVariantTrappedChestBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.SconceBlock]: Internal.StandingAndWallBlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SoulSandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BirdcageBlock]: any, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.LuphieMiniHangingTerrariumsBlock]: Internal.BlockItem, [key: Internal.ZetaGlassBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ThornwoodBranchBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.FramedInnerPrismCornerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BirdcageBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.VariantLadderBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.SkilletBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.HedgeBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LootrVariantChestBlock]: any, [key: Internal.HollowLogBlock]: any, [key: Internal.LuphieBlackRightOuterCornerCounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RepeaterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WeightedPressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WolfFossilBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.MuckBlock]: any, [key: Internal.FramedFlatElevatedDoubleSlopeSlabCornerBlock]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.CavePaintingBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedLargeButtonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.LuphieTallPaperStackBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.LuphieDarkwoodGeometricBedBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AbyssmarinePillarBlock]: any, [key: Internal.ZetaSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedDoublePrismCornerBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.FlagBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RedstoneWallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphiePinkEndtableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NoteBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.FlytrapBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PhoenixEggBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.PresentBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GreenFlowerShelfBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CushionBlock]: Internal.ItemNameBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.HedgeBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PewenPinesBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.BlockFossilDecoration]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BirdcageBlock]: any, [key: Internal.CoralPlantBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OnionBlock]: Internal.ItemNameBlockItem, [key: Internal.PinkPetalsBlock]: Internal.BlockItem, [key: Internal.AmethystClusterBlock]: Internal.BlockItem, [key: Internal.FlowerBoxBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RoastChickenBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.NightstandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.CushionBlock]: Internal.ItemNameBlockItem, [key: Internal.PaintedTrimBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PurpleFlowerShelfBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CavePaintingBlock]: any, [key: Internal.ZetaGlassBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedFancyRailBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlowTarreyTownPlanterBlock]: Internal.BlockItem, [key: Internal.CeilingBannerBlock]: Internal.BannerItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.StackableBlock]: any, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaPillarBlock]: any, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.FacingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CoralPlantBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LootrVariantChestBlock]: any, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.LuphieBlackMiniCabinetBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.LuphieGreenWoodBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.SpecialLanternBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.MatrixEnchantingTableBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.LightningRodBlock]: Internal.BlockItem, [key: Internal.RailingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CavePaintingBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.CrockeryComboBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.SconceBlock]: Internal.StandingAndWallBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.BlockFossilDecoration]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedExtendedCornerSlopePanelBlock]: any, [key: Internal.GreenPuzzlePieceTableBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlowingAbyssmarineBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedPressurePlateBlock]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BeehiveBlock]: Internal.BlockItem, [key: Internal.PinkBicycleBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.LootrVariantChestBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.IronWindChimeBlock]: Internal.BlockItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedPaneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedDividedSlopeBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.AbyssmarineStairBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.LuphiePurpleArmchairBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CollectiblePaintingBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: lilypuree.decorative_blocks.blocks.ChainBlock]: Internal.BlockItem, [key: Internal.LuphieRetroYellowFridgeBlock]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CoffeeCropBlock]: any, [key: Internal.CoralFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.OatCropBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.LuphieGreenCheckeredBlockBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.BlockDinosaurLandEggs]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.FramedFlatExtendedDoubleSlopePanelCornerBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.LuphiePastelBlockBookshelfBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: com.github.alexmodguy.alexscaves.server.block.MagnetBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MovingMagnetizedBlock]: any, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedSlopePanelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockUPStandingSign]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FourBottleStorageBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.FramedDoubleSlopeSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedRedstoneWallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.SalmonberryBushBlock]: Internal.ItemNameBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MangroveLeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramingSawBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.ShelfBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CavePaintingBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CorundumBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GoldTrapdoorBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: satisfyu.vinery.block.stem.LatticeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LecternBlock]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.FramedVerticalDoubleHalfSlopeBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieOfficeBoxBlock]: Internal.BlockItem, [key: Internal.PinkLogBlock]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SandcastleBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphiePolaroidsBBlock]: Internal.BlockItem, [key: Internal.LuphieFloweringYellowButtonBlock]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StemBlock]: Internal.ItemNameBlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CupboardBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieWhiteArmchairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlagBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CavePaintingBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.CageLanternBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieLemonArmchairBlock]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.ApplePieBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseCoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LuphieBrownArmchairBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BirdhouseBlock]: Internal.BlockItem, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.Block]: any, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: satisfy.bakery.block.StoveBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieDarkwoodGeometricSofaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VineBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BirdhouseBlock]: Internal.BlockItem, [key: Internal.FramedDoubleCornerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LootVaseBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.LuphieGlassJarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.misc.PotBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StackableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseCoralFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeverBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PoweredBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieWhiteGlassCabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.BaseCoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.AbyssalAltarBlock]: any, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PistonBaseBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieYellowInnerCornerCounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BellowsBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.WeightedPressurePlateBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.FramedSoulTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.LuphieStrippedGreenWoodBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PitcherCropBlock]: Internal.ItemNameBlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.LuphieDarkwoodSouthernFlairDecorativeShelvesBlock]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.DetectorBlock]: Internal.BlockItem, [key: Internal.FlintPillarBlock]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.misc.PotBlock]: Internal.BlockItem, [key: Internal.VariantLadderBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MangroveRootsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.BigBrickBlock]: Internal.BlockItem, [key: Internal.ZetaPillarBlock]: any, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.FourBottleStorageBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ComposterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CoconutBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModStandingSignBlock]: Internal.SignItem, [key: Internal.PurpleBicycleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieFloralStripedWallpaperBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SeashellBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedSlopeSlabBlock]: Internal.BlockItem, [key: Internal.LuphieSmallJarsOfTeaLeavesBlock]: Internal.BlockItem, [key: Internal.FramedDividedPanelBlock]: Internal.BlockItem, [key: Internal.AnchorwallpaperBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RedstoneWallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.FlagBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.ChairBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieMermaidDresserBlock]: Internal.BlockItem, [key: Internal.MelonBlock]: Internal.BlockItem, [key: Internal.ZetaWallSignBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ZetaStandingSignBlock]: any, [key: Internal.TrapDoorBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieGlowingMoonBlock]: Internal.BlockItem, [key: Internal.BlockGinkgoWood]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockFossilDecoration]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieStrippedGreenLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WallBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MetalBenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieOpenBookStackBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RedstoneTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedHorizontalPaneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarrotBlock]: Internal.ItemNameBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TripWireHookBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.MiniMelonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockFossilDecoration]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, 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Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.FramedFenceBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HedgeBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PoweredRailBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ZetaPillarBlock]: any, [key: Internal.BreadBox]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WineBottleBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.ZetaBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LuphiePinkSinkCounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieBlueMushroomStairsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphiePurplePlankSetButtonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedDoubleSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieFloweringPinkTrapdoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.LightningRodBlock]: Internal.BlockItem, [key: Internal.PresentBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.NubBlock$CopperNubBlock]: Internal.BlockItem, [key: Internal.LootrVariantChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BirdcageBlock]: any, [key: Internal.RedstoneTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaFenceBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LuphieGlowPlanksBlock]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.VaseBlock]: Internal.BlockItem, [key: Internal.LuphieLimeArmchairBlock]: Internal.BlockItem, [key: