
#Options for the minecraft mod.
[minecraft]

	#Spawning options for minecraft:allay
	[minecraft.allay]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:axolotl
	[minecraft.axolotl]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:bat
	[minecraft.bat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:bee
	[minecraft.bee]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:blaze
	[minecraft.blaze]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:camel
	[minecraft.camel]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:cat
	[minecraft.cat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:cave_spider
	[minecraft.cave_spider]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:chicken
	[minecraft.chicken]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:cod
	[minecraft.cod]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:cow
	[minecraft.cow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:creeper
	[minecraft.creeper]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:dolphin
	[minecraft.dolphin]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:donkey
	[minecraft.donkey]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:drowned
	[minecraft.drowned]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:elder_guardian
	[minecraft.elder_guardian]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:ender_dragon
	[minecraft.ender_dragon]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:enderman
	[minecraft.enderman]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:endermite
	[minecraft.endermite]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:evoker
	[minecraft.evoker]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:fox
	[minecraft.fox]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:frog
	[minecraft.frog]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:ghast
	[minecraft.ghast]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:giant
	[minecraft.giant]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:glow_squid
	[minecraft.glow_squid]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:goat
	[minecraft.goat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:guardian
	[minecraft.guardian]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:hoglin
	[minecraft.hoglin]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:horse
	[minecraft.horse]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:husk
	[minecraft.husk]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:illusioner
	[minecraft.illusioner]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:iron_golem
	[minecraft.iron_golem]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:llama
	[minecraft.llama]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:magma_cube
	[minecraft.magma_cube]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:mooshroom
	[minecraft.mooshroom]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:mule
	[minecraft.mule]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:ocelot
	[minecraft.ocelot]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:panda
	[minecraft.panda]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:parrot
	[minecraft.parrot]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:phantom
	[minecraft.phantom]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:pig
	[minecraft.pig]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:piglin
	[minecraft.piglin]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:piglin_brute
	[minecraft.piglin_brute]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:pillager
	[minecraft.pillager]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:polar_bear
	[minecraft.polar_bear]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:pufferfish
	[minecraft.pufferfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:rabbit
	[minecraft.rabbit]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:ravager
	[minecraft.ravager]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:salmon
	[minecraft.salmon]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:sheep
	[minecraft.sheep]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:shulker
	[minecraft.shulker]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:silverfish
	[minecraft.silverfish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:skeleton
	[minecraft.skeleton]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:skeleton_horse
	[minecraft.skeleton_horse]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:slime
	[minecraft.slime]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:sniffer
	[minecraft.sniffer]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:snow_golem
	[minecraft.snow_golem]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:spider
	[minecraft.spider]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:squid
	[minecraft.squid]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:stray
	[minecraft.stray]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:strider
	[minecraft.strider]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:tadpole
	[minecraft.tadpole]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:trader_llama
	[minecraft.trader_llama]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:tropical_fish
	[minecraft.tropical_fish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:turtle
	[minecraft.turtle]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:vex
	[minecraft.vex]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:villager
	[minecraft.villager]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:vindicator
	[minecraft.vindicator]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:wandering_trader
	[minecraft.wandering_trader]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:warden
	[minecraft.warden]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:witch
	[minecraft.witch]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:wither
	[minecraft.wither]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:wither_skeleton
	[minecraft.wither_skeleton]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:wolf
	[minecraft.wolf]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:zoglin
	[minecraft.zoglin]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:zombie
	[minecraft.zombie]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:zombie_horse
	[minecraft.zombie_horse]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:zombie_villager
	[minecraft.zombie_villager]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for minecraft:zombified_piglin
	[minecraft.zombified_piglin]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the ae2 mod.
[ae2]

	#Spawning options for ae2:tiny_tnt_primed
	[ae2.tiny_tnt_primed]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the projecte mod.
[projecte]

