{
    "gregitas.modpack.title": "All The Mods - Gravitas²",


	"gravitas.chapters.0.title": "Welcome",
    "gravitas.chapters.group.1": "Main Questline",
    "gravitas.chapters.1.title": "&l&aChapter 1&r: Getting Started",
    "gravitas.chapters.2.title": "&l&eChapter 2&r: Blast Furnace",
    "gravitas.chapters.3.title": "&l&6Chapter 3&r: Colored Steel Anvils",
    "gravitas.chapters.4.title": "&l&cChapter 4&r: Engineering",
    "gravitas.chapters.6.title": "&l&4Chapter 5&r: The Moon",
	"gravitas.chapters.group.2": "Survival",
    "gravitas.chapters.7.title": "Farming",
	"gravitas.chapters.8.title": "Apotheosis Gear",
	"gravitas.chapters.group.3": "Create",
    "gravitas.chapters.11.title": "Create Beginning",
    "gravitas.chapters.12.title": "Create Brass Age",
	"gravitas.chapters.13.title": "Create Bronze Age",
	"gravitas.chapters.14.title": "Create Rails",
	"gravitas.chapters.15.title": "Create New Age",
	"gravitas.chapters.group.4": "GregTech",
	"gravitas.chapters.32.title": "Steam Age",
	"gravitas.chapters.16.title": "Low Voltage",
	"gravitas.chapters.17.title": "Medium Voltage",
	"gravitas.chapters.18.title": "High Voltage",
	"gravitas.chapters.19.title": "Extreme Voltage",
	"gravitas.chapters.20.title": "Insane Voltage",
	"gravitas.chapters.21.title": "Ludicrous Voltage",
	"gravitas.chapters.22.title": "Zero Point Module",
	"gravitas.chapters.23.title": "Ultimate Voltage",
	"gravitas.chapters.24.title": "Ultra High Voltage",
	"gravitas.chapters.25.title": "Milestones",
	"gravitas.chapters.group.5": "Transportion",
	"gravitas.chapters.26.title": "Simple Transportation",
	"gravitas.chapters.27.title": "Advanced Transportation",
	"gravitas.chapters.28.title": "RailCraft",
	"gravitas.chapters.group.6": "Navigation Aids",
	"gravitas.chapters.29.title": "Adventurer's Pathfinding Area",
	"gravitas.chapters.group.7": "Storing and Manipulating Items",
	"gravitas.chapters.30.title": "Storage Route",
	"gravitas.chapters.31.title": "Storage Drawers",
	"gravitas.chapters.33.title": "Integrated Dynamics",
	"gravitas.shop.chapter.1": "Pathfinders Map Shop",


    "gravitas.quest.main.welcome": "&dWelcome to AllTheMods Gravitas²!",
	"gravitas.quest.main.welcome2": "Welcome to AllTheMods Gravitas²",
    "gravitas.quest.main.quests": "&lQuests",
    "gravitas.quest.main.chunks": "Claiming Chunks",
    "gravitas.quest.main.teams": "&dTeams!",

    "gravitas.quest.main.desc.welcome": "All The Mods Gravitas² combines modern remakes of classic mods like TerraFirmaCraft, GregTech, RailCraft, along with newer mods such as Thorium Reactors, Create New Age and Steam N Rails!\\n\\n&lATM Gravitas² is currently in the beta stages of modpack development&r. The modlist is mostly final, however breaking changes may occur! \\n\\nIf you have any questions or issues, feel free to join the ATM Discord server!",
    "gravitas.quest.main.desc.quests": "Want to survive? Quests are here to teach you what you need to know about this treacherous world! \\n\\nQuests can always be accessed in your inventory by clicking the &bQuestbook&r at the top left. Get started here: ",
    "gravitas.quest.main.desc.chunks": "Claiming chunks is awesome, preventing &cPlayer Griefing&r, &aCreeper Explosions&r, and more! To claim chunks, click the &6Claim Manager&r in your inventory underneath the questbook, then, &bleft click&r the chunks which you want to claim, and &cright click&r to unclaim. \\n\\n&eForce Loading&r chunks allows them to stay loaded and do stuff like &aGrow Crops&r while you are far away. &6Shift + Left Click&r to force load and &dShift + Right Click&r to unload.",
    "gravitas.quest.main.desc.teams": "Teams allow you and your friends to share claimed chunks! Use the command &a/ftbteams party create (name of team)&r to create the team!",


    "gravitas.quest.stage1.welcome": "Welcome",
    "gravitas.quest.stage1.survival": "TFC Info",
    "gravitas.quest.stage1.food": "Eating 101",
    "gravitas.quest.stage1.fire": "We have &cFIRE&r!",
    "gravitas.quest.stage1.logpiles": "Log Piles",
    "gravitas.quest.stage1.usingtools": "Fire Resources",
    "gravitas.quest.stage1.copper": "&eFinding Copper",
    "gravitas.quest.stage1.vessel": "Vessels are OP",
    "gravitas.quest.stage1.anvil": "Our First Anvil",
    "gravitas.quest.stage1.charforge": "The Charcoal Forge",
    "gravitas.quest.stage1.mining": "&cMining Info",
    "gravitas.quest.stage1.beams": "Support Beams",
    "gravitas.quest.stage1.lumber": "Our Beloved Planks!",
	"gravitas.quest.stage1.racks": "Tool Racks",
    "gravitas.quest.stage1.sheepsk": "Sheepskin Hides",
    "gravitas.quest.stage1.hammer": "Hammers",
    "gravitas.quest.stage1.drink": "Drink Anywhere!",
    "gravitas.quest.stage1.canvil": "Using The Anvil",
    "gravitas.quest.stage1.win": "&4&lGood Job",

    "gravitas.quest.stage1.desc.welcome": "Everything is different in Gravitas, and you can thank &6&lTerraFirmaCraft&r (TFC) for that. You are about to undergo a much more realistic progression, but don't worry. These quests are here to help you.\\n\\nIf you ever get lost or don't know what to do, read these quests, you might even get some rewards.",
	"gravitas.quest.stage1.desc.twig": "Can you chop down a tree with your fists in real life? No.\\n\\nYou'll need to gather &aTwigs&r from the ground. These make great handles for tools.",
    "gravitas.quest.stage1.desc.stick": "Twigs can be turned into Sticks, and they can be compacted (for storage) with a crafting table.",
    "gravitas.quest.stage1.desc.stickB2": "Can be used as a hot fuel.",
    "gravitas.quest.stage1.desc.survival": "&l1.&r Water is &c&lNOT&r unlimited, be careful. \\n\\n&l2.&r Drink water (Right Click) from anything but &bOceans&r, the water is salty and &4will only make things worse&r. \\n\\n&l3.&r Health regeneration &4&rsucks&r, avoid damage at all costs. \\n\\n&l4.&rItems have weight, so certain ones can't go in chests and will make you &cExhausted&r, causing you to be hungry and thirsty A LOT faster. Store those items ASAP. \\n\\n&l5.&r Collect &4&lALL&r waystones you find. \\n\\n&l6.&r Dirt and stones have gravity, don't build with them. \\n\\n&l7.&rYour coordinates matter! Far North and you'll get &bcolder temperatures&r, far East and you get more &brain&r! \\n\\n&l8.&r &l&cThe TerrFirmaCraft guidebook accessible in your inventory is your best friend, most things will be searched through the Entry Index, GO LOOK AT IT.",
    "gravitas.quest.stage1.desc.food": "TFC has a nutrition system, the more different food you eat, the more &cHP&r you have. \\n\\n&cProtein&r makes up a lot of your HP, and I didn't have you make a javelin for nothing. \\n\\nKill an animal, or throw your javelin at some fish in a &cRiver&r to get some early food going.",
    "gravitas.quest.stage1.desc.tools": "Good job on making the tools, now time to use them. \\n\\nThe &4Knife&r can be used to cut down &2Grass&r into straw. \\n\\nThe &cAxe&r will realistically cut down trees.",
    "gravitas.quest.stage1.desc.fire": "With 2 sticks, make a &cFirestarter&r. Holding Shift + Right Click will cause it to start a fire. \\n\\nTo make a campfire for cooking food and making clay molds (useful in a moment), throw down 1 &cLog&r, 3 &cSticks&r, and 5 &eStraw&r, then light them on fire with the &cFirestarter&r.",
    "gravitas.quest.stage1.desc.flask": "You can get a bladder from killing animals, low chance.",
    "gravitas.quest.stage1.desc.logpiles": "Shift + Right Clicking will place down a &aLog Pile&r. These can hold 16 logs and can be used for storage or to make Charcoal.",
    "gravitas.quest.stage1.desc.torch": "Putting Sticks on a Campfire gives Torches. Keep in mind however, these torches &c&lBurn Out&r.",
    "gravitas.quest.stage1.desc.copper": "Copper is the first material we are going to use for tools. First you will need 9 &6Small Copper Pieces&r, which is enough to fill one mold. &o&7Holding Shift while hovering over pebbles tells you how much copper they smelt into in total.&r \\n\\nCopper can be a &4&lPain&r to find, so I recommend wandering around until you find &lLight Surface Rocks&r, these areas are more likely to spawn &aMalachite&r, which smelts down into copper.",
    "gravitas.quest.stage1.desc.vessel": "Vessels can &aIncrease&r the shelf life of foods inside of them, and they can hold 4 stacks of items at a time! (If they aren't too heavy). \\n\\nIf you put raw meat in this and then &eCook the Vessel&r, it will cook everything inside of it!",
    "gravitas.quest.stage1.desc.lvessel": "This can hold 9 stacks of items and &4Other Vessels&r, and you can wear it on your &aback slot&r. \\n\\nIn fact, you should always wear it on your back since it is heavy otherwise, and makes you exhausted.",
    "gravitas.quest.stage1.desc.charcoal": "Dig a 1-block deep hole (any size), and fill it with &aLog Piles&r. If you then light a log on fire and cover everything in dirt, in a few minutes, the log piles will turn into Charcoal.",
    "gravitas.quest.stage1.desc.anvil": "Anvils are how you progress through &6TerraFirmaCraft&r. To start, you'll need a &cRaw Stone&r. To obtain one, mine every block &laround&r a raw stone, and that will drop it. \\n\\nThe raw rocks must be either: Rhyolite, Basalt, Andesite, Dacite, Granite, Diorite, or Gabbro. With one of these &aRaw Rocks&r, we can make our first &eAnvil&r by placing it down and right clicking it with a TFC Hammer. \\n\\nCheck Primitive Anvils in the &6TFC Guidebook&r for more info.",
    "gravitas.quest.stage1.desc.mining": "Mining is very dangerous, as caves can collapse and &4kill you&r. To prevent caves from collapsing in on you, use &bSupport Beams&r. They must be placed &osimilar&r to the image below, vertical beams on their own are no good. Shift + Right click to place 1 instead of 3. \\n\\nRight clicking the prospecting pick will tell you what ores are around your area, pretty useful for searching. \\n\\n&c&lTHE TFC GUIDEBOOK TAB IN YOUR INVENTORY TELLS YOU WHICH ORES SPAWN WHERE!!!&r",
    "gravitas.quest.stage1.desc.charforge": "Want to smelt ores directly into molds? Want 5x cooking speed? Search for the &bCharcoal Forge&r in the &bEntry Index&r inside the &6TFC Guidebook Tab&r in your inventory.",
    "gravitas.quest.stage1.desc.lumber": "This is basically vanilla planks, in fact, you can craft lumber into planks if you want to! \\n\\nPlanks have &cNo Gravity&r, meaning you can finally build a proper shelter!",
    "gravitas.quest.stage1.desc.sheepsk": "Sheepskin Hides are dropped by animals with lots of &b&lFur&r. These will be used to make &bWool Yarn&r, which can be used like string, and even make &bWool Cloth&r, used for a bed!",
    "gravitas.quest.stage1.desc.rawhide": "Dropped by all kinds of animals, this will be used to create leather. Leather will help us make &6armor, a saddle, a backpack, and bellows (the important thing)!&r",
    "gravitas.quest.stage1.desc.molds": "These molds will be used for creating your first proper tools.",
    "gravitas.quest.stage1.desc.beehivef": "Beehive frames are used to craft &eBeehives&r, and to actually house the bees. \\n\\nBees are used for &6Treated Lumber&r, a wood that lets you start &d&lCreate&r, vital for progression.",
    "gravitas.quest.stage1.desc.canvil": "The anvil is used to make &6Much Better&r tools than the molds can, however, using it is not easy. Use the &6TFC Guidebook&r to see how the anvil is used, or honestly, &ljust search up a video&r. \\n\\nIf you mess up an ingot while trying to &aPerfectly Forge&r a tool, you can melt it down into a mold and restart.",
    "gravitas.quest.stage1.desc.win": "Thanks for playing!\\n\\n&4&lI'm kidding&r, we're 2%% of the way there, let's move it!",
    "gravitas.quest.stage1.desc.bellows": "Bellows are used to boost your Charcoal Forge, you can see them in the &cCharcoal Forge&r tab of the &6TFC Guidebook&r.",
    "gravitas.quest.stage1.desc.doubleingots": "To make these, you must heat up &6Copper&r ingots until they are hot enough to &bWeld&r. Then, place flux inside the anvil, place 2 &cHeated&r copper, and shift + right click the anvil with a hammer.",
    "gravitas.quest.stage1.desc.taming": "In order to tame a horse, you have to feed it every day until it likes you. You can use wheat/apples.",
    "gravitas.quest.stage1.desc.backp": "There's a curio slot for this so that you don't waste your &bchestplate&r slot.",
    "gravitas.quest.stage1.desc.drink": "You can fill a barrel with water and use it to fill your jug everywhere you go! Just make sure it's in your back slot / backpack, otherwise it's too heavy and you'll be &aExhausted&r.",

    "gravitas.quest.stage1.subt.stick": "Craftable from Twigs",
    "gravitas.quest.stage1.subt.stickB": "Less Storage problems",
    "gravitas.quest.stage1.subt.stuckB2": "More Compaction",
    "gravitas.quest.stage1.subt.survival": "&4Read it!",
    "gravitas.quest.stage1.subt.foods": "The Fish... are Everywhere",
    "gravitas.quest.stage1.subt.lvessel": "A free Backpack?",
    "gravitas.quest.stage1.subt.workbench": "Crafting Table?",
    "gravitas.quest.stage1.subt.anvil": "&c&lRead the Description!",
    "gravitas.quest.stage1.subt.charforge": "5x faster than that campfire...",
    "gravitas.quest.stage1.subt.hammer": "To make Flux",
    "gravitas.quest.stage1.subt.jug": "Fill with Water to Drink Anywhere!",
    "gravitas.quest.stage1.subt.scrape": "Scrape on a log",
    "gravitas.quest.stage1.subt.soaked": "In a Barrel with Water",
    "gravitas.quest.stage1.subt.soaked2": "In a Barrel with Tannin",
    "gravitas.quest.stage1.subt.foranvil": "Needed for the Copper Anvil",
    "gravitas.quest.stage1.subt.bed": "Some well-deserved Sleep",
    "gravitas.quest.stage1.subt.bees": "For Treated Lumber",
    "gravitas.quest.stage1.subt.drink": "Just a tip",
    "gravitas.quest.stage1.subt.canvil": "&4&lWhat A Nightmare!",
    "gravitas.quest.stage1.subt.copperanvil": "Tier 1 anvil, think of this as beating level 1 of 7",
    "gravitas.quest.stage1.subt.doubleingots": "All for the anvil",
    "gravitas.quest.stage1.subt.win": "Yay?",
    "gravitas.quest.stage1.subt.rack": "Store your Tools on a Wall",
    "gravitas.quest.stage1.subt.bucket": "Can carry, but not place water.",
    "gravitas.quest.stage1.subt.cane": "Put in offhand to walk faster through Grass!",
    "gravitas.quest.stage1.subt.taming": "&cTaming Horses is Different",
    "gravitas.quest.stage1.subt.flask": "A &lmuch&r better jug",


    "gravitas.quest.stage2.start": "&d&lTo Begin",
	"gravitas.quest.stage2.graphite": "Graphite",
    "gravitas.quest.stage2.bronze": "Creating Bronze",
    "gravitas.quest.stage2.br": "Bronze",
    "gravitas.quest.stage2.zn": "Zinc",
    "gravitas.quest.stage2.warn": "&cWarning",
    "gravitas.quest.stage2.chisel": "Chisel",
    "gravitas.quest.stage2.mortarf": "Knap Stones and Flint to get this.",
    "gravitas.quest.stage2.gemd": "Gem Dusts",
	"gravitas.quest.stage2.files": "Files",
    "gravitas.quest.stage2.greg": "GregTech - Steam Age",
	"gravitas.quest.stage2.graphite_ore_path": "Option 1: Graphite Ore",
	"gravitas.quest.stage2.graphite_coke_path": "Option 2: Coke",

    "gravitas.quest.stage2.desc.start": "Tin is going to be the first ore we want to find, since it allows us to create &6Bronze&r, needed for the next tier Anvil and &4&lGregTech&r.\\n\\nCassiterite is the most common tin ore, now would be a good time to tell you to &c&lCHECK JEI&r on greg ores, since they have vein info.",
    "gravitas.quest.stage2.desc.zn": "Zinc, most commonly found in &bSphalerite&r, is needed to get started with create. This one's a little harder to find, but as always, check the &6TFC Guidebook&r.",
    "gravitas.quest.stage2.desc.Bronze": "Bronze is around 90%% &6Copper&r and 10%% Tin. JEI shows the range of proportions when you click on the &cLiquid&r bronze.\\n\\nI recommend 9 copper ingots and 1 tin ingot. Fill a vessel with that amount and then melt it down.",
    "gravitas.quest.stage2.desc.file": "At the end of this questline you need Steel Screws. Don't &oscrew&r yourself over by not making this, and later having to come back and make more Bronze.",
    "gravitas.quest.stage2.desc.kaolin": "This clay is a nightmare to get, sometimes taking over &c10K Blocks&r of travel.\\n\\nIt is located &lVERY&r far southeast, in rainforests. Check the temp and rainfall stats in your inventory as you explore, you need at least 18C avg temps and 300mm yearly rainfall.\\n\\nPlease tell me you brought a Waystone...",
    "gravitas.quest.stage2.desc.kaolinp": "Smelt kaolin clay down in your charcoal forge for 20%% of it to become powder. Use &6Create Bulk Blasting&r for 100%% conversion.",
    "gravitas.quest.stage2.desc.graph": "You have 2 options...",
    "gravitas.quest.stage2.desc.igneousd": "Crush some Igneous Extrusive rocks, like &bBasalt&r, to get Igneous dust. Combine with small zinc dust for igneous alloy dust!",
    "gravitas.quest.stage2.desc.wroughtp": "20 is how many you need for the Blast Furnace, you'll need more for other stuff like the Encased Fan.",
    "gravitas.quest.stage2.desc.bloomery": "I'm guessing you have encountered &osome&r form of iron while mining, whether it be &blimonite&r, &bmagnetite&r, &bhematite&r, or some other form of it. Those smelt down into cast iron, but we want the much stronger &cWrought Iron&r, for this we need to build the bloomery, check the details in the &6TFC Guidebook&r.",
    "gravitas.quest.stage2.desc.encfan": "Blowing air through lava will cook whatever's on the other side. This will smelt &bCrushed Magnetite&r directly into Iron!\\n\\nBe careful when smelting TFC ores, only greg ores turn into ingots, the others disappear.",
    "gravitas.quest.stage2.desc.prim": "Your first GregTech multiblock! This will turn 1 &bIron&r and 2 &6Charcoal&r directly into Steel!. Now it's easy to get the Anvil and all your Steel tools. \\n\\nCheck JEI to see how to build this, GregTech multiblocks have a tab in JEI for this.",
    "gravitas.quest.stage2.desc.cruc": "The crucible makes alloying a lot easier, speeds up cooktime a whole lot, AND has more slots. This thing goes on top of your Charcoal Forge and as always, more info in the &6TFC Guidebook&r.",
    "gravitas.quest.stage2.desc.blastf": "First and foremost, read up on this in the &6TFC Guidebook&r, and second, I recommend making 15 spare pig iron.. &4&lthat is for later&r.",
    "gravitas.quest.stage2.desc.steel": "Nice job getting Steel, now it's time for you to use it for &bPrimitive Furnace Parts&r, or just rushing the &bSteel Anvil&r.",
    "gravitas.quest.stage2.desc.gemd": "Although not very useful now, you need a Quern in order to get some of these, which is why 2 Querns were required for the previous quest: 1 for the &bMillstone&r, and one for these Gem dDusts.",
    "gravitas.quest.stage2.desc.zinalloy": "Andesite alloy, but Zinc now? Smelt Zinc Alloy Dust into this.",
    "gravitas.quest.stage2.desc.weldagain": "Same as always, weld it. Btw, you should make like 40 of these ingots.",
    "gravitas.quest.stage2.desc.fireClay": "A much stronger Clay that is used for Crucibles, unbreakable molds, and multiblocks",
    "gravitas.quest.stage2.desc.wrought_nugget": "Wrought iron just got a lot less tedious! &bJust smelt purified iron nuggets.&r \\n\\nYou'll need a GregTech compressor or alloy smelter to make them into ingots.",
    "gravitas.quest.stage2.desc.iron_nugget": "Craft these using a saw. \\n\\nSmelt them and see what happens...",
    "gravitas.quest.stage2.desc.graphite": "Finding graphite ore in the world can be a pain to find since it spawns so low. You have two options to get graphite. If you haven't already found it, consider making a coke oven rather than searching for the ore.",
    "gravitas.quest.stage2.desc.coke_oven": "This will need purified iron plates! See if you can do it without fire clay - I promise it's possible!",
    "gravitas.quest.stage2.desc.graphite_ore_path": "The first way of getting graphite is simple. Just mill or crush graphite ore! This relies on you FINDING Graphite Ore first, which can be very time-consuming.",
    "gravitas.quest.stage2.desc.graphite_coke_path": "If you can't find graphite ore, you can use a coke oven instead! This can take a while, but it might be easier than hoping you find some graphite ore.",

