/// <reference path="./internal_*.d.ts" />
declare namespace it.unimi.dsi.fastutil {
    interface Function <K, V> extends Internal.Function<K, V> {
        size(): number;
        apply(arg0: K): V;
        containsKey(arg0: any): boolean;
        put(arg0: K, arg1: V): V;
        andThen<V>(arg0: Internal.Function_<V, V>): Internal.Function<K, V>;
        compose<V>(arg0: Internal.Function_<V, K>): Internal.Function<V, V>;
        clear(): void;
        getOrDefault(arg0: any, arg1: V): V;
        abstract get(arg0: any): V;
        remove(arg0: any): V;
        identity<T>(): Internal.Function<T, T>;
        (arg0: any): V;
    }
    type Function_<K, V> = ((arg0: any)=> V) | Function<K, V>;
}
declare namespace Internal {
    class MultiblockPartMachine extends Internal.MetaMachine implements Internal.IMultiPart {
        constructor(arg0: Internal.IMachineBlockEntity_)
        saveCustomPersistedData(arg0: Internal.CompoundTag_, arg1: boolean): void;
        createMainPage(arg0: Internal.FancyMachineUIWidget_): Internal.Widget;
        attachTooltips(arg0: Internal.TooltipsPanel_): void;
        markDirty(name: string): void;
        canConnectRedstone(arg0: Internal.Direction_): boolean;
        getRealColor(): number;
        static getMachine(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.MetaMachine;
        replacePartModelWhenFormed(): boolean;
        afterWorking(arg0: Internal.IWorkableMultiController_): boolean;
        getTabIcon(): Internal.IGuiTexture;
        markDirty(): void;
        attachFancyTooltipsToController(arg0: Internal.IMultiController_, arg1: Internal.TooltipsPanel_): void;
        shouldRenderGrid(arg0: Internal.Player_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.ItemStack_, arg4: Internal.Set_<GTToolType>): boolean;
        onNeighborChanged(arg0: Internal.Block_, arg1: BlockPos_, arg2: boolean): void;
        getFluidCapFilter(arg0: Internal.Direction_, arg1: Internal.IO_): Internal.Predicate<Internal.FluidStack>;
        onToolClick(arg0: Internal.Set_<GTToolType>, arg1: Internal.ItemStack_, arg2: Internal.UseOnContext_): Internal.Pair<GTToolType, Internal.InteractionResult>;
        addCollisionBoundingBox(arg0: Internal.List_<Internal.VoxelShape>): void;
        isInValid(): boolean;
        attachConfigurators(arg0: Internal.ConfiguratorPanel_): void;
        getClass(): typeof any;
        canSetIoOnSide(arg0: Internal.Direction_): boolean;
        getFluidHandlerCap(arg0: Internal.Direction_, arg1: boolean): Internal.IFluidHandlerModifiable;
        modifyRecipe(arg0: Internal.GTRecipe_): Internal.GTRecipe;
        isInvalid(): boolean;
        createUI(arg0: Internal.Player_): ModularUI;
        getSyncStorage(): Internal.FieldManagedStorage;
        scheduleRenderUpdate(): void;
        subscribeServerTick(arg0: Internal.TickableSubscription_, arg1: Internal.Runnable_): Internal.TickableSubscription;
        getBlockAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        clearInventory(arg0: Internal.IItemHandlerModifiable_): void;
        getPageGroupingData(): Internal.IFancyUIProvider$PageGroupingData;
        getDefaultPaintingColor(): number;
        getOffsetTimer(): number;
        isFormed(): boolean;
        toString(): string;
        getFancyTooltipIcon(): Internal.IGuiTexture;
        notifyAll(): void;
        getItemCapFilter(arg0: Internal.Direction_, arg1: Internal.IO_): Internal.Predicate<Internal.ItemStack>;
        hasPlayerInventory(): boolean;
        updateSignal(): void;
        sideTips(arg0: Internal.Player_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Set_<GTToolType>, arg4: Internal.Direction_): ResourceTexture;
        getAnalogOutputSignal(): number;
        setFrontFacing(arg0: Internal.Direction_): void;
        wait(arg0: number): void;
        onPersistedChanged(ref: Internal.IRef_, isDirty: boolean): void;
        getPaintingColor(): number;
        getFancyComponent(): Internal.TooltipComponent;
        tryToOpenUI(arg0: Internal.Player_, arg1: Internal.InteractionHand_, arg2: Internal.BlockHitResult_): Internal.InteractionResult;
        getSubTabs(): Internal.List<Internal.IFancyUIProvider>;
        getFieldHolder(): Internal.ManagedFieldHolder;
        removedFromController(arg0: Internal.IMultiController_): void;
        getTabTooltipComponent(): Internal.TooltipComponent;
        notify(): void;
        setPaintingColor(arg0: number): void;
        getDefinition(): Internal.MachineDefinition;
        onWaiting(arg0: Internal.IWorkableMultiController_): boolean;
        onRotated(arg0: Internal.Direction_, arg1: Internal.Direction_): void;
        getPos(): BlockPos;
        unsubscribe(arg0: Internal.TickableSubscription_): void;
        onAddFancyInformationTooltip(arg0: Internal.List_<net.minecraft.network.chat.Component>): void;
        onLoad(): void;
        markAsDirty(): void;
        serverTick(): void;
        scheduleNeighborShapeUpdate(): void;
        hasController(arg0: BlockPos_): boolean;
        attachSideTabs(arg0: Internal.TabsWidget_): void;
        isFacingValid(arg0: Internal.Direction_): boolean;
        getHolder(): Internal.IMachineBlockEntity;
        getBlockState(): Internal.BlockState;
        animateTick(arg0: Internal.RandomSource_): void;
        onSyncChanged(ref: Internal.IRef_, isDirty: boolean): void;
        hasFrontFacing(): boolean;
        getOutputSignal(arg0: Internal.Direction_): number;
        getItemHandlerCap(arg0: Internal.Direction_, arg1: boolean): Internal.IItemHandlerModifiable;
        showFancyTooltip(): boolean;
        shouldOpenUI(arg0: Internal.Player_, arg1: Internal.InteractionHand_, arg2: Internal.BlockHitResult_): boolean;
        addSyncUpdateListener<T>(name: string, listener: Internal.IFieldUpdateListener_<T>): Internal.ISubscription;
        subscribeServerTick(arg0: Internal.Runnable_): Internal.TickableSubscription;
        wait(): void;
        getTitle(): net.minecraft.network.chat.Component;
        onWorking(arg0: Internal.IWorkableMultiController_): boolean;
        getFancyTooltip(): Internal.List<net.minecraft.network.chat.Component>;
        getTraits(): Internal.List<Internal.MachineTrait>;
        attachTraits(arg0: Internal.MachineTrait_): void;
        getCoverContainer(): Internal.MachineCoverContainer;
        getOutputDirectSignal(arg0: Internal.Direction_): number;
        loadCustomPersistedData(arg0: Internal.CompoundTag_): void;
        self(): Internal.MetaMachine;
        wait(arg0: number, arg1: number): void;
        getLevel(): Internal.Level;
        onUnload(): void;
        notifyBlockUpdate(): void;
        getFormedAppearance(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: Internal.Direction_): Internal.BlockState;
        canShared(): boolean;
        isRemote(): boolean;
        onChanged(): void;
        createUIWidget(): Internal.Widget;
        clientTick(): void;
        addedToController(arg0: Internal.IMultiController_): void;
        getRecipeHandlers(): Internal.List<Internal.IRecipeHandlerTrait<any>>;
        getTabTooltips(): Internal.List<net.minecraft.network.chat.Component>;
        getFrontFacing(): Internal.Direction;
        isPainted(): boolean;
        getControllers(): Internal.List<Internal.IMultiController>;
        onPaused(arg0: Internal.IWorkableMultiController_): boolean;
        hashCode(): number;
        beforeWorking(arg0: Internal.IWorkableMultiController_): boolean;
        addMultiText(arg0: Internal.List_<net.minecraft.network.chat.Component>): void;
        tintColor(arg0: number): number;
        equals(arg0: any): boolean;
        scheduleRender(fieldName: string, newValue: any, oldValue: any): void;
        get realColor(): number
        get tabIcon(): Internal.IGuiTexture
        get inValid(): boolean
        get class(): typeof any
        get invalid(): boolean
        get syncStorage(): Internal.FieldManagedStorage
        get pageGroupingData(): Internal.IFancyUIProvider$PageGroupingData
        get defaultPaintingColor(): number
        get offsetTimer(): number
        get formed(): boolean
        get fancyTooltipIcon(): Internal.IGuiTexture
        get analogOutputSignal(): number
        set frontFacing(arg0: Internal.Direction_)
        get paintingColor(): number
        get fancyComponent(): Internal.TooltipComponent
        get subTabs(): Internal.List<Internal.IFancyUIProvider>
        get fieldHolder(): Internal.ManagedFieldHolder
        get tabTooltipComponent(): Internal.TooltipComponent
        set paintingColor(arg0: number)
        get definition(): Internal.MachineDefinition
        get pos(): BlockPos
        get holder(): Internal.IMachineBlockEntity
        get blockState(): Internal.BlockState
        get title(): net.minecraft.network.chat.Component
        get fancyTooltip(): Internal.List<net.minecraft.network.chat.Component>
        get traits(): Internal.List<Internal.MachineTrait>
        get coverContainer(): Internal.MachineCoverContainer
        get level(): Internal.Level
        get remote(): boolean
        get recipeHandlers(): Internal.List<Internal.IRecipeHandlerTrait<any>>
        get tabTooltips(): Internal.List<net.minecraft.network.chat.Component>
        get frontFacing(): Internal.Direction
        get painted(): boolean
        get controllers(): Internal.List<Internal.IMultiController>
    }
    type MultiblockPartMachine_ = MultiblockPartMachine;
    class SalmonVerrinesItem extends Internal.Item {
        constructor()
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        moonlight$getClientAnimationExtension(): any;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        handler$dio000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        setCraftingRemainingItem(arg0: Internal.Item_): void;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        selectEnchantments(arg0: Internal.List_<Internal.EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<Internal.EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        attachCapability(capabilityBuilder: Internal.CapabilityBuilder_<any, any, any>): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        notify(): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<Internal.EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        handler$eol000$moonlight$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getMod(): string;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItem(arg0: Internal.Item_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type SalmonVerrinesItem_ = SalmonVerrinesItem;
    class MotorScrollValueBehaviour extends Internal.ScrollValueBehaviour {
        constructor(label: net.minecraft.network.chat.Component_, be: Internal.SmartBlockEntity_, slot: Internal.ValueBoxTransform_)
        destroy(): void;
        write(arg0: Internal.CompoundTag_, arg1: boolean): void;
        onNeighborChanged(arg0: BlockPos_): void;
        onlyActiveWhen(arg0: Internal.Supplier_<boolean>): Internal.ScrollValueBehaviour;
        withClientCallback(arg0: Internal.Consumer_<number>): Internal.ScrollValueBehaviour;
        notify(): void;
        getPos(): BlockPos;
        getValue(): number;
        writeToClipboard(arg0: Internal.CompoundTag_, arg1: Internal.Direction_): boolean;
        static get<T extends Internal.BlockEntityBehaviour>(arg0: Internal.BlockEntity_, arg1: Internal.BehaviourType_<T>): T;
        initialize(): void;
        getValueSettings(): Internal.ValueSettingsBehaviour$ValueSettings;
        tick(): void;
        between(arg0: number, arg1: number): Internal.ScrollValueBehaviour;
        formatValue(): string;
        playFeedbackSound(arg0: Internal.BlockEntityBehaviour_): void;
        lazyTick(): void;
        readFromClipboard(arg0: Internal.CompoundTag_, arg1: Internal.Player_, arg2: Internal.Direction_, arg3: boolean): boolean;
        wait(): void;
        onBlockChanged(arg0: Internal.BlockState_): void;
        getType(): Internal.BehaviourType<any>;
        setValue(arg0: number): void;
        getClass(): typeof any;
        getClipboardKey(): string;
        isSafeNBT(): boolean;
        onShortInteract(arg0: Internal.Player_, arg1: Internal.InteractionHand_, arg2: Internal.Direction_): void;
        isActive(): boolean;
        static get<T extends Internal.BlockEntityBehaviour>(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BehaviourType_<T>): T;
        wait(arg0: number, arg1: number): void;
        formatSettings(settings: Internal.ValueSettingsBehaviour$ValueSettings_): Internal.MutableComponent;
        unload(): void;
        read(arg0: Internal.CompoundTag_, arg1: boolean): void;
        testHit(arg0: Vec3d_): boolean;
        acceptsValueSettings(): boolean;
        requiresWrench(): Internal.ScrollValueBehaviour;
        setLazyTickRate(arg0: number): void;
        withFormatter(arg0: Internal.Function_<number, string>): Internal.ScrollValueBehaviour;
        getWorld(): Internal.Level;
        setLabel(arg0: net.minecraft.network.chat.Component_): void;
        toString(): string;
        notifyAll(): void;
        onlyVisibleWithWrench(): boolean;
        setValueSettings(player: Internal.Player_, valueSetting: Internal.ValueSettingsBehaviour$ValueSettings_, ctrlHeld: boolean): void;
        getSlotPositioning(): Internal.ValueBoxTransform;
        hashCode(): number;
        getRequiredItems(): Internal.ItemRequirement;
        createBoard(player: Internal.Player_, hitResult: Internal.BlockHitResult_): Internal.ValueSettingsBoard;
        withCallback(arg0: Internal.Consumer_<number>): Internal.ScrollValueBehaviour;
        wait(arg0: number): void;
        newSettingHovered(arg0: Internal.ValueSettingsBehaviour$ValueSettings_): void;
        equals(arg0: any): boolean;
        betweenValidated(min: number, max: number): void;
        get pos(): BlockPos
        get value(): number
        get valueSettings(): Internal.ValueSettingsBehaviour$ValueSettings
        get type(): Internal.BehaviourType<any>
        set value(arg0: number)
        get class(): typeof any
        get clipboardKey(): string
        get safeNBT(): boolean
        get active(): boolean
        set lazyTickRate(arg0: number)
        get world(): Internal.Level
        set label(arg0: net.minecraft.network.chat.Component_)
        get slotPositioning(): Internal.ValueBoxTransform
        get requiredItems(): Internal.ItemRequirement
    }
    type MotorScrollValueBehaviour_ = MotorScrollValueBehaviour;
    interface ScreenAccessor {
        abstract aether$getNarratables(): Internal.List<Internal.NarratableEntry>;
        (): Internal.List_<Internal.NarratableEntry>;
    }
    type ScreenAccessor_ = ScreenAccessor | (()=> Internal.List_<Internal.NarratableEntry>);
    class DALogBlock extends Internal.AetherLogBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getSettings(): Internal.BlockBehaviour$Properties;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getBlacklistedEnchantments(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Set<Internal.Enchantment>;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        asBlock(): Internal.Block;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        spawnTableParticle(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: BlockPos_): void;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        allowsTreasure(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        spawnDestroyParticles(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        getMaxEnchantingPower(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        isAir(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getTableParticle(arg0: Internal.BlockState_): Internal.ParticleOptions;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        tryDropExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.ItemStack_, arg3: Internal.IntProvider_): void;
        getArcanaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        setDrops(arg0: ResourceLocation_): void;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getQuantaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        getBlockProperties(): Internal.BlockBehaviour$Properties;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getShapeForEachState(arg0: Internal.Function_<Internal.BlockState, Internal.VoxelShape>): Internal.ImmutableMap<Internal.BlockState, Internal.VoxelShape>;
        getId(): string;
        getLootTable(): ResourceLocation;
        getQuantaRectification(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        createBlockStateDefinition(arg0: Internal.StateDefinition$Builder_<Internal.Block, Internal.BlockState>): void;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        getBonusClues(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static rotatePillar(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        get settings(): Internal.BlockBehaviour$Properties
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set drops(arg0: ResourceLocation_)
        set speedFactor(arg0: number)
        get blockProperties(): Internal.BlockBehaviour$Properties
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type DALogBlock_ = DALogBlock;
    interface ChronoLocalDateTime <D extends Internal.ChronoLocalDate> extends Internal.Comparable<Internal.ChronoLocalDateTime<any>>, Internal.Temporal, Internal.TemporalAdjuster {
        plus(arg0: Internal.TemporalAmount_): this;
        abstract toLocalTime(): Internal.LocalTime;
        plus(arg0: number, arg1: Internal.TemporalUnit_): Internal.Temporal;
        compareTo(arg0: any): number;
        abstract getLong(arg0: Internal.TemporalField_): number;
        minus(arg0: number, arg1: Internal.TemporalUnit_): Internal.Temporal;
        abstract isSupported(arg0: Internal.TemporalField_): boolean;
        format(arg0: Internal.DateTimeFormatter_): string;
        getChronology(): Internal.Chronology;
        "with"(arg0: Internal.TemporalAdjuster_): this;
        "compareTo(java.time.chrono.ChronoLocalDateTime)"(arg0: Internal.ChronoLocalDateTime_<any>): number;
        isEqual(arg0: Internal.ChronoLocalDateTime_<any>): boolean;
        abstract "isSupported(java.time.temporal.TemporalField)"(arg0: Internal.TemporalField_): boolean;
        abstract toString(): string;
        adjustInto(arg0: Internal.Temporal_): Internal.Temporal;
        isBefore(arg0: Internal.ChronoLocalDateTime_<any>): boolean;
        query<R>(arg0: Internal.TemporalQuery_<R>): R;
        toInstant(arg0: Internal.ZoneOffset_): Internal.Instant;
        abstract "with"(arg0: Internal.TemporalField_, arg1: number): this;
        abstract until(arg0: Internal.Temporal_, arg1: Internal.TemporalUnit_): number;
        from(arg0: Internal.TemporalAccessor_): Internal.ChronoLocalDateTime<any>;
        isSupported(arg0: Internal.TemporalUnit_): boolean;
        range(arg0: Internal.TemporalField_): Internal.ValueRange;
        abstract hashCode(): number;
        isAfter(arg0: Internal.ChronoLocalDateTime_<any>): boolean;
        get(arg0: Internal.TemporalField_): number;
        toEpochSecond(arg0: Internal.ZoneOffset_): number;
        abstract atZone(arg0: Internal.ZoneId_): Internal.ChronoZonedDateTime<D>;
        "compareTo(java.lang.Object)"(arg0: any): number;
        abstract equals(arg0: any): boolean;
        compareTo(arg0: Internal.ChronoLocalDateTime_<any>): number;
        abstract toLocalDate(): D;
        "isSupported(java.time.temporal.TemporalUnit)"(arg0: Internal.TemporalUnit_): boolean;
        minus(arg0: Internal.TemporalAmount_): Internal.Temporal;
        timeLineOrder(): Internal.Comparator<Internal.ChronoLocalDateTime<any>>;
        get chronology(): Internal.Chronology
    }
    type ChronoLocalDateTime_<D extends Internal.ChronoLocalDate> = ChronoLocalDateTime<D>;
    interface TransactionContext {
        abstract addCloseCallback(arg0: Internal.TransactionContext$CloseCallback_): void;
        abstract nestingDepth(): number;
        abstract addOuterCloseCallback(arg0: Internal.TransactionContext$OuterCloseCallback_): void;
        abstract getOpenTransaction(arg0: number): Internal.Transaction;
        abstract openNested(): Internal.Transaction;
    }
    type TransactionContext_ = TransactionContext;
    class CubicSpline$Builder <C, I extends Internal.ToFloatFunction<C>> {
        constructor(arg0: I)
        constructor(arg0: I, arg1: Internal.ToFloatFunction_<number>)
        build(): Internal.CubicSpline<C, I>;
        getClass(): typeof any;
        toString(): string;
        addPoint(arg0: number, arg1: number): this;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        addPoint(arg0: number, arg1: Internal.CubicSpline_<C, I>): this;
        addPoint(arg0: number, arg1: number, arg2: number): this;
        wait(): void;
        "addPoint(float,net.minecraft.util.CubicSpline)"(arg0: number, arg1: Internal.CubicSpline_<C, I>): this;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        "addPoint(float,float)"(arg0: number, arg1: number): this;
        get class(): typeof any
    }
    type CubicSpline$Builder_<C, I extends Internal.ToFloatFunction<C>> = CubicSpline$Builder<C, I>;
    class TintedGlassBlock extends Internal.AbstractGlassBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getSettings(): Internal.BlockBehaviour$Properties;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getBlacklistedEnchantments(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Set<Internal.Enchantment>;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        asBlock(): Internal.Block;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        spawnTableParticle(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: BlockPos_): void;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        allowsTreasure(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        spawnDestroyParticles(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        getMaxEnchantingPower(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        isAir(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getTableParticle(arg0: Internal.BlockState_): Internal.ParticleOptions;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        tryDropExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.ItemStack_, arg3: Internal.IntProvider_): void;
        getArcanaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        setDrops(arg0: ResourceLocation_): void;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getQuantaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        getBlockProperties(): Internal.BlockBehaviour$Properties;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getShapeForEachState(arg0: Internal.Function_<Internal.BlockState, Internal.VoxelShape>): Internal.ImmutableMap<Internal.BlockState, Internal.VoxelShape>;
        getId(): string;
        getLootTable(): ResourceLocation;
        getQuantaRectification(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        createBlockStateDefinition(arg0: Internal.StateDefinition$Builder_<Internal.Block, Internal.BlockState>): void;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        getBonusClues(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        get settings(): Internal.BlockBehaviour$Properties
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set drops(arg0: ResourceLocation_)
        set speedFactor(arg0: number)
        get blockProperties(): Internal.BlockBehaviour$Properties
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type TintedGlassBlock_ = TintedGlassBlock;
    abstract class AbstractSelectionList$Entry <E extends Internal.AbstractSelectionList$Entry<E>> implements Internal.GuiEventListener {
        constructor()
        charTyped(arg0: string, arg1: number): boolean;
        getClass(): typeof any;
        isFocused(): boolean;
        setFocused(arg0: boolean): void;
        getTabOrderGroup(): number;
        mouseScrolled(arg0: number, arg1: number, arg2: number): boolean;
        mouseClicked(arg0: number, arg1: number, arg2: number): boolean;
        keyReleased(arg0: number, arg1: number, arg2: number): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        abstract render(arg0: Internal.GuiGraphics_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: boolean, arg9: number): void;
        mouseDragged(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): boolean;
        mouseMoved(arg0: number, arg1: number): void;
        getRectangle(): Internal.ScreenRectangle;
        nextFocusPath(arg0: Internal.FocusNavigationEvent_): Internal.ComponentPath;
        toString(): string;
        notifyAll(): void;
        mouseReleased(arg0: number, arg1: number, arg2: number): boolean;
        keyPressed(arg0: number, arg1: number, arg2: number): boolean;
        hashCode(): number;
        getCurrentFocusPath(): Internal.ComponentPath;
        wait(): void;
        wait(arg0: number): void;
        renderBack(arg0: Internal.GuiGraphics_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: boolean, arg9: number): void;
        equals(arg0: any): boolean;
        isMouseOver(arg0: number, arg1: number): boolean;
        get class(): typeof any
        get focused(): boolean
        set focused(arg0: boolean)
        get tabOrderGroup(): number
        get rectangle(): Internal.ScreenRectangle
        get currentFocusPath(): Internal.ComponentPath
        /**
         * @deprecated
        */
        list: Internal.AbstractSelectionList<E>;
    }
    type AbstractSelectionList$Entry_<E extends Internal.AbstractSelectionList$Entry<E>> = AbstractSelectionList$Entry<E>;
    class FullGjallarHorn extends org.moddingx.libx.base.ItemBase {
        constructor(arg0: Internal.ModX_, arg1: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        moonlight$getClientAnimationExtension(): any;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        handler$dio000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        setCraftingRemainingItem(arg0: Internal.Item_): void;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        selectEnchantments(arg0: Internal.List_<Internal.EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<Internal.EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        attachCapability(capabilityBuilder: Internal.CapabilityBuilder_<any, any, any>): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        makeCreativeTabStacks(): Internal.Stream<Internal.ItemStack>;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        notify(): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<Internal.EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        handler$eol000$moonlight$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getMod(): string;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItem(arg0: Internal.Item_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type FullGjallarHorn_ = FullGjallarHorn;
    interface SingleRedirectModifier <S> {
        abstract apply(arg0: Internal.CommandContext_<S>): S;
        (arg0: Internal.CommandContext<S>): S;
    }
    type SingleRedirectModifier_<S> = ((arg0: Internal.CommandContext<S>)=> S) | SingleRedirectModifier<S>;
    class EventResult {
        arch(): dev.architectury.event.EventResult;
        getClass(): typeof any;
        interruptFalse(): boolean;
        toString(): string;
        interruptDefault(): boolean;
        notifyAll(): void;
        override(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        archCompound<T>(): Internal.CompoundEventResult<T>;
        interruptTrue(): boolean;
        type(): Internal.EventResult$Type;
        pass(): boolean;
        hashCode(): number;
        value(): any;
        wait(): void;
        wait(arg0: number): void;
        error(): boolean;
        equals(arg0: any): boolean;
        get class(): typeof any
        static readonly PASS: (Internal.EventResult) & (Internal.EventResult);
    }
    type EventResult_ = EventResult;
    interface TypeFamily {
        familyOptic<A, B>(arg0: Internal.IntFunction_<Internal.TypedOptic<any, any, A, B>>): Internal.FamilyOptic<A, B>;
        abstract apply(arg0: number): com.mojang.datafixers.types.Type<any>;
        (arg0: number): com.mojang.datafixers.types.Type_<any>;
    }
    type TypeFamily_ = ((arg0: number)=> com.mojang.datafixers.types.Type_<any>) | TypeFamily;
    class EjectorItem extends Internal.BlockItem {
        constructor(arg0: Internal.Block_, arg1: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        static setBlockEntityData(arg0: Internal.ItemStack_, arg1: Internal.BlockEntityType_<any>, arg2: Internal.CompoundTag_): void;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        abstract moonlight$addAdditionalBehavior(arg0: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        abstract moonlight$getClientAnimationExtension(): any;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        handler$dio000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        setCraftingRemainingItem(arg0: Internal.Item_): void;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        abstract moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        abstract moonlight$setClientAnimationExtension(arg0: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        selectEnchantments(arg0: Internal.List_<Internal.EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<Internal.EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        canPlace(arg0: Internal.BlockPlaceContext_, arg1: Internal.BlockState_): boolean;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        attachCapability(capabilityBuilder: Internal.CapabilityBuilder_<any, any, any>): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        static getBlockEntityData(arg0: Internal.ItemStack_): Internal.CompoundTag;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        removeFromBlockToItemMap(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        static updateCustomBlockEntityTag(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.ItemStack_): boolean;
        /**
         * @deprecated
        */
        getPlaceSound(arg0: Internal.BlockState_): Internal.SoundEvent;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        getBlock(): Internal.Block;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        registerBlocks(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        static updateState<T extends Internal.Comparable<T>>(arg0: Internal.BlockState_, arg1: Internal.Property_<T>, arg2: string): Internal.BlockState;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        mustSurvive(): boolean;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getPlaceSound(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): Internal.SoundEvent;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        notify(): void;
        getPlacementState(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        updateCustomBlockEntityTag(arg0: BlockPos_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: Internal.ItemStack_, arg4: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        place(arg0: Internal.BlockPlaceContext_): Internal.InteractionResult;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        updatePlacementContext(arg0: Internal.BlockPlaceContext_): Internal.BlockPlaceContext;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<Internal.EnchantmentInstance>): Internal.ItemStack;
        placeBlock(arg0: Internal.BlockPlaceContext_, arg1: Internal.BlockState_): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        handler$eol000$moonlight$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getMod(): string;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        puzzleslib$setBlock(arg0: Internal.Block_): void;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItem(arg0: Internal.Item_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        get block(): Internal.Block
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type EjectorItem_ = EjectorItem;
    interface DiscreteVoxelShape$IntLineConsumer {
        abstract consume(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
        (arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
    }
    type DiscreteVoxelShape$IntLineConsumer_ = ((arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number)=> void) | DiscreteVoxelShape$IntLineConsumer;
    class CartAssembleRailType extends Internal.Enum<Internal.CartAssembleRailType> implements Internal.StringRepresentable {
        getClass(): typeof any;
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        getSerializedName(): string;
        getDeclaringClass(): typeof Internal.CartAssembleRailType;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.CartAssembleRailType>>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        matches(arg0: Internal.BlockState_): boolean;
        compareTo(arg0: any): number;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        static values(): Internal.CartAssembleRailType[];
        static valueOf(arg0: string): Internal.CartAssembleRailType;
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        toString(): string;
        notifyAll(): void;
        name(): string;
        compareTo(arg0: Internal.CartAssembleRailType_): number;
        hashCode(): number;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        ordinal(): number;
        wait(): void;
        getItem(): Internal.Item;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        getBlock(): Internal.Block;
        "compareTo(com.simibubi.create.content.contraptions.mounted.CartAssembleRailType)"(arg0: Internal.CartAssembleRailType_): number;
        get class(): typeof any
        get serializedName(): string
        get declaringClass(): typeof Internal.CartAssembleRailType
        get item(): Internal.Item
        get block(): Internal.Block
        static readonly DETECTOR_RAIL: (Internal.CartAssembleRailType) & (Internal.CartAssembleRailType);
        static readonly ACTIVATOR_RAIL: (Internal.CartAssembleRailType) & (Internal.CartAssembleRailType);
        static readonly POWERED_RAIL: (Internal.CartAssembleRailType) & (Internal.CartAssembleRailType);
        static readonly REGULAR: (Internal.CartAssembleRailType) & (Internal.CartAssembleRailType);
        static readonly CONTROLLER_RAIL: (Internal.CartAssembleRailType) & (Internal.CartAssembleRailType);
    }
    type CartAssembleRailType_ = "regular" | "powered_rail" | "activator_rail" | CartAssembleRailType | "controller_rail" | "detector_rail";
    class GlyphMetrics {
        constructor(arg0: boolean, arg1: number, arg2: number, arg3: Internal.Rectangle2D_, arg4: number)
        constructor(arg0: number, arg1: Internal.Rectangle2D_, arg2: number)
        getClass(): typeof any;
        toString(): string;
        getAdvance(): number;
        notifyAll(): void;
        isWhitespace(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        getType(): number;
        isComponent(): boolean;
        wait(): void;
        getLSB(): number;
        wait(arg0: number): void;
        isCombining(): boolean;
        getAdvanceY(): number;
        getAdvanceX(): number;
        getBounds2D(): Internal.Rectangle2D;
        isStandard(): boolean;
        isLigature(): boolean;
        equals(arg0: any): boolean;
        getRSB(): number;
        get class(): typeof any
        get advance(): number
        get whitespace(): boolean
        get type(): number
        get component(): boolean
        get LSB(): number
        get combining(): boolean
        get advanceY(): number
        get advanceX(): number
        get bounds2D(): Internal.Rectangle2D
        get standard(): boolean
        get ligature(): boolean
        get RSB(): number
        static readonly WHITESPACE: (4) & (number);
        static readonly STANDARD: (0) & (number);
        static readonly COMBINING: (2) & (number);
        static readonly COMPONENT: (3) & (number);
        static readonly LIGATURE: (1) & (number);
    }
    type GlyphMetrics_ = GlyphMetrics;
    class Difficulty extends Internal.Enum<Internal.Difficulty> implements Internal.StringRepresentable {
        getDisplayName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Difficulty;
        static byName(arg0: string): Internal.Difficulty;
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        getKey(): string;
        getDeclaringClass(): typeof Internal.Difficulty;
        getSerializedName(): string;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.Difficulty>>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        static valueOf(arg0: string): Internal.Difficulty;
        getInfo(): net.minecraft.network.chat.Component;
        getId(): number;
        static values(): Internal.Difficulty[];
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        compareTo(arg0: Internal.Difficulty_): number;
        toString(): string;
        notifyAll(): void;
        name(): string;
        "compareTo(net.minecraft.world.Difficulty)"(arg0: Internal.Difficulty_): number;
        hashCode(): number;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get displayName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get key(): string
        get declaringClass(): typeof Internal.Difficulty
        get serializedName(): string
        get info(): net.minecraft.network.chat.Component
        get id(): number
        static readonly NORMAL: (Internal.Difficulty) & (Internal.Difficulty);
        static readonly PEACEFUL: (Internal.Difficulty) & (Internal.Difficulty);
        static readonly HARD: (Internal.Difficulty) & (Internal.Difficulty);
        static readonly EASY: (Internal.Difficulty) & (Internal.Difficulty);
        static readonly CODEC: Internal.StringRepresentable$EnumCodec<Internal.Difficulty>;
    }
    type Difficulty_ = "normal" | "peaceful" | Difficulty | "hard" | "easy";
    class ConfigBase$ConfigInt extends Internal.ConfigBase$CValue<number, Internal.ForgeConfigSpec$IntValue> {
        constructor(arg0: Internal.ConfigBase_, arg1: string, arg2: number, arg3: number, arg4: number, ...arg5: string[])
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        addComments(arg0: Internal.ForgeConfigSpec$Builder_, ...arg1: string[]): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        set(arg0: number): void;
        hashCode(): number;
        wait(): void;
        getName(): string;
        wait(arg0: number): void;
        register(arg0: Internal.ForgeConfigSpec$Builder_): void;
        equals(arg0: any): boolean;
        get(): number;
        get class(): typeof any
        get name(): string
    }
    type ConfigBase$ConfigInt_ = ConfigBase$ConfigInt;
    class AltarRecipeSerializer implements Internal.RecipeSerializer<Internal.AltarRecipe> {
        constructor()
        getClass(): typeof any;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.AltarRecipe;
        toString(): string;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,net.minecraft.world.item.crafting.Recipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        notifyAll(): void;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.AltarRecipe_): void;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        notify(): void;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        wait(arg0: number, arg1: number): void;
        static register<S extends Internal.RecipeSerializer<T>, T extends Internal.Recipe<any>>(arg0: string, arg1: S): S;
        hashCode(): number;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.AltarRecipe;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_, arg2: Internal.ICondition$IContext_): Internal.AltarRecipe;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.AltarRecipe;
        wait(): void;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.AltarRecipe;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,com.github.tartaricacid.touhoulittlemaid.crafting.AltarRecipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.AltarRecipe_): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        get class(): typeof any
    }
    type AltarRecipeSerializer_ = AltarRecipeSerializer;
    class OptionInstance$Enum <T> extends Internal.Record implements Internal.OptionInstance$CycleableValueSet<T> {
        constructor(arg0: Internal.List_<T>, arg1: Internal.Codec_<T>)
        getClass(): typeof any;
        toString(): string;
        validateValue(arg0: T): Internal.Optional<T>;
        notifyAll(): void;
        createButton(arg0: Internal.OptionInstance$TooltipSupplier_<T>, arg1: Internal.Options_, arg2: number, arg3: number, arg4: number, arg5: Internal.Consumer_<T>): Internal.Function<Internal.OptionInstance<T>, Internal.AbstractWidget>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        values(): Internal.List<T>;
        codec(): Internal.Codec<T>;
        wait(): void;
        wait(arg0: number): void;
        valueSetter(): Internal.OptionInstance$CycleableValueSet$ValueSetter<T>;
        valueListSupplier(): Internal.CycleButton$ValueListSupplier<T>;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type OptionInstance$Enum_<T> = OptionInstance$Enum<T>;
    interface IFluidTransfer {
        abstract fill(arg0: number, arg1: com.lowdragmc.lowdraglib.side.fluid.FluidStack_, arg2: boolean, arg3: boolean): number;
        abstract createSnapshot(): any;
        abstract restoreFromSnapshot(arg0: any): void;
        abstract supportsDrain(arg0: number): boolean;
        abstract setFluidInTank(arg0: number, arg1: com.lowdragmc.lowdraglib.side.fluid.FluidStack_): void;
        abstract getTankCapacity(arg0: number): number;
        abstract supportsFill(arg0: number): boolean;
        abstract getFluidInTank(arg0: number): com.lowdragmc.lowdraglib.side.fluid.FluidStack;
        fill(resource: com.lowdragmc.lowdraglib.side.fluid.FluidStack_, simulate: boolean, notifyChanges: boolean): number;
        drain(maxDrain: number, simulate: boolean, notifyChanges: boolean): com.lowdragmc.lowdraglib.side.fluid.FluidStack;
        "drain(com.lowdragmc.lowdraglib.side.fluid.FluidStack,boolean)"(resource: com.lowdragmc.lowdraglib.side.fluid.FluidStack_, simulate: boolean): com.lowdragmc.lowdraglib.side.fluid.FluidStack;
        fill(resource: com.lowdragmc.lowdraglib.side.fluid.FluidStack_, simulate: boolean): number;
        drain(maxDrain: number, simulate: boolean): com.lowdragmc.lowdraglib.side.fluid.FluidStack;
        "drain(long,boolean,boolean)"(maxDrain: number, simulate: boolean, notifyChanges: boolean): com.lowdragmc.lowdraglib.side.fluid.FluidStack;
        abstract isFluidValid(arg0: number, arg1: com.lowdragmc.lowdraglib.side.fluid.FluidStack_): boolean;
        "drain(com.lowdragmc.lowdraglib.side.fluid.FluidStack,boolean,boolean)"(resource: com.lowdragmc.lowdraglib.side.fluid.FluidStack_, simulate: boolean, notifyChanges: boolean): com.lowdragmc.lowdraglib.side.fluid.FluidStack;
        abstract getTanks(): number;
        "drain(long,boolean)"(maxDrain: number, simulate: boolean): com.lowdragmc.lowdraglib.side.fluid.FluidStack;
        drain(resource: com.lowdragmc.lowdraglib.side.fluid.FluidStack_, simulate: boolean): com.lowdragmc.lowdraglib.side.fluid.FluidStack;
        abstract drain(arg0: number, arg1: com.lowdragmc.lowdraglib.side.fluid.FluidStack_, arg2: boolean, arg3: boolean): com.lowdragmc.lowdraglib.side.fluid.FluidStack;
        onContentsChanged(): void;
        drain(resource: com.lowdragmc.lowdraglib.side.fluid.FluidStack_, simulate: boolean, notifyChanges: boolean): com.lowdragmc.lowdraglib.side.fluid.FluidStack;
        get tanks(): number
        readonly EMPTY: Internal.IFluidTransfer;
    }
    type IFluidTransfer_ = IFluidTransfer;
    class ItemTransforms {
        constructor(arg0: Internal.ItemTransform_, arg1: Internal.ItemTransform_, arg2: Internal.ItemTransform_, arg3: Internal.ItemTransform_, arg4: Internal.ItemTransform_, arg5: Internal.ItemTransform_, arg6: Internal.ItemTransform_, arg7: Internal.ItemTransform_, arg8: Internal.ImmutableMap_<Internal.ItemDisplayContext, Internal.ItemTransform>)
        constructor(arg0: Internal.ItemTransform_, arg1: Internal.ItemTransform_, arg2: Internal.ItemTransform_, arg3: Internal.ItemTransform_, arg4: Internal.ItemTransform_, arg5: Internal.ItemTransform_, arg6: Internal.ItemTransform_, arg7: Internal.ItemTransform_)
        constructor(arg0: Internal.ItemTransforms_)
        getClass(): typeof any;
        hasTransform(arg0: Internal.ItemDisplayContext_): boolean;
        hashCode(): number;
        getTransform(arg0: Internal.ItemDisplayContext_): Internal.ItemTransform;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        readonly fixed: Internal.ItemTransform;
        readonly moddedTransforms: Internal.ImmutableMap<Internal.ItemDisplayContext, Internal.ItemTransform>;
        readonly thirdPersonRightHand: Internal.ItemTransform;
        static readonly NO_TRANSFORMS: (Internal.ItemTransforms) & (Internal.ItemTransforms);
        readonly thirdPersonLeftHand: Internal.ItemTransform;
        readonly firstPersonLeftHand: Internal.ItemTransform;
        readonly head: Internal.ItemTransform;
        readonly ground: Internal.ItemTransform;
        readonly firstPersonRightHand: Internal.ItemTransform;
        readonly gui: Internal.ItemTransform;
    }
    type ItemTransforms_ = ItemTransforms;
    interface FluidBuilder$FluidTypeFactory {
        abstract create(arg0: Internal.FluidType$Properties_, arg1: ResourceLocation_, arg2: ResourceLocation_): Internal.FluidType;
        (arg0: Internal.FluidType$Properties, arg1: ResourceLocation, arg2: ResourceLocation): Internal.FluidType_;
    }
    type FluidBuilder$FluidTypeFactory_ = FluidBuilder$FluidTypeFactory | ((arg0: Internal.FluidType$Properties, arg1: ResourceLocation, arg2: ResourceLocation)=> Internal.FluidType_);
    class FinalCastleStructure extends Internal.ConquerableStructure {
        constructor(arg0: Internal.ControlledSpawns$ControlledSpawningConfig_, arg1: any_, arg2: any_, arg3: any_, arg4: Internal.Structure$StructureSettings_)
        didSpawnHintMonster(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_): boolean;
        generate(arg0: Internal.RegistryAccess_, arg1: Internal.ChunkGenerator_, arg2: Internal.BiomeSource_, arg3: Internal.RandomState_, arg4: Internal.StructureTemplateManager_, arg5: number, arg6: Internal.ChunkPos_, arg7: number, arg8: Internal.LevelHeightAccessor_, arg9: Internal.Predicate_<Internal.Holder<Internal.Biome>>): Internal.StructureStart;
        createHintMonster(arg0: Internal.Level_): Internal.Mob;
        biomes(): Internal.HolderSet<Internal.Biome>;