	#Spawning options for projecte:fire_projectile
	[projecte.fire_projectile]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for projecte:homing_arrow
	[projecte.homing_arrow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for projecte:lava_projectile
	[projecte.lava_projectile]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for projecte:lens_projectile
	[projecte.lens_projectile]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for projecte:mob_randomizer
	[projecte.mob_randomizer]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for projecte:nova_catalyst_primed
	[projecte.nova_catalyst_primed]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for projecte:nova_cataclysm_primed
	[projecte.nova_cataclysm_primed]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for projecte:swrg_projectile
	[projecte.swrg_projectile]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for projecte:water_projectile
	[projecte.water_projectile]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the powah mod.
[powah]

	#Spawning options for powah:charged_snowball
	[powah.charged_snowball]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the industrialforegoing mod.
[industrialforegoing]

	#Spawning options for industrialforegoing:trident_entity
	[industrialforegoing.trident_entity]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for industrialforegoing:launcher_projectile_entity
	[industrialforegoing.launcher_projectile_entity]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for industrialforegoing:infinity_nuke
	[industrialforegoing.infinity_nuke]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the tombstone mod.
[tombstone]

	#Spawning options for tombstone:grave_guardian
	[tombstone.grave_guardian]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for tombstone:cloud
	[tombstone.cloud]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for tombstone:spectral_bite
	[tombstone.spectral_bite]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for tombstone:spectral_wolf
	[tombstone.spectral_wolf]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the miniutilities mod.
[miniutilities]

	#Spawning options for miniutilities:magical_egg
	[miniutilities.magical_egg]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the farmingforblockheads mod.
[farmingforblockheads]

	#Spawning options for farmingforblockheads:merchant
	[farmingforblockheads.merchant]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the mekanism mod.
[mekanism]

	#Spawning options for mekanism:flame
	[mekanism.flame]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for mekanism:robit
	[mekanism.robit]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the lootr mod.
[lootr]

	#Spawning options for lootr:lootr_minecart
	[lootr.lootr_minecart]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the ad_astra mod.
[ad_astra]

	#Spawning options for ad_astra:air_vortex
	[ad_astra.air_vortex]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for ad_astra:tier_1_rover
	[ad_astra.tier_1_rover]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for ad_astra:tier_1_rocket
	[ad_astra.tier_1_rocket]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for ad_astra:tier_2_rocket
	[ad_astra.tier_2_rocket]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for ad_astra:tier_3_rocket
	[ad_astra.tier_3_rocket]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for ad_astra:tier_4_rocket
	[ad_astra.tier_4_rocket]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for ad_astra:lander
	[ad_astra.lander]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for ad_astra:lunarian
	[ad_astra.lunarian]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = false
		#Should spawners be able to spawn the entity?
		allowSpawners = false
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = false
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = false

	#Spawning options for ad_astra:corrupted_lunarian
	[ad_astra.corrupted_lunarian]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for ad_astra:star_crawler
	[ad_astra.star_crawler]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for ad_astra:martian_raptor
	[ad_astra.martian_raptor]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for ad_astra:pygro
	[ad_astra.pygro]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for ad_astra:zombified_pygro
	[ad_astra.zombified_pygro]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for ad_astra:pygro_brute
	[ad_astra.pygro_brute]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for ad_astra:mogler
	[ad_astra.mogler]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for ad_astra:zombified_mogler
	[ad_astra.zombified_mogler]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for ad_astra:lunarian_wandering_trader
	[ad_astra.lunarian_wandering_trader]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = false
		#Should spawners be able to spawn the entity?
		allowSpawners = false
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = false
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = false

	#Spawning options for ad_astra:sulfur_creeper
	[ad_astra.sulfur_creeper]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for ad_astra:glacian_ram
	[ad_astra.glacian_ram]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for ad_astra:ice_spit
	[ad_astra.ice_spit]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the sophisticatedbackpacks mod.
[sophisticatedbackpacks]