    "gravitas.quest.stage2.subt.doublebronze": "Same deal as Copper Anvil",
    "gravitas.quest.stage2.subt.file": "You'll regret ignoring this",
    "gravitas.quest.stage2.subt.anuse": "I hope you've learnt how to use the Anvil!",
    "gravitas.quest.stage2.subt.chisel": "Used to Smooth out Rocks",
    "gravitas.quest.stage2.subt.kaolin": "Oh Boy...",
    "gravitas.quest.stage2.subt.doublep": "Weld 2 Plates together",
    "gravitas.quest.stage2.subt.zinci": "Zinc + Mortar",
    "gravitas.quest.stage2.subt.anvilbronze": "Same as Copper, but works on Bronze",
    "gravitas.quest.stage2.subt.bloomery": "Time for Iron!",
    "gravitas.quest.stage2.subt.warning": "Smelting &lWrought Iron&r turns it backto &lCast Iron",
    "gravitas.quest.stage2.subt.tanvil": "Anvil it!",
    "gravitas.quest.stage2.subt.mechpress": "Compacts Ingots straight into Plates",
    "gravitas.quest.stage2.subt.wroughtp": "This isn't enough",
    "gravitas.quest.stage2.subt.encfan": "For Bulk Blasting",
    "gravitas.quest.stage2.subt.vairon": "The Possibilities!",
    "gravitas.quest.stage2.subt.mixer": "Will be used for &6Sticky Resin",
    "gravitas.quest.stage2.subt.ironb": "Decent storage on the go",
    "gravitas.quest.stage2.subt.rollmill": "Turns Ingots into 2 Rods, no Anvil needed",
    "gravitas.quest.stage2.subt.fireClay": "You will need a lot of this!",
    "gravitas.quest.stage2.subt.85": "Probably should Bulk Blast Kaolin Clay",
    "gravitas.quest.stage2.subt.34": "To make the better Steel maker",
    "gravitas.quest.stage2.subt.cruc": "Much faster Smelting",
    "gravitas.quest.stage2.subt.press": "Press it 3 times!",
    "gravitas.quest.stage2.subt.screw": "Requires a File",
    "gravitas.quest.stage2.subt.quern": "Grinds slower than the Millstone",
    "gravitas.quest.stage2.subt.millstone": "Makes a lot of Powder",
    "gravitas.quest.stage2.subt.gemd": "You'll need these later",


    "gravitas.quest.stage3.gold": "Gold",
    "gravitas.quest.stage3.nickel": "Nickel",
    "gravitas.quest.stage3.silver": "Silver",
    "gravitas.quest.stage3.start": "&d&lLife Goes On",
	"gravitas.quest.stage3.anvils": "Blue or Red Steel Anvil",

    "gravitas.quest.stage3.desc.ankh": "You can now farm Knowledge of Death!\\n\\nTry to remember to use your ankh on the grave whenever it's off cooldown.",
    "gravitas.quest.stage3.desc.undeath": "There's not a recipe in JEI for this! &bPay attention.&r\\n\\nOpen your Knowledge of Death menu (you'll need to bind this in controls). Press \"Configuration\", and configure your Grave to use a different style or color. Press \"Save\", and you'll get a Reward with your first &bEssence of Undeath&r!",
    "gravitas.quest.stage3.desc.hbsteel": "The ores I made you collect were specifically for this, which is needed to make it to the next tier of anvil in order to mine diamonds.",
    "gravitas.quest.stage3.desc.tap": "Tree Taps extract resin from trees, particularly &dKapok&r trees. They're found in the same areas as &dKaolin Clay&r, so you should already have some nearby. This will be used to make Rubber.",
    "gravitas.quest.stage3.desc.bspick": "Strong enough to mine &lKimberlite&r, aka &bDiamonds.",
    "gravitas.quest.stage3.desc.sandp": "Also needs a Chisel and a Hammer.",
    "gravitas.quest.stage3.desc.papyrus": "Spawns in the same Rainforests as &dKaolin&r Clay.",
    "gravitas.quest.stage3.desc.blowpipe": "We are going to need a &6Glass Tube&r in order to progress, and to get it, we have to work with glass! \\n\\nStart by getting this blowpipe out of a &eBrass Rod&r.",
    "gravitas.quest.stage3.desc.silica": "Combining the &6Blowpipe&r + &6Silica Glass Batch&r in a crafting grid will place the silica on the pipe. \\n\\nNow we need a few more tools before getting started.",
    "gravitas.quest.stage3.desc.glasst": "This is how to work with Glass, first make sure you &chave nothing in your offhand&r. \\n\\n&l1.&r Place the Blowpipe with Silica inside a Charcoal Forge, do not &coverheat&r it. \\n\\n&l2.&r Take out the Blowpipe, look &eStraight Forward&r, and hold right-click, this should blow the Glass. It works if the Blowpipe shows a cooldown. \\n\\n&l3.&r Blow the Glass again. \\n\\n&l4.&r Hold the &lWool Cloth&r in your offhand, and hold right-click.\\n\\n&l5.&r Hold the &lJacks&r in your offhand, then hold right-click.\\n\\n&l6.&r &bGem Saw&r in offhand and hold right-click",
	"gravitas.quest.stage3.desc.mechcraft": "Mechanical crafters are used for recipes bigger than 3x3, if you don't know how they work, hover over them and press &6W&r.",
    "gravitas.quest.stage3.desc.weak_red": "Weak Red Steel is made by alloying &3Black Steel, Brass, Rose Gold and Steel.",
	"gravitas.quest.stage3.desc.weak_blue": "Weak Blue Steel is made by alloying &3Bismuth Bronze, Black Steel, Sterling Silver, Steel.",
    "gravitas.quest.stage3.desc.high_red": "Combining Weak Red Steel with Black Steel and Flux will create High Carbon Red Steel.",
	"gravitas.quest.stage3.desc.high_blue": "Combining the Weak Blue Steel with Black Steel and Flux in an anvil will allow you to make High Carbon Blue Steel.",

    "gravitas.quest.stage3.subt.buckets": "Just right click the tap with this",
    "gravitas.quest.stage3.subt.resin": "Resin isn't produced some months...",
    "gravitas.quest.stage3.subt.basin": "Place this over a &6Charcoal Forge&r, and heat to &eYellow",
    "gravitas.quest.stage3.subt.lime": "Cook &6Flux&r to get this",
    "gravitas.quest.stage3.subt.sea": "Seaweed or Salt",
	"gravitas.quest.stage3.subt.potash": "Glassworking Potash",
    "gravitas.quest.stage3.subt.ash": "Cook one of the previous",
    "gravitas.quest.stage3.subt.silica": "&cDon't melt it",
    "gravitas.quest.stage3.subt.forglass": "For Glassworking",
    "gravitas.quest.stage3.subt.crushing": "Millstone 2.0",
    "gravitas.quest.stage3.subt.rawrubber": "Throw Sticky Resin in Crushing Wheels",
    "gravitas.quest.stage3.subt.weld": "Weld Pig Iron + Weak Steel",
    "gravitas.quest.stage3.subt.sanded": "Needs to be Sanded",


    "gravitas.quest.moon.desc.silicon_press": "Search around on the Moon for the Presses. It will also be worth picking up a bunch of Skystone while getting the presses.",
    "gravitas.quest.moon.desc.fluix_crystal": "Fluix Crystals are formed by dropping &3Nether Quartz, &3Redstone and &3Charged Certus Crystals &finto water.",
    "gravitas.quest.moon.t1_rocket": "Bang, Zoom, Straight to the Moon!",


	"gravitas.quest.caveman.start_somewhere": "Gotta Start Somewhere!",
    "gravitas.quest.caveman.logpile": "Logs",
    "gravitas.quest.caveman.pebbles": "Pebbles All Around",
	"gravitas.quest.caveman.pebbles2": "Pebbles",
    "gravitas.quest.caveman.stone_tools": "Stone Tools",
    "gravitas.quest.caveman.hammers": "Hammers",
    "gravitas.quest.caveman.axes": "Axes",
    "gravitas.quest.caveman.knives": "Knives",
	"gravitas.quest.caveman.javelins": "Javelins",
    "gravitas.quest.caveman.stick": "Stick It Up",
    "gravitas.quest.caveman.twig": "Twigs",
    "gravitas.quest.caveman.clay": "Clay Time!",
    "gravitas.quest.caveman.important_molds": "Important Molds",
    "gravitas.quest.caveman.useful_molds": "Less Important, But Still Useful Molds!",
    "gravitas.quest.caveman.small_copper": "Small Copper",
    "gravitas.quest.caveman.fire": "Fire In The Hole!",
	"gravitas.quest.caveman.torch": "Torches",
    "gravitas.quest.caveman.early_metal_storage": "Early Game Metal Storage",
    "gravitas.quest.caveman.pit_kiln_logs": "Pit Kiln Logs",
	"gravitas.quest.caveman.copperTools": "&aThe First Metal Tools",
    "gravitas.quest.caveman.fired_mold": "Fired Molds",
    "gravitas.quest.caveman.straw": "Dried Plant Sticks",
    "gravitas.quest.caveman.rock_anvil": "Rock Anvils",
    "gravitas.quest.caveman.saw_blade": "Rough Cut",
    "gravitas.quest.caveman.lumber_jack": "Lumber Jack",
    "gravitas.quest.caveman.beekeeper_set": "Beekeeper Set",
    "gravitas.quest.caveman.lumber": "Lumber",
    "gravitas.quest.caveman.big_barrel": "Big Barrel",
    "gravitas.quest.caveman.barrels": "TFC Barrels",
    "gravitas.quest.caveman.workbench": "Workbench",
	"gravitas.quest.caveman.workbenches": "Workbenches",
    "gravitas.quest.caveman.crafting_table": "Vanilla Crafting Table",
    "gravitas.quest.caveman.raw_hide": "Raw Hide",
    "gravitas.quest.caveman.raw_hides": "Raw Hides",
    "gravitas.quest.caveman.soak": "Let It Soak",
    "gravitas.quest.caveman.limewater_hide": "Limewater+Hide",
    "gravitas.quest.caveman.soaked_hide": "Soaked Hides",
    "gravitas.quest.caveman.squeegee": "Like A Squeegee",
    "gravitas.quest.caveman.scraped_hide": "Scraped Hides",
    "gravitas.quest.caveman.soak_2": "Let It Soak 2",
    "gravitas.quest.caveman.prepared_hide": "Prepared Hides",
    "gravitas.quest.caveman.leather": "The Premium Material",
    "gravitas.quest.caveman.leathers": "Leather",
    "gravitas.quest.caveman.copper_saw": "Copper Saw",
    "gravitas.quest.caveman.small_ship": "Small Cog",
	"gravitas.quest.caveman.looms": "Looms",
    "gravitas.quest.caveman.loom": "Loomatic",
	"gravitas.quest.caveman.yarn": "Wool Yarn or String",
    "gravitas.quest.caveman.cloth": "Silk or Wool Cloth",


    "gravitas.quest.caveman.desc.start_somewhere": "Now armed with tools, the first thing you can do is go and collect logs from trees.",
    "gravitas.quest.caveman.desc.pebbles": "It doesn't make much sense to make wooden tools first when there are literally stones all over the ground, right?\\n\\nPick up some &3Pebbles&r you see along the ground. You'll get different types of stones and even small ores depending on the geological region you are in.\\n\\nMake sure to check out the TFC guidebook on different areas to learn what you can gather!",
    "gravitas.quest.caveman.desc.stone_tools": "With enough Pebbles you can knap them into tool heads - Check JEI for all of the knapping recipes.\\n\\nTo do this, hold &aat least 2&r pebbles in your hand and right click. From here, you can carve out the desired shape to get the tool head you want. Combine the tool head with a Stick to get your first tool! You can then combine the tool heads with a Stick to make Stone tools.",
    "gravitas.quest.caveman.desc.stick": "The twigs on the ground are quite useful make sure to pick plenty up!",
    "gravitas.quest.caveman.desc.clay": "Clay can be knapped just like rocks into certain molds. This will be used for better tools! Look for specific plants called &6Athyrium Fern, &6Canna, &6Goldenrod, Pampas Grass, &6Perovskia and &6Water Canna.&r \\n\\nBelow is an example clay spawning under &cAthyrium Ferns&r, the most common example.",
    "gravitas.quest.caveman.desc.important_molds": "These will be the Molds you use the most.",
    "gravitas.quest.caveman.desc.useful_molds": "These Molds are still useful but are not NEEDED early on.",
    "gravitas.quest.caveman.desc.fire.1": "You can use a Pit Kiln to fire all the molds you have made.",
    "gravitas.quest.caveman.desc.fire.2": "&34 Small molds can be fired at once but larger molds and items will require a Kiln each.",
    "gravitas.quest.caveman.desc.early_metal_storage": "Now lets make the vessels we need to smelt and store the copper.",
    "gravitas.quest.caveman.desc.copper_tools.1": "You can make copper tool heads by putting the small copper ores you collected into the large vessel, putting it through a kiln and then pouring it into a cast before letting it cool down.",
    "gravitas.quest.caveman.desc.copper_tools.2": "&6Both the Pickaxe Head and Prospector Head will take 10 small copper each.",
    "gravitas.quest.caveman.desc.copper_pick.1": "Using your trusty new copper pickaxe you can go up to any generated rock and mine all the blocks on each face so it falls.",
    "gravitas.quest.caveman.desc.copper_pick.2": "Once done the stone block should fall due to gravity, then you can pick it up and transport it somewhere closer to your base, Once placed right click with a TFC hammer to turn it into a basic anvil.",
    "gravitas.quest.caveman.desc.saw_blade": "You will need a sawblade to make Lumber, which will be used quite a lot.",
    "gravitas.quest.caveman.desc.work_bench": "Allows you to make 3x3 recipes.",
    "gravitas.quest.caveman.desc.crafting_table": "This is a Crafting Table, it is needed for some later game recipes.",
    "gravitas.quest.caveman.desc.big_barrel": "You will need a fair few Barrels to speed up the production of leather and mortar.",
    "gravitas.quest.caveman.desc.raw_hide.1": "This is the first step in making leather.",
    "gravitas.quest.caveman.desc.raw_hide.2": "Get as much hide as you can, you will need a fair bit of leather for bellows and when starting Immersive Engineering.",
    "gravitas.quest.caveman.desc.soak": "This is the second stage of making leather. Put the previously collected hide in a barrel full of Limewater, which is made by adding flux to water in a barrel.",
    "gravitas.quest.caveman.desc.squeegee": "This is the 3rd stage of making Leather. Place the Soaked Hide on a log, then scrape all of the limewater off the hide with your trusty knife.",
    "gravitas.quest.caveman.desc.soak_2": "To prepare Scraped Hide, you need to wash it with water.",
    "gravitas.quest.caveman.desc.leather.1": "The final process is putting the prepared Hide into a barrel full of Tannin.",
    "gravitas.quest.caveman.desc.leather.2": "Tannin is made by adding certain logs, such as &3Oak, Birch, Chestnut, Douglas Fir, Hickory or Maple &finto a barrel of water.",
    "gravitas.quest.caveman.desc.beehive_frame": "These are used in the Beehives and are what holds the Queen Bees and the honey/Beeswax.",
    "gravitas.quest.caveman.desc.beekeeper_set": "Make sure to make a set of beekeeper armor, or you'll get stung when collecting honey and wax!",
    "gravitas.quest.caveman.desc.beehive": "Bees have a &4chance&r to move into the hive with each passing day. For the highest chance, have &e4 Frames&r inside the hive all at once, and &c&lat least one queen bee if you get one&r. \\n\\nThis can also be increased by placing flowers in a 5 block radius of the beehive.",
    "gravitas.quest.caveman.desc.beeswax": "You get Beeswax by scraping the wax off the frame with a knife. &6THIS WILL KILL THE QUEEN.",
    "gravitas.quest.caveman.desc.honey": "This can be acquired by right clicking a beehive with a empty jar.",
    "gravitas.quest.caveman.desc.treated_lumber.1": "Treated Lumber can be used to make early create items and some Firmalife items.",
    "gravitas.quest.caveman.desc.treated_lumber.2": "Treated wood can also be used for these recipes, but treated Lumber cannot be used in Immersive Engineering recipes.",
    "gravitas.quest.caveman.desc.waystone": "You're going to be doing a lot of travelling in this modpack. Keep your eye out for Waystones, they'll help you quickly travel from one point to another.",
    "gravitas.quest.caveman.desc.small_ship": "Once you have some wool cloth, you can make a small ship, which is quite good for travelling the rivers. They don't get moved around by currents.",
    "gravitas.quest.caveman.desc.composter.1": "You can make compost in a composter. Compost is used to increase the nutrition of farmland, making crops grow faster and bigger. It's also needed for making planters for your Greenhouse.",
    "gravitas.quest.caveman.desc.composter.2": "To make compost, you'll need to add green and brown products to your composter. Check the TFC field guide for tips on what to add! Alternatively, just try putting things in until you put in what you need. &6Don't add meat or bones though, that will kill your compost which will kill your crops.",
    "gravitas.quest.caveman.desc.spindle": "&aSpindles&r are used to break down Wool into &eWool Yarn&r, which can eventually be turned into the Wool in vanilla!",
    "gravitas.quest.caveman.desc.yarn": "Gather up some &aWool&r from the local wildlife. Using your Spindle, turn the Wool into &aWool Yarn&r.\\n\\nAlternatively collect some String.",
    "gravitas.quest.caveman.desc.loom": "The &bLoom&r can be used to turn 16 Wool Yarn into &aWool Cloth&r or 24 String into &aSilk Cloth&r.\\n\\nTo do this, place the Loom down and right-click on it with Wool Yarn or String. Once it has enough, you can hold right-click to begin working it. When finished, right-click to get your Wool Cloth or Silk Cloth!",


    "gravitas.quest.copper.charcoal_forge": "Charcoal Forge",
    "gravitas.quest.copper.desc.flux.1": "You can get Flux by crushing certain loose stones in your crafting grid with a Hammer.",
    "gravitas.quest.copper.desc.flux.2": "These rocks are &3Dolomite, &3Marble, &3Limestone and &3Chalk.",
    "gravitas.quest.copper.desc.ingot": "You'll need some ingot molds to make ingots, make them the same way you did your other molds, but you can fire them in the forge.",
    "gravitas.quest.copper.desc.copper_double": "You can make Double Copper Ingots by heating Copper Ingots to bright red, then putting them on your stone anvil with flux and shift right clicking the anvil.",
    "gravitas.quest.copper.desc.anvil.1": "Make an Anvil with those double ingots, and then you can start working your own tools rather than casting them.",
    "gravitas.quest.copper.desc.anvil.2": "Worked tools have greater durability depending on how well you work them.",
    "gravitas.quest.copper.desc.bellows.1": "The bellows gets the Charcoal pit hotter and can heat it up more quickly, but will use more fuel.",
    "gravitas.quest.copper.desc.bellows.2": "The more bellows around a Canon Forge the higher the temperature the forge can reach.",
    "gravitas.quest.copper.desc.charcoal_forge.1": "A Charcoal Furnace is 8 pieces of charcoal placed on the ground surrounded by a rock of any sort on all sides, apart from above.",
    "gravitas.quest.copper.desc.charcoal_forge.2": "The production of Charcoal can be greatly improved by using a &3Charcoal Pit.",


	"gravitas.quest.bronze.bronzeIngot": "Bronze Ingot",
	"gravitas.quest.bronze.bronzeIngots": "Bronze Ingots",
	"gravitas.quest.bronze.BDI": "Bronze Double Ingot",
	"gravitas.quest.bronze.BDIs": "Bronze Double Ingots",
    "gravitas.quest.bronze.bronze_anvil": "Bronze Anvil",
	"gravitas.quest.bronze.bronze_anvils": "Bronze Anvils",
	"gravitas.quest.bronze.bronzePlate": "Bronze Plate",
	"gravitas.quest.bronze.bronzePlates": "Bronze Plates",
	"gravitas.quest.bronze.DBronzePlate": "Double Bronze Plate",
	"gravitas.quest.bronze.DBronzePlates": "Double Bronze Plates",
    "gravitas.quest.bronze.crucible": "Mixing It Up",
    "gravitas.quest.bronze.zinc_alloy": "Let's get CREATEive",
    "gravitas.quest.bronze.copper_chisel": "Copper Chisel",
    "gravitas.quest.bronze.greenhouse": "Greenhouse",
    "gravitas.quest.bronze.cellar": "Cellar",
    "gravitas.quest.bronze.food_shelf": "Food Shelves",
    "gravitas.quest.bronze.hangers": "Hangers",
    "gravitas.quest.bronze.channel": "Change the channel",
    "gravitas.quest.bronze.press": "Press Molds",

    "gravitas.quest.bronze.desc.bronze.1": "Normal Bronze is made by alloying Copper and Tin.",
    "gravitas.quest.bronze.desc.bronze.2": "The required ratio is &688%%-92%% Copper&f to &78%%-12%% Tin.",
    "gravitas.quest.bronze.desc.bronze_anvil": "You can make any one of the 3 types of anvil. The type of Bronze you make will depend on your situation and the ore veins around you.",
    "gravitas.quest.bronze.desc.fire_clay": "Using the quern, crush some graphite and kaolinite up to create Fire Clay.",
    "gravitas.quest.bronze.desc.kaolinite": "Kaolinite can be found in &3Plateaus, Old Mountain, and Highlands biomes, at avg temps of 18C and rainfall of 300mm",
    "gravitas.quest.bronze.desc.graphite": "Graphite can be found in &3Gneiss , &3Marble , &3Quartzite and &3Schist &fbelow y=100.",
    "gravitas.quest.bronze.desc.quern": "To crush graphite and kaolinite you will need a Quern.",
    "gravitas.quest.bronze.desc.smooth_stone": "To make a quern you need smooth stone. Luckily ruthlessly attacking raw blocks can create smooth versions.",
    "gravitas.quest.bronze.desc.fire_brick": "Fire bricks can be made by knapping, just like molds and rocks.",
    "gravitas.quest.bronze.desc.crucible.1": "The Crucible will allow for easier alloy creation.",
    "gravitas.quest.bronze.desc.crucible.2": "The Crucible must be placed below a Blast Furnace or above a Charcoal Furnace.",
    "gravitas.quest.bronze.desc.water_wheel.1": "The water wheel is one of the more simple ways of producing the energy needed to spin the cogs and machines.",
    "gravitas.quest.bronze.desc.water_wheel.2": "&5Hmm. I wonder if the water wheel works with liquids that aren't water.",
    "gravitas.quest.bronze.desc.cogwheel": "The most basic item in Create. This allows you to move kinetic energy between create blocks.",
    "gravitas.quest.bronze.desc.drawers.1": "Drawers are a great way to store large quantities of a single item, or upto 4 different items, in a single block space.",
    "gravitas.quest.bronze.desc.drawers.2": "A good use of the 2x2 drawers is storing your metal ores. Small, Poor, Normal, and Rich ore, all in one block.",
    "gravitas.quest.bronze.desc.zinc_alloy": "Now that you're smelting things, smelt up some Zinc, some igneous extrusive pebbles, and make some Igneous Zinc Alloy so you can get started on Create.",
    "gravitas.quest.bronze.desc.shaft.1": "The Shaft (You're damn right) is integral in Create. It's used to transport rotational energy.",
    "gravitas.quest.bronze.desc.shaft.2": "To make a Shaft (Can you dig it?) just place two Igneous Zinc Alloy in a line in a crafting grid, and bam, you have a Shaft (Right on).",
    "gravitas.quest.bronze.desc.casing": "You'll need a lot of casings for all the Create machines you need to make. Slap a log on the ground and right click it with an Igneous Zinc Alloy and it'll turn that log into a casing.",
    "gravitas.quest.bronze.desc.millstone": "A Millstone is like a quern, except you can power it using Create rotational energy, and you have a chance at getting extra items from grinding items down.",
    "gravitas.quest.bronze.desc.greenhouse.1": "You can grow almost any crop, fruit tree or bush in a Greenhouse. They come in multiple flavours, from Treated Wood to Stainless Steel.",
    "gravitas.quest.bronze.desc.greenhouse.2": "To make a Greenhouse, you need to build the walls, roof, and door out of Greenhouse blocks, place a climate station on the floor touching a wall block and then right click it. It should tell you if it is a valid greenhouse.",
    "gravitas.quest.bronze.desc.greenhouse.3": "&6Note: Not all Greenhouses are equal, you need a higher tier Greenhouse to grow different crops.",
    "gravitas.quest.bronze.desc.climate_station.1": "Now that you can work ingots on an anvil, it might be a good idea to make some brass, to make some brass mechanisms, to make a couple of Climate Stations.",
    "gravitas.quest.bronze.desc.climate_station.2": "Climate stations are needed for Greenhouses and Cellars.",
    "gravitas.quest.bronze.desc.quad": "This planter can grow crops in any Greenhouse.",
    "gravitas.quest.bronze.desc.hanging": "This planter can grow crops in any Greenhouse.",
    "gravitas.quest.bronze.desc.large": "This planter can grow crops in any Copper and above Greenhouse.",
    "gravitas.quest.bronze.desc.hydro": "This planter can grow crops in any Copper and above Greenhouse.",
    "gravitas.quest.bronze.desc.bonsai": "This planter can grow crops in any Iron and above Greenhouse.",
    "gravitas.quest.bronze.desc.trellis": "This planter can grow crops in any Iron and above Greenhouse.",
    "gravitas.quest.bronze.desc.cellar.1": "The cellar is used to preserve food, and to age cheese.",
    "gravitas.quest.bronze.desc.cellar.2": "To make a cellar, you need to make a room out of Sealed bricks, with either a Sealed door or Sealed trapdoor, then place a Climate station on the floor. Right click the Climate Station and if the room is valid, then voila, cellar!",


