# If true, prevents the trader from despawning if named
# Valid values: true, false
preventDespawnIfNamed = true

[veinGoblinTrader]
	# The amount of ticks before the trader will replenish it's trades. Set to -1 to disable restocking
	# Valid range: -1 to 2147483647 (inclusive)
	restockDelay = 48000
	# Goblins will make a grunt noise while walking around. If you find it happening too often, you can increase the interval. Value is represented in ticks.
	# Valid range: 1 to 1000 (inclusive)
	gruntNoiseInterval = 80
	# The chance out of one hundred that the trader will spawn in the over world
	# Valid range: 1 to 100 (inclusive)
	traderSpawnChance = 25
	# The maximum level the trader can spawn
	# Valid range: -64 to 320 (inclusive)
	traderMaxSpawnLevel = 128
	# The amount of ticks before the trader will start spawning in a new world
	# Valid range: 1 to 2147483647 (inclusive)
	traderSpawnDelay = 24000
	# The minimum level the trader can spawn
	# Valid range: -64 to 320 (inclusive)
	traderMinSpawnLevel = 0
	# The amount of ticks before the trader will despawn
	# Valid range: 1 to 2147483647 (inclusive)
	traderDespawnDelay = 24000
	# If true, the goblin will try to hit back a player or mob that hit them
	# Valid values: true, false
	canAttackBack = true
	# The amount of ticks to wait before trying to spawn a trader again if the spawn failed
	# Valid range: 1 to 2147483647 (inclusive)
	spawnInterval = 12000

	[veinGoblinTrader.trades]

		[veinGoblinTrader.trades.rare]
			# The minimum amount of trades that a golbin will have.
			# Valid range: 0 to 2147483647 (inclusive)
			minAmount = 3
			# The chance this trade rarity will be included in the goblin's trades
			# Valid range: 0 to 1 (inclusive)
			includeChance = 1.0
			# The maximum amount of trades that a golbin can have.
			# Valid range: 0 to 2147483647 (inclusive)
			manAmount = 4

		[veinGoblinTrader.trades.uncommon]
			# The minimum amount of trades that a golbin will have.
			# Valid range: 0 to 2147483647 (inclusive)
			minAmount = 3
			# The chance this trade rarity will be included in the goblin's trades
			# Valid range: 0 to 1 (inclusive)
			includeChance = 1.0
			# The maximum amount of trades that a golbin can have.
			# Valid range: 0 to 2147483647 (inclusive)
			manAmount = 5

		[veinGoblinTrader.trades.legendary]
			# The minimum amount of trades that a golbin will have.
			# Valid range: 0 to 2147483647 (inclusive)
			minAmount = 1
			# The chance this trade rarity will be included in the goblin's trades
			# Valid range: 0 to 1 (inclusive)
			includeChance = 0.1
			# The maximum amount of trades that a golbin can have.
			# Valid range: 0 to 2147483647 (inclusive)
			manAmount = 1

		[veinGoblinTrader.trades.common]
			# The maximum amount of trades that a golbin can have.
			# Valid range: 0 to 2147483647 (inclusive)
			manAmount = 8
			# The minimum amount of trades that a golbin will have.
			# Valid range: 0 to 2147483647 (inclusive)
			minAmount = 5
			# The chance this trade rarity will be included in the goblin's trades
			# Valid range: 0 to 1 (inclusive)
			includeChance = 1.0

		[veinGoblinTrader.trades.epic]
			# The minimum amount of trades that a golbin will have.
			# Valid range: 0 to 2147483647 (inclusive)
			minAmount = 0
			# The chance this trade rarity will be included in the goblin's trades
			# Valid range: 0 to 1 (inclusive)
			includeChance = 1.0
			# The maximum amount of trades that a golbin can have.
			# Valid range: 0 to 2147483647 (inclusive)
			manAmount = 2

[goblinTrader]
	# The amount of ticks before the trader will despawn
	# Valid range: 1 to 2147483647 (inclusive)
	traderDespawnDelay = 24000
	# Goblins will make a grunt noise while walking around. If you find it happening too often, you can increase the interval. Value is represented in ticks.
	# Valid range: 1 to 1000 (inclusive)
	gruntNoiseInterval = 80
	# The chance out of one hundred that the trader will spawn in the over world
	# Valid range: 1 to 100 (inclusive)
	traderSpawnChance = 25
	# The amount of ticks to wait before trying to spawn a trader again if the spawn failed
	# Valid range: 1 to 2147483647 (inclusive)
	spawnInterval = 12000
	# If true, the goblin will try to hit back a player or mob that hit them
	# Valid values: true, false
	canAttackBack = true
	# The maximum level the trader can spawn
	# Valid range: -64 to 320 (inclusive)
	traderMaxSpawnLevel = 50
	# The minimum level the trader can spawn
	# Valid range: -64 to 320 (inclusive)
	traderMinSpawnLevel = -64
	# The amount of ticks before the trader will start spawning in a new world
	# Valid range: 1 to 2147483647 (inclusive)
	traderSpawnDelay = 24000
	# The amount of ticks before the trader will replenish it's trades. Set to -1 to disable restocking
	# Valid range: -1 to 2147483647 (inclusive)
	restockDelay = 48000

	[goblinTrader.trades]

		[goblinTrader.trades.uncommon]
			# The maximum amount of trades that a golbin can have.
			# Valid range: 0 to 2147483647 (inclusive)
			manAmount = 5
			# The minimum amount of trades that a golbin will have.
			# Valid range: 0 to 2147483647 (inclusive)
			minAmount = 3
			# The chance this trade rarity will be included in the goblin's trades
			# Valid range: 0 to 1 (inclusive)
			includeChance = 1.0

		[goblinTrader.trades.common]
			# The maximum amount of trades that a golbin can have.
			# Valid range: 0 to 2147483647 (inclusive)
			manAmount = 8
			# The minimum amount of trades that a golbin will have.
			# Valid range: 0 to 2147483647 (inclusive)
			minAmount = 5
			# The chance this trade rarity will be included in the goblin's trades
			# Valid range: 0 to 1 (inclusive)
			includeChance = 1.0

		[goblinTrader.trades.epic]
			# The maximum amount of trades that a golbin can have.
			# Valid range: 0 to 2147483647 (inclusive)
			manAmount = 2
			# The minimum amount of trades that a golbin will have.
			# Valid range: 0 to 2147483647 (inclusive)
			minAmount = 0
			# The chance this trade rarity will be included in the goblin's trades
			# Valid range: 0 to 1 (inclusive)
			includeChance = 1.0

		[goblinTrader.trades.legendary]
			# The chance this trade rarity will be included in the goblin's trades
			# Valid range: 0 to 1 (inclusive)
			includeChance = 0.1
			# The maximum amount of trades that a golbin can have.
			# Valid range: 0 to 2147483647 (inclusive)
			manAmount = 1
			# The minimum amount of trades that a golbin will have.
			# Valid range: 0 to 2147483647 (inclusive)
			minAmount = 1

		[goblinTrader.trades.rare]
			# The chance this trade rarity will be included in the goblin's trades
			# Valid range: 0 to 1 (inclusive)
			includeChance = 1.0
			# The maximum amount of trades that a golbin can have.
			# Valid range: 0 to 2147483647 (inclusive)
			manAmount = 4
			# The minimum amount of trades that a golbin will have.
			# Valid range: 0 to 2147483647 (inclusive)
			minAmount = 3

