# [General]
general.look-range=6.0 # How much should the head rotate while looking | default: 6.0
general.attack-chance=5 # Probability of attacking when attacked | default: 5
general.global-heal=true # Probability of attacking when attacked | default: true
general.heal-interval=50 # Automatic recovery interval | default: 50
general.wary-time=50 # Time while being in combat mode | default: 50

# [Bee Girl]
entity.bee.girl.max-health=15.0 # Maximum Health | default: 15.0
entity.bee.girl.attack-damage=3.0 # Attack Damage | default: 3.0
entity.bee.girl.attack-speed=1.2 # Attack Speed | default: 1.2
entity.bee.girl.movement-melee-attack=0.8 # Movement speed when it is melee attacking | default: 0.8
entity.bee.girl.movement-follow-owner=0.7 # Movement speed when following player | default: 0.7
entity.bee.girl.movement-wander-around=0.6 # Movement speed while it is wandering around | default: 0.6
entity.bee.girl.movement-speed=0.6 # Movement Speed | default: 0.6
entity.bee.girl.movement-fly-speed=0.8 # Movement Speed when its flying | default: 0.8
entity.bee.girl.defence=0.5 # Defence | default: 0.5
entity.bee.girl.follow-distance-max=7.0 # Maximum distance allowed while following | default: 7.0
entity.bee.girl.follow-distance-min=2.0 # Minimum distance allowed while following | default: 2.0
entity.bee.girl.spawn-weight=20 # How frequent should this mob spawn | default: 20
entity.bee.girl.spawn-min-group=1 # Minimum mobs allowed to spawn in a group | default: 1
entity.bee.girl.spawn-max-group=2 # Maximum mobs allowed to spawn in a group | default: 2

# [Gourdragora Jack'O Lantern]
entity.gourdragora.jack_lantern.max-health=20.0 # Maximum Health | default: 20.0
entity.gourdragora.jack_lantern.attack-damage=7.0 # Attack Damage | default: 7.0
entity.gourdragora.jack_lantern.attack-speed=1.0 # Attack Speed | default: 1.0
entity.gourdragora.jack_lantern.movement-melee-attack=0.8 # Movement speed when it is melee attacking | default: 0.8
entity.gourdragora.jack_lantern.movement-follow-owner=0.7 # Movement speed when following player | default: 0.7
entity.gourdragora.jack_lantern.movement-wander-around=0.6 # Movement speed while it is wandering around | default: 0.6
entity.gourdragora.jack_lantern.movement-speed=0.6 # Movement Speed | default: 0.6
entity.gourdragora.jack_lantern.defence=3.0 # Defence | default: 3.0
entity.gourdragora.jack_lantern.follow-distance-max=7.0 # Maximum distance allowed while following | default: 7.0
entity.gourdragora.jack_lantern.follow-distance-min=2.0 # Minimum distance allowed while following | default: 2.0
entity.gourdragora.jack_lantern.spawn-weight=20 # How frequent should this mob spawn | default: 20
entity.gourdragora.jack_lantern.spawn-min-group=1 # Minimum mobs allowed to spawn in a group | default: 1
entity.gourdragora.jack_lantern.spawn-max-group=2 # Maximum mobs allowed to spawn in a group | default: 2

# [Gourdragora Jack'O Lantern Big]
entity.gourdragora.jack_lantern_big.max-health=30.0 # Maximum Health | default: 30.0
entity.gourdragora.jack_lantern_big.attack-damage=12.0 # Attack Damage | default: 12.0
entity.gourdragora.jack_lantern_big.attack-speed=1.0 # Attack Speed | default: 1.0
entity.gourdragora.jack_lantern_big.movement-melee-attack=0.8 # Movement speed when it is melee attacking | default: 0.8
entity.gourdragora.jack_lantern_big.movement-follow-owner=0.7 # Movement speed when following player | default: 0.7
entity.gourdragora.jack_lantern_big.movement-wander-around=0.6 # Movement speed while it is wandering around | default: 0.6
entity.gourdragora.jack_lantern_big.movement-speed=0.6 # Movement Speed | default: 0.6
entity.gourdragora.jack_lantern_big.defence=5.0 # Defence | default: 5.0
entity.gourdragora.jack_lantern_big.knockback-attack=3.0 # Knockback Attack | default: 3.0
entity.gourdragora.jack_lantern_big.knockback-resistance=5.0 # Knockback Resistance | default: 5.0
entity.gourdragora.jack_lantern_big.follow-distance-max=12.0 # Maximum distance allowed while following | default: 12.0
entity.gourdragora.jack_lantern_big.follow-distance-min=2.0 # Minimum distance allowed while following | default: 2.0
entity.gourdragora.jack_lantern_big.spawn-weight=10 # How frequent should this mob spawn | default: 10
entity.gourdragora.jack_lantern_big.spawn-min-group=1 # Minimum mobs allowed to spawn in a group | default: 1
entity.gourdragora.jack_lantern_big.spawn-max-group=2 # Maximum mobs allowed to spawn in a group | default: 2