    "gravitas.quest.iron.desc.mortar.1": "You get mortar by putting sand in a barrel full of limewater.",
    "gravitas.quest.iron.desc.mortar.2": "Limewater can be obtained by right clicking a barrel of water with flux.",
    "gravitas.quest.iron.desc.cutting": "Simply by crafting a rock and a chisel together, you can turn the round stones into a brick.",
    "gravitas.quest.iron.desc.wrought_iron.1": "Wrought iron is acquired by hammering raw iron blooms into refined iron blooms and then into Wrought Iron.",
    "gravitas.quest.iron.desc.wrought_iron.2": "&3You will need a lot of iron, so make sure you get enough for an anvil.",
    "gravitas.quest.iron.mortar": "Primitive Glue",
    "gravitas.quest.iron.cutting": "Cutting Edge",


	"gravitas.quest.steel.steel": "Creating Steel",
    "gravitas.quest.steel.early_create": "Early Create",
    "gravitas.quest.steel.blueprints": "Blueprints",
    "gravitas.quest.steel.engineers_tools": "Engineer's Tools",
    "gravitas.quest.steel.automate_create": "Automating Create Machinery",
    "gravitas.quest.steel.kelp": "Belt Drives",
    "gravitas.quest.steel.funnel": "A better Funnel",
    "gravitas.quest.steel.paper_making": "Paper Making",
    "gravitas.quest.steel.metal_press": "Metal Press",
	"gravitas.quest.steel.power_loom": "Power Loom",
	"gravitas.quest.steel.thresher": "Thresher",
    "gravitas.quest.steel.arc_furnace": "Arc Furnace",
    "gravitas.quest.steel.sawmill": "Sawmill",
    "gravitas.quest.steel.fermenter": "Fermenter",
    "gravitas.quest.steel.refinery": "Refinery",
    "gravitas.quest.steel.excavator": "Excavator",
    "gravitas.quest.steel.bucket_wheel": "Bucket Wheel",

    "gravitas.quest.steel.desc.blast_furnace": "This is the minimum amount of items needed for the smallest Blast Furnace. You will need some sort of fluid container underneath the blast furnace to collect the output, like a crucible for example.\\n\\n&6You need Bellows to increase the max temperature of the Blast Furnace.",
    "gravitas.quest.steel.desc.early_create.1": "You need these 2 things to make plates and smelt Aluminum Dust, which you get from crushing cryolite with an engineers hammer.",
    "gravitas.quest.steel.desc.early_create.2": "You then place a bucket of lava in front of the fan with a slab that cant burn and a block behind.",
    "gravitas.quest.steel.desc.blast_brick": "You are going to need a lot of this pink clay for this.",
    "gravitas.quest.steel.desc.kelp": "Leather is needed for making a few of the Create items, including Belts and Funnels, which you will need for automating things.",
    "gravitas.quest.steel.desc.automate_create.1": "Now that you've made some basic Create machines, you can automate things. One good thing to automate is Raw Iron Blooms to Wrought Iron ingots.",
    "gravitas.quest.steel.desc.automate_create.2": "You can automate this using presses, belt, funnels and depots. It might be difficult getting the speed right, until you have a better funnel.",
    "gravitas.quest.steel.desc.press": "Have you noticed that some items need a plate rather than a sheet? Well, for that you'll need a Mechanical Press. Oh, and a Depot, this thing won't work without a Depot under it.",
    "gravitas.quest.steel.desc.iron_plate": "Use that Mechanical Press to make an Iron plate. Not sure how to set it up? Hover over the Mechanical Press in your inventory and hold 'w' to ponder the machinery. Isn't create great?",
    "gravitas.quest.steel.desc.rolling": "The Rolling Mill makes making rods and wire a lot less hammery by taking the hammer and anvil out of the equation.",
    "gravitas.quest.steel.desc.fan.1": "The next step after Create is Immersive Engineering, but before we get there we'll need some Aluminum. To make Aluminum you'll need to crush some Cryolite with an Engineer's Hammer to get the Grit, then blast it with a fan and some lava.",
    "gravitas.quest.steel.desc.fan.2": "Wait, we can't move Lava yet. &6Damn, guess that might have to wait! Unless you can make a quick blasting setup at a volcano...",
    "gravitas.quest.steel.desc.funnel": "Speaking of a better funnel. For this, you'll need an electron tube. There's two options here, one of them makes more than the other, but you'll need to do some Immersive Engineering for that.",
    "gravitas.quest.steel.desc.paper_making.1": "You'll need some paper to really get into Immersive Engineering, you can't make blueprints without paper. You also can't make books without paper, and having the IE manual is real useful.",
    "gravitas.quest.steel.desc.paper_making.2": "There's a couple of ways to make paper, either find some Papyrus, or make a saw and use sawdust.",
    "gravitas.quest.steel.desc.papyrus.1": "If you're lucky enough to find papyrus in the wild, or trade with a villager for it, then you can make paper by following a few steps.",
    "gravitas.quest.steel.desc.papyrus.2": "First, take one piece of papyrus and combine it with a knife. Next, you'll want to soak those strips in water for about 8 hours. Take those soaked papyrus strips and weave 'em on a loom. Lastly, like with Leather, put that unrefined Paper on a log and scrape it to obtain your Paper.",
    "gravitas.quest.steel.desc.saw.1": "You can use a saw to increase the output of your logs, and as a bonus you'll get sawdust which has a multitude of uses.",
    "gravitas.quest.steel.desc.saw.2": "If you combine 4 Sawdust with a bucket of water, you'll get two paper. You can also make... not much else currently...",
    "gravitas.quest.steel.desc.paper": "Now that you have paper, you can make things like books, and blueprints, and... uhh... sandpaper? Clipboards? Maps? There's lots you can do with paper, I'm sure of it.",


	"gravitas.quest.farm.need": "Bare Necessities",
	"gravitas.quest.farm.hydration": "1: Hydration",
	"gravitas.quest.farm.hydration_levels": "Hydration Levels",
	"gravitas.quest.farm.aqueducts": "Aqueducts",
	"gravitas.quest.farm.moving_water": "Moving water with Aqueducts",
	"gravitas.quest.farm.temperature": "2: Temperature",
	"gravitas.quest.farm.season": "Season and Time of day",
	"gravitas.quest.farm.y_level": "Y-Level",
	"gravitas.quest.farm.climate": "Climate",
	"gravitas.quest.farm.compost": "Helping plants grow",
	"gravitas.quest.farm.P": "Phosphorus",
	"gravitas.quest.farm.N": "Nitrogen",
	"gravitas.quest.farm.K": "Potassium",
	"gravitas.quest.farm.windmill": "Mechanical Power: Windmill",
	"gravitas.quest.farm.blades": "Windmill Blades",
	"gravitas.quest.farm.waterwheel": "Mechanical Power: Water Wheel",
	"gravitas.quest.farm.waterwheels": "Water Wheels",
	"gravitas.quest.farm.axle": "Moving TFC Mechanical Power",
	"gravitas.quest.farm.axles": "Axles",
	"gravitas.quest.farm.pipe": "Moving Water from Pumps to Sprinklers",
	"gravitas.quest.farm.station": "A steady source of Water for your Greenhouse",
	"gravitas.quest.farm.ports": "Greenhouse Ports",
	"gravitas.quest.farm.greenhouse": "The House in Greenhouse",
	"gravitas.quest.farm.walls": "Greenhouse Walls",
	"gravitas.quest.farm.planters": "Planters",
	"gravitas.quest.farm.climate_station": "Finishing touches",

	"gravitas.quest.farm.desc.need": "Farming in TFC isn't much different from farming in Minecraft. You still need hydration to grow plants but now you need to worry about temperature, {you also can't break crops from jumping on them}.",
	"gravitas.quest.farm.desc.hydration": "Just like normal Minecraft (and IRL) plants need water to grow. Unlike Minecraft different plants need different levels of hydration, they can be underwatered or overwatered.",
	"gravitas.quest.farm.desc.hydration_levels": "Hydration Levels are shown on the farmland on the top of the screen. Hydration levels may change slightly due to climate but remain in the same estimated area. The levels go down the farther away from a source you are. They also go in as squares around the water. The first square around the source will have the most hydration from 100%-91%. The next square will be from 90%-71%. After that 70%-51%. The fourth square is the last hydrated part, after that its the base hydration or what every farmland in the area will be at without water. The fourth one goes from 50-31%.",
	"gravitas.quest.farm.desc.moving_water": "Why be stuck to farming only next to rivers and streams when you can move water! You might be thinking 'But Quest Dev you can't make buckets at this stage of the world?' That is true but we aren't talking about buckets, we're talking about Aqueducts. To use an Aqueduct place it at the same level as a water source, like a river or stream. The Aqueduct can then bring water to any lengths just not up, you need more advanced technology for that.",
	"gravitas.quest.farm.desc.temperature": "Temperature is something unique to TFC that affects your survival and even more important, your plants survival! If its too warm or too cold your plants can die! You can check the TFC Guide for the temperature needed for growing a certain plant. You can only check the Temp with F3 or when plant something into the farmland. If it dies instantly you might have improper temperature. There's many factors in temperature including...",
	"gravitas.quest.farm.desc.season": "The first factor of Temperature is time and season. Seasons are pretty easy if you've passed kindergarten: Spring, Summer, Fall, and Winter. It's warmest in summer, coldest in winter, and a mix of both for Autumn and Spring. Time is pretty simple as well. Minecraft has 4 times of day: Day, Noon, Night, and Midnight. Noon is the hottest and Midnight is the coldest.",
	"gravitas.quest.farm.desc.y_level": "Y Level is another factor of temperature. After Y Level 63 Temperature keeps lowering over block heigher you go. Below 63 is around the same temperature as 63.",
	"gravitas.quest.farm.desc.climate": "Climate is the final factor of temperature and arguably the most impoortant one. Climate is part of TFC its separate from biomes and affects the types of wild crops and wild animals that spawn in it. It also highly effects the temperature. Keep notice of the climate before starting a farm to know what you can plant.",
	"gravitas.quest.farm.desc.compost": "Plants don't NEED nutrients, but it definitley will help. The more Nutrients the faster the plant will grow and the more crops it gives when harvested. All plants have a favorite Nutrient which can be checked in the TFC Guidebook. The most common plant helper is Compost. Compost can be made in a (TFC) Composter. It needs brown and green items to actually make compost after awhile. Check TFC Guidebook for what is green or brown items.",
	"gravitas.quest.farm.desc.P": "Phosphorus is the first Nutrient known by its Element Symbol of P. In the quest is all the items that give Phosphorus, most come from Thermal Deposits. Crops that like Phosphorus are: Oats, Rye, Maize, Wheat, Rice, Pumpkins, and Melons.",
	"gravitas.quest.farm.desc.N": "Nitrogen known as N is the second Nutrient. Plants that like Nitrogen are: Barley, Cabbage, Garlic, Green Beans, Onions, and Soybeans.",
	"gravitas.quest.farm.desc.K": "Potassium is the last nutrient. If you're wondering why it's symbol is K, it's because it's Latin name is Kallium. The plants that like Potassium are: Beets, Carrots, Potatoes, Red Bell Peppers, Yellow Bell Peppers, Squash, Sugarcane, Tomatoes, Jute, and Papyrus.",
	"gravitas.quest.farm.desc.windmill": "If you want a working greenhouse you'll need a working pump station. To get a working Pump Station you'll need Mechanical Power. To get Mechanical Power you can use a Windmill. Attach Windmill blades to an axle and Boom windmill! They can hold up to 5 windmill sails on one system. More blades equal more power.",
	"gravitas.quest.farm.desc.waterwheel": "Another way of getting Mechanical Power is a Water Wheel. For it to work it needs to be in moving water from TFC, like a river. How much of the Water Wheel is submerged changes the power. No, the different wood types don't change anything besides color and recipe.",
	"gravitas.quest.farm.desc.axle": "Axles are the easiest way of moving Mechanical Power around. They can go 5 blocks in each direction after that you'll need Gearboxes or other blocks to support them. Gearboxes can be used to continue the system or change the direction. To use a Gearbox you need to configure it with a Hammer. Right click the sides you want it to go in and out of. {TFC and Create may have similar themes but are unique and do not work together. Create machines can't be powered by TFC and vice versa.}",
	"gravitas.quest.farm.desc.pipe": "Copper Pipes have one purpose (besides recipes) and that's to move water from a Pumping Station to the sprinkler. Nothing else. They also have a range of 32 and will need a Greenhouse Port to get into the Greenhouse.",
	"gravitas.quest.farm.desc.station": "Now this one is a complicated and annoying structure so I'm going to explain it slowly and carefully to not confuse. To get started you need: Pumping Station, Irrigation Tank, source of Mechanical Power, and Copper Pipes to move the water. 1. Place the Pumping Station above a nonmoving source water. 2. Place up to three Irrigation Tanks on top of it. 3. On the Pumping Station find the hole bigger than the others, and connect the moving axles to it. 4. Put Copper Pipes attached to any of the other holes on the Pumping Station. You won't know if it's actually working until the whole Greenhouse is ready though.",
	"gravitas.quest.farm.desc.sprinkler": "Unless you want to constantly water your plants in your greenhouse you'll need a Sprinkler. Sprinklers can water a 5x5x6 area above or below based on how they're placed. To get them sprinkling they need to be 1. Attached to previous structure mentioned via Copper Pipes. 2. In a valid Greenhouse. To get the Copper Pipes into the Greenhouse you'll need a Greenhouse Port.",
	"gravitas.quest.farm.desc.greenhouse": "Now we've come to the fun part, the actual Greenhouse. The Greenhouse can be made of any of those block types but must only be made of those. No copper and wood Greenhouses. You can use any of the Greenhouse block types as long as it has walls and a ceiling. It can not be exposed to outside air besides an door in the open position. There's no real limit to the size of the Greenhouse (that I know of) it can be 1x2x1 to 33x33x33. If it's a real Greenhouse then the...",
	"gravitas.quest.farm.desc.planters": "Farmland doesn't work in Greenhouses so instead you'll need Planters. They work just like Farmland but selective to only Greenhouses. The different Planters do different things. Large Planter and Quad Planter grow normal crops. HydroPlanter grows ones that need to be planted in water. Bonsai Planter does small Fruit Trees and Trellis Planter does Berry Bushes. The Hanging Planters grow plants upside down.",
	"gravitas.quest.farm.desc.climate_station": "The Climate Station is how you get the Greenhouse working. Once your Greenhouse is created place down the Climate Station on floor level next to the walls. When the Climate Station is showing Ice that means there's a problem. If it's showing Water then it's good! Right click and it'll tell you if the Greenhouse is working. Then when its working use ports to get sprinklers and place down your planters and right click the Climate Station again. The Sprinkler should say valid greenhouse same with the planters. If it's all working the Sprinklers should be sprinkling, the planters should be getting water, and you should feel great success in your heart.",


	"gravitas.quest.affixes.gems": "Apotheosis Gear",
	"gravitas.quest.affixes.dust": "Gem Dust",
	"gravitas.quest.affixes.smith": "Applying Gems",
	"gravitas.quest.affixes.gem_cutting": "Getting better Gems",
	"gravitas.quest.affixes.flawless": "Flawless Gems",
	"gravitas.quest.affixes.affix": "Affixed Items",
	"gravitas.quest.affixes.mythic": "The Best of the best",
	"gravitas.quest.affixes.sigils": "Just Sigils now!",
	"gravitas.quest.affixes.socket": "&5Sigil of Socketing&r",
	"gravitas.quest.affixes.unnaming": "&7Sigil of Unnaming&r",
	"gravitas.quest.affixes.withdrawal": "&aSigil of Withdrawal&r",
	"gravitas.quest.affixes.rebirth": "&dSigil of Rebirth&r",
	"gravitas.quest.affixes.enhancement": "&6Sigil of Enhancement&r",
	"gravitas.quest.affixes.salvaging_table": "Salvaging Table",
	"gravitas.quest.affixes.common": "&7Mysterious Scrap Materials&n",
	"gravitas.quest.affixes.uncommon": "&2Timeworn Fabric&r",
	"gravitas.quest.affixes.rare": "&9Luminous Crystal Shard&r",
	"gravitas.quest.affixes.epic": "&5Arcane Seeds&r",
	"gravitas.quest.affixes.mythic_material": "&6Godforged Pearl&r",
	"gravitas.quest.affixes.simple": "Simple Reforging Table",
	"gravitas.quest.affixes.reforge": "(Better) Reforing Table",
	"gravitas.quest.affixes.augment": "(Best) Augmenting Table",

	"gravitas.quest.affixes.desc.gems": "If you want good gear you're going to need Apotheosis Gear, and that all starts with a Gem.\\n\\nThe easiest way to get gems is to kill an Apothic boss, they spawn in the Nether and in the End. ",
	"gravitas.quest.affixes.desc.dust": "To get your first Gem Dust, you need an Apotheosis Gem (reccomend only common and uncommon) and an anvil.\\n\\nYou'll need a GregTech Fluid Solidifier and Extractor to make an anvil (TFC Anvils won't work)!\\n\\nSmash your gems with a falling anvil in-world to get your dust!",
	"gravitas.quest.affixes.desc.smith": "You got tools and Gems so how do we combine them? First, make sure your tool has an open Socket. (For more on Sockets check the Vials and Sigils section). If one is open, you can combine your tool and Gem in a Smithing Table. If you aren't happy with your current Gems then you might need a...",
	"gravitas.quest.affixes.desc.gem_cutting": "Gem Cutting Table! To change the Rarity of your Gem you'll need to use this table. By using 2 of the same Gem and Rarity Materials you can increase your Gems rarity and that increases its power.",
	"gravitas.quest.affixes.desc.flawless": "The better the Gem, the better the stats! Flawless is second best while Perfect is the best.",
	"gravitas.quest.affixes.desc.affix": "Affixed Weapons can be found plenty of ways but how do I know what's Affixed? Affixed Weapons will always have super long names usually with the type of weapon and name of who may have previously owned it. It will also be colored the Rarity it is, green for uncommon blue for rare and so on. It will also have bonus stats or atleast Enchantability increase.",
	"gravitas.quest.affixes.desc.mythic": "Mythical Affixes are the best stats you can get so Mythical Weapons are what you want to aim for. Good luck getting one!",
	"gravitas.quest.affixes.desc.sigils": "Sigils are items used to change your Apotheosis Affixed items whether it be clearing sockets, adding more sockets, or removing the name. All are used with your item in a Smithing Table, Reforging Table, or Augementing Table.",
	"gravitas.quest.affixes.desc.socket": "To those new to Apotheosis sockets are confusing and irritating. Your weapons and armor need sockets to use Gems with it. But what if it doesn't have a socket? Then you'll need a Sigil of Socketing! Combine your item and Sigil in a Smithing Table and boom you can get up to 3 sockets.",
	"gravitas.quest.affixes.desc.unnaming": "Sigil of Unnaming does as it suggests. When you have an affixed item with an awkwardly long name, you can combine it with the Sigil in a smithing table to get rid of most of the name. (Only the material and weapon type as with the rarity color will stay).",
	"gravitas.quest.affixes.desc.withdrawal": "Thankfully Apotheosis has made taking sockets out of tools much easier! Now instead of having to choice whether to save the Tool or Gem you can now keep both. Use the Sigil of Withdrawal with an Affixed Tool in a Smithing Table and you'll separate the Gem.",
	"gravitas.quest.affixes.desc.rebirth": "The Sigil of Rebirth is Fuel for the Simple and Better Reforging Table. They still need the other Material and obviously the item it'll change to work though.",
	"gravitas.quest.affixes.desc.enhancement": "Augmenting Table needs different Fuel to work, and that Fuel is Sigils of Enhancement.",
	"gravitas.quest.affixes.desc.salvaging_table": "The Salvaging Table can finally get you materials and Gem Dust without using Anvils. You can recycle tools and armor with affixes to get their materials. And break down horse armor for some reason.",
	"gravitas.quest.affixes.desc.simple": "The Simple Reforging Table is used like an Enchantment Table but with Affixes. With Gem Dust, Rarity Materials, Sigils of Rebirth, and an Affixed Item you can reroll the affixes for a cost of EXP. This can also be used to change the Rarity of the Affixed item up to Rare ",
	"gravitas.quest.affixes.desc.reforge": "The Reforging Table does everything a Simple one does but better, it can do Epic and Mythic Affixes!",
	"gravitas.quest.affixes.desc.augment": "This is what you really need for perfect affixes. First you need the Table, a Tool, and Sigils of Enhancement. Once you have all those, the world is all yours. You can reroll affixes, choose a specific affix, or upgrade set affixes!",