Internal.FourBottleStorageBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LadderBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BrazierBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieFloweringPurpleDoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockDinosaurLandEggs]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.StoolBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MusselBlock]: any, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: 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Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GeothermalVentBlock]: any, [key: Internal.BaseCoralPlantBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HazmatBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.LadderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SculkBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.DispenserBlock]: Internal.BlockItem, [key: Internal.LootrVariantChestBlock]: any, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.LuphiePinkCabinetBlock]: Internal.BlockItem, [key: Internal.LuphiePlatedChocolateCroissantBlock]: Internal.BlockItem, [key: Internal.LuphieCyanArmchairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlowerShelfPlantBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.TrappedPresentBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PillarTrimBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CocoaBlock]: Internal.ItemNameBlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StoolBlock]: any, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: 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Internal.TerraformWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.LuphieGreenerNightstandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockLeafcutterAnthill]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.TableBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.HedgeBlock]: any, [key: Internal.Block]: any, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: 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Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HollowLogBlock]: any, [key: Internal.StackableLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BlockDinosaurWaterEggs]: Internal.PlaceOnWaterBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieWineBottlesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantBookshelfBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieBlackGlassCabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CushionBlock]: Internal.ItemNameBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.ChairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieGreenPlanksBlock]: Internal.BlockItem, [key: satisfy.bakery.block.StoveBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieHangingPlantBBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CavePaintingBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphiePurplePlankSetStairsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieGreenFenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AzaleaBlock]: Internal.BlockItem, [key: Internal.GrapeBush]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.NubBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StackableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RedstoneTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.LuphiePinkBookshelfBlock]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SoyCropBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.FramedDividedSlabBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: satisfyu.vinery.block.stem.LatticeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.ZetaPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CavePaintingBlock]: any, [key: Internal.HayBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MyaliteBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NineBottleStorageBlock]: Internal.BlockItem, [key: Internal.BlockFossilDecoration]: Internal.BlockItem, [key: Internal.BlockAsphalt]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.NeodymiumOreBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.FramedDoubleSlopeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.WildSalmonberriesBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.LuphiePastelChairBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedPyramidBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieSlicedBreadBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RailingBlock]: Internal.BlockItem, [key: Internal.UrnBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedStackedCornerSlopePanelBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WaterLilyUpdate]: Internal.PlaceOnWaterBlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StatueTrophyBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.ZetaFenceGateBlock]: any, [key: Internal.ZetaSlabBlock]: any, [key: Internal.ZetaBlock]: any, [key: Internal.BlockGinkgoWood]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.VariantChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.WildCropBlock]: Internal.BlockItem, [key: Internal.VariantTrappedChestBlock]: any, [key: Internal.SavannaGrapeBush]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.SconceWallBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.PresentBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DragonEggBlock]: Internal.BlockItem, [key: Internal.StackableBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.MetalButtonBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CushionBlock]: Internal.ItemNameBlockItem, [key: Internal.StrippedYellowLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedDoubleThreewayCornerPillarBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaPressurePlateBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CopperButtonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TeaLeafBlock]: Internal.BlockItem, [key: Internal.LuphieMushroomChestBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.MangroveRootsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockUPWallSign]: Internal.SignItem, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SculkCatalystBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NineBottleStorageBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.RainbowLampBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.LuphieButtonStoolBlock]: Internal.BlockItem, [key: Internal.MangroveRootsBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.LuphiePurpleTrapdoorBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChainBlock]: Internal.BlockItem, [key: Internal.QuestBarrierBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GobletBlock]: Internal.BlockItem, [key: Internal.TrappedPresentBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: vectorwing.farmersdelight.common.block.PieBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaWallHangingSignBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphiePlatedCroissantBlock]: Internal.BlockItem, [key: Internal.BigBottleStorageBlock]: Internal.BlockItem, [key: Internal.CorundumBlock]: any, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CakeBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.PhoenixEggBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.BeehiveBlock]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.LuphiePurpleGlowshroomTerrariumBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieConfectionaryTableABlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: satisfy.bakery.block.StoveBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.ZetaFlammableBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.StatueTrophyBlock]: Internal.BlockItem, [key: Internal.StackableBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.LuphieDryingHerbGarlandBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaFlammablePillarBlock]: any, [key: Internal.LuphieBlackArmchairBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.LuphieBerryCakeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DrawerBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SpelunkeryTableBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CoralFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.ZetaFlammableBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.NineBottleStorageBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.FramedSlopeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieGothicRoseEndtableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.LuphieDoradoCabinetBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedItemFrameBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.DelightfulCabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieImperialTableBlock]: Internal.BlockItem, [key: Internal.ZetaGlassBlock]: any, [key: Internal.SculkSensorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantLadderBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.FramedDoublePanelBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockDinosaurLandEggs]: Internal.BlockItem, [key: Internal.FramedExtendedDoubleCornerSlopePanelWallBlock]: any, [key: Internal.SugarCaneBlock]: Internal.BlockItem, [key: Internal.VineBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DogBathBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.FourBottleStorageBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PetBedBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SpecialLanternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: net.mehvahdjukaar.supplementaries.common.block.blocks.FlintBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockBananaSlugSlime]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NubBlock$CopperNubBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieYellowRecordPlayerBlock]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RoostBoxBlock]: Internal.BlockItem, [key: Internal.FramedDividedPanelBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.SulfurBudBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantChestBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.MossBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedExtendedCornerSlopePanelWallBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieMushroomTVBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieClutteredDeskBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CuttingBoardBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HollowLogBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.KitchenHoodPipeBlock]: any, [key: Internal.LuphieWhiteCabinetBlock]: Internal.BlockItem, [key: satisfyu.vinery.block.stem.LatticeBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedFancyPoweredRailSlopeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DinosaurChopBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VillagerFossilBodyBlock]: Internal.BlockItem, [key: Internal.LuphieLightGreenOuterCornerCabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.RailBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockVoidWormEffigy]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ZetaPillarBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CeilingBannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SandBlock]: Internal.BlockItem, [key: Internal.ZetaDoorBlock]: any, [key: Internal.SpongeBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.NeodymiumNodeBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.StoolBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.HugeGlowShroomBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.PaperWallBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockDinosaurLandEggs]: Internal.BlockItem, [key: Internal.BaseCoralPlantBlock]: Internal.BlockItem, [key: Internal.BambooMatCarpetBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedCornerSlopeBlock]: Internal.BlockItem, [key: Internal.FancyBedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.CornerTrimBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.TeaLeafBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.LuphieYellowOuterCornerCabinetBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: vectorwing.farmersdelight.common.block.PieBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.LuphieYellowFenceGateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.ShepherdsPieBlock]: Internal.BlockItem, [key: Internal.SulfurBudBlock]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaFlammableBlock]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaGlassBlock]: any, [key: Internal.ZetaGlassBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.BlockBananaPeel]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FramedGateBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlowWoodBlock]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AbyssmarineWallBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieGoldArmchairBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.FramedExtendedDoubleCornerSlopePanelBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WineBottleBlock]: any, [key: Internal.FarmersDelightCompat$PlanterRichBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: any, [key: Internal.FlagBlock]: any, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.MyaliteBlock]: any, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantLadderBlock]: any, [key: Internal.BlockReptileEgg]: any, [key: Internal.SculkShriekerBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.VariantLadderBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SconceWallBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PalisadeBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrayBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieYellowEndtableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SupportBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.ShelfBlock]: Internal.BlockItem, [key: Internal.TatamiMatBlock]: any, [key: Internal.VerticalSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.PetBedBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GrateBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantTrappedChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WorkbenchBlock]: Internal.BlockItem, [key: Internal.StoolBlock]: any, [key: Internal.ZetaWallSignBlock]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: satisfy.bakery.block.KitchenSinkBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieWhiteInnerCornerCounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.BasketBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MangroveRootsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MelonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlaxBlock]: Internal.ItemNameBlockItem, [key: Internal.SideTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WineBottleBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.LargeBackpackBlockBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieHangingDishTowelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PastelRubiksCubeBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.AbyssmarineSlabBlock]: any, [key: Internal.VineBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CavePaintingBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieVasePurpleBookshelfBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieMushroomLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.SackBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CookingPotBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.VariantChestBlock]: any, [key: Internal.ZetaStairsBlock]: any, [key: Internal.ZetaBlock]: any, [key: Internal.AmethystWindChimeBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphiebunnyPlushieBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.RiceCropBlock]: any, [key: Internal.WildCropBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RainbowLampBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingBannerBlock]: Internal.BannerItem, [key: Internal.NubBlock]: Internal.BlockItem, [key: Internal.ZetaFlammableBlock]: any, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StrippedPinkWoodBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.YellowFlowerShelfCandleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.HoneyBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.ZetaFlammablePillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrimBlock]: Internal.BlockItem, [key: Internal.MelonBlock]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TntBlock]: Internal.BlockItem, [key: Internal.ChorusVegetationBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.ZetaPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SconceLeverBlock]: Internal.BlockItem, [key: Internal.NetherrackBlock]: Internal.BlockItem, [key: Internal.VariantChestBlock]: any, [key: Internal.LuphieBakingSetABlock]: Internal.BlockItem, [key: Internal.CavePaintingBlock]: any, [key: Internal.BeehiveBlock]: Internal.BlockItem, [key: Internal.LuphieBlackCabinetBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.BlockCapsid]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrappedPresentBlock]: any, [key: Internal.LuphieOpenBookBlock]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.LuphieBlackLeftOuterCornerCounterBlock]: Internal.BlockItem, [key: Internal.LuphieFloweringPinkPressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.StoolBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieLightGreenInnerCornerCabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.LuphieWineBottleRackBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ChuteBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.InventoryConnectorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: any, [key: Internal.LuphieHalloweenWallpaperABlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CopperButtonBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallTrophyBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.TaskScreenBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.PresentBlock]: any, [key: Internal.NineBottleStorageBlock]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.PaperWallBlock]: any, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.TableBlock]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LadderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SporeBlossomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.LuphiePinkPlanksBlock]: Internal.BlockItem, [key: Internal.ZetaPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PedestalBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WorkbenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: any, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.TatamiBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.DogBedBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DiningBenchBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PastelPinkPuzzlePieceTableBlock]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.SupportBlock]: any, [key: satisfyu.vinery.block.stem.LatticeBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.ModWallSignBlock]: Internal.SignItem, [key: vectorwing.farmersdelight.common.block.CookingPotBlock]: any, [key: Internal.SlabBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PresentBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LightningRodBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieSafeBlock]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: any, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PhoenixEggBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TaskScreenBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.BubbleBlock]: any, [key: Internal.ZetaSaplingBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockGinkgoWood]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrockeryBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LuphieHeartCakeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.FramedOneWayWindowBlock]: Internal.BlockItem, [key: Internal.LootrVariantTrappedChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieBriefcaseBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.LuphieGreenLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.RedTarreyTownPlanterBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: vectorwing.farmersdelight.common.block.CabinetBlock]: any, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.ZetaWallHangingSignBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.BigBrickBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.TrappedPresentBlock]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VineBlock]: Internal.BlockItem, [key: Internal.LuphieDarkwoodSouthernFlairChairBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.LuphieConfectionaryWallpaperBBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieFloweringPurpleTrapdoorBlock]: Internal.BlockItem, [key: Internal.PaintingBlock]: Internal.HangingEntityItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseCoralFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CounterBlock]: Internal.BlockItem, [key: Internal.LuphieDarkwoodQuiltedSofaBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BeetrootBlock]: Internal.ItemNameBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SeatBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.CheckeredstrawberrywallpaperlimeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BigBrickBlock]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: earth.terrarium.handcrafted.common.blocks.TableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.LuphieBlueMushroomTrapdoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaFlammableBlock]: any, [key: Internal.LuphiePinkFenceBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CantaloupePlantBlock]: Internal.ItemNameBlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.LuphieFloweringPurpleFenceBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BoneRibsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BeaconBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BoilingWaterCauldronBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedBambooWindChimeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SpecialLanternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuphieGreenFenceGateBlock]: Internal.BlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.FramedThreewayCornerBlock]: Internal.BlockItem, [key: Internal.NubBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedExtendedSlopePanelBlock]: Internal.BlockItem};
        static readonly EAT_DURATION: 32;
        static readonly BASE_ATTACK_DAMAGE_UUID: Internal.UUID;
        static readonly MAX_STACK_SIZE: 64;
        static readonly MAX_BAR_WIDTH: 13;
        descriptionId: string;
        renderProperties: any;
        craftingRemainingItem: Internal.Item;
    }
    type Item_ = Item | Special.Item;
    class FramedSlicedStairsBlock extends Internal.AbstractFramedDoubleBlock {
        constructor(arg0: xfacthd.framedblocks.common.data.BlockType_)
        shouldPreventNeighborCulling(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.BlockState_): boolean;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getCamoOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        getCamoShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: number): number;
        static createProperties(arg0: Internal.IBlockType_): Internal.BlockBehaviour$Properties;
        getCamoDrops(arg0: Internal.List_<Internal.ItemStack>, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        static itemModelSourceSlab(): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getSolidityCheck(arg0: Internal.BlockState_, arg1: Internal.Direction_): Internal.SolidityCheck;
        rotate(arg0: Internal.BlockState_, arg1: Internal.BlockHitResult_, arg2: Internal.Rotation_): Internal.BlockState;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getComponentBySkipPredicate(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): Internal.BlockState;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        getBlockPair(arg0: Internal.BlockState_): Internal.Tuple<Internal.BlockState, Internal.BlockState>;
        getBlockStates(): Internal.List<Internal.BlockState>;
        static playCamoBreakSound(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        runOcclusionTestAndGetLookupState(arg0: Internal.SideSkipPredicate_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockState_, arg5: Internal.Direction_): Internal.BlockState;
        static itemModelSourcePanel(): Internal.BlockState;
        doesBlockOccludeBeaconBeam(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        useCamoOcclusionShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static testComponent(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getTopInteractionMode(arg0: Internal.BlockState_): Internal.DoubleBlockTopInteractionMode;
        isSuffocating(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        canCamoSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        static toggleYSlope(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        setLightEmission(v: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        handleUse(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setDestroySpeed(v: number): void;
        updateShapeLockable(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Supplier_<Internal.BlockState>): Internal.BlockState;
        tryApplyCamoImmediately(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.LivingEntity_, arg3: Internal.ItemStack_): void;
        lockState(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Player_, arg3: Internal.ItemStack_): boolean;
        isIntangible(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): boolean;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        updateCulling(arg0: Internal.LevelReader_, arg1: BlockPos_): void;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getCamoVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        static generateShapes(arg0: Internal.ImmutableList_<Internal.BlockState>): Internal.ShapeProvider;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        handleBlockLeftClick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        initCache(arg0: Internal.BlockState_): Internal.StateCache;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        getCamoGetter(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.Direction_): Internal.CamoGetter;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        createBlockItem(): Internal.BlockItem;
        getComponentAtEdge(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Direction_, arg4: Internal.Direction_): Internal.BlockState;
        printCamoBlock(arg0: Internal.CompoundTag_): Internal.Optional<Internal.MutableComponent>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        needCullingUpdateAfterStateChange(arg0: Internal.LevelReader_, arg1: Internal.BlockState_, arg2: Internal.BlockState_): boolean;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getCache(arg0: Internal.BlockState_): Internal.StateCache;
        unpackNestedModelData(arg0: Internal.ModelData_, arg1: Internal.BlockState_, arg2: Internal.BlockState_): Internal.ModelData;
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get mod(): string
    }
    type FramedSlicedStairsBlock_ = FramedSlicedStairsBlock;
    interface ItemSupplier {
        abstract getItem(): Internal.ItemStack;
        get item(): Internal.ItemStack
        (): Internal.ItemStack_;
    }
    type ItemSupplier_ = ItemSupplier;
    class AnchorwallpaperwainscotBlock extends Internal.Block {
        constructor()
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
    }
    type AnchorwallpaperwainscotBlock_ = AnchorwallpaperwainscotBlock;
    interface Boolean2ObjectFunction <V> extends it.unimi.dsi.fastutil.Function<boolean, V> {
        put(arg0: boolean, arg1: V): V;
        andThenShort(arg0: Internal.Object2ShortFunction_<V>): Internal.Boolean2ShortFunction;
        andThenObject<T>(arg0: Internal.Object2ObjectFunction_<V, T>): Internal.Boolean2ObjectFunction<T>;
        composeFloat(arg0: Internal.Float2BooleanFunction_): Internal.Float2ObjectFunction<V>;
        composeReference<T>(arg0: Internal.Reference2BooleanFunction_<T>): Internal.Reference2ObjectFunction<T, V>;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: V): V;
        andThenDouble(arg0: Internal.Object2DoubleFunction_<V>): Internal.Boolean2DoubleFunction;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        andThenFloat(arg0: Internal.Object2FloatFunction_<V>): Internal.Boolean2FloatFunction;
