/// <reference path="./internal_*.d.ts" />
declare namespace vazkii.botania.mixin {
    interface DispenserBlockAccessor {
        getDispenserRegistry(): Internal.Map<Internal.Item, Internal.DispenseItemBehavior>;
        get dispenserRegistry(): Internal.Map<Internal.Item, Internal.DispenseItemBehavior>
    }
    type DispenserBlockAccessor_ = DispenserBlockAccessor;
}
declare namespace Internal {
    class GalenaGauntletItem extends Internal.Item {
        constructor()
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        moonlight$getClientAnimationExtension(): any;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        handler$epm000$moonlight$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        asIngredient(): Internal.Ingredient;
        getClass(): typeof any;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        setCraftingRemainingItem(arg0: Internal.Item_): void;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$setClientAnimationExtension(obj: any): void;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        selectEnchantments(arg0: Internal.List_<Internal.EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<Internal.EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        attachCapability(capabilityBuilder: Internal.CapabilityBuilder_<any, any, any>): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        static setUseTime(arg0: Internal.ItemStack_, arg1: number): void;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        static getUseTime(arg0: Internal.ItemStack_): number;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        static getLerpedUseTime(arg0: Internal.ItemStack_, arg1: number): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getEquipmentSlot(): Internal.EquipmentSlot;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        notify(): void;
        handler$dip000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<Internal.EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        getMod(): string;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItem(arg0: Internal.Item_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get equipmentSlot(): Internal.EquipmentSlot
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type GalenaGauntletItem_ = GalenaGauntletItem;
    class ListenerList {
        constructor()
        constructor(arg0: Internal.ListenerList_)
        getClass(): typeof any;
        getListeners(arg0: number): Internal.IEventListener[];
        toString(): string;
        notifyAll(): void;
        static clearBusID(arg0: number): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        unregister(arg0: number, arg1: Internal.IEventListener_): void;
        register(arg0: number, arg1: Internal.EventPriority_, arg2: Internal.IEventListener_): void;
        wait(): void;
        wait(arg0: number): void;
        static unregisterAll(arg0: number, arg1: Internal.IEventListener_): void;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type ListenerList_ = ListenerList;
    class ClickAction extends Internal.Enum<Internal.ClickAction> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        static valueOf(arg0: string): Internal.ClickAction;
        getDeclaringClass(): typeof Internal.ClickAction;
        notifyAll(): void;
        static values(): Internal.ClickAction[];
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        "compareTo(net.minecraft.world.inventory.ClickAction)"(arg0: Internal.ClickAction_): number;
        name(): string;
        hashCode(): number;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        compareTo(arg0: Internal.ClickAction_): number;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.ClickAction>>;
        get class(): typeof any
        get declaringClass(): typeof Internal.ClickAction
        static readonly PRIMARY: (Internal.ClickAction) & (Internal.ClickAction);
        static readonly SECONDARY: (Internal.ClickAction) & (Internal.ClickAction);
    }
    type ClickAction_ = ClickAction | "secondary" | "primary";
    class LivingFluidCollisionEvent extends Internal.LivingEvent {
        constructor()
        constructor(entity: Internal.LivingEntity_, fluidState: Internal.FluidState_)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        getFluidState(): Internal.FluidState;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        getEntity(): Internal.LivingEntity;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        get fluidState(): Internal.FluidState
        set phase(arg0: Internal.EventPriority_)
        get entity(): Internal.LivingEntity
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type LivingFluidCollisionEvent_ = LivingFluidCollisionEvent;
    class OptionGUIConstructionEvent extends Internal.EmbeddiumEvent {
        constructor()
        constructor(arg0: Internal.List_<Internal.OptionPage>)
        setCanceled(arg0: boolean): void;
        getResult(): Internal.Event$Result;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        addPage(arg0: Internal.OptionPage_): void;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        getPages(): Internal.List<Internal.OptionPage>;
        set canceled(arg0: boolean)
        get result(): Internal.Event$Result
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
        get pages(): Internal.List<Internal.OptionPage>
        static readonly BUS: Internal.EventHandlerRegistrar<Internal.OptionGUIConstructionEvent>;
    }
    type OptionGUIConstructionEvent_ = OptionGUIConstructionEvent;
    class MultiblockState {
        constructor(arg0: Internal.Level_, arg1: BlockPos_)
        getClass(): typeof any;
        getOffsetState(arg0: Internal.Direction_): Internal.BlockState;
        isNeededFlip(): boolean;
        hasError(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getLayerCount(): Internal.Map<Internal.SimplePredicate, number>;
        getPos(): BlockPos;
        isPosInCache(arg0: BlockPos_): boolean;
        getMatchContext(): Internal.PatternMatchContext;
        setNeededFlip(arg0: boolean): void;
        getGlobalCount(): Internal.Map<Internal.SimplePredicate, number>;
        getController(): Internal.IMultiController;
        setError(arg0: Internal.PatternError_): void;
        getTileEntity(): Internal.BlockEntity;
        onBlockStateChanged(arg0: BlockPos_, arg1: Internal.BlockState_): void;
        getWorld(): Internal.Level;
        toString(): string;
        getBlockState(): Internal.BlockState;
        notifyAll(): void;
        addPosCache(arg0: BlockPos_): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        getCache(): Internal.Collection<BlockPos>;
        equals(arg0: any): boolean;
        get class(): typeof any
        get neededFlip(): boolean
        get layerCount(): Internal.Map<Internal.SimplePredicate, number>
        get pos(): BlockPos
        get matchContext(): Internal.PatternMatchContext
        set neededFlip(arg0: boolean)
        get globalCount(): Internal.Map<Internal.SimplePredicate, number>
        get controller(): Internal.IMultiController
        set error(arg0: Internal.PatternError_)
        get tileEntity(): Internal.BlockEntity
        get world(): Internal.Level
        get blockState(): Internal.BlockState
        get cache(): Internal.Collection<BlockPos>
        static readonly UNINIT_ERROR: (Internal.PatternStringError) & (Internal.PatternError);
        cache: Internal.LongOpenHashSet;
        io: Internal.IO;
        readonly world: Internal.Level;
        predicate: Internal.TraceabilityPredicate;
        lastController: Internal.IMultiController;
        error: Internal.PatternError;
        readonly controllerPos: BlockPos;
        static readonly UNLOAD_ERROR: (Internal.PatternStringError) & (Internal.PatternError);
    }
    type MultiblockState_ = MultiblockState;
    class LinkingToolItem$ActionMode extends Internal.Enum<Internal.LinkingToolItem$ActionMode> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        getDeclaringClass(): typeof Internal.LinkingToolItem$ActionMode;
        toString(): string;
        notifyAll(): void;
        getColor(): Internal.TextColor;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.LinkingToolItem$ActionMode>>;
        name(): string;
        hashCode(): number;
        static values(): Internal.LinkingToolItem$ActionMode[];
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        static valueOf(arg0: string): Internal.LinkingToolItem$ActionMode;
        compareTo(arg0: Internal.LinkingToolItem$ActionMode_): number;
        "compareTo(com.buuz135.functionalstorage.item.LinkingToolItem$ActionMode)"(arg0: Internal.LinkingToolItem$ActionMode_): number;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get declaringClass(): typeof Internal.LinkingToolItem$ActionMode
        get color(): Internal.TextColor
        static readonly ADD: (Internal.LinkingToolItem$ActionMode) & (Internal.LinkingToolItem$ActionMode);
        static readonly REMOVE: (Internal.LinkingToolItem$ActionMode) & (Internal.LinkingToolItem$ActionMode);
    }
    type LinkingToolItem$ActionMode_ = "remove" | LinkingToolItem$ActionMode | "add";
    interface IFoliagePlacerTypeAccessor {
        callCtor<T extends Internal.FoliagePlacer>(arg0: Internal.Codec_<T>): Internal.FoliagePlacerType<T>;
    }
    type IFoliagePlacerTypeAccessor_ = IFoliagePlacerTypeAccessor;
    class BlockStatePredictionHandler implements Internal.AutoCloseable {
        constructor()
        getClass(): typeof any;
        startPredicting(): this;
        toString(): string;
        currentSequence(): number;
        notifyAll(): void;
        isPredicting(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        endPredictionsUpTo(arg0: number, arg1: Internal.ClientLevel_): void;
        hashCode(): number;
        updateKnownServerState(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        wait(): void;
        close(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        retainKnownServerState(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.LocalPlayer_): void;
        get class(): typeof any
        get predicting(): boolean
    }
    type BlockStatePredictionHandler_ = BlockStatePredictionHandler;
    interface TrackedElement <T> extends Internal.PonderSceneElement {
        isStillValid(arg0: T): boolean;
        reset(arg0: Internal.PonderScene_): void;
        abstract renderFirst(arg0: Internal.PonderLevel_, arg1: Internal.MultiBufferSource_, arg2: GuiGraphics_, arg3: number): void;
        abstract ifPresent(arg0: Internal.Consumer_<T>): void;
        abstract renderLast(arg0: Internal.PonderLevel_, arg1: Internal.MultiBufferSource_, arg2: GuiGraphics_, arg3: number): void;
        tick(arg0: Internal.PonderScene_): void;
        whileSkipping(arg0: Internal.PonderScene_): void;
        abstract renderLayer(arg0: Internal.PonderLevel_, arg1: Internal.MultiBufferSource_, arg2: Internal.RenderType_, arg3: GuiGraphics_, arg4: number): void;
        abstract isVisible(): boolean;
        abstract setVisible(arg0: boolean): void;
        get visible(): boolean
        set visible(arg0: boolean)
    }
    type TrackedElement_<T> = TrackedElement<T>;
    interface DataFixer {
        abstract update<T>(arg0: Internal.DSL$TypeReference_, arg1: Internal.Dynamic_<T>, arg2: number, arg3: number): Internal.Dynamic<T>;
        abstract getSchema(arg0: number): Internal.Schema;
    }
    type DataFixer_ = DataFixer;
    interface IStringValueFilter extends Internal.IItemFilter {
        abstract filter(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        abstract getValue(arg0: Internal.ItemStack_): string;
        filterItem(filter: Internal.ItemStack_, item: Internal.Item_): boolean;
        resetFilterData(filter: Internal.ItemStack_): void;
        getDisplayItemStacks(filter: Internal.ItemStack_, list: Internal.List_<Internal.ItemStack>): void;
        addInfo(filter: Internal.ItemStack_, info: Internal.FilterInfo_, expanded: boolean): void;
        abstract setValue(arg0: Internal.ItemStack_, arg1: string): void;
        getValueVariants(stack: Internal.ItemStack_): Internal.Collection<Internal.StringValueFilterVariant>;
        clearFilterCache(filter: Internal.ItemStack_): void;
    }
    type IStringValueFilter_ = IStringValueFilter;
    class TankBackpackData extends Internal.SimpleContainer implements Internal.IBackpackData {
        constructor(arg0: Internal.EntityMaid_)
        stopOpen(arg0: Internal.Player_): void;
        static tryClear(arg0: any): void;
        fabric_setSuppress(suppress: boolean): void;
        setStackInSlot(slot: number, stack: Internal.ItemStack_): void;
        notify(): void;
        clear(ingredient: Internal.Ingredient_): void;
        find(): number;
        hasAnyOf(arg0: Internal.Set_<Internal.Item>): boolean;
        removeItem(arg0: number, arg1: number): Internal.ItemStack;
        getSlots(): number;
        setChanged(): void;
        redirect$efk000$fabric_transfer_api_v1$fabric_redirectMarkDirty(self: Internal.SimpleContainer_): void;
        fabric_onFinalCommit(slot: number, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): void;
        getContainerSize(): number;
        setItem(arg0: number, arg1: Internal.ItemStack_): void;
        getTank(): Internal.FluidTank;
        "setChanged()"(): void;
        hasAnyMatching(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        save(arg0: Internal.CompoundTag_, arg1: Internal.EntityMaid_): void;
        kjs$self(): net.minecraft.world.Container;
        getWidth(): number;
        getSlotLimit(slot: number): number;
        getMaxStackSize(): number;
        "isEmpty()"(): boolean;
        serverTick(arg0: Internal.EntityMaid_): void;
        removeItemNoUpdate(arg0: number): Internal.ItemStack;
        static stillValidBlockEntity(arg0: Internal.BlockEntity_, arg1: Internal.Player_): boolean;
        fabric_onTransfer(slot: number, transaction: Internal.TransactionContext_): void;
        wait(): void;
        removeItemType(arg0: Internal.Item_, arg1: number): Internal.ItemStack;
        getItem(arg0: number): Internal.ItemStack;
        getDataAccess(): Internal.ContainerData;
        addListener(arg0: net.minecraft.world.ContainerListener_): void;
        isItemValid(slot: number, stack: Internal.ItemStack_): boolean;
        getClass(): typeof any;
        count(ingredient: Internal.Ingredient_): number;
        loadTank(arg0: Internal.CompoundTag_, arg1: Internal.EntityMaid_): void;
        count(): number;
        countItem(arg0: Internal.Item_): number;
        isEmpty(): boolean;
        wait(arg0: number, arg1: number): void;
        addItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        startOpen(arg0: Internal.Player_): void;
        canPlaceItem(arg0: number, arg1: Internal.ItemStack_): boolean;
        extractItem(slot: number, amount: number, simulate: boolean): Internal.ItemStack;
        getBlock(level: Internal.Level_): Internal.BlockContainerJS;
        static stillValidBlockEntity(arg0: Internal.BlockEntity_, arg1: Internal.Player_, arg2: number): boolean;
        fromTag(arg0: Internal.ListTag_): void;
        canAddItem(arg0: Internal.ItemStack_): boolean;
        getStackInSlot(slot: number): Internal.ItemStack;
        removeListener(arg0: net.minecraft.world.ContainerListener_): void;
        getHeight(): number;
        countNonEmpty(): number;
        asContainer(): net.minecraft.world.Container;
        toString(): string;
        createTag(): Internal.ListTag;
        removeAllItems(): Internal.List<Internal.ItemStack>;
        notifyAll(): void;
        getAllItems(): Internal.List<Internal.ItemStack>;
        fillStackedContents(arg0: Internal.StackedContents_): void;
        load(arg0: Internal.CompoundTag_, arg1: Internal.EntityMaid_): void;
        canTakeItem(arg0: net.minecraft.world.Container_, arg1: number, arg2: Internal.ItemStack_): boolean;
        insertItem(stack: Internal.ItemStack_, simulate: boolean): Internal.ItemStack;
        stillValid(arg0: Internal.Player_): boolean;
        insertItem(slot: number, stack: Internal.ItemStack_, simulate: boolean): Internal.ItemStack;
        hashCode(): number;
        isMutable(): boolean;
        clear(): void;
        wait(arg0: number): void;
        find(ingredient: Internal.Ingredient_): number;
        equals(arg0: any): boolean;
        clearContent(): void;
        countNonEmpty(ingredient: Internal.Ingredient_): number;
        get slots(): number
        get containerSize(): number
        get tank(): Internal.FluidTank
        get width(): number
        get maxStackSize(): number
        get "empty()"(): boolean
        get dataAccess(): Internal.ContainerData
        get class(): typeof any
        get empty(): boolean
        get height(): number
        get allItems(): Internal.List<Internal.ItemStack>
        get mutable(): boolean
        static readonly CAPACITY: (10000) & (number);
    }
    type TankBackpackData_ = TankBackpackData;
    interface SpecialBlockItemRequirement {
        abstract getRequiredItems(arg0: Internal.BlockState_, arg1: Internal.BlockEntity_): Internal.ItemRequirement;
        (arg0: Internal.BlockState, arg1: Internal.BlockEntity): Internal.ItemRequirement_;
    }
    type SpecialBlockItemRequirement_ = SpecialBlockItemRequirement | ((arg0: Internal.BlockState, arg1: Internal.BlockEntity)=> Internal.ItemRequirement_);
    interface IContainerFactory <T extends Internal.AbstractContainerMenu> extends Internal.MenuType$MenuSupplier<T> {
        abstract create(arg0: number, arg1: Internal.Inventory_, arg2: Internal.FriendlyByteBuf_): T;
        create(arg0: number, arg1: Internal.Inventory_): T;
        (arg0: number, arg1: Internal.Inventory, arg2: Internal.FriendlyByteBuf): T;
    }
    type IContainerFactory_<T extends Internal.AbstractContainerMenu> = ((arg0: number, arg1: Internal.Inventory, arg2: Internal.FriendlyByteBuf)=> T) | IContainerFactory<T>;
    class MutableToolTier implements Internal.Tier {
        constructor(p: Internal.Tier_)
        getClass(): typeof any;
        getLevel(): number;
        getVanillaRepairIngredient(): Internal.Ingredient;
        getAttackDamageBonus(): number;
        toString(): string;
        getEnchantmentValue(): number;
        notifyAll(): void;
        getUses(): number;
        setSpeed(f: number): void;
        setEnchantmentValue(i: number): void;
        notify(): void;
        getSpeed(): number;
        wait(arg0: number, arg1: number): void;
        setAttackDamageBonus(f: number): void;
        getTag(): Internal.TagKey<Internal.Block>;
        hashCode(): number;
        setUses(i: number): void;
        wait(): void;
        setLevel(i: number): void;
        wait(arg0: number): void;
        setRepairIngredient(in_: Internal.Ingredient_): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get level(): number
        get vanillaRepairIngredient(): Internal.Ingredient
        get attackDamageBonus(): number
        get enchantmentValue(): number
        get uses(): number
        set speed(f: number)
        set enchantmentValue(i: number)
        get speed(): number
        set attackDamageBonus(f: number)
        get tag(): Internal.TagKey<Internal.Block>
        set uses(i: number)
        set level(i: number)
        set repairIngredient(in_: Internal.Ingredient_)
        readonly parent: Internal.Tier;
    }
    type MutableToolTier_ = MutableToolTier;
    class LevelStorageSource$LevelCandidates extends Internal.Record implements Internal.Iterable<Internal.LevelStorageSource$LevelDirectory> {
        constructor(levels: Internal.List_<Internal.LevelStorageSource$LevelDirectory>)
        getClass(): typeof any;
        spliterator(): Internal.Spliterator<Internal.LevelStorageSource$LevelDirectory>;
        toString(): string;
        levels(): Internal.List<Internal.LevelStorageSource$LevelDirectory>;
        notifyAll(): void;
        isEmpty(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        iterator(): Internal.Iterator<Internal.LevelStorageSource$LevelDirectory>;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        forEach(arg0: Internal.Consumer_<Internal.LevelStorageSource$LevelDirectory>): void;
        get class(): typeof any
        get empty(): boolean
    }
    type LevelStorageSource$LevelCandidates_ = LevelStorageSource$LevelCandidates;
    abstract class AbstractAttunedShardItem extends Internal.Item implements Internal.IAttunementItem {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        moonlight$getClientAnimationExtension(): any;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        handler$epm000$moonlight$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        asIngredient(): Internal.Ingredient;
        getClass(): typeof any;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        setCraftingRemainingItem(arg0: Internal.Item_): void;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$setClientAnimationExtension(obj: any): void;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        selectEnchantments(arg0: Internal.List_<Internal.EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<Internal.EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        attachCapability(capabilityBuilder: Internal.CapabilityBuilder_<any, any, any>): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getWaystoneAttunedTo(arg0: Internal.MinecraftServer_, arg1: Internal.ItemStack_): Internal.IWaystone;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        notify(): void;
        handler$dip000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<Internal.EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        getMod(): string;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        setWaystoneAttunedTo(arg0: Internal.ItemStack_, arg1: Internal.IWaystone_): void;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItem(arg0: Internal.Item_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type AbstractAttunedShardItem_ = AbstractAttunedShardItem;
    class DreadbowItem extends Internal.ProjectileWeaponItem implements Internal.UpdatesStackTags {
        constructor()
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        updateTagFromServer(arg0: Internal.Entity_, arg1: Internal.ItemStack_, arg2: Internal.CompoundTag_): void;
        isFireResistant(): boolean;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        moonlight$getClientAnimationExtension(): any;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        static getHeldProjectile(arg0: Internal.LivingEntity_, arg1: Internal.Predicate_<Internal.ItemStack>): Internal.ItemStack;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        handler$epm000$moonlight$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        asIngredient(): Internal.Ingredient;
        getClass(): typeof any;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        setCraftingRemainingItem(arg0: Internal.Item_): void;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$setClientAnimationExtension(obj: any): void;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        selectEnchantments(arg0: Internal.List_<Internal.EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<Internal.EnchantmentInstance>;
        getDefaultProjectileRange(): number;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        attachCapability(capabilityBuilder: Internal.CapabilityBuilder_<any, any, any>): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        static getPowerForTime(arg0: number, arg1: Internal.ItemStack_): number;
        static setUseTime(arg0: Internal.ItemStack_, arg1: number): void;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        static getUseTime(arg0: Internal.ItemStack_): number;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        static getLerpedUseTime(arg0: Internal.ItemStack_, arg1: number): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        static setPerfectShotTicks(arg0: Internal.ItemStack_, arg1: number): void;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        static getPerfectShotTicks(arg0: Internal.ItemStack_): number;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getAllSupportedProjectiles(): Internal.Predicate<Internal.ItemStack>;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getSupportedHeldProjectiles(): Internal.Predicate<Internal.ItemStack>;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        static isConvertibleArrow(arg0: Internal.Entity_): boolean;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        notify(): void;
        handler$dip000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<Internal.EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        getMod(): string;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        static getTypeOfArrow(arg0: Internal.ItemStack_): Internal.EntityType<any>;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        static getPullingAmount(arg0: Internal.ItemStack_, arg1: number): number;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItem(arg0: Internal.Item_)
        get defaultProjectileRange(): number
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get complex(): boolean
        get descriptionId(): string
        get allSupportedProjectiles(): Internal.Predicate<Internal.ItemStack>
        get creativeTab(): string
        get supportedHeldProjectiles(): Internal.Predicate<Internal.ItemStack>
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type DreadbowItem_ = DreadbowItem;
    class RenderPlayerEvent$Post extends Internal.RenderPlayerEvent {
        constructor()
        constructor(arg0: Internal.Player_, arg1: Internal.PlayerRenderer_, arg2: number, arg3: PoseStack_, arg4: Internal.MultiBufferSource_, arg5: number)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        getRenderer(): Internal.PlayerRenderer;
        getPartialTick(): number;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        getPackedLight(): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        getPoseStack(): PoseStack;
        hashCode(): number;
        isCancelable(): boolean;
        getEntity(): Internal.Entity;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        getMultiBufferSource(): Internal.MultiBufferSource;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        get renderer(): Internal.PlayerRenderer
        get partialTick(): number
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        get packedLight(): number
        set result(arg0: Internal.Event$Result_)
        get poseStack(): PoseStack
        get cancelable(): boolean
        get entity(): Internal.Entity
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
        get multiBufferSource(): Internal.MultiBufferSource
    }
    type RenderPlayerEvent$Post_ = RenderPlayerEvent$Post;
    class GlStateManager$SourceFactor extends Internal.Enum<Internal.GlStateManager$SourceFactor> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        static valueOf(arg0: string): Internal.GlStateManager$SourceFactor;
        toString(): string;
        notifyAll(): void;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.GlStateManager$SourceFactor>>;
        compareTo(arg0: Internal.GlStateManager$SourceFactor_): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static values(): Internal.GlStateManager$SourceFactor[];
        compareTo(arg0: any): number;
        name(): string;
        hashCode(): number;
        "compareTo(com.mojang.blaze3d.platform.GlStateManager$SourceFactor)"(arg0: Internal.GlStateManager$SourceFactor_): number;
        getDeclaringClass(): typeof Internal.GlStateManager$SourceFactor;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get declaringClass(): typeof Internal.GlStateManager$SourceFactor
        static readonly ZERO: (Internal.GlStateManager$SourceFactor) & (Internal.GlStateManager$SourceFactor);
        static readonly ONE_MINUS_SRC_COLOR: (Internal.GlStateManager$SourceFactor) & (Internal.GlStateManager$SourceFactor);
        static readonly SRC_ALPHA: (Internal.GlStateManager$SourceFactor) & (Internal.GlStateManager$SourceFactor);
        static readonly DST_COLOR: (Internal.GlStateManager$SourceFactor) & (Internal.GlStateManager$SourceFactor);
        static readonly ONE_MINUS_CONSTANT_COLOR: (Internal.GlStateManager$SourceFactor) & (Internal.GlStateManager$SourceFactor);
        static readonly CONSTANT_COLOR: (Internal.GlStateManager$SourceFactor) & (Internal.GlStateManager$SourceFactor);
        static readonly ONE_MINUS_CONSTANT_ALPHA: (Internal.GlStateManager$SourceFactor) & (Internal.GlStateManager$SourceFactor);
        static readonly ONE_MINUS_SRC_ALPHA: (Internal.GlStateManager$SourceFactor) & (Internal.GlStateManager$SourceFactor);
        static readonly ONE: (Internal.GlStateManager$SourceFactor) & (Internal.GlStateManager$SourceFactor);
        static readonly ONE_MINUS_DST_COLOR: (Internal.GlStateManager$SourceFactor) & (Internal.GlStateManager$SourceFactor);
        static readonly ONE_MINUS_DST_ALPHA: (Internal.GlStateManager$SourceFactor) & (Internal.GlStateManager$SourceFactor);
        static readonly CONSTANT_ALPHA: (Internal.GlStateManager$SourceFactor) & (Internal.GlStateManager$SourceFactor);
        static readonly SRC_COLOR: (Internal.GlStateManager$SourceFactor) & (Internal.GlStateManager$SourceFactor);
        readonly value: number;
        static readonly DST_ALPHA: (Internal.GlStateManager$SourceFactor) & (Internal.GlStateManager$SourceFactor);
        static readonly SRC_ALPHA_SATURATE: (Internal.GlStateManager$SourceFactor) & (Internal.GlStateManager$SourceFactor);
    }
    type GlStateManager$SourceFactor_ = "one_minus_dst_color" | "one_minus_constant_color" | "constant_alpha" | GlStateManager$SourceFactor | "src_alpha" | "src_color" | "constant_color" | "one_minus_constant_alpha" | "one" | "one_minus_src_alpha" | "dst_alpha" | "zero" | "one_minus_dst_alpha" | "one_minus_src_color" | "src_alpha_saturate" | "dst_color";
    class NightVisionGogglesItem extends Internal.MobEffectItem {
        constructor()
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        static isActivated(stack: Internal.ItemStack_): boolean;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        moonlight$getClientAnimationExtension(): any;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        getFortuneLevel(): number;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        handler$epm000$moonlight$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        asIngredient(): Internal.Ingredient;
        getClass(): typeof any;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        setCraftingRemainingItem(arg0: Internal.Item_): void;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$setClientAnimationExtension(obj: any): void;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        selectEnchantments(arg0: Internal.List_<Internal.EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<Internal.EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        attachCapability(capabilityBuilder: Internal.CapabilityBuilder_<any, any, any>): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        makesPiglinsNeutral(): boolean;
        onUnequip(entity: Internal.LivingEntity_, stack: Internal.ItemStack_): void;
        isEquippedBy(entity: Internal.LivingEntity_): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        toggleItem(player: Internal.ServerPlayer_): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        isCosmetic(): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        static setActivated(stack: Internal.ItemStack_, active: boolean): void;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        addCooldown(entity: Internal.LivingEntity_, ticks: number): void;
        isOnCooldown(entity: Internal.LivingEntity_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        wornTick(entity: Internal.LivingEntity_, stack: Internal.ItemStack_): void;
        getLootingLevel(): number;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        isEffectActive(entity: Internal.LivingEntity_): boolean;
        notify(): void;
        handler$dip000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        addAttributeModifier(attributeModifier: Internal.ArtifactAttributeModifier_): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEquipSound(): Internal.SoundEvent;
        canWalkOnPowderedSnow(): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        getAttributeModifiers(): Internal.List<Internal.ArtifactAttributeModifier>;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<Internal.EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        appendHoverText(stack: Internal.ItemStack_, world: Internal.Level_, tooltipList: Internal.List_<any>, flags: Internal.TooltipFlag_): void;
        getMod(): string;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        findAllEquippedBy(entity: Internal.LivingEntity_): Internal.Stream<Internal.ItemStack>;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        onEquip(entity: Internal.LivingEntity_, stack: Internal.ItemStack_): void;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        get fortuneLevel(): number
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItem(arg0: Internal.Item_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get cosmetic(): boolean
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get lootingLevel(): number
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        get equipSound(): Internal.SoundEvent
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get attributeModifiers(): Internal.List<Internal.ArtifactAttributeModifier>
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type NightVisionGogglesItem_ = NightVisionGogglesItem;
    interface IServerLevel {
        abstract mfix$getStrongholdCache(): Internal.StrongholdLocationCache;
        (): Internal.StrongholdLocationCache_;
    }
    type IServerLevel_ = IServerLevel | (()=> Internal.StrongholdLocationCache_);
    class ManasteelShearsItem extends Internal.ShearsItem implements Internal.CustomDamageItem, Internal.SortableTool {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        moonlight$getClientAnimationExtension(): any;
        handler$eom000$moonlight$getDestroySpeed(stack: Internal.ItemStack_, state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        handler$epm000$moonlight$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        asIngredient(): Internal.Ingredient;
        getClass(): typeof any;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        setCraftingRemainingItem(arg0: Internal.Item_): void;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$setClientAnimationExtension(obj: any): void;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        selectEnchantments(arg0: Internal.List_<Internal.EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<Internal.EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        attachCapability(capabilityBuilder: Internal.CapabilityBuilder_<any, any, any>): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        handler$eom000$moonlight$mineBlock(stack: Internal.ItemStack_, level: Internal.Level_, state: Internal.BlockState_, pos: BlockPos_, miningEntity: Internal.LivingEntity_, cir: Internal.CallbackInfoReturnable_<any>): void;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        notify(): void;
        handler$dip000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getSortingPriority(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<Internal.EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        handler$eom000$moonlight$isCorrectToolForDrops(state: Internal.BlockState_, cir: Internal.CallbackInfoReturnable_<any>): void;
        getMod(): string;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItem(arg0: Internal.Item_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        static readonly MANA_PER_DAMAGE: (30) & (number);
    }
    type ManasteelShearsItem_ = ManasteelShearsItem;
    class ChunkRenderTypeSet implements Internal.ExtendedChunkRenderTypeSet, Internal.Iterable<Internal.RenderType> {
        getClass(): typeof any;
        static union(arg0: Internal.Collection_<Internal.ChunkRenderTypeSet>): Internal.ChunkRenderTypeSet;
        static intersection(arg0: Internal.Iterable_<any>): Internal.ChunkRenderTypeSet;
        static of(arg0: Internal.Collection_<Internal.RenderType>): Internal.ChunkRenderTypeSet;
        static "union(java.util.Collection)"(arg0: Internal.Collection_<Internal.ChunkRenderTypeSet>): Internal.ChunkRenderTypeSet;
        static intersection(...arg0: Internal.ChunkRenderTypeSet_[]): Internal.ChunkRenderTypeSet;
        isEmpty(): boolean;
        static "intersection(java.util.Collection)"(arg0: Internal.Collection_<Internal.ChunkRenderTypeSet>): Internal.ChunkRenderTypeSet;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        sinytra$firstLayer(): Internal.RenderType;
        static "intersection(java.lang.Iterable)"(arg0: Internal.Iterable_<any>): Internal.ChunkRenderTypeSet;
        static all(): Internal.ChunkRenderTypeSet;
        static "of(java.util.Collection)"(arg0: Internal.Collection_<Internal.RenderType>): Internal.ChunkRenderTypeSet;
        contains(arg0: Internal.RenderType_): boolean;
        static none(): Internal.ChunkRenderTypeSet;
        static union(arg0: Internal.Iterable_<any>): Internal.ChunkRenderTypeSet;
        asList(): Internal.List<any>;
        toString(): string;
        iterator(): Internal.Iterator<any>;
        spliterator(): Internal.Spliterator<Internal.RenderType>;
        notifyAll(): void;
        static "union(net.minecraftforge.client.ChunkRenderTypeSet[])"(...arg0: Internal.ChunkRenderTypeSet_[]): Internal.ChunkRenderTypeSet;
        static "union(java.lang.Iterable)"(arg0: Internal.Iterable_<any>): Internal.ChunkRenderTypeSet;
        forEach(arg0: Internal.Consumer_<Internal.RenderType>): void;
        static of(...arg0: Internal.RenderType_[]): Internal.ChunkRenderTypeSet;
        hashCode(): number;
        static "intersection(net.minecraftforge.client.ChunkRenderTypeSet[])"(...arg0: Internal.ChunkRenderTypeSet_[]): Internal.ChunkRenderTypeSet;
        wait(): void;
        wait(arg0: number): void;
        static "of(net.minecraft.client.renderer.RenderType[])"(...arg0: Internal.RenderType_[]): Internal.ChunkRenderTypeSet;
        equals(arg0: any): boolean;
        static intersection(arg0: Internal.Collection_<Internal.ChunkRenderTypeSet>): Internal.ChunkRenderTypeSet;
        static union(...arg0: Internal.ChunkRenderTypeSet_[]): Internal.ChunkRenderTypeSet;
        get class(): typeof any
        get empty(): boolean
    }
    type ChunkRenderTypeSet_ = ChunkRenderTypeSet;
    class RemoteChatSession$Data extends Internal.Record {
        constructor(arg0: Internal.UUID_, arg1: Internal.ProfilePublicKey$Data_)
        getClass(): typeof any;
        toString(): string;
        static read(arg0: Internal.FriendlyByteBuf_): Internal.RemoteChatSession$Data;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        validate(arg0: Internal.GameProfile_, arg1: Internal.SignatureValidator_, arg2: Duration_): Internal.RemoteChatSession;
        hashCode(): number;
        profilePublicKey(): Internal.ProfilePublicKey$Data;
        wait(): void;
        wait(arg0: number): void;
        static write(arg0: Internal.FriendlyByteBuf_, arg1: Internal.RemoteChatSession$Data_): void;
        equals(arg0: any): boolean;
        sessionId(): Internal.UUID;
        get class(): typeof any
    }
    type RemoteChatSession$Data_ = RemoteChatSession$Data;
    abstract class ImmutableCollection <E> extends Internal.AbstractCollection<E> implements Internal.Serializable {
        getClass(): typeof any;
        /**
         * @deprecated
        */
        add(arg0: E): boolean;
        parallelStream(): Internal.Stream<E>;
        isEmpty(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        /**
         * @deprecated
        */
        retainAll(arg0: Internal.Collection_<any>): boolean;
        containsAll(arg0: Internal.Collection_<any>): boolean;
        toArray<T>(arg0: Internal.IntFunction_<T[]>): T[];
        abstract contains(arg0: any): boolean;
        /**
         * @deprecated
        */
        addAll(arg0: Internal.Collection_<E>): boolean;
        toString(): string;
        forEach(arg0: Internal.Consumer_<E>): void;
        notifyAll(): void;
        toArray<T>(arg0: T[]): T[];
        "toArray(java.lang.Object[])"<T>(arg0: T[]): T[];
        /**
         * @deprecated
        */
        remove(arg0: any): boolean;
        "toArray(java.util.function.IntFunction)"<T>(arg0: Internal.IntFunction_<T[]>): T[];
        toArray(): any[];
        asList(): Internal.ImmutableList<E>;
        abstract size(): number;
        abstract hashCode(): number;
        stream(): Internal.Stream<E>;
        /**
         * @deprecated
        */
        removeAll(arg0: Internal.Collection_<any>): boolean;
        wait(): void;
        /**
         * @deprecated
        */
        clear(): void;
        /**
         * @deprecated
        */
        removeIf(arg0: Internal.Predicate_<E>): boolean;
        wait(arg0: number): void;
        spliterator(): Internal.Spliterator<E>;
        abstract equals(arg0: any): boolean;
        abstract iterator(): Internal.UnmodifiableIterator<E>;
        get class(): typeof any
        get empty(): boolean
    }
    type ImmutableCollection_<E> = ImmutableCollection<E>;
    interface ScreenMouseEvents$AfterMouseClick {
        abstract afterMouseClick(arg0: Internal.Screen_, arg1: number, arg2: number, arg3: number): void;
        (arg0: Internal.Screen, arg1: number, arg2: number, arg3: number): void;
    }
    type ScreenMouseEvents$AfterMouseClick_ = ScreenMouseEvents$AfterMouseClick | ((arg0: Internal.Screen, arg1: number, arg2: number, arg3: number)=> void);
    class CLongBuffer extends Internal.CustomBuffer<Internal.CLongBuffer> implements Internal.Comparable<Internal.CLongBuffer> {
        rewind(): this;
        limit(): number;
        slice(arg0: number, arg1: number): this;
        "put(int,long)"(arg0: number, arg1: number): this;
        limit(arg0: number): this;
        notify(): void;
        static "get(java.nio.ByteBuffer)"(arg0: Internal.ByteBuffer_): number;
        "put(org.lwjgl.CLongBuffer)"(arg0: Internal.CLongBuffer_): this;
        compareTo(arg0: any): number;
        slice(): this;
        static "put(java.nio.ByteBuffer,int,long)"(arg0: Internal.ByteBuffer_, arg1: number, arg2: number): void;
        put(arg0: number): this;
        "put(long)"(arg0: number): this;
        put(arg0: Internal.CLongBuffer_): this;
        static put(arg0: Internal.ByteBuffer_, arg1: number): void;
        static get(arg0: Internal.ByteBuffer_, arg1: number): number;
        static get(arg0: Internal.ByteBuffer_): number;
        "get(long[])"(arg0: number[]): this;
        get(arg0: number[]): this;
        free(): void;
        position(): number;
        address(arg0: number): number;
        flip(): this;
        "put(long[],int,int)"(arg0: number[], arg1: number, arg2: number): this;
        put(arg0: number[]): this;
        sizeof(): number;
        wait(): void;
        "get(int)"(arg0: number): number;
        get(arg0: number): number;
        "compareTo(java.lang.Object)"(arg0: any): number;
        getClass(): typeof any;
        static create(arg0: number, arg1: number): Internal.CLongBuffer;
        capacity(): number;
        "compareTo(org.lwjgl.CLongBuffer)"(arg0: Internal.CLongBuffer_): number;
        static allocateDirect(arg0: number): Internal.CLongBuffer;
        wait(arg0: number, arg1: number): void;
        get(arg0: number[], arg1: number, arg2: number): this;
        compact(): this;
        put(arg0: number[], arg1: number, arg2: number): this;
        reset(): this;
        address(): number;
        get(): number;
        toString(): string;
        position(arg0: number): this;
        remaining(): number;
        clear(): this;
        notifyAll(): void;
        "put(long[])"(arg0: number[]): this;
        put(arg0: number, arg1: number): this;
        static create(arg0: Internal.ByteBuffer_): Internal.CLongBuffer;
        duplicate(): this;
        static put(arg0: Internal.ByteBuffer_, arg1: number, arg2: number): void;
        hashCode(): number;
        static "put(java.nio.ByteBuffer,long)"(arg0: Internal.ByteBuffer_, arg1: number): void;
        address0(): number;
        hasRemaining(): boolean;
        mark(): this;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        compareTo(arg0: Internal.CLongBuffer_): number;
        get class(): typeof any
    }
    type CLongBuffer_ = CLongBuffer;
    interface StringSplitterAccessor {
        abstract getWidthProvider(): Internal.StringSplitter$WidthProvider;
        get widthProvider(): Internal.StringSplitter$WidthProvider
        (): Internal.StringSplitter$WidthProvider_;
    }
    type StringSplitterAccessor_ = StringSplitterAccessor | (()=> Internal.StringSplitter$WidthProvider_);
    class ApothCactusBlock extends Internal.CactusBlock implements Internal.IReplacementBlock {
        constructor()
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getSettings(): Internal.BlockBehaviour$Properties;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getBlacklistedEnchantments(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Set<Internal.Enchantment>;
        setFriction(arg0: number): void;
        getTypeData(): Internal.CompoundTag;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        asBlock(): Internal.Block;
        getPlant(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.BlockState;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        spawnTableParticle(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: BlockPos_): void;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        allowsTreasure(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        spawnDestroyParticles(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        setStateContainer(arg0: Internal.StateDefinition_<Internal.Block, Internal.BlockState>): void;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        getMaxEnchantingPower(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        isAir(arg0: Internal.BlockState_): boolean;
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        _setDefaultState(arg0: Internal.BlockState_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getTableParticle(arg0: Internal.BlockState_): Internal.ParticleOptions;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        tryDropExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.ItemStack_, arg3: Internal.IntProvider_): void;
        getArcanaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        setDrops(arg0: ResourceLocation_): void;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getQuantaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        getBlockProperties(): Internal.BlockBehaviour$Properties;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getShapeForEachState(arg0: Internal.Function_<Internal.BlockState, Internal.VoxelShape>): Internal.ImmutableMap<Internal.BlockState, Internal.VoxelShape>;
        getId(): string;
        getLootTable(): ResourceLocation;
        getQuantaRectification(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        createBlockStateDefinition(arg0: Internal.StateDefinition$Builder_<Internal.Block, Internal.BlockState>): void;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        getPlantType(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.PlantType;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        getBonusClues(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        get settings(): Internal.BlockBehaviour$Properties
        /**
         * @deprecated
        */
        get explosionResistance(): number
        set friction(arg0: number)
        get typeData(): Internal.CompoundTag
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set stateContainer(arg0: Internal.StateDefinition_<Internal.Block, Internal.BlockState>)
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set drops(arg0: ResourceLocation_)
        set speedFactor(arg0: number)
        get blockProperties(): Internal.BlockBehaviour$Properties
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type ApothCactusBlock_ = ApothCactusBlock;
    class DummyKnifeBladeItem extends Internal.Item {
        constructor()
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        moonlight$getClientAnimationExtension(): any;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        handler$epm000$moonlight$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        asIngredient(): Internal.Ingredient;
        getClass(): typeof any;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        setCraftingRemainingItem(arg0: Internal.Item_): void;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$setClientAnimationExtension(obj: any): void;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        selectEnchantments(arg0: Internal.List_<Internal.EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<Internal.EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        attachCapability(capabilityBuilder: Internal.CapabilityBuilder_<any, any, any>): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        notify(): void;
        handler$dip000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<Internal.EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        getMod(): string;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItem(arg0: Internal.Item_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        static readonly identifier: ("dummy_knife_blade") & (string);
    }
    type DummyKnifeBladeItem_ = DummyKnifeBladeItem;
    class Void_Scatter_Arrow_Item extends Internal.ArrowItem {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        moonlight$getClientAnimationExtension(): any;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        handler$epm000$moonlight$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        asIngredient(): Internal.Ingredient;
        getClass(): typeof any;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        setCraftingRemainingItem(arg0: Internal.Item_): void;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$setClientAnimationExtension(obj: any): void;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        selectEnchantments(arg0: Internal.List_<Internal.EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<Internal.EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        attachCapability(capabilityBuilder: Internal.CapabilityBuilder_<any, any, any>): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        createArrow(arg0: Internal.Level_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_): Internal.AbstractArrow;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        isInfinite(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Player_): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        notify(): void;
        handler$dip000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        handler$zgd000$apotheosis$apoth_isInfinite(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Player_, arg3: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<Internal.EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        getMod(): string;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItem(arg0: Internal.Item_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type Void_Scatter_Arrow_Item_ = Void_Scatter_Arrow_Item;
    interface IModifyState {
        mergeStates(arg0: Internal.BlockState_, arg1: Internal.BlockState_): Internal.BlockState;
        abstract modifyState(arg0: Internal.ServerLevelAccessor_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): Internal.BlockState;
        (arg0: Internal.ServerLevelAccessor, arg1: Internal.RandomSource, arg2: BlockPos, arg3: Internal.BlockState): Internal.BlockState_;
        readonly NOOP: Internal.IModifyState;
    }
    type IModifyState_ = IModifyState | ((arg0: Internal.ServerLevelAccessor, arg1: Internal.RandomSource, arg2: BlockPos, arg3: Internal.BlockState)=> Internal.BlockState_);
    interface ChannelProgressiveFuture extends Internal.ProgressiveFuture<void>, Internal.ChannelFuture {
        abstract isSuccess(): boolean;
        abstract syncUninterruptibly(): this;
        abstract addListeners(...arg0: Internal.GenericFutureListener_<io.netty.util.concurrent.Future<void>>[]): this;
        abstract isDone(): boolean;
        abstract cancel(arg0: boolean): boolean;
        abstract awaitUninterruptibly(arg0: number, arg1: Internal.TimeUnit_): boolean;
        abstract getNow(): void;
        abstract channel(): io.netty.channel.Channel;
        abstract cause(): Internal.Throwable;
        abstract sync(): this;
        abstract awaitUninterruptibly(): this;
        abstract isVoid(): boolean;
        abstract removeListeners(...arg0: Internal.GenericFutureListener_<io.netty.util.concurrent.Future<void>>[]): this;
        abstract await(): this;
        abstract await(arg0: number, arg1: Internal.TimeUnit_): boolean;
        abstract await(arg0: number): boolean;
        abstract isCancellable(): boolean;
        abstract addListener(arg0: Internal.GenericFutureListener_<io.netty.util.concurrent.Future<void>>): this;
        abstract removeListener(arg0: Internal.GenericFutureListener_<io.netty.util.concurrent.Future<void>>): this;
        abstract get(): void;
        abstract awaitUninterruptibly(arg0: number): boolean;
        abstract get(arg0: number, arg1: Internal.TimeUnit_): void;
        abstract isCancelled(): boolean;
        get success(): boolean
        get done(): boolean
        get now(): void
        get "void"(): boolean
        get cancellable(): boolean
        get cancelled(): boolean
    }
    type ChannelProgressiveFuture_ = ChannelProgressiveFuture;
    class SurfaceDrawContext implements Internal.AutoCloseable {
        getClass(): typeof any;
        snapDrawTask(context: Internal.RecordingContext_): Internal.DrawTask;
        getReadView(): Internal.ImageViewProxy;
        recordDependency(task: icyllis.arc3d.engine.task.Task_): void;
        static make(context: Internal.RecordingContext_, targetView: Internal.ImageViewProxy_, deviceInfo: Internal.ImageInfo_): Internal.SurfaceDrawContext;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getColorType(): number;
        isMipmapped(): boolean;
        recordUpload(context: Internal.RecordingContext_, imageViewProxy: Internal.ImageViewProxy_, srcColorType: number, srcAlphaType: number, srcColorSpace: icyllis.arc3d.core.ColorSpace_, dstColorType: number, dstAlphaType: number, dstColorSpace: icyllis.arc3d.core.ColorSpace_, levels: any_[], dstRect: Internal.Rect2ic_, condition: Internal.ImageUploadTask$UploadCondition_): boolean;
        getAlphaType(): number;
        getImageInfo(): Internal.ImageInfo;
        getHeight(): number;
        getReadSwizzle(): number;
        toString(): string;
        getWidth(): number;
        getOrigin(): number;
        recordDraw(draw: Internal.Draw_): void;
        notifyAll(): void;
        hashCode(): number;
        flush(context: Internal.RecordingContext_): void;
        wait(): void;
        close(): void;
        discard(): void;
        wait(arg0: number): void;
        clear(clearColor: number[]): void;
        equals(arg0: any): boolean;
        numPendingSteps(): number;
        get class(): typeof any
        get readView(): Internal.ImageViewProxy
        get colorType(): number
        get mipmapped(): boolean
        get alphaType(): number
        get imageInfo(): Internal.ImageInfo
        get height(): number
        get readSwizzle(): number
        get width(): number
        get origin(): number
    }
    type SurfaceDrawContext_ = SurfaceDrawContext;
    class RecipeIterator implements Internal.Iterator<Internal.GTRecipe> {
        getClass(): typeof any;
        toString(): string;
        next(): any;
        notifyAll(): void;
        forEachRemaining(arg0: Internal.Consumer_<Internal.GTRecipe>): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        remove(): void;
        wait(): void;
        wait(arg0: number): void;
        hasNext(): boolean;
        reset(): void;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type RecipeIterator_ = RecipeIterator;
    interface IGTTool extends Internal.ItemLike, Internal.HeldItemUIFactory$IHeldItemUIHolder {
        definition$hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        getMaxCharge(arg0: Internal.ItemStack_): number;
        abstract isElectric(): boolean;
        definition$fillItemCategory(arg0: Internal.CreativeModeTab_, arg1: Internal.NonNullList_<Internal.ItemStack>): void;
        definition$canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        definition$getMaxDamage(arg0: Internal.ItemStack_): number;
        definition$shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        abstract getMaterial(): com.gregtechceu.gtceu.api.data.chemical.material.Material;
        getTotalToolSpeed(arg0: Internal.ItemStack_): number;
        createUI(arg0: Internal.Player_, arg1: Internal.HeldItemUIFactory$HeldItemHolder_): ModularUI;
        definition$onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        getRaw(): Internal.ItemStack;
        getToolClasses(arg0: Internal.ItemStack_): Internal.Set<GTToolType>;
        definition$init(): void;
        setLastCraftingSoundTime(arg0: Internal.ItemStack_): void;
        getMaterialToolSpeed(arg0: Internal.ItemStack_): number;
        abstract getToolType(): GTToolType;
        definition$onEntitySwing(arg0: Internal.LivingEntity_, arg1: Internal.ItemStack_): boolean;
        canPlaySound(arg0: Internal.ItemStack_): boolean;
        tintColor(): Internal.ItemColor;
        definition$shouldOpenUIAfterUse(arg0: Internal.UseOnContext_): boolean;
        abstract getToolStats(): Internal.IGTToolDefinition;
        asItem(): Internal.Item;
        get(arg0: number, arg1: number): Internal.ItemStack;
        definition$isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        definition$appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        getMaterialDurability(arg0: Internal.ItemStack_): number;
        definition$canDestroyBlockInCreative(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_, arg3: Internal.Player_): boolean;
        definition$getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        definition$getHarvestLevel(arg0: Internal.ItemStack_, arg1: GTToolType_, arg2: Internal.Player_, arg3: Internal.BlockState_): number;
        playSound(arg0: Internal.Player_): void;
        getTotalAttackDamage(arg0: Internal.ItemStack_): number;
        abstract getElectricTier(): number;
        definition$canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        getToolProperty(arg0: Internal.ItemStack_): ToolProperty;
        getMaterialEnchantability(arg0: Internal.ItemStack_): number;
        definition$setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        definition$isDamaged(arg0: Internal.ItemStack_): boolean;
        definition$isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getCharge(arg0: Internal.ItemStack_): number;
        getTotalEnchantability(arg0: Internal.ItemStack_): number;
        getMaterialAttackDamage(arg0: Internal.ItemStack_): number;
        abstract playSoundOnBlockDestroy(): boolean;
        definition$onItemUse(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        get(arg0: number): Internal.ItemStack;
        definition$getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        definition$onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getDustProperty(arg0: Internal.ItemStack_): Internal.DustProperty;
        playCraftingSound(arg0: Internal.Player_, arg1: Internal.ItemStack_): void;
        getMaterialHarvestLevel(arg0: Internal.ItemStack_): number;
        definition$initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        definition$getDamage(arg0: Internal.ItemStack_): number;
        definition$getDurabilityForDisplay(arg0: Internal.ItemStack_): number;
        getTotalHarvestLevel(arg0: Internal.ItemStack_): number;
        getColor(arg0: Internal.ItemStack_, arg1: number): number;
        definition$shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        definition$mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        definition$getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        getTotalMaxDurability(arg0: Internal.ItemStack_): number;
        getToolClassNames(arg0: Internal.ItemStack_): Internal.Set<string>;
        definition$use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        getToolMaterial(arg0: Internal.ItemStack_): com.gregtechceu.gtceu.api.data.chemical.material.Material;
        get(): Internal.ItemStack;
        getMaterialAttackSpeed(arg0: Internal.ItemStack_): number;
        definition$hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        abstract getSound(): Internal.SoundEntry;
        getTotalAttackSpeed(arg0: Internal.ItemStack_): number;
        definition$doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        get electric(): boolean
        get material(): com.gregtechceu.gtceu.api.data.chemical.material.Material
        get raw(): Internal.ItemStack
        set lastCraftingSoundTime(arg0: Internal.ItemStack_)
        get toolType(): GTToolType
        get toolStats(): Internal.IGTToolDefinition
        get electricTier(): number
        get sound(): Internal.SoundEntry
    }
    type IGTTool_ = IGTTool;
    class DragonLandingPhase extends Internal.AbstractDragonPhaseInstance {
        constructor(arg0: Internal.EnderDragon_)
        doClientTick(): void;
        getClass(): typeof any;
        onHurt(arg0: DamageSource_, arg1: number): number;
        getPhase(): Internal.EnderDragonPhase<Internal.DragonLandingPhase>;
        toString(): string;
        getFlyTargetLocation(): Vec3d;
        getFlySpeed(): number;
        notifyAll(): void;
        begin(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        isSitting(): boolean;
        end(): void;
        wait(): void;
        getTurnSpeed(): number;
        wait(arg0: number): void;
        onCrystalDestroyed(arg0: Internal.EndCrystal_, arg1: BlockPos_, arg2: DamageSource_, arg3: Internal.Player_): void;
        doServerTick(): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get phase(): Internal.EnderDragonPhase<Internal.DragonLandingPhase>
        get flyTargetLocation(): Vec3d
        get flySpeed(): number
        get sitting(): boolean
        get turnSpeed(): number
    }
    type DragonLandingPhase_ = DragonLandingPhase;
    class ConduitBlockEntity extends Internal.BlockEntity {
        constructor(arg0: BlockPos_, arg1: Internal.BlockState_)
        requestModelDataUpdate(): void;
        static clientTick(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.ConduitBlockEntity_): void;
        sodiumdynamiclights$updateDynamicLight(renderer: LevelRenderer_): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        /**
         * @deprecated
        */
        setBlockState(arg0: Internal.BlockState_): void;
        hasAttached(type: Internal.AttachmentType_<any>): boolean;
        load(arg0: Internal.CompoundTag_): void;
        setChanged(): void;
        setCulled(value: boolean): void;
        saveWithoutMetadata(): Internal.CompoundTag;
        setTimeout(): void;
        getAttachedOrSet<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        removeAttached<A>(type: Internal.AttachmentType_<A>): A;
        isOutOfCamera(): boolean;
        setRemoved(): void;
        sdl$isDynamicLightEnabled(): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isCulled(): boolean;
        getType(): Internal.BlockEntityType<any>;
        static transfer(original: Internal.AttachmentTarget_, target: Internal.AttachmentTarget_, isDeath: boolean): void;
        getRenderBoundingBox(): Internal.AABB;
        getClass(): typeof any;
        static getPosFromTag(arg0: Internal.CompoundTag_): BlockPos;
        sdl$shouldUpdateDynamicLight(): boolean;
        onChunkUnloaded(): void;
        isActive(): boolean;
        saveToItem(arg0: Internal.ItemStack_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        static addEntityType(arg0: Internal.CompoundTag_, arg1: Internal.BlockEntityType_<any>): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        fabric_hasPersistentAttachments(): boolean;
        clearRemoved(): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        fabric_getAttachments(): Internal.Map<any, any>;
        static serverTick(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.ConduitBlockEntity_): void;
        sdl$getDynamicLightX(): number;
        getPersistentData(): Internal.CompoundTag;
        toString(): string;
        triggerEvent(arg0: number, arg1: number): boolean;
        hasLevel(): boolean;
        notifyAll(): void;
        sdl$dynamicLightTick(): void;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>, initializer: Internal.Supplier_<A>): A;
        wait(arg0: number): void;
        getAttachedOrThrow<A>(type: Internal.AttachmentType_<A>): A;
        reviveCaps(): void;
        getAttached(type: Internal.AttachmentType_<any>): any;
        sdl$setDynamicLightEnabled(enabled: boolean): void;
        getUpdateTag(): Internal.CompoundTag;
        getRenderAttachmentData(): any;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        modifyAttached<A>(type: Internal.AttachmentType_<A>, modifier: Internal.UnaryOperator_<A>): A;
        setLevel(arg0: Internal.Level_): void;
        sdl$getLuminance(): number;
        notify(): void;
        getBlockPos(): BlockPos;
        isRemoved(): boolean;
        sdl$resetDynamicLight(): void;
        onLoad(): void;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        sdl$getDynamicLightY(): number;