	"gravitas.quest.affixes.subt.common": "Common",
	"gravitas.quest.affixes.subt.uncommon": "Uncommon",
	"gravitas.quest.affixes.subt.rare": "Rare",
	"gravitas.quest.affixes.subt.epic": "Epic",
	"gravitas.quest.affixes.subt.mythic": "Mythic",


	"gravitas.quest.igneous.igneous_zinc_alloy.title": "Create",
	"gravitas.quest.igneous.shaft": "Shafts",
	"gravitas.quest.igneous.moving_stress": "Moving Stress",
	"gravitas.quest.igneous.cogwheel": "Cogwheels",
	"gravitas.quest.igneous.changing_direction": "Changing Direction",
	"gravitas.quest.igneous.moving_items": "Moving Items",
	"gravitas.quest.igneous.testing_stress_and_speed": "Testing Stress and Speed",
	"gravitas.quest.igneous.small_machines": "Small Machines",
	"gravitas.quest.igneous.millstone": "Millstone",
	"gravitas.quest.igneous.encased_fan": "Air Conditioning",
	"gravitas.quest.igneous.windmill": "Windmill",

	"gravitas.quest.igneous.desc.igneous_zinc_alloy": "Where the Create Mod starts is in this little metal object. You can create it by combing igneous rocks and zinc!",
	"gravitas.quest.igneous.desc.shaft": "The Shaft will be your most useful way of moving Kinetic Energy and creating machines.",
	"gravitas.quest.igneous.desc.water_wheel": "The Water Wheel will be your first machine to create Kinetic Energy which is represented by Stress Units (SU). Create works off Kinetic Energy as its energy. The Water Wheel needs water flowing over it to create Kinetic Energy that can be moved from shafts connected to it.",
	"gravitas.quest.igneous.desc.moving_stress": "To power your machines you'll need to move the Kinetic Energy around to different machines.",
	"gravitas.quest.igneous.desc.cogwheel": "The cogs keep momentum moving on a different axis. Will be helpful to keep multiple machines moving. They will also be necessary for some machines like the millstone.",
	"gravitas.quest.igneous.desc.changing_direction": "The different Gearboxes and other blocks able to be used here for this quest effect how shafts and Kinetic Energy move. The Gearboxes move the Kinetic Energy in different directions. The Gearshift when given redstone will make the Kinetic Energy switch ways. The Chain effects speed. And when powered the Clutch stops Kinetic Energy.",
	"gravitas.quest.igneous.desc.moving_items": "To get automation from Create you will need to move items. To move items you'll need these bad boys.",
	"gravitas.quest.igneous.desc.mechanical_belt": "The Mechanical Belt goes around shafts and will move according to how the shafts are moving. Items can be dropped onto it and will be moved with it.",
	"gravitas.quest.igneous.desc.depot": "The Depot (not the Home Depot) is a block that holds items for processing. It will be needed for the Mixer and Press.",
	"gravitas.quest.igneous.desc.chute": "The Chute is the create version of the hopper. Like the hopper though it requires iron.",
	"gravitas.quest.igneous.desc.testing_stress_and_speed": "You'll need to be careful and keep watch of the Stress and Speed of your systems. Different machines need and can only handle some amounts of SU.",
	"gravitas.quest.igneous.desc.stressometer": "The Stressometer tells the current Stress of a system its attached to. Very important for the health of the system.",
	"gravitas.quest.igneous.desc.speedometer": "The Speedometer shows the speed of the system its attached to.",
	"gravitas.quest.igneous.desc.small_machines": "These are the most basic and cheap machines in Create. Some will be necessary to move forward in the mod.",
	"gravitas.quest.igneous.desc.millstone": "The Millstone will crush some items that are thrown into it. To get the new items you have to right click it. It needs a cog or large cog next to it to power it.",
	"gravitas.quest.igneous.desc.encased_fan": "The Encased Fan, when powered will blow air infront of it. This can be used to do many things. With lava in front of it, it will smelt ores or burn things. With fire infront of it, it will cook food. With water in front of it, it will wash items.",
	"gravitas.quest.igneous.desc.blaze_burner": "By rightclicking a Blaze with an Empty Blaze Burner you can make it no longer empty! This will be needed to heat some machines for different processes.",
	"gravitas.quest.igneous.desc.basin": "The Basin will be needed for a lot of the machines. It must be located 2 blocks beneath the machine (1 block gap between them). It can hold items and liquids.",
	"gravitas.quest.igneous.desc.mechanical_press": "The Mechanical Press is a veru useful machine for lots of automatic crafting. With a Basin it can pack and compact items, like into ignots or blocks. Without a Basin it will press items, like sugarcane to paper or ignots to sheets.",
	"gravitas.quest.igneous.desc.mechanical_mixer": "The Mechanical Mixer is a machine that can be used for Brewing, Mixing, or Shapeless Crafting. You can make potions or booze with it. And crafting recipes that don't need a specific shape can be created with this. It needs a lot of speed to power!",
	"gravitas.quest.igneous.desc.windmill": "The Windmill is a very useful machine for generating SU. Its SU is dependent on how big the windmill is. It needs atleast 8 windmill sails and can be as big as you want. Right click the Windmill Bearing to start it!",


	"gravitas.quest.brass.brass_ingot": "Start to Brass Stage",
	"gravitas.quest.brass.wrench": "The Wrench",
	"gravitas.quest.brass.brass_hand": "Pointing is rude",
	"gravitas.quest.brass.precision_mechanism": "Precision Mechanism",
	"gravitas.quest.brass.mechanical_arm": "The Robots have arms now!",
	"gravitas.quest.brass.brass_casing": "Brass Casings",
	"gravitas.quest.brass.mechanical_crafter": "Automated and Bigger Crafting",
	"gravitas.quest.brass.tools": "Tools from Create",
	"gravitas.quest.brass.crushing_wheel": "Crushing Wheels",
	"gravitas.quest.brass.mechanical_bearing": "Making Contraptions",
	"gravitas.quest.brass.chassis": "The frame of a Contraption",
	"gravitas.quest.brass.quartz": "(Nether or Netherless) Quartz",

	"gravitas.quest.brass.desc.brass": "Brass will be needed for the next steps of Create. It's made by combining Copper Dust and Zinc Dust to get Brass Dust which can be smelted to get Brass Ingots.",
	"gravitas.quest.brass.desc.wrench": "The Wrench is the most important tool in Create and will be necessary to configure your machines.",
	"gravitas.quest.brass.desc.brass_hand": "The Brass Hand is only really used for the Deployer. You can also put it in an Item Frame I guess. I'm out of ideas for this one.",
	"gravitas.quest.brass.desc.rose_quartz": "By combining Redstone Dust and Quartz you get Rose Quartz. If you combine Sand and Paper you get Sandpaper. Use them together to get Polished Rose Quartz.",
	"gravitas.quest.brass.desc.electron_tube": "By crafting Polished Rose Quartz and a Wrought Iron Plate you unlock the ability to make a Primitive Electron Tube. This will be needed for many machines in the Brass stage.",
	"gravitas.quest.brass.desc.deployer": "The Deployer is a machine that can replicate your touch. You can add items to the hand to replicate you using them.",
	"gravitas.quest.brass.desc.precision_mechanism": "To make 1 Precision Mechanism you will need to process a Gold Plate with a Small Cogwheel, a Large Cogwheel and a Wrought Iron Ingot 5 times.",
	"gravitas.quest.brass.desc.mechanical_arm": "The Mechanical Arm is the next step to full automation. They can be configured with a Wrench and will do all your work for you. Basically a Deployer but on steriods.",
	"gravitas.quest.brass.desc.brass_casing": "The Brass Casing will be needed for machines in the Brass Stage. It can be made by right-clicking a Brass Ingot onto a placed down log. Or can be automated by having Deployers do the same.",
	"gravitas.quest.brass.desc.mechanical_crafter": "The Mechanical Crafter is the most important machine in Create. It will be needed for the tools, next machines, and some end game items. The pattern can be configured with the Wrench.",
	"gravitas.quest.brass.desc.tools": "These are some extra tools that can be useful. They all require a Precision Mechanism to craft.",
	"gravitas.quest.brass.desc.grip": "The Extendo Grip when put in your offhand will give you extended reach. Normally you can only reach 5 blocks away, however with the Extendo Grip you can reach 9.",
	"gravitas.quest.brass.desc.wand_of_symmetry": "The Wand of Symmetry is useful for the Pro-Builders. When right-clicked it will place a mirror. When shift rightclicked it will open up a menu to change the direction and use. When a mirror is placed any blocks placed near it will also place on the other side of the mirror.",
	"gravitas.quest.brass.desc.potato_cannon": "The Potato Canon uses... well potatos, as ammunition. Only Minecraft Potatoes though! TFC Potatoes don't work.",
	"gravitas.quest.brass.desc.crushing_wheel": "Crushing Wheels will be needed to get many more things necessary for Create. To set up a Crusher you need 2 Crushing Wheels a block away from each other. The left one must be rotating clockwise and the right counterclockwise. Then just toss items in the top. It will hurt anything in it.",
	"gravitas.quest.brass.desc.mechanical_bearing": "To make a contraption you'll need a Mechanical Bearing to move it, and Super Glue to get blocks to stick to it.",
	"gravitas.quest.brass.desc.chassis": "These items will automatically stick to the Mechanical Bearing and each other for a contraption.",
	"gravitas.quest.brass.desc.mechanical_roller": "Mechanical Rollers break blocks that are in the way of the contraption. When configured they can also place blocks beneath them.",
	"gravitas.quest.brass.desc.mechanical_plough": "Mechanical Ploughs are very helpful as they can either make Farmland or destroy items without a solid collision hitbox. Items like that are ones that will break with water flowing over it like Torches, Rails and Snow.",
	"gravitas.quest.brass.desc.mechanical_harvester": "The Mechanical Harvester when used over fully grown crops will take and replace them. Perfect for autofarms!",
	"gravitas.quest.brass.desc.mechanical_saw": "Mechanical Saws can be used to either process items or cut down trees. If the bottom of the tree is broken by the Saw, the entire tree will fall. When items are processed through it, it can do the same as a Stone Cutter would.",
	"gravitas.quest.brass.desc.mechanical_drill": "The Mechanical Drill will break any blocks in it's way when powered. It's breaking speed is dependent on the rotation speed.",
	"gravitas.quest.brass.desc.quartz": "Don't have a nether portal yet? No problem!\\n\\nCheck the TFC entry for Quartz to learn about Quartz Geodes.",

	"gravitas.quest.brass.subt.grip": "Did the Crab win the Mob Vote?",
	"gravitas.quest.brass.subt.potato_cannon": "I hope you like Potatoes",


	"gravitas.quest.create_copper.copper_ingot": "Start of Copper Stage",
	"gravitas.quest.create_copper.fluid_pipe": "Pipes with an S",
	"gravitas.quest.create_copper.copper_valve_handle": "Valve Handle",
	"gravitas.quest.create_copper.fluid_valve": "Fluid Valve",
	"gravitas.quest.create_copper.mechanioal_pump": "Fluid Pump",
	"gravitas.quest.create_copper.fluid_tank": "Fluid Tank",
	"gravitas.quest.create_copper.hose_pulley": "Hose Pulley",
	"gravitas.quest.create_copper.item_drain": "Item Drain",
	"gravitas.quest.create_copper.spout": "Spout",
	"gravitas.quest.create_copper.blaze_cake": "Cake for Blaze",
	"gravitas.quest.create_copper.rolling_mill": "Rolling Mill",
	"gravitas.quest.create_copper.empty_spool": "Spools not spoons",
	"gravitas.quest.create_copper.copper_spool": "Copper Spool",
	"gravitas.quest.create_copper.alternator": "Making FE or Kinetic Energy",
	"gravitas.quest.create_copper.copper_wires": "Moving FE with Create",

	"gravitas.quest.create_copper.desc.copper_ingot": "Copper is our main metal for all things liquid and electricity within Create.",
	"gravitas.quest.create_copper.desc.fluid_pipe": "This will be your main source of moving fluids. Can be edited with a Wrench to give a window.",
	"gravitas.quest.create_copper.desc.copper_valve_handle": "The Copper Valve Handle will be needed to use a Fluid Valve. It can also be used on Mechnical Bearings to move contaptions.",
	"gravitas.quest.create_copper.desc.fluid_valve": "The Fluid Valve works as a way of filtering fluids or just stopping the movement of fluids. It will need a valve handle to actually change it.",
	"gravitas.quest.create_copper.desc.mechanioal_pump": "Mechanical Pump is how to get fluid moving into and through the pipes. It needs to be powered to move fluids and it will move them based on the direction it is moved.",
	"gravitas.quest.create_copper.desc.fluid_tank": "Fluid Tanks do as the name suggests, hold fluids ready for use.",
	"gravitas.quest.create_copper.desc.hose_pulley": "The Hose Pulley is quite a destructive fellow. It can be used to create oceans or drain oceans. It will go to the level it is lowered to and drains or fills depending on the way its rotated.",
	"gravitas.quest.create_copper.desc.item_drain": "The Item Drain works either by itself or with automation to take liquids out of other items. Like taking water from a water bucket.",
	"gravitas.quest.create_copper.desc.spout": "The Spout when used in an assembly line will drop whatever liquid is in it to process an item in a depot below.",
	"gravitas.quest.create_copper.desc.blaze_cake": "By filling a Blaze Cake Base with lava from a spout you get a Blaze Cake. This can be used to get your captive Blaze slave to fire up hotter than ever.",
	"gravitas.quest.create_copper.desc.rolling_mill": "The Rolling Mill will make wires from plates. It needs to be powered to work.",
	"gravitas.quest.create_copper.desc.empty_spool": "To actually use wires you'll need a Spool.",
	"gravitas.quest.create_copper.desc.copper_spool": "The Copper Spool is made by combing Copper Wires and an Empty Spool. These can be used to connect energy using machines or to make more machines.",
	"gravitas.quest.create_copper.desc.alternator": "These machines are your portal between Forge Energy (FE) and Create kinetic energy. The Alternator creates FE from kinetic energy and the Electric Motor uses FE to make kinetic energy.",
	"gravitas.quest.create_copper.desc.copper_wires": "Wires are how you move FE to Create machines. Connectors are how you actually get the FE to the machines.",


	"gravitas.quest.rails.tracks": "Train Tracks",
	"gravitas.quest.rails.wide_tracks": "Wide Train Tracks",
	"gravitas.quest.rails.narrow_tracks": "Narrow Train Tracks",
	"gravitas.quest.rails.track_switch": "Track Switchs",
	"gravitas.quest.rails.train_casing": "Train Casing",
	"gravitas.quest.rails.train_station": "Step 1: Make a Train Station",
	"gravitas.quest.rails.train_casings": "Step 2: Set and place a Bogey",
	"gravitas.quest.rails.train_controls": "Step 3: Train Controls",
	"gravitas.quest.rails.seat": "Step 3 1/2: A place to sit",
	"gravitas.quest.rails.glue_tube": "Step 4: Putting it all together",
	"gravitas.quest.rails.make_a_train!": "Step 5: Finishing the Train",
	"gravitas.quest.rails.train_coupler": "Train Coupler",
	"gravitas.quest.rails.train_signal": "Train Signal",
	"gravitas.quest.rails.nixie_tube": "Lights and Poles!",
	"gravitas.quest.rails.lead": "Making an animal a conductor",
	"gravitas.quest.rails.conductors_hat": "Conductors Hat",
	"gravitas.quest.rails.making_a_conductor": "Making a Conductor",
	"gravitas.quest.rails.conductor_whistle": "Conductor Whistle",
	"gravitas.quest.rails.remote_lens": "A second set of eyes",
	"gravitas.quest.rails.train_schedule": "Directing the Conductors",

	"gravitas.quest.rails.desc.tracks": "The place it all starts, tracks. You'll need Train Tracks to actually use and run trains. Standard tracks can be used with most Bogeys. Careful with corners and inclines!",
	"gravitas.quest.rails.desc.wide_tracks": "The Wide Tracks can only be used by some Train Contraptions. Only the Standard: Invisible, Standard, and Comically Large can be used on Wide Tracks. Wide Tracks are made by cutting a normal track with a saw, then deploying a slab onto it, and finally pressing it.",
	"gravitas.quest.rails.desc.narrow_tracks": "The Narrow can only be used by Standard: Invisible, Standard, and Narrow Double Scotch Yoke. Narrow Tracks are made by cutting a Slab with a Saw, deploying an iron nugget on it, then pressing it.",
	"gravitas.quest.rails.desc.track_switch": "The Track Switch, like a station, must be binded to a track. By an intersection of course. It will show green line for where the track goes, and a red line where it can but doesn't. You can either right click, shoot a projectile, or use a Conductor to switch them.",
	"gravitas.quest.rails.desc.train_casing": "The Train Casing is how you make all of the train items in Create. It's made by applying an obsidian plate to a Brass Casing. This can be automated via Deployers.",
	"gravitas.quest.rails.desc.train_station": "You'll need a railroad track before using this. When you have a railroad track you can rightclick it with the Station in hand then place it next to where you right clicked.",
	"gravitas.quest.rails.desc.train_casings": "To make a train you'll need to set up a Bogey. A Bogey is the wheel part of the train. To select one hold a Train Casing in your hand and hold alt. It'll bring up a menu full of different axels. Then leftclick the one you want and choose which style you'll want. Once you did that place a Train Casing on the highlighted part of the track by the Train Station.",
	"gravitas.quest.rails.desc.train_controls": "This little device is how you'll control your train. Basically forward or back, not too complicated for movement. Needs to be placed on the direction you want forward.",
	"gravitas.quest.rails.desc.seat": "The Seat is not needed to make and work a train but its recommended for logical and aesthetics purposes.",
	"gravitas.quest.rails.desc.glue_tube": "The Glue that holds us together! Superglue! You'll need to glue your entire train together so that everything moves together. We don't want floating seats.",
	"gravitas.quest.rails.desc.make_a_train!": "Once everything is put together and glued you can go to your railroad station and create your train. The controls will finally have the sticks come out when activated. If it says there's something that must be fixed read what the Station says and go back through the quests to fix it.",
	"gravitas.quest.rails.desc.train_coupler": "The Train Coupler is how you attach and detach different trains. You have to right click a track with the Coupler to set it then place it down in block form next to it. Depending on where the green line is facing is where the other Coupler will be placed. You have to use a Wrench to change where the second Coupler will be. By rightclicking the base of the Coupler you can change its mode. When powered by redstone it will activate dependent on it's config.",
	"gravitas.quest.rails.desc.train_signal": "The Train Signal is like a Detector Rail on steriods. When rightclicked on a track it will place the tripping device. The actual block can be placed farther up the track than the tripping device. When your train goes over the tripping device the Signal will emit a redstone signal. This can be used for many other devices in stopping trains.",
	"gravitas.quest.rails.desc.nixie_tube": "The Nixie Tubes have many uses but for trains they work well with the Train Signal. When put above a Train Signal and its activated the Nixie tubes will light up. Similar to the lights by railroad crossings. The Semaphore is a much more physical train stopper. When you put one with a Train Signal it will move the Semaphore arm into the way of the train. It won't stop the train, but it'll be hard for the Conductor to miss it.",
	"gravitas.quest.rails.desc.lead": "The Conductor mobs aren't the only ones that can drive trains. Any animal that can get attached to a lead can be put in the driver seat! Try giving them a Train Schedule!",
	"gravitas.quest.rails.desc.conductors_hat": "The Conductors Hat will be used to make a Conductor mob. The hat is made by using a deployer set up to process the color wool into the color hat. Whatever color hat you wear will make it so only the Conductors the same color respond to you.",
	"gravitas.quest.rails.desc.making_a_conductor": "The Conductor is the train lover's bestfriend. They're made by rightclicking a Conductors Hat onto Igneous Casing. They have 2 main uses, redstone and trains. You can attach a lead to them and click the lead onto the seat of your train and they'll drive it. For redstone they'll activate closest redstone device when looked at. Helpful for automatically switching lanes.",
	"gravitas.quest.rails.desc.conductor_whistle": "It's a whistle.",
	"gravitas.quest.rails.desc.remote_lens": "If you like security cameras you'll love this. By giving a Conductor Engineers Goggles they'll wear it, and then you can bind the Remote Lens to them by right clicking. Then anytime anywhere you can rightclick with the Remote Lens to see what the Conductor is seeing.",
	"gravitas.quest.rails.desc.train_schedule": "The Train Schedule is good for all non-human Conductors. When given to whatever is on the seat they will follow whatever told (and given a cool hat!).",


	"gravitas.quest.new_age.crafts": "Complete Crafts and Additions",
	"gravitas.quest.new_age.connector": "Moving Energy",
	"gravitas.quest.new_age.generator": "Producing Electric Energy",
	"gravitas.quest.new_age.heat": "Is it hot in here?",
	"gravitas.quest.new_age.heat_pipe": "Heat Pipe",
	"gravitas.quest.new_age.solarPlates": "Solar Plates",
	"gravitas.quest.new_age.engine": "Using Heat for energy",
	"gravitas.quest.new_age.fuel": "Reactor Fuel",
	"gravitas.quest.new_age.reactor": "Making the Reactor",
	"gravitas.quest.new_age.reactor_casing": "Reactor Casing",
	"gravitas.quest.new_age.start_reactor": "Start the Reactor",
	"gravitas.quest.new_age.look_at_reactor": "Look at a placed Reactor Rod assembly",
	"gravitas.quest.new_age.meltdown": "MELTDOWN!",
	"gravitas.quest.new_age.corium": "Corium",
	
	"gravitas.quest.new_age.subt.reactor_casing": "Safety Optional!",
	"gravitas.quest.new_age.subt.samarium": "Maybe it's time to get a GregTech Polarizer?",

