
#Options for the minecraft mod.
[minecraft]

	#Spawning options for minecraft:zombie_horse
	[minecraft.zombie_horse]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for minecraft:egg
	[minecraft.egg]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:zoglin
	[minecraft.zoglin]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for minecraft:spawner_minecart
	[minecraft.spawner_minecart]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:llama
	[minecraft.llama]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:mule
	[minecraft.mule]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:bat
	[minecraft.bat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:husk
	[minecraft.husk]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for minecraft:experience_bottle
	[minecraft.experience_bottle]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:rabbit
	[minecraft.rabbit]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:firework_rocket
	[minecraft.firework_rocket]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:silverfish
	[minecraft.silverfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:giant
	[minecraft.giant]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:drowned
	[minecraft.drowned]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for minecraft:item
	[minecraft.item]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:horse
	[minecraft.horse]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:vindicator
	[minecraft.vindicator]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:minecart
	[minecraft.minecart]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:spectral_arrow
	[minecraft.spectral_arrow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:llama_spit
	[minecraft.llama_spit]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:mooshroom
	[minecraft.mooshroom]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:tnt
	[minecraft.tnt]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:snowball
	[minecraft.snowball]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:parrot
	[minecraft.parrot]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:creeper
	[minecraft.creeper]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = false
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for minecraft:lightning_bolt
	[minecraft.lightning_bolt]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:ravager
	[minecraft.ravager]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for minecraft:evoker_fangs
	[minecraft.evoker_fangs]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:chest_minecart
	[minecraft.chest_minecart]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:tropical_fish
	[minecraft.tropical_fish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:slime
	[minecraft.slime]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for minecraft:pillager
	[minecraft.pillager]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:area_effect_cloud
	[minecraft.area_effect_cloud]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:blaze
	[minecraft.blaze]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for minecraft:piglin
	[minecraft.piglin]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:end_crystal
	[minecraft.end_crystal]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:endermite
	[minecraft.endermite]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:ender_pearl
	[minecraft.ender_pearl]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:zombie
	[minecraft.zombie]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for minecraft:guardian
	[minecraft.guardian]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:fireball
	[minecraft.fireball]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:illusioner
	[minecraft.illusioner]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:eye_of_ender
	[minecraft.eye_of_ender]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:wither_skull
	[minecraft.wither_skull]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:wolf
	[minecraft.wolf]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:tnt_minecart
	[minecraft.tnt_minecart]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:zombie_villager
	[minecraft.zombie_villager]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for minecraft:elder_guardian
	[minecraft.elder_guardian]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:boat
	[minecraft.boat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:small_fireball
	[minecraft.small_fireball]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:strider
	[minecraft.strider]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:cave_spider
	[minecraft.cave_spider]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:cod
	[minecraft.cod]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:snow_golem
	[minecraft.snow_golem]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:witch
	[minecraft.witch]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for minecraft:spider
	[minecraft.spider]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:command_block_minecart
	[minecraft.command_block_minecart]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:panda
	[minecraft.panda]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:bee
	[minecraft.bee]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:arrow
	[minecraft.arrow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:cow
	[minecraft.cow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:magma_cube
	[minecraft.magma_cube]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for minecraft:pig
	[minecraft.pig]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:skeleton
	[minecraft.skeleton]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for minecraft:hoglin
	[minecraft.hoglin]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:armor_stand
	[minecraft.armor_stand]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:experience_orb
	[minecraft.experience_orb]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:dolphin
	[minecraft.dolphin]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:stray
	[minecraft.stray]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for minecraft:shulker
	[minecraft.shulker]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:turtle
	[minecraft.turtle]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:salmon
	[minecraft.salmon]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:vex
	[minecraft.vex]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:wandering_trader
	[minecraft.wandering_trader]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:wither_skeleton
	[minecraft.wither_skeleton]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for minecraft:piglin_brute
	[minecraft.piglin_brute]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for minecraft:ocelot
	[minecraft.ocelot]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:furnace_minecart
	[minecraft.furnace_minecart]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:item_frame
	[minecraft.item_frame]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:phantom
	[minecraft.phantom]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for minecraft:ender_dragon
	[minecraft.ender_dragon]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:leash_knot
	[minecraft.leash_knot]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:evoker
	[minecraft.evoker]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:shulker_bullet
	[minecraft.shulker_bullet]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:squid
	[minecraft.squid]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:enderman
	[minecraft.enderman]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for minecraft:dragon_fireball
	[minecraft.dragon_fireball]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:chicken
	[minecraft.chicken]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:trader_llama
	[minecraft.trader_llama]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:donkey
	[minecraft.donkey]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:fox
	[minecraft.fox]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:iron_golem
	[minecraft.iron_golem]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:zombified_piglin
	[minecraft.zombified_piglin]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for minecraft:cat
	[minecraft.cat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:ghast
	[minecraft.ghast]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:sheep
	[minecraft.sheep]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:player
	[minecraft.player]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:pufferfish
	[minecraft.pufferfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:potion
	[minecraft.potion]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:trident
	[minecraft.trident]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:villager
	[minecraft.villager]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:skeleton_horse
	[minecraft.skeleton_horse]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for minecraft:fishing_bobber
	[minecraft.fishing_bobber]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:polar_bear
	[minecraft.polar_bear]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:hopper_minecart
	[minecraft.hopper_minecart]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:falling_block
	[minecraft.falling_block]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:painting
	[minecraft.painting]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for minecraft:wither
	[minecraft.wither]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the coldsskunks mod.
[coldsskunks]

