{
  "kubejs.ponder.tag.ctnhponder": "CTNH Ponder",
  "kubejs.ponder.tag.ctnhponder.description": "Ponders on Industrial/Magic Multiblocks in Part of CTNH.",
  "kubejs.ponder.tag.mechanical_multiblock": "Mechanical multi block machine.",
  "kubejs.ponder.tag.mechanical_multiblock.description": "Ponders on the stress multi block machine in CTNH.",
  "kubejs.ponder.tag.kinetic_input": "kinetic hatch",
  "kubejs.ponder.tag.kinetic_input.description": "Ponders on the kinetic hatch in CTPP.",
  "kubejs.ponder.ae_budding_quartz_grow.header": "赛特斯石英母岩的生长",
  "kubejs.ponder.ae_budding_quartz_grow.text_1": "赛特斯石英母岩会随着时间生长",
  "kubejs.ponder.ae_budding_quartz_grow.text_2": "在生长过程中，赛特斯石英母岩有概率降低一个等级（除了无瑕母岩）",
  "kubejs.ponder.ae_budding_quartz_grow.text_3": "放置催生器可加速母岩生长（催生器可叠加）",
  "kubejs.ponder.ae_budding_quartz_obtain.header": "赛特斯石英母岩的生成",
  "kubejs.ponder.ae_budding_quartz_obtain.text_1": "这是一个赛特斯石英母岩",
  "kubejs.ponder.ae_budding_quartz_obtain.text_2": "母岩会和神秘方块一起出现在陨石中",
  "kubejs.ponder.ae_budding_quartz_repair.header": "赛特斯石英母岩的修复",
  "kubejs.ponder.ae_budding_quartz_repair.text_1": "母岩退化到石英块了？",
  "kubejs.ponder.ae_budding_quartz_repair.text_2": "手持与放置的相同等级的母岩右键右击它就有50%的概率生成一个更高级的母岩！",
  "kubejs.ponder.ae_budding_quartz_repair.text_3": "使用该方法修复可以获取无瑕母岩！",
  "kubejs.ponder.ae_crafting_parallel.header": "自动合成的并行",
  "kubejs.ponder.ae_crafting_parallel.text_1": "使用多个样板供应器可以做到多个机器的并行",
  "kubejs.ponder.ae_crafting_parallel.text_2": "内存卡可以复制机器的配置以及将其中配置应用于机器，当然样板供应器也不例外",
  "kubejs.ponder.ae_crafting_parallel.text_3": "使用内存卡shift右击样板供应器……",
  "kubejs.ponder.ae_crafting_parallel.text_4": "样板供应器会将其中样板的信息也存入内存卡中",
  "kubejs.ponder.ae_crafting_parallel.text_5": "然后再使用内存卡右击目标的样板供应器……",
  "kubejs.ponder.ae_crafting_parallel.text_6": "内存卡会消耗物品栏中的空白样板，并依照其记录的样板复制到目标样板供应器中",
  "kubejs.ponder.ae_crafting_parallel.text_7": "然后以此类推，建造并行",
  "kubejs.ponder.ae_crafting_system.header": "AE的自动合成系统",
  "kubejs.ponder.ae_crafting_system.text_1": "要搭建一个自动合成系统……",
  "kubejs.ponder.ae_crafting_system.text_2": "你需要一个CPU多方块",
  "kubejs.ponder.ae_crafting_system.text_3": "还有样板供应器与输出对象",
  "kubejs.ponder.annihilation_plane.header": "破坏面板的使用",
  "kubejs.ponder.annihilation_plane.text_1": "破坏面板会将其前面的方块或者掉落物收集到网络中（如果能的话）",
  "kubejs.ponder.annihilation_plane_filter.header": "使破坏面板破坏/收集特定的物品",
  "kubejs.ponder.annihilation_plane_filter.text_1": "你会发现破坏面板会收集它前方的所有物品……",
  "kubejs.ponder.annihilation_plane_filter.text_2": "对此，你可以控制你的网络，使其只能容纳某些物品",
  "kubejs.ponder.annihilation_plane_filter.text_3": "配置存储总线的过滤……",
  "kubejs.ponder.annihilation_plane_filter.text_4": "需要注意的是，没有掉落物的方块无论怎样都会被破坏面板破坏",
  "kubejs.ponder.annihilation_plane_filter.text_5": "为破坏面板附魔精准采集可能可以为解决该问题提供思路",
  "kubejs.ponder.assembly_line_building.header": "How to build a gregtech multiblock",
  "kubejs.ponder.assembly_line_building.text_1": "First, you need a assembly line main block.",
  "kubejs.ponder.assembly_line_building.text_10": "Place the storage part of the AE subnet.",
  "kubejs.ponder.assembly_line_building.text_11": "Please note that quartz fiber should be used to disconnect the direct connection between the subnet and the main network, while also supplying power to the subnet.",