	"gravitas.quest.new_age.desc.crafts": "If you are familiar with Create Crafts and Additions, you'll find a lot of similar concepts in Create New Age. Some machines from the two mods work together, but it also just helps you get the basic idea of Energy and Create.",
	"gravitas.quest.new_age.desc.connector": "Connectors and Wires are how you move Energy to and from Create machines. The Connectors need to be attached to the machines, and the wires go between them. The type of wire determines the amount of energy it transfers. (Create Crafts and Additions connectors and wires do the same).",
	"gravitas.quest.new_age.desc.motor": "The Basic Motor is a lot like the Electric Motor from Create Crafts and Additions. It can turn Energy into Kinetic Energy. Its speed can be configured with a Wrench.",
	"gravitas.quest.new_age.desc.motor_extension": "Motor Extensions can be attached to any Motor, allowing you to configure a Motor's Stress Unit output. The larger the Stress Unit multiplier, the more power a motor requires.",
	"gravitas.quest.new_age.desc.energizer": "The Energizer will be needed to make the materials needed for progressing into Create New Age. It requires both Energy and Kinetic Energy - when powered, it will ZAP the items beneath it.",
	"gravitas.quest.new_age.desc.iron": "Use the Energizer to magnetize a Purified Iron Ingot.\n\nMagnetic Iron ingots, and all other magnetic ingots, can be made into blocks and used as magnets directly. But that's not very material efficient.",
	"gravitas.quest.new_age.desc.neodymium": "Use the Energizer to magnetize a Neodymium Ingot.",
	"gravitas.quest.new_age.desc.diamond": "ZAP a Cut Diamond into an Overcharged Diamond.",
	"gravitas.quest.new_age.desc.samarium": "Use the Energizer to magnetize a Samarium Ingot. It'll take a very long time and a lot of power though!",
	"gravitas.quest.new_age.desc.generator": "To make electric power with Create New Age, you need to spin one or more Rotor Coils, with Carbon Brushes attached to them. The Carbon Brushes are where the Energy will go. But you also need...",
	"gravitas.quest.new_age.desc.magnet_redstone": "Magnets! To actually make Energy, the Rotor Coil will need to be surrounded by magnets. The first magnets you can make are Redstone Magnets. They have 2 Magnetic Force, and can be made without electricity.",
	"gravitas.quest.new_age.desc.magnet_ferrite": "Ferrite Magnets only have 1 Magnetic Force, but are the easiest magnets to mass produce. You also need them to make a Basic Motor.",
	"gravitas.quest.new_age.desc.magnet_neodymium_iron": "Neodymium Iron Magnets have 4 Magnetic Force.",
	"gravitas.quest.new_age.desc.magnet_advanced_neodymium": "Advanced Neodymium Magnets have 8 Magnetic Force.",
	"gravitas.quest.new_age.desc.magnet_samarium_cobalt": "Samarium Cobalt Magnets have 24 Magnetic Force - but are the most expensive magnets of them all.",
	"gravitas.quest.new_age.desc.heat": "Heat is a Unit of Create New Age. It can be used to get more Kinetic Energy, Forge Energy, or Heat for mixing and processing. Be careful not to overheat!",
	"gravitas.quest.new_age.desc.pipe": "Heat Pipes are your main man for moving Heat.",
	"gravitas.quest.new_age.desc.boiler": "The Boiler Heater does the same thing a Blaze Burner does, but uses Heat instead of fuel. One Heater can provide a Boiler with up to 3 heating levels, if you can supply enough Heat to it. With that, 2 Heaters can replace 3 superheated Blaze Burners!",
	"gravitas.quest.new_age.desc.solarPlates": "The Solar Plates automatically create Heat when in the Sun. Your main automatic source of heat!",
	"gravitas.quest.new_age.desc.pump": "The Heat Pumps are an upgraded version of the Heat Pipes. They push more heat toward other machines.",
	"gravitas.quest.new_age.desc.vent": "The Reactor Heat Vent pumps the Heat out of connected Reactor Rods. Make sure the heat gets out of the reactor and gets used so you don't have a meltdown.",
	"gravitas.quest.new_age.desc.reactor_rod": "The Reactor Rod is the part of the Reactor that generates Heat. Up to 32 Reactor Rods can be placed in a single line - each generates 600 Heat. The Reactor Rod lights up when active.",
	"gravitas.quest.new_age.desc.fuel": "Fuel is needed to start and use the Reactor. Uranium, Thorium or Enriched Uranium rods are all usable as fuel.\n\nThorium lasts twice as long as Uranium, and Enriched Uranium lasts 16 times as long.",
	"gravitas.quest.new_age.desc.fuel_inserter": "The Reactor Fuel Inserter will supply fuel to all the Reactor Rods in line with it. You'll need a hopper or a funnel to load the Fuel into it. Once Fuel is loaded, the reactor will start immediately.\n\nIf you're worrying about nuclear waste, don't! Create New Age reactors don't produce any!",
	"gravitas.quest.new_age.desc.reactor_casing": "The Reactor can work without a casing - but the radiation it emits is lethal. If you don't want your reactor to kill everyone around it, make sure to shield it! \n\nFuel Rods must be surrounded with an enclosed frame of Reactor blocks to be completley safe to be around. Lead blocks and lead plated blocks work too. \n\nYou could try leaving one of the sides unshielded - just make sure not to go anywhere near that side without a hazmat suit!",
	"gravitas.quest.new_age.desc.reactor_casing_blocks": "The first step to getting into Create New Age nuclear power is to make some Reactor Casing blocks. They are required to craft all other parts of a Reactor.",
	"gravitas.quest.new_age.desc.start_reactor": "It's time to put the Reactor together and start it! Don't worry - if you made any mistakes, you'll know it soon.",
	"gravitas.quest.new_age.desc.engine": "The Stirling Engine uses Heat to create Kinetic Energy. It all comes back in a circle!",
	"gravitas.quest.new_age.desc.meltdown": "Congrats, you broke it. Make sure to clean up the lava and hopefully retrieve the Corium before it enters the core of the Earth!",


	"gravitas.quest.simple_transportation.hang_glider": "Hang Gliders",
	"gravitas.quest.simple_transportation.reinforced": "Better Hang Gliders",
	"gravitas.quest.simple_transportation.carts": "Astikor Carts",
	"gravitas.quest.simple_transportation.animal": "Animal Carts",
	"gravitas.quest.simple_transportation.supply": "Supply Carts",
	"gravitas.quest.simple_transportation.plow": "Plows",
	"gravitas.quest.simple_transportation.dugout_canoe": "On the water: Dugout Canoe",
	"gravitas.quest.simple_transportation.kayak": "A better Canoe, the Kayak",
	"gravitas.quest.simple_transportation.tools": "Tools necessary for all buccaneers",
	"gravitas.quest.simple_transportation.rowboat1": "Step 1: Ship Scaffolding",
	"gravitas.quest.simple_transportation.rowboat2": "Step 2: Bolting it together",
	"gravitas.quest.simple_transportation.rowboat3": "Step 3: Oars and Oar locks",

	"gravitas.quest.simple_transportation.desc.hang_glider": "Welcome to Hangliders! The first one you'll make is just the normal Hanglider. By combing 2 Hanglider Wings and a Hanglider Frame you'll make your very own Hanglider. Use it by right clicking with it to activate it. Now whenever your off the ground you'll glide.",
	"gravitas.quest.simple_transportation.desc.reinforced": "By combining a Hanglider and Elytra you'll make a Reinforced Hanglider. More Durability and slightly faster (don't quote me on that). Enjoy your gliding! Also gliding doesn't get you kicked for flying.",
	"gravitas.quest.simple_transportation.desc.carts": "Astikor Carts is a nice little mod added to help you out in the early game. They can either be used by you or with a horse. To equip a cart you need to look at the handles while pressing the buttton (default is R make sure to change it because R also reloads shaders). To equip the cart to a Horse, ride the Horse then do the same you'd do to equip the Cart.",
	"gravitas.quest.simple_transportation.desc.animal": "The Animal Cart is pretty simple, it holds animals. It can hold 2 small animals or 1 big animal or hold players.",
	"gravitas.quest.simple_transportation.desc.supply": "The Supply Cart is like the title suggests, a moving chest. It has the same storage as a double chest and to access the storage you need to shift right click the cart. Just right clicking the cart will let you ride on the back of it.",
	"gravitas.quest.simple_transportation.desc.plow": "The Plow was the most confusing to me, but it's not that hard to understand with a guide. To use the Plow you'll need to shift right click the back to give it tools. Hoes for making farmland, shovels for making paths. Then right click it to set the plow arms down. And finally use it like the other carts to work it!",
	"gravitas.quest.simple_transportation.desc.dugout_canoe": "A Kayak is great for one person to quickly get around, but what if you want to bring stuff along? A canoe has space for storage or a friend!",
	"gravitas.quest.simple_transportation.desc.kayak": "Kayaks are a great way for moving with water, and much more fun than stinky boats! They move pretty slow by themselves but with some paddles we can change that.",
	"gravitas.quest.simple_transportation.desc.tools": "These tools will be helpful to all wanna be pirates. The Sextant shows your latitude, how many degrees north or south you are. The Navigators Timepiece shows your longitude, how many degrees east or west you are. The Barometer shows your altitude, how much higher or below you are to sea level (Y=60). And this Compass always points North, compared to the Minecraft Compass which points to spawn.",
	"gravitas.quest.simple_transportation.desc.rowboat1": "Welcome to TFC something as simple as a rowboat can't be made on some crafting table. No, you gotta be a man and make it like our forefathers did. To start place down 6 ship scaffoling in a 2 by 3 design. Then fill each with planks of a strong wood. Each will take 4 planks so you'll need 24 planks total.",
	"gravitas.quest.simple_transportation.desc.rowboat2": "Once you have a filled out frame, to make it sea worthy it'll need to be bolted together. To bolt them together you'll need a hammer in your offhand and the Copper bolts in your main hand then right click the filled frames. Each scaffolding takes 4 bolts.",
	"gravitas.quest.simple_transportation.desc.rowboat3": "You'll notice the Rowboat only goes with the flow for now, in order for it to move to your command you'll need Oars. Use the Oarlocks on the rowboat to set them up and then put the Oars in the locks. Now its sea worthy!",
	"gravitas.quest.simple_transportation.desc.paddles": "There are 2 paddles you can use with the kayaks: the canoe paddle and the kayak paddle. (Sorry there isn't any canoes, only kayaks). The Canoe paddle gets the kayak to the same speed as a regular boat. While the Kayak Paddle makes you faster than a normal boat. To use them you just need to have them in your hands while in the Kayak.",


	"gravitas.quest.adv_transportation.sail": "Small Ships",
	"gravitas.quest.adv_transportation.cogs": "Cogs",
	"gravitas.quest.adv_transportation.briggs": "Brigg",
	"gravitas.quest.adv_transportation.galleys": "Galleys",
	"gravitas.quest.adv_transportation.cannon": "These Ships get Guns?",
	"gravitas.quest.adv_transportation.workbench": "Simple Planes",
	"gravitas.quest.adv_transportation.energy": "Powering Planes",
	"gravitas.quest.adv_transportation.furnace": "Furnace Engine",
	"gravitas.quest.adv_transportation.electric": "Electric Engine",
	"gravitas.quest.adv_transportation.liquid": "Liquid Engine",
	"gravitas.quest.adv_transportation.flying_things": "Flying Things",
	"gravitas.quest.adv_transportation.small": "Small Planes",
	"gravitas.quest.adv_transportation.big": "Big Planes",
	"gravitas.quest.adv_transportation.heli": "Helicopter",
	"gravitas.quest.adv_transportation.upgrades": "Upgrading Planes",
	"gravitas.quest.adv_transportation.armor": "Armor and Solar Panels",
	"gravitas.quest.adv_transportation.extras": "Floaty Beddings and Folding Upgrade",
	"gravitas.quest.adv_transportation.shooting": "Shooter Upgrade and Rocket Boosts",

	"gravitas.quest.adv_transportation.desc.sail": "Welcome to Small Ships! Before you start sailing the 7 seas you'll need to know how to operate these ships. They're placed like regular boats and you get in them just the same. To start moving them you'll need to use the Sails (default keybind is R I recommend changing that}. They move by the wind and by using W key the sail comes out more and your ship goes faster. S does the opposite. They also have storage which can be Shift Rightclicked from out of it or pressing E while in it.",
	"gravitas.quest.adv_transportation.desc.cog": "The Cog is the smallest ship. It works the same as the others but only goes to 32km/h. It can hold 4 cannons and I'm not sure how many people. I do these quests in singleplayer.",
	"gravitas.quest.adv_transportation.desc.brigg": "The Brigg is the biggest and fastest ship. It can go up to 37km/h and holds 6 cannons. No more storage than the other ships though.",
	"gravitas.quest.adv_transportation.desc.galley": "The Galley is easily the coolest ship. It is the same speed as a Cog and has the same storage as the others. It only holds 2 cannons but that's okay as it has cool oars. Don't worry you don't need to manually row they do it themselves.",
	"gravitas.quest.adv_transportation.desc.cannon": "To fight other ships you'll need Cannons! Right click the Cannons on the ship to add them. Then put Cannon Balls into the ship Storage. To shoot look at the cannons direction and press space to fire!",
	"gravitas.quest.adv_transportation.desc.workbench": "Simple Planes is definitley the most fun transportation mod and it all starts with the Plane Workbench. You'll need it to make your planes and helicopters.",
	"gravitas.quest.adv_transportation.desc.energy": "Planes don't fly on their own, they need propellers. To make them propellers move you'll need energy and Simple Planes has 3 different ways of powering your planes. Go into your plane, select the engine you want to use, and press X.",
	"gravitas.quest.adv_transportation.desc.furnace": "The Furnace Engine allows you to power your Plane with items that can power a Furnace like Coal, Charcoal, or Wood. It's a little old school but it works!",
	"gravitas.quest.adv_transportation.desc.electric": "The Electric Engine doesn't power the Plane but rather allows the Charging Station to power it. The Charging Station can hold 1.5KFE and the Plane will hold 1.5MFE.",
	"gravitas.quest.adv_transportation.desc.liquid": "The Liquid Engine uses liquid fuels to power the Planes. Right now it just uses Lava but that'll be changed.",
	"gravitas.quest.adv_transportation.desc.flying_things": "The reason you are here, the planes and helicopter! Once the Plane is powered you will use the Up Arrow Key to start and go forward. The Arrow Keys move the Plane and WASD change the direction. Careful landing as too hard of a landing will blow it up.",
	"gravitas.quest.adv_transportation.desc.small": "The Plane is the most basic flying machine. It has one seat on default and 1 propeller in the front. it can be made of any wood.",
	"gravitas.quest.adv_transportation.desc.big": "The Large Plane is the bigger and better version of the normal Plane. It has 2 seats and 2 propellers. It has the same upgrades as the normal Plane though.",
	"gravitas.quest.adv_transportation.desc.heli": "The Helicopter is a little different. When you use the Up Arrow to start you might notice only the propellers work when doing so. To get the Heli to move you need to hold space to go up. Once in the air you can use WASD to move the Helicopter. With S bringing the Heli down.",
	"gravitas.quest.adv_transportation.desc.upgrades": "Simple Planes doesn't end there, of course there's upgrades! There are upgrades added via the mod and you can add some default minecraft items to add to your planes. Like Banners, chests, and TNT. To add any upgrades just right click them onto the planes.",
	"gravitas.quest.adv_transportation.desc.armor": "The basic upgrades are Armor Plates and Solar Panels. Armor Panels help protect the plane by giving it more durability. It does not protect against plane crashes though. Solar Panels help give the Planes more Energy. Only works with Electric Engine.",
	"gravitas.quest.adv_transportation.desc.extras": "The Floaty Bedding helps so your plane can safely land on water. By themselves they aren't too bouant. The Folding Upgrade makes it so you can easily add your plane to your inventory.",
	"gravitas.quest.adv_transportation.desc.shooting": "Shooting upgrade allowsa your plane to fight well pretty much anything. Add it to your plane then press X to add arrows to its inventory. Then when flying left click to fire. Rocket Boosters help your plane to fly faster!",

	"gravitas.quest.adv_transportation.subt.galleys": "Viking Ships",


	"gravitas.quest.railcraft.rail": "RailCraft",
	"gravitas.quest.railcraft.tracks": "Tracks",
	"gravitas.quest.railcraft.abandoned": "Abandoned Tracks",
	"gravitas.quest.railcraft.reinforced": "Reinforced Tracks",
	"gravitas.quest.railcraft.high_speed": "High Speed Tracks",
	"gravitas.quest.railcraft.electric": "Electric Tracks",
	"gravitas.quest.railcraft.high_speed_electric": "High Speed Electric",
	"gravitas.quest.railcraft.strap_iron": "Strap Iron Tracks",
	"gravitas.quest.railcraft.track_kits": "Track Kits",
	"gravitas.quest.railcraft.stop": "Stopping Carts",
	"gravitas.quest.railcraft.move": "Moving Carts",
	"gravitas.quest.railcraft.entities": "Moving Entities",
	"gravitas.quest.railcraft.redstone": "Using Redstone",
	"gravitas.quest.railcraft.coupler": "Coupler",
	"gravitas.quest.railcraft.one_way": "One Way",
	"gravitas.quest.railcraft.whitsle": "Whistle",
	"gravitas.quest.railcraft.routing": "Routing",
	"gravitas.quest.railcraft.crowbars": "Crowbars",
	"gravitas.quest.railcraft.spike_mauls": "Spike Mauls",
	"gravitas.quest.railcraft.turnout": "Turnout Track",
	"gravitas.quest.railcraft.wye": "Wye Track",
	"gravitas.quest.railcraft.junction": "Junction Track",
	"gravitas.quest.railcraft.track_switch": "Track Switch Lever",
	"gravitas.quest.railcraft.trains": "Trains",
	"gravitas.quest.railcraft.steam_locomotive": "Steam Locomotive",
	"gravitas.quest.railcraft.frame": "Frame",
	"gravitas.quest.railcraft.electric_locomotive": "Electric Locomotive",
	"gravitas.quest.railcraft.bore_head": "Tunnel Bore Heads",
	"gravitas.quest.railcraft.tunnel_bore": "Tunnel Bore",
	"gravitas.quest.railcraft.new_carts": "New Carts",
	"gravitas.quest.railcraft.carts_and_tracks": "Carts and Tracks",
	"gravitas.quest.railcraft.item_loader": "Item Loader",
	"gravitas.quest.railcraft.advanced_item_loader": "Better Item Loader",
	"gravitas.quest.railcraft.item_unloader": "Item Unloader",
	"gravitas.quest.railcraft.advanced_item_unloader": "Advanced Item Unloader",
	"gravitas.quest.railcraft.fluid_loader": "Fluid Loader",
	"gravitas.quest.railcraft.fluid_unloader": "Fluid Unloader",
	"gravitas.quest.railcraft.cart_dispenser": "Cart Dispenser",
	"gravitas.quest.railcraft.train_dispenser": "Train Dispenser",
	"gravitas.quest.railcraft.machines": "Machines",
	"gravitas.quest.railcraft.steel": "How to make Steel",
	"gravitas.quest.railcraft.coke": "How to make (Coal) Coke",
	"gravitas.quest.railcraft.making_steam": "Making Steam",
	"gravitas.quest.railcraft.fireboxes": "Fueled Fireboxes",
	"gravitas.quest.railcraft.boilers": "Steam Boiler Tanks",
	"gravitas.quest.railcraft.steam_energy": "Making Energy from Steam",
	"gravitas.quest.railcraft.steam_furnace": "Using Steam for Furnace",
	"gravitas.quest.railcraft.water_tank": "Water Tank",
	"gravitas.quest.railcraft.crusher": "Crusher",
	"gravitas.quest.railcraft.manual_roller": "Manual Rolling Machine",
	"gravitas.quest.railcraft.powered_roller": "Powered Rolling Machine",
	"gravitas.quest.railcraft.iron_tank":"Iron Tanks",
	"gravitas.quest.railcraft.steel_tank":"Steel Tanks",