	#Spawning options for coldsskunks:skunk
	[coldsskunks.skunk]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the doggytalents mod.
[doggytalents]

	#Spawning options for doggytalents:dog_beam
	[doggytalents.dog_beam]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for doggytalents:dog
	[doggytalents.dog]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the premium_wood mod.
[premium_wood]

	#Spawning options for premium_wood:premium_boat
	[premium_wood.premium_boat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the camera mod.
[camera]

	#Spawning options for camera:image_frame
	[camera.image_frame]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the buildersaddition mod.
[buildersaddition]

	#Spawning options for buildersaddition:seat
	[buildersaddition.seat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the exoticbirds mod.
[exoticbirds]

	#Spawning options for exoticbirds:booby
	[exoticbirds.booby]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:kiwi
	[exoticbirds.kiwi]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:cassowary
	[exoticbirds.cassowary]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:owl
	[exoticbirds.owl]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:ostrich
	[exoticbirds.ostrich]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:bluejay
	[exoticbirds.bluejay]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:gouldianfinch
	[exoticbirds.gouldianfinch]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:woodpecker
	[exoticbirds.woodpecker]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:cockatoo
	[exoticbirds.cockatoo]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:robin
	[exoticbirds.robin]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:duck
	[exoticbirds.duck]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:heron
	[exoticbirds.heron]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:budgerigar
	[exoticbirds.budgerigar]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:roadrunner
	[exoticbirds.roadrunner]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:gull
	[exoticbirds.gull]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:magpie
	[exoticbirds.magpie]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:pigeon
	[exoticbirds.pigeon]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:crane
	[exoticbirds.crane]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:swan
	[exoticbirds.swan]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:pelican
	[exoticbirds.pelican]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:macaw
	[exoticbirds.macaw]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:bird_egg
	[exoticbirds.bird_egg]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:cardinal
	[exoticbirds.cardinal]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:kingfisher
	[exoticbirds.kingfisher]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:flamingo
	[exoticbirds.flamingo]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:lyrebird
	[exoticbirds.lyrebird]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:peafowl
	[exoticbirds.peafowl]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:kookaburra
	[exoticbirds.kookaburra]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:toucan
	[exoticbirds.toucan]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:hummingbird
	[exoticbirds.hummingbird]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for exoticbirds:penguin
	[exoticbirds.penguin]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the abnormals_core mod.
[abnormals_core]

	#Spawning options for abnormals_core:boat
	[abnormals_core.boat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the environmental mod.
[environmental]

	#Spawning options for environmental:deer
	[environmental.deer]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for environmental:slabfish
	[environmental.slabfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for environmental:duck_egg
	[environmental.duck_egg]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for environmental:yak
	[environmental.yak]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for environmental:koi
	[environmental.koi]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for environmental:mud_ball
	[environmental.mud_ball]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for environmental:duck
	[environmental.duck]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for environmental:fennec_fox
	[environmental.fennec_fox]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the embellishcraft mod.
[embellishcraft]

	#Spawning options for embellishcraft:entity_chair
	[embellishcraft.entity_chair]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the buildersplus mod.
[buildersplus]

	#Spawning options for buildersplus:sheep
	[buildersplus.sheep]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the naturaldecormod mod.
[naturaldecormod]

	#Spawning options for naturaldecormod:agasi_koi
	[naturaldecormod.agasi_koi]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for naturaldecormod:wind_spinner
	[naturaldecormod.wind_spinner]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for naturaldecormod:kohaku_koi
	[naturaldecormod.kohaku_koi]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for naturaldecormod:bluegill
	[naturaldecormod.bluegill]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for naturaldecormod:wild_carp
	[naturaldecormod.wild_carp]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for naturaldecormod:chomper
	[naturaldecormod.chomper]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for naturaldecormod:rainbow_wind_spinner
	[naturaldecormod.rainbow_wind_spinner]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for naturaldecormod:tancho_koi
	[naturaldecormod.tancho_koi]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for naturaldecormod:platinum_ogon_koi
	[naturaldecormod.platinum_ogon_koi]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for naturaldecormod:red_wind_spinner
	[naturaldecormod.red_wind_spinner]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for naturaldecormod:orenji_koi
	[naturaldecormod.orenji_koi]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for naturaldecormod:wood_duck_wind_spinner
	[naturaldecormod.wood_duck_wind_spinner]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for naturaldecormod:doitsu_koi
	[naturaldecormod.doitsu_koi]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for naturaldecormod:blue_wind_spinner
	[naturaldecormod.blue_wind_spinner]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for naturaldecormod:botany_beagle
	[naturaldecormod.botany_beagle]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the atmospheric mod.
[atmospheric]

