
["Dog Render"]
	#Enables the particle effect on Dire Level 30 dogs.
	enable_dire_particles = true
	#When enabled, dogs with points in pack puppy will have chests on their side.
	render_chest = true
	#If disabled will use the default minecraft wolf skin for all dog textures.
	enable_dt_textures = true
	#When enabled, dogs with points in guard dog will have armour.
	render_armour = false
	#When enabled, dogs with points in wolf mount will have a saddle on.
	render_saddle = true
	#When enabled, Dogs will have wings when at level 5 pillow paw.
	render_wings = false
	#When enabled, Dogs will show injured texture while incapacitated.
	render_incapacitated_overlay = true
	#When sneaking, a part of the dog's name will be rendered with a certain color
	#and the length of the part is based on the health percentage the dog has left
	render_health_in_name = true
	#Turn this on to use the old Dog GUI instead.
	use_legacy_doggui = false
	#Render a universal dog inventory access button in your inventory gui.
	#If this is turned off, you can still access the button via the dog's
	#GUI in Talents > Pack Puppy.
	dog_inv_button_in_inv = true
	#If the defeault incapacitated texture proof too much graphic.
	#You can substitute this friendlier texture instead.
	render_incap_txt_less_graphic = false

