{
	// Whether Collective should show a message in the console if a dependent mod has an update available. Update checks are optional and async.
	"enableUpdateChecker": true,
	// When enabled, transfer the held items and armour from replaced entities by any of the Entity Spawn mods which depend on Collective.
	"transferItemsBetweenReplacedEntities": true,
	// The amount of times Collective loops through possible mob drops to get them all procedurally. Drops are only generated when a dependent mod uses them. Lowering this can increase world load time but decrease accuracy.
	// min: 1, max: 500
	"loopsAmountUsedToGetAllEntityDrops": 100,
	// The delay of the is-there-a-block-around-check around entities in ms. Used in mods which depends on a specific blockstate in the world. Increasing this number can increase TPS if needed.
	// min: 0, max: 3600000
	"findABlockCheckAroundEntitiesDelayMs": 30000,
	// Enables pets for Patrons. Will be added in a future release.
	"enablePatronPets": true
}