  "kubejs.ponder.assembly_line_building.text_12": "Set the priority of the storage bus, decreasing from the main block direction to the output bus, which means whether your materials will enter the assembly line in the correct order for synthesis.",
  "kubejs.ponder.assembly_line_building.text_13": "Connecting to the power grid.",
  "kubejs.ponder.assembly_line_building.text_14": "Place the \u0027one click template\u0027 (\u0027+\u0027button) in the template encoding terminal of the pattern provide to ensure that the materials are output to the buffer in the correct order.",
  "kubejs.ponder.assembly_line_building.text_15": "Change the lock synthesis mode to \u0027until the main product is returned\u0027 on the left side of the pattern provide.",
  "kubejs.ponder.assembly_line_building.text_16": "Put in the research data required for the formula",
  "kubejs.ponder.assembly_line_building.text_17": "Congratulations, you have learned how to use AE2 for assembly line automation.",
  "kubejs.ponder.assembly_line_building.text_2": "One click placement using the terminal.",
  "kubejs.ponder.assembly_line_building.text_3": "ulv output bus",
  "kubejs.ponder.assembly_line_building.text_4": "quadruple input hatch",
  "kubejs.ponder.assembly_line_building.text_5": "ulv input bus",
  "kubejs.ponder.assembly_line_building.text_6": "Place the pattern provider in the AE main network, paying attention to place to closely to the ULV output bus.",
  "kubejs.ponder.assembly_line_building.text_7": "Use a wrench to adjust the sample supplier to send material upwards.",
  "kubejs.ponder.assembly_line_building.text_8": "Place any level of buffer, pay attention to place to closely following the quadruple input hatch.",
  "kubejs.ponder.assembly_line_building.text_9": "Set automatic output direction for items",
  "kubejs.ponder.blaze.header": "How to spawn blaze without entering nether",
  "kubejs.ponder.blaze.text_1": "Under normal circumstances, we cannot encounter the blaze before entering nether.",
  "kubejs.ponder.blaze.text_2": "Under normal circumstances, this is the way snow golem are placed.",
  "kubejs.ponder.blaze.text_3": "Now all you need to do is replace the snow blocks with iron bars, carved pumpkin with fel pumpkin, and you can spawn a blaze to use.",
  "kubejs.ponder.block_ponder.header": "kinetic input/output hatch",
  "kubejs.ponder.block_ponder.text_1": "This is kinetic hatch,they have different levels.",
  "kubejs.ponder.block_ponder.text_2": "The lowest level of kinetic hatch you may use is the LV kinetic hatch,it have 32768su input/output at 256RPM speed.",
  "kubejs.ponder.block_ponder.text_3": "Similar to gregtech\u0027s boost mechanism,the required stress * 4 is required for each level of the kinetic hatch",
  "kubejs.ponder.block_ponder.text_4": "131072su",
  "kubejs.ponder.block_ponder.text_5": "524288su",
  "kubejs.ponder.block_ponder.text_6": "2097152su",
  "kubejs.ponder.block_ponder.text_7": "8388608su",
  "kubejs.ponder.bus_transport.header": "使用输入/输出总线配合存储总线进行物流",
  "kubejs.ponder.bus_transport.text_1": "使用输入/输出总线配合存储总线可制作简易的物流",
  "kubejs.ponder.cable.header": "AE中的线缆",
  "kubejs.ponder.cable.text_1": "这些是AE的线缆……",
  "kubejs.ponder.cable.text_2": "所有同色的线缆都可以互相连接",
  "kubejs.ponder.cable.text_3": "所有颜色的线缆都可以和福鲁伊克斯线缆相连接",
  "kubejs.ponder.cable.text_4": "染色后不同颜色的线缆都不会连接",
