#How many millibuckets of a fluid can wells hold? Set to 0 to disable.
#Range: > 0
tankCapacity = 100000
#When set to true, all wells in the chunk will stop working while there's more than 1.
onlyOnePerChunk = false
#Handle what fluids wells collect based on biome, and how much
dataList = ["{MinTicks:1,MaxTicks:2,Fluid:{FluidName:\"minecraft:water\",Amount:64000}}"]