        sodiumdynamiclights$scheduleTrackedChunksRebuild(renderer: LevelRenderer_): void;
        invalidateCaps(): void;
        getBlockState(): Internal.BlockState;
        getAttachedOrGet<A>(type: Internal.AttachmentType_<A>, defaultValue: Internal.Supplier_<A>): A;
        static loadStatic(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.CompoundTag_): Internal.BlockEntity;
        wait(): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        isHunting(): boolean;
        fabric_writeAttachmentsToNbt(nbt: Internal.CompoundTag_): void;
        saveAdditional(arg0: Internal.CompoundTag_): void;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        saveWithId(): Internal.CompoundTag;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>): A;
        setOutOfCamera(value: boolean): void;
        sdl$getDynamicLightLevel(): Internal.Level;
        wait(arg0: number, arg1: number): void;
        getLevel(): Internal.Level;
        onlyOpCanSetNbt(): boolean;
        static setChanged(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        serializeNBT(): Internal.Tag;
        sdl$getDynamicLightZ(): number;
        saveWithFullMetadata(): Internal.CompoundTag;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): void;
        getActiveRotation(arg0: number): number;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        getUpdatePacket(): Internal.ClientboundBlockEntityDataPacket;
        isForcedVisible(): boolean;
        setAttached(type: Internal.AttachmentType_<any>, value: any): any;
        fabric_readAttachmentsFromNbt(nbt: Internal.CompoundTag_): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hashCode(): number;
        getAttachedOrElse<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        getRenderData(): any;
        getModelData(): Internal.ModelData;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        set blockState(arg0: Internal.BlockState_)
        set culled(value: boolean)
        get outOfCamera(): boolean
        get culled(): boolean
        get type(): Internal.BlockEntityType<any>
        get renderBoundingBox(): Internal.AABB
        get class(): typeof any
        get active(): boolean
        get persistentData(): Internal.CompoundTag
        get updateTag(): Internal.CompoundTag
        get renderAttachmentData(): any
        set level(arg0: Internal.Level_)
        get blockPos(): BlockPos
        get removed(): boolean
        get blockState(): Internal.BlockState
        get hunting(): boolean
        set outOfCamera(value: boolean)
        get level(): Internal.Level
        get updatePacket(): Internal.ClientboundBlockEntityDataPacket
        get forcedVisible(): boolean
        get renderData(): any
        get modelData(): Internal.ModelData
        tickCount: number;
    }
    type ConduitBlockEntity_ = ConduitBlockEntity;
    class Sound$Type extends Internal.Enum<Internal.Sound$Type> {
        static getByName(arg0: string): Internal.Sound$Type;
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        compareTo(arg0: Internal.Sound$Type_): number;
        static values(): Internal.Sound$Type[];
        notifyAll(): void;
        static valueOf(arg0: string): Internal.Sound$Type;
        "compareTo(net.minecraft.client.resources.sounds.Sound$Type)"(arg0: Internal.Sound$Type_): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        hashCode(): number;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        getDeclaringClass(): typeof Internal.Sound$Type;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.Sound$Type>>;
        get class(): typeof any
        get declaringClass(): typeof Internal.Sound$Type
        static readonly FILE: (Internal.Sound$Type) & (Internal.Sound$Type);
        static readonly SOUND_EVENT: (Internal.Sound$Type) & (Internal.Sound$Type);
    }
    type Sound$Type_ = Sound$Type | "file" | "sound_event";
    class RegisterGUIHandlersEventJS extends Internal.JEIEventJS {
        constructor(data: Internal.IGuiHandlerRegistration_)
        static removeOverriddenRecipeType(recipeType: ResourceLocation_): void;
        getClass(): typeof any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(): any;
        /**
         * Cancels the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(value: any): any;
        toString(): string;
        static getCustomRecipeType(recipeType: ResourceLocation_): mezz.jei.api.recipe.RecipeType<Internal.CustomJSRecipe>;
        static removeCustomRecipeType(recipeType: ResourceLocation_): void;
        notifyAll(): void;
        static getOverriddenRecipeType(recipeType: ResourceLocation_): mezz.jei.api.recipe.RecipeType<any>;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(value: any): any;
        static getOrCreateCustomOverriddenRecipeType<T>(recipeType: ResourceLocation_, existingRecipeType: mezz.jei.api.recipe.RecipeType_<T>): mezz.jei.api.recipe.RecipeType<T>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(value: any): any;
        hashCode(): number;
        static clearCustomRecipeTypes(): void;
        wait(): void;
        /**
         * Cancels the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(): any;
        wait(arg0: number): void;
        static getOrCreateCustomRecipeType(recipeType: ResourceLocation_): mezz.jei.api.recipe.RecipeType<Internal.CustomJSRecipe>;
        static clearOverriddenRecipeTypes(): void;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(): any;
        equals(arg0: any): boolean;
        get class(): typeof any
        readonly data: Internal.IGuiHandlerRegistration;
    }
    type RegisterGUIHandlersEventJS_ = RegisterGUIHandlersEventJS;
    class Node$ElementKind extends Internal.Enum<Internal.Node$ElementKind> {
        getType(): typeof Internal.TopLevelElement;
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        static values(): Internal.Node$ElementKind[];
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.Node$ElementKind>>;
        notifyAll(): void;
        compareTo(arg0: Internal.Node$ElementKind_): number;
        static valueOf(name: string): Internal.Node$ElementKind;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        "compareTo(icyllis.arc3d.compiler.tree.Node$ElementKind)"(arg0: Internal.Node$ElementKind_): number;
        name(): string;
        hashCode(): number;
        ordinal(): number;
        wait(): void;
        getDeclaringClass(): typeof Internal.Node$ElementKind;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get type(): typeof Internal.TopLevelElement
        get class(): typeof any
        get declaringClass(): typeof Internal.Node$ElementKind
        static readonly FUNCTION_PROTOTYPE: (Internal.Node$ElementKind) & (Internal.Node$ElementKind);
        static readonly GLOBAL_VARIABLE: (Internal.Node$ElementKind) & (Internal.Node$ElementKind);
        static readonly EXTENSION: (Internal.Node$ElementKind) & (Internal.Node$ElementKind);
        static readonly MODIFIERS: (Internal.Node$ElementKind) & (Internal.Node$ElementKind);
        static readonly INTERFACE_BLOCK: (Internal.Node$ElementKind) & (Internal.Node$ElementKind);
        static readonly STRUCT_DEFINITION: (Internal.Node$ElementKind) & (Internal.Node$ElementKind);
        static readonly FUNCTION_DEFINITION: (Internal.Node$ElementKind) & (Internal.Node$ElementKind);
    }
    type Node$ElementKind_ = "modifiers" | "extension" | "interface_block" | "function_prototype" | "function_definition" | "global_variable" | Node$ElementKind | "struct_definition";
    class SpectralArrow extends Internal.AbstractArrow {
        constructor(arg0: Internal.Level_, arg1: Internal.LivingEntity_)
        constructor(arg0: Internal.Level_, arg1: number, arg2: number, arg3: number)
        constructor(arg0: Internal.EntityType_<Internal.SpectralArrow>, arg1: Internal.Level_)
        handler$dnf008$ars_nouveau$onTick(arg0: Internal.CallbackInfo_): void;
        isInWall(): boolean;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        getUpVector(arg0: number): Vec3d;
        handler$elc000$alexscaves$ac_collide(arg0: Vec3d_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): void;
        remove(arg0: Internal.Entity$RemovalReason_): void;
        getMagneticDeltaX(): number;
        getBlockZ(): number;
        isSuppressingBounce(): boolean;
        hasAttached(type: Internal.AttachmentType_<any>): boolean;
        dampensVibrations(): boolean;
        isSilent(): boolean;
        "playSound(net.minecraft.sounds.SoundEvent)"(arg0: Internal.SoundEvent_): void;
        newDoubleList(...arg0: number[]): Internal.ListTag;
        setCulled(value: boolean): void;
        getPitch(): number;
        isOnFire(): boolean;
        rotate(arg0: Internal.Rotation_): number;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        setTurretPos(arg0: BlockPos_): void;
        getPositionCodec(): Internal.VecDeltaCodec;
        handler$fok001$createdieselgenerators$save(arg0: Internal.CompoundTag_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        setMagneticAttachmentFace(arg0: Internal.Direction_): void;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): boolean;
        setMaxUpStep(arg0: number): void;
        setPosition(x: number, y: number, z: number): void;
        runCommandSilent(command: string): number;
        chunkPosition(): Internal.ChunkPos;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        gameEvent(arg0: Internal.GameEvent_): void;
        alwaysAccepts(): boolean;
        isShiftKeyDown(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        setUUID(arg0: Internal.UUID_): void;
        getPrevMagneticAttachmentFace(): Internal.Direction;
        isVisuallyCrawling(): boolean;
        checkBelowWorld(): void;
        handler$bkb000$l2library$tickDespawn_fastDespawn(arg0: Internal.CallbackInfo_): void;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setMotionZ(z: number): void;
        setCritArrow(arg0: boolean): void;
        sdl$shouldUpdateDynamicLight(): boolean;
        getAttachmentProgress(arg0: number): number;
        setFluidTypeHeight(arg0: Internal.FluidType_, arg1: number): void;
        tlmInGround(): boolean;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        ignoreExplosion(): boolean;
        canFreeze(): boolean;
        teleportRelative(arg0: number, arg1: number, arg2: number): void;
        getBlockY(): number;
        isSpectator(): boolean;
        isInWaterOrBubble(): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): void;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        getRandomZ(arg0: number): number;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): boolean;
        handler$elc000$alexscaves$ac_onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>, arg1: Internal.CallbackInfo_): void;
        setRemoved(arg0: Internal.Entity$RemovalReason_): void;
        getPosition(arg0: number): Vec3d;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>, initializer: Internal.Supplier_<A>): A;
        getDistanceSq(arg0: number, arg1: number, arg2: number): number;
        isInWaterRainOrBubble(): boolean;
        getRemovalReason(): Internal.Entity$RemovalReason;
        wait(arg0: number): void;
        isIgnoringBlockTriggers(): boolean;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        onFlap(): void;
        canUpdate(arg0: boolean): void;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        getEyeInFluidType(): Internal.FluidType;
        distanceToSqr(arg0: Vec3d_): number;
        resetFallDistance(): void;
        canSprint(): boolean;
        handler$ecf000$brewery$alcoholMovement(cir: Internal.CallbackInfoReturnable_<any>): void;
        modifyAttached<A>(type: Internal.AttachmentType_<A>, modifier: Internal.UnaryOperator_<A>): A;
        blockPosition(): BlockPos;
        isSteppingCarefully(): boolean;
        setLevel(arg0: Internal.Level_): void;
        setBoundingBox(arg0: Internal.AABB_): void;
        isAmbientCreature(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        getBlockX(): number;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        getEncodeId(): string;
        getY(arg0: number): number;
        updateRotation(): void;
        getBlock(): Internal.BlockContainerJS;
        getNbt(): Internal.CompoundTag;
        doPostHurtEffects(arg0: Internal.LivingEntity_): void;
        setInvisible(arg0: boolean): void;
        invalidateCaps(): void;
        getName(): net.minecraft.network.chat.Component;
        canEnterPose(arg0: Internal.Pose_): boolean;
        onGround(): boolean;
        getControlledVehicle(): Internal.Entity;
        getDynamicLightY(): number;
        isOnSameTeam(arg0: Internal.Entity_): boolean;
        onInsideBubbleColumn(arg0: boolean): void;
        attack(arg0: DamageSource_, arg1: number): boolean;
        handler$dnf000$ars_nouveau$removed(arg0: Internal.CallbackInfo_): void;
        getBlockSpeedFactor(): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        tick(): void;
        getEyePosition(): Vec3d;
        handler$dgf000$touhou_little_maid$positionRider(arg0: Internal.Entity_, arg1: Internal.Entity$MoveFunction_, arg2: Internal.CallbackInfo_): void;
        getEyeHeight(): number;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getYaw(): number;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        tryCheckInsideBlocks(): void;
        hasPermissions(arg0: number): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        onInsideBlock(arg0: Internal.BlockState_): void;
        setCustomNameVisible(arg0: boolean): void;
        isAlliedTo(arg0: Internal.Team_): boolean;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>): A;
        setOutOfCamera(value: boolean): void;
        isNoPhysics(): boolean;
        getRemainingFireTicks(): number;
        getControllingPassenger(): Internal.LivingEntity;
        limitPistonMovement(arg0: Vec3d_): Vec3d;
        getScriptType(): Internal.ScriptType;
        onlyOpCanSetNbt(): boolean;
        startRiding(arg0: Internal.Entity_): boolean;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        addMotion(arg0: number, arg1: number, arg2: number): void;
        fireImmune(): boolean;
        handler$dml000$ars_nouveau$anSetDeltaMovement(arg0: Vec3d_, arg1: Internal.CallbackInfo_): void;
        getMaxFallDistance(): number;
        modifyReturnValue$fmi000$create$onFireImmune(arg0: boolean): boolean;
        getZ(arg0: number): number;
        handler$bnb000$dsurround$playStepSound(pos: BlockPos_, state: Internal.BlockState_, ci: Internal.CallbackInfo_): void;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        modifyExpressionValue$fmi000$create$playerHidingAsBoxIsCrouchingNotSwimming(arg0: boolean, arg1: Internal.Pose_): boolean;
        getId(): number;
        canBeHitByProjectile(): boolean;
        postMagnetJump(): void;
        getTicksFrozen(): number;
        getRandomX(arg0: number): number;
        getDynamicLightZ(): number;
        getEyeY(): number;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: number, arg1: number, arg2: boolean): Internal.HitResult;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        fabric_readAttachmentsFromNbt(nbt: Internal.CompoundTag_): void;
        getTurretPos(): BlockPos;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): boolean;
        isDescending(): boolean;
        setKnockback(arg0: number): void;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        getYHeadRot(): number;
        equals(arg0: any): boolean;
        getPickupItem(): Internal.ItemStack;
        getViewYRot(arg0: number): number;
        getSwimSound(): Internal.SoundEvent;
        dismountsUnderwater(): boolean;
        sodiumdynamiclights$updateDynamicLight(renderer: LevelRenderer_): boolean;
        playerTouch(arg0: Internal.Player_): void;
        addTag(arg0: string): boolean;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        getEyeHeight(arg0: Internal.Pose_): number;
        syncPacketPositionCodec(arg0: number, arg1: number, arg2: number): void;
        setOwner(arg0: Internal.Entity_): void;
        doWaterSplashEffect(): void;
        getTeam(): Internal.Team;
        canAddPassenger(arg0: Internal.Entity_): boolean;
        shouldRenderAtSqrDistance(arg0: number): boolean;
        getAttachedOrSet<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        getHitGroundSoundEvent(): Internal.SoundEvent;
        damageSources(): Internal.DamageSources;
        removeAttached<A>(type: Internal.AttachmentType_<A>): A;
        setTicksFrozen(arg0: number): void;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): void;
        getMyRidingOffset(): number;
        canStartSwimming(): boolean;
        dismountTo(arg0: number, arg1: number, arg2: number): void;
        setDeltaMovement(arg0: Vec3d_): void;
        getLeashOffset(arg0: number): Vec3d;
        isCulled(): boolean;
        hasCustomName(): boolean;
        isLiving(): boolean;
        getX(): number;
        isGlowing(): boolean;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): boolean;
        isVehicle(): boolean;
        static transfer(original: Internal.AttachmentTarget_, target: Internal.AttachmentTarget_, isDeath: boolean): void;
        stepOnMagnetBlock(arg0: BlockPos_): void;
        getLeashOffset(): Vec3d;
        resetDynamicLight(): void;
        pickupnotifier$callGetPickupItem(): Internal.ItemStack;
        isAttackable(): boolean;
        processPortalCooldown(): void;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        isCritArrow(): boolean;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): void;
        setIsInPowderSnow(arg0: boolean): void;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): void;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        handleNetherPortal(): void;
        getSlot(arg0: number): Internal.SlotAccess;
        handler$elc000$alexscaves$ac_isInWater(arg0: Internal.CallbackInfoReturnable_<any>): void;
        lambdynlights$scheduleTrackedChunksRebuild(arg0: LevelRenderer_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        getTeamId(): string;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        isUnderWater(): boolean;
        getSwimHighSpeedSplashSound(): Internal.SoundEvent;
        stopRiding(): void;
        getBoundingBoxForPose(arg0: Internal.Pose_): Internal.AABB;
        isCustomNameVisible(): boolean;
        isSupportedBy(arg0: BlockPos_): boolean;
        getPistonPushReaction(): Internal.PushReaction;
        getX(arg0: number): number;
        shouldRiderSit(): boolean;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): void;
        getLuminance(): number;
        callUnsetRemoved(): void;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        collide(arg0: Vec3d_): Vec3d;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        shoot(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        hasPassenger(arg0: Internal.Entity_): boolean;
        hasIndirectPassenger(arg0: Internal.Entity_): boolean;
        getDynamicLightX(): number;
        getEntityData(): Internal.SynchedEntityData;
        sdl$dynamicLightTick(): void;
        setSecondsOnFire(arg0: number): void;
        moveTo(arg0: number, arg1: number, arg2: number): void;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        handleInsidePortal(arg0: BlockPos_): void;
        calculateViewVector(arg0: number, arg1: number): Vec3d;
        setMotion(arg0: number, arg1: number, arg2: number): void;
        playSound(arg0: Internal.SoundEvent_): void;
        makeBoundingBox(): Internal.AABB;
        absMoveTo(arg0: number, arg1: number, arg2: number): void;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): void;
        handler$doj000$twilightdelight$getTeamColor$renderShiny(arg0: Internal.CallbackInfoReturnable_<any>): void;
        isOnRails(): boolean;
        onBelowWorld(): void;
        getAttachedOrThrow<A>(type: Internal.AttachmentType_<A>): A;
        restoreFrom(arg0: Internal.Entity_): void;
        reapplyPosition(): void;
        getDimensionChangingDelay(): number;
        isPeacefulCreature(): boolean;
        setOnGround(arg0: boolean): void;
        setPos(arg0: number, arg1: number, arg2: number): void;
        setYaw(arg0: number): void;
        getPickRadius(): number;
        notify(): void;
        getFirstTick(): boolean;
        getVehicle(): Internal.Entity;
        isEffectiveAi(): boolean;
        startRiding(arg0: Internal.Entity_, arg1: boolean): boolean;
        getStringUuid(): string;
        isRemoved(): boolean;
        handler$ecf000$brewery$injectReadMethod(nbt: Internal.CompoundTag_, ci: Internal.CallbackInfo_): void;
        setSwimming(arg0: boolean): void;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        teleportToWithTicket(arg0: number, arg1: number, arg2: number): void;
        handler$doj000$twilightdelight$isCurrentlyGlowing$renderShinny(arg0: Internal.CallbackInfoReturnable_<any>): void;
        aether$getPortalEntrancePos(): BlockPos;
        getRotationVector(): Internal.Vec2;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        onHit(arg0: Internal.HitResult_): void;
        refreshDimensions(): void;
        isRewinding(): boolean;
        self(): Internal.Entity;
        sdl$getDynamicLightY(): number;
        getDefaultHitGroundSoundEvent(): Internal.SoundEvent;
        isSprinting(): boolean;
        getBaseDamage(): number;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getMotionY(): number;
        canCollideWith(arg0: Internal.Entity_): boolean;
        setShiftKeyDown(arg0: boolean): void;
        getEyePosition(arg0: number): Vec3d;
        getPassengers(): Internal.EntityArrayList;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        calculateUpVector(arg0: number, arg1: number): Vec3d;
        spawnSprintParticle(): void;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        handler$dbk005$sodiumdynamiclights$onTick(ci: Internal.CallbackInfo_): void;
        setSoundEvent(arg0: Internal.SoundEvent_): void;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): number;
        canRide(arg0: Internal.Entity_): boolean;
        canSpawnSprintParticle(): boolean;
        checkSupportingBlock(arg0: boolean, arg1: Vec3d_): void;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): void;
        teleportTo(arg0: number, arg1: number, arg2: number): void;
        shootFromRotation(arg0: Internal.Entity_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
        getServer(): Internal.MinecraftServer;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        getOnPos(arg0: number): BlockPos;
        moveRelative(arg0: number, arg1: Vec3d_): void;
        getFirstPassenger(): Internal.Entity;
        isAddedToWorld(): boolean;
        saveAsPassenger(arg0: Internal.CompoundTag_): boolean;
        getRelativePortalPosition(arg0: Internal.Direction$Axis_, arg1: Internal.BlockUtil$FoundRectangle_): Vec3d;
        getTlmPickupItem(): Internal.ItemStack;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        removePassenger(arg0: Internal.Entity_): void;
        sdl$getDynamicLightLevel(): Internal.Level;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        gtceu$setFireImmune(arg0: boolean): void;
        checkLeftOwner(): boolean;
        invokeSetLevel(arg0: Internal.Level_): void;
        checkSlowFallDistance(): void;
        updateInWaterStateAndDoWaterCurrentPushing(): void;
        addPassenger(arg0: Internal.Entity_): void;
        setFabricBalmData(arg0: Internal.CompoundTag_): void;
        getSoundSource(): Internal.SoundSource;
        removeAfterChangingDimensions(): void;
        getPose(): Internal.Pose;
        handler$cgg002$ad_astra$adastra$tick(ci: Internal.CallbackInfo_): void;
        touchingUnloadedChunk(): boolean;
        getSharedFlag(arg0: number): boolean;
        sdl$getDynamicLightZ(): number;
        getLookAngle(): Vec3d;
        setPositionAndRotation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        checkFallDamage(arg0: number, arg1: boolean, arg2: Internal.BlockState_, arg3: BlockPos_): void;
        getPermissionLevel(): number;
        getMotionZ(): number;
        handler$elc000$alexscaves$ac_turn(arg0: number, arg1: number, arg2: Internal.CallbackInfo_): void;
        removeVehicle(): void;
        defineSynchedData(): void;
        nextStep(): number;
        isInvisible(): boolean;
        is(arg0: Internal.Entity_): boolean;
        checkInsideBlocks(): void;
        setZ(z: number): void;
        /**
         * @deprecated
        */
        getBlockStateOnLegacy(): Internal.BlockState;
        ejectPassengers(): void;
        getY(): number;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        createHoverEvent(): Internal.HoverEvent;
        getProfile(): Internal.GameProfile;
        static setViewScale(arg0: number): void;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): void;
        setPierceLevel(arg0: number): void;
        getExitPortal(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: boolean, arg3: Internal.WorldBorder_): Internal.Optional<Internal.BlockUtil$FoundRectangle>;
        showVehicleHealth(): boolean;
        getDistance(pos: BlockPos_): number;
        setEnchantmentEffectsFromEntity(arg0: Internal.LivingEntity_, arg1: number): void;
        handler$elc000$alexscaves$ac_getEyePosition(arg0: Internal.CallbackInfoReturnable_<any>): void;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        playMuffledStepSound(arg0: Internal.BlockState_, arg1: BlockPos_): void;
        canChangeDirection(): boolean;
        shouldUpdateDynamicLight(): boolean;
        aether$setPortalEntrancePos(arg0: BlockPos_): void;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        /**
         * @deprecated
        */
        isPushedByFluid(): boolean;
        setTimeout(): void;
        position(): Vec3d;
        displayFireAnimation(): boolean;
        isOutOfCamera(): boolean;
        turn(arg0: number, arg1: number): void;
        getAirSupply(): number;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): void;
        onAddedToWorld(): void;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        isCrouching(): boolean;
        waterSwimSound(): void;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): void;
        isPlayer(): boolean;
        isAnimal(): boolean;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        canBeCollidedWith(): boolean;
        getMotionDirection(): Internal.Direction;
        setY(y: number): void;
        sdl$isDynamicLightEnabled(): boolean;
        lavaHurt(): void;
        getFeetBlockState(): Internal.BlockState;
        handleDamageEvent(arg0: DamageSource_): void;
        getFabricBalmData(): Internal.CompoundTag;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        canChangeDimensions(): boolean;
        getCommandSenderWorld(): Internal.Level;
        positionRider(arg0: Internal.Entity_): void;
        isHorizontalCollisionMinor(arg0: Vec3d_): boolean;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): boolean;
        getMotions(): Internal.Stack<any>;
        baseTick(): void;
        setNoPhysics(arg0: boolean): void;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        setAlcohol(alcoholLevel: Internal.AlcoholLevel_): void;
        handler$fok008$createdieselgenerators$tick(arg0: Internal.CallbackInfo_): void;
        setSharedFlag(arg0: number, arg1: boolean): void;
        getOwner(): Internal.Entity;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        isVisuallySwimming(): boolean;
        getMaxAirSupply(): number;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): boolean;
        processFlappingMovement(): void;
        localvar$bik000$attributeslib$apoth_checkFallDamageWithGravity(arg0: number): number;
        ownedBy(arg0: Internal.Entity_): boolean;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getFireImmuneTicks(): number;
        dynamicLightTick(): void;
        getFacing(): Internal.Direction;
        setMagneticDeltaY(arg0: number): void;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>, arg1: boolean): boolean;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        handler$fok001$createdieselgenerators$load(arg0: Internal.CompoundTag_, arg1: Internal.CallbackInfo_): void;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): boolean;
        sdl$getDynamicLightX(): number;
        isSwimming(): boolean;
        getBoundingBoxForCulling(): Internal.AABB;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        setSprinting(arg0: boolean): void;
        setRot(arg0: number, arg1: number): void;
        setBaseDamage(arg0: number): void;
        setPortalCooldown(): void;
        setX(x: number): void;
        trackingPosition(): Vec3d;
        setMagneticDeltaX(arg0: number): void;
        getNameTagOffsetY(): number;
        handler$ecf000$brewery$injectWriteMethod(nbt: Internal.CompoundTag_, cir: Internal.CallbackInfoReturnable_<any>): void;
        isInvulnerable(): boolean;
        isInLava(): boolean;
        getPortalWaitTime(): number;
        isInWater(): boolean;
        getBlockStateOn(): Internal.BlockState;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): void;
        getFluidJumpThreshold(): number;
        unsetRemoved(): void;
        "setPositionAndRotation(double,double,double,float,float)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        isInvisibleTo(arg0: Internal.Player_): boolean;
        setRewinding(arg0: boolean): void;
        /**
         * @deprecated
        */
        fixupDimensions(): void;
        setAirSupply(arg0: number): void;
        getRootVehicle(): Internal.Entity;
        getOnPos(): BlockPos;
        save(arg0: Internal.CompoundTag_): boolean;
        repositionEntityAfterLoad(): boolean;
        moveTowardsClosestSpace(arg0: number, arg1: number, arg2: number): void;
        getBlockPosBelowThatAffectsMyMovement(): BlockPos;
        sdl$getLuminance(): number;
        isNoGravity(): boolean;
        getStepHeight(): number;
        static getCollisionHorizontalEscapeVector(arg0: number, arg1: number, arg2: number): Vec3d;
        acceptsFailure(): boolean;
        setMagneticDeltaZ(arg0: number): void;
        handler$elc001$alexscaves$ac_tick(arg0: Internal.CallbackInfo_): void;
        playCombinationStepSounds(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: BlockPos_): void;
        setShotFromCrossbow(arg0: boolean): void;
        tickDespawn(): void;
        setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_): void;
        setOldPosAndRot(): void;
        startFalling(): void;
        bookshelf$createHoverEvent(): Internal.HoverEvent;
        isFree(arg0: number, arg1: number, arg2: number): boolean;
        updateSwimming(): void;
        "moveTo(double,double,double)"(arg0: number, arg1: number, arg2: number): void;
        setRemainingFireTicks(arg0: number): void;
        shouldInformAdmins(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        rideTick(): void;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        findDimensionEntryPoint(arg0: Internal.ServerLevel_): Internal.PortalInfo;
        setPos(arg0: Vec3d_): void;
        wait(): void;
        getUuid(): Internal.UUID;
        shotFromCrossbow(): boolean;
        spawn(): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        teleportTo(arg0: Internal.ServerLevel_, arg1: number, arg2: number, arg3: number, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): boolean;
        fabric_writeAttachmentsToNbt(nbt: Internal.CompoundTag_): void;
        shouldShowName(): boolean;
        markHurt(): void;
        setSilent(arg0: boolean): void;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        hasExactlyOnePlayerPassenger(): boolean;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        kill(): void;
        getSwimSplashSound(): Internal.SoundEvent;
        isOnPortalCooldown(): boolean;
        playSwimSound(arg0: number): void;
        handler$elc000$alexscaves$ac_makeBoundingBox(arg0: Internal.CallbackInfoReturnable_<any>): void;
        animateHurt(arg0: number): void;
        setPitch(arg0: number): void;
        isMultipartEntity(): boolean;
        setPosRaw(arg0: number, arg1: number, arg2: number): void;
        onHitEntity(arg0: Internal.EntityHitResult_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        handleEntityEvent(arg0: number): void;
        getParts(): Internal.PartEntity<any>[];
        isAlwaysTicking(): boolean;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        deserializeNBT(arg0: Internal.Tag_): void;
        positionRider(arg0: Internal.Entity_, arg1: Internal.Entity$MoveFunction_): void;
        lerpTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): void;
        onPassengerTurned(arg0: Internal.Entity_): void;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        revive(): void;
        setAttached(type: Internal.AttachmentType_<any>, value: any): any;
        serializeNBT(): Internal.CompoundTag;
        getBbWidth(): number;
        /**
         * @deprecated
        */
        couldAcceptPassenger(): boolean;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        getForgePersistentData(): Internal.CompoundTag;
        addDeltaMovement(arg0: Vec3d_): void;
        handler$dnf001$ars_nouveau$onRemove(arg0: Internal.CallbackInfo_): void;
        onHitBlock(arg0: Internal.BlockHitResult_): void;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: boolean): void;
        getAlcohol(): Internal.AlcoholLevel;
        "getName()"(): net.minecraft.network.chat.Component;
        push(arg0: Internal.Entity_): void;
        isInFluidType(): boolean;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): boolean;
        getTypeName(): net.minecraft.network.chat.Component;
        getTicksRequiredToFreeze(): number;
        /**
         * @deprecated
        */
        maxUpStep(): number;
        catnip$callSetLevel(arg0: Internal.Level_): void;
        setGlowing(arg0: boolean): void;
        load(arg0: Internal.CompoundTag_): void;
        localvar$dga000$lionfishapi$fluidCollision(arg0: Vec3d_): Vec3d;
        getWaterInertia(): number;
        isAlive(): boolean;
        getBbHeight(): number;
        getUsername(): string;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): void;
        getPrimaryStepSoundBlockPos(arg0: BlockPos_): BlockPos;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        onRemovedFromWorld(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): boolean;
        findHitEntity(arg0: Vec3d_, arg1: Vec3d_): Internal.EntityHitResult;
        setYHeadRot(arg0: number): void;
        hasControllingPassenger(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number, arg2: number): boolean;
        absMoveTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        handler$bkc000$l2library$overrideClientGlow_isCurrentlyGlowing(arg0: Internal.CallbackInfoReturnable_<any>): void;
        getPickResult(): Internal.ItemStack;
        getPercentFrozen(): number;
        tryPickup(arg0: Internal.Player_): boolean;
        getRandomY(): number;
        setPortalCooldown(arg0: number): void;
        setNextStepDistance(arg0: number): void;
        getDisplayName(): net.minecraft.network.chat.Component;
        hasGlowingTag(): boolean;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): boolean;
        handler$elc000$alexscaves$ac_move(arg0: Internal.MoverType_, arg1: Vec3d_, arg2: Internal.CallbackInfo_): void;
        setPosition(block: Internal.BlockContainerJS_): void;
        shouldBeSaved(): boolean;
        getFluidTypeHeight(arg0: Internal.FluidType_): number;
        fabric_hasPersistentAttachments(): boolean;
        getViewXRot(arg0: number): number;
        canRiderInteract(): boolean;
        getPierceLevel(): number;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        aether$getRandom(): Internal.RandomSource;
        fabric_getAttachments(): Internal.Map<any, any>;
        removeTag(arg0: string): boolean;
        setPose(arg0: Internal.Pose_): void;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): number;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): boolean;
        toString(): string;
        notifyAll(): void;
        getPassengersRidingOffset(): number;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        distanceToEntitySqr(arg0: Internal.Entity_): number;
        handler$dml000$ars_nouveau$anSetDeltaMovement(arg0: number, arg1: number, arg2: number, arg3: Internal.CallbackInfo_): void;
        "getServer()"(): Internal.MinecraftServer;
        isFrame(): boolean;
        handler$elc000$alexscaves$ac_getEyePosition_lerp(arg0: number, arg1: Internal.CallbackInfoReturnable_<any>): void;
        discard(): void;
        setYBodyRot(arg0: number): void;
        isPushable(): boolean;
        onClientRemoval(): void;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        acceptsSuccess(): boolean;
        reviveCaps(): void;
        getDistance(x: number, y: number, z: number): number;
        handler$dml007$ars_nouveau$onTick(arg0: Internal.CallbackInfo_): void;
        setMotionY(y: number): void;
        setNoGravity(arg0: boolean): void;
        getEffectSource(): Internal.Entity;
        getAttached(type: Internal.AttachmentType_<any>): any;
        handler$dbk000$sodiumdynamiclights$onRemove(ci: Internal.CallbackInfo_): void;
        sdl$setDynamicLightEnabled(enabled: boolean): void;
        setRotation(yaw: number, pitch: number): void;
        isDynamicLightEnabled(): boolean;
        getMagneticDeltaZ(): number;
        createCommandSourceStack(): Internal.CommandSourceStack;
        isControlledByLocalInstance(): boolean;
        isMonster(): boolean;
        sdl$resetDynamicLight(): void;
        getHorizontalFacing(): Internal.Direction;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        setId(arg0: number): void;
        getType(): string;
        getLightProbePosition(arg0: number): Vec3d;
        sodiumdynamiclights$scheduleTrackedChunksRebuild(renderer: LevelRenderer_): void;
        onAboveBubbleCol(arg0: boolean): void;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        isPassenger(): boolean;
        hasPose(arg0: Internal.Pose_): boolean;
        playStepSound(arg0: BlockPos_, arg1: Internal.BlockState_): void;
        checkDespawn(): void;
        getDynamicLightWorld(): Internal.Level;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        isInvulnerableTo(arg0: DamageSource_): boolean;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): void;
        getAttachedOrGet<A>(type: Internal.AttachmentType_<A>, defaultValue: Internal.Supplier_<A>): A;
        skipAttackInteraction(arg0: Internal.Entity_): boolean;
        lerpMotion(arg0: number, arg1: number, arg2: number): void;
        newFloatList(...arg0: number[]): Internal.ListTag;
        maybeBackOffFromEdge(arg0: Vec3d_, arg1: Internal.MoverType_): Vec3d;
        shouldRender(arg0: number, arg1: number, arg2: number): boolean;
        getMagneticAttachmentFace(): Internal.Direction;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): void;
        lerpHeadTo(arg0: number, arg1: number): void;
        isFlapping(): boolean;
        getEyeHeight(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        static getViewScale(): number;
        canHitEntity(arg0: Internal.Entity_): boolean;
        setMotionX(x: number): void;
        getMovementEmission(): Internal.Entity$MovementEmission;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        getVisualRotationYInDegrees(): number;
        getMagneticDeltaY(): number;
        wait(arg0: number, arg1: number): void;
        isDiscrete(): boolean;
        getTeamColor(): number;
        setNbt(nbt: Internal.CompoundTag_): void;
        unRide(): void;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): boolean;
        extinguish(): void;
        setDynamicLightEnabled(arg0: boolean): void;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): void;
        callGetRelativePortalPosition(arg0: Internal.Direction$Axis_, arg1: Internal.BlockUtil$FoundRectangle_): Vec3d;
        moveTo(arg0: Vec3d_): void;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        updateInWaterStateAndDoFluidPushing(): boolean;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): void;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        extinguishFire(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        static lerpRotation(arg0: number, arg1: number): number;
        lambdynlights$updateDynamicLight(arg0: LevelRenderer_): boolean;
        getBlockJumpFactor(): number;
        getKnockback(): number;
        tell(message: net.minecraft.network.chat.Component_): void;
        isForcedVisible(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number): boolean;
        getDistanceSq(pos: BlockPos_): number;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): boolean;
        getAttachedOrElse<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        playEntityOnFireExtinguishedSound(): void;
        getClassification(arg0: boolean): MobCategory;
        isFreezing(): boolean;
        isFullyFrozen(): boolean;
        runCommand(command: string): number;
        setSharedFlagOnFire(arg0: boolean): void;
        get inWall(): boolean
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get magneticDeltaX(): number
        get blockZ(): number
        get suppressingBounce(): boolean
        get silent(): boolean
        set culled(value: boolean)
        get pitch(): number
        get onFire(): boolean
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        set turretPos(arg0: BlockPos_)
        get positionCodec(): Internal.VecDeltaCodec
        set magneticAttachmentFace(arg0: Internal.Direction_)
        set maxUpStep(arg0: number)
        get shiftKeyDown(): boolean
        set UUID(arg0: Internal.UUID_)
        get prevMagneticAttachmentFace(): Internal.Direction
        get visuallyCrawling(): boolean
        set motionZ(z: number)
        set critArrow(arg0: boolean)
        get blockY(): number
        get spectator(): boolean
        get inWaterOrBubble(): boolean
        get persistentData(): Internal.CompoundTag
        get portalCooldown(): number
        get item(): Internal.ItemStack
        set removed(arg0: Internal.Entity$RemovalReason_)
        get inWaterRainOrBubble(): boolean
        get removalReason(): Internal.Entity$RemovalReason
        get ignoringBlockTriggers(): boolean
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        get eyeInFluidType(): Internal.FluidType
        get steppingCarefully(): boolean
        set level(arg0: Internal.Level_)
        set boundingBox(arg0: Internal.AABB_)
        get ambientCreature(): boolean
        get blockX(): number
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get encodeId(): string
        get block(): Internal.BlockContainerJS
        get nbt(): Internal.CompoundTag
        set invisible(arg0: boolean)
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get dynamicLightY(): number
        get blockSpeedFactor(): number
        get eyePosition(): Vec3d
        get eyeHeight(): number
        get yaw(): number
        set customNameVisible(arg0: boolean)
        set outOfCamera(value: boolean)
        get noPhysics(): boolean
        get remainingFireTicks(): number
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        get maxFallDistance(): number
        get id(): number
        get ticksFrozen(): number
        get dynamicLightZ(): number
        get eyeY(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get turretPos(): BlockPos
        get boundingBox(): Internal.AABB
        get inWaterOrRain(): boolean
        get descending(): boolean
        set knockback(arg0: number)
        get YHeadRot(): number
        get pickupItem(): Internal.ItemStack
        get swimSound(): Internal.SoundEvent
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        set owner(arg0: Internal.Entity_)
        get team(): Internal.Team
        get hitGroundSoundEvent(): Internal.SoundEvent
        set ticksFrozen(arg0: number)
        get myRidingOffset(): number
        set deltaMovement(arg0: Vec3d_)
        get culled(): boolean
        get living(): boolean
        get x(): number
        get glowing(): boolean
        get vehicle(): boolean
        get leashOffset(): Vec3d
        get attackable(): boolean
        get critArrow(): boolean
        set isInPowderSnow(arg0: boolean)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        get underWater(): boolean
        get swimHighSpeedSplashSound(): Internal.SoundEvent
        get customNameVisible(): boolean
        get pistonPushReaction(): Internal.PushReaction
        get luminance(): number
        get deltaMovement(): Vec3d
        get motionX(): number
        get dynamicLightX(): number
        get entityData(): Internal.SynchedEntityData
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get onRails(): boolean
        get dimensionChangingDelay(): number
        get peacefulCreature(): boolean
        set onGround(arg0: boolean)
        set yaw(arg0: number)
        get pickRadius(): number
        get firstTick(): boolean
        get vehicle(): Internal.Entity
        get effectiveAi(): boolean
        get stringUuid(): string
        get removed(): boolean
        set swimming(arg0: boolean)
        get rotationVector(): Internal.Vec2
        get rewinding(): boolean
        get defaultHitGroundSoundEvent(): Internal.SoundEvent
        get sprinting(): boolean
        get baseDamage(): number
        get motionY(): number
        set shiftKeyDown(arg0: boolean)
        get passengers(): Internal.EntityArrayList
        set soundEvent(arg0: Internal.SoundEvent_)
        get maxHeightFluidType(): Internal.FluidType
        get z(): number
        get server(): Internal.MinecraftServer
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get firstPassenger(): Internal.Entity
        get addedToWorld(): boolean
        get tlmPickupItem(): Internal.ItemStack
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get soundSource(): Internal.SoundSource
        get pose(): Internal.Pose
        get lookAngle(): Vec3d
        get permissionLevel(): number
        get motionZ(): number
        get invisible(): boolean
        set z(z: number)
        /**
         * @deprecated
        */
        get blockStateOnLegacy(): Internal.BlockState
        get y(): number
        get profile(): Internal.GameProfile
        set viewScale(arg0: number)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        set pierceLevel(arg0: number)
        /**
         * @deprecated
        */
        get pushedByFluid(): boolean
        get outOfCamera(): boolean
        get airSupply(): number
        get crouching(): boolean
        get player(): boolean
        get animal(): boolean
        get motionDirection(): Internal.Direction
        set y(y: number)
        get feetBlockState(): Internal.BlockState
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get motions(): Internal.Stack<any>
        set noPhysics(arg0: boolean)
        set alcohol(alcoholLevel: Internal.AlcoholLevel_)
        get owner(): Internal.Entity
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get visuallySwimming(): boolean
        get maxAirSupply(): number
        get fireImmuneTicks(): number
        get facing(): Internal.Direction
        set magneticDeltaY(arg0: number)
        get swimming(): boolean
        get boundingBoxForCulling(): Internal.AABB
        set sprinting(arg0: boolean)
        set baseDamage(arg0: number)
        set x(x: number)
        set magneticDeltaX(arg0: number)
        get nameTagOffsetY(): number
        get invulnerable(): boolean
        get inLava(): boolean
        get portalWaitTime(): number
        get inWater(): boolean
        get blockStateOn(): Internal.BlockState
        get fluidJumpThreshold(): number
        set rewinding(arg0: boolean)
        set airSupply(arg0: number)
        get rootVehicle(): Internal.Entity
        get onPos(): BlockPos
        get blockPosBelowThatAffectsMyMovement(): BlockPos
        get noGravity(): boolean
        get stepHeight(): number
        set magneticDeltaZ(arg0: number)
        set shotFromCrossbow(arg0: boolean)
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        get uuid(): Internal.UUID
        set silent(arg0: boolean)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get swimSplashSound(): Internal.SoundEvent
        get onPortalCooldown(): boolean
        set pitch(arg0: number)
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get alwaysTicking(): boolean
        get bbWidth(): number
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: boolean)
        get alcohol(): Internal.AlcoholLevel
        get "name()"(): net.minecraft.network.chat.Component
        get inFluidType(): boolean
        get typeName(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        set glowing(arg0: boolean)
        get waterInertia(): number
        get alive(): boolean
        get bbHeight(): number
        get username(): string
        get tags(): Internal.Set<string>
        get pickable(): boolean
        set YHeadRot(arg0: number)
        get pickResult(): Internal.ItemStack
        get percentFrozen(): number
        get randomY(): number
        set portalCooldown(arg0: number)
        set nextStepDistance(arg0: number)
        get displayName(): net.minecraft.network.chat.Component
        set position(block: Internal.BlockContainerJS_)
        get pierceLevel(): number
        set pose(arg0: Internal.Pose_)
        get entityType(): Internal.EntityType<any>
        get waterCreature(): boolean
        get passengersRidingOffset(): number
        get "server()"(): Internal.MinecraftServer
        get frame(): boolean
        set YBodyRot(arg0: number)
        get pushable(): boolean
        set motionY(y: number)
        set noGravity(arg0: boolean)
        get effectSource(): Internal.Entity
        get dynamicLightEnabled(): boolean
        get magneticDeltaZ(): number
        get controlledByLocalInstance(): boolean
        get monster(): boolean
        get horizontalFacing(): Internal.Direction
        set id(arg0: number)
        get type(): string
        get passenger(): boolean
        get dynamicLightWorld(): Internal.Level
        get magneticAttachmentFace(): Internal.Direction
        get flapping(): boolean
        get viewScale(): number
        set motionX(x: number)
        get movementEmission(): Internal.Entity$MovementEmission
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get visualRotationYInDegrees(): number
        get magneticDeltaY(): number
        get discrete(): boolean
        get teamColor(): number
        set nbt(nbt: Internal.CompoundTag_)
        get level(): Internal.Level
        set dynamicLightEnabled(arg0: boolean)
        get blockJumpFactor(): number
        get knockback(): number
        get forcedVisible(): boolean
        get freezing(): boolean
        get fullyFrozen(): boolean
        set sharedFlagOnFire(arg0: boolean)
    }
    type SpectralArrow_ = SpectralArrow;
    class AnimationPoint extends Internal.Record {
        constructor(keyFrame: software.bernie.geckolib.core.keyframe.Keyframe_<any>, currentTick: number, transitionLength: number, animationStartValue: number, animationEndValue: number)
        getClass(): typeof any;
        toString(): string;
        currentTick(): number;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        animationEndValue(): number;
        hashCode(): number;
        animationStartValue(): number;
        wait(): void;
        wait(arg0: number): void;
        keyFrame(): software.bernie.geckolib.core.keyframe.Keyframe<any>;
        equals(arg0: any): boolean;
        transitionLength(): number;
        get class(): typeof any
    }
    type AnimationPoint_ = AnimationPoint;
    interface Decoder$Terminal <A> {
        abstract decode<T>(arg0: Internal.DynamicOps_<T>, arg1: T): Internal.DataResult<A>;
        decoder(): Internal.Decoder<A>;
        (arg0: Internal.DynamicOps<T>, arg1: T): Internal.DataResult_<A>;
    }
    type Decoder$Terminal_<A> = ((arg0: Internal.DynamicOps<T>, arg1: T)=> Internal.DataResult_<A>) | Decoder$Terminal<A>;
    interface Reference2ReferenceMap <K, V> extends Internal.Reference2ReferenceFunction<K, V>, Internal.Map<K, V> {
        andThenShort(arg0: Internal.Reference2ShortFunction_<V>): Internal.Reference2ShortFunction<K>;
        computeIfAbsent(arg0: K, arg1: Internal.Function_<K, V>): V;
        "computeIfAbsent(java.lang.Object,it.unimi.dsi.fastutil.objects.Reference2ReferenceFunction)"(arg0: K, arg1: Internal.Reference2ReferenceFunction_<K, V>): V;
        abstract containsValue(arg0: any): boolean;
        andThenReference<T>(arg0: Internal.Reference2ReferenceFunction_<V, T>): Internal.Reference2ReferenceFunction<K, T>;
        composeByte(arg0: Internal.Byte2ReferenceFunction_<K>): Internal.Byte2ReferenceFunction<V>;
        keySet(): Internal.Set<any>;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V): Internal.Map<K, V>;
        computeIfAbsent(arg0: K, arg1: Internal.Reference2ReferenceFunction_<K, V>): V;
        "computeIfAbsent(java.lang.Object,java.util.function.Function)"(arg0: K, arg1: Internal.Function_<K, V>): V;
        abstract get(arg0: any): V;
        copyOf<K, V>(arg0: Internal.Map_<K, V>): Internal.Map<K, V>;
        entrySet(): Internal.ObjectSet<Internal.Map$Entry<K, V>>;
        putIfAbsent(arg0: K, arg1: V): V;
        composeChar(arg0: Internal.Char2ReferenceFunction_<K>): Internal.Char2ReferenceFunction<V>;
        apply(arg0: K): V;
        andThenChar(arg0: Internal.Reference2CharFunction_<V>): Internal.Reference2CharFunction<K>;
        composeFloat(arg0: Internal.Float2ReferenceFunction_<K>): Internal.Float2ReferenceFunction<V>;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V): Internal.Map<K, V>;
        composeObject<T>(arg0: Internal.Object2ReferenceFunction_<T, K>): Internal.Object2ReferenceFunction<T, V>;
        andThenInt(arg0: Internal.Reference2IntFunction_<V>): Internal.Reference2IntFunction<K>;
        andThenObject<T>(arg0: Internal.Reference2ObjectFunction_<V, T>): Internal.Reference2ObjectFunction<K, T>;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V): Internal.Map<K, V>;
        ofEntries<K, V>(...arg0: Internal.Map$Entry_<K, V>[]): Internal.Map<K, V>;
        composeShort(arg0: Internal.Short2ReferenceFunction_<K>): Internal.Short2ReferenceFunction<V>;
        replace(arg0: K, arg1: V, arg2: V): boolean;
        abstract defaultReturnValue(): V;
        identity<T>(): Internal.Function<T, T>;
        abstract defaultReturnValue(arg0: V): void;
        of<K, V>(arg0: K, arg1: V): Internal.Map<K, V>;
        replace(arg0: K, arg1: V): V;
        andThen<V>(arg0: Internal.Function_<V, V>): Internal.Function<K, V>;
        computeIfPresent(arg0: K, arg1: Internal.BiFunction_<K, V, V>): V;
        of<K, V>(): Internal.Map<K, V>;
        getOrDefault(arg0: any, arg1: V): V;
        abstract isEmpty(): boolean;
        entry<K, V>(arg0: K, arg1: V): Internal.Map$Entry<K, V>;
        andThenLong(arg0: Internal.Reference2LongFunction_<V>): Internal.Reference2LongFunction<K>;
        composeDouble(arg0: Internal.Double2ReferenceFunction_<K>): Internal.Double2ReferenceFunction<V>;
        abstract containsKey(arg0: any): boolean;
        composeLong(arg0: Internal.Long2ReferenceFunction_<K>): Internal.Long2ReferenceFunction<V>;
        put(arg0: K, arg1: V): V;
        abstract values(): Internal.ReferenceCollection<V>;
        remove(arg0: any): V;
        merge(arg0: K, arg1: V, arg2: Internal.BiFunction_<V, V, V>): V;
        forEach(arg0: Internal.BiConsumer_<K, V>): void;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V): Internal.Map<K, V>;
        compute(arg0: K, arg1: Internal.BiFunction_<K, V, V>): V;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V): Internal.Map<K, V>;
        abstract reference2ReferenceEntrySet(): Internal.ObjectSet<Internal.Reference2ReferenceMap$Entry<K, V>>;
        remove(arg0: any, arg1: any): boolean;
        composeInt(arg0: Internal.Int2ReferenceFunction_<K>): Internal.Int2ReferenceFunction<V>;
        andThenDouble(arg0: Internal.Reference2DoubleFunction_<V>): Internal.Reference2DoubleFunction<K>;
        abstract putAll(arg0: Internal.Map_<K, V>): void;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V): Internal.Map<K, V>;
        /**
         * @deprecated
        */
        computeReferenceIfAbsentPartial(arg0: K, arg1: Internal.Reference2ReferenceFunction_<K, V>): V;
        abstract size(): number;
        abstract hashCode(): number;
        andThenFloat(arg0: Internal.Reference2FloatFunction_<V>): Internal.Reference2FloatFunction<K>;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V, arg16: K, arg17: V, arg18: K, arg19: V): Internal.Map<K, V>;
        compose<V>(arg0: Internal.Function_<V, K>): Internal.Function<V, V>;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V, arg16: K, arg17: V): Internal.Map<K, V>;
        clear(): void;
        replaceAll(arg0: Internal.BiFunction_<K, V, V>): void;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V): Internal.Map<K, V>;
        abstract equals(arg0: any): boolean;
        andThenByte(arg0: Internal.Reference2ByteFunction_<V>): Internal.Reference2ByteFunction<K>;
        composeReference<T>(arg0: Internal.Reference2ReferenceFunction_<T, K>): Internal.Reference2ReferenceFunction<T, V>;
        get empty(): boolean
    }
    type Reference2ReferenceMap_<K, V> = Reference2ReferenceMap<K, V>;
    class OilScannerItem extends Internal.Item {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        moonlight$getClientAnimationExtension(): any;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        handler$epm000$moonlight$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        asIngredient(): Internal.Ingredient;
        getClass(): typeof any;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        setCraftingRemainingItem(arg0: Internal.Item_): void;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$setClientAnimationExtension(obj: any): void;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        selectEnchantments(arg0: Internal.List_<Internal.EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<Internal.EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        attachCapability(capabilityBuilder: Internal.CapabilityBuilder_<any, any, any>): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        registerModelOverrides(): void;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        notify(): void;
        handler$dip000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<Internal.EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        getMod(): string;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItem(arg0: Internal.Item_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type OilScannerItem_ = OilScannerItem;
    class WireProperties implements Internal.IMaterialProperty {
        constructor()
        constructor(arg0: number, arg1: number, arg2: number, arg3: boolean, arg4: number)
        constructor(arg0: number, arg1: number, arg2: number, arg3: boolean)
        constructor(arg0: number, arg1: number, arg2: number)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        verifyProperty(arg0: Internal.MaterialProperties_): void;
        getVoltage(): number;
        getSuperconductorCriticalTemperature(): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        setVoltage(arg0: number): void;
        getAmperage(): number;
        setSuperconductor(arg0: boolean): void;
        isSuperconductor(): boolean;
        setSuperconductorCriticalTemperature(arg0: number): void;
        wait(): void;
        setLossPerBlock(arg0: number): void;
        setAmperage(arg0: number): void;
        wait(arg0: number): void;
        copy(): this;
        getLossPerBlock(): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get voltage(): number
        get superconductorCriticalTemperature(): number
        set voltage(arg0: number)
        get amperage(): number
        set superconductor(arg0: boolean)
        get superconductor(): boolean
        set superconductorCriticalTemperature(arg0: number)
        set lossPerBlock(arg0: number)
        set amperage(arg0: number)
        get lossPerBlock(): number
    }
    type WireProperties_ = WireProperties;
    interface AxeItemAccess {
        abstract invokeGetStripped(arg0: Internal.BlockState_): Internal.Optional<Internal.BlockState>;
        (arg0: Internal.BlockState): Internal.Optional_<Internal.BlockState>;
    }
    type AxeItemAccess_ = AxeItemAccess | ((arg0: Internal.BlockState)=> Internal.Optional_<Internal.BlockState>);
    interface NavigableMap <K, V> extends Internal.SortedMap<K, V> {
        computeIfAbsent(arg0: K, arg1: Internal.Function_<K, V>): V;
        abstract lastEntry(): Internal.Map$Entry<K, V>;
        abstract containsValue(arg0: any): boolean;
        abstract higherKey(arg0: K): K;
        abstract floorEntry(arg0: K): Internal.Map$Entry<K, V>;
        abstract tailMap(arg0: K): Internal.SortedMap<K, V>;
        abstract lowerEntry(arg0: K): Internal.Map$Entry<K, V>;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V): Internal.Map<K, V>;
        abstract comparator(): Internal.Comparator<K>;
        abstract headMap(arg0: K): Internal.SortedMap<K, V>;
        abstract navigableKeySet(): Internal.NavigableSet<K>;
        abstract get(arg0: any): V;
        copyOf<K, V>(arg0: Internal.Map_<K, V>): Internal.Map<K, V>;
        abstract tailMap(arg0: K, arg1: boolean): this;
        abstract subMap(arg0: K, arg1: K): Internal.SortedMap<K, V>;
        putIfAbsent(arg0: K, arg1: V): V;
        abstract headMap(arg0: K, arg1: boolean): this;
        abstract values(): Internal.Collection<V>;
        abstract entrySet(): Internal.Set<Internal.Map$Entry<K, V>>;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V): Internal.Map<K, V>;
        abstract firstEntry(): Internal.Map$Entry<K, V>;
        abstract pollFirstEntry(): Internal.Map$Entry<K, V>;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V): Internal.Map<K, V>;
        ofEntries<K, V>(...arg0: Internal.Map$Entry_<K, V>[]): Internal.Map<K, V>;
        replace(arg0: K, arg1: V, arg2: V): boolean;
        abstract lowerKey(arg0: K): K;
        of<K, V>(arg0: K, arg1: V): Internal.Map<K, V>;
        abstract pollLastEntry(): Internal.Map$Entry<K, V>;
        abstract ceilingEntry(arg0: K): Internal.Map$Entry<K, V>;
        abstract subMap(arg0: K, arg1: boolean, arg2: K, arg3: boolean): this;
        replace(arg0: K, arg1: V): V;
        abstract higherEntry(arg0: K): Internal.Map$Entry<K, V>;
        of<K, V>(): Internal.Map<K, V>;
        computeIfPresent(arg0: K, arg1: Internal.BiFunction_<K, V, V>): V;
        getOrDefault(arg0: any, arg1: V): V;
        abstract ceilingKey(arg0: K): K;
        abstract isEmpty(): boolean;
        entry<K, V>(arg0: K, arg1: V): Internal.Map$Entry<K, V>;
        abstract containsKey(arg0: any): boolean;
        abstract put(arg0: K, arg1: V): V;
        abstract remove(arg0: any): V;
        merge(arg0: K, arg1: V, arg2: Internal.BiFunction_<V, V, V>): V;
        abstract keySet(): Internal.Set<K>;
        forEach(arg0: Internal.BiConsumer_<K, V>): void;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V): Internal.Map<K, V>;
        abstract floorKey(arg0: K): K;
        compute(arg0: K, arg1: Internal.BiFunction_<K, V, V>): V;
        abstract descendingMap(): this;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V): Internal.Map<K, V>;
        remove(arg0: any, arg1: any): boolean;
        abstract putAll(arg0: Internal.Map_<K, V>): void;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V): Internal.Map<K, V>;
        abstract lastKey(): K;
        abstract hashCode(): number;
        abstract size(): number;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V, arg16: K, arg17: V, arg18: K, arg19: V): Internal.Map<K, V>;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V, arg16: K, arg17: V): Internal.Map<K, V>;
        abstract clear(): void;
        abstract descendingKeySet(): Internal.NavigableSet<K>;
        replaceAll(arg0: Internal.BiFunction_<K, V, V>): void;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V): Internal.Map<K, V>;
        abstract equals(arg0: any): boolean;
        abstract firstKey(): K;
        get empty(): boolean
    }
    type NavigableMap_<K, V> = NavigableMap<K, V>;
    interface SecureJar {
        "from(java.util.function.BiPredicate,java.nio.file.Path[])"(arg0: Internal.BiPredicate_<string, string>, ...arg1: Internal.Path_[]): this;
        abstract getManifestSigners(): any[];
        from(arg0: Internal.BiPredicate_<string, string>, ...arg1: Internal.Path_[]): this;
        from(arg0: Internal.Function_<Internal.SecureJar, Internal.JarMetadata>, ...arg1: Internal.Path_[]): this;
        abstract getPath(arg0: string, ...arg1: string[]): Internal.Path;
        "from(java.util.function.Function,java.util.function.BiPredicate,java.nio.file.Path[])"(arg0: Internal.Function_<Internal.SecureJar, Internal.JarMetadata>, arg1: Internal.BiPredicate_<string, string>, ...arg2: Internal.Path_[]): this;
        from(arg0: Internal.Supplier_<Internal.Manifest>, arg1: Internal.Function_<Internal.SecureJar, Internal.JarMetadata>, ...arg2: Internal.Path_[]): this;
        abstract name(): string;
        abstract getTrustedManifestEntries(arg0: string): Internal.Attributes;
        abstract hasSecurityData(): boolean;
        from(arg0: Internal.Supplier_<Internal.Manifest>, arg1: Internal.Function_<Internal.SecureJar, Internal.JarMetadata>, arg2: Internal.BiPredicate_<string, string>, ...arg3: Internal.Path_[]): this;
        from(...arg0: Internal.Path_[]): this;
        from(arg0: Internal.Function_<Internal.SecureJar, Internal.JarMetadata>, arg1: Internal.BiPredicate_<string, string>, ...arg2: Internal.Path_[]): this;