        andThenInt(arg0: Internal.Object2IntFunction_<V>): Internal.Boolean2IntFunction;
        composeLong(arg0: Internal.Long2BooleanFunction_): Internal.Long2ObjectFunction<V>;
        /**
         * @deprecated
        */
        put(arg0: boolean, arg1: V): V;
        /**
         * @deprecated
        */
        get(arg0: any): V;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        remove(arg0: any): V;
        andThenLong(arg0: Internal.Object2LongFunction_<V>): Internal.Boolean2LongFunction;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, boolean>): Internal.Function<T, V>;
        apply(arg0: boolean): V;
        abstract get(arg0: boolean): V;
        andThenByte(arg0: Internal.Object2ByteFunction_<V>): Internal.Boolean2ByteFunction;
        andThen<V>(arg0: Internal.Function_<V, V>): Internal.Function<boolean, V>;
        composeShort(arg0: Internal.Short2BooleanFunction_): Internal.Short2ObjectFunction<V>;
        composeInt(arg0: Internal.Int2BooleanFunction_): Internal.Int2ObjectFunction<V>;
        composeChar(arg0: Internal.Char2BooleanFunction_): Internal.Char2ObjectFunction<V>;
        andThenReference<T>(arg0: Internal.Object2ReferenceFunction_<V, T>): Internal.Boolean2ReferenceFunction<T>;
        composeObject<T>(arg0: Internal.Object2BooleanFunction_<T>): Internal.Object2ObjectFunction<T, V>;
        containsKey(arg0: boolean): boolean;
        remove(arg0: boolean): V;
        size(): number;
        composeDouble(arg0: Internal.Double2BooleanFunction_): Internal.Double2ObjectFunction<V>;
        clear(): void;
        composeByte(arg0: Internal.Byte2BooleanFunction_): Internal.Byte2ObjectFunction<V>;
        defaultReturnValue(): V;
        getOrDefault(arg0: boolean, arg1: V): V;
        identity<T>(): Internal.Function<T, T>;
        defaultReturnValue(arg0: V): void;
        andThenChar(arg0: Internal.Object2CharFunction_<V>): Internal.Boolean2CharFunction;
        (arg0: boolean): V;
    }
    type Boolean2ObjectFunction_<V> = Boolean2ObjectFunction<V>;
    class LuphieHangingPotteryShelvesBlock extends Internal.Block implements Internal.SimpleWaterloggedBlock {
        constructor()
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
        static readonly WATERLOGGED: Internal.BooleanProperty;
        static readonly FACING: Internal.DirectionProperty;
    }
    type LuphieHangingPotteryShelvesBlock_ = LuphieHangingPotteryShelvesBlock;
    class HoeItemBuilder extends Internal.HandheldItemBuilder {
        constructor(i: ResourceLocation_)
        createObject(): Internal.Item;
    }
    type HoeItemBuilder_ = HoeItemBuilder;
    class CustomTask extends Internal.Task {
        constructor(id: number, quest: Internal.Quest_)
        setCheckTimer(checkTimer: number): void;
        setCheck(check: Internal.CustomTask$Check_): void;
        setMaxProgress(maxProgress: number): void;
        setEnableButton(enableButton: boolean): void;
        set checkTimer(checkTimer: number)
        set check(check: Internal.CustomTask$Check_)
        set maxProgress(maxProgress: number)
        set enableButton(enableButton: boolean)
        static readonly PREDICATE: Internal.Predicate<Internal.QuestObjectBase>;
    }
    type CustomTask_ = CustomTask;
    class BlockLeafcutterAntChamber extends Internal.Block {
        constructor()
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
        static readonly FUNGUS: Internal.IntegerProperty;
    }
    type BlockLeafcutterAntChamber_ = BlockLeafcutterAntChamber;
    abstract class HangingEntity extends Internal.Entity {
        setMotionY(y: number): void;
        isPeacefulCreature(): boolean;
        getDistance(pos: BlockPos_): number;
        setRotation(yaw: number, pitch: number): void;
        playSound(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        getStepHeight(): number;
        isAmbientCreature(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        isMonster(): boolean;
        getPos(): BlockPos;
        handler$dbn000$tick(ci: Internal.CallbackInfo_): void;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getType(): string;
        self(): Internal.Entity;
        getBlock(): Internal.BlockContainerJS;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        getNbt(): Internal.CompoundTag;
        getMotionY(): number;
        getName(): net.minecraft.network.chat.Component;
        abstract dropItem(arg0: Internal.Entity_): void;
        abstract getWidth(): number;
        setPosition(x: number, y: number, z: number): void;
        getPassengers(): Internal.EntityArrayList;
        runCommandSilent(command: string): number;
        canStartSwimming(): boolean;
        isAnimal(): boolean;
        isPlayer(): boolean;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        survives(): boolean;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        setY(y: number): void;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        isLiving(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        alwaysAccepts(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        spawn(): void;
        getServer(): Internal.MinecraftServer;
        getDisplayName(): net.minecraft.network.chat.Component;
        setMotionX(x: number): void;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setMotionZ(z: number): void;
        setPosition(block: Internal.BlockContainerJS_): void;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        attack(hp: number): void;
        abstract playPlacementSound(): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getTeamId(): string;
        setNbt(nbt: Internal.CompoundTag_): void;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        getLevel(): Internal.Level;
        getFacing(): Internal.Direction;
        getScriptType(): Internal.ScriptType;
        canRiderInteract(): boolean;
        isMultipartEntity(): boolean;
        shouldRiderSit(): boolean;
        abstract getHeight(): number;
        getParts(): Internal.PartEntity<any>[];
        setPositionAndRotation(x: number, y: number, z: number, yaw: number, pitch: number): void;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        isWaterCreature(): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        deserializeNBT(arg0: Internal.Tag_): void;
        getMotionZ(): number;
        getItem(): Internal.ItemStack;
        setX(x: number): void;
        tell(message: net.minecraft.network.chat.Component_): void;
        serializeNBT(): Internal.CompoundTag;
        setZ(z: number): void;
        setDirection(arg0: Internal.Direction_): void;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        getDistanceSq(pos: BlockPos_): number;
        isFrame(): boolean;
        getProfile(): Internal.GameProfile;
        playSound(id: Internal.SoundEvent_): void;
        getClassification(arg0: boolean): Internal.MobCategory;
        runCommand(command: string): number;
        getDistance(x: number, y: number, z: number): number;
        set motionY(y: number)
        get peacefulCreature(): boolean
        get stepHeight(): number
        get ambientCreature(): boolean
        get monster(): boolean
        get pos(): BlockPos
        get type(): string
        get block(): Internal.BlockContainerJS
        get nbt(): Internal.CompoundTag
        get motionY(): number
        get name(): net.minecraft.network.chat.Component
        get width(): number
        get passengers(): Internal.EntityArrayList
        get animal(): boolean
        get player(): boolean
        set y(y: number)
        get living(): boolean
        get server(): Internal.MinecraftServer
        get displayName(): net.minecraft.network.chat.Component
        set motionX(x: number)
        set motionZ(z: number)
        set position(block: Internal.BlockContainerJS_)
        get teamId(): string
        set nbt(nbt: Internal.CompoundTag_)
        get level(): Internal.Level
        get facing(): Internal.Direction
        get scriptType(): Internal.ScriptType
        get multipartEntity(): boolean
        get height(): number
        get parts(): Internal.PartEntity<any>[]
        get motionX(): number
        get waterCreature(): boolean
        get motionZ(): number
        get item(): Internal.ItemStack
        set x(x: number)
        set z(z: number)
        set direction(arg0: Internal.Direction_)
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get frame(): boolean
        get profile(): Internal.GameProfile
    }
    type HangingEntity_ = HangingEntity;
    class GoalSelectorDebugRenderer$DebugGoal {
        constructor(arg0: BlockPos_, arg1: number, arg2: string, arg3: boolean)
        readonly name: string;
        readonly priority: number;
        readonly isRunning: boolean;
        readonly pos: BlockPos;
    }
    type GoalSelectorDebugRenderer$DebugGoal_ = GoalSelectorDebugRenderer$DebugGoal;
    class BundleDelimiterPacket <T extends Internal.PacketListener> implements Internal.Packet<T> {
        constructor()
        write(arg0: Internal.FriendlyByteBuf_): void;
        isSkippable(): boolean;
        handle(arg0: T): void;
        get skippable(): boolean
    }
    type BundleDelimiterPacket_<T extends Internal.PacketListener> = BundleDelimiterPacket<T>;
    class ItemFishedEvent extends Internal.PlayerEvent {
        constructor()
        constructor(arg0: Internal.List_<Internal.ItemStack>, arg1: number, arg2: Internal.FishingHook_)
        getHookEntity(): Internal.FishingHook;
        damageRodBy(arg0: number): void;
        getEntity(): Internal.Entity;
        getRodDamage(): number;
        getDrops(): Internal.NonNullList<Internal.ItemStack>;
        get hookEntity(): Internal.FishingHook
        get entity(): Internal.Entity
        get rodDamage(): number
        get drops(): Internal.NonNullList<Internal.ItemStack>
    }
    type ItemFishedEvent_ = ItemFishedEvent;
    interface IChunkTimeSave {
        abstract smoothchunk$setSaveTimePoint(arg0: number): void;
        abstract smoothchunk$getNextSaveTime(): number;
    }
    type IChunkTimeSave_ = IChunkTimeSave;
    class DataKey <T> {
        constructor(arg0: boolean)
        isFinal(): boolean;
        static makeFinal<T>(): Internal.DataKey<T>;
        static make<T>(): Internal.DataKey<T>;
        getIndex(): number;
        get "final"(): boolean
        get index(): number
    }
    type DataKey_<T> = DataKey<T>;
    class StrippedFloweringPurpleLogBlock extends Internal.Block {
        constructor()
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
        static readonly AXIS: Internal.EnumProperty<Internal.Direction$Axis>;
    }
    type StrippedFloweringPurpleLogBlock_ = StrippedFloweringPurpleLogBlock;
    class LuphiePurplePlanksBlock extends Internal.Block {
        constructor()
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
    }
    type LuphiePurplePlanksBlock_ = LuphiePurplePlanksBlock;
    class EffectScreenShake extends Internal.MobEffect {
        constructor()
        getCurativeItems(): Internal.List<Internal.ItemStack>;
        getSortOrder(arg0: Internal.MobEffectInstance_): number;
        get curativeItems(): Internal.List<Internal.ItemStack>
    }
    type EffectScreenShake_ = EffectScreenShake;
    class GiftLootEventJS extends Internal.LootEventJS {
        constructor(c: Internal.Map_<ResourceLocation, Internal.JsonElement>)
        addGift(id: ResourceLocation_, b: Internal.Consumer_<Internal.LootBuilder>): void;
    }
    type GiftLootEventJS_ = GiftLootEventJS;
    interface SignedMessageChain$Decoder {
        unsigned(arg0: Internal.UUID_): this;
        abstract unpack(arg0: Internal.MessageSignature_, arg1: Internal.SignedMessageBody_): Internal.PlayerChatMessage;
        (arg0: Internal.MessageSignature, arg1: Internal.SignedMessageBody): Internal.PlayerChatMessage_;
        readonly REJECT_ALL: Internal.SignedMessageChain$Decoder;
    }
    type SignedMessageChain$Decoder_ = SignedMessageChain$Decoder;
    class ServerEventJS extends Internal.EventJS {
        constructor(s: Internal.MinecraftServer_)
        getServer(): Internal.MinecraftServer;
        get server(): Internal.MinecraftServer
        readonly server: Internal.MinecraftServer;
    }
    type ServerEventJS_ = ServerEventJS;
    class FishingHook extends Internal.Projectile {
        constructor(arg0: Internal.Player_, arg1: Internal.Level_, arg2: number, arg3: number)
        constructor(arg0: Internal.EntityType_<Internal.FishingHook>, arg1: Internal.Level_)
        setMotionY(y: number): void;
        isPeacefulCreature(): boolean;
        getDistance(pos: BlockPos_): number;
        setRotation(yaw: number, pitch: number): void;
        playSound(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        getHookedIn(): Internal.Entity;
        getStepHeight(): number;
        isAmbientCreature(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        isMonster(): boolean;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getType(): string;
        self(): Internal.Entity;
        getBlock(): Internal.BlockContainerJS;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        getNbt(): Internal.CompoundTag;
        getMotionY(): number;
        getName(): net.minecraft.network.chat.Component;
        setPosition(x: number, y: number, z: number): void;
        getPassengers(): Internal.EntityArrayList;
        runCommandSilent(command: string): number;
        canStartSwimming(): boolean;
        isAnimal(): boolean;
        isPlayer(): boolean;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        getPlayerOwner(): Internal.Player;
        setY(y: number): void;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        isLiving(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        alwaysAccepts(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        spawn(): void;
        getServer(): Internal.MinecraftServer;
        getDisplayName(): net.minecraft.network.chat.Component;
        setMotionX(x: number): void;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setMotionZ(z: number): void;
        setPosition(block: Internal.BlockContainerJS_): void;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        retrieve(arg0: Internal.ItemStack_): number;