        findValidGenerationPoint(arg0: Internal.Structure$GenerationContext_): Internal.Optional<Internal.Structure$GenerationStub>;
        isSurfaceDecorationsAllowed(): boolean;
        getCombinedCreatureSpawnableList(): Internal.List<Internal.MobSpawnSettings$SpawnerData>;
        getSpawnableList(arg0: MobCategory_): Internal.List<Internal.MobSpawnSettings$SpawnerData>;
        notify(): void;
        static addBookInformationStatic(arg0: Internal.ItemStack_, arg1: Internal.ListTag_, arg2: string, arg3: number): void;
        chunkClearanceRadius(): number;
        static getLowestY(arg0: Internal.Structure$GenerationContext_, arg1: number, arg2: number, arg3: number, arg4: number): number;
        spawnOverrides(): Internal.Map<MobCategory, Internal.StructureSpawnOverride>;
        static buildFinalCastleConfig(arg0: Internal.BootstapContext_<Internal.Structure>): Internal.FinalCastleStructure;
        isUndergroundDecoAllowed(): boolean;
        terrainAdaptation(): Internal.TerrainAdjustment;
        static getLowestY(arg0: Internal.Structure$GenerationContext_, arg1: number, arg2: number): number;
        getConfig(): Internal.ControlledSpawns$ControlledSpawningConfig;
        getRequiredAdvancements(): Internal.List<ResourceLocation>;
        static settingsCodec<S extends Internal.Structure>(arg0: Internal.RecordCodecBuilder$Instance_<S>): Internal.RecordCodecBuilder<S, Internal.Structure$StructureSettings>;
        /**
         * @deprecated
        */
        getLowestYIn5by5BoxOffset7Blocks(arg0: Internal.Structure$GenerationContext_, arg1: Internal.Rotation_): BlockPos;
        addBookInformation(arg0: Internal.ItemStack_, arg1: Internal.ListTag_): void;
        wait(): void;
        forDeserialization(arg0: Internal.Structure_, arg1: Internal.ChunkPos_, arg2: number, arg3: Internal.PiecesContainer_, arg4: Internal.CompoundTag_): Internal.TFStructureStart;
        afterPlace(arg0: Internal.WorldGenLevel_, arg1: Internal.StructureManager_, arg2: Internal.ChunkGenerator_, arg3: Internal.RandomSource_, arg4: Internal.BoundingBox_, arg5: Internal.ChunkPos_, arg6: Internal.PiecesContainer_): void;
        doesPlayerHaveRequiredAdvancements(arg0: Internal.Player_): boolean;
        getModifiedStructureSettings(): Internal.Structure$StructureSettings;
        createHintBook(): Internal.ItemStack;
        static simpleCodec<S extends Internal.Structure>(arg0: Internal.Function_<Internal.Structure$StructureSettings, S>): Internal.Codec<S>;
        getClass(): typeof any;
        abstract findGenerationPoint(arg0: Internal.Structure$GenerationContext_): Internal.Optional<Internal.Structure$GenerationStub>;
        static addTranslatedPages(arg0: Internal.ListTag_, arg1: string, arg2: number): void;
        step(): Internal.GenerationStep$Decoration;
        getCombinedMonsterSpawnableList(): Internal.List<Internal.MobSpawnSettings$SpawnerData>;
        wait(arg0: number, arg1: number): void;
        adjustForTerrain(arg0: Internal.Structure$GenerationContext_, arg1: number, arg2: number): number;
        type(): Internal.StructureType<any>;
        trySpawnHintMonster(arg0: Internal.Level_, arg1: Internal.Player_): void;
        getSpawnableMonsterList(arg0: number): Internal.List<Internal.MobSpawnSettings$SpawnerData>;
        modifiableStructureInfo(): Internal.ModifiableStructureInfo;
        toString(): string;
        notifyAll(): void;
        static tryHintForStructure(arg0: Internal.Player_, arg1: Internal.ServerLevel_, arg2: Internal.ResourceKey_<Internal.Structure>): void;
        shouldAdjustToTerrain(): boolean;
        adjustBoundingBox(arg0: Internal.BoundingBox_): Internal.BoundingBox;
        static onTopOfChunkCenter(arg0: Internal.Structure$GenerationContext_, arg1: Internal.Heightmap$Types_, arg2: Internal.Consumer_<Internal.StructurePiecesBuilder>): Internal.Optional<Internal.Structure$GenerationStub>;
        hashCode(): number;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        generateCustom(arg0: Internal.RegistryAccess_, arg1: Internal.ChunkGenerator_, arg2: Internal.BiomeSource_, arg3: Internal.RandomState_, arg4: Internal.StructureTemplateManager_, arg5: number, arg6: Internal.ChunkPos_, arg7: number, arg8: Internal.LevelHeightAccessor_, arg9: Internal.Predicate_<Internal.Holder<Internal.Biome>>): Internal.StructureStart;
        trySpawnHintMonster(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_): void;
        get surfaceDecorationsAllowed(): boolean
        get combinedCreatureSpawnableList(): Internal.List<Internal.MobSpawnSettings$SpawnerData>
        get undergroundDecoAllowed(): boolean
        get config(): Internal.ControlledSpawns$ControlledSpawningConfig
        get requiredAdvancements(): Internal.List<ResourceLocation>
        set tingsCodec(arg0: Internal.RecordCodecBuilder$Instance_<S>)
        get modifiedStructureSettings(): Internal.Structure$StructureSettings
        get class(): typeof any
        get combinedMonsterSpawnableList(): Internal.List<Internal.MobSpawnSettings$SpawnerData>
        static readonly CODEC: Internal.Codec<Internal.FinalCastleStructure>;
    }
    type FinalCastleStructure_ = FinalCastleStructure;
    class FreezingRecipe extends Internal.AbstractAetherCookingRecipe {
        constructor(arg0: ResourceLocation_, arg1: string, arg2: Internal.AetherBookCategory_, arg3: Internal.Ingredient_, arg4: Internal.ItemStack_, arg5: number, arg6: number)
        getClass(): typeof any;
        category(): Internal.CookingBookCategory;
        getGroup(): string;
        getToastSymbol(): Internal.ItemStack;
        getSchema(): Internal.RecipeSchema;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getSerializer(): Internal.RecipeSerializer<any>;
        assemble(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        getId(): ResourceLocation;
        matches(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): boolean;
        getIngredient(): Internal.Ingredient;
        getMod(): string;
        getRemainingItems(arg0: net.minecraft.world.Container_): Internal.NonNullList<Internal.ItemStack>;
        getIngredients(): Internal.NonNullList<Internal.Ingredient>;
        getExperience(): number;
        isSpecial(): boolean;
        hasOutput(match: Internal.ReplacementMatch_): boolean;
        aetherCategory(): Internal.AetherBookCategory;
        getResultItem(arg0: Internal.RegistryAccess_): Internal.ItemStack;
        toString(): string;
        notifyAll(): void;
        canCraftInDimensions(arg0: number, arg1: number): boolean;
        showNotification(): boolean;
        replaceInput(match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): boolean;
        getCookingTime(): number;
        getType(): ResourceLocation;
        setGroup(group: string): void;
        getResult(): Internal.ItemStack;
        hashCode(): number;
        getOrCreateId(): ResourceLocation;
        hasInput(match: Internal.ReplacementMatch_): boolean;
        wait(): void;
        isIncomplete(): boolean;
        wait(arg0: number): void;
        "getExperience()"(): number;
        replaceOutput(match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): boolean;
        equals(arg0: any): boolean;
        get class(): typeof any
        get group(): string
        get toastSymbol(): Internal.ItemStack
        get schema(): Internal.RecipeSchema
        get serializer(): Internal.RecipeSerializer<any>
        get id(): ResourceLocation
        get ingredient(): Internal.Ingredient
        get mod(): string
        get ingredients(): Internal.NonNullList<Internal.Ingredient>
        get experience(): number
        get special(): boolean
        get cookingTime(): number
        get type(): ResourceLocation
        set group(group: string)
        get result(): Internal.ItemStack
        get orCreateId(): ResourceLocation
        get incomplete(): boolean
        get "experience()"(): number
    }
    type FreezingRecipe_ = FreezingRecipe;
    class DieselGeneratorBlock extends Internal.DirectionalKineticBlock implements Internal.ISpecialBlockItemRequirement, Internal.ProperWaterloggedBlock, Internal.IBE<Internal.DieselGeneratorBlockEntity>, Internal.ICDGKinetics {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getRotationAxis(arg0: Internal.BlockState_): Internal.Direction$Axis;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        getDefaultStressCapacity(): number;
        withBlockEntityDo(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Consumer_<Internal.DieselGeneratorBlockEntity>): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getSettings(): Internal.BlockBehaviour$Properties;
        getBlockEntity(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.DieselGeneratorBlockEntity;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getBlacklistedEnchantments(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Set<Internal.Enchantment>;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        playRemoveSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        getPreferredFacing(arg0: Internal.BlockPlaceContext_): Internal.Direction;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        asBlock(): Internal.Block;
        withWater(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): Internal.BlockState;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        spawnTableParticle(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: BlockPos_): void;
        getRotatedBlockState(arg0: Internal.BlockState_, arg1: Internal.Direction_): Internal.BlockState;
        getParticleInitialRadius(): number;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getBlockEntityOptional(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.Optional<Internal.DieselGeneratorBlockEntity>;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        allowsTreasure(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        getTicker<S extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<S>): Internal.BlockEntityTicker<S>;
        spawnDestroyParticles(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        wait(): void;
        playRotateSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        setIsRandomlyTicking(arg0: boolean): void;
        static onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        hideStressImpact(): boolean;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getDefaultSpeed(): number;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        static withWater(arg0: Internal.LevelAccessor_, arg1: Internal.BlockState_, arg2: BlockPos_): Internal.BlockState;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        getMaxEnchantingPower(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        getBlockEntityClass(): typeof Internal.DieselGeneratorBlockEntity;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getBlockEntityType(): Internal.BlockEntityType<Internal.DieselGeneratorBlockEntity>;
        getRequiredItems(arg0: Internal.BlockState_, arg1: Internal.BlockEntity_): Internal.ItemRequirement;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        getDefaultStressStressImpact(): number;
        isAir(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getTableParticle(arg0: Internal.BlockState_): Internal.ParticleOptions;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        tryDropExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.ItemStack_, arg3: Internal.IntProvider_): void;
        getArcanaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        onWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        setDrops(arg0: ResourceLocation_): void;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        updateWater(arg0: Internal.LevelAccessor_, arg1: Internal.BlockState_, arg2: BlockPos_): void;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getQuantaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        onBlockEntityUse(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Function_<Internal.DieselGeneratorBlockEntity, Internal.InteractionResult>): Internal.InteractionResult;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        onSneakWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        getParticleTargetRadius(): number;
        getBlockProperties(): Internal.BlockBehaviour$Properties;
        updateAfterWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.BlockState;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getShapeForEachState(arg0: Internal.Function_<Internal.BlockState, Internal.VoxelShape>): Internal.ImmutableMap<Internal.BlockState, Internal.VoxelShape>;
        getId(): string;
        getLootTable(): ResourceLocation;
        getQuantaRectification(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        createBlockStateDefinition(arg0: Internal.StateDefinition$Builder_<Internal.Block, Internal.BlockState>): void;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        fluidState(arg0: Internal.BlockState_): Internal.FluidState;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        getMinimumRequiredSpeedLevel(): Internal.IRotate$SpeedLevel;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        getBonusClues(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        showCapacityWithAnnotation(): boolean;
        static stateById(arg0: number): Internal.BlockState;
        hasShaftTowards(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Direction_): boolean;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        get defaultStressCapacity(): number
        set randomTickCallback(callback: Internal.Consumer_<any>)
        get settings(): Internal.BlockBehaviour$Properties
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get particleInitialRadius(): number
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get defaultSpeed(): number
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        get blockEntityClass(): typeof Internal.DieselGeneratorBlockEntity
        set soundType(arg0: SoundType_)
        get blockEntityType(): Internal.BlockEntityType<Internal.DieselGeneratorBlockEntity>
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get defaultStressStressImpact(): number
        get descriptionId(): string
        get jumpFactor(): number
        set drops(arg0: ResourceLocation_)
        set speedFactor(arg0: number)
        get particleTargetRadius(): number
        get blockProperties(): Internal.BlockBehaviour$Properties
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get minimumRequiredSpeedLevel(): Internal.IRotate$SpeedLevel
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly SILENCED: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly TURBOCHARGED: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly WATERLOGGED: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly FACING: (Internal.DirectionProperty) & (Internal.DirectionProperty);
        static readonly POWERED: (Internal.BooleanProperty) & (Internal.BooleanProperty);
    }
    type DieselGeneratorBlock_ = DieselGeneratorBlock;
    interface ITickableBlockEntity <T extends Internal.BlockEntity> {
        serverTick(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: T): void;
        clientTick(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: T): void;
    }
    type ITickableBlockEntity_<T extends Internal.BlockEntity> = ITickableBlockEntity<T>;
    interface BufferBuilderExtension {
        abstract flywheel$getVertices(): number;
        abstract flywheel$appendBufferUnsafe(arg0: Internal.ByteBuffer_): void;
        abstract flywheel$freeBuffer(): void;
        abstract flywheel$injectForRender(arg0: Internal.ByteBuffer_, arg1: Internal.VertexFormat_, arg2: number): void;
    }
    type BufferBuilderExtension_ = BufferBuilderExtension;
    class FallenTreeFeature extends Feature<Internal.FallenTreeConfiguration> {
        constructor(arg0: Internal.Codec_<Internal.FallenTreeConfiguration>)
        canPlace(arg0: Internal.LevelReader_, arg1: BlockPos_): boolean;
        getClass(): typeof any;
        static isStone(arg0: Internal.BlockState_): boolean;
        safeSetBlock(arg0: Internal.WorldGenLevel_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Predicate_<Internal.BlockState>): void;
        toString(): string;
        setBlock(arg0: Internal.LevelWriter_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        static checkNeighbors(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_, arg2: Internal.Predicate_<Internal.BlockState>): boolean;
        notifyAll(): void;
        place(arg0: Internal.FeaturePlaceContext_<Internal.FallenTreeConfiguration>): boolean;
        notify(): void;
        static isAdjacentToAir(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_): boolean;
        wait(arg0: number, arg1: number): void;
        configuredCodec(): Internal.Codec<Internal.ConfiguredFeature<Internal.FallenTreeConfiguration, Feature<Internal.FallenTreeConfiguration>>>;
        static isGrassOrDirt(arg0: Internal.LevelSimulatedReader_, arg1: BlockPos_): boolean;
        markAboveForPostProcessing(arg0: Internal.WorldGenLevel_, arg1: BlockPos_): void;
        hashCode(): number;
        wait(): void;
        static getRandomDirectionButNotOnTheYAxis(arg0: Internal.RandomSource_): Internal.Direction;
        addDecorators(arg0: Internal.WorldGenLevel_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.RandomSource_, arg4: Internal.Direction_): void;
        wait(arg0: number): void;
        static isDirt(arg0: Internal.BlockState_): boolean;
        place(arg0: Internal.FallenTreeConfiguration_, arg1: Internal.WorldGenLevel_, arg2: Internal.ChunkGenerator_, arg3: Internal.RandomSource_, arg4: BlockPos_): boolean;
        equals(arg0: any): boolean;
        static isReplaceable(arg0: Internal.TagKey_<Internal.Block>): Internal.Predicate<Internal.BlockState>;
        get class(): typeof any
    }
    type FallenTreeFeature_ = FallenTreeFeature;
    interface LoadedChunksCache {
        abstract fabric_markLoaded(arg0: Internal.LevelChunk_): void;
        abstract fabric_getLoadedChunks(): Internal.Set<Internal.LevelChunk>;
        abstract fabric_markUnloaded(arg0: Internal.LevelChunk_): void;
    }
    type LoadedChunksCache_ = LoadedChunksCache;
    interface TypeDescriptor$OfMethod <F extends Internal.TypeDescriptor$OfField<F>, M extends Internal.TypeDescriptor$OfMethod<F, M>> extends Internal.TypeDescriptor {
        abstract returnType(): F;
        abstract changeParameterType(arg0: number, arg1: F): M;
        abstract descriptorString(): string;
        abstract parameterCount(): number;
        abstract parameterArray(): F[];
        abstract insertParameterTypes(arg0: number, ...arg1: F[]): M;
        abstract parameterType(arg0: number): F;
        abstract parameterList(): Internal.List<F>;
        abstract changeReturnType(arg0: F): M;
        abstract dropParameterTypes(arg0: number, arg1: number): M;
    }
    type TypeDescriptor$OfMethod_<F extends Internal.TypeDescriptor$OfField<F>, M extends Internal.TypeDescriptor$OfMethod<F, M>> = TypeDescriptor$OfMethod<F, M>;
    class PoiManager extends Internal.SectionStorage<Internal.PoiSection> {
        constructor(arg0: Internal.Path_, arg1: Internal.DataFixer_, arg2: boolean, arg3: Internal.RegistryAccess_, arg4: Internal.LevelHeightAccessor_)
        getClass(): typeof any;
        checkConsistencyWithBlocks(arg0: Internal.SectionPos_, arg1: Internal.LevelChunkSection_): void;
        flush(arg0: Internal.ChunkPos_): void;
        findClosest(arg0: Internal.Predicate_<Internal.Holder<Internal.PoiType>>, arg1: BlockPos_, arg2: number, arg3: Internal.PoiManager$Occupancy_): Internal.Optional<BlockPos>;
        sectionsToVillage(arg0: Internal.SectionPos_): number;
        notify(): void;
        getInSquare(arg0: Internal.Predicate_<Internal.Holder<Internal.PoiType>>, arg1: BlockPos_, arg2: number, arg3: Internal.PoiManager$Occupancy_): Internal.Stream<Internal.PoiRecord>;
        getCountInRange(arg0: Internal.Predicate_<Internal.Holder<Internal.PoiType>>, arg1: BlockPos_, arg2: number, arg3: Internal.PoiManager$Occupancy_): number;
        getOrLoad(arg0: number): Internal.Optional<Internal.PoiSection>;
        wait(arg0: number, arg1: number): void;
        /**
         * @deprecated
        */
        getFreeTickets(arg0: BlockPos_): number;
        findClosestWithType(arg0: Internal.Predicate_<Internal.Holder<Internal.PoiType>>, arg1: BlockPos_, arg2: number, arg3: Internal.PoiManager$Occupancy_): Internal.Optional<Internal.Pair<Internal.Holder<Internal.PoiType>, BlockPos>>;
        getRandom(arg0: Internal.Predicate_<Internal.Holder<Internal.PoiType>>, arg1: Internal.Predicate_<BlockPos>, arg2: Internal.PoiManager$Occupancy_, arg3: BlockPos_, arg4: number, arg5: Internal.RandomSource_): Internal.Optional<BlockPos>;
        ensureLoadedAndValid(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: number): void;
        tick(arg0: Internal.BooleanSupplier_): void;
        onSectionLoad(arg0: number): void;
        release(arg0: BlockPos_): boolean;
        setDirty(arg0: number): void;
        isVillageCenter(arg0: number): boolean;
        getType(arg0: BlockPos_): Internal.Optional<Internal.Holder<Internal.PoiType>>;
        getInRange(arg0: Internal.Predicate_<Internal.Holder<Internal.PoiType>>, arg1: BlockPos_, arg2: number, arg3: Internal.PoiManager$Occupancy_): Internal.Stream<Internal.PoiRecord>;
        take(arg0: Internal.Predicate_<Internal.Holder<Internal.PoiType>>, arg1: Internal.BiPredicate_<Internal.Holder<Internal.PoiType>, BlockPos>, arg2: BlockPos_, arg3: number): Internal.Optional<BlockPos>;
        findAllClosestFirstWithType(arg0: Internal.Predicate_<Internal.Holder<Internal.PoiType>>, arg1: Internal.Predicate_<BlockPos>, arg2: BlockPos_, arg3: number, arg4: Internal.PoiManager$Occupancy_): Internal.Stream<Internal.Pair<Internal.Holder<Internal.PoiType>, BlockPos>>;
        toString(): string;
        notifyAll(): void;
        existsAtPosition(arg0: Internal.ResourceKey_<Internal.PoiType>, arg1: BlockPos_): boolean;
        findClosest(arg0: Internal.Predicate_<Internal.Holder<Internal.PoiType>>, arg1: Internal.Predicate_<BlockPos>, arg2: BlockPos_, arg3: number, arg4: Internal.PoiManager$Occupancy_): Internal.Optional<BlockPos>;
        getOrCreate(arg0: number): Internal.PoiSection;
        findAllWithType(arg0: Internal.Predicate_<Internal.Holder<Internal.PoiType>>, arg1: Internal.Predicate_<BlockPos>, arg2: BlockPos_, arg3: number, arg4: Internal.PoiManager$Occupancy_): Internal.Stream<Internal.Pair<Internal.Holder<Internal.PoiType>, BlockPos>>;
        exists(arg0: BlockPos_, arg1: Internal.Predicate_<Internal.Holder<Internal.PoiType>>): boolean;
        find(arg0: Internal.Predicate_<Internal.Holder<Internal.PoiType>>, arg1: Internal.Predicate_<BlockPos>, arg2: BlockPos_, arg3: number, arg4: Internal.PoiManager$Occupancy_): Internal.Optional<BlockPos>;
        outsideStoredRange(arg0: number): boolean;
        hashCode(): number;
        add(arg0: BlockPos_, arg1: Internal.Holder_<Internal.PoiType>): void;
        wait(): void;
        close(): void;
        wait(arg0: number): void;
        findAll(arg0: Internal.Predicate_<Internal.Holder<Internal.PoiType>>, arg1: Internal.Predicate_<BlockPos>, arg2: BlockPos_, arg3: number, arg4: Internal.PoiManager$Occupancy_): Internal.Stream<BlockPos>;
        get(arg0: number): Internal.Optional<Internal.PoiSection>;
        equals(arg0: any): boolean;
        getInChunk(arg0: Internal.Predicate_<Internal.Holder<Internal.PoiType>>, arg1: Internal.ChunkPos_, arg2: Internal.PoiManager$Occupancy_): Internal.Stream<Internal.PoiRecord>;
        hasWork(): boolean;
        remove(arg0: BlockPos_): void;
        get class(): typeof any
        set dirty(arg0: number)
        static readonly MAX_VILLAGE_DISTANCE: (6) & (number);
        static readonly VILLAGE_SECTION_SIZE: (1) & (number);
    }
    type PoiManager_ = PoiManager;
    interface TickingLightListener extends Internal.LightListener {
        abstract getVolume(): Internal.ImmutableBox;
        onLightPacket(arg0: number, arg1: number): void;
        abstract onLightUpdate(arg0: Internal.LightLayer_, arg1: Internal.ImmutableBox_): void;
        abstract isListenerInvalid(): boolean;
        abstract tickLightListener(): boolean;
        get volume(): Internal.ImmutableBox
        get listenerInvalid(): boolean
    }
    type TickingLightListener_ = TickingLightListener;
    interface IStackWatcher {
        abstract setWatchAll(arg0: boolean): void;
        abstract add(arg0: Internal.AEKey_): void;
        abstract remove(arg0: Internal.AEKey_): void;
        abstract reset(): void;
        set watchAll(arg0: boolean)
    }
    type IStackWatcher_ = IStackWatcher;
    interface IModularItem {
        getRepairRequiredTools(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): Internal.Collection<Internal.ToolAction>;
        applyNegativeUsageEffects(arg0: Internal.LivingEntity_, arg1: Internal.ItemStack_, arg2: number): void;
        getAttributeModifiersCached(arg0: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getHoningLimit(arg0: Internal.ItemStack_): number;
        getRepairDefinitions(arg0: Internal.ItemStack_): Internal.Collection<Internal.RepairDefinition>;
        getProperties(arg0: Internal.ItemStack_): Internal.ItemProperties;
        abstract getPropertyCache(): Internal.Cache<string, Internal.ItemProperties>;
        "updateIdentifier(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        abstract canGainHoneProgress(arg0: Internal.ItemStack_): boolean;
        getMajorModules(arg0: Internal.ItemStack_): any[];
        getModuleFromSlot(arg0: Internal.ItemStack_, arg1: string): Internal.ItemModule;
        getRepairAmount(arg0: Internal.ItemStack_): number;
        hasModule(arg0: Internal.ItemStack_, arg1: Internal.ItemModule_): boolean;
        "updateIdentifier(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): void;
        getModelCacheKey(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): string;
        getImprovements(arg0: Internal.ItemStack_): any[];
        getHonedCount(arg0: Internal.ItemStack_): number;
        getRepairRequiredExperience(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): number;
        applyUsageEffects(arg0: Internal.LivingEntity_, arg1: Internal.ItemStack_, arg2: number): void;
        isHoneable(arg0: Internal.ItemStack_): boolean;
        hasModuleSynergy(arg0: Internal.ItemStack_, arg1: Internal.SynergyData_, arg2: Internal.ItemModule_[]): boolean;
        repair(arg0: Internal.ItemStack_): void;
        setHoningProgress(arg0: Internal.ItemStack_, arg1: number): void;
        abstract getItem(): Internal.Item;
        getRepairCycle(arg0: Internal.ItemStack_): Internal.ItemModule[];
        putModuleInSlot(arg0: Internal.ItemStack_, arg1: string, arg2: string, arg3: string): void;
        getDisplayNamePrefixes(arg0: Internal.ItemStack_): string;
        getImprovementDescription(arg0: string): string;
        getEffectAttributes(arg0: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getRepairModule(arg0: Internal.ItemStack_): Internal.Optional<Internal.ItemModule>;
        getDefaultStack(): Internal.ItemStack;
        getItemName(arg0: Internal.ItemStack_): string;
        abstract getHoneIntegrityMultiplier(arg0: Internal.ItemStack_): number;
        getEffectEfficiency(arg0: Internal.ItemStack_, arg1: Internal.ItemEffect_): number;
        getSynergyData(arg0: Internal.ItemStack_): Internal.SynergyData[];
        getMajorGuiOffsets(arg0: Internal.ItemStack_): Internal.GuiModuleOffsets;
        updateIdentifier(arg0: Internal.CompoundTag_): void;
        getMinorModules(arg0: Internal.ItemStack_): Internal.ItemModule[];
        getImprovementTooltip(arg0: string, arg1: number, arg2: boolean): string;
        getMinorGuiOffsets(arg0: Internal.ItemStack_): Internal.GuiModuleOffsets;
        getTooltip(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.TooltipFlag_): Internal.List<net.minecraft.network.chat.Component>;
        getEnchantability(arg0: Internal.ItemStack_): number;
        abstract getMinorModuleKeys(arg0: Internal.ItemStack_): string[];
        abstract getAttributeModifierCache(): Internal.Cache<string, Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>>;
        getAllModules(arg0: Internal.ItemStack_): Internal.Collection<Internal.ItemModule>;
        getEffects(arg0: Internal.ItemStack_): Internal.Collection<Internal.ItemEffect>;
        getRepairRequiredToolLevels(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): Internal.Map<Internal.ToolAction, number>;
        getTransformVariant(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): string;
        getModels(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.ImmutableList<Internal.ModuleModel>;
        tickProgression(arg0: Internal.LivingEntity_, arg1: Internal.ItemStack_, arg2: number): void;
        applyPositiveUsageEffects(arg0: Internal.LivingEntity_, arg1: Internal.ItemStack_, arg2: number): void;
        getImprovementName(arg0: string, arg1: number): string;
        isModuleRequired(arg0: Internal.ItemStack_, arg1: string): boolean;
        hasImprovementSynergy(arg0: Internal.SynergyData_, arg1: string[]): boolean;
        getAttributeValue(arg0: Internal.ItemStack_, arg1: Internal.Attribute_, arg2: number): number;
        abstract getEffectDataCache(): Internal.Cache<string, Internal.EffectData>;
        getMajorModuleNames(arg0: Internal.ItemStack_): string[];
        applyDestabilizationEffects(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: number): void;
        abstract getMajorModuleKeys(arg0: Internal.ItemStack_): string[];
        hasVariantSynergy(arg0: Internal.SynergyData_, arg1: string[]): boolean;
        getReducedDamage(arg0: number, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_): number;
        getMinorModuleNames(arg0: Internal.ItemStack_): string[];
        abstract getRequiredModules(arg0: Internal.ItemStack_): string[];
        fixIdentifiers(arg0: Internal.Multimap_<Internal.Attribute, Internal.AttributeModifier>): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getHoningSeed(arg0: Internal.ItemStack_): number;
        getHoningIntegrityPenalty(arg0: Internal.ItemStack_): number;
        acceptsEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_, arg2: boolean): boolean;
        applyDamage(arg0: number, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_): void;
        getNumMinorModules(arg0: Internal.ItemStack_): number;
        isBroken(arg0: Internal.ItemStack_): boolean;
        isBroken(arg0: number, arg1: number): boolean;
        assemble(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: number): void;
        getRepairMaterialCount(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): number;
        getAttributeModifiers(arg0: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEffectDataCached(arg0: Internal.ItemStack_): Internal.EffectData;
        removeAllEnchantments(arg0: Internal.ItemStack_): Internal.ItemStack;
        getRepairModuleName(arg0: Internal.ItemStack_): string;
        getIntegrityCost(arg0: Internal.ItemStack_): number;
        tickHoningProgression(arg0: Internal.LivingEntity_, arg1: Internal.ItemStack_, arg2: number): void;
        getRepairSlot(arg0: Internal.ItemStack_): string;
        updateIdentifier(arg0: Internal.ItemStack_): void;
        getIdentifier(arg0: Internal.ItemStack_): string;
        getTags(arg0: Internal.ItemStack_): Internal.Set<Internal.TagKey<Internal.Item>>;
        getAttributeValue(arg0: Internal.ItemStack_, arg1: Internal.Attribute_): number;
        getNumMajorModules(arg0: Internal.ItemStack_): number;
        tweak(arg0: Internal.ItemStack_, arg1: string, arg2: Internal.Map_<string, number>): void;
        getEffectLevel(arg0: Internal.ItemStack_, arg1: Internal.ItemEffect_): number;
        getAttributeModifiersCollapsed(arg0: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        removeHoneable(arg0: Internal.ItemStack_): void;
        incrementRepairCount(arg0: Internal.ItemStack_): void;
        getModuleAttributes(arg0: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEffectData(arg0: Internal.ItemStack_): Internal.EffectData;
        getStabilityModifier(arg0: Internal.ItemStack_): number;
        getRepairRequiredToolLevel(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.ToolAction_): number;
        abstract clearCaches(): void;
        abstract getHoneBase(arg0: Internal.ItemStack_): number;
        getIntegrityGain(arg0: Internal.ItemStack_): number;
        getHoningProgress(arg0: Internal.ItemStack_): number;
        getDataCacheKey(arg0: Internal.ItemStack_): string;
        abstract getAllSynergyData(arg0: Internal.ItemStack_): Internal.SynergyData[];
        getPropertiesCached(arg0: Internal.ItemStack_): Internal.ItemProperties;
        putModuleInSlot(arg0: Internal.ItemStack_, arg1: string, arg2: string, arg3: string, arg4: string): void;
        getRepairCount(arg0: Internal.ItemStack_): number;
        get propertyCache(): Internal.Cache<string, Internal.ItemProperties>
        get item(): Internal.Item
        get defaultStack(): Internal.ItemStack
        get attributeModifierCache(): Internal.Cache<string, Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>>
        get effectDataCache(): Internal.Cache<string, Internal.EffectData>
        readonly repairCountKey: ("repairCount") & (string);
        readonly cooledStrengthKey: ("cooledStrength") & (string);
        readonly defaultMinorOffsets: Internal.GuiModuleOffsets[];
        readonly honeAvailableKey: ("honing_available") & (string);
        readonly logger: (Internal.Logger) & (org.apache.logging.log4j.Logger);
        readonly defaultMajorOffsets: Internal.GuiModuleOffsets[];
        readonly honeCountKey: ("honing_count") & (string);
        readonly identifierKey: ("id") & (string);
        readonly honeProgressKey: ("honing_progress") & (string);
    }
    type IModularItem_ = IModularItem;
    class EntitySpellArrow extends Internal.Arrow {
        constructor(arg0: Internal.EntityType_<Internal.Arrow>, arg1: Internal.Level_)
        constructor(arg0: Internal.Level_, arg1: Internal.LivingEntity_)
        constructor(arg0: Internal.Level_, arg1: number, arg2: number, arg3: number)
        constructor(arg0: Internal.PlayMessages$SpawnEntity_, arg1: Internal.Level_)
        isInWall(): boolean;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): void;
        remove(arg0: Internal.Entity$RemovalReason_): void;
        getMagneticDeltaX(): number;
        isSuppressingBounce(): boolean;
        getBlockZ(): number;
        hasAttached(type: Internal.AttachmentType_<any>): boolean;
        dampensVibrations(): boolean;
        isSilent(): boolean;
        "playSound(net.minecraft.sounds.SoundEvent)"(id: Internal.SoundEvent_): void;
        setCulled(value: boolean): void;
        newDoubleList(...arg0: number[]): Internal.ListTag;
        getPitch(): number;
        isOnFire(): boolean;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        rotate(arg0: Internal.Rotation_): number;
        getPositionCodec(): Internal.VecDeltaCodec;
        setMagneticAttachmentFace(arg0: Internal.Direction_): void;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        handler$ece000$brewery$injectReadMethod(nbt: Internal.CompoundTag_, ci: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): boolean;
        setMaxUpStep(arg0: number): void;
        runCommandSilent(command: string): number;
        setPosition(x: number, y: number, z: number): void;
        chunkPosition(): Internal.ChunkPos;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        gameEvent(arg0: Internal.GameEvent_): void;
        handler$dgd000$touhou_little_maid$positionRider(arg0: Internal.Entity_, arg1: Internal.Entity$MoveFunction_, arg2: Internal.CallbackInfo_): void;
        alwaysAccepts(): boolean;
        isShiftKeyDown(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        getPrevMagneticAttachmentFace(): Internal.Direction;
        setUUID(arg0: Internal.UUID_): void;
        isVisuallyCrawling(): boolean;
        checkBelowWorld(): void;
        handler$bkb000$l2library$tickDespawn_fastDespawn(arg0: Internal.CallbackInfo_): void;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setMotionZ(z: number): void;
        setCritArrow(arg0: boolean): void;
        sdl$shouldUpdateDynamicLight(): boolean;
        getAttachmentProgress(arg0: number): number;
        setFluidTypeHeight(arg0: Internal.FluidType_, arg1: number): void;
        tlmInGround(): boolean;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        ignoreExplosion(): boolean;
        canFreeze(): boolean;
        teleportRelative(arg0: number, arg1: number, arg2: number): void;
        getBlockY(): number;
        isSpectator(): boolean;
        isInWaterOrBubble(): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): void;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): boolean;
        getRandomZ(arg0: number): number;
        setRemoved(arg0: Internal.Entity$RemovalReason_): void;
        getPosition(arg0: number): Vec3d;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>, initializer: Internal.Supplier_<A>): A;
        isInWaterRainOrBubble(): boolean;
        getDistanceSq(arg0: number, arg1: number, arg2: number): number;
        getRemovalReason(): Internal.Entity$RemovalReason;
        wait(arg0: number): void;
        isIgnoringBlockTriggers(): boolean;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        onFlap(): void;
        canUpdate(arg0: boolean): void;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        handler$ekb000$alexscaves$ac_isInWater(arg0: Internal.CallbackInfoReturnable_<any>): void;
        distanceToSqr(arg0: Vec3d_): number;
        getEyeInFluidType(): Internal.FluidType;
        resetFallDistance(): void;
        canSprint(): boolean;
        modifyAttached<A>(type: Internal.AttachmentType_<A>, modifier: Internal.UnaryOperator_<A>): A;
        blockPosition(): BlockPos;
        isSteppingCarefully(): boolean;
        setLevel(arg0: Internal.Level_): void;
        setBoundingBox(arg0: Internal.AABB_): void;
        isAmbientCreature(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        getColor(): number;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        getBlockX(): number;
        getEncodeId(): string;
        getY(arg0: number): number;
        updateRotation(): void;
        getBlock(): Internal.BlockContainerJS;
        getNbt(): Internal.CompoundTag;
        doPostHurtEffects(arg0: Internal.LivingEntity_): void;
        setInvisible(arg0: boolean): void;
        invalidateCaps(): void;
        getName(): net.minecraft.network.chat.Component;
        canEnterPose(arg0: Internal.Pose_): boolean;
        onGround(): boolean;
        getDynamicLightY(): number;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): boolean;
        onInsideBubbleColumn(arg0: boolean): void;
        getBlockSpeedFactor(): number;
        attack(arg0: DamageSource_, arg1: number): boolean;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        tick(): void;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getYaw(): number;
        handler$ekb001$alexscaves$ac_tick(arg0: Internal.CallbackInfo_): void;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        tryCheckInsideBlocks(): void;
        hasPermissions(arg0: number): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        onInsideBlock(arg0: Internal.BlockState_): void;
        setCustomNameVisible(arg0: boolean): void;
        handler$ekb000$alexscaves$ac_onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>, arg1: Internal.CallbackInfo_): void;
        isAlliedTo(arg0: Internal.Team_): boolean;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>): A;
        setOutOfCamera(value: boolean): void;
        isNoPhysics(): boolean;
        getRemainingFireTicks(): number;
        getControllingPassenger(): Internal.LivingEntity;
        limitPistonMovement(arg0: Vec3d_): Vec3d;
        getScriptType(): Internal.ScriptType;
        onlyOpCanSetNbt(): boolean;
        startRiding(arg0: Internal.Entity_): boolean;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        fireImmune(): boolean;
        addMotion(arg0: number, arg1: number, arg2: number): void;
        getMaxFallDistance(): number;
        getZ(arg0: number): number;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        getId(): number;
        canBeHitByProjectile(): boolean;
        postMagnetJump(): void;
        getTicksFrozen(): number;
        getRandomX(arg0: number): number;
        getDynamicLightZ(): number;
        getEyeY(): number;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: number, arg1: number, arg2: boolean): Internal.HitResult;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        fabric_readAttachmentsFromNbt(nbt: Internal.CompoundTag_): void;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): boolean;
        isDescending(): boolean;
        setKnockback(arg0: number): void;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        getYHeadRot(): number;
        equals(arg0: any): boolean;
        getPickupItem(): Internal.ItemStack;
        getViewYRot(arg0: number): number;
        getSwimSound(): Internal.SoundEvent;
        dismountsUnderwater(): boolean;
        sodiumdynamiclights$updateDynamicLight(renderer: Internal.LevelRenderer_): boolean;
        playerTouch(arg0: Internal.Player_): void;
        addTag(arg0: string): boolean;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        getEyeHeight(arg0: Internal.Pose_): number;
        syncPacketPositionCodec(arg0: number, arg1: number, arg2: number): void;
        setOwner(arg0: Internal.Entity_): void;
        doWaterSplashEffect(): void;
        getTeam(): Internal.Team;
        canAddPassenger(arg0: Internal.Entity_): boolean;
        shouldRenderAtSqrDistance(arg0: number): boolean;
        getAttachedOrSet<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        getHitGroundSoundEvent(): Internal.SoundEvent;
        damageSources(): Internal.DamageSources;
        removeAttached<A>(type: Internal.AttachmentType_<A>): A;
        handler$ekb000$alexscaves$ac_getEyePosition(arg0: Internal.CallbackInfoReturnable_<any>): void;
        setTicksFrozen(arg0: number): void;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): void;
        getMyRidingOffset(): number;
        canStartSwimming(): boolean;
        dismountTo(arg0: number, arg1: number, arg2: number): void;
        setDeltaMovement(arg0: Vec3d_): void;
        getLeashOffset(arg0: number): Vec3d;
        isCulled(): boolean;
        hasCustomName(): boolean;
        isLiving(): boolean;
        isGlowing(): boolean;
        getX(): number;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): boolean;
        isVehicle(): boolean;
        static transfer(original: Internal.AttachmentTarget_, target: Internal.AttachmentTarget_, isDeath: boolean): void;
        static getCustomColor(arg0: Internal.ItemStack_): number;
        stepOnMagnetBlock(arg0: BlockPos_): void;
        getLeashOffset(): Vec3d;
        handler$dne008$ars_nouveau$onTick(arg0: Internal.CallbackInfo_): void;
        resetDynamicLight(): void;
        handler$fjh000$create$onFireImmune(arg0: Internal.CallbackInfoReturnable_<any>): void;
        pickupnotifier$callGetPickupItem(): Internal.ItemStack;
        isAttackable(): boolean;
        processPortalCooldown(): void;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        isCritArrow(): boolean;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        setIsInPowderSnow(arg0: boolean): void;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): void;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): void;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        handleNetherPortal(): void;
        getSlot(arg0: number): Internal.SlotAccess;
        lambdynlights$scheduleTrackedChunksRebuild(arg0: Internal.LevelRenderer_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        setDefaultColors(): void;
        getTeamId(): string;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        isUnderWater(): boolean;
        getSwimHighSpeedSplashSound(): Internal.SoundEvent;
        stopRiding(): void;
        getBoundingBoxForPose(arg0: Internal.Pose_): Internal.AABB;
        isCustomNameVisible(): boolean;
        isSupportedBy(arg0: BlockPos_): boolean;
        getPistonPushReaction(): Internal.PushReaction;
        getX(arg0: number): number;
        shouldRiderSit(): boolean;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): void;
        getLuminance(): number;
        callUnsetRemoved(): void;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        collide(arg0: Vec3d_): Vec3d;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        shoot(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        hasPassenger(arg0: Internal.Entity_): boolean;
        hasIndirectPassenger(arg0: Internal.Entity_): boolean;
        getDynamicLightX(): number;
        getEntityData(): Internal.SynchedEntityData;
        setSecondsOnFire(arg0: number): void;
        sdl$dynamicLightTick(): void;
        moveTo(arg0: number, arg1: number, arg2: number): void;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        handleInsidePortal(arg0: BlockPos_): void;
        create$callSetLevel(arg0: Internal.Level_): void;
        calculateViewVector(arg0: number, arg1: number): Vec3d;
        setMotion(arg0: number, arg1: number, arg2: number): void;
        playSound(arg0: Internal.SoundEvent_): void;
        makeBoundingBox(): Internal.AABB;
        absMoveTo(arg0: number, arg1: number, arg2: number): void;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): void;
        isOnRails(): boolean;
        onBelowWorld(): void;
        getAttachedOrThrow<A>(type: Internal.AttachmentType_<A>): A;
        restoreFrom(arg0: Internal.Entity_): void;
        reapplyPosition(): void;
        getDimensionChangingDelay(): number;
        isPeacefulCreature(): boolean;
        setOnGround(arg0: boolean): void;
        setYaw(arg0: number): void;
        setPos(arg0: number, arg1: number, arg2: number): void;
        getPickRadius(): number;
        notify(): void;
        getFirstTick(): boolean;
        getVehicle(): Internal.Entity;
        isEffectiveAi(): boolean;
        startRiding(arg0: Internal.Entity_, arg1: boolean): boolean;
        getStringUuid(): string;
        isRemoved(): boolean;
        setSwimming(arg0: boolean): void;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        teleportToWithTicket(arg0: number, arg1: number, arg2: number): void;
