
[environment]
	#No comment
	rainMist = true
	#New rain and snow textures (in Middle-earth), ash, and sandstorms
	newWeatherRendering = true
	#No comment
	mistyMountainsMist = true
	#The Aurora, or Northern Lights! May be a slightly performance-intensive feature for some users
	northernLights = true
	#No comment
	sunGlare = true
	#Toggle the Middle-earth sky renderer
	modSky = true
	#Replace rain ground particles in Middle-earth, to match the new rain textures
	newRainGroundParticles = true
	#Toggle the Middle-earth cloud renderer
	modClouds = true
	#No comment
	#Range: > 0
	cloudRange = 1024

[gui]
	#Display the mod's custom main menu screen
	modMainMenu = false
	#Toggle the map exploration fog. If a server has set forceFogOfWar to either force enable or disable the fog, that server setting will override this one.
	fogOfWar = true
	#No comment
	sepiaMap = false
	#Display waypoint distances in leagues, miles, and yards instead of metric (blocks)
	imperialWaypointDistances = false
	#Will be automatically set to false after the world type help display has been shown once
	showWorldTypeHelp = false
	#No comment
	mapLabels = true

[hud]
	#On-screen compass: coordinates and biome name
	compassInfo = true
	#Configure the y-position of the alignment meter on-screen. Negative values move it up, positive values down
	#Range: > -2147483648
	alignmentYOffset = 0
	#The duration (in seconds) of Immersive Speech displays
	#Range: 0 ~ 60
	immersiveSpeechDuration = 10
	#Middle-earth on-screen compass
	compass = true
	#Render other players' alignment values above their heads
	displayAlignmentAboveHead = true
	#Toggle whether speech still shows in the chat box when Immersive Speech is enabled
	immersiveSpeechChatLog = false
	#Configure the x-position of the alignment meter on-screen. Negative values move it left, positive values right
	#Range: > -2147483648
	alignmentXOffset = 0
	#If set to true, NPC speech will appear on-screen with the NPC. If set to false, it will be sent to the chat box
	immersiveSpeech = true
	#Display the alignment meter even in non-mod dimensions
	showAlignmentEverywhere = false

[model]
	#If true, Elf-women NPCs will use the 'Alex' model style, with slimmer arms
	elfWomenUseAlexModelStyle = true
	#If true, Hobbit-women NPCs will use the 'Alex' model style, with slimmer arms
	hobbitWomenUseAlexModelStyle = false
	#If true, Mannish women NPCs will use the 'Alex' model style, with slimmer arms
	mannishWomenUseAlexModelStyle = true
	#If true, Dwarf-women NPCs will use the 'Alex' model style, with slimmer arms
	dwarfWomenUseAlexModelStyle = false
	#The number of wings on the swan knights' chestplates
	#Range: 0 ~ 24
	dolAmrothChestplateWings = 12
	#If true, Orc-women NPCs will use the 'Alex' model style, with slimmer arms
	orcWomenUseAlexModelStyle = false

[sound]
	#No comment
	windAmbience = true
	#No comment
	newThunderSounds = true
	#No comment
	newRainSounds = true

