onEvent('item.tooltip', (event) => {

    /*tier tooltips
    §1 - dark blue
    §2 - dark green
    §3 - dark aqua
    §4 - dark red
    §5 - purple
    §6 - orange
    §8 - dark gray
    §9 - blue
    §0 - black
    §a - light green
    §b - light aqua
    §c - light red
    §d - pink
    §e - light yellow
    §f - white*/

    const recipes = [
        {
            items: [
                /miniutilities:unstable_(helmet|chestplate|leggings|boots)/,
            ],
            effect: '§eGlowing'
        },
        {
            items: [
                /projecte:dm_(helmet|chestplate|leggings|boots)/,
            ],
            effect: '§3Absorption II, §9Speed I'
        },
        {
            items: [
                /projecte:rm_(helmet|chestplate|leggings|boots)/,
            ],
            effect: '§3Absorption III, §9Speed II'
        },
        {
            items: [
                "projecte:gem_helmet",
            ],
            effect: '§aNight Vision, §bWater Breathing',
            separate: true,
        },
        {
            items: [
                "projecte:gem_chestplate",
            ],
            effect: '§6Fire Protection IV',
            separate: true,
        },
        {
            items: [
                "projecte:gem_leggings",
            ],
            effect: '§5Feather Falling IV',
            separate: true,
        },
        {
            items: [
                "projecte:gem_boots",
            ],
            effect: '§dCreative Flight, §9Speed II',
            separate: true,
        },
        {
            items: [
                /mekanism:hazmat_(mask|gown|pants|boots)/,
            ],
            effect: '§3Resistance IV'
        },
        {
            items: [
                /miniutilities:infused_(helmet|chestplate|leggings|boots)/,
            ],
            effect: '§3Absorption IV, §9Speed IV, §aRegeneration II'
        },
        {
            items: [
                /avaritia:infinity_armor_(helmet|chestplate|leggings|boots)/,
            ],
            effect: '§dEvery Positive Effect (Maximized)'
        },
    ];

    recipes.forEach((recipe) => {
        if (!recipe.separate) {
            event.add(recipe.items, `§7Armor Set Bonuses: ${recipe.effect}`);
        } else {
            event.add(recipe.items, `§7Item Bonuses: ${recipe.effect}`);
        }
    });
    
});