	#Spawning options for sophisticatedbackpacks:everlasting_backpack_item
	[sophisticatedbackpacks.everlasting_backpack_item]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the prettypipes mod.
[prettypipes]

	#Spawning options for prettypipes:pipe_frame
	[prettypipes.pipe_frame]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the witherstormmod mod.
[witherstormmod]

	#Spawning options for witherstormmod:wither_storm
	[witherstormmod.wither_storm]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for witherstormmod:block_cluster
	[witherstormmod.block_cluster]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for witherstormmod:wither_storm_segment
	[witherstormmod.wither_storm_segment]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for witherstormmod:flaming_wither_skull
	[witherstormmod.flaming_wither_skull]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for witherstormmod:blue_flaming_wither_skull
	[witherstormmod.blue_flaming_wither_skull]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for witherstormmod:sickened_zombie
	[witherstormmod.sickened_zombie]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for witherstormmod:sickened_skeleton
	[witherstormmod.sickened_skeleton]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for witherstormmod:sickened_spider
	[witherstormmod.sickened_spider]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for witherstormmod:sickened_creeper
	[witherstormmod.sickened_creeper]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for witherstormmod:super_tnt
	[witherstormmod.super_tnt]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for witherstormmod:formidibomb
	[witherstormmod.formidibomb]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for witherstormmod:command_block
	[witherstormmod.command_block]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for witherstormmod:withered_symbiont
	[witherstormmod.withered_symbiont]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for witherstormmod:wither_storm_head
	[witherstormmod.wither_storm_head]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for witherstormmod:tentacle
	[witherstormmod.tentacle]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for witherstormmod:sickened_villager
	[witherstormmod.sickened_villager]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for witherstormmod:sickened_phantom
	[witherstormmod.sickened_phantom]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for witherstormmod:sickened_chicken
	[witherstormmod.sickened_chicken]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for witherstormmod:sickened_parrot
	[witherstormmod.sickened_parrot]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for witherstormmod:sickened_wolf
	[witherstormmod.sickened_wolf]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for witherstormmod:sickened_cat
	[witherstormmod.sickened_cat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for witherstormmod:sickened_cow
	[witherstormmod.sickened_cow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for witherstormmod:sickened_pig
	[witherstormmod.sickened_pig]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for witherstormmod:sickened_mushroom_cow
	[witherstormmod.sickened_mushroom_cow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for witherstormmod:sickened_bee
	[witherstormmod.sickened_bee]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for witherstormmod:sickened_pillager
	[witherstormmod.sickened_pillager]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for witherstormmod:sickened_vindicator
	[witherstormmod.sickened_vindicator]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for witherstormmod:sickened_iron_golem
	[witherstormmod.sickened_iron_golem]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for witherstormmod:sickened_snow_golem
	[witherstormmod.sickened_snow_golem]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for witherstormmod:tainted_slime
	[witherstormmod.tainted_slime]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for witherstormmod:tentacle_spike
	[witherstormmod.tentacle_spike]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the projectextended mod.
[projectextended]

	#Spawning options for projectextended:pe_trident
	[projectextended.pe_trident]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the create mod.
[create]

	#Spawning options for create:contraption
	[create.contraption]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for create:stationary_contraption
	[create.stationary_contraption]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for create:gantry_contraption
	[create.gantry_contraption]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for create:carriage_contraption
	[create.carriage_contraption]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for create:super_glue
	[create.super_glue]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for create:crafting_blueprint
	[create.crafting_blueprint]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for create:potato_projectile
	[create.potato_projectile]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for create:seat
	[create.seat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for create:package
	[create.package]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the artifacts mod.
[artifacts]

	#Spawning options for artifacts:mimic
	[artifacts.mimic]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the draconicevolution mod.
[draconicevolution]