	"gravitas.quest.railcraft.desc.rail": "RailCraft is the perfect mod for transportation or just those who hyperfocus on trains! A great place to start is with the normal Minecraft rails.",
	"gravitas.quest.railcraft.desc.types_tracks": "In RailCraft normal rails won't suffice for everything. You're gonna need new better rails!",
	"gravitas.quest.railcraft.desc.abandoned": "Abandoned Tracks are good for the cheapskates and aesthetic. They can be used to bridge accross a few blocks without support. They can only be 2 blocks away from blocks going the same direction, or one block from the opposite direction. They come at the risk of derailment though, basically your cart will be thrown off the rails.",
	"gravitas.quest.railcraft.desc.reinforced": "Reinforced Tracks are the upgraded version of normal rails! They're slighter faster and don't blow up.",
	"gravitas.quest.railcraft.desc.high_speed": "High Speed Iron Tracks are like Reinforced Tracks but obviously faster. They'll need kits to help build up speed though! And careful around corners.",
	"gravitas.quest.railcraft.desc.electric":  "The Electric Tracks are used for the Electric Locomotives. They'll need to be powered by Frames and yes it will hurt you if you touch it.",
	"gravitas.quest.railcraft.desc.high_speed_electric": "The High Speed Electric Tracks are like the Electric Tracks but faster! They also require what the normal high speed tracks require and what the Electric Tracks require. Speed Boosts and Frames to power them. And again careful around corners!",
	"gravitas.quest.railcraft.desc.strap_iron":  "The Strap Iron Tracks, like the abandoned tracks, are perfect for the cheapskates. They go much slower than the other tracks but no risk of derailment.",
	"gravitas.quest.railcraft.desc.track_kits": "Track Kits are used to craft with rails to make special rails. These rails will be helpful for everything Train wise like: stopping the train, moving the train, and emitting redstone.",
	"gravitas.quest.railcraft.desc.stop": "These Tracks are made for stopping the Locomotives and Carts. The Locking Kit stops carts and only starts them when given a redstone pulse. The Buffer Kit is for the end of your tracks, will stop them and not start. The Gated Kit just deploys a Fence Gate connected with the track.",
	"gravitas.quest.railcraft.desc.move": "These Tracks Kits are for changing momentum with your carts. The Transition Kits change the speed of the passing Locomotive, needs redstone power. The Booster Kits will speed up the cart if powered and slow down the cart if not powered. The Control Kit gives the carts a little push, when powered it'll change the direction it pushes it in. The Throttle Kit will change the speed of a passing Locomotive to whatever speed is configured, needs to be powered with redstone. The Launcher Kit will quite literally throw your cart!",
	"gravitas.quest.railcraft.desc.entities": "These Track Kits are for using entities with your carts (Entities like mobs). The Embarking Kit will pick up any mobs nearby and put them in a cart. The Disembarking Kit unloads mobs from the carts. The Dumping Kit will drop the mobs in the carts below the tracks its on.",
	"gravitas.quest.railcraft.desc.redstone": "These 2 Track Kits are for using Carts and Redstone. The Activator Kit will activate whatever cart goes over it. The Detector Kit will activate a redstone signal whenever a cart passes over it. Both are similar to their vanilla counters for regular tracks.",
	"gravitas.quest.railcraft.desc.coupler": "The Coupler is for connecting or disconnecting carts. Coupling is the phrase for connecting Carts. It can be configured with a Crowbar to couple, decouple, or auto couple. Needs Redstone to work.",
	"gravitas.quest.railcraft.desc.one_way": "The One Way Track Kit is quite simple. Carts can only go where the arrow is facing.",
	"gravitas.quest.railcraft.desc.whitsle": "The Whistle Kit when active with Redstone will cause the Locomotives to set off their whistles.",
	"gravitas.quest.railcraft.desc.routing": "The Routing Kit is used with the passing tickets.",
	"gravitas.quest.railcraft.desc.crowbars": "The Crowbar is the main tool of RailCraft. When used on a Locomotive it will change the direction it's facing. When shift clicked you can connect Locomotives and Carts. When just used on carts they give them a slight push. And when used on special tracks they change their mode.",
	"gravitas.quest.railcraft.desc.seasonal_crowbar": "Nuttin yet",
	"gravitas.quest.railcraft.desc.spike_maul": "The Spike Mauls are used on normal tracks to switch their modes. Very helpful for trying to make intersections!",
	"gravitas.quest.railcraft.desc.turnout": "The Turnout track is the first from hitting a track with a Spike Maul. It can help go two directions, forward and to a side. It can be switched with a Switch next to the track.",
	"gravitas.quest.railcraft.desc.wye": "The Wye Track is the second track made by using a Spike Maul. It directs two tracks into one. If you have one track intersected by another the Wye will move carts on the first track into the intersecting one.",
	"gravitas.quest.railcraft.desc.junction": "The Junction is the last track made by the Spike Maul. It acts as a normal intersection for tracks. Carts keep going the same way as before but now tracks can intersect. What happens if 2 carts hit each other on it? THEY EXPLODE!!! I'm kidding but Electric Locomotives will though.",
	"gravitas.quest.railcraft.desc.track_switch": "The Switch Track will be needed for moving lanes between the different Special Tracks. The Arrows on it show which goes where.",
	"gravitas.quest.railcraft.desc.trains": "The reason we're all here, trains. The mod is called RailCraft don't act surprised. There's 2 different main trains and 1 special mining train.",
	"gravitas.quest.railcraft.desc.steam_locomotive": "The Steam Locomotive is the most basic Locomotive. It can be powered by giving it water, furnance fuel, and waiting. It'll need constant water to keep working.",
	"gravitas.quest.railcraft.desc.frame": "In order to power your Electric Rails and your Electric Locomotive you'll need Frames. Frames need to be powered and will move power to each connected to Frame.",
	"gravitas.quest.railcraft.desc.electric_locomotive": "Unlike the Steam Locomotive you won't need to put anything into the Electric Locomotive. It runs off the power from the Frames beneath the Electric Tracks. Yes, it can only be runned off Electric Tracks.",
	"gravitas.quest.railcraft.desc.bore_head": "To actually use a Tunnel Bore you'll need a Tunnel Bore Head. They come in 4 different styles and it mines dependent on the Bore Head. It can be enchanted and has durability so you'll want to enchant it!",
	"gravitas.quest.railcraft.desc.tunnel_bore": "The Tunnel Bore is perfect for automatically placing rails especially under mountains or hills. It'll need 3 things to start working: Bore Head, fuel like Coal, and Rails. Once it has all 3 just let it go! Careful as cave collaspings can still happen with the Tunnel Bore.",
	"gravitas.quest.railcraft.desc.minecart": "Minecart!!!",
	"gravitas.quest.railcraft.desc.new_carts": "These new carts are similar to the special vanilla carts. Obviously the Track with a workbench gives you a movable crafting table. The Jukebox Cart gives you a movable Jukebox. And the Tank Cart gives you a movable storage for liquids.",
	"gravitas.quest.railcraft.desc.carts_and_tracks": "These new carts are mostly for laying down tracks. The Track Layer places down Tracks while the Track Remover removes Tracks. The Track Relayer replaces the tracks with different ones and the Track UnderCutter replaces the blocks beneath the tracks.",
	"gravitas.quest.railcraft.desc.item_loader": "The Item Loader is the most basic dispenser from RailCraft. It has to be above the track and can be configured to what you'll want loaded onto your carts below. ",
	"gravitas.quest.railcraft.desc.advanced_item_loader": "The Advanced Item Loader is everything the regular one is but can be used from anywhere near the track. Next to, above, next to on the other side. Use the Crowbar to change its direction.",
	"gravitas.quest.railcraft.desc.item_unloader": "The Item Unloader is the opposite of the Item Loader. It will take items from the carts. This one must also be above the track.",
	"gravitas.quest.railcraft.desc.advanced_item_unloader": "The Advanced Item Unloader is just like the normal part but can be used from any direction. Nothing different besides direction.",
	"gravitas.quest.railcraft.desc.fluid_loader": "The Fluid Loader will be helpful to keeping your Steam Locomotives up and running. It has to be placed a few blocks above the tracks and it will deploy fluids into either the Locomotive or carts.",
	"gravitas.quest.railcraft.desc.fluid_unloader": "The Fluid Unloader is the exact opposite of the Fluid Loader. Instead of being over the track its under. Instead of giving Steam Locomotives water it takes their water. I don't know why you'd want to do that but you can!",
	"gravitas.quest.railcraft.desc.cart_dispenser": "The Cart Dispenser will do as the name suggests. It can dispense any carts onto the tracks in front of it. Needs a Redstone signal to dispense.",
	"gravitas.quest.railcraft.desc.train_dispenser": "The Train Dispenser is a better version of the Cart Dispenser. It can Dispense the whole Locomotive and more! Set a pattern for what you want to be deployed then give it a redstone signal.",
	"gravitas.quest.railcraft.desc.machines": "RailCraft uses many machines for different things but mostly for resource creation.",
	"gravitas.quest.railcraft.desc.steel": "Railcraft has it's own smelter to make Steel but its disabled in this modpack, you'll have to use the GregTech Primitive Blast Furnace to get steel now!",
	"gravitas.quest.railcraft.desc.coke": "Like with making Steel Railcrafts Coke Oven is disabled. You'll need to use the GregTech Coke Oven to get Coke and Creosote.",
	"gravitas.quest.railcraft.desc.making_steam": "The Water Boilers are some of the most helpful machines from RailCraft. They need a Fuel Firebox and some sort of boiler on top. The Fueled Firebox can be 1x1 2x2 or 3x3. The size of the Firebox changes how big the Boiler on top can be. For 1x1 Firebox it can only have 1x1 Boiler. For 2x2 Firebox it can be a 2x2x3 Boiler. For 3x3 Firebox it can be 3x3x4. The Liquid Fuel will take Lava or Creosote to heat up. For Solid Firebox it'll use anything a furnace can use.",
	"gravitas.quest.railcraft.desc.steam_energy": "The Steam Turbine uses Steam to make FE and EU energy. It's 3x2x2 building of only Steam Turbine Housing, it'll need a Turbine Motor in it, and Steam piped in.",
	"gravitas.quest.railcraft.desc.steam_furnace": "The Steam Oven is another machine that uses Steam for something useful. By putting Steam into the Steam Oven it will act as a furnace to any items in it. Making Ingots from Ores and cooking food items. It's a 2x2x2 machine of Steam Oven blocks.",
	"gravitas.quest.railcraft.desc.water_tank": "The Water Tank is like having a barrel outside. Just this barrel is much bigger. It collects water and can hold water for Steam Locomotives. The amount of water is makes is dependent on the biome and visible to the sky. It's made by a 3x3x3 Water Tank blocks with the center being hollow.",
	"gravitas.quest.railcraft.desc.crusher": "The Crusher is just as the name suggests. It can crush blocks to get the crafting materials, like bricks from a brick staircase, or dusts from ingots. It needs power to work though! To build one it's 3x2x2 of Crusher blocks.",
	"gravitas.quest.railcraft.desc.manual_roller": "The Manual Rolling Machine will be your little crafting machine for many things material for railcraft! When you put the recipe in and it can make more than 1 it will autocraft while you're still looking at it. When you leave the Rolling Machine while crafting it will abort the crafting and put it in your inventory. You must manually build the last recipe!",
	"gravitas.quest.railcraft.desc.powered_roller": "The Powered Rolling Machine is much better version of the Manual Rolling Machine. You don't have to keep looking in the machine to craft things and it will automatically craft all of them. The only problem is it needs power!",
	"gravitas.quest.railcraft.desc.iron_tank":"While GregTech drums and Create copper tanks provide compact storage, they fall short when it comes to scalability and capacity. Railcraft Iron Tanks, on the other hand, take fluid storage to an industrial level.\n\nA 3x4x3 can store 576 buckets of fluid, which should be plenty for all of your early game needs.",
	"gravitas.quest.railcraft.desc.steel_tank": "The Steel Tank is identical to the Iron Tank, but it can hold twice as much.",

	"gravitas.quest.railcraft.subt.minecart": "Minecraft?",


	"gravitas.shop.requirement.walk.1": "Walked 20,000 blocks",
	"gravitas.shop.requirement.ride_horse.1": "Traveled by Horse for 40,000 blocks",
	"gravitas.shop.map.seeds": "Seeds",
	"gravitas.shop.map.wood": "Wood",

	"gravitas.shop.map.biome.tfc.badlands": "Badlands Biome Map",
	"gravitas.shop.map.biome.tfc.inverted_badlands": "Inverted Badlands Biome Map",
	"gravitas.shop.map.biome.tfc.canyons": "Canyons Biome Map",
	"gravitas.shop.map.biome.tfc.low_canyons": "Low Canyons Biome Map",
	"gravitas.shop.map.biome.tfc.plains": "Plains Biome Map",
	"gravitas.shop.map.biome.tfc.plateau": "Plateau Biome Map",
	"gravitas.shop.map.biome.tfc.hills": "Hills Biome Map",
	"gravitas.shop.map.biome.tfc.rolling_hills": "Rolling Hills Biome Map",
	"gravitas.shop.map.biome.tfc.lake": "Lake Biome Map",
	"gravitas.shop.map.biome.tfc.lowlands": "Lowlands Biome Map",
	"gravitas.shop.map.biome.tfc.mountains": "Mountains Biome Map",
	"gravitas.shop.map.biome.tfc.volcanic_mountains": "Volcanic Mountains Biome Map",
	"gravitas.shop.map.biome.tfc.old_mountains": "Old Mountains Biome Map",
	"gravitas.shop.map.biome.tfc.oceanic_mountains": "Oceanic Mountains Biome Map",
	"gravitas.shop.map.biome.tfc.volcanic_oceanic_mountains": "Volcanic Oceanic Mountains Biome Map",
	"gravitas.shop.map.biome.tfc.ocean": "Ocean Biome Map",
	"gravitas.shop.map.biome.tfc.ocean_reef": "Ocean Reef Biome Map",
	"gravitas.shop.map.biome.tfc.deep_ocean": "Deep Ocean Biome Map",
	"gravitas.shop.map.biome.tfc.deep_ocean_trench": "Deep Ocean Trench Biome Map",
	"gravitas.shop.map.biome.tfc.river": "River Biome Map",
	"gravitas.shop.map.biome.tfc.shore": "Shore Biome Map",
	"gravitas.shop.map.biome.tfc.salt_marsh": "Salt Marsh Biome Map",
	"gravitas.shop.map.biome.tfc.highlands": "Highlands Biome Map",
	"gravitas.shop.map.biome.tfc.tidal_flats": "Tidal Flats Biome Map",
	"gravitas.shop.map.biome.tfc.mountain_lake": "Mountain Lake Biome Map",
	"gravitas.shop.map.biome.tfc.volcanic_mountain_lake": "Volcanic Mountain Lake Biome Map",
	"gravitas.shop.map.biome.tfc.old_mountain_lake": "Old Mountain Lake Biome Map",
	"gravitas.shop.map.biome.tfc.oceanic_mountain_lake": "Oceanic Mountain Lake Biome Map",
	"gravitas.shop.map.biome.tfc.volcanic_oceanic_mountain_lake": "Volcanic Oceanic Mountain Lake Biome Map",
	"gravitas.shop.map.biome.tfc.plateau_lake": "Plateau Lake Biome Map",
	"gravitas.shop.map.biome.minecraft.warped_forest": "Warped Forest Biome Map",
	"gravitas.shop.map.biome.minecraft.nether_wastes": "Nether Wastes Biome Map",
	"gravitas.shop.map.biome.minecraft.crimson_forest": "Crimson Forest Biome Map",
	"gravitas.shop.map.biome.minecraft.soul_sand_valley": "Soul Sand Valley Biome Map",
	"gravitas.shop.map.biome.minecraft.basalt_deltas": "Basalt Deltas Biome Map",


	"gravitas.quest.storage.start": "Storage",
	"gravitas.quest.storage.chest": "Chests",
	"gravitas.quest.storage.copper": "&6Copper Backpack",
	"gravitas.quest.storage.iron": "&fIron Backpack",
	"gravitas.quest.storage.gold": "&eGold Backpack",
	"gravitas.quest.storage.diamond": "&bDiamond Backpack",
	"gravitas.quest.storage.bronze": "&6Bronze Crate",
	"gravitas.quest.storage.steel": "&8Steel Crate",
	"gravitas.quest.storage.aluminium": "&3Aluminium Crate",
	"gravitas.quest.storage.stainless": "&7Stainless Steel Crate",
	"gravitas.quest.storage.titanium": "&dTitanium Crate",
	"gravitas.quest.storage.tungstensteel": "&1Tungstensteel Crate",
	"gravitas.quest.storage.bucket": "Storing Water",
	"gravitas.quest.storage.barrel": "Barrels",
	"gravitas.quest.storage.greg_barrel": "GregTech Barrels",
	"gravitas.quest.storage.watertank": "Water Tank",
	"gravitas.quest.storage.echest": "Minecraft Ender Chest",
	"gravitas.quest.storage.e_chest": "Modded Ender Chest",

	"gravitas.quest.storage.desc.start": "With TFC storing items is quite different than normal Minecraft. You won't get chests on your first day, no instead you get other things. The most basic is just placing items on the ground. By using V (default keybind can be changed) you can place items on the ground. It only stacks items 1 at a time and the amount is dependent on weight and size of items. Items placed like this will not despawn but can be burnt or broken.",
	"gravitas.quest.storage.desc.vessel": "The earliest actual storage is Vessels. While they're used in recipes to go further into the modpack, they can also be used for storing 4 small items. (They can also be used with V to place the Vessel on the ground).",
	"gravitas.quest.storage.desc.large_vessel": "Finally getting into actual blocks. Large Vessels act like worse cheaper chests. You place them down then you can place 9 small items in them. They can also be sealed but we don't care about that here, we're here for storage.",
	"gravitas.quest.storage.desc.chest": "Once you've gotten actual tools you can finally gets chests! It has one less row than a Minecraft Chest but be grateful you got storage. They can hold up to medium sized items and can be put next to each other for a double chest!",
	"gravitas.quest.storage.desc.backpack": "Sophisticated Backpacks offer upgradable backpacks that can also use filters to add nifty features!",
	"gravitas.quest.storage.desc.wood": "For those complaining about the chests having less storage than default ones do not worry as GregTech has heard your cries! With Crates you get the same storage as a Minecraft Chest but can not stack for Double Chests or Crates.",
	"gravitas.quest.storage.desc.bucket": "Like with storing items water with TFC is different. You can't get a bucket from killing an Iron Golem and getting lucky anymore. When you do make a Wooden Bucket you can hold an entire Bucket of Water (1,000mB) but it can not place a Source of water. Instead you can place water in a...",
	"gravitas.quest.storage.desc.barrel": "Barrels from TFC, like Vessels are used in many recipes but can also be used for storage. They can hold up to 10 Buckets of Water.",
	"gravitas.quest.storage.desc.greg_barrel": "GregTech Barrels are a little different. They aren't used in recipes but can hold and be used to move water with Pipes. They can hold up to 16 buckets.",
	"gravitas.quest.storage.desc.watertank": "Water Tank is the perfect Water storage. It's a multiblock structure made by 26 Water Tank Sidings. It's 3x3x3 with the exact center hollow. It will generate water dependent on: Rain, access to sky, and climate. It can hold 416 Buckets of Water.",
	"gravitas.quest.storage.desc.echest": "Just the Minecraft Ender Chest.",
	"gravitas.quest.storage.desc.epouch": "The Ender Pouch is automatically linked to your Minecraft Ender Chest. You can use it anywhere to access your Minecraft Ender Chest.",
	"gravitas.quest.storage.desc.e_chest": "The Modded Ender Chest is quite different from the Minecraft Ender Chest. It does the same as sharing inventories but Modded ones are colorcoded. Ones with same colors will share same inventories. They can also be made private or public.",
	"gravitas.quest.storage.desc.ebag": "The Ender Bag is like the Ender Pouch but it must be linked to a certain Modded Ender Chest. When the Chest is color coded, shift right click with the Ender Bag to connect them. Now that Ender Chest can be opened from that Ender Bag.",
	"gravitas.quest.storage.desc.etank": "The Ender Tank without the Ender Bucket is like a barrel. It can do the same of shared inventories with color coding though. So having one tank being fed water in one place, and another tank taking out water in another will work!",
	"gravitas.quest.storage.desc.ebucket": "The Ender Bucket without the Tank is useless, it will not hold water on its own. With the Tank though it can pickup and place as much is in the Tank (32 Buckets). It also can place sources of water!",

	"gravitas.quest.storage.subt.backpack": "&6Item Slots:&r 9",
	"gravitas.quest.storage.subt.copper": "&6Item Slots:&r 18",
	"gravitas.quest.storage.subt.27": "&6Item Slots:&r 27",
	"gravitas.quest.storage.subt.gold": "&6Item Slots:&r 36",
	"gravitas.quest.storage.subt.diamond": "&6Item Slots:&r 48",
	"gravitas.quest.storage.subt.bronze": "&6Item Slots:&r 54",
	"gravitas.quest.storage.subt.steel": "&6Item Slots:&r 72",
	"gravitas.quest.storage.subt.aluminum": "&6Item Slots:&r 90",
	"gravitas.quest.storage.subt.stainless": "&6Item Slots:&r 108",
	"gravitas.quest.storage.subt.titanium": "&6Item Slots:&r 126",
	"gravitas.quest.storage.subt.tungstensteel": "&6Item Slots:&r 144",
	"gravitas.quest.storage.subt.SC1": "&6Item Capacity:&r 8,000,000 items",
	"gravitas.quest.storage.subt.SC2": "&6Item Capacity:&r 16,000,000 items",
	"gravitas.quest.storage.subt.SC3": "&6Item Capacity:&r 32,000,000 items",
	"gravitas.quest.storage.subt.SC4": "&6Item Capacity:&r 64,000,000 items",
	"gravitas.quest.storage.subt.ST1": "&9Fluid Capacity:&r 8,000,000 mB",
	"gravitas.quest.storage.subt.ST2": "&9Fluid Capacity:&r 16,000,000 mB",
	"gravitas.quest.storage.subt.ST3": "&9Fluid Capacity:&r 32,000,000 mB",
	"gravitas.quest.storage.subt.ST4": "&9Fluid Capacity:&r 64,000,000 mB",


	"gravitas.quest.drawer.drawer": "Storage Drawers",
	"gravitas.quest.drawer.types": "Types of Drawers",
	"gravitas.quest.drawer.1x2": "Full Drawers",
	"gravitas.quest.drawer.trim": "Trims",
	"gravitas.quest.drawer.2x2": "Half Drawers",
	"gravitas.quest.drawer.helpful": "Helpful Drawers",
	"gravitas.quest.drawer.compacting": "Compacting Drawer",
	"gravitas.quest.drawer.controller": "Drawer Controller",
	"gravitas.quest.drawer.slave": "Drawer Slave",
	"gravitas.quest.drawer.keys": "Keys",
	"gravitas.quest.drawer.dkey": "Lock it and put it in your pocket Key",
	"gravitas.quest.drawer.qkey": "Quantity Key",
	"gravitas.quest.drawer.ckey": "Concealment Key",
	"gravitas.quest.drawer.upgrades": "Drawer Upgrades",
	"gravitas.quest.drawer.void": "Excess Voiding",
	"gravitas.quest.drawer.more": "Storage Upgrades",
	"gravitas.quest.drawer.show": "Upgrades to see more",
	"gravitas.quest.drawer.redstone": "Redstone Upgrades",

	"gravitas.quest.drawer.desc.drawer": "Welcome to Storage Drawers!",
	"gravitas.quest.drawer.desc.types": "There's quite a few different Drawers but they all do the same thing of storing stacks of items.",
	"gravitas.quest.drawer.desc.1x2": "These Drawers are full blocks. They're different than normal Drawers as the 1x2 is split in half and the 2x2 is split in quarters. The 1x2 can hold 2 different stacks of items but for half the storage. The 2x2 can hold 4 Item Stacks but with only a quarter of the same storage.",
	"gravitas.quest.drawer.desc.trim": "Drawer Trims are used to fill in gaps in a drawer setup, either for decoration, or just to connect multiple drawer parts so they form a single system.",
	"gravitas.quest.drawer.desc.2x2": "These Drawers are half blocks. They take half the area but at half the storage. No they can not be combined by placing 2 on one block.",
	"gravitas.quest.drawer.desc.helpful": "These Drawers aren't like the other drawers, they more help out the other Drawers.",
	"gravitas.quest.drawer.desc.compacting": "The only actual Drawer from these ones. They can hold stacks of items similar to Drawers. But with mods like AllTheCompressed you can use the Drawer to automatically compress or decompress the blocks.",
	"gravitas.quest.drawer.desc.controller": "The Controller is used to connect similar Drawers. Then you can place items into the Drawer to send them to the other Drawers instead of putting them in each Drawer. Also you no longer need a Configurator the Drawers will automatically connect. It only has a certain range though if you want to connect farther you'll need...",
	"gravitas.quest.drawer.desc.slave": "The Drawer Slave helps to make the Drawer system longer. That's it.",
	"gravitas.quest.drawer.desc.keys": "Keys are like upgrades but can be used multiple times.",
	"gravitas.quest.drawer.desc.dkey": "The Drawer Key locks and unlocks Drawers. When locked items can not be taken out or put in.",
	"gravitas.quest.drawer.desc.qkey": "The Quantity Key shows how many items are in a Drawer in a nice little text at the bottom.",
	"gravitas.quest.drawer.desc.ckey": "Concealment Key makes it so you can't see the items or amounts in it. It will show an Eye of Ender in the top right when set.",
	"gravitas.quest.drawer.desc.upgrades": "Upgrades are one use items to... well upgrade your Drawers.",
	"gravitas.quest.drawer.desc.void": "The Void Upgrade works so that when the Drawer is full all items put into it will be deleted. So if there's 64 items it'll stay 64 even when another stack is put in. Perfect for Mob Farms.",
	"gravitas.quest.drawer.desc.more": "These allow you to hold more stacks of items. The higher the upgrade the more storage.",
	"gravitas.quest.drawer.desc.show": "These upgrades make it so Drawer shows light or shows a bar for how full the Drawer is.",
	"gravitas.quest.drawer.desc.redstone": "The Redstone Upgrades allow the Drawer to emit a Redstone Signal dependent on the Upgrades and storage.",


	"gravitas.quest.steam.brassPlates": "Brass Plates",
	"gravitas.quest.steam.screwdrivers": "Screwdrivers",
	"gravitas.quest.steam.file": "File",
	"gravitas.quest.steam.wrenches": "Wrenches",
	"gravitas.quest.steam.wirec": "Wire Cutters",
	"gravitas.quest.steam.boilers": "Steam Boilers",
	"gravitas.quest.steam.firstcirc": "Our First Setup",
	"gravitas.quest.steam.steamminer": "Miners",
    "gravitas.quest.steam.mining_hammer": "Mining Hammers",

