/// <reference path="./internal_*.d.ts" />
declare namespace vectorwing.farmersdelight.common.registry {
    class ModItems$1 extends Internal.ItemNameBlockItem {
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): InteractionResult;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type ModItems$1_ = ModItems$1;
}
declare namespace Internal {
    class LavaFluid$Flowing extends Internal.LavaFluid {
        constructor()
        getAdjacentBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        getExplosionResistance(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        canHydrate(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: BlockPos_): boolean;
        arch$holder(): Internal.Holder<Internal.Fluid>;
        getBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: boolean): Internal.BlockPathTypes;
        supportsBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        arch$registryName(): ResourceLocation;
        move(arg0: Internal.FluidState_, arg1: Internal.LivingEntity_, arg2: Vec3d_, arg3: number): boolean;
        canExtinguish(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        shouldUpdateWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_, arg2: Internal.Entity_): boolean;
    }
    type LavaFluid$Flowing_ = LavaFluid$Flowing;
    class GameRules implements Internal.GameRulesKJS {
        constructor()
        constructor(arg0: Internal.DynamicLike_<any>)
        set(rule: string, value: string): void;
        kjs$getBoolean(rule: string): boolean;
        createTag(): Internal.CompoundTag;
        kjs$getInt(rule: string): number;
        getRule<T extends Internal.GameRules$Value<T>>(arg0: Internal.GameRules$Key_<T>): T;
        static register<T extends Internal.GameRules$Value<T>>(arg0: string, arg1: Internal.GameRules$Category_, arg2: Internal.GameRules$Type_<T>): Internal.GameRules$Key<T>;
        get(rule: string): Internal.GameRules$Value<any>;
        getBoolean(arg0: Internal.GameRules$Key_<Internal.GameRules$BooleanValue>): boolean;
        static visitGameRuleTypes(arg0: Internal.GameRules$GameRuleTypeVisitor_): void;
        assignFrom(arg0: Internal.GameRules_, arg1: Internal.MinecraftServer_): void;
        kjs$getString(rule: string): string;
        getInt(arg0: Internal.GameRules$Key_<Internal.GameRules$IntegerValue>): number;
        copy(): this;
        static readonly RULE_DO_WARDEN_SPAWNING: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_MAX_COMMAND_CHAIN_LENGTH: Internal.GameRules$Key<Internal.GameRules$IntegerValue>;
        static readonly RULE_MOBGRIEFING: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DISABLE_ELYTRA_MOVEMENT_CHECK: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_FREEZE_DAMAGE: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DOINSOMNIA: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_COMMAND_MODIFICATION_BLOCK_LIMIT: Internal.GameRules$Key<Internal.GameRules$IntegerValue>;
        static readonly RULE_DAYLIGHT: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DO_TRADER_SPAWNING: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_REDUCEDDEBUGINFO: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DO_IMMEDIATE_RESPAWN: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DOMOBSPAWNING: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DOBLOCKDROPS: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_COMMANDBLOCKOUTPUT: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_TNT_EXPLOSION_DROP_DECAY: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_WEATHER_CYCLE: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_NATURAL_REGENERATION: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_FIRE_DAMAGE: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_FORGIVE_DEAD_PLAYERS: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_SHOWDEATHMESSAGES: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_PLAYERS_SLEEPING_PERCENTAGE: Internal.GameRules$Key<Internal.GameRules$IntegerValue>;
        static readonly RULE_WATER_SOURCE_CONVERSION: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_FALL_DAMAGE: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_MOB_EXPLOSION_DROP_DECAY: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DISABLE_RAIDS: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_BLOCK_EXPLOSION_DROP_DECAY: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_LOGADMINCOMMANDS: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_SPAWN_RADIUS: Internal.GameRules$Key<Internal.GameRules$IntegerValue>;
        static readonly RULE_SENDCOMMANDFEEDBACK: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_SNOW_ACCUMULATION_HEIGHT: Internal.GameRules$Key<Internal.GameRules$IntegerValue>;
        static readonly RULE_ANNOUNCE_ADVANCEMENTS: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DOENTITYDROPS: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_LAVA_SOURCE_CONVERSION: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DO_PATROL_SPAWNING: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DO_VINES_SPREAD: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly DEFAULT_RANDOM_TICK_SPEED: 3;
        static readonly RULE_DOFIRETICK: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_LIMITED_CRAFTING: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_SPECTATORSGENERATECHUNKS: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_MAX_ENTITY_CRAMMING: Internal.GameRules$Key<Internal.GameRules$IntegerValue>;
        static readonly RULE_DROWNING_DAMAGE: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_UNIVERSAL_ANGER: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_GLOBAL_SOUND_EVENTS: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_KEEPINVENTORY: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DOMOBLOOT: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_RANDOMTICKING: Internal.GameRules$Key<Internal.GameRules$IntegerValue>;
    }
    type GameRules_ = GameRules;
    class BrownLampBlock extends Internal.Block {
        constructor()
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
        static readonly BLOCKSTATE: Internal.IntegerProperty;
    }
    type BrownLampBlock_ = BrownLampBlock;
    interface CraftingContainerKJS {
        getMenu(): Internal.AbstractContainerMenu;
        get menu(): Internal.AbstractContainerMenu
    }
    type CraftingContainerKJS_ = CraftingContainerKJS;
    class GreenStandingSignBlock extends Internal.StandingSignBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_, arg1: Internal.WoodType_)
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
    }
    type GreenStandingSignBlock_ = GreenStandingSignBlock;
    class Instant implements Internal.Comparable<Internal.Instant>, Internal.Temporal, Internal.TemporalAdjuster, Internal.Serializable {
        minusSeconds(arg0: number): this;
        plus(arg0: number, arg1: Internal.TemporalUnit_): this;
        static parse(arg0: Internal.CharSequence_): Internal.Instant;
        isBefore(arg0: Internal.Instant_): boolean;
        static ofEpochSecond(arg0: number, arg1: number): Internal.Instant;
        compareTo(arg0: any): number;
        static ofEpochSecond(arg0: number): Internal.Instant;
        plusSeconds(arg0: number): this;
        minus(arg0: Internal.TemporalAmount_): this;
        "with"(arg0: Internal.TemporalAdjuster_): Internal.Temporal;
        getLong(arg0: Internal.TemporalField_): number;
        plus(arg0: Internal.TemporalAmount_): this;
        static now(): Internal.Instant;
        isSupported(arg0: Internal.TemporalField_): boolean;
        static from(arg0: Internal.TemporalAccessor_): Internal.Instant;
        "with"(arg0: Internal.TemporalField_, arg1: number): this;
        minusNanos(arg0: number): this;
        truncatedTo(arg0: Internal.TemporalUnit_): this;
        static now(arg0: Internal.Clock_): Internal.Instant;
        adjustInto(arg0: Internal.Temporal_): Internal.Temporal;
        query<R>(arg0: Internal.TemporalQuery_<R>): R;
        minus(arg0: number, arg1: Internal.TemporalUnit_): this;
        until(arg0: Internal.Temporal_, arg1: Internal.TemporalUnit_): number;
        atOffset(arg0: Internal.ZoneOffset_): Internal.OffsetDateTime;
        isSupported(arg0: Internal.TemporalUnit_): boolean;
        getNano(): number;
        range(arg0: Internal.TemporalField_): Internal.ValueRange;
        getEpochSecond(): number;
        plusMillis(arg0: number): this;
        isAfter(arg0: Internal.Instant_): boolean;
        toEpochMilli(): number;
        get(arg0: Internal.TemporalField_): number;
        atZone(arg0: Internal.ZoneId_): Internal.ZonedDateTime;
        plusNanos(arg0: number): this;
        compareTo(arg0: Internal.Instant_): number;
        static ofEpochMilli(arg0: number): Internal.Instant;
        minusMillis(arg0: number): this;
        get nano(): number
        get epochSecond(): number
        static readonly EPOCH: Internal.Instant;
        static readonly MAX: Internal.Instant;
        static readonly MIN: Internal.Instant;
    }
    type Instant_ = Instant;
    interface ImmutableStringReader {
        abstract getTotalLength(): number;
        abstract getCursor(): number;
        abstract peek(): string;
        abstract getRead(): string;
        abstract canRead(): boolean;
        abstract getRemainingLength(): number;
        abstract getRemaining(): string;
        abstract canRead(arg0: number): boolean;
        abstract peek(arg0: number): string;
        abstract getString(): string;
        get totalLength(): number
        get cursor(): number
        get read(): string
        get remainingLength(): number
        get remaining(): string
        get string(): string
    }
    type ImmutableStringReader_ = ImmutableStringReader;
    class ContextUtils$PassengerEntityContext {
        constructor(arg0: Internal.Entity_, arg1: Internal.LivingEntity_)
        readonly passenger: Internal.Entity;
        readonly entity: Internal.LivingEntity;
    }
    type ContextUtils$PassengerEntityContext_ = ContextUtils$PassengerEntityContext;
    abstract class AbstractTexture implements Internal.AutoCloseable {
        constructor()
        setBlurMipmap(arg0: boolean, arg1: boolean): void;
        bind(): void;
        restoreLastBlurMipmap(): void;
        abstract load(arg0: Internal.ResourceManager_): void;
        close(): void;
        setFilter(arg0: boolean, arg1: boolean): void;
        releaseId(): void;
        reset(arg0: Internal.TextureManager_, arg1: Internal.ResourceManager_, arg2: ResourceLocation_, arg3: Internal.Executor_): void;
        getId(): number;
        get id(): number
        static readonly NOT_ASSIGNED: -1;
    }
    type AbstractTexture_ = AbstractTexture;
    abstract class GrowingPlantHeadBlock extends Internal.GrowingPlantBlock implements Internal.BonemealableBlock {
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        isBonemealSuccess(arg0: Internal.Level_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        performBonemeal(arg0: Internal.ServerLevel_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        getMaxAgeState(arg0: Internal.BlockState_): Internal.BlockState;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        isValidBonemealTarget(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: boolean): boolean;
        isMaxAge(arg0: Internal.BlockState_): boolean;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
        static readonly AGE: Internal.IntegerProperty;
        static readonly MAX_AGE: 25;
    }
    type GrowingPlantHeadBlock_ = GrowingPlantHeadBlock;
    class EssenceAxeItem extends Internal.BaseAxeItem implements Internal.ITinkerable {
        constructor(arg0: Internal.Tier_, arg1: number, arg2: number)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): InteractionResult;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        getAugmentTypes(): Internal.EnumSet<Internal.AugmentType>;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getTinkerableTier(): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getAugmentSlots(): number;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        canApplyAugment(arg0: Internal.Augment_): boolean;
        set digSpeed(speed: number)
        get augmentTypes(): Internal.EnumSet<Internal.AugmentType>
        set attackSpeed(attackSpeed: number)
        get tinkerableTier(): number
        get creativeTab(): string
        get augmentSlots(): number
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type EssenceAxeItem_ = EssenceAxeItem;
    class ModifiableBiomeInfo$BiomeInfo$Builder {
        getClimateSettings(): Internal.ClimateSettingsBuilder;
        getMobSpawnSettings(): Internal.MobSpawnSettingsBuilder;
        static copyOf(arg0: Internal.ModifiableBiomeInfo$BiomeInfo_): Internal.ModifiableBiomeInfo$BiomeInfo$Builder;
        getGenerationSettings(): Internal.BiomeGenerationSettingsBuilder;
        getSpecialEffects(): Internal.BiomeSpecialEffectsBuilder;
        build(): Internal.ModifiableBiomeInfo$BiomeInfo;
        get climateSettings(): Internal.ClimateSettingsBuilder
        get mobSpawnSettings(): Internal.MobSpawnSettingsBuilder
        get generationSettings(): Internal.BiomeGenerationSettingsBuilder
        get specialEffects(): Internal.BiomeSpecialEffectsBuilder
    }
    type ModifiableBiomeInfo$BiomeInfo$Builder_ = ModifiableBiomeInfo$BiomeInfo$Builder;
    class PirateTier2Item$Leggings extends Internal.PirateTier2Item {
        constructor()
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): InteractionResult;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        static get(arg0: Internal.ItemStack_): Internal.Equipable;
        getDamage(arg0: Internal.ItemStack_): number;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        swapWithEquipmentSlot(arg0: Internal.Item_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type PirateTier2Item$Leggings_ = PirateTier2Item$Leggings;
    class IRecipeTransferError$Type extends Internal.Enum<Internal.IRecipeTransferError$Type> {
        static valueOf(arg0: string): Internal.IRecipeTransferError$Type;
        static values(): Internal.IRecipeTransferError$Type[];
        static readonly INTERNAL: Internal.IRecipeTransferError$Type;
        static readonly COSMETIC: Internal.IRecipeTransferError$Type;
        static readonly USER_FACING: Internal.IRecipeTransferError$Type;
        readonly allowsTransfer: boolean;
    }
    type IRecipeTransferError$Type_ = IRecipeTransferError$Type | "internal" | "user_facing" | "cosmetic";
    class RealmsNotification {
        dismissable(): boolean;
        static parseList(arg0: string): Internal.List<Internal.RealmsNotification>;
        seen(): boolean;
        uuid(): Internal.UUID;
    }
    type RealmsNotification_ = RealmsNotification;
    interface IDrawable {
        abstract draw(arg0: Internal.GuiGraphics_, arg1: number, arg2: number): void;
        abstract getWidth(): number;
        abstract getHeight(): number;
        draw(arg0: Internal.GuiGraphics_): void;
        get width(): number
        get height(): number
    }
    type IDrawable_ = IDrawable;
    abstract class TransporterTypeFactory implements Internal.IRecipeProvider {
        constructor(arg0: string)
        getUpgradeItem(): Internal.Item;
        abstract create(arg0: Internal.IBlockContainer_<any>, arg1: Internal.Direction_, arg2: Internal.TransporterTypeFactory$TransporterAction_): Internal.TransporterType;
        getValidFacings(): Internal.Set<Internal.Direction>;
        getTextures(): Internal.Set<ResourceLocation>;
        getName(): string;
        abstract getItemModel(): ResourceLocation;
        abstract getModel(arg0: Internal.Direction_, arg1: Internal.TransporterTypeFactory$TransporterAction_): ResourceLocation;
        abstract canBeAttachedAgainst(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        setUpgradeItem(arg0: Internal.Item_): void;
        abstract registerRecipe(arg0: Internal.Consumer_<Internal.FinishedRecipe>): void;
        get upgradeItem(): Internal.Item
        get validFacings(): Internal.Set<Internal.Direction>
        get textures(): Internal.Set<ResourceLocation>
        get name(): string
        get itemModel(): ResourceLocation
        set upgradeItem(arg0: Internal.Item_)
        static readonly HORIZONTAL: Internal.ImmutableSet<Internal.Direction>;
        static readonly FACTORIES: [any, any, any];
        static readonly ALL: Internal.ImmutableSet<Internal.Direction>;
        static readonly DOWN: Internal.ImmutableSet<Internal.Direction>;
    }
    type TransporterTypeFactory_ = TransporterTypeFactory;
    interface BucketPickup extends Internal.IForgeBucketPickup {
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        abstract pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        /**
         * @deprecated
        */
        abstract getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
    }
    type BucketPickup_ = BucketPickup;
    class EnumGetMethod extends Internal.Enum<Internal.EnumGetMethod> {
        static values(): Internal.EnumGetMethod[];
        isCaseSensitive(): boolean;
        isOrdinalOk(): boolean;
        static valueOf(arg0: string): Internal.EnumGetMethod;
        validate<T extends Internal.Enum<T>>(arg0: any, arg1: T): boolean;
        get<T extends Internal.Enum<T>>(arg0: any, arg1: T): T;
        get caseSensitive(): boolean
        get ordinalOk(): boolean
        static readonly ORDINAL_OR_NAME: Internal.EnumGetMethod;
        static readonly NAME: Internal.EnumGetMethod;
        static readonly NAME_IGNORECASE: Internal.EnumGetMethod;
        static readonly ORDINAL_OR_NAME_IGNORECASE: Internal.EnumGetMethod;
    }
    type EnumGetMethod_ = "name" | "ordinal_or_name" | EnumGetMethod | "ordinal_or_name_ignorecase" | "name_ignorecase";
    interface IEventBus {
        abstract unregister(arg0: any): void;
        abstract addListener<T extends net.minecraftforge.eventbus.api.Event>(arg0: Internal.EventPriority_, arg1: boolean, arg2: Internal.Consumer_<T>): void;
        abstract post(arg0: net.minecraftforge.eventbus.api.Event_): boolean;
        abstract addGenericListener<T extends Internal.GenericEvent<any>, F>(arg0: F, arg1: Internal.EventPriority_, arg2: Internal.Consumer_<T>): void;
        abstract addGenericListener<T extends Internal.GenericEvent<any>, F>(arg0: F, arg1: Internal.Consumer_<T>): void;
        abstract post(arg0: net.minecraftforge.eventbus.api.Event_, arg1: Internal.IEventBusInvokeDispatcher_): boolean;
        abstract addGenericListener<T extends Internal.GenericEvent<any>, F>(arg0: F, arg1: Internal.EventPriority_, arg2: boolean, arg3: Internal.Consumer_<T>): void;
        abstract register(arg0: any): void;
        abstract addGenericListener<T extends Internal.GenericEvent<any>, F>(arg0: F, arg1: Internal.EventPriority_, arg2: boolean, arg3: T, arg4: Internal.Consumer_<T>): void;
        abstract shutdown(): void;
        abstract start(): void;
        abstract addListener<T extends net.minecraftforge.eventbus.api.Event>(arg0: Internal.EventPriority_, arg1: Internal.Consumer_<T>): void;
        abstract addListener<T extends net.minecraftforge.eventbus.api.Event>(arg0: Internal.EventPriority_, arg1: boolean, arg2: T, arg3: Internal.Consumer_<T>): void;
        abstract addListener<T extends net.minecraftforge.eventbus.api.Event>(arg0: Internal.Consumer_<T>): void;
    }
    type IEventBus_ = IEventBus;
    class FrameBlock extends Internal.MimicBlock implements Internal.EntityBlock, Internal.IFrameBlock {
        constructor(properties: Internal.BlockBehaviour$Properties_)
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        registerFilledBlock(inserted: Internal.Block_, filled: Internal.Block_): void;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        getFilledBlock(inserted: Internal.Block_): Internal.Block;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        newBlockEntity(pPos: BlockPos_, pState: Internal.BlockState_): Internal.BlockEntity;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
        static readonly OCCLUSION_SHAPE: Internal.ArrayVoxelShape;
        static readonly FRAMED_BLOCKS: [Internal.FrameBlock, Internal.FrameBraceBlock, Internal.FrameBlock, Internal.FrameBlock, Internal.FrameBraceBlock, Internal.FrameBlock];
        static readonly HAS_BLOCK: Internal.BooleanProperty;
        static readonly WATERLOGGED: Internal.BooleanProperty;
        static readonly LIGHT_LEVEL: Internal.IntegerProperty;
    }
    type FrameBlock_ = FrameBlock;
    class Proxy$Type extends Internal.Enum<Internal.Proxy$Type> {
        static valueOf(arg0: string): Internal.Proxy$Type;
        static values(): Internal.Proxy$Type[];
        static readonly SOCKS: Internal.Proxy$Type;
        static readonly HTTP: Internal.Proxy$Type;
        static readonly DIRECT: Internal.Proxy$Type;
    }
    type Proxy$Type_ = Proxy$Type | "http" | "socks" | "direct";
    class EntityAttributeCreationEvent extends net.minecraftforge.eventbus.api.Event implements Internal.IModBusEvent {
        constructor()
        constructor(arg0: Internal.Map_<Internal.EntityType<Internal.LivingEntity>, Internal.AttributeSupplier>)
        put(arg0: Internal.EntityType_<Internal.LivingEntity>, arg1: Internal.AttributeSupplier_): void;
    }
    type EntityAttributeCreationEvent_ = EntityAttributeCreationEvent;
    class CyanWallHangingSignBlock extends Internal.WallHangingSignBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_, arg1: Internal.WoodType_)
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
    }
    type CyanWallHangingSignBlock_ = CyanWallHangingSignBlock;
    class HatStandItem extends Internal.Item {
        constructor(properties: Internal.Item$Properties_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): InteractionResult;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type HatStandItem_ = HatStandItem;
    class BaseFunction extends Internal.IdScriptableObject implements dev.latvian.mods.rhino.Function {
        constructor()
        constructor(scope: Internal.Scriptable_, prototype: Internal.Scriptable_)
        constructor(isGenerator: boolean)
        enumerationIteratorNext(cx: Internal.Context_, currentId: Internal.Consumer_<any>): boolean;
        getArity(): number;
        getFunctionName(): string;
        call(cx: Internal.Context_, scope: Internal.Scriptable_, thisObj: Internal.Scriptable_, args: any[]): any;
        setImmunePrototypeProperty(value: any): void;
        createObject(cx: Internal.Context_, scope: Internal.Scriptable_): Internal.Scriptable;
        getAllIds(cx: Internal.Context_): any[];
        enumerationIteratorHasNext(cx: Internal.Context_, currentId: Internal.Consumer_<any>): boolean;
        construct(cx: Internal.Context_, scope: Internal.Scriptable_, args: any[]): Internal.Scriptable;
        getLength(): number;
        get arity(): number
        get functionName(): string
        set immunePrototypeProperty(value: any)
        get length(): number
    }
    type BaseFunction_ = BaseFunction;
    class HierarchyEvent extends Internal.AWTEvent {
        constructor(arg0: Internal.Component_, arg1: number, arg2: Internal.Component_, arg3: Internal.Container_, arg4: number)
        constructor(arg0: Internal.Component_, arg1: number, arg2: Internal.Component_, arg3: Internal.Container_)
        getChangedParent(): Internal.Container;
        getComponent(): Internal.Component;
        getChanged(): Internal.Component;
        getChangeFlags(): number;
        get changedParent(): Internal.Container
        get component(): Internal.Component
        get changed(): Internal.Component
        get changeFlags(): number
        static readonly ANCESTOR_RESIZED: 1402;
        static readonly PARENT_CHANGED: 1;
        static readonly ANCESTOR_MOVED: 1401;
        static readonly HIERARCHY_LAST: 1402;
        static readonly HIERARCHY_FIRST: 1400;
        static readonly HIERARCHY_CHANGED: 1400;
        static readonly DISPLAYABILITY_CHANGED: 2;
        static readonly SHOWING_CHANGED: 4;
    }
    type HierarchyEvent_ = HierarchyEvent;
    class Merchant1Item$Leggings extends Internal.Merchant1Item {
        constructor()
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): InteractionResult;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        static get(arg0: Internal.ItemStack_): Internal.Equipable;
        getDamage(arg0: Internal.ItemStack_): number;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        swapWithEquipmentSlot(arg0: Internal.Item_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type Merchant1Item$Leggings_ = Merchant1Item$Leggings;
    class ModItem$1 extends Internal.Item {
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): InteractionResult;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type ModItem$1_ = ModItem$1;
    class ShapedTransferNBTRecipe extends Internal.ShapedRecipe {
        constructor(arg0: ResourceLocation_, arg1: string, arg2: Internal.CraftingBookCategory_, arg3: number, arg4: number, arg5: Internal.NonNullList_<Internal.Ingredient>, arg6: Internal.ItemStack_, arg7: boolean, arg8: number)
        static bookshelf$dissolvePattern(arg0: string[], arg1: Internal.Map_<string, Internal.Ingredient>, arg2: number, arg3: number): Internal.NonNullList<Internal.Ingredient>;
        isSpecial(): boolean;
        getGroup(): string;
        getToastSymbol(): Internal.ItemStack;
        hasOutput(match: Internal.ReplacementMatch_): boolean;
        getSchema(): Internal.RecipeSchema;
        replaceInput(match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): boolean;
        getRemainingItems(arg0: Internal.CraftingContainer_): Internal.NonNullList<Internal.ItemStack>;
        getType(): ResourceLocation;
        setGroup(group: string): void;
        static bookshelf$shrink(...arg0: string[]): string[];
        static bookshelf$patternFromJson(arg0: Internal.JsonArray_): string[];
        getOrCreateId(): ResourceLocation;
        hasInput(match: Internal.ReplacementMatch_): boolean;
        static bookshelf$keyFromJson(arg0: Internal.JsonObject_): Internal.Map<string, Internal.Ingredient>;
        replaceOutput(match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): boolean;
        getMod(): string;
        get special(): boolean
        get group(): string
        get toastSymbol(): Internal.ItemStack
        get schema(): Internal.RecipeSchema
        get type(): ResourceLocation
        set group(group: string)
        get orCreateId(): ResourceLocation
        get mod(): string
    }
    type ShapedTransferNBTRecipe_ = ShapedTransferNBTRecipe;
    class SconceBlock extends Internal.LightUpWaterBlock {
        constructor(properties: Internal.BlockBehaviour$Properties_, lightLevel: number, particleData: Internal.Supplier_<T>)
        constructor(properties: Internal.BlockBehaviour$Properties_, particleData: Internal.Supplier_<T>)
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        playExtinguishSound(world: Internal.LevelAccessor_, pos: BlockPos_): void;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        extinguish(player: Internal.Entity_, state: Internal.BlockState_, pos: BlockPos_, world: Internal.LevelAccessor_): boolean;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        interactWithPlayer(state: Internal.BlockState_, level: Internal.Level_, pos: BlockPos_, player: Internal.Player_, handIn: Internal.InteractionHand_): InteractionResult;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        spawnSmokeParticles(state: Internal.BlockState_, pos: BlockPos_, world: Internal.LevelAccessor_): void;
        playLightUpSound(world: Internal.LevelAccessor_, pos: BlockPos_, type: Internal.ILightable$FireSourceType_): void;
        interactWithProjectile(level: Internal.Level_, state: Internal.BlockState_, projectile: Internal.Projectile_, pos: BlockPos_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeExtinguishedBy(item: Internal.ItemStack_): boolean;
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
    }
    type SconceBlock_ = SconceBlock;
    interface Appendable {
        abstract append(arg0: Internal.CharSequence_): this;
        abstract append(arg0: Internal.CharSequence_, arg1: number, arg2: number): this;
        abstract append(arg0: string): this;
    }
    type Appendable_ = Appendable;
    class PlayerEvent$ItemCraftedEvent extends Internal.PlayerEvent {
        constructor()
        constructor(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: net.minecraft.world.Container_)
        getInventory(): net.minecraft.world.Container;
        getCrafting(): Internal.ItemStack;
        getEntity(): Internal.Entity;
        get inventory(): net.minecraft.world.Container
        get crafting(): Internal.ItemStack
        get entity(): Internal.Entity
    }
    type PlayerEvent$ItemCraftedEvent_ = PlayerEvent$ItemCraftedEvent;
    class ModBlockProperties$RakeDirection extends Internal.Enum<Internal.ModBlockProperties$RakeDirection> implements Internal.StringRepresentable {
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        static valueOf(name: string): Internal.ModBlockProperties$RakeDirection;
        getSerializedName(): string;
        static fromDirections(directions: Internal.List_<Internal.Direction>): Internal.ModBlockProperties$RakeDirection;
        static values(): Internal.ModBlockProperties$RakeDirection[];
        getDirections(): Internal.List<Internal.Direction>;
        get serializedName(): string
        get directions(): Internal.List<Internal.Direction>
        static readonly NORTH_SOUTH: Internal.ModBlockProperties$RakeDirection;
        static readonly NORTH_WEST: Internal.ModBlockProperties$RakeDirection;
        static readonly NORTH_EAST: Internal.ModBlockProperties$RakeDirection;
        static readonly SOUTH_EAST: Internal.ModBlockProperties$RakeDirection;
        static readonly SOUTH_WEST: Internal.ModBlockProperties$RakeDirection;
        static readonly EAST_WEST: Internal.ModBlockProperties$RakeDirection;
    }
    type ModBlockProperties$RakeDirection_ = ModBlockProperties$RakeDirection | "north_west" | "north_east" | "south_west" | "north_south" | "east_west" | "south_east";
    class StreamTagVisitor$EntryResult extends Internal.Enum<Internal.StreamTagVisitor$EntryResult> {
        static valueOf(arg0: string): Internal.StreamTagVisitor$EntryResult;
        static values(): Internal.StreamTagVisitor$EntryResult[];
        static readonly BREAK: Internal.StreamTagVisitor$EntryResult;
        static readonly SKIP: Internal.StreamTagVisitor$EntryResult;
        static readonly ENTER: Internal.StreamTagVisitor$EntryResult;
        static readonly HALT: Internal.StreamTagVisitor$EntryResult;
    }
    type StreamTagVisitor$EntryResult_ = StreamTagVisitor$EntryResult | "break" | "halt" | "skip" | "enter";
    class DispenserBlock extends Internal.BaseEntityBlock implements Internal.DispenserBlockAccessor {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        static registerBehavior(arg0: Internal.ItemLike_, arg1: Internal.DispenseItemBehavior_): void;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        getDispenseMethod(arg0: Internal.ItemStack_): Internal.DispenseItemBehavior;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        static getDispensePosition(arg0: Internal.BlockSource_): Internal.Position;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        handler$zhi000$onCuttingBoardDispenseFromInject(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.CallbackInfo_, arg3: Internal.BlockSourceImpl_, arg4: Internal.DispenserBlockEntity_, arg5: number, arg6: Internal.ItemStack_): void;
        static getDispenserRegistry_$md$8f635b$0(): Internal.Map<any, any>;
        static getDispenserRegistry(): Internal.Map<Internal.Item, Internal.DispenseItemBehavior>;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
        get dispenserRegistry_$md$8f635b$0(): Internal.Map<any, any>
        get dispenserRegistry(): Internal.Map<Internal.Item, Internal.DispenseItemBehavior>