	#Spawning options for atmospheric:passionfruit_seed
	[atmospheric.passionfruit_seed]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the rats mod.
[rats]

	#Spawning options for rats:thrown_block
	[rats.thrown_block]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for rats:rat
	[rats.rat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for rats:rat_mount_chicken
	[rats.rat_mount_chicken]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for rats:black_death
	[rats.black_death]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for rats:rat_dragon_fire
	[rats.rat_dragon_fire]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for rats:rat_arrow
	[rats.rat_arrow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for rats:rat_mount_strider
	[rats.rat_mount_strider]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for rats:small_arrow
	[rats.small_arrow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for rats:pied_piper
	[rats.pied_piper]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for rats:plague_beast
	[rats.plague_beast]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for rats:rat_capture_net
	[rats.rat_capture_net]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for rats:demon_rat
	[rats.demon_rat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for rats:rat_king
	[rats.rat_king]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for rats:rat_shot
	[rats.rat_shot]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for rats:rat_mount_beast
	[rats.rat_mount_beast]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for rats:plague_shot
	[rats.plague_shot]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for rats:rat_mount_golem
	[rats.rat_mount_golem]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for rats:rat_spawner
	[rats.rat_spawner]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for rats:plague_doctor
	[rats.plague_doctor]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for rats:plague_cloud
	[rats.plague_cloud]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for rats:purifying_liquid
	[rats.purifying_liquid]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the autumnity mod.
[autumnity]

	#Spawning options for autumnity:snail
	[autumnity.snail]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for autumnity:turkey
	[autumnity.turkey]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for autumnity:falling_head_block
	[autumnity.falling_head_block]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for autumnity:turkey_egg
	[autumnity.turkey_egg]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the fins mod.
[fins]

	#Spawning options for fins:siderol_whiskered_snail
	[fins.siderol_whiskered_snail]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for fins:gopjet
	[fins.gopjet]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for fins:vibra_wee
	[fins.vibra_wee]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for fins:flatback_leaf_snail
	[fins.flatback_leaf_snail]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for fins:river_pebble_snail
	[fins.river_pebble_snail]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for fins:blu_wee
	[fins.blu_wee]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for fins:banded_redback_shrimp
	[fins.banded_redback_shrimp]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for fins:mudhorse
	[fins.mudhorse]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for fins:spindly_gem_crab
	[fins.spindly_gem_crab]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for fins:high_finned_blue
	[fins.high_finned_blue]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for fins:flatback_sucker
	[fins.flatback_sucker]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for fins:papa_wee
	[fins.papa_wee]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for fins:swamp_mucker
	[fins.swamp_mucker]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for fins:rubber_belly_glider
	[fins.rubber_belly_glider]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for fins:wherble
	[fins.wherble]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for fins:teal_arrowfish
	[fins.teal_arrowfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for fins:white_bull_crab
	[fins.white_bull_crab]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for fins:teal_arrowfish_arrow
	[fins.teal_arrowfish_arrow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for fins:golden_river_ray
	[fins.golden_river_ray]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for fins:ornate_bugfish
	[fins.ornate_bugfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for fins:penglil
	[fins.penglil]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for fins:pea_wee
	[fins.pea_wee]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for fins:wee_wee
	[fins.wee_wee]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for fins:night_light_squid
	[fins.night_light_squid]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for fins:red_bull_crab
	[fins.red_bull_crab]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for fins:phantom_nudibranch
	[fins.phantom_nudibranch]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the hunterillager mod.
[hunterillager]

	#Spawning options for hunterillager:hunterillager
	[hunterillager.hunterillager]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for hunterillager:boomerang
	[hunterillager.boomerang]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the serene_shrubbery mod.
[serene_shrubbery]

	#Spawning options for serene_shrubbery:peacock_butterfly
	[serene_shrubbery.peacock_butterfly]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for serene_shrubbery:queen_birdwing
	[serene_shrubbery.queen_birdwing]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for serene_shrubbery:mourning_cloak
	[serene_shrubbery.mourning_cloak]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for serene_shrubbery:blue_morpho
	[serene_shrubbery.blue_morpho]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for serene_shrubbery:old_world_swallowtail
	[serene_shrubbery.old_world_swallowtail]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the terraincognita mod.
[terraincognita]

	#Spawning options for terraincognita:cactus_needle
	[terraincognita.cactus_needle]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for terraincognita:butterfly
	[terraincognita.butterfly]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for terraincognita:boat
	[terraincognita.boat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the ambient_world mod.
[ambient_world]