# [Gourdragora Jack'O Lantern Mini]
entity.gourdragora.jack_lantern_mini.max-health=15.0 # Maximum Health | default: 15.0
entity.gourdragora.jack_lantern_mini.attack-damage=5.0 # Attack Damage | default: 5.0
entity.gourdragora.jack_lantern_mini.attack-speed=1.0 # Attack Speed | default: 1.0
entity.gourdragora.jack_lantern_mini.movement-melee-attack=0.8 # Movement speed when it is melee attacking | default: 0.8
entity.gourdragora.jack_lantern_mini.movement-follow-owner=0.7 # Movement speed when following player | default: 0.7
entity.gourdragora.jack_lantern_mini.movement-wander-around=0.6 # Movement speed while it is wandering around | default: 0.6
entity.gourdragora.jack_lantern_mini.movement-speed=0.6 # Movement Speed | default: 0.6
entity.gourdragora.jack_lantern_mini.defence=1.0 # Defence | default: 1.0
entity.gourdragora.jack_lantern_mini.follow-distance-max=7.0 # Maximum distance allowed while following | default: 7.0
entity.gourdragora.jack_lantern_mini.follow-distance-min=2.0 # Minimum distance allowed while following | default: 2.0
entity.gourdragora.jack_lantern_mini.spawn-weight=20 # How frequent should this mob spawn | default: 20
entity.gourdragora.jack_lantern_mini.spawn-min-group=1 # Minimum mobs allowed to spawn in a group | default: 1
entity.gourdragora.jack_lantern_mini.spawn-max-group=2 # Maximum mobs allowed to spawn in a group | default: 2

# [Gourdragora Pumpkin]
entity.gourdragora.pumpkin.max-health=20.0 # Maximum Health | default: 20.0
entity.gourdragora.pumpkin.attack-damage=7.0 # Attack Damage | default: 7.0
entity.gourdragora.pumpkin.attack-speed=1.0 # Attack Speed | default: 1.0
entity.gourdragora.pumpkin.movement-melee-attack=0.8 # Movement speed when it is melee attacking | default: 0.8
entity.gourdragora.pumpkin.movement-follow-owner=0.7 # Movement speed when following player | default: 0.7
entity.gourdragora.pumpkin.movement-wander-around=0.6 # Movement speed while it is wandering around | default: 0.6
entity.gourdragora.pumpkin.movement-speed=0.6 # Movement Speed | default: 0.6
entity.gourdragora.pumpkin.defence=3.0 # Defence | default: 3.0
entity.gourdragora.pumpkin.follow-distance-max=7.0 # Maximum distance allowed while following | default: 7.0
entity.gourdragora.pumpkin.follow-distance-min=2.0 # Minimum distance allowed while following | default: 2.0
entity.gourdragora.pumpkin.spawn-weight=10 # How frequent should this mob spawn | default: 10
entity.gourdragora.pumpkin.spawn-min-group=1 # Minimum mobs allowed to spawn in a group | default: 1
entity.gourdragora.pumpkin.spawn-max-group=2 # Maximum mobs allowed to spawn in a group | default: 2

# [Gourdragora Pumpkin Big]
entity.gourdragora.pumpkin_big.max-health=30.0 # Maximum Health | default: 30.0
entity.gourdragora.pumpkin_big.attack-damage=12.0 # Attack Damage | default: 12.0
entity.gourdragora.pumpkin_big.attack-speed=1.0 # Attack Speed | default: 1.0
entity.gourdragora.pumpkin_big.movement-melee-attack=0.8 # Movement speed when it is melee attacking | default: 0.8
entity.gourdragora.pumpkin_big.movement-follow-owner=0.7 # Movement speed when following player | default: 0.7
entity.gourdragora.pumpkin_big.movement-wander-around=0.6 # Movement speed while it is wandering around | default: 0.6
entity.gourdragora.pumpkin_big.movement-speed=0.6 # Movement Speed | default: 0.6
entity.gourdragora.pumpkin_big.defence=5.0 # Defence | default: 5.0
entity.gourdragora.pumpkin_big.knockback-attack=3.0 # Knockback Attack | default: 3.0
entity.gourdragora.pumpkin_big.knockback-resistance=5.0 # Knockback Resistance | default: 5.0
entity.gourdragora.pumpkin_big.follow-distance-max=12.0 # Maximum distance allowed while following | default: 12.0
entity.gourdragora.pumpkin_big.follow-distance-min=2.0 # Minimum distance allowed while following | default: 2.0
entity.gourdragora.pumpkin_big.spawn-weight=5 # How frequent should this mob spawn | default: 5
entity.gourdragora.pumpkin_big.spawn-min-group=1 # Minimum mobs allowed to spawn in a group | default: 1
entity.gourdragora.pumpkin_big.spawn-max-group=2 # Maximum mobs allowed to spawn in a group | default: 2

# [Gourdragora Pumpkin Mini]
entity.gourdragora.pumpkin_mini.max-health=15.0 # Maximum Health | default: 15.0
entity.gourdragora.pumpkin_mini.attack-damage=5.0 # Attack Damage | default: 5.0
entity.gourdragora.pumpkin_mini.attack-speed=1.0 # Attack Speed | default: 1.0
entity.gourdragora.pumpkin_mini.movement-melee-attack=0.8 # Movement speed when it is melee attacking | default: 0.8
entity.gourdragora.pumpkin_mini.movement-follow-owner=0.7 # Movement speed when following player | default: 0.7
entity.gourdragora.pumpkin_mini.movement-wander-around=0.6 # Movement speed while it is wandering around | default: 0.6
entity.gourdragora.pumpkin_mini.movement-speed=0.6 # Movement Speed | default: 0.6
entity.gourdragora.pumpkin_mini.defence=1.0 # Defence | default: 1.0
entity.gourdragora.pumpkin_mini.follow-distance-max=7.0 # Maximum distance allowed while following | default: 7.0
entity.gourdragora.pumpkin_mini.follow-distance-min=2.0 # Minimum distance allowed while following | default: 2.0
entity.gourdragora.pumpkin_mini.spawn-weight=10 # How frequent should this mob spawn | default: 10
entity.gourdragora.pumpkin_mini.spawn-min-group=1 # Minimum mobs allowed to spawn in a group | default: 1
entity.gourdragora.pumpkin_mini.spawn-max-group=2 # Maximum mobs allowed to spawn in a group | default: 2