        getTeamId(): string;
        setNbt(nbt: Internal.CompoundTag_): void;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        getLevel(): Internal.Level;
        getFacing(): Internal.Direction;
        getScriptType(): Internal.ScriptType;
        canRiderInteract(): boolean;
        isMultipartEntity(): boolean;
        shouldRiderSit(): boolean;
        getParts(): Internal.PartEntity<any>[];
        setPositionAndRotation(x: number, y: number, z: number, yaw: number, pitch: number): void;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        isWaterCreature(): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        deserializeNBT(arg0: Internal.Tag_): void;
        getMotionZ(): number;
        getItem(): Internal.ItemStack;
        setX(x: number): void;
        tell(message: net.minecraft.network.chat.Component_): void;
        serializeNBT(): Internal.CompoundTag;
        setZ(z: number): void;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        getDistanceSq(pos: BlockPos_): number;
        isFrame(): boolean;
        getProfile(): Internal.GameProfile;
        playSound(id: Internal.SoundEvent_): void;
        getClassification(arg0: boolean): Internal.MobCategory;
        isOpenWaterFishing(): boolean;
        runCommand(command: string): number;
        getDistance(x: number, y: number, z: number): number;
        set motionY(y: number)
        get peacefulCreature(): boolean
        get hookedIn(): Internal.Entity
        get stepHeight(): number
        get ambientCreature(): boolean
        get monster(): boolean
        get type(): string
        get block(): Internal.BlockContainerJS
        get nbt(): Internal.CompoundTag
        get motionY(): number
        get name(): net.minecraft.network.chat.Component
        get passengers(): Internal.EntityArrayList
        get animal(): boolean
        get player(): boolean
        get playerOwner(): Internal.Player
        set y(y: number)
        get living(): boolean
        get server(): Internal.MinecraftServer
        get displayName(): net.minecraft.network.chat.Component
        set motionX(x: number)
        set motionZ(z: number)
        set position(block: Internal.BlockContainerJS_)
        get teamId(): string
        set nbt(nbt: Internal.CompoundTag_)
        get level(): Internal.Level
        get facing(): Internal.Direction
        get scriptType(): Internal.ScriptType
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get motionX(): number
        get waterCreature(): boolean
        get motionZ(): number
        get item(): Internal.ItemStack
        set x(x: number)
        set z(z: number)
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get frame(): boolean
        get profile(): Internal.GameProfile
        get openWaterFishing(): boolean
        biting: boolean;
    }
    type FishingHook_ = FishingHook;
    class LuphiePastryDisplayCaseBlock extends Internal.Block implements Internal.SimpleWaterloggedBlock {
        constructor()
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
        static readonly WATERLOGGED: Internal.BooleanProperty;
        static readonly FACING: Internal.DirectionProperty;
    }
    type LuphiePastryDisplayCaseBlock_ = LuphiePastryDisplayCaseBlock;
    class HangingFlowerPotBlock extends Internal.Block implements Internal.EntityBlock {
        constructor(properties: Internal.BlockBehaviour$Properties_)
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        static playPlantSound(level: Internal.Level_, pos: BlockPos_, player: Internal.Player_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        newBlockEntity(pPos: BlockPos_, pState: Internal.BlockState_): Internal.BlockEntity;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
        static readonly LIGHT_LEVEL: Internal.IntegerProperty;
    }
    type HangingFlowerPotBlock_ = HangingFlowerPotBlock;
    class GuiChildControl {
        constructor(arg0: Internal.GuiControl_)
        getBottom(): number;
        getX(): number;
        getY(): number;
        getMinWidth(arg0: number): number;
        isMaxHeight(arg0: number): boolean;
        addWidth(arg0: number, arg1: number): number;
        flowX(): void;
        isExpandableY(): boolean;
        setHeight(arg0: number, arg1: number): number;
        flowY(): void;
        getMaxWidth(arg0: number): number;
        getMaxHeight(arg0: number): number;
        setY(arg0: number): void;
        setX(arg0: number): void;
        getPreferredHeight(arg0: number): number;
        getHeight(): number;
        getPreferredWidth(arg0: number): number;
        getMinHeight(arg0: number): number;
        addHeight(arg0: number, arg1: number): number;
        getContentHeight(): number;
        getWidth(): number;
        setWidth(arg0: number, arg1: number): number;
        isExpandableX(): boolean;
        isMaxWidth(arg0: number): boolean;
        isMouseOver(arg0: number, arg1: number): boolean;
        getContentWidth(): number;
        get bottom(): number
        get x(): number
        get y(): number
        get expandableY(): boolean
        set y(arg0: number)
        set x(arg0: number)
        get height(): number
        get contentHeight(): number
        get width(): number
        get expandableX(): boolean
        get contentWidth(): number
        readonly control: Internal.GuiControl;
        rect: Internal.Rect;
    }
    type GuiChildControl_ = GuiChildControl;
    class BellowsBlock extends Internal.Block implements Internal.EntityBlock {
        constructor(properties: Internal.BlockBehaviour$Properties_)
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getTicker<T extends Internal.BlockEntity>(pLevel: Internal.Level_, pState: Internal.BlockState_, pBlockEntityType: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        updatePower(state: Internal.BlockState_, world: Internal.Level_, pos: BlockPos_): void;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        newBlockEntity(pPos: BlockPos_, pState: Internal.BlockState_): Internal.BlockEntity;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        static createVoxelShapeY(height: number): Internal.VoxelShape;
        static createVoxelShapeXZ(height: number): Internal.VoxelShape;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
        static readonly POWER: Internal.IntegerProperty;
        static readonly FACING: Internal.DirectionProperty;
    }
    type BellowsBlock_ = BellowsBlock;
    class EmptyMapItem extends Internal.ComplexItem {
        constructor(arg0: Internal.Item$Properties_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID(): Internal.UUID;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vec3f;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID(): Internal.UUID;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type EmptyMapItem_ = EmptyMapItem;
    interface SinglePoolElementAccessor {
        abstract callGetTemplate(arg0: Internal.StructureTemplateManager_): Internal.StructureTemplate;
        (arg0: Internal.StructureTemplateManager): Internal.StructureTemplate_;
    }
    type SinglePoolElementAccessor_ = SinglePoolElementAccessor;
    class AlignedBox {
        constructor()
        constructor(arg0: Internal.AABB_)
        constructor(arg0: Internal.AlignedBox_)
        constructor(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number)
        rotate(arg0: Internal.Matrix3_, arg1: Internal.Vec3f_): void;
        add(arg0: Vec3i_): void;
        grow(arg0: Internal.Axis_, arg1: number): void;
        rotate(arg0: team.creative.creativecore.common.util.math.transformation.Rotation_, arg1: Internal.Vec3f_): void;
        getMin(arg0: Internal.Axis_): number;
        set(arg0: Internal.Facing_, arg1: number): void;
        getBB(): Internal.AABB;
        scale(arg0: number): void;
        get(arg0: Internal.Facing_): number;
        add(arg0: Internal.Vector3d_): void;
        getOffset(): BlockPos;
        voxelShape(arg0: BlockPos_): Internal.VoxelShape;
        getSize(): Internal.Vec3d;
        shrink(arg0: Internal.Axis_, arg1: number): void;
        setMax(arg0: Internal.Axis_, arg1: number): void;
        add(arg0: number, arg1: number, arg2: number): void;
        getMax(arg0: Internal.Axis_): number;
        sub(arg0: Vec3i_): void;
        getSize(arg0: Internal.Axis_): number;
        getCorner(arg0: Internal.BoxCorner_): Internal.Vec3f;
        getCenter(): Internal.Vec3d;
        getBB(arg0: BlockPos_): Internal.AABB;
        setMin(arg0: Internal.Axis_, arg1: number): void;
        voxelShape(): Internal.VoxelShape;
        set(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
        sub(arg0: number, arg1: number, arg2: number): void;
        sub(arg0: Internal.Vector3d_): void;
        get BB(): Internal.AABB
        get offset(): BlockPos
        get size(): Internal.Vec3d
        get center(): Internal.Vec3d
        minY: number;
        minZ: number;
        maxX: number;
        minX: number;
        maxZ: number;
        maxY: number;
    }
    type AlignedBox_ = AlignedBox;
    class LootTableEntry implements Internal.FunctionContainer, Internal.ConditionContainer {
        constructor(o: Internal.JsonObject_)
        enchantWithLevels(levels: Internal.NumberProvider_, treasure: boolean): Internal.FunctionContainer;
        weight(weight: number): this;
        addFunction(arg0: Internal.JsonObject_): Internal.FunctionContainer;
        enchantRandomly(enchantments: ResourceLocation_[]): Internal.FunctionContainer;
        furnaceSmelt(): Internal.FunctionContainer;
        entityProperties(entity: Internal.LootContext$EntityTarget_, properties: Internal.JsonObject_): Internal.ConditionContainer;
        lootingEnchant(count: Internal.NumberProvider_, limit: number): Internal.FunctionContainer;
        addCondition(o: Internal.JsonObject_): this;
        addConditionalFunction(func: Internal.Consumer_<Internal.ConditionalFunction>): Internal.FunctionContainer;
        randomChance(chance: number): Internal.ConditionContainer;
        randomChanceWithLooting(chance: number, multiplier: number): Internal.ConditionContainer;
        name(name: net.minecraft.network.chat.Component_, entity: Internal.LootContext$EntityTarget_): Internal.FunctionContainer;
        killedByPlayer(): Internal.ConditionContainer;
        damage(damage: Internal.NumberProvider_): Internal.FunctionContainer;
        nbt(tag: Internal.CompoundTag_): Internal.FunctionContainer;
        entityScores(entity: Internal.LootContext$EntityTarget_, scores: Internal.Map_<string, any>): Internal.ConditionContainer;
        count(count: Internal.NumberProvider_): Internal.FunctionContainer;
        survivesExplosion(): Internal.ConditionContainer;
        quality(quality: number): this;
        copyName(source: Internal.CopyNameFunction$NameSource_): Internal.FunctionContainer;
        lootTable(table: ResourceLocation_, seed: number): Internal.FunctionContainer;
        name(name: net.minecraft.network.chat.Component_): Internal.FunctionContainer;
        readonly json: Internal.JsonObject;
    }
    type LootTableEntry_ = LootTableEntry;
    class MapLayer {
        constructor(arg0: Internal.MapDimension_, arg1: Internal.RegionHighlightExistenceTracker_)
        tryAddingToCompleteRegionDetection(arg0: Internal.RegionDetection_): void;
        getCaveStart(): number;
        getRegionDetection(arg0: number, arg1: number): Internal.RegionDetection;
        preDetection(): void;
        getDetectedRegions(): Internal.Hashtable<number, Internal.Hashtable<number, Internal.RegionDetection>>;
        getCompleteRegionDetection(arg0: number, arg1: number): Internal.RegionDetection;
        getMapRegions(): Internal.LeveledRegionManager;
        regionDetectionExists(arg0: number, arg1: number): boolean;
        addRegionDetection(arg0: Internal.RegionDetection_): void;
        getLinkedCompleteWorldSaveDetectedRegions(): Internal.Iterable<Internal.RegionDetection>;
        setCaveStart(arg0: number): void;
        getRegionHighlightExistenceTracker(): Internal.RegionHighlightExistenceTracker;
        removeRegionDetection(arg0: number, arg1: number): void;
        get caveStart(): number
        get detectedRegions(): Internal.Hashtable<number, Internal.Hashtable<number, Internal.RegionDetection>>
        get mapRegions(): Internal.LeveledRegionManager
        get linkedCompleteWorldSaveDetectedRegions(): Internal.Iterable<Internal.RegionDetection>
        set caveStart(arg0: number)
        get regionHighlightExistenceTracker(): Internal.RegionHighlightExistenceTracker
    }
    type MapLayer_ = MapLayer;
    class CherryLeavesBlock extends Internal.LeavesBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        isShearable(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: BlockPos_): boolean;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        onSheared(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: Internal.Level_, arg3: BlockPos_, arg4: number): Internal.List<Internal.ItemStack>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
    }
    type CherryLeavesBlock_ = CherryLeavesBlock;
    class FramedFlowerPotBlock extends Internal.FramedBlock {
        constructor()
        shouldPreventNeighborCulling(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.BlockState_): boolean;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getCamoOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        getCamoShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: number): number;
        static createProperties(arg0: Internal.IBlockType_): Internal.BlockBehaviour$Properties;
        getCamoDrops(arg0: Internal.List_<Internal.ItemStack>, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.BlockHitResult_, arg2: Internal.Rotation_): Internal.BlockState;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getComponentBySkipPredicate(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): Internal.BlockState;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        getBlockStates(): Internal.List<Internal.BlockState>;
        static playCamoBreakSound(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        runOcclusionTestAndGetLookupState(arg0: Internal.SideSkipPredicate_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockState_, arg5: Internal.Direction_): Internal.BlockState;