	#Spawning options for ambient_world:gila_monster
	[ambient_world.gila_monster]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambient_world:cheetah
	[ambient_world.cheetah]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambient_world:poison_dart_frog_orange
	[ambient_world.poison_dart_frog_orange]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambient_world:blue_footed_booby
	[ambient_world.blue_footed_booby]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambient_world:yellow_tang
	[ambient_world.yellow_tang]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambient_world:caribou
	[ambient_world.caribou]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambient_world:poison_dart_frog_red
	[ambient_world.poison_dart_frog_red]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambient_world:hornbill
	[ambient_world.hornbill]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambient_world:potato_beetle
	[ambient_world.potato_beetle]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambient_world:blue_tang
	[ambient_world.blue_tang]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambient_world:poison_dart_frog_green
	[ambient_world.poison_dart_frog_green]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambient_world:humpback_whale
	[ambient_world.humpback_whale]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambient_world:hippo
	[ambient_world.hippo]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambient_world:koala
	[ambient_world.koala]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambient_world:black_panther
	[ambient_world.black_panther]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambient_world:poison_dart_frog
	[ambient_world.poison_dart_frog]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambient_world:narwhal
	[ambient_world.narwhal]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambient_world:saddle_billed_stork
	[ambient_world.saddle_billed_stork]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambient_world:tiger
	[ambient_world.tiger]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambient_world:basking_shark
	[ambient_world.basking_shark]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for ambient_world:poison_dart_frog_yellow
	[ambient_world.poison_dart_frog_yellow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambient_world:lion
	[ambient_world.lion]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambient_world:fire_ant
	[ambient_world.fire_ant]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambient_world:giraffe
	[ambient_world.giraffe]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambient_world:de_brazzas_monkey
	[ambient_world.de_brazzas_monkey]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambient_world:bowhead_whale
	[ambient_world.bowhead_whale]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambient_world:musk_ox
	[ambient_world.musk_ox]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambient_world:jaguar
	[ambient_world.jaguar]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambient_world:giant_snail
	[ambient_world.giant_snail]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambient_world:fossa
	[ambient_world.fossa]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambient_world:black_and_white_ruffed_lemur
	[ambient_world.black_and_white_ruffed_lemur]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambient_world:chimpanzee
	[ambient_world.chimpanzee]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambient_world:hambug_damselfish
	[ambient_world.hambug_damselfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambient_world:zebra
	[ambient_world.zebra]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambient_world:orangutan
	[ambient_world.orangutan]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambient_world:javan_rhino
	[ambient_world.javan_rhino]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambient_world:moorfish_idle
	[ambient_world.moorfish_idle]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambient_world:royal_gramma
	[ambient_world.royal_gramma]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambient_world:white_tiger
	[ambient_world.white_tiger]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambient_world:black_rhino
	[ambient_world.black_rhino]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambient_world:goldfinch
	[ambient_world.goldfinch]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambient_world:okapi
	[ambient_world.okapi]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambient_world:poison_dart_frog_yellow_blue
	[ambient_world.poison_dart_frog_yellow_blue]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambient_world:lioness
	[ambient_world.lioness]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambient_world:walrus
	[ambient_world.walrus]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for ambient_world:oryx
	[ambient_world.oryx]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambient_world:emperor_penguin
	[ambient_world.emperor_penguin]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambient_world:white_rhino
	[ambient_world.white_rhino]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for ambient_world:wildebeest
	[ambient_world.wildebeest]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the fairylights mod.
[fairylights]

	#Spawning options for fairylights:fastener
	[fairylights.fastener]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the cfm mod.
[cfm]

	#Spawning options for cfm:seat
	[cfm.seat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the buildinggadgets mod.
[buildinggadgets]

	#Spawning options for buildinggadgets:construction_block_entity
	[buildinggadgets.construction_block_entity]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the betterdefaultbiomes mod.
[betterdefaultbiomes]

	#Spawning options for betterdefaultbiomes:zebra
	[betterdefaultbiomes.zebra]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for betterdefaultbiomes:bandit_arrow
	[betterdefaultbiomes.bandit_arrow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for betterdefaultbiomes:desert_bandit_arbalist
	[betterdefaultbiomes.desert_bandit_arbalist]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for betterdefaultbiomes:desert_bandit_archer
	[betterdefaultbiomes.desert_bandit_archer]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for betterdefaultbiomes:jungle_creeper
	[betterdefaultbiomes.jungle_creeper]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for betterdefaultbiomes:desert_bandit_master
	[betterdefaultbiomes.desert_bandit_master]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for betterdefaultbiomes:lost_miner
	[betterdefaultbiomes.lost_miner]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for betterdefaultbiomes:frozen_zombie
	[betterdefaultbiomes.frozen_zombie]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for betterdefaultbiomes:head_hunter
	[betterdefaultbiomes.head_hunter]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for betterdefaultbiomes:hunter_arrow
	[betterdefaultbiomes.hunter_arrow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for betterdefaultbiomes:duck_egg
	[betterdefaultbiomes.duck_egg]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for betterdefaultbiomes:torch_arrow
	[betterdefaultbiomes.torch_arrow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for betterdefaultbiomes:small_rock
	[betterdefaultbiomes.small_rock]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for betterdefaultbiomes:frog
	[betterdefaultbiomes.frog]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for betterdefaultbiomes:muddy_pig
	[betterdefaultbiomes.muddy_pig]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for betterdefaultbiomes:camel
	[betterdefaultbiomes.camel]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for betterdefaultbiomes:duck
	[betterdefaultbiomes.duck]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for betterdefaultbiomes:desert_bandit
	[betterdefaultbiomes.desert_bandit]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for betterdefaultbiomes:hunter
	[betterdefaultbiomes.hunter]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the aquaculture mod.
[aquaculture]

