#No comment
breakSpeedChanges = true
#No comment
movementChanges = true
#No comment
oxygenChanges = false
#modid:entity, oxygenCapacity
oxygenProviderEntities = []
#modid:item, maxDivingDepth
divingMaskProviderItems = ["better_diving:diving_mask, 40", "better_diving:rebreather, 60", "better_diving:reinforced_diving_mask, 40"]
#modid:item, mainhand, offhand, feet, legs, chest, head, oxygenCapacity, needsDivingMask
oxygenProviderItems = ["better_diving:standard_o2_tank, false, false, false, false, true, false, 600, true", "better_diving:high_capacity_o2_tank, false, false, false, false, true, false, 1800, true", "better_diving:reinforced_o2_tank, false, false, false, false, true, false, 600, true"]
#modid:item, mainhand, offhand, feet, legs, chest, head, miningspeedBonus
miningspeedProviderItems = ["better_diving:wetsuit_leggings, false, false, false, true, false, false, 0.15", "better_diving:improved_wetsuit_leggings, false, false, false, true, false, false, 0.3", "better_diving:reinforced_wetsuit_leggings, false, false, false, true, false, false, 0.15"]
#modid:item, mainhand, offhand, feet, legs, chest, head, swimspeedBonus
swimspeedProviderItems = ["better_diving:fins, false, false, true, false, false, false, 0.1667", "better_diving:ultra_glide_fins, false, false, true, false, false, false, 0.3333", "better_diving:reinforced_fins, false, false, true, false, false, false, 0.1667"]

#No comment
[powerCell]
	#No comment
	#Range: > 0
	capacity = 2000000
	#No comment
	#Range: > 0
	maxReceive = 5000
	#No comment
	#Range: > 0
	maxExtract = 500
	#No comment
	#Range: > 0
	energy = 2000000

#No comment
[divingGear]
	#No comment
	#Range: 0 ~ 1000000
	durability = 60
	#No comment
	#Range: 0 ~ 1000
	enchantability = 10
	#No comment
	protection = [1, 3, 5, 1]
	#No comment
	#Range: 0.0 ~ 1000.0
	toughness = 0.0
	#No comment
	#Range: -1.0 ~ 1.0
	knockbackResistance = 0.0

#No comment
[improvedDivingGear]
	#No comment
	#Range: 0 ~ 1000000
	durability = 60
	#No comment
	#Range: 0 ~ 1000
	enchantability = 10
	#No comment
	protection = [1, 3, 5, 1]
	#No comment
	#Range: 0.0 ~ 1000.0
	toughness = 0.0
	#No comment
	#Range: -1.0 ~ 1.0
	knockbackResistance = 0.0

#No comment
[reinforcedDivingGear]
	#No comment
	#Range: 0 ~ 1000000
	durability = 80
	#No comment
	#Range: 0 ~ 1000
	enchantability = 10
	#No comment
	protection = [2, 5, 7, 2]
	#No comment
	#Range: 0.0 ~ 1000.0
	toughness = 0.5
	#No comment
	#Range: -1.0 ~ 1.0
	knockbackResistance = 0.0

#No comment
[mining]
	#Break speed modifier underwater with the Aqua Affinity enchantment. (Vanilla = 5.0)
	#Range: 0.0 ~ 10.0
	breakSpeedAquaAffinity = 1.25
	#Base break speed in water. (Vanilla = 0.2)
	#Range: 0.0 ~ 10.0
	breakSpeedBase = 1.0