        abstract getPackages(): Internal.Set<string>;
        "from(java.util.function.Function,java.nio.file.Path[])"(arg0: Internal.Function_<Internal.SecureJar, Internal.JarMetadata>, ...arg1: Internal.Path_[]): this;
        abstract getRootPath(): Internal.Path;
        abstract moduleDataProvider(): Internal.SecureJar$ModuleDataProvider;
        abstract getProviders(): Internal.List<Internal.SecureJar$Provider>;
        abstract verifyPath(arg0: Internal.Path_): Internal.SecureJar$Status;
        abstract getPrimaryPath(): Internal.Path;
        "from(java.util.function.Supplier,java.util.function.Function,java.nio.file.Path[])"(arg0: Internal.Supplier_<Internal.Manifest>, arg1: Internal.Function_<Internal.SecureJar, Internal.JarMetadata>, ...arg2: Internal.Path_[]): this;
        abstract getFileStatus(arg0: string): Internal.SecureJar$Status;
        get manifestSigners(): any[]
        get packages(): Internal.Set<string>
        get rootPath(): Internal.Path
        get providers(): Internal.List<Internal.SecureJar$Provider>
        get primaryPath(): Internal.Path
    }
    type SecureJar_ = SecureJar;
    class PiglinBrute extends Internal.AbstractPiglin {
        constructor(arg0: Internal.EntityType_<Internal.PiglinBrute>, arg1: Internal.Level_)
        handler$dnf008$ars_nouveau$onTick(arg0: Internal.CallbackInfo_): void;
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): void;
        static checkMobSpawnRules(arg0: Internal.EntityType_<Internal.Mob>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        setDefaultMovementSpeedMultiplier(speed: number): void;
        isSuppressingBounce(): boolean;
        setTarget(arg0: Internal.LivingEntity_): void;
        setCulled(value: boolean): void;
        isOnFire(): boolean;
        getDeathSound(): Internal.SoundEvent;
        onLeashDistance(arg0: number): void;
        getPositionCodec(): Internal.VecDeltaCodec;
        handler$fok001$createdieselgenerators$save(arg0: Internal.CompoundTag_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): boolean;
        setMaxUpStep(arg0: number): void;
        shouldPassengersInheritMalus(): boolean;
        convertTo<T extends Internal.Mob>(arg0: Internal.EntityType_<T>, arg1: boolean): T;
        isConverting(): boolean;
        getFallFlyingTicks(): number;
        setPosition(x: number, y: number, z: number): void;
        runCommandSilent(command: string): number;
        chunkPosition(): Internal.ChunkPos;
        dropLeash(arg0: boolean, arg1: boolean): void;
        gameEvent(arg0: Internal.GameEvent_): void;
        setXxa(arg0: number): void;
        updateWalkAnimation(arg0: number): void;
        setDelayedLeashHolderId(arg0: number): void;
        isShiftKeyDown(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        setUUID(arg0: Internal.UUID_): void;
        checkBelowWorld(): void;
        onEffectUpdated(arg0: Internal.MobEffectInstance_, arg1: boolean, arg2: Internal.Entity_): void;
        updateSwingTime(): void;
        setMotionZ(z: number): void;
        callCheckTotemDeathProtection(arg0: DamageSource_): boolean;
        redirect$bin000$attributeslib$apoth_sunderingGetAmplifier(arg0: Internal.MobEffectInstance_): number;
        getAttachmentProgress(arg0: number): number;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        canFreeze(): boolean;
        ignoreExplosion(): boolean;
        getBlockY(): number;
        isSpectator(): boolean;
        isFreezingFromFrostmint(): boolean;
        isAlwaysExperienceDropper(): boolean;
        setMainHandItem(item: Internal.ItemStack_): void;
        removeEffectNoUpdate(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getHealth(): number;
        getMaxHealth(): number;
        setPathfindingMalus(arg0: Internal.BlockPathTypes_, arg1: number): void;
        getRandomZ(arg0: number): number;
        setAggressive(arg0: boolean): void;
        setRemoved(arg0: Internal.Entity$RemovalReason_): void;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>, initializer: Internal.Supplier_<A>): A;
        getDistanceSq(arg0: number, arg1: number, arg2: number): number;
        isInWaterRainOrBubble(): boolean;
        getRemovalReason(): Internal.Entity$RemovalReason;
        onFlap(): void;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        actuallyHurt(arg0: DamageSource_, arg1: number): void;
        resetFallDistance(): void;
        getArmPose(): Internal.PiglinArmPose;
        canSprint(): boolean;
        handler$ecf000$brewery$alcoholMovement(cir: Internal.CallbackInfoReturnable_<any>): void;
        blockPosition(): BlockPos;
        setLevel(arg0: Internal.Level_): void;
        setBoundingBox(arg0: Internal.AABB_): void;
        isAmbientCreature(): boolean;
        handler$cja000$tetra$increaseAirSupply(arg0: number, arg1: Internal.CallbackInfoReturnable_<any>): void;
        canHunt(): boolean;
        setZza(arg0: number): void;
        getBlock(): Internal.BlockContainerJS;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): void;
        invalidateCaps(): void;
        randomTeleport(arg0: number, arg1: number, arg2: number, arg3: boolean): boolean;
        getName(): net.minecraft.network.chat.Component;
        playAmbientSound(): void;
        onGround(): boolean;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): boolean;
        handler$dnf000$ars_nouveau$removed(arg0: Internal.CallbackInfo_): void;
        getArmorValue(): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        tick(): void;
        getKillCredit(): Internal.LivingEntity;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        sinkInFluid(arg0: Internal.FluidType_): void;
        tryCheckInsideBlocks(): void;
        hasPermissions(arg0: number): boolean;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        onInsideBlock(arg0: Internal.BlockState_): void;
        setOutOfCamera(value: boolean): void;
        static createMobAttributes(): Internal.AttributeSupplier$Builder;
        getDefaultLootTable(): ResourceLocation;
        isAutoSpinAttack(): boolean;
        getRemainingFireTicks(): number;
        limitPistonMovement(arg0: Vec3d_): Vec3d;
        botania_getAmbientSound(): Internal.SoundEvent;
        onlyOpCanSetNbt(): boolean;
        addMotion(arg0: number, arg1: number, arg2: number): void;
        fireImmune(): boolean;
        handler$dml000$ars_nouveau$anSetDeltaMovement(arg0: Vec3d_, arg1: Internal.CallbackInfo_): void;
        getMaxFallDistance(): number;
        dsurround_getEffectInfo(): Internal.EntityEffectInfo;
        isHolding(arg0: Internal.Item_): boolean;
        modifyReturnValue$fmi000$create$onFireImmune(arg0: boolean): boolean;
        getZ(arg0: number): number;
        handler$bnb000$dsurround$playStepSound(pos: BlockPos_, state: Internal.BlockState_, ci: Internal.CallbackInfo_): void;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        modifyExpressionValue$fmi000$create$playerHidingAsBoxIsCrouchingNotSwimming(arg0: boolean, arg1: Internal.Pose_): boolean;
        static areAllEffectsAmbient(arg0: Internal.Collection_<Internal.MobEffectInstance>): boolean;
        doHurtTarget(arg0: Internal.Entity_): boolean;
        getTicksFrozen(): number;
        tickRidden(arg0: Internal.Player_, arg1: Vec3d_): void;
        getRandomX(arg0: number): number;
        getDynamicLightZ(): number;
        create$callSpawnItemParticles(arg0: Internal.ItemStack_, arg1: number): void;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: number, arg1: number, arg2: boolean): Internal.HitResult;
        getVoicePitch(): number;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        setSleepingPos(arg0: BlockPos_): void;
        getTurretPos(): BlockPos;
        isDescending(): boolean;
        getAttributeBaseValue(arg0: Internal.Attribute_): number;
        sendEffectToPassengers(arg0: Internal.MobEffectInstance_): void;
        getHeadRotSpeed(): number;
        getLastHurtByPlayer(): Internal.Player;
        getYHeadRot(): number;
        verifyEquippedItem(arg0: Internal.ItemStack_): void;
        getProjectile(arg0: Internal.ItemStack_): Internal.ItemStack;
        modifyExpressionValue$dmh000$ars_nouveau$eytraValidOverride(arg0: boolean): boolean;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        syncPacketPositionCodec(arg0: number, arg1: number, arg2: number): void;
        setAbsorptionAmount(arg0: number): void;
        callUpdateEffectVisibility(): void;
        isSunBurnTick(): boolean;
        makeBrain(arg0: Internal.Dynamic_<any>): Internal.Brain<any>;
        isAffectedByFluids(): boolean;
        canAddPassenger(arg0: Internal.Entity_): boolean;
        shouldRenderAtSqrDistance(arg0: number): boolean;
        getAttachedOrSet<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        damageSources(): Internal.DamageSources;
        removeAttached<A>(type: Internal.AttachmentType_<A>): A;
        removeAllGoals(arg0: Internal.Predicate_<Internal.Goal>): void;
        swing(): void;
        getAmbientSound(): Internal.SoundEvent;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): void;
        canStartSwimming(): boolean;
        setDeltaMovement(arg0: Vec3d_): void;
        getLeashOffset(arg0: number): Vec3d;
        isBaby(): boolean;
        isCulled(): boolean;
        damageEquipment(slot: Internal.EquipmentSlot_): void;
        isGlowing(): boolean;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): boolean;
        getWalkTargetValue(arg0: BlockPos_): number;
        /**
         * @deprecated
        */
        canBreatheUnderwater(): boolean;
        die(arg0: DamageSource_): void;
        removeAllEffects(): boolean;
        getLeashOffset(): Vec3d;
        hasLineOfSight(arg0: Internal.Entity_): boolean;
        onClimbable(): boolean;
        isAttackable(): boolean;
        getRiddenSpeed(arg0: Internal.Player_): number;
        processPortalCooldown(): void;
        getStepGenerator(engine: eu.ha3.presencefootsteps.sound.SoundEngine_): Internal.Optional<any>;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        callMobInteract(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        redirect$bin000$attributeslib$apoth_applyArmorPen(arg0: number, arg1: number, arg2: number, arg3: DamageSource_, arg4: number): number;
        isUnderWater(): boolean;
        stopRiding(): void;
        getSwimHighSpeedSplashSound(): Internal.SoundEvent;
        getLeashHolder(): Internal.Entity;
        createWitherRose(arg0: Internal.LivingEntity_): void;
        getX(arg0: number): number;
        getSensing(): Internal.Sensing;
        getLegsArmorItem(): Internal.ItemStack;
        getLuminance(): number;
        callUnsetRemoved(): void;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        canTakeItem(arg0: Internal.ItemStack_): boolean;
        removeSoulSpeed(): void;
        shouldDropExperience(): boolean;
        getEquipmentDropChance(arg0: Internal.EquipmentSlot_): number;
        hasPassenger(arg0: Internal.Entity_): boolean;
        getDynamicLightX(): number;
        setSecondsOnFire(arg0: number): void;
        moveTo(arg0: number, arg1: number, arg2: number): void;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        getLootTable(): ResourceLocation;
        getTicksUsingItem(): number;
        tickHeadTurn(arg0: number, arg1: number): number;
        getArrowCount(): number;
        calculateViewVector(arg0: number, arg1: number): Vec3d;
        getMoveControl(): Internal.MoveControl;
        setMotion(arg0: number, arg1: number, arg2: number): void;
        playSound(arg0: Internal.SoundEvent_): void;
        makeBoundingBox(): Internal.AABB;
        handler$doj000$twilightdelight$getTeamColor$renderShiny(arg0: Internal.CallbackInfoReturnable_<any>): void;
        getDefaultMovementSpeed(): number;
        restoreFrom(arg0: Internal.Entity_): void;
        isPeacefulCreature(): boolean;
        setOnGround(arg0: boolean): void;
        addEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): boolean;
        ate(): void;
        setPos(arg0: number, arg1: number, arg2: number): void;
        notify(): void;
        getFirstTick(): boolean;
        setPersistenceRequired(): void;
        getLastHurtByMobTimestamp(): number;
        getVehicle(): Internal.Entity;
        isEffectiveAi(): boolean;
        startRiding(arg0: Internal.Entity_, arg1: boolean): boolean;
        setSpawnCancelled(arg0: boolean): void;
        getStringUuid(): string;
        handler$ecf000$brewery$injectReadMethod(nbt: Internal.CompoundTag_, ci: Internal.CallbackInfo_): void;
        setSwimming(arg0: boolean): void;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getMainArm(): Internal.HumanoidArm;
        checkSpawnRules(arg0: Internal.LevelAccessor_, arg1: Internal.MobSpawnType_): boolean;
        getRotationVector(): Internal.Vec2;
        abstract sdl$getDynamicLightY(): number;
        getHurtDir(): number;
        isSprinting(): boolean;
        isMaxGroupSizeReached(arg0: number): boolean;
        getMotionY(): number;
        getOffhandItem(): Internal.ItemStack;
        canCollideWith(arg0: Internal.Entity_): boolean;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        callGetJumpPower(): number;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        setLootTable(arg0: ResourceLocation_): void;
        clearSleepingPos(): void;
        ac_setDropChance(arg0: Internal.EquipmentSlot_, arg1: number): void;
        canRide(arg0: Internal.Entity_): boolean;
        canSpawnSprintParticle(): boolean;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): void;
        getLastHurtMob(): Internal.LivingEntity;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        getOnPos(arg0: number): BlockPos;
        moveRelative(arg0: number, arg1: Vec3d_): void;
        isAddedToWorld(): boolean;
        saveAsPassenger(arg0: Internal.CompoundTag_): boolean;
        gtceu$setFireImmune(arg0: boolean): void;
        getDrinkingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getSoundSource(): Internal.SoundSource;
        getLastDamageSource(): DamageSource;
        removeAfterChangingDimensions(): void;
        isJumping(): boolean;
        setNoActionTime(arg0: number): void;
        setMovementSpeedAddition(speed: number): void;
        equipmentHasChanged(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getPose(): Internal.Pose;
        callActuallyHurt(arg0: DamageSource_, arg1: number): void;
        getSharedFlag(arg0: number): boolean;
        getAttribute(arg0: Internal.Attribute_): Internal.AttributeInstance;
        setPositionAndRotation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        canBeAffected(arg0: Internal.MobEffectInstance_): boolean;
        checkFallDamage(arg0: number, arg1: boolean, arg2: Internal.BlockState_, arg3: BlockPos_): void;
        tryAddFrost(): void;
        callGetSoundVolume(): number;
        getRestrictCenter(): BlockPos;
        isLeftHanded(): boolean;
        removeVehicle(): void;
        defineSynchedData(): void;
        handler$dgm000$cataclysm$CMcanAttack(arg0: Internal.LivingEntity_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        checkInsideBlocks(): void;
        setZ(z: number): void;
        getY(): number;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        eat(arg0: Internal.Level_, arg1: Internal.ItemStack_): Internal.ItemStack;
        createHoverEvent(): Internal.HoverEvent;
        bookshelf$makePoofParticles(): void;
        serverAiStep(): void;
        isWithinMeleeAttackRange(arg0: Internal.LivingEntity_): boolean;
        static checkMonsterSpawnRules(arg0: Internal.EntityType_<Internal.Monster>, arg1: Internal.ServerLevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        broadcastBreakEvent(arg0: Internal.EquipmentSlot_): void;
        getExitPortal(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: boolean, arg3: Internal.WorldBorder_): Internal.Optional<Internal.BlockUtil$FoundRectangle>;
        sendDebugPackets(): void;
        setItemSlotAndDropWhenKilled(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        showVehicleHealth(): boolean;
        getDistance(pos: BlockPos_): number;
        isBlocking(): boolean;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): void;
        handler$elc000$alexscaves$ac_getEyePosition(arg0: Internal.CallbackInfoReturnable_<any>): void;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): void;
        playMuffledStepSound(arg0: Internal.BlockState_, arg1: BlockPos_): void;
        canChangeDirection(): boolean;
        redirect$bin000$attributeslib$apoth_sunderingApplyEffect(arg0: number, arg1: number, arg2: DamageSource_, arg3: number): number;
        shouldUpdateDynamicLight(): boolean;
        /**
         * @deprecated
        */
        isPushedByFluid(): boolean;
        dropFromLootTable(arg0: DamageSource_, arg1: boolean): void;
        getArmorCoverPercentage(): number;
        handleRelativeFrictionAndCalculateMovement(arg0: Vec3d_, arg1: number): Vec3d;
        turn(arg0: number, arg1: number): void;
        getAirSupply(): number;
        waterSwimSound(): void;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): void;
        isPlayer(): boolean;
        isAnimal(): boolean;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        canBeCollidedWith(): boolean;
        getMotionDirection(): Internal.Direction;
        sdl$isDynamicLightEnabled(): boolean;
        lavaHurt(): void;
        handleDamageEvent(arg0: DamageSource_): void;
        updateUsingItem(arg0: Internal.ItemStack_): void;
        getFabricBalmData(): Internal.CompoundTag;
        canChangeDimensions(): boolean;
        jumpInFluid(arg0: Internal.FluidType_): void;
        getCommandSenderWorld(): Internal.Level;
        getTotalMovementSpeed(): number;
        getMotions(): Internal.Stack<any>;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: number): boolean;
        setAlcohol(alcoholLevel: Internal.AlcoholLevel_): void;
        blockedByShield(arg0: Internal.LivingEntity_): void;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getFireImmuneTicks(): number;
        getAttributes(): Internal.AttributeMap;
        setMagneticDeltaY(arg0: number): void;
        isSpawnCancelled(): boolean;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        botania_playHurtSound(arg0: DamageSource_): void;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        handler$fok001$createdieselgenerators$load(arg0: Internal.CompoundTag_, arg1: Internal.CallbackInfo_): void;
        abstract sdl$getDynamicLightX(): number;
        isSwimming(): boolean;
        setSprinting(arg0: boolean): void;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        setRot(arg0: number, arg1: number): void;
        setPortalCooldown(): void;
        getAttackAnim(arg0: number): number;
        handler$bin000$attributeslib$apoth_onEffectUpdateAddAttribute(arg0: Internal.MobEffectInstance_, arg1: boolean, arg2: Internal.Entity_, arg3: Internal.CallbackInfo_): void;
        setX(x: number): void;
        getPortalWaitTime(): number;
        getBlockStateOn(): Internal.BlockState;
        wantsToPickUp(arg0: Internal.ItemStack_): boolean;
        getItemBySlot(arg0: Internal.EquipmentSlot_): Internal.ItemStack;
        getFluidJumpThreshold(): number;
        enchantSpawnedArmor(arg0: Internal.RandomSource_, arg1: number, arg2: Internal.EquipmentSlot_): void;
        "setPositionAndRotation(double,double,double,float,float)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        isInvisibleTo(arg0: Internal.Player_): boolean;
        setRewinding(arg0: boolean): void;
        stopSleeping(): void;
        setAirSupply(arg0: number): void;
        getOnPos(): BlockPos;
        redirect$bjh000$fabric_entity_events_v1$beforeEntityKilled(livingEntity: Internal.LivingEntity_, source: DamageSource_, amount: number): boolean;
        isUndead(): boolean;
        handler$cfl000$ad_astra$adastra$travel(travelVector: Vec3d_, ci: Internal.CallbackInfo_): void;
        repositionEntityAfterLoad(): boolean;
        setUseItemRemaining(arg0: number): void;
        static createLivingAttributes(): Internal.AttributeSupplier$Builder;
        moveTowardsClosestSpace(arg0: number, arg1: number, arg2: number): void;
        getBlockPosBelowThatAffectsMyMovement(): BlockPos;
        getStepHeight(): number;
        static getCollisionHorizontalEscapeVector(arg0: number, arg1: number, arg2: number): Vec3d;
        getTargetSelector(): Internal.GoalSelector;
        isSleeping(): boolean;
        stopUsingItem(): void;
        acceptsFailure(): boolean;
        handler$elc001$alexscaves$ac_tick(arg0: Internal.CallbackInfo_): void;
        playCombinationStepSounds(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: BlockPos_): void;
        setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_): void;
        getFluidFallingAdjustedMovement(arg0: number, arg1: boolean, arg2: Vec3d_): Vec3d;
        setOldPosAndRot(): void;
        static createMonsterAttributes(): Internal.AttributeSupplier$Builder;
        handler$cim000$ctnhcore$init(arg0: Internal.EntityType_<any>, arg1: Internal.Level_, arg2: Internal.CallbackInfo_): void;
        isFree(arg0: number, arg1: number, arg2: number): boolean;
        getDismountPoses(): Internal.ImmutableList<Internal.Pose>;
        getLastHurtMobTimestamp(): number;
        playBlockFallSound(): void;
        "moveTo(double,double,double)"(arg0: number, arg1: number, arg2: number): void;
        setRemainingFireTicks(arg0: number): void;
        updateControlFlags(): void;
        createBodyControl(): Internal.BodyRotationControl;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        findDimensionEntryPoint(arg0: Internal.ServerLevel_): Internal.PortalInfo;
        setPos(arg0: Vec3d_): void;
        enchantSpawnedWeapon(arg0: Internal.RandomSource_, arg1: number): void;
        populateDefaultEquipmentEnchantments(arg0: Internal.RandomSource_, arg1: Internal.DifficultyInstance_): void;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        getStandingEyeHeight(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        setCanPickUpLoot(arg0: boolean): void;
        getMainHandItem(): Internal.ItemStack;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        setSilent(arg0: boolean): void;
        doPush(arg0: Internal.Entity_): void;
        hasExactlyOnePlayerPassenger(): boolean;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        canBeSeenAsEnemy(): boolean;
        getSwimSplashSound(): Internal.SoundEvent;
        setLeftHanded(arg0: boolean): void;
        getActiveEffects(): Internal.Collection<Internal.MobEffectInstance>;
        isOnPortalCooldown(): boolean;
        hurtArmor(arg0: DamageSource_, arg1: number): void;
        handler$elc000$alexscaves$ac_makeBoundingBox(arg0: Internal.CallbackInfoReturnable_<any>): void;
        canAttack(arg0: Internal.LivingEntity_, arg1: Internal.TargetingConditions_): boolean;
        increaseAirSupply(arg0: number): number;
        getAttributeValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        setPitch(arg0: number): void;
        isMultipartEntity(): boolean;
        setPosRaw(arg0: number, arg1: number, arg2: number): void;
        handleEntityEvent(arg0: number): void;
        getParts(): Internal.PartEntity<any>[];
        isUsingItem(): boolean;
        spawnSoulSpeedParticle(): void;
        removeFrost(): void;
        isAlwaysTicking(): boolean;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        lerpTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): void;
        onPassengerTurned(arg0: Internal.Entity_): void;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        setAttached(type: Internal.AttachmentType_<any>, value: any): any;
        serializeNBT(): Internal.CompoundTag;
        /**
         * @deprecated
        */
        couldAcceptPassenger(): boolean;
        getForgePersistentData(): Internal.CompoundTag;
        handler$dnf001$ars_nouveau$onRemove(arg0: Internal.CallbackInfo_): void;
        ac_dropCustomDeathLoot(arg0: DamageSource_, arg1: number, arg2: boolean): void;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: boolean): void;
        push(arg0: Internal.Entity_): void;
        isInFluidType(): boolean;
        jumpFromGround(): void;
        canReplaceCurrentItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getDamageAfterArmorAbsorb(arg0: DamageSource_, arg1: number): number;
        maxUpStep(): number;
        setGlowing(arg0: boolean): void;
        load(arg0: Internal.CompoundTag_): void;
        "broadcastBreakEvent(net.minecraft.world.entity.EquipmentSlot)"(arg0: Internal.EquipmentSlot_): void;
        setLeashedTo(arg0: Internal.Entity_, arg1: boolean): void;
        onChangedBlock(arg0: BlockPos_): void;
        isAlive(): boolean;
        dsurround_getPotionSwirlColor(): number;
        startSleeping(arg0: BlockPos_): void;
        pickUpItem(arg0: Internal.ItemEntity_): void;
        getBbHeight(): number;
        getMeleeAttackRangeSqr(arg0: Internal.LivingEntity_): number;
        bookshelf$getDrinkingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        calculateFallDamage(arg0: number, arg1: number): number;
        getLastAttacker(): Internal.LivingEntity;
        hasControllingPassenger(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number, arg2: number): boolean;
        absMoveTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        handler$bkc000$l2library$overrideClientGlow_isCurrentlyGlowing(arg0: Internal.CallbackInfoReturnable_<any>): void;
        updateEffectVisibility(): void;
        getGoalSelector(): Internal.GoalSelector;
        onPathfindingStart(): void;
        getPercentFrozen(): number;
        setPortalCooldown(arg0: number): void;
        setPossessedByWatcher(arg0: boolean): void;
        hasGlowingTag(): boolean;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): boolean;
        setPosition(block: Internal.BlockContainerJS_): void;
        isLeashed(): boolean;
        getSoundVolume(): number;
        addEffect(arg0: Internal.MobEffectInstance_): boolean;
        getViewXRot(arg0: number): number;
        canRiderInteract(): boolean;
        aether$getRandom(): Internal.RandomSource;
        fabric_getAttachments(): Internal.Map<any, any>;
        setPose(arg0: Internal.Pose_): void;
        getReachDistance(): number;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): boolean;
        toString(): string;
        updateInvisibilityStatus(): void;
        setLastHurtByPlayer(arg0: Internal.Player_): void;
        "getServer()"(): Internal.MinecraftServer;
        mobInteract(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        wasExperienceConsumed(): boolean;
        handler$elc000$alexscaves$ac_getEyePosition_lerp(arg0: number, arg1: Internal.CallbackInfoReturnable_<any>): void;
        setYBodyRot(arg0: number): void;
        isPushable(): boolean;
        foodEaten(is: Internal.ItemStack_): void;
        onClientRemoval(): void;
        self(): Internal.LivingEntity;
        shouldDropLoot(): boolean;
        reviveCaps(): void;
        getDistance(x: number, y: number, z: number): number;
        handler$dml007$ars_nouveau$onTick(arg0: Internal.CallbackInfo_): void;
        setMotionY(y: number): void;
        static createAttributes(): Internal.AttributeSupplier$Builder;
        getAttached(type: Internal.AttachmentType_<any>): any;
        handler$dbk000$sodiumdynamiclights$onRemove(ci: Internal.CallbackInfo_): void;
        setRotation(yaw: number, pitch: number): void;
        isDynamicLightEnabled(): boolean;
        getMagneticDeltaZ(): number;
        abstract sdl$resetDynamicLight(): void;
        calculateEntityAnimation(arg0: boolean): void;
        forceAddEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): void;
        setChestArmorItem(item: Internal.ItemStack_): void;
        abstract sodiumdynamiclights$scheduleTrackedChunksRebuild(arg0: LevelRenderer_): void;
        checkAutoSpinAttack(arg0: Internal.AABB_, arg1: Internal.AABB_): void;
        bookshelf$getHurtSound(arg0: DamageSource_): Internal.SoundEvent;
        onAboveBubbleCol(arg0: boolean): void;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        isPassenger(): boolean;
        hasPose(arg0: Internal.Pose_): boolean;
        playStepSound(arg0: BlockPos_, arg1: Internal.BlockState_): void;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        isInvulnerableTo(arg0: DamageSource_): boolean;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): void;
        getAttachedOrGet<A>(type: Internal.AttachmentType_<A>, defaultValue: Internal.Supplier_<A>): A;
        isSensitiveToWater(): boolean;
        skipAttackInteraction(arg0: Internal.Entity_): boolean;
        newFloatList(...arg0: number[]): Internal.ListTag;
        lerpMotion(arg0: number, arg1: number, arg2: number): void;
        maybeBackOffFromEdge(arg0: Vec3d_, arg1: Internal.MoverType_): Vec3d;
        "getAttributeValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        shouldRender(arg0: number, arg1: number, arg2: number): boolean;
        getJumpControl(): Internal.JumpControl;
        isFlapping(): boolean;
        getEyeHeight(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getFeetArmorItem(): Internal.ItemStack;
        static getViewScale(): number;
        getVisualRotationYInDegrees(): number;
        setSpeed(arg0: number): void;
        requiresCustomPersistence(): boolean;
        handler$bjn000$fabric_entity_events_v1$injectElytraTick(info: Internal.CallbackInfo_): void;
        isDiscrete(): boolean;
        unRide(): void;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        getCombatTracker(): Internal.CombatTracker;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): void;
        callGetRelativePortalPosition(arg0: Internal.Direction$Axis_, arg1: Internal.BlockUtil$FoundRectangle_): Vec3d;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): void;
        isNoAi(): boolean;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        extinguishFire(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): void;
        getBlockJumpFactor(): number;
        tell(message: net.minecraft.network.chat.Component_): void;
        playAngrySound(): void;
        closerThan(arg0: Internal.Entity_, arg1: number): boolean;
        onSoulSpeedBlock(): boolean;
        /**
         * @deprecated
        */
        goDownInWater(): void;
        getDistanceSq(pos: BlockPos_): number;
        indicateDamage(arg0: number, arg1: number): void;
        canBeSeenByAnyone(): boolean;
        playEntityOnFireExtinguishedSound(): void;
        handler$elj000$alexscaves$ac_livingTick(arg0: Internal.CallbackInfo_): void;
        setFrostmintFreezing(arg0: boolean): void;
        isFullyFrozen(): boolean;
        isHoldingMeleeWeapon(): boolean;
        redirect$eno000$moonlight$fixSpawnAnimX(instance: Internal.Mob_, v: number): number;
        dropCustomDeathLoot(arg0: DamageSource_, arg1: number, arg2: boolean): void;
        isInWall(): boolean;
        getMeleeAttackReferencePosition(): Vec3d;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        handler$elc000$alexscaves$ac_collide(arg0: Vec3d_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        remove(arg0: Internal.Entity$RemovalReason_): void;
        getMagneticDeltaX(): number;
        getScale(): number;
        isSuppressingSlidingDownLadder(): boolean;
        getBlockZ(): number;
        hasAttached(type: Internal.AttachmentType_<any>): boolean;
        dampensVibrations(): boolean;
        isSilent(): boolean;
        "playSound(net.minecraft.sounds.SoundEvent)"(arg0: Internal.SoundEvent_): void;
        newDoubleList(...arg0: number[]): Internal.ListTag;
        getPitch(): number;
        getPathfindingMalus(arg0: Internal.BlockPathTypes_): number;
        getRandom(): Internal.RandomSource;
        canReplaceEqualItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        rotate(arg0: Internal.Rotation_): number;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        setTurretPos(arg0: BlockPos_): void;
        shouldRiderFaceForward(arg0: Internal.Player_): boolean;
        setMagneticAttachmentFace(arg0: Internal.Direction_): void;
        breakItem(arg0: Internal.ItemStack_): void;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        "getAttributeBaseValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        setMagnetHeadRotation(): void;
        clearRestriction(): void;
        callGetDeathSound(): Internal.SoundEvent;
        "self()"(): Internal.LivingEntity;
        rayTrace(): Internal.RayTraceResultJS;
        alwaysAccepts(): boolean;
        "isHolding(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getPrevMagneticAttachmentFace(): Internal.Direction;
        getNoActionTime(): number;
        isVisuallyCrawling(): boolean;
        isAggressive(): boolean;
        setYya(arg0: number): void;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        abstract sdl$shouldUpdateDynamicLight(): boolean;
        setDropChance(arg0: Internal.EquipmentSlot_, arg1: number): void;
        "broadcastBreakEvent(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): void;
        setFluidTypeHeight(arg0: Internal.FluidType_, arg1: number): void;
        handler$dle000$curios$curio$canFreeze(arg0: Internal.CallbackInfoReturnable_<any>): void;
        dropExperience(): void;
        finishConversion(arg0: Internal.ServerLevel_): void;
        teleportRelative(arg0: number, arg1: number, arg2: number): void;
        setBaby(arg0: boolean): void;
        getLastHurtByMob(): Internal.LivingEntity;
        isInWaterOrBubble(): boolean;
        decreaseAirSupply(arg0: number): number;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): void;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): boolean;
        handler$elc000$alexscaves$ac_onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>, arg1: Internal.CallbackInfo_): void;
        releaseUsingItem(): void;
        getPosition(arg0: number): Vec3d;
        removeFreeWill(): void;
        setSlowFallingFlag(arg0: boolean): void;
        removeWhenFarAway(arg0: number): boolean;
        wait(arg0: number): void;
        isIgnoringBlockTriggers(): boolean;
        setRecordPlayingNearby(arg0: BlockPos_, arg1: boolean): void;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        hasItemInSlot(arg0: Internal.EquipmentSlot_): boolean;
        canUpdate(arg0: boolean): void;
        getEyeInFluidType(): Internal.FluidType;
        distanceToSqr(arg0: Vec3d_): number;
        modifyAttached<A>(type: Internal.AttachmentType_<A>, modifier: Internal.UnaryOperator_<A>): A;
        isSteppingCarefully(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        getBlockX(): number;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        isFallFlying(): boolean;
        getEncodeId(): string;
        getY(arg0: number): number;
        getMaxHeadXRot(): number;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: boolean): void;
        handler$bin000$attributeslib$apoth_onEffectUpdateRemoveAttribute(arg0: Internal.MobEffectInstance_, arg1: boolean, arg2: Internal.Entity_, arg3: Internal.CallbackInfo_): void;
        canEnterPose(arg0: Internal.Pose_): boolean;
        getEffect(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        setTotalMovementSpeedMultiplier(speed: number): void;
        getDynamicLightY(): number;
        setHealth(arg0: number): void;
        attack(arg0: DamageSource_, arg1: number): boolean;
        getBlockSpeedFactor(): number;
        onInsideBubbleColumn(arg0: boolean): void;
        getEyePosition(): Vec3d;
        handler$dgf000$touhou_little_maid$positionRider(arg0: Internal.Entity_, arg1: Internal.Entity$MoveFunction_, arg2: Internal.CallbackInfo_): void;
        getEyeHeight(): number;
        onOffspringSpawnedFromEgg(arg0: Internal.Player_, arg1: Internal.Mob_): void;
        setDiscardFriction(arg0: boolean): void;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getYaw(): number;
        isPossessedByWatcher(): boolean;
        swing(arg0: Internal.InteractionHand_, arg1: boolean): void;
        getUsedItemHand(): Internal.InteractionHand;
        setDefaultMovementSpeed(speed: number): void;
        onEffectAdded(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): void;
        canAttackType(arg0: Internal.EntityType_<any>): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        canEntityBeSeen(entity: Internal.LivingEntity_): boolean;
        dsurround_isJumping(): boolean;
        setCustomNameVisible(arg0: boolean): void;
        isAlliedTo(arg0: Internal.Team_): boolean;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>): A;
        canFireProjectileWeapon(arg0: Internal.ProjectileWeaponItem_): boolean;
        getControllingPassenger(): Internal.LivingEntity;
        getScriptType(): Internal.ScriptType;
        shouldDiscardFriction(): boolean;
        startRiding(arg0: Internal.Entity_): boolean;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        getDamageAfterMagicAbsorb(arg0: DamageSource_, arg1: number): number;
        setFeetArmorItem(item: Internal.ItemStack_): void;
        handler$zga000$armorcurve$applyArmorToDamage(arg0: DamageSource_, arg1: number, arg2: Internal.CallbackInfoReturnable_<any>): void;
        getId(): number;
        canBeHitByProjectile(): boolean;
        postMagnetJump(): void;
        getEyeY(): number;
        skipDropExperience(): void;
        fabric_readAttachmentsFromNbt(nbt: Internal.CompoundTag_): void;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): boolean;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        tryAddSoulSpeed(): void;
        equals(arg0: any): boolean;
        getViewYRot(arg0: number): number;
        getSwimSound(): Internal.SoundEvent;
        dismountsUnderwater(): boolean;
        abstract sodiumdynamiclights$updateDynamicLight(arg0: LevelRenderer_): boolean;
        isAffectedByPotions(): boolean;
        playerTouch(arg0: Internal.Player_): void;
        addTag(arg0: string): boolean;
        getCitadelEntityData(): Internal.CompoundTag;
        getEyeHeight(arg0: Internal.Pose_): number;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        doWaterSplashEffect(): void;
        static getEquipmentForSlot(arg0: Internal.EquipmentSlot_, arg1: number): Internal.Item;
        isWithinRestriction(arg0: BlockPos_): boolean;
        getTeam(): Internal.Team;
        redirect$bin000$attributeslib$apoth_applyProtPen(arg0: number, arg1: number, arg2: DamageSource_, arg3: number): number;
        handler$cfl000$ad_astra$adastra$tick(ci: Internal.CallbackInfo_): void;
        setTicksFrozen(arg0: number): void;
        getUseItem(): Internal.ItemStack;
        getMyRidingOffset(): number;
        dismountTo(arg0: number, arg1: number, arg2: number): void;
        getFlyingSpeed(): number;
        hasCustomName(): boolean;
        getSwimAmount(arg0: number): number;
        isLiving(): boolean;
        getX(): number;
        dropAllDeathLoot(arg0: DamageSource_): void;
        isVehicle(): boolean;
        static transfer(original: Internal.AttachmentTarget_, target: Internal.AttachmentTarget_, isDeath: boolean): void;
        stepOnMagnetBlock(arg0: BlockPos_): void;
        resetDynamicLight(): void;
        tickLeash(): void;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        customServerAiStep(): void;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): void;
        setIsInPowderSnow(arg0: boolean): void;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): void;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        handleNetherPortal(): void;
        handler$elc000$alexscaves$ac_isInWater(arg0: Internal.CallbackInfoReturnable_<any>): void;
        lambdynlights$scheduleTrackedChunksRebuild(arg0: LevelRenderer_): void;
        getTeamId(): string;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        setStingerCount(arg0: number): void;
        getMaxHeadYRot(): number;
        getBoundingBoxForPose(arg0: Internal.Pose_): Internal.AABB;
        isCustomNameVisible(): boolean;
        isSupportedBy(arg0: BlockPos_): boolean;
        followLeashSpeed(): number;
        getPistonPushReaction(): Internal.PushReaction;
        shouldRiderSit(): boolean;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): void;
        hurtCurrentlyUsedShield(arg0: number): void;
        triggerItemUseEffects(arg0: Internal.ItemStack_, arg1: number): void;
        getLootTableSeed(): number;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        collide(arg0: Vec3d_): Vec3d;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        canBeLeashed(arg0: Internal.Player_): boolean;
        hasIndirectPassenger(arg0: Internal.Entity_): boolean;
        getEntityData(): Internal.SynchedEntityData;
        sdl$dynamicLightTick(): void;
        bookshelf$getFallDamageSound(arg0: number): Internal.SoundEvent;
        handleInsidePortal(arg0: BlockPos_): void;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        /**
         * @deprecated
        */
        jumpInLiquid(arg0: Internal.TagKey_<Internal.Fluid>): void;
        getLastHurtByPlayerTime(): number;
        absMoveTo(arg0: number, arg1: number, arg2: number): void;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): void;
        onBelowWorld(): void;
        isOnRails(): boolean;
        getAttachedOrThrow<A>(type: Internal.AttachmentType_<A>): A;
        getStingerCount(): number;
        handler$bin000$attributeslib$apoth_ownedAttrMap(arg0: Internal.EntityType_<any>, arg1: Internal.Level_, arg2: Internal.CallbackInfo_): void;
        getFallSounds(): Internal.LivingEntity$Fallsounds;
        reapplyPosition(): void;
        getAttributeTotalValue(attribute: Internal.Attribute_): number;
        getDimensionChangingDelay(): number;
        setLivingEntityFlag(arg0: number, arg1: boolean): void;
        getWaterSlowDown(): number;
        createNavigation(arg0: Internal.Level_): Internal.PathNavigation;
        setYaw(arg0: number): void;
        getPickRadius(): number;
        isPathFinding(): boolean;
        isRemoved(): boolean;
        teleportToWithTicket(arg0: number, arg1: number, arg2: number): void;
        handler$doj000$twilightdelight$isCurrentlyGlowing$renderShinny(arg0: Internal.CallbackInfoReturnable_<any>): void;
        aether$getPortalEntrancePos(): BlockPos;
        spawnAnim(): void;
        resetMagnetHeadRotation(): void;
        getJumpBoostPower(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        refreshDimensions(): void;
        isRewinding(): boolean;
        bookshelf$getAmbientSound(): Internal.SoundEvent;
        "isHolding(net.minecraft.world.item.Item)"(arg0: Internal.Item_): boolean;
        "getAttributeValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): number;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        setShiftKeyDown(arg0: boolean): void;
        getEyePosition(arg0: number): Vec3d;
        getPassengers(): Internal.EntityArrayList;
        getRiddenInput(arg0: Internal.Player_, arg1: Vec3d_): Vec3d;
        calculateUpVector(arg0: number, arg1: number): Vec3d;
        spawnSprintParticle(): void;
        handler$dbk005$sodiumdynamiclights$onTick(ci: Internal.CallbackInfo_): void;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): number;
        playConvertedSound(): void;
        checkSupportingBlock(arg0: boolean, arg1: Vec3d_): void;
        dropEquipment(): void;
        shouldRemoveSoulSpeed(arg0: Internal.BlockState_): boolean;
        teleportTo(arg0: number, arg1: number, arg2: number): void;
        maybeDisableShield(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_): void;
        getAttributeBaseValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        getServer(): Internal.MinecraftServer;
        getExperienceReward(): number;
        getFirstPassenger(): Internal.Entity;
        heal(arg0: number): void;
        getSpawnType(): Internal.MobSpawnType;
        redirect$bin000$attributeslib$apoth_sunderingHasEffect(arg0: Internal.LivingEntity_, arg1: Internal.MobEffect_): boolean;
        setLastHurtMob(arg0: Internal.Entity_): void;
        getRelativePortalPosition(arg0: Internal.Direction$Axis_, arg1: Internal.BlockUtil$FoundRectangle_): Vec3d;
        setLastHurtByMob(arg0: Internal.LivingEntity_): void;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        removePassenger(arg0: Internal.Entity_): void;
        abstract sdl$getDynamicLightLevel(): Internal.Level;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        invokeSetLevel(arg0: Internal.Level_): void;
        checkSlowFallDistance(): void;
        tickDeath(): void;
        updateInWaterStateAndDoWaterCurrentPushing(): void;
        brainProvider(): Internal.Brain$Provider<Internal.PiglinBrute>;
        canStandOnFluid(arg0: Internal.FluidState_): boolean;
        addPassenger(arg0: Internal.Entity_): void;
        setFabricBalmData(arg0: Internal.CompoundTag_): void;
        callGetAmbientSound(): Internal.SoundEvent;
        touchingUnloadedChunk(): boolean;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getBrain(): Internal.Brain<Internal.PiglinBrute>;
        abstract sdl$getDynamicLightZ(): number;
        getLookAngle(): Vec3d;
        getAmbientSoundInterval(): number;
        setArrowCount(arg0: number): void;
        getPermissionLevel(): number;
        getMotionZ(): number;
        handler$elc000$alexscaves$ac_turn(arg0: number, arg1: number, arg2: Internal.CallbackInfo_): void;
        nextStep(): number;
        isPersistenceRequired(): boolean;
        handler$elj000$alexscaves$ac_increaseAirSupply(arg0: number, arg1: Internal.CallbackInfoReturnable_<any>): void;
        isInvisible(): boolean;
        is(arg0: Internal.Entity_): boolean;
        getBedOrientation(): Internal.Direction;
        /**
         * @deprecated
        */
        getBlockStateOnLegacy(): Internal.BlockState;
        ejectPassengers(): void;
        removeEffect(arg0: Internal.MobEffect_): boolean;
        getProfile(): Internal.GameProfile;
        isDeadOrDying(): boolean;
        setHeadArmorItem(item: Internal.ItemStack_): void;
        static setViewScale(arg0: number): void;
        take(arg0: Internal.Entity_, arg1: number): void;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): void;
        getLookControl(): Internal.LookControl;
        isPreventingPlayerRest(arg0: Internal.Player_): boolean;
        pushEntities(): void;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        canAttack(arg0: Internal.LivingEntity_): boolean;
        aether$setPortalEntrancePos(arg0: BlockPos_): void;
        getOffHandItem(): Internal.ItemStack;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        modifyExpressionValue$dmh001$ars_nouveau$elytraOverride(arg0: boolean): boolean;
        startUsingItem(arg0: Internal.InteractionHand_): void;
        setTimeout(): void;
        position(): Vec3d;
        static getEquipmentSlotForItem(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        displayFireAnimation(): boolean;
        isOutOfCamera(): boolean;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): void;
        onAddedToWorld(): void;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        isCrouching(): boolean;
        "getAttributeBaseValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): number;
        onLeaveCombat(): void;
        setY(y: number): void;
        getAttributeValue(arg0: Internal.Attribute_): number;
        getFeetBlockState(): Internal.BlockState;
        isWithinRestriction(): boolean;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        positionRider(arg0: Internal.Entity_): void;
        isHorizontalCollisionMinor(arg0: Vec3d_): boolean;
        baseTick(): void;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): boolean;
        handler$fok008$createdieselgenerators$tick(arg0: Internal.CallbackInfo_): void;
        setSharedFlag(arg0: number, arg1: boolean): void;
        getSleepingPos(): Internal.Optional<BlockPos>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        damageHeldItem(): void;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        isVisuallySwimming(): boolean;
        getMaxAirSupply(): number;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): boolean;
        blockUsingShield(arg0: Internal.LivingEntity_): void;
        processFlappingMovement(): void;
        localvar$bik000$attributeslib$apoth_checkFallDamageWithGravity(arg0: number): number;
        wrapOperation$ekc000$artifacts$travel(state: Internal.BlockState_, level: Internal.LevelReader_, pos: BlockPos_, entity: Internal.Entity_, original: Internal.Operation_<any>): number;
        setItemInHand(arg0: Internal.InteractionHand_, arg1: Internal.ItemStack_): void;
        setMaxHealth(hp: number): void;
        dynamicLightTick(): void;
        getFacing(): Internal.Direction;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>, arg1: boolean): boolean;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): boolean;
        getBoundingBoxForCulling(): Internal.AABB;
        getTarget(): Internal.LivingEntity;
        restrictTo(arg0: BlockPos_, arg1: number): void;
        trackingPosition(): Vec3d;
        setMagneticDeltaX(arg0: number): void;
        getNameTagOffsetY(): number;
        handler$ecf000$brewery$injectWriteMethod(nbt: Internal.CompoundTag_, cir: Internal.CallbackInfoReturnable_<any>): void;
        isInvulnerable(): boolean;
        isInLava(): boolean;
        handler$cfl000$ad_astra$adastra$hurt(source: DamageSource_, amount: number, cir: Internal.CallbackInfoReturnable_<any>): void;
        isInWater(): boolean;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): void;
        finalizeSpawn(arg0: Internal.ServerLevelAccessor_, arg1: Internal.DifficultyInstance_, arg2: Internal.MobSpawnType_, arg3: Internal.SpawnGroupData_, arg4: Internal.CompoundTag_): Internal.SpawnGroupData;
        unsetRemoved(): void;
        getPickupReach(): Vec3i;
        swing(arg0: Internal.InteractionHand_): void;
        hasEffect(arg0: Internal.MobEffect_): boolean;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        /**
         * @deprecated
        */
        fixupDimensions(): void;
        getRootVehicle(): Internal.Entity;
        onPathfindingDone(): void;
        save(arg0: Internal.CompoundTag_): boolean;
        sdl$getLuminance(): number;
        getLocalBoundsForPose(arg0: Internal.Pose_): Internal.AABB;
        isNoGravity(): boolean;
        curePotionEffects(arg0: Internal.ItemStack_): boolean;
        onItemPickup(arg0: Internal.ItemEntity_): void;
        setCitadelEntityData(arg0: Internal.CompoundTag_): void;
        setMagneticDeltaZ(arg0: number): void;
        populateDefaultEquipmentSlots(arg0: Internal.RandomSource_, arg1: Internal.DifficultyInstance_): void;
        completeUsingItem(): void;
        isAdult(): boolean;
        handler$elj000$alexscaves$ac_calculateEntityAnimation(arg0: boolean, arg1: Internal.CallbackInfo_): void;
        bookshelf$createHoverEvent(): Internal.HoverEvent;
        isImmobile(): boolean;
        updateSwimming(): void;
        isHolding(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getSpeed(): number;
        hasSlowFallingFlag(): boolean;
        shouldInformAdmins(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        rideTick(): void;
        wait(): void;
        dsurround_setPotionSwirlColor(color: number): void;
        getUuid(): Internal.UUID;
        setOffHandItem(item: Internal.ItemStack_): void;
        spawn(): void;
        setNoAi(arg0: boolean): void;
        teleportTo(arg0: Internal.ServerLevel_, arg1: number, arg2: number, arg3: number, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): boolean;
        fabric_writeAttachmentsToNbt(nbt: Internal.CompoundTag_): void;
        shouldShowName(): boolean;
        markHurt(): void;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        canPickUpLoot(): boolean;
        kill(): void;
        onEnterCombat(): void;
        playSwimSound(arg0: number): void;
        animateHurt(arg0: number): void;
        setImmuneToZombification(arg0: boolean): void;
        static resetForwardDirectionOfRelativePortalPosition(arg0: Vec3d_): Vec3d;
        getJumpPower(): number;
        registerGoals(): void;
        hasRestriction(): boolean;
        getHeadArmorItem(): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        deserializeNBT(arg0: Internal.Tag_): void;
        positionRider(arg0: Internal.Entity_, arg1: Internal.Entity$MoveFunction_): void;
        removeEffectParticles(): void;
        revive(): void;
        getBbWidth(): number;
        static checkAnyLightMonsterSpawnRules(arg0: Internal.EntityType_<Internal.Monster>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        addDeltaMovement(arg0: Vec3d_): void;
        updateNoActionTime(): void;
        getHurtSound(arg0: DamageSource_): Internal.SoundEvent;
        canDrownInFluidType(arg0: Internal.FluidType_): boolean;
        getAlcohol(): Internal.AlcoholLevel;
        "getName()"(): net.minecraft.network.chat.Component;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): boolean;
        knockback(arg0: number, arg1: number, arg2: number): void;
        getTypeName(): net.minecraft.network.chat.Component;
        getTicksRequiredToFreeze(): number;
        shouldDespawnInPeaceful(): boolean;
        catnip$callSetLevel(arg0: Internal.Level_): void;
        getVisibilityPercent(arg0: Internal.Entity_): number;
        getMaxSpawnClusterSize(): number;
        doAutoAttackOnTouch(arg0: Internal.LivingEntity_): void;
        localvar$dga000$lionfishapi$fluidCollision(arg0: Vec3d_): Vec3d;
        artifacts$getPocketPistonLength(): number;
        handler$dmj000$ars_nouveau$decreaseAirSupply(arg0: number, arg1: Internal.CallbackInfoReturnable_<any>): void;
        getUsername(): string;
        getPrimaryStepSoundBlockPos(arg0: BlockPos_): BlockPos;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): void;
        handler$cfm000$ad_astra$adastra$checkSpawnObstruction(levelReader: Internal.LevelReader_, cir: Internal.CallbackInfoReturnable_<any>): void;
        onRemovedFromWorld(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): boolean;
        setYHeadRot(arg0: number): void;
        setJumping(arg0: boolean): void;
        getPickResult(): Internal.ItemStack;
        "getMainHandItem()"(): Internal.ItemStack;
        getAbsorptionAmount(): number;
        getRandomY(): number;
        onEffectRemoved(arg0: Internal.MobEffectInstance_): void;
        setNextStepDistance(arg0: number): void;
        getDisplayName(): net.minecraft.network.chat.Component;
        handler$elc000$alexscaves$ac_move(arg0: Internal.MoverType_, arg1: Vec3d_, arg2: Internal.CallbackInfo_): void;
        getMobType(): Internal.MobType;
        travel(arg0: Vec3d_): void;
        maxhealthfix$setRestorePoint(arg0: number): void;
        getItemInHand(arg0: Internal.InteractionHand_): Internal.ItemStack;
        shouldBeSaved(): boolean;
        getFluidTypeHeight(arg0: Internal.FluidType_): number;
        fabric_hasPersistentAttachments(): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        hurtHelmet(arg0: DamageSource_, arg1: number): void;
        removeTag(arg0: string): boolean;
        isHoldingInAnyHand(i: Internal.Ingredient_): boolean;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): number;
        canSpawnSoulSpeedParticle(): boolean;
        notifyAll(): void;
        aiStep(): void;
        getPassengersRidingOffset(): number;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: number): void;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        distanceToEntitySqr(arg0: Internal.Entity_): number;
        handler$dml000$ars_nouveau$anSetDeltaMovement(arg0: number, arg1: number, arg2: number, arg3: Internal.CallbackInfo_): void;
        isFrame(): boolean;
        broadcastBreakEvent(arg0: Internal.InteractionHand_): void;
        setLegsArmorItem(item: Internal.ItemStack_): void;
        discard(): void;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        acceptsSuccess(): boolean;
        setNoGravity(arg0: boolean): void;
        getUseItemRemainingTicks(): number;
        sdl$setDynamicLightEnabled(enabled: boolean): void;
        attackable(): boolean;
        createCommandSourceStack(): Internal.CommandSourceStack;
        getNavigation(): Internal.PathNavigation;
        isControlledByLocalInstance(): boolean;
        isMonster(): boolean;
        getLastClimbablePos(): Internal.Optional<BlockPos>;
        getEatingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getPerceivedTargetDistanceSquareForMeleeAttack(arg0: Internal.LivingEntity_): number;
        getHorizontalFacing(): Internal.Direction;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        setId(arg0: number): void;
        getType(): string;
        isDamageSourceBlocked(arg0: DamageSource_): boolean;
        getLightProbePosition(arg0: number): Vec3d;
        ac_getEquipmentDropChance(arg0: Internal.EquipmentSlot_): number;
        getActiveEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>;
        onEquipItem(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_): void;
        static isDarkEnoughToSpawn(arg0: Internal.ServerLevelAccessor_, arg1: BlockPos_, arg2: Internal.RandomSource_): boolean;
        checkDespawn(): void;
        getDynamicLightWorld(): Internal.Level;
        getWalkTargetValue(arg0: BlockPos_, arg1: Internal.LevelReader_): number;
        lookAt(arg0: Internal.Entity_, arg1: number, arg2: number): void;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): void;
        equipItemIfPossible(arg0: Internal.ItemStack_): Internal.ItemStack;
        playHurtSound(arg0: DamageSource_): void;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): void;
        getMagneticAttachmentFace(): Internal.Direction;
        lerpHeadTo(arg0: number, arg1: number): void;
        canDisableShield(): boolean;
        doesEmitEquipEvent(arg0: Internal.EquipmentSlot_): boolean;
        setMotionX(x: number): void;
        shouldStayCloseToLeashHolder(): boolean;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        getMovementEmission(): Internal.Entity$MovementEmission;
        distanceToEntity(arg0: Internal.Entity_): number;
        bookshelf$getDeathSound(): Internal.SoundEvent;
        getMagneticDeltaY(): number;
        wait(arg0: number, arg1: number): void;
        getTeamColor(): number;
        setNbt(nbt: Internal.CompoundTag_): void;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): boolean;
        isImmuneToZombification(): boolean;
        checkSpawnObstruction(arg0: Internal.LevelReader_): boolean;
        extinguish(): void;
        setDynamicLightEnabled(arg0: boolean): void;
        getRestrictRadius(): number;
        moveTo(arg0: Vec3d_): void;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        updateInWaterStateAndDoFluidPushing(): boolean;
        "swing(net.minecraft.world.InteractionHand)"(hand: Internal.InteractionHand_): void;
        dsurround_setEffectInfo(info: Internal.EntityEffectInfo_): void;
        lambdynlights$updateDynamicLight(arg0: LevelRenderer_): boolean;
        tickEffects(): void;
        isForcedVisible(): boolean;
        isInvertedHealAndHarm(): boolean;
        canHoldItem(arg0: Internal.ItemStack_): boolean;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): boolean;
        getAttachedOrElse<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        getClassification(arg0: boolean): MobCategory;
        isFreezing(): boolean;
        handler$dmj000$ars_nouveau$getJumpPower(arg0: Internal.CallbackInfoReturnable_<any>): void;
        runCommand(command: string): number;
        setGuaranteedDrop(arg0: Internal.EquipmentSlot_): void;
        setSharedFlagOnFire(arg0: boolean): void;
        set defaultMovementSpeedMultiplier(speed: number)
        get suppressingBounce(): boolean
        set target(arg0: Internal.LivingEntity_)
        set culled(value: boolean)
        get onFire(): boolean
        get deathSound(): Internal.SoundEvent
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        get converting(): boolean
        get fallFlyingTicks(): number
        set xxa(arg0: number)
        set delayedLeashHolderId(arg0: number)
        get shiftKeyDown(): boolean
        set UUID(arg0: Internal.UUID_)
        set motionZ(z: number)
        get blockY(): number
        get spectator(): boolean
        get freezingFromFrostmint(): boolean
        get alwaysExperienceDropper(): boolean
        set mainHandItem(item: Internal.ItemStack_)
        get persistentData(): Internal.CompoundTag
        get health(): number
        get maxHealth(): number
        set aggressive(arg0: boolean)
        set removed(arg0: Internal.Entity$RemovalReason_)
        get inWaterRainOrBubble(): boolean
        get removalReason(): Internal.Entity$RemovalReason
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        get armPose(): Internal.PiglinArmPose
        set level(arg0: Internal.Level_)
        set boundingBox(arg0: Internal.AABB_)
        get ambientCreature(): boolean
        set zza(arg0: number)
        get block(): Internal.BlockContainerJS
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get armorValue(): number
        get killCredit(): Internal.LivingEntity
        set outOfCamera(value: boolean)
        get defaultLootTable(): ResourceLocation
        get autoSpinAttack(): boolean
        get remainingFireTicks(): number
        get maxFallDistance(): number
        get ticksFrozen(): number
        get dynamicLightZ(): number
        get voicePitch(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        set sleepingPos(arg0: BlockPos_)
        get turretPos(): BlockPos
        get descending(): boolean
        get headRotSpeed(): number
        get lastHurtByPlayer(): Internal.Player
        get YHeadRot(): number
        set absorptionAmount(arg0: number)
        get sunBurnTick(): boolean
        get affectedByFluids(): boolean
        get ambientSound(): Internal.SoundEvent
        set deltaMovement(arg0: Vec3d_)
        get baby(): boolean
        get culled(): boolean
        get glowing(): boolean
        get leashOffset(): Vec3d
        get attackable(): boolean
        get underWater(): boolean
        get swimHighSpeedSplashSound(): Internal.SoundEvent
        get leashHolder(): Internal.Entity
        get sensing(): Internal.Sensing
        get legsArmorItem(): Internal.ItemStack
        get luminance(): number
        get deltaMovement(): Vec3d
        get dynamicLightX(): number
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get lootTable(): ResourceLocation
        get ticksUsingItem(): number
        get arrowCount(): number
        get moveControl(): Internal.MoveControl
        get defaultMovementSpeed(): number
        get peacefulCreature(): boolean
        set onGround(arg0: boolean)
        get firstTick(): boolean
        get lastHurtByMobTimestamp(): number
        get vehicle(): Internal.Entity
        get effectiveAi(): boolean
        set spawnCancelled(arg0: boolean)
        get stringUuid(): string
        set swimming(arg0: boolean)
        get mainArm(): Internal.HumanoidArm
        get rotationVector(): Internal.Vec2
        get hurtDir(): number
        get sprinting(): boolean
        get motionY(): number
        get offhandItem(): Internal.ItemStack
        set lootTable(arg0: ResourceLocation_)
        get lastHurtMob(): Internal.LivingEntity
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get addedToWorld(): boolean
        get soundSource(): Internal.SoundSource
        get lastDamageSource(): DamageSource
        get jumping(): boolean
        set noActionTime(arg0: number)
        set movementSpeedAddition(speed: number)
        get pose(): Internal.Pose
        get restrictCenter(): BlockPos
        get leftHanded(): boolean
        set z(z: number)
        get y(): number
        get blocking(): boolean
        /**
         * @deprecated
        */
        get pushedByFluid(): boolean
        get armorCoverPercentage(): number
        get airSupply(): number
        get player(): boolean
        get animal(): boolean
        get motionDirection(): Internal.Direction
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get totalMovementSpeed(): number
        get motions(): Internal.Stack<any>
        set alcohol(alcoholLevel: Internal.AlcoholLevel_)
        get fireImmuneTicks(): number
        get attributes(): Internal.AttributeMap
        set magneticDeltaY(arg0: number)
        get spawnCancelled(): boolean
        get swimming(): boolean
        set sprinting(arg0: boolean)
        set x(x: number)
        get portalWaitTime(): number
        get blockStateOn(): Internal.BlockState
        get fluidJumpThreshold(): number
        set rewinding(arg0: boolean)
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get undead(): boolean
        set useItemRemaining(arg0: number)
        get blockPosBelowThatAffectsMyMovement(): BlockPos
        get stepHeight(): number
        get targetSelector(): Internal.GoalSelector
        get sleeping(): boolean
        get dismountPoses(): Internal.ImmutableList<Internal.Pose>
        get lastHurtMobTimestamp(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        set canPickUpLoot(arg0: boolean)
        get mainHandItem(): Internal.ItemStack
        set silent(arg0: boolean)
        get swimSplashSound(): Internal.SoundEvent
        set leftHanded(arg0: boolean)
        get activeEffects(): Internal.Collection<Internal.MobEffectInstance>
        get onPortalCooldown(): boolean
        set pitch(arg0: number)
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get usingItem(): boolean
        get alwaysTicking(): boolean
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: boolean)
        get inFluidType(): boolean
        set glowing(arg0: boolean)