        static getFlowerPotState(arg0: Internal.Block_): Internal.BlockState;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        useCamoOcclusionShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        isSuffocating(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        canCamoSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        static toggleYSlope(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        setLightEmission(v: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        handleUse(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setDestroySpeed(v: number): void;
        updateShapeLockable(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Supplier_<Internal.BlockState>): Internal.BlockState;
        tryApplyCamoImmediately(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.LivingEntity_, arg3: Internal.ItemStack_): void;
        lockState(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Player_, arg3: Internal.ItemStack_): boolean;
        isIntangible(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): boolean;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        updateCulling(arg0: Internal.LevelReader_, arg1: BlockPos_): void;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getCamoVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        handleBlockLeftClick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        playBreakSound(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        initCache(arg0: Internal.BlockState_): Internal.StateCache;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        createBlockItem(): Internal.BlockItem;
        getComponentAtEdge(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Direction_, arg4: Internal.Direction_): Internal.BlockState;
        printCamoBlock(arg0: Internal.CompoundTag_): Internal.Optional<Internal.MutableComponent>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        needCullingUpdateAfterStateChange(arg0: Internal.LevelReader_, arg1: Internal.BlockState_, arg2: Internal.BlockState_): boolean;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getCache(arg0: Internal.BlockState_): Internal.StateCache;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.Rotation_): Internal.BlockState;
        unpackNestedModelData(arg0: Internal.ModelData_, arg1: Internal.BlockState_, arg2: Internal.BlockState_): Internal.ModelData;
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get mod(): string
    }
    type FramedFlowerPotBlock_ = FramedFlowerPotBlock;
    interface LootItemCondition$Builder {
        and(arg0: Internal.LootItemCondition$Builder_): Internal.AllOfCondition$Builder;
        abstract build(): Internal.LootItemCondition;
        invert(): this;
        or(arg0: Internal.LootItemCondition$Builder_): Internal.AnyOfCondition$Builder;
        (): Internal.LootItemCondition_;
    }
    type LootItemCondition$Builder_ = LootItemCondition$Builder;
    class VineBlock extends Internal.Block implements Internal.IForgeShearable {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        isShearable(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: BlockPos_): boolean;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        canSupportAtFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        static getPropertyForFace(arg0: Internal.Direction_): Internal.BooleanProperty;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        onSheared(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: Internal.Level_, arg3: BlockPos_, arg4: number): Internal.List<Internal.ItemStack>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        static isAcceptableNeighbour(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
        static readonly NORTH: Internal.BooleanProperty;
        static readonly PROPERTY_BY_DIRECTION: {[key: Internal.Direction]: Internal.BooleanProperty, [key: Internal.Direction]: Internal.BooleanProperty, [key: Internal.Direction]: Internal.BooleanProperty, [key: Internal.Direction]: Internal.BooleanProperty, [key: Internal.Direction]: Internal.BooleanProperty};
        static readonly UP: Internal.BooleanProperty;
        static readonly SOUTH: Internal.BooleanProperty;
        static readonly WEST: Internal.BooleanProperty;
        static readonly EAST: Internal.BooleanProperty;
    }
    type VineBlock_ = VineBlock;
    class NormalPlaneF {
        constructor(arg0: Internal.Vec3f_, arg1: Internal.Vec3f_)
        constructor(arg0: Internal.Facing_)
        constructor(arg0: Internal.Axis_, arg1: number, arg2: Internal.Facing_)
        isInFront(arg0: Internal.Vec3f_, arg1: number): boolean;
        intersect(arg0: Internal.Vec3f_, arg1: Internal.Vec3f_): Internal.Vec3f;
        project(arg0: Internal.Axis_, arg1: Internal.Axis_, arg2: Internal.Axis_, arg3: number, arg4: number): number;
        intersect(arg0: Internal.Ray3f_): Internal.Vec3f;
        isInvalid(): boolean;
        cuts(arg0: Internal.VectorFan_): boolean;
        isInFront(arg0: Internal.Vec3f_): boolean;
        get invalid(): boolean
        readonly origin: Internal.Vec3f;
        readonly normal: Internal.Vec3f;
    }
    type NormalPlaneF_ = NormalPlaneF;
    class NormalPlaneD {
        constructor(arg0: Internal.Vec3d_, arg1: Internal.Vec3d_)
        constructor(arg0: Internal.Vec3f_, arg1: Internal.Vec3f_)
        constructor(arg0: Internal.Facing_)
        constructor(arg0: Internal.Axis_, arg1: number, arg2: Internal.Facing_)
        intersect(arg0: Internal.Vec3d_, arg1: Internal.Vec3d_): Internal.Vec3d;
        project(arg0: Internal.Axis_, arg1: Internal.Axis_, arg2: Internal.Axis_, arg3: number, arg4: number): number;
        isInFront(arg0: Internal.Vec3f_, arg1: number): boolean;
        intersect(arg0: Internal.Ray3d_): Internal.Vec3d;
        isInvalid(): boolean;
        cuts(arg0: Internal.VectorFan_): boolean;
        isInFront(arg0: Internal.Vec3f_): boolean;
        toFloat(): Internal.NormalPlaneF;
        isInFront(arg0: Internal.Vec3d_): boolean;
        isInFront(arg0: Internal.Vec3d_, arg1: number): boolean;
        get invalid(): boolean
        readonly normal: Internal.Vec3d;
        readonly origin: Internal.Vec3d;
    }
    type NormalPlaneD_ = NormalPlaneD;
    interface Byte2CharFunction extends Internal.IntUnaryOperator, it.unimi.dsi.fastutil.Function<number, string> {
        getOrDefault(arg0: number, arg1: string): string;
        composeObject<T>(arg0: Internal.Object2ByteFunction_<T>): Internal.Object2CharFunction<T>;
        abstract get(arg0: number): string;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: string): string;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        defaultReturnValue(): string;
        andThenLong(arg0: Internal.Char2LongFunction_): Internal.Byte2LongFunction;
        andThen(arg0: Internal.IntUnaryOperator_): Internal.IntUnaryOperator;
        composeChar(arg0: Internal.Char2ByteFunction_): Internal.Char2CharFunction;
        andThenFloat(arg0: Internal.Char2FloatFunction_): Internal.Byte2FloatFunction;
        /**
         * @deprecated
        */
        remove(arg0: any): string;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        andThenByte(arg0: Internal.Char2ByteFunction_): Internal.Byte2ByteFunction;
        composeByte(arg0: Internal.Byte2ByteFunction_): this;
        compose(arg0: Internal.IntUnaryOperator_): Internal.IntUnaryOperator;
        defaultReturnValue(arg0: string): void;
        /**
         * @deprecated
        */
        applyAsInt(arg0: number): number;
        identity(): Internal.IntUnaryOperator;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, number>): Internal.Function<T, string>;
        containsKey(arg0: number): boolean;
        andThenInt(arg0: Internal.Char2IntFunction_): Internal.Byte2IntFunction;
        composeShort(arg0: Internal.Short2ByteFunction_): Internal.Short2CharFunction;
        andThenDouble(arg0: Internal.Char2DoubleFunction_): Internal.Byte2DoubleFunction;
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<string, T>): Internal.Function<number, T>;
        composeDouble(arg0: Internal.Double2ByteFunction_): Internal.Double2CharFunction;
        andThenReference<T>(arg0: Internal.Char2ReferenceFunction_<T>): Internal.Byte2ReferenceFunction<T>;
        remove(arg0: number): string;
        composeInt(arg0: Internal.Int2ByteFunction_): Internal.Int2CharFunction;
        andThenChar(arg0: Internal.Char2CharFunction_): this;
        andThenObject<T>(arg0: Internal.Char2ObjectFunction_<T>): Internal.Byte2ObjectFunction<T>;
        size(): number;
        composeReference<T>(arg0: Internal.Reference2ByteFunction_<T>): Internal.Reference2CharFunction<T>;
        composeFloat(arg0: Internal.Float2ByteFunction_): Internal.Float2CharFunction;
        clear(): void;
        /**
         * @deprecated
        */
        put(arg0: number, arg1: string): string;
        apply(arg0: number): string;
        composeLong(arg0: Internal.Long2ByteFunction_): Internal.Long2CharFunction;
        put(arg0: number, arg1: string): string;
        andThenShort(arg0: Internal.Char2ShortFunction_): Internal.Byte2ShortFunction;
        /**
         * @deprecated
        */
        get(arg0: any): any;
        (arg0: number): string;
    }
    type Byte2CharFunction_ = Byte2CharFunction;
    class SoftFluidStack {
        constructor(fluid: Internal.Holder_<Internal.SoftFluid>)
        constructor(fluid: Internal.Holder_<Internal.SoftFluid>, count: number, tag: Internal.CompoundTag_)
        constructor(fluid: Internal.Holder_<Internal.SoftFluid>, count: number)
        setTag(tag: Internal.CompoundTag_): void;
        static load(tag: Internal.CompoundTag_): Internal.SoftFluidStack;
        getCount(): number;
        static of(fluid: Internal.Holder_<Internal.SoftFluid>): Internal.SoftFluidStack;
        isEmpty(): boolean;
        save(compoundTag: Internal.CompoundTag_): Internal.CompoundTag;
        static of(fluid: Internal.Holder_<Internal.SoftFluid>, count: number, tag: Internal.CompoundTag_): Internal.SoftFluidStack;
        shrink(amount: number): void;
        is(fluid: Internal.Holder_<Internal.SoftFluid>): boolean;
        is(fluid: Internal.SoftFluid_): boolean;
        static fromItem(itemStack: Internal.ItemStack_): Internal.Pair<Internal.SoftFluidStack, Internal.FluidContainerList$Category>;
        getVanillaFluid(): Internal.Fluid;
        split(amount: number): this;
        static fromFluid(fluid: Internal.FluidState_): Internal.SoftFluidStack;
        static fromFluid(fluid: Internal.Fluid_, amount: number, tag: Internal.CompoundTag_): Internal.SoftFluidStack;
        toItem(emptyContainer: Internal.ItemStack_, dontModifyStack: boolean): Internal.Pair<Internal.ItemStack, Internal.FluidContainerList$Category>;
        isFluidStackTagEqual(other: Internal.SoftFluidStack_): boolean;
        static empty(): Internal.SoftFluidStack;
        getFoodProvider(): Internal.FoodProvider;
        static bowl(fluid: Internal.Holder_<Internal.SoftFluid>): Internal.SoftFluidStack;
        static of(fluid: Internal.Holder_<Internal.SoftFluid>, count: number): Internal.SoftFluidStack;
        setCount(count: number): void;
        is(tag: Internal.TagKey_<Internal.SoftFluid>): boolean;
        getContainerList(): Internal.FluidContainerList;
        addTagElement(key: string, tag: Internal.Tag_): void;
        getParticleColor(world: Internal.BlockAndTintGetter_, pos: BlockPos_): number;
        getOrCreateTag(): Internal.CompoundTag;
        copyWithCount(count: number): this;
        isFluidEqual(other: Internal.SoftFluidStack_): boolean;
        static invalidateEmptyInstance(): void;
        getStillColor(world: Internal.BlockAndTintGetter_, pos: BlockPos_): number;
        hasTag(): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getFluid(): Internal.Holder<Internal.SoftFluid>;
        getOrCreateTagElement(key: string): Internal.CompoundTag;
        getTag(): Internal.CompoundTag;
        getFlowingColor(world: Internal.BlockAndTintGetter_, pos: BlockPos_): number;
        static bottle(fluid: Internal.Holder_<Internal.SoftFluid>): Internal.SoftFluidStack;
        isEquivalent(fluid: Internal.Fluid_): boolean;
        fluid(): Internal.SoftFluid;
        copy(): this;
        getHolder(): Internal.Holder<Internal.SoftFluid>;
        static bucket(fluid: Internal.Holder_<Internal.SoftFluid>): Internal.SoftFluidStack;
        grow(amount: number): void;
        set tag(tag: Internal.CompoundTag_)
        get count(): number
        get empty(): boolean
        get vanillaFluid(): Internal.Fluid
        get foodProvider(): Internal.FoodProvider
        set count(count: number)
        get containerList(): Internal.FluidContainerList
        get orCreateTag(): Internal.CompoundTag
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        get fluid(): Internal.Holder<Internal.SoftFluid>
        get tag(): Internal.CompoundTag
        get holder(): Internal.Holder<Internal.SoftFluid>
        static readonly CODEC: Internal.Codec<Internal.SoftFluidStack>;
    }
    type SoftFluidStack_ = SoftFluidStack;
    class LootrTrappedChestBlock extends Internal.ChestBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
    }
    type LootrTrappedChestBlock_ = LootrTrappedChestBlock;
    class ItemFrameItem extends Internal.HangingEntityItem {
        constructor(arg0: Internal.EntityType_<Internal.HangingEntity>, arg1: Internal.Item$Properties_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        static crafttweaker$getBASE_ATTACK_SPEED_UUID(): Internal.UUID;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vec3f;
        static crafttweaker$getBASE_ATTACK_DAMAGE_UUID(): Internal.UUID;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type ItemFrameItem_ = ItemFrameItem;
    abstract class RaytracingUtil {
        constructor()
        getEntityParams(arg0: Internal.Entity_): org.apache.commons.lang3.tuple.Pair<Vec3d, Vec3d>;
        rayTrace(arg0: Internal.Entity_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: Internal.ClipContext$Block_, arg4: Internal.ClipContext$Fluid_): Internal.HitResult;
