<recipetype:mekanism:nucleosynthesizing>.removeAll();



//INSTANT DAMAGE POTION >> TOTEM OF UNDYING
<recipetype:mekanism:nucleosynthesizing>.addRecipe(
    "nucleosynthesizing/totem_of_undying",
    <item:minecraft:potion>.withTag({
		Potion: "minecraft:strong_harming"
	}),
    <gas:mekanism:antimatter> * 1000,
    <item:minecraft:totem_of_undying>,
    5000
);


//NUCLEOSYNTHESIZER >> NASA WORKBENCH
<recipetype:mekanism:nucleosynthesizing>.addRecipe("nucleosynthesizing/nasa_workbench", <item:mekanism:antiprotonic_nucleosynthesizer>, <gas:mekanism:antimatter> * 1000, <item:boss_tools:nasa_workbench>, 5000);


//RM PICK >> INFINITY DRILL
<recipetype:mekanism:nucleosynthesizing>.addRecipe("nucleosynthesizing/infinity_drill", <item:projecte:rm_pick>, <gas:mekanism:antimatter> * 10000, <item:industrialforegoing:infinity_drill>, 5000);


//RM AXE >> INFINITY SAW
<recipetype:mekanism:nucleosynthesizing>.addRecipe("nucleosynthesizing/infinity_saw", <item:projecte:rm_axe>, <gas:mekanism:antimatter> * 10000, <item:industrialforegoing:infinity_saw>, 5000);


//RM TRIDENT >> INFINITY TRIDENT
<recipetype:mekanism:nucleosynthesizing>.addRecipe("nucleosynthesizing/infinity_trident", <item:projectextended:red_matter_trident>, <gas:mekanism:antimatter> * 10000, <item:industrialforegoing:infinity_trident>, 5000);


//NETHERITE BACKPACK >> INFINITY BACKPACK
<recipetype:mekanism:nucleosynthesizing>.addRecipe("nucleosynthesizing/infinity_backpack", <item:sophisticatedbackpacks:netherite_backpack>, <gas:mekanism:antimatter> * 10000, <item:industrialforegoing:infinity_backpack>, 5000);


//EFLN >> INFINITY NUKE
<recipetype:mekanism:nucleosynthesizing>.addRecipe("nucleosynthesizing/infinity_nuke", <item:tconstruct:efln_ball>, <gas:mekanism:antimatter> * 10000, <item:industrialforegoing:infinity_nuke>, 5000);


//ELECTRIC BOW >> INFINITY LAUNCHER
<recipetype:mekanism:nucleosynthesizing>.addRecipe("nucleosynthesizing/infinity_launcher", <item:mekanism:electric_bow>, <gas:mekanism:antimatter> * 10000, <item:industrialforegoing:infinity_launcher>, 5000);


//FLOWER >> CHORUS_FLOWER
<recipetype:mekanism:nucleosynthesizing>.addRecipe("nucleosynthesizing/chorus_flower", <tag:items:minecraft:small_flowers>, <gas:mekanism:antimatter> * 1000, <item:minecraft:chorus_flower>, 5000);


//COAL >> DIAMOND
<recipetype:mekanism:nucleosynthesizing>.addRecipe("nucleosynthesizing/diamond", <tag:items:minecraft:coals>, <gas:mekanism:antimatter> * 1000, <item:minecraft:diamond>, 5000);


//EGG >> DRAGON EGG
<recipetype:mekanism:nucleosynthesizing>.addRecipe("nucleosynthesizing/dragon_egg", <item:minecraft:egg>, <gas:mekanism:antimatter> * 1000, <item:minecraft:dragon_egg>, 5000);


//APPLE >> ENCHANTED GOLDEN APPLE
<recipetype:mekanism:nucleosynthesizing>.addRecipe("nucleosynthesizing/enchanted_golden_apple", <item:minecraft:apple>, <gas:mekanism:antimatter> * 1000, <item:minecraft:enchanted_golden_apple>, 5000);


//CHEST >> ALCHEMICAL CHEST
<recipetype:mekanism:nucleosynthesizing>.addRecipe("nucleosynthesizing/alchemical_chest", <tag:items:forge:chests/wooden>, <gas:mekanism:antimatter> * 1000, <item:projecte:alchemical_chest>, 5000);


//PLANKS / GOLD
<recipetype:mekanism:nucleosynthesizing>.addRecipe("nucleosynthesizing/gold_block", <tag:items:minecraft:planks>, <gas:mekanism:antimatter> * 1000, <item:minecraft:gold_block>, 5000);


//ME DRIVE / QIO DRIVE
<recipetype:mekanism:nucleosynthesizing>.addRecipe("nucleosynthesizing/qio_drive", <item:appliedenergistics2:drive>, <gas:mekanism:antimatter> * 1000, <item:mekanism:qio_drive_array>, 5000);