        aether$getPortalEntrancePos(): BlockPos;
        getRotationVector(): Internal.Vec2;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        onHit(arg0: Internal.HitResult_): void;
        isRewinding(): boolean;
        refreshDimensions(): void;
        self(): Internal.Entity;
        sdl$getDynamicLightY(): number;
        getDefaultHitGroundSoundEvent(): Internal.SoundEvent;
        isSprinting(): boolean;
        getBaseDamage(): number;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        handler$doi000$twilightdelight$getTeamColor$renderShiny(arg0: Internal.CallbackInfoReturnable_<any>): void;
        getMotionY(): number;
        canCollideWith(arg0: Internal.Entity_): boolean;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: boolean): void;
        getPassengers(): Internal.EntityArrayList;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        handler$dne000$ars_nouveau$removed(arg0: Internal.CallbackInfo_): void;
        calculateUpVector(arg0: number, arg1: number): Vec3d;
        spawnSprintParticle(): void;
        handler$ekb000$alexscaves$ac_move(arg0: Internal.MoverType_, arg1: Vec3d_, arg2: Internal.CallbackInfo_): void;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        setSoundEvent(arg0: Internal.SoundEvent_): void;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): number;
        canRide(arg0: Internal.Entity_): boolean;
        canSpawnSprintParticle(): boolean;
        checkSupportingBlock(arg0: boolean, arg1: Vec3d_): void;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): void;
        teleportTo(arg0: number, arg1: number, arg2: number): void;
        shootFromRotation(arg0: Internal.Entity_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
        handler$dbj000$sodiumdynamiclights$onRemove(ci: Internal.CallbackInfo_): void;
        getServer(): Internal.MinecraftServer;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        moveRelative(arg0: number, arg1: Vec3d_): void;
        getOnPos(arg0: number): BlockPos;
        getFirstPassenger(): Internal.Entity;
        isAddedToWorld(): boolean;
        saveAsPassenger(arg0: Internal.CompoundTag_): boolean;
        getRelativePortalPosition(arg0: Internal.Direction$Axis_, arg1: Internal.BlockUtil$FoundRectangle_): Vec3d;
        getTlmPickupItem(): Internal.ItemStack;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        removePassenger(arg0: Internal.Entity_): void;
        sdl$getDynamicLightLevel(): Internal.Level;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        gtceu$setFireImmune(arg0: boolean): void;
        checkLeftOwner(): boolean;
        invokeSetLevel(arg0: Internal.Level_): void;
        checkSlowFallDistance(): void;
        updateInWaterStateAndDoWaterCurrentPushing(): void;
        setFabricBalmData(arg0: Internal.CompoundTag_): void;
        addPassenger(arg0: Internal.Entity_): void;
        getSoundSource(): Internal.SoundSource;
        removeAfterChangingDimensions(): void;
        getPose(): Internal.Pose;
        touchingUnloadedChunk(): boolean;
        getSharedFlag(arg0: number): boolean;
        sdl$getDynamicLightZ(): number;
        getLookAngle(): Vec3d;
        setPositionAndRotation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        checkFallDamage(arg0: number, arg1: boolean, arg2: Internal.BlockState_, arg3: BlockPos_): void;
        getPermissionLevel(): number;
        getMotionZ(): number;
        removeVehicle(): void;
        defineSynchedData(): void;
        nextStep(): number;
        isInvisible(): boolean;
        is(arg0: Internal.Entity_): boolean;
        checkInsideBlocks(): void;
        setZ(z: number): void;
        /**
         * @deprecated
        */
        getBlockStateOnLegacy(): Internal.BlockState;
        ejectPassengers(): void;
        getY(): number;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        handler$flb007$createdieselgenerators$tick(arg0: Internal.CallbackInfo_): void;
        createHoverEvent(): Internal.HoverEvent;
        getProfile(): Internal.GameProfile;
        static setViewScale(arg0: number): void;
        handler$cfp002$ad_astra$adastra$tick(ci: Internal.CallbackInfo_): void;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): void;
        setPierceLevel(arg0: number): void;
        getExitPortal(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: boolean, arg3: Internal.WorldBorder_): Internal.Optional<Internal.BlockUtil$FoundRectangle>;
        showVehicleHealth(): boolean;
        getDistance(pos: BlockPos_): number;
        setEnchantmentEffectsFromEntity(arg0: Internal.LivingEntity_, arg1: number): void;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        handler$ekb000$alexscaves$ac_turn(arg0: number, arg1: number, arg2: Internal.CallbackInfo_): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        playMuffledStepSound(arg0: Internal.BlockState_, arg1: BlockPos_): void;
        canChangeDirection(): boolean;
        shouldUpdateDynamicLight(): boolean;
        aether$setPortalEntrancePos(arg0: BlockPos_): void;
        handler$ece000$brewery$injectWriteMethod(nbt: Internal.CompoundTag_, cir: Internal.CallbackInfoReturnable_<any>): void;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        /**
         * @deprecated
        */
        isPushedByFluid(): boolean;
        setTimeout(): void;
        position(): Vec3d;
        displayFireAnimation(): boolean;
        isOutOfCamera(): boolean;
        turn(arg0: number, arg1: number): void;
        getAirSupply(): number;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): void;
        onAddedToWorld(): void;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        isCrouching(): boolean;
        waterSwimSound(): void;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): void;
        isPlayer(): boolean;
        isAnimal(): boolean;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        canBeCollidedWith(): boolean;
        getMotionDirection(): Internal.Direction;
        setY(y: number): void;
        sdl$isDynamicLightEnabled(): boolean;
        lavaHurt(): void;
        getFeetBlockState(): Internal.BlockState;
        handleDamageEvent(arg0: DamageSource_): void;
        getFabricBalmData(): Internal.CompoundTag;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        canChangeDimensions(): boolean;
        getCommandSenderWorld(): Internal.Level;
        positionRider(arg0: Internal.Entity_): void;
        isHorizontalCollisionMinor(arg0: Vec3d_): boolean;
        getMotions(): Internal.Stack<any>;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): boolean;
        baseTick(): void;
        setNoPhysics(arg0: boolean): void;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        setAlcohol(alcoholLevel: Internal.AlcoholLevel_): void;
        setSharedFlag(arg0: number, arg1: boolean): void;
        getOwner(): Internal.Entity;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        getMaxAirSupply(): number;
        isVisuallySwimming(): boolean;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): boolean;
        setColors(arg0: Internal.ParticleColor_): void;
        processFlappingMovement(): void;
        localvar$bik000$attributeslib$apoth_checkFallDamageWithGravity(arg0: number): number;
        ownedBy(arg0: Internal.Entity_): boolean;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getFireImmuneTicks(): number;
        dynamicLightTick(): void;
        getFacing(): Internal.Direction;
        setMagneticDeltaY(arg0: number): void;
        handler$ekb000$alexscaves$ac_makeBoundingBox(arg0: Internal.CallbackInfoReturnable_<any>): void;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>, arg1: boolean): boolean;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): boolean;
        sdl$getDynamicLightX(): number;
        getBoundingBoxForCulling(): Internal.AABB;
        isSwimming(): boolean;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        setSprinting(arg0: boolean): void;
        setRot(arg0: number, arg1: number): void;
        setBaseDamage(arg0: number): void;
        setPortalCooldown(): void;
        setX(x: number): void;
        setMagneticDeltaX(arg0: number): void;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        isInvulnerable(): boolean;
        isInLava(): boolean;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): void;
        getBlockStateOn(): Internal.BlockState;
        getPortalWaitTime(): number;
        isInWater(): boolean;
        getFluidJumpThreshold(): number;
        unsetRemoved(): void;
        "setPositionAndRotation(double,double,double,float,float)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        isInvisibleTo(arg0: Internal.Player_): boolean;
        setRewinding(arg0: boolean): void;
        /**
         * @deprecated
        */
        fixupDimensions(): void;
        setAirSupply(arg0: number): void;
        getOnPos(): BlockPos;
        getRootVehicle(): Internal.Entity;
        save(arg0: Internal.CompoundTag_): boolean;
        handler$ece000$brewery$alcoholMovement(cir: Internal.CallbackInfoReturnable_<any>): void;
        repositionEntityAfterLoad(): boolean;
        moveTowardsClosestSpace(arg0: number, arg1: number, arg2: number): void;
        getBlockPosBelowThatAffectsMyMovement(): BlockPos;
        setEffectsFromItem(arg0: Internal.ItemStack_): void;
        isNoGravity(): boolean;
        sdl$getLuminance(): number;
        getStepHeight(): number;
        static getCollisionHorizontalEscapeVector(arg0: number, arg1: number, arg2: number): Vec3d;
        acceptsFailure(): boolean;
        setMagneticDeltaZ(arg0: number): void;
        playCombinationStepSounds(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: BlockPos_): void;
        setShotFromCrossbow(arg0: boolean): void;
        tickDespawn(): void;
        handler$dne001$ars_nouveau$onRemove(arg0: Internal.CallbackInfo_): void;
        setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_): void;
        setOldPosAndRot(): void;
        startFalling(): void;
        bookshelf$createHoverEvent(): Internal.HoverEvent;
        isFree(arg0: number, arg1: number, arg2: number): boolean;
        updateSwimming(): void;
        "moveTo(double,double,double)"(arg0: number, arg1: number, arg2: number): void;
        setRemainingFireTicks(arg0: number): void;
        shouldInformAdmins(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        rideTick(): void;
        handler$dmk007$ars_nouveau$onTick(arg0: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        findDimensionEntryPoint(arg0: Internal.ServerLevel_): Internal.PortalInfo;
        setPos(arg0: Vec3d_): void;
        wait(): void;
        getUuid(): Internal.UUID;
        shotFromCrossbow(): boolean;
        spawn(): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        teleportTo(arg0: Internal.ServerLevel_, arg1: number, arg2: number, arg3: number, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): boolean;
        fabric_writeAttachmentsToNbt(nbt: Internal.CompoundTag_): void;
        shouldShowName(): boolean;
        markHurt(): void;
        setSilent(arg0: boolean): void;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        hasExactlyOnePlayerPassenger(): boolean;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        kill(): void;
        getSwimSplashSound(): Internal.SoundEvent;
        isOnPortalCooldown(): boolean;
        playSwimSound(arg0: number): void;
        animateHurt(arg0: number): void;
        setPitch(arg0: number): void;
        isMultipartEntity(): boolean;
        setPosRaw(arg0: number, arg1: number, arg2: number): void;
        onHitEntity(arg0: Internal.EntityHitResult_): void;
        handleEntityEvent(arg0: number): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        getParts(): Internal.PartEntity<any>[];
        isAlwaysTicking(): boolean;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        deserializeNBT(arg0: Internal.Tag_): void;
        positionRider(arg0: Internal.Entity_, arg1: Internal.Entity$MoveFunction_): void;
        lerpTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): void;
        onPassengerTurned(arg0: Internal.Entity_): void;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        revive(): void;
        setAttached(type: Internal.AttachmentType_<any>, value: any): any;
        serializeNBT(): Internal.CompoundTag;
        addEffect(arg0: Internal.MobEffectInstance_): void;
        getBbWidth(): number;
        /**
         * @deprecated
        */
        couldAcceptPassenger(): boolean;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        getForgePersistentData(): Internal.CompoundTag;
        addDeltaMovement(arg0: Vec3d_): void;
        onHitBlock(arg0: Internal.BlockHitResult_): void;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: boolean): void;
        getAlcohol(): Internal.AlcoholLevel;
        "getName()"(): net.minecraft.network.chat.Component;
        push(arg0: Internal.Entity_): void;
        isInFluidType(): boolean;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): boolean;
        getTypeName(): net.minecraft.network.chat.Component;
        getTicksRequiredToFreeze(): number;
        /**
         * @deprecated
        */
        maxUpStep(): number;
        setGlowing(arg0: boolean): void;
        load(arg0: Internal.CompoundTag_): void;
        getWaterInertia(): number;
        handler$doi000$twilightdelight$isCurrentlyGlowing$renderShinny(arg0: Internal.CallbackInfoReturnable_<any>): void;
        isAlive(): boolean;
        getBbHeight(): number;
        getUsername(): string;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): void;
        getPrimaryStepSoundBlockPos(arg0: BlockPos_): BlockPos;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        onRemovedFromWorld(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): boolean;
        findHitEntity(arg0: Vec3d_, arg1: Vec3d_): Internal.EntityHitResult;
        setYHeadRot(arg0: number): void;
        hasControllingPassenger(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number, arg2: number): boolean;
        handler$bkc000$l2library$overrideClientGlow_isCurrentlyGlowing(arg0: Internal.CallbackInfoReturnable_<any>): void;
        absMoveTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        getPercentFrozen(): number;
        getPickResult(): Internal.ItemStack;
        tryPickup(arg0: Internal.Player_): boolean;
        setPortalCooldown(arg0: number): void;
        getRandomY(): number;
        setNextStepDistance(arg0: number): void;
        getDisplayName(): net.minecraft.network.chat.Component;
        hasGlowingTag(): boolean;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): boolean;
        setPosition(block: Internal.BlockContainerJS_): void;
        getFluidTypeHeight(arg0: Internal.FluidType_): number;
        shouldBeSaved(): boolean;
        fabric_hasPersistentAttachments(): boolean;
        getViewXRot(arg0: number): number;
        canRiderInteract(): boolean;
        getPierceLevel(): number;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        aether$getRandom(): Internal.RandomSource;
        fabric_getAttachments(): Internal.Map<any, any>;
        removeTag(arg0: string): boolean;
        setPose(arg0: Internal.Pose_): void;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): number;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): boolean;
        toString(): string;
        notifyAll(): void;
        getPassengersRidingOffset(): number;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        distanceToEntitySqr(arg0: Internal.Entity_): number;
        "getServer()"(): Internal.MinecraftServer;
        isFrame(): boolean;
        discard(): void;
        isPushable(): boolean;
        setYBodyRot(arg0: number): void;
        onClientRemoval(): void;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        acceptsSuccess(): boolean;
        reviveCaps(): void;
        getDistance(x: number, y: number, z: number): number;
        handler$bmj000$dsurround$playStepSound(pos: BlockPos_, state: Internal.BlockState_, ci: Internal.CallbackInfo_): void;
        setMotionY(y: number): void;
        setNoGravity(arg0: boolean): void;
        getEffectSource(): Internal.Entity;
        getAttached(type: Internal.AttachmentType_<any>): any;
        sdl$setDynamicLightEnabled(enabled: boolean): void;
        setRotation(yaw: number, pitch: number): void;
        isDynamicLightEnabled(): boolean;
        getMagneticDeltaZ(): number;
        createCommandSourceStack(): Internal.CommandSourceStack;
        isControlledByLocalInstance(): boolean;
        handler$dmk000$ars_nouveau$anSetDeltaMovement(arg0: number, arg1: number, arg2: number, arg3: Internal.CallbackInfo_): void;
        isMonster(): boolean;
        sdl$resetDynamicLight(): void;
        handler$ekb000$alexscaves$ac_getEyePosition_lerp(arg0: number, arg1: Internal.CallbackInfoReturnable_<any>): void;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        setId(arg0: number): void;
        getHorizontalFacing(): Internal.Direction;
        getType(): string;
        getLightProbePosition(arg0: number): Vec3d;
        sodiumdynamiclights$scheduleTrackedChunksRebuild(renderer: Internal.LevelRenderer_): void;
        onAboveBubbleCol(arg0: boolean): void;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        isPassenger(): boolean;
        hasPose(arg0: Internal.Pose_): boolean;
        playStepSound(arg0: BlockPos_, arg1: Internal.BlockState_): void;
        checkDespawn(): void;
        getDynamicLightWorld(): Internal.Level;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): void;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        isInvulnerableTo(arg0: DamageSource_): boolean;
        getAttachedOrGet<A>(type: Internal.AttachmentType_<A>, defaultValue: Internal.Supplier_<A>): A;
        skipAttackInteraction(arg0: Internal.Entity_): boolean;
        lerpMotion(arg0: number, arg1: number, arg2: number): void;
        newFloatList(...arg0: number[]): Internal.ListTag;
        maybeBackOffFromEdge(arg0: Vec3d_, arg1: Internal.MoverType_): Vec3d;
        shouldRender(arg0: number, arg1: number, arg2: number): boolean;
        localvar$dfo000$lionfishapi$fluidCollision(arg0: Vec3d_): Vec3d;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): void;
        getMagneticAttachmentFace(): Internal.Direction;
        lerpHeadTo(arg0: number, arg1: number): void;
        isFlapping(): boolean;
        getEyeHeight(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        static getViewScale(): number;
        canHitEntity(arg0: Internal.Entity_): boolean;
        setMotionX(x: number): void;
        getMovementEmission(): Internal.Entity$MovementEmission;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        handler$dbj005$sodiumdynamiclights$onTick(ci: Internal.CallbackInfo_): void;
        distanceToEntity(arg0: Internal.Entity_): number;
        getVisualRotationYInDegrees(): number;
        handler$ekb000$alexscaves$ac_collide(arg0: Vec3d_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        getMagneticDeltaY(): number;
        wait(arg0: number, arg1: number): void;
        handler$dmk000$ars_nouveau$anSetDeltaMovement(arg0: Vec3d_, arg1: Internal.CallbackInfo_): void;
        getTeamColor(): number;
        isDiscrete(): boolean;
        setNbt(nbt: Internal.CompoundTag_): void;
        unRide(): void;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): boolean;
        extinguish(): void;
        setDynamicLightEnabled(arg0: boolean): void;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): void;
        callGetRelativePortalPosition(arg0: Internal.Direction$Axis_, arg1: Internal.BlockUtil$FoundRectangle_): Vec3d;
        moveTo(arg0: Vec3d_): void;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        updateInWaterStateAndDoFluidPushing(): boolean;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): void;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        extinguishFire(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        static lerpRotation(arg0: number, arg1: number): number;
        getBlockJumpFactor(): number;
        lambdynlights$updateDynamicLight(arg0: Internal.LevelRenderer_): boolean;
        getKnockback(): number;
        tell(message: net.minecraft.network.chat.Component_): void;
        isForcedVisible(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number): boolean;
        getDistanceSq(pos: BlockPos_): number;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): boolean;
        getAttachedOrElse<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        playEntityOnFireExtinguishedSound(): void;
        getClassification(arg0: boolean): MobCategory;
        isFreezing(): boolean;
        isFullyFrozen(): boolean;
        runCommand(command: string): number;
        setSharedFlagOnFire(arg0: boolean): void;
        get inWall(): boolean
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get magneticDeltaX(): number
        get suppressingBounce(): boolean
        get blockZ(): number
        get silent(): boolean
        set culled(value: boolean)
        get pitch(): number
        get onFire(): boolean
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        get positionCodec(): Internal.VecDeltaCodec
        set magneticAttachmentFace(arg0: Internal.Direction_)
        set maxUpStep(arg0: number)
        get shiftKeyDown(): boolean
        get prevMagneticAttachmentFace(): Internal.Direction
        set UUID(arg0: Internal.UUID_)
        get visuallyCrawling(): boolean
        set motionZ(z: number)
        set critArrow(arg0: boolean)
        get blockY(): number
        get spectator(): boolean
        get inWaterOrBubble(): boolean
        get persistentData(): Internal.CompoundTag
        get portalCooldown(): number
        get item(): Internal.ItemStack
        set removed(arg0: Internal.Entity$RemovalReason_)
        get inWaterRainOrBubble(): boolean
        get removalReason(): Internal.Entity$RemovalReason
        get ignoringBlockTriggers(): boolean
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        get eyeInFluidType(): Internal.FluidType
        get steppingCarefully(): boolean
        set level(arg0: Internal.Level_)
        set boundingBox(arg0: Internal.AABB_)
        get ambientCreature(): boolean
        get color(): number
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get blockX(): number
        get encodeId(): string
        get block(): Internal.BlockContainerJS
        get nbt(): Internal.CompoundTag
        set invisible(arg0: boolean)
        get name(): net.minecraft.network.chat.Component
        get dynamicLightY(): number
        get controlledVehicle(): Internal.Entity
        get blockSpeedFactor(): number
        get eyePosition(): Vec3d
        get eyeHeight(): number
        get yaw(): number
        set customNameVisible(arg0: boolean)
        set outOfCamera(value: boolean)
        get noPhysics(): boolean
        get remainingFireTicks(): number
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        get maxFallDistance(): number
        get id(): number
        get ticksFrozen(): number
        get dynamicLightZ(): number
        get eyeY(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get boundingBox(): Internal.AABB
        get inWaterOrRain(): boolean
        get descending(): boolean
        set knockback(arg0: number)
        get YHeadRot(): number
        get pickupItem(): Internal.ItemStack
        get swimSound(): Internal.SoundEvent
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        set owner(arg0: Internal.Entity_)
        get team(): Internal.Team
        get hitGroundSoundEvent(): Internal.SoundEvent
        set ticksFrozen(arg0: number)
        get myRidingOffset(): number
        set deltaMovement(arg0: Vec3d_)
        get culled(): boolean
        get living(): boolean
        get glowing(): boolean
        get x(): number
        get vehicle(): boolean
        get leashOffset(): Vec3d
        get attackable(): boolean
        get critArrow(): boolean
        set isInPowderSnow(arg0: boolean)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        get underWater(): boolean
        get swimHighSpeedSplashSound(): Internal.SoundEvent
        get customNameVisible(): boolean
        get pistonPushReaction(): Internal.PushReaction
        get luminance(): number
        get deltaMovement(): Vec3d
        get motionX(): number
        get dynamicLightX(): number
        get entityData(): Internal.SynchedEntityData
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get onRails(): boolean
        get dimensionChangingDelay(): number
        get peacefulCreature(): boolean
        set onGround(arg0: boolean)
        set yaw(arg0: number)
        get pickRadius(): number
        get firstTick(): boolean
        get vehicle(): Internal.Entity
        get effectiveAi(): boolean
        get stringUuid(): string
        get removed(): boolean
        set swimming(arg0: boolean)
        get rotationVector(): Internal.Vec2
        get rewinding(): boolean
        get defaultHitGroundSoundEvent(): Internal.SoundEvent
        get sprinting(): boolean
        get baseDamage(): number
        get motionY(): number
        set shiftKeyDown(arg0: boolean)
        get passengers(): Internal.EntityArrayList
        set soundEvent(arg0: Internal.SoundEvent_)
        get maxHeightFluidType(): Internal.FluidType
        get z(): number
        get server(): Internal.MinecraftServer
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get firstPassenger(): Internal.Entity
        get addedToWorld(): boolean
        get tlmPickupItem(): Internal.ItemStack
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get soundSource(): Internal.SoundSource
        get pose(): Internal.Pose
        get lookAngle(): Vec3d
        get permissionLevel(): number
        get motionZ(): number
        get invisible(): boolean
        set z(z: number)
        /**
         * @deprecated
        */
        get blockStateOnLegacy(): Internal.BlockState
        get y(): number
        get profile(): Internal.GameProfile
        set viewScale(arg0: number)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        set pierceLevel(arg0: number)
        /**
         * @deprecated
        */
        get pushedByFluid(): boolean
        get outOfCamera(): boolean
        get airSupply(): number
        get crouching(): boolean
        get player(): boolean
        get animal(): boolean
        get motionDirection(): Internal.Direction
        set y(y: number)
        get feetBlockState(): Internal.BlockState
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get motions(): Internal.Stack<any>
        set noPhysics(arg0: boolean)
        set alcohol(alcoholLevel: Internal.AlcoholLevel_)
        get owner(): Internal.Entity
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get maxAirSupply(): number
        get visuallySwimming(): boolean
        set colors(arg0: Internal.ParticleColor_)
        get fireImmuneTicks(): number
        get facing(): Internal.Direction
        set magneticDeltaY(arg0: number)
        get boundingBoxForCulling(): Internal.AABB
        get swimming(): boolean
        set sprinting(arg0: boolean)
        set baseDamage(arg0: number)
        set x(x: number)
        set magneticDeltaX(arg0: number)
        get nameTagOffsetY(): number
        get invulnerable(): boolean
        get inLava(): boolean
        get blockStateOn(): Internal.BlockState
        get portalWaitTime(): number
        get inWater(): boolean
        get fluidJumpThreshold(): number
        set rewinding(arg0: boolean)
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get rootVehicle(): Internal.Entity
        get blockPosBelowThatAffectsMyMovement(): BlockPos
        set effectsFromItem(arg0: Internal.ItemStack_)
        get noGravity(): boolean
        get stepHeight(): number
        set magneticDeltaZ(arg0: number)
        set shotFromCrossbow(arg0: boolean)
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        get uuid(): Internal.UUID
        set silent(arg0: boolean)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get swimSplashSound(): Internal.SoundEvent
        get onPortalCooldown(): boolean
        set pitch(arg0: number)
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get alwaysTicking(): boolean
        get bbWidth(): number
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: boolean)
        get alcohol(): Internal.AlcoholLevel
        get "name()"(): net.minecraft.network.chat.Component
        get inFluidType(): boolean
        get typeName(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        set glowing(arg0: boolean)
        get waterInertia(): number
        get alive(): boolean
        get bbHeight(): number
        get username(): string
        get tags(): Internal.Set<string>
        get pickable(): boolean
        set YHeadRot(arg0: number)
        get percentFrozen(): number
        get pickResult(): Internal.ItemStack
        set portalCooldown(arg0: number)
        get randomY(): number
        set nextStepDistance(arg0: number)
        get displayName(): net.minecraft.network.chat.Component
        set position(block: Internal.BlockContainerJS_)
        get pierceLevel(): number
        set pose(arg0: Internal.Pose_)
        get entityType(): Internal.EntityType<any>
        get waterCreature(): boolean
        get passengersRidingOffset(): number
        get "server()"(): Internal.MinecraftServer
        get frame(): boolean
        get pushable(): boolean
        set YBodyRot(arg0: number)
        set motionY(y: number)
        set noGravity(arg0: boolean)
        get effectSource(): Internal.Entity
        get dynamicLightEnabled(): boolean
        get magneticDeltaZ(): number
        get controlledByLocalInstance(): boolean
        get monster(): boolean
        set id(arg0: number)
        get horizontalFacing(): Internal.Direction
        get type(): string
        get passenger(): boolean
        get dynamicLightWorld(): Internal.Level
        get magneticAttachmentFace(): Internal.Direction
        get flapping(): boolean
        get viewScale(): number
        set motionX(x: number)
        get movementEmission(): Internal.Entity$MovementEmission
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get visualRotationYInDegrees(): number
        get magneticDeltaY(): number
        get teamColor(): number
        get discrete(): boolean
        set nbt(nbt: Internal.CompoundTag_)
        get level(): Internal.Level
        set dynamicLightEnabled(arg0: boolean)
        get blockJumpFactor(): number
        get knockback(): number
        get forcedVisible(): boolean
        get freezing(): boolean
        get fullyFrozen(): boolean
        set sharedFlagOnFire(arg0: boolean)
        static readonly GREEN: Internal.EntityDataAccessor<number>;
        static readonly BLUE: Internal.EntityDataAccessor<number>;
        pierceLeft: number;
        static readonly RED: Internal.EntityDataAccessor<number>;
        spellResolver: Internal.SpellResolver;
    }
    type EntitySpellArrow_ = EntitySpellArrow;
    class PlayerInteractEvent$RightClickBlock extends Internal.PlayerInteractEvent {
        constructor()
        constructor(arg0: Internal.Player_, arg1: Internal.InteractionHand_, arg2: BlockPos_, arg3: Internal.BlockHitResult_)
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        setPhase(arg0: Internal.EventPriority_): void;
        getUseBlock(): Internal.Event$Result;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        setUseItem(arg0: Internal.Event$Result_): void;
        getLevel(): Internal.Level;
        getPos(): BlockPos;
        isCancelable(): boolean;
        getListenerList(): Internal.ListenerList;
        getHand(): Internal.InteractionHand;
        getFace(): Internal.Direction;
        getResult(): Internal.Event$Result;
        toString(): string;
        getCancellationResult(): Internal.InteractionResult;
        notifyAll(): void;
        getSide(): Internal.LogicalSide;
        setUseBlock(arg0: Internal.Event$Result_): void;
        getUseItem(): Internal.Event$Result;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        getEntity(): Internal.Entity;
        wait(): void;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        setCancellationResult(arg0: Internal.InteractionResult_): void;
        equals(arg0: any): boolean;
        getHitVec(): Internal.BlockHitResult;
        getItemStack(): Internal.ItemStack;
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get useBlock(): Internal.Event$Result
        get canceled(): boolean
        set useItem(arg0: Internal.Event$Result_)
        get level(): Internal.Level
        get pos(): BlockPos
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get hand(): Internal.InteractionHand
        get face(): Internal.Direction
        get result(): Internal.Event$Result
        get cancellationResult(): Internal.InteractionResult
        get side(): Internal.LogicalSide
        set useBlock(arg0: Internal.Event$Result_)
        get useItem(): Internal.Event$Result
        set result(arg0: Internal.Event$Result_)
        get entity(): Internal.Entity
        get phase(): Internal.EventPriority
        set cancellationResult(arg0: Internal.InteractionResult_)
        get hitVec(): Internal.BlockHitResult
        get itemStack(): Internal.ItemStack
    }
    type PlayerInteractEvent$RightClickBlock_ = PlayerInteractEvent$RightClickBlock;
    class GeckoChairEntity extends Internal.AnimatableEntity<Internal.EntityChair> {
        constructor(arg0: Internal.EntityChair_)
        getClass(): typeof any;
        getEntity(): Internal.EntityChair;
        getModelLocation(): ResourceLocation;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getAnimationData(): Internal.AnimationData;
        getCurrentTick(arg0: Internal.AnimationEvent_<any>): number;
        getSeekTime(): number;
        getAnimationFileLocation(): ResourceLocation;
        getTextureLocation(): ResourceLocation;
        codeAnimations(arg0: Internal.AnimationEvent_<any>): void;
        setMolangQueries(arg0: number): void;
        getChairInfo(): Internal.ChairModelInfo;
        registerControllers(): void;
        setCustomAnimations(arg0: Internal.AnimationContext_<any>, arg1: Internal.AnimationEvent_<any>): boolean;
        getAnimation(arg0: string): com.github.tartaricacid.touhoulittlemaid.geckolib3.core.builder.Animation;
        getAnimationProcessor(): com.github.tartaricacid.touhoulittlemaid.geckolib3.core.processor.AnimationProcessor<any>;
        toString(): string;
        notifyAll(): void;
        hashCode(): number;
        setChair(arg0: Internal.ChairModelInfo_): void;
        updateModel(): boolean;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        getCurrentModel(): Internal.AnimatedGeoModel;
        addAnimationController(arg0: com.github.tartaricacid.touhoulittlemaid.geckolib3.core.controller.AnimationController_<any>): void;
        get class(): typeof any
        get entity(): Internal.EntityChair
        get modelLocation(): ResourceLocation
        get animationData(): Internal.AnimationData
        get seekTime(): number
        get animationFileLocation(): ResourceLocation
        get textureLocation(): ResourceLocation
        set molangQueries(arg0: number)
        get chairInfo(): Internal.ChairModelInfo
        get animationProcessor(): com.github.tartaricacid.touhoulittlemaid.geckolib3.core.processor.AnimationProcessor<any>
        set chair(arg0: Internal.ChairModelInfo_)
        get currentModel(): Internal.AnimatedGeoModel
    }
    type GeckoChairEntity_ = GeckoChairEntity;
    interface Float2FloatFunction extends it.unimi.dsi.fastutil.Function<number, number>, Internal.DoubleUnaryOperator {
        andThenObject<T>(arg0: Internal.Float2ObjectFunction_<T>): Internal.Float2ObjectFunction<T>;
        compose(arg0: Internal.DoubleUnaryOperator_): Internal.DoubleUnaryOperator;
        andThenReference<T>(arg0: Internal.Float2ReferenceFunction_<T>): Internal.Float2ReferenceFunction<T>;
        composeByte(arg0: Internal.Byte2FloatFunction_): Internal.Byte2FloatFunction;
        composeDouble(arg0: Internal.Double2FloatFunction_): Internal.Double2FloatFunction;
        composeInt(arg0: Internal.Int2FloatFunction_): Internal.Int2FloatFunction;
        /**
         * @deprecated
        */
        "compose(java.util.function.Function)"<T>(arg0: Internal.Function_<T, number>): Internal.Function<T, number>;
        defaultReturnValue(arg0: number): void;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        "containsKey(float)"(arg0: number): boolean;
        composeChar(arg0: Internal.Char2FloatFunction_): Internal.Char2FloatFunction;
        andThenInt(arg0: Internal.Float2IntFunction_): Internal.Float2IntFunction;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        "remove(float)"(arg0: number): number;
        composeReference<T>(arg0: Internal.Reference2FloatFunction_<T>): Internal.Reference2FloatFunction<T>;
        "andThen(java.util.function.DoubleUnaryOperator)"(arg0: Internal.DoubleUnaryOperator_): Internal.DoubleUnaryOperator;
        "getOrDefault(float,float)"(arg0: number, arg1: number): number;
        andThenShort(arg0: Internal.Float2ShortFunction_): Internal.Float2ShortFunction;
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<number, T>): Internal.Function<number, T>;
        /**
         * @deprecated
        */
        "andThen(java.util.function.Function)"<T>(arg0: Internal.Function_<number, T>): Internal.Function<number, T>;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: number): number;
        composeLong(arg0: Internal.Long2FloatFunction_): Internal.Long2FloatFunction;
        remove(arg0: number): number;
        /**
         * @deprecated
        */
        remove(arg0: any): any;
        andThenDouble(arg0: Internal.Float2DoubleFunction_): Internal.Float2DoubleFunction;
        /**
         * @deprecated
        */
        "containsKey(java.lang.Object)"(arg0: any): boolean;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): any;
        composeFloat(arg0: Internal.Float2FloatFunction_): this;
        /**
         * @deprecated
        */
        get(arg0: any): number;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        abstract get(arg0: number): number;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, number>): Internal.Function<T, number>;
        andThenChar(arg0: Internal.Float2CharFunction_): Internal.Float2CharFunction;
        andThenLong(arg0: Internal.Float2LongFunction_): Internal.Float2LongFunction;
        composeShort(arg0: Internal.Short2FloatFunction_): Internal.Short2FloatFunction;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        getOrDefault(arg0: number, arg1: number): number;
        "put(float,float)"(arg0: number, arg1: number): number;
        containsKey(arg0: number): boolean;
        abstract "get(float)"(arg0: number): number;
        /**
         * @deprecated
        */
        "get(java.lang.Object)"(arg0: any): number;
        defaultReturnValue(): number;
        "compose(java.util.function.DoubleUnaryOperator)"(arg0: Internal.DoubleUnaryOperator_): Internal.DoubleUnaryOperator;
        identity(): this;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Float)"(arg0: any, arg1: number): number;
        /**
         * @deprecated
        */
        "put(java.lang.Float,java.lang.Float)"(arg0: number, arg1: number): number;
        /**
         * @deprecated
        */
        applyAsDouble(arg0: number): number;
        put(arg0: number, arg1: number): number;
        apply(arg0: number): number;
        size(): number;
        andThen(arg0: Internal.DoubleUnaryOperator_): Internal.DoubleUnaryOperator;
        clear(): void;
        /**
         * @deprecated
        */
        put(arg0: number, arg1: number): number;
        composeObject<T>(arg0: Internal.Object2FloatFunction_<T>): Internal.Object2FloatFunction<T>;
        andThenFloat(arg0: Internal.Float2FloatFunction_): this;
        andThenByte(arg0: Internal.Float2ByteFunction_): Internal.Float2ByteFunction;
    }
    type Float2FloatFunction_ = Float2FloatFunction;
    class BaseItemStackHandler extends Internal.ItemStackHandler implements Internal.IAdvancedItemHandlerModifiable {
        createCapability(arg0: Internal.Predicate_<number>, arg1: Internal.BiPredicate_<number, Internal.ItemStack>): Internal.LazyOptional<Internal.IAdvancedItemHandlerModifiable>;
        createCapability(): Internal.LazyOptional<Internal.IAdvancedItemHandlerModifiable>;
        static "wrap(net.minecraftforge.items.IItemHandlerModifiable)"(arg0: Internal.IItemHandlerModifiable_): Internal.IAdvancedItemHandlerModifiable;
        getUnrestricted(): Internal.IAdvancedItemHandlerModifiable;
        "insertItem(net.minecraft.world.item.ItemStack,boolean)"(stack: Internal.ItemStack_, simulate: boolean): Internal.ItemStack;
        setStackInSlot(arg0: number, arg1: Internal.ItemStack_): void;
        notify(): void;
        clear(ingredient: Internal.Ingredient_): void;
        "extractItem(int,int,boolean)"(i: number, i1: number, b: boolean): Internal.ItemStack;
        find(): number;
        getSlots(): number;
        setChanged(): void;
        "getSlots()"(): number;
        kjs$self(): Internal.IItemHandler;
        "clear(net.minecraft.world.item.crafting.Ingredient)"(ingredient: Internal.Ingredient_): void;
        static wrap(arg0: Internal.IItemHandler_): Internal.IAdvancedItemHandler;
        hasSpaceFor(arg0: Internal.List_<Internal.ItemStack>, arg1: number, arg2: number): boolean;
        "insertItem(int,net.minecraft.world.item.ItemStack,boolean)"(i: number, itemStack: Internal.ItemStack_, b: boolean): Internal.ItemStack;
        "getStackInSlot(int)"(arg0: number): Internal.ItemStack;
        "getSlotLimit(int)"(i: number): number;
        getWidth(): number;
        getSlotLimit(arg0: number): number;
        onContentsChanged(arg0: number): void;
        static builder(arg0: number): Internal.BaseItemStackHandler$Builder;
        static "wrap(net.minecraftforge.items.IItemHandler)"(arg0: Internal.IItemHandler_): Internal.IAdvancedItemHandler;
        static wrap(arg0: Internal.IItemHandlerModifiable_): Internal.IAdvancedItemHandlerModifiable;
        "setStackInSlot(int,net.minecraft.world.item.ItemStack)"(slot: number, stack: Internal.ItemStack_): void;
        wait(): void;
        toVanilla(): net.minecraft.world.Container;
        extractItem(arg0: Internal.Predicate_<Internal.ItemStack>, arg1: number, arg2: boolean): Internal.ItemStack;
        createUnrestrictedCapability(): Internal.LazyOptional<Internal.IAdvancedItemHandlerModifiable>;
        isItemValid(arg0: number, arg1: Internal.ItemStack_): boolean;
        getClass(): typeof any;
        count(ingredient: Internal.Ingredient_): number;
        count(): number;
        isEmpty(): boolean;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        wait(arg0: number, arg1: number): void;
        "extractItem(java.util.function.Predicate,int,boolean)"(arg0: Internal.Predicate_<Internal.ItemStack>, arg1: number, arg2: boolean): Internal.ItemStack;
        "clear(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.ItemStack>): number;
        extractItem(arg0: number, arg1: number, arg2: boolean): Internal.ItemStack;
        getBlock(level: Internal.Level_): Internal.BlockContainerJS;
        clear(arg0: Internal.Predicate_<Internal.ItemStack>): number;
        getStackInSlot(arg0: number): Internal.ItemStack;
        getHeight(): number;
        "clear()"(): void;
        countNonEmpty(): number;
        asContainer(): net.minecraft.world.Container;
        deserializeNBT(arg0: Internal.Tag_): void;
        toString(): string;
        notifyAll(): void;
        getAllItems(): Internal.List<Internal.ItemStack>;
        extractItem(arg0: number, arg1: boolean): Internal.ItemStack;
        insertItem(arg0: Internal.ItemStack_, arg1: boolean): Internal.ItemStack;
        serializeNBT(): Internal.CompoundTag;
        insertItem(arg0: number, arg1: Internal.ItemStack_, arg2: boolean): Internal.ItemStack;
        "isItemValid(int,net.minecraft.world.item.ItemStack)"(arg0: number, arg1: Internal.ItemStack_): boolean;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hasSpaceFor(arg0: Internal.List_<Internal.ItemStack>): boolean;
        hashCode(): number;
        clear(): void;
        isMutable(): boolean;
        wait(arg0: number): void;
        find(ingredient: Internal.Ingredient_): number;
        setSize(arg0: number): void;
        equals(arg0: any): boolean;
        countNonEmpty(ingredient: Internal.Ingredient_): number;
        get unrestricted(): Internal.IAdvancedItemHandlerModifiable
        get slots(): number
        get "slots()"(): number
        get width(): number
        get class(): typeof any
        get empty(): boolean
        get height(): number
        get allItems(): Internal.List<Internal.ItemStack>
        get mutable(): boolean
        set size(arg0: number)
    }
    type BaseItemStackHandler_ = BaseItemStackHandler;
    class UnitTokenStream {
        constructor(context: Internal.UnitContext_, input: string)
        getClass(): typeof any;
        readFully(): Internal.UnitToken;
        nextToken(): Internal.UnitToken;
        toString(): string;
        notifyAll(): void;
        ifNextToken(token: Internal.UnitToken_): boolean;
        readSingleToken(): Internal.UnitToken;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        peekToken(): Internal.UnitToken;
        hashCode(): number;
        wait(): void;
        getUnit(): Internal.Unit;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get unit(): Internal.Unit
        readonly context: Internal.UnitContext;
        readonly input: string;
        readonly charStream: Internal.CharStream;
        readonly unit: Internal.Unit;
        readonly inputStringPos: Internal.ArrayList<number>;
        readonly infix: Internal.ArrayList<Internal.UnitToken>;
    }
    type UnitTokenStream_ = UnitTokenStream;
    class ReactorHeatVentBlock extends Internal.ReactorBlock implements Internal.EntityBlock {
        constructor(properties: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getSettings(): Internal.BlockBehaviour$Properties;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getBlacklistedEnchantments(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Set<Internal.Enchantment>;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        playRemoveSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(pos: BlockPos_, state: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        asBlock(): Internal.Block;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        spawnTableParticle(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: BlockPos_): void;