        rayTrace(arg0: Internal.Entity_, arg1: Internal.Level_, arg2: Vec3d_, arg3: Vec3d_, arg4: Internal.ClipContext$Block_, arg5: Internal.ClipContext$Fluid_): Internal.HitResult;
        abstract getEntityRange(arg0: Internal.LivingEntity_): number;
        rayTrace(arg0: Internal.Entity_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: Internal.ClipContext$Block_, arg4: Internal.ClipContext$Fluid_, arg5: number): Internal.HitResult;
        rayTrace(arg0: Internal.Entity_, arg1: Internal.Level_, arg2: Vec3d_, arg3: Vec3d_, arg4: Internal.ClipContext$Block_, arg5: Internal.ClipContext$Fluid_, arg6: number): Internal.HitResult;
    }
    type RaytracingUtil_ = RaytracingUtil;
    class LevelStem extends Internal.Record {
        constructor(arg0: Internal.Holder_<Internal.DimensionType>, arg1: Internal.ChunkGenerator_)
        generator(): Internal.ChunkGenerator;
        type(): Internal.Holder<Internal.DimensionType>;
        static readonly OVERWORLD: Internal.ResourceKey<Internal.LevelStem>;
        static readonly END: Internal.ResourceKey<Internal.LevelStem>;
        static readonly CODEC: Internal.Codec<Internal.LevelStem>;
        static readonly NETHER: Internal.ResourceKey<Internal.LevelStem>;
    }
    type LevelStem_ = Special.Dimension | LevelStem;
    class FramedVerticalDividedStairsBlock extends Internal.AbstractFramedDoubleBlock {
        constructor()
        shouldPreventNeighborCulling(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.BlockState_): boolean;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getCamoOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        getCamoShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: number): number;
        static createProperties(arg0: Internal.IBlockType_): Internal.BlockBehaviour$Properties;
        getCamoDrops(arg0: Internal.List_<Internal.ItemStack>, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getSolidityCheck(arg0: Internal.BlockState_, arg1: Internal.Direction_): Internal.SolidityCheck;
        rotate(arg0: Internal.BlockState_, arg1: Internal.BlockHitResult_, arg2: Internal.Rotation_): Internal.BlockState;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getComponentBySkipPredicate(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): Internal.BlockState;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        getBlockPair(arg0: Internal.BlockState_): Internal.Tuple<Internal.BlockState, Internal.BlockState>;
        getBlockStates(): Internal.List<Internal.BlockState>;
        static playCamoBreakSound(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        runOcclusionTestAndGetLookupState(arg0: Internal.SideSkipPredicate_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockState_, arg5: Internal.Direction_): Internal.BlockState;
        doesBlockOccludeBeaconBeam(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        useCamoOcclusionShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static testComponent(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getTopInteractionMode(arg0: Internal.BlockState_): Internal.DoubleBlockTopInteractionMode;
        isSuffocating(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        canCamoSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        static toggleYSlope(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        setLightEmission(v: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        handleUse(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setDestroySpeed(v: number): void;
        updateShapeLockable(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Supplier_<Internal.BlockState>): Internal.BlockState;
        tryApplyCamoImmediately(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.LivingEntity_, arg3: Internal.ItemStack_): void;
        lockState(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Player_, arg3: Internal.ItemStack_): boolean;
        isIntangible(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): boolean;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        updateCulling(arg0: Internal.LevelReader_, arg1: BlockPos_): void;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getCamoVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        static generateShapes(arg0: Internal.ImmutableList_<Internal.BlockState>): Internal.ShapeProvider;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        handleBlockLeftClick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        initCache(arg0: Internal.BlockState_): Internal.StateCache;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        getCamoGetter(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.Direction_): Internal.CamoGetter;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        createBlockItem(): Internal.BlockItem;
        getComponentAtEdge(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Direction_, arg4: Internal.Direction_): Internal.BlockState;
        printCamoBlock(arg0: Internal.CompoundTag_): Internal.Optional<Internal.MutableComponent>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        needCullingUpdateAfterStateChange(arg0: Internal.LevelReader_, arg1: Internal.BlockState_, arg2: Internal.BlockState_): boolean;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getCache(arg0: Internal.BlockState_): Internal.StateCache;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.Rotation_): Internal.BlockState;
        unpackNestedModelData(arg0: Internal.ModelData_, arg1: Internal.BlockState_, arg2: Internal.BlockState_): Internal.ModelData;
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get mod(): string
    }
    type FramedVerticalDividedStairsBlock_ = FramedVerticalDividedStairsBlock;
    class ListTag extends Internal.CollectionTag<Internal.Tag> {
        constructor()
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E): Internal.List<E>;
        getDouble(arg0: number): number;
        static copyOf<E>(arg0: Internal.Collection_<E>): Internal.List<E>;
        remove(arg0: number): any;
        set(arg0: number, arg1: Internal.Tag_): Internal.Tag;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E): Internal.List<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E): Internal.List<E>;
        getCompound(arg0: number): Internal.CompoundTag;
        getShort(arg0: number): number;
        static of<E>(arg0: E): Internal.List<E>;
        static of<E>(): Internal.List<E>;
        static of<E>(...arg0: E[]): Internal.List<E>;
        acceptAsRoot(arg0: Internal.StreamTagVisitor_): void;
        getFloat(arg0: number): number;
        toArray<T>(arg0: Internal.IntFunction_<T[]>): T[];
        getIntArray(arg0: number): number[];
        getLongArray(arg0: number): number[];
        getInt(arg0: number): number;
        getList(arg0: number): this;
        sort(arg0: Internal.Comparator_<Internal.Tag>): void;
        stream(): Internal.Stream<Internal.Tag>;
        getString(arg0: number): string;
        spliterator(): Internal.Spliterator<Internal.Tag>;
        replaceAll(arg0: Internal.UnaryOperator_<Internal.Tag>): void;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E): Internal.List<E>;
        getType(): Internal.TagType<Internal.ListTag>;
        static of<E>(arg0: E, arg1: E, arg2: E): Internal.List<E>;
        forEach(arg0: Internal.Consumer_<Internal.Tag>): void;
        abstract toArray<T>(arg0: T[]): T[];
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E): Internal.List<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E, arg9: E): Internal.List<E>;
        get(arg0: number): any;
        parallelStream(): Internal.Stream<Internal.Tag>;
        getAsString(): string;
        static of<E>(arg0: E, arg1: E): Internal.List<E>;
        removeIf(arg0: Internal.Predicate_<Internal.Tag>): boolean;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E): Internal.List<E>;
        get type(): Internal.TagType<Internal.ListTag>
        get asString(): string
        static readonly TYPE: Internal.TagType<Internal.ListTag>;
    }
    type ListTag_ = ListTag;
    class GlowSquid extends Internal.Squid {
        constructor(arg0: Internal.EntityType_<Internal.GlowSquid>, arg1: Internal.Level_)
        static checkGlowSquideSpawnRules(arg0: Internal.EntityType_<Internal.LivingEntity>, arg1: Internal.ServerLevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        getDistance(pos: BlockPos_): number;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): void;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): void;
        playSound(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        setDefaultMovementSpeedMultiplier(speed: number): void;
        getOffHandItem(): Internal.ItemStack;
        isOnScoreboardTeam(teamId: string): boolean;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        swing(): void;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        setPosition(x: number, y: number, z: number): void;
        runCommandSilent(command: string): number;
        canStartSwimming(): boolean;
        isAnimal(): boolean;
        isPlayer(): boolean;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        setY(y: number): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isLiving(): boolean;
        damageEquipment(slot: Internal.EquipmentSlot_): void;
        getDarkTicksRemaining(): number;
        rayTrace(): Internal.RayTraceResultJS;
        getTotalMovementSpeed(): number;
        alwaysAccepts(): boolean;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: number): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        damageHeldItem(): void;
        getDisplayName(): net.minecraft.network.chat.Component;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setMotionZ(z: number): void;
        setPosition(block: Internal.BlockContainerJS_): void;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getTeamId(): string;
        setMaxHealth(hp: number): void;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        getFacing(): Internal.Direction;
        canRiderInteract(): boolean;
        shouldRiderSit(): boolean;
        setMainHandItem(item: Internal.ItemStack_): void;
        getLegsArmorItem(): Internal.ItemStack;
        isHoldingInAnyHand(i: Internal.Ingredient_): boolean;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        getReachDistance(): number;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        isWaterCreature(): boolean;
        getItem(): Internal.ItemStack;
        setX(x: number): void;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: number): void;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        isFrame(): boolean;
        setLegsArmorItem(item: Internal.ItemStack_): void;
        playSound(id: Internal.SoundEvent_): void;
        foodEaten(is: Internal.ItemStack_): void;
        self(): Internal.LivingEntity;
        getDefaultMovementSpeed(): number;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        swing(hand: Internal.InteractionHand_): void;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        getAttributeTotalValue(attribute: Internal.Attribute_): number;
        isPeacefulCreature(): boolean;
        isUndead(): boolean;
        setRotation(yaw: number, pitch: number): void;
        getStepHeight(): number;
        isAmbientCreature(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        isMonster(): boolean;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getType(): string;
        self(): Internal.Entity;
        setChestArmorItem(item: Internal.ItemStack_): void;
        getBlock(): Internal.BlockContainerJS;
        getNbt(): Internal.CompoundTag;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): void;
        getMotionY(): number;
        getName(): net.minecraft.network.chat.Component;
        getPassengers(): Internal.EntityArrayList;
        setTotalMovementSpeedMultiplier(speed: number): void;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): void;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        getFeetArmorItem(): Internal.ItemStack;
        setOffHandItem(item: Internal.ItemStack_): void;
        setDefaultMovementSpeed(speed: number): void;
        sinkInFluid(arg0: Internal.FluidType_): void;
        getMainHandItem(): Internal.ItemStack;
        spawn(): void;
        getServer(): Internal.MinecraftServer;
        setMotionX(x: number): void;
        canEntityBeSeen(entity: Internal.LivingEntity_): boolean;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        setNbt(nbt: Internal.CompoundTag_): void;
        getLevel(): Internal.Level;
        getScriptType(): Internal.ScriptType;
        setMovementSpeedAddition(speed: number): void;
        isMultipartEntity(): boolean;
        getHeadArmorItem(): Internal.ItemStack;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        setFeetArmorItem(item: Internal.ItemStack_): void;
        getParts(): Internal.PartEntity<any>[];
        setPositionAndRotation(x: number, y: number, z: number, yaw: number, pitch: number): void;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        deserializeNBT(arg0: Internal.Tag_): void;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): void;
        getMotionZ(): number;
        tell(message: net.minecraft.network.chat.Component_): void;
        serializeNBT(): Internal.CompoundTag;
        setZ(z: number): void;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        getDistanceSq(pos: BlockPos_): number;
        getProfile(): Internal.GameProfile;
        setHeadArmorItem(item: Internal.ItemStack_): void;
        getAttributeBaseValue(attribute: Internal.Attribute_): number;
        getClassification(arg0: boolean): Internal.MobCategory;
        runCommand(command: string): number;
        canDrownInFluidType(arg0: Internal.FluidType_): boolean;
        set defaultMovementSpeedMultiplier(speed: number)
        get offHandItem(): Internal.ItemStack
        get animal(): boolean
        get player(): boolean
        set y(y: number)
        get living(): boolean
        get darkTicksRemaining(): number
        get totalMovementSpeed(): number
        get displayName(): net.minecraft.network.chat.Component
        set motionZ(z: number)