        static DISPENSER_REGISTRY: {[key: Internal.MinecartItemCoFH]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.FishermanItem$Boots]: any, [key: Internal.HorseArmorItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BombItem]: any, [key: Internal.SailorBlueTier1Item$Boots]: any, [key: Internal.EssenceHelmetItem]: any, [key: Internal.FireChargeItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.HorseArmorItem]: any, [key: Internal.MinecartItemCoFH]: any, [key: Internal.BoatItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.EggItem]: any, [key: Internal.BlockItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.BoatItem]: any, [key: Internal.PirateTier3Item$Leggings]: any, [key: Internal.SaddleItem]: any, [key: Internal.BeekeeperArmorItem]: any, [key: Internal.SailorRedTier3Item$Boots]: any, [key: Internal.GrenadeItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.CorsairTier2Item$Boots]: any, [key: Internal.BucketItem]: any, [key: Internal.SailorBlueTier3Item$Boots]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.DankItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.ConsumableItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.SailorGrayTier2Item$Helmet]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SpawnEggItemCoFH]: any, [key: Internal.Merchant1Item$Chestplate]: any, [key: Internal.GrenadeItem]: any, [key: Internal.Merchant3Item$Helmet]: any, [key: Internal.ArrowItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.CorsairTier3Item$Boots]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.Merchant1Item$Leggings]: any, [key: Internal.StandingAndWallBlockItem]: any, [key: Internal.MilkBottleItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.HoneyBottleItem]: any, [key: Internal.StandingAndWallBlockItem]: any, [key: Internal.AxeItem]: any, [key: Internal.BlockItem]: any, [key: Internal.RottenTomatoItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BambooSpikesTippedItem]: any, [key: Internal.PirateSuitItem$Boots]: any, [key: Internal.BlockItem]: any, [key: Internal.AxeItem]: any, [key: Internal.AquaFishBucket]: any, [key: Internal.BoneMealItem]: any, [key: Internal.MinecartItem]: any, [key: Internal.SailorBlueTier1Item$Helmet]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.MobBucketItem]: any, [key: Internal.Skull5Item$Helmet]: any, [key: Internal.AquaFishBucket]: any, [key: Internal.AquaFishBucket]: any, [key: Internal.BlockItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.StandingAndWallBlockItem]: any, [key: Internal.ThreeBoltArmorItem$Boots]: any, [key: Internal.ArmorItem]: any, [key: Internal.BlockItem]: any, [key: Internal.ShulkerShellItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.BoatItem]: any, [key: Internal.BoatItem]: any, [key: Internal.MobBucketItem]: any, [key: Internal.PirateTier1Item$Leggings]: any, [key: Internal.ModItems$1]: any, [key: Internal.AbyssalArmorItem$Leggings]: any, [key: Internal.EssenceHelmetItem]: any, [key: Internal.EarthChargeItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.EssenceHelmetItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SailorRedTier2Item$Boots]: any, [key: Internal.Item]: any, [key: Internal.PirateTier1Item$Chestplate]: any, [key: Internal.BombItem]: any, [key: Internal.BucketItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.EssenceAxeItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BoatItemCoFH]: any, [key: Internal.FertilizedEssenceItem]: any, [key: Internal.SailorRedTier1Item$Chestplate]: any, [key: Internal.GrenadeItem]: any, [key: Internal.TerribleArmorItem$Chestplate]: any, [key: Internal.BlockItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.DankItem]: any, [key: Internal.EssenceLeggingsItem]: any, [key: Internal.BlockItem]: any, [key: Internal.SplashPotionItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.AquaFishBucket]: any, [key: Internal.KeyItem]: any, [key: Internal.SailorGrayTier1Item$Helmet]: any, [key: Internal.BoatItem]: any, [key: Internal.IceChargeItem]: any, [key: Internal.DyeableHorseArmorItem]: any, [key: Internal.SpectralArrowItem]: any, [key: Internal.BackpackItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.FertilizerItem]: any, [key: Internal.AquaFishBucket]: any, [key: Internal.MobBucketItem]: any, [key: Internal.EssenceHelmetItem]: any, [key: Internal.Merchant1Item$Boots]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.SailorRedTier2Item$Chestplate]: any, [key: Internal.SailorBlueTier1Item$Chestplate]: any, [key: Internal.BlockItem]: any, [key: Internal.MelonJuiceItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.WoodBasedBlockItem]: any, [key: Internal.SailorRedTier1Item$Boots]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SailorBlueTier2Item$Leggings]: any, [key: Internal.BombItem]: any, [key: Internal.PirateTier1Item$Helmet]: any, [key: Internal.ConsumableItem]: any, [key: Internal.BoatItemCoFH]: any, [key: Internal.HazmatArmorItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.AxeItem]: any, [key: Internal.BoatItem]: any, [key: Internal.AxeItem]: any, [key: Internal.Merchant2Item$Helmet]: any, [key: Internal.MobBucketItem]: any, [key: Internal.EssenceBootsItem]: any, [key: Internal.BlockItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.SailorGrayTier1Item$Chestplate]: any, [key: Internal.DyeableArmorItem]: any, [key: Internal.StandingAndWallBlockItem]: any, [key: Internal.SoapItem]: any, [key: Internal.SuspiciousStewItem]: any, [key: Internal.SailorNordicTier3Item$Chestplate]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.EssenceChestplateItem]: any, [key: Internal.SailorGrayTier2Item$Chestplate]: any, [key: Internal.ArmorItem]: any, [key: Internal.GrenadeItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.Merchant2Item$Leggings]: any, [key: Internal.SailorBlueTier3Item$Helmet]: any, [key: Internal.PotionItem]: any, [key: Internal.Item]: any, [key: Internal.StandingAndWallBlockItem]: any, [key: Internal.SailorGrayTier3Item$Boots]: any, [key: Internal.Item]: any, [key: Internal.HoneycombItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.EssenceAxeItem]: any, [key: Internal.ShieldItem]: any, [key: Internal.SailorGrayTier3Item$Helmet]: any, [key: Internal.SolidBucketItem]: any, [key: Internal.AquaFishBucket]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.Skull2Item$Helmet]: any, [key: Internal.DankItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.AbyssalArmorExtraItem$Tiara]: any, [key: Internal.BackpackItem]: any, [key: Internal.FertilizerItem]: any, [key: Internal.MinecartItem]: any, [key: Internal.MinecartItemCoFH]: any, [key: Internal.FishermanItem$Chestplate]: any, [key: Internal.DispenserMinecartItem]: any, [key: Internal.AquaFishBucket]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.FluidMinecartItem]: any, [key: Internal.PirateTier2Item$Helmet]: any, [key: Internal.Merchant3Item$Chestplate]: any, [key: Internal.SailorRedTier1Item$Leggings]: any, [key: Internal.DivingArmorItem]: any, [key: Internal.BlockItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.BlockItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.BackpackItem]: any, [key: Internal.CorsairTier1Item$Boots]: any, [key: Internal.SailorRedTier1Item$Helmet]: any, [key: Internal.Item]: any, [key: Internal.AquaFishBucket]: any, [key: Internal.BlockItem]: any, [key: Internal.ModItems$1]: any, [key: Internal.AquaFishBucket]: any, [key: Internal.MinecartItemCoFH]: any, [key: Internal.StandingAndWallBlockItem]: any, [key: Internal.ConsumableItem]: any, [key: Internal.SailorGrayTier3Item$Chestplate]: any, [key: Internal.BowlFoodItem]: any, [key: Internal.ThreeBoltArmorItem$Leggings]: any, [key: Internal.PirateTier2Item$Chestplate]: any, [key: Internal.CorsairTier1Item$Helmet]: any, [key: Internal.ArmorItem]: any, [key: Internal.MinecartItem]: any, [key: Internal.AxeItem]: any, [key: Internal.MinecartItem]: any, [key: Internal.Item]: any, [key: Internal.MobBucketItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.BoatItem]: any, [key: Internal.EndermanHeadItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.EssenceLeggingsItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.AquaFishBucket]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.BoatItem]: any, [key: Internal.CorsairTier2Item$Helmet]: any, [key: Internal.BombItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.DankItem]: any, [key: Internal.BlockItem]: any, [key: Internal.CorsairTier2Item$Chestplate]: any, [key: Internal.MysticalFertilizerItem]: any, [key: Internal.SailorNordicTier2Item$Leggings]: any, [key: Internal.EssenceHelmetItem]: any, [key: Internal.GrenadeItem]: any, [key: Internal.DankItem]: any, [key: Internal.ArmorStandItem]: any, [key: Internal.SailorNordicTier3Item$Boots]: any, [key: Internal.AquaFishBucket]: any, [key: Internal.SailorBlueTier2Item$Helmet]: any, [key: Internal.Item]: any, [key: Internal.HazmatArmorItem]: any, [key: Internal.CorsairTier1Item$Leggings]: any, [key: Internal.ArmorItem]: any, [key: Internal.AquaFishBucket]: any, [key: Internal.AquaFishBucket]: any, [key: Internal.AquaFishBucket]: any, [key: Internal.CraftsmanItem$Leggings]: any, [key: Internal.ArmorItem]: any, [key: Internal.EssenceBootsItem]: any, [key: Internal.MilkBucketItem]: any, [key: Internal.AquaFishBucket]: any, [key: Internal.SailorRedTier3Item$Chestplate]: any, [key: Internal.MinecartItemCoFH]: any, [key: Internal.ArmorItem]: any, [key: Internal.BucketItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.DeckhandItem$Boots]: any, [key: Internal.AquaFishBucket]: any, [key: Internal.TerribleArmorItem$Helmet]: any, [key: Internal.Skull4Item$Helmet]: any, [key: Internal.Skull1Item$Helmet]: any, [key: Internal.ConsumableItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.GrenadeItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.FishermanItem$Helmet]: any, [key: Internal.ConsumableItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BombItem]: any, [key: Internal.ModItems$1]: any, [key: Internal.BeekeeperArmorItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.Skull3Item$Helmet]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.BoatItem]: any, [key: Internal.BlockItem]: any, [key: Internal.TerribleArmorItem$Boots]: any, [key: Internal.AquaFishBucket]: any, [key: Internal.CorsairTier1Item$Chestplate]: any, [key: Internal.ArmorItem]: any, [key: Internal.SailorNordicTier1Item$Leggings]: any, [key: Internal.BlockItem]: any, [key: Internal.SailorBlueTier2Item$Boots]: any, [key: Internal.BoatItem]: any, [key: Internal.Item]: any, [key: Internal.EssenceHelmetItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.TerribleArmorItem$Leggings]: any, [key: Internal.DankItem]: any, [key: Internal.AbyssalArmorItem$Heaume]: any, [key: Internal.SailorGrayTier3Item$Leggings]: any, [key: Internal.AquaFishBucket]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.SpawnEggItemCoFH]: any, [key: Internal.ArmorItem]: any, [key: Internal.EnergyMinecartItem]: any, [key: Internal.AbyssalArmorItem$Boots]: any, [key: Internal.SailorNordicTier2Item$Boots]: any, [key: Internal.Merchant3Item$Leggings]: any, [key: Internal.PirateTier3Item$Boots]: any, [key: Internal.BoatItem]: any, [key: Internal.DeckhandItem$Chestplate]: any, [key: Internal.TippedArrowItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.AbyssalArmorItem$Brigantine]: any, [key: Internal.EssenceChestplateItem]: any, [key: Internal.BombItem]: any, [key: Internal.BeekeeperArmorItem]: any, [key: Internal.NeptuniumArmor]: any, [key: Internal.SailorBlueTier2Item$Chestplate]: any, [key: Internal.BlockItem]: any, [key: Internal.SailorGrayTier2Item$Boots]: any, [key: Internal.BoatItem]: any, [key: Internal.ConsumableItem]: any, [key: Internal.MinecartItemCoFH]: any, [key: Internal.SailorGrayTier1Item$Boots]: any, [key: Internal.DankItem]: any, [key: Internal.DyeableArmorItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.MobBucketItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.EssenceBootsItem]: any, [key: Internal.AquaFishBucket]: any, [key: Internal.PirateSuitItem$Leggings]: any, [key: Internal.NeptuniumArmor]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BowlFoodItem]: any, [key: Internal.FlintAndSteelItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.EnderpearlItem]: any, [key: Internal.DeckhandItem$Leggings]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.DivingArmorItem]: any, [key: Internal.SailorNordicTier2Item$Chestplate]: any, [key: Internal.FishermanItem$Leggings]: any, [key: Internal.BackpackItem]: any, [key: Internal.CorsairTier3Item$Helmet]: any, [key: Internal.AxeItem]: any, [key: Internal.BackpackItem]: any, [key: Internal.BoatItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BoatItem]: any, [key: Internal.EssenceBootsItem]: any, [key: Internal.Merchant3Item$Boots]: any, [key: Internal.BlockItem]: any, [key: Internal.GrenadeItem]: any, [key: Internal.DivingArmorItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.PirateTier3Item$Chestplate]: any, [key: Internal.PirateSuitItem$Chestplate]: any, [key: Internal.BlockItem]: any, [key: Internal.MinecartItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.EssenceChestplateItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.BucketItem]: any, [key: Internal.SailorNordicTier3Item$Leggings]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.EssenceLeggingsItem]: any, [key: Internal.GrenadeItem]: any, [key: Internal.SnowballItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.SailorRedTier3Item$Helmet]: any, [key: Internal.ArmorItem]: any, [key: Internal.Merchant2Item$Chestplate]: any, [key: Internal.BlockItem]: any, [key: Internal.SailorRedTier2Item$Helmet]: any, [key: Internal.SailorNordicTier1Item$Helmet]: any, [key: Internal.JarItem]: any, [key: Internal.BlockItem]: any, [key: Internal.AquaFishBucket]: any, [key: Internal.AquaFishBucket]: any, [key: Internal.HazmatArmorItem]: any, [key: Internal.HorseArmorItem]: any, [key: Internal.SailorNordicTier1Item$Boots]: any, [key: Internal.BoatItem]: any, [key: Internal.DrinkableItem]: any, [key: Internal.NeptuniumArmor]: any, [key: Internal.SackItem]: any, [key: Internal.AquaFishBucket]: any, [key: Internal.AxeItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.ExperienceBottleItem]: any, [key: Internal.CraftsmanItem$Chestplate]: any, [key: Internal.BoatItem]: any, [key: Internal.EssenceLeggingsItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.CorsairTier3Item$Leggings]: any, [key: Internal.BlockItem]: any, [key: Internal.HazmatArmorItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.BoatItem]: any, [key: Internal.CraftsmanItem$Helmet]: any, [key: Internal.DeckhandItem$Helmet]: any, [key: Internal.DivingArmorItem]: any, [key: Internal.FlorbItem]: any, [key: Internal.MinecartItemCoFH]: any, [key: Internal.Merchant2Item$Boots]: any, [key: Internal.NeptuniumArmor]: any, [key: Internal.EssenceAxeItem]: any, [key: Internal.AquaFishBucket]: any, [key: Internal.EssenceLeggingsItem]: any, [key: Internal.Item]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.AquaFishBucket]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.CraftsmanItem$Boots]: any, [key: Internal.ArmorItem]: any, [key: Internal.FireworkRocketItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.ShearsItem]: any, [key: Internal.SailorRedTier2Item$Leggings]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.CorsairTier2Item$Leggings]: any, [key: Internal.Item]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.AquaFishBucket]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.BlockItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.SailorNordicTier3Item$Helmet]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.BowlFoodItem]: any, [key: Internal.BlockItem]: any, [key: Internal.EssenceAxeItem]: any, [key: Internal.AquaFishBucket]: any, [key: Internal.EssenceChestplateItem]: any, [key: Internal.BeekeeperArmorItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SailorNordicTier1Item$Chestplate]: any, [key: Internal.SpawnEggItemCoFH]: any, [key: Internal.HeavyKeyItem]: any, [key: Internal.EssenceChestplateItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.EssenceBootsItem]: any, [key: Internal.BlockItem]: any, [key: Internal.ThreeBoltArmorItem$Helmet]: any, [key: Internal.Item]: any, [key: Internal.EssenceBootsItem]: any, [key: Internal.MinecartItem]: any, [key: Internal.BucketItem]: any, [key: Internal.PirateTier1Item$Boots]: any, [key: Internal.BoatItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.Merchant1Item$Helmet]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.BottleItem]: any, [key: Internal.ConsumableItem]: any, [key: Internal.BlockItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.EssenceChestplateItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.BubbleBlockItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SailorBlueTier1Item$Leggings]: any, [key: Internal.BlockItem]: any, [key: Internal.DyeableArmorItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.PirateTier2Item$Leggings]: any, [key: Internal.SailorGrayTier1Item$Leggings]: any, [key: Internal.SailorBlueTier3Item$Chestplate]: any, [key: Internal.MobBucketItem]: any, [key: Internal.BlockItem]: any, [key: Internal.MinecartItemCoFH]: any, [key: Internal.LightningChargeItem]: any, [key: Internal.MinecartItemCoFH]: any, [key: Internal.DuckEggItem]: any, [key: Internal.EssenceAxeItem]: any, [key: Internal.GrenadeItem]: any, [key: Internal.UnderwaterMinecartItem]: any, [key: Internal.GrenadeItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.MinecartItemCoFH]: any, [key: Internal.PirateTier2Item$Boots]: any, [key: Internal.AquaFishBucket]: any, [key: Internal.GrenadeItem]: any, [key: Internal.SailorBlueTier3Item$Leggings]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.ThreeBoltArmorItem$Chestplate]: any, [key: Internal.SailorNordicTier2Item$Helmet]: any, [key: Internal.RopeArrowItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.ElytraItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.PirateTier3Item$Helmet]: any, [key: Internal.BlockItem]: any, [key: Internal.CorsairTier3Item$Chestplate]: any, [key: Internal.SailorGrayTier2Item$Leggings]: any, [key: Internal.DyeableArmorItem]: any, [key: Internal.AquaFishBucket]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.BlockItem]: any, [key: Internal.AquaFishBucket]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.ArmorItem]: any, [key: Internal.BlockItem]: any, [key: Internal.EssenceAxeItem]: any, [key: Internal.SailorRedTier3Item$Leggings]: any, [key: Internal.HotCocoaItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.SpawnEggItem]: any, [key: Internal.PirateSuitItem$Helmet]: any, [key: Internal.ArmorItem]: any, [key: Internal.PlayerHeadItem]: any, [key: Internal.EssenceLeggingsItem]: any, [key: Internal.BlockItem]: any, [key: Internal.LingeringPotionItem]: any};
        static readonly TRIGGERED: Internal.BooleanProperty;
        static readonly FACING: Internal.DirectionProperty;
    }
    type DispenserBlock_ = DispenserBlock;
    class FogShape extends Internal.Enum<Internal.FogShape> {
        static valueOf(arg0: string): Internal.FogShape;
        static values(): Internal.FogShape[];
        getIndex(): number;
        get index(): number
        static readonly CYLINDER: Internal.FogShape;
        static readonly SPHERE: Internal.FogShape;
    }
    type FogShape_ = FogShape | "cylinder" | "sphere";
    class ItemStraw extends Internal.IFCustomItem {
        constructor(arg0: Internal.TitaniumTab_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): InteractionResult;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type ItemStraw_ = ItemStraw;
    abstract class Skull5Item extends Internal.ArmorItem {
        constructor(arg0: Internal.ArmorItem$Type_, arg1: Internal.Item$Properties_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): InteractionResult;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        static get(arg0: Internal.ItemStack_): Internal.Equipable;
        getDamage(arg0: Internal.ItemStack_): number;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        swapWithEquipmentSlot(arg0: Internal.Item_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type Skull5Item_ = Skull5Item;
    class GeodeLayerSettings {
        constructor(arg0: number, arg1: number, arg2: number, arg3: number)
        readonly innerLayer: number;
        readonly middleLayer: number;
        static readonly CODEC: Internal.Codec<Internal.GeodeLayerSettings>;
        readonly outerLayer: number;
        readonly filling: number;
    }
    type GeodeLayerSettings_ = GeodeLayerSettings;
    interface CompositeContext {
        abstract compose(arg0: Internal.Raster_, arg1: Internal.Raster_, arg2: Internal.WritableRaster_): void;
        abstract dispose(): void;
    }
    type CompositeContext_ = CompositeContext;
    interface RegistrySupplier <T> extends Internal.DeferredSupplier<T> {
        abstract getRegistrarManager(): Internal.RegistrarManager;
        getKey(): Internal.ResourceKey<T>;
        stream(): Internal.Stream<T>;
        ifPresent(action: Internal.Consumer_<T>): void;
        orElseGet(supplier: Internal.Supplier_<T>): T;
        ifPresentOrElse(action: Internal.Consumer_<T>, emptyAction: Internal.Runnable_): void;
        getRegistryKey(): Internal.ResourceKey<Internal.Registry<T>>;
        abstract getRegistrar(): Internal.Registrar<T>;
        getOrNull(): T;
        orElse(other: T): T;
        abstract getId(): ResourceLocation;
        abstract isPresent(): boolean;
        abstract getRegistryId(): ResourceLocation;
        abstract get(): T;
        listen(callback: Internal.Consumer_<T>): void;
        toOptional(): Internal.Optional<T>;
        get registrarManager(): Internal.RegistrarManager
        get key(): Internal.ResourceKey<T>
        get registryKey(): Internal.ResourceKey<Internal.Registry<T>>
        get registrar(): Internal.Registrar<T>
        get orNull(): T
        get id(): ResourceLocation
        get present(): boolean
        get registryId(): ResourceLocation
    }
    type RegistrySupplier_<T> = RegistrySupplier<T>;
    class MetricSampler$MetricSamplerBuilder <T> {
        constructor(arg0: string, arg1: Internal.MetricCategory_, arg2: Internal.ToDoubleFunction_<T>, arg3: T)
        withBeforeTick(arg0: Internal.Consumer_<T>): this;
        withThresholdAlert(arg0: Internal.MetricSampler$ThresholdTest_): this;
        build(): Internal.MetricSampler;
    }
    type MetricSampler$MetricSamplerBuilder_<T> = MetricSampler$MetricSamplerBuilder<T>;
    interface ResultConsumer <S> {
        abstract onCommandComplete(arg0: Internal.CommandContext_<S>, arg1: boolean, arg2: number): void;
        (arg0: Internal.CommandContext<S>, arg1: boolean, arg2: number): void;
    }
    type ResultConsumer_<S> = ResultConsumer<S>;
    class ImageCapabilities implements Internal.Cloneable {
        constructor(arg0: boolean)
        isAccelerated(): boolean;
        clone(): any;
        isTrueVolatile(): boolean;
        get accelerated(): boolean
        get trueVolatile(): boolean
    }
    type ImageCapabilities_ = ImageCapabilities;
    class TripWireBlock extends Internal.Block {
        constructor(arg0: Internal.TripWireHookBlock_, arg1: Internal.BlockBehaviour$Properties_)
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        shouldConnectTo(arg0: Internal.BlockState_, arg1: Internal.Direction_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
        static readonly ATTACHED: Internal.BooleanProperty;
        static readonly NORTH: Internal.BooleanProperty;
        static readonly SOUTH: Internal.BooleanProperty;
        static readonly WEST: Internal.BooleanProperty;
        static readonly POWERED: Internal.BooleanProperty;
        static readonly DISARMED: Internal.BooleanProperty;
        static readonly EAST: Internal.BooleanProperty;
    }
    type TripWireBlock_ = TripWireBlock;
    class DecoratedPotRecipe extends Internal.CustomRecipe {
        constructor(arg0: ResourceLocation_, arg1: Internal.CraftingBookCategory_)
        getIngredients(): Internal.NonNullList<Internal.Ingredient>;
        getGroup(): string;
        getToastSymbol(): Internal.ItemStack;
        hasOutput(match: Internal.ReplacementMatch_): boolean;
        matches(arg0: Internal.CraftingContainer_, arg1: Internal.Level_): boolean;
        getSchema(): Internal.RecipeSchema;
        showNotification(): boolean;
        replaceInput(match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): boolean;
        getRemainingItems(arg0: Internal.CraftingContainer_): Internal.NonNullList<Internal.ItemStack>;
        getType(): ResourceLocation;
        assemble(arg0: Internal.CraftingContainer_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        setGroup(group: string): void;
        getOrCreateId(): ResourceLocation;
        hasInput(match: Internal.ReplacementMatch_): boolean;
        isIncomplete(): boolean;
        replaceOutput(match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): boolean;
        static createDecoratedPotItem(arg0: Internal.DecoratedPotBlockEntity$Decorations_): Internal.ItemStack;
        getMod(): string;
        get ingredients(): Internal.NonNullList<Internal.Ingredient>
        get group(): string
        get toastSymbol(): Internal.ItemStack
        get schema(): Internal.RecipeSchema
        get type(): ResourceLocation
        set group(group: string)
        get orCreateId(): ResourceLocation
        get incomplete(): boolean
        get mod(): string
    }
    type DecoratedPotRecipe_ = DecoratedPotRecipe;
    interface AccessibleSelection {
        abstract clearAccessibleSelection(): void;
        abstract getAccessibleSelection(arg0: number): Internal.Accessible;
        abstract addAccessibleSelection(arg0: number): void;
        abstract removeAccessibleSelection(arg0: number): void;
        abstract selectAllAccessibleSelection(): void;
        abstract isAccessibleChildSelected(arg0: number): boolean;
        abstract getAccessibleSelectionCount(): number;
        get accessibleSelectionCount(): number
    }
    type AccessibleSelection_ = AccessibleSelection;
    class ProjectileImpactEvent extends Internal.EntityEvent {
        constructor()
        constructor(arg0: Internal.Projectile_, arg1: Internal.HitResult_)
        getImpactResult(): Internal.ProjectileImpactEvent$ImpactResult;
        setImpactResult(arg0: Internal.ProjectileImpactEvent$ImpactResult_): void;
        getProjectile(): Internal.Projectile;
        getRayTraceResult(): Internal.HitResult;
        get impactResult(): Internal.ProjectileImpactEvent$ImpactResult
        set impactResult(arg0: Internal.ProjectileImpactEvent$ImpactResult_)
        get projectile(): Internal.Projectile
        get rayTraceResult(): Internal.HitResult
    }
    type ProjectileImpactEvent_ = ProjectileImpactEvent;
    class ModuleDescriptor$Exports$Modifier extends Internal.Enum<Internal.ModuleDescriptor$Exports$Modifier> {
        static values(): Internal.ModuleDescriptor$Exports$Modifier[];
        static valueOf(arg0: string): Internal.ModuleDescriptor$Exports$Modifier;
        static readonly SYNTHETIC: Internal.ModuleDescriptor$Exports$Modifier;
        static readonly MANDATED: Internal.ModuleDescriptor$Exports$Modifier;
    }
    type ModuleDescriptor$Exports$Modifier_ = "mandated" | "synthetic" | ModuleDescriptor$Exports$Modifier;
    class DynamicRecipeComponent extends Internal.Record {
        constructor(desc: Internal.TypeDescJS_, factory: Internal.DynamicRecipeComponent$Factory_)
        desc(): Internal.TypeDescJS;
        factory(): Internal.DynamicRecipeComponent$Factory;
    }
    type DynamicRecipeComponent_ = DynamicRecipeComponent;
    class Item implements Internal.FeatureElement, Internal.ItemFTBL, Internal.ItemLike, Internal.IForgeItem, Internal.ItemKJS, Internal.AccessorItem, Internal.IZetaForgeItemStuff, Internal.IExtendedItem, Internal.InjectedItemExtension {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        zeta$setHumanoidArmorModel(arg0: Internal.HumanoidArmorModelGetter_): void;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): this;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getTypeData(): Internal.CompoundTag;
        getDefaultInstance(): Internal.ItemStack;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getItem(): this;
        getBarColor(arg0: Internal.ItemStack_): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): InteractionResult;
        handler$bbi000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        getId(): Special.Item&`${string}:${string}`;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        zeta$setBlockEntityWithoutLevelRenderer(arg0: Internal.BlockEntityWithoutLevelRenderer_): void;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        canFitInsideContainerItems(): boolean;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): this;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get typeData(): Internal.CompoundTag
        get defaultInstance(): Internal.ItemStack
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): Special.Item&`${string}:${string}`
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        static readonly BY_BLOCK: {[key: Internal.Block]: Internal.BlockItem, [key: Internal.GreenWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SculkVeinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BrightDoorBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.LockBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SpongeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.BoilerBlock]: Internal.BlockItemAugmentable, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.BioReactorBlock]: Internal.IndustrialBlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrappedPresentBlock]: Internal.PresentItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MachineFrameBlock]: Internal.MachineFrameBlock$MachineFrameItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RedstoneWallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CoralBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CatalogueBlock]: Internal.BlockItem, [key: Internal.WoodenStrainerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.JarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OtherOreBlock]: Internal.ToolTipBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ItemShelfBlock]: Internal.WoodBasedBlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.JungleCounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WebBlock]: Internal.BlockItem, [key: Internal.FlagBlock]: Internal.FlagItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.CryingObsidianBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CoralPlantBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightFullBlock]: Internal.BlockItem, [key: Internal.HayBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.SpecialPointedDripstoneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuestBarrierBlock]: Internal.QuestBarrierBlockItem, [key: Internal.BaseBlock]: Internal.BaseBlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CherryGrandfatherClockBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseBlock]: Internal.BaseBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BuddingAmethystBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WarpedMirrorStandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FlammableBrightFenceBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.AcaciaCounterBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BoilerBlock]: Internal.BlockItemAugmentable, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VineBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.BirchGrandfatherClockBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.BlastFurnaceBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.BambooTableBlock]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CropBlockTall]: Internal.BlockNamedItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.BasicBlockJS]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ScaffoldingBlock]: Internal.ScaffoldingBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.EtherealGlassBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.OreBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrappedChestBlock]: Internal.BlockItem, [key: Internal.StorageCellBlock]: Internal.EnergyCellBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.JungleMirrorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChiseledBookShelfBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.EntityBlockActive4Way]: Internal.BlockItemAugmentable, [key: Internal.StoneTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.SpeakerBlock]: Internal.WoodBasedBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OreBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.CoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StoveBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.FlammableBrightFullBlock]: Internal.BlockItem, [key: Internal.CrimsonDeskBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChimneyCobblestoneBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SoulSandBlock]: Internal.BlockItem, [key: Internal.BrightDoorBlock]: Internal.BlockItem, [key: Internal.BaseCoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.LightGrayStandingSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseBlock]: Internal.BaseBlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: net.mehvahdjukaar.supplementaries.common.block.blocks.GunpowderBlock]: Internal.Item, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CustomChestBlock]: Internal.NotEnoughChests$1, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: net.mehvahdjukaar.supplementaries.common.block.blocks.RopeBlock]: Internal.RopeItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.EntityBlockActive4Way]: Internal.BlockItemAugmentable, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.MycelialGeneratorBlock]: Internal.IndustrialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CustomChestBlock]: Internal.NotEnoughChests$3, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.MossBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SofaBlackBlock]: Internal.BlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.BlockDrawersStandardCustom]: Internal.ItemDrawersCustom, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MangroveRootsBlock]: Internal.BlockItem, [key: Internal.CoralFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PotionBrewerBlock]: Internal.IndustrialBlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.YellowWallSignBlock]: Internal.SignItem, [key: Internal.BaseBlock]: Internal.BaseBlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.TurnTableBlock]: Internal.BlockItem, [key: Internal.FlammableBrightFullBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.KelpBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.BirchTableBlock]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightFenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DryingTableBlock]: Internal.BlockItem, [key: Internal.TCoreBlocks$1]: Internal.BlockItemCoFH, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.VineBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.MangroveDeskBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LadderBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.BambooGrandfatherClockBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TntBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.PlantGathererBlock]: Internal.IndustrialBlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.SmokerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.FrameBlock]: Internal.TimberFrameItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.BlueStandingSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CageBlock]: Internal.CageItem, [key: Internal.TntBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.BiofuelGeneratorBlock]: Internal.IndustrialBlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.ChorusFlowerBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.SoulSandBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockFluidDrawer]: Internal.ItemFluidDrawer, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlackHoleTankBlock]: Internal.BlackHoleTankBlock$BlackHoleTankItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.EntityBlockActive4Way]: Internal.BlockItemAugmentable, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.BaseBlock]: Internal.EssenceCoalBlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CoralPlantBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CustomChestBlock]: Internal.NotEnoughChests$1, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.MagentaLampBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ColoredSackBlock]: Internal.SackItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BasicBlockJS]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OreBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CollectiblePaintingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MelonBlock]: Internal.BlockItem, [key: Internal.MagmaBlock]: Internal.BlockItem, [key: Internal.BOreBlock]: Internal.ToolTipBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Blocks$4]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OakTableBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.BaseCoralFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RedstoneTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.BOreBlock]: Internal.ToolTipBlockItem, [key: Internal.FlammableBrightStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WarpedDrawerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlackHangingSignBlock]: Internal.HangingSignItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ColoredSackBlock]: Internal.SackItem, [key: Internal.OakMirrorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WitherproofBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperSlabBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.AOreBlock]: Internal.ToolTipBlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ShepherdsPieBlock]: Internal.BlockItem, [key: Internal.GlassDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WindVaneBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.CustomChestBlock]: Internal.NotEnoughChests$3, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PulleyBlock]: Internal.WoodBasedBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WarpedCounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StemBlockCoFH]: Internal.BlockNamedItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CauldronBlock]: Internal.Items$1, [key: Internal.WildCropBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.ItemShelfBlock]: Internal.WoodBasedBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockCompDrawers]: Internal.ItemDrawers, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ItemShelfBlock]: Internal.WoodBasedBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.SpecialLanternBlock]: Internal.BlockItem, [key: Internal.JarBoatBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightSlabBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.PresentBlock]: Internal.PresentItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightTrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MangroveRootsBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.GlassTrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.CherrySinkCounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MangroveRootsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CartographyTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BOreBlock]: Internal.ToolTipBlockItem, [key: Internal.SpecialLanternBlock]: Internal.BlockItem, [key: Internal.MycelialGeneratorBlock]: Internal.IndustrialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AnvilBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.MangroveRootsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TaskScreenBlock]: Internal.ScreenBlockItem, [key: Internal.BaseBlock]: Internal.BaseBlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SpecialLanternBlock]: Internal.BlockItem, [key: Internal.MyceliumBlock]: Internal.BlockItem, [key: Internal.BaseBlock]: Internal.BaseBlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.NyliumBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.GreenWallSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OrganicCompostBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CalibratedSculkSensorBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EnchanterBlock]: Internal.BaseBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.DynamoBlock]: Internal.BlockItemAugmentable, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.BlackHoleUnitBlock]: Internal.BlackHoleUnitBlock$BlackHoleUnitItem, [key: Internal.FrameBlock]: Internal.TimberFrameItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CrimsonPlankBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrimsonWallClockBlock]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.PieBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MobCrusherBlock]: Internal.IndustrialBlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.SprucePlankBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.AOreBlock]: Internal.ToolTipBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BlueLampBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FlammableBrightFenceGateBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.FuelBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TaskScreenBlock]: Internal.ScreenBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightStairBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightFenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GrayStandingSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.RelayerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.PinkWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LootCrateOpenerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LargeOakStumpBlock]: Internal.BlockItem, [key: Internal.SconceBlock]: Internal.StandingAndWallBlockItem, [key: Internal.SkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.JungleSinkCounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightTrapDoorBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TargetBlock]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.OtherOreBlock]: Internal.BlockItem, [key: Internal.BlackHoleUnitBlock]: Internal.BlackHoleUnitBlock$BlackHoleUnitItem, [key: Internal.FlammableBrightFullBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SlaughterFactoryBlock]: Internal.IndustrialBlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.BrewingStandBlock]: Internal.BlockItem, [key: Internal.TntBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.BasicBlockJS]: Internal.BlockItem, [key: Internal.SpecialPointedDripstoneBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SoulSandBlock]: Internal.BlockItem, [key: Internal.WildCropBlock]: Internal.BlockItem, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.JungleBenchBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.InfestedRotatedPillarBlock]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CaveVinesBlock]: Internal.ItemNameBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EntityBlockComposter]: Internal.BlockItemAugmentable, [key: Internal.OtherOreBlock]: Internal.ToolTipBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SpongeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MelonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FluidExtractorBlock]: Internal.IndustrialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RedstoneIlluminatorBlock]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LargeCherryStumpBlock]: Internal.BlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OtherOreBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightLeavesBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CraftingStationBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ItemShelfBlock]: Internal.WoodBasedBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CoralFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NetheriteTrapdoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.DissolutionChamberBlock]: Internal.IndustrialBlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.FlammableBrightFullBlock]: Internal.BlockItem, [key: Internal.FlammableBrightLeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlobeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.CustomChestBlock]: Internal.NotEnoughChests$1, [key: Internal.BrightTrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.BaseCoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AnimalRancherBlock]: Internal.IndustrialBlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HayBlock]: Internal.BlockItem, [key: Internal.MangroveMirrorStandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CheeseWheelBlock]: Internal.BlockItemCoFH, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.CommandBlock]: Internal.GameMasterBlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StemBlock]: Internal.ItemNameBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MaterialStoneWorkFactoryBlock]: Internal.IndustrialBlockItem, [key: Internal.BlackWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.CherryMirrorStandBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LadderBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightFenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.FlammableBrightLeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DynamoBlock]: Internal.BlockItemAugmentable, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrimsonCounterBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.FlammableBrightSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItemCoFH, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightFenceGateBlock]: Internal.BlockItem, [key: Internal.SmithingTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightTrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.DeadBushBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StructureBlock]: Internal.GameMasterBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CoralPlantBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.OtherOreBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WeatheringCopperSlabBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.BaseBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.AcaciaMirrorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FaucetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SignalumBlock]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PinkLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SugarBlock]: Internal.SugarCubeItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.FlagBlock]: Internal.FlagItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StatueBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.OnionBlock]: Internal.ItemNameBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ItemShelfBlock]: Internal.WoodBasedBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CoralBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HugeMushroomBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.EntityBlockActive4Way]: Internal.BlockItemAugmentable, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallGrassBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CustomChestBlock]: Internal.NotEnoughChests$3, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CustomChestBlock]: Internal.NotEnoughChests$3, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.OtherOreBlock]: Internal.ToolTipBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.BaseBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.AzaleaBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.FlammableBrightFenceBlock]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.EtherealGlassBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FarmersDelightCompat$PlanterRichBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.BaseCoralPlantBlock]: Internal.BlockItem, [key: Internal.MulchBlock]: Internal.BlockItem, [key: Internal.MangroveCounterBlock]: Internal.BlockItem, [key: Internal.CropBlockCoFH]: Internal.BlockNamedItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HayBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EntityBlockActive4Way]: Internal.BlockItemAugmentable, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.DirtPathBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FluidSievingMachineBlock]: Internal.IndustrialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EntityBlockActive4Way]: Internal.BlockItemAugmentable, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.WarpedWallClockBlock]: Internal.BlockItem, [key: Internal.BlockSlaveCustom]: Internal.ItemOtherCustom, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BasicBlockJS]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FluidCollectorBlock]: Internal.IndustrialBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OtherOreBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SpruceSinkCounterBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.EntityBlockCoFH]: Internal.BlockItemAugmentable, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChestBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.SpecialPointedDripstoneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WildFlaxBlock]: Internal.BlockItem, [key: Internal.BrightTrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.OrangeLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CropBlockPerennial]: Internal.BlockNamedItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VineBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.DarkOakMirrorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BirchDrawerBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SoapBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WeatheringCopperSlabBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.DynamoBlock]: Internal.BlockItemAugmentable, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightLeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GoldTrapdoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.InfusedFarmlandBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AnimalBabySeparatorBlock]: Internal.IndustrialBlockItem, [key: Internal.PirateBlockBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LightGrayLampBlock]: Internal.BlockItem, [key: Internal.GlassLightDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SpawnerBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseBlock]: Internal.BaseBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AOreBlock]: Internal.ToolTipBlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.BrightDoorBlock]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BlockBreakerBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GrayHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FurnaceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WarpedTableBlock]: Internal.BlockItem, [key: Internal.ChimneyStonebrickBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.blakebr0.mysticalagradditions.block.InfusedFarmlandBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.DarkOakMirrorStandBlock]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SpecialLanternBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.FlagBlock]: Internal.FlagItem, [key: Internal.Block]: Internal.BlockItem, [key: cofh.lib.common.block.FeastBlock]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CoralPlantBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightLeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.FlagBlock]: Internal.FlagItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.TLocBlocks$2]: Internal.BlockItemCoFH, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.PotionCakeBlock]: Internal.PotionCakeBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SpecialPointedDripstoneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseBlock]: Internal.EssenceCoalBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PoweredRailBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SnowyDirtBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StructureVoidBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ColoredSackBlock]: Internal.SackItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.EssenceFurnaceBlock$AwakenedSupremium]: Internal.BaseBlockItem, [key: Internal.MangroveRootsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MelonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.SpecialPointedDripstoneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LuminescentLampBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CropBlockPerennial]: Internal.BlockNamedItemCoFH, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SpruceStorageCounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.BoilerBlock]: Internal.BlockItemAugmentable, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BaseBlock]: Internal.BaseBlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassTrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CherryPlankBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.BlockDrawersStandardCustom]: Internal.ItemDrawersCustom, [key: Internal.LightBlueHangingSignBlock]: Internal.HangingSignItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BOreBlock]: Internal.ToolTipBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlagBlock]: Internal.FlagItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlagBlock]: Internal.FlagItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockTrimCustom]: Internal.ItemOtherCustom, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightFenceGateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightStairBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OreBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperSlabBlock]: Internal.BlockItem, [key: Internal.DetectorBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.FuelBlockItem, [key: Internal.SporesRecreatorBlock]: Internal.IndustrialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RedstoneTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.SconceLeverBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.MagentaHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SoulSandBlock]: Internal.BlockItem, [key: Internal.LatexProcessingUnitBlock]: Internal.IndustrialBlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CampfireBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OtherOreBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MachineFrameBlock]: Internal.MachineFrameBlock$MachineFrameItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SnifferEggBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightFenceGateBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ColoredSackBlock]: Internal.SackItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TentOpenBlock]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BrushableBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.AOreBlock]: Internal.ToolTipBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AcaciaGrandfatherClockBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.SpongeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EnderScramblerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.JungleStorageCounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.CherryWallClockBlock]: Internal.BlockItem, [key: Internal.FlammableBrightFenceGateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.BarrelBombBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EndLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BirchChairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.EssenceFurnaceBlock$Prudentium]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.CoralBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.EnchantmentTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NoteBlock]: Internal.BlockItem, [key: Internal.BubbleBlock]: Internal.BubbleBlockItem, [key: Internal.HalfTransparentBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ColoredSackBlock]: Internal.SackItem, [key: Internal.FlammableBrightSlabBlock]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.BlueWallSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WaterCondensatorBlock]: Internal.IndustrialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CropBlockCoFH]: Internal.BlockNamedItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CookingPotBlock]: Internal.CookingPotItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TripWireHookBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MycelialGeneratorBlock]: Internal.IndustrialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OakCounterBlock]: Internal.BlockItem, [key: Internal.FanBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.LightGrayWallSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.ShipInBottleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MarineFisherBlock]: Internal.IndustrialBlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SpecialPointedDripstoneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.VineBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OakChairBlock]: Internal.BlockItem, [key: Internal.BlackHoleTankBlock]: Internal.BlackHoleTankBlock$BlackHoleTankItem, [key: Internal.HourGlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrimsonMirrorBlock]: Internal.BlockItem, [key: Internal.FlammableBrightFenceBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: net.mehvahdjukaar.supplementaries.common.block.blocks.JarBlock]: Internal.JarItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.FlammableBrightFenceGateBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AOreBlock]: Internal.ToolTipBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrimsonGrandfatherClockBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SpruceMirrorStandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.CustomChestBlock]: Internal.NotEnoughChests$3, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.LimeHangingSignBlock]: Internal.HangingSignItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.RedStoneOreBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.BellowsBlock]: Internal.WoodBasedBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BOreBlock]: Internal.ToolTipBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StorageCellBlock]: Internal.FluidCellBlockItem, [key: Internal.SandBlock]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.MossBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.LadderBlock]: Internal.BlockItem, [key: Internal.TrappedPresentBlock]: Internal.PresentItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.TallFlowerBlock]: Internal.DoubleHighBlockItem, [key: Internal.SpawnBlock]: Internal.BlockBase$BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FlammableBrightFenceGateBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WhiteHangingSignBlock]: Internal.HangingSignItem, [key: Internal.BaseCoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RichSoilFarmlandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FrozenChestBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LadderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CoralFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WorkbenchBlock]: Internal.BlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CropBlockPerennial]: Internal.BlockNamedItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.TelescopeBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.HangingRootsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RedStoneOreBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RichSoilBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FarmlandMoistBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.FlammableBrightFenceBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.PoweredRailBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HarvesterBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EntityBlockActive4Way]: Internal.BlockItemAugmentable, [key: Internal.FlammableBrightStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LargeSpruceStumpBlock]: Internal.BlockItem, [key: Internal.DirectionalBlock4Way]: Internal.BlockItemCoFH, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FlammableBrightLeavesBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.OakBenchBlock]: Internal.BlockItem, [key: Internal.RiceBlock]: Internal.RiceItem, [key: Internal.BaseCoralPlantBlock]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.MangroveRootsBlock]: Internal.BlockItem, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossBlock]: Internal.BlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.BirchMirrorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DecoratedPotBlock]: Internal.BlockItem, [key: Internal.AwakeningAltarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.WorkbenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EntityBlockActive4Way]: Internal.BlockItemAugmentable, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.SweetBerryBushBlock]: Internal.ItemNameBlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GreenLampBlock]: Internal.BlockItem, [key: Internal.EnderiumGlassBlock]: Internal.BlockItemCoFH, [key: Internal.PotatoBlock]: Internal.ItemNameBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LadderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.CampfireBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.BlockSlave]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SpruceTableBlock]: Internal.BlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseBlock]: Internal.EssenceCoalBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CocoaBlock]: Internal.ItemNameBlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.ChainBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.HopperBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.MushroomColonyBlock]: Internal.MushroomColonyItem, [key: Internal.PinkStandingSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IceBlock]: Internal.BlockItem, [key: Internal.FlintBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SoulSandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MangroveWallClockBlock]: Internal.BlockItem, [key: Internal.ColoredSackBlock]: Internal.SackItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BaseBlock]: Internal.BaseBlockItem, [key: Internal.ItemShelfBlock]: Internal.WoodBasedBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.BlockTrim]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.BaseBlock]: Internal.BaseBlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.FlammableBrightLeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.YellowHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.EnderOreBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseCoralPlantBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EntityBlockActive4Way]: Internal.BlockItemAugmentable, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NetherrackBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FlammableBrightFullBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.AOreBlock]: Internal.ToolTipBlockItem, [key: Internal.BaseBlock]: Internal.EssenceCoalBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.MagentaWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.BaseOreBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SkilletBlock]: Internal.SkilletItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.BaseBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BasicBlockJS]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BOreBlock]: Internal.ToolTipBlockItem, [key: Internal.BlockControllerCustom]: Internal.ItemOtherCustom, [key: Internal.SpruceDrawerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlagBlock]: Internal.FlagItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OreBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.CyanHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LimeStandingSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CustomChestBlock]: Internal.NotEnoughChests$3, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SpecialPointedDripstoneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LargeJungleStumpBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DarkOakBenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CraftingStationSlabBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ColoredSackBlock]: Internal.SackItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CrimsonSinkCounterBlock]: Internal.BlockItem, [key: Internal.SafeBlock]: Internal.SafeItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.DragonEggBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ItemShelfBlock]: Internal.WoodBasedBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BasicBlockJS]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.JungleTableBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.BasicBlockJS]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.FlammableBrightSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.CustomChestBlock]: Internal.NotEnoughChests$3, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VineBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.LimeLampBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.InfestedBlock]: Internal.BlockItem, [key: Internal.DetectorRailBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Blocks$1]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BeehiveBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EntityBlockActive4Way]: Internal.BlockItemAugmentable, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.FuelBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.WebBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.GrowthAcceleratorBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.TrappedPresentBlock]: Internal.PresentItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SofaBlueBlock]: Internal.BlockItem, [key: Internal.BaseBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.SconceBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RedstoneWallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FarmBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.PiglinWallSkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BOreBlock]: Internal.ToolTipBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.BlockItem, [key: Internal.StemBlock]: Internal.ItemNameBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.CuttingBoardBlock]: Internal.FuelBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.BaseBlock]: Internal.EssenceCoalBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.ColoredSackBlock]: Internal.SackItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseBlock]: Internal.BaseBlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HayBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.PlayerHeadBlock]: Internal.PlayerHeadItem, [key: Internal.BOreBlock]: Internal.ToolTipBlockItem, [key: Internal.GlassTrapDoorBlock]: Internal.BlockItem, [key: Internal.BaseOreBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallSkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightTrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LargeDarkOakStumpBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OreBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.TLocBlocks$3]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FungusBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CustomChestBlock]: Internal.NotEnoughChests$3, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FluidGeneratorBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlackHoleTankBlock]: Internal.BlackHoleTankBlock$BlackHoleTankItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RopeBlock]: vectorwing.farmersdelight.common.item.RopeItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.AnvilBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PresentBlock]: Internal.PresentItem, [key: Internal.BoilerBlock]: Internal.BlockItemAugmentable, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GrindstoneBlock]: Internal.BlockItem, [key: Internal.CogBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.AcaciaBenchBlock]: Internal.BlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FrameBraceBlock]: Internal.TimberFrameItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AcaciaPlankBlock]: Internal.BlockItem, [key: Internal.BrightDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.OakSinkCounterBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.BaseBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BambooWallClockBlock]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseSlabBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BirchSinkCounterBlock]: Internal.BlockItem, [key: Internal.VineBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.EntityBlockActive]: Internal.BlockItemAugmentable, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DetectorRailBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.EndPortalFrameBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.PresentBlock]: Internal.PresentItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrimsonChairBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SignalumGlassBlock]: Internal.BlockItemCoFH, [key: Internal.MangroveSinkCounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightLeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MangroveDrawerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.BaseCoralFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.InfestedBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.SafetyNetBlock]: Internal.FuelBlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.SpruceChairBlock]: Internal.BlockItem, [key: Internal.TatamiBlock]: Internal.FuelBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.PoweredBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HardenedGlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightSlabBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.SofaBrownBlock]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuartzDeskBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PurpleWallSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockTrim]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.CyanWallSignBlock]: Internal.SignItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SpecialLanternBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.BellBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseCoralFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.ColoredSackBlock]: Internal.SackItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MobDuplicatorBlock]: Internal.IndustrialBlockItem, [key: Internal.PresentBlock]: Internal.PresentItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LightGrayWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.WorkbenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SoulSandBlock]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.EntityBlockActive4Way]: Internal.BlockItemAugmentable, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.BaseStairsBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LargeCrimsonFungusBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.CyanLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GrowthAcceleratorBlock]: Internal.BaseBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CustomChestBlock]: Internal.NotEnoughChests$1, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightFenceGateBlock]: Internal.BlockItem, [key: Internal.FlammableBrightSlabBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.MossBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StrawBaleBlock]: Internal.BlockItem, [key: Internal.BrightDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.TCulBlocks$2]: Internal.BlockNamedItemCoFH, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.BrightTrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BaseBlock]: Internal.BaseBlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.MycelialGeneratorBlock]: Internal.IndustrialBlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuartzChairBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.FlammableBrightLeavesBlock]: Internal.BlockItem, [key: Internal.EntityBlockActive4Way]: Internal.BlockItemAugmentable, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WebBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SconceWallBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.WitherWallSkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.VineBlock]: Internal.BlockItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItemCoFH, [key: Internal.SludgeRefinerBlock]: Internal.IndustrialBlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OakWallClockBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RubberBlock]: Internal.BlockItemCoFH, [key: Internal.FeastBlock]: Internal.BlockItem, [key: Internal.JungleWallClockBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrankBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlackHoleControllerBlock]: Internal.IndustrialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AOreBlock]: Internal.ToolTipBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DynamoBlock]: Internal.BlockItemAugmentable, [key: Internal.TooltipGlassBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.CropBlockCoFH]: Internal.BlockNamedItemCoFH, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BrightTrapDoorBlock]: Internal.BlockItem, [key: Internal.EntityBlockActive4Way]: Internal.BlockItemAugmentable, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BirchWallClockBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WebBlock]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.FrameBlock]: Internal.TimberFrameItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.SoulSurgeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.RakedGravelBlock]: Internal.BlockItem, [key: Internal.BlockTrim]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DynamoBlock]: Internal.BlockItemAugmentable, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EssenceFurnaceBlock$Inferium]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlazeRodBlock]: Internal.Item, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.RedstoneClockBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.BaseGlassBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MechanicalDirtBlock]: Internal.IndustrialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AcaciaStorageCounterBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItemCoFH, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AOreBlock]: Internal.ToolTipBlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.BrownHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightStairBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.DoublePlantBlock]: Internal.DoubleHighBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrushableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CustomChestBlock]: Internal.NotEnoughChests$3, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RedstoneTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.DarkOakChairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockTrim]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CustomChestBlock]: Internal.NotEnoughChests$1, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SculkShriekerBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.SugarCaneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.PlantSowerBlock]: Internal.IndustrialBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BasicBlockJS]: Internal.BlockItem, [key: Internal.CyanStandingSignBlock]: Internal.SignItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TintedGlassBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BambooStalkBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightFullBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.CopperLanternBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FlammableBrightSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.QuartzSinkCounterBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.AshLayerBlock]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.SpecialPointedDripstoneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SporeBlossomBlock]: Internal.BlockItem, [key: Internal.FlammableBrightFenceGateBlock]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.BOreBlock]: Internal.ToolTipBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DarkOakStorageCounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.PinkPetalsBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RoastChickenBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlackWallSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightStairBlock]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StandingSignBlock]: Internal.SignItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlagBlock]: Internal.FlagItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OtherOreBlock]: Internal.ToolTipBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.BlockDrawersStandardCustom]: Internal.ItemDrawersCustom, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RedLampBlock]: Internal.BlockItem, [key: Internal.EnchantmentFactoryBlock]: Internal.IndustrialBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrappedPresentBlock]: Internal.PresentItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TCoreBlocks$2]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PistonBaseBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.FuelBlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WarpedPlankBlock]: Internal.BlockItem, [key: Internal.TrappedPresentBlock]: Internal.PresentItem, [key: Internal.LadderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.CustomChestBlock]: Internal.NotEnoughChests$3, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.DarkOakPlankBlock]: Internal.BlockItem, [key: Internal.CDockBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EnderChestBlock]: Internal.BlockItem, [key: Internal.FlaxCrop]: Internal.BlockNamedItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseOreBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LightBlueStandingSignBlock]: Internal.SignItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SewageComposterBlock]: Internal.IndustrialBlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TCulBlocks$1]: Internal.BlockNamedItemCoFH, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AmethystBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WetSpongeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrappedPresentBlock]: Internal.PresentItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OtherOreBlock]: Internal.ToolTipBlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.HardenedGlassBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseBlock]: Internal.BaseBlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.CropBlockCoFH]: Internal.BlockNamedItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.MagentaWallSignBlock]: Internal.SignItem, [key: Internal.BaseBlock]: Internal.BaseBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ColoredSackBlock]: Internal.SackItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.SpruceDeskBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.CherryTableBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TaskScreenBlock]: Internal.ScreenBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.StasisChamberBlock]: Internal.IndustrialBlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.WildCropBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GunpowderBlock]: Internal.BlockItemCoFH, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.OreBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HayBlock]: Internal.BlockItem, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.QuartzStorageCounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlackStandingSignBlock]: Internal.SignItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LightBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightTrapDoorBlock]: Internal.BlockItem, [key: Internal.BOreBlock]: Internal.ToolTipBlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightFenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.GlassDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightFullBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.MachineFrameBlock]: Internal.MachineFrameBlock$MachineFrameItem, [key: Internal.TrappedPresentBlock]: Internal.PresentItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.JigsawBlock]: Internal.GameMasterBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.PancakeBlock]: Internal.PancakeItem, [key: Internal.BlackLampBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.QuartzMirrorStandBlock]: Internal.BlockItem, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.CollectiblePaintingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SpongeBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HardenedGlassBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.ItemShelfBlock]: Internal.WoodBasedBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BlockDrawersStandardCustom]: Internal.ItemDrawersCustom, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlassTrapDoorBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PresentBlock]: Internal.PresentItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.QuartzDrawerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.CustomChestBlock]: Internal.NotEnoughChests$1, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DropperBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.ColoredSackBlock]: Internal.SackItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.MelonBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PurpleLampBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlippedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlackHoleTankBlock]: Internal.BlackHoleTankBlock$BlackHoleTankItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.BaseSlabBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.AwakeningPedestalBlock]: Internal.BaseBlockItem, [key: Internal.MycelialGeneratorBlock]: Internal.IndustrialBlockItem, [key: Internal.YellowLampBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.DynamoBlock]: Internal.BlockItemAugmentable, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlueWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NyliumBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.MycelialGeneratorBlock]: Internal.IndustrialBlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BookPileBlock]: Internal.EnchantedBookItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.RepeaterBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SofaWhiteBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.buuz135.industrial.block.resourceproduction.BlockBreakerBlock]: Internal.IndustrialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlassTrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VineBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.TrappedPresentBlock]: Internal.PresentItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SoulSandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightTrapDoorBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.InfestedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.TrappedPresentBlock]: Internal.PresentItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.SummoningBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseCoralFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.PedestalBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EntityBlockActive4Way]: Internal.BlockItemAugmentable, [key: Internal.AquaticTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.ModStairBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CustomChestBlock]: Internal.NotEnoughChests$3, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WhiteStandingSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RiceBaleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.InfusedFarmlandBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.WarpedStorageCounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BambooChairBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassLightTrapDoorBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SouliumSpawnerBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.FuelBlockItem, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.OreBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.StumpChairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WitherproofGlassBlock]: Internal.BaseBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.EntityBlock6Way]: Internal.BlockItemCoFH, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WeightedPressurePlateBlock]: Internal.BlockItem, [key: Internal.SpruceBenchBlock]: Internal.BlockItem, [key: Internal.InfusedFarmlandBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.InferiumCropBlock]: Internal.MysticalSeedsItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.SculkCatalystBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BaseBlock]: Internal.BaseBlockItem, [key: Internal.PieBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OreBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FlagBlock]: Internal.FlagItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TatamiHalfMatBlock]: Internal.FuelBlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.GlassTrapDoorBlock]: Internal.BlockItem, [key: Internal.BaseBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlagBlock]: Internal.FlagItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.ResourceGenerator2Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightTrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AOreBlock]: Internal.ToolTipBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseOreBlock]: Internal.BaseBlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BigDripleafBlock]: Internal.Items$1, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RedstoneWallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DispenserBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RailBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.CommandBlock]: Internal.GameMasterBlockItem, [key: Internal.EndermanSkullBlock]: Internal.EndermanHeadItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DarkEtherealGlassBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CherryDrawerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.WebBlock]: Internal.BlockItem, [key: Internal.TCoreBlocks$4]: Internal.BlockItemCoFH, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.TLocBlocks$5]: Internal.BlockItemCoFH, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.GreenHangingSignBlock]: Internal.HangingSignItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.ClockBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RootedDirtBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItemCoFH, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TntBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.WildCropBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PoweredRailBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.BOreBlock]: Internal.ToolTipBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SpecialPointedDripstoneBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.AOreBlock]: Internal.ToolTipBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PieBlock]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.MangroveLeavesBlock]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.EntityBlockActive4Way]: Internal.BlockItemAugmentable, [key: Internal.EnchantmentExtractorBlock]: Internal.IndustrialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LaserDrillBlock]: Internal.IndustrialBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ItemShelfBlock]: Internal.WoodBasedBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.ResourcefulFurnaceBlock]: Internal.IndustrialBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.SpongeBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.LimeWallSignBlock]: Internal.SignItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PlayerWallHeadBlock]: Internal.PlayerHeadItem, [key: Internal.InfusionPedestalBlock]: Internal.BaseBlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.LoomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItemCoFH, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.OtherOreBlock]: Internal.ToolTipBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.OtherOreBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WildCropBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.WebBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CustomChestBlock]: Internal.NotEnoughChests$1, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.OakMirrorStandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.BlockTrim]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseOreBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.AOreBlock]: Internal.ToolTipBlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.BaseSlabBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.PurpleWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BOreBlock]: Internal.ToolTipBlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.WitherSkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.BaseCoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.OreBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AcaciaDrawerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WeepingVinesBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RedWallSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MangrovePropaguleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WeatheringCopperStairBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WormFarmBlock]: Internal.BlockItem, [key: Internal.BOreBlock]: Internal.ToolTipBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MangroveChairBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SawmillBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.PinkHangingSignBlock]: Internal.HangingSignItem, [key: Internal.CustomChestBlock]: Internal.NotEnoughChests$3, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HayBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SofaCyanBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SewerBlock]: Internal.IndustrialBlockItem, [key: Internal.VineBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.BaseOreBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.InfestedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OreBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseBlock]: Internal.BaseBlockItem, [key: Internal.BasicBlockJS]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WarpedSinkCounterBlock]: Internal.BlockItem, [key: Internal.EssenceFurnaceBlock$Tertium]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SeaPickleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StonecutterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PresentBlock]: Internal.PresentItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightSlabBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightLeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WitherRoseBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockDrawersStandardCustom]: Internal.ItemDrawersCustom, [key: Internal.VineBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RubberBlock]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightStairBlock]: Internal.BlockItem, [key: Internal.FlammableBrightStairBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.FluidLaserBaseBlock]: Internal.IndustrialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.FuelBlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BambooMirrorBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModStairBlock]: Internal.BlockItem, [key: Internal.BaseOreBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.MossBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TackleBoxBlock]: Internal.BlockItemWithoutLevelRenderer, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrimsonTableBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.GlowLichenBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.JungleChairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronGateBlock]: Internal.BlockItem, [key: Internal.FungusBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AOreBlock]: Internal.ToolTipBlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.MagentaStandingSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SconceBlock]: Internal.StandingAndWallBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlueHangingSignBlock]: Internal.HangingSignItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LecternBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.FlammableBrightFenceGateBlock]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.MangroveStorageCounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TntBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightSlabBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SofaMagentaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SprayerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.BrownWallSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MycelialGeneratorBlock]: Internal.IndustrialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.OreBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.PresentBlock]: Internal.PresentItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TntBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TCoreBlocks$6]: Internal.BlockItemCoFH, [key: Internal.BrightTrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.TrappedPresentBlock]: Internal.PresentItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PresentBlock]: Internal.PresentItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.ComparatorBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.WarpedGrandfatherClockBlock]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuartzCounterBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.LightableLanternBlock]: Internal.BlockItem, [key: Internal.ItemShelfBlock]: Internal.WoodBasedBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.IronGateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarrotBlock]: Internal.ItemNameBlockItem, [key: Internal.CustomChestBlock]: Internal.NotEnoughChests$3, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PresentBlock]: Internal.PresentItem, [key: Internal.PitifulGeneratorBlock]: Internal.IndustrialBlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.EnchantmentSorterBlock]: Internal.IndustrialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.QuartzMirrorBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.FlammableBrightFenceGateBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.DarkEtherealGlassBlock]: Internal.BlockItem, [key: Internal.GoldDoorBlock]: Internal.BlockItem, [key: Internal.EntityBlockActive4Way]: Internal.BlockItemAugmentable, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.TCulBlocks$3]: Internal.BlockNamedItemCoFH, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrappedPresentBlock]: Internal.PresentItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EntityBlockActive4Way]: Internal.BlockItemAugmentable, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CoralPlantBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.FlammableBrightLeavesBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CherryBenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OakStorageCounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.SkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrierBlock]: Internal.BlockItem, [key: Internal.ReprocessorBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TurtleEggBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GrassBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EntityBlockActive4Way]: Internal.BlockItemAugmentable, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RespawnAnchorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CoralFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.PinkWallSignBlock]: Internal.SignItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RedWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SoulSandBlock]: Internal.BlockItem, [key: Internal.SackBlock]: Internal.SackItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.LightGrayHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItemCoFH, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AcaciaDeskBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.OreBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.ColoredSackBlock]: Internal.SackItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EntityBlockActive4Way]: Internal.BlockItemAugmentable, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SculkBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.MangroveBenchBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.DynamoBlock]: Internal.BlockItemAugmentable, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlowerBoxBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.AOreBlock]: Internal.ToolTipBlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EntityBlockActive4Way]: Internal.BlockItemAugmentable, [key: Internal.RailBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SpruceGrandfatherClockBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CropBlockPerennial]: Internal.BlockNamedItemCoFH, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OreBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.BirchPlankBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoublePlantBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ItemShelfBlock]: Internal.WoodBasedBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LadderBlock]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.CraftingTableBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SandBlock]: Internal.BlockItemCoFH, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.SofaRedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PresentBlock]: Internal.PresentItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AOreBlock]: Internal.ToolTipBlockItem, [key: Internal.BrownLampBlock]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.AOreBlock]: Internal.ToolTipBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FletchingTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.WildRiceBlock]: Internal.DoubleHighBlockItem, [key: Internal.BrightDoorBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CabbageBlock]: Internal.ItemNameBlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperStairBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.SpecialLanternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MangroveMirrorBlock]: Internal.BlockItem, [key: Internal.CustomChestBlock]: Internal.NotEnoughChests$1, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.ChimneyNetherbrickBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.EntityBlockActive4Way]: Internal.BlockItemAugmentable, [key: Internal.SpecialPointedDripstoneBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.BoilerBlock]: Internal.BlockItemAugmentable, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.CustomChestBlock]: Internal.NotEnoughChests$1, [key: Internal.OreBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MangroveRootsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.SoulSandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BirchDeskBlock]: Internal.BlockItem, [key: Internal.CustomChestBlock]: Internal.NotEnoughChests$3, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AOreBlock]: Internal.ToolTipBlockItem, [key: Internal.LayeredCauldronBlock]: Internal.Items$1, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DirectionalBlock4Way]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightFullBlock]: Internal.BlockItem, [key: Internal.Blocks$2]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MangroveGrandfatherClockBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WhiteWallSignBlock]: Internal.SignItem, [key: Internal.BaseBlock]: Internal.BaseBlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EnderOreBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.DuctBlock]: Internal.DuctBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GrowthAcceleratorBlock]: Internal.BaseBlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AmaranthCrop]: Internal.BlockNamedItemCoFH, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.SkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SpongeBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MangroveTableBlock]: Internal.BlockItem, [key: Internal.CakeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.FuelBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BOreBlock]: Internal.ToolTipBlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.MycelialGeneratorBlock]: Internal.IndustrialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TransporterBlock]: Internal.TransporterBlock$Item, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightFenceGateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DarkOakGrandfatherClockBlock]: Internal.BlockItem, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.HayBlock]: Internal.BlockItem, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.LightBlueWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CoralFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightLeavesBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BrightDoorBlock]: Internal.BlockItem, [key: Internal.HugeMushroomBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RedstoneGlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.JungleGrandfatherClockBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NeptunesBountyBlock]: Internal.BlockItemWithoutLevelRenderer, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.CactusBlock]: Internal.BlockItem, [key: Internal.GlassDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseBlock]: Internal.EssenceCoalBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DaylightDetectorBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ColoredSackBlock]: Internal.SackItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallSkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RedStoneWireBlock]: Internal.ItemNameBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BOreBlock]: Internal.ToolTipBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionalBlock4Way]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CropBlockPerennial]: Internal.BlockNamedItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GrayWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CropBlockMushroom]: Internal.BlockNamedItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrossoverRailBlock]: Internal.BlockItemCoFH, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AcaciaChairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightFullBlock]: Internal.BlockItem, [key: Internal.SofaPurpleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItemCoFH, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HayBlock]: Internal.BlockItemCoFH, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.MycelialReactorBlock]: Internal.IndustrialBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.WebBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.InfestedBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WashingFactoryBlock]: Internal.IndustrialBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SpongeBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RedstoneWallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ItemShelfBlock]: Internal.WoodBasedBlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.BrownStandingSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseCoralFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.ItemShelfBlock]: Internal.WoodBasedBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BeetrootBlock]: Internal.ItemNameBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VineBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.FlammableBrightFenceGateBlock]: Internal.BlockItem, [key: Internal.FlammableBrightSlabBlock]: Internal.BlockItem, [key: Internal.PurpleHangingSignBlock]: Internal.HangingSignItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TaskScreenBlock]: Internal.ScreenBlockItem, [key: Internal.OrangeHangingSignBlock]: Internal.HangingSignItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.NoticeBoardBlock]: Internal.WoodBasedBlockItem, [key: Internal.WebBlock]: Internal.BlockItem, [key: Internal.FlammableBrightFenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrimsonMirrorStandBlock]: Internal.BlockItem, [key: Internal.FrameBlock]: Internal.TimberFrameItem, [key: Internal.JukeboxBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BirchBenchBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightLeavesBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LightningRodBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.BrightTrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DynamoBlock]: Internal.BlockItemAugmentable, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockController]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.BambooMirrorStandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.BOreBlock]: Internal.ToolTipBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PlantFertilizerBlock]: Internal.IndustrialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OreBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.ObserverBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.OreBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ItemShelfBlock]: Internal.WoodBasedBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.WarpedBenchBlock]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PlaqueBlock]: Internal.BlockItem, [key: Internal.DuctBlock]: Internal.DuctBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlimeBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OtherOreBlock]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GrowthAcceleratorBlock]: Internal.BaseBlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlaxBlock]: Internal.ItemNameBlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NetheriteDoorBlock]: Internal.BlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.BaseSlabBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlackHoleUnitBlock]: Internal.BlackHoleUnitBlock$BlackHoleUnitItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RiceRollMedleyBlock]: Internal.BlockItem, [key: Internal.AcaciaMirrorStandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.OakDrawerBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CanvasRugBlock]: Internal.FuelBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DarkOakTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.OreBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.WorkbenchBlock]: Internal.BlockItem, [key: Internal.FlammableBrightFenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.LumiumGlassBlock]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.BambooSpikesBlock]: Internal.BambooSpikesTippedItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.MelonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.UrnBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MycelialGeneratorBlock]: Internal.IndustrialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ItemShelfBlock]: Internal.WoodBasedBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.PoweredRailBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlackboardBlock]: Internal.BlackboardItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GobletBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.SculkSensorBlock]: Internal.BlockItem, [key: Internal.TorchflowerCropBlock]: Internal.ItemNameBlockItem, [key: Internal.AOreBlock]: Internal.ToolTipBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.EnchantmentApplicatorBlock]: Internal.IndustrialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.FlammableBrightStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CherryMirrorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EndRodBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlagBlock]: Internal.FlagItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.ItemRepairerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.SpruceMirrorBlock]: Internal.BlockItem, [key: Internal.WeightedPressurePlateBlock]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.FuelBlockItem, [key: Internal.PowderSnowBlock]: Internal.SolidBucketItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.MycelialGeneratorBlock]: Internal.IndustrialBlockItem, [key: Internal.GlassTrapDoorBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EquipableCarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightDoorBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BambooBenchBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.WhiteLampBlock]: Internal.BlockItem, [key: Internal.AmethystClusterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.FlammableBrightFenceGateBlock]: Internal.BlockItem, [key: Internal.BrightDoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EntityBlockActive4Way]: Internal.BlockItemAugmentable, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TntBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.SofaPinkBlock]: Internal.BlockItem, [key: Internal.YellowWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.BuddingTomatoBlock]: vectorwing.farmersdelight.common.registry.ModItems$1, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.TCoreBlocks$5]: Internal.BlockItemCoFH, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.BaseBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.BoilerBlock]: Internal.BlockItemAugmentable, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EssenceVesselBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallSkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PistonBaseBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrappedPresentBlock]: Internal.PresentItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LavaCauldronBlock]: Internal.Items$1, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AOreBlock]: Internal.ToolTipBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseBlock]: Internal.BaseBlockItem, [key: Internal.BlackHoleUnitBlock]: Internal.BlackHoleUnitBlock$BlackHoleUnitItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SofaLightBlueBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.BaseBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightTrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OtherOreBlock]: Internal.ToolTipBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.MelonBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.OtherOreBlock]: Internal.ToolTipBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockDrawersStandardCustom]: Internal.ItemDrawersCustom, [key: Internal.SoulExtractorBlock]: Internal.BaseBlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.BaseBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EnderiumBlock]: Internal.BlockItemCoFH, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.LadderBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.TntBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SpruceWallClockBlock]: Internal.BlockItem, [key: Internal.BaseCoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EntityBlockActive4Way]: Internal.BlockItemAugmentable, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.EssenceFurnaceBlock$Supremium]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MycelialGeneratorBlock]: Internal.IndustrialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.DarkOakDrawerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockTrim]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.SoulSandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.ItemShelfBlock]: Internal.WoodBasedBlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightFenceGateBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PresentBlock]: Internal.PresentItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CropBlockPerennial]: Internal.BlockNamedItemCoFH, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TentBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ResourceGeneratorBlock]: Internal.BlockItem, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SoulSandBlock]: Internal.BlockItem, [key: Internal.WarpedMirrorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CrimsonLanternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CustomChestBlock]: Internal.NotEnoughChests$3, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LargeMangroveStumpBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.DynamoBlock]: Internal.BlockItemAugmentable, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.ItemShelfBlock]: Internal.WoodBasedBlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightSlabBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.TallFlowerBlock]: Internal.DoubleHighBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.GlobeBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.OreLaserBaseBlock]: Internal.IndustrialBlockItem, [key: Internal.CyanWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MelonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightFenceGateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MangroveRootsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CommandBlock]: Internal.GameMasterBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.VineBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChandelierGoldenBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.CakeBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CropBlock]: Internal.ItemNameBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.GravelBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WhiteWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrimsonStorageCounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BambooPlankBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HardenedGlassBlock]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BasicBlockJS]: Internal.BlockItem, [key: Internal.BOreBlock]: Internal.ToolTipBlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MycelialGeneratorBlock]: Internal.IndustrialBlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.EntityBlockActive4Way]: Internal.BlockItemAugmentable, [key: Internal.TomatoVineBlock]: vectorwing.farmersdelight.common.registry.ModItems$1, [key: Internal.WebBlock]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.BaseCoralPlantBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.TinkeringTableBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.MobDetectorBlock]: Internal.IndustrialBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.PowderSnowCauldronBlock]: Internal.Items$1, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.SconceWallBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SpruceCounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.PurpleStandingSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseWallBlock]: Internal.BaseBlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightStairBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ColoredSackBlock]: Internal.SackItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallSignBlock]: Internal.SignItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BOreBlock]: Internal.ToolTipBlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TilledChargedSoilBlock]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.JungleDrawerBlock]: Internal.BlockItem, [key: Internal.OakDeskBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SandBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallFlowerBlock]: Internal.DoubleHighBlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BirchStorageCounterBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SpecialPointedDripstoneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.CustomChestBlock]: Internal.NotEnoughChests$1, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GrowthAcceleratorBlock]: Internal.BaseBlockItem, [key: Internal.BaseBlock]: Internal.BaseBlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RedstoneWallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrimsonBenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CherryCounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FrostMelonBlock]: Internal.BlockItemCoFH, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.InfusedFarmlandBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WarpedChairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.SandBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Blocks$3]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuartzGrandfatherClockBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.BasketBlock]: Internal.FuelBlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.OtherOreBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StickBlock]: Internal.Item, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CoralBlock]: Internal.BlockItem, [key: Internal.LargeWarpedFungusBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.TLocBlocks$1]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.PitcherCropBlock]: Internal.ItemNameBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SofaYellowBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LadderBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.FlaxBaleBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WitherBuilderBlock]: Internal.IndustrialBlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OrangeStandingSignBlock]: Internal.SignItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ConduitBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BeaconBlock]: Internal.BlockItem, [key: Internal.SmallDripleafBlock]: Internal.DoubleHighBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SnowLayerBlock]: Internal.BlockItem, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseCoralPlantBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LightBlueLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ItemShelfBlock]: Internal.WoodBasedBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrappedPresentBlock]: Internal.PresentItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.GrayWallSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OreBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.ColoredSackBlock]: Internal.SackItem, [key: Internal.MycelialGeneratorBlock]: Internal.IndustrialBlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AOreBlock]: Internal.ToolTipBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.CustomChestBlock]: Internal.NotEnoughChests$3, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrimsonDrawerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.CollectiblePaintingBlock]: Internal.BlockItem, [key: Internal.WorkbenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Blocks$5]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WeatheringCopperStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrappedPresentBlock]: Internal.PresentItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PresentBlock]: Internal.PresentItem, [key: Internal.RedstoneWallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.InfusedFarmlandBlock]: Internal.BaseBlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RedStandingSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.EssenceFurnaceBlock$Imperium]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightDoorBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OrangeWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.FlammableBrightFullBlock]: Internal.BlockItem, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.SofaOrangeBlock]: Internal.BlockItem, [key: Internal.ItemShelfBlock]: Internal.WoodBasedBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HoneyBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuartzBenchBlock]: Internal.BlockItem, [key: Internal.FrameBraceBlock]: Internal.TimberFrameItem, [key: Internal.WeatheringCopperStairBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FlammableBrightFenceBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.CrystalDisplayBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.LargeAcaciaStumpBlock]: Internal.BlockItem, [key: Internal.FlammableBrightLeavesBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.TallFlowerBlock]: Internal.DoubleHighBlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TLocBlocks$4]: Internal.BlockItemCoFH, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SoulLaserBaseBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.AOreBlock]: Internal.ToolTipBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.OakGrandfatherClockBlock]: Internal.BlockItem, [key: Internal.SpecialPointedDripstoneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RedHangingSignBlock]: Internal.HangingSignItem, [key: Internal.SpringLauncherBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LightBlueWallSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlackHoleUnitBlock]: Internal.BlackHoleUnitBlock$BlackHoleUnitItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.GuardianSoupBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.JungleDeskBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AOreBlock]: Internal.ToolTipBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlackHoleTankBlock]: Internal.BlackHoleTankBlock$BlackHoleTankItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.SofaGrayBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.AnimalFeederBlock]: Internal.IndustrialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlacerBlock]: Internal.IndustrialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WebBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AcaciaTableBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AOreBlock]: Internal.ToolTipBlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HayBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChorusPlantBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OtherOreBlock]: Internal.ToolTipBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.HayBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.BaseStairsBlock]: Internal.BaseBlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ModStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.SofaQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ComposterBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.LadderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.ColoredCavesPortalBlock]: Internal.BlockItem, [key: Internal.AmethystClusterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassChairBlock]: Internal.BlockItem, [key: Internal.AquaticWallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MelonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FeatherBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseOreBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.InfinityChargerBlock]: Internal.IndustrialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightTrapDoorBlock]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AzaleaBlock]: Internal.BlockItem, [key: Internal.OtherOreBlock]: Internal.ToolTipBlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.BaseStairsBlock]: Internal.BaseBlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TooltipGlassBlock]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.AmethystClusterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuartzWallClockBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WorkbenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightDoorBlock]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FluidPlacerBlock]: Internal.IndustrialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.HolidayFruitCakeBlock]: Internal.HolidayFruitCakeItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SofaLimeBlock]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.ElodeaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.CollectiblePaintingBlock]: Internal.BlockItem, [key: Internal.AnvilBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BoilerBlock]: Internal.BlockItemAugmentable, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.FlammableBrightFullBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.DuctBlock]: Internal.DuctBlockItem, [key: Internal.FodderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SpongeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.WildCropBlock]: Internal.BlockItem, [key: Internal.CoralBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CustomChestBlock]: Internal.NotEnoughChests$1, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.ModStairBlock]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ConveyorBlock]: Internal.IndustrialBlockItem, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlowerPotBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AOreBlock]: Internal.ToolTipBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MachineFrameBlock]: Internal.MachineFrameBlock$MachineFrameItem, [key: Internal.ItemShelfBlock]: Internal.WoodBasedBlockItem, [key: Internal.CropBlockMushroom]: Internal.BlockNamedItemCoFH, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.InfusionAltarBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SconceWallBlock]: Internal.StandingAndWallBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.WarpedDeskBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.HoneyGlazedHamBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MangrovePlankBlock]: Internal.BlockItem, [key: Internal.ItemShelfBlock]: Internal.WoodBasedBlockItem, [key: Internal.ColoredSackBlock]: Internal.SackItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChimneyBrickBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CherryLeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CropBlockPerennial]: Internal.BlockNamedItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TntBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.YellowStandingSignBlock]: Internal.SignItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RedstoneTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.BigDripleafStemBlock]: Internal.Items$1, [key: Internal.PresentBlock]: Internal.PresentItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.AOreBlock]: Internal.ToolTipBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.BaseOreBlock]: Internal.BaseBlockItem, [key: Internal.SoulSandBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightTrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.LargeBirchStumpBlock]: Internal.BlockItem, [key: Internal.AOreBlock]: Internal.ToolTipBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FlagBlock]: Internal.FlagItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.TrappedPresentBlock]: Internal.PresentItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.DoublePlantBlock]: Internal.DoubleHighBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrownWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightFenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.OrangeWallSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.FlammableBrightFenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightStairBlock]: Internal.BlockItem, [key: Internal.StoneWallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WebBlock]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.OakPlankBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.FlagBlock]: Internal.FlagItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockCompDrawersCustom]: Internal.ItemDrawersCustom, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.SofaLightGrayBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FermentationStationBlock]: Internal.IndustrialBlockItem, [key: Internal.FlammableBrightFenceBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BaseBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.OakFireplaceBlock]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseWallBlock]: Internal.BaseBlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.LumiumBlock]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.MelonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SpecialLanternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PlaqueBlock]: Internal.BlockItem, [key: Internal.RedstoneTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.CrossoverRailBlock]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NetherSproutsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OreBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MelonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.DarkOakDeskBlock]: Internal.BlockItem, [key: Internal.TwistingVinesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TCoreBlocks$3]: Internal.BlockItemCoFH, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SandyShrubBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HayBlock]: Internal.BlockItemCoFH, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.WorkbenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CherryChairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AcaciaWallClockBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PresentBlock]: Internal.PresentItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DarkOakSinkCounterBlock]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ItemShelfBlock]: Internal.WoodBasedBlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.TntBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WitherproofBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.HardenedGlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.TripWireBlock]: Internal.ItemNameBlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.MushroomColonyBlock]: Internal.MushroomColonyItem, [key: Internal.MelonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MycelialGeneratorBlock]: Internal.IndustrialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PlaqueBlock]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.FuelBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TntBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightFullBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HugeMushroomBlock]: Internal.BlockItem, [key: Internal.FlagBlock]: Internal.FlagItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AcaciaSinkCounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.InfestedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BeehiveBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightFenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.BOreBlock]: Internal.ToolTipBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BoilerBlock]: Internal.BlockItemAugmentable, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.FlammableBrightLeavesBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.TatamiMatBlock]: Internal.FuelBlockItem, [key: Internal.MycelialGeneratorBlock]: Internal.IndustrialBlockItem, [key: Internal.BOreBlock]: Internal.ToolTipBlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightDoorBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.NetherWartBlock]: Internal.ItemNameBlockItem, [key: Internal.PresentBlock]: Internal.PresentItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SoulPipeBlock]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HayBlock]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrappedPresentBlock]: Internal.PresentItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BrightCraftingTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.BlockTrim]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrappedPresentBlock]: Internal.PresentItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionalBlock4Way]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItemCoFH, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.BrightFullBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlagBlock]: Internal.FlagItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallSkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.MossBlock]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.TallGrassBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.FlammableBrightStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CropBlockCoFH]: Internal.BlockNamedItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.JunglePlankBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PresentBlock]: Internal.PresentItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoormatBlock]: Internal.WoodBasedBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DarkOakCounterBlock]: Internal.BlockItem, [key: Internal.AmethystClusterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeverBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.LimeWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.MudBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.SoulSandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CustomChestBlock]: Internal.NotEnoughChests$3, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OtherOreBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightButtonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HydroponicBedBlock]: Internal.IndustrialBlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlagBlock]: Internal.FlagItem, [key: com.benbenlaw.opolisutilities.block.custom.BlockPlacerBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CherryStorageCounterBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.SpecialPointedDripstoneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StageBarrierBlock]: Internal.StageBarrierBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.GreenStandingSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SpecialLanternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.FrogspawnBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightFullBlock]: Internal.BlockItem, [key: Internal.FlammableBrightFullBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightLeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.SoulSandBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CropBlockPerennial]: Internal.BlockNamedItemCoFH, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItemCoFH, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CandleHolderBlock]: Internal.BlockItem, [key: Internal.MycelialGeneratorBlock]: Internal.IndustrialBlockItem, [key: Internal.BaseBlock]: Internal.BaseBlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.DyeMixerBlock]: Internal.IndustrialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.CakeBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlammableBrightFenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AOreBlock]: Internal.ToolTipBlockItem, [key: Internal.RedstoneTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.CakeBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PointedDripstoneBlock]: Internal.BlockItem, [key: Internal.EndermanSkullWallBlock]: Internal.EndermanHeadItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.BrightPressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SeagrassBlock]: Internal.BlockItem, [key: Internal.CherryDeskBlock]: Internal.BlockItem, [key: Internal.SofaGreenBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.BlockStandardDrawers]: Internal.ItemDrawers, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BookPileHorizontalBlock]: Internal.BookItem, [key: Internal.ButtonBlock]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LadderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.ChargedSoilBlock]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GrayLampBlock]: Internal.BlockItem, [key: Internal.EntityBlockActive4Way]: Internal.BlockItemAugmentable, [key: Internal.BirchCounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.FlammableBrightFullBlock]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DarkOakWallClockBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BirchMirrorStandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.JungleMirrorStandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.BaseBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysticalCropBlock]: Internal.MysticalSeedsItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockTrim]: Internal.BlockItem, [key: Internal.BrightFlammableLogBlock]: Internal.BlockItem, [key: Internal.BrightSlabBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.BrightWallBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossBlock]: Internal.BlockItem, [key: Internal.BrightStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PresentBlock]: Internal.PresentItem};