        get alive(): boolean
        get bbHeight(): number
        get tags(): Internal.Set<string>
        get lastAttacker(): Internal.LivingEntity
        get goalSelector(): Internal.GoalSelector
        get percentFrozen(): number
        set portalCooldown(arg0: number)
        set possessedByWatcher(arg0: boolean)
        set position(block: Internal.BlockContainerJS_)
        get leashed(): boolean
        get soundVolume(): number
        set pose(arg0: Internal.Pose_)
        get reachDistance(): number
        get entityType(): Internal.EntityType<any>
        get waterCreature(): boolean
        set lastHurtByPlayer(arg0: Internal.Player_)
        get "server()"(): Internal.MinecraftServer
        set YBodyRot(arg0: number)
        get pushable(): boolean
        set motionY(y: number)
        get dynamicLightEnabled(): boolean
        get magneticDeltaZ(): number
        set chestArmorItem(item: Internal.ItemStack_)
        get passenger(): boolean
        get sensitiveToWater(): boolean
        get jumpControl(): Internal.JumpControl
        get flapping(): boolean
        get feetArmorItem(): Internal.ItemStack
        get viewScale(): number
        get visualRotationYInDegrees(): number
        set speed(arg0: number)
        get discrete(): boolean
        get level(): Internal.Level
        get combatTracker(): Internal.CombatTracker
        get noAi(): boolean
        get chestArmorItem(): Internal.ItemStack
        get blockJumpFactor(): number
        set frostmintFreezing(arg0: boolean)
        get fullyFrozen(): boolean
        get holdingMeleeWeapon(): boolean
        get inWall(): boolean
        get meleeAttackReferencePosition(): Vec3d
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get magneticDeltaX(): number
        get scale(): number
        get suppressingSlidingDownLadder(): boolean
        get blockZ(): number
        get silent(): boolean
        get pitch(): number
        get random(): Internal.RandomSource
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        set turretPos(arg0: BlockPos_)
        set magneticAttachmentFace(arg0: Internal.Direction_)
        get prevMagneticAttachmentFace(): Internal.Direction
        get noActionTime(): number
        get visuallyCrawling(): boolean
        get aggressive(): boolean
        set yya(arg0: number)
        set baby(arg0: boolean)
        get lastHurtByMob(): Internal.LivingEntity
        get inWaterOrBubble(): boolean
        get portalCooldown(): number
        get item(): Internal.ItemStack
        set slowFallingFlag(arg0: boolean)
        get ignoringBlockTriggers(): boolean
        get eyeInFluidType(): Internal.FluidType
        get steppingCarefully(): boolean
        get blockX(): number
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get fallFlying(): boolean
        get encodeId(): string
        get maxHeadXRot(): number
        get nbt(): Internal.CompoundTag
        set invisible(arg0: boolean)
        set totalMovementSpeedMultiplier(speed: number)
        get dynamicLightY(): number
        set health(arg0: number)
        get blockSpeedFactor(): number
        get eyePosition(): Vec3d
        get eyeHeight(): number
        set discardFriction(arg0: boolean)
        get yaw(): number
        get possessedByWatcher(): boolean
        get usedItemHand(): Internal.InteractionHand
        set defaultMovementSpeed(speed: number)
        set customNameVisible(arg0: boolean)
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        set feetArmorItem(item: Internal.ItemStack_)
        get id(): number
        get eyeY(): number
        get boundingBox(): Internal.AABB
        get inWaterOrRain(): boolean
        get swimSound(): Internal.SoundEvent
        get affectedByPotions(): boolean
        get citadelEntityData(): Internal.CompoundTag
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get useItem(): Internal.ItemStack
        get myRidingOffset(): number
        get flyingSpeed(): number
        get living(): boolean
        get x(): number
        get vehicle(): boolean
        set isInPowderSnow(arg0: boolean)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        set stingerCount(arg0: number)
        get maxHeadYRot(): number
        get customNameVisible(): boolean
        get pistonPushReaction(): Internal.PushReaction
        get lootTableSeed(): number
        get motionX(): number
        get entityData(): Internal.SynchedEntityData
        get potionEffects(): Internal.EntityPotionEffectsJS
        get lastHurtByPlayerTime(): number
        get onRails(): boolean
        get stingerCount(): number
        get fallSounds(): Internal.LivingEntity$Fallsounds
        get dimensionChangingDelay(): number
        get waterSlowDown(): number
        set yaw(arg0: number)
        get pickRadius(): number
        get pathFinding(): boolean
        get removed(): boolean
        get jumpBoostPower(): number
        get rewinding(): boolean
        set shiftKeyDown(arg0: boolean)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): number
        get server(): Internal.MinecraftServer
        get experienceReward(): number
        get firstPassenger(): Internal.Entity
        get spawnType(): Internal.MobSpawnType
        set lastHurtMob(arg0: Internal.Entity_)
        set lastHurtByMob(arg0: Internal.LivingEntity_)
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get brain(): Internal.Brain<Internal.PiglinBrute>
        get lookAngle(): Vec3d
        get ambientSoundInterval(): number
        set arrowCount(arg0: number)
        get permissionLevel(): number
        get motionZ(): number
        get persistenceRequired(): boolean
        get invisible(): boolean
        get bedOrientation(): Internal.Direction
        /**
         * @deprecated
        */
        get blockStateOnLegacy(): Internal.BlockState
        get profile(): Internal.GameProfile
        get deadOrDying(): boolean
        set headArmorItem(item: Internal.ItemStack_)
        set viewScale(arg0: number)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        get lookControl(): Internal.LookControl
        get offHandItem(): Internal.ItemStack
        get outOfCamera(): boolean
        get crouching(): boolean
        set y(y: number)
        get feetBlockState(): Internal.BlockState
        get withinRestriction(): boolean
        get sleepingPos(): Internal.Optional<BlockPos>
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get visuallySwimming(): boolean
        get maxAirSupply(): number
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        get boundingBoxForCulling(): Internal.AABB
        get target(): Internal.LivingEntity
        set magneticDeltaX(arg0: number)
        get nameTagOffsetY(): number
        get invulnerable(): boolean
        get inLava(): boolean
        get inWater(): boolean
        get pickupReach(): Vec3i
        get rootVehicle(): Internal.Entity
        get noGravity(): boolean
        set citadelEntityData(arg0: Internal.CompoundTag_)
        set magneticDeltaZ(arg0: number)
        get adult(): boolean
        get immobile(): boolean
        get speed(): number
        get uuid(): Internal.UUID
        set offHandItem(item: Internal.ItemStack_)
        set noAi(arg0: boolean)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        set immuneToZombification(arg0: boolean)
        get jumpPower(): number
        get headArmorItem(): Internal.ItemStack
        get bbWidth(): number
        get alcohol(): Internal.AlcoholLevel
        get "name()"(): net.minecraft.network.chat.Component
        get typeName(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        get maxSpawnClusterSize(): number
        get username(): string
        get pickable(): boolean
        set YHeadRot(arg0: number)
        set jumping(arg0: boolean)
        get pickResult(): Internal.ItemStack
        get "mainHandItem()"(): Internal.ItemStack
        get absorptionAmount(): number
        get randomY(): number
        set nextStepDistance(arg0: number)
        get displayName(): net.minecraft.network.chat.Component
        get mobType(): Internal.MobType
        get passengersRidingOffset(): number
        get frame(): boolean
        set legsArmorItem(item: Internal.ItemStack_)
        set noGravity(arg0: boolean)
        get useItemRemainingTicks(): number
        get navigation(): Internal.PathNavigation
        get controlledByLocalInstance(): boolean
        get monster(): boolean
        get lastClimbablePos(): Internal.Optional<BlockPos>
        get horizontalFacing(): Internal.Direction
        set id(arg0: number)
        get type(): string
        get activeEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>
        get dynamicLightWorld(): Internal.Level
        get magneticAttachmentFace(): Internal.Direction
        set motionX(x: number)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get movementEmission(): Internal.Entity$MovementEmission
        get magneticDeltaY(): number
        get teamColor(): number
        set nbt(nbt: Internal.CompoundTag_)
        get immuneToZombification(): boolean
        set dynamicLightEnabled(arg0: boolean)
        get restrictRadius(): number
        get forcedVisible(): boolean
        get invertedHealAndHarm(): boolean
        get freezing(): boolean
        set guaranteedDrop(arg0: Internal.EquipmentSlot_)
        set sharedFlagOnFire(arg0: boolean)
        static readonly SENSOR_TYPES: ([Internal.SensorType<any>, Internal.SensorType<any>, Internal.SensorType<any>, Internal.SensorType<any>, Internal.SensorType<any>]) & (Internal.ImmutableList<Internal.SensorType<Internal.Sensor<Internal.PiglinBrute>>>);
        static readonly MEMORY_TYPES: ([Internal.MemoryModuleType<any>, Internal.MemoryModuleType<any>, Internal.MemoryModuleType<any>, Internal.MemoryModuleType<any>, Internal.MemoryModuleType<any>, Internal.MemoryModuleType<any>, Internal.MemoryModuleType<any>, Internal.MemoryModuleType<any>, Internal.MemoryModuleType<any>, Internal.MemoryModuleType<any>, Internal.MemoryModuleType<any>, Internal.MemoryModuleType<any>, Internal.MemoryModuleType<any>, Internal.MemoryModuleType<any>, Internal.MemoryModuleType<any>, Internal.MemoryModuleType<any>, Internal.MemoryModuleType<any>, Internal.MemoryModuleType<any>, Internal.MemoryModuleType<any>]) & (Internal.ImmutableList<Internal.MemoryModuleType<any>>);
    }
    type PiglinBrute_ = PiglinBrute;
    abstract class PendantItem extends Internal.WearableArtifactItem {
        constructor(strikeChance: Internal.Supplier_<number>, cooldown: Internal.Supplier_<number>)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        static isActivated(stack: Internal.ItemStack_): boolean;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        getStrikeChance(): number;
        isFireResistant(): boolean;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        moonlight$getClientAnimationExtension(): any;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        getFortuneLevel(): number;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        handler$epm000$moonlight$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        asIngredient(): Internal.Ingredient;
        getClass(): typeof any;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        setCraftingRemainingItem(arg0: Internal.Item_): void;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$setClientAnimationExtension(obj: any): void;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        selectEnchantments(arg0: Internal.List_<Internal.EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<Internal.EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        attachCapability(capabilityBuilder: Internal.CapabilityBuilder_<any, any, any>): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        makesPiglinsNeutral(): boolean;
        onUnequip(entity: Internal.LivingEntity_, stack: Internal.ItemStack_): void;
        isEquippedBy(entity: Internal.LivingEntity_): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        toggleItem(player: Internal.ServerPlayer_): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        isCosmetic(): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        static setActivated(stack: Internal.ItemStack_, active: boolean): void;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        addCooldown(entity: Internal.LivingEntity_, ticks: number): void;
        isOnCooldown(entity: Internal.LivingEntity_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getLootingLevel(): number;
        wornTick(entity: Internal.LivingEntity_, stack: Internal.ItemStack_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        notify(): void;
        handler$dip000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        addAttributeModifier(attributeModifier: Internal.ArtifactAttributeModifier_): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEquipSound(): Internal.SoundEvent;
        canWalkOnPowderedSnow(): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        getAttributeModifiers(): Internal.List<Internal.ArtifactAttributeModifier>;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<Internal.EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        appendHoverText(stack: Internal.ItemStack_, world: Internal.Level_, tooltipList: Internal.List_<any>, flags: Internal.TooltipFlag_): void;
        getMod(): string;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        findAllEquippedBy(entity: Internal.LivingEntity_): Internal.Stream<Internal.ItemStack>;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        onEquip(entity: Internal.LivingEntity_, stack: Internal.ItemStack_): void;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        get drinkingSound(): Internal.SoundEvent
        get strikeChance(): number
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        get fortuneLevel(): number
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItem(arg0: Internal.Item_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get cosmetic(): boolean
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get lootingLevel(): number
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        get equipSound(): Internal.SoundEvent
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get attributeModifiers(): Internal.List<Internal.ArtifactAttributeModifier>
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type PendantItem_ = PendantItem;
    interface IForgeRegistry$BakeCallback <V> {
        abstract onBake(arg0: Internal.IForgeRegistryInternal_<V>, arg1: Internal.RegistryManager_): void;
        (arg0: Internal.IForgeRegistryInternal<V>, arg1: Internal.RegistryManager): void;
    }
    type IForgeRegistry$BakeCallback_<V> = IForgeRegistry$BakeCallback<V> | ((arg0: Internal.IForgeRegistryInternal<V>, arg1: Internal.RegistryManager)=> void);
    interface CapabilityBlockProvider$GetBlockCount {
        abstract getBlockCount(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.ItemStack_, arg3: Internal.Block_): number;
        (arg0: Internal.ItemStack, arg1: Internal.Player, arg2: Internal.ItemStack, arg3: Internal.Block): number;
    }
    type CapabilityBlockProvider$GetBlockCount_ = ((arg0: Internal.ItemStack, arg1: Internal.Player, arg2: Internal.ItemStack, arg3: Internal.Block)=> number) | CapabilityBlockProvider$GetBlockCount;
    abstract class Level extends Internal.CapabilityProvider<Internal.Level> implements Internal.LevelKJS, Internal.IForgeLevel, Internal.AttachmentTargetImpl, Internal.LevelAccessor, Internal.LoadedChunksCache, Internal.AutoCloseable, Internal.MultipartPartsHolder, vazkii.botania.mixin.LevelAccessor, com.aetherteam.aether.mixin.mixins.common.accessor.LevelAccessor, Internal.LevelExtension {
        constructor(arg0: Internal.WritableLevelData_, arg1: Internal.ResourceKey_<Internal.Level>, arg2: Internal.RegistryAccess_, arg3: Internal.Holder_<Internal.DimensionType>, arg4: Internal.Supplier_<Internal.ProfilerFiller>, arg5: boolean, arg6: boolean, arg7: number, arg8: number)
        getNearestPlayer(arg0: Internal.TargetingConditions_, arg1: Internal.LivingEntity_): Internal.Player;
        dayTime(): number;
        abstract getShade(arg0: Internal.Direction_, arg1: boolean): number;
        loadedAndEntityCanStandOn(arg0: BlockPos_, arg1: Internal.Entity_): boolean;
        playSound(arg0: Internal.Player_, arg1: Internal.Entity_, arg2: Internal.SoundEvent_, arg3: Internal.SoundSource_, arg4: number, arg5: number): void;
        isUnobstructed(arg0: Internal.Entity_, arg1: Internal.VoxelShape_): boolean;
        "scheduleTick(net.minecraft.core.BlockPos,net.minecraft.world.level.material.Fluid,int,net.minecraft.world.ticks.TickPriority)"(arg0: BlockPos_, arg1: Internal.Fluid_, arg2: number, arg3: Internal.TickPriority_): void;
        getMaxSection(): number;
        isRaining(): boolean;
        getLevelData(): Internal.LevelData;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        "playSound(net.minecraft.world.entity.Entity,net.minecraft.core.BlockPos,net.minecraft.sounds.SoundEvent,net.minecraft.sounds.SoundSource,float,float)"(arg0: Internal.Entity_, arg1: BlockPos_, arg2: Internal.SoundEvent_, arg3: Internal.SoundSource_, arg4: number, arg5: number): void;
        getSunAngle(arg0: number): number;
        updateNeighborsAt(arg0: BlockPos_, arg1: Internal.Block_): void;
        hasAttached(type: Internal.AttachmentType_<any>): boolean;
        getSectionYFromSectionIndex(arg0: number): number;
        abstract players(): Internal.List<Internal.Player>;
        abstract gatherChunkSourceStats(): string;
        getRandom(): Internal.RandomSource;
        isEmptyBlock(arg0: BlockPos_): boolean;
        removeBlock(arg0: BlockPos_, arg1: boolean): boolean;
        shouldTickDeath(arg0: Internal.Entity_): boolean;
        playSound(arg0: Internal.Player_, arg1: BlockPos_, arg2: Internal.SoundEvent_, arg3: Internal.SoundSource_): void;
        getChunkAt(arg0: BlockPos_): Internal.LevelChunk;
        getTimeOfDay(arg0: number): number;
        /**
         * @deprecated
        */
        hasChunksAt(arg0: number, arg1: number, arg2: number, arg3: number): boolean;
        isClientSide(): boolean;
        isDay(): boolean;
        isThundering(): boolean;
        abstract playSeededSound(arg0: Internal.Player_, arg1: Internal.Entity_, arg2: Internal.Holder_<Internal.SoundEvent>, arg3: Internal.SoundSource_, arg4: number, arg5: number, arg6: number): void;
        runCommandSilent(command: string): number;
        abstract getBlockTicks(): Internal.LevelTickAccess<Internal.Block>;
        "scheduleTick(net.minecraft.core.BlockPos,net.minecraft.world.level.material.Fluid,int)"(arg0: BlockPos_, arg1: Internal.Fluid_, arg2: number): void;
        disconnect(): void;
        blockEntityChanged(arg0: BlockPos_): void;
        "getEntities(net.minecraft.world.level.entity.EntityTypeTest,net.minecraft.world.phys.AABB,java.util.function.Predicate)"<T extends Internal.Entity>(arg0: Internal.EntityTypeTest_<Internal.Entity, T>, arg1: Internal.AABB_, arg2: Internal.Predicate_<T>): Internal.List<T>;
        static isInSpawnableBounds(arg0: BlockPos_): boolean;
        getClass(): typeof any;
        destroyBlock(arg0: BlockPos_, arg1: boolean, arg2: Internal.Entity_, arg3: number): boolean;
        getSeaLevel(): number;
        abstract getFluidTicks(): Internal.LevelTickAccess<Internal.Fluid>;
        getSectionIndex(arg0: number): number;
        abstract "playSeededSound(net.minecraft.world.entity.player.Player,double,double,double,net.minecraft.core.Holder,net.minecraft.sounds.SoundSource,float,float,long)"(arg0: Internal.Player_, arg1: number, arg2: number, arg3: number, arg4: Internal.Holder_<Internal.SoundEvent>, arg5: Internal.SoundSource_, arg6: number, arg7: number, arg8: number): void;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Level>): boolean;
        setSpawnSettings(arg0: boolean, arg1: boolean): void;
        /**
         * @deprecated
        */
        hasChunksAt(arg0: BlockPos_, arg1: BlockPos_): boolean;
        loadedAndEntityCanStandOnFace(arg0: BlockPos_, arg1: Internal.Entity_, arg2: Internal.Direction_): boolean;
        "getBlock(net.minecraft.core.BlockPos)"(pos: BlockPos_): Internal.BlockContainerJS;
        "getNearestPlayer(double,double,double,double,java.util.function.Predicate)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Predicate_<Internal.Entity>): Internal.Player;
        fabric_getLoadedChunks(): Internal.Set<any>;
        "isOutsideBuildHeight(int)"(arg0: number): boolean;
        destroyBlock(arg0: BlockPos_, arg1: boolean, arg2: Internal.Entity_): boolean;
        getBlock(x: number, y: number, z: number): Internal.BlockContainerJS;
        getHeight(): number;
        adastra$getParts(): Internal.Int2ObjectMap<any>;
        "gameEvent(net.minecraft.world.level.gameevent.GameEvent,net.minecraft.core.BlockPos,net.minecraft.world.level.gameevent.GameEvent$Context)"(arg0: Internal.GameEvent_, arg1: BlockPos_, arg2: Internal.GameEvent$Context_): void;
        /**
         * @deprecated
        */
        hasChunkAt(arg0: BlockPos_): boolean;
        getBiome(arg0: BlockPos_): Internal.Holder<Internal.Biome>;
        addAlwaysVisibleParticle(arg0: Internal.ParticleOptions_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>, initializer: Internal.Supplier_<A>): A;
        shouldTickBlocksAt(arg0: number): boolean;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(arg0: BlockPos_): number;
        getSharedSpawnAngle(): number;
        increaseMaxEntityRadius(arg0: number): number;
        wait(arg0: number): void;
        abstract "getEntities()"(): Internal.LevelEntityGetter<Internal.Entity>;
        scheduleTick(arg0: BlockPos_, arg1: Internal.Block_, arg2: number, arg3: Internal.TickPriority_): void;
        tickBlockEntities(): void;
        abstract gameEvent(arg0: Internal.GameEvent_, arg1: Vec3d_, arg2: Internal.GameEvent$Context_): void;
        isRainingAt(arg0: BlockPos_): boolean;
        getDayTime(): number;
        "getEntities(net.minecraft.world.entity.Entity,net.minecraft.world.phys.AABB,java.util.function.Predicate)"(arg0: Internal.Entity_, arg1: Internal.AABB_, arg2: Internal.Predicate_<Internal.Entity>): Internal.List<Internal.Entity>;
        getEntitiesOfClass<T extends Internal.Entity>(arg0: T, arg1: Internal.AABB_, arg2: Internal.Predicate_<T>): Internal.List<T>;
        getNearestPlayer(arg0: Internal.TargetingConditions_, arg1: Internal.LivingEntity_, arg2: number, arg3: number, arg4: number): Internal.Player;
        getControlInputSignal(arg0: BlockPos_, arg1: Internal.Direction_, arg2: boolean): number;
        getBlockState(arg0: BlockPos_): Internal.BlockState;
        findFreePosition(arg0: Internal.Entity_, arg1: Internal.VoxelShape_, arg2: Vec3d_, arg3: number, arg4: number, arg5: number): Internal.Optional<Vec3d>;
        modifyAttached<A>(type: Internal.AttachmentType_<A>, modifier: Internal.UnaryOperator_<A>): A;
        playSound(arg0: Internal.Player_, arg1: BlockPos_, arg2: Internal.SoundEvent_, arg3: Internal.SoundSource_, arg4: number, arg5: number): void;
        isInWorldBounds(arg0: BlockPos_): boolean;
        hasNeighborSignal(arg0: BlockPos_): boolean;
        getBiomeFabric(pos: BlockPos_): Internal.Holder<Internal.Biome>;
        getLightEmission(arg0: BlockPos_): number;
        getBlockFloorHeight(arg0: BlockPos_): number;
        getBlockRandomPos(arg0: number, arg1: number, arg2: number, arg3: number): BlockPos;
        sendPacketToServer(arg0: Internal.Packet_<any>): void;
        /**
         * @deprecated
        */
        hasChunksAt(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): boolean;
        fabric_markUnloaded(chunk: Internal.LevelChunk_): void;
        getRawBrightness(arg0: BlockPos_, arg1: number): number;
        addParticle(arg0: Internal.ParticleOptions_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
        getCurrentDifficultyAt(arg0: BlockPos_): Internal.DifficultyInstance;
        invalidateCaps(): void;
        getDifficulty(): Internal.Difficulty;
        getName(): net.minecraft.network.chat.Component;
        addParticle(arg0: Internal.ParticleOptions_, arg1: boolean, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
        guardEntityTick<T extends Internal.Entity>(arg0: Internal.Consumer_<T>, arg1: T): void;
        aether$getLevelData(): Internal.WritableLevelData;
        abstract getUncachedNoiseBiome(arg0: number, arg1: number, arg2: number): Internal.Holder<Internal.Biome>;
        getTime(): number;
        spawnFireworks(x: number, y: number, z: number, f: Internal.FireworksJS_): void;
        getEntities<T extends Internal.Entity>(arg0: Internal.EntityTypeTest_<Internal.Entity, T>, arg1: Internal.AABB_, arg2: Internal.Predicate_<T>, arg3: Internal.List_<T>): void;
        getDestroyType(arg0: Internal.GameRules$Key_<Internal.GameRules$BooleanValue>): Internal.Explosion$BlockInteraction;
        mayInteract(arg0: Internal.Player_, arg1: BlockPos_): boolean;
        canSeeSkyFromBelowWater(arg0: BlockPos_): boolean;
        abstract getFreeMapId(): number;
        getHeight(arg0: Internal.Heightmap$Types_, arg1: number, arg2: number): number;
        getSectionsCount(): number;
        abstract playSeededSound(arg0: Internal.Player_, arg1: number, arg2: number, arg3: number, arg4: Internal.Holder_<Internal.SoundEvent>, arg5: Internal.SoundSource_, arg6: number, arg7: number, arg8: number): void;
        wait(): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        redirect$eed000$observable$redirectTick(blockEntity: Internal.TickingBlockEntity_): void;
        abstract levelEvent(arg0: Internal.Player_, arg1: number, arg2: BlockPos_, arg3: number): void;
        fabric_writeAttachmentsToNbt(nbt: Internal.CompoundTag_): void;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        getChunk(arg0: number, arg1: number, arg2: Internal.ChunkStatus_): Internal.ChunkAccess;
        "getEntities()"(): Internal.EntityArrayList;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>): A;
        hasChunk(arg0: number, arg1: number): boolean;
        neighborChanged(arg0: BlockPos_, arg1: Internal.Block_, arg2: BlockPos_): void;
        getBlockEntityRenderData(pos: BlockPos_): any;
        updateNeighborsAtExceptFromFacing(arg0: BlockPos_, arg1: Internal.Block_, arg2: Internal.Direction_): void;
        abstract destroyBlockProgress(arg0: number, arg1: BlockPos_, arg2: number): void;
        getProfiler(): Internal.ProfilerFiller;
        getMoonBrightness(): number;
        isLoaded(arg0: BlockPos_): boolean;
        isWaterAt(arg0: BlockPos_): boolean;
        explode(arg0: Internal.Entity_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: Internal.Level$ExplosionInteraction_): Internal.Explosion;
        markAndNotifyBlock(arg0: BlockPos_, arg1: Internal.LevelChunk_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: number, arg5: number): void;
        static getAllLoadedEntities(level: Internal.Level_): Internal.Iterable<Internal.Entity>;
        getSide(): Internal.ScriptType;
        getEntityCollisions(arg0: Internal.Entity_, arg1: Internal.AABB_): Internal.List<Internal.VoxelShape>;
        getBlockFloorHeight(arg0: Internal.VoxelShape_, arg1: Internal.Supplier_<Internal.VoxelShape>): number;
        broadcastDamageEvent(arg0: Internal.Entity_, arg1: DamageSource_): void;
        getNoiseBiome(arg0: number, arg1: number, arg2: number): Internal.Holder<Internal.Biome>;
        explode(arg0: Internal.Entity_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: boolean, arg6: Internal.Level$ExplosionInteraction_): Internal.Explosion;
        gameEvent(arg0: Internal.GameEvent_, arg1: BlockPos_, arg2: Internal.GameEvent$Context_): void;
        "getBlock(net.minecraft.world.level.block.entity.BlockEntity)"(blockEntity: Internal.BlockEntity_): Internal.BlockContainerJS;
        isBlockInLine(arg0: Internal.ClipBlockStateContext_): Internal.BlockHitResult;
        abstract "gameEvent(net.minecraft.world.level.gameevent.GameEvent,net.minecraft.world.phys.Vec3,net.minecraft.world.level.gameevent.GameEvent$Context)"(arg0: Internal.GameEvent_, arg1: Vec3d_, arg2: Internal.GameEvent$Context_): void;
        getFluidState(arg0: BlockPos_): Internal.FluidState;
        abstract getChunkSource(): Internal.ChunkSource;
        getProfilerSupplier(): Internal.Supplier<Internal.ProfilerFiller>;
        registryAccess(): Internal.RegistryAccess;
        findSupportingBlock(arg0: Internal.Entity_, arg1: Internal.AABB_): Internal.Optional<BlockPos>;
        "explode(net.minecraft.world.entity.Entity,double,double,double,float,boolean,net.minecraft.world.level.Level$ExplosionInteraction)"(arg0: Internal.Entity_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: boolean, arg6: Internal.Level$ExplosionInteraction_): Internal.Explosion;
        setAttached(type: Internal.AttachmentType_<any>, value: any): any;
        "scheduleTick(net.minecraft.core.BlockPos,net.minecraft.world.level.block.Block,int)"(arg0: BlockPos_, arg1: Internal.Block_, arg2: number): void;
        abstract getScoreboard(): Internal.Scoreboard;
        getExistingBlockEntity(arg0: BlockPos_): Internal.BlockEntity;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        abstract getRecipeManager(): Internal.RecipeManager;
        fabric_readAttachmentsFromNbt(nbt: Internal.CompoundTag_): void;
        nextSubTickCount(): number;
        gameEvent(arg0: Internal.Entity_, arg1: Internal.GameEvent_, arg2: BlockPos_): void;
        containsAnyLiquid(arg0: Internal.AABB_): boolean;
        getMaxLightLevel(): number;
        setThunderLevel(arg0: number): void;
        getBlock(pos: BlockPos_): Internal.BlockContainerJS;
        equals(arg0: any): boolean;
        handler$dlm000$sereneseasons$onIsRainingAt(arg0: BlockPos_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        isAreaLoaded(arg0: BlockPos_, arg1: number): boolean;
        isDebug(): boolean;
        static traverseBlocks<T, C>(arg0: Vec3d_, arg1: Vec3d_, arg2: C, arg3: Internal.BiFunction_<C, BlockPos, T>, arg4: Internal.Function_<C, T>): T;
        getSignal(arg0: BlockPos_, arg1: Internal.Direction_): number;
        dimensionTypeId(): Internal.ResourceKey<Internal.DimensionType>;
        addAlwaysVisibleParticle(arg0: Internal.ParticleOptions_, arg1: boolean, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
        dimensionTypeRegistration(): Internal.Holder<Internal.DimensionType>;
        broadcastEntityEvent(arg0: Internal.Entity_, arg1: number): void;
        getBrightness(arg0: Internal.LightLayer_, arg1: BlockPos_): number;
        createEntityList(entities: Internal.Collection_<Internal.Entity>): Internal.EntityArrayList;
        isNight(): boolean;
        "getNearestPlayer(net.minecraft.world.entity.ai.targeting.TargetingConditions,net.minecraft.world.entity.LivingEntity,double,double,double)"(arg0: Internal.TargetingConditions_, arg1: Internal.LivingEntity_, arg2: number, arg3: number, arg4: number): Internal.Player;
        getThunderLevel(arg0: number): number;
        getBiomeManager(): Internal.BiomeManager;
        getEntitiesWithin(aabb: Internal.AABB_): Internal.EntityArrayList;
        setBlockAndUpdate(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        playSound(arg0: Internal.Entity_, arg1: BlockPos_, arg2: Internal.SoundEvent_, arg3: Internal.SoundSource_, arg4: number, arg5: number): void;
        getMaxLocalRawBrightness(arg0: BlockPos_, arg1: number): number;
        getAttachedOrSet<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        getBlockCollisions(arg0: Internal.Entity_, arg1: Internal.AABB_): Internal.Iterable<Internal.VoxelShape>;
        damageSources(): Internal.DamageSources;
        removeAttached<A>(type: Internal.AttachmentType_<A>): A;
        isOutsideBuildHeight(arg0: BlockPos_): boolean;
        setBlockEntity(arg0: Internal.BlockEntity_): void;
        getHeightmapPos(arg0: Internal.Heightmap$Types_, arg1: BlockPos_): BlockPos;
        getNeighborUpdater(): Internal.NeighborUpdater;
        blockUpdated(arg0: BlockPos_, arg1: Internal.Block_): void;
        setBlock(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: number, arg3: number): boolean;
        getEntities(arg0: Internal.Entity_, arg1: Internal.AABB_): Internal.List<Internal.Entity>;
        getEntitiesOfClass<T extends Internal.Entity>(arg0: T, arg1: Internal.AABB_): Internal.List<T>;
        "getNearestPlayer(net.minecraft.world.entity.ai.targeting.TargetingConditions,net.minecraft.world.entity.LivingEntity)"(arg0: Internal.TargetingConditions_, arg1: Internal.LivingEntity_): Internal.Player;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        getBlockStates(arg0: Internal.AABB_): Internal.Stream<Internal.BlockState>;
        getPathfindingCostFromLightLevels(arg0: BlockPos_): number;
        explode(arg0: Internal.Entity_, arg1: DamageSource_, arg2: Internal.ExplosionDamageCalculator_, arg3: number, arg4: number, arg5: number, arg6: number, arg7: boolean, arg8: Internal.Level$ExplosionInteraction_): Internal.Explosion;
        dimensionType(): Internal.DimensionType;
        shouldTickBlocksAt(arg0: BlockPos_): boolean;
        onBlockStateChange(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.BlockState_): void;
        getSkyDarken(): number;
        static transfer(original: Internal.AttachmentTarget_, target: Internal.AttachmentTarget_, isDeath: boolean): void;
        getMinBuildHeight(): number;
        scheduleTick(arg0: BlockPos_, arg1: Internal.Fluid_, arg2: number): void;
        addDestroyBlockEffect(arg0: BlockPos_, arg1: Internal.BlockState_): void;
        handler$bnh000$dsurround$onBlockChanged(pos: BlockPos_, oldBlock: Internal.BlockState_, newBlock: Internal.BlockState_, ci: Internal.CallbackInfo_): void;
        playSeededSound(arg0: Internal.Player_, arg1: number, arg2: number, arg3: number, arg4: Internal.SoundEvent_, arg5: Internal.SoundSource_, arg6: number, arg7: number, arg8: number): void;
        prepareWeather(): void;
        getBlock(blockEntity: Internal.BlockEntity_): Internal.BlockContainerJS;
        getNearestPlayer(arg0: number, arg1: number, arg2: number, arg3: number, arg4: boolean): Internal.Player;
        playSound(arg0: Internal.Player_, arg1: number, arg2: number, arg3: number, arg4: Internal.SoundEvent_, arg5: Internal.SoundSource_, arg6: number, arg7: number): void;
        getDisplayName(): net.minecraft.network.chat.Component;
        "playSeededSound(net.minecraft.world.entity.player.Player,double,double,double,net.minecraft.sounds.SoundEvent,net.minecraft.sounds.SoundSource,float,float,long)"(arg0: Internal.Player_, arg1: number, arg2: number, arg3: number, arg4: Internal.SoundEvent_, arg5: Internal.SoundSource_, arg6: number, arg7: number, arg8: number): void;
        abstract getEntities(): Internal.LevelEntityGetter<Internal.Entity>;
        fabric_markLoaded(chunk: Internal.LevelChunk_): void;
        /**
         * @deprecated
        */
        hasChunkAt(arg0: number, arg1: number): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: Internal.Block_, arg3: BlockPos_, arg4: boolean): void;
        getDirectSignalTo(arg0: BlockPos_): number;
        getNearestPlayer(arg0: Internal.TargetingConditions_, arg1: number, arg2: number, arg3: number): Internal.Player;
        getMaxBuildHeight(): number;
        addBlockEntityTicker(arg0: Internal.TickingBlockEntity_): void;
        abstract setMapData(arg0: string, arg1: Internal.MapItemSavedData_): void;
        getGameRules(): Internal.GameRules;
        getDimensionKey(): Internal.ResourceKey<Internal.Level>;
        destroyBlock(arg0: BlockPos_, arg1: boolean): boolean;
        fabric_hasPersistentAttachments(): boolean;
        scheduleTick(arg0: BlockPos_, arg1: Internal.Block_, arg2: number): void;
        getChunk(arg0: number, arg1: number): Internal.ChunkAccess;
        addFreshEntity(arg0: Internal.Entity_): boolean;
        hasSignal(arg0: BlockPos_, arg1: Internal.Direction_): boolean;
        getCollisions(arg0: Internal.Entity_, arg1: Internal.AABB_): Internal.Iterable<Internal.VoxelShape>;
        updateSkyBrightness(): void;
        fabric_getAttachments(): Internal.Map<any, any>;
        getEntities<T extends Internal.Entity>(arg0: Internal.EntityTypeTest_<Internal.Entity, T>, arg1: Internal.AABB_, arg2: Internal.Predicate_<T>, arg3: Internal.List_<T>, arg4: number): void;
        "playSound(net.minecraft.world.entity.player.Player,net.minecraft.world.entity.Entity,net.minecraft.sounds.SoundEvent,net.minecraft.sounds.SoundSource,float,float)"(arg0: Internal.Player_, arg1: Internal.Entity_, arg2: Internal.SoundEvent_, arg3: Internal.SoundSource_, arg4: number, arg5: number): void;
        getChunk(arg0: BlockPos_): Internal.ChunkAccess;
        isFluidAtPosition(arg0: BlockPos_, arg1: Internal.Predicate_<Internal.FluidState>): boolean;
        getWorldBorder(): Internal.WorldBorder;
        toString(): string;
        getMaxLocalRawBrightness(arg0: BlockPos_): number;
        isUnobstructed(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: Internal.CollisionContext_): boolean;
        notifyAll(): void;
        "isOutsideBuildHeight(net.minecraft.core.BlockPos)"(arg0: BlockPos_): boolean;
        "scheduleTick(net.minecraft.core.BlockPos,net.minecraft.world.level.block.Block,int,net.minecraft.world.ticks.TickPriority)"(arg0: BlockPos_, arg1: Internal.Block_, arg2: number, arg3: Internal.TickPriority_): void;
        /**
         * @deprecated
        */
        getBlockEntityRenderAttachment(pos: BlockPos_): any;
        explode(arg0: Internal.Entity_, arg1: DamageSource_, arg2: Internal.ExplosionDamageCalculator_, arg3: number, arg4: number, arg5: number, arg6: number, arg7: boolean, arg8: Internal.Level$ExplosionInteraction_, arg9: boolean): Internal.Explosion;
        "getNearestPlayer(net.minecraft.world.entity.Entity,double)"(arg0: Internal.Entity_, arg1: number): Internal.Player;
        "noCollision(net.minecraft.world.phys.AABB)"(arg0: Internal.AABB_): boolean;
        createFireworks(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.CompoundTag_): void;
        hasNearbyAlivePlayer(arg0: number, arg1: number, arg2: number, arg3: number): boolean;
        "gameEvent(net.minecraft.world.entity.Entity,net.minecraft.world.level.gameevent.GameEvent,net.minecraft.core.BlockPos)"(arg0: Internal.Entity_, arg1: Internal.GameEvent_, arg2: BlockPos_): void;
        getAttachedOrThrow<A>(type: Internal.AttachmentType_<A>): A;
        "shouldTickBlocksAt(net.minecraft.core.BlockPos)"(arg0: BlockPos_): boolean;
        reviveCaps(): void;
        setRainLevel(arg0: number): void;
        neighborShapeChanged(arg0: Internal.Direction_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: BlockPos_, arg4: number, arg5: number): void;
        noSave(): boolean;
        getAttached(type: Internal.AttachmentType_<any>): any;
        getBlockTint(arg0: BlockPos_, arg1: Internal.ColorResolver_): number;
        getMinSection(): number;
        clipWithInteractionOverride(arg0: Vec3d_, arg1: Vec3d_, arg2: BlockPos_, arg3: Internal.VoxelShape_, arg4: Internal.BlockState_): Internal.BlockHitResult;
        createExplosion(x: number, y: number, z: number): Internal.ExplosionJS;
        notify(): void;
        flywheel$getAllLoadedEntities(): Internal.Iterable<any>;
        "playSound(net.minecraft.world.entity.player.Player,net.minecraft.core.BlockPos,net.minecraft.sounds.SoundEvent,net.minecraft.sounds.SoundSource,float,float)"(arg0: Internal.Player_, arg1: BlockPos_, arg2: Internal.SoundEvent_, arg3: Internal.SoundSource_, arg4: number, arg5: number): void;
        getNearestPlayer(arg0: Internal.Entity_, arg1: number): Internal.Player;
        playLocalSound(arg0: BlockPos_, arg1: Internal.SoundEvent_, arg2: Internal.SoundSource_, arg3: number, arg4: number, arg5: boolean): void;
        getBlockStatesIfLoaded(arg0: Internal.AABB_): Internal.Stream<Internal.BlockState>;
        getShade(arg0: number, arg1: number, arg2: number, arg3: boolean): number;
        addFreshBlockEntities(arg0: Internal.Collection_<Internal.BlockEntity>): void;
        static create(arg0: number, arg1: number): Internal.LevelHeightAccessor;
        getPartEntities(): Internal.Collection<Internal.PartEntity<any>>;
        clip(arg0: Internal.ClipContext_): Internal.BlockHitResult;
        getBlockEntity<T extends Internal.BlockEntity>(arg0: BlockPos_, arg1: Internal.BlockEntityType_<T>): Internal.Optional<T>;
        getSharedSpawnPos(): BlockPos;
        "gameEvent(net.minecraft.world.entity.Entity,net.minecraft.world.level.gameevent.GameEvent,net.minecraft.world.phys.Vec3)"(arg0: Internal.Entity_, arg1: Internal.GameEvent_, arg2: Vec3d_): void;
        getDimension(): ResourceLocation;
        canSeeSky(arg0: BlockPos_): boolean;
        abstract enabledFeatures(): Internal.FeatureFlagSet;
        getMoonPhase(): number;
        isUnobstructed(arg0: Internal.Entity_): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Level>): boolean;
        getNearestEntity<T extends Internal.LivingEntity>(arg0: Internal.List_<T>, arg1: Internal.TargetingConditions_, arg2: Internal.LivingEntity_, arg3: number, arg4: number, arg5: number): T;
        "explode(net.minecraft.world.entity.Entity,net.minecraft.world.damagesource.DamageSource,net.minecraft.world.level.ExplosionDamageCalculator,net.minecraft.world.phys.Vec3,float,boolean,net.minecraft.world.level.Level$ExplosionInteraction)"(arg0: Internal.Entity_, arg1: DamageSource_, arg2: Internal.ExplosionDamageCalculator_, arg3: Vec3d_, arg4: number, arg5: boolean, arg6: Internal.Level$ExplosionInteraction_): Internal.Explosion;
        playLocalSound(arg0: number, arg1: number, arg2: number, arg3: Internal.SoundEvent_, arg4: Internal.SoundSource_, arg5: number, arg6: number, arg7: boolean): void;
        getEntities(arg0: Internal.Entity_, arg1: Internal.AABB_, arg2: Internal.Predicate_<Internal.Entity>): Internal.List<Internal.Entity>;
        blockEvent(arg0: BlockPos_, arg1: Internal.Block_, arg2: number, arg3: number): void;
        getAttachedOrGet<A>(type: Internal.AttachmentType_<A>, defaultValue: Internal.Supplier_<A>): A;
        removeBlockEntity(arg0: BlockPos_): void;
        getPlayerByUUID(arg0: Internal.UUID_): Internal.Player;
        holderLookup<T>(arg0: Internal.ResourceKey_<Internal.Registry<T>>): Internal.HolderLookup<T>;
        isStateAtPosition(arg0: BlockPos_, arg1: Internal.Predicate_<Internal.BlockState>): boolean;
        "noCollision(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        getNearbyPlayers(arg0: Internal.TargetingConditions_, arg1: Internal.LivingEntity_, arg2: Internal.AABB_): Internal.List<Internal.Player>;
        getSectionIndexFromSectionY(arg0: number): number;
        getServer(): Internal.MinecraftServer;
        fillReportDetails(arg0: Internal.CrashReport_): Internal.CrashReportCategory;
        setBlock(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: number): boolean;
        noCollision(arg0: Internal.Entity_): boolean;
        setSkyFlashTime(arg0: number): void;
        createEntity(type: Internal.EntityType_<any>): Internal.Entity;
        self(): this;
        getEntities<T extends Internal.Entity>(arg0: Internal.EntityTypeTest_<Internal.Entity, T>, arg1: Internal.AABB_, arg2: Internal.Predicate_<T>): Internal.List<T>;
        getBestNeighborSignal(arg0: BlockPos_): number;
        setBlocksDirty(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.BlockState_): void;
        getNearbyEntities<T extends Internal.LivingEntity>(arg0: T, arg1: Internal.TargetingConditions_, arg2: Internal.LivingEntity_, arg3: Internal.AABB_): Internal.List<T>;
        abstract getMapData(arg0: string): Internal.MapItemSavedData;
        wait(arg0: number, arg1: number): void;
        "getNearestPlayer(double,double,double,double,boolean)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: boolean): Internal.Player;
        getMaxEntityRadius(): number;
        "shouldTickBlocksAt(long)"(arg0: number): boolean;
        noCollision(arg0: Internal.AABB_): boolean;
        getDirectSignal(arg0: BlockPos_, arg1: Internal.Direction_): number;
        getLightEngine(): Internal.LevelLightEngine;
        collidesWithSuffocatingBlock(arg0: Internal.Entity_, arg1: Internal.AABB_): boolean;
        getBlockEntity(arg0: BlockPos_): Internal.BlockEntity;
        getModelDataManager(): Internal.ModelDataManager;
        aether$setLevelData(arg0: Internal.WritableLevelData_): void;
        noCollision(arg0: Internal.Entity_, arg1: Internal.AABB_): boolean;
        getData(): Internal.AttachedData<any>;
        getRainLevel(arg0: number): number;
        scheduleTick(arg0: BlockPos_, arg1: Internal.Fluid_, arg2: number, arg3: Internal.TickPriority_): void;
        isOutsideBuildHeight(arg0: number): boolean;
        getEntities(): Internal.EntityArrayList;
        spawnParticles(options: Internal.ParticleOptions_, overrideLimiter: boolean, x: number, y: number, z: number, vx: number, vy: number, vz: number, count: number, speed: number): void;
        getNearestPlayer(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Predicate_<Internal.Entity>): Internal.Player;
        globalLevelEvent(arg0: number, arg1: BlockPos_, arg2: number): void;
        gameEvent(arg0: Internal.Entity_, arg1: Internal.GameEvent_, arg2: Vec3d_): void;
        getChunk(arg0: number, arg1: number, arg2: Internal.ChunkStatus_, arg3: boolean): Internal.ChunkAccess;
        tell(message: net.minecraft.network.chat.Component_): void;
        abstract sendBlockUpdated(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.BlockState_, arg3: number): void;
        levelEvent(arg0: number, arg1: BlockPos_, arg2: number): void;
        updateNeighbourForOutputSignal(arg0: BlockPos_, arg1: Internal.Block_): void;
        getPlayers(): Internal.EntityArrayList;
        hashCode(): number;
        getAttachedOrElse<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        getChunkForCollisions(arg0: number, arg1: number): Internal.BlockGetter;
        close(): void;
        abstract getEntity(arg0: number): Internal.Entity;
        hasBiomes(): boolean;
        isOverworld(): boolean;
        runCommand(command: string): number;
        getNearestEntity<T extends Internal.LivingEntity>(arg0: T, arg1: Internal.TargetingConditions_, arg2: Internal.LivingEntity_, arg3: number, arg4: number, arg5: number, arg6: Internal.AABB_): T;
        explode(arg0: Internal.Entity_, arg1: DamageSource_, arg2: Internal.ExplosionDamageCalculator_, arg3: Vec3d_, arg4: number, arg5: boolean, arg6: Internal.Level$ExplosionInteraction_): Internal.Explosion;
        get maxSection(): number
        get raining(): boolean
        get levelData(): Internal.LevelData
        get random(): Internal.RandomSource
        get clientSide(): boolean
        get day(): boolean
        get thundering(): boolean
        get blockTicks(): Internal.LevelTickAccess<Internal.Block>
        get class(): typeof any
        get seaLevel(): number
        get fluidTicks(): Internal.LevelTickAccess<Internal.Fluid>
        get height(): number
        get sharedSpawnAngle(): number
        get "entities()"(): Internal.LevelEntityGetter<Internal.Entity>
        get dayTime(): number
        get difficulty(): Internal.Difficulty
        get name(): net.minecraft.network.chat.Component
        get time(): number
        get freeMapId(): number
        get sectionsCount(): number
        get "entities()"(): Internal.EntityArrayList
        get profiler(): Internal.ProfilerFiller
        get moonBrightness(): number
        get side(): Internal.ScriptType
        get chunkSource(): Internal.ChunkSource
        get profilerSupplier(): Internal.Supplier<Internal.ProfilerFiller>
        get scoreboard(): Internal.Scoreboard
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get recipeManager(): Internal.RecipeManager
        get maxLightLevel(): number
        set thunderLevel(arg0: number)
        get debug(): boolean
        get night(): boolean
        get biomeManager(): Internal.BiomeManager
        set blockEntity(arg0: Internal.BlockEntity_)
        get neighborUpdater(): Internal.NeighborUpdater
        get skyDarken(): number
        get minBuildHeight(): number
        get displayName(): net.minecraft.network.chat.Component
        get entities(): Internal.LevelEntityGetter<Internal.Entity>
        get maxBuildHeight(): number
        get gameRules(): Internal.GameRules
        get dimensionKey(): Internal.ResourceKey<Internal.Level>
        get worldBorder(): Internal.WorldBorder
        set rainLevel(arg0: number)
        get minSection(): number
        get partEntities(): Internal.Collection<Internal.PartEntity<any>>
        get sharedSpawnPos(): BlockPos
        get dimension(): ResourceLocation
        get moonPhase(): number
        get server(): Internal.MinecraftServer
        set skyFlashTime(arg0: number)
        get maxEntityRadius(): number
        get lightEngine(): Internal.LevelLightEngine
        get modelDataManager(): Internal.ModelDataManager
        get data(): Internal.AttachedData<any>
        get entities(): Internal.EntityArrayList
        get players(): Internal.EntityArrayList
        get overworld(): boolean
        static readonly RESOURCE_KEY_CODEC: Internal.Codec<Internal.ResourceKey<Internal.Level>>;
        thunderLevel: number;
        static readonly MAX_LEVEL_SIZE: (30000000) & (number);
        oThunderLevel: number;
        captureBlockSnapshots: boolean;
        static readonly TICKS_PER_DAY: (24000) & (number);
        oRainLevel: number;
        static readonly NETHER: Internal.ResourceKey<Internal.Level>;
        static readonly LONG_PARTICLE_CLIP_RANGE: (512) & (number);
        randValue: number;
        static readonly MAX_BRIGHTNESS: (15) & (number);
        rainLevel: number;
        capturedBlockSnapshots: Internal.ArrayList<Internal.BlockSnapshot>;
        restoringBlockSnapshots: boolean;
        static readonly OVERWORLD: Internal.ResourceKey<Internal.Level>;
        readonly addend: number;
        levelData: Internal.WritableLevelData;
        static readonly MIN_ENTITY_SPAWN_Y: (-20000000) & (number);
        readonly random: Internal.RandomSource;
        static readonly END: Internal.ResourceKey<Internal.Level>;
        static readonly MAX_ENTITY_SPAWN_Y: (20000000) & (number);
        readonly blockEntityTickers: Internal.List<Internal.TickingBlockEntity>;
        readonly isClientSide: boolean;
        static readonly SHORT_PARTICLE_CLIP_RANGE: (32) & (number);
        readonly neighborUpdater: Internal.NeighborUpdater;
    }
    type Level_ = Level;
    class DarkenedAppleItem extends Internal.Item {
        constructor()
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        moonlight$getClientAnimationExtension(): any;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        handler$epm000$moonlight$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        asIngredient(): Internal.Ingredient;
        getClass(): typeof any;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        setCraftingRemainingItem(arg0: Internal.Item_): void;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$setClientAnimationExtension(obj: any): void;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        selectEnchantments(arg0: Internal.List_<Internal.EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<Internal.EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        attachCapability(capabilityBuilder: Internal.CapabilityBuilder_<any, any, any>): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        notify(): void;
        handler$dip000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<Internal.EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        getMod(): string;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItem(arg0: Internal.Item_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type DarkenedAppleItem_ = DarkenedAppleItem;
    class Objective {
        constructor(arg0: Internal.Scoreboard_, arg1: string, arg2: Internal.ObjectiveCriteria_, arg3: net.minecraft.network.chat.Component_, arg4: Internal.ObjectiveCriteria$RenderType_)
        getDisplayName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        getFormattedDisplayName(): net.minecraft.network.chat.Component;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getScoreboard(): Internal.Scoreboard;
        getCriteria(): Internal.ObjectiveCriteria;
        setDisplayName(arg0: net.minecraft.network.chat.Component_): void;
        hashCode(): number;
        wait(): void;
        getName(): string;
        wait(arg0: number): void;
        getRenderType(): Internal.ObjectiveCriteria$RenderType;
        equals(arg0: any): boolean;
        setRenderType(arg0: Internal.ObjectiveCriteria$RenderType_): void;
        get displayName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get formattedDisplayName(): net.minecraft.network.chat.Component
        get scoreboard(): Internal.Scoreboard
        get criteria(): Internal.ObjectiveCriteria
        set displayName(arg0: net.minecraft.network.chat.Component_)
        get name(): string
        get renderType(): Internal.ObjectiveCriteria$RenderType
        set renderType(arg0: Internal.ObjectiveCriteria$RenderType_)
    }
    type Objective_ = Objective;
    class RenderBlockScreenEffectEvent extends net.minecraftforge.eventbus.api.Event {
        constructor()
        constructor(arg0: Internal.Player_, arg1: PoseStack_, arg2: Internal.RenderBlockScreenEffectEvent$OverlayType_, arg3: Internal.BlockState_, arg4: BlockPos_)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        getBlockState(): Internal.BlockState;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        getPoseStack(): PoseStack;
        getBlockPos(): BlockPos;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        getOverlayType(): Internal.RenderBlockScreenEffectEvent$OverlayType;
        wait(arg0: number): void;
        getPlayer(): Internal.Player;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        get blockState(): Internal.BlockState
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get poseStack(): PoseStack
        get blockPos(): BlockPos
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get overlayType(): Internal.RenderBlockScreenEffectEvent$OverlayType
        get player(): Internal.Player
        get phase(): Internal.EventPriority
    }
    type RenderBlockScreenEffectEvent_ = RenderBlockScreenEffectEvent;
    class PatchouliConfigAccess$TextOverflowMode extends Internal.Enum<Internal.PatchouliConfigAccess$TextOverflowMode> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        static valueOf(arg0: string): Internal.PatchouliConfigAccess$TextOverflowMode;
        toString(): string;
        getDeclaringClass(): typeof Internal.PatchouliConfigAccess$TextOverflowMode;
        notifyAll(): void;
        notify(): void;
        static values(): Internal.PatchouliConfigAccess$TextOverflowMode[];
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        hashCode(): number;
        compareTo(arg0: Internal.PatchouliConfigAccess$TextOverflowMode_): number;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.PatchouliConfigAccess$TextOverflowMode>>;
        "compareTo(vazkii.patchouli.api.PatchouliConfigAccess$TextOverflowMode)"(arg0: Internal.PatchouliConfigAccess$TextOverflowMode_): number;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get declaringClass(): typeof Internal.PatchouliConfigAccess$TextOverflowMode
        static readonly TRUNCATE: (Internal.PatchouliConfigAccess$TextOverflowMode) & (Internal.PatchouliConfigAccess$TextOverflowMode);
        static readonly RESIZE: (Internal.PatchouliConfigAccess$TextOverflowMode) & (Internal.PatchouliConfigAccess$TextOverflowMode);
        static readonly OVERFLOW: (Internal.PatchouliConfigAccess$TextOverflowMode) & (Internal.PatchouliConfigAccess$TextOverflowMode);
    }
    type PatchouliConfigAccess$TextOverflowMode_ = "resize" | "truncate" | "overflow" | PatchouliConfigAccess$TextOverflowMode;
    class SecureJar$Provider extends Internal.Record {
        constructor(serviceName: string, providers: Internal.List_<string>)
        static fromPath(arg0: Internal.Path_, arg1: Internal.BiPredicate_<string, string>): Internal.SecureJar$Provider;
        getClass(): typeof any;
        hashCode(): number;
        serviceName(): string;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        providers(): Internal.List<string>;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type SecureJar$Provider_ = SecureJar$Provider;
    class GTBedrockOreVeinEventJS extends Internal.EventJS {
        constructor()
        getClass(): typeof any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(): any;
        /**
         * Cancels the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(value: any): any;
        add(arg0: ResourceLocation_, arg1: Internal.Consumer_<Internal.BedrockOreDefinition$Builder>): void;
        toString(): string;
        notifyAll(): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(value: any): any;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        modify(arg0: ResourceLocation_, arg1: Internal.Consumer_<Internal.BedrockOreDefinition>): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(value: any): any;
        hashCode(): number;
        wait(): void;
        remove(arg0: ResourceLocation_): void;
        /**
         * Cancels the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(): any;
        wait(arg0: number): void;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(): any;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type GTBedrockOreVeinEventJS_ = GTBedrockOreVeinEventJS;
    class KeyBuilder extends icyllis.arc3d.engine.Key {
        constructor()
        constructor(other: Internal.KeyBuilder_)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        toStorageKey(): icyllis.arc3d.engine.Key;
        addBool(b: boolean, label: string): void;
        isEmpty(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        flush(): void;
        addBits(numBits: number, value: number, label: string): void;
        addInt32(v: number, label: string): void;
        hashCode(): number;
        size(): number;
        trim(): void;
        addInt(v: number): void;
        wait(): void;
        clear(): void;
        wait(arg0: number): void;
        get(i: number): number;
        addInts(v: number[], off: number, len: number): void;
        equals(o: any): boolean;
        get class(): typeof any
        get empty(): boolean
    }
    type KeyBuilder_ = KeyBuilder;
    interface ITempVariableStorage {
        abstract getTemp(arg0: number): any;
        abstract setTemp(arg0: number, arg1: any): void;
    }
    type ITempVariableStorage_ = ITempVariableStorage;
    abstract class ScreenEvent$Init extends Internal.ScreenEvent {
        constructor()
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        getScreen(): Internal.Screen;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        getListenersList(): Internal.List<Internal.GuiEventListener>;
        isCancelable(): boolean;
        removeListener(arg0: Internal.GuiEventListener_): void;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        addListener(arg0: Internal.GuiEventListener_): void;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get screen(): Internal.Screen
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get listenersList(): Internal.List<Internal.GuiEventListener>
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type ScreenEvent$Init_ = ScreenEvent$Init;
    class SubtitleOverlay implements Internal.SoundEventListener {
        constructor(arg0: Internal.Minecraft_)
        onPlaySound(arg0: Internal.SoundInstance_, arg1: Internal.WeighedSoundEvents_): void;
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        render(arg0: GuiGraphics_): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type SubtitleOverlay_ = SubtitleOverlay;
    class ScreenKeyEvent$Press extends Internal.ScreenKeyEvent {
        constructor()
        constructor(arg0: Internal.Screen_, arg1: number, arg2: number, arg3: number)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        getModifiers(): number;
        getKey(): number;
        getScreen(): Internal.Screen;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        getScanCode(): number;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get modifiers(): number
        get key(): number
        get screen(): Internal.Screen
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
        get scanCode(): number
    }
    type ScreenKeyEvent$Press_ = ScreenKeyEvent$Press;
    interface CodecProvider <T> {
        abstract getCodec(): Internal.Codec<T>;
        get codec(): Internal.Codec<T>
        (): Internal.Codec_<T>;
    }
    type CodecProvider_<T> = (()=> Internal.Codec_<T>) | CodecProvider<T>;
    interface ArgumentTypeWrapper {
        abstract getResult(arg0: Internal.CommandContext_<Internal.CommandSourceStack>, arg1: string): any;
        abstract create(arg0: Internal.CommandRegistryEventJS_): Internal.ArgumentType<any>;
    }
    type ArgumentTypeWrapper_ = ArgumentTypeWrapper;
    abstract class RepeatingPlacement extends Internal.PlacementModifier {
        constructor()
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        getPositions(arg0: Internal.PlacementContext_, arg1: Internal.RandomSource_, arg2: BlockPos_): Internal.Stream<BlockPos>;
        wait(): void;
        abstract count(arg0: Internal.RandomSource_, arg1: BlockPos_): number;
        abstract type(): Internal.PlacementModifierType<any>;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type RepeatingPlacement_ = RepeatingPlacement;
    class Display$BlockDisplay extends Internal.Display {
        constructor(arg0: Internal.EntityType_<any>, arg1: Internal.Level_)
        handler$dnf008$ars_nouveau$onTick(arg0: Internal.CallbackInfo_): void;
        isInWall(): boolean;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        getUpVector(arg0: number): Vec3d;
        handler$elc000$alexscaves$ac_collide(arg0: Vec3d_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): void;
        remove(arg0: Internal.Entity$RemovalReason_): void;
        getMagneticDeltaX(): number;
        getBlockZ(): number;
        isSuppressingBounce(): boolean;
        hasAttached(type: Internal.AttachmentType_<any>): boolean;
        dampensVibrations(): boolean;
        isSilent(): boolean;
        "playSound(net.minecraft.sounds.SoundEvent)"(id: Internal.SoundEvent_): void;
        newDoubleList(...arg0: number[]): Internal.ListTag;
        setCulled(value: boolean): void;
        getPitch(): number;
        isOnFire(): boolean;
        rotate(arg0: Internal.Rotation_): number;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        setTurretPos(arg0: BlockPos_): void;
        getPositionCodec(): Internal.VecDeltaCodec;
        handler$fok001$createdieselgenerators$save(arg0: Internal.CompoundTag_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        setMagneticAttachmentFace(arg0: Internal.Direction_): void;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): boolean;
        setMaxUpStep(arg0: number): void;
        setPosition(x: number, y: number, z: number): void;
        runCommandSilent(command: string): number;
        chunkPosition(): Internal.ChunkPos;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        gameEvent(arg0: Internal.GameEvent_): void;
        blockRenderState(): Internal.Display$BlockDisplay$BlockRenderState;
        alwaysAccepts(): boolean;
        isShiftKeyDown(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        setUUID(arg0: Internal.UUID_): void;
        getPrevMagneticAttachmentFace(): Internal.Direction;
        isVisuallyCrawling(): boolean;
        checkBelowWorld(): void;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setMotionZ(z: number): void;
        sdl$shouldUpdateDynamicLight(): boolean;
        getAttachmentProgress(arg0: number): number;
        setFluidTypeHeight(arg0: Internal.FluidType_, arg1: number): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        ignoreExplosion(): boolean;
        canFreeze(): boolean;
        teleportRelative(arg0: number, arg1: number, arg2: number): void;
        getBlockY(): number;
        isSpectator(): boolean;
        isInWaterOrBubble(): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): void;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        getRandomZ(arg0: number): number;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): boolean;
        handler$elc000$alexscaves$ac_onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>, arg1: Internal.CallbackInfo_): void;
        setRemoved(arg0: Internal.Entity$RemovalReason_): void;
        getPosition(arg0: number): Vec3d;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>, initializer: Internal.Supplier_<A>): A;
        getDistanceSq(arg0: number, arg1: number, arg2: number): number;
        isInWaterRainOrBubble(): boolean;
        getRemovalReason(): Internal.Entity$RemovalReason;
        wait(arg0: number): void;
        isIgnoringBlockTriggers(): boolean;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        onFlap(): void;
        canUpdate(arg0: boolean): void;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        getEyeInFluidType(): Internal.FluidType;
        distanceToSqr(arg0: Vec3d_): number;
        resetFallDistance(): void;
        canSprint(): boolean;
        handler$ecf000$brewery$alcoholMovement(cir: Internal.CallbackInfoReturnable_<any>): void;
        modifyAttached<A>(type: Internal.AttachmentType_<A>, modifier: Internal.UnaryOperator_<A>): A;
        blockPosition(): BlockPos;
        isSteppingCarefully(): boolean;
        setLevel(arg0: Internal.Level_): void;
        setBoundingBox(arg0: Internal.AABB_): void;
        isAmbientCreature(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        getBlockX(): number;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        getEncodeId(): string;
