execute at @a if block ~ ~-0.5 ~ minecraft:sculk run particle minecraft:sculk_charge 0 ~ ~0.5 ~ 0.5 0 0.5 0 1
execute at @a if block ~ ~-0.5 ~ kubejs:sculk_slab run particle minecraft:sculk_charge 0 ~ ~0.5 ~ 0.5 0 0.5 0 1
execute at @a if block ~ ~-0.5 ~ kubejs:sculk_stairs run particle minecraft:sculk_charge 0 ~ ~0.5 ~ 0.5 0 0.5 0 1
execute as @a[gamemode=survival] at @s if block ~ ~ ~ minecraft:sculk_vein run effect give @s minecraft:darkness 3 0 true
execute as @a[gamemode=survival] at @s if block ~ ~1 ~ minecraft:sculk_vein run effect give @s minecraft:darkness 3 0 true
execute as @a[gamemode=survival] at @s if block ~ ~-0.5 ~ minecraft:sculk run effect give @s minecraft:darkness 3 0 true
execute as @a[gamemode=survival] at @s if block ~ ~-0.5 ~ minecraft:sculk run effect give @s minecraft:slowness 1 3 true
execute as @a[gamemode=survival] at @s if block ~ ~-0.5 ~ minecraft:sculk run effect give @s minecraft:jump_boost 1 128 true
execute as @a[gamemode=survival] at @s if block ~ ~-0.5 ~ kubejs:sculk_slab run effect give @s minecraft:darkness 3 0 true
execute as @a[gamemode=survival] at @s if block ~ ~-0.5 ~ kubejs:sculk_slab run effect give @s minecraft:slowness 1 3 true
execute as @a[gamemode=survival] at @s if block ~ ~-0.5 ~ kubejs:sculk_slab run effect give @s minecraft:jump_boost 1 128 true
execute as @a[gamemode=survival] at @s if block ~ ~-0.5 ~ kubejs:sculk_stairs run effect give @s minecraft:darkness 3 0 true
execute as @a[gamemode=survival] at @s if block ~ ~-0.5 ~ kubejs:sculk_stairs run effect give @s minecraft:slowness 1 3 true
execute as @a[gamemode=survival] at @s if block ~ ~-0.5 ~ kubejs:sculk_stairs run effect give @s minecraft:jump_boost 1 128 true