        static readonly EAT_DURATION: 32;
        static readonly BASE_ATTACK_DAMAGE_UUID: Internal.UUID;
        static readonly MAX_STACK_SIZE: 64;
        static readonly MAX_BAR_WIDTH: 13;
        descriptionId: string;
    }
    type Item_ = Item | Special.Item;
    interface ITrackedContentsItemHandler extends Internal.IItemHandlerSimpleInserter {
        count(ingredient: Internal.Ingredient_): number;
        count(): number;
        abstract setStackInSlot(arg0: number, arg1: Internal.ItemStack_): void;
        isEmpty(): boolean;
        abstract unregisterStackKeyListeners(): void;
        clear(ingredient: Internal.Ingredient_): void;
        find(): number;
        abstract getSlots(): number;
        abstract extractItem(arg0: number, arg1: number, arg2: boolean): Internal.ItemStack;
        getBlock(level: Internal.Level_): Internal.BlockContainerJS;
        setChanged(): void;
        kjs$self(): Internal.IItemHandler;
        abstract registerTrackingListeners(arg0: Internal.Consumer_<net.p3pp3rf1y.sophisticatedcore.inventory.ItemStackKey>, arg1: Internal.Consumer_<net.p3pp3rf1y.sophisticatedcore.inventory.ItemStackKey>, arg2: Internal.Runnable_, arg3: Internal.Runnable_): void;
        abstract getStackInSlot(arg0: number): Internal.ItemStack;
        abstract hasEmptySlots(): boolean;
        getHeight(): number;
        countNonEmpty(): number;
        asContainer(): net.minecraft.world.Container;
        getWidth(): number;
        abstract getSlotLimit(arg0: number): number;
        getAllItems(): Internal.List<Internal.ItemStack>;
        abstract getTrackedStacks(): Internal.Set<net.p3pp3rf1y.sophisticatedcore.inventory.ItemStackKey>;
        abstract getInternalSlotLimit(arg0: number): number;
        abstract insertItem(arg0: Internal.ItemStack_, arg1: boolean): Internal.ItemStack;
        abstract insertItem(arg0: number, arg1: Internal.ItemStack_, arg2: boolean): Internal.ItemStack;
        isMutable(): boolean;
        clear(): void;
        find(ingredient: Internal.Ingredient_): number;
        countNonEmpty(ingredient: Internal.Ingredient_): number;
        abstract isItemValid(arg0: number, arg1: Internal.ItemStack_): boolean;
        get empty(): boolean
        get slots(): number
        get height(): number
        get width(): number
        get allItems(): Internal.List<Internal.ItemStack>
        get trackedStacks(): Internal.Set<net.p3pp3rf1y.sophisticatedcore.inventory.ItemStackKey>
        get mutable(): boolean
    }
    type ITrackedContentsItemHandler_ = ITrackedContentsItemHandler;
    interface ItemSupplier {
        abstract getItem(): Internal.ItemStack;
        get item(): Internal.ItemStack
        (): Internal.ItemStack_;
    }
    type ItemSupplier_ = ItemSupplier;
    interface Boolean2ObjectFunction <V> extends it.unimi.dsi.fastutil.Function<boolean, V> {
        put(arg0: boolean, arg1: V): V;
        andThenShort(arg0: Internal.Object2ShortFunction_<V>): Internal.Boolean2ShortFunction;
        andThenObject<T>(arg0: Internal.Object2ObjectFunction_<V, T>): Internal.Boolean2ObjectFunction<T>;
        composeFloat(arg0: Internal.Float2BooleanFunction_): Internal.Float2ObjectFunction<V>;
        composeReference<T>(arg0: Internal.Reference2BooleanFunction_<T>): Internal.Reference2ObjectFunction<T, V>;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: V): V;
        andThenDouble(arg0: Internal.Object2DoubleFunction_<V>): Internal.Boolean2DoubleFunction;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        andThenFloat(arg0: Internal.Object2FloatFunction_<V>): Internal.Boolean2FloatFunction;
        composeLong(arg0: Internal.Long2BooleanFunction_): Internal.Long2ObjectFunction<V>;
        andThenInt(arg0: Internal.Object2IntFunction_<V>): Internal.Boolean2IntFunction;
        /**
         * @deprecated
        */
        put(arg0: boolean, arg1: V): V;
        /**
         * @deprecated
        */
        get(arg0: any): V;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        remove(arg0: any): V;
        andThenLong(arg0: Internal.Object2LongFunction_<V>): Internal.Boolean2LongFunction;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, boolean>): Internal.Function<T, V>;
        apply(arg0: boolean): V;
        abstract get(arg0: boolean): V;
        andThenByte(arg0: Internal.Object2ByteFunction_<V>): Internal.Boolean2ByteFunction;
        andThen<V>(arg0: Internal.Function_<V, V>): Internal.Function<boolean, V>;
        composeShort(arg0: Internal.Short2BooleanFunction_): Internal.Short2ObjectFunction<V>;
        composeInt(arg0: Internal.Int2BooleanFunction_): Internal.Int2ObjectFunction<V>;
        composeChar(arg0: Internal.Char2BooleanFunction_): Internal.Char2ObjectFunction<V>;
        composeObject<T>(arg0: Internal.Object2BooleanFunction_<T>): Internal.Object2ObjectFunction<T, V>;
        andThenReference<T>(arg0: Internal.Object2ReferenceFunction_<V, T>): Internal.Boolean2ReferenceFunction<T>;
        containsKey(arg0: boolean): boolean;
        remove(arg0: boolean): V;
        size(): number;
        composeDouble(arg0: Internal.Double2BooleanFunction_): Internal.Double2ObjectFunction<V>;
        clear(): void;
        composeByte(arg0: Internal.Byte2BooleanFunction_): Internal.Byte2ObjectFunction<V>;
        defaultReturnValue(): V;
        getOrDefault(arg0: boolean, arg1: V): V;
        identity<T>(): Internal.Function<T, T>;
        defaultReturnValue(arg0: V): void;
        andThenChar(arg0: Internal.Object2CharFunction_<V>): Internal.Boolean2CharFunction;
        (arg0: boolean): V;
    }
    type Boolean2ObjectFunction_<V> = Boolean2ObjectFunction<V>;
    class HoeItemBuilder extends Internal.HandheldItemBuilder {
        constructor(i: ResourceLocation_)
        createObject(): Internal.Item;
    }
    type HoeItemBuilder_ = HoeItemBuilder;
    class CustomTask extends Internal.Task {
        constructor(id: number, quest: Internal.Quest_)
        setCheckTimer(checkTimer: number): void;
        setCheck(check: Internal.CustomTask$Check_): void;
        setMaxProgress(maxProgress: number): void;
        setEnableButton(enableButton: boolean): void;
        set checkTimer(checkTimer: number)
        set check(check: Internal.CustomTask$Check_)
        set maxProgress(maxProgress: number)
        set enableButton(enableButton: boolean)
        static readonly PREDICATE: Internal.Predicate<Internal.QuestObjectBase>;
    }
    type CustomTask_ = CustomTask;
    class BrightSlabBlock extends Internal.SlabBlock implements Internal.Brightable {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
        static readonly LIT: Internal.BooleanProperty;
    }
    type BrightSlabBlock_ = BrightSlabBlock;
    class SwampPillarFeature extends Internal.AbstractSwampFeature<any> {
        constructor()
    }
    type SwampPillarFeature_ = SwampPillarFeature;
    class GoalSelectorDebugRenderer$DebugGoal {
        constructor(arg0: BlockPos_, arg1: number, arg2: string, arg3: boolean)
        readonly name: string;
        readonly priority: number;
        readonly isRunning: boolean;
        readonly pos: BlockPos;
    }
    type GoalSelectorDebugRenderer$DebugGoal_ = GoalSelectorDebugRenderer$DebugGoal;
    abstract class HangingEntity extends Internal.Entity {
        setMotionY(y: number): void;
        isPeacefulCreature(): boolean;
        getDistance(pos: BlockPos_): number;
        playSound(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        setRotation(yaw: number, pitch: number): void;
        getStepHeight(): number;
        isAmbientCreature(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        isMonster(): boolean;
        getPos(): BlockPos;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getType(): string;
        self(): Internal.Entity;
        getBlock(): Internal.BlockContainerJS;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        getNbt(): Internal.CompoundTag;
        getMotionY(): number;
        getName(): net.minecraft.network.chat.Component;
        abstract getWidth(): number;
        abstract dropItem(arg0: Internal.Entity_): void;
        runCommandSilent(command: string): number;
        setPosition(x: number, y: number, z: number): void;
        getPassengers(): Internal.EntityArrayList;
        canStartSwimming(): boolean;
        isPlayer(): boolean;
        isAnimal(): boolean;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        survives(): boolean;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        setY(y: number): void;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        isLiving(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        alwaysAccepts(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        spawn(): void;
        getServer(): Internal.MinecraftServer;
        getDisplayName(): net.minecraft.network.chat.Component;
        setMotionX(x: number): void;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setPosition(block: Internal.BlockContainerJS_): void;
        setMotionZ(z: number): void;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        attack(hp: number): void;
        abstract playPlacementSound(): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getTeamId(): string;
        setNbt(nbt: Internal.CompoundTag_): void;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        getLevel(): Internal.Level;
        getScriptType(): Internal.ScriptType;
        getFacing(): Internal.Direction;
        canRiderInteract(): boolean;
        isMultipartEntity(): boolean;
        shouldRiderSit(): boolean;
        abstract getHeight(): number;
        getParts(): Internal.PartEntity<any>[];
        setPositionAndRotation(x: number, y: number, z: number, yaw: number, pitch: number): void;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        isWaterCreature(): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getMotionZ(): number;
        getItem(): Internal.ItemStack;
        setX(x: number): void;
        tell(message: net.minecraft.network.chat.Component_): void;
        serializeNBT(): Internal.CompoundTag;
        setZ(z: number): void;
        setDirection(arg0: Internal.Direction_): void;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        getDistanceSq(pos: BlockPos_): number;
        isFrame(): boolean;
        getProfile(): Internal.GameProfile;
        playSound(id: Internal.SoundEvent_): void;
        getClassification(arg0: boolean): Internal.MobCategory;
        runCommand(command: string): number;
        getDistance(x: number, y: number, z: number): number;
        set motionY(y: number)
        get peacefulCreature(): boolean
        get stepHeight(): number
        get ambientCreature(): boolean
        get monster(): boolean
        get pos(): BlockPos
        get type(): string
        get block(): Internal.BlockContainerJS
        get nbt(): Internal.CompoundTag
        get motionY(): number
        get name(): net.minecraft.network.chat.Component
        get width(): number
        get passengers(): Internal.EntityArrayList
        get player(): boolean
        get animal(): boolean
        set y(y: number)
        get living(): boolean
        get server(): Internal.MinecraftServer
        get displayName(): net.minecraft.network.chat.Component
        set motionX(x: number)
        set position(block: Internal.BlockContainerJS_)
        set motionZ(z: number)
        get teamId(): string
        set nbt(nbt: Internal.CompoundTag_)
        get level(): Internal.Level
        get scriptType(): Internal.ScriptType
        get facing(): Internal.Direction
        get multipartEntity(): boolean
        get height(): number
        get parts(): Internal.PartEntity<any>[]
        get motionX(): number
        get waterCreature(): boolean
        get motionZ(): number
        get item(): Internal.ItemStack
        set x(x: number)
        set z(z: number)
        set direction(arg0: Internal.Direction_)
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get frame(): boolean
        get profile(): Internal.GameProfile
    }
    type HangingEntity_ = HangingEntity;
    class JungleMirrorBlock extends Internal.Block implements Internal.SimpleWaterloggedBlock {
        constructor()
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
        static readonly WATERLOGGED: Internal.BooleanProperty;
        static readonly FACING: Internal.DirectionProperty;
        static readonly BLOCKSTATE: Internal.IntegerProperty;
    }
    type JungleMirrorBlock_ = JungleMirrorBlock;
    class BundleDelimiterPacket <T extends Internal.PacketListener> implements Internal.Packet<T> {
        constructor()
        write(arg0: Internal.FriendlyByteBuf_): void;
        isSkippable(): boolean;
        handle(arg0: T): void;
        get skippable(): boolean
    }
    type BundleDelimiterPacket_<T extends Internal.PacketListener> = BundleDelimiterPacket<T>;
    class ItemFishedEvent extends Internal.PlayerEvent {
        constructor()
        constructor(arg0: Internal.List_<Internal.ItemStack>, arg1: number, arg2: Internal.FishingHook_)
        getHookEntity(): Internal.FishingHook;
        damageRodBy(arg0: number): void;
        getEntity(): Internal.LivingEntity;
        getRodDamage(): number;
        getDrops(): Internal.NonNullList<Internal.ItemStack>;
        get hookEntity(): Internal.FishingHook
        get entity(): Internal.LivingEntity
        get rodDamage(): number
        get drops(): Internal.NonNullList<Internal.ItemStack>
    }
    type ItemFishedEvent_ = ItemFishedEvent;
    interface XplatModContainer {
        abstract getPath(arg0: string): Internal.Path;
        abstract getName(): string;
        abstract getRootPaths(): Internal.List<Internal.Path>;
        abstract getId(): string;
        get name(): string
        get rootPaths(): Internal.List<Internal.Path>
        get id(): string
    }
    type XplatModContainer_ = XplatModContainer;
    class GiftLootEventJS extends Internal.LootEventJS {
        constructor(c: Internal.Map_<ResourceLocation, Internal.JsonElement>)
        addGift(id: ResourceLocation_, b: Internal.Consumer_<Internal.LootBuilder>): void;
    }
    type GiftLootEventJS_ = GiftLootEventJS;
    interface SignedMessageChain$Decoder {
        unsigned(arg0: Internal.UUID_): this;
        abstract unpack(arg0: Internal.MessageSignature_, arg1: Internal.SignedMessageBody_): Internal.PlayerChatMessage;
        (arg0: Internal.MessageSignature, arg1: Internal.SignedMessageBody): Internal.PlayerChatMessage_;
        readonly REJECT_ALL: Internal.SignedMessageChain$Decoder;
    }
    type SignedMessageChain$Decoder_ = SignedMessageChain$Decoder;
    class NeptuniumArmor extends Internal.ArmorItem {
        constructor(arg0: Internal.ArmorMaterial_, arg1: Internal.ArmorItem$Type_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setArmorTexture(arg0: string): Internal.Item;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): InteractionResult;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        static onLivingTick(arg0: Internal.TickEvent$PlayerTickEvent_): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        static get(arg0: Internal.ItemStack_): Internal.Equipable;
        getDamage(arg0: Internal.ItemStack_): number;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        swapWithEquipmentSlot(arg0: Internal.Item_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set armorTexture(arg0: string)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type NeptuniumArmor_ = NeptuniumArmor;
    class EnderOreBlock extends Internal.DropExperienceBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_, arg1: Internal.UniformInt_)
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
        static readonly LIT: Internal.BooleanProperty;
    }
    type EnderOreBlock_ = EnderOreBlock;
    class ServerEventJS extends Internal.EventJS {
        constructor(s: Internal.MinecraftServer_)
        getServer(): Internal.MinecraftServer;
        get server(): Internal.MinecraftServer
        readonly server: Internal.MinecraftServer;
    }
    type ServerEventJS_ = ServerEventJS;
    class FishingHook extends Internal.Projectile {
        constructor(arg0: Internal.Player_, arg1: Internal.Level_, arg2: number, arg3: number)
        constructor(arg0: Internal.EntityType_<Internal.FishingHook>, arg1: Internal.Level_)
        setMotionY(y: number): void;
        isPeacefulCreature(): boolean;
        getDistance(pos: BlockPos_): number;
        playSound(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        setRotation(yaw: number, pitch: number): void;
        getHookedIn(): Internal.Entity;
        getStepHeight(): number;
        isAmbientCreature(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        isMonster(): boolean;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getType(): string;
        self(): Internal.Entity;
        getBlock(): Internal.BlockContainerJS;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        getNbt(): Internal.CompoundTag;
        getMotionY(): number;
        getName(): net.minecraft.network.chat.Component;
        runCommandSilent(command: string): number;
        setPosition(x: number, y: number, z: number): void;
        getPassengers(): Internal.EntityArrayList;
        canStartSwimming(): boolean;
        isPlayer(): boolean;
        isAnimal(): boolean;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        getPlayerOwner(): Internal.Player;
        setY(y: number): void;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        isLiving(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        alwaysAccepts(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        spawn(): void;
        getServer(): Internal.MinecraftServer;
        getDisplayName(): net.minecraft.network.chat.Component;
        setMotionX(x: number): void;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setPosition(block: Internal.BlockContainerJS_): void;
        setMotionZ(z: number): void;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        retrieve(arg0: Internal.ItemStack_): number;
        getTeamId(): string;
        setNbt(nbt: Internal.CompoundTag_): void;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        getLevel(): Internal.Level;
        getScriptType(): Internal.ScriptType;
        getFacing(): Internal.Direction;
        shouldStopFishing(arg0: Internal.Player_): boolean;
        canRiderInteract(): boolean;
        isMultipartEntity(): boolean;
        shouldRiderSit(): boolean;
        getParts(): Internal.PartEntity<any>[];
        setPositionAndRotation(x: number, y: number, z: number, yaw: number, pitch: number): void;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        isWaterCreature(): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getMotionZ(): number;
        getItem(): Internal.ItemStack;
        setX(x: number): void;
        tell(message: net.minecraft.network.chat.Component_): void;
        serializeNBT(): Internal.CompoundTag;
        setZ(z: number): void;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        getDistanceSq(pos: BlockPos_): number;
        isFrame(): boolean;
        getProfile(): Internal.GameProfile;
        playSound(id: Internal.SoundEvent_): void;
        getClassification(arg0: boolean): Internal.MobCategory;
        isOpenWaterFishing(): boolean;
        runCommand(command: string): number;
        getDistance(x: number, y: number, z: number): number;
        set motionY(y: number)
        get peacefulCreature(): boolean
        get hookedIn(): Internal.Entity
        get stepHeight(): number
        get ambientCreature(): boolean
        get monster(): boolean
        get type(): string
        get block(): Internal.BlockContainerJS
        get nbt(): Internal.CompoundTag
        get motionY(): number
        get name(): net.minecraft.network.chat.Component
        get passengers(): Internal.EntityArrayList
        get player(): boolean
        get animal(): boolean
        get playerOwner(): Internal.Player
        set y(y: number)
        get living(): boolean
        get server(): Internal.MinecraftServer
        get displayName(): net.minecraft.network.chat.Component
        set motionX(x: number)
        set position(block: Internal.BlockContainerJS_)
        set motionZ(z: number)
        get teamId(): string
        set nbt(nbt: Internal.CompoundTag_)
        get level(): Internal.Level
        get scriptType(): Internal.ScriptType
        get facing(): Internal.Direction
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get motionX(): number
        get waterCreature(): boolean
        get motionZ(): number
        get item(): Internal.ItemStack
        set x(x: number)
        set z(z: number)
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get frame(): boolean
        get profile(): Internal.GameProfile
        get openWaterFishing(): boolean
        timeUntilLured: number;
        static readonly DATA_HOOKED_ENTITY: Internal.EntityDataAccessor<number>;
        static readonly MAX_OUT_OF_WATER_TIME: 10;
        biting: boolean;
        static readonly LOGGER: Internal.Log4jLogger;
        currentState: Internal.FishingHook$FishHookState;
        openWater: boolean;
        hookedIn: Internal.Entity;
        nibble: number;
        readonly luck: number;
        readonly syncronizedRandom: Internal.RandomSource;
        timeUntilHooked: number;
        static readonly DATA_BITING: Internal.EntityDataAccessor<boolean>;
        life: number;
        outOfWaterTime: number;
        fishAngle: number;
        readonly lureSpeed: number;
    }
    type FishingHook_ = FishingHook;
    interface Object2ByteSortedMap$FastSortedEntrySet <K> extends Internal.ObjectSortedSet<Internal.Object2ByteMap$Entry<K>>, Internal.Object2ByteMap$FastEntrySet<K> {
        abstract fastIterator(): Internal.ObjectBidirectionalIterator<Internal.Object2ByteMap$Entry<K>>;
        removeIf(arg0: Internal.Predicate_<Internal.Object2ByteMap$Entry<K>>): boolean;
        subSet(arg0: any, arg1: any): Internal.SortedSet<any>;
        tailSet(arg0: any): Internal.SortedSet<any>;
        of<K>(arg0: K, arg1: K, arg2: K): Internal.ObjectSet<K>;
        abstract isEmpty(): boolean;
        of<K>(arg0: K, arg1: K): Internal.ObjectSet<K>;
        of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E, arg9: E): Internal.Set<E>;
        abstract iterator(arg0: Internal.Object2ByteMap$Entry_<K>): Internal.ObjectBidirectionalIterator<Internal.Object2ByteMap$Entry<K>>;
        abstract addAll(arg0: Internal.Collection_<Internal.Object2ByteMap$Entry<K>>): boolean;
        abstract retainAll(arg0: Internal.Collection_<any>): boolean;
        abstract containsAll(arg0: Internal.Collection_<any>): boolean;
        toArray<T>(arg0: Internal.IntFunction_<T[]>): T[];
        of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E): Internal.Set<E>;
        of<E>(arg0: E, arg1: E, arg2: E, arg3: E): Internal.Set<E>;
        of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E): Internal.Set<E>;
        abstract contains(arg0: any): boolean;
        fastForEach(arg0: Internal.Consumer_<Internal.Object2ByteMap$Entry<K>>): void;
        abstract first(): Internal.Object2ByteMap$Entry<K>;
        abstract comparator(): Internal.Comparator<Internal.Object2ByteMap$Entry<K>>;
        of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E): Internal.Set<E>;
        parallelStream(): Internal.Stream<Internal.Object2ByteMap$Entry<K>>;
        of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E): Internal.Set<E>;
        iterator(): Internal.Iterator<any>;
        abstract fastIterator(arg0: Internal.Object2ByteMap$Entry_<K>): Internal.ObjectBidirectionalIterator<Internal.Object2ByteMap$Entry<K>>;
        abstract toArray<T>(arg0: T[]): T[];
        abstract remove(arg0: any): boolean;
        abstract headSet(arg0: Internal.Object2ByteMap$Entry_<K>): Internal.ObjectSortedSet<Internal.Object2ByteMap$Entry<K>>;
        abstract toArray(): any[];
        of<K>(): Internal.ObjectSet<K>;
        abstract last(): Internal.Object2ByteMap$Entry<K>;
        abstract hashCode(): number;
        abstract size(): number;
        of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E): Internal.Set<E>;
        spliterator(): Internal.Spliterator<any>;
        abstract removeAll(arg0: Internal.Collection_<any>): boolean;
        of<K>(...arg0: K[]): Internal.ObjectSet<K>;
        abstract add(arg0: Internal.Object2ByteMap$Entry_<K>): boolean;
        abstract clear(): void;
        stream(): Internal.Stream<Internal.Object2ByteMap$Entry<K>>;
        of<K>(arg0: K): Internal.ObjectSet<K>;
        forEach(arg0: Internal.Consumer_<Internal.Object2ByteMap$Entry<K>>): void;
        abstract equals(arg0: any): boolean;
        copyOf<E>(arg0: Internal.Collection_<E>): Internal.Set<E>;
        get empty(): boolean
    }
    type Object2ByteSortedMap$FastSortedEntrySet_<K> = Object2ByteSortedMap$FastSortedEntrySet<K>;
    interface SimpleContainerAccessor {
        abstract getItems(): Internal.NonNullList<Internal.ItemStack>;
        get items(): Internal.NonNullList<Internal.ItemStack>
        (): Internal.NonNullList_<Internal.ItemStack>;
    }
    type SimpleContainerAccessor_ = SimpleContainerAccessor;
    abstract class BlockEntityDrawersStandard extends Internal.BlockEntityDrawers {
        constructor(arg0: Internal.BlockEntityType_<any>, arg1: BlockPos_, arg2: Internal.BlockState_)
        static createEntity(arg0: number, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.BlockEntityDrawersStandard;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        deserializeNBT(arg0: Internal.Tag_): void;
        requestModelDataUpdate(): void;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        onLoad(): void;
        serializeNBT(): Internal.Tag;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        getRenderBoundingBox(): Internal.AABB;
        get renderBoundingBox(): Internal.AABB
    }
    type BlockEntityDrawersStandard_ = BlockEntityDrawersStandard;
    class AmaranthCrop extends Internal.CropBlockTall {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        constructor(arg0: Internal.BlockBehaviour$Properties_, arg1: Internal.PlantType_, arg2: number, arg3: number)
        constructor(arg0: Internal.BlockBehaviour$Properties_, arg1: number, arg2: number)
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
    }
    type AmaranthCrop_ = AmaranthCrop;
    class JunglePlankBlock extends Internal.Block {
        constructor()
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
        static readonly FACING: Internal.DirectionProperty;
        static readonly BLOCKSTATE: Internal.IntegerProperty;
    }
    type JunglePlankBlock_ = JunglePlankBlock;
    interface SinglePoolElementAccessor {
        abstract callGetTemplate(arg0: Internal.StructureTemplateManager_): Internal.StructureTemplate;
        (arg0: Internal.StructureTemplateManager): Internal.StructureTemplate_;
    }
    type SinglePoolElementAccessor_ = SinglePoolElementAccessor;
    class EmptyMapItem extends Internal.ComplexItem {
        constructor(arg0: Internal.Item$Properties_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): InteractionResult;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type EmptyMapItem_ = EmptyMapItem;
    class BellowsBlock extends Internal.Block implements Internal.EntityBlock {
        constructor(properties: Internal.BlockBehaviour$Properties_)
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(pLevel: Internal.Level_, pState: Internal.BlockState_, pBlockEntityType: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        updatePower(state: Internal.BlockState_, world: Internal.Level_, pos: BlockPos_): void;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        newBlockEntity(pPos: BlockPos_, pState: Internal.BlockState_): Internal.BlockEntity;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        static createVoxelShapeY(height: number): Internal.VoxelShape;
        static createVoxelShapeXZ(height: number): Internal.VoxelShape;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
        static readonly POWER: Internal.IntegerProperty;
        static readonly FACING: Internal.DirectionProperty;
    }
    type BellowsBlock_ = BellowsBlock;
    class LootTableEntry implements Internal.FunctionContainer, Internal.ConditionContainer {
        constructor(o: Internal.JsonObject_)
        enchantWithLevels(levels: Internal.NumberProvider_, treasure: boolean): Internal.FunctionContainer;
        weight(weight: number): this;
        addFunction(arg0: Internal.JsonObject_): Internal.FunctionContainer;
        enchantRandomly(enchantments: ResourceLocation_[]): Internal.FunctionContainer;
        furnaceSmelt(): Internal.FunctionContainer;
        entityProperties(entity: Internal.LootContext$EntityTarget_, properties: Internal.JsonObject_): Internal.ConditionContainer;
        lootingEnchant(count: Internal.NumberProvider_, limit: number): Internal.FunctionContainer;
        addCondition(o: Internal.JsonObject_): this;
        addConditionalFunction(func: Internal.Consumer_<Internal.ConditionalFunction>): Internal.FunctionContainer;
        randomChance(chance: number): Internal.ConditionContainer;
        randomChanceWithLooting(chance: number, multiplier: number): Internal.ConditionContainer;
        name(name: net.minecraft.network.chat.Component_, entity: Internal.LootContext$EntityTarget_): Internal.FunctionContainer;
        killedByPlayer(): Internal.ConditionContainer;
        damage(damage: Internal.NumberProvider_): Internal.FunctionContainer;
        nbt(tag: Internal.CompoundTag_): Internal.FunctionContainer;
        entityScores(entity: Internal.LootContext$EntityTarget_, scores: Internal.Map_<string, any>): Internal.ConditionContainer;
        count(count: Internal.NumberProvider_): Internal.FunctionContainer;
        survivesExplosion(): Internal.ConditionContainer;
        quality(quality: number): this;
        copyName(source: Internal.CopyNameFunction$NameSource_): Internal.FunctionContainer;