  "kubejs.ponder.coke_oven_building.header": "How to build a gregtech multiblock",
  "kubejs.ponder.coke_oven_building.text_1": "First, you need a multiblock main block.(Use a coke oven block as an example)",
  "kubejs.ponder.coke_oven_building.text_2": "Then the whole sturcture will be placed as you have enough blocks",
  "kubejs.ponder.coke_oven_building.text_3": "You can replace any block in the structure with a coke oven hatch",
  "kubejs.ponder.coke_oven_building.text_4": "So that you can export the fluid and item through it with pipes",
  "kubejs.ponder.covered_dense_cable.header": "致密包层线缆",
  "kubejs.ponder.covered_dense_cable.text_1": "致密线缆能够传递32个频道",
  "kubejs.ponder.covered_dense_cable.text_2": "但它并不能接入单格类机器（破坏/成型面板，输入/输出/存储总线，线缆内形式的机器）",
  "kubejs.ponder.crafting_processing_unit.header": "CPU的搭建",
  "kubejs.ponder.crafting_processing_unit.text_1": "CPU的搭建有一定的规则……",
  "kubejs.ponder.crafting_processing_unit.text_2": "CPU的形体必须得是长方体",
  "kubejs.ponder.crafting_processing_unit.text_3": "不为长方体的CPU则不会显示以成型的状态",
  "kubejs.ponder.crafting_processing_unit.text_4": "CPU结构内至少需要有一个合成存储器",
  "kubejs.ponder.crafting_processing_unit.text_5": "其余部分则可使用合成单元，合成监控室，合成存储器，并行处理单元代替",
  "kubejs.ponder.energy_comparate_1.header": "The difference between EU and FE.",
  "kubejs.ponder.energy_comparate_1.text_1": "This is Forge Enegry.It\u0027s called FE",
  "kubejs.ponder.energy_comparate_1.text_2": "This is GT Enegry Unit.It\u0027s called EU",
  "kubejs.ponder.energy_comparate_1.text_3": "They cannot be used interchangeably under normal circumstances",
  "kubejs.ponder.energy_comparate_2.header": "How to convert EU and FE.",
  "kubejs.ponder.energy_comparate_2.text_1": "This is Energy Converter.It can convert EU and FE.",
  "kubejs.ponder.energy_comparate_2.text_2": "It defaults to changing EU to FE.",
  "kubejs.ponder.energy_comparate_2.text_3": "You can use mallet to reverse convert-mode",
  "kubejs.ponder.energy_comparate_2.text_4": "Now, it will convert FE to EU.",
  "kubejs.ponder.energy_comparate_2.text_5": "The red surface is used to output EU.",
  "kubejs.ponder.energy_comparate_2.text_6": "The green surface is used to input FE.",
  "kubejs.ponder.energy_comparate_2.text_7": "Laying electrical wires.",
  "kubejs.ponder.formation_plane.header": "成型面板的使用",
  "kubejs.ponder.formation_plane.text_1": "成型面板可以输入进网络的物料以掉落物或者方块形式输出到世界上",
  "kubejs.ponder.formation_plane.text_2": "当成型面板为方块模式时……",
  "kubejs.ponder.formation_plane.text_3": "成型面板会将方块放置在它的前面",
  "kubejs.ponder.formation_plane.text_4": "当成型面板为掉落物模式时……",
  "kubejs.ponder.formation_plane.text_5": "成型面板会将物品以掉落物形式丢弃在它的前面",
  "kubejs.ponder.formation_plane.text_6": "配置成型面板的过滤选项可使其只输出过滤内的物品",
  "kubejs.ponder.import_export_bus.header": "输入总线与输出总线的使用",
  "kubejs.ponder.import_export_bus.text_1": "输入总线和输出总线可对网络进行直接的存入和取出",
  "kubejs.ponder.import_export_bus.text_2": "输出总线可将网络中的物品输入到目标容器中",
  "kubejs.ponder.import_export_bus.text_3": "设置输出总线的过滤……",
  "kubejs.ponder.import_export_bus.text_4": "输入总线可将容器中的物品输入网络",
  "kubejs.ponder.import_export_bus.text_5": "设置输入总线的过滤……",
  "kubejs.ponder.interface.header": "ME接口的使用",
  "kubejs.ponder.interface.text_1": "ME接口是网络与外界的接口",
  "kubejs.ponder.interface.text_2": "可以将物料直接从ME接口输入进网络",
  "kubejs.ponder.interface.text_3": "配置ME接口的槽位",