# [Mandrake Brown]
entity.mandrake.brown.max-health=10.0 # Maximum Health | default: 10.0
entity.mandrake.brown.movement-follow-owner=0.6 # Movement speed when following player | default: 0.6
entity.mandrake.brown.movement-wander-around=0.6 # Movement speed while it is wandering around | default: 0.6
entity.mandrake.brown.movement-speed=0.6 # Movement Speed | default: 0.6
entity.mandrake.brown.defence=0.0 # Defence | default: 0.0
entity.mandrake.brown.knockback-resistance=0.2 # Knockback Resistance | default: 0.2
entity.mandrake.brown.follow-distance-max=7.0 # Maximum distance allowed while following | default: 7.0
entity.mandrake.brown.follow-distance-min=2.0 # Minimum distance allowed while following | default: 2.0
entity.mandrake.brown.spawn-weight=20 # How frequent should this mob spawn | default: 20
entity.mandrake.brown.spawn-min-group=1 # Minimum mobs allowed to spawn in a group | default: 1
entity.mandrake.brown.spawn-max-group=2 # Maximum mobs allowed to spawn in a group | default: 2

# [Mandrake Green]
entity.mandrake.green.max-health=10.0 # Maximum Health | default: 10.0
entity.mandrake.green.movement-follow-owner=0.6 # Movement speed when following player | default: 0.6
entity.mandrake.green.movement-wander-around=0.6 # Movement speed while it is wandering around | default: 0.6
entity.mandrake.green.movement-speed=0.6 # Movement Speed | default: 0.6
entity.mandrake.green.defence=0.0 # Defence | default: 0.0
entity.mandrake.green.knockback-resistance=0.2 # Knockback Resistance | default: 0.2
entity.mandrake.green.follow-distance-max=7.0 # Maximum distance allowed while following | default: 7.0
entity.mandrake.green.follow-distance-min=2.0 # Minimum distance allowed while following | default: 2.0
entity.mandrake.green.spawn-weight=20 # How frequent should this mob spawn | default: 20
entity.mandrake.green.spawn-min-group=1 # Minimum mobs allowed to spawn in a group | default: 1
entity.mandrake.green.spawn-max-group=2 # Maximum mobs allowed to spawn in a group | default: 2

# [Mandrake Fruit Glow Berry]
entity.mandrake.glow_berry.max-health=10.0 # Maximum Health | default: 10.0
entity.mandrake.glow_berry.movement-follow-owner=0.6 # Movement speed when following player | default: 0.6
entity.mandrake.glow_berry.movement-wander-around=0.6 # Movement speed while it is wandering around | default: 0.6
entity.mandrake.glow_berry.movement-speed=0.6 # Movement Speed | default: 0.6
entity.mandrake.glow_berry.defence=0.0 # Defence | default: 0.0
entity.mandrake.glow_berry.knockback-resistance=0.2 # Knockback Resistance | default: 0.2
entity.mandrake.glow_berry.follow-distance-max=7.0 # Maximum distance allowed while following | default: 7.0
entity.mandrake.glow_berry.follow-distance-min=2.0 # Minimum distance allowed while following | default: 2.0
entity.mandrake.glow_berry.spawn-weight=20 # How frequent should this mob spawn | default: 20
entity.mandrake.glow_berry.spawn-min-group=1 # Minimum mobs allowed to spawn in a group | default: 1
entity.mandrake.glow_berry.spawn-max-group=2 # Maximum mobs allowed to spawn in a group | default: 2

# [Mandrake Fruit Chorus]
entity.mandrake.chorus.max-health=10.0 # Maximum Health | default: 10.0
entity.mandrake.chorus.movement-follow-owner=0.6 # Movement speed when following player | default: 0.6
entity.mandrake.chorus.movement-wander-around=0.6 # Movement speed while it is wandering around | default: 0.6
entity.mandrake.chorus.movement-speed=0.6 # Movement Speed | default: 0.6
entity.mandrake.chorus.defence=0.0 # Defence | default: 0.0
entity.mandrake.chorus.knockback-resistance=0.2 # Knockback Resistance | default: 0.2
entity.mandrake.chorus.follow-distance-max=7.0 # Maximum distance allowed while following | default: 7.0
entity.mandrake.chorus.follow-distance-min=2.0 # Minimum distance allowed while following | default: 2.0
entity.mandrake.chorus.spawn-weight=20 # How frequent should this mob spawn | default: 20
entity.mandrake.chorus.spawn-min-group=1 # Minimum mobs allowed to spawn in a group | default: 1
entity.mandrake.chorus.spawn-max-group=2 # Maximum mobs allowed to spawn in a group | default: 2