        getRotatedBlockState(arg0: Internal.BlockState_, arg1: Internal.Direction_): Internal.BlockState;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(level: Internal.Level_, state: Internal.BlockState_, blockEntityType: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        allowsTreasure(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(context: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        spawnDestroyParticles(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        wait(): void;
        playRotateSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        getMaxEnchantingPower(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        isAir(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getTableParticle(arg0: Internal.BlockState_): Internal.ParticleOptions;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        tryDropExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.ItemStack_, arg3: Internal.IntProvider_): void;
        getArcanaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        onWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        setDrops(arg0: ResourceLocation_): void;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getQuantaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        onSneakWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        getBlockProperties(): Internal.BlockBehaviour$Properties;
        updateAfterWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.BlockState;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getShapeForEachState(arg0: Internal.Function_<Internal.BlockState, Internal.VoxelShape>): Internal.ImmutableMap<Internal.BlockState, Internal.VoxelShape>;
        getId(): string;
        getLootTable(): ResourceLocation;
        getQuantaRectification(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        createBlockStateDefinition(arg0: Internal.StateDefinition$Builder_<Internal.Block, Internal.BlockState>): void;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        getBonusClues(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        get settings(): Internal.BlockBehaviour$Properties
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set drops(arg0: ResourceLocation_)
        set speedFactor(arg0: number)
        get blockProperties(): Internal.BlockBehaviour$Properties
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly FACING: (Internal.DirectionProperty) & (Internal.DirectionProperty);
    }
    type ReactorHeatVentBlock_ = ReactorHeatVentBlock;
    class SpellCrossbow extends Internal.CrossbowItem implements Internal.IManaDiscountEquipment, Internal.ICasterTool, Internal.GeoItem {
        constructor(arg0: Internal.Item$Properties_)
        handler$zgj000$apotheosis$apoth_preFired(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_, arg3: Internal.CallbackInfoReturnable_<any>): void;
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        getTick(arg0: any): number;
        isFireResistant(): boolean;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        isPerspectiveAware(): boolean;
        static isCharged(arg0: Internal.ItemStack_): boolean;
        getManaDiscount(arg0: Internal.ItemStack_, arg1: Internal.Spell_): number;
        onNextKeyPressed(arg0: Internal.ItemStack_, arg1: Internal.ServerPlayer_): void;
        moonlight$getClientAnimationExtension(): any;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getSpellCaster(): Internal.ISpellCaster;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        shootOne(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.InteractionHand_, arg3: Internal.ItemStack_, arg4: Internal.ItemStack_, arg5: number, arg6: boolean, arg7: number, arg8: number, arg9: number, arg10: boolean): void;
        static getHeldProjectile(arg0: Internal.LivingEntity_, arg1: Internal.Predicate_<Internal.ItemStack>): Internal.ItemStack;
        static getChargedProjectiles(arg0: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        handler$dio000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        setAnimData<D>(arg0: Internal.Entity_, arg1: number, arg2: Internal.SerializableDataTicket_<D>, arg3: D): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        "triggerAnim(net.minecraft.world.entity.Entity,long,java.lang.String,java.lang.String)"<D>(arg0: Internal.Entity_, arg1: number, arg2: string, arg3: string): void;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        handler$zhd001$apotheosis$apoth_addCharges(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_, arg3: Internal.CallbackInfoReturnable_<any>): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getClass(): typeof any;
        onQuickCast(arg0: Internal.ItemStack_, arg1: Internal.ServerPlayer_, arg2: Internal.InteractionHand_, arg3: number): void;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        static getRandomShotPitch(arg0: boolean, arg1: Internal.RandomSource_): number;
        onPreviousKeyPressed(arg0: Internal.ItemStack_, arg1: Internal.ServerPlayer_): void;
        setCraftingRemainingItem(arg0: Internal.Item_): void;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        buildSpellArrow(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ISpellCaster_): Internal.EntitySpellArrow;
        selectEnchantments(arg0: Internal.List_<Internal.EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<Internal.EnchantmentInstance>;
        getDefaultProjectileRange(): number;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        attachCapability(capabilityBuilder: Internal.CapabilityBuilder_<any, any, any>): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        static getPowerForTime(arg0: number, arg1: Internal.ItemStack_): number;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        canQuickCast(): boolean;
        "getSpellCaster(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ISpellCaster;
        handler$zgj000$apotheosis$apoth_addCharges(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_, arg3: Internal.CallbackInfoReturnable_<any>): void;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        static loadProjectile(arg0: Internal.LivingEntity_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_, arg3: boolean, arg4: boolean): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        triggerAnim<D>(arg0: Internal.Entity_, arg1: number, arg2: string, arg3: string): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isScribedSpellValid(arg0: Internal.ISpellCaster_, arg1: Internal.Player_, arg2: Internal.InteractionHand_, arg3: Internal.ItemStack_, arg4: Internal.Spell_): boolean;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        triggerAnim<D>(arg0: number, arg1: string, arg2: string, arg3: Internal.PacketDistributor$PacketTarget_): void;
        shootStoredProjectiles(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.InteractionHand_, arg3: Internal.ItemStack_, arg4: number, arg5: number): void;
        animatableCacheOverride(): Internal.AnimatableInstanceCache;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        static getShotPitches(arg0: Internal.RandomSource_): number[];
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        static registerSyncedAnimatable(arg0: Internal.GeoAnimatable_): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        static addChargedProjectile(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getBoneResetTime(): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getInformation(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        onOpenBookMenuKeyPressed(arg0: Internal.ItemStack_, arg1: Internal.Player_): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        static getChargeDuration(arg0: Internal.ItemStack_): number;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        syncAnimData<D>(arg0: number, arg1: Internal.SerializableDataTicket_<D>, arg2: D, arg3: Internal.PacketDistributor$PacketTarget_): void;
        static setCharged(arg0: Internal.ItemStack_, arg1: boolean): void;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasChargedProjectile(arg0: Internal.ItemStack_, arg1: Internal.Item_): boolean;
        static getOrAssignId(arg0: Internal.ItemStack_, arg1: Internal.ServerLevel_): number;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        static "getId(net.minecraft.world.item.Item)"(arg0: Internal.Item_): number;
        registerControllers(arg0: Internal.AnimatableManager$ControllerRegistrar_): void;
        equals(arg0: any): boolean;
        static getShootingPower(arg0: Internal.ItemStack_): number;
        "triggerAnim(long,java.lang.String,java.lang.String,net.minecraftforge.network.PacketDistributor$PacketTarget)"<D>(arg0: number, arg1: string, arg2: string, arg3: Internal.PacketDistributor$PacketTarget_): void;
        setRarity(arg0: Internal.Rarity_): void;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        sendInvalidMessage(arg0: Internal.Player_): void;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getAllSupportedProjectiles(): Internal.Predicate<Internal.ItemStack>;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getSupportedHeldProjectiles(): Internal.Predicate<Internal.ItemStack>;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        onScribe(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Player_, arg3: Internal.InteractionHand_, arg4: Internal.ItemStack_): boolean;
        setBurnTime(i: number): void;
        static onCrossbowShot(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        "getSpellCaster(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): Internal.ISpellCaster;
        static tryLoadProjectiles(arg0: Internal.LivingEntity_, arg1: Internal.ItemStack_): boolean;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        getAnimatableInstanceCache(): Internal.AnimatableInstanceCache;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getSpellCaster(arg0: Internal.ItemStack_): Internal.ISpellCaster;
        getAnimData<D>(arg0: number, arg1: Internal.SerializableDataTicket_<D>): D;
        shouldPlayAnimsWhileGamePaused(): boolean;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        static getId(arg0: Internal.ItemStack_): number;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getManaDiscount(arg0: Internal.ItemStack_): number;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        static "getId(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        static containsChargedProjectile(arg0: Internal.ItemStack_, arg1: Internal.Item_): boolean;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        sendSetMessage(arg0: Internal.Player_): void;
        notify(): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        shouldDisplay(arg0: Internal.ItemStack_): boolean;
        static performShooting(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.InteractionHand_, arg3: Internal.ItemStack_, arg4: number, arg5: number): void;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        handler$zhd001$apotheosis$apoth_preFired(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_, arg3: Internal.CallbackInfoReturnable_<any>): void;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<Internal.EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        handler$eol000$moonlight$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getMod(): string;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        setSpell(arg0: Internal.ISpellCaster_, arg1: Internal.Player_, arg2: Internal.InteractionHand_, arg3: Internal.ItemStack_, arg4: Internal.Spell_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getSpellCaster(arg0: Internal.CompoundTag_): Internal.ISpellCaster;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get perspectiveAware(): boolean
        get spellCaster(): Internal.ISpellCaster
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItem(arg0: Internal.Item_)
        get defaultProjectileRange(): number
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get boneResetTime(): number
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get complex(): boolean
        get descriptionId(): string
        get allSupportedProjectiles(): Internal.Predicate<Internal.ItemStack>
        get creativeTab(): string
        get supportedHeldProjectiles(): Internal.Predicate<Internal.ItemStack>
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        get animatableInstanceCache(): Internal.AnimatableInstanceCache
        set attackDamage(attackDamage: number)
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        factory: Internal.AnimatableInstanceCache;
    }
    type SpellCrossbow_ = SpellCrossbow;
    class SmokerBlockEntity extends Internal.AbstractFurnaceBlockEntity {
        constructor(arg0: BlockPos_, arg1: Internal.BlockState_)
        stopOpen(arg0: Internal.Player_): void;
        setLitTime(arg0: number): void;
        fabric_setSuppress(suppress: boolean): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        clear(ingredient: Internal.Ingredient_): void;
        find(): number;
        hasAnyOf(arg0: Internal.Set_<Internal.Item>): boolean;
        removeItem(arg0: number, arg1: number): Internal.ItemStack;
        hasAttached(type: Internal.AttachmentType_<any>): boolean;
        /**
         * @deprecated
        */
        setBlockState(arg0: Internal.BlockState_): void;
        setCulled(value: boolean): void;
        callIsLit(): boolean;
        saveWithoutMetadata(): Internal.CompoundTag;
        setTimeout(): void;
        "setChanged()"(): void;
        isOutOfCamera(): boolean;
        kjs$self(): net.minecraft.world.Container;
        aether$setLitTime(arg0: number): void;
        static add(arg0: Internal.Map_<Internal.Item, number>, arg1: Internal.TagKey_<Internal.Item>, arg2: number): void;
        setRemoved(): void;
        sdl$isDynamicLightEnabled(): boolean;
        getQuickCheck(): Internal.RecipeManager$CachedCheck<any, any>;
        aether$getQuickCheck(): Internal.RecipeManager$CachedCheck<any, any>;
        static "add(java.util.Map,net.minecraft.tags.TagKey,int)"(arg0: Internal.Map_<Internal.Item, number>, arg1: Internal.TagKey_<Internal.Item>, arg2: number): void;
        setRecipeUsed(arg0: Internal.Recipe_<any>): void;
        static add(arg0: Internal.Map_<Internal.Item, number>, arg1: Internal.ItemLike_, arg2: number): void;
        handler$efd000$fabric_transfer_api_v1$setStackSuppressUpdate(slot: number, stack: Internal.ItemStack_, ci: Internal.CallbackInfo_): void;
        getCustomName(): net.minecraft.network.chat.Component;
        isItemValid(slot: number, stack: Internal.ItemStack_): boolean;
        getClass(): typeof any;
        aether$setLitDuration(arg0: number): void;
        sdl$shouldUpdateDynamicLight(): boolean;
        countItem(arg0: Internal.Item_): number;
        onChunkUnloaded(): void;
        static addEntityType(arg0: Internal.CompoundTag_, arg1: Internal.BlockEntityType_<any>): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        canPlaceItem(arg0: number, arg1: Internal.ItemStack_): boolean;
        createMenu(arg0: number, arg1: Internal.Inventory_, arg2: Internal.Player_): Internal.AbstractContainerMenu;
        clearRemoved(): void;
        canPlaceItemThroughFace(arg0: number, arg1: Internal.ItemStack_, arg2: Internal.Direction_): boolean;
        getRecipe(): Internal.AbstractCookingRecipe;
        static "add(java.util.Map,net.minecraft.world.level.ItemLike,int)"(arg0: Internal.Map_<Internal.Item, number>, arg1: Internal.ItemLike_, arg2: number): void;
        getHeight(): number;
        sdl$getDynamicLightX(): number;
        getPersistentData(): Internal.CompoundTag;
        setRecipeUsed(arg0: Internal.Level_, arg1: Internal.ServerPlayer_, arg2: Internal.Recipe_<any>): boolean;
        triggerEvent(arg0: number, arg1: number): boolean;
        hasLevel(): boolean;
        fillStackedContents(arg0: Internal.StackedContents_): void;
        canTakeItem(arg0: net.minecraft.world.Container_, arg1: number, arg2: Internal.ItemStack_): boolean;
        insertItem(slot: number, stack: Internal.ItemStack_, simulate: boolean): Internal.ItemStack;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>, initializer: Internal.Supplier_<A>): A;
        clear(): void;
        wait(arg0: number): void;
        getRecipesToAwardAndPopExperience(arg0: Internal.ServerLevel_, arg1: Vec3d_): Internal.List<Internal.Recipe<any>>;
        getRenderAttachmentData(): any;
        getUpdateTag(): Internal.CompoundTag;
        modifyAttached<A>(type: Internal.AttachmentType_<A>, modifier: Internal.UnaryOperator_<A>): A;
        setLevel(arg0: Internal.Level_): void;
        sdl$getLuminance(): number;
        getSlots(): number;
        /**
         * @deprecated
        */
        static getFuel(): Internal.Map<Internal.Item, number>;
        fabric_onFinalCommit(slot: number, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): void;
        setItem(arg0: number, arg1: Internal.ItemStack_): void;
        invalidateCaps(): void;
        getName(): net.minecraft.network.chat.Component;
        getSlotLimit(slot: number): number;
        removeItemNoUpdate(arg0: number): Internal.ItemStack;
        static loadStatic(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.CompoundTag_): Internal.BlockEntity;
        wait(): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        canTakeItemThroughFace(arg0: number, arg1: Internal.ItemStack_, arg2: Internal.Direction_): boolean;
        fabric_writeAttachmentsToNbt(nbt: Internal.CompoundTag_): void;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        count(): number;
        createMenu(arg0: number, arg1: Internal.Inventory_): Internal.AbstractContainerMenu;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>): A;
        setOutOfCamera(value: boolean): void;
        isEmpty(): boolean;
        aether$getCookingTotalTime(): number;
        onlyOpCanSetNbt(): boolean;
        static setChanged(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        extractItem(slot: number, amount: number, simulate: boolean): Internal.ItemStack;
        getBlock(level: Internal.Level_): Internal.BlockContainerJS;
        serializeNBT(): Internal.Tag;
        saveWithFullMetadata(): Internal.CompoundTag;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): void;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        handler$daa000$bookshelf$getCapability(arg0: Internal.Capability_<any>, arg1: Internal.Direction_, arg2: Internal.CallbackInfoReturnable_<any>): void;
        deserializeNBT(arg0: Internal.Tag_): void;
        getAllItems(): Internal.List<Internal.ItemStack>;
        insertItem(stack: Internal.ItemStack_, simulate: boolean): Internal.ItemStack;
        setAttached(type: Internal.AttachmentType_<any>, value: any): any;
        fabric_readAttachmentsFromNbt(nbt: Internal.CompoundTag_): void;
        callGetBurnDuration(arg0: Internal.ItemStack_): number;
        getRenderData(): any;
        getModelData(): Internal.ModelData;
        isMutable(): boolean;
        find(ingredient: Internal.Ingredient_): number;
        canOpen(arg0: Internal.Player_): boolean;
        equals(arg0: any): boolean;
        static serverTick(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.AbstractFurnaceBlockEntity_): void;
        requestModelDataUpdate(): void;
        sodiumdynamiclights$updateDynamicLight(renderer: Internal.LevelRenderer_): boolean;
        getItems(): Internal.NonNullList<any>;
        aether$setCookingTotalTime(arg0: number): void;
        getBurnDuration(arg0: Internal.ItemStack_): number;
        load(arg0: Internal.CompoundTag_): void;
        setChanged(): void;
        getAttachedOrSet<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        removeAttached<A>(type: Internal.AttachmentType_<A>): A;
        hasAnyMatching(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        callCanBurn(arg0: Internal.RegistryAccess_, arg1: Internal.Recipe_<any>, arg2: Internal.NonNullList_<any>, arg3: number): boolean;
        setCookingProgress(arg0: number): void;
        static callGetTotalCookTime(arg0: Internal.Level_, arg1: Internal.AbstractFurnaceBlockEntity_): number;
        getWidth(): number;
        "isEmpty()"(): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        hasCustomName(): boolean;
        isCulled(): boolean;
        getType(): Internal.BlockEntityType<any>;
        static transfer(original: Internal.AttachmentTarget_, target: Internal.AttachmentTarget_, isDeath: boolean): void;
        getRecipeUsed(): Internal.Recipe<any>;
        getItem(arg0: number): Internal.ItemStack;
        getDefaultName(): net.minecraft.network.chat.Component;
        getRenderBoundingBox(): Internal.AABB;
        getDisplayName(): net.minecraft.network.chat.Component;
        static getPosFromTag(arg0: Internal.CompoundTag_): BlockPos;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        static isFuel(arg0: Internal.ItemStack_): boolean;
        saveToItem(arg0: Internal.ItemStack_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        startOpen(arg0: Internal.Player_): void;
        aether$getCookingProgress(): number;
        getUpdatePacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        fabric_hasPersistentAttachments(): boolean;
        shouldCloseCurrentScreen(): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        fabric_getAttachments(): Internal.Map<any, any>;
        countNonEmpty(): number;
        toString(): string;
        notifyAll(): void;
        sdl$dynamicLightTick(): void;
        getAttachedOrThrow<A>(type: Internal.AttachmentType_<A>): A;
        clearContent(): void;
        reviveCaps(): void;
        countNonEmpty(ingredient: Internal.Ingredient_): number;
        aether$setCookingProgress(arg0: number): void;
        getAttached(type: Internal.AttachmentType_<any>): any;
        static tryClear(arg0: any): void;
        sdl$setDynamicLightEnabled(enabled: boolean): void;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        setStackInSlot(slot: number, stack: Internal.ItemStack_): void;
        awardUsedRecipes(arg0: Internal.Player_, arg1: Internal.List_<Internal.ItemStack>): void;
        notify(): void;
        getBlockPos(): BlockPos;
        isRemoved(): boolean;
        sdl$resetDynamicLight(): void;
        getLitTime(): number;
        onLoad(): void;
        getContainerSize(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        getSlotsForFace(arg0: Internal.Direction_): number[];
        sdl$getDynamicLightY(): number;
        sodiumdynamiclights$scheduleTrackedChunksRebuild(renderer: Internal.LevelRenderer_): void;
        static callGetTotalCookTime$aether_$md$822417$0(arg0: Internal.Level_, arg1: Internal.AbstractFurnaceBlockEntity_): number;
        aether$getItems(): Internal.NonNullList<any>;
        awardUsedRecipesAndPopExperience(arg0: Internal.ServerPlayer_): void;
        getBlockState(): Internal.BlockState;
        getMaxStackSize(): number;
        static stillValidBlockEntity(arg0: Internal.BlockEntity_, arg1: Internal.Player_): boolean;
        getAttachedOrGet<A>(type: Internal.AttachmentType_<A>, defaultValue: Internal.Supplier_<A>): A;
        fabric_onTransfer(slot: number, transaction: Internal.TransactionContext_): void;
        getCookingTotalTime(): number;
        aether$getLitTime(): number;
        count(ingredient: Internal.Ingredient_): number;
        saveAdditional(arg0: Internal.CompoundTag_): void;
        saveWithId(): Internal.CompoundTag;
        createUnSidedHandler(): Internal.IItemHandler;
        sdl$getDynamicLightLevel(): Internal.Level;
        wait(arg0: number, arg1: number): void;
        getLevel(): Internal.Level;
        static stillValidBlockEntity(arg0: Internal.BlockEntity_, arg1: Internal.Player_, arg2: number): boolean;
        getStackInSlot(slot: number): Internal.ItemStack;
        sdl$getDynamicLightZ(): number;
        asContainer(): net.minecraft.world.Container;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        isForcedVisible(): boolean;
        getCookingProgress(): number;
        stillValid(arg0: Internal.Player_): boolean;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hashCode(): number;
        getAttachedOrElse<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        static canUnlock(arg0: Internal.Player_, arg1: Internal.LockCode_, arg2: net.minecraft.network.chat.Component_): boolean;
        set litTime(arg0: number)
        /**
         * @deprecated
        */
        set blockState(arg0: Internal.BlockState_)
        set culled(value: boolean)
        get outOfCamera(): boolean
        get quickCheck(): Internal.RecipeManager$CachedCheck<any, any>
        set recipeUsed(arg0: Internal.Recipe_<any>)
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get recipe(): Internal.AbstractCookingRecipe
        get height(): number
        get persistentData(): Internal.CompoundTag
        get renderAttachmentData(): any
        get updateTag(): Internal.CompoundTag
        set level(arg0: Internal.Level_)
        get slots(): number
        /**
         * @deprecated
        */
        get fuel(): Internal.Map<Internal.Item, number>
        get name(): net.minecraft.network.chat.Component
        set outOfCamera(value: boolean)
        get empty(): boolean
        get allItems(): Internal.List<Internal.ItemStack>
        get renderData(): any
        get modelData(): Internal.ModelData
        get mutable(): boolean
        get items(): Internal.NonNullList<any>
        set cookingProgress(arg0: number)
        get width(): number
        get "empty()"(): boolean
        get culled(): boolean
        get type(): Internal.BlockEntityType<any>
        get recipeUsed(): Internal.Recipe<any>
        get defaultName(): net.minecraft.network.chat.Component
        get renderBoundingBox(): Internal.AABB
        get displayName(): net.minecraft.network.chat.Component
        set customName(arg0: net.minecraft.network.chat.Component_)
        get updatePacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get blockPos(): BlockPos
        get removed(): boolean
        get litTime(): number
        get containerSize(): number
        get blockState(): Internal.BlockState
        get maxStackSize(): number
        get cookingTotalTime(): number
        get level(): Internal.Level
        get forcedVisible(): boolean
        get cookingProgress(): number
    }
    type SmokerBlockEntity_ = SmokerBlockEntity;
    interface FoodPropertiesAccessor {
        abstract getEffectSupplierList(): Internal.List<Internal.Pair<Internal.Supplier<Internal.MobEffectInstance>, number>>;
        get effectSupplierList(): Internal.List<Internal.Pair<Internal.Supplier<Internal.MobEffectInstance>, number>>
        (): Internal.List_<Internal.Pair<Internal.Supplier<Internal.MobEffectInstance>, number>>;
    }
    type FoodPropertiesAccessor_ = (()=> Internal.List_<Internal.Pair<Internal.Supplier<Internal.MobEffectInstance>, number>>) | FoodPropertiesAccessor;
    class AdvancementProgress implements Internal.Comparable<Internal.AdvancementProgress> {
        constructor()
        getClass(): typeof any;
        grantProgress(arg0: string): boolean;
        notify(): void;
        hasProgress(): boolean;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        static fromNetwork(arg0: Internal.FriendlyByteBuf_): Internal.AdvancementProgress;
        revokeProgress(arg0: string): boolean;
        getProgressText(): string;
        getFirstProgressDate(): Internal.Date;
        compareTo(arg0: Internal.AdvancementProgress_): number;
        serializeToNetwork(arg0: Internal.FriendlyByteBuf_): void;
        toString(): string;
        "compareTo(net.minecraft.advancements.AdvancementProgress)"(arg0: Internal.AdvancementProgress_): number;
        notifyAll(): void;
        getCriterion(arg0: string): Internal.CriterionProgress;
        isDone(): boolean;
        getCompletedCriteria(): Internal.Iterable<string>;
        update(arg0: Internal.Map_<string, Internal.Criterion>, arg1: string[][]): void;
        hashCode(): number;
        getPercent(): number;
        wait(): void;
        wait(arg0: number): void;
        getRemainingCriteria(): Internal.Iterable<string>;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get progressText(): string
        get firstProgressDate(): Internal.Date
        get done(): boolean
        get completedCriteria(): Internal.Iterable<string>
        get percent(): number
        get remainingCriteria(): Internal.Iterable<string>
        readonly criteria: Internal.Map<string, Internal.CriterionProgress>;
    }
    type AdvancementProgress_ = AdvancementProgress;
    class DataVersion {
        constructor(arg0: number, arg1: string)
        constructor(arg0: number)
        getClass(): typeof any;
        isSideSeries(): boolean;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        isCompatible(arg0: Internal.DataVersion_): boolean;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        getSeries(): string;
        equals(arg0: any): boolean;
        getVersion(): number;
        get class(): typeof any
        get sideSeries(): boolean
        get series(): string
        get version(): number
        static MAIN_SERIES: ("main") & (string);
    }
    type DataVersion_ = DataVersion;
    class Font implements Internal.Serializable {
        constructor(arg0: Internal.Map_<Internal.AttributedCharacterIterator$Attribute, any>)
        constructor(arg0: string, arg1: number, arg2: number)
        deriveFont(arg0: Internal.AffineTransform_): this;
        static createFonts(arg0: Internal.InputStream_): Internal.Font[];
        createGlyphVector(arg0: Internal.FontRenderContext_, arg1: string[]): Internal.GlyphVector;
        static "createFonts(java.io.File)"(arg0: Internal.File_): Internal.Font[];
        "canDisplay(int)"(arg0: number): boolean;
        canDisplay(arg0: number): boolean;
        "createGlyphVector(java.awt.font.FontRenderContext,java.lang.String)"(arg0: Internal.FontRenderContext_, arg1: string): Internal.GlyphVector;
        static decode(arg0: string): Internal.Font;
        static "createFont(int,java.io.File)"(arg0: number, arg1: Internal.File_): Internal.Font;
        createGlyphVector(arg0: Internal.FontRenderContext_, arg1: number[]): Internal.GlyphVector;
        notify(): void;
        "deriveFont(float)"(arg0: number): this;
        getStringBounds(arg0: string, arg1: Internal.FontRenderContext_): Internal.Rectangle2D;
        static "getFont(java.util.Map)"(arg0: Internal.Map_<Internal.AttributedCharacterIterator$Attribute, any>): Internal.Font;
        deriveFont(arg0: number, arg1: Internal.AffineTransform_): this;
        getSize(): number;
        canDisplayUpTo(arg0: string[], arg1: number, arg2: number): number;
        "getLineMetrics(char[],int,int,java.awt.font.FontRenderContext)"(arg0: string[], arg1: number, arg2: number, arg3: Internal.FontRenderContext_): Internal.LineMetrics;
        "getStringBounds(java.lang.String,int,int,java.awt.font.FontRenderContext)"(arg0: string, arg1: number, arg2: number, arg3: Internal.FontRenderContext_): Internal.Rectangle2D;
        getLineMetrics(arg0: string[], arg1: number, arg2: number, arg3: Internal.FontRenderContext_): Internal.LineMetrics;
        "getStringBounds(char[],int,int,java.awt.font.FontRenderContext)"(arg0: string[], arg1: number, arg2: number, arg3: Internal.FontRenderContext_): Internal.Rectangle2D;
        "createGlyphVector(java.awt.font.FontRenderContext,int[])"(arg0: Internal.FontRenderContext_, arg1: number[]): Internal.GlyphVector;
        "getStringBounds(java.text.CharacterIterator,int,int,java.awt.font.FontRenderContext)"(arg0: Internal.CharacterIterator_, arg1: number, arg2: number, arg3: Internal.FontRenderContext_): Internal.Rectangle2D;
        getFontName(arg0: Internal.Locale_): string;
        canDisplayUpTo(arg0: string): number;
        static getFont(arg0: string): Internal.Font;
        getFamily(arg0: Internal.Locale_): string;
        getStringBounds(arg0: Internal.CharacterIterator_, arg1: number, arg2: number, arg3: Internal.FontRenderContext_): Internal.Rectangle2D;
        "getLineMetrics(java.text.CharacterIterator,int,int,java.awt.font.FontRenderContext)"(arg0: Internal.CharacterIterator_, arg1: number, arg2: number, arg3: Internal.FontRenderContext_): Internal.LineMetrics;
        static "getFont(java.lang.String)"(arg0: string): Internal.Font;
        "canDisplayUpTo(char[],int,int)"(arg0: string[], arg1: number, arg2: number): number;
        static getFont(arg0: Internal.Map_<Internal.AttributedCharacterIterator$Attribute, any>): Internal.Font;
        deriveFont(arg0: number): this;
        getLineMetrics(arg0: string, arg1: number, arg2: number, arg3: Internal.FontRenderContext_): Internal.LineMetrics;
        createGlyphVector(arg0: Internal.FontRenderContext_, arg1: string): Internal.GlyphVector;
        "getLineMetrics(java.lang.String,int,int,java.awt.font.FontRenderContext)"(arg0: string, arg1: number, arg2: number, arg3: Internal.FontRenderContext_): Internal.LineMetrics;
        static textRequiresLayout(arg0: string[], arg1: number, arg2: number): boolean;
        getLineMetrics(arg0: string, arg1: Internal.FontRenderContext_): Internal.LineMetrics;
        "deriveFont(java.awt.geom.AffineTransform)"(arg0: Internal.AffineTransform_): this;
        "deriveFont(int,java.awt.geom.AffineTransform)"(arg0: number, arg1: Internal.AffineTransform_): this;
        getBaselineFor(arg0: string): number;
        static createFont(arg0: number, arg1: Internal.InputStream_): Internal.Font;
        static "createFonts(java.io.InputStream)"(arg0: Internal.InputStream_): Internal.Font[];
        deriveFont(arg0: number, arg1: number): this;
        wait(): void;
        deriveFont(arg0: Internal.Map_<Internal.AttributedCharacterIterator$Attribute, any>): this;
        getNumGlyphs(): number;
        canDisplay(arg0: string): boolean;
        getItalicAngle(): number;
        getMaxCharBounds(arg0: Internal.FontRenderContext_): Internal.Rectangle2D;
        getClass(): typeof any;
        "deriveFont(int)"(arg0: number): this;
        isBold(): boolean;
        getTransform(): Internal.AffineTransform;
        isTransformed(): boolean;
        getStringBounds(arg0: string, arg1: number, arg2: number, arg3: Internal.FontRenderContext_): Internal.Rectangle2D;
        wait(arg0: number, arg1: number): void;
        getStyle(): number;
        getFontName(): string;
        getSize2D(): number;
        isItalic(): boolean;
        createGlyphVector(arg0: Internal.FontRenderContext_, arg1: Internal.CharacterIterator_): Internal.GlyphVector;
        getName(): string;
        getAttributes(): Internal.Map<Internal.TextAttribute, any>;
        getFamily(): string;
        getAvailableAttributes(): Internal.AttributedCharacterIterator$Attribute[];
        getMissingGlyphCode(): number;
        isPlain(): boolean;
        "canDisplayUpTo(java.text.CharacterIterator,int,int)"(arg0: Internal.CharacterIterator_, arg1: number, arg2: number): number;
        "createGlyphVector(java.awt.font.FontRenderContext,char[])"(arg0: Internal.FontRenderContext_, arg1: string[]): Internal.GlyphVector;
        "deriveFont(java.util.Map)"(arg0: Internal.Map_<Internal.AttributedCharacterIterator$Attribute, any>): this;
        getPSName(): string;
        toString(): string;
        hasUniformLineMetrics(): boolean;
        static getFont(arg0: string, arg1: Internal.Font_): Internal.Font;
        notifyAll(): void;
        canDisplayUpTo(arg0: Internal.CharacterIterator_, arg1: number, arg2: number): number;
        hasLayoutAttributes(): boolean;
        static createFonts(arg0: Internal.File_): Internal.Font[];
        hashCode(): number;
        "deriveFont(int,float)"(arg0: number, arg1: number): this;
        getStringBounds(arg0: string[], arg1: number, arg2: number, arg3: Internal.FontRenderContext_): Internal.Rectangle2D;
        static "createFont(int,java.io.InputStream)"(arg0: number, arg1: Internal.InputStream_): Internal.Font;
        static createFont(arg0: number, arg1: Internal.File_): Internal.Font;
        wait(arg0: number): void;
        layoutGlyphVector(arg0: Internal.FontRenderContext_, arg1: string[], arg2: number, arg3: number, arg4: number): Internal.GlyphVector;
        deriveFont(arg0: number): this;
        "canDisplay(char)"(arg0: string): boolean;
        equals(arg0: any): boolean;
        getLineMetrics(arg0: Internal.CharacterIterator_, arg1: number, arg2: number, arg3: Internal.FontRenderContext_): Internal.LineMetrics;
        "createGlyphVector(java.awt.font.FontRenderContext,java.text.CharacterIterator)"(arg0: Internal.FontRenderContext_, arg1: Internal.CharacterIterator_): Internal.GlyphVector;
        get size(): number
        get numGlyphs(): number
        get italicAngle(): number
        get class(): typeof any
        get bold(): boolean
        get transform(): Internal.AffineTransform
        get transformed(): boolean
        get style(): number
        get fontName(): string
        get size2D(): number
        get italic(): boolean
        get name(): string
        get attributes(): Internal.Map<Internal.TextAttribute, any>
        get family(): string
        get availableAttributes(): Internal.AttributedCharacterIterator$Attribute[]
        get missingGlyphCode(): number
        get plain(): boolean
        get PSName(): string
        static readonly MONOSPACED: ("Monospaced") & (string);
        static readonly BOLD: (1) & (number);
        static readonly TRUETYPE_FONT: (0) & (number);
        static readonly DIALOG_INPUT: ("DialogInput") & (string);
        static readonly LAYOUT_NO_LIMIT_CONTEXT: (4) & (number);
        static readonly ITALIC: (2) & (number);
        static readonly CENTER_BASELINE: (1) & (number);
        static readonly TYPE1_FONT: (1) & (number);
        static readonly DIALOG: ("Dialog") & (string);
        static readonly LAYOUT_RIGHT_TO_LEFT: (1) & (number);
        static readonly LAYOUT_NO_START_CONTEXT: (2) & (number);
        static readonly PLAIN: (0) & (number);
        static readonly LAYOUT_LEFT_TO_RIGHT: (0) & (number);
        static readonly SERIF: ("Serif") & (string);
        static readonly HANGING_BASELINE: (2) & (number);
        static readonly ROMAN_BASELINE: (0) & (number);
        static readonly SANS_SERIF: ("SansSerif") & (string);
    }
    type Font_ = Font;
    interface Int2ObjectFunction <V> extends Internal.IntFunction<V>, it.unimi.dsi.fastutil.Function<number, V> {
        composeLong(arg0: Internal.Long2IntFunction_): Internal.Long2ObjectFunction<V>;
        abstract "get(int)"(arg0: number): V;
        put(arg0: number, arg1: V): V;
        containsKey(arg0: number): boolean;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        andThenByte(arg0: Internal.Object2ByteFunction_<V>): Internal.Int2ByteFunction;
        /**
         * @deprecated
        */
        get(arg0: any): V;
        apply(arg0: number): V;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        apply(arg0: number): V;
        composeByte(arg0: Internal.Byte2IntFunction_): Internal.Byte2ObjectFunction<V>;
        andThenDouble(arg0: Internal.Object2DoubleFunction_<V>): Internal.Int2DoubleFunction;
        andThenInt(arg0: Internal.Object2IntFunction_<V>): Internal.Int2IntFunction;
        composeObject<T>(arg0: Internal.Object2IntFunction_<T>): Internal.Object2ObjectFunction<T, V>;
        remove(arg0: number): V;
        "getOrDefault(int,java.lang.Object)"(arg0: number, arg1: V): V;
        getOrDefault(arg0: number, arg1: V): V;
        andThenObject<T>(arg0: Internal.Object2ObjectFunction_<V, T>): Internal.Int2ObjectFunction<T>;
        andThenFloat(arg0: Internal.Object2FloatFunction_<V>): Internal.Int2FloatFunction;
        "containsKey(int)"(arg0: number): boolean;
        composeDouble(arg0: Internal.Double2IntFunction_): Internal.Double2ObjectFunction<V>;
        composeChar(arg0: Internal.Char2IntFunction_): Internal.Char2ObjectFunction<V>;
        defaultReturnValue(): V;
        identity<T>(): Internal.Function<T, T>;
        defaultReturnValue(arg0: V): void;
        composeFloat(arg0: Internal.Float2IntFunction_): Internal.Float2ObjectFunction<V>;
        "put(int,java.lang.Object)"(arg0: number, arg1: V): V;
        /**
         * @deprecated
        */
        "containsKey(java.lang.Object)"(arg0: any): boolean;
        andThen<V>(arg0: Internal.Function_<V, V>): Internal.Function<number, V>;
        andThenChar(arg0: Internal.Object2CharFunction_<V>): Internal.Int2CharFunction;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: V): V;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: V): V;
        composeReference<T>(arg0: Internal.Reference2IntFunction_<T>): Internal.Reference2ObjectFunction<T, V>;
        abstract get(arg0: number): V;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        /**
         * @deprecated
        */
        put(arg0: number, arg1: V): V;
        andThenReference<T>(arg0: Internal.Object2ReferenceFunction_<V, T>): Internal.Int2ReferenceFunction<T>;
        /**
         * @deprecated
        */
        "get(java.lang.Object)"(arg0: any): V;
        /**
         * @deprecated
        */
        "put(java.lang.Integer,java.lang.Object)"(arg0: number, arg1: V): V;
        /**
         * @deprecated
        */
        remove(arg0: any): V;
        "remove(int)"(arg0: number): V;
        composeInt(arg0: Internal.Int2IntFunction_): this;
        andThenShort(arg0: Internal.Object2ShortFunction_<V>): Internal.Int2ShortFunction;
        composeShort(arg0: Internal.Short2IntFunction_): Internal.Short2ObjectFunction<V>;
        andThenLong(arg0: Internal.Object2LongFunction_<V>): Internal.Int2LongFunction;
        size(): number;
        clear(): void;
        "apply(java.lang.Integer)"(arg0: number): V;
        "apply(int)"(arg0: number): V;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, number>): Internal.Function<T, V>;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): V;
    }
    type Int2ObjectFunction_<V> = Int2ObjectFunction<V>;
    class CornUpperBlock extends Internal.CropBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        static getGrowthSpeed(arg0: Internal.Block_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        performBonemeal(arg0: Internal.ServerLevel_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getSettings(): Internal.BlockBehaviour$Properties;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getBlacklistedEnchantments(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Set<Internal.Enchantment>;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        getBaseSeedId(): Internal.ItemLike;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        asBlock(): Internal.Block;
        isMaxAge(arg0: Internal.BlockState_): boolean;
        getPlant(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.BlockState;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        spawnTableParticle(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: BlockPos_): void;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        isBonemealSuccess(arg0: Internal.Level_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        allowsTreasure(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        mayPlaceOn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        spawnDestroyParticles(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        getBonemealAgeIncrease(arg0: Internal.Level_): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getMaxAge(): number;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        handler$zim000$balm$mayPlaceOn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CallbackInfoReturnable_<any>): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        getMaxEnchantingPower(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        isAir(arg0: Internal.BlockState_): boolean;
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getTableParticle(arg0: Internal.BlockState_): Internal.ParticleOptions;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        tryDropExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.ItemStack_, arg3: Internal.IntProvider_): void;
        getArcanaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getAgeProperty(): Internal.IntegerProperty;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        setDrops(arg0: ResourceLocation_): void;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getQuantaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        callMayPlaceOn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        isValidBonemealTarget(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: boolean): boolean;
        getBlockProperties(): Internal.BlockBehaviour$Properties;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getShapeForEachState(arg0: Internal.Function_<Internal.BlockState, Internal.VoxelShape>): Internal.ImmutableMap<Internal.BlockState, Internal.VoxelShape>;
        getId(): string;
        getLootTable(): ResourceLocation;
        getQuantaRectification(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        createBlockStateDefinition(arg0: Internal.StateDefinition$Builder_<Internal.Block, Internal.BlockState>): void;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        growCrops(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        getAge(arg0: Internal.BlockState_): number;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        getPlantType(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.PlantType;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        getBonusClues(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getStateForAge(arg0: number): Internal.BlockState;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        get settings(): Internal.BlockBehaviour$Properties
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get baseSeedId(): Internal.ItemLike
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        get maxAge(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        get ageProperty(): Internal.IntegerProperty
        set drops(arg0: ResourceLocation_)
        set speedFactor(arg0: number)
        get blockProperties(): Internal.BlockBehaviour$Properties