	"gravitas.quest.steam.desc.start": "Welcome to &b&lGregTech&r! To begin, we need 25 Bronze Ingots, not cheap. This is to be able to get our tools and machines!\\n\\nThe goal of this first part is going to get a setup for &bCrushed Raw Magnetite&r, needed to get Iron.",
	"gravitas.quest.steam.desc.bronzep": "20 of those ingots are going to become plates, all necessary for crafting.",
	"gravitas.quest.steam.desc.file": "GregTech recipes almost always require tools, this is a realistic tech mod after all. Our first tool is going to be the file, which you should have already made.. right?",
	"gravitas.quest.steam.desc.wrench": "You will probably be making a &6Bronze&r wrench, which needs 2 parts and a screw. Don't worry about &aPerfectly Forging&r any of the parts though, the tool will always turn out the same.",
	"gravitas.quest.steam.desc.brass": "Brass is going to be needed for our first piston, this is made from &bZinc&r and &6Copper&r.",
	"gravitas.quest.steam.desc.piston": "Hey, once we make this setup, we will get &aVanilla&r Iron, and use that recipe for pistons, much easier.",
	"gravitas.quest.steam.desc.steamgen": "This machine uses &9Water&r and &0Fuel&r (coal, charcoal, creosote, or heat from the sun - depending on the boiler) to create steam. Steam is like the power source for all &6Steam Machines&r. \\n\\n\\If you already have fire clay, you should probably make a solid boiler. Otherwise, you'll have to deal with TFC glassblowing (which we teach in Chapter 3). Don't worry, you'll unlock easier glass via Gregtech as soon as you make your first boiler! \\n\\nYou can get all the &9Water&r that you may need by using water tanks from railcraft or if you want to keep yourself on GregTech you can use the Primitive Pump",
	"gravitas.quest.steam.desc.forgeh": "The forge hammer can crush ores into crushed ores, particularly useful for &bMagnetite&r. It can also compress ingots into plates.",
	"gravitas.quest.steam.desc.pipes": "These pipes can transfer fluids, in our case, we want to transfer steam.",
	"gravitas.quest.steam.desc.firstcirc": "To get purified iron, you need GregTech ores! We gave you one for free in the previous quest. If you only have TFC ores, you can use a Compressor to turn them into their GregTech equivelent. \\n\\n\\To make the required &bCrushed Raw Magnetite&r for this quest, follow these steps:\\n\\n&l1.&r Place and fill the &eBoiler&r with water by clicking the middle bar with a filled water bucket. \\n\\n&l2. &rConnect a pipe from the boiler to the forge hammer using a &bWrench&r. \\n\\n&l3.&r Place coal in the boiler and raw magnetite in the forge hammer. \\n\\n&l&cMAKE SURE NOTHING IS BLOCKING THE VENT ON THE BACK OF THE FORGE HAMMER, NOT EVEN THE PIPE&r",
	"gravitas.quest.steam.desc.alloysm": "With this machine, you can create alloys with better ratios, you can also produce purified iron using cast iron and lime.\\n\\mMakes alloys.. needed for red alloy.",
	"gravitas.quest.steam.desc.redstone": "Need redstone? Look for &cCinnabar&r or &cCryolite&r, the &6TFC Guidebook&r will help as always.",
	"gravitas.quest.steam.desc.wirec": "Wire cutters can turn plates into cables, and later be used for connecting and disconnecting cables.",
	"gravitas.quest.steam.desc.rubber": "You can either use an alloy smelter, or TFC casting to get these. Either way, it's &eSulfur&r + &bRaw Rubber Pulp&r.",
	"gravitas.quest.steam.desc.rubberplate": "Forge hammer into a heated basin",
	"gravitas.quest.steam.desc.compress": "This can also be used to compress TFC ores into GregTech versions, which can be &6Bulk Blasted&r.",
	"gravitas.quest.steam.desc.lv": "Well done, you've completed the Steam Age! The LV circuit is going to be used to get your first &bElectric&r machines, much faster and more powerful!\\n\\nOh and by the way, you will need dozens of these circuits, just so you know :)",
	"gravitas.quest.steam.desc.steamminer": "This machines help you mine all ores in a certain radius the steam miner is a 9x9 around the miner as you progress on the voltage you will get better and bigger miners.",
	"gravitas.quest.steam.desc.steamoven": "The Steam Oven works as a vanilla furnace and it does 8 recipes in parallel!",
	"gravitas.quest.steam.desc.steamgrinder": "The Grinder is a great option for processing ores because it does 8 parallel recipes. \\nNote that it doesnt gives byproducts, which is the same as all the macerators until HV.",
	"gravitas.quest.steam.desc.ulvbusses": "In GregTech, Multiblocks can only use hatch and buses for input/output! \\nHatches and buses can auto-import from inventories that are in the input or output face.",
    "gravitas.quest.steam.desc.mining_hammer": "The bad boys can mine a 3x3 to help you getting those ores.",

  "gravitas.quest.steam.subt.start": "Who is this Greg guy?",
	"gravitas.quest.steam.subt.screwdriver": "File + Hammer + Long Metal Rod",
	"gravitas.quest.steam.subt.wrench": "Annoying to craft",
	"gravitas.quest.steam.subt.cruc": "Ugh.. time to make another",
	"gravitas.quest.steam.subt.brasspart": "For our first Piston",
	"gravitas.quest.steam.subt.brick": "Smelt Clay Bricks",
	"gravitas.quest.steam.subt.forgeh": "Don't sacrifice your anvil too early",
	"gravitas.quest.steam.subt.bronze": "Alloy Smelter makes easy bronze!",
	"gravitas.quest.steam.subt.alloysm": "More Crucibles?",
	"gravitas.quest.steam.subt.redalloyparts": "Needed for Red Alloy",
	"gravitas.quest.steam.subt.bronzeones": "Probably make bronze ones",
	"gravitas.quest.steam.subt.redacab": "Wire cut some plates",
	"gravitas.quest.steam.subt.redaplates": "Stop... Forge Hammer Time!",
	"gravitas.quest.steam.subt.reda": "Alloy Smelter",
	"gravitas.quest.steam.subt.copper": "Yes we need 48... for crafting",
	"gravitas.quest.steam.subt.macerator": "Mortar 2.0",
	"gravitas.quest.steam.subt.furnace": "Vanilla Smelting!",
	"gravitas.quest.steam.subt.craftingforlv": "One of the main components for the LV Circuit",
	"gravitas.quest.steam.subt.woodp": "Macerate Logs",
	"gravitas.quest.steam.subt.coald": "Macerate Charcoal",
	"gravitas.quest.steam.subt.compress": "To compress Wood Pulp",
	"gravitas.quest.steam.subt.steamminer": "No more manual mining",
    "gravitas.quest.steam.subt.mining_hammer": "3x3",


	"gravitas.quest.lv.title.chem": "Chemical Reactor",
	"gravitas.quest.lv.title.extractor": "LV Extractor",
	"gravitas.quest.lv.title.fluid_solidifier": "Solidifying the Liquids",
	"gravitas.quest.lv.title.power_converter": "From RF to EU and Back",
	"gravitas.quest.lv.title.starter": "Your First LV-Circuits",
	"gravitas.quest.lv.title.lathe": "Simple Lathe",
	"gravitas.quest.lv.title.bender": "PlateMaker MK. I",
	"gravitas.quest.lv.title.steam_turbine": "Basic Steam Turbine",
	"gravitas.quest.lv.title.circuits": "Programmed Circuits",
	"gravitas.quest.lv.title.bronze_boiler": "Large Bronze Boiler",
	"gravitas.quest.lv.title.wiremill": "Simple Wiremill",
	"gravitas.quest.lv.title.oxy_line": "Free Oxygen for Everyone!",
	"gravitas.quest.lv.title.maint": "Machine Maintenance",
    "gravitas.quest.lv.title.aqueduct": "Unlimited Water",
	"gravitas.quest.lv.title.mixer": "Basic Mixer",
	"gravitas.quest.lv.title.terminal": "Multiblock Helper",
    "gravitas.quest.lv.title.arc_furnace": "Arcing electricity!",

    "gravitas.quest.mv.subtitle.ore_prospector": "This is a game changer",

	"gravitas.quest.lv.desc.starter_1": "Upgrading your machines with basic circuits will grant access to new recipes and increase their speed.",
	"gravitas.quest.lv.desc.starter_2": "You can run any lower tier recipe on a higher tier machine. This is called Overclocking and can be configured in the machines GUI.",
	"gravitas.quest.lv.desc.starter_3": "Overclocked recipes run Twice as fast; but consume Four times the power!",
	"gravitas.quest.lv.desc.canner_1": "Lets you can things! Needed for making batteries.",
	"gravitas.quest.lv.desc.chem_1": "The Chemical Reactor, among other things, reduces the sulfur needed to make rubber from 1:1 to 1:3, but now you'll need to solidify the rubber!",
	"gravitas.quest.lv.desc.extractor_1": "The Basic Extractor does just about everything the steam one does, but faster.",
	"gravitas.quest.lv.desc.fluid_solid_1": "This machine uses molds to take liquids and cools them into new shapes! Very Useful for rubber. Make sure you get CASTING molds for this one!",
	"gravitas.quest.lv.desc.power_converter_1": "Already have some form of RF power generation? It might be a good idea to use one of these to convert it to EU.",
	"gravitas.quest.lv.desc.power_converter_2": "By default, it turns EU to RF, so give it a good thwack with your soft mallet to change it around. The RED side is output.",
	"gravitas.quest.lv.desc.circuits_1": "Many machines use a programmed circuit to determine what can be processed and how to process it.",
	"gravitas.quest.lv.desc.circuits_2": "You can change the 'active' circuit in the machines GUI, you don't actually need to make a new item for each recipe!",
	"gravitas.quest.lv.desc.circuits_3": "However, when it comes to automation, it is often easier to have multiple machines rather than change ones settings over and over.",
	"gravitas.quest.lv.desc.steam_turbine": "Given steam, outputs EU, and a bit of distilled water.",
  	"gravitas.quest.lv.desc.bronze_boiler": "Eventually, you're going to want more steam,and single block boilers won't cut it any more, thats where the big boy boilers come in!",
	"gravitas.quest.lv.desc.bender": "This machine makes ingots into plates, well, the MV one does more, but its still useful for foils;and it has a better ratio!",
	"gravitas.quest.lv.desc.lathe": "This machine produces rods and screws; and at better ratios too!",
  	"gravitas.quest.lv.desc.wiremill": "Wiremills make wires, and at a better ratio, 1:2 ingot-to-wire! They also make Fine Wire as well!",
	"gravitas.quest.lv.desc.oxy_line_1": "Why should I passively make Oxygen; or anything for that matter? Simple: Its better to have something made than wait for it every time you need it!",
	"gravitas.quest.lv.desc.oxy_line_2": "Set up a Rock crusher with lava on one side, and water on the other, then insert a piece of cobble for it.",
	"gravitas.quest.lv.desc.oxy_line_3": "Feed that cobble into a forge hammer twice for sand,then Arc Furnace the sand for glass. This needs Oxygen, but you'll get more later.",
	"gravitas.quest.lv.desc.oxy_line_4": "Now Macerate the glass for its dust, centrifuge it for Silicon Dioxide, and finally electrolyze that for Oxygen! Keep the Silicon though.",
	"gravitas.quest.lv.desc.oxy_line_5": "You just need a bit of Oxygen to get the loop started, now I wonder where you could find that...",
	"gravitas.quest.lv.desc.assembler": "This machine does so much it can not be described in one description. You'll want this machine virtually every tier.",
	"gravitas.quest.lv.desc.centrifuge": "It seperates dusts, liquids, and other things.",
	"gravitas.quest.lv.desc.good_circuit": "I hope you've been batch crafting, you'll need a lot of these!",
	"gravitas.quest.lv.desc.cupronickel": "Copper and Nickel in an alloy furnace will make Cupronickel, which is useful for its ability to be made into EBF coils.",
  "gravitas.quest.lv.desc.ore_processing": "&bMacerate-> Ore Wash -> Thermal Centrifuge -> Macerate&r\\n\\nMake sure you keep the byproducts - we'll want them later!\\n\\nNote that macerators do not produce byproducts until HV.\\n\\nYou can also right click a cauldron to quickly wash an ore. This does the same transformation as the ore washer, but without byproducts.",
    "gravitas.quest.lv.desc.mixer": "The mixer, well, mixes things, better than your hands can. Useful for later metal mixtures.",
	"gravitas.quest.lv.desc.ebf_1": "Your new Electric Best Friend can be built with the above materials. Each hatch can accept 2 Amps, so with two, you can process things as if you have 1 Amp of MV!",
	"gravitas.quest.lv.desc.ebf_2": "JEI should have a nice multiblock view button to assist in building it. You will know it has formed when the Input and Output blocks change their color.",
	"gravitas.quest.lv.desc.maint": "You broke it all ready? Thats what the Maintenance Hatch is for I guess. Click tools into the hatch until the problem is fixed, or use duct-tape.",
	"gravitas.quest.lv.desc.oxy_bucket": "This is sign TWO that you should probably make that passive oxygen line. There are many ways to obtain it, so i'll leave it to you and JEI.",
	"gravitas.quest.lv.desc.ars_triox": "Put Cobaltite dust in with 3 buckets of oxygen to your EBF to get Arsenic Trioxide. You can process some of the byproducts for some of your O2 back.",
    "gravitas.quest.lv.desc.aqueduct": "Aqueducts provide an unlimited source of water. By placing a line of aqueducts starting next to a source block, the Aqueducts will transport the water until it reaches the end of the Aqueduct.\n\nAdditionally, interacting with the Aqueduct while holding a bucket will fill the bucket with the water inside of the Aqueduct. Aqueducts also support transporting liquids other than just water. Lava, and salt water can be transported as well.",
	"gravitas.quest.lv.desc.terminal": "This item lets you autobuild any GregTech multiblock - just Shift-R-Click the controller of the multiblock and it places everything!\\nAny blocks that are missing will not be placed. It is reccomended to keep any hatch/bus out of your inventory for this, since it may not place them where you want.",
    "gravitas.quest.lv.desc.arc_furnace": "A little oxygen and some electricity and you can anneal copper\\n\\nThis will also allow you to break down old machines into ingot forms rather than dust like in the macerator",
    "gravitas.quest.lv.desc.ore_prospector": "It detect all ores that are in a 3 chunk Radius.\nIf you want to know what the difference between the GT vein and the TFC one the GT veins are more compact.",
    "gravitas.quest.lv.desc.realgar": "Just centrifuge it and get arsenic",

    "gravitas.quest.mv.title.raw_oil": "Oil",
    "gravitas.quest.mv.title.extruder_molds": "Extruder Molds",
    "gravitas.quest.mv.title.brewery": "Brewery",
    "gravitas.quest.mv.title.pre_ethylene": "Ethylene Time!",
    "gravitas.quest.mv.title.integrated_circuits": "Advanced Integrated Circuit",
    "gravitas.quest.mv.title.gems": "Ruby and Emerald",

    "gravitas.quest.mv.subtitle.good_electronic_circuit": "Welcome to MV",
    "gravitas.quest.mv.subtitle.steam_turbine": "Full steam ahead!",
    "gravitas.quest.mv.subtitle.hot_silicon": "Hot Potato",
    "gravitas.quest.mv.subtitle.raw_oil": "Dinosaur Juice",
    "gravitas.quest.mv.subtitle.plant_ball": "Compressed plant matter",
    "gravitas.quest.mv.subtitle.basic_circuit_assembler": "Cheaper circuits!",
    "gravitas.quest.mv.subtitle.sulfur_acid": "Just add water!",
    "gravitas.quest.mv.subtitle.brewery": "Not that kind of brewery",
    "gravitas.quest.mv.subtitle.ethanol": "Not for drinking",
    "gravitas.quest.mv.subtitle.pre_ethylene": "Me when it's ethylene time",
    "gravitas.quest.mv.subtitle.polyethylene": "Even more oxygen",
    "gravitas.quest.mv.subtitle.advance_assembler": "Greggers, ASSEMBLE!",
    "gravitas.quest.mv.subtitle.integrated_circuits": "A new era",
    "gravitas.quest.mv.subtitle.advance_cutter": "The cutting edge",

    "gravitas.quest.mv.desc.good_electronic_circuit": "Remember: Overclocking runs a recipe twice as fast but at four times power consumption.\\n\\nAs you start replacing machines, you can put the old ones in a macerator to reclaim some of the ingredients used in crafting it.",
    "gravitas.quest.mv.desc.steam_turbine": "This uses even more steam! \\nIt might be time to build another boiler or looking for other power sources.",
    "gravitas.quest.mv.desc.mv_energy_converters": "When powering multiple machines, keep in mind cable loss!",
    "gravitas.quest.mv.desc.hot_silicon": "Holding a hot ingot will damage you, but you have to for this quest because I'm a 'little' evil.\\n\\nYou will need to cool it, in this case with a chemical bath or a barrel with water, later you can use the vacuum freezer.",
    "gravitas.quest.mv.desc.silicon_dust": "You can get it in multiple ways like clay or silicon dioxide in a electrolizer.",
    "gravitas.quest.mv.desc.raw_oil": "You can use oil byproducts to get ethylene and a lot more stuff.\\n\\nI would recommend using Severely Steam-Cracked Naphtha.\\nBy the way all of this can be done at LV but it is way more efficient once you can get distillation towers",
    "gravitas.quest.mv.desc.advance_extruder": "Extruders force ingots into various shapes with the use of the extruder mold.\\n\\nIt is often cheaper to use the extruder to make crafting components like rotors for example.",
    "gravitas.quest.mv.desc.extruder_molds": "Here are some molds.\\nThere are a lot more.",
    "gravitas.quest.mv.desc.plant_ball": "Eight plants in a Compressor will create a plant ball.\\n\\nYou can also get these as a chance output from the centrifuge.",
    "gravitas.quest.mv.desc.basic_circuit_assembler": "I know, this is an LV machine in the MV age, but trust me, it is worth the MV circuits it takes to craft this.\\n\\nCircuits become cheaper to craft with the Circuit Assembler, and you will need a lot of circuits.",
    "gravitas.quest.mv.desc.bio_chaff": "Macerate those plant balls and make some bio chaff\\n\\nWhen automating this, make sure you set the output to only 2 bio chaff and not 4. The chance outputs will confuse the autocrafting setup otherwise",
    "gravitas.quest.mv.desc.sulfur_dioxide": "Hope you kept that Basic Chemical Reactor around! If you want you can upgrade it to an Advanced Chemical Reactor, but it isn't necessary for this recipe\\n\\nIf you're having trouble keeping up with the sulfur requirements, you could centrifuge 2 blaze powder to make sulfur dust.",
    "gravitas.quest.mv.desc.sulfur_trioxide": "Chemical react sulfur dioxide with more oxygen to make sulfur trioxide\\n\\nOxygen is very important, you may want to dedicate an entire setup to passively produce it.",
    "gravitas.quest.mv.desc.sulfur_acid": "Chemical react water with sulfur trioxide to get sulfuric acid\\n\\nYou can get infinite water in your digital storage system by connecting to a Kitchen Sink - just make sure it is set to extract only! Otherwise it will void fluids on insert",
    "gravitas.quest.mv.desc.brewery": "You can even use the LV Brewery but note that it is slower.\\n\\nPD: The Pyrolyze Oven is the most efficient way to make biomass.",
    "gravitas.quest.mv.desc.biomass": "Biomass is useful for many things like ethanol and methanol production.",
    "gravitas.quest.mv.desc.ethanol": "Distilling biomass results in ethanol, which is alcohol, but don't tell anyone I told you.",
    "gravitas.quest.mv.desc.distillery": "Distills compounds into other substances - note the programmed circuit setting for the available recipes\\n\\nThere is a Distillation Tower, but we will get into that in the next chapter",
    "gravitas.quest.mv.desc.ethylene": "Ethanol + Sulfuric Acid in a Chemical Reactor makes Ethylene\\n\\nThere are other methods of course, but those involve petrochemistry which we aren't getting into quite yet",
    "gravitas.quest.mv.desc.polyethylene": "Ethylene with even more oxygen will make you Polyethylene.\\n\\nYou could use air instead of oxygen, but you'll get less Polyethylene out.\\n\\nThis stuff is very versatile, we'll be using a lot of it, so be sure to make a bunch.",
    "gravitas.quest.mv.desc.advance_assembler": "Once you've got polyethylene set up, you can switch to making machine hulls in the Assembler to save on some materials",
    "gravitas.quest.mv.desc.advance_chemical_bath": "This is typically used in Ore Processing lines to get alternative byproducts by washing crushed ore in mercury or sodium persulfate\\n\\nIn this case though, it can also be used to cool hot silicon ingots",
    "gravitas.quest.mv.desc.greenhouse": "This get you a lot of crops highly recommended if you want to setup the plant ball in passive",
    "gravitas.quest.mv.desc.integrated_circuits": "               Congratulations! \\n\\nWith the Advanced Integrated Circuit you have successfully made it to High Voltage!\\n\\nYou can toss out those old recipes for Basic Electronic Circuits and Good Electronic Circuits and replace them with their Integrated versions.\\n\\n\\nPD:Just make two of the HV version because the next version is a round the corner.",
    "gravitas.quest.mv.desc.annealed_copper": "A copper ingot and 63mB of oxygen in your arc furnace will make an annealed copper ingot.",
    "gravitas.quest.mv.desc.gem": "You can eiter go for the MV lathe and get the plates or pray and get the exquisite gem.",
    "gravitas.quest.mv.desc.advance_laser_engraver": "Uses a laser and specific lenses to engrave different patterns on the wafers\\n\\nYou might want to make one of these per lens we make, so you don't have to change out the lenses manually when automating",
    "gravitas.quest.mv.desc.ILC_wafer": "A Glass Lens (Red) can also make this, but making glass lenses is an HV recipe.",
    "gravitas.quest.mv.desc.RAM_wafer": "A Glass Lens (Green) can also make this, but making the colored glass lens is an HV recipe.",
    "gravitas.quest.mv.desc.ILC_chip": "That wafer needs to be cut into chips now, so back to the Cutter with these.",
    "gravitas.quest.mv.desc.RAM_chip": "Engraved wafers need to be cut into the appropriate size, so back to the Cutter we go!",
    "gravitas.quest.mv.desc.mono_crystalline_silicon_boule": "Careful that your EBF isn't set to Program 1, otherwise you may start processing silicon dust into hot silicon ingots rather than making the boule.",
    "gravitas.quest.mv.desc.wafer": "The cutter will make quick work of the boule and turn it into 16 wafers\\n\\nYou can also use these wafers to make cheaper diodes - time to upgrade that recipe!",
    "gravitas.quest.mv.desc.advance_cutter": "Turn blocks into plates with this one trick!\\n\\nAlso very useful for making silicon wafers and wafer chips, which we'll get into shortly",
    "gravitas.quest.mv.desc.lubricant": "There are many ways to make lubricant\\n\\nOne way I would suggest is to extract fish oil from fish and then distill that into lubricant\\n\\nLubricant is very useful with a cutter because recipes using it are much faster than with water for example",
    "gravitas.quest.mv.desc.alum": "You can acquire Aluminum by processing Bauxite in an Electrolyzer.",