        getY(arg0: number): number;
        getBlock(): Internal.BlockContainerJS;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: boolean): void;
        invalidateCaps(): void;
        getName(): net.minecraft.network.chat.Component;
        canEnterPose(arg0: Internal.Pose_): boolean;
        onGround(): boolean;
        getControlledVehicle(): Internal.Entity;
        getDynamicLightY(): number;
        isOnSameTeam(arg0: Internal.Entity_): boolean;
        onInsideBubbleColumn(arg0: boolean): void;
        attack(arg0: DamageSource_, arg1: number): boolean;
        handler$dnf000$ars_nouveau$removed(arg0: Internal.CallbackInfo_): void;
        getBlockSpeedFactor(): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        tick(): void;
        getEyePosition(): Vec3d;
        handler$dgf000$touhou_little_maid$positionRider(arg0: Internal.Entity_, arg1: Internal.Entity$MoveFunction_, arg2: Internal.CallbackInfo_): void;
        getEyeHeight(): number;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getYaw(): number;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        tryCheckInsideBlocks(): void;
        hasPermissions(arg0: number): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        onInsideBlock(arg0: Internal.BlockState_): void;
        setCustomNameVisible(arg0: boolean): void;
        isAlliedTo(arg0: Internal.Team_): boolean;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>): A;
        setOutOfCamera(value: boolean): void;
        getRemainingFireTicks(): number;
        getControllingPassenger(): Internal.LivingEntity;
        limitPistonMovement(arg0: Vec3d_): Vec3d;
        getScriptType(): Internal.ScriptType;
        onlyOpCanSetNbt(): boolean;
        startRiding(arg0: Internal.Entity_): boolean;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        addMotion(arg0: number, arg1: number, arg2: number): void;
        fireImmune(): boolean;
        handler$dml000$ars_nouveau$anSetDeltaMovement(arg0: Vec3d_, arg1: Internal.CallbackInfo_): void;
        getMaxFallDistance(): number;
        modifyReturnValue$fmi000$create$onFireImmune(arg0: boolean): boolean;
        getZ(arg0: number): number;
        handler$bnb000$dsurround$playStepSound(pos: BlockPos_, state: Internal.BlockState_, ci: Internal.CallbackInfo_): void;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        modifyExpressionValue$fmi000$create$playerHidingAsBoxIsCrouchingNotSwimming(arg0: boolean, arg1: Internal.Pose_): boolean;
        getId(): number;
        canBeHitByProjectile(): boolean;
        postMagnetJump(): void;
        getTicksFrozen(): number;
        getRandomX(arg0: number): number;
        getDynamicLightZ(): number;
        getEyeY(): number;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: number, arg1: number, arg2: boolean): Internal.HitResult;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        fabric_readAttachmentsFromNbt(nbt: Internal.CompoundTag_): void;
        getTurretPos(): BlockPos;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): boolean;
        isDescending(): boolean;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        getYHeadRot(): number;
        equals(arg0: any): boolean;
        getViewYRot(arg0: number): number;
        getSwimSound(): Internal.SoundEvent;
        dismountsUnderwater(): boolean;
        sodiumdynamiclights$updateDynamicLight(renderer: LevelRenderer_): boolean;
        playerTouch(arg0: Internal.Player_): void;
        addTag(arg0: string): boolean;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        getEyeHeight(arg0: Internal.Pose_): number;
        syncPacketPositionCodec(arg0: number, arg1: number, arg2: number): void;
        doWaterSplashEffect(): void;
        getTeam(): Internal.Team;
        canAddPassenger(arg0: Internal.Entity_): boolean;
        shouldRenderAtSqrDistance(arg0: number): boolean;
        getAttachedOrSet<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        damageSources(): Internal.DamageSources;
        removeAttached<A>(type: Internal.AttachmentType_<A>): A;
        setTicksFrozen(arg0: number): void;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): void;
        updateRenderSubState(arg0: boolean, arg1: number): void;
        getMyRidingOffset(): number;
        canStartSwimming(): boolean;
        dismountTo(arg0: number, arg1: number, arg2: number): void;
        setDeltaMovement(arg0: Vec3d_): void;
        getLeashOffset(arg0: number): Vec3d;
        isCulled(): boolean;
        hasCustomName(): boolean;
        isLiving(): boolean;
        getX(): number;
        isGlowing(): boolean;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): boolean;
        isVehicle(): boolean;
        static transfer(original: Internal.AttachmentTarget_, target: Internal.AttachmentTarget_, isDeath: boolean): void;
        stepOnMagnetBlock(arg0: BlockPos_): void;
        getLeashOffset(): Vec3d;
        resetDynamicLight(): void;
        isAttackable(): boolean;
        processPortalCooldown(): void;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): void;
        setIsInPowderSnow(arg0: boolean): void;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): void;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        handleNetherPortal(): void;
        getSlot(arg0: number): Internal.SlotAccess;
        handler$elc000$alexscaves$ac_isInWater(arg0: Internal.CallbackInfoReturnable_<any>): void;
        lambdynlights$scheduleTrackedChunksRebuild(arg0: LevelRenderer_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        getTeamId(): string;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        isUnderWater(): boolean;
        getSwimHighSpeedSplashSound(): Internal.SoundEvent;
        stopRiding(): void;
        getBoundingBoxForPose(arg0: Internal.Pose_): Internal.AABB;
        isCustomNameVisible(): boolean;
        isSupportedBy(arg0: BlockPos_): boolean;
        getPistonPushReaction(): Internal.PushReaction;
        getX(arg0: number): number;
        shouldRiderSit(): boolean;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): void;
        getLuminance(): number;
        callUnsetRemoved(): void;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        collide(arg0: Vec3d_): Vec3d;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        hasPassenger(arg0: Internal.Entity_): boolean;
        hasIndirectPassenger(arg0: Internal.Entity_): boolean;
        getDynamicLightX(): number;
        getEntityData(): Internal.SynchedEntityData;
        sdl$dynamicLightTick(): void;
        setSecondsOnFire(arg0: number): void;
        moveTo(arg0: number, arg1: number, arg2: number): void;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        handleInsidePortal(arg0: BlockPos_): void;
        calculateViewVector(arg0: number, arg1: number): Vec3d;
        setMotion(arg0: number, arg1: number, arg2: number): void;
        playSound(arg0: Internal.SoundEvent_): void;
        makeBoundingBox(): Internal.AABB;
        absMoveTo(arg0: number, arg1: number, arg2: number): void;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): void;
        handler$doj000$twilightdelight$getTeamColor$renderShiny(arg0: Internal.CallbackInfoReturnable_<any>): void;
        isOnRails(): boolean;
        onBelowWorld(): void;
        getAttachedOrThrow<A>(type: Internal.AttachmentType_<A>): A;
        restoreFrom(arg0: Internal.Entity_): void;
        reapplyPosition(): void;
        getDimensionChangingDelay(): number;
        isPeacefulCreature(): boolean;
        setOnGround(arg0: boolean): void;
        setPos(arg0: number, arg1: number, arg2: number): void;
        setYaw(arg0: number): void;
        getPickRadius(): number;
        notify(): void;
        getFirstTick(): boolean;
        getVehicle(): Internal.Entity;
        isEffectiveAi(): boolean;
        startRiding(arg0: Internal.Entity_, arg1: boolean): boolean;
        getStringUuid(): string;
        isRemoved(): boolean;
        handler$ecf000$brewery$injectReadMethod(nbt: Internal.CompoundTag_, ci: Internal.CallbackInfo_): void;
        setSwimming(arg0: boolean): void;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        teleportToWithTicket(arg0: number, arg1: number, arg2: number): void;
        handler$doj000$twilightdelight$isCurrentlyGlowing$renderShinny(arg0: Internal.CallbackInfoReturnable_<any>): void;
        aether$getPortalEntrancePos(): BlockPos;
        getRotationVector(): Internal.Vec2;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        refreshDimensions(): void;
        isRewinding(): boolean;
        self(): Internal.Entity;
        sdl$getDynamicLightY(): number;
        isSprinting(): boolean;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getMotionY(): number;
        canCollideWith(arg0: Internal.Entity_): boolean;
        setShiftKeyDown(arg0: boolean): void;
        getEyePosition(arg0: number): Vec3d;
        getPassengers(): Internal.EntityArrayList;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        calculateUpVector(arg0: number, arg1: number): Vec3d;
        spawnSprintParticle(): void;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        handler$dbk005$sodiumdynamiclights$onTick(ci: Internal.CallbackInfo_): void;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): number;
        canRide(arg0: Internal.Entity_): boolean;
        canSpawnSprintParticle(): boolean;
        checkSupportingBlock(arg0: boolean, arg1: Vec3d_): void;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): void;
        teleportTo(arg0: number, arg1: number, arg2: number): void;
        getServer(): Internal.MinecraftServer;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        getOnPos(arg0: number): BlockPos;
        moveRelative(arg0: number, arg1: Vec3d_): void;
        getFirstPassenger(): Internal.Entity;
        isAddedToWorld(): boolean;
        saveAsPassenger(arg0: Internal.CompoundTag_): boolean;
        getRelativePortalPosition(arg0: Internal.Direction$Axis_, arg1: Internal.BlockUtil$FoundRectangle_): Vec3d;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        removePassenger(arg0: Internal.Entity_): void;
        sdl$getDynamicLightLevel(): Internal.Level;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        gtceu$setFireImmune(arg0: boolean): void;
        invokeSetLevel(arg0: Internal.Level_): void;
        checkSlowFallDistance(): void;
        updateInWaterStateAndDoWaterCurrentPushing(): void;
        addPassenger(arg0: Internal.Entity_): void;
        setFabricBalmData(arg0: Internal.CompoundTag_): void;
        getSoundSource(): Internal.SoundSource;
        removeAfterChangingDimensions(): void;
        getPose(): Internal.Pose;
        touchingUnloadedChunk(): boolean;
        getSharedFlag(arg0: number): boolean;
        sdl$getDynamicLightZ(): number;
        getLookAngle(): Vec3d;
        setPositionAndRotation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        checkFallDamage(arg0: number, arg1: boolean, arg2: Internal.BlockState_, arg3: BlockPos_): void;
        getPermissionLevel(): number;
        getMotionZ(): number;
        handler$elc000$alexscaves$ac_turn(arg0: number, arg1: number, arg2: Internal.CallbackInfo_): void;
        removeVehicle(): void;
        defineSynchedData(): void;
        nextStep(): number;
        isInvisible(): boolean;
        is(arg0: Internal.Entity_): boolean;
        checkInsideBlocks(): void;
        orientation(): Quaternionf;
        setZ(z: number): void;
        /**
         * @deprecated
        */
        getBlockStateOnLegacy(): Internal.BlockState;
        ejectPassengers(): void;
        getY(): number;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        createHoverEvent(): Internal.HoverEvent;
        getProfile(): Internal.GameProfile;
        static setViewScale(arg0: number): void;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): void;
        getExitPortal(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: boolean, arg3: Internal.WorldBorder_): Internal.Optional<Internal.BlockUtil$FoundRectangle>;
        showVehicleHealth(): boolean;
        getDistance(pos: BlockPos_): number;
        handler$elc000$alexscaves$ac_getEyePosition(arg0: Internal.CallbackInfoReturnable_<any>): void;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        playMuffledStepSound(arg0: Internal.BlockState_, arg1: BlockPos_): void;
        canChangeDirection(): boolean;
        shouldUpdateDynamicLight(): boolean;
        aether$setPortalEntrancePos(arg0: BlockPos_): void;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        /**
         * @deprecated
        */
        isPushedByFluid(): boolean;
        setTimeout(): void;
        position(): Vec3d;
        displayFireAnimation(): boolean;
        isOutOfCamera(): boolean;
        turn(arg0: number, arg1: number): void;
        getAirSupply(): number;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): void;
        onAddedToWorld(): void;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        isCrouching(): boolean;
        waterSwimSound(): void;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): void;
        isPlayer(): boolean;
        isAnimal(): boolean;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        canBeCollidedWith(): boolean;
        getMotionDirection(): Internal.Direction;
        setY(y: number): void;
        sdl$isDynamicLightEnabled(): boolean;
        lavaHurt(): void;
        getFeetBlockState(): Internal.BlockState;
        handleDamageEvent(arg0: DamageSource_): void;
        getFabricBalmData(): Internal.CompoundTag;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        canChangeDimensions(): boolean;
        getCommandSenderWorld(): Internal.Level;
        positionRider(arg0: Internal.Entity_): void;
        isHorizontalCollisionMinor(arg0: Vec3d_): boolean;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): boolean;
        getMotions(): Internal.Stack<any>;
        baseTick(): void;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        setAlcohol(alcoholLevel: Internal.AlcoholLevel_): void;
        handler$fok008$createdieselgenerators$tick(arg0: Internal.CallbackInfo_): void;
        setSharedFlag(arg0: number, arg1: boolean): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        isVisuallySwimming(): boolean;
        getMaxAirSupply(): number;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): boolean;
        processFlappingMovement(): void;
        localvar$bik000$attributeslib$apoth_checkFallDamageWithGravity(arg0: number): number;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getFireImmuneTicks(): number;
        dynamicLightTick(): void;
        getFacing(): Internal.Direction;
        setMagneticDeltaY(arg0: number): void;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>, arg1: boolean): boolean;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        handler$fok001$createdieselgenerators$load(arg0: Internal.CompoundTag_, arg1: Internal.CallbackInfo_): void;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): boolean;
        sdl$getDynamicLightX(): number;
        getBoundingBoxForCulling(): Internal.AABB;
        isSwimming(): boolean;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        setSprinting(arg0: boolean): void;
        setRot(arg0: number, arg1: number): void;
        setPortalCooldown(): void;
        setX(x: number): void;
        trackingPosition(): Vec3d;
        setMagneticDeltaX(arg0: number): void;
        getNameTagOffsetY(): number;
        handler$ecf000$brewery$injectWriteMethod(nbt: Internal.CompoundTag_, cir: Internal.CallbackInfoReturnable_<any>): void;
        isInvulnerable(): boolean;
        isInLava(): boolean;
        getPortalWaitTime(): number;
        isInWater(): boolean;
        getBlockStateOn(): Internal.BlockState;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): void;
        getFluidJumpThreshold(): number;
        unsetRemoved(): void;
        "setPositionAndRotation(double,double,double,float,float)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        isInvisibleTo(arg0: Internal.Player_): boolean;
        setRewinding(arg0: boolean): void;
        /**
         * @deprecated
        */
        fixupDimensions(): void;
        setAirSupply(arg0: number): void;
        renderState(): Internal.Display$RenderState;
        getRootVehicle(): Internal.Entity;
        getOnPos(): BlockPos;
        save(arg0: Internal.CompoundTag_): boolean;
        repositionEntityAfterLoad(): boolean;
        moveTowardsClosestSpace(arg0: number, arg1: number, arg2: number): void;
        getBlockPosBelowThatAffectsMyMovement(): BlockPos;
        sdl$getLuminance(): number;
        isNoGravity(): boolean;
        getStepHeight(): number;
        static getCollisionHorizontalEscapeVector(arg0: number, arg1: number, arg2: number): Vec3d;
        acceptsFailure(): boolean;
        setMagneticDeltaZ(arg0: number): void;
        handler$elc001$alexscaves$ac_tick(arg0: Internal.CallbackInfo_): void;
        playCombinationStepSounds(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: BlockPos_): void;
        setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_): void;
        setOldPosAndRot(): void;
        bookshelf$createHoverEvent(): Internal.HoverEvent;
        isFree(arg0: number, arg1: number, arg2: number): boolean;
        updateSwimming(): void;
        "moveTo(double,double,double)"(arg0: number, arg1: number, arg2: number): void;
        setRemainingFireTicks(arg0: number): void;
        shouldInformAdmins(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        rideTick(): void;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        findDimensionEntryPoint(arg0: Internal.ServerLevel_): Internal.PortalInfo;
        setPos(arg0: Vec3d_): void;
        wait(): void;
        getUuid(): Internal.UUID;
        spawn(): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        teleportTo(arg0: Internal.ServerLevel_, arg1: number, arg2: number, arg3: number, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): boolean;
        fabric_writeAttachmentsToNbt(nbt: Internal.CompoundTag_): void;
        shouldShowName(): boolean;
        markHurt(): void;
        setSilent(arg0: boolean): void;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        hasExactlyOnePlayerPassenger(): boolean;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        kill(): void;
        getSwimSplashSound(): Internal.SoundEvent;
        isOnPortalCooldown(): boolean;
        playSwimSound(arg0: number): void;
        handler$elc000$alexscaves$ac_makeBoundingBox(arg0: Internal.CallbackInfoReturnable_<any>): void;
        animateHurt(arg0: number): void;
        setPitch(arg0: number): void;
        isMultipartEntity(): boolean;
        setPosRaw(arg0: number, arg1: number, arg2: number): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        handleEntityEvent(arg0: number): void;
        getParts(): Internal.PartEntity<any>[];
        isAlwaysTicking(): boolean;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        deserializeNBT(arg0: Internal.Tag_): void;
        positionRider(arg0: Internal.Entity_, arg1: Internal.Entity$MoveFunction_): void;
        lerpTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): void;
        onPassengerTurned(arg0: Internal.Entity_): void;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        revive(): void;
        setAttached(type: Internal.AttachmentType_<any>, value: any): any;
        serializeNBT(): Internal.CompoundTag;
        getBbWidth(): number;
        /**
         * @deprecated
        */
        couldAcceptPassenger(): boolean;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        getForgePersistentData(): Internal.CompoundTag;
        addDeltaMovement(arg0: Vec3d_): void;
        handler$dnf001$ars_nouveau$onRemove(arg0: Internal.CallbackInfo_): void;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: boolean): void;
        getAlcohol(): Internal.AlcoholLevel;
        "getName()"(): net.minecraft.network.chat.Component;
        push(arg0: Internal.Entity_): void;
        isInFluidType(): boolean;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): boolean;
        getTypeName(): net.minecraft.network.chat.Component;
        getTicksRequiredToFreeze(): number;
        /**
         * @deprecated
        */
        maxUpStep(): number;
        catnip$callSetLevel(arg0: Internal.Level_): void;
        setGlowing(arg0: boolean): void;
        load(arg0: Internal.CompoundTag_): void;
        localvar$dga000$lionfishapi$fluidCollision(arg0: Vec3d_): Vec3d;
        isAlive(): boolean;
        getBbHeight(): number;
        getUsername(): string;
        calculateInterpolationProgress(arg0: number): number;
        getPrimaryStepSoundBlockPos(arg0: BlockPos_): BlockPos;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): void;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        onRemovedFromWorld(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): boolean;
        setYHeadRot(arg0: number): void;
        hasControllingPassenger(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number, arg2: number): boolean;
        absMoveTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        handler$bkc000$l2library$overrideClientGlow_isCurrentlyGlowing(arg0: Internal.CallbackInfoReturnable_<any>): void;
        getPickResult(): Internal.ItemStack;
        getPercentFrozen(): number;
        getRandomY(): number;
        setPortalCooldown(arg0: number): void;
        setNextStepDistance(arg0: number): void;
        getDisplayName(): net.minecraft.network.chat.Component;
        hasGlowingTag(): boolean;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): boolean;
        handler$elc000$alexscaves$ac_move(arg0: Internal.MoverType_, arg1: Vec3d_, arg2: Internal.CallbackInfo_): void;
        setPosition(block: Internal.BlockContainerJS_): void;
        shouldBeSaved(): boolean;
        getFluidTypeHeight(arg0: Internal.FluidType_): number;
        fabric_hasPersistentAttachments(): boolean;
        getViewXRot(arg0: number): number;
        canRiderInteract(): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        aether$getRandom(): Internal.RandomSource;
        fabric_getAttachments(): Internal.Map<any, any>;
        removeTag(arg0: string): boolean;
        setPose(arg0: Internal.Pose_): void;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): number;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): boolean;
        toString(): string;
        notifyAll(): void;
        getPassengersRidingOffset(): number;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        distanceToEntitySqr(arg0: Internal.Entity_): number;
        handler$dml000$ars_nouveau$anSetDeltaMovement(arg0: number, arg1: number, arg2: number, arg3: Internal.CallbackInfo_): void;
        "getServer()"(): Internal.MinecraftServer;
        isFrame(): boolean;
        handler$elc000$alexscaves$ac_getEyePosition_lerp(arg0: number, arg1: Internal.CallbackInfoReturnable_<any>): void;
        discard(): void;
        setYBodyRot(arg0: number): void;
        isPushable(): boolean;
        onClientRemoval(): void;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        acceptsSuccess(): boolean;
        reviveCaps(): void;
        getDistance(x: number, y: number, z: number): number;
        handler$dml007$ars_nouveau$onTick(arg0: Internal.CallbackInfo_): void;
        setMotionY(y: number): void;
        setNoGravity(arg0: boolean): void;
        getAttached(type: Internal.AttachmentType_<any>): any;
        handler$dbk000$sodiumdynamiclights$onRemove(ci: Internal.CallbackInfo_): void;
        sdl$setDynamicLightEnabled(enabled: boolean): void;
        setRotation(yaw: number, pitch: number): void;
        isDynamicLightEnabled(): boolean;
        getMagneticDeltaZ(): number;
        createCommandSourceStack(): Internal.CommandSourceStack;
        isControlledByLocalInstance(): boolean;
        isMonster(): boolean;
        sdl$resetDynamicLight(): void;
        getHorizontalFacing(): Internal.Direction;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        setId(arg0: number): void;
        getType(): string;
        getLightProbePosition(arg0: number): Vec3d;
        sodiumdynamiclights$scheduleTrackedChunksRebuild(renderer: LevelRenderer_): void;
        onAboveBubbleCol(arg0: boolean): void;
        getBlockState(): Internal.BlockState;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        isPassenger(): boolean;
        hasPose(arg0: Internal.Pose_): boolean;
        playStepSound(arg0: BlockPos_, arg1: Internal.BlockState_): void;
        checkDespawn(): void;
        getDynamicLightWorld(): Internal.Level;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        isInvulnerableTo(arg0: DamageSource_): boolean;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): void;
        getAttachedOrGet<A>(type: Internal.AttachmentType_<A>, defaultValue: Internal.Supplier_<A>): A;
        skipAttackInteraction(arg0: Internal.Entity_): boolean;
        newFloatList(...arg0: number[]): Internal.ListTag;
        lerpMotion(arg0: number, arg1: number, arg2: number): void;
        maybeBackOffFromEdge(arg0: Vec3d_, arg1: Internal.MoverType_): Vec3d;
        shouldRender(arg0: number, arg1: number, arg2: number): boolean;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): void;
        getMagneticAttachmentFace(): Internal.Direction;
        lerpHeadTo(arg0: number, arg1: number): void;
        isFlapping(): boolean;
        getEyeHeight(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        static getViewScale(): number;
        setMotionX(x: number): void;
        getMovementEmission(): Internal.Entity$MovementEmission;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        getVisualRotationYInDegrees(): number;
        getMagneticDeltaY(): number;
        wait(arg0: number, arg1: number): void;
        getTeamColor(): number;
        isDiscrete(): boolean;
        setNbt(nbt: Internal.CompoundTag_): void;
        unRide(): void;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): boolean;
        extinguish(): void;
        setDynamicLightEnabled(arg0: boolean): void;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): void;
        callGetRelativePortalPosition(arg0: Internal.Direction$Axis_, arg1: Internal.BlockUtil$FoundRectangle_): Vec3d;
        moveTo(arg0: Vec3d_): void;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        updateInWaterStateAndDoFluidPushing(): boolean;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): void;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        extinguishFire(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        lambdynlights$updateDynamicLight(arg0: LevelRenderer_): boolean;
        getBlockJumpFactor(): number;
        tell(message: net.minecraft.network.chat.Component_): void;
        isForcedVisible(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number): boolean;
        getDistanceSq(pos: BlockPos_): number;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): boolean;
        getAttachedOrElse<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        playEntityOnFireExtinguishedSound(): void;
        getClassification(arg0: boolean): MobCategory;
        isFreezing(): boolean;
        isFullyFrozen(): boolean;
        runCommand(command: string): number;
        setSharedFlagOnFire(arg0: boolean): void;
        get inWall(): boolean
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get magneticDeltaX(): number
        get blockZ(): number
        get suppressingBounce(): boolean
        get silent(): boolean
        set culled(value: boolean)
        get pitch(): number
        get onFire(): boolean
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        set turretPos(arg0: BlockPos_)
        get positionCodec(): Internal.VecDeltaCodec
        set magneticAttachmentFace(arg0: Internal.Direction_)
        set maxUpStep(arg0: number)
        get shiftKeyDown(): boolean
        set UUID(arg0: Internal.UUID_)
        get prevMagneticAttachmentFace(): Internal.Direction
        get visuallyCrawling(): boolean
        set motionZ(z: number)
        get blockY(): number
        get spectator(): boolean
        get inWaterOrBubble(): boolean
        get persistentData(): Internal.CompoundTag
        get portalCooldown(): number
        get item(): Internal.ItemStack
        set removed(arg0: Internal.Entity$RemovalReason_)
        get inWaterRainOrBubble(): boolean
        get removalReason(): Internal.Entity$RemovalReason
        get ignoringBlockTriggers(): boolean
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        get eyeInFluidType(): Internal.FluidType
        get steppingCarefully(): boolean
        set level(arg0: Internal.Level_)
        set boundingBox(arg0: Internal.AABB_)
        get ambientCreature(): boolean
        get blockX(): number
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get encodeId(): string
        get block(): Internal.BlockContainerJS
        get nbt(): Internal.CompoundTag
        set invisible(arg0: boolean)
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get dynamicLightY(): number
        get blockSpeedFactor(): number
        get eyePosition(): Vec3d
        get eyeHeight(): number
        get yaw(): number
        set customNameVisible(arg0: boolean)
        set outOfCamera(value: boolean)
        get remainingFireTicks(): number
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        get maxFallDistance(): number
        get id(): number
        get ticksFrozen(): number
        get dynamicLightZ(): number
        get eyeY(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get turretPos(): BlockPos
        get boundingBox(): Internal.AABB
        get inWaterOrRain(): boolean
        get descending(): boolean
        get YHeadRot(): number
        get swimSound(): Internal.SoundEvent
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get myRidingOffset(): number
        set deltaMovement(arg0: Vec3d_)
        get culled(): boolean
        get living(): boolean
        get x(): number
        get glowing(): boolean
        get vehicle(): boolean
        get leashOffset(): Vec3d
        get attackable(): boolean
        set isInPowderSnow(arg0: boolean)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        get underWater(): boolean
        get swimHighSpeedSplashSound(): Internal.SoundEvent
        get customNameVisible(): boolean
        get pistonPushReaction(): Internal.PushReaction
        get luminance(): number
        get deltaMovement(): Vec3d
        get motionX(): number
        get dynamicLightX(): number
        get entityData(): Internal.SynchedEntityData
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get onRails(): boolean
        get dimensionChangingDelay(): number
        get peacefulCreature(): boolean
        set onGround(arg0: boolean)
        set yaw(arg0: number)
        get pickRadius(): number
        get firstTick(): boolean
        get vehicle(): Internal.Entity
        get effectiveAi(): boolean
        get stringUuid(): string
        get removed(): boolean
        set swimming(arg0: boolean)
        get rotationVector(): Internal.Vec2
        get rewinding(): boolean
        get sprinting(): boolean
        get motionY(): number
        set shiftKeyDown(arg0: boolean)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): number
        get server(): Internal.MinecraftServer
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get firstPassenger(): Internal.Entity
        get addedToWorld(): boolean
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get soundSource(): Internal.SoundSource
        get pose(): Internal.Pose
        get lookAngle(): Vec3d
        get permissionLevel(): number
        get motionZ(): number
        get invisible(): boolean
        set z(z: number)
        /**
         * @deprecated
        */
        get blockStateOnLegacy(): Internal.BlockState
        get y(): number
        get profile(): Internal.GameProfile
        set viewScale(arg0: number)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        /**
         * @deprecated
        */
        get pushedByFluid(): boolean
        get outOfCamera(): boolean
        get airSupply(): number
        get crouching(): boolean
        get player(): boolean
        get animal(): boolean
        get motionDirection(): Internal.Direction
        set y(y: number)
        get feetBlockState(): Internal.BlockState
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get motions(): Internal.Stack<any>
        set alcohol(alcoholLevel: Internal.AlcoholLevel_)
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get visuallySwimming(): boolean
        get maxAirSupply(): number
        get fireImmuneTicks(): number
        get facing(): Internal.Direction
        set magneticDeltaY(arg0: number)
        get boundingBoxForCulling(): Internal.AABB
        get swimming(): boolean
        set sprinting(arg0: boolean)
        set x(x: number)
        set magneticDeltaX(arg0: number)
        get nameTagOffsetY(): number
        get invulnerable(): boolean
        get inLava(): boolean
        get portalWaitTime(): number
        get inWater(): boolean
        get blockStateOn(): Internal.BlockState
        get fluidJumpThreshold(): number
        set rewinding(arg0: boolean)
        set airSupply(arg0: number)
        get rootVehicle(): Internal.Entity
        get onPos(): BlockPos
        get blockPosBelowThatAffectsMyMovement(): BlockPos
        get noGravity(): boolean
        get stepHeight(): number
        set magneticDeltaZ(arg0: number)
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        get uuid(): Internal.UUID
        set silent(arg0: boolean)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get swimSplashSound(): Internal.SoundEvent
        get onPortalCooldown(): boolean
        set pitch(arg0: number)
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get alwaysTicking(): boolean
        get bbWidth(): number
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: boolean)
        get alcohol(): Internal.AlcoholLevel
        get "name()"(): net.minecraft.network.chat.Component
        get inFluidType(): boolean
        get typeName(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        set glowing(arg0: boolean)
        get alive(): boolean
        get bbHeight(): number
        get username(): string
        get tags(): Internal.Set<string>
        get pickable(): boolean
        set YHeadRot(arg0: number)
        get pickResult(): Internal.ItemStack
        get percentFrozen(): number
        get randomY(): number
        set portalCooldown(arg0: number)
        set nextStepDistance(arg0: number)
        get displayName(): net.minecraft.network.chat.Component
        set position(block: Internal.BlockContainerJS_)
        set pose(arg0: Internal.Pose_)
        get entityType(): Internal.EntityType<any>
        get waterCreature(): boolean
        get passengersRidingOffset(): number
        get "server()"(): Internal.MinecraftServer
        get frame(): boolean
        set YBodyRot(arg0: number)
        get pushable(): boolean
        set motionY(y: number)
        set noGravity(arg0: boolean)
        get dynamicLightEnabled(): boolean
        get magneticDeltaZ(): number
        get controlledByLocalInstance(): boolean
        get monster(): boolean
        get horizontalFacing(): Internal.Direction
        set id(arg0: number)
        get type(): string
        get blockState(): Internal.BlockState
        get passenger(): boolean
        get dynamicLightWorld(): Internal.Level
        get magneticAttachmentFace(): Internal.Direction
        get flapping(): boolean
        get viewScale(): number
        set motionX(x: number)
        get movementEmission(): Internal.Entity$MovementEmission
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get visualRotationYInDegrees(): number
        get magneticDeltaY(): number
        get teamColor(): number
        get discrete(): boolean
        set nbt(nbt: Internal.CompoundTag_)
        get level(): Internal.Level
        set dynamicLightEnabled(arg0: boolean)
        get blockJumpFactor(): number
        get forcedVisible(): boolean
        get freezing(): boolean
        get fullyFrozen(): boolean
        set sharedFlagOnFire(arg0: boolean)
        static readonly TAG_BLOCK_STATE: ("block_state") & (string);
    }
    type Display$BlockDisplay_ = Display$BlockDisplay;
    class ClientboundSetBorderLerpSizePacket implements Internal.Packet<Internal.ClientGamePacketListener> {
        constructor(arg0: Internal.WorldBorder_)
        constructor(arg0: Internal.FriendlyByteBuf_)
        handle(arg0: Internal.PacketListener_): void;
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): void;
        getOldSize(): number;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        isSkippable(): boolean;
        wait(arg0: number, arg1: number): void;
        getLerpTime(): number;
        hashCode(): number;
        getNewSize(): number;
        wait(): void;
        handle(arg0: Internal.ClientGamePacketListener_): void;
        wait(arg0: number): void;
        "handle(net.minecraft.network.protocol.game.ClientGamePacketListener)"(arg0: Internal.ClientGamePacketListener_): void;
        equals(arg0: any): boolean;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): void;
        get class(): typeof any
        get oldSize(): number
        get skippable(): boolean
        get lerpTime(): number
        get newSize(): number
    }
    type ClientboundSetBorderLerpSizePacket_ = ClientboundSetBorderLerpSizePacket;
    class IngredientForgeHelper implements Internal.IngredientPlatformHelper {
        constructor()
        creativeTab(tab: Internal.CreativeModeTab_): Internal.Ingredient;
        getClass(): typeof any;
        weakNBT(item: Internal.ItemStack_): Internal.Ingredient;
        custom(parent: Internal.Ingredient_, uuid: Internal.UUID_): Internal.Ingredient;
        isWildcard(ingredient: Internal.Ingredient_): boolean;
        or(ingredients: Internal.Ingredient_[]): Internal.Ingredient;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        mod(mod: string): Internal.Ingredient;
        custom(parent: Internal.Ingredient_, predicate: Internal.Predicate_<Internal.ItemStack>): Internal.Ingredient;
        static register(): void;
        regex(pattern: Internal.Pattern_): Internal.Ingredient;
        and(ingredients: Internal.Ingredient_[]): Internal.Ingredient;
        "custom(net.minecraft.world.item.crafting.Ingredient,java.util.function.Predicate)"(parent: Internal.Ingredient_, predicate: Internal.Predicate_<Internal.ItemStack>): Internal.Ingredient;
        tag(tag: string): Internal.Ingredient;
        static get(): Internal.IngredientPlatformHelper;
        toString(): string;
        notifyAll(): void;
        subtract(base: Internal.Ingredient_, subtracted: Internal.Ingredient_): Internal.Ingredient;
        hashCode(): number;
        stack(ingredient: Internal.Ingredient_, count: number): InputItem;
        wait(): void;
        wildcard(): Internal.Ingredient;
        wait(arg0: number): void;
        strongNBT(item: Internal.ItemStack_): Internal.Ingredient;
        "custom(net.minecraft.world.item.crafting.Ingredient,java.util.UUID)"(parent: Internal.Ingredient_, uuid: Internal.UUID_): Internal.Ingredient;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type IngredientForgeHelper_ = IngredientForgeHelper;
    interface ICapabilityProviderImpl <B extends Internal.ICapabilityProviderImpl<B>> extends Internal.ICapabilityProvider {
        abstract areCapsCompatible(arg0: Internal.CapabilityProvider_<B>): boolean;
        abstract "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<B>): boolean;
        abstract invalidateCaps(): void;
        abstract getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        abstract "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        abstract areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        abstract reviveCaps(): void;
    }
    type ICapabilityProviderImpl_<B extends Internal.ICapabilityProviderImpl<B>> = ICapabilityProviderImpl<B>;
    class ObituaryItem extends Internal.Item {
        constructor()
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        toStack(arg0: Internal.Death_): Internal.ItemStack;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        moonlight$getClientAnimationExtension(): any;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        handler$epm000$moonlight$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        asIngredient(): Internal.Ingredient;
        getClass(): typeof any;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        setCraftingRemainingItem(arg0: Internal.Item_): void;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$setClientAnimationExtension(obj: any): void;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        selectEnchantments(arg0: Internal.List_<Internal.EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<Internal.EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        attachCapability(capabilityBuilder: Internal.CapabilityBuilder_<any, any, any>): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        fromStack(arg0: Internal.ServerPlayer_, arg1: Internal.ItemStack_): Internal.Death;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        notify(): void;
        handler$dip000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<Internal.EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        getMod(): string;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItem(arg0: Internal.Item_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type ObituaryItem_ = ObituaryItem;
    abstract class UFormat extends Internal.Format {
        constructor()
        clone(): any;
        getClass(): typeof any;
        abstract format(arg0: any, arg1: Internal.StringBuffer_, arg2: Internal.FieldPosition_): Internal.StringBuffer;
        toString(): string;
        notifyAll(): void;
        parseObject(arg0: string): any;
        abstract parseObject(arg0: string, arg1: Internal.ParsePosition_): any;
        format(arg0: any): string;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        formatToCharacterIterator(arg0: any): Internal.AttributedCharacterIterator;
        wait(): void;
        getLocale(arg0: Internal.ULocale$Type_): Internal.ULocale;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type UFormat_ = UFormat;
    interface IDrawableBuilder {
        abstract build(): Internal.IDrawableStatic;
        abstract setTextureSize(arg0: number, arg1: number): this;
        abstract buildAnimated(arg0: number, arg1: Internal.IDrawableAnimated$StartDirection_, arg2: boolean): Internal.IDrawableAnimated;
        abstract buildAnimated(arg0: Internal.ITickTimer_, arg1: Internal.IDrawableAnimated$StartDirection_): Internal.IDrawableAnimated;
        abstract trim(arg0: number, arg1: number, arg2: number, arg3: number): this;
        abstract addPadding(arg0: number, arg1: number, arg2: number, arg3: number): this;
    }
    type IDrawableBuilder_ = IDrawableBuilder;
    class SchematicItem extends Internal.Item {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        moonlight$getClientAnimationExtension(): any;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        handler$epm000$moonlight$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        asIngredient(): Internal.Ingredient;
        getClass(): typeof any;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        setCraftingRemainingItem(arg0: Internal.Item_): void;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$setClientAnimationExtension(obj: any): void;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        selectEnchantments(arg0: Internal.List_<Internal.EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<Internal.EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        attachCapability(capabilityBuilder: Internal.CapabilityBuilder_<any, any, any>): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        static create(arg0: Internal.Level_, arg1: string, arg2: string): Internal.ItemStack;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        static getSettings(arg0: Internal.ItemStack_): Internal.StructurePlaceSettings;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        notify(): void;
        handler$dip000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        static getSettings(arg0: Internal.ItemStack_, arg1: boolean): Internal.StructurePlaceSettings;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        static loadSchematic(arg0: Internal.Level_, arg1: Internal.ItemStack_): Internal.StructureTemplate;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<Internal.EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        getMod(): string;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        static writeSize(arg0: Internal.Level_, arg1: Internal.ItemStack_): void;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItem(arg0: Internal.Item_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type SchematicItem_ = SchematicItem;
    class CodingErrorAction {
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        static readonly IGNORE: (Internal.CodingErrorAction) & (Internal.CodingErrorAction);
        static readonly REPLACE: (Internal.CodingErrorAction) & (Internal.CodingErrorAction);
        static readonly REPORT: (Internal.CodingErrorAction) & (Internal.CodingErrorAction);
    }
    type CodingErrorAction_ = CodingErrorAction;
    interface TimeSource {
        abstract get(arg0: Internal.TimeUnit_): number;
        (arg0: Internal.TimeUnit): number;
    }
    type TimeSource_ = ((arg0: Internal.TimeUnit)=> number) | TimeSource;
    class GlowyBlockItem$GlowyItem extends Internal.Item {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        moonlight$getClientAnimationExtension(): any;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        handler$epm000$moonlight$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        asIngredient(): Internal.Ingredient;
        getClass(): typeof any;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        setCraftingRemainingItem(arg0: Internal.Item_): void;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$setClientAnimationExtension(obj: any): void;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        selectEnchantments(arg0: Internal.List_<Internal.EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<Internal.EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        attachCapability(capabilityBuilder: Internal.CapabilityBuilder_<any, any, any>): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        notify(): void;
        handler$dip000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<Internal.EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        getMod(): string;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItem(arg0: Internal.Item_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type GlowyBlockItem$GlowyItem_ = GlowyBlockItem$GlowyItem;
    class WailaCommonRegistrationEventJS extends Internal.EventJS {
        constructor(registration: Internal.IWailaCommonRegistration_)
        getClass(): typeof any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(): any;
        /**
         * Cancels the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(value: any): any;
        toString(): string;
        notifyAll(): void;
        energyStorage<T>(location: ResourceLocation_, highestClass: T): Internal.ServerExtensionProviderBuilder<T, Internal.CompoundTag>;
        fluidStorage<T>(location: ResourceLocation_, highestClass: T): Internal.ServerExtensionProviderBuilder<T, Internal.CompoundTag>;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(value: any): any;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        progress<T>(location: ResourceLocation_, highestClass: T): Internal.ServerExtensionProviderBuilder<T, Internal.CompoundTag>;
        blockDataProvider(location: ResourceLocation_, block: typeof Internal.BlockEntity): Internal.ServerDataProviderBuilder<Internal.BlockAccessor>;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(value: any): any;
        entityDataProvider(location: ResourceLocation_, entity: typeof Internal.Entity): Internal.ServerDataProviderBuilder<snownee.jade.api.EntityAccessor>;
        hashCode(): number;
        wait(): void;
        itemStorage<T>(location: ResourceLocation_, highestClass: T): Internal.ServerExtensionProviderBuilder<T, Internal.ItemStack>;
        /**
         * Cancels the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(): any;
        wait(arg0: number): void;
        getRegistration(): Internal.IWailaCommonRegistration;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(): any;
        equals(arg0: any): boolean;
        get class(): typeof any
        get registration(): Internal.IWailaCommonRegistration
    }
    type WailaCommonRegistrationEventJS_ = WailaCommonRegistrationEventJS;
    class UniformHeight extends Internal.HeightProvider {
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        sample(arg0: Internal.RandomSource_, arg1: Internal.WorldGenerationContext_): number;
        static of(arg0: Internal.VerticalAnchor_, arg1: Internal.VerticalAnchor_): Internal.UniformHeight;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getType(): Internal.HeightProviderType<any>;
        get class(): typeof any
        get type(): Internal.HeightProviderType<any>
        static readonly CODEC: Internal.Codec<Internal.UniformHeight>;
        readonly minInclusive: Internal.VerticalAnchor;
        readonly maxInclusive: Internal.VerticalAnchor;
    }
    type UniformHeight_ = UniformHeight;
    class TrackGraph {
        constructor()
        constructor(arg0: Internal.UUID_)
        getClass(): typeof any;
        getConnectionsFrom(arg0: Internal.TrackNode_): Internal.Map<Internal.TrackNode, Internal.TrackEdge>;
        addNode(arg0: Internal.TrackNode_): void;
        resolveIntersectingEdgeGroups(arg0: Internal.Level_): void;
        addPoint<T extends Internal.TrackEdgePoint>(arg0: Internal.EdgePointType_<T>, arg1: T): void;
        connectNodes(arg0: Internal.LevelAccessor_, arg1: Internal.TrackNodeLocation$DiscoveredLocation_, arg2: Internal.TrackNodeLocation$DiscoveredLocation_, arg3: Internal.BezierConnection_): void;
        loadNode(arg0: Internal.TrackNodeLocation_, arg1: number, arg2: Vec3d_): void;
        isEmpty(): boolean;
        createNodeIfAbsent(arg0: Internal.TrackNodeLocation$DiscoveredLocation_): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        write(arg0: Internal.DimensionPalette_): Internal.CompoundTag;
        invalidateBounds(): void;
        disconnectNodes(arg0: Internal.TrackNode_, arg1: Internal.TrackNode_): void;
        findDisconnectedGraphs(arg0: Internal.LevelAccessor_, arg1: Internal.Map_<number, net.createmod.catnip.data.Pair<number, Internal.UUID>>): Internal.Set<Internal.TrackGraph>;
        addNodeIfAbsent(arg0: Internal.TrackNode_): boolean;
        getPoint<T extends Internal.TrackEdgePoint>(arg0: Internal.EdgePointType_<T>, arg1: Internal.UUID_): T;
        static nextNodeId(): number;
        removePoint<T extends Internal.TrackEdgePoint>(arg0: Internal.EdgePointType_<T>, arg1: Internal.UUID_): T;
        removeNode(arg0: Internal.LevelAccessor_, arg1: Internal.TrackNodeLocation_): boolean;
        setId(arg0: Internal.UUID_): void;
        markDirty(): void;
        toString(): string;
        notifyAll(): void;
        getNodes(): Internal.Set<Internal.TrackNodeLocation>;
        deferIntersectionUpdate(arg0: Internal.TrackEdge_): void;
        transferAll(arg0: Internal.TrackGraph_): void;
        setNetId(arg0: number): void;
        distanceToLocationSqr(arg0: Internal.Level_, arg1: Vec3d_): number;
        getPoints<T extends Internal.TrackEdgePoint>(arg0: Internal.EdgePointType_<T>): Internal.Collection<T>;
        putConnection(arg0: Internal.TrackNode_, arg1: Internal.TrackNode_, arg2: Internal.TrackEdge_): boolean;
        hashCode(): number;
        transfer(arg0: Internal.LevelAccessor_, arg1: Internal.TrackNode_, arg2: Internal.TrackGraph_): void;
        locateNode(arg0: Internal.Level_, arg1: Vec3d_): Internal.TrackNode;
        getBounds(arg0: Internal.Level_): Internal.TrackGraphBounds;
        getNode(arg0: number): Internal.TrackNode;
        wait(): void;
        getConnection(arg0: Internal.Couple_<Internal.TrackNode>): Internal.TrackEdge;
        tickPoints(arg0: boolean): void;
        wait(arg0: number): void;
        static nextGraphId(): number;
        equals(arg0: any): boolean;
        static read(arg0: Internal.CompoundTag_, arg1: Internal.DimensionPalette_): Internal.TrackGraph;
        getChecksum(): number;
        locateNode(arg0: Internal.TrackNodeLocation_): Internal.TrackNode;
        get class(): typeof any
        get empty(): boolean
        set id(arg0: Internal.UUID_)
        get nodes(): Internal.Set<Internal.TrackNodeLocation>
        set netId(arg0: number)
        get checksum(): number
        id: Internal.UUID;
        static readonly graphNetIdGenerator: (0) & (Internal.AtomicInteger);
        color: net.createmod.catnip.theme.Color;
        static readonly nodeNetIdGenerator: (0) & (Internal.AtomicInteger);
    }
    type TrackGraph_ = TrackGraph;
    class IDrawableAnimated$StartDirection extends Internal.Enum<Internal.IDrawableAnimated$StartDirection> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.IDrawableAnimated$StartDirection>>;
        getDeclaringClass(): typeof Internal.IDrawableAnimated$StartDirection;
        static values(): Internal.IDrawableAnimated$StartDirection[];
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        compareTo(arg0: Internal.IDrawableAnimated$StartDirection_): number;
        name(): string;
        "compareTo(mezz.jei.api.gui.drawable.IDrawableAnimated$StartDirection)"(arg0: Internal.IDrawableAnimated$StartDirection_): number;
        hashCode(): number;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        static valueOf(arg0: string): Internal.IDrawableAnimated$StartDirection;
        get class(): typeof any
        get declaringClass(): typeof Internal.IDrawableAnimated$StartDirection
        static readonly TOP: (Internal.IDrawableAnimated$StartDirection) & (Internal.IDrawableAnimated$StartDirection);
        static readonly LEFT: (Internal.IDrawableAnimated$StartDirection) & (Internal.IDrawableAnimated$StartDirection);
        static readonly RIGHT: (Internal.IDrawableAnimated$StartDirection) & (Internal.IDrawableAnimated$StartDirection);
        static readonly BOTTOM: (Internal.IDrawableAnimated$StartDirection) & (Internal.IDrawableAnimated$StartDirection);
    }
    type IDrawableAnimated$StartDirection_ = IDrawableAnimated$StartDirection | "bottom" | "top" | "right" | "left";
    abstract class IntrinsicHolderTagsProvider <T> extends Internal.TagsProvider<T> {
        constructor(arg0: Internal.PackOutput_, arg1: Internal.ResourceKey_<Internal.Registry<T>>, arg2: Internal.CompletableFuture_<Internal.HolderLookup$Provider>, arg3: Internal.Function_<T, Internal.ResourceKey<T>>, arg4: string, arg5: Internal.ExistingFileHelper_)
        constructor(arg0: Internal.PackOutput_, arg1: Internal.ResourceKey_<Internal.Registry<T>>, arg2: Internal.CompletableFuture_<Internal.HolderLookup$Provider>, arg3: Internal.CompletableFuture_<Internal.TagsProvider$TagLookup<T>>, arg4: Internal.Function_<T, Internal.ResourceKey<T>>)
        constructor(arg0: Internal.PackOutput_, arg1: Internal.ResourceKey_<Internal.Registry<T>>, arg2: Internal.CompletableFuture_<Internal.HolderLookup$Provider>, arg3: Internal.CompletableFuture_<Internal.TagsProvider$TagLookup<T>>, arg4: Internal.Function_<T, Internal.ResourceKey<T>>, arg5: string, arg6: Internal.ExistingFileHelper_)
        constructor(arg0: Internal.PackOutput_, arg1: Internal.ResourceKey_<Internal.Registry<T>>, arg2: Internal.CompletableFuture_<Internal.HolderLookup$Provider>, arg3: Internal.Function_<T, Internal.ResourceKey<T>>)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        static saveStable(arg0: Internal.CachedOutput_, arg1: Internal.JsonElement_, arg2: Internal.Path_): Internal.CompletableFuture<any>;
        createContentsProvider(): Internal.CompletableFuture<Internal.HolderLookup$Provider>;
        puzzleslib$setExistingFileHelper(arg0: Internal.ExistingFileHelper_): void;
        notify(): void;
        tag(arg0: Internal.TagKey_<any>): Internal.TagsProvider$TagAppender<any>;
        wait(arg0: number, arg1: number): void;
        run(arg0: Internal.CachedOutput_): Internal.CompletableFuture<any>;
        hashCode(): number;
        wait(): void;
        getName(): string;
        wait(arg0: number): void;
        getPath(arg0: ResourceLocation_): Internal.Path;
        getOrCreateRawBuilder(arg0: Internal.TagKey_<T>): Internal.TagBuilder;
        equals(arg0: any): boolean;
        abstract addTags(arg0: Internal.HolderLookup$Provider_): void;
        contentsGetter(): Internal.CompletableFuture<Internal.TagsProvider$TagLookup<T>>;
        get class(): typeof any
        get name(): string
    }
    type IntrinsicHolderTagsProvider_<T> = IntrinsicHolderTagsProvider<T>;
    interface ILinkedChainNode <V extends Internal.ILinkedChainNode<V>> {
        abstract getPrevious(): V;
        abstract setNext(arg0: V): void;
        abstract setPrevious(arg0: V): void;
        abstract getNext(): V;
        abstract isDestroyed(): boolean;
        abstract onDestroyed(): void;
        get previous(): V
        set next(arg0: V)
        set previous(arg0: V)
        get next(): V
        get destroyed(): boolean
    }
    type ILinkedChainNode_<V extends Internal.ILinkedChainNode<V>> = ILinkedChainNode<V>;
    interface LongBidirectionalIterator extends Internal.LongIterator, Internal.ObjectBidirectionalIterator<number> {
        forEachRemaining(arg0: any): void;
        skip(arg0: number): number;
        /**
         * @deprecated
        */
        next(): any;
        abstract nextLong(): number;
        forEachRemaining(arg0: it.unimi.dsi.fastutil.longs.LongConsumer_): void;
        /**
         * @deprecated
        */
        "forEachRemaining(java.util.function.Consumer)"(arg0: Internal.Consumer_<number>): void;
        /**
         * @deprecated
        */
        previous(): number;
        "forEachRemaining(java.util.function.LongConsumer)"(arg0: Internal.LongConsumer_): void;
        abstract hasPrevious(): boolean;
        remove(): void;
        /**
         * @deprecated
        */
        forEachRemaining(arg0: Internal.Consumer_<number>): void;
        "forEachRemaining(java.lang.Object)"(arg0: any): void;
        "forEachRemaining(it.unimi.dsi.fastutil.longs.LongConsumer)"(arg0: it.unimi.dsi.fastutil.longs.LongConsumer_): void;
        abstract previousLong(): number;
        back(arg0: number): number;
        abstract hasNext(): boolean;
        forEachRemaining(arg0: Internal.LongConsumer_): void;
    }
    type LongBidirectionalIterator_ = LongBidirectionalIterator;
    class JuiceItem extends Internal.BottledDrinkItem {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        moonlight$getClientAnimationExtension(): any;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        handler$epm000$moonlight$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        asIngredient(): Internal.Ingredient;
        getClass(): typeof any;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        setCraftingRemainingItem(arg0: Internal.Item_): void;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$setClientAnimationExtension(obj: any): void;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        selectEnchantments(arg0: Internal.List_<Internal.EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<Internal.EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        attachCapability(capabilityBuilder: Internal.CapabilityBuilder_<any, any, any>): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getCreativeTab(): string;
        runSecondaryEffect(arg0: Internal.Player_, arg1: Internal.ItemStack_): void;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        notify(): void;
        handler$dip000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<Internal.EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        getMod(): string;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItem(arg0: Internal.Item_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type JuiceItem_ = JuiceItem;
    interface ChanceBoostFunction {
        abstract getBoostedChance(arg0: Internal.Content_, arg1: number, arg2: number): number;
        (arg0: Internal.Content, arg1: number, arg2: number): number;
        readonly OVERCLOCK: Internal.ChanceBoostFunction;
        readonly NONE: Internal.ChanceBoostFunction;
    }
    type ChanceBoostFunction_ = ChanceBoostFunction | ((arg0: Internal.Content, arg1: number, arg2: number)=> number);
    abstract class DoubleBuffer extends Internal.Buffer implements Internal.Comparable<Internal.DoubleBuffer> {
        put(arg0: Internal.DoubleBuffer_): this;
        position(arg0: number): this;
        "put(int,double[],int,int)"(arg0: number, arg1: number[], arg2: number, arg3: number): this;
        reset(): Internal.Buffer;
        abstract isDirect(): boolean;
        limit(): number;
        abstract put(arg0: number, arg1: number): this;
        abstract "get(int)"(arg0: number): number;
        notify(): void;
        abstract duplicate(): this;
        compareTo(arg0: any): number;
        "put(double[])"(arg0: number[]): this;
        "put(int,double[])"(arg0: number, arg1: number[]): this;
        abstract order(): Internal.ByteOrder;
        abstract get(): number;
        array(): number[];
        abstract asReadOnlyBuffer(): this;
        static wrap(arg0: number[]): Internal.DoubleBuffer;
        abstract compact(): this;
        position(): number;
        "put(java.nio.DoubleBuffer)"(arg0: Internal.DoubleBuffer_): this;
        compareTo(arg0: Internal.DoubleBuffer_): number;
        slice(): Internal.Buffer;
        wait(): void;
        abstract isReadOnly(): boolean;
        "compareTo(java.lang.Object)"(arg0: any): number;
        abstract put(arg0: number): this;
        abstract "put(double)"(arg0: number): this;
        getClass(): typeof any;
        capacity(): number;
        put(arg0: number, arg1: number[]): this;
        get(arg0: number, arg1: number[]): this;
        arrayOffset(): number;
        wait(arg0: number, arg1: number): void;
        "get(double[])"(arg0: number[]): this;
        get(arg0: number, arg1: number[], arg2: number, arg3: number): this;
        clear(): Internal.Buffer;
        flip(): Internal.Buffer;
        put(arg0: number, arg1: Internal.DoubleBuffer_, arg2: number, arg3: number): this;
        hasArray(): boolean;
        abstract get(arg0: number): number;
        static wrap(arg0: number[], arg1: number, arg2: number): Internal.DoubleBuffer;
        put(arg0: number, arg1: number[], arg2: number, arg3: number): this;
        static allocate(arg0: number): Internal.DoubleBuffer;
        toString(): string;
        limit(arg0: number): this;
        remaining(): number;
        rewind(): Internal.Buffer;
        notifyAll(): void;
        mark(): Internal.Buffer;
        abstract "put(int,double)"(arg0: number, arg1: number): this;
        "compareTo(java.nio.DoubleBuffer)"(arg0: Internal.DoubleBuffer_): number;
        hashCode(): number;
        hasRemaining(): boolean;
        wait(arg0: number): void;
        "put(int,java.nio.DoubleBuffer,int,int)"(arg0: number, arg1: Internal.DoubleBuffer_, arg2: number, arg3: number): this;
        get(arg0: number[]): this;
        slice(arg0: number, arg1: number): Internal.Buffer;
        mismatch(arg0: Internal.DoubleBuffer_): number;
        equals(arg0: any): boolean;
        get(arg0: number[], arg1: number, arg2: number): this;
        put(arg0: number[]): this;
        put(arg0: number[], arg1: number, arg2: number): this;
        get direct(): boolean
        get readOnly(): boolean
        get class(): typeof any
    }
    type DoubleBuffer_ = DoubleBuffer;
    class MultiblockShapeInfo$ShapeInfoBuilder extends Internal.Builder<Internal.BlockInfo, Internal.MultiblockShapeInfo$ShapeInfoBuilder> {
        constructor()
        getClass(): typeof any;
        where(arg0: string, arg1: Internal.BlockState_): this;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        where(arg0: string, arg1: Internal.IMachineBlock_, arg2: Internal.Direction_): this;
        "where(char,java.util.function.Supplier,net.minecraft.core.Direction)"(arg0: string, arg1: Internal.Supplier_<Internal.IMachineBlock>, arg2: Internal.Direction_): this;
        "where(char,java.util.function.Supplier)"(arg0: string, arg1: Internal.Supplier_<Internal.Block>): this;
        "where(char,com.gregtechceu.gtceu.api.block.IMachineBlock,net.minecraft.core.Direction)"(arg0: string, arg1: Internal.IMachineBlock_, arg2: Internal.Direction_): this;
        where(arg0: string, arg1: Internal.Block_): this;
        build(): MultiblockShapeInfo;
        where(symbol: string, value: Internal.BlockInfo_): this;
        "where(char,com.lowdragmc.lowdraglib.utils.BlockInfo)"(symbol: string, value: Internal.BlockInfo_): this;
        toString(): string;
        notifyAll(): void;
        shallowCopy(): this;
        bakeArray(clazz: typeof Internal.BlockInfo, defaultValue: Internal.BlockInfo_): Internal.BlockInfo[][][];
        aisle(...data: string[]): this;
        hashCode(): number;
        where(arg0: string, arg1: Internal.Supplier_<Internal.IMachineBlock>, arg2: Internal.Direction_): this;
        wait(): void;
        wait(arg0: number): void;
        "where(char,net.minecraft.world.level.block.state.BlockState)"(arg0: string, arg1: Internal.BlockState_): this;