        set position(block: Internal.BlockContainerJS_)
        get teamId(): string
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        set mainHandItem(item: Internal.ItemStack_)
        get legsArmorItem(): Internal.ItemStack
        get reachDistance(): number
        get motionX(): number
        get waterCreature(): boolean
        get item(): Internal.ItemStack
        set x(x: number)
        get potionEffects(): Internal.EntityPotionEffectsJS
        get frame(): boolean
        set legsArmorItem(item: Internal.ItemStack_)
        get defaultMovementSpeed(): number
        set motionY(y: number)
        get peacefulCreature(): boolean
        get undead(): boolean
        get stepHeight(): number
        get ambientCreature(): boolean
        get monster(): boolean
        get type(): string
        set chestArmorItem(item: Internal.ItemStack_)
        get block(): Internal.BlockContainerJS
        get nbt(): Internal.CompoundTag
        get motionY(): number
        get name(): net.minecraft.network.chat.Component
        get passengers(): Internal.EntityArrayList
        set totalMovementSpeedMultiplier(speed: number)
        get feetArmorItem(): Internal.ItemStack
        set offHandItem(item: Internal.ItemStack_)
        set defaultMovementSpeed(speed: number)
        get mainHandItem(): Internal.ItemStack
        get server(): Internal.MinecraftServer
        set motionX(x: number)
        set nbt(nbt: Internal.CompoundTag_)
        get level(): Internal.Level
        get scriptType(): Internal.ScriptType
        set movementSpeedAddition(speed: number)
        get multipartEntity(): boolean
        get headArmorItem(): Internal.ItemStack
        set feetArmorItem(item: Internal.ItemStack_)
        get parts(): Internal.PartEntity<any>[]
        get chestArmorItem(): Internal.ItemStack
        get motionZ(): number
        set z(z: number)
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get profile(): Internal.GameProfile
        set headArmorItem(item: Internal.ItemStack_)
    }
    type GlowSquid_ = GlowSquid;
    class TrappedChestBlock extends Internal.ChestBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
    }
    type TrappedChestBlock_ = TrappedChestBlock;
    class FramedSmallDoubleCornerSlopePanelWallBlock extends Internal.FramedDoubleCornerSlopePanelWallBlock {
        constructor(arg0: xfacthd.framedblocks.common.data.BlockType_)
        shouldPreventNeighborCulling(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.BlockState_): boolean;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getCamoOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        getCamoShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: number): number;
        static createProperties(arg0: Internal.IBlockType_): Internal.BlockBehaviour$Properties;
        getCamoDrops(arg0: Internal.List_<Internal.ItemStack>, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getSolidityCheck(arg0: Internal.BlockState_, arg1: Internal.Direction_): Internal.SolidityCheck;
        rotate(arg0: Internal.BlockState_, arg1: Internal.BlockHitResult_, arg2: Internal.Rotation_): Internal.BlockState;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getComponentBySkipPredicate(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): Internal.BlockState;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        getBlockPair(arg0: Internal.BlockState_): Internal.Tuple<Internal.BlockState, Internal.BlockState>;
        getBlockStates(): Internal.List<Internal.BlockState>;
        static playCamoBreakSound(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        runOcclusionTestAndGetLookupState(arg0: Internal.SideSkipPredicate_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockState_, arg5: Internal.Direction_): Internal.BlockState;
        doesBlockOccludeBeaconBeam(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        useCamoOcclusionShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static testComponent(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getTopInteractionMode(arg0: Internal.BlockState_): Internal.DoubleBlockTopInteractionMode;
        isSuffocating(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        canCamoSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        static toggleYSlope(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        setLightEmission(v: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        handleUse(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setDestroySpeed(v: number): void;
        updateShapeLockable(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Supplier_<Internal.BlockState>): Internal.BlockState;
        tryApplyCamoImmediately(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.LivingEntity_, arg3: Internal.ItemStack_): void;
        lockState(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Player_, arg3: Internal.ItemStack_): boolean;
        isIntangible(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): boolean;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        updateCulling(arg0: Internal.LevelReader_, arg1: BlockPos_): void;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getCamoVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        initCache(arg0: Internal.BlockState_): Internal.StateCache;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        getCamoGetter(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.Direction_): Internal.CamoGetter;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        createBlockItem(): Internal.BlockItem;
        getComponentAtEdge(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Direction_, arg4: Internal.Direction_): Internal.BlockState;
        printCamoBlock(arg0: Internal.CompoundTag_): Internal.Optional<Internal.MutableComponent>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        needCullingUpdateAfterStateChange(arg0: Internal.LevelReader_, arg1: Internal.BlockState_, arg2: Internal.BlockState_): boolean;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getCache(arg0: Internal.BlockState_): Internal.StateCache;
        unpackNestedModelData(arg0: Internal.ModelData_, arg1: Internal.BlockState_, arg2: Internal.BlockState_): Internal.ModelData;
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get mod(): string
    }
    type FramedSmallDoubleCornerSlopePanelWallBlock_ = FramedSmallDoubleCornerSlopePanelWallBlock;
    class RecipeTypeRegistry$1 implements Internal.RecipeType<T> {
        static simple<T extends Internal.Recipe<any>>(arg0: ResourceLocation_): Internal.RecipeType<T>;
        static register<T extends Internal.Recipe<any>>(arg0: string): Internal.RecipeType<T>;
    }
    type RecipeTypeRegistry$1_ = RecipeTypeRegistry$1;
    class URL implements Internal.Serializable {
        constructor(arg0: Internal.URL_, arg1: string, arg2: Internal.URLStreamHandler_)
        constructor(arg0: Internal.URL_, arg1: string)
        constructor(arg0: string, arg1: string, arg2: string)
        constructor(arg0: string, arg1: string, arg2: number, arg3: string)
        constructor(arg0: string, arg1: string, arg2: number, arg3: string, arg4: Internal.URLStreamHandler_)
        constructor(arg0: string)
        getContent(): any;
        getQuery(): string;
        sameFile(arg0: Internal.URL_): boolean;
        openConnection(): Internal.URLConnection;
        openConnection(arg0: Internal.Proxy_): Internal.URLConnection;
        getPort(): number;
        getFile(): string;
        getAuthority(): string;
        getUserInfo(): string;
        getRef(): string;
        getProtocol(): string;
        toExternalForm(): string;
        openStream(): Internal.InputStream;
        static setURLStreamHandlerFactory(arg0: Internal.URLStreamHandlerFactory_): void;
        toURI(): Internal.URI;
        getContent(arg0: typeof any[]): any;
        getPath(): string;
        getHost(): string;
        getDefaultPort(): number;
        get content(): any
        get query(): string
        get port(): number
        get file(): string
        get authority(): string
        get userInfo(): string
        get ref(): string
        get protocol(): string
        set URLStreamHandlerFactory(arg0: Internal.URLStreamHandlerFactory_)
        get path(): string
        get host(): string
        get defaultPort(): number
    }
    type URL_ = URL;
    class Score {
        constructor(arg0: Internal.Scoreboard_, arg1: Internal.Objective_, arg2: string)
        isLocked(): boolean;
        getOwner(): string;
        setScore(arg0: number): void;
        getObjective(): Internal.Objective;
        getScore(): number;
        add(arg0: number): void;
        increment(): void;
        reset(): void;
        setLocked(arg0: boolean): void;
        getScoreboard(): Internal.Scoreboard;
        get locked(): boolean
        get owner(): string
        set score(arg0: number)
        get objective(): Internal.Objective
        get score(): number
        set locked(arg0: boolean)
        get scoreboard(): Internal.Scoreboard
        static readonly SCORE_COMPARATOR: Internal.Comparator<Internal.Score>;
    }
    type Score_ = Score;
    class VerticalSlabBlock$VerticalSlabType extends Internal.Enum<Internal.VerticalSlabBlock$VerticalSlabType> implements Internal.StringRepresentable {
        static values(): Internal.VerticalSlabBlock$VerticalSlabType[];
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        static valueOf(arg0: string): Internal.VerticalSlabBlock$VerticalSlabType;
        getSerializedName(): string;
        static fromDirection(arg0: Internal.Direction_): Internal.VerticalSlabBlock$VerticalSlabType;
        get serializedName(): string
        static readonly DOUBLE: Internal.VerticalSlabBlock$VerticalSlabType;
        readonly shape: Internal.VoxelShape;
        static readonly SOUTH: Internal.VerticalSlabBlock$VerticalSlabType;
        readonly direction: Internal.Direction;
        static readonly NORTH: Internal.VerticalSlabBlock$VerticalSlabType;
        static readonly EAST: Internal.VerticalSlabBlock$VerticalSlabType;
        static readonly WEST: Internal.VerticalSlabBlock$VerticalSlabType;
    }
    type VerticalSlabBlock$VerticalSlabType_ = VerticalSlabBlock$VerticalSlabType | "double" | "west" | "east" | "south" | "north";
    interface IServerPlayer {
        abstract setXaeroWorldMapPlayerData(arg0: Internal.ServerPlayerData_): void;
        abstract getXaeroWorldMapPlayerData(): Internal.ServerPlayerData;
        set xaeroWorldMapPlayerData(arg0: Internal.ServerPlayerData_)
        get xaeroWorldMapPlayerData(): Internal.ServerPlayerData
    }
    type IServerPlayer_ = IServerPlayer;
}
declare namespace org.objectweb.asm {
    class Type {
        getOpcode(arg0: number): number;
        getClassName(): string;
        getSort(): number;
        getDescriptor(): string;
        static getDescriptor(arg0: typeof any): string;
        getSize(): number;
        static getConstructorDescriptor(arg0: Internal.Constructor_<any>): string;
        getDimensions(): number;
        static getType(arg0: Internal.Constructor_<any>): org.objectweb.asm.Type;
        static getType(arg0: typeof any): org.objectweb.asm.Type;
        static getInternalName(arg0: typeof any): string;
        getElementType(): this;
        static getMethodType(arg0: org.objectweb.asm.Type_, ...arg1: org.objectweb.asm.Type_[]): org.objectweb.asm.Type;
        static getMethodDescriptor(arg0: org.objectweb.asm.Type_, ...arg1: org.objectweb.asm.Type_[]): string;
        static getReturnType(arg0: Internal.Method_): org.objectweb.asm.Type;
        getInternalName(): string;
        static getReturnType(arg0: string): org.objectweb.asm.Type;
        getArgumentTypes(): org.objectweb.asm.Type[];
        static getObjectType(arg0: string): org.objectweb.asm.Type;
        static getMethodType(arg0: string): org.objectweb.asm.Type;
        static getMethodDescriptor(arg0: Internal.Method_): string;
        getArgumentsAndReturnSizes(): number;
        static getType(arg0: Internal.Method_): org.objectweb.asm.Type;
        static getArgumentTypes(arg0: string): org.objectweb.asm.Type[];
        getReturnType(): this;
        static getType(arg0: string): org.objectweb.asm.Type;
        static getArgumentsAndReturnSizes(arg0: string): number;
        static getArgumentTypes(arg0: Internal.Method_): org.objectweb.asm.Type[];
        get className(): string
        get sort(): number
        get descriptor(): string
        get size(): number
        get dimensions(): number
        get elementType(): org.objectweb.asm.Type
        get internalName(): string
        get argumentTypes(): org.objectweb.asm.Type[]
        get argumentsAndReturnSizes(): number
        get returnType(): org.objectweb.asm.Type
        static readonly ARRAY: 9;
        static readonly VOID_TYPE: org.objectweb.asm.Type;
        static readonly INT: 5;
        static readonly LONG: 7;
        static readonly SHORT_TYPE: org.objectweb.asm.Type;
        static readonly INT_TYPE: org.objectweb.asm.Type;
        static readonly CHAR: 2;
        static readonly BYTE: 3;
        static readonly CHAR_TYPE: org.objectweb.asm.Type;
        static readonly SHORT: 4;
        static readonly METHOD: 11;
        static readonly OBJECT: 10;
        static readonly BYTE_TYPE: org.objectweb.asm.Type;
        static readonly LONG_TYPE: org.objectweb.asm.Type;
        static readonly VOID: 0;
        static readonly FLOAT: 6;
        static readonly DOUBLE: 8;
        static readonly FLOAT_TYPE: org.objectweb.asm.Type;
        static readonly DOUBLE_TYPE: org.objectweb.asm.Type;
        static readonly BOOLEAN_TYPE: org.objectweb.asm.Type;
        static readonly BOOLEAN: 1;
    }
    type Type_ = Type;
}
declare namespace vectorwing.farmersdelight.common.mixin.accessor {
    interface RecipeManagerAccessor {
        abstract getRecipeMap<C extends net.minecraft.world.Container, T extends Internal.Recipe<C>>(arg0: Internal.RecipeType_<T>): Internal.Map<ResourceLocation, Internal.Recipe<C>>;
        (arg0: Internal.RecipeType<T>): Internal.Map_<ResourceLocation, Internal.Recipe<C>>;
    }
    type RecipeManagerAccessor_ = RecipeManagerAccessor;
}