	#Spawning options for aquaculture:tuna
	[aquaculture.tuna]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquaculture:birch_fish_mount
	[aquaculture.birch_fish_mount]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquaculture:jellyfish
	[aquaculture.jellyfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquaculture:bluegill
	[aquaculture.bluegill]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquaculture:muskellunge
	[aquaculture.muskellunge]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquaculture:water_arrow
	[aquaculture.water_arrow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquaculture:catfish
	[aquaculture.catfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquaculture:brown_shrooma
	[aquaculture.brown_shrooma]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquaculture:tambaqui
	[aquaculture.tambaqui]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquaculture:pacific_halibut
	[aquaculture.pacific_halibut]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquaculture:rainbow_trout
	[aquaculture.rainbow_trout]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquaculture:boulti
	[aquaculture.boulti]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquaculture:starshell_turtle
	[aquaculture.starshell_turtle]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquaculture:gar
	[aquaculture.gar]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquaculture:oak_fish_mount
	[aquaculture.oak_fish_mount]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquaculture:acacia_fish_mount
	[aquaculture.acacia_fish_mount]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquaculture:perch
	[aquaculture.perch]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquaculture:capitaine
	[aquaculture.capitaine]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquaculture:arrau_turtle
	[aquaculture.arrau_turtle]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquaculture:dark_oak_fish_mount
	[aquaculture.dark_oak_fish_mount]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquaculture:atlantic_halibut
	[aquaculture.atlantic_halibut]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquaculture:piranha
	[aquaculture.piranha]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquaculture:blackfish
	[aquaculture.blackfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquaculture:jungle_fish_mount
	[aquaculture.jungle_fish_mount]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquaculture:red_grouper
	[aquaculture.red_grouper]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquaculture:spruce_fish_mount
	[aquaculture.spruce_fish_mount]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquaculture:arapaima
	[aquaculture.arapaima]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquaculture:box_turtle
	[aquaculture.box_turtle]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquaculture:atlantic_herring
	[aquaculture.atlantic_herring]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquaculture:bayad
	[aquaculture.bayad]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquaculture:pollock
	[aquaculture.pollock]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquaculture:carp
	[aquaculture.carp]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquaculture:spectral_water_arrow
	[aquaculture.spectral_water_arrow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquaculture:red_shrooma
	[aquaculture.red_shrooma]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquaculture:atlantic_cod
	[aquaculture.atlantic_cod]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquaculture:pink_salmon
	[aquaculture.pink_salmon]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquaculture:synodontis
	[aquaculture.synodontis]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquaculture:brown_trout
	[aquaculture.brown_trout]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquaculture:smallmouth_bass
	[aquaculture.smallmouth_bass]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquaculture:bobber
	[aquaculture.bobber]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquaculture:minnow
	[aquaculture.minnow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the upgrade_aquatic mod.
[upgrade_aquatic]

	#Spawning options for upgrade_aquatic:thrasher
	[upgrade_aquatic.thrasher]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for upgrade_aquatic:lionfish
	[upgrade_aquatic.lionfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for upgrade_aquatic:flare
	[upgrade_aquatic.flare]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for upgrade_aquatic:immortal_jellyfish
	[upgrade_aquatic.immortal_jellyfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for upgrade_aquatic:ululu
	[upgrade_aquatic.ululu]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for upgrade_aquatic:goose
	[upgrade_aquatic.goose]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for upgrade_aquatic:pike
	[upgrade_aquatic.pike]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for upgrade_aquatic:nautilus
	[upgrade_aquatic.nautilus]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for upgrade_aquatic:great_thrasher
	[upgrade_aquatic.great_thrasher]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for upgrade_aquatic:cassiopea_jellyfish
	[upgrade_aquatic.cassiopea_jellyfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for upgrade_aquatic:box_jellyfish
	[upgrade_aquatic.box_jellyfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for upgrade_aquatic:sonar_wave
	[upgrade_aquatic.sonar_wave]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for upgrade_aquatic:glow_squid
	[upgrade_aquatic.glow_squid]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for upgrade_aquatic:perch
	[upgrade_aquatic.perch]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the alexsmobs mod.
[alexsmobs]