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly CORN_AGE: (Internal.IntegerProperty) & (Internal.IntegerProperty);
    }
    type CornUpperBlock_ = CornUpperBlock;
    class ClientboundBlockEntityDataPacket implements Internal.Packet<Internal.ClientGamePacketListener> {
        constructor(arg0: Internal.FriendlyByteBuf_)
        constructor(arg0: BlockPos_, arg1: Internal.BlockEntityType_<any>, arg2: Internal.CompoundTag_)
        handle(arg0: Internal.PacketListener_): void;
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): void;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        isSkippable(): boolean;
        wait(arg0: number, arg1: number): void;
        getType(): Internal.BlockEntityType<any>;
        static create(arg0: Internal.BlockEntity_): Internal.ClientboundBlockEntityDataPacket;
        getPos(): BlockPos;
        hashCode(): number;
        static create(arg0: Internal.BlockEntity_, arg1: Internal.Function_<Internal.BlockEntity, Internal.CompoundTag>): Internal.ClientboundBlockEntityDataPacket;
        wait(): void;
        handle(arg0: Internal.ClientGamePacketListener_): void;
        wait(arg0: number): void;
        "handle(net.minecraft.network.protocol.game.ClientGamePacketListener)"(arg0: Internal.ClientGamePacketListener_): void;
        getTag(): Internal.CompoundTag;
        equals(arg0: any): boolean;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): void;
        get class(): typeof any
        get skippable(): boolean
        get type(): Internal.BlockEntityType<any>
        get pos(): BlockPos
        get tag(): Internal.CompoundTag
    }
    type ClientboundBlockEntityDataPacket_ = ClientboundBlockEntityDataPacket;
    class BoneTopLevelSnapshot extends Internal.BoneSnapshot {
        constructor(arg0: Internal.IBone_)
        constructor(arg0: Internal.IBone_, arg1: boolean)
        getClass(): typeof any;
        hashCode(): number;
        copyFrom(arg0: Internal.BoneSnapshot_): void;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        commit(): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        readonly bone: Internal.IBone;
        isCurrentlyRunningRotationAnimation: boolean;
        mostRecentResetScaleTick: number;
        isCurrentlyRunningScaleAnimation: boolean;
        mostRecentResetRotationTick: number;
        isCurrentlyRunningPositionAnimation: boolean;
        readonly cachedPointData: Internal.PointData;
        mostRecentResetPositionTick: number;
    }
    type BoneTopLevelSnapshot_ = BoneTopLevelSnapshot;
    abstract class BlockEntityBehaviour {
        constructor(arg0: Internal.SmartBlockEntity_)
        getClass(): typeof any;
        isSafeNBT(): boolean;
        destroy(): void;
        write(arg0: Internal.CompoundTag_, arg1: boolean): void;
        onNeighborChanged(arg0: BlockPos_): void;
        static get<T extends Internal.BlockEntityBehaviour>(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BehaviourType_<T>): T;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getPos(): BlockPos;
        unload(): void;
        read(arg0: Internal.CompoundTag_, arg1: boolean): void;
        setLazyTickRate(arg0: number): void;
        static get<T extends Internal.BlockEntityBehaviour>(arg0: Internal.BlockEntity_, arg1: Internal.BehaviourType_<T>): T;
        initialize(): void;
        getWorld(): Internal.Level;
        toString(): string;
        notifyAll(): void;
        tick(): void;
        lazyTick(): void;
        hashCode(): number;
        getRequiredItems(): Internal.ItemRequirement;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        onBlockChanged(arg0: Internal.BlockState_): void;
        abstract getType(): Internal.BehaviourType<any>;
        get class(): typeof any
        get safeNBT(): boolean
        get pos(): BlockPos
        set lazyTickRate(arg0: number)
        get world(): Internal.Level
        get requiredItems(): Internal.ItemRequirement
        get type(): Internal.BehaviourType<any>
        blockEntity: Internal.SmartBlockEntity;
    }
    type BlockEntityBehaviour_ = BlockEntityBehaviour;
    interface IForgeRegistryInternal <V> extends Internal.IForgeRegistry<V> {
        abstract getResourceKey(arg0: V): Internal.Optional<Internal.ResourceKey<V>>;
        abstract getDelegateOrThrow(arg0: V): Internal.Holder$Reference<V>;
        abstract iterator(): Internal.Iterator<V>;
        abstract "getDelegateOrThrow(net.minecraft.resources.ResourceLocation)"(arg0: ResourceLocation_): Internal.Holder$Reference<V>;
        abstract getHolder(arg0: V): Internal.Optional<Internal.Holder<V>>;
        abstract getValues(): Internal.Collection<V>;
        abstract "getDelegateOrThrow(net.minecraft.resources.ResourceKey)"(arg0: Internal.ResourceKey_<V>): Internal.Holder$Reference<V>;
        abstract "getDelegateOrThrow(java.lang.Object)"(arg0: V): Internal.Holder$Reference<V>;
        abstract getHolder(arg0: Internal.ResourceKey_<V>): Internal.Optional<Internal.Holder<V>>;
        spliterator(): Internal.Spliterator<V>;
        abstract "getDelegate(net.minecraft.resources.ResourceKey)"(arg0: Internal.ResourceKey_<V>): Internal.Optional<Internal.Holder$Reference<V>>;
        abstract isEmpty(): boolean;
        abstract register(arg0: ResourceLocation_, arg1: V): void;
        abstract getSlaveMap<T>(arg0: ResourceLocation_, arg1: T): T;
        abstract getDelegate(arg0: V): Internal.Optional<Internal.Holder$Reference<V>>;
        abstract getValue(arg0: number): V;
        abstract containsKey(arg0: ResourceLocation_): boolean;
        forEach(arg0: Internal.Consumer_<V>): void;
        abstract "getValue(net.minecraft.resources.ResourceLocation)"(arg0: ResourceLocation_): V;
        abstract "getDelegate(java.lang.Object)"(arg0: V): Internal.Optional<Internal.Holder$Reference<V>>;
        abstract getHolder(arg0: ResourceLocation_): Internal.Optional<Internal.Holder<V>>;
        abstract getDelegate(arg0: Internal.ResourceKey_<V>): Internal.Optional<Internal.Holder$Reference<V>>;
        abstract register(arg0: number, arg1: ResourceLocation_, arg2: V): void;
        abstract getCodec(): Internal.Codec<V>;
        abstract "register(net.minecraft.resources.ResourceLocation,java.lang.Object)"(arg0: ResourceLocation_, arg1: V): void;
        abstract "getDelegate(net.minecraft.resources.ResourceLocation)"(arg0: ResourceLocation_): Internal.Optional<Internal.Holder$Reference<V>>;
        abstract "getHolder(net.minecraft.resources.ResourceLocation)"(arg0: ResourceLocation_): Internal.Optional<Internal.Holder<V>>;
        abstract "getHolder(net.minecraft.resources.ResourceKey)"(arg0: Internal.ResourceKey_<V>): Internal.Optional<Internal.Holder<V>>;
        abstract "register(java.lang.String,java.lang.Object)"(arg0: string, arg1: V): void;
        abstract "getValue(int)"(arg0: number): V;
        abstract getDefaultKey(): ResourceLocation;
        abstract setSlaveMap(arg0: ResourceLocation_, arg1: any): void;
        abstract getDelegate(arg0: ResourceLocation_): Internal.Optional<Internal.Holder$Reference<V>>;
        abstract "getHolder(java.lang.Object)"(arg0: V): Internal.Optional<Internal.Holder<V>>;
        abstract getKeys(): Internal.Set<ResourceLocation>;
        abstract tags(): Internal.ITagManager<V>;
        abstract register(arg0: string, arg1: V): void;
        abstract containsValue(arg0: V): boolean;
        abstract getRegistryKey(): Internal.ResourceKey<Internal.Registry<V>>;
        abstract getValue(arg0: ResourceLocation_): V;
        abstract getEntries(): Internal.Set<Internal.Map$Entry<Internal.ResourceKey<V>, V>>;
        abstract getRegistryName(): ResourceLocation;
        abstract getDelegateOrThrow(arg0: Internal.ResourceKey_<V>): Internal.Holder$Reference<V>;
        abstract getKey(arg0: V): ResourceLocation;
        abstract getDelegateOrThrow(arg0: ResourceLocation_): Internal.Holder$Reference<V>;
        get values(): Internal.Collection<V>
        get empty(): boolean
        get codec(): Internal.Codec<V>
        get defaultKey(): ResourceLocation
        get keys(): Internal.Set<ResourceLocation>
        get registryKey(): Internal.ResourceKey<Internal.Registry<V>>
        get entries(): Internal.Set<Internal.Map$Entry<Internal.ResourceKey<V>, V>>
        get registryName(): ResourceLocation
    }
    type IForgeRegistryInternal_<V> = IForgeRegistryInternal<V>;
    class LootTableLoadEvent extends net.minecraftforge.eventbus.api.Event {
        constructor()
        constructor(arg0: ResourceLocation_, arg1: Internal.LootTable_)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        getName(): ResourceLocation;
        isCanceled(): boolean;
        setTable(arg0: Internal.LootTable_): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getTable(): Internal.LootTable;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get name(): ResourceLocation
        get canceled(): boolean
        set table(arg0: Internal.LootTable_)
        get table(): Internal.LootTable
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type LootTableLoadEvent_ = LootTableLoadEvent;
    class FoundryLidBlock extends Internal.LidBlock implements Internal.IBE<Internal.FoundryLidBlockEntity> {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getSettings(): Internal.BlockBehaviour$Properties;
        withBlockEntityDo(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Consumer_<Internal.FoundryLidBlockEntity>): void;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        onBlockEntityUse(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Function_<Internal.FoundryLidBlockEntity, Internal.InteractionResult>): Internal.InteractionResult;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getBlacklistedEnchantments(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Set<Internal.Enchantment>;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        playRemoveSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        getBlockEntityOptional(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.Optional<Internal.FoundryLidBlockEntity>;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        asBlock(): Internal.Block;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        spawnTableParticle(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: BlockPos_): void;
        getRotatedBlockState(arg0: Internal.BlockState_, arg1: Internal.Direction_): Internal.BlockState;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        allowsTreasure(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        getTicker<S extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<S>): Internal.BlockEntityTicker<S>;
        spawnDestroyParticles(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        wait(): void;
        playRotateSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockEntityClass(): typeof Internal.FoundryLidBlockEntity;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        static onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        getMaxEnchantingPower(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        getBlockEntity(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.FoundryLidBlockEntity;
        isAir(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getTableParticle(arg0: Internal.BlockState_): Internal.ParticleOptions;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        tryDropExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.ItemStack_, arg3: Internal.IntProvider_): void;
        getArcanaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        onWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        setDrops(arg0: ResourceLocation_): void;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getQuantaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        onSneakWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        getBlockProperties(): Internal.BlockBehaviour$Properties;
        updateAfterWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.BlockState;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getShapeForEachState(arg0: Internal.Function_<Internal.BlockState, Internal.VoxelShape>): Internal.ImmutableMap<Internal.BlockState, Internal.VoxelShape>;
        getId(): string;
        getLootTable(): ResourceLocation;
        getQuantaRectification(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        createBlockStateDefinition(arg0: Internal.StateDefinition$Builder_<Internal.Block, Internal.BlockState>): void;
        getBlockEntityType(): Internal.BlockEntityType<Internal.FoundryLidBlockEntity>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        getBonusClues(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        get settings(): Internal.BlockBehaviour$Properties
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        get blockEntityClass(): typeof Internal.FoundryLidBlockEntity
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set drops(arg0: ResourceLocation_)
        set speedFactor(arg0: number)
        get blockProperties(): Internal.BlockBehaviour$Properties
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        get blockEntityType(): Internal.BlockEntityType<Internal.FoundryLidBlockEntity>
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type FoundryLidBlock_ = FoundryLidBlock;
    class FalseWeave extends Internal.MirrorWeave {
        constructor()
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getSettings(): Internal.BlockBehaviour$Properties;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getBlacklistedEnchantments(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Set<Internal.Enchantment>;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        asBlock(): Internal.Block;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        spawnTableParticle(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: BlockPos_): void;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        allowsTreasure(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        spawnDestroyParticles(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        getMaxEnchantingPower(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        isAir(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getTableParticle(arg0: Internal.BlockState_): Internal.ParticleOptions;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        tryDropExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.ItemStack_, arg3: Internal.IntProvider_): void;
        getArcanaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        setMimicState(arg0: Internal.Level_, arg1: BlockPos_, arg2: boolean): void;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        setDrops(arg0: ResourceLocation_): void;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getQuantaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        getBlockProperties(): Internal.BlockBehaviour$Properties;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getShapeForEachState(arg0: Internal.Function_<Internal.BlockState, Internal.VoxelShape>): Internal.ImmutableMap<Internal.BlockState, Internal.VoxelShape>;
        getId(): string;
        getLootTable(): ResourceLocation;
        getQuantaRectification(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        createBlockStateDefinition(arg0: Internal.StateDefinition$Builder_<Internal.Block, Internal.BlockState>): void;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        static defaultProperties(): Internal.BlockBehaviour$Properties;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        getBonusClues(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        get settings(): Internal.BlockBehaviour$Properties
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set drops(arg0: ResourceLocation_)
        set speedFactor(arg0: number)
        get blockProperties(): Internal.BlockBehaviour$Properties
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type FalseWeave_ = FalseWeave;
    class ComponentRole extends Internal.Enum<Internal.ComponentRole> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.ComponentRole>>;
        toString(): string;
        compareTo(arg0: Internal.ComponentRole_): number;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        isOutput(): boolean;
        hashCode(): number;
        static values(): Internal.ComponentRole[];
        isInput(): boolean;
        static valueOf(name: string): Internal.ComponentRole;
        ordinal(): number;
        wait(): void;
        isOther(): boolean;
        getDeclaringClass(): typeof Internal.ComponentRole;
        wait(arg0: number): void;
        "compareTo(dev.latvian.mods.kubejs.recipe.component.ComponentRole)"(arg0: Internal.ComponentRole_): number;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get output(): boolean
        get input(): boolean
        get other(): boolean
        get declaringClass(): typeof Internal.ComponentRole
        static readonly INPUT: (Internal.ComponentRole) & (Internal.ComponentRole);
        static readonly OTHER: (Internal.ComponentRole) & (Internal.ComponentRole);
        static readonly OUTPUT: (Internal.ComponentRole) & (Internal.ComponentRole);
    }
    type ComponentRole_ = "other" | "output" | ComponentRole | "input";
    interface MachineRecipe <C extends net.minecraft.world.Container> extends Internal.EnderRecipe<C> {
        getGroup(): string;
        getToastSymbol(): Internal.ItemStack;
        getSchema(): Internal.RecipeSchema;
        abstract getResultStacks(arg0: Internal.RegistryAccess_): Internal.List<Internal.OutputStack>;
        abstract matches(arg0: C, arg1: Internal.Level_): boolean;
        abstract getSerializer(): Internal.RecipeSerializer<any>;
        abstract getId(): ResourceLocation;
        abstract craft(arg0: C, arg1: Internal.RegistryAccess_): Internal.List<Internal.OutputStack>;
        getMod(): string;
        getRemainingItems(arg0: C): Internal.NonNullList<Internal.ItemStack>;
        getIngredients(): Internal.NonNullList<Internal.Ingredient>;
        isSpecial(): boolean;
        hasOutput(match: Internal.ReplacementMatch_): boolean;
        /**
         * @deprecated
        */
        getResultItem(arg0: Internal.RegistryAccess_): Internal.ItemStack;
        /**
         * @deprecated
        */
        assemble(arg0: C, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        canCraftInDimensions(arg0: number, arg1: number): boolean;
        showNotification(): boolean;
        replaceInput(match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): boolean;
        getEnergyCost(arg0: C): number;
        getType(): ResourceLocation;
        setGroup(group: string): void;
        getOrCreateId(): ResourceLocation;
        hasInput(match: Internal.ReplacementMatch_): boolean;
        isIncomplete(): boolean;
        replaceOutput(match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): boolean;
        abstract getBaseEnergyCost(): number;
        get group(): string
        get toastSymbol(): Internal.ItemStack
        get schema(): Internal.RecipeSchema
        get serializer(): Internal.RecipeSerializer<any>
        get id(): ResourceLocation
        get mod(): string
        get ingredients(): Internal.NonNullList<Internal.Ingredient>
        get special(): boolean
        get type(): ResourceLocation
        set group(group: string)
        get orCreateId(): ResourceLocation
        get incomplete(): boolean
        get baseEnergyCost(): number
    }
    type MachineRecipe_<C extends net.minecraft.world.Container> = MachineRecipe<C>;
    abstract class IndicatorGenerator {
        constructor()
        constructor(arg0: GTOreVein_)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        abstract getSearchRadiusModifier(arg0: number): number;
        equals(arg0: any): boolean;
        notify(): void;
        abstract codec(): Internal.Codec<Internal.IndicatorGenerator>;
        wait(arg0: number, arg1: number): void;
        abstract block(): Internal.Either<Internal.BlockState, com.gregtechceu.gtceu.api.data.chemical.material.Material>;
        get class(): typeof any
        static readonly REGISTRY_CODEC: Internal.Codec<Internal.Codec<Internal.IndicatorGenerator>>;
        static readonly DIRECT_CODEC: Internal.Codec<Internal.IndicatorGenerator>;
    }
    type IndicatorGenerator_ = IndicatorGenerator;
    class CapabilityRelic {
        constructor()
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        addRelicTooltipForItem(stack: Internal.ItemStack_, tooltip: Internal.List_<net.minecraft.network.chat.Component>): void;
        hashCode(): number;
        customRelic(): Internal.CapabilityRelic$CustomRelicBuilder;
        normalRelic(advancement: ResourceLocation_): Internal.CapabilityRelic$NormalRelicBuilder;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        normalRelic(): Internal.CapabilityRelic$NormalRelicBuilder;
        get class(): typeof any
    }
    type CapabilityRelic_ = CapabilityRelic;
    class MethodInfo {
        constructor(methodInfo: Internal.JavaMembers$MethodInfo_, from: typeof any)
        constructor(method: Internal.Method_, name: string, from: typeof any)
        static getRemappedOrOriginalClass(clazz: typeof any): string;
        getClass(): typeof any;
        setParams(params: Internal.List_<Internal.MethodInfo$ParamInfo>): void;
        getExplicitName(): string;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getParams(): Internal.List<Internal.MethodInfo$ParamInfo>;
        static getMethodInfo(method: Internal.Method_, from: typeof any): Internal.Optional<Internal.JavaMembers$MethodInfo>;
        setName(name: string): void;
        getName(): string;
        getTypeVariables(): Internal.List<Internal.ITypeInfo>;
        getReturnType(): Internal.ITypeInfo;
        isStatic(): boolean;
        setReturnType(returnType: Internal.ITypeInfo_): void;
        getAnnotations(): Internal.List<Internal.Annotation>;
        isAbstract(): boolean;
        toString(): string;
        getFrom(): Internal.ClassInfo;
        notifyAll(): void;
        shouldHide(): boolean;
        getMethod(): Internal.Method;
        hashCode(): number;
        isDefaultMethod(): boolean;
        setTypeVariables(typeVariables: Internal.List_<Internal.ITypeInfo>): void;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        set params(params: Internal.List_<Internal.MethodInfo$ParamInfo>)
        get explicitName(): string
        get params(): Internal.List<Internal.MethodInfo$ParamInfo>
        set name(name: string)
        get name(): string
        get typeVariables(): Internal.List<Internal.ITypeInfo>
        get returnType(): Internal.ITypeInfo
        get "static"(): boolean
        set returnType(returnType: Internal.ITypeInfo_)
        get annotations(): Internal.List<Internal.Annotation>
        get "abstract"(): boolean
        get from(): Internal.ClassInfo
        get method(): Internal.Method
        get defaultMethod(): boolean
        set typeVariables(typeVariables: Internal.List_<Internal.ITypeInfo>)
        static readonly RUNTIME: (Internal.MinecraftRemapper) & (Internal.Remapper);
    }
    type MethodInfo_ = MethodInfo;
    class LinkedTransmitterItem extends Internal.Item {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        moonlight$getClientAnimationExtension(): any;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        handler$dio000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        setCraftingRemainingItem(arg0: Internal.Item_): void;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        selectEnchantments(arg0: Internal.List_<Internal.EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<Internal.EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        attachCapability(capabilityBuilder: Internal.CapabilityBuilder_<any, any, any>): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        notify(): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<Internal.EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        handler$eol000$moonlight$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        static register<T extends Internal.Block & Internal.LinkedTransmitterBlock, P, S extends com.tterrag.registrate.builders.BlockBuilder<T, P>>(): Internal.NonNullUnaryOperator<S>;
        getMod(): string;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItem(arg0: Internal.Item_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        static readonly MODULE_BLOCKS: ([Internal.LinkedButtonBlock, Internal.LinkedButtonBlock, Internal.LinkedButtonBlock, Internal.LinkedButtonBlock, Internal.LinkedButtonBlock, Internal.LinkedButtonBlock, Internal.LinkedButtonBlock, Internal.LinkedButtonBlock, Internal.LinkedButtonBlock, Internal.LinkedButtonBlock, Internal.LinkedButtonBlock, Internal.LinkedButtonBlock, Internal.LinkedButtonBlock, Internal.LinkedLeverBlock, Internal.LinkedAnalogLeverBlock]) & (Internal.List<Internal.LinkedTransmitterBlock>);
    }
    type LinkedTransmitterItem_ = LinkedTransmitterItem;
    interface PrimedTntAccessor {
        abstract setOwner(arg0: Internal.LivingEntity_): void;
        set owner(arg0: Internal.LivingEntity_)
        (arg0: Internal.LivingEntity): void;
    }
    type PrimedTntAccessor_ = ((arg0: Internal.LivingEntity)=> void) | PrimedTntAccessor;
    interface ShovelItemAccess {
        getFlattenables(): Internal.Map<Internal.Block, Internal.BlockState>;
        get flattenables(): Internal.Map<Internal.Block, Internal.BlockState>
    }
    type ShovelItemAccess_ = ShovelItemAccess;
    class BotaniaGrassBlock extends Internal.BotaniaBlock implements Internal.IForgeBlock {
        constructor(arg0: any_, arg1: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getSettings(): Internal.BlockBehaviour$Properties;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getBlacklistedEnchantments(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Set<Internal.Enchantment>;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        asBlock(): Internal.Block;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        spawnTableParticle(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: BlockPos_): void;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static createTickerHelper<E extends Internal.BlockEntity, A extends Internal.BlockEntity>(arg0: Internal.BlockEntityType_<A>, arg1: Internal.BlockEntityType_<E>, arg2: Internal.BlockEntityTicker_<E>): Internal.BlockEntityTicker<A>;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        allowsTreasure(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        spawnDestroyParticles(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        getMaxEnchantingPower(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        abstract canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        isAir(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getTableParticle(arg0: Internal.BlockState_): Internal.ParticleOptions;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        tryDropExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.ItemStack_, arg3: Internal.IntProvider_): void;
        getArcanaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getJumpFactor(): number;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        setDrops(arg0: ResourceLocation_): void;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getQuantaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        getBlockProperties(): Internal.BlockBehaviour$Properties;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getShapeForEachState(arg0: Internal.Function_<Internal.BlockState, Internal.VoxelShape>): Internal.ImmutableMap<Internal.BlockState, Internal.VoxelShape>;
        getId(): string;
        getLootTable(): ResourceLocation;
        getQuantaRectification(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        createBlockStateDefinition(arg0: Internal.StateDefinition$Builder_<Internal.Block, Internal.BlockState>): void;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        getBonusClues(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        get settings(): Internal.BlockBehaviour$Properties
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set drops(arg0: ResourceLocation_)
        set speedFactor(arg0: number)
        get blockProperties(): Internal.BlockBehaviour$Properties
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type BotaniaGrassBlock_ = BotaniaGrassBlock;
    interface WorldRendererAccessor {
        abstract sodiumdynamiclights$scheduleChunkRebuild(arg0: number, arg1: number, arg2: number, arg3: boolean): void;
        (arg0: number, arg1: number, arg2: number, arg3: boolean): void;
    }
    type WorldRendererAccessor_ = WorldRendererAccessor | ((arg0: number, arg1: number, arg2: number, arg3: boolean)=> void);
    class ShapelessRecipe implements Internal.CraftingRecipe, Internal.ShapelessRecipeAccessor {
        constructor(arg0: ResourceLocation_, arg1: string, arg2: Internal.CraftingBookCategory_, arg3: Internal.ItemStack_, arg4: Internal.NonNullList_<Internal.Ingredient>)
        getClass(): typeof any;
        getGroup(): string;
        getToastSymbol(): Internal.ItemStack;
        matches(arg0: Internal.CraftingContainer_, arg1: Internal.Level_): boolean;
        getSchema(): Internal.RecipeSchema;
        "matches(net.minecraft.world.inventory.CraftingContainer,net.minecraft.world.level.Level)"(arg0: Internal.CraftingContainer_, arg1: Internal.Level_): boolean;
        "assemble(net.minecraft.world.Container,net.minecraft.core.RegistryAccess)"(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        notify(): void;
        getRemainingItems(arg0: Internal.CraftingContainer_): Internal.NonNullList<Internal.ItemStack>;
        wait(arg0: number, arg1: number): void;
        assemble(arg0: Internal.CraftingContainer_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        category(): Internal.CraftingBookCategory;
        getSerializer(): Internal.RecipeSerializer<any>;
        assemble(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        getId(): ResourceLocation;
        matches(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): boolean;
        getMod(): string;
        getIngredients(): Internal.NonNullList<Internal.Ingredient>;
        isSpecial(): boolean;
        hasOutput(match: Internal.ReplacementMatch_): boolean;
        getResultItem(arg0: Internal.RegistryAccess_): Internal.ItemStack;
        toString(): string;
        handler$cbo000$fabric_recipe_api_v1$customIngredientMatch(craftingInventory: Internal.CraftingContainer_, world: Internal.Level_, cir: Internal.CallbackInfoReturnable_<any>): void;
        "assemble(net.minecraft.world.inventory.CraftingContainer,net.minecraft.core.RegistryAccess)"(arg0: Internal.CraftingContainer_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        notifyAll(): void;
        canCraftInDimensions(arg0: number, arg1: number): boolean;
        "matches(net.minecraft.world.Container,net.minecraft.world.level.Level)"(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): boolean;
        showNotification(): boolean;
        replaceInput(match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): boolean;
        getType(): ResourceLocation;
        setGroup(group: string): void;
        getResult(): Internal.ItemStack;
        hashCode(): number;
        getOrCreateId(): ResourceLocation;
        hasInput(match: Internal.ReplacementMatch_): boolean;
        wait(): void;
        isIncomplete(): boolean;
        wait(arg0: number): void;
        replaceOutput(match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): boolean;
        equals(arg0: any): boolean;
        get class(): typeof any
        get group(): string
        get toastSymbol(): Internal.ItemStack
        get schema(): Internal.RecipeSchema
        get serializer(): Internal.RecipeSerializer<any>
        get id(): ResourceLocation
        get mod(): string
        get ingredients(): Internal.NonNullList<Internal.Ingredient>
        get special(): boolean
        get type(): ResourceLocation
        set group(group: string)
        get result(): Internal.ItemStack
        get orCreateId(): ResourceLocation
        get incomplete(): boolean
        readonly ingredients: Internal.NonNullList<Internal.Ingredient>;
        readonly category: Internal.CraftingBookCategory;
        readonly result: Internal.ItemStack;
        readonly group: string;
    }
    type ShapelessRecipe_ = ShapelessRecipe;
    interface TravellingPoint$ITrackSelector extends Internal.BiFunction<Internal.TrackGraph, com.simibubi.create.foundation.utility.Pair<boolean, Internal.List<Internal.Map$Entry<Internal.TrackNode, Internal.TrackEdge>>>, Internal.Map$Entry<Internal.TrackNode, Internal.TrackEdge>> {
        abstract apply(arg0: Internal.TrackGraph_, arg1: com.simibubi.create.foundation.utility.Pair_<boolean, Internal.List<Internal.Map$Entry<Internal.TrackNode, Internal.TrackEdge>>>): Internal.Map$Entry<Internal.TrackNode, Internal.TrackEdge>;
        andThen<V>(arg0: Internal.Function_<Internal.Map$Entry<Internal.TrackNode, Internal.TrackEdge>, V>): Internal.BiFunction<Internal.TrackGraph, com.simibubi.create.foundation.utility.Pair<boolean, Internal.List<Internal.Map$Entry<Internal.TrackNode, Internal.TrackEdge>>>, V>;
        (arg0: Internal.TrackGraph, arg1: com.simibubi.create.foundation.utility.Pair<boolean, Internal.List<Internal.Map$Entry<Internal.TrackNode, Internal.TrackEdge>>>): Internal.Map$Entry_<Internal.TrackNode, Internal.TrackEdge>;
    }
    type TravellingPoint$ITrackSelector_ = ((arg0: Internal.TrackGraph, arg1: com.simibubi.create.foundation.utility.Pair<boolean, Internal.List<Internal.Map$Entry<Internal.TrackNode, Internal.TrackEdge>>>)=> Internal.Map$Entry_<Internal.TrackNode, Internal.TrackEdge>) | TravellingPoint$ITrackSelector;
    interface TriFunction <A, B, C, R> {
        andThen<V>(arg0: Internal.Function_<R, V>): Internal.TriFunction<A, B, C, V>;
        abstract apply(arg0: A, arg1: B, arg2: C): R;
        (arg0: A, arg1: B, arg2: C): R;
    }
    type TriFunction_<A, B, C, R> = ((arg0: A, arg1: B, arg2: C)=> R) | TriFunction<A, B, C, R>;
    class MultiTextureRenderTypeRendererProvider {
        constructor(arg0: number)
        static defaultTextureBind(arg0: number): void;
        getClass(): typeof any;
        toString(): string;
        getRenderer(arg0: Internal.IntConsumer_, arg1: Internal.IntConsumer_, arg2: Internal.Runnable_, arg3: Internal.RenderType_): xaero.common.graphics.renderer.multitexture.MultiTextureRenderTypeRenderer;
        notifyAll(): void;
        notify(): void;
        draw(arg0: xaero.common.graphics.renderer.multitexture.MultiTextureRenderTypeRenderer_): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        getRenderer(arg0: Internal.IntConsumer_, arg1: Internal.IntConsumer_, arg2: Internal.RenderType_): xaero.common.graphics.renderer.multitexture.MultiTextureRenderTypeRenderer;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type MultiTextureRenderTypeRendererProvider_ = MultiTextureRenderTypeRendererProvider;
    class DeferralBehaviour extends Internal.BlockEntityBehaviour {
        constructor(arg0: Internal.SmartBlockEntity_, arg1: Internal.Supplier_<boolean>)
        getClass(): typeof any;
        isSafeNBT(): boolean;
        scheduleUpdate(): void;
        destroy(): void;
        write(arg0: Internal.CompoundTag_, arg1: boolean): void;
        onNeighborChanged(arg0: BlockPos_): void;
        static get<T extends Internal.BlockEntityBehaviour>(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BehaviourType_<T>): T;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getPos(): BlockPos;
        unload(): void;
        read(arg0: Internal.CompoundTag_, arg1: boolean): void;
        setLazyTickRate(arg0: number): void;
        static get<T extends Internal.BlockEntityBehaviour>(arg0: Internal.BlockEntity_, arg1: Internal.BehaviourType_<T>): T;
        initialize(): void;
        getWorld(): Internal.Level;
        toString(): string;
        notifyAll(): void;
        tick(): void;
        lazyTick(): void;
        hashCode(): number;
        getRequiredItems(): Internal.ItemRequirement;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        onBlockChanged(arg0: Internal.BlockState_): void;
        getType(): Internal.BehaviourType<any>;
        get class(): typeof any
        get safeNBT(): boolean
        get pos(): BlockPos
        set lazyTickRate(arg0: number)
        get world(): Internal.Level
        get requiredItems(): Internal.ItemRequirement
        get type(): Internal.BehaviourType<any>
        static readonly TYPE: Internal.BehaviourType<Internal.DeferralBehaviour>;
    }
    type DeferralBehaviour_ = DeferralBehaviour;
    class ManaBurstEntity extends Internal.ThrowableProjectile implements Internal.ManaBurst {
        constructor(arg0: Internal.Player_)
        constructor(arg0: Internal.Level_, arg1: BlockPos_, arg2: number, arg3: number, arg4: boolean)
        constructor(arg0: Internal.EntityType_<Internal.ManaBurstEntity>, arg1: Internal.Level_)
        getStartingMana(): number;
        isInWall(): boolean;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        getUpVector(arg0: number): Vec3d;
        setSourceLens(arg0: Internal.ItemStack_): void;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): void;
        remove(arg0: Internal.Entity$RemovalReason_): void;
        getMagneticDeltaX(): number;
        isSuppressingBounce(): boolean;
        getBlockZ(): number;
        hasAttached(type: Internal.AttachmentType_<any>): boolean;
        dampensVibrations(): boolean;
        isSilent(): boolean;
        "playSound(net.minecraft.sounds.SoundEvent)"(arg0: Internal.SoundEvent_): void;
        setCulled(value: boolean): void;
        newDoubleList(...arg0: number[]): Internal.ListTag;
        getPitch(): number;
        isOnFire(): boolean;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        rotate(arg0: Internal.Rotation_): number;
        hasWarped(): boolean;
        getPositionCodec(): Internal.VecDeltaCodec;
        setMagneticAttachmentFace(arg0: Internal.Direction_): void;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): boolean;
        handler$ece000$brewery$injectReadMethod(nbt: Internal.CompoundTag_, ci: Internal.CallbackInfo_): void;
        setMaxUpStep(arg0: number): void;
        runCommandSilent(command: string): number;
        setPosition(x: number, y: number, z: number): void;
        chunkPosition(): Internal.ChunkPos;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        gameEvent(arg0: Internal.GameEvent_): void;
        setWarped(arg0: boolean): void;
        handler$dgd000$touhou_little_maid$positionRider(arg0: Internal.Entity_, arg1: Internal.Entity$MoveFunction_, arg2: Internal.CallbackInfo_): void;
        alwaysAccepts(): boolean;
        isShiftKeyDown(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        getPrevMagneticAttachmentFace(): Internal.Direction;
        setUUID(arg0: Internal.UUID_): void;
        isVisuallyCrawling(): boolean;
        checkBelowWorld(): void;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setMotionZ(z: number): void;
        sdl$shouldUpdateDynamicLight(): boolean;
        getAttachmentProgress(arg0: number): number;
        setFluidTypeHeight(arg0: Internal.FluidType_, arg1: number): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        ignoreExplosion(): boolean;
        canFreeze(): boolean;
        teleportRelative(arg0: number, arg1: number, arg2: number): void;
        getBlockY(): number;
        isSpectator(): boolean;
        isInWaterOrBubble(): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): void;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): boolean;
        getRandomZ(arg0: number): number;
        setRemoved(arg0: Internal.Entity$RemovalReason_): void;
        getPosition(arg0: number): Vec3d;
        setTicksExisted(arg0: number): void;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>, initializer: Internal.Supplier_<A>): A;
        isInWaterRainOrBubble(): boolean;
        getDistanceSq(arg0: number, arg1: number, arg2: number): number;
        getRemovalReason(): Internal.Entity$RemovalReason;
        wait(arg0: number): void;
        isIgnoringBlockTriggers(): boolean;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        onFlap(): void;
        canUpdate(arg0: boolean): void;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        handler$ekb000$alexscaves$ac_isInWater(arg0: Internal.CallbackInfoReturnable_<any>): void;
        distanceToSqr(arg0: Vec3d_): number;
        getEyeInFluidType(): Internal.FluidType;
        resetFallDistance(): void;
        canSprint(): boolean;
        modifyAttached<A>(type: Internal.AttachmentType_<A>, modifier: Internal.UnaryOperator_<A>): A;
        hasAlreadyCollidedAt(arg0: BlockPos_): boolean;
        blockPosition(): BlockPos;
        isSteppingCarefully(): boolean;
        setLevel(arg0: Internal.Level_): void;
        setBoundingBox(arg0: Internal.AABB_): void;
        isAmbientCreature(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        setTripped(arg0: boolean): void;
        getColor(): number;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        getBlockX(): number;
        getEncodeId(): string;
        getY(arg0: number): number;
        updateRotation(): void;
        getBlock(): Internal.BlockContainerJS;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: boolean): void;
        invalidateCaps(): void;
        getName(): net.minecraft.network.chat.Component;
        canEnterPose(arg0: Internal.Pose_): boolean;
        onGround(): boolean;
        getMana(): number;
        getDynamicLightY(): number;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): boolean;
        onInsideBubbleColumn(arg0: boolean): void;
        getBlockSpeedFactor(): number;
        attack(arg0: DamageSource_, arg1: number): boolean;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        tick(): void;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getYaw(): number;
        handler$ekb001$alexscaves$ac_tick(arg0: Internal.CallbackInfo_): void;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        setMagnetizePos(arg0: BlockPos_): void;
        tryCheckInsideBlocks(): void;
        hasPermissions(arg0: number): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        onInsideBlock(arg0: Internal.BlockState_): void;
        setCustomNameVisible(arg0: boolean): void;
        handler$ekb000$alexscaves$ac_onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>, arg1: Internal.CallbackInfo_): void;
        isAlliedTo(arg0: Internal.Team_): boolean;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>): A;
        setOutOfCamera(value: boolean): void;
        getRemainingFireTicks(): number;
        getControllingPassenger(): Internal.LivingEntity;
        limitPistonMovement(arg0: Vec3d_): Vec3d;
        getScriptType(): Internal.ScriptType;
        onlyOpCanSetNbt(): boolean;
        startRiding(arg0: Internal.Entity_): boolean;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        fireImmune(): boolean;
        addMotion(arg0: number, arg1: number, arg2: number): void;
        getMaxFallDistance(): number;
        getZ(arg0: number): number;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        getId(): number;
        canBeHitByProjectile(): boolean;
        postMagnetJump(): void;
        getTicksFrozen(): number;
        setFake(arg0: boolean): void;
        getRandomX(arg0: number): number;
        getDynamicLightZ(): number;
        getEyeY(): number;
        getBurstSourceBlockPos(): BlockPos;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: number, arg1: number, arg2: boolean): Internal.HitResult;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        fabric_readAttachmentsFromNbt(nbt: Internal.CompoundTag_): void;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): boolean;
        isDescending(): boolean;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        getYHeadRot(): number;
        equals(arg0: any): boolean;
        getViewYRot(arg0: number): number;
        getSwimSound(): Internal.SoundEvent;
        dismountsUnderwater(): boolean;
        sodiumdynamiclights$updateDynamicLight(renderer: Internal.LevelRenderer_): boolean;
        addTag(arg0: string): boolean;
        playerTouch(arg0: Internal.Player_): void;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        getEyeHeight(arg0: Internal.Pose_): number;
        syncPacketPositionCodec(arg0: number, arg1: number, arg2: number): void;
        setOwner(arg0: Internal.Entity_): void;
        doWaterSplashEffect(): void;
        hasLeftSource(): boolean;
        getTeam(): Internal.Team;
        canAddPassenger(arg0: Internal.Entity_): boolean;
        shouldRenderAtSqrDistance(arg0: number): boolean;
        getAttachedOrSet<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        damageSources(): Internal.DamageSources;
        removeAttached<A>(type: Internal.AttachmentType_<A>): A;
        handler$ekb000$alexscaves$ac_getEyePosition(arg0: Internal.CallbackInfoReturnable_<any>): void;
        setTicksFrozen(arg0: number): void;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): void;
        getMyRidingOffset(): number;
        canStartSwimming(): boolean;
        dismountTo(arg0: number, arg1: number, arg2: number): void;
        setDeltaMovement(arg0: Vec3d_): void;
        getLeashOffset(arg0: number): Vec3d;
        isCulled(): boolean;
        hasCustomName(): boolean;
        isLiving(): boolean;
        isGlowing(): boolean;
        getX(): number;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): boolean;
        entity(): Internal.ThrowableProjectile;
        isVehicle(): boolean;
        static transfer(original: Internal.AttachmentTarget_, target: Internal.AttachmentTarget_, isDeath: boolean): void;
        stepOnMagnetBlock(arg0: BlockPos_): void;
        getLeashOffset(): Vec3d;
        handler$dne008$ars_nouveau$onTick(arg0: Internal.CallbackInfo_): void;
        resetDynamicLight(): void;
        handler$fjh000$create$onFireImmune(arg0: Internal.CallbackInfoReturnable_<any>): void;
        isAttackable(): boolean;
        processPortalCooldown(): void;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        setIsInPowderSnow(arg0: boolean): void;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): void;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): void;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        handleNetherPortal(): void;
        getSlot(arg0: number): Internal.SlotAccess;