#No comment
[movement]
	#Base swim speed. (Vanilla = 0.02)
	#Range: 0.0 ~ 1.0
	baseSwimSpeed = 0.04
	#Bonus swim speed with Depth Strider enchantment.
	#Range: -1.0 ~ 1.0
	depthStriderAmount = 0.1
	#0 = add, 1 = multiply_base, 2 = mulitply (For more info check the minecraft wiki: https://minecraft.fandom.com/wiki/Attribute#Operations)
	#Range: 0 ~ 2
	depthStriderOperation = 1
	#Bonus swim speed when diving. (Diving means being underwater and pressing sprint + forward)
	#Range: -1.0 ~ 1.0
	divingAmount = 0.2
	#0 = add, 1 = multiply_base, 2 = mulitply (For more info check the minecraft wiki: https://minecraft.fandom.com/wiki/Attribute#Operations)
	#Range: 0 ~ 2
	divingOperation = 1
	#Bonus swim speed with Dolphin's Grace effect.
	#Range: -1.0 ~ 1.0
	dolphinsGraceAmount = 1.0
	#0 = add, 1 = multiply_base, 2 = mulitply (For more info check the minecraft wiki: https://minecraft.fandom.com/wiki/Attribute#Operations)
	#Range: 0 ~ 2
	dolphinsGraceOperation = 1
	#Enable/Disable swim speed penalty when having low hunger.
	hungerModifier = true
	#Hunger threshold at which the swim speed will start to decrease. (Example with hungerThreshold = 0.2 hungerAmount = -0.5: swimSpeedPenalty at 0.1 hunger = -0.0,  swimSpeedPenalty at 0.1 hunger = -0.25,  swimSpeedPenalty at 0.0 hunger = -0.5)
	#Range: 0.0 ~ 1.0
	hungerThreshold = 0.2
	#No comment
	#Range: -1.0 ~ 1.0
	hungerAmount = -0.5
	#0 = add, 1 = multiply_base, 2 = mulitply (For more info check the minecraft wiki: https://minecraft.fandom.com/wiki/Attribute#Operations)
	#Range: 0 ~ 2
	hungerOperation = 2
	#Enable/Disable swim speed penalty when holding an item in the mainhand.
	mainhandModifier = true
	#No comment
	#Range: -1.0 ~ 1.0
	mainhandAmount = -0.05
	#0 = add, 1 = multiply_base, 2 = mulitply (For more info check the minecraft wiki: https://minecraft.fandom.com/wiki/Attribute#Operations)
	#Range: 0 ~ 2
	mainhandOperation = 2
	#Enable/Disable swim speed penalty when holding an item in the offhand.
	offhandModifier = true
	#No comment
	#Range: -1.0 ~ 1.0
	offhandAmount = -0.05
	#0 = add, 1 = multiply_base, 2 = mulitply (For more info check the minecraft wiki: https://minecraft.fandom.com/wiki/Attribute#Operations)
	#Range: 0 ~ 2
	offhandOperation = 2
	#Enable/Disable swim speed bonus when swimming at the water surface.
	overwaterModifier = true
	#No comment
	#Range: -1.0 ~ 1.0
	overwaterAmount = 0.2
	#0 = add, 1 = multiply_base, 2 = mulitply (For more info check the minecraft wiki: https://minecraft.fandom.com/wiki/Attribute#Operations)
	#Range: 0 ~ 2
	overwaterOperation = 1
	#When enabled sneaking in water only let's you descend slowly. The idea is that when you are in water you can still use items that require you to sneak without descending too far. Note that you can always use the descend key (default C) to descend while in water.
	weakerSneakDescending = false

#No comment
[oxygen]
	#Base diving depth. (Check 'oxygenEfficiencyRate' for more information)
	#Range: 0 ~ 1024
	oxygenBaseDivingDepth = 20
	#Base oxygen capacity in ticks. (20 ticks = 1 second)
	#Range: 0 ~ 1000000
	oxygenCapacity = 900
	#No comment
	#Range: 0 ~ 1000000
	oxygenCapacityRespiration = 300
	#Enable/Disable decreased oxygen efficiency while diving deeper.
	oxygenEfficiency = true
	#Every x blocks below the max diving depth (defined by 'oxygenBaseDivingDepth' and equipment) consumes one unit of oxygen more per second.
	#Range: 1 ~ 1024
	oxygenEfficiencyRate = 4
	#No comment
	#Range: 1 ~ 100
	oxygenRefillRate = 25

#No comment
[seamoth]
	#Speed of the seamoth. (blocks per second = x * 400)
	#Range: 0.0 ~ 1.0
	seamothSpeed = 0.0275
	#Energy usage of the seamoth per tick.
	#Range: 0 ~ 1000000
	seamothEnergyUsage = 100

#No comment
[underwater_visuals]
	#(Vanilla = 0.0)
	#Range: 0.0 ~ 1.0
	brightnessDay = 0.3
	#(Vanilla = 0.0)
	#Range: 0.0 ~ 1.0
	brightnessNight = 0.1
	#(Vanilla = 1.0)
	#Range: 0.0 ~ 1.0
	fogBrightnessDay = 1.0
	#(Vanilla = 1.0)
	#Range: 0.0 ~ 1.0
	fogBrightnessNight = 0.05
	#(Vanilla = 0.02)
	#Range: 0.0 ~ 1.0
	fogDensityDay = 0.015
	#(Vanilla = 0.02)
	#Range: 0.0 ~ 1.0
	fogDensityNight = 0.025

#No comment
[ores]

	#No comment
	[ores.limestone]
		#No comment
		enabled = true
		#No comment
		#Range: 0 ~ 1024
		chance = 1
		#No comment
		#Range: 0 ~ 1024
		minAmount = 0
		#No comment
		#Range: 0 ~ 1024
		maxAmount = 2
		#No comment
		#Range: -1024 ~ 1024
		minHeight = 0
		#No comment
		#Range: -1024 ~ 1024
		maxHeight = 64

	#No comment
	[ores.sandstone]
		#No comment
		enabled = true
		#No comment
		#Range: 0 ~ 1024
		chance = 1
		#No comment
		#Range: 0 ~ 1024
		minAmount = 0
		#No comment
		#Range: 0 ~ 1024
		maxAmount = 1
		#No comment
		#Range: -1024 ~ 1024
		minHeight = 0
		#No comment
		#Range: -1024 ~ 1024
		maxHeight = 40

	#No comment
	[ores.shale]
		#No comment
		enabled = true
		#No comment
		#Range: 0 ~ 1024
		chance = 1
		#No comment
		#Range: 0 ~ 1024
		minAmount = 3
		#No comment
		#Range: 0 ~ 1024
		maxAmount = 8
		#No comment
		#Range: -1024 ~ 1024
		minHeight = 0
		#No comment
		#Range: -1024 ~ 1024
		maxHeight = 64

