{
	"mobeffects.modname": "MobEffects",
	"mobeffects.modname.tooltip": "Enhances players and mobs with sound and visual effects.",
	"mobeffects.cfg.logging": "Logging Options",
	"mobeffects.cfg.logging.tooltip": "Defines how logging will behave",
	"mobeffects.cfg.logging.EnableDebug": "Debug Logging",
	"mobeffects.cfg.logging.EnableDebug.tooltip": "Enables/disables debug logging of the mod",
	"mobeffects.cfg.logging.FlagMask": "Debug Flag Mask",
	"mobeffects.cfg.logging.FlagMask.tooltip": "Bitmask for toggling various debug traces",
	"mobeffects.cfg.footsteps": "Footstep Options",
	"mobeffects.cfg.footsteps.tooltip": "Defines footstep effect generation parameters",
	"mobeffects.cfg.footsteps.SoundEnable": "Enable Footprint Sound Effects",
	"mobeffects.cfg.footsteps.SoundEnable.tooltip": "Enable replacement of footstep sounds with acoustic versions",
	"mobeffects.cfg.footsteps.Enable": "Enable Footprint particle effects",
	"mobeffects.cfg.footsteps.Enable.tooltip": "Enable Footprint Particles",
	"mobeffects.cfg.footsteps.Cadence": "First Person Cadence",
	"mobeffects.cfg.footsteps.Cadence.tooltip": "Use first person footstep cadence",
	"mobeffects.cfg.footsteps.PlayerStyle": "Style of footprint to display for a player",
	"mobeffects.cfg.footsteps.PlayerStyle.tooltip": "Player Footprint Style",
	"mobeffects.cfg.footsteps.Quadruped": "Footsteps as Quadruped",
	"mobeffects.cfg.footsteps.Quadruped.tooltip": "Generate footsteps as a quadruped (horse)",
	"mobeffects.cfg.footsteps.Volume": "Footstep Volume Scale",
	"mobeffects.cfg.footsteps.Volume.tooltip": "Footstep master volume scale",
	"mobeffects.cfg.footsteps.ArmorAccents": "Enable Armor Accents",
	"mobeffects.cfg.footsteps.ArmorAccents.tooltip": "Enable armor rustle accents for footstep acoustics",
	"mobeffects.cfg.footsteps.RainSplashAccents": "Enable Rain Splash Accents",
	"mobeffects.cfg.footsteps.RainSplashAccents.tooltip": "Enable rain splash accents for footstep acoustics",
	"mobeffects.cfg.footsteps.WaterLoggedAccents": "Enable Water Logged Accents",
	"mobeffects.cfg.footsteps.WaterLoggedAccents.tooltip": "Enable water logged accents for footstep acoustics",
	"mobeffects.cfg.effects": "Mob Effect Options",
	"mobeffects.cfg.effects.tooltip": "Options for mob effect generation",
	"mobeffects.cfg.effects.PotionParticles": "Hide Player Potion Particles",
	"mobeffects.cfg.effects.PotionParticles.tooltip": "Hides the player's potion particles to avoid cluttering display",
	"mobeffects.cfg.effects.Breath": "Show Breath Effect",
	"mobeffects.cfg.effects.Breath.tooltip": "Show breath effect in cold regions and underwater",
	"mobeffects.cfg.effects.Arrow": "Show Arrow Particle Trail",
	"mobeffects.cfg.effects.Arrow.tooltip": "Show arrow particle trail during flight",
	"mobeffects.cfg.effects.Toolbar": "Enable Toolbar Sound Effects",
	"mobeffects.cfg.effects.Toolbar.tooltip": "Enable toolbar item sound effects",
	"mobeffects.cfg.effects.Bow": "Enable Bow Sound Effects",
	"mobeffects.cfg.effects.Bow.tooltip": "Enable bow/crossbow sound effects",
	"mobeffects.cfg.effects.Swing": "Enable Item Swing Sound Effects",
	"mobeffects.cfg.effects.Swing.tooltip": "Enable item swing sound effects",
	"mobeffects.cfg.effects.ToolbarVolume": "Toolbar Volume Scale",
	"mobeffects.cfg.effects.ToolbarVolume.tooltip": "Toolbar master volume scale",
	"mobeffects.soundcategory.footsteps": "Footsteps",
	"mobeffects.soundcategory.toolbar": "Toolbar"
}