        lambdynlights$scheduleTrackedChunksRebuild(arg0: Internal.LevelRenderer_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        getTeamId(): string;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        setScanBeam(): void;
        isUnderWater(): boolean;
        getSwimHighSpeedSplashSound(): Internal.SoundEvent;
        stopRiding(): void;
        getBoundingBoxForPose(arg0: Internal.Pose_): Internal.AABB;
        isCustomNameVisible(): boolean;
        isSupportedBy(arg0: BlockPos_): boolean;
        getPistonPushReaction(): Internal.PushReaction;
        getX(arg0: number): number;
        shouldRiderSit(): boolean;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): void;
        getLuminance(): number;
        callUnsetRemoved(): void;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        collide(arg0: Vec3d_): Vec3d;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        shoot(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        hasPassenger(arg0: Internal.Entity_): boolean;
        setColor(arg0: number): void;
        hasIndirectPassenger(arg0: Internal.Entity_): boolean;
        getDynamicLightX(): number;
        getEntityData(): Internal.SynchedEntityData;
        setSecondsOnFire(arg0: number): void;
        sdl$dynamicLightTick(): void;
        moveTo(arg0: number, arg1: number, arg2: number): void;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        handleInsidePortal(arg0: BlockPos_): void;
        create$callSetLevel(arg0: Internal.Level_): void;
        calculateViewVector(arg0: number, arg1: number): Vec3d;
        setMotion(arg0: number, arg1: number, arg2: number): void;
        playSound(arg0: Internal.SoundEvent_): void;
        makeBoundingBox(): Internal.AABB;
        absMoveTo(arg0: number, arg1: number, arg2: number): void;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): void;
        isOnRails(): boolean;
        onBelowWorld(): void;
        getAttachedOrThrow<A>(type: Internal.AttachmentType_<A>): A;
        restoreFrom(arg0: Internal.Entity_): void;
        reapplyPosition(): void;
        getDimensionChangingDelay(): number;
        isPeacefulCreature(): boolean;
        setOnGround(arg0: boolean): void;
        setYaw(arg0: number): void;
        setPos(arg0: number, arg1: number, arg2: number): void;
        getPickRadius(): number;
        notify(): void;
        getFirstTick(): boolean;
        getVehicle(): Internal.Entity;
        isEffectiveAi(): boolean;
        getManaLossPerTick(): number;
        startRiding(arg0: Internal.Entity_, arg1: boolean): boolean;
        getStringUuid(): string;
        isRemoved(): boolean;
        setSwimming(arg0: boolean): void;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        teleportToWithTicket(arg0: number, arg1: number, arg2: number): void;
        aether$getPortalEntrancePos(): BlockPos;
        getRotationVector(): Internal.Vec2;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        onHit(arg0: Internal.HitResult_): void;
        isRewinding(): boolean;
        refreshDimensions(): void;
        self(): Internal.Entity;
        sdl$getDynamicLightY(): number;
        isSprinting(): boolean;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        handler$doi000$twilightdelight$getTeamColor$renderShiny(arg0: Internal.CallbackInfoReturnable_<any>): void;
        getMotionY(): number;
        canCollideWith(arg0: Internal.Entity_): boolean;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: boolean): void;
        getPassengers(): Internal.EntityArrayList;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        handler$dne000$ars_nouveau$removed(arg0: Internal.CallbackInfo_): void;
        calculateUpVector(arg0: number, arg1: number): Vec3d;
        spawnSprintParticle(): void;
        handler$ekb000$alexscaves$ac_move(arg0: Internal.MoverType_, arg1: Vec3d_, arg2: Internal.CallbackInfo_): void;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): number;
        canRide(arg0: Internal.Entity_): boolean;
        canSpawnSprintParticle(): boolean;
        checkSupportingBlock(arg0: boolean, arg1: Vec3d_): void;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): void;
        teleportTo(arg0: number, arg1: number, arg2: number): void;
        shootFromRotation(arg0: Internal.Entity_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
        handler$dbj000$sodiumdynamiclights$onRemove(ci: Internal.CallbackInfo_): void;
        getServer(): Internal.MinecraftServer;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        moveRelative(arg0: number, arg1: Vec3d_): void;
        getOnPos(arg0: number): BlockPos;
        getFirstPassenger(): Internal.Entity;
        isAddedToWorld(): boolean;
        saveAsPassenger(arg0: Internal.CompoundTag_): boolean;
        getRelativePortalPosition(arg0: Internal.Direction$Axis_, arg1: Internal.BlockUtil$FoundRectangle_): Vec3d;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        removePassenger(arg0: Internal.Entity_): void;
        sdl$getDynamicLightLevel(): Internal.Level;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        gtceu$setFireImmune(arg0: boolean): void;
        checkLeftOwner(): boolean;
        invokeSetLevel(arg0: Internal.Level_): void;
        getCollidedTile(arg0: boolean): Internal.ManaReceiver;
        checkSlowFallDistance(): void;
        updateInWaterStateAndDoWaterCurrentPushing(): void;
        setFabricBalmData(arg0: Internal.CompoundTag_): void;
        addPassenger(arg0: Internal.Entity_): void;
        getSoundSource(): Internal.SoundSource;
        removeAfterChangingDimensions(): void;
        getPose(): Internal.Pose;
        touchingUnloadedChunk(): boolean;
        getSharedFlag(arg0: number): boolean;
        sdl$getDynamicLightZ(): number;
        getLookAngle(): Vec3d;
        setPositionAndRotation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        setBurstSourceCoords(arg0: BlockPos_): void;
        checkFallDamage(arg0: number, arg1: boolean, arg2: Internal.BlockState_, arg3: BlockPos_): void;
        getPermissionLevel(): number;
        getMotionZ(): number;
        removeVehicle(): void;
        abstract defineSynchedData(): void;
        nextStep(): number;
        isInvisible(): boolean;
        is(arg0: Internal.Entity_): boolean;
        checkInsideBlocks(): void;
        setZ(z: number): void;
        /**
         * @deprecated
        */
        getBlockStateOnLegacy(): Internal.BlockState;
        ejectPassengers(): void;
        getY(): number;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        handler$flb007$createdieselgenerators$tick(arg0: Internal.CallbackInfo_): void;
        createHoverEvent(): Internal.HoverEvent;
        getProfile(): Internal.GameProfile;
        static setViewScale(arg0: number): void;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): void;
        getExitPortal(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: boolean, arg3: Internal.WorldBorder_): Internal.Optional<Internal.BlockUtil$FoundRectangle>;
        showVehicleHealth(): boolean;
        getDistance(pos: BlockPos_): number;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        handler$ekb000$alexscaves$ac_turn(arg0: number, arg1: number, arg2: Internal.CallbackInfo_): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        playMuffledStepSound(arg0: Internal.BlockState_, arg1: BlockPos_): void;
        canChangeDirection(): boolean;
        shouldUpdateDynamicLight(): boolean;
        aether$setPortalEntrancePos(arg0: BlockPos_): void;
        handler$ece000$brewery$injectWriteMethod(nbt: Internal.CompoundTag_, cir: Internal.CallbackInfoReturnable_<any>): void;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        /**
         * @deprecated
        */
        isPushedByFluid(): boolean;
        setTimeout(): void;
        position(): Vec3d;
        displayFireAnimation(): boolean;
        isOutOfCamera(): boolean;
        turn(arg0: number, arg1: number): void;
        getAirSupply(): number;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): void;
        onAddedToWorld(): void;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        isCrouching(): boolean;
        waterSwimSound(): void;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): void;
        isPlayer(): boolean;
        isAnimal(): boolean;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        canBeCollidedWith(): boolean;
        getMotionDirection(): Internal.Direction;
        setY(y: number): void;
        sdl$isDynamicLightEnabled(): boolean;
        lavaHurt(): void;
        getFeetBlockState(): Internal.BlockState;
        handleDamageEvent(arg0: DamageSource_): void;
        getFabricBalmData(): Internal.CompoundTag;
        canChangeDimensions(): boolean;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        getCommandSenderWorld(): Internal.Level;
        positionRider(arg0: Internal.Entity_): void;
        isHorizontalCollisionMinor(arg0: Vec3d_): boolean;
        getMotions(): Internal.Stack<any>;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): boolean;
        baseTick(): void;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        setAlcohol(alcoholLevel: Internal.AlcoholLevel_): void;
        getParticleSize(): number;
        setSharedFlag(arg0: number, arg1: boolean): void;
        getOwner(): Internal.Entity;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        setCollidedAt(arg0: BlockPos_): void;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        getMaxAirSupply(): number;
        isVisuallySwimming(): boolean;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): boolean;
        processFlappingMovement(): void;
        localvar$bik000$attributeslib$apoth_checkFallDamageWithGravity(arg0: number): number;
        ownedBy(arg0: Internal.Entity_): boolean;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        setOrbitTime(arg0: number): void;
        getFireImmuneTicks(): number;
        getSourceLens(): Internal.ItemStack;
        dynamicLightTick(): void;
        getFacing(): Internal.Direction;
        setMagneticDeltaY(arg0: number): void;
        handler$ekb000$alexscaves$ac_makeBoundingBox(arg0: Internal.CallbackInfoReturnable_<any>): void;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>, arg1: boolean): boolean;
        getTicksExisted(): number;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): boolean;
        sdl$getDynamicLightX(): number;
        getBoundingBoxForCulling(): Internal.AABB;
        isSwimming(): boolean;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        setSprinting(arg0: boolean): void;
        setRot(arg0: number, arg1: number): void;
        setPortalCooldown(): void;
        setX(x: number): void;
        setMagneticDeltaX(arg0: number): void;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        isInvulnerable(): boolean;
        isInLava(): boolean;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): void;
        getBlockStateOn(): Internal.BlockState;
        getPortalWaitTime(): number;
        isInWater(): boolean;
        ping(): void;
        getFluidJumpThreshold(): number;
        unsetRemoved(): void;
        "setPositionAndRotation(double,double,double,float,float)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        isInvisibleTo(arg0: Internal.Player_): boolean;
        setRewinding(arg0: boolean): void;
        /**
         * @deprecated
        */
        fixupDimensions(): void;
        setAirSupply(arg0: number): void;
        getOnPos(): BlockPos;
        getRootVehicle(): Internal.Entity;
        save(arg0: Internal.CompoundTag_): boolean;
        handler$ece000$brewery$alcoholMovement(cir: Internal.CallbackInfoReturnable_<any>): void;
        repositionEntityAfterLoad(): boolean;
        moveTowardsClosestSpace(arg0: number, arg1: number, arg2: number): void;
        getBlockPosBelowThatAffectsMyMovement(): BlockPos;
        isNoGravity(): boolean;
        sdl$getLuminance(): number;
        getStepHeight(): number;
        setMana(arg0: number): void;
        static getCollisionHorizontalEscapeVector(arg0: number, arg1: number, arg2: number): Vec3d;
        acceptsFailure(): boolean;
        setMagneticDeltaZ(arg0: number): void;
        playCombinationStepSounds(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: BlockPos_): void;
        handler$dne001$ars_nouveau$onRemove(arg0: Internal.CallbackInfo_): void;
        setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_): void;
        setOldPosAndRot(): void;
        bookshelf$createHoverEvent(): Internal.HoverEvent;
        isFree(arg0: number, arg1: number, arg2: number): boolean;
        updateSwimming(): void;
        "moveTo(double,double,double)"(arg0: number, arg1: number, arg2: number): void;
        setRemainingFireTicks(arg0: number): void;
        shouldInformAdmins(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        getGravity(): number;
        rideTick(): void;
        handler$dmk007$ars_nouveau$onTick(arg0: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        findDimensionEntryPoint(arg0: Internal.ServerLevel_): Internal.PortalInfo;
        setPos(arg0: Vec3d_): void;
        wait(): void;
        getUuid(): Internal.UUID;
        spawn(): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        teleportTo(arg0: Internal.ServerLevel_, arg1: number, arg2: number, arg3: number, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): boolean;
        fabric_writeAttachmentsToNbt(nbt: Internal.CompoundTag_): void;
        shouldShowName(): boolean;
        markHurt(): void;
        setSilent(arg0: boolean): void;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        hasExactlyOnePlayerPassenger(): boolean;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        kill(): void;
        getSwimSplashSound(): Internal.SoundEvent;
        isOnPortalCooldown(): boolean;
        playSwimSound(arg0: number): void;
        animateHurt(arg0: number): void;
        setPitch(arg0: number): void;
        isMultipartEntity(): boolean;
        setPosRaw(arg0: number, arg1: number, arg2: number): void;
        onHitEntity(arg0: Internal.EntityHitResult_): void;
        setShooterUUID(arg0: Internal.UUID_): void;
        handleEntityEvent(arg0: number): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        getParts(): Internal.PartEntity<any>[];
        isAlwaysTicking(): boolean;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        deserializeNBT(arg0: Internal.Tag_): void;
        positionRider(arg0: Internal.Entity_, arg1: Internal.Entity$MoveFunction_): void;
        lerpTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): void;
        onPassengerTurned(arg0: Internal.Entity_): void;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        revive(): void;
        setAttached(type: Internal.AttachmentType_<any>, value: any): any;
        serializeNBT(): Internal.CompoundTag;
        getBbWidth(): number;
        /**
         * @deprecated
        */
        couldAcceptPassenger(): boolean;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        getForgePersistentData(): Internal.CompoundTag;
        addDeltaMovement(arg0: Vec3d_): void;
        onHitBlock(arg0: Internal.BlockHitResult_): void;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: boolean): void;
        getMinManaLoss(): number;
        getAlcohol(): Internal.AlcoholLevel;
        "getName()"(): net.minecraft.network.chat.Component;
        push(arg0: Internal.Entity_): void;
        isInFluidType(): boolean;
        mirror(arg0: Internal.Mirror_): number;
        isFake(): boolean;
        canUpdate(): boolean;
        handler$cgd000$ad_astra$adastra$getGravity(cir: Internal.CallbackInfoReturnable_<any>): void;
        getTypeName(): net.minecraft.network.chat.Component;
        getTicksRequiredToFreeze(): number;
        /**
         * @deprecated
        */
        maxUpStep(): number;
        setMinManaLoss(arg0: number): void;
        setGlowing(arg0: boolean): void;
        load(arg0: Internal.CompoundTag_): void;
        handler$doi000$twilightdelight$isCurrentlyGlowing$renderShinny(arg0: Internal.CallbackInfoReturnable_<any>): void;
        isAlive(): boolean;
        getBbHeight(): number;
        getUsername(): string;
        getOrbitTime(): number;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): void;
        getPrimaryStepSoundBlockPos(arg0: BlockPos_): BlockPos;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        onRemovedFromWorld(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): boolean;
        setYHeadRot(arg0: number): void;
        hasControllingPassenger(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number, arg2: number): boolean;
        handler$bkc000$l2library$overrideClientGlow_isCurrentlyGlowing(arg0: Internal.CallbackInfoReturnable_<any>): void;
        absMoveTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        getPercentFrozen(): number;
        getPickResult(): Internal.ItemStack;
        setPortalCooldown(arg0: number): void;
        getRandomY(): number;
        setNextStepDistance(arg0: number): void;
        getDisplayName(): net.minecraft.network.chat.Component;
        hasGlowingTag(): boolean;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): boolean;
        setPosition(block: Internal.BlockContainerJS_): void;
        getFluidTypeHeight(arg0: Internal.FluidType_): number;
        shouldBeSaved(): boolean;
        fabric_hasPersistentAttachments(): boolean;
        getViewXRot(arg0: number): number;
        canRiderInteract(): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        getBurstGravity(): number;
        aether$getRandom(): Internal.RandomSource;
        fabric_getAttachments(): Internal.Map<any, any>;
        removeTag(arg0: string): boolean;
        setPose(arg0: Internal.Pose_): void;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): number;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): boolean;
        toString(): string;
        notifyAll(): void;
        getPassengersRidingOffset(): number;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        distanceToEntitySqr(arg0: Internal.Entity_): number;
        "getServer()"(): Internal.MinecraftServer;
        isFrame(): boolean;
        discard(): void;
        isPushable(): boolean;
        setYBodyRot(arg0: number): void;
        onClientRemoval(): void;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        static calculateBurstVelocity(arg0: number, arg1: number): Vec3d;
        acceptsSuccess(): boolean;
        reviveCaps(): void;
        getDistance(x: number, y: number, z: number): number;
        handler$bmj000$dsurround$playStepSound(pos: BlockPos_, state: Internal.BlockState_, ci: Internal.CallbackInfo_): void;
        setMotionY(y: number): void;
        setNoGravity(arg0: boolean): void;
        getEffectSource(): Internal.Entity;
        getAttached(type: Internal.AttachmentType_<any>): any;
        sdl$setDynamicLightEnabled(enabled: boolean): void;
        particles(): void;
        setRotation(yaw: number, pitch: number): void;
        isDynamicLightEnabled(): boolean;
        getMagneticDeltaZ(): number;
        createCommandSourceStack(): Internal.CommandSourceStack;
        isControlledByLocalInstance(): boolean;
        handler$dmk000$ars_nouveau$anSetDeltaMovement(arg0: number, arg1: number, arg2: number, arg3: Internal.CallbackInfo_): void;
        isMonster(): boolean;
        sdl$resetDynamicLight(): void;
        handler$ekb000$alexscaves$ac_getEyePosition_lerp(arg0: number, arg1: Internal.CallbackInfoReturnable_<any>): void;
        setGravity(arg0: number): void;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        setId(arg0: number): void;
        getHorizontalFacing(): Internal.Direction;
        getType(): string;
        getLightProbePosition(arg0: number): Vec3d;
        sodiumdynamiclights$scheduleTrackedChunksRebuild(renderer: Internal.LevelRenderer_): void;
        onAboveBubbleCol(arg0: boolean): void;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        isPassenger(): boolean;
        hasPose(arg0: Internal.Pose_): boolean;
        playStepSound(arg0: BlockPos_, arg1: Internal.BlockState_): void;
        checkDespawn(): void;
        getDynamicLightWorld(): Internal.Level;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): void;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        isInvulnerableTo(arg0: DamageSource_): boolean;
        getAttachedOrGet<A>(type: Internal.AttachmentType_<A>, defaultValue: Internal.Supplier_<A>): A;
        skipAttackInteraction(arg0: Internal.Entity_): boolean;
        lerpMotion(arg0: number, arg1: number, arg2: number): void;
        newFloatList(...arg0: number[]): Internal.ListTag;
        maybeBackOffFromEdge(arg0: Vec3d_, arg1: Internal.MoverType_): Vec3d;
        shouldRender(arg0: number, arg1: number, arg2: number): boolean;
        localvar$dfo000$lionfishapi$fluidCollision(arg0: Vec3d_): Vec3d;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): void;
        getMagneticAttachmentFace(): Internal.Direction;
        lerpHeadTo(arg0: number, arg1: number): void;
        isFlapping(): boolean;
        getEyeHeight(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        static getViewScale(): number;
        canHitEntity(arg0: Internal.Entity_): boolean;
        setMotionX(x: number): void;
        getMovementEmission(): Internal.Entity$MovementEmission;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        handler$dbj005$sodiumdynamiclights$onTick(ci: Internal.CallbackInfo_): void;
        distanceToEntity(arg0: Internal.Entity_): number;
        getVisualRotationYInDegrees(): number;
        handler$ekb000$alexscaves$ac_collide(arg0: Vec3d_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        getMagneticDeltaY(): number;
        wait(arg0: number, arg1: number): void;
        handler$dmk000$ars_nouveau$anSetDeltaMovement(arg0: Vec3d_, arg1: Internal.CallbackInfo_): void;
        getTeamColor(): number;
        isDiscrete(): boolean;
        setNbt(nbt: Internal.CompoundTag_): void;
        unRide(): void;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): boolean;
        hasTripped(): boolean;
        extinguish(): void;
        setDynamicLightEnabled(arg0: boolean): void;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): void;
        callGetRelativePortalPosition(arg0: Internal.Direction$Axis_, arg1: Internal.BlockUtil$FoundRectangle_): Vec3d;
        moveTo(arg0: Vec3d_): void;
        getShooterUUID(): Internal.UUID;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        updateInWaterStateAndDoFluidPushing(): boolean;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): void;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        extinguishFire(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        setStartingMana(arg0: number): void;
        static lerpRotation(arg0: number, arg1: number): number;
        getBlockJumpFactor(): number;
        lambdynlights$updateDynamicLight(arg0: Internal.LevelRenderer_): boolean;
        tell(message: net.minecraft.network.chat.Component_): void;
        getMagnetizedPos(): BlockPos;
        isForcedVisible(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number): boolean;
        getDistanceSq(pos: BlockPos_): number;
        setManaLossPerTick(arg0: number): void;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): boolean;
        getAttachedOrElse<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        playEntityOnFireExtinguishedSound(): void;
        getClassification(arg0: boolean): MobCategory;
        isFreezing(): boolean;
        isFullyFrozen(): boolean;
        runCommand(command: string): number;
        setSharedFlagOnFire(arg0: boolean): void;
        get startingMana(): number
        get inWall(): boolean
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        set sourceLens(arg0: Internal.ItemStack_)
        get magneticDeltaX(): number
        get suppressingBounce(): boolean
        get blockZ(): number
        get silent(): boolean
        set culled(value: boolean)
        get pitch(): number
        get onFire(): boolean
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        get positionCodec(): Internal.VecDeltaCodec
        set magneticAttachmentFace(arg0: Internal.Direction_)
        set maxUpStep(arg0: number)
        set warped(arg0: boolean)
        get shiftKeyDown(): boolean
        get prevMagneticAttachmentFace(): Internal.Direction
        set UUID(arg0: Internal.UUID_)
        get visuallyCrawling(): boolean
        set motionZ(z: number)
        get blockY(): number
        get spectator(): boolean
        get inWaterOrBubble(): boolean
        get persistentData(): Internal.CompoundTag
        get portalCooldown(): number
        get item(): Internal.ItemStack
        set removed(arg0: Internal.Entity$RemovalReason_)
        set ticksExisted(arg0: number)
        get inWaterRainOrBubble(): boolean
        get removalReason(): Internal.Entity$RemovalReason
        get ignoringBlockTriggers(): boolean
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        get eyeInFluidType(): Internal.FluidType
        get steppingCarefully(): boolean
        set level(arg0: Internal.Level_)
        set boundingBox(arg0: Internal.AABB_)
        get ambientCreature(): boolean
        set tripped(arg0: boolean)
        get color(): number
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get blockX(): number
        get encodeId(): string
        get block(): Internal.BlockContainerJS
        get nbt(): Internal.CompoundTag
        set invisible(arg0: boolean)
        get name(): net.minecraft.network.chat.Component
        get mana(): number
        get dynamicLightY(): number
        get controlledVehicle(): Internal.Entity
        get blockSpeedFactor(): number
        get eyePosition(): Vec3d
        get eyeHeight(): number
        get yaw(): number
        set magnetizePos(arg0: BlockPos_)
        set customNameVisible(arg0: boolean)
        set outOfCamera(value: boolean)
        get remainingFireTicks(): number
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        get maxFallDistance(): number
        get id(): number
        get ticksFrozen(): number
        set fake(arg0: boolean)
        get dynamicLightZ(): number
        get eyeY(): number
        get burstSourceBlockPos(): BlockPos
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get boundingBox(): Internal.AABB
        get inWaterOrRain(): boolean
        get descending(): boolean
        get YHeadRot(): number
        get swimSound(): Internal.SoundEvent
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        set owner(arg0: Internal.Entity_)
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get myRidingOffset(): number
        set deltaMovement(arg0: Vec3d_)
        get culled(): boolean
        get living(): boolean
        get glowing(): boolean
        get x(): number
        get vehicle(): boolean
        get leashOffset(): Vec3d
        get attackable(): boolean
        set isInPowderSnow(arg0: boolean)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        get underWater(): boolean
        get swimHighSpeedSplashSound(): Internal.SoundEvent
        get customNameVisible(): boolean
        get pistonPushReaction(): Internal.PushReaction
        get luminance(): number
        get deltaMovement(): Vec3d
        get motionX(): number
        set color(arg0: number)
        get dynamicLightX(): number
        get entityData(): Internal.SynchedEntityData
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get onRails(): boolean
        get dimensionChangingDelay(): number
        get peacefulCreature(): boolean
        set onGround(arg0: boolean)
        set yaw(arg0: number)
        get pickRadius(): number
        get firstTick(): boolean
        get vehicle(): Internal.Entity
        get effectiveAi(): boolean
        get manaLossPerTick(): number
        get stringUuid(): string
        get removed(): boolean
        set swimming(arg0: boolean)
        get rotationVector(): Internal.Vec2
        get rewinding(): boolean
        get sprinting(): boolean
        get motionY(): number
        set shiftKeyDown(arg0: boolean)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): number
        get server(): Internal.MinecraftServer
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get firstPassenger(): Internal.Entity
        get addedToWorld(): boolean
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get soundSource(): Internal.SoundSource
        get pose(): Internal.Pose
        get lookAngle(): Vec3d
        set burstSourceCoords(arg0: BlockPos_)
        get permissionLevel(): number
        get motionZ(): number
        get invisible(): boolean
        set z(z: number)
        /**
         * @deprecated
        */
        get blockStateOnLegacy(): Internal.BlockState
        get y(): number
        get profile(): Internal.GameProfile
        set viewScale(arg0: number)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        /**
         * @deprecated
        */
        get pushedByFluid(): boolean
        get outOfCamera(): boolean
        get airSupply(): number
        get crouching(): boolean
        get player(): boolean
        get animal(): boolean
        get motionDirection(): Internal.Direction
        set y(y: number)
        get feetBlockState(): Internal.BlockState
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get motions(): Internal.Stack<any>
        set alcohol(alcoholLevel: Internal.AlcoholLevel_)
        get particleSize(): number
        get owner(): Internal.Entity
        set collidedAt(arg0: BlockPos_)
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get maxAirSupply(): number
        get visuallySwimming(): boolean
        set orbitTime(arg0: number)
        get fireImmuneTicks(): number
        get sourceLens(): Internal.ItemStack
        get facing(): Internal.Direction
        set magneticDeltaY(arg0: number)
        get ticksExisted(): number
        get boundingBoxForCulling(): Internal.AABB
        get swimming(): boolean
        set sprinting(arg0: boolean)
        set x(x: number)
        set magneticDeltaX(arg0: number)
        get nameTagOffsetY(): number
        get invulnerable(): boolean
        get inLava(): boolean
        get blockStateOn(): Internal.BlockState
        get portalWaitTime(): number
        get inWater(): boolean
        get fluidJumpThreshold(): number
        set rewinding(arg0: boolean)
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get rootVehicle(): Internal.Entity
        get blockPosBelowThatAffectsMyMovement(): BlockPos
        get noGravity(): boolean
        get stepHeight(): number
        set mana(arg0: number)
        set magneticDeltaZ(arg0: number)
        set remainingFireTicks(arg0: number)
        get gravity(): number
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        get uuid(): Internal.UUID
        set silent(arg0: boolean)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get swimSplashSound(): Internal.SoundEvent
        get onPortalCooldown(): boolean
        set pitch(arg0: number)
        get multipartEntity(): boolean
        set shooterUUID(arg0: Internal.UUID_)
        get parts(): Internal.PartEntity<any>[]
        get alwaysTicking(): boolean
        get bbWidth(): number
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: boolean)
        get minManaLoss(): number
        get alcohol(): Internal.AlcoholLevel
        get "name()"(): net.minecraft.network.chat.Component
        get inFluidType(): boolean
        get fake(): boolean
        get typeName(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        set minManaLoss(arg0: number)
        set glowing(arg0: boolean)
        get alive(): boolean
        get bbHeight(): number
        get username(): string
        get orbitTime(): number
        get tags(): Internal.Set<string>
        get pickable(): boolean
        set YHeadRot(arg0: number)
        get percentFrozen(): number
        get pickResult(): Internal.ItemStack
        set portalCooldown(arg0: number)
        get randomY(): number
        set nextStepDistance(arg0: number)
        get displayName(): net.minecraft.network.chat.Component
        set position(block: Internal.BlockContainerJS_)
        get burstGravity(): number
        set pose(arg0: Internal.Pose_)
        get entityType(): Internal.EntityType<any>
        get waterCreature(): boolean
        get passengersRidingOffset(): number
        get "server()"(): Internal.MinecraftServer
        get frame(): boolean
        get pushable(): boolean
        set YBodyRot(arg0: number)
        set motionY(y: number)
        set noGravity(arg0: boolean)
        get effectSource(): Internal.Entity
        get dynamicLightEnabled(): boolean
        get magneticDeltaZ(): number
        get controlledByLocalInstance(): boolean
        get monster(): boolean
        set gravity(arg0: number)
        set id(arg0: number)
        get horizontalFacing(): Internal.Direction
        get type(): string
        get passenger(): boolean
        get dynamicLightWorld(): Internal.Level
        get magneticAttachmentFace(): Internal.Direction
        get flapping(): boolean
        get viewScale(): number
        set motionX(x: number)
        get movementEmission(): Internal.Entity$MovementEmission
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get visualRotationYInDegrees(): number
        get magneticDeltaY(): number
        get teamColor(): number
        get discrete(): boolean
        set nbt(nbt: Internal.CompoundTag_)
        get level(): Internal.Level
        set dynamicLightEnabled(arg0: boolean)
        get shooterUUID(): Internal.UUID
        set startingMana(arg0: number)
        get blockJumpFactor(): number
        get magnetizedPos(): BlockPos
        get forcedVisible(): boolean
        set manaLossPerTick(arg0: number)
        get freezing(): boolean
        get fullyFrozen(): boolean
        set sharedFlagOnFire(arg0: boolean)
        readonly propsList: Internal.List<Internal.ManaBurstEntity$PositionProperties>;
    }
    type ManaBurstEntity_ = ManaBurstEntity;
    interface ItemEntityKJS extends Internal.EntityKJS {
        setMotionY(y: number): void;
        isPeacefulCreature(): boolean;
        getDistance(pos: BlockPos_): number;
        getTicksUntilDespawn(): number;
        setNoPickUpDelay(): void;
        setRotation(yaw: number, pitch: number): void;
        playSound(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        isAmbientCreature(): boolean;
        setTicksUntilDespawn(ticks: number): void;
        isMonster(): boolean;
        isOnScoreboardTeam(teamId: string): boolean;
        getType(): string;
        self(): Internal.Entity;
        getBlock(): Internal.BlockContainerJS;
        getNbt(): Internal.CompoundTag;
        getMotionY(): number;
        getName(): net.minecraft.network.chat.Component;
        runCommandSilent(command: string): number;
        setPosition(x: number, y: number, z: number): void;
        getPassengers(): Internal.EntityArrayList;
        isPlayer(): boolean;
        isAnimal(): boolean;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        setY(y: number): void;
        isLiving(): boolean;
        setDefaultPickUpDelay(): void;
        getLifespan(): number;
        spawn(): void;
        getServer(): Internal.MinecraftServer;
        getDisplayName(): net.minecraft.network.chat.Component;
        setInfinitePickUpDelay(): void;
        setMotionX(x: number): void;
        setPosition(block: Internal.BlockContainerJS_): void;
        setMotionZ(z: number): void;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        attack(hp: number): void;
        getTeamId(): string;
        setNbt(nbt: Internal.CompoundTag_): void;
        getLevel(): Internal.Level;
        getFacing(): Internal.Direction;
        getScriptType(): Internal.ScriptType;
        setPositionAndRotation(x: number, y: number, z: number, yaw: number, pitch: number): void;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getMotionX(): number;
        isWaterCreature(): boolean;
        getPersistentData(): Internal.CompoundTag;
        setNoDespawn(): void;
        getMotionZ(): number;
        getItem(): Internal.ItemStack;
        setX(x: number): void;
        tell(message: net.minecraft.network.chat.Component_): void;
        setZ(z: number): void;
        setLifespan(lifespan: number): void;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        getDistanceSq(pos: BlockPos_): number;
        isFrame(): boolean;
        getProfile(): Internal.GameProfile;
        playSound(id: Internal.SoundEvent_): void;
        runCommand(command: string): number;
        getDistance(x: number, y: number, z: number): number;
        set motionY(y: number)
        get peacefulCreature(): boolean
        get ticksUntilDespawn(): number
        get ambientCreature(): boolean
        set ticksUntilDespawn(ticks: number)
        get monster(): boolean
        get type(): string
        get block(): Internal.BlockContainerJS
        get nbt(): Internal.CompoundTag
        get motionY(): number
        get name(): net.minecraft.network.chat.Component
        get passengers(): Internal.EntityArrayList
        get player(): boolean
        get animal(): boolean
        set y(y: number)
        get living(): boolean
        get lifespan(): number
        get server(): Internal.MinecraftServer
        get displayName(): net.minecraft.network.chat.Component
        set motionX(x: number)
        set position(block: Internal.BlockContainerJS_)
        set motionZ(z: number)
        get teamId(): string
        set nbt(nbt: Internal.CompoundTag_)
        get level(): Internal.Level
        get facing(): Internal.Direction
        get scriptType(): Internal.ScriptType
        get motionX(): number
        get waterCreature(): boolean
        get persistentData(): Internal.CompoundTag
        get motionZ(): number
        get item(): Internal.ItemStack
        set x(x: number)
        set z(z: number)
        set lifespan(lifespan: number)
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get frame(): boolean
        get profile(): Internal.GameProfile
    }
    type ItemEntityKJS_ = ItemEntityKJS;
    interface EpsilonizableBlockElement {
        abstract embeddium$epsilonize(): void;
        (): void;
    }
    type EpsilonizableBlockElement_ = EpsilonizableBlockElement | (()=> void);
    class BanDetails extends Internal.Record {
        constructor(id: Internal.UUID_, expires: Internal.Instant_, reason: string, reasonMessage: string)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        reason(): string;
        hashCode(): number;
        id(): Internal.UUID;
        wait(): void;
        expires(): Internal.Instant;
        wait(arg0: number): void;
        reasonMessage(): string;
        equals(arg0: any): boolean;
        get class(): typeof any
        static readonly MULTIPLAYER_SCOPE: ("MULTIPLAYER") & (string);
    }
    type BanDetails_ = BanDetails;
    class GameRules$Type <T extends Internal.GameRules$Value<T>> {
        constructor(arg0: Internal.Supplier_<Internal.ArgumentType<any>>, arg1: Internal.Function_<Internal.GameRules$Type<T>, T>, arg2: Internal.BiConsumer_<Internal.MinecraftServer, T>, arg3: any_<T>)
        getClass(): typeof any;
        callVisitor(arg0: Internal.GameRules$GameRuleTypeVisitor_, arg1: Internal.GameRules$Key_<T>): void;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        createRule(): T;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        createArgument(arg0: string): Internal.RequiredArgumentBuilder<Internal.CommandSourceStack, any>;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        readonly callback: Internal.BiConsumer<Internal.MinecraftServer, T>;
    }
    type GameRules$Type_<T extends Internal.GameRules$Value<T>> = GameRules$Type<T>;
    interface CapabilityRelic$RelicTick {
        abstract tick(arg0: Internal.ItemStack_, arg1: Internal.Relic_, arg2: Internal.Player_): void;
        (arg0: Internal.ItemStack, arg1: Internal.Relic, arg2: Internal.Player): void;
    }
    type CapabilityRelic$RelicTick_ = CapabilityRelic$RelicTick | ((arg0: Internal.ItemStack, arg1: Internal.Relic, arg2: Internal.Player)=> void);
    class Listener {
        constructor()
        getListenerPosition(): Vec3d;
        getClass(): typeof any;
        setListenerOrientation(arg0: Vector3f_, arg1: Vector3f_): void;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        setListenerPosition(arg0: Vec3d_): void;
        wait(): void;
        wait(arg0: number): void;
        setGain(arg0: number): void;
        reset(): void;
        equals(arg0: any): boolean;
        getGain(): number;
        get listenerPosition(): Vec3d
        get class(): typeof any
        set listenerPosition(arg0: Vec3d_)
        set gain(arg0: number)
        get gain(): number
    }
    type Listener_ = Listener;
    interface Float2ObjectFunction <V> extends Internal.DoubleFunction<V>, it.unimi.dsi.fastutil.Function<number, V> {
        "apply(java.lang.Float)"(arg0: number): V;
        composeLong(arg0: Internal.Long2FloatFunction_): Internal.Long2ObjectFunction<V>;
        composeByte(arg0: Internal.Byte2FloatFunction_): Internal.Byte2ObjectFunction<V>;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        getOrDefault(arg0: number, arg1: V): V;
        composeObject<T>(arg0: Internal.Object2FloatFunction_<T>): Internal.Object2ObjectFunction<T, V>;
        composeChar(arg0: Internal.Char2FloatFunction_): Internal.Char2ObjectFunction<V>;
        "containsKey(float)"(arg0: number): boolean;
        "getOrDefault(float,java.lang.Object)"(arg0: number, arg1: V): V;
        composeDouble(arg0: Internal.Double2FloatFunction_): Internal.Double2ObjectFunction<V>;
        andThenByte(arg0: Internal.Object2ByteFunction_<V>): Internal.Float2ByteFunction;
        /**
         * @deprecated
        */
        get(arg0: any): V;
        remove(arg0: number): V;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        abstract get(arg0: number): V;
        apply(arg0: number): V;
        andThenLong(arg0: Internal.Object2LongFunction_<V>): Internal.Float2LongFunction;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, number>): Internal.Function<T, V>;
        defaultReturnValue(): V;
        put(arg0: number, arg1: V): V;
        composeInt(arg0: Internal.Int2FloatFunction_): Internal.Int2ObjectFunction<V>;
        identity<T>(): Internal.Function<T, T>;
        defaultReturnValue(arg0: V): void;
        /**
         * @deprecated
        */
        "containsKey(java.lang.Object)"(arg0: any): boolean;
        andThenFloat(arg0: Internal.Object2FloatFunction_<V>): Internal.Float2FloatFunction;
        composeReference<T>(arg0: Internal.Reference2FloatFunction_<T>): Internal.Reference2ObjectFunction<T, V>;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: V): V;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: V): V;
        /**
         * @deprecated
        */
        "apply(double)"(arg0: number): V;
        andThen<V>(arg0: Internal.Function_<V, V>): Internal.Function<number, V>;
        andThenChar(arg0: Internal.Object2CharFunction_<V>): Internal.Float2CharFunction;
        /**
         * @deprecated
        */
        put(arg0: number, arg1: V): V;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        /**
         * @deprecated
        */
        "get(java.lang.Object)"(arg0: any): V;
        /**
         * @deprecated
        */
        remove(arg0: any): V;
        composeFloat(arg0: Internal.Float2FloatFunction_): this;
        containsKey(arg0: number): boolean;
        /**
         * @deprecated
        */
        apply(arg0: number): V;
        andThenInt(arg0: Internal.Object2IntFunction_<V>): Internal.Float2IntFunction;
        "put(float,java.lang.Object)"(arg0: number, arg1: V): V;
        /**
         * @deprecated
        */
        "put(java.lang.Float,java.lang.Object)"(arg0: number, arg1: V): V;
        abstract "get(float)"(arg0: number): V;
        andThenObject<T>(arg0: Internal.Object2ObjectFunction_<V, T>): Internal.Float2ObjectFunction<T>;
        andThenShort(arg0: Internal.Object2ShortFunction_<V>): Internal.Float2ShortFunction;
        andThenDouble(arg0: Internal.Object2DoubleFunction_<V>): Internal.Float2DoubleFunction;
        size(): number;
        "remove(float)"(arg0: number): V;
        composeShort(arg0: Internal.Short2FloatFunction_): Internal.Short2ObjectFunction<V>;
        clear(): void;
        andThenReference<T>(arg0: Internal.Object2ReferenceFunction_<V, T>): Internal.Float2ReferenceFunction<T>;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): V;
    }
    type Float2ObjectFunction_<V> = Float2ObjectFunction<V>;
    interface CustomizableScreen {
        abstract removeOnInitChildrenFancyMenu(): Internal.List<Internal.GuiEventListener>;
        (): Internal.List_<Internal.GuiEventListener>;
    }
    type CustomizableScreen_ = (()=> Internal.List_<Internal.GuiEventListener>) | CustomizableScreen;
    interface IItemComponent {
        onAttached(arg0: Internal.Item_): void;
    }
    type IItemComponent_ = IItemComponent;
    class CreativeModeTab$TabVisibility extends Internal.Enum<Internal.CreativeModeTab$TabVisibility> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        compareTo(arg0: Internal.CreativeModeTab$TabVisibility_): number;
        getDeclaringClass(): typeof Internal.CreativeModeTab$TabVisibility;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        static values(): Internal.CreativeModeTab$TabVisibility[];
        name(): string;
        hashCode(): number;
        "compareTo(net.minecraft.world.item.CreativeModeTab$TabVisibility)"(arg0: Internal.CreativeModeTab$TabVisibility_): number;
        static valueOf(arg0: string): Internal.CreativeModeTab$TabVisibility;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.CreativeModeTab$TabVisibility>>;
        get class(): typeof any
        get declaringClass(): typeof Internal.CreativeModeTab$TabVisibility
        static readonly PARENT_TAB_ONLY: (Internal.CreativeModeTab$TabVisibility) & (Internal.CreativeModeTab$TabVisibility);
        static readonly SEARCH_TAB_ONLY: (Internal.CreativeModeTab$TabVisibility) & (Internal.CreativeModeTab$TabVisibility);
        static readonly PARENT_AND_SEARCH_TABS: (Internal.CreativeModeTab$TabVisibility) & (Internal.CreativeModeTab$TabVisibility);
    }
    type CreativeModeTab$TabVisibility_ = CreativeModeTab$TabVisibility | "parent_and_search_tabs" | "parent_tab_only" | "search_tab_only";
