
[spawn_settings]
	#Enable spawning players in villages on first join
	spawn_in_village_enabled = false
	#Structure tag to locate for spawn (e.g., #minecraft:village)
	locateVillageTag = "#minecraft:village"
	#Use default village tag as backup if custom tag fails
	keepDefaultVillageTagBackup = true
	#Start the game in phase 1
	start_in_phase_1 = false
	#Singleplayer difficulty multiplier (Min: 0.0, Max: 1.5, Default: 0.80)
	#Range: 0.0 ~ 1.5
	default_singleplayer_multiplier = 0.8
	#Multiplayer difficulty scale factor (Min: 0.0, Max: 1.0, Default: 0.25)
	#Range: 0.0 ~ 1.0
	default_multiplayer_scale = 0.25

[protection_settings]
	#Comma-separated list of mod IDs whose blocks should be protected (e.g., 'create,botania,thermal')
	protected_mod_ids = "create"

[gameplay_settings]
	#Enable photosensitive safety mode by default
	photosensitive_mode_enabled = false
	#Enable upside down cross spawning
	upside_down_cross_spawn_enabled = true
	#Allow block destruction/grief (if false, blocks won't be destroyed)
	allow_grief = true

[exorcism_settings]
	#Comma-separated list of entity IDs that can be exorcized using MassPossessedBanish
	#These are regular entities (not possessed variants)
	#Format: modid:entity_name,modid:entity_name
	#Example: 'from_the_caves:watcher,from_the_caves:lurker'
	exorcizable_entities = ""
	#List of possessed mob exorcism mappings for PossessedMobExorcism
	#Format: possessed_mob->original_mob,possessed_mob->original_mob
	#Example: 'from_the_caves:possessed_villager->minecraft:villager,from_the_caves:possessed_pig->minecraft:pig'
	#The possessed mob will be converted back to its original form when exorcized
	exorcizable_possessed_mobs = ""
	#Custom possession pairs for Phase2Possession
	#Format: original_mob->possessed_mob,original_mob->possessed_mob
	#Example: 'minecraft:villager->from_the_caves:possessed_villager,minecraft:pig->from_the_caves:possessed_pig'
	#Original mobs will be converted to their possessed variants
	custom_possession_pairs = ""