# [Mushroom Brown]
entity.mushroom.brown.max-health=15.0 # Maximum Health | default: 15.0
entity.mushroom.brown.attack-damage=2.0 # Attack Damage | default: 2.0
entity.mushroom.brown.attack-speed=1.2 # Attack Speed | default: 1.2
entity.mushroom.brown.movement-melee-attack=0.6 # Movement speed when it is melee attacking | default: 0.6
entity.mushroom.brown.movement-follow-owner=0.7 # Movement speed when following player | default: 0.7
entity.mushroom.brown.movement-wander-around=0.6 # Movement speed while it is wandering around | default: 0.6
entity.mushroom.brown.movement-speed=0.6 # Movement Speed | default: 0.6
entity.mushroom.brown.defence=0.0 # Defence | default: 0.0
entity.mushroom.brown.follow-distance-max=7.0 # Maximum distance allowed while following | default: 7.0
entity.mushroom.brown.follow-distance-min=2.0 # Minimum distance allowed while following | default: 2.0
entity.mushroom.brown.spawn-weight=20 # How frequent should this mob spawn | default: 20
entity.mushroom.brown.spawn-min-group=1 # Minimum mobs allowed to spawn in a group | default: 1
entity.mushroom.brown.spawn-max-group=2 # Maximum mobs allowed to spawn in a group | default: 2

# [Mushroom Crimson]
entity.mushroom.crimson.max-health=15.0 # Maximum Health | default: 15.0
entity.mushroom.crimson.attack-damage=2.0 # Attack Damage | default: 2.0
entity.mushroom.crimson.attack-speed=1.2 # Attack Speed | default: 1.2
entity.mushroom.crimson.movement-melee-attack=0.6 # Movement speed when it is melee attacking | default: 0.6
entity.mushroom.crimson.movement-follow-owner=0.7 # Movement speed when following player | default: 0.7
entity.mushroom.crimson.movement-wander-around=0.6 # Movement speed while it is wandering around | default: 0.6
entity.mushroom.crimson.movement-speed=0.6 # Movement Speed | default: 0.6
entity.mushroom.crimson.defence=0.0 # Defence | default: 0.0
entity.mushroom.crimson.follow-distance-max=7.0 # Maximum distance allowed while following | default: 7.0
entity.mushroom.crimson.follow-distance-min=2.0 # Minimum distance allowed while following | default: 2.0
entity.mushroom.crimson.spawn-weight=20 # How frequent should this mob spawn | default: 20
entity.mushroom.crimson.spawn-min-group=1 # Minimum mobs allowed to spawn in a group | default: 1
entity.mushroom.crimson.spawn-max-group=2 # Maximum mobs allowed to spawn in a group | default: 2

# [Mushroom Crimson Rare]
entity.mushroom.crimson_rare.max-health=15.0 # Maximum Health | default: 15.0
entity.mushroom.crimson_rare.attack-damage=2.0 # Attack Damage | default: 2.0
entity.mushroom.crimson_rare.attack-speed=1.2 # Attack Speed | default: 1.2
entity.mushroom.crimson_rare.movement-melee-attack=0.6 # Movement speed when it is melee attacking | default: 0.6
entity.mushroom.crimson_rare.movement-follow-owner=0.7 # Movement speed when following player | default: 0.7
entity.mushroom.crimson_rare.movement-wander-around=0.6 # Movement speed while it is wandering around | default: 0.6
entity.mushroom.crimson_rare.movement-speed=0.6 # Movement Speed | default: 0.6
entity.mushroom.crimson_rare.defence=0.0 # Defence | default: 0.0
entity.mushroom.crimson_rare.follow-distance-max=7.0 # Maximum distance allowed while following | default: 7.0
entity.mushroom.crimson_rare.follow-distance-min=2.0 # Minimum distance allowed while following | default: 2.0
entity.mushroom.crimson_rare.spawn-weight=20 # How frequent should this mob spawn | default: 20
entity.mushroom.crimson_rare.spawn-min-group=1 # Minimum mobs allowed to spawn in a group | default: 1
entity.mushroom.crimson_rare.spawn-max-group=2 # Maximum mobs allowed to spawn in a group | default: 2

# [Mushroom Ender Puffball]
entity.mushroom.ender_puffball.max-health=15.0 # Maximum Health | default: 15.0
entity.mushroom.ender_puffball.attack-damage=2.0 # Attack Damage | default: 2.0
entity.mushroom.ender_puffball.attack-speed=1.2 # Attack Speed | default: 1.2
entity.mushroom.ender_puffball.movement-melee-attack=0.6 # Movement speed when it is melee attacking | default: 0.6
entity.mushroom.ender_puffball.movement-follow-owner=0.7 # Movement speed when following player | default: 0.7
entity.mushroom.ender_puffball.movement-wander-around=0.6 # Movement speed while it is wandering around | default: 0.6
entity.mushroom.ender_puffball.movement-speed=0.6 # Movement Speed | default: 0.6
entity.mushroom.ender_puffball.defence=0.0 # Defence | default: 0.0
entity.mushroom.ender_puffball.follow-distance-max=7.0 # Maximum distance allowed while following | default: 7.0
entity.mushroom.ender_puffball.follow-distance-min=2.0 # Minimum distance allowed while following | default: 2.0
entity.mushroom.ender_puffball.spawn-weight=20 # How frequent should this mob spawn | default: 20
entity.mushroom.ender_puffball.spawn-min-group=1 # Minimum mobs allowed to spawn in a group | default: 1
entity.mushroom.ender_puffball.spawn-max-group=2 # Maximum mobs allowed to spawn in a group | default: 2