    class WorldMapSession {
        constructor()
        isUsable(): boolean;
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        static getCurrentSession(): Internal.WorldMapSession;
        getMapProcessor(): Internal.MapProcessor;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getControlsHandler(): xaero.map.controls.ControlsHandler;
        static getForPlayer(arg0: Internal.LocalPlayer_): Internal.WorldMapSession;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        cleanup(): void;
        init(arg0: Internal.ClientPacketListener_, arg1: number): void;
        equals(arg0: any): boolean;
        get usable(): boolean
        get class(): typeof any
        get currentSession(): Internal.WorldMapSession
        get mapProcessor(): Internal.MapProcessor
        get controlsHandler(): xaero.map.controls.ControlsHandler
    }
    type WorldMapSession_ = WorldMapSession;
    class DesertWellFeatureConfiguration implements Internal.FeatureConfiguration {
        constructor(arg0: string, arg1: number)
        constructor(arg0: ResourceLocation_, arg1: number)
        getClass(): typeof any;
        hashCode(): number;
        getLocation(): ResourceLocation;
        getFeatures(): Internal.Stream<Internal.ConfiguredFeature<any, any>>;
        toString(): string;
        getRadius(): number;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        get location(): ResourceLocation
        get features(): Internal.Stream<Internal.ConfiguredFeature<any, any>>
        get radius(): number
        static readonly CODEC: Internal.Codec<Internal.DesertWellFeatureConfiguration>;
    }
    type DesertWellFeatureConfiguration_ = DesertWellFeatureConfiguration;
    class BoilerHeaterHandlerEvent extends Internal.EventJS {
        constructor()
        getClass(): typeof any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(): any;
        /**
         * Cancels the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(value: any): any;
        toString(): string;
        notifyAll(): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(value: any): any;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(value: any): any;
        hashCode(): number;
        add(block: Internal.Block_, onUpdate: Internal.BoilerHeaterHandlerEvent$BoilerHeaterCallback_): void;
        wait(): void;
        /**
         * Cancels the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(): any;
        wait(arg0: number): void;
        addAdvanced(block: BlockStatePredicate_, onUpdate: Internal.BoilerHeaterHandlerEvent$BoilerHeaterCallback_): void;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(): any;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type BoilerHeaterHandlerEvent_ = BoilerHeaterHandlerEvent;
    class SignableCommand$Argument <S> extends Internal.Record {
        constructor(arg0: Internal.ArgumentCommandNode_<S, any>, arg1: string)
        name(): string;
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        node(): Internal.ArgumentCommandNode<S, any>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        value(): string;
        get class(): typeof any
    }
    type SignableCommand$Argument_<S> = SignableCommand$Argument<S>;
    class ZonedDateTime implements Internal.ChronoZonedDateTime<Internal.LocalDate>, Internal.Temporal, Internal.Serializable {
        getMonth(): Internal.Month;
        toLocalTime(): Internal.LocalTime;
        minus(arg0: number, arg1: Internal.TemporalUnit_): this;
        withDayOfMonth(arg0: number): this;
        toInstant(): Internal.Instant;
        static ofLocal(arg0: Internal.LocalDateTime_, arg1: Internal.ZoneId_, arg2: Internal.ZoneOffset_): Internal.ZonedDateTime;
        withZoneSameLocal(arg0: Internal.ZoneId_): Internal.ChronoZonedDateTime<any>;
        getDayOfMonth(): number;
        withDayOfYear(arg0: number): this;
        minusDays(arg0: number): this;
        compareTo(arg0: Internal.ChronoZonedDateTime_<any>): number;
        "isSupported(java.time.temporal.TemporalField)"(arg0: Internal.TemporalField_): boolean;
        minusSeconds(arg0: number): this;
        getYear(): number;
        range(arg0: Internal.TemporalField_): Internal.ValueRange;
        get(arg0: Internal.TemporalField_): number;
        static parse(arg0: Internal.CharSequence_, arg1: Internal.DateTimeFormatter_): Internal.ZonedDateTime;
        static now(arg0: Internal.ZoneId_): Internal.ZonedDateTime;
        "compareTo(java.lang.Object)"(arg0: any): number;
        toEpochSecond(): number;
        getMonthValue(): number;
        getClass(): typeof any;
        withEarlierOffsetAtOverlap(): this;
        static from(arg0: Internal.TemporalAccessor_): Internal.ZonedDateTime;
        minusNanos(arg0: number): this;
        plusMonths(arg0: number): this;
        static now(): Internal.ZonedDateTime;
        plusNanos(arg0: number): this;
        getZone(): Internal.ZoneId;
        "with"(arg0: Internal.TemporalField_, arg1: number): this;
        getLong(arg0: Internal.TemporalField_): number;
        static timeLineOrder(): Internal.Comparator<Internal.ChronoZonedDateTime<any>>;
        withHour(arg0: number): this;
        minusHours(arg0: number): this;
        withZoneSameInstant(arg0: Internal.ZoneId_): this;
        getOffset(): Internal.ZoneOffset;
        toString(): string;
        notifyAll(): void;
        static of(arg0: Internal.LocalDate_, arg1: Internal.LocalTime_, arg2: Internal.ZoneId_): Internal.ZonedDateTime;
        getSecond(): number;
        getNano(): number;
        toLocalDateTime(): Internal.ChronoLocalDateTime<any>;
        minusYears(arg0: number): this;
        truncatedTo(arg0: Internal.TemporalUnit_): this;
        wait(arg0: number): void;
        plusWeeks(arg0: number): this;
        minus(arg0: Internal.TemporalAmount_): Internal.Temporal;
        getHour(): number;
        isAfter(arg0: Internal.ChronoZonedDateTime_<any>): boolean;
        plus(arg0: number, arg1: Internal.TemporalUnit_): Internal.Temporal;
        getDayOfWeek(): Internal.DayOfWeek;
        static "now(java.time.Clock)"(arg0: Internal.Clock_): Internal.ZonedDateTime;
        notify(): void;
        withMonth(arg0: number): this;
        compareTo(arg0: any): number;
        withMinute(arg0: number): this;
        getMinute(): number;
        withLaterOffsetAtOverlap(): Internal.ChronoZonedDateTime<any>;
        minusWeeks(arg0: number): this;
        withFixedOffsetZone(): this;
        "with"(arg0: Internal.TemporalAdjuster_): Internal.Temporal;
        plusSeconds(arg0: number): this;
        plusMinutes(arg0: number): this;
        plusYears(arg0: number): this;
        plusDays(arg0: number): this;
        static of(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: Internal.ZoneId_): Internal.ZonedDateTime;
        withYear(arg0: number): this;
        static ofStrict(arg0: Internal.LocalDateTime_, arg1: Internal.ZoneOffset_, arg2: Internal.ZoneId_): Internal.ZonedDateTime;
        isSupported(arg0: Internal.TemporalField_): boolean;
        format(arg0: Internal.DateTimeFormatter_): string;
        getChronology(): Internal.Chronology;
        isBefore(arg0: Internal.ChronoZonedDateTime_<any>): boolean;
        wait(): void;
        minusMonths(arg0: number): this;
        static "now(java.time.ZoneId)"(arg0: Internal.ZoneId_): Internal.ZonedDateTime;
        "isSupported(java.time.temporal.TemporalUnit)"(arg0: Internal.TemporalUnit_): boolean;
        withSecond(arg0: number): this;
        static ofInstant(arg0: Internal.Instant_, arg1: Internal.ZoneId_): Internal.ZonedDateTime;
        static of(arg0: Internal.LocalDateTime_, arg1: Internal.ZoneId_): Internal.ZonedDateTime;
        toLocalDate(): Internal.LocalDate;
        wait(arg0: number, arg1: number): void;
        static ofInstant(arg0: Internal.LocalDateTime_, arg1: Internal.ZoneOffset_, arg2: Internal.ZoneId_): Internal.ZonedDateTime;
        "compareTo(java.time.chrono.ChronoZonedDateTime)"(arg0: Internal.ChronoZonedDateTime_<any>): number;
        withNano(arg0: number): this;
        getDayOfYear(): number;
        isEqual(arg0: Internal.ChronoZonedDateTime_<any>): boolean;
        query<R>(arg0: Internal.TemporalQuery_<R>): R;
        until(arg0: Internal.Temporal_, arg1: Internal.TemporalUnit_): number;
        isSupported(arg0: Internal.TemporalUnit_): boolean;
        minusMinutes(arg0: number): this;
        plus(arg0: Internal.TemporalAmount_): Internal.Temporal;
        plusHours(arg0: number): this;
        static parse(arg0: Internal.CharSequence_): Internal.ZonedDateTime;
        hashCode(): number;
        static now(arg0: Internal.Clock_): Internal.ZonedDateTime;
        toOffsetDateTime(): Internal.OffsetDateTime;
        equals(arg0: any): boolean;
        get month(): Internal.Month
        get dayOfMonth(): number
        get year(): number
        get monthValue(): number
        get class(): typeof any
        get zone(): Internal.ZoneId
        get offset(): Internal.ZoneOffset
        get second(): number
        get nano(): number
        get hour(): number
        get dayOfWeek(): Internal.DayOfWeek
        get minute(): number
        get chronology(): Internal.Chronology
        get dayOfYear(): number
    }
    type ZonedDateTime_ = ZonedDateTime;
    interface ValueSettingsBehaviour extends Internal.ClipboardCloneable {
        abstract getValueSettings(): Internal.ValueSettingsBehaviour$ValueSettings;
        getClipboardKey(): string;
        onShortInteract(arg0: Internal.Player_, arg1: Internal.InteractionHand_, arg2: Internal.Direction_): void;
        onlyVisibleWithWrench(): boolean;
        abstract isActive(): boolean;
        abstract setValueSettings(arg0: Internal.Player_, arg1: Internal.ValueSettingsBehaviour$ValueSettings_, arg2: boolean): void;
        playFeedbackSound(arg0: Internal.BlockEntityBehaviour_): void;
        abstract getSlotPositioning(): Internal.ValueBoxTransform;
        readFromClipboard(arg0: Internal.CompoundTag_, arg1: Internal.Player_, arg2: Internal.Direction_, arg3: boolean): boolean;
        abstract createBoard(arg0: Internal.Player_, arg1: Internal.BlockHitResult_): Internal.ValueSettingsBoard;
        acceptsValueSettings(): boolean;
        abstract testHit(arg0: Vec3d_): boolean;
        writeToClipboard(arg0: Internal.CompoundTag_, arg1: Internal.Direction_): boolean;
        newSettingHovered(arg0: Internal.ValueSettingsBehaviour$ValueSettings_): void;
        get valueSettings(): Internal.ValueSettingsBehaviour$ValueSettings
        get clipboardKey(): string
        get active(): boolean
        get slotPositioning(): Internal.ValueBoxTransform
    }
    type ValueSettingsBehaviour_ = ValueSettingsBehaviour;
    class CornerCobwebFeature extends Feature<Internal.NoneFeatureConfiguration> {
        constructor(arg0: Internal.Codec_<Internal.NoneFeatureConfiguration>)
        getClass(): typeof any;
        static isStone(arg0: Internal.BlockState_): boolean;
        safeSetBlock(arg0: Internal.WorldGenLevel_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Predicate_<Internal.BlockState>): void;
        toString(): string;
        setBlock(arg0: Internal.LevelWriter_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        static checkNeighbors(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_, arg2: Internal.Predicate_<Internal.BlockState>): boolean;
        notifyAll(): void;
        place(arg0: Internal.NoneFeatureConfiguration_, arg1: Internal.WorldGenLevel_, arg2: Internal.ChunkGenerator_, arg3: Internal.RandomSource_, arg4: BlockPos_): boolean;
        notify(): void;
        static isAdjacentToAir(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_): boolean;
        wait(arg0: number, arg1: number): void;
        place(arg0: Internal.FeaturePlaceContext_<Internal.NoneFeatureConfiguration>): boolean;
        static isGrassOrDirt(arg0: Internal.LevelSimulatedReader_, arg1: BlockPos_): boolean;
        markAboveForPostProcessing(arg0: Internal.WorldGenLevel_, arg1: BlockPos_): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        static isDirt(arg0: Internal.BlockState_): boolean;
        equals(arg0: any): boolean;
        static isReplaceable(arg0: Internal.TagKey_<Internal.Block>): Internal.Predicate<Internal.BlockState>;
        configuredCodec(): Internal.Codec<Internal.ConfiguredFeature<Internal.NoneFeatureConfiguration, Feature<Internal.NoneFeatureConfiguration>>>;
        get class(): typeof any
    }
    type CornerCobwebFeature_ = CornerCobwebFeature;
    abstract class ModelEvent extends net.minecraftforge.eventbus.api.Event {
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type ModelEvent_ = ModelEvent;
    abstract class AEBaseBlock extends Internal.Block implements Internal.IOrientableBlock {
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        addToMainCreativeTab(arg0: Internal.CreativeModeTab$Output_): void;
        static fixtureProps(): Internal.BlockBehaviour$Properties;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getSettings(): Internal.BlockBehaviour$Properties;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getBlacklistedEnchantments(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Set<Internal.Enchantment>;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getOrientation(arg0: Internal.BlockState_): Internal.BlockOrientation;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        asBlock(): Internal.Block;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        spawnTableParticle(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: BlockPos_): void;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getOrientationStrategy(): Internal.IOrientationStrategy;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        allowsTreasure(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        spawnDestroyParticles(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        static metalProps(): Internal.BlockBehaviour$Properties;
        getMaxEnchantingPower(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        isAir(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getTableParticle(arg0: Internal.BlockState_): Internal.ParticleOptions;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        tryDropExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.ItemStack_, arg3: Internal.IntProvider_): void;
        getArcanaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        setDrops(arg0: ResourceLocation_): void;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getQuantaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        getBlockProperties(): Internal.BlockBehaviour$Properties;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        static defaultProps(arg0: Internal.MapColor_, arg1: SoundType_): Internal.BlockBehaviour$Properties;
        getShapeForEachState(arg0: Internal.Function_<Internal.BlockState, Internal.VoxelShape>): Internal.ImmutableMap<Internal.BlockState, Internal.VoxelShape>;
        getId(): string;
        getLootTable(): ResourceLocation;
        getQuantaRectification(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        createBlockStateDefinition(arg0: Internal.StateDefinition$Builder_<Internal.Block, Internal.BlockState>): void;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        static stoneProps(): Internal.BlockBehaviour$Properties;
        static glassProps(): Internal.BlockBehaviour$Properties;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        getBonusClues(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        getRegistryName(): ResourceLocation;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        get settings(): Internal.BlockBehaviour$Properties
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get orientationStrategy(): Internal.IOrientationStrategy
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set drops(arg0: ResourceLocation_)
        set speedFactor(arg0: number)
        get blockProperties(): Internal.BlockBehaviour$Properties
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        get registryName(): ResourceLocation
        set hasCollision(arg0: boolean)
    }
    type AEBaseBlock_ = AEBaseBlock;
    interface ClaimedChunkManager {
        abstract getForceLoadedChunks(): Internal.Map<Internal.ResourceKey<Internal.Level>, Internal.Long2ObjectMap<Internal.UUID>>;
        abstract isChunkForceLoaded(arg0: Internal.ChunkDimPos_): boolean;
        abstract getOrCreateData(arg0: Internal.ServerPlayer_): Internal.ChunkTeamData;
        abstract getBypassProtection(arg0: Internal.UUID_): boolean;
        abstract getChunk(arg0: Internal.ChunkDimPos_): Internal.ClaimedChunk;
        abstract getOrCreateData(arg0: dev.ftb.mods.ftbteams.api.Team_): Internal.ChunkTeamData;
        abstract "getOrCreateData(net.minecraft.server.level.ServerPlayer)"(arg0: Internal.ServerPlayer_): Internal.ChunkTeamData;
        abstract setBypassProtection(arg0: Internal.UUID_, arg1: boolean): void;
        abstract getAllClaimedChunks(): Internal.Collection<Internal.ClaimedChunk>;
        abstract "getOrCreateData(dev.ftb.mods.ftbteams.api.Team)"(arg0: dev.ftb.mods.ftbteams.api.Team_): Internal.ChunkTeamData;
        abstract getClaimedChunksByTeam(arg0: Internal.Predicate_<Internal.ClaimedChunk>): Internal.Map<Internal.UUID, Internal.Collection<Internal.ClaimedChunk>>;
        abstract shouldPreventInteraction(arg0: Internal.Entity_, arg1: Internal.InteractionHand_, arg2: BlockPos_, arg3: Internal.Protection_, arg4: Internal.Entity_): boolean;
        abstract getForceLoadedChunks(arg0: Internal.ResourceKey_<Internal.Level>): Internal.Long2ObjectMap<Internal.UUID>;
        abstract getPersonalData(arg0: Internal.UUID_): Internal.ChunkTeamData;
        get forceLoadedChunks(): Internal.Map<Internal.ResourceKey<Internal.Level>, Internal.Long2ObjectMap<Internal.UUID>>
        get allClaimedChunks(): Internal.Collection<Internal.ClaimedChunk>
    }
    type ClaimedChunkManager_ = ClaimedChunkManager;
    class ParallelGearboxBlock extends Internal.RotatedPillarKineticBlock implements Internal.IBE<Internal.ParallelGearboxBlockEntity> {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getRotationAxis(arg0: Internal.BlockState_): Internal.Direction$Axis;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getSettings(): Internal.BlockBehaviour$Properties;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getBlacklistedEnchantments(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Set<Internal.Enchantment>;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        playRemoveSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        getBlockEntityClass(): typeof Internal.ParallelGearboxBlockEntity;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        static getPreferredAxis(arg0: Internal.BlockPlaceContext_): Internal.Direction$Axis;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        getBlockEntityType(): Internal.BlockEntityType<Internal.ParallelGearboxBlockEntity>;
        asBlock(): Internal.Block;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        spawnTableParticle(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: BlockPos_): void;
        getRotatedBlockState(arg0: Internal.BlockState_, arg1: Internal.Direction_): Internal.BlockState;
        getParticleInitialRadius(): number;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        allowsTreasure(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        withBlockEntityDo(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Consumer_<Internal.ParallelGearboxBlockEntity>): void;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        getTicker<S extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<S>): Internal.BlockEntityTicker<S>;
        spawnDestroyParticles(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        wait(): void;
        playRotateSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        static onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        hideStressImpact(): boolean;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        getMaxEnchantingPower(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        isAir(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getTableParticle(arg0: Internal.BlockState_): Internal.ParticleOptions;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        tryDropExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.ItemStack_, arg3: Internal.IntProvider_): void;
        getArcanaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        onWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        setDrops(arg0: ResourceLocation_): void;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getQuantaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        onSneakWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        getParticleTargetRadius(): number;
        getBlockProperties(): Internal.BlockBehaviour$Properties;
        updateAfterWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.BlockState;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getShapeForEachState(arg0: Internal.Function_<Internal.BlockState, Internal.VoxelShape>): Internal.ImmutableMap<Internal.BlockState, Internal.VoxelShape>;
        getId(): string;
        getLootTable(): ResourceLocation;
        getQuantaRectification(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        createBlockStateDefinition(arg0: Internal.StateDefinition$Builder_<Internal.Block, Internal.BlockState>): void;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        getMinimumRequiredSpeedLevel(): Internal.IRotate$SpeedLevel;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBlockEntity(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.ParallelGearboxBlockEntity;
        hasDynamicShape(): boolean;
        getBlockEntityOptional(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.Optional<Internal.ParallelGearboxBlockEntity>;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        getBonusClues(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        onBlockEntityUse(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Function_<Internal.ParallelGearboxBlockEntity, Internal.InteractionResult>): Internal.InteractionResult;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        showCapacityWithAnnotation(): boolean;
        static stateById(arg0: number): Internal.BlockState;
        hasShaftTowards(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Direction_): boolean;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        get settings(): Internal.BlockBehaviour$Properties
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get blockEntityClass(): typeof Internal.ParallelGearboxBlockEntity
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get blockEntityType(): Internal.BlockEntityType<Internal.ParallelGearboxBlockEntity>
        get particleInitialRadius(): number
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set drops(arg0: ResourceLocation_)
        set speedFactor(arg0: number)
        get particleTargetRadius(): number
        get blockProperties(): Internal.BlockBehaviour$Properties
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get minimumRequiredSpeedLevel(): Internal.IRotate$SpeedLevel
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type ParallelGearboxBlock_ = ParallelGearboxBlock;
    class Carriage {
        constructor(arg0: Internal.CarriageBogey_, arg1: Internal.CarriageBogey_, arg2: number)
        presentInMultipleDimensions(): boolean;
        getClass(): typeof any;
        updateContraptionAnchors(): void;
        isOnTwoBogeys(): boolean;
        notify(): void;
        getTrailingPoint(): Internal.TravellingPoint;
        wait(arg0: number, arg1: number): void;
        travel(arg0: Internal.Level_, arg1: Internal.TrackGraph_, arg2: number, arg3: Internal.TravellingPoint_, arg4: Internal.TravellingPoint_, arg5: number): number;
        write(arg0: Internal.DimensionPalette_): Internal.CompoundTag;
        alignEntity(arg0: Internal.Level_): void;
        forEachPresentEntity(arg0: Internal.Consumer_<Internal.CarriageContraptionEntity>): void;
        getDimensionalIfPresent(arg0: Internal.ResourceKey_<Internal.Level>): Internal.Carriage$DimensionalCarriageEntity;
        trailingBogey(): Internal.CarriageBogey;
        manageEntities(arg0: Internal.Level_): void;
        getAnchorDiff(): number;
        toString(): string;
        isOnIncompatibleTrack(): boolean;
        notifyAll(): void;
        updateConductors(): void;
        getDimensional(arg0: Internal.ResourceKey_<Internal.Level>): Internal.Carriage$DimensionalCarriageEntity;
        "getDimensional(net.minecraft.resources.ResourceKey)"(arg0: Internal.ResourceKey_<Internal.Level>): Internal.Carriage$DimensionalCarriageEntity;
        setContraption(arg0: Internal.Level_, arg1: Internal.CarriageContraption_): void;
        "getDimensional(net.minecraft.world.level.Level)"(arg0: Internal.Level_): Internal.Carriage$DimensionalCarriageEntity;
        hashCode(): number;
        static read(arg0: Internal.CompoundTag_, arg1: Internal.TrackGraph_, arg2: Internal.DimensionPalette_): Internal.Carriage;
        setTrain(arg0: Internal.Train_): void;
        leadingBogey(): Internal.CarriageBogey;
        wait(): void;
        getDimensional(arg0: Internal.Level_): Internal.Carriage$DimensionalCarriageEntity;
        wait(arg0: number): void;
        anyAvailableEntity(): Internal.CarriageContraptionEntity;
        equals(arg0: any): boolean;
        getLeadingPoint(): Internal.TravellingPoint;
        get class(): typeof any
        get onTwoBogeys(): boolean
        get trailingPoint(): Internal.TravellingPoint
        get anchorDiff(): number
        get onIncompatibleTrack(): boolean
        set train(arg0: Internal.Train_)
        get leadingPoint(): Internal.TravellingPoint
        blocked: boolean;
        bogeySpacing: number;
        id: number;
        stalled: boolean;
        bogeys: Internal.Couple<Internal.CarriageBogey>;
        presentConductors: Internal.Couple<boolean>;
        train: Internal.Train;
        static readonly netIdGenerator: (0) & (Internal.AtomicInteger);
        storage: Internal.TrainCargoManager;
    }
    type Carriage_ = Carriage;
    class StableFootingEnchant extends Internal.Enchantment {
        constructor()
        getClass(): typeof any;
        breakSpeed(arg0: Internal.PlayerEvent$BreakSpeed_): void;
        getDamageProtection(arg0: number, arg1: DamageSource_): number;
        getFullname(arg0: number): net.minecraft.network.chat.Component;
        getRarity(): Internal.Enchantment$Rarity;
        isCompatibleWith(arg0: Internal.Enchantment_): boolean;
        isTradeable(): boolean;
        isTreasureOnly(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getMaxCost(arg0: number): number;
        isDiscoverable(): boolean;
        getMinCost(arg0: number): number;
        static byId(arg0: number): Internal.Enchantment;
        getDescriptionId(): string;
        doPostHurt(arg0: Internal.LivingEntity_, arg1: Internal.Entity_, arg2: number): void;
        handler$zgl000$apotheosis$apoth_modifyEnchColorForAboveMaxLevel(arg0: number, arg1: Internal.CallbackInfoReturnable_<any>): void;
        toString(): string;
        doPostAttack(arg0: Internal.LivingEntity_, arg1: Internal.Entity_, arg2: number): void;
        getMaxLevel(): number;
        notifyAll(): void;
        getMinLevel(): number;
        getSlotItems(arg0: Internal.LivingEntity_): Internal.Map<Internal.EquipmentSlot, Internal.ItemStack>;
        /**
         * @deprecated
        */
        getDamageBonus(arg0: number, arg1: Internal.MobType_): number;
        hashCode(): number;
        isCurse(): boolean;
        allowedInCreativeTab(arg0: Internal.Item_, arg1: Internal.Set_<Internal.EnchantmentCategory>): boolean;
        wait(): void;
        getDamageBonus(arg0: number, arg1: Internal.MobType_, arg2: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        checkCompatibility(arg0: Internal.Enchantment_): boolean;
        wait(arg0: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_): boolean;
        equals(arg0: any): boolean;
        isAllowedOnBooks(): boolean;
        canEnchant(arg0: Internal.ItemStack_): boolean;
        get class(): typeof any
        get rarity(): Internal.Enchantment$Rarity
        get tradeable(): boolean
        get treasureOnly(): boolean
        get discoverable(): boolean
        get descriptionId(): string
        get maxLevel(): number
        get minLevel(): number
        get curse(): boolean
        get orCreateDescriptionId(): string
        get allowedOnBooks(): boolean
    }
    type StableFootingEnchant_ = StableFootingEnchant;
    class ParticleInstructions {
        constructor(arg0: Internal.SceneBuilder_)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        drip(arg0: number, arg1: Internal.FluidStackJS_, arg2: Vec3d_): Internal.ParticleDataBuilder<any, any>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        fluid(arg0: number, arg1: Internal.FluidStackJS_, arg2: Vec3d_): Internal.ParticleDataBuilder<any, any>;
        hashCode(): number;
        dust(arg0: number, arg1: dev.latvian.mods.rhino.mod.util.color.Color_, arg2: Vec3d_): Internal.ParticleDataBuilder$DustParticleDataBuilder;
        rotationIndicator(arg0: number, arg1: Vec3d_, arg2: number, arg3: number, arg4: Internal.Direction$Axis_): Internal.ParticleDataBuilder<any, any>;
        dust(arg0: number, arg1: dev.latvian.mods.rhino.mod.util.color.Color_, arg2: dev.latvian.mods.rhino.mod.util.color.Color_, arg3: Vec3d_): Internal.ParticleDataBuilder$DustParticleDataBuilder;
        wait(): void;
        block(arg0: number, arg1: Internal.BlockState_, arg2: Vec3d_): Internal.ParticleDataBuilder$Static;
        wait(arg0: number): void;
        item(arg0: number, arg1: Internal.ItemStack_, arg2: Vec3d_): Internal.ParticleDataBuilder$Static;
        basin(arg0: number, arg1: Internal.FluidStackJS_, arg2: Vec3d_): Internal.ParticleDataBuilder<any, any>;
        simple(arg0: number, arg1: Internal.ParticleType_<any>, arg2: Vec3d_): Internal.ParticleDataBuilder<any, any>;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type ParticleInstructions_ = ParticleInstructions;
    interface ScriptTypeHolder {
        abstract kjs$getScriptType(): Internal.ScriptType;
        (): Internal.ScriptType_;
    }
    type ScriptTypeHolder_ = (()=> Internal.ScriptType_) | ScriptTypeHolder;
    class CinnamonBushBlock extends Internal.FlowerBlock {
        constructor()
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        getSuspiciousEffect(): Internal.MobEffect;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getSettings(): Internal.BlockBehaviour$Properties;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getBlacklistedEnchantments(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Set<Internal.Enchantment>;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        asBlock(): Internal.Block;
        getPlant(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.BlockState;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        spawnTableParticle(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: BlockPos_): void;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        getEffectDuration(): number;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        allowsTreasure(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        mayPlaceOn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        spawnDestroyParticles(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        getMaxEnchantingPower(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        isAir(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getTableParticle(arg0: Internal.BlockState_): Internal.ParticleOptions;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        tryDropExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.ItemStack_, arg3: Internal.IntProvider_): void;
        getArcanaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        setDrops(arg0: ResourceLocation_): void;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getQuantaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        callMayPlaceOn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getBlockProperties(): Internal.BlockBehaviour$Properties;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getShapeForEachState(arg0: Internal.Function_<Internal.BlockState, Internal.VoxelShape>): Internal.ImmutableMap<Internal.BlockState, Internal.VoxelShape>;
        getId(): string;
        getLootTable(): ResourceLocation;
        getQuantaRectification(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        static getAllEffectHolders(): Internal.List<Internal.SuspiciousEffectHolder>;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        createBlockStateDefinition(arg0: Internal.StateDefinition$Builder_<Internal.Block, Internal.BlockState>): void;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        static tryGet(arg0: Internal.ItemLike_): Internal.SuspiciousEffectHolder;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        getPlantType(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.PlantType;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        getBonusClues(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        get suspiciousEffect(): Internal.MobEffect
        set randomTickCallback(callback: Internal.Consumer_<any>)
        get settings(): Internal.BlockBehaviour$Properties
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get effectDuration(): number
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set drops(arg0: ResourceLocation_)
        set speedFactor(arg0: number)
        get blockProperties(): Internal.BlockBehaviour$Properties
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        get allEffectHolders(): Internal.List<Internal.SuspiciousEffectHolder>
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type CinnamonBushBlock_ = CinnamonBushBlock;
    interface FanProcessingType$AirFlowParticleAccess {
        abstract spawnExtraParticle(arg0: Internal.ParticleOptions_, arg1: number): void;
        abstract setColor(arg0: number): void;
        abstract setAlpha(arg0: number): void;
        set color(arg0: number)
        set alpha(arg0: number)
    }
    type FanProcessingType$AirFlowParticleAccess_ = FanProcessingType$AirFlowParticleAccess;
    class StratusAxeItem extends Internal.AxeItem implements Internal.GravititeTool {
        constructor(arg0: Internal.Tier_, arg1: number, arg2: number, arg3: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        static setStrippedBlocks(strippedBlocks: Internal.Map_<Internal.Block, Internal.Block>): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        static setStrippedBlocks$fabric_content_registries_v0_$md$822417$3(arg0: Internal.Map_<any, any>): void;
        moonlight$getClientAnimationExtension(): any;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        handler$dio000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        static getStrippedBlocks(): Internal.Map<Internal.Block, Internal.Block>;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        static ad_extendra$setStrippables(value: Internal.Map_<Internal.Block, Internal.Block>): void;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        setCraftingRemainingItem(arg0: Internal.Item_): void;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        kjs$getAttributeMap(): Internal.Multimap<any, any>;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        selectEnchantments(arg0: Internal.List_<Internal.EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<Internal.EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        attachCapability(capabilityBuilder: Internal.CapabilityBuilder_<any, any, any>): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        static setStrippables(strippedBlocks: Internal.Map_<Internal.Block, Internal.Block>): void;
        static getStrippables(): Internal.Map<Internal.Block, Internal.Block>;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        static ad_extendra$getStrippables(): Internal.Map<Internal.Block, Internal.Block>;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        static getStrippables$ecologics_$md$822417$0(): Internal.Map<any, any>;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        invokeGetStripped(arg0: Internal.BlockState_): Internal.Optional<any>;
        static getStrippedBlocks$fabric_content_registries_v0_$md$822417$2(): Internal.Map<any, any>;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        static setStrippables$ad_extendra_$md$822417$5(arg0: Internal.Map_<any, any>): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        getTier(): Internal.Tier;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        static setStrippables$ecologics_$md$822417$1(arg0: Internal.Map_<any, any>): void;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        floatBlock(arg0: Internal.UseOnContext_): boolean;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        handler$dbb001$dummmmmmy$mm$damageEquipment(stack: Internal.ItemStack_, entity: Internal.LivingEntity_, player: Internal.LivingEntity_, cir: Internal.CallbackInfoReturnable_<any>): void;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        getAttackDamage(): number;
        notify(): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        static getAxeStrippingState(arg0: Internal.BlockState_): Internal.BlockState;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<Internal.EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        handler$eol000$moonlight$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getMod(): string;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        static getStrippables$ad_extendra_$md$822417$4(): Internal.Map<any, any>;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        kjs$setAttributeMap(arg0: Internal.Multimap_<any, any>): void;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        set strippedBlocks(strippedBlocks: Internal.Map_<Internal.Block, Internal.Block>)
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        set strippedBlocks$fabric_content_registries_v0_$md$822417$3(arg0: Internal.Map_<any, any>)
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get strippedBlocks(): Internal.Map<Internal.Block, Internal.Block>
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItem(arg0: Internal.Item_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        set strippables(strippedBlocks: Internal.Map_<Internal.Block, Internal.Block>)
        get strippables(): Internal.Map<Internal.Block, Internal.Block>
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get strippables$ecologics_$md$822417$0(): Internal.Map<any, any>
        get strippedBlocks$fabric_content_registries_v0_$md$822417$2(): Internal.Map<any, any>
        set strippables$ad_extendra_$md$822417$5(arg0: Internal.Map_<any, any>)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get tier(): Internal.Tier
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        set strippables$ecologics_$md$822417$1(arg0: Internal.Map_<any, any>)
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        get attackDamage(): number
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        get strippables$ad_extendra_$md$822417$4(): Internal.Map<any, any>
    }
    type StratusAxeItem_ = StratusAxeItem;
    abstract class BanListEntry <T> extends Internal.StoredUserEntry<T> {
        constructor(arg0: T, arg1: Internal.JsonObject_)
        constructor(arg0: T, arg1: Internal.Date_, arg2: string, arg3: Internal.Date_, arg4: string)
        abstract getDisplayName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        getExpires(): Internal.Date;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getUser(): T;
        hashCode(): number;
        wait(): void;
        serialize(arg0: Internal.JsonObject_): void;
        hasExpired(): boolean;
        wait(arg0: number): void;
        getSource(): string;
        equals(arg0: any): boolean;
        getCreated(): Internal.Date;
        getReason(): string;
        get displayName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get expires(): Internal.Date
        get user(): T
        get source(): string
        get created(): Internal.Date
        get reason(): string
        readonly source: string;
        static readonly EXPIRES_NEVER: ("forever") & (string);
        readonly reason: string;
        readonly expires: Internal.Date;
        static readonly DATE_FORMAT: (Internal.SimpleDateFormat) & (Internal.SimpleDateFormat);
        readonly created: Internal.Date;
    }
    type BanListEntry_<T> = BanListEntry<T>;
    class Ignitium_Armor extends Internal.ArmorItem {
        constructor(arg0: any_, arg1: Internal.ArmorItem$Type_, arg2: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        moonlight$getClientAnimationExtension(): any;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        handler$dio000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        static get(arg0: Internal.ItemStack_): Internal.Equipable;
        setCraftingRemainingItem(arg0: Internal.Item_): void;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        kjs$getAttributeMap(): Internal.Multimap<any, any>;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        getDefense(): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        selectEnchantments(arg0: Internal.List_<Internal.EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<Internal.EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        attachCapability(capabilityBuilder: Internal.CapabilityBuilder_<any, any, any>): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        static dispenseArmor(arg0: Internal.BlockSource_, arg1: Internal.ItemStack_): boolean;
        getMaterial(): Internal.ArmorMaterial;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getToughness(): number;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        swapWithEquipmentSlot(arg0: Internal.Item_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getType(): Internal.ArmorItem$Type;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getEquipmentSlot(): Internal.EquipmentSlot;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        notify(): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEquipSound(): Internal.SoundEvent;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<Internal.EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        handler$eol000$moonlight$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getMod(): string;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        kjs$setAttributeMap(arg0: Internal.Multimap_<any, any>): void;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItem(arg0: Internal.Item_)
        get defense(): number
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        get material(): Internal.ArmorMaterial
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get toughness(): number
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get type(): Internal.ArmorItem$Type
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get equipmentSlot(): Internal.EquipmentSlot
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        get equipSound(): Internal.SoundEvent
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type Ignitium_Armor_ = Ignitium_Armor;
    class PlayerTabOverlay {
        constructor(arg0: Internal.Minecraft_, arg1: Internal.Gui_)
        renderPingIcon(arg0: Internal.GuiGraphics_, arg1: number, arg2: number, arg3: number, arg4: Internal.PlayerInfo_): void;
        getClass(): typeof any;
        setHeader(arg0: net.minecraft.network.chat.Component_): void;
        toString(): string;
        notifyAll(): void;
        render(arg0: Internal.GuiGraphics_, arg1: number, arg2: Internal.Scoreboard_, arg3: Internal.Objective_): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        setFooter(arg0: net.minecraft.network.chat.Component_): void;
        hashCode(): number;
        getNameForDisplay(arg0: Internal.PlayerInfo_): net.minecraft.network.chat.Component;
        wait(): void;
        wait(arg0: number): void;
        reset(): void;
        equals(arg0: any): boolean;
        setVisible(arg0: boolean): void;
        get class(): typeof any
        set header(arg0: net.minecraft.network.chat.Component_)
        set footer(arg0: net.minecraft.network.chat.Component_)
        set visible(arg0: boolean)
        visible: boolean;
        static readonly HEART_GOLDEN_FULL: (160) & (number);
        static readonly HEART_EMPTY_CONTAINER: (16) & (number);
        static readonly HEART_GHOST_HALF_FULL: (79) & (number);
        static readonly MAX_ROWS_PER_COL: (20) & (number);
        static readonly HEART_GHOST_FULL: (70) & (number);
        static readonly HEART_GOLDEN_HALF_FULL: (169) & (number);
        static readonly HEART_EMPTY_CONTAINER_BLINKING: (25) & (number);
        static readonly HEART_HALF_FULL: (61) & (number);
        static readonly HEART_FULL: (52) & (number);
    }
    type PlayerTabOverlay_ = PlayerTabOverlay;
    class CafeDrink extends Internal.Item {
        constructor(arg0: Internal.Item$Properties_, arg1: string)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        moonlight$getClientAnimationExtension(): any;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        handler$dio000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        setCraftingRemainingItem(arg0: Internal.Item_): void;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        selectEnchantments(arg0: Internal.List_<Internal.EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<Internal.EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        attachCapability(capabilityBuilder: Internal.CapabilityBuilder_<any, any, any>): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        notify(): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<Internal.EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        handler$eol000$moonlight$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getMod(): string;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItem(arg0: Internal.Item_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        fruit: string;
    }
    type CafeDrink_ = CafeDrink;
    class ItemTooltipEvent extends Internal.PlayerEvent {
        constructor()