        where(arg0: string, arg1: Internal.Supplier_<Internal.Block>): this;
        equals(arg0: any): boolean;
        "where(char,net.minecraft.world.level.block.Block)"(arg0: string, arg1: Internal.Block_): this;
        get class(): typeof any
    }
    type MultiblockShapeInfo$ShapeInfoBuilder_ = MultiblockShapeInfo$ShapeInfoBuilder;
    interface ChunkTeamData {
        abstract allowMobGriefing(): boolean;
        abstract shouldHideClaims(): boolean;
        abstract unForceLoad(arg0: Internal.CommandSourceStack_, arg1: Internal.ChunkDimPos_, arg2: boolean): Internal.ClaimResult;
        abstract canDoOfflineForceLoading(): boolean;
        abstract getTeamManager(): Internal.TeamManager;
        abstract claim(arg0: Internal.CommandSourceStack_, arg1: Internal.ChunkDimPos_, arg2: boolean): Internal.ClaimResult;
        abstract setExtraForceLoadChunks(arg0: number): void;
        abstract getManager(): Internal.ClaimedChunkManager;
        abstract getMaxClaimChunks(): number;
        abstract getTeam(): dev.ftb.mods.ftbteams.api.Team;
        abstract forceLoad(arg0: Internal.CommandSourceStack_, arg1: Internal.ChunkDimPos_, arg2: boolean): Internal.ClaimResult;
        abstract canExplosionsDamageTerrain(): boolean;
        abstract setExtraClaimChunks(arg0: number): void;
        abstract checkMemberForceLoading(arg0: Internal.UUID_): void;
        abstract allowPVP(): boolean;
        abstract canPlayerUse(arg0: Internal.ServerPlayer_, arg1: Internal.PrivacyProperty_): boolean;
        abstract getLastLoginTime(): number;
        abstract isTeamMember(arg0: Internal.UUID_): boolean;
        abstract getMaxForceLoadChunks(): number;
        abstract getForceLoadedChunks(): Internal.Collection<Internal.ClaimedChunk>;
        abstract isAlly(arg0: Internal.UUID_): boolean;
        abstract getExtraForceLoadChunks(): number;
        abstract getExtraClaimChunks(): number;
        abstract unclaim(arg0: Internal.CommandSourceStack_, arg1: Internal.ChunkDimPos_, arg2: boolean): Internal.ClaimResult;
        abstract getClaimedChunks(): Internal.Collection<Internal.ClaimedChunk>;
        get teamManager(): Internal.TeamManager
        set extraForceLoadChunks(arg0: number)
        get manager(): Internal.ClaimedChunkManager
        get maxClaimChunks(): number
        get team(): dev.ftb.mods.ftbteams.api.Team
        set extraClaimChunks(arg0: number)
        get lastLoginTime(): number
        get maxForceLoadChunks(): number
        get forceLoadedChunks(): Internal.Collection<Internal.ClaimedChunk>
        get extraForceLoadChunks(): number
        get extraClaimChunks(): number
        get claimedChunks(): Internal.Collection<Internal.ClaimedChunk>
    }
    type ChunkTeamData_ = ChunkTeamData;
    class TwoLayersFeatureSize extends Internal.FeatureSize {
        constructor(arg0: number, arg1: number, arg2: number)
        constructor(arg0: number, arg1: number, arg2: number, arg3: Internal.OptionalInt_)
        getClass(): typeof any;
        type(): Internal.FeatureSizeType<any>;
        minClippedHeight(): Internal.OptionalInt;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        getSizeAtHeight(arg0: number, arg1: number): number;
        wait(arg0: number): void;
        static minClippedHeightCodec<S extends Internal.FeatureSize>(): Internal.RecordCodecBuilder<S, Internal.OptionalInt>;
        equals(arg0: any): boolean;
        get class(): typeof any
        static readonly CODEC: Internal.Codec<Internal.TwoLayersFeatureSize>;
    }
    type TwoLayersFeatureSize_ = TwoLayersFeatureSize;
    class SmartBoundingBox$CornerType extends Internal.Enum<Internal.SmartBoundingBox$CornerType> {
        getPosFromBounds(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Vec3i;
        static getFromPositions(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.SmartBoundingBox$CornerType;
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        static values(): Internal.SmartBoundingBox$CornerType[];
        toString(): string;
        getPosFromBounds(arg0: Internal.BoundingBox_): Vec3i;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.SmartBoundingBox$CornerType>>;
        name(): string;
        static valueOf(arg0: string): Internal.SmartBoundingBox$CornerType;
        hashCode(): number;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        opposite(): this;
        getDeclaringClass(): typeof Internal.SmartBoundingBox$CornerType;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        compareTo(arg0: Internal.SmartBoundingBox$CornerType_): number;
        "compareTo(com.legacy.structure_gel.core.item.building_tool.SmartBoundingBox$CornerType)"(arg0: Internal.SmartBoundingBox$CornerType_): number;
        get class(): typeof any
        get declaringClass(): typeof Internal.SmartBoundingBox$CornerType
        static readonly NNN: (Internal.SmartBoundingBox$CornerType) & (Internal.SmartBoundingBox$CornerType);
        static readonly NPP: (Internal.SmartBoundingBox$CornerType) & (Internal.SmartBoundingBox$CornerType);
        static readonly PPN: (Internal.SmartBoundingBox$CornerType) & (Internal.SmartBoundingBox$CornerType);
        static readonly NPN: (Internal.SmartBoundingBox$CornerType) & (Internal.SmartBoundingBox$CornerType);
        static readonly PNN: (Internal.SmartBoundingBox$CornerType) & (Internal.SmartBoundingBox$CornerType);
        static readonly PPP: (Internal.SmartBoundingBox$CornerType) & (Internal.SmartBoundingBox$CornerType);
        static readonly PNP: (Internal.SmartBoundingBox$CornerType) & (Internal.SmartBoundingBox$CornerType);
        static readonly NNP: (Internal.SmartBoundingBox$CornerType) & (Internal.SmartBoundingBox$CornerType);
    }
    type SmartBoundingBox$CornerType_ = "pnp" | "nnn" | "npp" | "ppn" | "nnp" | "pnn" | "ppp" | SmartBoundingBox$CornerType | "npn";
    class CreativeTabIconItem extends Internal.Item {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        moonlight$getClientAnimationExtension(): any;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        handler$epm000$moonlight$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        asIngredient(): Internal.Ingredient;
        getClass(): typeof any;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        setCraftingRemainingItem(arg0: Internal.Item_): void;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$setClientAnimationExtension(obj: any): void;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        selectEnchantments(arg0: Internal.List_<Internal.EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<Internal.EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        attachCapability(capabilityBuilder: Internal.CapabilityBuilder_<any, any, any>): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        notify(): void;
        handler$dip000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<Internal.EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        getMod(): string;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItem(arg0: Internal.Item_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type CreativeTabIconItem_ = CreativeTabIconItem;
    class JigsawReplacementProcessor extends Internal.StructureProcessor {
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        processEntity(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.StructureTemplate$StructureEntityInfo_, arg3: Internal.StructureTemplate$StructureEntityInfo_, arg4: Internal.StructurePlaceSettings_, arg5: Internal.StructureTemplate_): Internal.StructureTemplate$StructureEntityInfo;
        wait(): void;
        getType(): Internal.StructureProcessorType<any>;
        process(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: BlockPos_, arg3: Internal.StructureTemplate$StructureBlockInfo_, arg4: Internal.StructureTemplate$StructureBlockInfo_, arg5: Internal.StructurePlaceSettings_, arg6: Internal.StructureTemplate_): Internal.StructureTemplate$StructureBlockInfo;
        wait(arg0: number): void;
        processBlock(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: BlockPos_, arg3: Internal.StructureTemplate$StructureBlockInfo_, arg4: Internal.StructureTemplate$StructureBlockInfo_, arg5: Internal.StructurePlaceSettings_): Internal.StructureTemplate$StructureBlockInfo;
        finalizeProcessing(arg0: Internal.ServerLevelAccessor_, arg1: BlockPos_, arg2: BlockPos_, arg3: Internal.List_<Internal.StructureTemplate$StructureBlockInfo>, arg4: Internal.List_<Internal.StructureTemplate$StructureBlockInfo>, arg5: Internal.StructurePlaceSettings_): Internal.List<Internal.StructureTemplate$StructureBlockInfo>;
        equals(arg0: any): boolean;
        callGetType(): Internal.StructureProcessorType<any>;
        get class(): typeof any
        get type(): Internal.StructureProcessorType<any>
        static readonly INSTANCE: (Internal.JigsawReplacementProcessor) & (Internal.JigsawReplacementProcessor);
        static readonly CODEC: Internal.Codec<Internal.JigsawReplacementProcessor>;
    }
    type JigsawReplacementProcessor_ = JigsawReplacementProcessor;
    class SpongeBlock extends Internal.Block {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getSettings(): Internal.BlockBehaviour$Properties;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getBlacklistedEnchantments(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Set<Internal.Enchantment>;
        setFriction(arg0: number): void;
        getTypeData(): Internal.CompoundTag;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        asBlock(): Internal.Block;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        spawnTableParticle(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: BlockPos_): void;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        allowsTreasure(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        spawnDestroyParticles(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        getMaxEnchantingPower(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        isAir(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getTableParticle(arg0: Internal.BlockState_): Internal.ParticleOptions;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        tryDropExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.ItemStack_, arg3: Internal.IntProvider_): void;
        getArcanaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        setDrops(arg0: ResourceLocation_): void;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getQuantaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        getBlockProperties(): Internal.BlockBehaviour$Properties;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getShapeForEachState(arg0: Internal.Function_<Internal.BlockState, Internal.VoxelShape>): Internal.ImmutableMap<Internal.BlockState, Internal.VoxelShape>;
        getId(): string;
        getLootTable(): ResourceLocation;
        getQuantaRectification(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        createBlockStateDefinition(arg0: Internal.StateDefinition$Builder_<Internal.Block, Internal.BlockState>): void;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        tryAbsorbWater(arg0: Internal.Level_, arg1: BlockPos_): void;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        getBonusClues(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        get settings(): Internal.BlockBehaviour$Properties
        /**
         * @deprecated
        */
        get explosionResistance(): number
        set friction(arg0: number)
        get typeData(): Internal.CompoundTag
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set drops(arg0: ResourceLocation_)
        set speedFactor(arg0: number)
        get blockProperties(): Internal.BlockBehaviour$Properties
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly MAX_DEPTH: (6) & (number);
        static readonly MAX_COUNT: (64) & (number);
    }
    type SpongeBlock_ = SpongeBlock;
    class Parrot extends Internal.ShoulderRidingEntity implements Internal.VariantHolder<Internal.Parrot$Variant>, Internal.FlyingAnimal {
        constructor(arg0: Internal.EntityType_<Internal.Parrot>, arg1: Internal.Level_)
        handler$dnf008$ars_nouveau$onTick(arg0: Internal.CallbackInfo_): void;
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): void;
        static checkMobSpawnRules(arg0: Internal.EntityType_<Internal.Mob>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        setDefaultMovementSpeedMultiplier(speed: number): void;
        isSuppressingBounce(): boolean;
        setTarget(arg0: Internal.LivingEntity_): void;
        setCulled(value: boolean): void;
        isOnFire(): boolean;
        getDeathSound(): Internal.SoundEvent;
        getOwner(): Internal.LivingEntity;
        onLeashDistance(arg0: number): void;
        getPositionCodec(): Internal.VecDeltaCodec;
        handler$fok001$createdieselgenerators$save(arg0: Internal.CompoundTag_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): boolean;
        setMaxUpStep(arg0: number): void;
        shouldPassengersInheritMalus(): boolean;
        convertTo<T extends Internal.Mob>(arg0: Internal.EntityType_<T>, arg1: boolean): T;
        getFallFlyingTicks(): number;
        setPosition(x: number, y: number, z: number): void;
        runCommandSilent(command: string): number;
        chunkPosition(): Internal.ChunkPos;
        dropLeash(arg0: boolean, arg1: boolean): void;
        gameEvent(arg0: Internal.GameEvent_): void;
        setXxa(arg0: number): void;
        updateWalkAnimation(arg0: number): void;
        setDelayedLeashHolderId(arg0: number): void;
        isShiftKeyDown(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        setUUID(arg0: Internal.UUID_): void;
        checkBelowWorld(): void;
        onEffectUpdated(arg0: Internal.MobEffectInstance_, arg1: boolean, arg2: Internal.Entity_): void;
        updateSwingTime(): void;
        setMotionZ(z: number): void;
        callCheckTotemDeathProtection(arg0: DamageSource_): boolean;
        redirect$bin000$attributeslib$apoth_sunderingGetAmplifier(arg0: Internal.MobEffectInstance_): number;
        getAttachmentProgress(arg0: number): number;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        canFreeze(): boolean;
        ignoreExplosion(): boolean;
        getBlockY(): number;
        isSpectator(): boolean;
        isFreezingFromFrostmint(): boolean;
        isAlwaysExperienceDropper(): boolean;
        setMainHandItem(item: Internal.ItemStack_): void;
        removeEffectNoUpdate(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getHealth(): number;
        getMaxHealth(): number;
        setPathfindingMalus(arg0: Internal.BlockPathTypes_, arg1: number): void;
        getRandomZ(arg0: number): number;
        setAggressive(arg0: boolean): void;
        setRemoved(arg0: Internal.Entity$RemovalReason_): void;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>, initializer: Internal.Supplier_<A>): A;
        getDistanceSq(arg0: number, arg1: number, arg2: number): number;
        isInWaterRainOrBubble(): boolean;
        getRemovalReason(): Internal.Entity$RemovalReason;
        onFlap(): void;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        actuallyHurt(arg0: DamageSource_, arg1: number): void;
        resetFallDistance(): void;
        canSprint(): boolean;
        handler$ecf000$brewery$alcoholMovement(cir: Internal.CallbackInfoReturnable_<any>): void;
        blockPosition(): BlockPos;
        setLevel(arg0: Internal.Level_): void;
        setBoundingBox(arg0: Internal.AABB_): void;
        isAmbientCreature(): boolean;
        handler$cja000$tetra$increaseAirSupply(arg0: number, arg1: Internal.CallbackInfoReturnable_<any>): void;
        setZza(arg0: number): void;
        getBlock(): Internal.BlockContainerJS;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): void;
        invalidateCaps(): void;
        randomTeleport(arg0: number, arg1: number, arg2: number, arg3: boolean): boolean;
        getName(): net.minecraft.network.chat.Component;
        playAmbientSound(): void;
        onGround(): boolean;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): boolean;
        handler$dnf000$ars_nouveau$removed(arg0: Internal.CallbackInfo_): void;
        getArmorValue(): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        tick(): void;
        getKillCredit(): Internal.LivingEntity;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        sinkInFluid(arg0: Internal.FluidType_): void;
        tryCheckInsideBlocks(): void;
        hasPermissions(arg0: number): boolean;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        onInsideBlock(arg0: Internal.BlockState_): void;
        setOutOfCamera(value: boolean): void;
        static createMobAttributes(): Internal.AttributeSupplier$Builder;
        getDefaultLootTable(): ResourceLocation;
        isAutoSpinAttack(): boolean;
        getRemainingFireTicks(): number;
        limitPistonMovement(arg0: Vec3d_): Vec3d;
        botania_getAmbientSound(): Internal.SoundEvent;
        onlyOpCanSetNbt(): boolean;
        addMotion(arg0: number, arg1: number, arg2: number): void;
        fireImmune(): boolean;
        handler$dml000$ars_nouveau$anSetDeltaMovement(arg0: Vec3d_, arg1: Internal.CallbackInfo_): void;
        getMaxFallDistance(): number;
        dsurround_getEffectInfo(): Internal.EntityEffectInfo;
        isHolding(arg0: Internal.Item_): boolean;
        modifyReturnValue$fmi000$create$onFireImmune(arg0: boolean): boolean;
        getZ(arg0: number): number;
        handler$bnb000$dsurround$playStepSound(pos: BlockPos_, state: Internal.BlockState_, ci: Internal.CallbackInfo_): void;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        modifyExpressionValue$fmi000$create$playerHidingAsBoxIsCrouchingNotSwimming(arg0: boolean, arg1: Internal.Pose_): boolean;
        static areAllEffectsAmbient(arg0: Internal.Collection_<Internal.MobEffectInstance>): boolean;
        doHurtTarget(arg0: Internal.Entity_): boolean;
        getTicksFrozen(): number;
        tickRidden(arg0: Internal.Player_, arg1: Vec3d_): void;
        getRandomX(arg0: number): number;
        getDynamicLightZ(): number;
        create$callSpawnItemParticles(arg0: Internal.ItemStack_, arg1: number): void;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: number, arg1: number, arg2: boolean): Internal.HitResult;
        getVoicePitch(): number;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        setSleepingPos(arg0: BlockPos_): void;
        getTurretPos(): BlockPos;
        isDescending(): boolean;
        getAttributeBaseValue(arg0: Internal.Attribute_): number;
        sendEffectToPassengers(arg0: Internal.MobEffectInstance_): void;
        getHeadRotSpeed(): number;
        getLastHurtByPlayer(): Internal.Player;
        getYHeadRot(): number;
        verifyEquippedItem(arg0: Internal.ItemStack_): void;
        getProjectile(arg0: Internal.ItemStack_): Internal.ItemStack;
        modifyExpressionValue$dmh000$ars_nouveau$eytraValidOverride(arg0: boolean): boolean;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        syncPacketPositionCodec(arg0: number, arg1: number, arg2: number): void;
        setAbsorptionAmount(arg0: number): void;
        callUpdateEffectVisibility(): void;
        isSunBurnTick(): boolean;
        makeBrain(arg0: Internal.Dynamic_<any>): Internal.Brain<any>;
        isAffectedByFluids(): boolean;
        canAddPassenger(arg0: Internal.Entity_): boolean;
        shouldRenderAtSqrDistance(arg0: number): boolean;
        getAttachedOrSet<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        damageSources(): Internal.DamageSources;
        removeAttached<A>(type: Internal.AttachmentType_<A>): A;
        removeAllGoals(arg0: Internal.Predicate_<Internal.Goal>): void;
        swing(): void;
        getAmbientSound(): Internal.SoundEvent;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): void;
        canStartSwimming(): boolean;
        setDeltaMovement(arg0: Vec3d_): void;
        getLeashOffset(arg0: number): Vec3d;
        isBaby(): boolean;
        isCulled(): boolean;
        damageEquipment(slot: Internal.EquipmentSlot_): void;
        isGlowing(): boolean;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): boolean;
        getWalkTargetValue(arg0: BlockPos_): number;
        /**
         * @deprecated
        */
        canBreatheUnderwater(): boolean;
        die(arg0: DamageSource_): void;
        getLeashOffset(): Vec3d;
        removeAllEffects(): boolean;
        hasLineOfSight(arg0: Internal.Entity_): boolean;
        onClimbable(): boolean;
        isAttackable(): boolean;
        getRiddenSpeed(arg0: Internal.Player_): number;
        processPortalCooldown(): void;
        getStepGenerator(engine: eu.ha3.presencefootsteps.sound.SoundEngine_): Internal.Optional<any>;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        callMobInteract(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        redirect$bin000$attributeslib$apoth_applyArmorPen(arg0: number, arg1: number, arg2: number, arg3: DamageSource_, arg4: number): number;
        isUnderWater(): boolean;
        stopRiding(): void;
        getSwimHighSpeedSplashSound(): Internal.SoundEvent;
        getLeashHolder(): Internal.Entity;
        createWitherRose(arg0: Internal.LivingEntity_): void;
        getX(arg0: number): number;
        getSensing(): Internal.Sensing;
        getLegsArmorItem(): Internal.ItemStack;
        getLuminance(): number;
        callUnsetRemoved(): void;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        canTakeItem(arg0: Internal.ItemStack_): boolean;
        removeSoulSpeed(): void;
        shouldDropExperience(): boolean;
        getEquipmentDropChance(arg0: Internal.EquipmentSlot_): number;
        hasPassenger(arg0: Internal.Entity_): boolean;
        getDynamicLightX(): number;
        setSecondsOnFire(arg0: number): void;
        moveTo(arg0: number, arg1: number, arg2: number): void;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        getLootTable(): ResourceLocation;
        getTicksUsingItem(): number;
        tickHeadTurn(arg0: number, arg1: number): number;
        getArrowCount(): number;
        calculateViewVector(arg0: number, arg1: number): Vec3d;
        getMoveControl(): Internal.MoveControl;
        setMotion(arg0: number, arg1: number, arg2: number): void;
        playSound(arg0: Internal.SoundEvent_): void;
        setOrderedToSit(arg0: boolean): void;
        makeBoundingBox(): Internal.AABB;
        handler$doj000$twilightdelight$getTeamColor$renderShiny(arg0: Internal.CallbackInfoReturnable_<any>): void;
        getDefaultMovementSpeed(): number;
        restoreFrom(arg0: Internal.Entity_): void;
        isPeacefulCreature(): boolean;
        setOnGround(arg0: boolean): void;
        addEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): boolean;
        ate(): void;
        setVariant(arg0: Internal.Parrot$Variant_): void;
        setPos(arg0: number, arg1: number, arg2: number): void;
        notify(): void;
        getFirstTick(): boolean;
        setPersistenceRequired(): void;
        getLastHurtByMobTimestamp(): number;
        getVehicle(): Internal.Entity;
        canFallInLove(): boolean;
        isEffectiveAi(): boolean;
        startRiding(arg0: Internal.Entity_, arg1: boolean): boolean;
        setSpawnCancelled(arg0: boolean): void;
        getStringUuid(): string;
        handler$ecf000$brewery$injectReadMethod(nbt: Internal.CompoundTag_, ci: Internal.CallbackInfo_): void;
        setSwimming(arg0: boolean): void;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getMainArm(): Internal.HumanoidArm;
        checkSpawnRules(arg0: Internal.LevelAccessor_, arg1: Internal.MobSpawnType_): boolean;
        getRotationVector(): Internal.Vec2;
        abstract sdl$getDynamicLightY(): number;
        getHurtDir(): number;
        isSprinting(): boolean;
        isMaxGroupSizeReached(arg0: number): boolean;
        getMotionY(): number;
        getOffhandItem(): Internal.ItemStack;
        canCollideWith(arg0: Internal.Entity_): boolean;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        setEntityOnShoulder(arg0: Internal.ServerPlayer_): boolean;
        callGetJumpPower(): number;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        setLootTable(arg0: ResourceLocation_): void;
        clearSleepingPos(): void;
        ac_setDropChance(arg0: Internal.EquipmentSlot_, arg1: number): void;
        canRide(arg0: Internal.Entity_): boolean;
        canSpawnSprintParticle(): boolean;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): void;
        getLastHurtMob(): Internal.LivingEntity;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        getOnPos(arg0: number): BlockPos;
        moveRelative(arg0: number, arg1: Vec3d_): void;
        isAddedToWorld(): boolean;
        saveAsPassenger(arg0: Internal.CompoundTag_): boolean;
        gtceu$setFireImmune(arg0: boolean): void;
        getDrinkingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getSoundSource(): Internal.SoundSource;
        getLastDamageSource(): DamageSource;
        removeAfterChangingDimensions(): void;
        isJumping(): boolean;
        setNoActionTime(arg0: number): void;
        setMovementSpeedAddition(speed: number): void;
        equipmentHasChanged(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getPose(): Internal.Pose;
        callActuallyHurt(arg0: DamageSource_, arg1: number): void;
        getSharedFlag(arg0: number): boolean;
        getAttribute(arg0: Internal.Attribute_): Internal.AttributeInstance;
        setPositionAndRotation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        canBeAffected(arg0: Internal.MobEffectInstance_): boolean;
        checkFallDamage(arg0: number, arg1: boolean, arg2: Internal.BlockState_, arg3: BlockPos_): void;
        tryAddFrost(): void;
        ageUp(arg0: number): void;
        callGetSoundVolume(): number;
        getRestrictCenter(): BlockPos;
        isLeftHanded(): boolean;
        removeVehicle(): void;
        defineSynchedData(): void;
        handler$dgm000$cataclysm$CMcanAttack(arg0: Internal.LivingEntity_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        checkInsideBlocks(): void;
        setZ(z: number): void;
        getY(): number;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        finalizeSpawnChildFromBreeding(arg0: Internal.ServerLevel_, arg1: Internal.Animal_, arg2: Internal.AgeableMob_): void;
        eat(arg0: Internal.Level_, arg1: Internal.ItemStack_): Internal.ItemStack;
        createHoverEvent(): Internal.HoverEvent;
        bookshelf$makePoofParticles(): void;
        serverAiStep(): void;
        isWithinMeleeAttackRange(arg0: Internal.LivingEntity_): boolean;
        broadcastBreakEvent(arg0: Internal.EquipmentSlot_): void;
        getExitPortal(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: boolean, arg3: Internal.WorldBorder_): Internal.Optional<Internal.BlockUtil$FoundRectangle>;
        setItemSlotAndDropWhenKilled(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        sendDebugPackets(): void;
        showVehicleHealth(): boolean;
        getDistance(pos: BlockPos_): number;
        isBlocking(): boolean;
        isPartyParrot(): boolean;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): void;
        handler$elc000$alexscaves$ac_getEyePosition(arg0: Internal.CallbackInfoReturnable_<any>): void;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): void;
        playMuffledStepSound(arg0: Internal.BlockState_, arg1: BlockPos_): void;
        canChangeDirection(): boolean;
        redirect$bin000$attributeslib$apoth_sunderingApplyEffect(arg0: number, arg1: number, arg2: DamageSource_, arg3: number): number;
        shouldUpdateDynamicLight(): boolean;
        /**
         * @deprecated
        */
        isPushedByFluid(): boolean;
        dropFromLootTable(arg0: DamageSource_, arg1: boolean): void;
        getArmorCoverPercentage(): number;
        handleRelativeFrictionAndCalculateMovement(arg0: Vec3d_, arg1: number): Vec3d;
        turn(arg0: number, arg1: number): void;
        getAirSupply(): number;
        waterSwimSound(): void;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): void;
        isPlayer(): boolean;
        isAnimal(): boolean;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        canBeCollidedWith(): boolean;
        getMotionDirection(): Internal.Direction;
        sdl$isDynamicLightEnabled(): boolean;
        lavaHurt(): void;
        handleDamageEvent(arg0: DamageSource_): void;
        updateUsingItem(arg0: Internal.ItemStack_): void;
        tame(arg0: Internal.Player_): void;
        getFabricBalmData(): Internal.CompoundTag;
        canChangeDimensions(): boolean;
        jumpInFluid(arg0: Internal.FluidType_): void;
        getCommandSenderWorld(): Internal.Level;
        getTotalMovementSpeed(): number;
        getMotions(): Internal.Stack<any>;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: number): boolean;
        setAlcohol(alcoholLevel: Internal.AlcoholLevel_): void;
        blockedByShield(arg0: Internal.LivingEntity_): void;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getFireImmuneTicks(): number;
        getAttributes(): Internal.AttributeMap;
        setMagneticDeltaY(arg0: number): void;
        isSpawnCancelled(): boolean;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        botania_playHurtSound(arg0: DamageSource_): void;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        setInSittingPose(arg0: boolean): void;
        spawnChildFromBreeding(arg0: Internal.ServerLevel_, arg1: Internal.Animal_): void;
        handler$fok001$createdieselgenerators$load(arg0: Internal.CompoundTag_, arg1: Internal.CallbackInfo_): void;
        setInLoveTime(arg0: number): void;
        abstract sdl$getDynamicLightX(): number;
        isSwimming(): boolean;
        setSprinting(arg0: boolean): void;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        setRot(arg0: number, arg1: number): void;
        setPortalCooldown(): void;
        getAttackAnim(arg0: number): number;
        handler$bin000$attributeslib$apoth_onEffectUpdateAddAttribute(arg0: Internal.MobEffectInstance_, arg1: boolean, arg2: Internal.Entity_, arg3: Internal.CallbackInfo_): void;
        setX(x: number): void;
        getPortalWaitTime(): number;
        getBlockStateOn(): Internal.BlockState;
        getItemBySlot(arg0: Internal.EquipmentSlot_): Internal.ItemStack;
        wantsToPickUp(arg0: Internal.ItemStack_): boolean;
        setOwnerUUID(arg0: Internal.UUID_): void;
        getFluidJumpThreshold(): number;
        enchantSpawnedArmor(arg0: Internal.RandomSource_, arg1: number, arg2: Internal.EquipmentSlot_): void;
        "setPositionAndRotation(double,double,double,float,float)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        isInvisibleTo(arg0: Internal.Player_): boolean;
        setRewinding(arg0: boolean): void;
        stopSleeping(): void;
        setAirSupply(arg0: number): void;
        getOnPos(): BlockPos;
        redirect$bjh000$fabric_entity_events_v1$beforeEntityKilled(livingEntity: Internal.LivingEntity_, source: DamageSource_, amount: number): boolean;
        isUndead(): boolean;
        handler$cfl000$ad_astra$adastra$travel(travelVector: Vec3d_, ci: Internal.CallbackInfo_): void;
        repositionEntityAfterLoad(): boolean;
        setUseItemRemaining(arg0: number): void;
        static createLivingAttributes(): Internal.AttributeSupplier$Builder;
        moveTowardsClosestSpace(arg0: number, arg1: number, arg2: number): void;
        getBlockPosBelowThatAffectsMyMovement(): BlockPos;
        getStepHeight(): number;
        static getCollisionHorizontalEscapeVector(arg0: number, arg1: number, arg2: number): Vec3d;
        getTargetSelector(): Internal.GoalSelector;
        isSleeping(): boolean;
        stopUsingItem(): void;
        acceptsFailure(): boolean;
        handler$elc001$alexscaves$ac_tick(arg0: Internal.CallbackInfo_): void;
        playCombinationStepSounds(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: BlockPos_): void;
        setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_): void;
        ageBoundaryReached(): void;
        getFluidFallingAdjustedMovement(arg0: number, arg1: boolean, arg2: Vec3d_): Vec3d;
        setOldPosAndRot(): void;
        isFree(arg0: number, arg1: number, arg2: number): boolean;
        getDismountPoses(): Internal.ImmutableList<Internal.Pose>;
        getLastHurtMobTimestamp(): number;
        playBlockFallSound(): void;
        "moveTo(double,double,double)"(arg0: number, arg1: number, arg2: number): void;
        setRemainingFireTicks(arg0: number): void;
        updateControlFlags(): void;
        createBodyControl(): Internal.BodyRotationControl;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        findDimensionEntryPoint(arg0: Internal.ServerLevel_): Internal.PortalInfo;
        setPos(arg0: Vec3d_): void;
        enchantSpawnedWeapon(arg0: Internal.RandomSource_, arg1: number): void;
        populateDefaultEquipmentEnchantments(arg0: Internal.RandomSource_, arg1: Internal.DifficultyInstance_): void;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        getStandingEyeHeight(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        setCanPickUpLoot(arg0: boolean): void;
        getMainHandItem(): Internal.ItemStack;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        setSilent(arg0: boolean): void;
        doPush(arg0: Internal.Entity_): void;
        hasExactlyOnePlayerPassenger(): boolean;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        canBeSeenAsEnemy(): boolean;
        setLeftHanded(arg0: boolean): void;
        getSwimSplashSound(): Internal.SoundEvent;
        getActiveEffects(): Internal.Collection<Internal.MobEffectInstance>;
        isOnPortalCooldown(): boolean;
        hurtArmor(arg0: DamageSource_, arg1: number): void;
        handler$elc000$alexscaves$ac_makeBoundingBox(arg0: Internal.CallbackInfoReturnable_<any>): void;
        canAttack(arg0: Internal.LivingEntity_, arg1: Internal.TargetingConditions_): boolean;
        increaseAirSupply(arg0: number): number;
        getAttributeValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        setPitch(arg0: number): void;
        isMultipartEntity(): boolean;
        setPosRaw(arg0: number, arg1: number, arg2: number): void;
        handleEntityEvent(arg0: number): void;
        getParts(): Internal.PartEntity<any>[];
        isUsingItem(): boolean;
        spawnSoulSpeedParticle(): void;
        removeFrost(): void;
        isAlwaysTicking(): boolean;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        lerpTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): void;
        onPassengerTurned(arg0: Internal.Entity_): void;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        setAttached(type: Internal.AttachmentType_<any>, value: any): any;
        serializeNBT(): Internal.CompoundTag;
        /**
         * @deprecated
        */
        couldAcceptPassenger(): boolean;
        getForgePersistentData(): Internal.CompoundTag;
        handler$dnf001$ars_nouveau$onRemove(arg0: Internal.CallbackInfo_): void;
        ac_dropCustomDeathLoot(arg0: DamageSource_, arg1: number, arg2: boolean): void;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: boolean): void;
        push(arg0: Internal.Entity_): void;
        isInFluidType(): boolean;
        jumpFromGround(): void;
        canMate(arg0: Internal.Animal_): boolean;
        canReplaceCurrentItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getDamageAfterArmorAbsorb(arg0: DamageSource_, arg1: number): number;
        maxUpStep(): number;
        setGlowing(arg0: boolean): void;
        load(arg0: Internal.CompoundTag_): void;
        "broadcastBreakEvent(net.minecraft.world.entity.EquipmentSlot)"(arg0: Internal.EquipmentSlot_): void;
        setLeashedTo(arg0: Internal.Entity_, arg1: boolean): void;
        onChangedBlock(arg0: BlockPos_): void;
        isAlive(): boolean;
        usePlayerItem(arg0: Internal.Player_, arg1: Internal.InteractionHand_, arg2: Internal.ItemStack_): void;
        dsurround_getPotionSwirlColor(): number;
        startSleeping(arg0: BlockPos_): void;
        pickUpItem(arg0: Internal.ItemEntity_): void;
        getBbHeight(): number;
        getMeleeAttackRangeSqr(arg0: Internal.LivingEntity_): number;
        bookshelf$getDrinkingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        setTame(arg0: boolean): void;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        calculateFallDamage(arg0: number, arg1: number): number;
        getLastAttacker(): Internal.LivingEntity;
        hasControllingPassenger(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number, arg2: number): boolean;
        absMoveTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        handler$bkc000$l2library$overrideClientGlow_isCurrentlyGlowing(arg0: Internal.CallbackInfoReturnable_<any>): void;
        updateEffectVisibility(): void;
        getGoalSelector(): Internal.GoalSelector;
        onPathfindingStart(): void;
        getPercentFrozen(): number;
        static getPitch(arg0: Internal.RandomSource_): number;
        setPortalCooldown(arg0: number): void;
        setPossessedByWatcher(arg0: boolean): void;
        hasGlowingTag(): boolean;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): boolean;
        setPosition(block: Internal.BlockContainerJS_): void;
        isLeashed(): boolean;
        getSoundVolume(): number;
        addEffect(arg0: Internal.MobEffectInstance_): boolean;
        getVariant(): any;
        ageUp(arg0: number, arg1: boolean): void;
        getViewXRot(arg0: number): number;
        canRiderInteract(): boolean;
        aether$getRandom(): Internal.RandomSource;
        fabric_getAttachments(): Internal.Map<any, any>;
        setPose(arg0: Internal.Pose_): void;
        getReachDistance(): number;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): boolean;
        static checkParrotSpawnRules(arg0: Internal.EntityType_<Internal.Parrot>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        toString(): string;
        updateInvisibilityStatus(): void;
        getBreedOffspring(arg0: Internal.ServerLevel_, arg1: Internal.AgeableMob_): Internal.AgeableMob;
        setLastHurtByPlayer(arg0: Internal.Player_): void;
        "getServer()"(): Internal.MinecraftServer;
        mobInteract(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        wasExperienceConsumed(): boolean;
        handler$elc000$alexscaves$ac_getEyePosition_lerp(arg0: number, arg1: Internal.CallbackInfoReturnable_<any>): void;
        isPushable(): boolean;
        setYBodyRot(arg0: number): void;
        foodEaten(is: Internal.ItemStack_): void;
        onClientRemoval(): void;
        self(): Internal.LivingEntity;
        shouldDropLoot(): boolean;
        reviveCaps(): void;
        reassessTameGoals(): void;
        getDistance(x: number, y: number, z: number): number;
        handler$dml007$ars_nouveau$onTick(arg0: Internal.CallbackInfo_): void;
        setMotionY(y: number): void;
        static createAttributes(): Internal.AttributeSupplier$Builder;
        getAttached(type: Internal.AttachmentType_<any>): any;
        handler$dbk000$sodiumdynamiclights$onRemove(ci: Internal.CallbackInfo_): void;
        setRotation(yaw: number, pitch: number): void;
        isDynamicLightEnabled(): boolean;
        getMagneticDeltaZ(): number;
        abstract sdl$resetDynamicLight(): void;
        calculateEntityAnimation(arg0: boolean): void;
        forceAddEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): void;
        setChestArmorItem(item: Internal.ItemStack_): void;
        abstract sodiumdynamiclights$scheduleTrackedChunksRebuild(arg0: LevelRenderer_): void;
        checkAutoSpinAttack(arg0: Internal.AABB_, arg1: Internal.AABB_): void;
        bookshelf$getHurtSound(arg0: DamageSource_): Internal.SoundEvent;
        onAboveBubbleCol(arg0: boolean): void;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        isPassenger(): boolean;
        hasPose(arg0: Internal.Pose_): boolean;
        playStepSound(arg0: BlockPos_, arg1: Internal.BlockState_): void;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        isInvulnerableTo(arg0: DamageSource_): boolean;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): void;
        getAttachedOrGet<A>(type: Internal.AttachmentType_<A>, defaultValue: Internal.Supplier_<A>): A;
        isSensitiveToWater(): boolean;
        skipAttackInteraction(arg0: Internal.Entity_): boolean;
        newFloatList(...arg0: number[]): Internal.ListTag;
        lerpMotion(arg0: number, arg1: number, arg2: number): void;
        maybeBackOffFromEdge(arg0: Vec3d_, arg1: Internal.MoverType_): Vec3d;
        "getAttributeValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        shouldRender(arg0: number, arg1: number, arg2: number): boolean;
        getJumpControl(): Internal.JumpControl;
        isFlapping(): boolean;
        getEyeHeight(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getFeetArmorItem(): Internal.ItemStack;
        static getViewScale(): number;
        getVisualRotationYInDegrees(): number;
        setSpeed(arg0: number): void;
        requiresCustomPersistence(): boolean;
        handler$bjn000$fabric_entity_events_v1$injectElytraTick(info: Internal.CallbackInfo_): void;
        isDiscrete(): boolean;
        unRide(): void;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        getCombatTracker(): Internal.CombatTracker;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): void;
        callGetRelativePortalPosition(arg0: Internal.Direction$Axis_, arg1: Internal.BlockUtil$FoundRectangle_): Vec3d;
        canBreed(): boolean;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): void;
        isNoAi(): boolean;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        extinguishFire(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): void;
        getBlockJumpFactor(): number;
        tell(message: net.minecraft.network.chat.Component_): void;
        closerThan(arg0: Internal.Entity_, arg1: number): boolean;
        onSoulSpeedBlock(): boolean;
        /**
         * @deprecated
        */
        goDownInWater(): void;
        getDistanceSq(pos: BlockPos_): number;
        indicateDamage(arg0: number, arg1: number): void;
        canBeSeenByAnyone(): boolean;
        playEntityOnFireExtinguishedSound(): void;
        handler$elj000$alexscaves$ac_livingTick(arg0: Internal.CallbackInfo_): void;
        setVariant(arg0: any): void;
        setFrostmintFreezing(arg0: boolean): void;
        isFullyFrozen(): boolean;
        redirect$eno000$moonlight$fixSpawnAnimX(instance: Internal.Mob_, v: number): number;
        dropCustomDeathLoot(arg0: DamageSource_, arg1: number, arg2: boolean): void;
        isInWall(): boolean;
        getMeleeAttackReferencePosition(): Vec3d;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        handler$elc000$alexscaves$ac_collide(arg0: Vec3d_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        remove(arg0: Internal.Entity$RemovalReason_): void;
        getMagneticDeltaX(): number;
        getScale(): number;
        isSuppressingSlidingDownLadder(): boolean;
        getBlockZ(): number;
        hasAttached(type: Internal.AttachmentType_<any>): boolean;
        dampensVibrations(): boolean;
        isSilent(): boolean;
        "playSound(net.minecraft.sounds.SoundEvent)"(id: Internal.SoundEvent_): void;
        newDoubleList(...arg0: number[]): Internal.ListTag;
        getPitch(): number;
        getPathfindingMalus(arg0: Internal.BlockPathTypes_): number;
        getRandom(): Internal.RandomSource;
        canReplaceEqualItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        rotate(arg0: Internal.Rotation_): number;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        setTurretPos(arg0: BlockPos_): void;
        shouldRiderFaceForward(arg0: Internal.Player_): boolean;
        setMagneticAttachmentFace(arg0: Internal.Direction_): void;
        breakItem(arg0: Internal.ItemStack_): void;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        "getAttributeBaseValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        setMagnetHeadRotation(): void;
        clearRestriction(): void;
        callGetDeathSound(): Internal.SoundEvent;
        "self()"(): Internal.LivingEntity;
        getAge(): number;
        rayTrace(): Internal.RayTraceResultJS;
        alwaysAccepts(): boolean;
        "isHolding(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getPrevMagneticAttachmentFace(): Internal.Direction;
        getNoActionTime(): number;
        isVisuallyCrawling(): boolean;
        isAggressive(): boolean;
        setYya(arg0: number): void;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        abstract sdl$shouldUpdateDynamicLight(): boolean;
        setDropChance(arg0: Internal.EquipmentSlot_, arg1: number): void;
        "broadcastBreakEvent(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): void;
        setFluidTypeHeight(arg0: Internal.FluidType_, arg1: number): void;
        handler$dle000$curios$curio$canFreeze(arg0: Internal.CallbackInfoReturnable_<any>): void;
        dropExperience(): void;
        teleportRelative(arg0: number, arg1: number, arg2: number): void;
        isFood(arg0: Internal.ItemStack_): boolean;
        setBaby(arg0: boolean): void;
        getLastHurtByMob(): Internal.LivingEntity;
        isInWaterOrBubble(): boolean;
        botania_setLoveCause(arg0: Internal.UUID_): void;
        decreaseAirSupply(arg0: number): number;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): void;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): boolean;
        handler$elc000$alexscaves$ac_onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>, arg1: Internal.CallbackInfo_): void;
        releaseUsingItem(): void;
        getPosition(arg0: number): Vec3d;
        removeFreeWill(): void;
        setSlowFallingFlag(arg0: boolean): void;
        removeWhenFarAway(arg0: number): boolean;
        wait(arg0: number): void;
        isIgnoringBlockTriggers(): boolean;
        setRecordPlayingNearby(arg0: BlockPos_, arg1: boolean): void;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        hasItemInSlot(arg0: Internal.EquipmentSlot_): boolean;
        canUpdate(arg0: boolean): void;
        getEyeInFluidType(): Internal.FluidType;
        distanceToSqr(arg0: Vec3d_): number;
        modifyAttached<A>(type: Internal.AttachmentType_<A>, modifier: Internal.UnaryOperator_<A>): A;
        isSteppingCarefully(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        getBlockX(): number;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        isFallFlying(): boolean;
        getEncodeId(): string;
        getY(arg0: number): number;
        getMaxHeadXRot(): number;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: boolean): void;
        handler$bin000$attributeslib$apoth_onEffectUpdateRemoveAttribute(arg0: Internal.MobEffectInstance_, arg1: boolean, arg2: Internal.Entity_, arg3: Internal.CallbackInfo_): void;
        canEnterPose(arg0: Internal.Pose_): boolean;
        getEffect(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        setTotalMovementSpeedMultiplier(speed: number): void;
        getDynamicLightY(): number;
        setHealth(arg0: number): void;
        attack(arg0: DamageSource_, arg1: number): boolean;
        getBlockSpeedFactor(): number;
        onInsideBubbleColumn(arg0: boolean): void;
        getEyePosition(): Vec3d;
        handler$dgf000$touhou_little_maid$positionRider(arg0: Internal.Entity_, arg1: Internal.Entity$MoveFunction_, arg2: Internal.CallbackInfo_): void;
        getEyeHeight(): number;
        onOffspringSpawnedFromEgg(arg0: Internal.Player_, arg1: Internal.Mob_): void;
        setDiscardFriction(arg0: boolean): void;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getYaw(): number;
        isPossessedByWatcher(): boolean;
        swing(arg0: Internal.InteractionHand_, arg1: boolean): void;
        getUsedItemHand(): Internal.InteractionHand;
        setDefaultMovementSpeed(speed: number): void;
        onEffectAdded(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): void;
        canAttackType(arg0: Internal.EntityType_<any>): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        canEntityBeSeen(entity: Internal.LivingEntity_): boolean;
        getBrain(): Internal.Brain<any>;
        dsurround_isJumping(): boolean;
        setCustomNameVisible(arg0: boolean): void;
        isAlliedTo(arg0: Internal.Team_): boolean;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>): A;
        canFireProjectileWeapon(arg0: Internal.ProjectileWeaponItem_): boolean;
        getControllingPassenger(): Internal.LivingEntity;
        getScriptType(): Internal.ScriptType;
        shouldDiscardFriction(): boolean;
        startRiding(arg0: Internal.Entity_): boolean;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        getDamageAfterMagicAbsorb(arg0: DamageSource_, arg1: number): number;
        setFeetArmorItem(item: Internal.ItemStack_): void;
        handler$zga000$armorcurve$applyArmorToDamage(arg0: DamageSource_, arg1: number, arg2: Internal.CallbackInfoReturnable_<any>): void;
        getId(): number;
        canBeHitByProjectile(): boolean;
        postMagnetJump(): void;
        getEyeY(): number;
        skipDropExperience(): void;
        fabric_readAttachmentsFromNbt(nbt: Internal.CompoundTag_): void;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): boolean;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        tryAddSoulSpeed(): void;
        equals(arg0: any): boolean;
        getViewYRot(arg0: number): number;
        getSwimSound(): Internal.SoundEvent;
        dismountsUnderwater(): boolean;
        abstract sodiumdynamiclights$updateDynamicLight(arg0: LevelRenderer_): boolean;
        isAffectedByPotions(): boolean;
        playerTouch(arg0: Internal.Player_): void;
        addTag(arg0: string): boolean;
        getCitadelEntityData(): Internal.CompoundTag;
        getEyeHeight(arg0: Internal.Pose_): number;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        doWaterSplashEffect(): void;
        static getEquipmentForSlot(arg0: Internal.EquipmentSlot_, arg1: number): Internal.Item;
        isWithinRestriction(arg0: BlockPos_): boolean;
        getTeam(): Internal.Team;
        redirect$bin000$attributeslib$apoth_applyProtPen(arg0: number, arg1: number, arg2: DamageSource_, arg3: number): number;
        handler$cfl000$ad_astra$adastra$tick(ci: Internal.CallbackInfo_): void;
        setTicksFrozen(arg0: number): void;
        getUseItem(): Internal.ItemStack;
        getMyRidingOffset(): number;
        dismountTo(arg0: number, arg1: number, arg2: number): void;
        getFlyingSpeed(): number;
        hasCustomName(): boolean;
        getSwimAmount(arg0: number): number;
        isLiving(): boolean;
        getX(): number;
        dropAllDeathLoot(arg0: DamageSource_): void;
        isVehicle(): boolean;
        static transfer(original: Internal.AttachmentTarget_, target: Internal.AttachmentTarget_, isDeath: boolean): void;
        stepOnMagnetBlock(arg0: BlockPos_): void;
        resetDynamicLight(): void;
        tickLeash(): void;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        customServerAiStep(): void;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): void;
        setIsInPowderSnow(arg0: boolean): void;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): void;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        handleNetherPortal(): void;
        handler$elc000$alexscaves$ac_isInWater(arg0: Internal.CallbackInfoReturnable_<any>): void;
        lambdynlights$scheduleTrackedChunksRebuild(arg0: LevelRenderer_): void;
        getTeamId(): string;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        setStingerCount(arg0: number): void;
        getMaxHeadYRot(): number;
        getBoundingBoxForPose(arg0: Internal.Pose_): Internal.AABB;
        isCustomNameVisible(): boolean;
        isSupportedBy(arg0: BlockPos_): boolean;
        followLeashSpeed(): number;
        getPistonPushReaction(): Internal.PushReaction;
        shouldRiderSit(): boolean;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): void;
        hurtCurrentlyUsedShield(arg0: number): void;
        triggerItemUseEffects(arg0: Internal.ItemStack_, arg1: number): void;
        getLootTableSeed(): number;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        collide(arg0: Vec3d_): Vec3d;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        canBeLeashed(arg0: Internal.Player_): boolean;
        hasIndirectPassenger(arg0: Internal.Entity_): boolean;
        getEntityData(): Internal.SynchedEntityData;
        sdl$dynamicLightTick(): void;
        bookshelf$getFallDamageSound(arg0: number): Internal.SoundEvent;
        handleInsidePortal(arg0: BlockPos_): void;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        /**
         * @deprecated
        */
        jumpInLiquid(arg0: Internal.TagKey_<Internal.Fluid>): void;
        getLastHurtByPlayerTime(): number;
        absMoveTo(arg0: number, arg1: number, arg2: number): void;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): void;
        onBelowWorld(): void;
        isOnRails(): boolean;
        getAttachedOrThrow<A>(type: Internal.AttachmentType_<A>): A;
        getStingerCount(): number;
        handler$bin000$attributeslib$apoth_ownedAttrMap(arg0: Internal.EntityType_<any>, arg1: Internal.Level_, arg2: Internal.CallbackInfo_): void;
        getFallSounds(): Internal.LivingEntity$Fallsounds;
        reapplyPosition(): void;
        getAttributeTotalValue(attribute: Internal.Attribute_): number;
        getDimensionChangingDelay(): number;
        setLivingEntityFlag(arg0: number, arg1: boolean): void;
        static isBrightEnoughToSpawn(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_): boolean;
        getWaterSlowDown(): number;
        createNavigation(arg0: Internal.Level_): Internal.PathNavigation;
        setYaw(arg0: number): void;
        getPickRadius(): number;
        isPathFinding(): boolean;
        isTame(): boolean;
        isRemoved(): boolean;
        teleportToWithTicket(arg0: number, arg1: number, arg2: number): void;
        handler$doj000$twilightdelight$isCurrentlyGlowing$renderShinny(arg0: Internal.CallbackInfoReturnable_<any>): void;
        aether$getPortalEntrancePos(): BlockPos;
        spawnAnim(): void;
        resetMagnetHeadRotation(): void;
        getJumpBoostPower(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        refreshDimensions(): void;
        isRewinding(): boolean;
        bookshelf$getAmbientSound(): Internal.SoundEvent;
        "getAttributeValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): number;
        "isHolding(net.minecraft.world.item.Item)"(arg0: Internal.Item_): boolean;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        setShiftKeyDown(arg0: boolean): void;
        getEyePosition(arg0: number): Vec3d;
        getPassengers(): Internal.EntityArrayList;
        getRiddenInput(arg0: Internal.Player_, arg1: Vec3d_): Vec3d;
        calculateUpVector(arg0: number, arg1: number): Vec3d;
        spawnSprintParticle(): void;
        handler$dbk005$sodiumdynamiclights$onTick(ci: Internal.CallbackInfo_): void;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): number;
        checkSupportingBlock(arg0: boolean, arg1: Vec3d_): void;
        dropEquipment(): void;
        shouldRemoveSoulSpeed(arg0: Internal.BlockState_): boolean;
        teleportTo(arg0: number, arg1: number, arg2: number): void;
        maybeDisableShield(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_): void;
        getAttributeBaseValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        getServer(): Internal.MinecraftServer;
        getExperienceReward(): number;
        getFirstPassenger(): Internal.Entity;
        heal(arg0: number): void;
        getSpawnType(): Internal.MobSpawnType;
        redirect$bin000$attributeslib$apoth_sunderingHasEffect(arg0: Internal.LivingEntity_, arg1: Internal.MobEffect_): boolean;
        setLastHurtMob(arg0: Internal.Entity_): void;
        getRelativePortalPosition(arg0: Internal.Direction$Axis_, arg1: Internal.BlockUtil$FoundRectangle_): Vec3d;
        setLastHurtByMob(arg0: Internal.LivingEntity_): void;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        removePassenger(arg0: Internal.Entity_): void;
        abstract sdl$getDynamicLightLevel(): Internal.Level;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        invokeSetLevel(arg0: Internal.Level_): void;
        checkSlowFallDistance(): void;
        tickDeath(): void;
        updateInWaterStateAndDoWaterCurrentPushing(): void;
        canStandOnFluid(arg0: Internal.FluidState_): boolean;
        addPassenger(arg0: Internal.Entity_): void;
        setFabricBalmData(arg0: Internal.CompoundTag_): void;
        callGetAmbientSound(): Internal.SoundEvent;
        touchingUnloadedChunk(): boolean;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        abstract sdl$getDynamicLightZ(): number;
        getLookAngle(): Vec3d;
        getAmbientSoundInterval(): number;
        canSitOnShoulder(): boolean;
        setArrowCount(arg0: number): void;
        getPermissionLevel(): number;
        getMotionZ(): number;
        handler$elc000$alexscaves$ac_turn(arg0: number, arg1: number, arg2: Internal.CallbackInfo_): void;
        nextStep(): number;
        isPersistenceRequired(): boolean;
        handler$elj000$alexscaves$ac_increaseAirSupply(arg0: number, arg1: Internal.CallbackInfoReturnable_<any>): void;
        isInvisible(): boolean;
        is(arg0: Internal.Entity_): boolean;
        getBedOrientation(): Internal.Direction;
        /**
         * @deprecated
        */
        getBlockStateOnLegacy(): Internal.BlockState;
        ejectPassengers(): void;
        removeEffect(arg0: Internal.MobEffect_): boolean;
        getProfile(): Internal.GameProfile;
        setInLove(arg0: Internal.Player_): void;
        isDeadOrDying(): boolean;
        setHeadArmorItem(item: Internal.ItemStack_): void;
        static setViewScale(arg0: number): void;
        take(arg0: Internal.Entity_, arg1: number): void;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): void;
        getLookControl(): Internal.LookControl;
        pushEntities(): void;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        isOrderedToSit(): boolean;
        canAttack(arg0: Internal.LivingEntity_): boolean;
        static getSpeedUpSecondsWhenFeeding(arg0: number): number;
        aether$setPortalEntrancePos(arg0: BlockPos_): void;
        getOffHandItem(): Internal.ItemStack;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        modifyExpressionValue$dmh001$ars_nouveau$elytraOverride(arg0: boolean): boolean;
        startUsingItem(arg0: Internal.InteractionHand_): void;
        setTimeout(): void;
        position(): Vec3d;
        "setVariant(net.minecraft.world.entity.animal.Parrot$Variant)"(arg0: Internal.Parrot$Variant_): void;
        static getEquipmentSlotForItem(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        displayFireAnimation(): boolean;
        isOutOfCamera(): boolean;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): void;
        onAddedToWorld(): void;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        isCrouching(): boolean;
        "getAttributeBaseValue(net.minecraft.world.entity.ai.attributes.Attribute)"(attribute: Internal.Attribute_): number;
        onLeaveCombat(): void;
        setY(y: number): void;
        getAttributeValue(arg0: Internal.Attribute_): number;
        getFeetBlockState(): Internal.BlockState;
        isWithinRestriction(): boolean;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        positionRider(arg0: Internal.Entity_): void;
        isHorizontalCollisionMinor(arg0: Vec3d_): boolean;
        baseTick(): void;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): boolean;
        handler$fok008$createdieselgenerators$tick(arg0: Internal.CallbackInfo_): void;
        setSharedFlag(arg0: number, arg1: boolean): void;
        getSleepingPos(): Internal.Optional<BlockPos>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        damageHeldItem(): void;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        static getAmbient(arg0: Internal.Level_, arg1: Internal.RandomSource_): Internal.SoundEvent;
        isVisuallySwimming(): boolean;
        getMaxAirSupply(): number;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): boolean;
        blockUsingShield(arg0: Internal.LivingEntity_): void;
        processFlappingMovement(): void;
        localvar$bik000$attributeslib$apoth_checkFallDamageWithGravity(arg0: number): number;
        wrapOperation$ekc000$artifacts$travel(state: Internal.BlockState_, level: Internal.LevelReader_, pos: BlockPos_, entity: Internal.Entity_, original: Internal.Operation_<any>): number;
        setItemInHand(arg0: Internal.InteractionHand_, arg1: Internal.ItemStack_): void;
        setMaxHealth(hp: number): void;
        dynamicLightTick(): void;
        getFacing(): Internal.Direction;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>, arg1: boolean): boolean;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): boolean;
        getBoundingBoxForCulling(): Internal.AABB;
        setAge(arg0: number): void;
        getTarget(): Internal.LivingEntity;
        restrictTo(arg0: BlockPos_, arg1: number): void;
        isInLove(): boolean;
        trackingPosition(): Vec3d;
        setMagneticDeltaX(arg0: number): void;
        getNameTagOffsetY(): number;
        handler$ecf000$brewery$injectWriteMethod(nbt: Internal.CompoundTag_, cir: Internal.CallbackInfoReturnable_<any>): void;
        isInvulnerable(): boolean;
        isInLava(): boolean;
        handler$cfl000$ad_astra$adastra$hurt(source: DamageSource_, amount: number, cir: Internal.CallbackInfoReturnable_<any>): void;
        isInWater(): boolean;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): void;
        finalizeSpawn(arg0: Internal.ServerLevelAccessor_, arg1: Internal.DifficultyInstance_, arg2: Internal.MobSpawnType_, arg3: Internal.SpawnGroupData_, arg4: Internal.CompoundTag_): Internal.SpawnGroupData;
        unsetRemoved(): void;
        getPickupReach(): Vec3i;
        swing(arg0: Internal.InteractionHand_): void;
        hasEffect(arg0: Internal.MobEffect_): boolean;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        /**
         * @deprecated
        */
        fixupDimensions(): void;
        getRootVehicle(): Internal.Entity;
        getOwnerUUID(): Internal.UUID;
        onPathfindingDone(): void;
        save(arg0: Internal.CompoundTag_): boolean;
        sdl$getLuminance(): number;
        getLocalBoundsForPose(arg0: Internal.Pose_): Internal.AABB;
        isNoGravity(): boolean;
        curePotionEffects(arg0: Internal.ItemStack_): boolean;
        onItemPickup(arg0: Internal.ItemEntity_): void;
        setCitadelEntityData(arg0: Internal.CompoundTag_): void;
        setMagneticDeltaZ(arg0: number): void;
        populateDefaultEquipmentSlots(arg0: Internal.RandomSource_, arg1: Internal.DifficultyInstance_): void;
        completeUsingItem(): void;
        resetLove(): void;
        handler$elj000$alexscaves$ac_calculateEntityAnimation(arg0: boolean, arg1: Internal.CallbackInfo_): void;
        bookshelf$createHoverEvent(): Internal.HoverEvent;
        isImmobile(): boolean;
        updateSwimming(): void;
        isHolding(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getSpeed(): number;
        hasSlowFallingFlag(): boolean;
        shouldInformAdmins(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        rideTick(): void;
        wait(): void;
        dsurround_setPotionSwirlColor(color: number): void;
        getUuid(): Internal.UUID;
        setOffHandItem(item: Internal.ItemStack_): void;
        spawn(): void;
        setNoAi(arg0: boolean): void;
        teleportTo(arg0: Internal.ServerLevel_, arg1: number, arg2: number, arg3: number, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): boolean;
        fabric_writeAttachmentsToNbt(nbt: Internal.CompoundTag_): void;
        shouldShowName(): boolean;
        markHurt(): void;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        canPickUpLoot(): boolean;
        kill(): void;
        onEnterCombat(): void;
        playSwimSound(arg0: number): void;
        animateHurt(arg0: number): void;
        static resetForwardDirectionOfRelativePortalPosition(arg0: Vec3d_): Vec3d;
        brainProvider(): Internal.Brain$Provider<any>;
        getJumpPower(): number;
        registerGoals(): void;
        hasRestriction(): boolean;
        getHeadArmorItem(): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        deserializeNBT(arg0: Internal.Tag_): void;
        positionRider(arg0: Internal.Entity_, arg1: Internal.Entity$MoveFunction_): void;
        removeEffectParticles(): void;
        revive(): void;
        getBbWidth(): number;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        addDeltaMovement(arg0: Vec3d_): void;
        wantsToAttack(arg0: Internal.LivingEntity_, arg1: Internal.LivingEntity_): boolean;
        getHurtSound(arg0: DamageSource_): Internal.SoundEvent;
        canDrownInFluidType(arg0: Internal.FluidType_): boolean;
        getAlcohol(): Internal.AlcoholLevel;
        "getName()"(): net.minecraft.network.chat.Component;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): boolean;
        knockback(arg0: number, arg1: number, arg2: number): void;
        getTypeName(): net.minecraft.network.chat.Component;
        getTicksRequiredToFreeze(): number;
        shouldDespawnInPeaceful(): boolean;
        catnip$callSetLevel(arg0: Internal.Level_): void;
        getVisibilityPercent(arg0: Internal.Entity_): number;
        getMaxSpawnClusterSize(): number;
        doAutoAttackOnTouch(arg0: Internal.LivingEntity_): void;