  "kubejs.ponder.interface.text_4": "它会将自身填充物料至你所设定的值",
  "kubejs.ponder.io_port.header": "使用IO端口整理存储",
  "kubejs.ponder.io_port.text_1": "ME IO端口能够将其中的存储元件内的东西导入到网络，或者将网络内的存储内容导入元件",
  "kubejs.ponder.io_port.text_2": "你可以使用它将网络内的物品导出到存储元件",
  "kubejs.ponder.io_port.text_3": "使用ME IO端口来整理驱动器中存储元件的内容似乎也是一个不错的选择",
  "kubejs.ponder.io_port_output.header": "使用IO端口输出大量物品",
  "kubejs.ponder.io_port_output.text_1": "IO端口的输入与输出速度非常的快……",
  "kubejs.ponder.io_port_output.text_2": "因此你可以使用它来生产物质球和奇点",
  "kubejs.ponder.me_controller.header": "ME控制器的摆放方式……",
  "kubejs.ponder.me_controller.text_1": "这是一个控制器……",
  "kubejs.ponder.me_controller.text_2": "控制器需要接入能源才能工作，使用其他mod的能源也可",
  "kubejs.ponder.me_controller.text_3": "控制器每个维度都可延伸最多七格",
  "kubejs.ponder.me_controller.text_4": "超过七格整个网络就会过载",
  "kubejs.ponder.me_controller.text_5": "控制器之间不能传递频道（即不能连接）",
  "kubejs.ponder.me_controller.text_6": "控制器也不能摆成十字的状态",
  "kubejs.ponder.molecular_assembler.header": "分子装配室的使用",
  "kubejs.ponder.molecular_assembler.text_1": "要使用分子装配室……",
  "kubejs.ponder.molecular_assembler.text_2": "你需要将其与样板供应器放在一起",
  "kubejs.ponder.molecular_assembler.text_3": "分子装配室可以自动化工作台，切石机，锻造台的配方，且会把产物自动送回样板供应器",
  "kubejs.ponder.molecular_assembler.text_4": "样板供应器和分子装配室都可以传递网络……",
  "kubejs.ponder.molecular_assembler.text_5": "所以你可以搭建出类似这样的结构",
  "kubejs.ponder.neutron_activator_building.header": "How to build a gregtech multiblock",
  "kubejs.ponder.neutron_activator_building.text_1": "First, you need a neutron activator main block.",
  "kubejs.ponder.neutron_activator_building.text_2": "One click placement using the terminal.",
  "kubejs.ponder.neutron_activator_building.text_3": "Place a machine control cover plate in the direction facing redstone at the neutron accelerator.",
  "kubejs.ponder.neutron_activator_building.text_4": "Connecting to the power grid.",
  "kubejs.ponder.neutron_activator_building.text_5": "Set the maximum kinetic energy of the neutron sensor to the maximum kinetic energy required by the formula, and the minimum kinetic energy to the minimum kinetic energy required by the formula+5MeV (1MeV\u003d1000Kev).",
  "kubejs.ponder.neutron_activator_building.text_6": "The kinetic energy of the neutron activator will now be maintained within the required kinetic energy range of the formula.",
  "kubejs.ponder.pattern_provider.header": "样板供应器的使用",
  "kubejs.ponder.pattern_provider.text_1": "这是一个样板供应器",
  "kubejs.ponder.pattern_provider.text_2": "使用扳手点击样板供应器可使其方向变为扳手点击的方向",
  "kubejs.ponder.pattern_provider.text_3": "当网络下达合成请求时……",
  "kubejs.ponder.pattern_provider.text_4": "样板供应器会将原料输出到临近的容器内",
  "kubejs.ponder.pattern_provider.text_5": "完成一次合成需要将物品返回网络",
  "kubejs.ponder.pattern_provider.text_6": "因此你需要搭建一个回流装置",
  "kubejs.ponder.pattern_provider_interaction.header": "样板供应器与ME接口的联动",
  "kubejs.ponder.pattern_provider_interaction.text_1": "当样板供应器与ME接口接触时……",
  "kubejs.ponder.pattern_provider_interaction.text_2": "样板供应器会直接将原料输入到ME接口所在的网络",
  "kubejs.ponder.quantum_network_bridge.header": "使用量子网桥将网络传递到远端",
  "kubejs.ponder.quantum_network_bridge.text_1": "量子网桥可用于网络的传输",
  "kubejs.ponder.quantum_network_bridge.text_2": "为了搭建一个量子环结构，你需要八个量子环和一个量子链接仓",
  "kubejs.ponder.quantum_network_bridge.text_3": "连接量子环和网络只能通过围绕量子连接仓的四个量子环方块",