# [Mushroom Infernal]
entity.mushroom.infernal.max-health=15.0 # Maximum Health | default: 15.0
entity.mushroom.infernal.attack-damage=2.0 # Attack Damage | default: 2.0
entity.mushroom.infernal.attack-speed=1.2 # Attack Speed | default: 1.2
entity.mushroom.infernal.movement-melee-attack=0.6 # Movement speed when it is melee attacking | default: 0.6
entity.mushroom.infernal.movement-follow-owner=0.7 # Movement speed when following player | default: 0.7
entity.mushroom.infernal.movement-wander-around=0.6 # Movement speed while it is wandering around | default: 0.6
entity.mushroom.infernal.movement-speed=0.6 # Movement Speed | default: 0.6
entity.mushroom.infernal.defence=0.0 # Defence | default: 0.0
entity.mushroom.infernal.follow-distance-max=7.0 # Maximum distance allowed while following | default: 7.0
entity.mushroom.infernal.follow-distance-min=2.0 # Minimum distance allowed while following | default: 2.0
entity.mushroom.infernal.spawn-weight=20 # How frequent should this mob spawn | default: 20
entity.mushroom.infernal.spawn-min-group=1 # Minimum mobs allowed to spawn in a group | default: 1
entity.mushroom.infernal.spawn-max-group=2 # Maximum mobs allowed to spawn in a group | default: 2

# [Mushroom Ink Cap]
entity.mushroom.ink_cap.max-health=15.0 # Maximum Health | default: 15.0
entity.mushroom.ink_cap.attack-damage=2.0 # Attack Damage | default: 2.0
entity.mushroom.ink_cap.attack-speed=1.2 # Attack Speed | default: 1.2
entity.mushroom.ink_cap.movement-melee-attack=0.6 # Movement speed when it is melee attacking | default: 0.6
entity.mushroom.ink_cap.movement-follow-owner=0.7 # Movement speed when following player | default: 0.7
entity.mushroom.ink_cap.movement-wander-around=0.6 # Movement speed while it is wandering around | default: 0.6
entity.mushroom.ink_cap.movement-speed=0.6 # Movement Speed | default: 0.6
entity.mushroom.ink_cap.defence=0.0 # Defence | default: 0.0
entity.mushroom.ink_cap.follow-distance-max=7.0 # Maximum distance allowed while following | default: 7.0
entity.mushroom.ink_cap.follow-distance-min=2.0 # Minimum distance allowed while following | default: 2.0
entity.mushroom.ink_cap.spawn-weight=10 # How frequent should this mob spawn | default: 10
entity.mushroom.ink_cap.spawn-min-group=1 # Minimum mobs allowed to spawn in a group | default: 1
entity.mushroom.ink_cap.spawn-max-group=2 # Maximum mobs allowed to spawn in a group | default: 2

# [Mushroom Molten]
entity.mushroom.molten.max-health=15.0 # Maximum Health | default: 15.0
entity.mushroom.molten.attack-damage=2.0 # Attack Damage | default: 2.0
entity.mushroom.molten.attack-speed=1.2 # Attack Speed | default: 1.2
entity.mushroom.molten.movement-melee-attack=0.6 # Movement speed when it is melee attacking | default: 0.6
entity.mushroom.molten.movement-follow-owner=0.7 # Movement speed when following player | default: 0.7
entity.mushroom.molten.movement-wander-around=0.6 # Movement speed while it is wandering around | default: 0.6
entity.mushroom.molten.movement-speed=0.6 # Movement Speed | default: 0.6
entity.mushroom.molten.defence=0.0 # Defence | default: 0.0
entity.mushroom.molten.follow-distance-max=7.0 # Maximum distance allowed while following | default: 7.0
entity.mushroom.molten.follow-distance-min=2.0 # Minimum distance allowed while following | default: 2.0
entity.mushroom.molten.spawn-weight=40 # How frequent should this mob spawn | default: 40
entity.mushroom.molten.spawn-min-group=1 # Minimum mobs allowed to spawn in a group | default: 1
entity.mushroom.molten.spawn-max-group=2 # Maximum mobs allowed to spawn in a group | default: 2

# [Mushroom Fly Agaric Red]
entity.mushroom.fly_agaric_red.max-health=15.0 # Maximum Health | default: 15.0
entity.mushroom.fly_agaric_red.attack-damage=2.0 # Attack Damage | default: 2.0
entity.mushroom.fly_agaric_red.attack-speed=1.2 # Attack Speed | default: 1.2
entity.mushroom.fly_agaric_red.movement-melee-attack=0.6 # Movement speed when it is melee attacking | default: 0.6
entity.mushroom.fly_agaric_red.movement-follow-owner=0.7 # Movement speed when following player | default: 0.7
entity.mushroom.fly_agaric_red.movement-wander-around=0.6 # Movement speed while it is wandering around | default: 0.6
entity.mushroom.fly_agaric_red.movement-speed=0.6 # Movement Speed | default: 0.6
entity.mushroom.fly_agaric_red.defence=0.0 # Defence | default: 0.0
entity.mushroom.fly_agaric_red.follow-distance-max=7.0 # Maximum distance allowed while following | default: 7.0
entity.mushroom.fly_agaric_red.follow-distance-min=2.0 # Minimum distance allowed while following | default: 2.0
entity.mushroom.fly_agaric_red.spawn-weight=20 # How frequent should this mob spawn | default: 20
entity.mushroom.fly_agaric_red.spawn-min-group=1 # Minimum mobs allowed to spawn in a group | default: 1
entity.mushroom.fly_agaric_red.spawn-max-group=2 # Maximum mobs allowed to spawn in a group | default: 2