        localvar$dga000$lionfishapi$fluidCollision(arg0: Vec3d_): Vec3d;
        artifacts$getPocketPistonLength(): number;
        handler$dmj000$ars_nouveau$decreaseAirSupply(arg0: number, arg1: Internal.CallbackInfoReturnable_<any>): void;
        isInSittingPose(): boolean;
        getUsername(): string;
        getInLoveTime(): number;
        getPrimaryStepSoundBlockPos(arg0: BlockPos_): BlockPos;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): void;
        handler$cfm000$ad_astra$adastra$checkSpawnObstruction(levelReader: Internal.LevelReader_, cir: Internal.CallbackInfoReturnable_<any>): void;
        "setVariant(java.lang.Object)"(arg0: any): void;
        onRemovedFromWorld(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): boolean;
        setYHeadRot(arg0: number): void;
        setJumping(arg0: boolean): void;
        getPickResult(): Internal.ItemStack;
        "getMainHandItem()"(): Internal.ItemStack;
        getAbsorptionAmount(): number;
        isFlying(): boolean;
        getRandomY(): number;
        onEffectRemoved(arg0: Internal.MobEffectInstance_): void;
        setNextStepDistance(arg0: number): void;
        getDisplayName(): net.minecraft.network.chat.Component;
        handler$elc000$alexscaves$ac_move(arg0: Internal.MoverType_, arg1: Vec3d_, arg2: Internal.CallbackInfo_): void;
        getMobType(): Internal.MobType;
        travel(arg0: Vec3d_): void;
        maxhealthfix$setRestorePoint(arg0: number): void;
        getItemInHand(arg0: Internal.InteractionHand_): Internal.ItemStack;
        shouldBeSaved(): boolean;
        getFluidTypeHeight(arg0: Internal.FluidType_): number;
        fabric_hasPersistentAttachments(): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        hurtHelmet(arg0: DamageSource_, arg1: number): void;
        removeTag(arg0: string): boolean;
        isHoldingInAnyHand(i: Internal.Ingredient_): boolean;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): number;
        canSpawnSoulSpeedParticle(): boolean;
        notifyAll(): void;
        aiStep(): void;
        getPassengersRidingOffset(): number;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: number): void;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        distanceToEntitySqr(arg0: Internal.Entity_): number;
        handler$dml000$ars_nouveau$anSetDeltaMovement(arg0: number, arg1: number, arg2: number, arg3: Internal.CallbackInfo_): void;
        isFrame(): boolean;
        broadcastBreakEvent(arg0: Internal.InteractionHand_): void;
        setLegsArmorItem(item: Internal.ItemStack_): void;
        discard(): void;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        acceptsSuccess(): boolean;
        setNoGravity(arg0: boolean): void;
        getUseItemRemainingTicks(): number;
        sdl$setDynamicLightEnabled(enabled: boolean): void;
        attackable(): boolean;
        createCommandSourceStack(): Internal.CommandSourceStack;
        getNavigation(): Internal.PathNavigation;
        isControlledByLocalInstance(): boolean;
        isMonster(): boolean;
        getLoveCause(): Internal.ServerPlayer;
        getLastClimbablePos(): Internal.Optional<BlockPos>;
        getEatingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getPerceivedTargetDistanceSquareForMeleeAttack(arg0: Internal.LivingEntity_): number;
        getHorizontalFacing(): Internal.Direction;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        setId(arg0: number): void;
        getType(): string;
        static checkAnimalSpawnRules(arg0: Internal.EntityType_<Internal.Animal>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        isDamageSourceBlocked(arg0: DamageSource_): boolean;
        getLightProbePosition(arg0: number): Vec3d;
        ac_getEquipmentDropChance(arg0: Internal.EquipmentSlot_): number;
        getActiveEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>;
        onEquipItem(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_): void;
        checkDespawn(): void;
        getDynamicLightWorld(): Internal.Level;
        getWalkTargetValue(arg0: BlockPos_, arg1: Internal.LevelReader_): number;
        lookAt(arg0: Internal.Entity_, arg1: number, arg2: number): void;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): void;
        equipItemIfPossible(arg0: Internal.ItemStack_): Internal.ItemStack;
        playHurtSound(arg0: DamageSource_): void;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): void;
        getMagneticAttachmentFace(): Internal.Direction;
        lerpHeadTo(arg0: number, arg1: number): void;
        canDisableShield(): boolean;
        doesEmitEquipEvent(arg0: Internal.EquipmentSlot_): boolean;
        setMotionX(x: number): void;
        shouldStayCloseToLeashHolder(): boolean;
        isOwnedBy(arg0: Internal.LivingEntity_): boolean;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        getMovementEmission(): Internal.Entity$MovementEmission;
        distanceToEntity(arg0: Internal.Entity_): number;
        bookshelf$getDeathSound(): Internal.SoundEvent;
        getMagneticDeltaY(): number;
        spawnTamingParticles(arg0: boolean): void;
        wait(arg0: number, arg1: number): void;
        getTeamColor(): number;
        setNbt(nbt: Internal.CompoundTag_): void;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): boolean;
        checkSpawnObstruction(arg0: Internal.LevelReader_): boolean;
        extinguish(): void;
        setDynamicLightEnabled(arg0: boolean): void;
        getRestrictRadius(): number;
        moveTo(arg0: Vec3d_): void;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        updateInWaterStateAndDoFluidPushing(): boolean;
        "swing(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): void;
        dsurround_setEffectInfo(info: Internal.EntityEffectInfo_): void;
        lambdynlights$updateDynamicLight(arg0: LevelRenderer_): boolean;
        tickEffects(): void;
        isForcedVisible(): boolean;
        isInvertedHealAndHarm(): boolean;
        canHoldItem(arg0: Internal.ItemStack_): boolean;
        static imitateNearbyMobs(arg0: Internal.Level_, arg1: Internal.Entity_): boolean;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): boolean;
        getAttachedOrElse<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        getClassification(arg0: boolean): MobCategory;
        isFreezing(): boolean;
        handler$dmj000$ars_nouveau$getJumpPower(arg0: Internal.CallbackInfoReturnable_<any>): void;
        runCommand(command: string): number;
        setGuaranteedDrop(arg0: Internal.EquipmentSlot_): void;
        setSharedFlagOnFire(arg0: boolean): void;
        set defaultMovementSpeedMultiplier(speed: number)
        get suppressingBounce(): boolean
        set target(arg0: Internal.LivingEntity_)
        set culled(value: boolean)
        get onFire(): boolean
        get deathSound(): Internal.SoundEvent
        get owner(): Internal.LivingEntity
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        get fallFlyingTicks(): number
        set xxa(arg0: number)
        set delayedLeashHolderId(arg0: number)
        get shiftKeyDown(): boolean
        set UUID(arg0: Internal.UUID_)
        set motionZ(z: number)
        get blockY(): number
        get spectator(): boolean
        get freezingFromFrostmint(): boolean
        get alwaysExperienceDropper(): boolean
        set mainHandItem(item: Internal.ItemStack_)
        get persistentData(): Internal.CompoundTag
        get health(): number
        get maxHealth(): number
        set aggressive(arg0: boolean)
        set removed(arg0: Internal.Entity$RemovalReason_)
        get inWaterRainOrBubble(): boolean
        get removalReason(): Internal.Entity$RemovalReason
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        set level(arg0: Internal.Level_)
        set boundingBox(arg0: Internal.AABB_)
        get ambientCreature(): boolean
        set zza(arg0: number)
        get block(): Internal.BlockContainerJS
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get armorValue(): number
        get killCredit(): Internal.LivingEntity
        set outOfCamera(value: boolean)
        get defaultLootTable(): ResourceLocation
        get autoSpinAttack(): boolean
        get remainingFireTicks(): number
        get maxFallDistance(): number
        get ticksFrozen(): number
        get dynamicLightZ(): number
        get voicePitch(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        set sleepingPos(arg0: BlockPos_)
        get turretPos(): BlockPos
        get descending(): boolean
        get headRotSpeed(): number
        get lastHurtByPlayer(): Internal.Player
        get YHeadRot(): number
        set absorptionAmount(arg0: number)
        get sunBurnTick(): boolean
        get affectedByFluids(): boolean
        get ambientSound(): Internal.SoundEvent
        set deltaMovement(arg0: Vec3d_)
        get baby(): boolean
        get culled(): boolean
        get glowing(): boolean
        get leashOffset(): Vec3d
        get attackable(): boolean
        get underWater(): boolean
        get swimHighSpeedSplashSound(): Internal.SoundEvent
        get leashHolder(): Internal.Entity
        get sensing(): Internal.Sensing
        get legsArmorItem(): Internal.ItemStack
        get luminance(): number
        get deltaMovement(): Vec3d
        get dynamicLightX(): number
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get lootTable(): ResourceLocation
        get ticksUsingItem(): number
        get arrowCount(): number
        get moveControl(): Internal.MoveControl
        set orderedToSit(arg0: boolean)
        get defaultMovementSpeed(): number
        get peacefulCreature(): boolean
        set onGround(arg0: boolean)
        set variant(arg0: Internal.Parrot$Variant_)
        get firstTick(): boolean
        get lastHurtByMobTimestamp(): number
        get vehicle(): Internal.Entity
        get effectiveAi(): boolean
        set spawnCancelled(arg0: boolean)
        get stringUuid(): string
        set swimming(arg0: boolean)
        get mainArm(): Internal.HumanoidArm
        get rotationVector(): Internal.Vec2
        get hurtDir(): number
        get sprinting(): boolean
        get motionY(): number
        get offhandItem(): Internal.ItemStack
        set entityOnShoulder(arg0: Internal.ServerPlayer_)
        set lootTable(arg0: ResourceLocation_)
        get lastHurtMob(): Internal.LivingEntity
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get addedToWorld(): boolean
        get soundSource(): Internal.SoundSource
        get lastDamageSource(): DamageSource
        get jumping(): boolean
        set noActionTime(arg0: number)
        set movementSpeedAddition(speed: number)
        get pose(): Internal.Pose
        get restrictCenter(): BlockPos
        get leftHanded(): boolean
        set z(z: number)
        get y(): number
        get blocking(): boolean
        get partyParrot(): boolean
        /**
         * @deprecated
        */
        get pushedByFluid(): boolean
        get armorCoverPercentage(): number
        get airSupply(): number
        get player(): boolean
        get animal(): boolean
        get motionDirection(): Internal.Direction
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get totalMovementSpeed(): number
        get motions(): Internal.Stack<any>
        set alcohol(alcoholLevel: Internal.AlcoholLevel_)
        get fireImmuneTicks(): number
        get attributes(): Internal.AttributeMap
        set magneticDeltaY(arg0: number)
        get spawnCancelled(): boolean
        set inSittingPose(arg0: boolean)
        set inLoveTime(arg0: number)
        get swimming(): boolean
        set sprinting(arg0: boolean)
        set x(x: number)
        get portalWaitTime(): number
        get blockStateOn(): Internal.BlockState
        set ownerUUID(arg0: Internal.UUID_)
        get fluidJumpThreshold(): number
        set rewinding(arg0: boolean)
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get undead(): boolean
        set useItemRemaining(arg0: number)
        get blockPosBelowThatAffectsMyMovement(): BlockPos
        get stepHeight(): number
        get targetSelector(): Internal.GoalSelector
        get sleeping(): boolean
        get dismountPoses(): Internal.ImmutableList<Internal.Pose>
        get lastHurtMobTimestamp(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        set canPickUpLoot(arg0: boolean)
        get mainHandItem(): Internal.ItemStack
        set silent(arg0: boolean)
        set leftHanded(arg0: boolean)
        get swimSplashSound(): Internal.SoundEvent
        get activeEffects(): Internal.Collection<Internal.MobEffectInstance>
        get onPortalCooldown(): boolean
        set pitch(arg0: number)
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get usingItem(): boolean
        get alwaysTicking(): boolean
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: boolean)
        get inFluidType(): boolean
        set glowing(arg0: boolean)
        get alive(): boolean
        get bbHeight(): number
        set tame(arg0: boolean)
        get tags(): Internal.Set<string>
        get lastAttacker(): Internal.LivingEntity
        get goalSelector(): Internal.GoalSelector
        get percentFrozen(): number
        set portalCooldown(arg0: number)
        set possessedByWatcher(arg0: boolean)
        set position(block: Internal.BlockContainerJS_)
        get leashed(): boolean
        get soundVolume(): number
        get variant(): any
        set pose(arg0: Internal.Pose_)
        get reachDistance(): number
        get entityType(): Internal.EntityType<any>
        get waterCreature(): boolean
        set lastHurtByPlayer(arg0: Internal.Player_)
        get "server()"(): Internal.MinecraftServer
        get pushable(): boolean
        set YBodyRot(arg0: number)
        set motionY(y: number)
        get dynamicLightEnabled(): boolean
        get magneticDeltaZ(): number
        set chestArmorItem(item: Internal.ItemStack_)
        get passenger(): boolean
        get sensitiveToWater(): boolean
        get jumpControl(): Internal.JumpControl
        get flapping(): boolean
        get feetArmorItem(): Internal.ItemStack
        get viewScale(): number
        get visualRotationYInDegrees(): number
        set speed(arg0: number)
        get discrete(): boolean
        get level(): Internal.Level
        get combatTracker(): Internal.CombatTracker
        get noAi(): boolean
        get chestArmorItem(): Internal.ItemStack
        get blockJumpFactor(): number
        set variant(arg0: any)
        set frostmintFreezing(arg0: boolean)
        get fullyFrozen(): boolean
        get inWall(): boolean
        get meleeAttackReferencePosition(): Vec3d
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get magneticDeltaX(): number
        get scale(): number
        get suppressingSlidingDownLadder(): boolean
        get blockZ(): number
        get silent(): boolean
        get pitch(): number
        get random(): Internal.RandomSource
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        set turretPos(arg0: BlockPos_)
        set magneticAttachmentFace(arg0: Internal.Direction_)
        get age(): number
        get prevMagneticAttachmentFace(): Internal.Direction
        get noActionTime(): number
        get visuallyCrawling(): boolean
        get aggressive(): boolean
        set yya(arg0: number)
        set baby(arg0: boolean)
        get lastHurtByMob(): Internal.LivingEntity
        get inWaterOrBubble(): boolean
        get portalCooldown(): number
        get item(): Internal.ItemStack
        set slowFallingFlag(arg0: boolean)
        get ignoringBlockTriggers(): boolean
        get eyeInFluidType(): Internal.FluidType
        get steppingCarefully(): boolean
        get blockX(): number
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get fallFlying(): boolean
        get encodeId(): string
        get maxHeadXRot(): number
        get nbt(): Internal.CompoundTag
        set invisible(arg0: boolean)
        set totalMovementSpeedMultiplier(speed: number)
        get dynamicLightY(): number
        set health(arg0: number)
        get blockSpeedFactor(): number
        get eyePosition(): Vec3d
        get eyeHeight(): number
        set discardFriction(arg0: boolean)
        get yaw(): number
        get possessedByWatcher(): boolean
        get usedItemHand(): Internal.InteractionHand
        set defaultMovementSpeed(speed: number)
        get brain(): Internal.Brain<any>
        set customNameVisible(arg0: boolean)
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        set feetArmorItem(item: Internal.ItemStack_)
        get id(): number
        get eyeY(): number
        get boundingBox(): Internal.AABB
        get inWaterOrRain(): boolean
        get swimSound(): Internal.SoundEvent
        get affectedByPotions(): boolean
        get citadelEntityData(): Internal.CompoundTag
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get useItem(): Internal.ItemStack
        get myRidingOffset(): number
        get flyingSpeed(): number
        get living(): boolean
        get x(): number
        get vehicle(): boolean
        set isInPowderSnow(arg0: boolean)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        set stingerCount(arg0: number)
        get maxHeadYRot(): number
        get customNameVisible(): boolean
        get pistonPushReaction(): Internal.PushReaction
        get lootTableSeed(): number
        get motionX(): number
        get entityData(): Internal.SynchedEntityData
        get potionEffects(): Internal.EntityPotionEffectsJS
        get lastHurtByPlayerTime(): number
        get onRails(): boolean
        get stingerCount(): number
        get fallSounds(): Internal.LivingEntity$Fallsounds
        get dimensionChangingDelay(): number
        get waterSlowDown(): number
        set yaw(arg0: number)
        get pickRadius(): number
        get pathFinding(): boolean
        get tame(): boolean
        get removed(): boolean
        get jumpBoostPower(): number
        get rewinding(): boolean
        set shiftKeyDown(arg0: boolean)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): number
        get server(): Internal.MinecraftServer
        get experienceReward(): number
        get firstPassenger(): Internal.Entity
        get spawnType(): Internal.MobSpawnType
        set lastHurtMob(arg0: Internal.Entity_)
        set lastHurtByMob(arg0: Internal.LivingEntity_)
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get lookAngle(): Vec3d
        get ambientSoundInterval(): number
        set arrowCount(arg0: number)
        get permissionLevel(): number
        get motionZ(): number
        get persistenceRequired(): boolean
        get invisible(): boolean
        get bedOrientation(): Internal.Direction
        /**
         * @deprecated
        */
        get blockStateOnLegacy(): Internal.BlockState
        get profile(): Internal.GameProfile
        set inLove(arg0: Internal.Player_)
        get deadOrDying(): boolean
        set headArmorItem(item: Internal.ItemStack_)
        set viewScale(arg0: number)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        get lookControl(): Internal.LookControl
        get orderedToSit(): boolean
        get offHandItem(): Internal.ItemStack
        set "variant(net.minecraft.world.entity.animal.Parrot$Variant)"(arg0: Internal.Parrot$Variant_)
        get outOfCamera(): boolean
        get crouching(): boolean
        set y(y: number)
        get feetBlockState(): Internal.BlockState
        get withinRestriction(): boolean
        get sleepingPos(): Internal.Optional<BlockPos>
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get visuallySwimming(): boolean
        get maxAirSupply(): number
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        get boundingBoxForCulling(): Internal.AABB
        set age(arg0: number)
        get target(): Internal.LivingEntity
        get inLove(): boolean
        set magneticDeltaX(arg0: number)
        get nameTagOffsetY(): number
        get invulnerable(): boolean
        get inLava(): boolean
        get inWater(): boolean
        get pickupReach(): Vec3i
        get rootVehicle(): Internal.Entity
        get ownerUUID(): Internal.UUID
        get noGravity(): boolean
        set citadelEntityData(arg0: Internal.CompoundTag_)
        set magneticDeltaZ(arg0: number)
        get immobile(): boolean
        get speed(): number
        get uuid(): Internal.UUID
        set offHandItem(item: Internal.ItemStack_)
        set noAi(arg0: boolean)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get jumpPower(): number
        get headArmorItem(): Internal.ItemStack
        get bbWidth(): number
        get alcohol(): Internal.AlcoholLevel
        get "name()"(): net.minecraft.network.chat.Component
        get typeName(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        get maxSpawnClusterSize(): number
        get inSittingPose(): boolean
        get username(): string
        get inLoveTime(): number
        set "variant(java.lang.Object)"(arg0: any)
        get pickable(): boolean
        set YHeadRot(arg0: number)
        set jumping(arg0: boolean)
        get pickResult(): Internal.ItemStack
        get "mainHandItem()"(): Internal.ItemStack
        get absorptionAmount(): number
        get flying(): boolean
        get randomY(): number
        set nextStepDistance(arg0: number)
        get displayName(): net.minecraft.network.chat.Component
        get mobType(): Internal.MobType
        get passengersRidingOffset(): number
        get frame(): boolean
        set legsArmorItem(item: Internal.ItemStack_)
        set noGravity(arg0: boolean)
        get useItemRemainingTicks(): number
        get navigation(): Internal.PathNavigation
        get controlledByLocalInstance(): boolean
        get monster(): boolean
        get loveCause(): Internal.ServerPlayer
        get lastClimbablePos(): Internal.Optional<BlockPos>
        get horizontalFacing(): Internal.Direction
        set id(arg0: number)
        get type(): string
        get activeEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>
        get dynamicLightWorld(): Internal.Level
        get magneticAttachmentFace(): Internal.Direction
        set motionX(x: number)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get movementEmission(): Internal.Entity$MovementEmission
        get magneticDeltaY(): number
        get teamColor(): number
        set nbt(nbt: Internal.CompoundTag_)
        set dynamicLightEnabled(arg0: boolean)
        get restrictRadius(): number
        get forcedVisible(): boolean
        get invertedHealAndHarm(): boolean
        get freezing(): boolean
        set guaranteedDrop(arg0: Internal.EquipmentSlot_)
        set sharedFlagOnFire(arg0: boolean)
        static readonly MOB_SOUND_MAP: ({[key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent, [key: Internal.EntityType<any>]: Internal.SoundEvent}) & (Internal.Map<Internal.EntityType<any>, Internal.SoundEvent>);
        flapSpeed: number;
        static TAME_FOOD: Internal.Set<Internal.Item>;
        flap: number;
        oFlapSpeed: number;
        oFlap: number;
    }
    type Parrot_ = Parrot;
    class ParseResults <S> {
        constructor(arg0: Internal.CommandContextBuilder_<S>, arg1: Internal.ImmutableStringReader_, arg2: Internal.Map_<Internal.CommandNode<S>, Internal.CommandSyntaxException>)
        constructor(arg0: Internal.CommandContextBuilder_<S>)
        getClass(): typeof any;
        hashCode(): number;
        getContext(): Internal.CommandContextBuilder<S>;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        getReader(): Internal.ImmutableStringReader;
        getExceptions(): Internal.Map<Internal.CommandNode<S>, Internal.CommandSyntaxException>;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        get context(): Internal.CommandContextBuilder<S>
        get reader(): Internal.ImmutableStringReader
        get exceptions(): Internal.Map<Internal.CommandNode<S>, Internal.CommandSyntaxException>
    }
    type ParseResults_<S> = ParseResults<S>;
    class FluidType$Properties {
        static create(): Internal.FluidType$Properties;
        getClass(): typeof any;
        canHydrate(arg0: boolean): this;
        canExtinguish(arg0: boolean): this;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        fallDistanceModifier(arg0: number): this;
        temperature(arg0: number): this;
        pathType(arg0: Internal.BlockPathTypes_): this;
        supportsBoating(arg0: boolean): this;
        motionScale(arg0: number): this;
        adjacentPathType(arg0: Internal.BlockPathTypes_): this;
        rarity(arg0: Internal.Rarity_): this;
        toString(): string;
        viscosity(arg0: number): this;
        notifyAll(): void;
        canPushEntity(arg0: boolean): this;
        canConvertToSource(arg0: boolean): this;
        sound(arg0: Internal.SoundAction_, arg1: Internal.SoundEvent_): this;
        canDrown(arg0: boolean): this;
        hashCode(): number;
        canSwim(arg0: boolean): this;
        lightLevel(arg0: number): this;
        density(arg0: number): this;
        wait(): void;
        wait(arg0: number): void;
        descriptionId(arg0: string): this;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type FluidType$Properties_ = FluidType$Properties;
    class MinecraftServer$ReloadableResources extends Internal.Record implements Internal.AutoCloseable {
        constructor(resourceManager: Internal.CloseableResourceManager_, managers: Internal.ReloadableServerResources_)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        close(): void;
        resourceManager(): Internal.CloseableResourceManager;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        managers(): Internal.ReloadableServerResources;
        get class(): typeof any
    }
    type MinecraftServer$ReloadableResources_ = MinecraftServer$ReloadableResources;
    class Salmon extends Internal.AbstractSchoolingFish {
        constructor(arg0: Internal.EntityType_<Internal.Salmon>, arg1: Internal.Level_)
        handler$dnf008$ars_nouveau$onTick(arg0: Internal.CallbackInfo_): void;
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): void;
        static checkMobSpawnRules(arg0: Internal.EntityType_<Internal.Mob>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        setDefaultMovementSpeedMultiplier(speed: number): void;
        isSuppressingBounce(): boolean;
        setTarget(arg0: Internal.LivingEntity_): void;
        setCulled(value: boolean): void;
        isOnFire(): boolean;
        getDeathSound(): Internal.SoundEvent;
        onLeashDistance(arg0: number): void;
        getPositionCodec(): Internal.VecDeltaCodec;
        handler$fok001$createdieselgenerators$save(arg0: Internal.CompoundTag_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): boolean;
        setMaxUpStep(arg0: number): void;
        shouldPassengersInheritMalus(): boolean;
        convertTo<T extends Internal.Mob>(arg0: Internal.EntityType_<T>, arg1: boolean): T;
        getFallFlyingTicks(): number;
        setPosition(x: number, y: number, z: number): void;
        runCommandSilent(command: string): number;
        chunkPosition(): Internal.ChunkPos;
        dropLeash(arg0: boolean, arg1: boolean): void;
        gameEvent(arg0: Internal.GameEvent_): void;
        setXxa(arg0: number): void;
        updateWalkAnimation(arg0: number): void;
        setDelayedLeashHolderId(arg0: number): void;
        isShiftKeyDown(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        setUUID(arg0: Internal.UUID_): void;
        checkBelowWorld(): void;
        onEffectUpdated(arg0: Internal.MobEffectInstance_, arg1: boolean, arg2: Internal.Entity_): void;
        updateSwingTime(): void;
        setMotionZ(z: number): void;
        callCheckTotemDeathProtection(arg0: DamageSource_): boolean;
        redirect$bin000$attributeslib$apoth_sunderingGetAmplifier(arg0: Internal.MobEffectInstance_): number;
        getAttachmentProgress(arg0: number): number;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        canFreeze(): boolean;
        ignoreExplosion(): boolean;
        getBlockY(): number;
        isSpectator(): boolean;
        isFreezingFromFrostmint(): boolean;
        isAlwaysExperienceDropper(): boolean;
        setMainHandItem(item: Internal.ItemStack_): void;
        removeEffectNoUpdate(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getHealth(): number;
        getMaxHealth(): number;
        setPathfindingMalus(arg0: Internal.BlockPathTypes_, arg1: number): void;
        getRandomZ(arg0: number): number;
        setAggressive(arg0: boolean): void;
        setRemoved(arg0: Internal.Entity$RemovalReason_): void;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>, initializer: Internal.Supplier_<A>): A;
        getDistanceSq(arg0: number, arg1: number, arg2: number): number;
        isInWaterRainOrBubble(): boolean;
        getRemovalReason(): Internal.Entity$RemovalReason;
        onFlap(): void;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        actuallyHurt(arg0: DamageSource_, arg1: number): void;
        resetFallDistance(): void;
        canSprint(): boolean;
        handler$ecf000$brewery$alcoholMovement(cir: Internal.CallbackInfoReturnable_<any>): void;
        blockPosition(): BlockPos;
        setLevel(arg0: Internal.Level_): void;
        setBoundingBox(arg0: Internal.AABB_): void;
        isAmbientCreature(): boolean;
        handler$cja000$tetra$increaseAirSupply(arg0: number, arg1: Internal.CallbackInfoReturnable_<any>): void;
        setZza(arg0: number): void;
        getBlock(): Internal.BlockContainerJS;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): void;
        invalidateCaps(): void;
        randomTeleport(arg0: number, arg1: number, arg2: number, arg3: boolean): boolean;
        getName(): net.minecraft.network.chat.Component;
        playAmbientSound(): void;
        onGround(): boolean;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): boolean;
        handler$dnf000$ars_nouveau$removed(arg0: Internal.CallbackInfo_): void;
        getArmorValue(): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        tick(): void;
        getKillCredit(): Internal.LivingEntity;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        sinkInFluid(arg0: Internal.FluidType_): void;
        tryCheckInsideBlocks(): void;
        hasPermissions(arg0: number): boolean;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        onInsideBlock(arg0: Internal.BlockState_): void;
        setOutOfCamera(value: boolean): void;
        static createMobAttributes(): Internal.AttributeSupplier$Builder;
        getDefaultLootTable(): ResourceLocation;
        isAutoSpinAttack(): boolean;
        getRemainingFireTicks(): number;
        handleAirSupply(arg0: number): void;
        limitPistonMovement(arg0: Vec3d_): Vec3d;
        botania_getAmbientSound(): Internal.SoundEvent;
        onlyOpCanSetNbt(): boolean;
        addMotion(arg0: number, arg1: number, arg2: number): void;
        fireImmune(): boolean;
        handler$dml000$ars_nouveau$anSetDeltaMovement(arg0: Vec3d_, arg1: Internal.CallbackInfo_): void;
        getMaxFallDistance(): number;
        dsurround_getEffectInfo(): Internal.EntityEffectInfo;
        isHolding(arg0: Internal.Item_): boolean;
        modifyReturnValue$fmi000$create$onFireImmune(arg0: boolean): boolean;
        getZ(arg0: number): number;
        handler$bnb000$dsurround$playStepSound(pos: BlockPos_, state: Internal.BlockState_, ci: Internal.CallbackInfo_): void;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        modifyExpressionValue$fmi000$create$playerHidingAsBoxIsCrouchingNotSwimming(arg0: boolean, arg1: Internal.Pose_): boolean;
        static areAllEffectsAmbient(arg0: Internal.Collection_<Internal.MobEffectInstance>): boolean;
        doHurtTarget(arg0: Internal.Entity_): boolean;
        getTicksFrozen(): number;
        tickRidden(arg0: Internal.Player_, arg1: Vec3d_): void;
        getRandomX(arg0: number): number;
        getDynamicLightZ(): number;
        create$callSpawnItemParticles(arg0: Internal.ItemStack_, arg1: number): void;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: number, arg1: number, arg2: boolean): Internal.HitResult;
        getVoicePitch(): number;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        setSleepingPos(arg0: BlockPos_): void;
        getTurretPos(): BlockPos;
        isDescending(): boolean;
        getAttributeBaseValue(arg0: Internal.Attribute_): number;
        sendEffectToPassengers(arg0: Internal.MobEffectInstance_): void;
        getHeadRotSpeed(): number;
        getLastHurtByPlayer(): Internal.Player;
        getYHeadRot(): number;
        verifyEquippedItem(arg0: Internal.ItemStack_): void;
        getProjectile(arg0: Internal.ItemStack_): Internal.ItemStack;
        modifyExpressionValue$dmh000$ars_nouveau$eytraValidOverride(arg0: boolean): boolean;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        syncPacketPositionCodec(arg0: number, arg1: number, arg2: number): void;
        setAbsorptionAmount(arg0: number): void;
        callUpdateEffectVisibility(): void;
        isSunBurnTick(): boolean;
        makeBrain(arg0: Internal.Dynamic_<any>): Internal.Brain<any>;
        isAffectedByFluids(): boolean;
        canAddPassenger(arg0: Internal.Entity_): boolean;
        shouldRenderAtSqrDistance(arg0: number): boolean;
        getAttachedOrSet<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        damageSources(): Internal.DamageSources;
        removeAttached<A>(type: Internal.AttachmentType_<A>): A;
        removeAllGoals(arg0: Internal.Predicate_<Internal.Goal>): void;
        swing(): void;
        getAmbientSound(): Internal.SoundEvent;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): void;
        canStartSwimming(): boolean;
        setDeltaMovement(arg0: Vec3d_): void;
        getLeashOffset(arg0: number): Vec3d;
        isBaby(): boolean;
        isCulled(): boolean;
        damageEquipment(slot: Internal.EquipmentSlot_): void;
        isGlowing(): boolean;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): boolean;
        canBreatheUnderwater(): boolean;
        getWalkTargetValue(arg0: BlockPos_): number;
        die(arg0: DamageSource_): void;
        removeAllEffects(): boolean;
        getLeashOffset(): Vec3d;
        hasLineOfSight(arg0: Internal.Entity_): boolean;
        onClimbable(): boolean;
        isAttackable(): boolean;
        getRiddenSpeed(arg0: Internal.Player_): number;
        processPortalCooldown(): void;
        getStepGenerator(engine: eu.ha3.presencefootsteps.sound.SoundEngine_): Internal.Optional<any>;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        callMobInteract(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        redirect$bin000$attributeslib$apoth_applyArmorPen(arg0: number, arg1: number, arg2: number, arg3: DamageSource_, arg4: number): number;
        isUnderWater(): boolean;
        stopRiding(): void;
        getSwimHighSpeedSplashSound(): Internal.SoundEvent;
        getLeashHolder(): Internal.Entity;
        createWitherRose(arg0: Internal.LivingEntity_): void;
        getX(arg0: number): number;
        getSensing(): Internal.Sensing;
        getLegsArmorItem(): Internal.ItemStack;
        getLuminance(): number;
        callUnsetRemoved(): void;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        canTakeItem(arg0: Internal.ItemStack_): boolean;
        removeSoulSpeed(): void;
        shouldDropExperience(): boolean;
        getEquipmentDropChance(arg0: Internal.EquipmentSlot_): number;
        hasPassenger(arg0: Internal.Entity_): boolean;
        getDynamicLightX(): number;
        setSecondsOnFire(arg0: number): void;
        moveTo(arg0: number, arg1: number, arg2: number): void;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        getLootTable(): ResourceLocation;
        getTicksUsingItem(): number;
        tickHeadTurn(arg0: number, arg1: number): number;
        getArrowCount(): number;
        calculateViewVector(arg0: number, arg1: number): Vec3d;
        getMoveControl(): Internal.MoveControl;
        setMotion(arg0: number, arg1: number, arg2: number): void;
        playSound(arg0: Internal.SoundEvent_): void;
        makeBoundingBox(): Internal.AABB;
        handler$doj000$twilightdelight$getTeamColor$renderShiny(arg0: Internal.CallbackInfoReturnable_<any>): void;
        getDefaultMovementSpeed(): number;
        restoreFrom(arg0: Internal.Entity_): void;
        isPeacefulCreature(): boolean;
        setOnGround(arg0: boolean): void;
        addEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): boolean;
        ate(): void;
        setPos(arg0: number, arg1: number, arg2: number): void;
        notify(): void;
        getFirstTick(): boolean;
        setPersistenceRequired(): void;
        getLastHurtByMobTimestamp(): number;
        getVehicle(): Internal.Entity;
        isEffectiveAi(): boolean;
        startRiding(arg0: Internal.Entity_, arg1: boolean): boolean;
        setSpawnCancelled(arg0: boolean): void;
        getStringUuid(): string;
        handler$ecf000$brewery$injectReadMethod(nbt: Internal.CompoundTag_, ci: Internal.CallbackInfo_): void;
        setSwimming(arg0: boolean): void;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getMainArm(): Internal.HumanoidArm;
        checkSpawnRules(arg0: Internal.LevelAccessor_, arg1: Internal.MobSpawnType_): boolean;
        getRotationVector(): Internal.Vec2;
        abstract sdl$getDynamicLightY(): number;
        getHurtDir(): number;
        isSprinting(): boolean;
        isMaxGroupSizeReached(arg0: number): boolean;
        getMotionY(): number;
        getOffhandItem(): Internal.ItemStack;
        canCollideWith(arg0: Internal.Entity_): boolean;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        callGetJumpPower(): number;
        addFollowers(arg0: Internal.Stream_<Internal.AbstractSchoolingFish>): void;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        setLootTable(arg0: ResourceLocation_): void;
        clearSleepingPos(): void;
        ac_setDropChance(arg0: Internal.EquipmentSlot_, arg1: number): void;
        canRide(arg0: Internal.Entity_): boolean;
        canSpawnSprintParticle(): boolean;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): void;
        getLastHurtMob(): Internal.LivingEntity;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        getOnPos(arg0: number): BlockPos;
        moveRelative(arg0: number, arg1: Vec3d_): void;
        isAddedToWorld(): boolean;
        saveAsPassenger(arg0: Internal.CompoundTag_): boolean;
        gtceu$setFireImmune(arg0: boolean): void;
        getDrinkingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getLastDamageSource(): DamageSource;
        getSoundSource(): Internal.SoundSource;
        removeAfterChangingDimensions(): void;
        isJumping(): boolean;
        setNoActionTime(arg0: number): void;
        setMovementSpeedAddition(speed: number): void;
        equipmentHasChanged(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getPose(): Internal.Pose;
        callActuallyHurt(arg0: DamageSource_, arg1: number): void;
        getSharedFlag(arg0: number): boolean;
        getAttribute(arg0: Internal.Attribute_): Internal.AttributeInstance;
        setPositionAndRotation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        canBeAffected(arg0: Internal.MobEffectInstance_): boolean;
        checkFallDamage(arg0: number, arg1: boolean, arg2: Internal.BlockState_, arg3: BlockPos_): void;
        tryAddFrost(): void;
        callGetSoundVolume(): number;
        getRestrictCenter(): BlockPos;
        isLeftHanded(): boolean;
        removeVehicle(): void;
        defineSynchedData(): void;
        handler$dgm000$cataclysm$CMcanAttack(arg0: Internal.LivingEntity_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        checkInsideBlocks(): void;
        setZ(z: number): void;
        hasFollowers(): boolean;
        getY(): number;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        eat(arg0: Internal.Level_, arg1: Internal.ItemStack_): Internal.ItemStack;
        createHoverEvent(): Internal.HoverEvent;
        bookshelf$makePoofParticles(): void;
        getPickupSound(): Internal.SoundEvent;
        serverAiStep(): void;
        isWithinMeleeAttackRange(arg0: Internal.LivingEntity_): boolean;
        broadcastBreakEvent(arg0: Internal.EquipmentSlot_): void;
        getExitPortal(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: boolean, arg3: Internal.WorldBorder_): Internal.Optional<Internal.BlockUtil$FoundRectangle>;
        setItemSlotAndDropWhenKilled(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        sendDebugPackets(): void;
        showVehicleHealth(): boolean;
        getDistance(pos: BlockPos_): number;
        isBlocking(): boolean;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): void;
        handler$elc000$alexscaves$ac_getEyePosition(arg0: Internal.CallbackInfoReturnable_<any>): void;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): void;
        playMuffledStepSound(arg0: Internal.BlockState_, arg1: BlockPos_): void;
        canRandomSwim(): boolean;
        canChangeDirection(): boolean;
        redirect$bin000$attributeslib$apoth_sunderingApplyEffect(arg0: number, arg1: number, arg2: DamageSource_, arg3: number): number;
        shouldUpdateDynamicLight(): boolean;
        isPushedByFluid(): boolean;
        dropFromLootTable(arg0: DamageSource_, arg1: boolean): void;
        getArmorCoverPercentage(): number;
        handleRelativeFrictionAndCalculateMovement(arg0: Vec3d_, arg1: number): Vec3d;
        turn(arg0: number, arg1: number): void;
        getAirSupply(): number;
        waterSwimSound(): void;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): void;
        isPlayer(): boolean;
        isAnimal(): boolean;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        canBeCollidedWith(): boolean;
        getMotionDirection(): Internal.Direction;
        sdl$isDynamicLightEnabled(): boolean;
        lavaHurt(): void;
        handleDamageEvent(arg0: DamageSource_): void;
        updateUsingItem(arg0: Internal.ItemStack_): void;
        getFabricBalmData(): Internal.CompoundTag;
        canChangeDimensions(): boolean;
        jumpInFluid(arg0: Internal.FluidType_): void;
        getCommandSenderWorld(): Internal.Level;
        getTotalMovementSpeed(): number;
        getMotions(): Internal.Stack<any>;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: number): boolean;
        setAlcohol(alcoholLevel: Internal.AlcoholLevel_): void;
        fromBucket(): boolean;
        blockedByShield(arg0: Internal.LivingEntity_): void;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getFireImmuneTicks(): number;
        isFollower(): boolean;
        getAttributes(): Internal.AttributeMap;
        setMagneticDeltaY(arg0: number): void;
        isSpawnCancelled(): boolean;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        botania_playHurtSound(arg0: DamageSource_): void;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        handler$fok001$createdieselgenerators$load(arg0: Internal.CompoundTag_, arg1: Internal.CallbackInfo_): void;
        abstract sdl$getDynamicLightX(): number;
        isSwimming(): boolean;
        setSprinting(arg0: boolean): void;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        setRot(arg0: number, arg1: number): void;
        setPortalCooldown(): void;
        getAttackAnim(arg0: number): number;
        handler$bin000$attributeslib$apoth_onEffectUpdateAddAttribute(arg0: Internal.MobEffectInstance_, arg1: boolean, arg2: Internal.Entity_, arg3: Internal.CallbackInfo_): void;
        setX(x: number): void;
        getPortalWaitTime(): number;
        getBlockStateOn(): Internal.BlockState;
        getItemBySlot(arg0: Internal.EquipmentSlot_): Internal.ItemStack;
        wantsToPickUp(arg0: Internal.ItemStack_): boolean;
        getFluidJumpThreshold(): number;
        enchantSpawnedArmor(arg0: Internal.RandomSource_, arg1: number, arg2: Internal.EquipmentSlot_): void;
        "setPositionAndRotation(double,double,double,float,float)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        isInvisibleTo(arg0: Internal.Player_): boolean;
        setRewinding(arg0: boolean): void;
        stopSleeping(): void;
        setAirSupply(arg0: number): void;
        getOnPos(): BlockPos;
        redirect$bjh000$fabric_entity_events_v1$beforeEntityKilled(livingEntity: Internal.LivingEntity_, source: DamageSource_, amount: number): boolean;
        isUndead(): boolean;
        handler$cfl000$ad_astra$adastra$travel(travelVector: Vec3d_, ci: Internal.CallbackInfo_): void;
        repositionEntityAfterLoad(): boolean;
        setUseItemRemaining(arg0: number): void;
        static createLivingAttributes(): Internal.AttributeSupplier$Builder;
        moveTowardsClosestSpace(arg0: number, arg1: number, arg2: number): void;
        getBlockPosBelowThatAffectsMyMovement(): BlockPos;
        getStepHeight(): number;
        static getCollisionHorizontalEscapeVector(arg0: number, arg1: number, arg2: number): Vec3d;
        getTargetSelector(): Internal.GoalSelector;
        isSleeping(): boolean;
        stopUsingItem(): void;
        acceptsFailure(): boolean;
        handler$elc001$alexscaves$ac_tick(arg0: Internal.CallbackInfo_): void;
        playCombinationStepSounds(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: BlockPos_): void;
        setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_): void;
        getFluidFallingAdjustedMovement(arg0: number, arg1: boolean, arg2: Vec3d_): Vec3d;
        setOldPosAndRot(): void;
        isFree(arg0: number, arg1: number, arg2: number): boolean;
        getDismountPoses(): Internal.ImmutableList<Internal.Pose>;
        getLastHurtMobTimestamp(): number;
        playBlockFallSound(): void;
        "moveTo(double,double,double)"(arg0: number, arg1: number, arg2: number): void;
        setRemainingFireTicks(arg0: number): void;
        updateControlFlags(): void;
        createBodyControl(): Internal.BodyRotationControl;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        findDimensionEntryPoint(arg0: Internal.ServerLevel_): Internal.PortalInfo;
        setPos(arg0: Vec3d_): void;
        enchantSpawnedWeapon(arg0: Internal.RandomSource_, arg1: number): void;
        populateDefaultEquipmentEnchantments(arg0: Internal.RandomSource_, arg1: Internal.DifficultyInstance_): void;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        getStandingEyeHeight(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        setCanPickUpLoot(arg0: boolean): void;
        getMainHandItem(): Internal.ItemStack;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        setSilent(arg0: boolean): void;
        doPush(arg0: Internal.Entity_): void;
        hasExactlyOnePlayerPassenger(): boolean;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        canBeSeenAsEnemy(): boolean;
        setLeftHanded(arg0: boolean): void;
        getSwimSplashSound(): Internal.SoundEvent;
        getActiveEffects(): Internal.Collection<Internal.MobEffectInstance>;
        isOnPortalCooldown(): boolean;
        hurtArmor(arg0: DamageSource_, arg1: number): void;
        handler$elc000$alexscaves$ac_makeBoundingBox(arg0: Internal.CallbackInfoReturnable_<any>): void;
        canAttack(arg0: Internal.LivingEntity_, arg1: Internal.TargetingConditions_): boolean;
        stopFollowing(): void;
        increaseAirSupply(arg0: number): number;
        getAttributeValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        /**
         * @deprecated
        */
        static saveDefaultDataToBucketTag(arg0: Internal.Mob_, arg1: Internal.ItemStack_): void;
        setPitch(arg0: number): void;
        isMultipartEntity(): boolean;
        setPosRaw(arg0: number, arg1: number, arg2: number): void;
        handleEntityEvent(arg0: number): void;
        getParts(): Internal.PartEntity<any>[];
        isUsingItem(): boolean;
        spawnSoulSpeedParticle(): void;
        removeFrost(): void;
        isAlwaysTicking(): boolean;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        lerpTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): void;
        onPassengerTurned(arg0: Internal.Entity_): void;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        setAttached(type: Internal.AttachmentType_<any>, value: any): any;
        serializeNBT(): Internal.CompoundTag;
        /**
         * @deprecated
        */
        couldAcceptPassenger(): boolean;
        getForgePersistentData(): Internal.CompoundTag;
        handler$dnf001$ars_nouveau$onRemove(arg0: Internal.CallbackInfo_): void;
        ac_dropCustomDeathLoot(arg0: DamageSource_, arg1: number, arg2: boolean): void;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: boolean): void;
        push(arg0: Internal.Entity_): void;
        isInFluidType(): boolean;
        jumpFromGround(): void;
        canReplaceCurrentItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getDamageAfterArmorAbsorb(arg0: DamageSource_, arg1: number): number;
        maxUpStep(): number;
        setGlowing(arg0: boolean): void;
        load(arg0: Internal.CompoundTag_): void;
        "broadcastBreakEvent(net.minecraft.world.entity.EquipmentSlot)"(arg0: Internal.EquipmentSlot_): void;
        setLeashedTo(arg0: Internal.Entity_, arg1: boolean): void;
        onChangedBlock(arg0: BlockPos_): void;
        isAlive(): boolean;
        dsurround_getPotionSwirlColor(): number;
        startSleeping(arg0: BlockPos_): void;
        pickUpItem(arg0: Internal.ItemEntity_): void;
        getBbHeight(): number;
        getMeleeAttackRangeSqr(arg0: Internal.LivingEntity_): number;
        bookshelf$getDrinkingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        calculateFallDamage(arg0: number, arg1: number): number;
        getLastAttacker(): Internal.LivingEntity;
        hasControllingPassenger(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number, arg2: number): boolean;
        absMoveTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        handler$bkc000$l2library$overrideClientGlow_isCurrentlyGlowing(arg0: Internal.CallbackInfoReturnable_<any>): void;
        updateEffectVisibility(): void;
        getGoalSelector(): Internal.GoalSelector;
        onPathfindingStart(): void;
        getPercentFrozen(): number;
        setPortalCooldown(arg0: number): void;
        setPossessedByWatcher(arg0: boolean): void;
        hasGlowingTag(): boolean;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): boolean;
        setPosition(block: Internal.BlockContainerJS_): void;
        isLeashed(): boolean;
        getSoundVolume(): number;
        addEffect(arg0: Internal.MobEffectInstance_): boolean;
        getViewXRot(arg0: number): number;
        canRiderInteract(): boolean;
        aether$getRandom(): Internal.RandomSource;
        fabric_getAttachments(): Internal.Map<any, any>;
        setPose(arg0: Internal.Pose_): void;
        getReachDistance(): number;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): boolean;
        toString(): string;
        updateInvisibilityStatus(): void;
        saveToBucketTag(arg0: Internal.ItemStack_): void;
        setLastHurtByPlayer(arg0: Internal.Player_): void;
        "getServer()"(): Internal.MinecraftServer;
        mobInteract(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        wasExperienceConsumed(): boolean;
        handler$elc000$alexscaves$ac_getEyePosition_lerp(arg0: number, arg1: Internal.CallbackInfoReturnable_<any>): void;
        setYBodyRot(arg0: number): void;
        isPushable(): boolean;
        foodEaten(is: Internal.ItemStack_): void;
        onClientRemoval(): void;
        self(): Internal.LivingEntity;
        shouldDropLoot(): boolean;
        reviveCaps(): void;
        getDistance(x: number, y: number, z: number): number;
        handler$dml007$ars_nouveau$onTick(arg0: Internal.CallbackInfo_): void;
        setMotionY(y: number): void;
        static createAttributes(): Internal.AttributeSupplier$Builder;
        getAttached(type: Internal.AttachmentType_<any>): any;
        handler$dbk000$sodiumdynamiclights$onRemove(ci: Internal.CallbackInfo_): void;
        setRotation(yaw: number, pitch: number): void;
        static checkSurfaceWaterAnimalSpawnRules(arg0: Internal.EntityType_<Internal.WaterAnimal>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        isDynamicLightEnabled(): boolean;
        getMagneticDeltaZ(): number;
        abstract sdl$resetDynamicLight(): void;
        calculateEntityAnimation(arg0: boolean): void;
        forceAddEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): void;
        setChestArmorItem(item: Internal.ItemStack_): void;
        abstract sodiumdynamiclights$scheduleTrackedChunksRebuild(arg0: LevelRenderer_): void;
        checkAutoSpinAttack(arg0: Internal.AABB_, arg1: Internal.AABB_): void;
        bookshelf$getHurtSound(arg0: DamageSource_): Internal.SoundEvent;
        onAboveBubbleCol(arg0: boolean): void;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        isPassenger(): boolean;
        hasPose(arg0: Internal.Pose_): boolean;
        playStepSound(arg0: BlockPos_, arg1: Internal.BlockState_): void;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        isInvulnerableTo(arg0: DamageSource_): boolean;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): void;
        getAttachedOrGet<A>(type: Internal.AttachmentType_<A>, defaultValue: Internal.Supplier_<A>): A;
        isSensitiveToWater(): boolean;
        skipAttackInteraction(arg0: Internal.Entity_): boolean;
        newFloatList(...arg0: number[]): Internal.ListTag;
        lerpMotion(arg0: number, arg1: number, arg2: number): void;
        maybeBackOffFromEdge(arg0: Vec3d_, arg1: Internal.MoverType_): Vec3d;
        "getAttributeValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        shouldRender(arg0: number, arg1: number, arg2: number): boolean;
        getJumpControl(): Internal.JumpControl;
        isFlapping(): boolean;
        getEyeHeight(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getFeetArmorItem(): Internal.ItemStack;
        static getViewScale(): number;
        getVisualRotationYInDegrees(): number;
        setSpeed(arg0: number): void;
        requiresCustomPersistence(): boolean;
        handler$bjn000$fabric_entity_events_v1$injectElytraTick(info: Internal.CallbackInfo_): void;
        isDiscrete(): boolean;
        unRide(): void;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        static bucketMobPickup<T extends Internal.LivingEntity & Internal.Bucketable>(arg0: Internal.Player_, arg1: Internal.InteractionHand_, arg2: T): Internal.Optional<Internal.InteractionResult>;
        getCombatTracker(): Internal.CombatTracker;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): void;
        callGetRelativePortalPosition(arg0: Internal.Direction$Axis_, arg1: Internal.BlockUtil$FoundRectangle_): Vec3d;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): void;
        isNoAi(): boolean;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        extinguishFire(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): void;
        getBlockJumpFactor(): number;
        tell(message: net.minecraft.network.chat.Component_): void;
        closerThan(arg0: Internal.Entity_, arg1: number): boolean;
        onSoulSpeedBlock(): boolean;
        /**
         * @deprecated
        */
        goDownInWater(): void;
        getDistanceSq(pos: BlockPos_): number;
        indicateDamage(arg0: number, arg1: number): void;
        canBeSeenByAnyone(): boolean;
        playEntityOnFireExtinguishedSound(): void;
        handler$elj000$alexscaves$ac_livingTick(arg0: Internal.CallbackInfo_): void;
        setFrostmintFreezing(arg0: boolean): void;
        isFullyFrozen(): boolean;
        startFollowing(arg0: Internal.AbstractSchoolingFish_): Internal.AbstractSchoolingFish;
        redirect$eno000$moonlight$fixSpawnAnimX(instance: Internal.Mob_, v: number): number;
        dropCustomDeathLoot(arg0: DamageSource_, arg1: number, arg2: boolean): void;
        isInWall(): boolean;
        getMeleeAttackReferencePosition(): Vec3d;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        handler$elc000$alexscaves$ac_collide(arg0: Vec3d_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        remove(arg0: Internal.Entity$RemovalReason_): void;
        getMagneticDeltaX(): number;
        getScale(): number;
        isSuppressingSlidingDownLadder(): boolean;
        getBlockZ(): number;
        hasAttached(type: Internal.AttachmentType_<any>): boolean;
        dampensVibrations(): boolean;
        isSilent(): boolean;
        "playSound(net.minecraft.sounds.SoundEvent)"(id: Internal.SoundEvent_): void;
        newDoubleList(...arg0: number[]): Internal.ListTag;
        getPitch(): number;
        getPathfindingMalus(arg0: Internal.BlockPathTypes_): number;
        getRandom(): Internal.RandomSource;
        canReplaceEqualItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        rotate(arg0: Internal.Rotation_): number;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        setTurretPos(arg0: BlockPos_): void;
        shouldRiderFaceForward(arg0: Internal.Player_): boolean;
        setMagneticAttachmentFace(arg0: Internal.Direction_): void;
        breakItem(arg0: Internal.ItemStack_): void;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        "getAttributeBaseValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        setMagnetHeadRotation(): void;
        clearRestriction(): void;
        callGetDeathSound(): Internal.SoundEvent;
        "self()"(): Internal.LivingEntity;
        rayTrace(): Internal.RayTraceResultJS;
        alwaysAccepts(): boolean;
        "isHolding(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getPrevMagneticAttachmentFace(): Internal.Direction;
        getNoActionTime(): number;
        isVisuallyCrawling(): boolean;
        isAggressive(): boolean;
        setYya(arg0: number): void;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        abstract sdl$shouldUpdateDynamicLight(): boolean;
        setDropChance(arg0: Internal.EquipmentSlot_, arg1: number): void;
        "broadcastBreakEvent(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): void;
        setFluidTypeHeight(arg0: Internal.FluidType_, arg1: number): void;
        handler$dle000$curios$curio$canFreeze(arg0: Internal.CallbackInfoReturnable_<any>): void;
        dropExperience(): void;
        teleportRelative(arg0: number, arg1: number, arg2: number): void;
        setBaby(arg0: boolean): void;
        getLastHurtByMob(): Internal.LivingEntity;
        isInWaterOrBubble(): boolean;
        decreaseAirSupply(arg0: number): number;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): void;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): boolean;
        handler$elc000$alexscaves$ac_onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>, arg1: Internal.CallbackInfo_): void;
        releaseUsingItem(): void;
        getPosition(arg0: number): Vec3d;
        removeFreeWill(): void;
        canBeFollowed(): boolean;
        setSlowFallingFlag(arg0: boolean): void;
        removeWhenFarAway(arg0: number): boolean;
        wait(arg0: number): void;
        isIgnoringBlockTriggers(): boolean;
        setRecordPlayingNearby(arg0: BlockPos_, arg1: boolean): void;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        hasItemInSlot(arg0: Internal.EquipmentSlot_): boolean;
        canUpdate(arg0: boolean): void;
        getEyeInFluidType(): Internal.FluidType;
        distanceToSqr(arg0: Vec3d_): number;
        modifyAttached<A>(type: Internal.AttachmentType_<A>, modifier: Internal.UnaryOperator_<A>): A;
        isSteppingCarefully(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        getBlockX(): number;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        isFallFlying(): boolean;
        getEncodeId(): string;
        getY(arg0: number): number;
        getMaxHeadXRot(): number;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: boolean): void;
        handler$bin000$attributeslib$apoth_onEffectUpdateRemoveAttribute(arg0: Internal.MobEffectInstance_, arg1: boolean, arg2: Internal.Entity_, arg3: Internal.CallbackInfo_): void;
        canEnterPose(arg0: Internal.Pose_): boolean;
        getEffect(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        setTotalMovementSpeedMultiplier(speed: number): void;
        getDynamicLightY(): number;
        setHealth(arg0: number): void;
        attack(arg0: DamageSource_, arg1: number): boolean;
        getBlockSpeedFactor(): number;
        onInsideBubbleColumn(arg0: boolean): void;
        getEyePosition(): Vec3d;
        handler$dgf000$touhou_little_maid$positionRider(arg0: Internal.Entity_, arg1: Internal.Entity$MoveFunction_, arg2: Internal.CallbackInfo_): void;
        getEyeHeight(): number;
        onOffspringSpawnedFromEgg(arg0: Internal.Player_, arg1: Internal.Mob_): void;
        setDiscardFriction(arg0: boolean): void;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getYaw(): number;
        isPossessedByWatcher(): boolean;
        swing(arg0: Internal.InteractionHand_, arg1: boolean): void;
        getUsedItemHand(): Internal.InteractionHand;
        setDefaultMovementSpeed(speed: number): void;
        onEffectAdded(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): void;
        canAttackType(arg0: Internal.EntityType_<any>): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        canEntityBeSeen(entity: Internal.LivingEntity_): boolean;
        getBrain(): Internal.Brain<any>;
        dsurround_isJumping(): boolean;
        setCustomNameVisible(arg0: boolean): void;
        isAlliedTo(arg0: Internal.Team_): boolean;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>): A;
        canFireProjectileWeapon(arg0: Internal.ProjectileWeaponItem_): boolean;
        getControllingPassenger(): Internal.LivingEntity;
        getScriptType(): Internal.ScriptType;
        shouldDiscardFriction(): boolean;
        startRiding(arg0: Internal.Entity_): boolean;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        getDamageAfterMagicAbsorb(arg0: DamageSource_, arg1: number): number;
        setFeetArmorItem(item: Internal.ItemStack_): void;
        handler$zga000$armorcurve$applyArmorToDamage(arg0: DamageSource_, arg1: number, arg2: Internal.CallbackInfoReturnable_<any>): void;
        getId(): number;
        canBeHitByProjectile(): boolean;
        postMagnetJump(): void;
        getEyeY(): number;
        skipDropExperience(): void;
        fabric_readAttachmentsFromNbt(nbt: Internal.CompoundTag_): void;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): boolean;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        tryAddSoulSpeed(): void;
        equals(arg0: any): boolean;
        getViewYRot(arg0: number): number;
        getSwimSound(): Internal.SoundEvent;
        dismountsUnderwater(): boolean;
        abstract sodiumdynamiclights$updateDynamicLight(arg0: LevelRenderer_): boolean;
        isAffectedByPotions(): boolean;
        playerTouch(arg0: Internal.Player_): void;
        addTag(arg0: string): boolean;
        getCitadelEntityData(): Internal.CompoundTag;
        getEyeHeight(arg0: Internal.Pose_): number;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        doWaterSplashEffect(): void;
        static getEquipmentForSlot(arg0: Internal.EquipmentSlot_, arg1: number): Internal.Item;
        isWithinRestriction(arg0: BlockPos_): boolean;
        getTeam(): Internal.Team;
        getMaxSchoolSize(): number;
        redirect$bin000$attributeslib$apoth_applyProtPen(arg0: number, arg1: number, arg2: DamageSource_, arg3: number): number;
        handler$cfl000$ad_astra$adastra$tick(ci: Internal.CallbackInfo_): void;
        setTicksFrozen(arg0: number): void;
        getUseItem(): Internal.ItemStack;
        getMyRidingOffset(): number;
        dismountTo(arg0: number, arg1: number, arg2: number): void;
        getFlyingSpeed(): number;
        hasCustomName(): boolean;
        getSwimAmount(arg0: number): number;
        isLiving(): boolean;
        getX(): number;
        dropAllDeathLoot(arg0: DamageSource_): void;
        isVehicle(): boolean;
        static transfer(original: Internal.AttachmentTarget_, target: Internal.AttachmentTarget_, isDeath: boolean): void;
        stepOnMagnetBlock(arg0: BlockPos_): void;
        /**
         * @deprecated
        */
        static loadDefaultDataFromBucketTag(arg0: Internal.Mob_, arg1: Internal.CompoundTag_): void;
        resetDynamicLight(): void;
        tickLeash(): void;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        customServerAiStep(): void;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): void;
        setIsInPowderSnow(arg0: boolean): void;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): void;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        handleNetherPortal(): void;
        handler$elc000$alexscaves$ac_isInWater(arg0: Internal.CallbackInfoReturnable_<any>): void;
        lambdynlights$scheduleTrackedChunksRebuild(arg0: LevelRenderer_): void;
        getTeamId(): string;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        setStingerCount(arg0: number): void;
        getMaxHeadYRot(): number;
        getBoundingBoxForPose(arg0: Internal.Pose_): Internal.AABB;
        isCustomNameVisible(): boolean;
        isSupportedBy(arg0: BlockPos_): boolean;
        followLeashSpeed(): number;
        getPistonPushReaction(): Internal.PushReaction;
        shouldRiderSit(): boolean;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): void;
        hurtCurrentlyUsedShield(arg0: number): void;
        triggerItemUseEffects(arg0: Internal.ItemStack_, arg1: number): void;
        getLootTableSeed(): number;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        collide(arg0: Vec3d_): Vec3d;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        canBeLeashed(arg0: Internal.Player_): boolean;