        lootTable(table: ResourceLocation_, seed: number): Internal.FunctionContainer;
        name(name: net.minecraft.network.chat.Component_): Internal.FunctionContainer;
        readonly json: Internal.JsonObject;
    }
    type LootTableEntry_ = LootTableEntry;
    class BoatItemCoFH extends Internal.ItemCoFH {
        constructor(arg0: Internal.Supplier_<Internal.EntityType<Internal.Boat>>, arg1: any_<Internal.Boat>, arg2: Internal.Item$Properties_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): InteractionResult;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        setModId(arg0: string): Internal.ICoFHItem;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isActive(arg0: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        hasActiveTag(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        setActive(arg0: Internal.ItemStack_, arg1: boolean): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        addModeChangeTooltip(arg0: Internal.IMultiModeItem_, arg1: Internal.ItemStack_, arg2: Internal.Level_, arg3: Internal.List_<net.minecraft.network.chat.Component>, arg4: Internal.TooltipFlag_): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        setActive(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        addIncrementModeChangeTooltip(arg0: Internal.IMultiModeItem_, arg1: Internal.ItemStack_, arg2: Internal.Level_, arg3: Internal.List_<net.minecraft.network.chat.Component>, arg4: Internal.TooltipFlag_): void;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        addEnergyTooltip(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_, arg4: number, arg5: number, arg6: boolean): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set modId(arg0: string)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type BoatItemCoFH_ = BoatItemCoFH;
    class CherryLeavesBlock extends Internal.LeavesBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        isShearable(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: BlockPos_): boolean;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        onSheared(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: Internal.Level_, arg3: BlockPos_, arg4: number): Internal.List<Internal.ItemStack>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
    }
    type CherryLeavesBlock_ = CherryLeavesBlock;
    interface LootItemCondition$Builder {
        and(arg0: Internal.LootItemCondition$Builder_): Internal.AllOfCondition$Builder;
        abstract build(): Internal.LootItemCondition;
        invert(): this;
        or(arg0: Internal.LootItemCondition$Builder_): Internal.AnyOfCondition$Builder;
        (): Internal.LootItemCondition_;
    }
    type LootItemCondition$Builder_ = LootItemCondition$Builder;
    class VineBlock extends Internal.Block implements Internal.IForgeShearable {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        isShearable(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: BlockPos_): boolean;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        static getPropertyForFace(arg0: Internal.Direction_): Internal.BooleanProperty;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        onSheared(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: Internal.Level_, arg3: BlockPos_, arg4: number): Internal.List<Internal.ItemStack>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        static isAcceptableNeighbour(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
        static readonly NORTH: Internal.BooleanProperty;
        static readonly PROPERTY_BY_DIRECTION: {[key: Internal.Direction]: Internal.BooleanProperty, [key: Internal.Direction]: Internal.BooleanProperty, [key: Internal.Direction]: Internal.BooleanProperty, [key: Internal.Direction]: Internal.BooleanProperty, [key: Internal.Direction]: Internal.BooleanProperty};
        static readonly UP: Internal.BooleanProperty;
        static readonly SOUTH: Internal.BooleanProperty;
        static readonly WEST: Internal.BooleanProperty;
        static readonly EAST: Internal.BooleanProperty;
    }
    type VineBlock_ = VineBlock;
    class AcaciaWallClockBlock extends Internal.Block {
        constructor()
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
        static readonly FACING: Internal.DirectionProperty;
    }
    type AcaciaWallClockBlock_ = AcaciaWallClockBlock;
    interface Byte2CharFunction extends Internal.IntUnaryOperator, it.unimi.dsi.fastutil.Function<number, string> {
        getOrDefault(arg0: number, arg1: string): string;
        composeObject<T>(arg0: Internal.Object2ByteFunction_<T>): Internal.Object2CharFunction<T>;
        abstract get(arg0: number): string;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: string): string;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        defaultReturnValue(): string;
        andThenLong(arg0: Internal.Char2LongFunction_): Internal.Byte2LongFunction;
        andThen(arg0: Internal.IntUnaryOperator_): Internal.IntUnaryOperator;
        andThenFloat(arg0: Internal.Char2FloatFunction_): Internal.Byte2FloatFunction;
        composeChar(arg0: Internal.Char2ByteFunction_): Internal.Char2CharFunction;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        andThenByte(arg0: Internal.Char2ByteFunction_): Internal.Byte2ByteFunction;
        composeByte(arg0: Internal.Byte2ByteFunction_): this;
        compose(arg0: Internal.IntUnaryOperator_): Internal.IntUnaryOperator;
        defaultReturnValue(arg0: string): void;
        /**
         * @deprecated
        */
        applyAsInt(arg0: number): number;
        identity(): Internal.IntUnaryOperator;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, number>): Internal.Function<T, string>;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        containsKey(arg0: number): boolean;
        andThenInt(arg0: Internal.Char2IntFunction_): Internal.Byte2IntFunction;
        composeShort(arg0: Internal.Short2ByteFunction_): Internal.Short2CharFunction;
        andThenDouble(arg0: Internal.Char2DoubleFunction_): Internal.Byte2DoubleFunction;
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<string, T>): Internal.Function<number, T>;
        composeDouble(arg0: Internal.Double2ByteFunction_): Internal.Double2CharFunction;
        andThenReference<T>(arg0: Internal.Char2ReferenceFunction_<T>): Internal.Byte2ReferenceFunction<T>;
        remove(arg0: number): string;
        composeInt(arg0: Internal.Int2ByteFunction_): Internal.Int2CharFunction;
        andThenChar(arg0: Internal.Char2CharFunction_): this;
        andThenObject<T>(arg0: Internal.Char2ObjectFunction_<T>): Internal.Byte2ObjectFunction<T>;
        size(): number;
        composeReference<T>(arg0: Internal.Reference2ByteFunction_<T>): Internal.Reference2CharFunction<T>;
        composeFloat(arg0: Internal.Float2ByteFunction_): Internal.Float2CharFunction;
        clear(): void;
        /**
         * @deprecated
        */
        put(arg0: number, arg1: string): string;
        apply(arg0: number): string;
        composeLong(arg0: Internal.Long2ByteFunction_): Internal.Long2CharFunction;
        /**
         * @deprecated
        */
        remove(arg0: any): any;
        put(arg0: number, arg1: string): string;
        andThenShort(arg0: Internal.Char2ShortFunction_): Internal.Byte2ShortFunction;
        /**
         * @deprecated
        */
        get(arg0: any): any;
        (arg0: number): string;
    }
    type Byte2CharFunction_ = Byte2CharFunction;
    class SoftFluidStack {
        constructor(fluid: Internal.Holder_<Internal.SoftFluid>)
        constructor(fluid: Internal.Holder_<Internal.SoftFluid>, count: number, tag: Internal.CompoundTag_)
        constructor(fluid: Internal.Holder_<Internal.SoftFluid>, count: number)
        setTag(tag: Internal.CompoundTag_): void;
        getCount(): number;
        static load(tag: Internal.CompoundTag_): Internal.SoftFluidStack;
        isEmpty(): boolean;
        getTintMethod(): Internal.SoftFluid$TintMethod;
        save(compoundTag: Internal.CompoundTag_): Internal.CompoundTag;
        shrink(amount: number): void;
        is(fluid: Internal.Holder_<Internal.SoftFluid>): boolean;
        is(fluid: Internal.SoftFluid_): boolean;
        static fromItem(itemStack: Internal.ItemStack_): Internal.Pair<Internal.SoftFluidStack, Internal.FluidContainerList$Category>;
        getVanillaFluid(): Internal.Fluid;
        split(amount: number): this;
        static fromFluid(fluid: Internal.Fluid_, amount: number, tag: Internal.CompoundTag_): Internal.SoftFluidStack;
        toItem(emptyContainer: Internal.ItemStack_, dontModifyStack: boolean): Internal.Pair<Internal.ItemStack, Internal.FluidContainerList$Category>;
        isFluidStackTagEqual(other: Internal.SoftFluidStack_): boolean;
        static empty(): Internal.SoftFluidStack;
        getFoodProvider(): Internal.FoodProvider;
        bowl(fluid: Internal.Holder_<Internal.SoftFluid>): this;
        setCount(count: number): void;
        is(tag: Internal.TagKey_<Internal.SoftFluid>): boolean;
        getContainerList(): Internal.FluidContainerList;
        addTagElement(key: string, tag: Internal.Tag_): void;
        getOrCreateTag(): Internal.CompoundTag;
        copyWithCount(count: number): this;
        isFluidEqual(other: Internal.SoftFluidStack_): boolean;
        static invalidateEmptyInstance(): void;
        hasTag(): boolean;
        getTag(): Internal.CompoundTag;
        getFluid(): Internal.Holder<Internal.SoftFluid>;
        getOrCreateTagElement(key: string): Internal.CompoundTag;
        bottle(fluid: Internal.Holder_<Internal.SoftFluid>): this;
        isEquivalent(fluid: Internal.Fluid_): boolean;
        copy(): this;
        bucket(fluid: Internal.Holder_<Internal.SoftFluid>): this;
        grow(amount: number): void;
        set tag(tag: Internal.CompoundTag_)
        get count(): number
        get empty(): boolean
        get tintMethod(): Internal.SoftFluid$TintMethod
        get vanillaFluid(): Internal.Fluid
        get foodProvider(): Internal.FoodProvider
        set count(count: number)
        get containerList(): Internal.FluidContainerList
        get orCreateTag(): Internal.CompoundTag
        get tag(): Internal.CompoundTag
        get fluid(): Internal.Holder<Internal.SoftFluid>
        static readonly CODEC: Internal.Codec<Internal.SoftFluidStack>;
    }
    type SoftFluidStack_ = SoftFluidStack;
    class ItemFrameItem extends Internal.HangingEntityItem {
        constructor(arg0: Internal.EntityType_<Internal.HangingEntity>, arg1: Internal.Item$Properties_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): InteractionResult;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type ItemFrameItem_ = ItemFrameItem;
    class EntityTinyMelonGolem extends Internal.TamableAnimal implements Internal.IForgeShearable, Internal.IEntityAdditionalSpawnData, Internal.ISignHolder {
        constructor(arg0: Internal.Level_)
        isShearable(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: BlockPos_): boolean;
        getDistance(pos: BlockPos_): number;
        setHead(arg0: Internal.ItemStack_): void;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): void;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): void;
        playSound(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        setDefaultMovementSpeedMultiplier(speed: number): void;
        getOffHandItem(): Internal.ItemStack;
        isOnScoreboardTeam(teamId: string): boolean;
        getOwner(): Internal.LivingEntity;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        swing(): void;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        glowingText(): boolean;
        runCommandSilent(command: string): number;
        setPosition(x: number, y: number, z: number): void;
        canStartSwimming(): boolean;
        isPlayer(): boolean;
        isAnimal(): boolean;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        setY(y: number): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        damageEquipment(slot: Internal.EquipmentSlot_): void;
        isLiving(): boolean;
        getTotalMovementSpeed(): number;
        rayTrace(): Internal.RayTraceResultJS;
        alwaysAccepts(): boolean;
        onSheared(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: Internal.Level_, arg3: BlockPos_, arg4: number): Internal.List<Internal.ItemStack>;
        _distanceTo(arg0: Internal.Entity_): number;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: number): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        getTextColor(): Internal.DyeColor;
        damageHeldItem(): void;
        getDisplayName(): net.minecraft.network.chat.Component;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setPosition(block: Internal.BlockContainerJS_): void;
        setMotionZ(z: number): void;
        getHead(): Internal.ItemStack;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        networkID(): number;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getTeamId(): string;
        setMaxHealth(hp: number): void;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        getFacing(): Internal.Direction;
        canRiderInteract(): boolean;
        shouldRiderSit(): boolean;
        setMainHandItem(item: Internal.ItemStack_): void;
        getLegsArmorItem(): Internal.ItemStack;
        isHoldingInAnyHand(i: Internal.Ingredient_): boolean;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        getReachDistance(): number;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        isWaterCreature(): boolean;
        getItem(): Internal.ItemStack;
        setX(x: number): void;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: number): void;
        getSignText(arg0: number): net.minecraft.network.chat.Component;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        isFrame(): boolean;
        setSignText(arg0: number, arg1: net.minecraft.network.chat.Component_): void;
        setLegsArmorItem(item: Internal.ItemStack_): void;
        playSound(id: Internal.SoundEvent_): void;
        foodEaten(is: Internal.ItemStack_): void;
        self(): Internal.LivingEntity;
        getDefaultMovementSpeed(): number;
        swing(hand: Internal.InteractionHand_): void;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        getAttributeTotalValue(attribute: Internal.Attribute_): number;
        isPeacefulCreature(): boolean;
        isUndead(): boolean;
        setRotation(yaw: number, pitch: number): void;
        getStepHeight(): number;
        isAmbientCreature(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        isMonster(): boolean;
        getColor(): number;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getType(): string;
        setChestArmorItem(item: Internal.ItemStack_): void;
        self(): Internal.Entity;
        getBlock(): Internal.BlockContainerJS;
        getNbt(): Internal.CompoundTag;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): void;
        getMotionY(): number;
        getName(): net.minecraft.network.chat.Component;
        getPassengers(): Internal.EntityArrayList;
        setTotalMovementSpeedMultiplier(speed: number): void;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): void;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        distanceTo(arg0: Internal.Entity_): number;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        getFeetArmorItem(): Internal.ItemStack;
        setDefaultMovementSpeed(speed: number): void;
        setOffHandItem(item: Internal.ItemStack_): void;
        sinkInFluid(arg0: Internal.FluidType_): void;
        getMainHandItem(): Internal.ItemStack;
        spawn(): void;
        getServer(): Internal.MinecraftServer;
        setMotionX(x: number): void;
        canEntityBeSeen(entity: Internal.LivingEntity_): boolean;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        readSpawnData(arg0: Internal.FriendlyByteBuf_): void;
        isEnabled(): boolean;
        setNbt(nbt: Internal.CompoundTag_): void;
        getLevel(): Internal.Level;
        getScriptType(): Internal.ScriptType;
        setMovementSpeedAddition(speed: number): void;
        isMultipartEntity(): boolean;
        getHeadArmorItem(): Internal.ItemStack;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        setFeetArmorItem(item: Internal.ItemStack_): void;
        getParts(): Internal.PartEntity<any>[];
        setPositionAndRotation(x: number, y: number, z: number, yaw: number, pitch: number): void;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        writeSpawnData(arg0: Internal.FriendlyByteBuf_): void;
        deserializeNBT(arg0: Internal.Tag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): void;
        getMotionZ(): number;
        tell(message: net.minecraft.network.chat.Component_): void;
        serializeNBT(): Internal.CompoundTag;
        setZ(z: number): void;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        getDistanceSq(pos: BlockPos_): number;
        getProfile(): Internal.GameProfile;
        getAttributeBaseValue(attribute: Internal.Attribute_): number;
        setHeadArmorItem(item: Internal.ItemStack_): void;
        getClassification(arg0: boolean): Internal.MobCategory;
        runCommand(command: string): number;
        canDrownInFluidType(arg0: Internal.FluidType_): boolean;
        set head(arg0: Internal.ItemStack_)
        set defaultMovementSpeedMultiplier(speed: number)
        get offHandItem(): Internal.ItemStack
        get owner(): Internal.LivingEntity
        get player(): boolean
        get animal(): boolean
        set y(y: number)
        get living(): boolean
        get totalMovementSpeed(): number
        get textColor(): Internal.DyeColor
        get displayName(): net.minecraft.network.chat.Component
        set position(block: Internal.BlockContainerJS_)
        set motionZ(z: number)
        get head(): Internal.ItemStack
        get teamId(): string
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        set mainHandItem(item: Internal.ItemStack_)
        get legsArmorItem(): Internal.ItemStack
        get reachDistance(): number
        get motionX(): number
        get waterCreature(): boolean
        get item(): Internal.ItemStack
        set x(x: number)
        get potionEffects(): Internal.EntityPotionEffectsJS
        get frame(): boolean
        set legsArmorItem(item: Internal.ItemStack_)
        get defaultMovementSpeed(): number
        set motionY(y: number)
        get peacefulCreature(): boolean
        get undead(): boolean
        get stepHeight(): number
        get ambientCreature(): boolean
        get monster(): boolean
        get color(): number
        get type(): string
        set chestArmorItem(item: Internal.ItemStack_)
        get block(): Internal.BlockContainerJS
        get nbt(): Internal.CompoundTag
        get motionY(): number
        get name(): net.minecraft.network.chat.Component
        get passengers(): Internal.EntityArrayList
        set totalMovementSpeedMultiplier(speed: number)
        get feetArmorItem(): Internal.ItemStack
        set defaultMovementSpeed(speed: number)
        set offHandItem(item: Internal.ItemStack_)
        get mainHandItem(): Internal.ItemStack
        get server(): Internal.MinecraftServer
        set motionX(x: number)
        get enabled(): boolean
        set nbt(nbt: Internal.CompoundTag_)
        get level(): Internal.Level
        get scriptType(): Internal.ScriptType
        set movementSpeedAddition(speed: number)
        get multipartEntity(): boolean
        get headArmorItem(): Internal.ItemStack
        set feetArmorItem(item: Internal.ItemStack_)
        get parts(): Internal.PartEntity<any>[]
        get chestArmorItem(): Internal.ItemStack
        get motionZ(): number
        set z(z: number)
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get profile(): Internal.GameProfile
        set headArmorItem(item: Internal.ItemStack_)
    }
    type EntityTinyMelonGolem_ = EntityTinyMelonGolem;
    class RefillUpgradeItem extends Internal.UpgradeItemBase<Internal.RefillUpgradeWrapper> {
        constructor(arg0: Internal.IntSupplier_, arg1: boolean, arg2: boolean)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowsTargetSlotSelection(): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): InteractionResult;
        getFilterSlotCount(): number;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        getCleanedUpgradeStack(arg0: Internal.ItemStack_): Internal.ItemStack;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getInventoryColumnsTaken(): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        getType(): Internal.UpgradeType<Internal.RefillUpgradeWrapper>;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canAddUpgradeTo(arg0: Internal.IStorageWrapper_, arg1: Internal.ItemStack_, arg2: boolean, arg3: boolean): Internal.UpgradeSlotChangeResult;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        supportsBlockPick(): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getUpgradeGroup(): Internal.UpgradeGroup;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        canRemoveUpgradeFrom(arg0: Internal.IStorageWrapper_, arg1: boolean): Internal.UpgradeSlotChangeResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        canSwapUpgradeFor(arg0: Internal.ItemStack_, arg1: Internal.IStorageWrapper_, arg2: boolean): Internal.UpgradeSlotChangeResult;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        get filterSlotCount(): number
        set attackSpeed(attackSpeed: number)
        get inventoryColumnsTaken(): number
        get creativeTab(): string
        get type(): Internal.UpgradeType<Internal.RefillUpgradeWrapper>
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get upgradeGroup(): Internal.UpgradeGroup
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type RefillUpgradeItem_ = RefillUpgradeItem;
    class LevelStem extends Internal.Record {
        constructor(arg0: Internal.Holder_<Internal.DimensionType>, arg1: Internal.ChunkGenerator_)
        generator(): Internal.ChunkGenerator;
        type(): Internal.Holder<Internal.DimensionType>;
        static readonly OVERWORLD: Internal.ResourceKey<Internal.LevelStem>;
        static readonly END: Internal.ResourceKey<Internal.LevelStem>;
        static readonly CODEC: Internal.Codec<Internal.LevelStem>;
        static readonly NETHER: Internal.ResourceKey<Internal.LevelStem>;
    }
    type LevelStem_ = Special.Dimension | LevelStem;
    abstract class SailorNordicTier2Item extends Internal.ArmorItem {
        constructor(arg0: Internal.ArmorItem$Type_, arg1: Internal.Item$Properties_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): InteractionResult;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        static get(arg0: Internal.ItemStack_): Internal.Equipable;
        getDamage(arg0: Internal.ItemStack_): number;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        swapWithEquipmentSlot(arg0: Internal.Item_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type SailorNordicTier2Item_ = SailorNordicTier2Item;
    class ListTag extends Internal.CollectionTag<Internal.Tag> {
        constructor()
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E): Internal.List<E>;
        getDouble(arg0: number): number;
        static copyOf<E>(arg0: Internal.Collection_<E>): Internal.List<E>;
        remove(arg0: number): any;
        set(arg0: number, arg1: Internal.Tag_): Internal.Tag;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E): Internal.List<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E): Internal.List<E>;
        getCompound(arg0: number): Internal.CompoundTag;
        getShort(arg0: number): number;
        static of<E>(arg0: E): Internal.List<E>;
        static of<E>(): Internal.List<E>;
        static of<E>(...arg0: E[]): Internal.List<E>;
        acceptAsRoot(arg0: Internal.StreamTagVisitor_): void;
        getFloat(arg0: number): number;
        toArray<T>(arg0: Internal.IntFunction_<T[]>): T[];
        getLongArray(arg0: number): number[];
        getIntArray(arg0: number): number[];
        getList(arg0: number): this;
        getInt(arg0: number): number;
        sort(arg0: Internal.Comparator_<Internal.Tag>): void;
        stream(): Internal.Stream<Internal.Tag>;
        getString(arg0: number): string;
        spliterator(): Internal.Spliterator<Internal.Tag>;
        replaceAll(arg0: Internal.UnaryOperator_<Internal.Tag>): void;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E): Internal.List<E>;
        getType(): Internal.TagType<Internal.ListTag>;
        static of<E>(arg0: E, arg1: E, arg2: E): Internal.List<E>;
        forEach(arg0: Internal.Consumer_<Internal.Tag>): void;
        abstract toArray<T>(arg0: T[]): T[];
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E): Internal.List<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E, arg9: E): Internal.List<E>;
        get(arg0: number): any;
        parallelStream(): Internal.Stream<Internal.Tag>;
        getAsString(): string;
        static of<E>(arg0: E, arg1: E): Internal.List<E>;
        removeIf(arg0: Internal.Predicate_<Internal.Tag>): boolean;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E): Internal.List<E>;
        get type(): Internal.TagType<Internal.ListTag>
        get asString(): string
        static readonly TYPE: Internal.TagType<Internal.ListTag>;
    }
    type ListTag_ = ListTag;
    class GlowSquid extends Internal.Squid {
        constructor(arg0: Internal.EntityType_<Internal.GlowSquid>, arg1: Internal.Level_)
        static checkGlowSquideSpawnRules(arg0: Internal.EntityType_<Internal.LivingEntity>, arg1: Internal.ServerLevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        getDistance(pos: BlockPos_): number;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): void;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): void;
        playSound(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        setDefaultMovementSpeedMultiplier(speed: number): void;
        getOffHandItem(): Internal.ItemStack;
        isOnScoreboardTeam(teamId: string): boolean;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        swing(): void;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        runCommandSilent(command: string): number;
        setPosition(x: number, y: number, z: number): void;
        canStartSwimming(): boolean;
        isPlayer(): boolean;
        isAnimal(): boolean;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        setY(y: number): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        damageEquipment(slot: Internal.EquipmentSlot_): void;
        isLiving(): boolean;
        getDarkTicksRemaining(): number;
        getTotalMovementSpeed(): number;
        rayTrace(): Internal.RayTraceResultJS;
        alwaysAccepts(): boolean;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: number): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        damageHeldItem(): void;
        getDisplayName(): net.minecraft.network.chat.Component;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setPosition(block: Internal.BlockContainerJS_): void;
        setMotionZ(z: number): void;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getTeamId(): string;
        setMaxHealth(hp: number): void;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        getFacing(): Internal.Direction;
        canRiderInteract(): boolean;
        shouldRiderSit(): boolean;
        setMainHandItem(item: Internal.ItemStack_): void;
        getLegsArmorItem(): Internal.ItemStack;
        isHoldingInAnyHand(i: Internal.Ingredient_): boolean;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        getReachDistance(): number;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        isWaterCreature(): boolean;
        getItem(): Internal.ItemStack;
        setX(x: number): void;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: number): void;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        isFrame(): boolean;
        setLegsArmorItem(item: Internal.ItemStack_): void;
        playSound(id: Internal.SoundEvent_): void;
        foodEaten(is: Internal.ItemStack_): void;
        self(): Internal.LivingEntity;
        getDefaultMovementSpeed(): number;
        swing(hand: Internal.InteractionHand_): void;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        getAttributeTotalValue(attribute: Internal.Attribute_): number;
        isPeacefulCreature(): boolean;
        isUndead(): boolean;
        setRotation(yaw: number, pitch: number): void;
        getStepHeight(): number;
        isAmbientCreature(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        isMonster(): boolean;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getType(): string;
        setChestArmorItem(item: Internal.ItemStack_): void;
        self(): Internal.Entity;
        getBlock(): Internal.BlockContainerJS;
        getNbt(): Internal.CompoundTag;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): void;
        getMotionY(): number;
        getName(): net.minecraft.network.chat.Component;
        getPassengers(): Internal.EntityArrayList;
        setTotalMovementSpeedMultiplier(speed: number): void;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): void;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        getFeetArmorItem(): Internal.ItemStack;
        setDefaultMovementSpeed(speed: number): void;
        setOffHandItem(item: Internal.ItemStack_): void;
        sinkInFluid(arg0: Internal.FluidType_): void;
        getMainHandItem(): Internal.ItemStack;
        spawn(): void;
        getServer(): Internal.MinecraftServer;
        setMotionX(x: number): void;
        canEntityBeSeen(entity: Internal.LivingEntity_): boolean;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        setNbt(nbt: Internal.CompoundTag_): void;
        getLevel(): Internal.Level;
        getScriptType(): Internal.ScriptType;
        setMovementSpeedAddition(speed: number): void;
        isMultipartEntity(): boolean;
        getHeadArmorItem(): Internal.ItemStack;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        setFeetArmorItem(item: Internal.ItemStack_): void;
        getParts(): Internal.PartEntity<any>[];
        setPositionAndRotation(x: number, y: number, z: number, yaw: number, pitch: number): void;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): void;
        getMotionZ(): number;
        tell(message: net.minecraft.network.chat.Component_): void;
        serializeNBT(): Internal.CompoundTag;
        setZ(z: number): void;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        getDistanceSq(pos: BlockPos_): number;
        getProfile(): Internal.GameProfile;
        getAttributeBaseValue(attribute: Internal.Attribute_): number;
        setHeadArmorItem(item: Internal.ItemStack_): void;
        getClassification(arg0: boolean): Internal.MobCategory;
        runCommand(command: string): number;
        canDrownInFluidType(arg0: Internal.FluidType_): boolean;
        set defaultMovementSpeedMultiplier(speed: number)
        get offHandItem(): Internal.ItemStack
        get player(): boolean
        get animal(): boolean
        set y(y: number)
        get living(): boolean
        get darkTicksRemaining(): number
        get totalMovementSpeed(): number
        get displayName(): net.minecraft.network.chat.Component
        set position(block: Internal.BlockContainerJS_)
        set motionZ(z: number)
        get teamId(): string
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        set mainHandItem(item: Internal.ItemStack_)
        get legsArmorItem(): Internal.ItemStack
        get reachDistance(): number
        get motionX(): number
        get waterCreature(): boolean
        get item(): Internal.ItemStack
        set x(x: number)
        get potionEffects(): Internal.EntityPotionEffectsJS
        get frame(): boolean
        set legsArmorItem(item: Internal.ItemStack_)
        get defaultMovementSpeed(): number
        set motionY(y: number)
        get peacefulCreature(): boolean
        get undead(): boolean
        get stepHeight(): number
        get ambientCreature(): boolean
        get monster(): boolean
        get type(): string
        set chestArmorItem(item: Internal.ItemStack_)
        get block(): Internal.BlockContainerJS
        get nbt(): Internal.CompoundTag
        get motionY(): number
        get name(): net.minecraft.network.chat.Component
        get passengers(): Internal.EntityArrayList
        set totalMovementSpeedMultiplier(speed: number)
        get feetArmorItem(): Internal.ItemStack
        set defaultMovementSpeed(speed: number)
        set offHandItem(item: Internal.ItemStack_)
        get mainHandItem(): Internal.ItemStack
        get server(): Internal.MinecraftServer
        set motionX(x: number)
        set nbt(nbt: Internal.CompoundTag_)
        get level(): Internal.Level
        get scriptType(): Internal.ScriptType
        set movementSpeedAddition(speed: number)
        get multipartEntity(): boolean
        get headArmorItem(): Internal.ItemStack
        set feetArmorItem(item: Internal.ItemStack_)
        get parts(): Internal.PartEntity<any>[]
