function backrooms:sculk_scrubber_step_common
fill ~1 ~3 ~1 ~-1 ~-1 ~-1 kubejs:porous_stone replace #kubejs:block_sculk
fill ~1 ~3 ~1 ~-1 ~-1 ~-1 air replace sculk_vein
fill ~1 ~3 ~1 ~-1 ~-1 ~-1 air replace #kubejs:soft_sculk
execute as @e[team=sculk,distance=..1.5] run damage @s 20 minecraft:magic