	#Spawning options for alexsmobs:kangaroo
	[alexsmobs.kangaroo]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for alexsmobs:bone_serpent_part
	[alexsmobs.bone_serpent_part]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for alexsmobs:cachalot_echo
	[alexsmobs.cachalot_echo]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for alexsmobs:tasmanian_devil
	[alexsmobs.tasmanian_devil]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for alexsmobs:centipede_tail
	[alexsmobs.centipede_tail]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for alexsmobs:enderiophage_rocket
	[alexsmobs.enderiophage_rocket]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for alexsmobs:endergrade
	[alexsmobs.endergrade]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for alexsmobs:mungus
	[alexsmobs.mungus]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for alexsmobs:dropbear
	[alexsmobs.dropbear]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for alexsmobs:roadrunner
	[alexsmobs.roadrunner]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for alexsmobs:cockroach_egg
	[alexsmobs.cockroach_egg]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for alexsmobs:rattlesnake
	[alexsmobs.rattlesnake]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for alexsmobs:leafcutter_ant
	[alexsmobs.leafcutter_ant]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for alexsmobs:shoebill
	[alexsmobs.shoebill]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for alexsmobs:blobfish
	[alexsmobs.blobfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for alexsmobs:lobster
	[alexsmobs.lobster]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for alexsmobs:mimicube
	[alexsmobs.mimicube]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for alexsmobs:grizzly_bear
	[alexsmobs.grizzly_bear]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for alexsmobs:snow_leopard
	[alexsmobs.snow_leopard]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for alexsmobs:moose
	[alexsmobs.moose]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for alexsmobs:tiger
	[alexsmobs.tiger]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for alexsmobs:centipede_head
	[alexsmobs.centipede_head]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for alexsmobs:orca
	[alexsmobs.orca]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for alexsmobs:crow
	[alexsmobs.crow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for alexsmobs:elephant
	[alexsmobs.elephant]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for alexsmobs:mosquito_spit
	[alexsmobs.mosquito_spit]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for alexsmobs:crocodile
	[alexsmobs.crocodile]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for alexsmobs:stradpole
	[alexsmobs.stradpole]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for alexsmobs:crimson_mosquito
	[alexsmobs.crimson_mosquito]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for alexsmobs:spectre
	[alexsmobs.spectre]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for alexsmobs:hemolymph
	[alexsmobs.hemolymph]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for alexsmobs:sand_shot
	[alexsmobs.sand_shot]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for alexsmobs:hammerhead_shark
	[alexsmobs.hammerhead_shark]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for alexsmobs:seal
	[alexsmobs.seal]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for alexsmobs:sunbird
	[alexsmobs.sunbird]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for alexsmobs:straddler
	[alexsmobs.straddler]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for alexsmobs:emu
	[alexsmobs.emu]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for alexsmobs:mimic_octopus
	[alexsmobs.mimic_octopus]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for alexsmobs:gazelle
	[alexsmobs.gazelle]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for alexsmobs:soul_vulture
	[alexsmobs.soul_vulture]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for alexsmobs:tarantula_hawk
	[alexsmobs.tarantula_hawk]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for alexsmobs:void_worm_part
	[alexsmobs.void_worm_part]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for alexsmobs:warped_mosco
	[alexsmobs.warped_mosco]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for alexsmobs:guster
	[alexsmobs.guster]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for alexsmobs:void_worm_shot
	[alexsmobs.void_worm_shot]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for alexsmobs:enderiophage
	[alexsmobs.enderiophage]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for alexsmobs:void_portal
	[alexsmobs.void_portal]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for alexsmobs:emu_egg
	[alexsmobs.emu_egg]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for alexsmobs:gorilla
	[alexsmobs.gorilla]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for alexsmobs:platypus
	[alexsmobs.platypus]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for alexsmobs:capuchin_monkey
	[alexsmobs.capuchin_monkey]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for alexsmobs:cockroach
	[alexsmobs.cockroach]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for alexsmobs:komodo_dragon
	[alexsmobs.komodo_dragon]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for alexsmobs:bone_serpent
	[alexsmobs.bone_serpent]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for alexsmobs:void_worm
	[alexsmobs.void_worm]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for alexsmobs:centipede_body
	[alexsmobs.centipede_body]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for alexsmobs:bald_eagle
	[alexsmobs.bald_eagle]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for alexsmobs:mantis_shrimp
	[alexsmobs.mantis_shrimp]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for alexsmobs:seagull
	[alexsmobs.seagull]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for alexsmobs:raccoon
	[alexsmobs.raccoon]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for alexsmobs:fly
	[alexsmobs.fly]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for alexsmobs:alligator_snapping_turtle
	[alexsmobs.alligator_snapping_turtle]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for alexsmobs:cachalot_whale
	[alexsmobs.cachalot_whale]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for alexsmobs:hummingbird
	[alexsmobs.hummingbird]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for alexsmobs:straddleboard
	[alexsmobs.straddleboard]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for alexsmobs:tossed_item
	[alexsmobs.tossed_item]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for alexsmobs:warped_toad
	[alexsmobs.warped_toad]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for alexsmobs:frilled_shark
	[alexsmobs.frilled_shark]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for alexsmobs:shark_tooth_arrow
	[alexsmobs.shark_tooth_arrow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for alexsmobs:gust
	[alexsmobs.gust]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the vehicle mod.
[vehicle]

