local _, ns = ...

local L = {
    header_general      = "General",
    header_general_desc = "How tooltips are placed and drawn.",
    header_info         = "Extra Information",
    header_info_desc    = "Additional lines added to the bottom of a tooltip.",

    hideHealthbar       = "Hide Health Bar",
    hideHealthbar_desc  = "Hide the health bar below unit tooltips.",
    tooltipColor        = "Class Coloring",
    tooltipColor_desc   = "Color the name and class line of a hovered player in their class color.",
    toggleAnchor        = "Anchor To Cursor",
    toggleAnchor_desc   = "Attach tooltips to the cursor instead of the corner of the screen.",
    anchorPosition      = "Anchor Position",
    anchorPosition_desc = "Which side of the cursor the tooltip is placed on.",
    toggleScaling       = "Tooltip Scaling",
    toggleScaling_desc  = "Draw tooltips larger or smaller than the interface scale.",
    tooltipScale        = "Tooltip Scale",
    tooltipScale_desc   = "Size of the tooltip, relative to its normal size.",
    hideInCombat        = "Hide In Combat",
    hideInCombat_desc   = "Tooltips of these types stay hidden while you are in combat.",

    showIds             = "Show IDs For",
    showIds_desc        = "Add the numeric ID of these tooltips. 'Icon' adds the icon's file ID as well.",
    showPlayerInfo      = "Show Player Info",
    showPlayerInfo_desc = "Extra lines added to the tooltip of a hovered player.",

    anchor_left         = "Left",
    anchor_center       = "Center",
    anchor_right        = "Right",

    player              = "Player",
    unit                = "Unit",
    spell               = "Spell",
    mount               = "Mount",
    unitaura            = "Aura",
    item                = "Item",
    toy                 = "Toy",
    currency            = "Currency",
    quest               = "Quest",
    macro               = "Macro",
    achievement         = "Achievement",
    icon                = "Icon",

    mount_desc          = "Name of the mount the player is currently riding.",
    target              = "Target",
    target_desc         = "Who the player is currently targeting.",
    score               = "M+ Score",
    score_desc          = "Mythic+ rating for the current season.",
    rank                = "Guild Rank",
    rank_desc           = "Append the player's rank to the guild line.",
    language            = "Language",
    language_desc       = "Language spoken on the player's realm.",
    itemLevel           = "Item Level",
    itemLevel_desc      = "Average item level of the player's gear. This is fetched from the server, so it appears a moment later, and it is unavailable while the inspect window is open.",

    npc                 = "NPC",
    loading             = "Loading...",

    lang_enUS           = "English",
    lang_enGB           = "English",
    lang_deDE           = "German",
    lang_frFR           = "French",
    lang_esES           = "Spanish",
    lang_esMX           = "Latin American Spanish",
    lang_itIT           = "Italian",
    lang_ptPT           = "Portuguese",
    lang_ptBR           = "Brazilian Portuguese",
    lang_ruRU           = "Russian",
    lang_koKR           = "Korean",
    lang_zhTW           = "Traditional Chinese",
}

ns.L = setmetatable(L, { __index = function(_, key) return key end })
