fireDamageMultiplier = 3.0
explosionDamageMultiplier = 2.0
arrowDamageMultiplier = 0.5

[siege_machines]

	[siege_machines.mortar]
		durability = 80
		reloadTime = 200
		projectileSpeed = 2.5
		inaccuracy = 0.2
		damageMultiplier = 1.5

	[siege_machines.culverin]
		durability = 150
		reloadTime = 260
		projectileSpeed = 3.5
		inaccuracy = 0.03
		damageMultiplier = 3.0

	[siege_machines.trebuchet]
		durability = 350
		reloadTime = 400
		projectileSpeed = 2.8
		inaccuracy = 0.2
		damageMultiplier = 2.0

	[siege_machines.catapult]
		durability = 150
		reloadTime = 200
		projectileSpeed = 2.0
		inaccuracy = 0.2
		damageMultiplier = 1.0

	[siege_machines.ballista]
		durability = 70
		reloadTime = 120
		projectileSpeed = 4.5
		inaccuracy = 0.04
		damageMultiplier = 1.2

	[siege_machines.battering_ram]
		durability = 500
		reloadTime = 100
		projectileSpeed = 0.0
		inaccuracy = 0.5
		damageMultiplier = 0.0

	[siege_machines.siege_ladder]
		durability = 400
		reloadTime = 0
		projectileSpeed = 0.0
		inaccuracy = 0.0
		damageMultiplier = 0.0

[missiles]

	[missiles.cannonball]
		mass = 15.0
		explosionRadius = 3.0
		destroysGround = false

	[missiles.stone]
		mass = 50.0
		explosionRadius = 2.0
		destroysGround = false

	[missiles.giant_stone]
		mass = 70.0
		explosionRadius = 5.0
		destroysGround = false