	#Spawning options for vehicle:fluid_trailer
	[vehicle.fluid_trailer]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for vehicle:sports_plane
	[vehicle.sports_plane]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for vehicle:mini_bike
	[vehicle.mini_bike]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for vehicle:aluminum_boat
	[vehicle.aluminum_boat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for vehicle:couch
	[vehicle.couch]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for vehicle:off_roader
	[vehicle.off_roader]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for vehicle:storage_trailer
	[vehicle.storage_trailer]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for vehicle:speed_boat
	[vehicle.speed_boat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for vehicle:jet_ski
	[vehicle.jet_ski]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for vehicle:tractor
	[vehicle.tractor]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for vehicle:moped
	[vehicle.moped]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for vehicle:lawn_mower
	[vehicle.lawn_mower]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for vehicle:bath
	[vehicle.bath]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for vehicle:golf_cart
	[vehicle.golf_cart]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for vehicle:shopping_cart
	[vehicle.shopping_cart]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for vehicle:dirt_bike
	[vehicle.dirt_bike]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for vehicle:atv
	[vehicle.atv]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for vehicle:seeder
	[vehicle.seeder]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for vehicle:dune_buggy
	[vehicle.dune_buggy]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for vehicle:sofacopter
	[vehicle.sofacopter]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for vehicle:smart_car
	[vehicle.smart_car]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for vehicle:fertilizer
	[vehicle.fertilizer]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for vehicle:jack
	[vehicle.jack]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for vehicle:mini_bus
	[vehicle.mini_bus]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for vehicle:bumper_car
	[vehicle.bumper_car]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for vehicle:go_kart
	[vehicle.go_kart]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for vehicle:vehicle_trailer
	[vehicle.vehicle_trailer]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the supplementaries mod.
[supplementaries]

	#Spawning options for supplementaries:slingshot_projectile
	[supplementaries.slingshot_projectile]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for supplementaries:firefly
	[supplementaries.firefly]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for supplementaries:brick_projectile
	[supplementaries.brick_projectile]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for supplementaries:amethyst_shard
	[supplementaries.amethyst_shard]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for supplementaries:flint_shard
	[supplementaries.flint_shard]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for supplementaries:label
	[supplementaries.label]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for supplementaries:red_merchant
	[supplementaries.red_merchant]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for supplementaries:bomb
	[supplementaries.bomb]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for supplementaries:amethyst_arrow
	[supplementaries.amethyst_arrow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for supplementaries:rope_arrow
	[supplementaries.rope_arrow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the wilds mod.
[wilds]

	#Spawning options for wilds:loyal_swampling
	[wilds.loyal_swampling]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for wilds:gold_koi
	[wilds.gold_koi]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for wilds:water_skink
	[wilds.water_skink]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for wilds:koala
	[wilds.koala]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for wilds:blue_gray_dragonfly
	[wilds.blue_gray_dragonfly]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for wilds:spotty_koi
	[wilds.spotty_koi]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for wilds:swampswarm
	[wilds.swampswarm]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for wilds:black_koi
	[wilds.black_koi]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for wilds:yellow_water_skink
	[wilds.yellow_water_skink]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for wilds:dragonfly
	[wilds.dragonfly]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for wilds:blue_dragonfly
	[wilds.blue_dragonfly]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for wilds:swampling
	[wilds.swampling]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for wilds:southern_water_skink
	[wilds.southern_water_skink]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for wilds:armadillo
	[wilds.armadillo]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for wilds:koi_entity
	[wilds.koi_entity]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for wilds:dropbear
	[wilds.dropbear]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = true

	#Spawning options for wilds:small_horned_lizard
	[wilds.small_horned_lizard]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the aquafina mod.
[aquafina]