# [Mushroom Fly Agaric Yellow]
entity.mushroom.fly_agaric_yellow.max-health=15.0 # Maximum Health | default: 15.0
entity.mushroom.fly_agaric_yellow.attack-damage=2.0 # Attack Damage | default: 2.0
entity.mushroom.fly_agaric_yellow.attack-speed=1.2 # Attack Speed | default: 1.2
entity.mushroom.fly_agaric_yellow.movement-melee-attack=0.6 # Movement speed when it is melee attacking | default: 0.6
entity.mushroom.fly_agaric_yellow.movement-follow-owner=0.7 # Movement speed when following player | default: 0.7
entity.mushroom.fly_agaric_yellow.movement-wander-around=0.6 # Movement speed while it is wandering around | default: 0.6
entity.mushroom.fly_agaric_yellow.movement-speed=0.6 # Movement Speed | default: 0.6
entity.mushroom.fly_agaric_yellow.defence=0.0 # Defence | default: 0.0
entity.mushroom.fly_agaric_yellow.follow-distance-max=7.0 # Maximum distance allowed while following | default: 7.0
entity.mushroom.fly_agaric_yellow.follow-distance-min=2.0 # Minimum distance allowed while following | default: 2.0
entity.mushroom.fly_agaric_yellow.spawn-weight=20 # How frequent should this mob spawn | default: 20
entity.mushroom.fly_agaric_yellow.spawn-min-group=1 # Minimum mobs allowed to spawn in a group | default: 1
entity.mushroom.fly_agaric_yellow.spawn-max-group=2 # Maximum mobs allowed to spawn in a group | default: 2

# [Mushroom Soul Wanderer]
entity.mushroom.soul_wanderer.max-health=15.0 # Maximum Health | default: 15.0
entity.mushroom.soul_wanderer.attack-damage=2.0 # Attack Damage | default: 2.0
entity.mushroom.soul_wanderer.attack-speed=1.2 # Attack Speed | default: 1.2
entity.mushroom.soul_wanderer.movement-melee-attack=0.6 # Movement speed when it is melee attacking | default: 0.6
entity.mushroom.soul_wanderer.movement-follow-owner=0.7 # Movement speed when following player | default: 0.7
entity.mushroom.soul_wanderer.movement-wander-around=0.6 # Movement speed while it is wandering around | default: 0.6
entity.mushroom.soul_wanderer.movement-speed=0.6 # Movement Speed | default: 0.6
entity.mushroom.soul_wanderer.defence=0.0 # Defence | default: 0.0
entity.mushroom.soul_wanderer.follow-distance-max=7.0 # Maximum distance allowed while following | default: 7.0
entity.mushroom.soul_wanderer.follow-distance-min=2.0 # Minimum distance allowed while following | default: 2.0
entity.mushroom.soul_wanderer.spawn-weight=20 # How frequent should this mob spawn | default: 20
entity.mushroom.soul_wanderer.spawn-min-group=1 # Minimum mobs allowed to spawn in a group | default: 1
entity.mushroom.soul_wanderer.spawn-max-group=2 # Maximum mobs allowed to spawn in a group | default: 2

# [Mushroom Warped]
entity.mushroom.warped.max-health=15.0 # Maximum Health | default: 15.0
entity.mushroom.warped.attack-damage=2.0 # Attack Damage | default: 2.0
entity.mushroom.warped.attack-speed=1.2 # Attack Speed | default: 1.2
entity.mushroom.warped.movement-melee-attack=0.6 # Movement speed when it is melee attacking | default: 0.6
entity.mushroom.warped.movement-follow-owner=0.7 # Movement speed when following player | default: 0.7
entity.mushroom.warped.movement-wander-around=0.6 # Movement speed while it is wandering around | default: 0.6
entity.mushroom.warped.movement-speed=0.6 # Movement Speed | default: 0.6
entity.mushroom.warped.defence=0.0 # Defence | default: 0.0
entity.mushroom.warped.follow-distance-max=7.0 # Maximum distance allowed while following | default: 7.0
entity.mushroom.warped.follow-distance-min=2.0 # Minimum distance allowed while following | default: 2.0
entity.mushroom.warped.spawn-weight=20 # How frequent should this mob spawn | default: 20
entity.mushroom.warped.spawn-min-group=1 # Minimum mobs allowed to spawn in a group | default: 1
entity.mushroom.warped.spawn-max-group=2 # Maximum mobs allowed to spawn in a group | default: 2

