
[ingame]
	use_animation_shader = false
	show_epicfight_attributes = true
	#Range: 1 ~ 10
	long_press_count = 2
	auto_preparation = false
	mining_autoswitch_items = []
	blood_effects = true
	show_target_indicator = true
	#Range: 0.0 ~ 1.0
	laser_pointer_color = 0.328125
	enable_laser_pointer = true
	#Allowed Values: NONE, HURT, TARGET
	health_bar_show_option = "HURT"
	camera_auto_switch = false
	filter_animation = false
	aiming_correction = true
	first_person_model = true
	#Range: 0 ~ 30
	max_hit_projectiles = 30
	no_mining_in_combat = true
	battle_autoswitch_items = []

	[ingame.ui]
		#Allowed Values: LEFT, RIGHT, CENTER
		stamina_bar_x_base = "RIGHT"
		weapon_innate_x = 42
		weapon_innate_y = 48
		charging_bar_y = 60
		#Allowed Values: LEFT, RIGHT, CENTER
		weapon_innate_x_base = "RIGHT"
		charging_bar_x = -119
		#Allowed Values: HORIZONTAL, VERTICAL
		passives_align_direction = "HORIZONTAL"
		#Allowed Values: TOP, BOTTOM, CENTER
		charging_bar_y_base = "CENTER"
		#Allowed Values: LEFT, RIGHT, CENTER
		passives_x_base = "RIGHT"
		passives_y = 36
		#Allowed Values: TOP, BOTTOM, CENTER
		passives_y_base = "BOTTOM"
		stamina_bar_x = 120
		#Allowed Values: TOP, BOTTOM, CENTER
		stamina_bar_y_base = "BOTTOM"
		stamina_bar_y = 10
		passives_x = 70
		#Allowed Values: TOP, BOTTOM, CENTER
		weapon_innate_y_base = "BOTTOM"
		#Allowed Values: LEFT, RIGHT, CENTER
		charging_bar_x_base = "CENTER"