	#Spawning options for draconicevolution:draconic_guardian
	[draconicevolution.draconic_guardian]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for draconicevolution:guardian_wither
	[draconicevolution.guardian_wither]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for draconicevolution:guardian_projectile
	[draconicevolution.guardian_projectile]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for draconicevolution:guardian_crystal
	[draconicevolution.guardian_crystal]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for draconicevolution:draconic_arrow
	[draconicevolution.draconic_arrow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the tconstruct mod.
[tconstruct]

	#Spawning options for tconstruct:fancy_item_frame
	[tconstruct.fancy_item_frame]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for tconstruct:glow_ball
	[tconstruct.glow_ball]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for tconstruct:efln_ball
	[tconstruct.efln_ball]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for tconstruct:quartz_shuriken
	[tconstruct.quartz_shuriken]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for tconstruct:flint_shuriken
	[tconstruct.flint_shuriken]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for tconstruct:sky_slime
	[tconstruct.sky_slime]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for tconstruct:ender_slime
	[tconstruct.ender_slime]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for tconstruct:terracube
	[tconstruct.terracube]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for tconstruct:fluid_spit
	[tconstruct.fluid_spit]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for tconstruct:indestructible_item
	[tconstruct.indestructible_item]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for tconstruct:crystalshot
	[tconstruct.crystalshot]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the enderio mod.
[enderio]

	#Spawning options for enderio:painted_sand
	[enderio.painted_sand]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the quark mod.
[quark]

	#Spawning options for quark:quark_boat
	[quark.quark_boat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for quark:quark_chest_boat
	[quark.quark_chest_boat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for quark:crab
	[quark.crab]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for quark:dyed_item_frame
	[quark.dyed_item_frame]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for quark:forgotten
	[quark.forgotten]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for quark:foxhound
	[quark.foxhound]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for quark:glass_frame
	[quark.glass_frame]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for quark:gravisand
	[quark.gravisand]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for quark:parrot_egg
	[quark.parrot_egg]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for quark:pickarang
	[quark.pickarang]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for quark:flamerang
	[quark.flamerang]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for quark:shiba
	[quark.shiba]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for quark:skull_pike
	[quark.skull_pike]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for quark:stoneling
	[quark.stoneling]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for quark:stool
	[quark.stool]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for quark:torch_arrow
	[quark.torch_arrow]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for quark:toretoise
	[quark.toretoise]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for quark:totem
	[quark.totem]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for quark:wraith
	[quark.wraith]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for quark:soul_bead
	[quark.soul_bead]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the create_enchantment_industry mod.
[create_enchantment_industry]

	#Spawning options for create_enchantment_industry:hyper_experience_orb
	[create_enchantment_industry.hyper_experience_orb]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for create_enchantment_industry:hyper_experience_bottle
	[create_enchantment_industry.hyper_experience_bottle]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

#Options for the deeperdarker mod.
[deeperdarker]

	#Spawning options for deeperdarker:boat
	[deeperdarker.boat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for deeperdarker:chest_boat
	[deeperdarker.chest_boat]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for deeperdarker:angler_fish
	[deeperdarker.angler_fish]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for deeperdarker:sculk_centipede
	[deeperdarker.sculk_centipede]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for deeperdarker:sculk_leech
	[deeperdarker.sculk_leech]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for deeperdarker:sculk_snapper
	[deeperdarker.sculk_snapper]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for deeperdarker:shattered
	[deeperdarker.shattered]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for deeperdarker:shriek_worm
	[deeperdarker.shriek_worm]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for deeperdarker:sludge
	[deeperdarker.sludge]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

	#Spawning options for deeperdarker:stalker
	[deeperdarker.stalker]
		#Should the entity be allowed to spawn normally?
		allowNormalSpawning = true
		#Should spawners be able to spawn the entity?
		allowSpawners = true
		#Should spawn eggs be able to spawn the entity?
		allowSpawnEggs = true
		#Should the entity spawn via mob conversion? i.e. villager -> zombie
		allowConversions = true