# [Mushroom Warped Rare]
entity.mushroom.warped_rare.max-health=15.0 # Maximum Health | default: 15.0
entity.mushroom.warped_rare.attack-damage=2.0 # Attack Damage | default: 2.0
entity.mushroom.warped_rare.attack-speed=1.2 # Attack Speed | default: 1.2
entity.mushroom.warped_rare.movement-melee-attack=0.6 # Movement speed when it is melee attacking | default: 0.6
entity.mushroom.warped_rare.movement-follow-owner=0.7 # Movement speed when following player | default: 0.7
entity.mushroom.warped_rare.movement-wander-around=0.6 # Movement speed while it is wandering around | default: 0.6
entity.mushroom.warped_rare.movement-speed=0.6 # Movement Speed | default: 0.6
entity.mushroom.warped_rare.defence=0.0 # Defence | default: 0.0
entity.mushroom.warped_rare.follow-distance-max=7.0 # Maximum distance allowed while following | default: 7.0
entity.mushroom.warped_rare.follow-distance-min=2.0 # Minimum distance allowed while following | default: 2.0
entity.mushroom.warped_rare.spawn-weight=20 # How frequent should this mob spawn | default: 20
entity.mushroom.warped_rare.spawn-min-group=1 # Minimum mobs allowed to spawn in a group | default: 1
entity.mushroom.warped_rare.spawn-max-group=2 # Maximum mobs allowed to spawn in a group | default: 2

# [Mushroom Snowball]
entity.mushroom.snowball.max-health=15.0 # Maximum Health | default: 15.0
entity.mushroom.snowball.attack-damage=2.0 # Attack Damage | default: 2.0
entity.mushroom.snowball.attack-speed=1.2 # Attack Speed | default: 1.2
entity.mushroom.snowball.movement-melee-attack=0.6 # Movement speed when it is melee attacking | default: 0.6
entity.mushroom.snowball.movement-follow-owner=0.7 # Movement speed when following player | default: 0.7
entity.mushroom.snowball.movement-wander-around=0.6 # Movement speed while it is wandering around | default: 0.6
entity.mushroom.snowball.movement-speed=0.6 # Movement Speed | default: 0.6
entity.mushroom.snowball.defence=0.0 # Defence | default: 0.0
entity.mushroom.snowball.follow-distance-max=7.0 # Maximum distance allowed while following | default: 7.0
entity.mushroom.snowball.follow-distance-min=2.0 # Minimum distance allowed while following | default: 2.0
entity.mushroom.snowball.spawn-weight=20 # How frequent should this mob spawn | default: 20
entity.mushroom.snowball.spawn-min-group=1 # Minimum mobs allowed to spawn in a group | default: 1
entity.mushroom.snowball.spawn-max-group=2 # Maximum mobs allowed to spawn in a group | default: 2

# [Slime Blue]
entity.slime.blue.max-health=15.0 # Maximum Health | default: 15.0
entity.slime.blue.attack-damage=5.0 # Attack Damage | default: 5.0
entity.slime.blue.attack-speed=1.2 # Attack Speed | default: 1.2
entity.slime.blue.movement-melee-attack=0.8 # Movement speed when it is melee attacking | default: 0.8
entity.slime.blue.movement-follow-owner=0.6 # Movement speed when following player | default: 0.6
entity.slime.blue.movement-wander-around=0.6 # Movement speed while it is wandering around | default: 0.6
entity.slime.blue.movement-speed=0.6 # Movement Speed | default: 0.6
entity.slime.blue.defence=0.0 # Defence | default: 0.0
entity.slime.blue.knockback-resistance=1.0 # Knockback Resistance | default: 1.0
entity.slime.blue.follow-distance-max=7.0 # Maximum distance allowed while following | default: 7.0
entity.slime.blue.follow-distance-min=2.0 # Minimum distance allowed while following | default: 2.0
entity.slime.blue.spawn-weight=25 # How frequent should this mob spawn | default: 25
entity.slime.blue.spawn-min-group=1 # Minimum mobs allowed to spawn in a group | default: 1
entity.slime.blue.spawn-max-group=2 # Maximum mobs allowed to spawn in a group | default: 2

# [Spook Peach]
entity.spook.peach.max-health=20.0 # Maximum Health | default: 20.0
entity.spook.peach.attack-damage=3.0 # Attack Damage | default: 3.0
entity.spook.peach.attack-speed=1.2 # Attack Speed | default: 1.2
entity.spook.peach.movement-melee-attack=0.9 # Movement speed when it is melee attacking | default: 0.9
entity.spook.peach.movement-follow-owner=0.8 # Movement speed when following player | default: 0.8
entity.spook.peach.movement-wander-around=0.6 # Movement speed while it is wandering around | default: 0.6
entity.spook.peach.movement-fly-speed=0.8 # Movement Speed when its flying | default: 0.8
entity.spook.peach.movement-speed=0.6 # Movement Speed | default: 0.6
entity.spook.peach.defence=0.0 # Defence | default: 0.0
entity.spook.peach.knockback-resistance=1.0 # Knockback Resistance | default: 1.0
entity.spook.peach.follow-distance-max=7.0 # Maximum distance allowed while following | default: 7.0
entity.spook.peach.follow-distance-min=2.0 # Minimum distance allowed while following | default: 2.0
entity.spook.peach.spawn-weight=20 # How frequent should this mob spawn | default: 20
entity.spook.peach.spawn-min-group=1 # Minimum mobs allowed to spawn in a group | default: 1
entity.spook.peach.spawn-max-group=2 # Maximum mobs allowed to spawn in a group | default: 2