	#Spawning options for aquafina:oarfish
	[aquafina.oarfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquafina:salmon_shark
	[aquafina.salmon_shark]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquafina:giant_starfish
	[aquafina.giant_starfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquafina:royal_gramma
	[aquafina.royal_gramma]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquafina:football_fish
	[aquafina.football_fish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquafina:yeti_crab
	[aquafina.yeti_crab]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquafina:angelfish
	[aquafina.angelfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquafina:goblin_shark
	[aquafina.goblin_shark]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquafina:spider_crab
	[aquafina.spider_crab]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquafina:sleeper_shark
	[aquafina.sleeper_shark]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquafina:dumbo_octopus
	[aquafina.dumbo_octopus]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquafina:horseshoe_crab
	[aquafina.horseshoe_crab]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquafina:sea_urchin
	[aquafina.sea_urchin]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquafina:moray_eel
	[aquafina.moray_eel]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquafina:guitar_shark
	[aquafina.guitar_shark]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquafina:rockfish
	[aquafina.rockfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquafina:foxface_fish
	[aquafina.foxface_fish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquafina:goliath_grouper
	[aquafina.goliath_grouper]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquafina:cownose_ray
	[aquafina.cownose_ray]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquafina:starfish
	[aquafina.starfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquafina:sea_skater
	[aquafina.sea_skater]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquafina:coconut_crab
	[aquafina.coconut_crab]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquafina:wobbegong
	[aquafina.wobbegong]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquafina:eagle_ray
	[aquafina.eagle_ray]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquafina:sea_spider
	[aquafina.sea_spider]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquafina:lion_mane_jellyfish
	[aquafina.lion_mane_jellyfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquafina:ice_fish
	[aquafina.ice_fish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquafina:man_o_war
	[aquafina.man_o_war]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquafina:basking_shark
	[aquafina.basking_shark]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquafina:reef_goby
	[aquafina.reef_goby]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquafina:boxfish
	[aquafina.boxfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquafina:rough_shark
	[aquafina.rough_shark]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquafina:slender_sunfish
	[aquafina.slender_sunfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquafina:mahi_mahi
	[aquafina.mahi_mahi]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquafina:sea_cucumber
	[aquafina.sea_cucumber]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquafina:marlin
	[aquafina.marlin]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquafina:lemon_shark
	[aquafina.lemon_shark]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquafina:bull_shark
	[aquafina.bull_shark]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquafina:mola_mola
	[aquafina.mola_mola]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquafina:piranha
	[aquafina.piranha]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquafina:arapaima
	[aquafina.arapaima]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquafina:giant_stingray
	[aquafina.giant_stingray]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquafina:tigerfish
	[aquafina.tigerfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquafina:river_shark
	[aquafina.river_shark]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquafina:paddlefish
	[aquafina.paddlefish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquafina:tilapia
	[aquafina.tilapia]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquafina:toe_biter
	[aquafina.toe_biter]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquafina:goliath_catfish
	[aquafina.goliath_catfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquafina:beluga_sturgeon
	[aquafina.beluga_sturgeon]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquafina:triop
	[aquafina.triop]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquafina:fat_carp
	[aquafina.fat_carp]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquafina:jungle_blowfish
	[aquafina.jungle_blowfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for aquafina:spongebob
	[aquafina.spongebob]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

#Options for the untamedwilds mod.
[untamedwilds]

	#Spawning options for untamedwilds:tarantula
	[untamedwilds.tarantula]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for untamedwilds:snake
	[untamedwilds.snake]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for untamedwilds:softshell_turtle
	[untamedwilds.softshell_turtle]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for untamedwilds:tortoise
	[untamedwilds.tortoise]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for untamedwilds:large_snake
	[untamedwilds.large_snake]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for untamedwilds:giant_clam
	[untamedwilds.giant_clam]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for untamedwilds:hippo
	[untamedwilds.hippo]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for untamedwilds:aardvark
	[untamedwilds.aardvark]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for untamedwilds:rhino
	[untamedwilds.rhino]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for untamedwilds:hyena
	[untamedwilds.hyena]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for untamedwilds:boar
	[untamedwilds.boar]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for untamedwilds:bear_black
	[untamedwilds.bear_black]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for untamedwilds:bear_blind
	[untamedwilds.bear_blind]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for untamedwilds:bear_brown
	[untamedwilds.bear_brown]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for untamedwilds:bear_cave
	[untamedwilds.bear_cave]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for untamedwilds:bear_panda
	[untamedwilds.bear_panda]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for untamedwilds:bear_polar
	[untamedwilds.bear_polar]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for untamedwilds:bear_spectacled
	[untamedwilds.bear_spectacled]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for untamedwilds:bear_sun
	[untamedwilds.bear_sun]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for untamedwilds:bigcat_jaguar
	[untamedwilds.bigcat_jaguar]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for untamedwilds:bigcat_leopard
	[untamedwilds.bigcat_leopard]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for untamedwilds:bigcat_lion
	[untamedwilds.bigcat_lion]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for untamedwilds:bigcat_puma
	[untamedwilds.bigcat_puma]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for untamedwilds:bigcat_snow_leopard
	[untamedwilds.bigcat_snow_leopard]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for untamedwilds:bigcat_tiger
	[untamedwilds.bigcat_tiger]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for untamedwilds:bigcat_cave_lion
	[untamedwilds.bigcat_cave_lion]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for untamedwilds:bigcat_marsupial_lion
	[untamedwilds.bigcat_marsupial_lion]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for untamedwilds:bigcat_sabertooth
	[untamedwilds.bigcat_sabertooth]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for untamedwilds:sunfish
	[untamedwilds.sunfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for untamedwilds:trevally
	[untamedwilds.trevally]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for untamedwilds:arowana
	[untamedwilds.arowana]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for untamedwilds:shark
	[untamedwilds.shark]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for untamedwilds:football_fish
	[untamedwilds.football_fish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for untamedwilds:giant_salamander
	[untamedwilds.giant_salamander]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

	#Spawning options for untamedwilds:newt
	[untamedwilds.newt]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
		removeAggressively = false