        constructor(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        getFlags(): Internal.TooltipFlag;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        getEntity(): Internal.Entity;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        getToolTip(): Internal.List<net.minecraft.network.chat.Component>;
        equals(arg0: any): boolean;
        getItemStack(): Internal.ItemStack;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        get flags(): Internal.TooltipFlag
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get entity(): Internal.Entity
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
        get toolTip(): Internal.List<net.minecraft.network.chat.Component>
        get itemStack(): Internal.ItemStack
    }
    type ItemTooltipEvent_ = ItemTooltipEvent;
    class VeinRecipe implements Internal.Recipe<Internal.SmartInventory> {
        constructor(arg0: ResourceLocation_, arg1: Internal.RecipeType_<any>, arg2: Internal.RecipeSerializer_<any>)
        getClass(): typeof any;
        "matches(com.simibubi.create.foundation.item.SmartInventory,net.minecraft.world.level.Level)"(arg0: Internal.SmartInventory_, arg1: Internal.Level_): boolean;
        getGroup(): string;
        getToastSymbol(): Internal.ItemStack;
        getSchema(): Internal.RecipeSchema;
        "assemble(net.minecraft.world.Container,net.minecraft.core.RegistryAccess)"(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        canGenerate(arg0: Internal.ServerLevel_, arg1: Internal.Holder_<Internal.Biome>): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        isFinite(): Internal.ThreeState;
        getSerializer(): Internal.RecipeSerializer<any>;
        assemble(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        getNegGenerationPriority(): number;
        getId(): ResourceLocation;
        assemble(arg0: Internal.SmartInventory_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        getMinAmountClient(): number;
        matches(arg0: Internal.SmartInventory_, arg1: Internal.Level_): boolean;
        matches(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): boolean;
        getMinAmount(): number;
        getMod(): string;
        getIngredients(): Internal.NonNullList<Internal.Ingredient>;
        isSpecial(): boolean;
        getName(): net.minecraft.network.chat.Component;
        hasOutput(match: Internal.ReplacementMatch_): boolean;
        getResultItem(arg0: Internal.RegistryAccess_): Internal.ItemStack;
        toString(): string;
        getPlacement(): Internal.RandomSpreadStructurePlacement;
        notifyAll(): void;
        canCraftInDimensions(arg0: number, arg1: number): boolean;
        "matches(net.minecraft.world.Container,net.minecraft.world.level.Level)"(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): boolean;
        showNotification(): boolean;
        replaceInput(match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): boolean;
        "assemble(com.simibubi.create.foundation.item.SmartInventory,net.minecraft.core.RegistryAccess)"(arg0: Internal.SmartInventory_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        isInfiniteClient(): boolean;
        getType(): ResourceLocation;
        getMaxAmount(): number;
        setGroup(group: string): void;
        hashCode(): number;
        getOrCreateId(): ResourceLocation;
        getRemainingItems(arg0: Internal.SmartInventory_): Internal.NonNullList<Internal.ItemStack>;
        hasInput(match: Internal.ReplacementMatch_): boolean;
        wait(): void;
        isIncomplete(): boolean;
        wait(arg0: number): void;
        getMaxAmountClient(): number;
        replaceOutput(match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): boolean;
        equals(arg0: any): boolean;
        get class(): typeof any
        get group(): string
        get toastSymbol(): Internal.ItemStack
        get schema(): Internal.RecipeSchema
        get serializer(): Internal.RecipeSerializer<any>
        get negGenerationPriority(): number
        get id(): ResourceLocation
        get minAmountClient(): number
        get minAmount(): number
        get mod(): string
        get ingredients(): Internal.NonNullList<Internal.Ingredient>
        get special(): boolean
        get name(): net.minecraft.network.chat.Component
        get placement(): Internal.RandomSpreadStructurePlacement
        get infiniteClient(): boolean
        get type(): ResourceLocation
        get maxAmount(): number
        set group(group: string)
        get orCreateId(): ResourceLocation
        get incomplete(): boolean
        get maxAmountClient(): number
        veinName: net.minecraft.network.chat.Component;
        biomeWhitelist: Internal.TagKey<Internal.Biome>;
        priority: number;
        amountMultiplierMin: number;
        type: Internal.RecipeType<any>;
        icon: Internal.ItemStack;
        amountMultiplierMax: number;
        biomeBlacklist: Internal.TagKey<Internal.Biome>;
        id: ResourceLocation;
        finite: Internal.ThreeState;
        placement: Internal.RandomSpreadStructurePlacement;
        serializer: Internal.RecipeSerializer<any>;
    }
    type VeinRecipe_ = VeinRecipe;
    interface EntityInLevelCallback {
        abstract onMove(): void;
        abstract onRemove(arg0: Internal.Entity$RemovalReason_): void;
        readonly NULL: Internal.EntityInLevelCallback;
    }
    type EntityInLevelCallback_ = EntityInLevelCallback;
    class FoodEatenEvent extends net.minecraftforge.eventbus.api.Event {
        constructor()
        constructor(arg0: Internal.Player_, arg1: Internal.CookedFoodData_)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
        readonly data: Internal.CookedFoodData;
        readonly player: Internal.Player;
    }
    type FoodEatenEvent_ = FoodEatenEvent;
    class SkyrootStickItem extends Internal.Item {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        moonlight$getClientAnimationExtension(): any;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        handler$dio000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        setCraftingRemainingItem(arg0: Internal.Item_): void;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        selectEnchantments(arg0: Internal.List_<Internal.EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<Internal.EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        attachCapability(capabilityBuilder: Internal.CapabilityBuilder_<any, any, any>): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        notify(): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<Internal.EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        handler$eol000$moonlight$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getMod(): string;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItem(arg0: Internal.Item_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type SkyrootStickItem_ = SkyrootStickItem;
    interface Byte2IntFunction extends it.unimi.dsi.fastutil.Function<number, number>, Internal.IntUnaryOperator {
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, number>): Internal.Function<T, number>;
        andThenInt(arg0: Internal.Int2IntFunction_): this;
        abstract get(arg0: number): number;
        defaultReturnValue(): number;
        "compose(java.util.function.IntUnaryOperator)"(arg0: Internal.IntUnaryOperator_): Internal.IntUnaryOperator;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        andThenShort(arg0: Internal.Int2ShortFunction_): Internal.Byte2ShortFunction;
        compose(arg0: Internal.IntUnaryOperator_): Internal.IntUnaryOperator;
        /**
         * @deprecated
        */
        applyAsInt(arg0: number): number;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        remove(arg0: number): number;
        andThenObject<T>(arg0: Internal.Int2ObjectFunction_<T>): Internal.Byte2ObjectFunction<T>;
        /**
         * @deprecated
        */
        "get(java.lang.Object)"(arg0: any): number;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: number): number;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Integer)"(arg0: any, arg1: number): number;
        composeReference<T>(arg0: Internal.Reference2ByteFunction_<T>): Internal.Reference2IntFunction<T>;
        /**
         * @deprecated
        */
        "andThen(java.util.function.Function)"<T>(arg0: Internal.Function_<number, T>): Internal.Function<number, T>;
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<number, T>): Internal.Function<number, T>;
        andThenChar(arg0: Internal.Int2CharFunction_): Internal.Byte2CharFunction;
        andThenReference<T>(arg0: Internal.Int2ReferenceFunction_<T>): Internal.Byte2ReferenceFunction<T>;
        composeShort(arg0: Internal.Short2ByteFunction_): Internal.Short2IntFunction;
        /**
         * @deprecated
        */
        "containsKey(java.lang.Object)"(arg0: any): boolean;
        getOrDefault(arg0: number, arg1: number): number;
        composeByte(arg0: Internal.Byte2ByteFunction_): this;
        "containsKey(byte)"(arg0: number): boolean;
        "put(byte,int)"(arg0: number, arg1: number): number;
        /**
         * @deprecated
        */
        get(arg0: any): number;
        /**
         * @deprecated
        */
        "compose(java.util.function.Function)"<T>(arg0: Internal.Function_<T, number>): Internal.Function<T, number>;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        apply(arg0: number): number;
        abstract "get(byte)"(arg0: number): number;
        composeFloat(arg0: Internal.Float2ByteFunction_): Internal.Float2IntFunction;
        composeLong(arg0: Internal.Long2ByteFunction_): Internal.Long2IntFunction;
        andThen(arg0: Internal.IntUnaryOperator_): Internal.IntUnaryOperator;
        "andThen(java.util.function.IntUnaryOperator)"(arg0: Internal.IntUnaryOperator_): Internal.IntUnaryOperator;
        composeObject<T>(arg0: Internal.Object2ByteFunction_<T>): Internal.Object2IntFunction<T>;
        composeChar(arg0: Internal.Char2ByteFunction_): Internal.Char2IntFunction;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        andThenDouble(arg0: Internal.Int2DoubleFunction_): Internal.Byte2DoubleFunction;
        andThenLong(arg0: Internal.Int2LongFunction_): Internal.Byte2LongFunction;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        identity(): Internal.IntUnaryOperator;
        /**
         * @deprecated
        */
        put(arg0: number, arg1: number): number;
        containsKey(arg0: number): boolean;
        /**
         * @deprecated
        */
        remove(arg0: any): number;
        andThenFloat(arg0: Internal.Int2FloatFunction_): Internal.Byte2FloatFunction;
        /**
         * @deprecated
        */
        "put(java.lang.Byte,java.lang.Integer)"(arg0: number, arg1: number): number;
        put(arg0: number, arg1: number): number;
        size(): number;
        defaultReturnValue(arg0: number): void;
        composeInt(arg0: Internal.Int2ByteFunction_): Internal.Int2IntFunction;
        andThenByte(arg0: Internal.Int2ByteFunction_): Internal.Byte2ByteFunction;
        clear(): void;
        composeDouble(arg0: Internal.Double2ByteFunction_): Internal.Double2IntFunction;
        "getOrDefault(byte,int)"(arg0: number, arg1: number): number;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): number;
        "remove(byte)"(arg0: number): number;
    }
    type Byte2IntFunction_ = Byte2IntFunction;
    abstract class ProgressionStructure extends Internal.LandmarkStructure implements Internal.AdvancementLockedStructure, Internal.StructureHints {
        constructor(arg0: any_, arg1: any_, arg2: any_, arg3: Internal.Structure$StructureSettings_)
        didSpawnHintMonster(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_): boolean;
        static simpleCodec<S extends Internal.Structure>(arg0: Internal.Function_<Internal.Structure$StructureSettings, S>): Internal.Codec<S>;
        getClass(): typeof any;
        abstract findGenerationPoint(arg0: Internal.Structure$GenerationContext_): Internal.Optional<Internal.Structure$GenerationStub>;
        generate(arg0: Internal.RegistryAccess_, arg1: Internal.ChunkGenerator_, arg2: Internal.BiomeSource_, arg3: Internal.RandomState_, arg4: Internal.StructureTemplateManager_, arg5: number, arg6: Internal.ChunkPos_, arg7: number, arg8: Internal.LevelHeightAccessor_, arg9: Internal.Predicate_<Internal.Holder<Internal.Biome>>): Internal.StructureStart;
        createHintMonster(arg0: Internal.Level_): Internal.Mob;
        static addTranslatedPages(arg0: Internal.ListTag_, arg1: string, arg2: number): void;
        biomes(): Internal.HolderSet<Internal.Biome>;
        findValidGenerationPoint(arg0: Internal.Structure$GenerationContext_): Internal.Optional<Internal.Structure$GenerationStub>;
        isSurfaceDecorationsAllowed(): boolean;
        step(): Internal.GenerationStep$Decoration;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        adjustForTerrain(arg0: Internal.Structure$GenerationContext_, arg1: number, arg2: number): number;
        trySpawnHintMonster(arg0: Internal.Level_, arg1: Internal.Player_): void;
        abstract type(): Internal.StructureType<any>;
        modifiableStructureInfo(): Internal.ModifiableStructureInfo;
        static addBookInformationStatic(arg0: Internal.ItemStack_, arg1: Internal.ListTag_, arg2: string, arg3: number): void;
        chunkClearanceRadius(): number;
        static getLowestY(arg0: Internal.Structure$GenerationContext_, arg1: number, arg2: number, arg3: number, arg4: number): number;
        toString(): string;
        spawnOverrides(): Internal.Map<MobCategory, Internal.StructureSpawnOverride>;
        notifyAll(): void;
        isUndergroundDecoAllowed(): boolean;
        static tryHintForStructure(arg0: Internal.Player_, arg1: Internal.ServerLevel_, arg2: Internal.ResourceKey_<Internal.Structure>): void;
        shouldAdjustToTerrain(): boolean;
        terrainAdaptation(): Internal.TerrainAdjustment;
        static getLowestY(arg0: Internal.Structure$GenerationContext_, arg1: number, arg2: number): number;
        adjustBoundingBox(arg0: Internal.BoundingBox_): Internal.BoundingBox;
        static onTopOfChunkCenter(arg0: Internal.Structure$GenerationContext_, arg1: Internal.Heightmap$Types_, arg2: Internal.Consumer_<Internal.StructurePiecesBuilder>): Internal.Optional<Internal.Structure$GenerationStub>;
        hashCode(): number;
        getRequiredAdvancements(): Internal.List<ResourceLocation>;
        static settingsCodec<S extends Internal.Structure>(arg0: Internal.RecordCodecBuilder$Instance_<S>): Internal.RecordCodecBuilder<S, Internal.Structure$StructureSettings>;
        /**
         * @deprecated
        */
        getLowestYIn5by5BoxOffset7Blocks(arg0: Internal.Structure$GenerationContext_, arg1: Internal.Rotation_): BlockPos;
        addBookInformation(arg0: Internal.ItemStack_, arg1: Internal.ListTag_): void;
        wait(): void;
        wait(arg0: number): void;
        afterPlace(arg0: Internal.WorldGenLevel_, arg1: Internal.StructureManager_, arg2: Internal.ChunkGenerator_, arg3: Internal.RandomSource_, arg4: Internal.BoundingBox_, arg5: Internal.ChunkPos_, arg6: Internal.PiecesContainer_): void;
        equals(arg0: any): boolean;
        trySpawnHintMonster(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_): void;
        doesPlayerHaveRequiredAdvancements(arg0: Internal.Player_): boolean;
        getModifiedStructureSettings(): Internal.Structure$StructureSettings;
        createHintBook(): Internal.ItemStack;
        get class(): typeof any
        get surfaceDecorationsAllowed(): boolean
        get undergroundDecoAllowed(): boolean
        get requiredAdvancements(): Internal.List<ResourceLocation>
        set tingsCodec(arg0: Internal.RecordCodecBuilder$Instance_<S>)
        get modifiedStructureSettings(): Internal.Structure$StructureSettings
    }
    type ProgressionStructure_ = ProgressionStructure;
    abstract class BaseContainer extends Internal.AbstractContainerMenu {
        constructor(type: Internal.BaseContainerType_<any>, player: Internal.Player_)
        findSlot(arg0: net.minecraft.world.Container_, arg1: number): Internal.OptionalInt;
        getItems(): Internal.NonNullList<Internal.ItemStack>;
        addSlot(arg0: Internal.Slot_): Internal.Slot;
        createCarriedSlotAccess(): Internal.SlotAccess;
        resetQuickCraft(): void;
        abstract quickMoveStack(arg0: Internal.Player_, arg1: number): Internal.ItemStack;
        broadcastFullState(): void;
        setRemoteCarried(arg0: Internal.ItemStack_): void;
        notify(): void;
        getLastSlots(): Internal.NonNullList<any>;
        incrementStateId(): number;
        static checkContainerDataCount(arg0: Internal.ContainerData_, arg1: number): void;
        isValidSlotIndex(arg0: number): boolean;
        broadcastChanges(): void;
        setData(arg0: number, arg1: number): void;
        getSlot(arg0: number): Internal.Slot;
        getRemoteSlots(): Internal.NonNullList<any>;
        aether$setMenuType(arg0: Internal.MenuType_<any>): void;
        slotsChanged(arg0: net.minecraft.world.Container_): void;
        removeSlotListener(arg0: net.minecraft.world.inventory.ContainerListener_): void;
        _moveItemStackTo(arg0: Internal.ItemStack_, arg1: number, arg2: number, arg3: boolean): boolean;
        setRemoteSlot(arg0: number, arg1: Internal.ItemStack_): void;
        tryItemClickBehaviourOverride(arg0: Internal.Player_, arg1: Internal.ClickAction_, arg2: Internal.Slot_, arg3: Internal.ItemStack_, arg4: Internal.ItemStack_): boolean;
        getCarried(): Internal.ItemStack;
        clearContainer(arg0: Internal.Player_, arg1: net.minecraft.world.Container_): void;
        wait(): void;
        getType(): Internal.MenuType<any>;
        setSynchronizer(arg0: Internal.ContainerSynchronizer_): void;
        getContainerType(): Internal.BaseContainerType<any>;
        doClick(arg0: number, arg1: number, arg2: Internal.ClickType_, arg3: Internal.Player_): void;
        static isValidQuickcraftType(arg0: number, arg1: Internal.Player_): boolean;
        getClass(): typeof any;
        static getRedstoneSignalFromBlockEntity(arg0: Internal.BlockEntity_): number;
        moveItemStackTo(arg0: Internal.ItemStack_, arg1: number, arg2: number, arg3: boolean): boolean;
        canTakeItemForPickAll(arg0: Internal.ItemStack_, arg1: Internal.Slot_): boolean;
        setItem(arg0: number, arg1: number, arg2: Internal.ItemStack_): void;
        addDataSlot(arg0: Internal.DataSlot_): Internal.DataSlot;
        static getRedstoneSignalFromContainer(arg0: net.minecraft.world.Container_): number;
        setCarried(arg0: Internal.ItemStack_): void;
        sendAllDataToRemote(): void;
        static getQuickCraftPlaceCount(arg0: Internal.Set_<Internal.Slot>, arg1: number, arg2: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        synchronizeCarriedToRemote(): void;
        resumeRemoteUpdates(): void;
        aether$getLastSlots(): Internal.NonNullList<any>;
        setContainerId(id: number): void;
        addDataSlots(arg0: Internal.ContainerData_): void;
        static getQuickcraftHeader(arg0: number): number;
        static stillValid(arg0: Internal.ContainerLevelAccess_, arg1: Internal.Player_, arg2: Internal.Block_): boolean;
        static canItemQuickReplace(arg0: Internal.Slot_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addSlotListener(arg0: net.minecraft.world.inventory.ContainerListener_): void;
        updateDataSlotListeners(arg0: number, arg1: number): void;
        toString(): string;
        clickMenuButton(arg0: Internal.Player_, arg1: number): boolean;
        static getQuickcraftMask(arg0: number, arg1: number): number;
        notifyAll(): void;
        static getQuickcraftType(arg0: number): number;
        static checkContainerSize(arg0: net.minecraft.world.Container_, arg1: number): void;
        setRemoteSlotNoCopy(arg0: number, arg1: Internal.ItemStack_): void;
        clicked(arg0: number, arg1: number, arg2: Internal.ClickType_, arg3: Internal.Player_): void;
        stillValid(playerIn: Internal.Player_): boolean;
        suppressRemoteUpdates(): void;
        hashCode(): number;
        initializeContents(arg0: number, arg1: Internal.List_<Internal.ItemStack>, arg2: Internal.ItemStack_): void;
        getStateId(): number;
        handler$fdi000$ae2things$CLONE(arg0: number, arg1: number, arg2: Internal.ClickType_, arg3: Internal.Player_, arg4: Internal.CallbackInfo_): void;
        wait(arg0: number): void;
        aether$setContainerId(arg0: number): void;
        equals(arg0: any): boolean;
        transferState(arg0: Internal.AbstractContainerMenu_): void;
        aether$getRemoteSlots(): Internal.NonNullList<any>;
        canDragTo(arg0: Internal.Slot_): boolean;
        removed(arg0: Internal.Player_): void;
        get items(): Internal.NonNullList<Internal.ItemStack>
        set remoteCarried(arg0: Internal.ItemStack_)
        get lastSlots(): Internal.NonNullList<any>
        get remoteSlots(): Internal.NonNullList<any>
        get carried(): Internal.ItemStack
        get type(): Internal.MenuType<any>
        set synchronizer(arg0: Internal.ContainerSynchronizer_)
        get containerType(): Internal.BaseContainerType<any>
        get class(): typeof any
        set carried(arg0: Internal.ItemStack_)
        set containerId(id: number)
        get stateId(): number
        readonly player: Internal.Player;
        readonly level: Internal.Level;
    }
    type BaseContainer_ = BaseContainer;
    abstract class CombiningPredicate implements net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate {
        constructor(arg0: Internal.List_<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>)
        static noFluid(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        and(arg0: Internal.BiPredicate_<Internal.WorldGenLevel, BlockPos>): Internal.BiPredicate<Internal.WorldGenLevel, BlockPos>;
        static "matchesBlocks(java.util.List)"(arg0: Internal.List_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesTag(arg0: Vec3i_, arg1: Internal.TagKey_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        notify(): void;
        negate(): Internal.BiPredicate<Internal.WorldGenLevel, BlockPos>;
        abstract test(arg0: Internal.WorldGenLevel_, arg1: BlockPos_): boolean;
        static solid(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static insideWorld(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        or(arg0: Internal.BiPredicate_<Internal.WorldGenLevel, BlockPos>): Internal.BiPredicate<Internal.WorldGenLevel, BlockPos>;
        static matchesTag(arg0: Internal.TagKey_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static solid(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static alwaysTrue(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        abstract type(): Internal.BlockPredicateType<any>;
        static matchesBlocks(arg0: Vec3i_, arg1: Internal.List_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static allOf(...arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "matchesBlocks(net.minecraft.world.level.block.Block[])"(...arg0: Internal.Block_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static replaceable(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesFluids(arg0: Vec3i_, arg1: Internal.List_<Internal.Fluid>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesFluids(arg0: Vec3i_, ...arg1: Internal.Fluid_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        wait(): void;
        static anyOf(...arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "anyOf(net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate[])"(...arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static hasSturdyFace(arg0: Vec3i_, arg1: Internal.Direction_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesBlocks(...arg0: Internal.Block_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static hasSturdyFace(arg0: Internal.Direction_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        getClass(): typeof any;
        static "matchesFluids(net.minecraft.core.Vec3i,net.minecraft.world.level.material.Fluid[])"(arg0: Vec3i_, ...arg1: Internal.Fluid_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "allOf(java.util.List)"(arg0: Internal.List_<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static anyOf(arg0: Internal.List_<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "anyOf(java.util.List)"(arg0: Internal.List_<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static noFluid(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        wait(arg0: number, arg1: number): void;
        static anyOf(arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_, arg1: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "matchesBlocks(net.minecraft.core.Vec3i,net.minecraft.world.level.block.Block[])"(arg0: Vec3i_, ...arg1: Internal.Block_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "allOf(net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate[])"(...arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesBlocks(arg0: Vec3i_, ...arg1: Internal.Block_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        toString(): string;
        notifyAll(): void;
        static "matchesFluids(net.minecraft.core.Vec3i,java.util.List)"(arg0: Vec3i_, arg1: Internal.List_<Internal.Fluid>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "matchesBlocks(net.minecraft.core.Vec3i,java.util.List)"(arg0: Vec3i_, arg1: Internal.List_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static wouldSurvive(arg0: Internal.BlockState_, arg1: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        hashCode(): number;
        static codec<T extends Internal.CombiningPredicate>(arg0: Internal.Function_<Internal.List<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>, T>): Internal.Codec<T>;
        static not(arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static allOf(arg0: Internal.List_<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static allOf(arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_, arg1: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        wait(arg0: number): void;
        static replaceable(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesBlocks(arg0: Internal.List_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        equals(arg0: any): boolean;
        static matchesFluids(...arg0: Internal.Fluid_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        get class(): typeof any
        readonly predicates: Internal.List<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>;
    }
    type CombiningPredicate_ = CombiningPredicate;
    class SimpleMapCodec <K, V> extends Internal.MapCodec<Internal.Map<K, V>> implements Internal.BaseMapCodec<K, V> {
        constructor(arg0: Internal.Codec_<K>, arg1: Internal.Codec_<V>, arg2: Internal.Keyable_)
        keyCodec(): Internal.Codec<K>;
        stable(): Internal.MapCodec<Internal.Map<K, V>>;
        xmap<S>(arg0: Internal.Function_<Internal.Map<K, V>, S>, arg1: Internal.Function_<S, Internal.Map<K, V>>): Internal.MapCodec<S>;
        encode(arg0: any, arg1: Internal.DynamicOps_<any>, arg2: Internal.RecordBuilder_<any>): Internal.RecordBuilder<any>;
        notify(): void;
        comap<B>(arg0: Internal.Function_<B, Internal.Map<K, V>>): Internal.MapEncoder<B>;
        encode<T>(arg0: Internal.Map_<K, V>, arg1: Internal.DynamicOps_<T>, arg2: Internal.RecordBuilder_<T>): Internal.RecordBuilder<T>;
        compressedBuilder<T>(arg0: Internal.DynamicOps_<T>): Internal.RecordBuilder<T>;
        static makeCompressedBuilder<T>(arg0: Internal.DynamicOps_<T>, arg1: Internal.KeyCompressor_<T>): Internal.RecordBuilder<T>;
        orElse(arg0: Internal.Consumer_<string>, arg1: Internal.Map_<K, V>): Internal.MapCodec<Internal.Map<K, V>>;
        static unit<A>(arg0: A): Internal.MapCodec<A>;
        orElseGet(arg0: Internal.UnaryOperator_<string>, arg1: Internal.Supplier_<Internal.Map<K, V>>): Internal.MapCodec<Internal.Map<K, V>>;
        orElseGet(arg0: Internal.Supplier_<Internal.Map<K, V>>): Internal.MapCodec<Internal.Map<K, V>>;
        forGetter<O>(arg0: Internal.Function_<O, Internal.Map<K, V>>): Internal.RecordCodecBuilder<O, Internal.Map<K, V>>;
        static "unit(java.util.function.Supplier)"<A>(arg0: Internal.Supplier_<A>): Internal.MapCodec<A>;
        "orElseGet(java.util.function.UnaryOperator,java.util.function.Supplier)"(arg0: Internal.UnaryOperator_<string>, arg1: Internal.Supplier_<Internal.Map<K, V>>): Internal.MapCodec<Internal.Map<K, V>>;
        dependent<E>(arg0: Internal.MapCodec_<E>, arg1: Internal.Function_<Internal.Map<K, V>, Internal.Pair<E, Internal.MapCodec<E>>>, arg2: Internal.BiFunction_<Internal.Map<K, V>, E, Internal.Map<K, V>>): Internal.MapCodec<Internal.Map<K, V>>;
        abstract compressor<T>(arg0: Internal.DynamicOps_<T>): Internal.KeyCompressor<T>;
        elementCodec(): Internal.Codec<V>;
        wait(): void;
        static unit<A>(arg0: Internal.Supplier_<A>): Internal.MapCodec<A>;
        getClass(): typeof any;
        orElse(arg0: Internal.UnaryOperator_<string>, arg1: Internal.Map_<K, V>): Internal.MapCodec<Internal.Map<K, V>>;
        "orElse(java.util.function.UnaryOperator,java.util.Map)"(arg0: Internal.UnaryOperator_<string>, arg1: Internal.Map_<K, V>): Internal.MapCodec<Internal.Map<K, V>>;
        codec(): Internal.Codec<Internal.Map<K, V>>;
        orElseGet(arg0: Internal.Consumer_<string>, arg1: Internal.Supplier_<Internal.Map<K, V>>): Internal.MapCodec<Internal.Map<K, V>>;
        fieldOf(arg0: string): Internal.MapCodec<Internal.Map<K, V>>;
        decode<T>(arg0: Internal.DynamicOps_<T>, arg1: Internal.MapLike_<T>): Internal.DataResult<Internal.Map<K, V>>;
        wait(arg0: number, arg1: number): void;
        withLifecycle(arg0: Internal.Lifecycle_): Internal.MapDecoder<any>;
        flatXmap<S>(arg0: Internal.Function_<Internal.Map<K, V>, Internal.DataResult<S>>, arg1: Internal.Function_<S, Internal.DataResult<Internal.Map<K, V>>>): Internal.MapCodec<S>;
        "encode(java.lang.Object,com.mojang.serialization.DynamicOps,com.mojang.serialization.RecordBuilder)"(arg0: any, arg1: Internal.DynamicOps_<any>, arg2: Internal.RecordBuilder_<any>): Internal.RecordBuilder<any>;
        decoder(): Internal.Decoder<Internal.Map<K, V>>;
        ap<E>(arg0: Internal.MapDecoder_<Internal.Function<Internal.Map<K, V>, E>>): Internal.MapDecoder<E>;
        static of<A>(arg0: Internal.MapEncoder_<A>, arg1: Internal.MapDecoder_<A>): Internal.MapCodec<A>;
        toString(): string;
        map<B>(arg0: Internal.Function_<Internal.Map<K, V>, B>): Internal.MapDecoder<B>;
        notifyAll(): void;
        keys<T>(arg0: Internal.DynamicOps_<T>): Internal.Stream<T>;
        static forStrings(arg0: Internal.Supplier_<Internal.Stream<string>>): Internal.Keyable;
        setPartial(arg0: Internal.Supplier_<Internal.Map<K, V>>): Internal.MapCodec<Internal.Map<K, V>>;
        flatMap<B>(arg0: Internal.Function_<Internal.Map<K, V>, Internal.DataResult<B>>): Internal.MapDecoder<B>;
        "orElse(java.util.function.Consumer,java.util.Map)"(arg0: Internal.Consumer_<string>, arg1: Internal.Map_<K, V>): Internal.MapCodec<Internal.Map<K, V>>;
        static of<A>(arg0: Internal.MapEncoder_<A>, arg1: Internal.MapDecoder_<A>, arg2: Internal.Supplier_<string>): Internal.MapCodec<A>;
        hashCode(): number;
        mapResult(arg0: Internal.MapCodec$ResultFunction_<Internal.Map<K, V>>): Internal.MapCodec<Internal.Map<K, V>>;
        flatComap<B>(arg0: Internal.Function_<B, Internal.DataResult<Internal.Map<K, V>>>): Internal.MapEncoder<B>;
        encoder(): Internal.Encoder<Internal.Map<K, V>>;
        wait(arg0: number): void;
        "encode(java.util.Map,com.mojang.serialization.DynamicOps,com.mojang.serialization.RecordBuilder)"<T>(arg0: Internal.Map_<K, V>, arg1: Internal.DynamicOps_<T>, arg2: Internal.RecordBuilder_<T>): Internal.RecordBuilder<T>;
        equals(arg0: any): boolean;
        orElse(arg0: Internal.Map_<K, V>): Internal.MapCodec<Internal.Map<K, V>>;
        compressedDecode<T>(arg0: Internal.DynamicOps_<T>, arg1: T): Internal.DataResult<Internal.Map<K, V>>;
        deprecated(arg0: number): Internal.MapCodec<Internal.Map<K, V>>;
        static "unit(java.lang.Object)"<A>(arg0: A): Internal.MapCodec<A>;
        "orElseGet(java.util.function.Consumer,java.util.function.Supplier)"(arg0: Internal.Consumer_<string>, arg1: Internal.Supplier_<Internal.Map<K, V>>): Internal.MapCodec<Internal.Map<K, V>>;
        get class(): typeof any
        set partial(arg0: Internal.Supplier_<Internal.Map<K, V>>)
    }
    type SimpleMapCodec_<K, V> = SimpleMapCodec<K, V>;
    class ChuteBlock extends Internal.AbstractChuteBlock implements Internal.ProperWaterloggedBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getBlockEntityClass(): typeof Internal.ChuteBlockEntity;
        getSettings(): Internal.BlockBehaviour$Properties;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getBlacklistedEnchantments(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Set<Internal.Enchantment>;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        playRemoveSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        static isOpenChute(arg0: Internal.BlockState_): boolean;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        static isTransparentChute(arg0: Internal.BlockState_): boolean;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        asBlock(): Internal.Block;
        withWater(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): Internal.BlockState;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        spawnTableParticle(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: BlockPos_): void;
        getRotatedBlockState(arg0: Internal.BlockState_, arg1: Internal.Direction_): Internal.BlockState;
        getBlockEntityType(): Internal.BlockEntityType<Internal.ChuteBlockEntity>;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        updateChuteState(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.BlockGetter_, arg3: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        allowsTreasure(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        isTransparent(arg0: Internal.BlockState_): boolean;
        getTicker<S extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<S>): Internal.BlockEntityTicker<S>;
        spawnDestroyParticles(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        wait(): void;
        playRotateSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        static onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        static withWater(arg0: Internal.LevelAccessor_, arg1: Internal.BlockState_, arg2: BlockPos_): Internal.BlockState;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        getMaxEnchantingPower(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getBlockEntity(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.ChuteBlockEntity;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        isAir(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        onBlockEntityUse(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Function_<Internal.ChuteBlockEntity, Internal.InteractionResult>): Internal.InteractionResult;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getTableParticle(arg0: Internal.BlockState_): Internal.ParticleOptions;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        static getChuteFacing(arg0: Internal.BlockState_): Internal.Direction;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        tryDropExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.ItemStack_, arg3: Internal.IntProvider_): void;
        getArcanaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        onWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getBlockEntityOptional(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.Optional<Internal.ChuteBlockEntity>;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        setDrops(arg0: ResourceLocation_): void;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        updateWater(arg0: Internal.LevelAccessor_, arg1: Internal.BlockState_, arg2: BlockPos_): void;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getQuantaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        onSneakWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        getBlockProperties(): Internal.BlockBehaviour$Properties;
        updateAfterWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.BlockState;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getShapeForEachState(arg0: Internal.Function_<Internal.BlockState, Internal.VoxelShape>): Internal.ImmutableMap<Internal.BlockState, Internal.VoxelShape>;
        getId(): string;
        getLootTable(): ResourceLocation;
        getQuantaRectification(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getFriction(): number;
        getFacing(arg0: Internal.BlockState_): Internal.Direction;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        createBlockStateDefinition(arg0: Internal.StateDefinition$Builder_<Internal.Block, Internal.BlockState>): void;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        fluidState(arg0: Internal.BlockState_): Internal.FluidState;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static isChute(arg0: Internal.BlockState_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        withBlockEntityDo(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Consumer_<Internal.ChuteBlockEntity>): void;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        isOpen(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        getBonusClues(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        get blockEntityClass(): typeof Internal.ChuteBlockEntity
        get settings(): Internal.BlockBehaviour$Properties
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get blockEntityType(): Internal.BlockEntityType<Internal.ChuteBlockEntity>
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set drops(arg0: ResourceLocation_)
        set speedFactor(arg0: number)
        get blockProperties(): Internal.BlockBehaviour$Properties
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly SHAPE: Internal.Property<Internal.ChuteBlock$Shape>;
        static readonly FACING: (Internal.DirectionProperty) & (Internal.DirectionProperty);
    }
    type ChuteBlock_ = ChuteBlock;
    class RecursiveTypeFamily implements Internal.TypeFamily {
        constructor(arg0: string, arg1: Internal.TypeTemplate_)
        fold(arg0: Internal.Algebra_, arg1: Internal.RecursiveTypeFamily_): Internal.IntFunction<Internal.RewriteResult<any, any>>;
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        findType<A, B>(arg0: number, arg1: com.mojang.datafixers.types.Type_<A>, arg2: com.mojang.datafixers.types.Type_<B>, arg3: Internal.Type$TypeMatcher_<A, B>, arg4: boolean): Internal.Either<Internal.TypedOptic<any, any, A, B>, Internal.Type$FieldNotFoundException>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        apply(arg0: number): com.mojang.datafixers.types.Type<any>;
        name(): string;
        hashCode(): number;
        size(): number;
        wait(): void;
        everywhere(arg0: number, arg1: Internal.TypeRewriteRule_, arg2: Internal.PointFreeRule_): Internal.Optional<Internal.RewriteResult<any, any>>;
        buildMuType<A>(arg0: com.mojang.datafixers.types.Type_<A>, arg1: Internal.RecursiveTypeFamily_): Internal.RecursivePoint$RecursivePointType<A>;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        static familyOptic<A, B>(arg0: Internal.IntFunction_<Internal.TypedOptic<any, any, A, B>>): Internal.FamilyOptic<A, B>;
        template(): Internal.TypeTemplate;
        get class(): typeof any
    }
    type RecursiveTypeFamily_ = RecursiveTypeFamily;
    interface IBiomeSoundProvider {
        abstract getBackgroundMusic(arg0: Internal.IRandomizer_): Internal.Optional<Internal.Music>;
        abstract findBiomeSoundMatches(): Internal.Collection<Internal.ISoundFactory>;
        abstract getExtraSound(arg0: Internal.SoundEventType_, arg1: Internal.IRandomizer_): Internal.Optional<Internal.ISoundFactory>;
    }
    type IBiomeSoundProvider_ = IBiomeSoundProvider;
    class MinimapWorldManager {
        constructor(arg0: Internal.HudMod_, arg1: Internal.MinimapSession_)
        getClass(): typeof any;
        "getRootWorldContainer(xaero.hud.path.XaeroPath)"(arg0: Internal.XaeroPath_): Internal.MinimapWorldRootContainer;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        containerExists(arg0: Internal.XaeroPath_): boolean;
        getWorld(arg0: Internal.XaeroPath_): Internal.MinimapWorld;
        addWorld(arg0: Internal.XaeroPath_): Internal.MinimapWorld;
        getAutoWorld(): Internal.MinimapWorld;
        getCustomWaypoints(arg0: ResourceLocation_): Internal.Int2ObjectMap<Internal.Waypoint>;
        getRootContainers(): Internal.Iterable<Internal.MinimapWorldRootContainer>;
        getCurrentWorld(arg0: Internal.XaeroPath_): Internal.MinimapWorld;
        "getRootWorldContainer(java.lang.String)"(arg0: string): Internal.MinimapWorldRootContainer;
        getAutoRootContainer(): Internal.MinimapWorldRootContainer;
        addRootWorldContainer(arg0: Internal.MinimapWorldRootContainer_): void;
        /**
         * @deprecated
        */
        getRootContainersDirect(): Internal.HashMap<string, Internal.MinimapWorldRootContainer>;
        toString(): string;
        getCurrentRootContainer(): Internal.MinimapWorldRootContainer;
        notifyAll(): void;
        getWorldContainerNullable(arg0: Internal.XaeroPath_): Internal.MinimapWorldContainer;
        getCustomWaypoints(): Internal.Iterable<Internal.Waypoint>;
        getWorldContainer(arg0: Internal.XaeroPath_): Internal.MinimapWorldContainer;
        getCurrentWorld(): Internal.MinimapWorld;
        addWorldContainer(arg0: Internal.XaeroPath_): Internal.MinimapWorldContainer;
        hasCustomWaypoints(): boolean;
        getRootWorldContainer(arg0: Internal.XaeroPath_): Internal.MinimapWorldRootContainer;
        hashCode(): number;
        removeContainer(arg0: Internal.XaeroPath_): boolean;
        wait(): void;
        wait(arg0: number): void;
        getRootWorldContainer(arg0: string): Internal.MinimapWorldRootContainer;
        equals(arg0: any): boolean;
        get class(): typeof any
        get autoWorld(): Internal.MinimapWorld
        get rootContainers(): Internal.Iterable<Internal.MinimapWorldRootContainer>
        get autoRootContainer(): Internal.MinimapWorldRootContainer
        /**
         * @deprecated
        */
        get rootContainersDirect(): Internal.HashMap<string, Internal.MinimapWorldRootContainer>
        get currentRootContainer(): Internal.MinimapWorldRootContainer
        get customWaypoints(): Internal.Iterable<Internal.Waypoint>
        get currentWorld(): Internal.MinimapWorld
    }
    type MinimapWorldManager_ = MinimapWorldManager;
    interface DirectMethodHandleDesc extends Internal.MethodHandleDesc {
        abstract isOwnerInterface(): boolean;
        of(arg0: Internal.DirectMethodHandleDesc$Kind_, arg1: Internal.ClassDesc_, arg2: string, arg3: string): this;
        abstract invocationType(): Internal.MethodTypeDesc;
        abstract methodName(): string;
        abstract resolveConstantDesc(arg0: Internal.MethodHandles$Lookup_): any;
        abstract kind(): Internal.DirectMethodHandleDesc$Kind;
        abstract owner(): Internal.ClassDesc;
        ofField(arg0: Internal.DirectMethodHandleDesc$Kind_, arg1: Internal.ClassDesc_, arg2: string, arg3: Internal.ClassDesc_): this;
        ofMethod(arg0: Internal.DirectMethodHandleDesc$Kind_, arg1: Internal.ClassDesc_, arg2: string, arg3: Internal.MethodTypeDesc_): this;
        asType(arg0: Internal.MethodTypeDesc_): Internal.MethodHandleDesc;
        abstract lookupDescriptor(): string;
        abstract refKind(): number;
        ofConstructor(arg0: Internal.ClassDesc_, ...arg1: Internal.ClassDesc_[]): this;
        abstract equals(arg0: any): boolean;
        get ownerInterface(): boolean
    }
    type DirectMethodHandleDesc_ = DirectMethodHandleDesc;
    interface ColorProviderRegistryImpl$ColorMapperHolder <T, Provider> {
        abstract get(arg0: T): Provider;
        (arg0: T): Provider;
    }
    type ColorProviderRegistryImpl$ColorMapperHolder_<T, Provider> = ColorProviderRegistryImpl$ColorMapperHolder<T, Provider> | ((arg0: T)=> Provider);
    class IExtensionPoint$DisplayTest extends Internal.Record implements Internal.IExtensionPoint<Internal.IExtensionPoint$DisplayTest> {
        constructor(arg0: string, arg1: Internal.BiPredicate_<string, boolean>)
        constructor(suppliedVersion: Internal.Supplier_<string>, remoteVersionTest: Internal.BiPredicate_<string, boolean>)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        remoteVersionTest(): Internal.BiPredicate<string, boolean>;
        notify(): void;
        suppliedVersion(): Internal.Supplier<string>;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        static readonly IGNORE_ALL_VERSION: Internal.Supplier<Internal.IExtensionPoint$DisplayTest>;
        static readonly IGNORESERVERONLY: ("OHNOES😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱😱") & (string);
        static readonly IGNORE_SERVER_VERSION: Internal.Supplier<Internal.IExtensionPoint$DisplayTest>;
    }
    type IExtensionPoint$DisplayTest_ = IExtensionPoint$DisplayTest;
}
declare namespace com.yungnickyoung.minecraft.yungsapi.mixin.accessor {
    interface StructureTemplatePoolAccessor {
        abstract getRawTemplates(): Internal.List<Internal.Pair<Internal.StructurePoolElement, number>>;
        get rawTemplates(): Internal.List<Internal.Pair<Internal.StructurePoolElement, number>>
        (): Internal.List_<Internal.Pair<Internal.StructurePoolElement, number>>;
    }
    type StructureTemplatePoolAccessor_ = (()=> Internal.List_<Internal.Pair<Internal.StructurePoolElement, number>>) | StructureTemplatePoolAccessor;
}
declare namespace com.lowdragmc.lowdraglib.gui.ingredient {
    interface Target extends Internal.Consumer<any> {
        abstract getArea(): Internal.Rect2i;
        abstract accept(arg0: any): void;
        andThen(arg0: Internal.Consumer_<any>): Internal.Consumer<any>;
        get area(): Internal.Rect2i
    }
    type Target_ = Target;
}
declare namespace xaero.map.server.radar.tracker {
    class SyncedPlayerTracker {
        constructor()
        onTick(arg0: Internal.MinecraftServer_, arg1: Internal.ServerPlayer_, arg2: Internal.MinecraftServerData_, arg3: Internal.ServerPlayerData_): void;
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type SyncedPlayerTracker_ = SyncedPlayerTracker;
}