  "kubejs.ponder.quantum_network_bridge.text_4": "量子环是成双成对使用的，你需要在你需要的远端也放置一个量子环结构",
  "kubejs.ponder.quantum_network_bridge.text_5": "使用量子环，你需要为两个量子环分别放入同时产生的量子缠绕态奇点",
  "kubejs.ponder.quantum_network_bridge.text_6": "一对量子环固定消耗400AE/t，且不随距离变化",
  "kubejs.ponder.ritual_diviner.header": "How to use ritual diviner",
  "kubejs.ponder.ritual_diviner.text_1": "First, you need a master ritual stone.",
  "kubejs.ponder.rune_ritual.header": "How to finish the rune ritual",
  "kubejs.ponder.rune_ritual.text_1": "First, place the central rune holder",
  "kubejs.ponder.rune_ritual.text_2": "Then place other rune holder at the position you see in the jei",
  "kubejs.ponder.rune_ritual.text_3": "Put the right item on the right position",
  "kubejs.ponder.rune_ritual.text_4": "Then drop the catalysm of the ritual in the area",
  "kubejs.ponder.rune_ritual.text_5": "Also, don\u0027t forget to prepare a wandering trader here for sacrifice",
  "kubejs.ponder.rune_ritual.text_6": "Finally, make sure you have enough mana in your mana ring and just right click the central rune holder",
  "kubejs.ponder.rune_ritual.text_7": "If you find that all items on the ground have been cleared, it means the ritual has started successfully.",
  "kubejs.ponder.small_cable.header": "玻璃线缆与包层线缆",
  "kubejs.ponder.small_cable.text_1": "玻璃线缆与福鲁伊克斯线缆使用上仅有外观上的差距",
  "kubejs.ponder.small_cable.text_2": "该线缆能够传递八个频道",
  "kubejs.ponder.small_cable.text_3": "当网络中拥有超过八个消耗频道的机器时网络便会过载",
  "kubejs.ponder.storage_bus.header": "存储总线的使用",
  "kubejs.ponder.storage_bus.text_1": "存储总线可以将外界的存储并入到AE网络中",
  "kubejs.ponder.storage_bus_interface_interaction.header": "存储总线与ME接口的互动",
  "kubejs.ponder.storage_bus_interface_interaction.text_1": "当你想要让一个网络能访问另一个的内容……",
  "kubejs.ponder.storage_bus_interface_interaction.text_2": "将存储总线与ME接口相贴",
  "kubejs.ponder.storage_bus_interface_interaction.text_3": "存储总线的一端的网络……",
  "kubejs.ponder.storage_bus_interface_interaction.text_4": "能够访问ME接口那一段的网络",
  "kubejs.ponder.storage_bus_interface_interaction.text_5": "反之则不可",
  "kubejs.ponder.test.header": "test",
  "kubejs.ponder.windmill_control_center_building.header": "How to build a gregtech multiblock",
  "kubejs.ponder.windmill_control_center_building.text_1": "First, you need a windmill control center main block",
  "kubejs.ponder.windmill_control_center_building.text_2": "One click placement using the terminal.",
  "kubejs.ponder.windmill_control_center_building.text_3": "Place the input hatch to ensure that lubricating oil can be input",
  "kubejs.ponder.windmill_control_center_building.text_4": "Place sufficient kinetic output hatch to ensure that stress can be output.",
  "kubejs.ponder.windmill_control_center_building.text_5": "Place windmill bearings within the 16 grid radius of the main block, and the more they are placed, the more stress they will output. A maximum of 16 windmill bearings can be included.",
  "kubejs.ponder.windmill_control_center_building.text_6": "Connect 128 sails or wool to each windmill bearing to maximize the stress of each windmill bearing.",
  "kubejs.ponder.windmill_control_center_building.text_7": "Activate the windmill bearings.",
  "kubejs.ponder.windmill_control_center_building.text_8": "With sufficient stress output compartment, you can now enjoy the power of the windmill."
}