        get chestArmorItem(): Internal.ItemStack
        get motionZ(): number
        set z(z: number)
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get profile(): Internal.GameProfile
        set headArmorItem(item: Internal.ItemStack_)
    }
    type GlowSquid_ = GlowSquid;
    class TrappedChestBlock extends Internal.ChestBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
    }
    type TrappedChestBlock_ = TrappedChestBlock;
    class SewerTile extends Internal.IndustrialAreaWorkingTile<Internal.SewerTile> {
        constructor(arg0: BlockPos_, arg1: Internal.BlockState_)
        getTitleColor(): number;
        deserializeNBT(arg0: Internal.Tag_): void;
        getTitleYPos(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): number;
        requestModelDataUpdate(): void;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        work(): Internal.IndustrialWorkingTile$WorkAction<>;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        getModelData(): Internal.ModelData;
        onLoad(): void;
        serializeNBT(): Internal.Tag;
        getTitleXPos(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): number;
        getSelf(): this;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        get titleColor(): number
        get modelData(): Internal.ModelData
        get self(): Internal.SewerTile
        essence: Internal.SidedFluidTankComponent<Internal.SewerTile>;
        sewage: Internal.SidedFluidTankComponent<Internal.SewerTile>;
    }
    type SewerTile_ = SewerTile;
    class URL implements Internal.Serializable {
        constructor(arg0: Internal.URL_, arg1: string, arg2: Internal.URLStreamHandler_)
        constructor(arg0: Internal.URL_, arg1: string)
        constructor(arg0: string, arg1: string, arg2: string)
        constructor(arg0: string, arg1: string, arg2: number, arg3: string)
        constructor(arg0: string, arg1: string, arg2: number, arg3: string, arg4: Internal.URLStreamHandler_)
        constructor(arg0: string)
        getContent(): any;
        getQuery(): string;
        sameFile(arg0: Internal.URL_): boolean;
        openConnection(): Internal.URLConnection;
        openConnection(arg0: Internal.Proxy_): Internal.URLConnection;
        getPort(): number;
        getFile(): string;
        getAuthority(): string;
        getUserInfo(): string;
        getRef(): string;
        getProtocol(): string;
        toExternalForm(): string;
        openStream(): Internal.InputStream;
        static setURLStreamHandlerFactory(arg0: Internal.URLStreamHandlerFactory_): void;
        toURI(): Internal.URI;
        getContent(arg0: typeof any[]): any;
        getPath(): string;
        getHost(): string;
        getDefaultPort(): number;
        get content(): any
        get query(): string
        get port(): number
        get file(): string
        get authority(): string
        get userInfo(): string
        get ref(): string
        get protocol(): string
        set URLStreamHandlerFactory(arg0: Internal.URLStreamHandlerFactory_)
        get path(): string
        get host(): string
        get defaultPort(): number
    }
    type URL_ = URL;
    class Score {
        constructor(arg0: Internal.Scoreboard_, arg1: Internal.Objective_, arg2: string)
        isLocked(): boolean;
        getOwner(): string;
        setScore(arg0: number): void;
        getObjective(): Internal.Objective;
        getScore(): number;
        add(arg0: number): void;
        increment(): void;
        reset(): void;
        setLocked(arg0: boolean): void;
        getScoreboard(): Internal.Scoreboard;
        get locked(): boolean
        get owner(): string
        set score(arg0: number)
        get objective(): Internal.Objective
        get score(): number
        set locked(arg0: boolean)
        get scoreboard(): Internal.Scoreboard
        static readonly SCORE_COMPARATOR: Internal.Comparator<Internal.Score>;
    }
    type Score_ = Score;
    class RockGenMapping$Serializer implements Internal.RecipeSerializer<Internal.RockGenMapping> {
        constructor()
        static register<S extends Internal.RecipeSerializer<T>, T extends Internal.Recipe<any>>(arg0: string, arg1: S): S;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.RockGenMapping;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.RockGenMapping_): void;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.RockGenMapping;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_, arg2: Internal.ICondition$IContext_): Internal.RockGenMapping;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
    }
    type RockGenMapping$Serializer_ = RockGenMapping$Serializer;
    class GuardianSoupBlock extends Internal.FeastBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_, arg1: Internal.Supplier_<Internal.Item>, arg2: boolean)
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
    }
    type GuardianSoupBlock_ = GuardianSoupBlock;
    class AnyOfPredicate extends Internal.CombiningPredicate {
        constructor(arg0: Internal.List_<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>)
        static hasSturdyFace(arg0: Internal.Direction_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static noFluid(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        and(arg0: Internal.BiPredicate_<Internal.WorldGenLevel, BlockPos>): Internal.BiPredicate<Internal.WorldGenLevel, BlockPos>;
        static matchesTag(arg0: Vec3i_, arg1: Internal.TagKey_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static anyOf(arg0: Internal.List_<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static noFluid(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static anyOf(arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_, arg1: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        negate(): Internal.BiPredicate<Internal.WorldGenLevel, BlockPos>;
        test(arg0: Internal.WorldGenLevel_, arg1: BlockPos_): boolean;
        static solid(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static insideWorld(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        or(arg0: Internal.BiPredicate_<Internal.WorldGenLevel, BlockPos>): Internal.BiPredicate<Internal.WorldGenLevel, BlockPos>;
        static matchesTag(arg0: Internal.TagKey_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static solid(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static alwaysTrue(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesBlocks(arg0: Vec3i_, ...arg1: Internal.Block_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static allOf(...arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesBlocks(arg0: Vec3i_, arg1: Internal.List_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static replaceable(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static wouldSurvive(arg0: Internal.BlockState_, arg1: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesFluids(arg0: Vec3i_, arg1: Internal.List_<Internal.Fluid>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static not(arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesFluids(arg0: Vec3i_, ...arg1: Internal.Fluid_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static allOf(arg0: Internal.List_<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static anyOf(...arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static allOf(arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_, arg1: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static replaceable(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static hasSturdyFace(arg0: Vec3i_, arg1: Internal.Direction_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesBlocks(arg0: Internal.List_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesBlocks(...arg0: Internal.Block_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesFluids(...arg0: Internal.Fluid_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static readonly CODEC: Internal.Codec<Internal.AnyOfPredicate>;
    }
    type AnyOfPredicate_ = AnyOfPredicate;
    class AnimationProcessor <T extends Internal.GeoAnimatable> {
        constructor(arg0: Internal.CoreGeoModel_<T>)
        preAnimationSetup(arg0: T, arg1: number): void;
        setActiveModel(arg0: Internal.CoreBakedGeoModel_): void;
        getBone(arg0: string): Internal.CoreGeoBone;
        getRegisteredBones(): Internal.Collection<Internal.CoreGeoBone>;
        registerGeoBone(arg0: Internal.CoreGeoBone_): void;
        buildAnimationQueue(arg0: T, arg1: Internal.RawAnimation_): Internal.Queue<Internal.AnimationProcessor$QueuedAnimation>;
        tickAnimation(arg0: T, arg1: Internal.CoreGeoModel_<T>, arg2: Internal.AnimatableManager_<T>, arg3: number, arg4: software.bernie.geckolib.core.animation.AnimationState_<T>, arg5: boolean): void;
        set activeModel(arg0: Internal.CoreBakedGeoModel_)
        get registeredBones(): Internal.Collection<Internal.CoreGeoBone>
        reloadAnimations: boolean;
    }
    type AnimationProcessor_<T extends Internal.GeoAnimatable> = AnimationProcessor<T>;
    interface SquidEntityAccessor {
        abstract setRotateSpeed(arg0: number): void;
        abstract setSpeed(arg0: number): void;
        abstract getSpeed(): number;
        abstract getRotateSpeed(): number;
        set rotateSpeed(arg0: number)
        set speed(arg0: number)
        get speed(): number
        get rotateSpeed(): number
    }
    type SquidEntityAccessor_ = SquidEntityAccessor;
    class HayBlock extends Internal.RotatedPillarBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
    }
    type HayBlock_ = HayBlock;
    interface PathMatcher {
        abstract matches(arg0: Internal.Path_): boolean;
        (arg0: Internal.Path): boolean;
    }
    type PathMatcher_ = PathMatcher;
    class BambooFeature extends Internal.Feature<Internal.ProbabilityFeatureConfiguration> {
        constructor(arg0: Internal.Codec_<Internal.ProbabilityFeatureConfiguration>)
    }
    type BambooFeature_ = BambooFeature;
    interface BitStorage {
        abstract getAndSet(arg0: number, arg1: number): number;
        abstract getAll(arg0: Internal.IntConsumer_): void;
        abstract getSize(): number;
        abstract copy(): this;
        abstract set(arg0: number, arg1: number): void;
        abstract get(arg0: number): number;
        abstract getBits(): number;
        abstract unpack(arg0: number[]): void;
        abstract getRaw(): number[];
        get size(): number
        get bits(): number
        get raw(): number[]
    }
    type BitStorage_ = BitStorage;
    class URI implements Internal.Comparable<Internal.URI>, Internal.Serializable {
        constructor(arg0: string, arg1: string, arg2: string)
        constructor(arg0: string, arg1: string, arg2: string, arg3: string)
        constructor(arg0: string, arg1: string, arg2: string, arg3: string, arg4: string)
        constructor(arg0: string, arg1: string, arg2: string, arg3: number, arg4: string, arg5: string, arg6: string)
        constructor(arg0: string)
        getQuery(): string;
        toURL(): Internal.URL;
        relativize(arg0: Internal.URI_): this;
        getPort(): number;
        getRawUserInfo(): string;
        compareTo(arg0: any): number;
        toASCIIString(): string;
        isOpaque(): boolean;
        getRawSchemeSpecificPart(): string;
        static create(arg0: string): Internal.URI;
        resolve(arg0: Internal.URI_): this;
        resolve(arg0: string): this;
        getPath(): string;
        getScheme(): string;
        compareTo(arg0: Internal.URI_): number;
        normalize(): this;
        getRawQuery(): string;
        getAuthority(): string;
        getUserInfo(): string;
        getSchemeSpecificPart(): string;
        parseServerAuthority(): this;
        getRawPath(): string;
        getFragment(): string;
        isAbsolute(): boolean;
        getRawAuthority(): string;
        getRawFragment(): string;
        getHost(): string;
        get query(): string
        get port(): number
        get rawUserInfo(): string
        get opaque(): boolean
        get rawSchemeSpecificPart(): string
        get path(): string
        get scheme(): string
        get rawQuery(): string
        get authority(): string
        get userInfo(): string
        get schemeSpecificPart(): string
        get rawPath(): string
        get fragment(): string
        get absolute(): boolean
        get rawAuthority(): string
        get rawFragment(): string
        get host(): string
    }
    type URI_ = URI;
    class SailorGrayTier2Item$Leggings extends Internal.SailorGrayTier2Item {
        constructor()
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): InteractionResult;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        static get(arg0: Internal.ItemStack_): Internal.Equipable;
        getDamage(arg0: Internal.ItemStack_): number;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        swapWithEquipmentSlot(arg0: Internal.Item_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type SailorGrayTier2Item$Leggings_ = SailorGrayTier2Item$Leggings;
    class AnimationMetadataSectionSerializer implements Internal.MetadataSectionSerializer<Internal.AnimationMetadataSection> {
        constructor()
        getMetadataSectionName(): string;
        fromJson(arg0: Internal.JsonObject_): Internal.AnimationMetadataSection;
        get metadataSectionName(): string
    }
    type AnimationMetadataSectionSerializer_ = AnimationMetadataSectionSerializer;
    interface Functor$Mu extends Internal.Kind1$Mu {
    }
    type Functor$Mu_ = Functor$Mu;
    class ConveyorBlock$EnumType extends Internal.Enum<Internal.ConveyorBlock$EnumType> implements Internal.StringRepresentable {
        isVertical(): boolean;
        static valueOf(arg0: string): Internal.ConveyorBlock$EnumType;
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        getSerializedName(): string;
        getFast(): this;
        getTexture(): string;
        isUp(): boolean;
        isFast(): boolean;
        isDown(): boolean;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        getName(): string;
        static values(): Internal.ConveyorBlock$EnumType[];
        getModel(): string;
        getVertical(arg0: Internal.Direction_): this;
        static getFromName(arg0: string): Internal.ConveyorBlock$EnumType;
        get vertical(): boolean
        get serializedName(): string
        get fast(): Internal.ConveyorBlock$EnumType
        get texture(): string
        get up(): boolean
        get fast(): boolean
        get down(): boolean
        get name(): string
        get model(): string
        static readonly DOWN: Internal.ConveyorBlock$EnumType;
        static readonly FLAT_FAST: Internal.ConveyorBlock$EnumType;
        static readonly FLAT: Internal.ConveyorBlock$EnumType;
        static readonly UP: Internal.ConveyorBlock$EnumType;
        static readonly UP_FAST: Internal.ConveyorBlock$EnumType;
        static readonly DOWN_FAST: Internal.ConveyorBlock$EnumType;
    }
    type ConveyorBlock$EnumType_ = ConveyorBlock$EnumType | "flat" | "up" | "down" | "up_fast" | "down_fast" | "flat_fast";
    abstract class AbstractByteBuf extends Internal.ByteBuf {
        touch(arg0: any): Internal.ReferenceCounted;
        retain(): Internal.ReferenceCounted;
        touch(): Internal.ReferenceCounted;
    }
    type AbstractByteBuf_ = AbstractByteBuf;
    class ModelBlockRenderer {
        constructor(arg0: Internal.BlockColors_)
        /**
         * @deprecated
        */
        tesselateWithAO(arg0: Internal.BlockAndTintGetter_, arg1: Internal.BakedModel_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.PoseStack_, arg5: Internal.VertexConsumer_, arg6: boolean, arg7: Internal.RandomSource_, arg8: number, arg9: number): void;
        /**
         * @deprecated
        */
        renderModel(arg0: Internal.PoseStack$Pose_, arg1: Internal.VertexConsumer_, arg2: Internal.BlockState_, arg3: Internal.BakedModel_, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
        static enableCaching(): void;
        renderModel(arg0: Internal.PoseStack$Pose_, arg1: Internal.VertexConsumer_, arg2: Internal.BlockState_, arg3: Internal.BakedModel_, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: Internal.ModelData_, arg10: Internal.RenderType_): void;
        tesselateWithAO(arg0: Internal.BlockAndTintGetter_, arg1: Internal.BakedModel_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.PoseStack_, arg5: Internal.VertexConsumer_, arg6: boolean, arg7: Internal.RandomSource_, arg8: number, arg9: number, arg10: Internal.ModelData_, arg11: Internal.RenderType_): void;
        /**
         * @deprecated
        */
        tesselateBlock(arg0: Internal.BlockAndTintGetter_, arg1: Internal.BakedModel_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.PoseStack_, arg5: Internal.VertexConsumer_, arg6: boolean, arg7: Internal.RandomSource_, arg8: number, arg9: number): void;
        /**
         * @deprecated
        */
        tesselateWithoutAO(arg0: Internal.BlockAndTintGetter_, arg1: Internal.BakedModel_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.PoseStack_, arg5: Internal.VertexConsumer_, arg6: boolean, arg7: Internal.RandomSource_, arg8: number, arg9: number): void;
        static clearCache(): void;
        tesselateBlock(arg0: Internal.BlockAndTintGetter_, arg1: Internal.BakedModel_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.PoseStack_, arg5: Internal.VertexConsumer_, arg6: boolean, arg7: Internal.RandomSource_, arg8: number, arg9: number, arg10: Internal.ModelData_, arg11: Internal.RenderType_): void;
        tesselateWithoutAO(arg0: Internal.BlockAndTintGetter_, arg1: Internal.BakedModel_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.PoseStack_, arg5: Internal.VertexConsumer_, arg6: boolean, arg7: Internal.RandomSource_, arg8: number, arg9: number, arg10: Internal.ModelData_, arg11: Internal.RenderType_): void;
    }
    type ModelBlockRenderer_ = ModelBlockRenderer;
    class InventoryMenu extends Internal.RecipeBookMenu<Internal.CraftingContainer> implements Internal.AccessorInventoryMenu {
        constructor(arg0: Internal.Inventory_, arg1: boolean, arg2: Internal.Player_)
        static isHotbarSlot(arg0: number): boolean;
        getCraftSlots(): Internal.CraftingContainer;
        bookshelf$getOwner(): Internal.Player;
        get craftSlots(): Internal.CraftingContainer
        static readonly EMPTY_ARMOR_SLOT_BOOTS: ResourceLocation;
        static readonly RESULT_SLOT: 0;
        static readonly CONTAINER_ID: 0;
        static readonly USE_ROW_SLOT_END: 45;
        static readonly USE_ROW_SLOT_START: 36;
        static readonly CRAFT_SLOT_END: 5;
        static readonly ARMOR_SLOT_END: 9;
        static readonly CRAFT_SLOT_START: 1;
        static readonly EMPTY_ARMOR_SLOT_SHIELD: ResourceLocation;
        static readonly EMPTY_ARMOR_SLOT_LEGGINGS: ResourceLocation;
        readonly owner: Internal.Player;
        static readonly EMPTY_ARMOR_SLOT_CHESTPLATE: ResourceLocation;
        static readonly SHIELD_SLOT: 45;
        readonly active: boolean;
        static readonly ARMOR_SLOT_START: 5;
        static readonly INV_SLOT_START: 9;
        static readonly INV_SLOT_END: 36;
        static readonly BLOCK_ATLAS: ResourceLocation;
        static readonly EMPTY_ARMOR_SLOT_HELMET: ResourceLocation;
    }
    type InventoryMenu_ = InventoryMenu;
    class HeavyOilFluid$1 extends Internal.FluidType {
    }
    type HeavyOilFluid$1_ = HeavyOilFluid$1;
    class Optional <T> {
        orElseThrow(): T;
        stream(): Internal.Stream<T>;
        ifPresent(arg0: Internal.Consumer_<T>): void;
        static empty<T>(): Internal.Optional<T>;
        orElseGet(arg0: Internal.Supplier_<T>): T;
        ifPresentOrElse(arg0: Internal.Consumer_<T>, arg1: Internal.Runnable_): void;
        isEmpty(): boolean;
        flatMap<U>(arg0: Internal.Function_<T, Internal.Optional<U>>): Internal.Optional<U>;
        static ofNullable<T>(arg0: T): Internal.Optional<T>;
        filter(arg0: Internal.Predicate_<T>): this;
        or(arg0: Internal.Supplier_<Internal.Optional<T>>): this;
        orElse(arg0: T): T;
        isPresent(): boolean;
        map<U>(arg0: Internal.Function_<T, U>): Internal.Optional<U>;
        orElseThrow<X extends Internal.Throwable>(arg0: Internal.Supplier_<X>): T;
        get(): T;
        static of<T>(arg0: T): Internal.Optional<T>;
        get empty(): boolean
        get present(): boolean
    }
    type Optional_<T> = Optional<T>;
    interface WrappedExecutable {
        getReturnType(): typeof any;
        construct(cx: Internal.Context_, scope: Internal.Scriptable_, args: any[]): any;
        isStatic(): boolean;
        unwrap(): Internal.Executable;
        abstract invoke(arg0: Internal.Context_, arg1: Internal.Scriptable_, arg2: any, arg3: any[]): any;
        get returnType(): typeof any
        get "static"(): boolean
        (arg0: Internal.Context, arg1: Internal.Scriptable, arg2: any, arg3: any[]): any;
    }
    type WrappedExecutable_ = WrappedExecutable;
    class ReloadableServerResources {
        constructor(arg0: Internal.RegistryAccess$Frozen_, arg1: Internal.FeatureFlagSet_, arg2: Internal.Commands$CommandSelection_, arg3: number)
        updateRegistryTags(arg0: Internal.RegistryAccess_): void;
        getFunctionLibrary(): Internal.ServerFunctionLibrary;
        getRecipeManager(): Internal.RecipeManager;
        getLootData(): Internal.LootDataManager;
        static loadResources(arg0: Internal.ResourceManager_, arg1: Internal.RegistryAccess$Frozen_, arg2: Internal.FeatureFlagSet_, arg3: Internal.Commands$CommandSelection_, arg4: number, arg5: Internal.Executor_, arg6: Internal.Executor_): Internal.CompletableFuture<Internal.ReloadableServerResources>;
        getConditionContext(): Internal.ICondition$IContext;
        listeners(): Internal.List<Internal.PreparableReloadListener>;
        handler$zzj000$updateRegistryTags(registryAccess: Internal.RegistryAccess_, ci: Internal.CallbackInfo_): void;
        getAdvancements(): Internal.ServerAdvancementManager;
        getCommands(): Internal.Commands;
        get functionLibrary(): Internal.ServerFunctionLibrary
        get recipeManager(): Internal.RecipeManager
        get lootData(): Internal.LootDataManager
        get conditionContext(): Internal.ICondition$IContext
        get advancements(): Internal.ServerAdvancementManager
        get commands(): Internal.Commands
        readonly tagManager: Internal.TagManager;
    }
    type ReloadableServerResources_ = ReloadableServerResources;
    interface IWashable {
        abstract tryWash(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): boolean;
        (arg0: Internal.Level, arg1: BlockPos, arg2: Internal.BlockState): boolean;
    }
    type IWashable_ = IWashable;
    interface ChatDecorator {
        abstract decorate(arg0: Internal.ServerPlayer_, arg1: net.minecraft.network.chat.Component_): Internal.CompletableFuture<net.minecraft.network.chat.Component>;
        (arg0: Internal.ServerPlayer, arg1: net.minecraft.network.chat.Component): Internal.CompletableFuture_<net.minecraft.network.chat.Component>;
        readonly PLAIN: Internal.ChatDecorator;
    }
    type ChatDecorator_ = ChatDecorator;
    class AdvancementJS {
        constructor(a: Internal.Advancement_)
        addChild(a: Internal.AdvancementJS_): void;
        getId(): ResourceLocation;
        getDisplayText(): net.minecraft.network.chat.Component;
        getTitle(): net.minecraft.network.chat.Component;
        id(): ResourceLocation;
        hasDisplay(): boolean;
        getParent(): this;
        getDescription(): net.minecraft.network.chat.Component;
        getChildren(): Internal.Set<Internal.AdvancementJS>;
        get id(): ResourceLocation
        get displayText(): net.minecraft.network.chat.Component
        get title(): net.minecraft.network.chat.Component
        get parent(): Internal.AdvancementJS
        get description(): net.minecraft.network.chat.Component
        get children(): Internal.Set<Internal.AdvancementJS>
        readonly advancement: Internal.Advancement;
    }
    type AdvancementJS_ = AdvancementJS;
    class StasisEnchantment extends Internal.Enchantment {
        constructor()
        allowedInCreativeTab(arg0: Internal.Item_, arg1: Internal.Set_<Internal.EnchantmentCategory>): boolean;
        getDamageBonus(arg0: number, arg1: Internal.MobType_, arg2: Internal.ItemStack_): number;
        m_5975_(enchantment: Internal.Enchantment_): boolean;
    }
    type StasisEnchantment_ = StasisEnchantment;
    class SignBlockEntity extends Internal.BlockEntity implements Internal.AccessorSignBlockEntity {
        constructor(arg0: BlockPos_, arg1: Internal.BlockState_)
        constructor(arg0: Internal.BlockEntityType_<any>, arg1: BlockPos_, arg2: Internal.BlockState_)
        setText(arg0: Internal.SignText_, arg1: boolean): boolean;
        updateText(arg0: Internal.UnaryOperator_<Internal.SignText>, arg1: boolean): boolean;
        getMaxTextLineWidth(): number;
        requestModelDataUpdate(): void;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        getPlayerWhoMayEdit(): Internal.UUID;
        playerIsTooFarAwayToEdit(arg0: Internal.UUID_): boolean;
        setWaxed(arg0: boolean): boolean;
        getUpdatePacket(): Internal.Packet<any>;
        onLoad(): void;
        serializeNBT(): Internal.Tag;
        updateSignText(arg0: Internal.Player_, arg1: boolean, arg2: Internal.List_<Internal.FilteredText>): void;
        static createCommandSourceStack(arg0: Internal.Player_, arg1: Internal.Level_, arg2: BlockPos_): Internal.CommandSourceStack;
        bookshelf$markUpdated(): void;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): void;
        canExecuteClickCommands(arg0: boolean, arg1: Internal.Player_): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        getTextFacingPlayer(arg0: Internal.Player_): Internal.SignText;
        getFrontText(): Internal.SignText;
        isWaxed(): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isFacingFrontText(arg0: Internal.Player_): boolean;
        getBackText(): Internal.SignText;
        getText(arg0: boolean): Internal.SignText;
        getTextLineHeight(): number;
        static tick(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.SignBlockEntity_): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        getModelData(): Internal.ModelData;
        executeClickCommandsIfPresent(arg0: Internal.Player_, arg1: Internal.Level_, arg2: BlockPos_, arg3: boolean): boolean;
        setAllowedPlayerEditor(arg0: Internal.UUID_): void;
        get maxTextLineWidth(): number
        get playerWhoMayEdit(): Internal.UUID
        set waxed(arg0: boolean)
        get updatePacket(): Internal.Packet<any>
        get frontText(): Internal.SignText
        get waxed(): boolean
        get backText(): Internal.SignText
        get textLineHeight(): number
        get modelData(): Internal.ModelData
        set allowedPlayerEditor(arg0: Internal.UUID_)
        frontText: Internal.SignText;
    }
    type SignBlockEntity_ = SignBlockEntity;
    class Hashtable <K, V> extends Internal.Dictionary<K, V> implements Internal.Cloneable, Internal.Map<K, V>, Internal.Serializable {
        constructor(arg0: Internal.Map_<K, V>)
        constructor()
        constructor(arg0: number)
        constructor(arg0: number, arg1: number)
        clone(): any;
        computeIfAbsent(arg0: K, arg1: Internal.Function_<K, V>): V;
        replace(arg0: K, arg1: V): V;
        containsValue(arg0: any): boolean;
        computeIfPresent(arg0: K, arg1: Internal.BiFunction_<K, V, V>): V;
        static of<K, V>(): Internal.Map<K, V>;
        getOrDefault(arg0: any, arg1: V): V;
        static entry<K, V>(arg0: K, arg1: V): Internal.Map$Entry<K, V>;
        keys(): Internal.Enumeration<K>;
        containsKey(arg0: any): boolean;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V): Internal.Map<K, V>;
        put(arg0: K, arg1: V): V;
        get(arg0: any): V;
        remove(arg0: any): V;
        static copyOf<K, V>(arg0: Internal.Map_<K, V>): Internal.Map<K, V>;
        contains(arg0: any): boolean;
        elements(): Internal.Enumeration<V>;
        merge(arg0: K, arg1: V, arg2: Internal.BiFunction_<V, V, V>): V;
        putIfAbsent(arg0: K, arg1: V): V;
        keySet(): Internal.Set<K>;
        forEach(arg0: Internal.BiConsumer_<K, V>): void;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V): Internal.Map<K, V>;
        values(): Internal.Collection<V>;
        entrySet(): Internal.Set<Internal.Map$Entry<K, V>>;
        compute(arg0: K, arg1: Internal.BiFunction_<K, V, V>): V;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V): Internal.Map<K, V>;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V): Internal.Map<K, V>;
        remove(arg0: any, arg1: any): boolean;
        putAll(arg0: Internal.Map_<K, V>): void;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V): Internal.Map<K, V>;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V): Internal.Map<K, V>;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V, arg16: K, arg17: V, arg18: K, arg19: V): Internal.Map<K, V>;
        static ofEntries<K, V>(...arg0: Internal.Map$Entry_<K, V>[]): Internal.Map<K, V>;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V, arg16: K, arg17: V): Internal.Map<K, V>;
        clear(): void;
        replace(arg0: K, arg1: V, arg2: V): boolean;
        replaceAll(arg0: Internal.BiFunction_<K, V, V>): void;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V): Internal.Map<K, V>;
        static of<K, V>(arg0: K, arg1: V): Internal.Map<K, V>;
    }
    type Hashtable_<K, V> = Hashtable<K, V>;
}
declare namespace org.objectweb.asm {
    class Type {
        getOpcode(arg0: number): number;
        getSort(): number;
        getClassName(): string;
        getDescriptor(): string;
        static getDescriptor(arg0: typeof any): string;
        getSize(): number;
        static getConstructorDescriptor(arg0: Internal.Constructor_<any>): string;
        getDimensions(): number;
        static getType(arg0: Internal.Constructor_<any>): org.objectweb.asm.Type;
        static getInternalName(arg0: typeof any): string;
        static getType(arg0: typeof any): org.objectweb.asm.Type;
        getElementType(): this;
        static getMethodType(arg0: org.objectweb.asm.Type_, ...arg1: org.objectweb.asm.Type_[]): org.objectweb.asm.Type;
        static getMethodDescriptor(arg0: org.objectweb.asm.Type_, ...arg1: org.objectweb.asm.Type_[]): string;
        static getReturnType(arg0: Internal.Method_): org.objectweb.asm.Type;
        getInternalName(): string;
        static getReturnType(arg0: string): org.objectweb.asm.Type;
        getArgumentTypes(): org.objectweb.asm.Type[];
        static getObjectType(arg0: string): org.objectweb.asm.Type;
        static getMethodType(arg0: string): org.objectweb.asm.Type;
        getArgumentsAndReturnSizes(): number;
        static getMethodDescriptor(arg0: Internal.Method_): string;
        static getType(arg0: Internal.Method_): org.objectweb.asm.Type;
        static getArgumentTypes(arg0: string): org.objectweb.asm.Type[];
        getReturnType(): this;
        static getType(arg0: string): org.objectweb.asm.Type;
        static getArgumentsAndReturnSizes(arg0: string): number;
        static getArgumentTypes(arg0: Internal.Method_): org.objectweb.asm.Type[];
        get sort(): number
        get className(): string
        get descriptor(): string
        get size(): number
        get dimensions(): number
        get elementType(): org.objectweb.asm.Type
        get internalName(): string
        get argumentTypes(): org.objectweb.asm.Type[]
        get argumentsAndReturnSizes(): number
        get returnType(): org.objectweb.asm.Type
        static readonly ARRAY: 9;
        static readonly VOID_TYPE: org.objectweb.asm.Type;
        static readonly INT: 5;
        static readonly LONG: 7;
        static readonly SHORT_TYPE: org.objectweb.asm.Type;
        static readonly INT_TYPE: org.objectweb.asm.Type;
        static readonly CHAR: 2;
        static readonly BYTE: 3;
        static readonly CHAR_TYPE: org.objectweb.asm.Type;
        static readonly SHORT: 4;
        static readonly METHOD: 11;
        static readonly OBJECT: 10;
        static readonly BYTE_TYPE: org.objectweb.asm.Type;
        static readonly LONG_TYPE: org.objectweb.asm.Type;
        static readonly VOID: 0;
        static readonly FLOAT: 6;
        static readonly DOUBLE: 8;
        static readonly FLOAT_TYPE: org.objectweb.asm.Type;
        static readonly DOUBLE_TYPE: org.objectweb.asm.Type;
        static readonly BOOLEAN_TYPE: org.objectweb.asm.Type;
        static readonly BOOLEAN: 1;
    }
    type Type_ = Type;
}
declare namespace vectorwing.farmersdelight.common.mixin.accessor {
    interface RecipeManagerAccessor {
        abstract getRecipeMap<C extends net.minecraft.world.Container, T extends Internal.Recipe<C>>(arg0: Internal.RecipeType_<T>): Internal.Map<ResourceLocation, Internal.Recipe<C>>;
        (arg0: Internal.RecipeType<T>): Internal.Map_<ResourceLocation, Internal.Recipe<C>>;
    }
    type RecipeManagerAccessor_ = RecipeManagerAccessor;
}