# [Spook Teal]
entity.spook.teal.max-health=20.0 # Maximum Health | default: 20.0
entity.spook.teal.attack-damage=3.0 # Attack Damage | default: 3.0
entity.spook.teal.attack-speed=1.2 # Attack Speed | default: 1.2
entity.spook.teal.movement-melee-attack=0.9 # Movement speed when it is melee attacking | default: 0.9
entity.spook.teal.movement-follow-owner=0.8 # Movement speed when following player | default: 0.8
entity.spook.teal.movement-wander-around=0.6 # Movement speed while it is wandering around | default: 0.6
entity.spook.teal.movement-fly-speed=0.8 # Movement Speed when its flying | default: 0.8
entity.spook.teal.movement-speed=0.6 # Movement Speed | default: 0.6
entity.spook.teal.defence=0.0 # Defence | default: 0.0
entity.spook.teal.knockback-resistance=1.0 # Knockback Resistance | default: 1.0
entity.spook.teal.follow-distance-max=7.0 # Maximum distance allowed while following | default: 7.0
entity.spook.teal.follow-distance-min=2.0 # Minimum distance allowed while following | default: 2.0
entity.spook.teal.spawn-weight=20 # How frequent should this mob spawn | default: 20
entity.spook.teal.spawn-min-group=1 # Minimum mobs allowed to spawn in a group | default: 1
entity.spook.teal.spawn-max-group=2 # Maximum mobs allowed to spawn in a group | default: 2

# [Wisp Blue]
entity.wisp.blue.max-health=18.0 # Maximum Health | default: 18.0
entity.wisp.blue.attack-damage=3.0 # Attack Damage | default: 3.0
entity.wisp.blue.attack-speed=1.2 # Attack Speed | default: 1.2
entity.wisp.blue.movement-melee-attack=0.8 # Movement speed when it is melee attacking | default: 0.8
entity.wisp.blue.movement-follow-owner=0.7 # Movement speed when following player | default: 0.7
entity.wisp.blue.movement-wander-around=0.6 # Movement speed while it is wandering around | default: 0.6
entity.wisp.wisp.movement-fly-speed=0.8 # Movement Speed when its flying | default: 0.8
entity.wisp.blue.movement-speed=0.6 # Movement Speed | default: 0.6
entity.wisp.blue.defence=0.5 # Defence | default: 0.5
entity.wisp.blue.follow-distance-max=7.0 # Maximum distance allowed while following | default: 7.0
entity.wisp.blue.follow-distance-min=2.0 # Minimum distance allowed while following | default: 2.0
entity.wisp.blue.spawn-weight=20 # Minimum mobs allowed to spawn in a group | default: 20
entity.wisp.blue.spawn-min-group=1 # Minimum mobs allowed to spawn in a group | default: 1
entity.wisp.blue.spawn-max-group=2 # Maximum mobs allowed to spawn in a group | default: 2

# [Wisp Green]
entity.wisp.green.max-health=18.0 # Maximum Health | default: 18.0
entity.wisp.green.attack-damage=3.0 # Attack Damage | default: 3.0
entity.wisp.green.attack-speed=1.2 # Attack Speed | default: 1.2
entity.wisp.green.movement-melee-attack=0.8 # Movement speed when it is melee attacking | default: 0.8
entity.wisp.green.movement-follow-owner=0.7 # Movement speed when following player | default: 0.7
entity.wisp.green.movement-wander-around=0.6 # Movement speed while it is wandering around | default: 0.6
entity.wisp.green.movement-fly-speed=0.8 # Movement Speed when its flying | default: 0.8
entity.wisp.green.movement-speed=0.6 # Movement Speed | default: 0.6
entity.wisp.green.defence=0.5 # Defence | default: 0.5
entity.wisp.green.follow-distance-max=7.0 # Maximum distance allowed while following | default: 7.0
entity.wisp.green.follow-distance-min=2.0 # Minimum distance allowed while following | default: 2.0
entity.wisp.green.spawn-weight=20 # How frequent should this mob spawn | default: 20
entity.wisp.green.spawn-min-group=1 # Minimum mobs allowed to spawn in a group | default: 1
entity.wisp.green.spawn-max-group=2 # Maximum mobs allowed to spawn in a group | default: 2

# [Wisp Yellow]
entity.wisp.yellow.max-health=18.0 # Maximum Health | default: 18.0
entity.wisp.yellow.attack-damage=3.0 # Attack Damage | default: 3.0
entity.wisp.yellow.attack-speed=1.2 # Attack Speed | default: 1.2
entity.wisp.yellow.movement-melee-attack=0.8 # Movement speed when it is melee attacking | default: 0.8
entity.wisp.yellow.movement-follow-owner=0.7 # Movement speed when following player | default: 0.7
entity.wisp.yellow.movement-wander-around=0.6 # Movement speed while it is wandering around | default: 0.6
entity.wisp.yellow.movement-fly-speed=0.8 # Movement Speed when its flying | default: 0.8
entity.wisp.yellow.movement-speed=0.6 # Movement Speed | default: 0.6
entity.wisp.yellow.defence=0.5 # Defence | default: 0.5
entity.wisp.yellow.follow-distance-max=7.0 # Maximum distance allowed while following | default: 7.0
entity.wisp.yellow.follow-distance-min=2.0 # Minimum distance allowed while following | default: 2.0
entity.wisp.yellow.spawn-weight=20 # How frequent should this mob spawn | default: 20
entity.wisp.yellow.spawn-min-group=1 # Minimum mobs allowed to spawn in a group | default: 1
entity.wisp.yellow.spawn-max-group=2 # Maximum mobs allowed to spawn in a group | default: 2