        hasIndirectPassenger(arg0: Internal.Entity_): boolean;
        getEntityData(): Internal.SynchedEntityData;
        sdl$dynamicLightTick(): void;
        bookshelf$getFallDamageSound(arg0: number): Internal.SoundEvent;
        handleInsidePortal(arg0: BlockPos_): void;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        /**
         * @deprecated
        */
        jumpInLiquid(arg0: Internal.TagKey_<Internal.Fluid>): void;
        getLastHurtByPlayerTime(): number;
        absMoveTo(arg0: number, arg1: number, arg2: number): void;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): void;
        onBelowWorld(): void;
        isOnRails(): boolean;
        getAttachedOrThrow<A>(type: Internal.AttachmentType_<A>): A;
        getStingerCount(): number;
        handler$bin000$attributeslib$apoth_ownedAttrMap(arg0: Internal.EntityType_<any>, arg1: Internal.Level_, arg2: Internal.CallbackInfo_): void;
        getFallSounds(): Internal.LivingEntity$Fallsounds;
        reapplyPosition(): void;
        getAttributeTotalValue(attribute: Internal.Attribute_): number;
        getDimensionChangingDelay(): number;
        setLivingEntityFlag(arg0: number, arg1: boolean): void;
        getWaterSlowDown(): number;
        createNavigation(arg0: Internal.Level_): Internal.PathNavigation;
        setYaw(arg0: number): void;
        getPickRadius(): number;
        isPathFinding(): boolean;
        isRemoved(): boolean;
        teleportToWithTicket(arg0: number, arg1: number, arg2: number): void;
        handler$doj000$twilightdelight$isCurrentlyGlowing$renderShinny(arg0: Internal.CallbackInfoReturnable_<any>): void;
        aether$getPortalEntrancePos(): BlockPos;
        spawnAnim(): void;
        resetMagnetHeadRotation(): void;
        getJumpBoostPower(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        refreshDimensions(): void;
        isRewinding(): boolean;
        bookshelf$getAmbientSound(): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        "isHolding(net.minecraft.world.item.Item)"(arg0: Internal.Item_): boolean;
        "getAttributeValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): number;
        setShiftKeyDown(arg0: boolean): void;
        getEyePosition(arg0: number): Vec3d;
        getPassengers(): Internal.EntityArrayList;
        getRiddenInput(arg0: Internal.Player_, arg1: Vec3d_): Vec3d;
        calculateUpVector(arg0: number, arg1: number): Vec3d;
        spawnSprintParticle(): void;
        handler$dbk005$sodiumdynamiclights$onTick(ci: Internal.CallbackInfo_): void;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): number;
        checkSupportingBlock(arg0: boolean, arg1: Vec3d_): void;
        dropEquipment(): void;
        shouldRemoveSoulSpeed(arg0: Internal.BlockState_): boolean;
        teleportTo(arg0: number, arg1: number, arg2: number): void;
        maybeDisableShield(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_): void;
        getAttributeBaseValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        getServer(): Internal.MinecraftServer;
        getExperienceReward(): number;
        getFirstPassenger(): Internal.Entity;
        heal(arg0: number): void;
        getSpawnType(): Internal.MobSpawnType;
        redirect$bin000$attributeslib$apoth_sunderingHasEffect(arg0: Internal.LivingEntity_, arg1: Internal.MobEffect_): boolean;
        setLastHurtMob(arg0: Internal.Entity_): void;
        getRelativePortalPosition(arg0: Internal.Direction$Axis_, arg1: Internal.BlockUtil$FoundRectangle_): Vec3d;
        setLastHurtByMob(arg0: Internal.LivingEntity_): void;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        removePassenger(arg0: Internal.Entity_): void;
        abstract sdl$getDynamicLightLevel(): Internal.Level;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        invokeSetLevel(arg0: Internal.Level_): void;
        checkSlowFallDistance(): void;
        tickDeath(): void;
        updateInWaterStateAndDoWaterCurrentPushing(): void;
        canStandOnFluid(arg0: Internal.FluidState_): boolean;
        addPassenger(arg0: Internal.Entity_): void;
        setFabricBalmData(arg0: Internal.CompoundTag_): void;
        callGetAmbientSound(): Internal.SoundEvent;
        touchingUnloadedChunk(): boolean;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        abstract sdl$getDynamicLightZ(): number;
        getLookAngle(): Vec3d;
        getAmbientSoundInterval(): number;
        setArrowCount(arg0: number): void;
        getPermissionLevel(): number;
        getMotionZ(): number;
        handler$elc000$alexscaves$ac_turn(arg0: number, arg1: number, arg2: Internal.CallbackInfo_): void;
        nextStep(): number;
        isPersistenceRequired(): boolean;
        handler$elj000$alexscaves$ac_increaseAirSupply(arg0: number, arg1: Internal.CallbackInfoReturnable_<any>): void;
        isInvisible(): boolean;
        is(arg0: Internal.Entity_): boolean;
        getBedOrientation(): Internal.Direction;
        /**
         * @deprecated
        */
        getBlockStateOnLegacy(): Internal.BlockState;
        ejectPassengers(): void;
        removeEffect(arg0: Internal.MobEffect_): boolean;
        getProfile(): Internal.GameProfile;
        isDeadOrDying(): boolean;
        setHeadArmorItem(item: Internal.ItemStack_): void;
        static setViewScale(arg0: number): void;
        take(arg0: Internal.Entity_, arg1: number): void;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): void;
        getLookControl(): Internal.LookControl;
        pushEntities(): void;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        setFromBucket(arg0: boolean): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        canAttack(arg0: Internal.LivingEntity_): boolean;
        aether$setPortalEntrancePos(arg0: BlockPos_): void;
        getOffHandItem(): Internal.ItemStack;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        modifyExpressionValue$dmh001$ars_nouveau$elytraOverride(arg0: boolean): boolean;
        startUsingItem(arg0: Internal.InteractionHand_): void;
        setTimeout(): void;
        position(): Vec3d;
        static getEquipmentSlotForItem(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        displayFireAnimation(): boolean;
        isOutOfCamera(): boolean;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): void;
        onAddedToWorld(): void;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        isCrouching(): boolean;
        "getAttributeBaseValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): number;
        onLeaveCombat(): void;
        setY(y: number): void;
        getAttributeValue(arg0: Internal.Attribute_): number;
        getFeetBlockState(): Internal.BlockState;
        isWithinRestriction(): boolean;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        positionRider(arg0: Internal.Entity_): void;
        isHorizontalCollisionMinor(arg0: Vec3d_): boolean;
        baseTick(): void;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): boolean;
        handler$fok008$createdieselgenerators$tick(arg0: Internal.CallbackInfo_): void;
        setSharedFlag(arg0: number, arg1: boolean): void;
        getSleepingPos(): Internal.Optional<BlockPos>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        damageHeldItem(): void;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        isVisuallySwimming(): boolean;
        getMaxAirSupply(): number;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): boolean;
        blockUsingShield(arg0: Internal.LivingEntity_): void;
        processFlappingMovement(): void;
        localvar$bik000$attributeslib$apoth_checkFallDamageWithGravity(arg0: number): number;
        wrapOperation$ekc000$artifacts$travel(state: Internal.BlockState_, level: Internal.LevelReader_, pos: BlockPos_, entity: Internal.Entity_, original: Internal.Operation_<any>): number;
        setItemInHand(arg0: Internal.InteractionHand_, arg1: Internal.ItemStack_): void;
        setMaxHealth(hp: number): void;
        dynamicLightTick(): void;
        getFacing(): Internal.Direction;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>, arg1: boolean): boolean;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): boolean;
        getBoundingBoxForCulling(): Internal.AABB;
        getTarget(): Internal.LivingEntity;
        restrictTo(arg0: BlockPos_, arg1: number): void;
        trackingPosition(): Vec3d;
        setMagneticDeltaX(arg0: number): void;
        getNameTagOffsetY(): number;
        handler$ecf000$brewery$injectWriteMethod(nbt: Internal.CompoundTag_, cir: Internal.CallbackInfoReturnable_<any>): void;
        pathToLeader(): void;
        isInvulnerable(): boolean;
        isInLava(): boolean;
        handler$cfl000$ad_astra$adastra$hurt(source: DamageSource_, amount: number, cir: Internal.CallbackInfoReturnable_<any>): void;
        isInWater(): boolean;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): void;
        finalizeSpawn(arg0: Internal.ServerLevelAccessor_, arg1: Internal.DifficultyInstance_, arg2: Internal.MobSpawnType_, arg3: Internal.SpawnGroupData_, arg4: Internal.CompoundTag_): Internal.SpawnGroupData;
        unsetRemoved(): void;
        getPickupReach(): Vec3i;
        swing(arg0: Internal.InteractionHand_): void;
        hasEffect(arg0: Internal.MobEffect_): boolean;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        /**
         * @deprecated
        */
        fixupDimensions(): void;
        getRootVehicle(): Internal.Entity;
        onPathfindingDone(): void;
        save(arg0: Internal.CompoundTag_): boolean;
        sdl$getLuminance(): number;
        getLocalBoundsForPose(arg0: Internal.Pose_): Internal.AABB;
        isNoGravity(): boolean;
        curePotionEffects(arg0: Internal.ItemStack_): boolean;
        onItemPickup(arg0: Internal.ItemEntity_): void;
        setCitadelEntityData(arg0: Internal.CompoundTag_): void;
        setMagneticDeltaZ(arg0: number): void;
        populateDefaultEquipmentSlots(arg0: Internal.RandomSource_, arg1: Internal.DifficultyInstance_): void;
        completeUsingItem(): void;
        handler$elj000$alexscaves$ac_calculateEntityAnimation(arg0: boolean, arg1: Internal.CallbackInfo_): void;
        bookshelf$createHoverEvent(): Internal.HoverEvent;
        isImmobile(): boolean;
        updateSwimming(): void;
        isHolding(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getSpeed(): number;
        hasSlowFallingFlag(): boolean;
        shouldInformAdmins(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        rideTick(): void;
        wait(): void;
        dsurround_setPotionSwirlColor(color: number): void;
        getUuid(): Internal.UUID;
        setOffHandItem(item: Internal.ItemStack_): void;
        spawn(): void;
        setNoAi(arg0: boolean): void;
        teleportTo(arg0: Internal.ServerLevel_, arg1: number, arg2: number, arg3: number, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): boolean;
        fabric_writeAttachmentsToNbt(nbt: Internal.CompoundTag_): void;
        shouldShowName(): boolean;
        markHurt(): void;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        canPickUpLoot(): boolean;
        kill(): void;
        onEnterCombat(): void;
        playSwimSound(arg0: number): void;
        animateHurt(arg0: number): void;
        static resetForwardDirectionOfRelativePortalPosition(arg0: Vec3d_): Vec3d;
        brainProvider(): Internal.Brain$Provider<any>;
        getJumpPower(): number;
        registerGoals(): void;
        hasRestriction(): boolean;
        getHeadArmorItem(): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        deserializeNBT(arg0: Internal.Tag_): void;
        inRangeOfLeader(): boolean;
        positionRider(arg0: Internal.Entity_, arg1: Internal.Entity$MoveFunction_): void;
        removeEffectParticles(): void;
        revive(): void;
        getBbWidth(): number;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        addDeltaMovement(arg0: Vec3d_): void;
        getHurtSound(arg0: DamageSource_): Internal.SoundEvent;
        canDrownInFluidType(arg0: Internal.FluidType_): boolean;
        getAlcohol(): Internal.AlcoholLevel;
        "getName()"(): net.minecraft.network.chat.Component;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): boolean;
        knockback(arg0: number, arg1: number, arg2: number): void;
        getTypeName(): net.minecraft.network.chat.Component;
        getTicksRequiredToFreeze(): number;
        shouldDespawnInPeaceful(): boolean;
        catnip$callSetLevel(arg0: Internal.Level_): void;
        getVisibilityPercent(arg0: Internal.Entity_): number;
        getMaxSpawnClusterSize(): number;
        doAutoAttackOnTouch(arg0: Internal.LivingEntity_): void;
        localvar$dga000$lionfishapi$fluidCollision(arg0: Vec3d_): Vec3d;
        getFlopSound(): Internal.SoundEvent;
        artifacts$getPocketPistonLength(): number;
        handler$dmj000$ars_nouveau$decreaseAirSupply(arg0: number, arg1: Internal.CallbackInfoReturnable_<any>): void;
        getUsername(): string;
        getPrimaryStepSoundBlockPos(arg0: BlockPos_): BlockPos;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): void;
        handler$cfm000$ad_astra$adastra$checkSpawnObstruction(levelReader: Internal.LevelReader_, cir: Internal.CallbackInfoReturnable_<any>): void;
        onRemovedFromWorld(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): boolean;
        setYHeadRot(arg0: number): void;
        setJumping(arg0: boolean): void;
        getPickResult(): Internal.ItemStack;
        "getMainHandItem()"(): Internal.ItemStack;
        getAbsorptionAmount(): number;
        getRandomY(): number;
        onEffectRemoved(arg0: Internal.MobEffectInstance_): void;
        setNextStepDistance(arg0: number): void;
        getDisplayName(): net.minecraft.network.chat.Component;
        handler$elc000$alexscaves$ac_move(arg0: Internal.MoverType_, arg1: Vec3d_, arg2: Internal.CallbackInfo_): void;
        loadFromBucketTag(arg0: Internal.CompoundTag_): void;
        getMobType(): Internal.MobType;
        travel(arg0: Vec3d_): void;
        maxhealthfix$setRestorePoint(arg0: number): void;
        getItemInHand(arg0: Internal.InteractionHand_): Internal.ItemStack;
        shouldBeSaved(): boolean;
        getFluidTypeHeight(arg0: Internal.FluidType_): number;
        fabric_hasPersistentAttachments(): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        hurtHelmet(arg0: DamageSource_, arg1: number): void;
        removeTag(arg0: string): boolean;
        isHoldingInAnyHand(i: Internal.Ingredient_): boolean;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): number;
        canSpawnSoulSpeedParticle(): boolean;
        notifyAll(): void;
        aiStep(): void;
        getPassengersRidingOffset(): number;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: number): void;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        distanceToEntitySqr(arg0: Internal.Entity_): number;
        handler$dml000$ars_nouveau$anSetDeltaMovement(arg0: number, arg1: number, arg2: number, arg3: Internal.CallbackInfo_): void;
        isFrame(): boolean;
        broadcastBreakEvent(arg0: Internal.InteractionHand_): void;
        setLegsArmorItem(item: Internal.ItemStack_): void;
        discard(): void;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        acceptsSuccess(): boolean;
        setNoGravity(arg0: boolean): void;
        getUseItemRemainingTicks(): number;
        sdl$setDynamicLightEnabled(enabled: boolean): void;
        getBucketItemStack(): Internal.ItemStack;
        attackable(): boolean;
        createCommandSourceStack(): Internal.CommandSourceStack;
        getNavigation(): Internal.PathNavigation;
        isControlledByLocalInstance(): boolean;
        isMonster(): boolean;
        getLastClimbablePos(): Internal.Optional<BlockPos>;
        getEatingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getPerceivedTargetDistanceSquareForMeleeAttack(arg0: Internal.LivingEntity_): number;
        getHorizontalFacing(): Internal.Direction;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        setId(arg0: number): void;
        getType(): string;
        isDamageSourceBlocked(arg0: DamageSource_): boolean;
        getLightProbePosition(arg0: number): Vec3d;
        ac_getEquipmentDropChance(arg0: Internal.EquipmentSlot_): number;
        getActiveEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>;
        onEquipItem(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_): void;
        checkDespawn(): void;
        getDynamicLightWorld(): Internal.Level;
        getWalkTargetValue(arg0: BlockPos_, arg1: Internal.LevelReader_): number;
        lookAt(arg0: Internal.Entity_, arg1: number, arg2: number): void;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): void;
        equipItemIfPossible(arg0: Internal.ItemStack_): Internal.ItemStack;
        playHurtSound(arg0: DamageSource_): void;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): void;
        getMagneticAttachmentFace(): Internal.Direction;
        lerpHeadTo(arg0: number, arg1: number): void;
        canDisableShield(): boolean;
        doesEmitEquipEvent(arg0: Internal.EquipmentSlot_): boolean;
        setMotionX(x: number): void;
        shouldStayCloseToLeashHolder(): boolean;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        getMovementEmission(): Internal.Entity$MovementEmission;
        distanceToEntity(arg0: Internal.Entity_): number;
        bookshelf$getDeathSound(): Internal.SoundEvent;
        getMagneticDeltaY(): number;
        wait(arg0: number, arg1: number): void;
        getTeamColor(): number;
        setNbt(nbt: Internal.CompoundTag_): void;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): boolean;
        checkSpawnObstruction(arg0: Internal.LevelReader_): boolean;
        extinguish(): void;
        setDynamicLightEnabled(arg0: boolean): void;
        getRestrictRadius(): number;
        moveTo(arg0: Vec3d_): void;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        updateInWaterStateAndDoFluidPushing(): boolean;
        "swing(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): void;
        dsurround_setEffectInfo(info: Internal.EntityEffectInfo_): void;
        lambdynlights$updateDynamicLight(arg0: LevelRenderer_): boolean;
        tickEffects(): void;
        isForcedVisible(): boolean;
        isInvertedHealAndHarm(): boolean;
        canHoldItem(arg0: Internal.ItemStack_): boolean;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): boolean;
        getAttachedOrElse<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        getClassification(arg0: boolean): MobCategory;
        isFreezing(): boolean;
        handler$dmj000$ars_nouveau$getJumpPower(arg0: Internal.CallbackInfoReturnable_<any>): void;
        runCommand(command: string): number;
        setGuaranteedDrop(arg0: Internal.EquipmentSlot_): void;
        setSharedFlagOnFire(arg0: boolean): void;
        set defaultMovementSpeedMultiplier(speed: number)
        get suppressingBounce(): boolean
        set target(arg0: Internal.LivingEntity_)
        set culled(value: boolean)
        get onFire(): boolean
        get deathSound(): Internal.SoundEvent
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        get fallFlyingTicks(): number
        set xxa(arg0: number)
        set delayedLeashHolderId(arg0: number)
        get shiftKeyDown(): boolean
        set UUID(arg0: Internal.UUID_)
        set motionZ(z: number)
        get blockY(): number
        get spectator(): boolean
        get freezingFromFrostmint(): boolean
        get alwaysExperienceDropper(): boolean
        set mainHandItem(item: Internal.ItemStack_)
        get persistentData(): Internal.CompoundTag
        get health(): number
        get maxHealth(): number
        set aggressive(arg0: boolean)
        set removed(arg0: Internal.Entity$RemovalReason_)
        get inWaterRainOrBubble(): boolean
        get removalReason(): Internal.Entity$RemovalReason
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        set level(arg0: Internal.Level_)
        set boundingBox(arg0: Internal.AABB_)
        get ambientCreature(): boolean
        set zza(arg0: number)
        get block(): Internal.BlockContainerJS
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get armorValue(): number
        get killCredit(): Internal.LivingEntity
        set outOfCamera(value: boolean)
        get defaultLootTable(): ResourceLocation
        get autoSpinAttack(): boolean
        get remainingFireTicks(): number
        get maxFallDistance(): number
        get ticksFrozen(): number
        get dynamicLightZ(): number
        get voicePitch(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        set sleepingPos(arg0: BlockPos_)
        get turretPos(): BlockPos
        get descending(): boolean
        get headRotSpeed(): number
        get lastHurtByPlayer(): Internal.Player
        get YHeadRot(): number
        set absorptionAmount(arg0: number)
        get sunBurnTick(): boolean
        get affectedByFluids(): boolean
        get ambientSound(): Internal.SoundEvent
        set deltaMovement(arg0: Vec3d_)
        get baby(): boolean
        get culled(): boolean
        get glowing(): boolean
        get leashOffset(): Vec3d
        get attackable(): boolean
        get underWater(): boolean
        get swimHighSpeedSplashSound(): Internal.SoundEvent
        get leashHolder(): Internal.Entity
        get sensing(): Internal.Sensing
        get legsArmorItem(): Internal.ItemStack
        get luminance(): number
        get deltaMovement(): Vec3d
        get dynamicLightX(): number
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get lootTable(): ResourceLocation
        get ticksUsingItem(): number
        get arrowCount(): number
        get moveControl(): Internal.MoveControl
        get defaultMovementSpeed(): number
        get peacefulCreature(): boolean
        set onGround(arg0: boolean)
        get firstTick(): boolean
        get lastHurtByMobTimestamp(): number
        get vehicle(): Internal.Entity
        get effectiveAi(): boolean
        set spawnCancelled(arg0: boolean)
        get stringUuid(): string
        set swimming(arg0: boolean)
        get mainArm(): Internal.HumanoidArm
        get rotationVector(): Internal.Vec2
        get hurtDir(): number
        get sprinting(): boolean
        get motionY(): number
        get offhandItem(): Internal.ItemStack
        set lootTable(arg0: ResourceLocation_)
        get lastHurtMob(): Internal.LivingEntity
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get addedToWorld(): boolean
        get lastDamageSource(): DamageSource
        get soundSource(): Internal.SoundSource
        get jumping(): boolean
        set noActionTime(arg0: number)
        set movementSpeedAddition(speed: number)
        get pose(): Internal.Pose
        get restrictCenter(): BlockPos
        get leftHanded(): boolean
        set z(z: number)
        get y(): number
        get pickupSound(): Internal.SoundEvent
        get blocking(): boolean
        get pushedByFluid(): boolean
        get armorCoverPercentage(): number
        get airSupply(): number
        get player(): boolean
        get animal(): boolean
        get motionDirection(): Internal.Direction
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get totalMovementSpeed(): number
        get motions(): Internal.Stack<any>
        set alcohol(alcoholLevel: Internal.AlcoholLevel_)
        get fireImmuneTicks(): number
        get follower(): boolean
        get attributes(): Internal.AttributeMap
        set magneticDeltaY(arg0: number)
        get spawnCancelled(): boolean
        get swimming(): boolean
        set sprinting(arg0: boolean)
        set x(x: number)
        get portalWaitTime(): number
        get blockStateOn(): Internal.BlockState
        get fluidJumpThreshold(): number
        set rewinding(arg0: boolean)
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get undead(): boolean
        set useItemRemaining(arg0: number)
        get blockPosBelowThatAffectsMyMovement(): BlockPos
        get stepHeight(): number
        get targetSelector(): Internal.GoalSelector
        get sleeping(): boolean
        get dismountPoses(): Internal.ImmutableList<Internal.Pose>
        get lastHurtMobTimestamp(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        set canPickUpLoot(arg0: boolean)
        get mainHandItem(): Internal.ItemStack
        set silent(arg0: boolean)
        set leftHanded(arg0: boolean)
        get swimSplashSound(): Internal.SoundEvent
        get activeEffects(): Internal.Collection<Internal.MobEffectInstance>
        get onPortalCooldown(): boolean
        set pitch(arg0: number)
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get usingItem(): boolean
        get alwaysTicking(): boolean
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: boolean)
        get inFluidType(): boolean
        set glowing(arg0: boolean)
        get alive(): boolean
        get bbHeight(): number
        get tags(): Internal.Set<string>
        get lastAttacker(): Internal.LivingEntity
        get goalSelector(): Internal.GoalSelector
        get percentFrozen(): number
        set portalCooldown(arg0: number)
        set possessedByWatcher(arg0: boolean)
        set position(block: Internal.BlockContainerJS_)
        get leashed(): boolean
        get soundVolume(): number
        set pose(arg0: Internal.Pose_)
        get reachDistance(): number
        get entityType(): Internal.EntityType<any>
        get waterCreature(): boolean
        set lastHurtByPlayer(arg0: Internal.Player_)
        get "server()"(): Internal.MinecraftServer
        set YBodyRot(arg0: number)
        get pushable(): boolean
        set motionY(y: number)
        get dynamicLightEnabled(): boolean
        get magneticDeltaZ(): number
        set chestArmorItem(item: Internal.ItemStack_)
        get passenger(): boolean
        get sensitiveToWater(): boolean
        get jumpControl(): Internal.JumpControl
        get flapping(): boolean
        get feetArmorItem(): Internal.ItemStack
        get viewScale(): number
        get visualRotationYInDegrees(): number
        set speed(arg0: number)
        get discrete(): boolean
        get level(): Internal.Level
        get combatTracker(): Internal.CombatTracker
        get noAi(): boolean
        get chestArmorItem(): Internal.ItemStack
        get blockJumpFactor(): number
        set frostmintFreezing(arg0: boolean)
        get fullyFrozen(): boolean
        get inWall(): boolean
        get meleeAttackReferencePosition(): Vec3d
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get magneticDeltaX(): number
        get scale(): number
        get suppressingSlidingDownLadder(): boolean
        get blockZ(): number
        get silent(): boolean
        get pitch(): number
        get random(): Internal.RandomSource
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        set turretPos(arg0: BlockPos_)
        set magneticAttachmentFace(arg0: Internal.Direction_)
        get prevMagneticAttachmentFace(): Internal.Direction
        get noActionTime(): number
        get visuallyCrawling(): boolean
        get aggressive(): boolean
        set yya(arg0: number)
        set baby(arg0: boolean)
        get lastHurtByMob(): Internal.LivingEntity
        get inWaterOrBubble(): boolean
        get portalCooldown(): number
        get item(): Internal.ItemStack
        set slowFallingFlag(arg0: boolean)
        get ignoringBlockTriggers(): boolean
        get eyeInFluidType(): Internal.FluidType
        get steppingCarefully(): boolean
        get blockX(): number
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get fallFlying(): boolean
        get encodeId(): string
        get maxHeadXRot(): number
        get nbt(): Internal.CompoundTag
        set invisible(arg0: boolean)
        set totalMovementSpeedMultiplier(speed: number)
        get dynamicLightY(): number
        set health(arg0: number)
        get blockSpeedFactor(): number
        get eyePosition(): Vec3d
        get eyeHeight(): number
        set discardFriction(arg0: boolean)
        get yaw(): number
        get possessedByWatcher(): boolean
        get usedItemHand(): Internal.InteractionHand
        set defaultMovementSpeed(speed: number)
        get brain(): Internal.Brain<any>
        set customNameVisible(arg0: boolean)
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        set feetArmorItem(item: Internal.ItemStack_)
        get id(): number
        get eyeY(): number
        get boundingBox(): Internal.AABB
        get inWaterOrRain(): boolean
        get swimSound(): Internal.SoundEvent
        get affectedByPotions(): boolean
        get citadelEntityData(): Internal.CompoundTag
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get team(): Internal.Team
        get maxSchoolSize(): number
        set ticksFrozen(arg0: number)
        get useItem(): Internal.ItemStack
        get myRidingOffset(): number
        get flyingSpeed(): number
        get living(): boolean
        get x(): number
        get vehicle(): boolean
        set isInPowderSnow(arg0: boolean)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        set stingerCount(arg0: number)
        get maxHeadYRot(): number
        get customNameVisible(): boolean
        get pistonPushReaction(): Internal.PushReaction
        get lootTableSeed(): number
        get motionX(): number
        get entityData(): Internal.SynchedEntityData
        get potionEffects(): Internal.EntityPotionEffectsJS
        get lastHurtByPlayerTime(): number
        get onRails(): boolean
        get stingerCount(): number
        get fallSounds(): Internal.LivingEntity$Fallsounds
        get dimensionChangingDelay(): number
        get waterSlowDown(): number
        set yaw(arg0: number)
        get pickRadius(): number
        get pathFinding(): boolean
        get removed(): boolean
        get jumpBoostPower(): number
        get rewinding(): boolean
        set shiftKeyDown(arg0: boolean)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): number
        get server(): Internal.MinecraftServer
        get experienceReward(): number
        get firstPassenger(): Internal.Entity
        get spawnType(): Internal.MobSpawnType
        set lastHurtMob(arg0: Internal.Entity_)
        set lastHurtByMob(arg0: Internal.LivingEntity_)
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get lookAngle(): Vec3d
        get ambientSoundInterval(): number
        set arrowCount(arg0: number)
        get permissionLevel(): number
        get motionZ(): number
        get persistenceRequired(): boolean
        get invisible(): boolean
        get bedOrientation(): Internal.Direction
        /**
         * @deprecated
        */
        get blockStateOnLegacy(): Internal.BlockState
        get profile(): Internal.GameProfile
        get deadOrDying(): boolean
        set headArmorItem(item: Internal.ItemStack_)
        set viewScale(arg0: number)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        get lookControl(): Internal.LookControl
        set fromBucket(arg0: boolean)
        get offHandItem(): Internal.ItemStack
        get outOfCamera(): boolean
        get crouching(): boolean
        set y(y: number)
        get feetBlockState(): Internal.BlockState
        get withinRestriction(): boolean
        get sleepingPos(): Internal.Optional<BlockPos>
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get visuallySwimming(): boolean
        get maxAirSupply(): number
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        get boundingBoxForCulling(): Internal.AABB
        get target(): Internal.LivingEntity
        set magneticDeltaX(arg0: number)
        get nameTagOffsetY(): number
        get invulnerable(): boolean
        get inLava(): boolean
        get inWater(): boolean
        get pickupReach(): Vec3i
        get rootVehicle(): Internal.Entity
        get noGravity(): boolean
        set citadelEntityData(arg0: Internal.CompoundTag_)
        set magneticDeltaZ(arg0: number)
        get immobile(): boolean
        get speed(): number
        get uuid(): Internal.UUID
        set offHandItem(item: Internal.ItemStack_)
        set noAi(arg0: boolean)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get jumpPower(): number
        get headArmorItem(): Internal.ItemStack
        get bbWidth(): number
        get alcohol(): Internal.AlcoholLevel
        get "name()"(): net.minecraft.network.chat.Component
        get typeName(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        get maxSpawnClusterSize(): number
        get flopSound(): Internal.SoundEvent
        get username(): string
        get pickable(): boolean
        set YHeadRot(arg0: number)
        set jumping(arg0: boolean)
        get pickResult(): Internal.ItemStack
        get "mainHandItem()"(): Internal.ItemStack
        get absorptionAmount(): number
        get randomY(): number
        set nextStepDistance(arg0: number)
        get displayName(): net.minecraft.network.chat.Component
        get mobType(): Internal.MobType
        get passengersRidingOffset(): number
        get frame(): boolean
        set legsArmorItem(item: Internal.ItemStack_)
        set noGravity(arg0: boolean)
        get useItemRemainingTicks(): number
        get bucketItemStack(): Internal.ItemStack
        get navigation(): Internal.PathNavigation
        get controlledByLocalInstance(): boolean
        get monster(): boolean
        get lastClimbablePos(): Internal.Optional<BlockPos>
        get horizontalFacing(): Internal.Direction
        set id(arg0: number)
        get type(): string
        get activeEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>
        get dynamicLightWorld(): Internal.Level
        get magneticAttachmentFace(): Internal.Direction
        set motionX(x: number)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get movementEmission(): Internal.Entity$MovementEmission
        get magneticDeltaY(): number
        get teamColor(): number
        set nbt(nbt: Internal.CompoundTag_)
        set dynamicLightEnabled(arg0: boolean)
        get restrictRadius(): number
        get forcedVisible(): boolean
        get invertedHealAndHarm(): boolean
        get freezing(): boolean
        set guaranteedDrop(arg0: Internal.EquipmentSlot_)
        set sharedFlagOnFire(arg0: boolean)
    }
    type Salmon_ = Salmon;
    class SimpleMappingRecipeComponent <T> extends Internal.MappingRecipeComponent<T> {
        constructor(parent: Internal.RecipeComponent_<T>, mappings: any)
        getClass(): typeof any;
        and<O>(other: Internal.RecipeComponent_<O>): Internal.AndRecipeComponent<T, O>;
        /**
         * Returns a new RecipeComponent that applies the mappingTo function to the input before it is passed to this component to be read
        */
        mapIn(mappingTo: Internal.UnaryOperator_<any>): Internal.MappingRecipeComponent<T>;
        parentComponent(): Internal.RecipeComponent<T>;
        isOutput(recipe: Internal.RecipeJS_, value: T, match: Internal.ReplacementMatch_): boolean;
        key(name: string): Internal.RecipeKey<T>;
        static from(parentOutput: Internal.JsonElement_, mappings: Internal.Map_<string, string>): Internal.JsonElement;
        read(recipe: Internal.RecipeJS_, from: any): T;
        orSelf(): Internal.RecipeComponent<T>;
        checkEmpty(key: Internal.RecipeKey_<T>, value: T): string;
        role(): Internal.ComponentRole;
        notify(): void;
        componentClass(): typeof any;
        wait(arg0: number, arg1: number): void;
        /**
         * Returns a new RecipeComponent that applies the mappingTo function to the input before it is passed to this component to be read, and the mappingFrom function after the component writes to json, before that json is saved
        */
        map(mappingTo: Internal.UnaryOperator_<any>, mappingFrom: Internal.UnaryOperator_<Internal.JsonElement>): Internal.MappingRecipeComponent<T>;
        replaceInput(recipe: Internal.RecipeJS_, original: T, match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): T;
        readFromJson(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<T>, json: Internal.JsonObject_): void;
        checkValueHasChanged(oldValue: T, newValue: T): boolean;
        constructorDescription(ctx: Internal.DescriptionContext_): Internal.TypeDescJS;
        componentType(): string;
        static to(o: any, mappings: Internal.Map_<string, string>): any;
        static builder(): Internal.RecipeComponentBuilder;
        toString(): string;
        hasPriority(recipe: Internal.RecipeJS_, from: any): boolean;
        replaceOutput(recipe: Internal.RecipeJS_, original: T, match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): T;
        notifyAll(): void;
        /**
         * Returns a new RecipeComponent that maps the keys in a JsonObject according to the provided map, both before the json gets passed to the component and after the component returns a written json object.
         * The mappings should be provided in the format `{recipe: "component"}` where recipe is the key as in the recipe, and component is the key as how the RecipeComponent expects it.
         * Any keys not included in the provided map will be ignored, and any keys in the provided map that are not in either the input object or output object will be ignored.
         * Note that if the input or output is not a JsonObject (ie its an ItemStack, or it is a JsonPrimitive) then that will pass through this without being modified.
         * If you wish to handle those situations use the actual map function
        */
        simpleMap(mappings: any): this;
        asArrayOrSelf(): Internal.ArrayRecipeComponent<T>;
        isInput(recipe: Internal.RecipeJS_, value: T, match: Internal.ReplacementMatch_): boolean;
        static builder(...key: Internal.RecipeKey_<any>[]): Internal.RecipeComponentBuilder;
        /**
         * Returns a new RecipeComponent that applies the mappingFrom function after the component writes to json, before that json is saved
        */
        mapOut(mappingFrom: Internal.UnaryOperator_<Internal.JsonElement>): Internal.MappingRecipeComponent<T>;
        asMap<K>(key: Internal.RecipeComponent_<K>): Internal.RecipeComponent<Internal.TinyMap<K, T>>;
        asArray(): Internal.ArrayRecipeComponent<T>;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        asPatternKey(): Internal.RecipeComponent<Internal.TinyMap<string, T>>;
        write(recipe: Internal.RecipeJS_, value: T): Internal.JsonElement;
        writeToJson(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<T>, json: Internal.JsonObject_): void;
        readFromMap(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<T>, map: Internal.Map_<any, any>): void;
        equals(arg0: any): boolean;
        or<O>(other: Internal.RecipeComponent_<O>): Internal.OrRecipeComponent<T, O>;
        get class(): typeof any
    }
    type SimpleMappingRecipeComponent_<T> = SimpleMappingRecipeComponent<T>;
    interface DebugInstructions {
        abstract addInstructionInstance(arg0: Internal.PonderInstruction_): void;
        abstract enqueueCallback(arg0: Internal.Consumer_<Internal.PonderScene>): void;
        abstract debugSchematic(): void;
    }
    type DebugInstructions_ = DebugInstructions;
    class ConfigMenuInventory implements Internal.InternalInventory {
        constructor(arg0: Internal.GenericStackInv_)
        getClass(): typeof any;
        simulateRemove(arg0: number, arg1: Internal.ItemStack_, arg2: Internal.Predicate_<Internal.ItemStack>): Internal.ItemStack;
        addItems(arg0: Internal.ItemStack_, arg1: boolean): Internal.ItemStack;
        toContainer(): net.minecraft.world.Container;
        getSubInventory(arg0: number, arg1: number): Internal.InternalInventory;
        isEmpty(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        convertToSuitableStack(arg0: Internal.ItemStack_): Internal.GenericStack;
        removeItems(arg0: number, arg1: Internal.ItemStack_, arg2: Internal.Predicate_<Internal.ItemStack>): Internal.ItemStack;
        extractItem(arg0: number, arg1: number, arg2: boolean): Internal.ItemStack;
        sendChangeNotification(arg0: number): void;
        getStackInSlot(arg0: number): Internal.ItemStack;
        removeSimilarItems(arg0: number, arg1: Internal.ItemStack_, arg2: Internal.FuzzyMode_, arg3: Internal.Predicate_<Internal.ItemStack>): Internal.ItemStack;
        static wrapExternal(arg0: Internal.BlockEntity_, arg1: Internal.Direction_): Internal.ItemTransfer;
        static empty(): Internal.InternalInventory;
        getSlotInv(arg0: number): Internal.InternalInventory;
        getDelegate(): Internal.GenericStackInv;
        toString(): string;
        addItems(arg0: Internal.ItemStack_): Internal.ItemStack;
        mayAllowInsertion(): boolean;
        getSlotLimit(arg0: number): number;
        notifyAll(): void;
        iterator(): Internal.Iterator<Internal.ItemStack>;
        toItemHandler(): Internal.IItemHandler;
        simulateSimilarRemove(arg0: number, arg1: Internal.ItemStack_, arg2: Internal.FuzzyMode_, arg3: Internal.Predicate_<Internal.ItemStack>): Internal.ItemStack;
        spliterator(): Internal.Spliterator<Internal.ItemStack>;
        simulateAdd(arg0: Internal.ItemStack_): Internal.ItemStack;
        insertItem(arg0: number, arg1: Internal.ItemStack_, arg2: boolean): Internal.ItemStack;
        size(): number;
        hashCode(): number;
        forEach(arg0: Internal.Consumer_<Internal.ItemStack>): void;
        setItemDirect(arg0: number, arg1: Internal.ItemStack_): void;
        wait(): void;
        clear(): void;
        wait(arg0: number): void;
        static wrapExternal(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_): Internal.ItemTransfer;
        getRedstoneSignal(): number;
        equals(arg0: any): boolean;
        isItemValid(arg0: number, arg1: Internal.ItemStack_): boolean;
        get class(): typeof any
        get empty(): boolean
        get delegate(): Internal.GenericStackInv
        get redstoneSignal(): number
    }
    type ConfigMenuInventory_ = ConfigMenuInventory;
    interface IMixinBossHealthOverlay {
        abstract get_events_FancyMenu(): Internal.Map<Internal.UUID, Internal.LerpingBossEvent>;
        get _events_FancyMenu(): Internal.Map<Internal.UUID, Internal.LerpingBossEvent>
        (): Internal.Map_<Internal.UUID, Internal.LerpingBossEvent>;
    }
    type IMixinBossHealthOverlay_ = (()=> Internal.Map_<Internal.UUID, Internal.LerpingBossEvent>) | IMixinBossHealthOverlay;
    class TrainStatus {
        constructor(arg0: Internal.Train_)
        newSchedule(): void;
        getClass(): typeof any;
        missingCorrectConductor(): void;
        highStress(): void;
        notify(): void;
        crash(): void;
        manualControls(): void;
        wait(arg0: number, arg1: number): void;
        failedPackageNoTarget(arg0: string): void;
        foundConductor(): void;
        failedNavigation(): void;
        doublePortal(): void;
        toString(): string;
        successfulMigration(): void;
        tick(arg0: Internal.Level_): void;
        displayInformation(arg0: string, arg1: boolean, ...arg2: any[]): void;
        notifyAll(): void;
        successfulNavigation(): void;
        addMessage(arg0: Internal.TrainStatus$StatusMessage_): void;
        trackOK(): void;
        failedMigration(): void;
        hashCode(): number;
        missingConductor(): void;
        wait(): void;
        endOfTrack(): void;
        failedNavigationNoTarget(arg0: string): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        navigation: boolean;
        track: boolean;
        conductor: boolean;
    }
    type TrainStatus_ = TrainStatus;
    class EffectResolveEvent$Pre extends Internal.EffectResolveEvent {
        constructor()
        constructor(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.HitResult_, arg3: Internal.Spell_, arg4: Internal.SpellContext_, arg5: Internal.AbstractEffect_, arg6: Internal.SpellStats_, arg7: Internal.SpellResolver_)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type EffectResolveEvent$Pre_ = EffectResolveEvent$Pre;
    interface PonderElement {
        reset(arg0: Internal.PonderScene_): void;
        tick(arg0: Internal.PonderScene_): void;
        whileSkipping(arg0: Internal.PonderScene_): void;
        abstract isVisible(): boolean;
        abstract setVisible(arg0: boolean): void;
        get visible(): boolean
        set visible(arg0: boolean)
    }
    type PonderElement_ = PonderElement;
    class IModInfo$DependencySide extends Internal.Enum<Internal.IModInfo$DependencySide> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.IModInfo$DependencySide>>;
        toString(): string;
        compareTo(arg0: Internal.IModInfo$DependencySide_): number;
        isCorrectSide(): boolean;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        static valueOf(arg0: string): Internal.IModInfo$DependencySide;
        hashCode(): number;
        isContained(arg0: Internal.Dist_): boolean;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        getDeclaringClass(): typeof Internal.IModInfo$DependencySide;
        "compareTo(net.minecraftforge.forgespi.language.IModInfo$DependencySide)"(arg0: Internal.IModInfo$DependencySide_): number;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        static values(): Internal.IModInfo$DependencySide[];
        get class(): typeof any
        get correctSide(): boolean
        get declaringClass(): typeof Internal.IModInfo$DependencySide
        static readonly CLIENT: (Internal.IModInfo$DependencySide) & (Internal.IModInfo$DependencySide);
        static readonly SERVER: (Internal.IModInfo$DependencySide) & (Internal.IModInfo$DependencySide);
        static readonly BOTH: (Internal.IModInfo$DependencySide) & (Internal.IModInfo$DependencySide);
    }
    type IModInfo$DependencySide_ = "both" | "server" | "client" | IModInfo$DependencySide;
    interface LocalRef <T> {
        abstract get(): T;
        abstract set(arg0: T): void;
    }
    type LocalRef_<T> = LocalRef<T>;
    class BlockSourceImpl implements Internal.BlockSource {
        constructor(arg0: Internal.ServerLevel_, arg1: BlockPos_)
        getClass(): typeof any;
        getLevel(): Internal.ServerLevel;
        toString(): string;
        getEntity<T extends Internal.BlockEntity>(): T;
        getBlockState(): Internal.BlockState;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getPos(): BlockPos;
        z(): number;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        y(): number;
        x(): number;
        get class(): typeof any
        get level(): Internal.ServerLevel
        get entity(): T
        get blockState(): Internal.BlockState
        get pos(): BlockPos
    }
    type BlockSourceImpl_ = BlockSourceImpl;
    class NoRenderParticle extends Internal.Particle {
        constructor(arg0: Internal.ClientLevel_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number)
        constructor(arg0: Internal.ClientLevel_, arg1: number, arg2: number, arg3: number)
        getClass(): typeof any;
        getLifetime(): number;
        ponderjs$setLifetime(arg0: number): void;
        setLifetime(arg0: number): void;
        setPos(arg0: number, arg1: number, arg2: number): void;
        ponderjs$setStoppedByCollision(arg0: boolean): void;
        setBoundingBox(arg0: Internal.AABB_): void;
        notify(): void;
        scale(arg0: number): Internal.Particle;
        wait(arg0: number, arg1: number): void;
        getRenderType(): Internal.ParticleRenderType;
        ponderjs$setHasPhysics(arg0: boolean): void;
        remove(): void;
        setColor(arg0: number, arg1: number, arg2: number): void;
        setAlpha(arg0: number): void;
        ponderjs$setFriction(arg0: number): void;
        ponderjs$setRoll(arg0: number): void;
        isAlive(): boolean;
        shouldCull(): boolean;
        ponderjs$setGravity(arg0: number): void;
        toString(): string;
        getParticleGroup(): Internal.Optional<Internal.ParticleGroup>;
        notifyAll(): void;
        render(arg0: Internal.VertexConsumer_, arg1: Internal.Camera_, arg2: number): void;
        getLightColor(arg0: number): number;
        tick(): void;
        move(arg0: number, arg1: number, arg2: number): void;
        hashCode(): number;
        getBoundingBox(): Internal.AABB;
        ponderjs$setAlpha(arg0: number): void;
        wait(): void;
        wait(arg0: number): void;
        setLocationFromBoundingbox(): void;
        setParticleSpeed(arg0: number, arg1: number, arg2: number): void;
        getPos(): Vec3d;
        setSize(arg0: number, arg1: number): void;
        equals(arg0: any): boolean;
        setPower(arg0: number): Internal.Particle;
        get class(): typeof any
        get lifetime(): number
        set lifetime(arg0: number)
        set boundingBox(arg0: Internal.AABB_)
        get renderType(): Internal.ParticleRenderType
        set alpha(arg0: number)
        get alive(): boolean
        get particleGroup(): Internal.Optional<Internal.ParticleGroup>
        get boundingBox(): Internal.AABB
        get pos(): Vec3d
        set power(arg0: number)
    }
    type NoRenderParticle_ = NoRenderParticle;
    abstract class PropertyValue <T extends Internal.PropertyValue<T, J>, J> extends Internal.AbstractProperty<T> {
        constructor()
        constructor(value: J)
        getClass(): typeof any;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        fulfillsConditions(): boolean;
        deserialize(object: Internal.JsonObject_): void;
        abstract deserializeValue(value: Internal.JsonElement_): J;
        abstract serializeValue(): Internal.JsonElement;
        merge(other: T): T;
        static addValueTransformer<T extends Internal.PropertyValue<T, J>, J>(clazz: J, constructor_: Internal.Function_<J, Internal.PropertyValue<T, J>>): void;
        applyProperties(): T;
        toString(): string;
        static init(): void;
        abstract copy(): T;
        notifyAll(): void;
        serialize(): Internal.JsonObject;
        isHidden(): boolean;
        findPropertiesOf<E extends Internal.AbstractProperty<any>>(property: E): Internal.List<E>;
        findProperty<P extends Internal.AbstractProperty<P>>(property: P): Internal.Optional<P>;
        hashCode(): number;
        findProperties(predicate: Internal.Predicate_<Internal.AbstractProperty<any>>): Internal.List<Internal.AbstractProperty<any>>;
        addPropertyJson(json: Internal.JsonObject_): Internal.AbstractDocumentBase<T>;
        wait(): void;
        wait(arg0: number): void;
        getValue(): J;
        equals(o: any): boolean;
        hasProperty<P extends Internal.AbstractProperty<P>>(property: P): boolean;
        get class(): typeof any
        get hidden(): boolean
        get value(): J
        static VALUES_REGISTRY: ({[key: typeof any]: any, [key: typeof any]: any, [key: typeof any]: any, [key: typeof any]: any, [key: typeof any]: any, [key: typeof any]: any, [key: typeof any]: any}) & (Internal.Map<typeof any, Internal.Function<any, Internal.PropertyValue<any, any>>>);
    }
    type PropertyValue_<T extends Internal.PropertyValue<T, J>, J> = PropertyValue<T, J>;
    class BookTemplate {
        constructor()
        getClass(): typeof any;
        toString(): string;
        static registerComponent(arg0: ResourceLocation_, arg1: typeof Internal.TemplateComponent): void;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        mouseClicked(arg0: Internal.BookPage_, arg1: number, arg2: number, arg3: number): boolean;
        static createTemplate(arg0: Internal.Book_, arg1: Internal.BookContentsBuilder_, arg2: string, arg3: Internal.TemplateInclusion_): Internal.BookTemplate;
        hashCode(): number;
        render(arg0: GuiGraphics_, arg1: Internal.BookPage_, arg2: number, arg3: number, arg4: number): void;
        onDisplayed(arg0: Internal.BookPage_, arg1: Internal.GuiBookEntry_, arg2: number, arg3: number): void;
        wait(): void;
        build(arg0: Internal.BookContentsBuilder_, arg1: Internal.BookPage_, arg2: Internal.BookEntry_, arg3: number): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        compile(arg0: Internal.Level_, arg1: Internal.BookContentsBuilder_, arg2: Internal.IVariableProvider_): void;
        get class(): typeof any
        static readonly componentTypes: ({[key: ResourceLocation]: typeof any, [key: ResourceLocation]: typeof any, [key: ResourceLocation]: typeof any, [key: ResourceLocation]: typeof any, [key: ResourceLocation]: typeof any, [key: ResourceLocation]: typeof any, [key: ResourceLocation]: typeof any, [key: ResourceLocation]: typeof any, [key: ResourceLocation]: typeof any}) & (Internal.HashMap<ResourceLocation, typeof Internal.TemplateComponent>);
    }
    type BookTemplate_ = BookTemplate;
    class ThrowablePotionItem extends Internal.PotionItem {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        moonlight$getClientAnimationExtension(): any;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        handler$epm000$moonlight$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        asIngredient(): Internal.Ingredient;
        getClass(): typeof any;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        setCraftingRemainingItem(arg0: Internal.Item_): void;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$setClientAnimationExtension(obj: any): void;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        selectEnchantments(arg0: Internal.List_<Internal.EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<Internal.EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        attachCapability(capabilityBuilder: Internal.CapabilityBuilder_<any, any, any>): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        notify(): void;
        handler$dip000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<Internal.EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        getMod(): string;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItem(arg0: Internal.Item_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type ThrowablePotionItem_ = ThrowablePotionItem;
    class WeightedEntry$Wrapper <T> implements Internal.WeightedEntry {
        constructor(arg0: T, arg1: Internal.Weight_)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        static wrap<T>(arg0: T, arg1: number): Internal.WeightedEntry$Wrapper<T>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static codec<E>(arg0: Internal.Codec_<E>): Internal.Codec<Internal.WeightedEntry$Wrapper<E>>;
        hashCode(): number;
        wait(): void;
        getWeight(): Internal.Weight;
        getData(): T;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get weight(): Internal.Weight
        get data(): T
    }
    type WeightedEntry$Wrapper_<T> = WeightedEntry$Wrapper<T>;
    class RenderJSWorldRender$RenderContext {
        constructor()
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        setParam(event: Internal.RenderLevelStageEvent_, bufferSource: Internal.MultiBufferSource$BufferSource_): this;
        static getInstance(): Internal.RenderJSWorldRender$RenderContext;
        get class(): typeof any
        get instance(): Internal.RenderJSWorldRender$RenderContext
        renderTick: number;
        camera: Internal.Camera;
        poseStack: PoseStack;
        partialTick: number;
        frustum: Internal.Frustum;
        bufferSource: Internal.MultiBufferSource$BufferSource;
        worldRender: RenderJSWorldRender;
        levelRenderer: LevelRenderer;
        projectionMatrix: Matrix4f;
    }
    type RenderJSWorldRender$RenderContext_ = RenderJSWorldRender$RenderContext;
    class RootCommandNode <S> extends Internal.CommandNode<S> {
        constructor()
        getClass(): typeof any;
        getRelevantNodes(arg0: Internal.StringReader_): Internal.Collection<Internal.CommandNode<S>>;
        parse(arg0: Internal.StringReader_, arg1: Internal.CommandContextBuilder_<S>): void;
        canUse(arg0: S): boolean;
        listSuggestions(arg0: Internal.CommandContext_<S>, arg1: Internal.SuggestionsBuilder_): Internal.CompletableFuture<Internal.Suggestions>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        "compareTo(com.mojang.brigadier.tree.CommandNode)"(arg0: Internal.CommandNode_<S>): number;
        compareTo(arg0: any): number;
        getRedirectModifier(): Internal.RedirectModifier<S>;
        isValidInput(arg0: string): boolean;
        getRequirement(): Internal.Predicate<S>;
        getExamples(): Internal.Collection<string>;
        addChild(arg0: Internal.CommandNode_<S>): void;
        getName(): string;
        getRedirect(): Internal.CommandNode<S>;
        findAmbiguities(arg0: Internal.AmbiguityConsumer_<S>): void;
        getChildren(): Internal.Collection<Internal.CommandNode<S>>;
        toString(): string;
        createBuilder(): Internal.ArgumentBuilder<S, any>;
        notifyAll(): void;
        getUsageText(): string;
        hashCode(): number;
        wait(): void;
        compareTo(arg0: Internal.CommandNode_<S>): number;
        wait(arg0: number): void;
        getChild(arg0: string): Internal.CommandNode<S>;
        isFork(): boolean;
        getCommand(): Internal.Command<S>;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get redirectModifier(): Internal.RedirectModifier<S>
        get requirement(): Internal.Predicate<S>
        get examples(): Internal.Collection<string>
        get name(): string
        get redirect(): Internal.CommandNode<S>
        get children(): Internal.Collection<Internal.CommandNode<S>>
        get usageText(): string
        get fork(): boolean
        get command(): Internal.Command<S>
    }
    type RootCommandNode_<S> = RootCommandNode<S>;
    interface BooleanConsumer {
        abstract accept(arg0: boolean): void;
        (arg0: boolean): void;
    }
    type BooleanConsumer_ = ((arg0: boolean)=> void) | BooleanConsumer;
    class SelectedPart {
        constructor()
        constructor(arg0: Internal.IFacadePart_, arg1: Internal.Direction_)
        constructor(arg0: Internal.IPart_, arg1: Internal.Direction_)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        readonly side: Internal.Direction;
        readonly facade: Internal.IFacadePart;
        readonly part: Internal.IPart;
    }
    type SelectedPart_ = SelectedPart;
}
declare namespace dev.engine_room.flywheel.api.model {
    interface Model {
        abstract boundingSphere(): Internal.Vector4fc;
        abstract meshes(): Internal.List<Internal.Model$ConfiguredMesh>;
    }
    type Model_ = Model;
}
declare namespace com.aetherteam.cumulus.mixin.mixins.client.accessor {
    interface ScreenAccessor {
        cumulus$setBackgroundLocation(arg0: ResourceLocation_): void;
    }
    type ScreenAccessor_ = ScreenAccessor;
}
declare namespace com.gregtechceu.gtceu.common.fluid.potion {
    class PotionFluid extends Internal.ForgeFlowingFluid {
        constructor(arg0: Internal.ForgeFlowingFluid$Properties_)
        getStateDefinition(): Internal.StateDefinition<Internal.Fluid, Internal.FluidState>;
        getFlow(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.FluidState_): Vec3d;
        isSource(arg0: Internal.FluidState_): boolean;
        getOwnHeight(arg0: Internal.FluidState_): number;
        notify(): void;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        getSlopeDistance(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: number, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_, arg6: Internal.Short2ObjectMap_<com.mojang.datafixers.util.Pair<Internal.BlockState, Internal.FluidState>>, arg7: Internal.Short2BooleanMap_): number;
        getShape(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        defaultFluidState(): Internal.FluidState;
        abstract beforeDestroyingBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getSpread(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.Map<Internal.Direction, Internal.FluidState>;
        static withEffects(arg0: number, arg1: Internal.Potion_, arg2: Internal.List_<Internal.MobEffectInstance>): Internal.FluidStack;
        handler$ele000$alexscaves$ac_spreadTo(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Direction_, arg4: Internal.FluidState_, arg5: Internal.CallbackInfo_): void;
        arch$holder(): Internal.Holder<Internal.Fluid>;
        /**
         * @deprecated
        */
        abstract canConvertToSource(arg0: Internal.Level_): boolean;
        isRandomlyTicking(): boolean;
        getDripParticle(): Internal.ParticleOptions;
        getSource(arg0: boolean): Internal.FluidState;
        abstract getSlopeFindDistance(arg0: Internal.LevelReader_): number;
        getExplosionResistance(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        abstract getExplosionResistance(): number;
        getBucket(): Internal.Item;
        isSame(arg0: Internal.Fluid_): boolean;
        animateTick(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.FluidState_, arg3: Internal.RandomSource_): void;
        getAdjacentBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        canHydrate(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: BlockPos_): boolean;
        wait(): void;
        getFlowing(arg0: number, arg1: boolean): Internal.FluidState;
        isSolidFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        getNewLiquid(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.FluidState;
        spreadTo(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Direction_, arg4: Internal.FluidState_): void;
        supportsBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        /**
         * @deprecated
        */
        is(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        getClass(): typeof any;
        static of(arg0: number, arg1: Internal.Potion_): Internal.FluidStack;
        tick(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.FluidState_): void;
        getHeight(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        abstract canBeReplacedWith(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Fluid_, arg4: Internal.Direction_): boolean;
        fabric_getCachedFluidVariant(): Internal.FluidVariant;
        handler$ele000$alexscaves$ac_canHoldFluid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_, arg4: Internal.CallbackInfoReturnable_<any>): void;
        isEmpty(): boolean;
        getFluidType(): Internal.FluidType;
        wait(arg0: number, arg1: number): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Fluid>;
        getTickDelay(arg0: Internal.LevelReader_): number;
        handler$fnb000$create$canPassThroughOnWaterWheel(arg0: Internal.BlockGetter_, arg1: Internal.Fluid_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.Direction_, arg5: BlockPos_, arg6: Internal.BlockState_, arg7: Internal.FluidState_, arg8: Internal.CallbackInfoReturnable_<any>): void;
        getSpreadDelay(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.FluidState_, arg3: Internal.FluidState_): number;
        canConvertToSource(arg0: Internal.FluidState_, arg1: Internal.Level_, arg2: BlockPos_): boolean;
        arch$registryName(): ResourceLocation;
        registerDefaultState(arg0: Internal.FluidState_): void;
        static appendEffects(arg0: Internal.FluidStack_, arg1: Internal.Collection_<Internal.MobEffectInstance>): Internal.FluidStack;
        getAmount(arg0: Internal.FluidState_): number;
        toString(): string;
        getFlowing(): Internal.Fluid;
        notifyAll(): void;
        handler$efh000$fabric_transfer_api_v1$hookGetBucketFillSound(cir: Internal.CallbackInfoReturnable_<any>): void;
        getBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: boolean): Internal.BlockPathTypes;
        move(arg0: Internal.FluidState_, arg1: Internal.LivingEntity_, arg2: Vec3d_, arg3: number): boolean;
        canExtinguish(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        shouldUpdateWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_, arg2: Internal.Entity_): boolean;
        hashCode(): number;
        static addPotionToFluidStack(arg0: Internal.FluidStack_, arg1: Internal.Potion_): Internal.FluidStack;
        abstract getDropOff(arg0: Internal.LevelReader_): number;
        randomTick(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.FluidState_, arg3: Internal.RandomSource_): void;
        createFluidStateDefinition(arg0: Internal.StateDefinition$Builder_<Internal.Fluid, Internal.FluidState>): void;
        abstract createLegacyBlock(arg0: Internal.FluidState_): Internal.BlockState;
        wait(arg0: number): void;
        create$getNewLiquid(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.FluidState;
        getSource(): Internal.Fluid;
        static getLegacyLevel(arg0: Internal.FluidState_): number;
        equals(arg0: any): boolean;
        spread(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.FluidState_): void;
        canSpreadTo(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Direction_, arg4: BlockPos_, arg5: Internal.BlockState_, arg6: Internal.FluidState_, arg7: Internal.Fluid_): boolean;
        get stateDefinition(): Internal.StateDefinition<Internal.Fluid, Internal.FluidState>
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get randomlyTicking(): boolean
        get dripParticle(): Internal.ParticleOptions
        get explosionResistance(): number
        get bucket(): Internal.Item
        get class(): typeof any
        get empty(): boolean
        get fluidType(): Internal.FluidType
        get flowing(): Internal.Fluid
        get source(): Internal.Fluid
    }
    type PotionFluid_ = PotionFluid;
}
declare namespace dev.latvian.mods.rhino {
    interface Callable {
        abstract call(arg0: Internal.Context_, arg1: Internal.Scriptable_, arg2: Internal.Scriptable_, arg3: any[]): any;
        (arg0: Internal.Context, arg1: Internal.Scriptable, arg2: Internal.Scriptable, arg3: any[]): any;
    }
    type Callable_ = ((arg0: Internal.Context, arg1: Internal.Scriptable, arg2: Internal.Scriptable, arg3: any[])=> any) | Callable;
}
