
[general]
	#
	# Max animal size that the animal cart can carry.
	#Range: 0.0 ~ 1.7976931348623157E308
	maxAnimalSize = 3
	#
	# The largest (inclusive) size of an item that is allowed in a supply cart.
	#Allowed Values: TINY, VERY_SMALL, SMALL, NORMAL, LARGE, VERY_LARGE, HUGE
	maxItemSize = "VERY_LARGE"
	#
	# Can the animal cart pick up players by pushing it into them?
	canPushIntoPlayers = true
	#
	# Can the animal cart pick up water animals?
	canCarryWaterEntities = true
	#
	# Amount of animals the animal cart can carry.
	#Range: > 0
	maxPassengerCount = 2
	#
	# Pulling distance modifier for carts. Higher => farther/greater break tolerance.
	#Range: 4.9E-324 ~ 1.7976931348623157E308
	pullingDistanceModifier = 2.0
	#
	# Should the player's average nutrient level and thirst affect the pulling speed of carts?
	toggleFoodSpeed = true
	#
	# A very heavy huge item has a combined weight/size factor of 35, thus if a threshold is 140, then the player can carry 4 items.
	# Threshold at which the player carrying a cart will get exhausted. Higher => can carry more.
	#Range: 0.0 ~ 1.7976931348623157E308
	exhaustedThreshold = 140.0
	#
	# Threshold at which the player carrying a cart will get overburdened. Higher => can carry more.
	#Range: 0.0 ~ 1.7976931348623157E308
	overburdenedThreshold = 280.0
	#
	# Threshold at which the player carrying a cart will get pinned. Higher => can carry more.
	#Range: 0.0 ~ 1.7976931348623157E308
	pinnedThreshold = 420.0
	#
	# How big the supply cart inventory should be.
	#Allowed Values: SIZE_0, SIZE_1, SIZE_2, SIZE_3, SIZE_4, SIZE_5, SIZE_6, SIZE_7, SIZE_8, SIZE_9, SIZE_10, SIZE_11, SIZE_12, SIZE_13
	supplyCartInventorySize = "SIZE_6"