    "gravitas.quest.hv.title.any_hv_converter": "Any HV Energy Converter",

    "gravitas.quest.hv.subtitle.watercover": "So Much Water",
    "gravitas.quest.hv.subtitle.hv_steam_turbine": "So much steam",
    "gravitas.quest.hv.subtitle.nand_chip": "On the cheap",
    "gravitas.quest.hv.subtitle.advanced_integrated_circuit": "Buckle up",

    "gravitas.quest.hv.desc.tantalite": "Electrolyze tantalite dust to acquire tantalum dust\n\nAlso comes as a byproduct of tantalite ore processing!",
    "gravitas.quest.hv.desc.watercover": "Why pump fluid into a Steam Boiler when you can just slap one of these in, and have infinite water.",
    "gravitas.quest.hv.desc.hv_steam_turbine": "Time to upgrade that boiler perhaps?",
    "gravitas.quest.hv.desc.electrotine_dust": "If you cannot find electrotine, you can create it by mixing electrum and redstone in a mixer",

    "gravitas.quest.iv.desc.tungsten": "Tungsten is primarily obtained by processing Scheelite, and Wolframite, though it can also be found in the form of Tungstate Dust in the lairs of Lightning Dragons deep underground.",

	"gravitas.quest.id.hi": "Welcome To &bIntegrated Dynamics",
	"gravitas.quest.id.taste": "A Taste of &bIntegrated Dynamics",
	"gravitas.quest.id.network": "Our First Network!",
	"gravitas.quest.id.interfaces": "Interfaces Have GUIs!",
	"gravitas.quest.id.impexporters": "Importer and Exporter GUIs!",
	"gravitas.quest.id.craft": "&l&cA&6U&eT&aO &bC&dR&9A&3F&0T",
	"gravitas.quest.id.filter": "Filtering",
	"gravitas.quest.id.sapling": "Saplings",
	"gravitas.quest.id.import": "Importers",
	"gravitas.quest.id.export": "Exporters",
	"gravitas.quest.id.interface": "Interfaces",

	"gravitas.quest.id.desc.hi": "&bIntegrated Dynamics&r (ID) is a logistics mod that can be used as storage, item/power/fluid transfer, and more! \\n\\nYou will get some &bID&r stuff in &n&b&lStage 2&r&n: The Blacksmith&r \\n\\nUnfortunately, &c&lYou Shall Not Pass!&r. You can only properly get into ID once you're at &c&lHV&r tier in GregTech.",
	"gravitas.quest.id.desc.taste": "So, you got your first &bID&r items, and what exactly do they do? Well, they are going to help build your first storage system (no more searching through 6 different chests!) \\n\\nRight now the storage system will be small, but don't worry, quest rewards will give you more! These are the steps to set up your storage: \\n\\n&l1.&r Place each &bItem Interface&r on a chest \\n\\n&l2.&r Connect the chests up with &bLogic Cables&r \\n\\n&l3.&r Place the &bStorage Terminal&r anywhere along the cable to be able to access, and &ecraft&r from both chests at once!",
	"gravitas.quest.id.desc.craft": "Slap one of these interfaces on a crafting table and right click it, this will give you some slots for &bvariable cards&r. \\n\\nUsing the trusty logic programmer, search for &eRecipe&r in the top left, and create one for autocrafting, then save it to a &bvariable card&r. If a recipe &c&lrequires&r items that need to be crafted, create a recipe for each of those, then put everything in the crafting interface.",
	"gravitas.quest.id.desc.sap": "This sapling is going to be how we get &bMenril Wood&r, needed for the rest of the mod.",
	"gravitas.quest.id.desc.drying": "So you will end up getting some &bLiquid Menril&r. If you pump that into a drying basin, you can get &bMenril Blocks&r!",
	"gravitas.quest.id.desc.menglass": "If you put glass in the drying basin while the menril is drying, you can get &bMenril Glass&r. This will be used for terminals, like the storage one you have.",
	"gravitas.quest.id.desc.battery": "The ID Battery lets you store FE/RF, which some mods in this pack need. To transfer it, you will need &6Energy&r Interfaces.",
	"gravitas.quest.id.desc.cable": "Logic cables make up your ID networks",
	"gravitas.quest.id.desc.varcards": "You know what variables are in programming? This is what those are. \\n\\nIf you are a &4boring casual&r, then these are just a crafting ingredient and a way to get your networks going. If you are a &6cool tech nerd&r, these offer a very advanced way to filter items.",
	"gravitas.quest.id.desc.import": "These are going to be a crafting ingredient for ID stuff that imports stuff, whether it be items, fluids, or energy.",
	"gravitas.quest.id.desc.imports": "These things all do importing, cool.",
	"gravitas.quest.id.desc.interface": "Interfaces &cread&r whatever they're looking at. You can think of this as an &bAE2&r Storage Bus. \\n\\nSomehow don't know what that is? Well here's an example: A chest with 100 cobble has an interface on it, this means your ID network has 100 cobble in its system, it's as simple as that.",
	"gravitas.quest.id.desc.network": "Time to move stuff from one place to another? Here's the steps. \\n\\n&l1.&r Place an interface on an inventory (like a chest or tank) \\n\\n&l2.&r Place an importer/exporter on another inventory, depending on whether you want to pull or send stuff to it. \\n\\n&l3.&r Hook the both up with cables, place a variable card into the importer/exporter, and there you go!",
	"gravitas.quest.id.desc.intinfo": "When you right click an interface, it brings up several options, here's what they all do: \\n\\n&lSet Side&r: At the top of the screen, you can set the side that the interface 'acts' like it's on. Can be useful for machines with specific input/output sides. \\n\\n&lTicks/Operation&r: Self explanatory, if an interface is set to 10 ticks/operation, it will import/export once every 10 ticks, aka half a second. \\n\\n&lPriority&r: Will make ID send items to the inventory with the higher priority interface on it. \\n\\n&lItem/Energy Channels&r: This will split your system into multiple channels. You can push and pull from different places in your network, and not have them interfere. I think..?",
	"gravitas.quest.id.desc.intexpinfo": "When you right click an importer/exporter, it brings up a menu. The menu is mainly for filtering, so if I have a variable card set to cobblestone, my exporter will only send cobblestone. \\n\\nThere is a little '+' to the left of variables when you insert them, and clicking it opens yet another GUI. In here you can change transfer rates to be able to send &dINFINITE&r items/fluids/energy, and do some other stuff. \\n\\nOn the top left we have settings, these are for the most part the same thing as the interface settings.",
	"gravitas.quest.id.desc.varprog": "The variable programmer lets you set the value of variables. This can be set to to items and fluids for filtering, or even values. \\n\\nLet me give you a simple example: Select &bItem&r from the left side, place an item of choice into the center slot of the GUI that pops up, and place a &bVariable Card&r in the bottom right slot. If you then put that variable card in an importer/exporter, it will only import/export that block!",
	"gravitas.quest.id.desc.varstore": "This can act as a chest for your variables, or can actually be used in an advanced network. \\n\\nUnfortunately this is all too complicated to write here, so if you want advanced networks, the rest is in the &eDynamics of Integration&r book.",

	"gravitas.quest.id.subt.ing": "Crafting Ingredient",
	"gravitas.quest.id.subt.tomake": "This Makes the Sapling",
	"gravitas.quest.id.subt.3x3": "Needs a 3x3 &cDIRT&r area to grow",
	"gravitas.quest.id.subt.wood": "Send it through a &bcentrifuge&r",
	"gravitas.quest.id.subt.menglass": "For Terminals",
	"gravitas.quest.id.subt.menril": "The Main Crafting Ingredient.. for everything",
	"gravitas.quest.id.subt.battery": "Want Energy?",
	"gravitas.quest.id.subt.gen": "Burns stuff for energy (FE/RF)",
	"gravitas.quest.id.subt.export": "Opposite of import",
	"gravitas.quest.id.subt.network": "To Move Stuff!",
	"gravitas.quest.id.subt.varprog": "Want to be advanced?",
	"gravitas.quest.id.subt.craftingterm": "Shows which crafting recipes are happening at any time.",
	"gravitas.quest.id.subt.varprogp": "Same thing as Variable Programmer, but use it anywhere.",

    "gravitas.quest.ae.title.certus": "Certus Variants",
    "gravitas.quest.ae.title.fluix": "Fluix Variants",
    "gravitas.quest.ae.title.ae_wafers": "AE2 Wafers",
    "gravitas.quest.ae.title.ae_circuits": "AE2 Circuits",
    "gravitas.quest.ae.title.canner": "Canner",
    "gravitas.quest.ae.title.cell_housing": "Cell Housing",
    "gravitas.quest.ae.title.storage_cell": "Storage Cell",
    "gravitas.quest.ae.title.fluix_cable": "Fluix Cable",
    "gravitas.quest.ae.title.covered_fluix_cable": "Covered Fluix Cable",
    "gravitas.quest.ae.title.dense_covered_fluix_cable": "Dense Covered Fluix Cable",
    "gravitas.quest.ae.title.more_cable": "More cable",
    "gravitas.quest.ae.title.energy_cell": "Energy cell",
    "gravitas.quest.ae.title.terminals": "More Terminals",
    "gravitas.quest.ae.title.auto_craft_cpu": "CPUs",
    "gravitas.quest.ae.title.simple_io": "Simpler I/O",
    "gravitas.quest.ae.title.p_two_p": "P2P",

    "gravitas.quest.ae.subtitle.raw_certus": "Raw storage",
    "gravitas.quest.ae.subtitle.certane_chem_one": "Chemical Madness 1",
    "gravitas.quest.ae.subtitle.certane_chem_two": "Chemical Madness 2",
    "gravitas.quest.ae.subtitle.certane_chem_three": "Chemical Madness 3",
    "gravitas.quest.ae.subtitle.certane": "Chemical Madness 4",
    "gravitas.quest.ae.subtitle.certus_boule": "Finally",
    "gravitas.quest.ae.subtitle.me_drive": "AE2 Chest",
    "gravitas.quest.ae.subtitle.energy_acceptor": "Plug in",
    "gravitas.quest.ae.subtitle.one_k_storage_component": "1K of pure Storage",
    "gravitas.quest.ae.subtitle.four_k_storage_component": "4K of pure Storage",
    "gravitas.quest.ae.subtitle.sixteen_k_storage_component": "16K of pure Storage",
    "gravitas.quest.ae.subtitle.sixty_four_k_storage_component": "64K of pure Storage",
    "gravitas.quest.ae.subtitle.two_five_six_k_storage_component": "256K of pure Storage",
    "gravitas.quest.ae.subtitle.canner": "Storage unite",
    "gravitas.quest.ae.subtitle.crafting_terminal": "Digital Crafting table",
    "gravitas.quest.ae.subtitle.energy_cell": "Energy Storage",
    "gravitas.quest.ae.subtitle.terminals": "Just more terminals",
    "gravitas.quest.ae.subtitle.controller": "Getting Serious",
    "gravitas.quest.ae.subtitle.me_patter_provider": "The base of auto crafting",
    "gravitas.quest.ae.subtitle.molecular_assembler": "Crafting table to auto craft",
    "gravitas.quest.ae.subtitle.p_two_p": "Tunnel",

    "gravitas.quest.ae.desc.raw_certus": "You can get this on the nether.\\nI would recommend getting a miner in the roof as it can mine from there so the terrain is less of a problem",
    "gravitas.quest.ae.desc.certus": "This are the variants for certus.\\n\\nCertus is consider by Greg Tech as a gem so the best way to get certus is using the sifter.",
    "gravitas.quest.ae.desc.fluix": "This are the variants for fluix.\\n\\nThere are multiple way to get it but I would recommend the mixer.",
    "gravitas.quest.ae.desc.certane_chem_one": "You will need around 128 of this to make the certus boule.",
    "gravitas.quest.ae.desc.certane_chem_two": "You will need around 64 of this to make the certus.\\nNow we get some certus back nice.",
    "gravitas.quest.ae.desc.certane_chem_three": "You will need around 32 of this to make the certus.\\nYou can electrolize the Certus Tetrachloride to get some chlorine and certus back.",
    "gravitas.quest.ae.desc.certane": "We are done.\\nAlmost\\n\\nOhh by the way this last step you got some Dichlorocertane back this can be use in the previous step.",
    "gravitas.quest.ae.desc.certus_boule": "Now that we have this we can start with AE2.\\nWell cut this",
    "gravitas.quest.ae.desc.vapor_chamber": "Sadly this needs stainless steel.",
    "gravitas.quest.ae.desc.ae_wafers": "Sapphire for Engineering.\\n\\nDiamond for Calculation.\\n\\nRuby for Logic.",
    "gravitas.quest.ae.desc.ae_circuits": "I'm sharing with you the guide of AE2 use it if you need help.\\n\\nAlso you can press G by default to go to the guide of a certain AE2 item so this guide is not really needed",
    "gravitas.quest.ae.desc.energy_acceptor": "The vast majority of an ME network uses its own dedicated power system called AE.\\n\\nEU and FE can be converted into the native AE at a ratio of 2:1 FE:AE and 1:2 EU:AE, either directly through an ME Controller, or through the &bEnergy Acceptor&f, which can instead be connected to any part of the network.",
    "gravitas.quest.ae.desc.canner": "Use this to combine storage components and housing cells.",
    "gravitas.quest.ae.desc.cell_housing": "All I will say is use the ME Disk Housing.",
    "gravitas.quest.ae.desc.fluix_cable": "This is the basic AE2 cable it can handle 8 channels which is basically 8 machines of AE2 like terminals ME drive and more.\\nThe Energy acceptor doesnt use a channel",
    "gravitas.quest.ae.desc.covered_fluix_cable": "Same as the fluix cable but looks better and can be painted",
    "gravitas.quest.ae.desc.dense_covered_fluix_cable": "This is can handle 32 channels but its only use full with the ME controller.",
    "gravitas.quest.ae.desc.more_cable": "This is just a mention for smart cable and me conduits.\\n\\nThe smart cable can be dense and normal it shows the amount of channels use.\\n\\nME Conduit can be use in the same block that other Ender IO conduits.",
    "gravitas.quest.ae.desc.storage_bus": "With this you will let AE2 use the storage of other blocks like drawers, super chests, super tanks and more.\\n\\n\\nIt works the best with create vault, drawer controller and super tanks.",
    "gravitas.quest.ae.desc.crafting_terminal": "Now this is what a basic AE2 network needs.\\nThis is a crafting table that allow you to pull items from the AE2 network either to craft with them or to use them.",
    "gravitas.quest.ae.desc.energy_cell": "This will be needed once your AE2 network gets big enough.",
    "gravitas.quest.ae.desc.controller": "The last piece of the puzzle for any large ME network is the &bME Controller&f.\\n\\nA controller supplies an ME Network with a far larger number of channels than the standard 8 channels for ad-hoc networks, providing 32 channels out of each face of the block for a total of 216 channels.\\n\\nThat's only for a single-block controller, however, since the ME Controller is in fact a multi-block structure. The controller can be up to 7x7x7 blocks in size and can come in any freeform arrangement within that maximum size. Each individual block can then provide its own separate set of channels, so long as no single controller block is surrounded by 4 other blocks along the same plane.\\n\\nAn ME Network may only contain one multiblock controller at any given time. Attempting to connect more than one controller on separate parts of the network will cause a conflict, shutting down the whole network.",
    "gravitas.quest.ae.desc.network_tool": "This item will give you a lot of information regarding you AE2 network when you right click with it on a cable or device of that network.",
    "gravitas.quest.ae.desc.me_patter_provider": "Place this next to a molecular assembler, any machine or blocks with inventory and you can place patter inside this bloc, with that and some crafting CPUs you can setup autoconfig.\\n\\nPD: To use them with GT I would recommend to set the auto output to the provider for this to work you need to make sure that in the machine its allowing input from output side.",
    "gravitas.quest.ae.desc.me_requester": "This allow you ask AE2 to auto craft an item when the amount of that item is lower than tha value you set, this is very useful for keeping circuits on stock.",
    "gravitas.quest.ae.desc.blank_patter": "Use them to set recipes that you want to autocrat and then place them in the patter provider that will allow that recipe to work.",
    "gravitas.quest.ae.desc.auto_craft_cpu": "This blocks and can be made into a AE2 CPU with will let you autocraft you will need it to be a rectangle also it needs at least one crafting storage.\\n The crafting storage will determine how many items can you autocraft and the complexity level of that autocraft.\\nThe co-processing units will let you sistem do more than one task at the same time when autocrafting each block will let one more process start.",
    "gravitas.quest.ae.desc.me_interface": "This will let you take items and fluids from the AE2 network to use on you automations, they also will take any item or liquid to the network if it has space.",
    "gravitas.quest.ae.desc.p_two_p": "This guys will let you send channels from one place to another leting you extract the full potential of you controller in an easier way. \\nThey need to be configure with a memory card.",

	"gregitas.tooltip.holdForDesc": 				"Hold [%s] for Additional Info",
	"gregitas.item.allthetweaks.atm_star.shift":			"<000000>███████<F2A61D>██<000000>███████\n<000000>██████<F2A61D>█<FFDE26>█<F2C01A>█<E36E1B>█<000000>██████\n<000000>██████<F2A61D>█<FFF873>█<F2C01A>█<E36E1B>█<000000>██████\n<000000>█████<F2A61D>█<FFDE26>█<FFF873>█<F2A61D>█<F2C01A>█<E36E1B>█<000000>█████\n<000000>█████<F2A61D>█<FFDE26>█<FFF873>█<F2A61D>█<F2C01A>█<E36E1B>█<000000>█████\n<F2A61D>█████<FFDE26>█<FFF873>██<F2A61D>█<F2C01A>█<FFDE26>█<E36E1B>█████\n<E36E1B>█<FFDE26>█<FFF873>█████<FFDE26>█<F2A61D>██<F2C01A>█<FFDE26>███<F2C01A>█<C9491E>█\n<000000>█<E36E1B>█<F2C01A>█<FFDE26>█<FFF873>██<FFDE26>██<F2C01A>█<F2A61D>██<F2C01A>██<F2A61D>█<C9491E>█<000000>█\n<000000>██<E36E1B>█<F2C01A>█<FFDE26>█████<F2C01A>█<F2A61D>███<C9491E>█<000000>██\n<000000>███<E36E1B>█<FFF873>██<FFDE26>██<F2C01A>██<FFDE26>██<B84116>█<000000>███\n<000000>██<E36E1B>█<FFF873>██<FFDE26>█<F2C01A>██<F2A61D>██<F2C01A>█<FFDE26>█<F2C01A>█<B84116>█<000000>██\n<000000>██<E36E1B>█<FFF873>█<F2C01A>██<F2A61D>█<B84116>██<F2A61D>██<F2C01A>█<FFDE26>█<B84116>█<000000>██\n<000000>█<E36E1B>█<FFDE26>█<F2C01A>█<F2A61D>█<B84116>██<000000>██<B84116>██<F2A61D>█<F2C01A>██<B84116>█<000000>█\n<000000>█<E36E1B>█<F2C01A>██<B84116>█<000000>██████<B84116>█<F2A61D>█<F2C01A>█<B84116>█<000000>█\n<000000>█<C9491E>█<B84116>██<000000>████████<B84116>███<000000>█\n",
	"gregitas.block.gtceu.firebricks.shift":			"<735DA5>Line the <D3C5E5>Outside<735DA5> with <D3C5E5>12 Tier 3+<735DA5> Plates\n<D3C5E5>(Wrought Iron)<735DA5> for each layer of the\n<D3C5E5>TFC Blast Furnace",
	"gregitas.item.gtceu.terminal.shift":				"§7Sneak + R-Click On Controller\n <735DA5>Will attempt to <D3C5E5>Construct<735DA5> the\n corresponding multiblock of the\n <D3C5E5>Controller<735DA5> with all available blocks\n inside the <D3C5E5>Player Inventory",
	"gregitas.block.tfc.plant.banana_sapling.shift":		"\n§7☐§r = Dormant\n§2▒§r = Growing\n§d▓§r = Flowering\n§5█§r = Fruiting\n\n§7Fruiting Calendar\n §7☐☐☐§2▒▒▒▒§d▓▓§5█§7☐☐\n§7Avg. Temp\n <735DA5>[<D3C5E5>17<735DA5>°C - <D3C5E5>35<735DA5>°C]\n§7Annual Rainfall\n <735DA5>[<D3C5E5>280<735DA5>mm - <D3C5E5>500<735DA5>mm]",
	"gregitas.block.tfc.plant.blackberry_bush.shift":		"\n§7☐§r = Dormant\n§2▒§r = Growing\n§d▓§r = Flowering\n§5█§r = Fruiting\n\n§7Fruiting Calendar\n §7☐§2▒▒▒▒§d▓▓§5█§7☐☐☐☐\n§7Avg. Temp\n <735DA5>[<D3C5E5>7<735DA5>°C - <D3C5E5>24<735DA5>°C]\n§7Annual Rainfall\n <735DA5>[<D3C5E5>200<735DA5>mm - <D3C5E5>500<735DA5>mm]",
	"gregitas.block.tfc.plant.blueberry_bush.shift":		"\n§7☐§r = Dormant\n§2▒§r = Growing\n§d▓§r = Flowering\n§5█§r = Fruiting\n\n§7Fruiting Calendar\n §7☐§2▒▒▒▒§d▓▓§5█§7☐☐☐☐\n§7Avg. Temp\n <735DA5>[<D3C5E5>7<735DA5>°C - <D3C5E5>29<735DA5>°C]\n§7Annual Rainfall\n <735DA5>[<D3C5E5>100<735DA5>mm - <D3C5E5>400<735DA5>mm]",
	"gregitas.block.tfc.plant.bunchberry_bush.shift":		"\n§7☐§r = Dormant\n§2▒§r = Growing\n§d▓§r = Flowering\n§5█§r = Fruiting\n\n§7Fruiting Calendar\n §7☐☐☐☐§2▒▒▒§d▓▓§5█§7☐☐\n§7Avg. Temp\n <735DA5>[<D3C5E5>15<735DA5>°C - <D3C5E5>35<735DA5>°C]\n§7Annual Rainfall\n <735DA5>[<D3C5E5>200<735DA5>mm - <D3C5E5>500<735DA5>mm]",
	"gregitas.block.tfc.plant.cherry_sapling.shift":		"\n§7☐§r = Dormant\n§2▒§r = Growing\n§d▓§r = Flowering\n§5█§r = Fruiting\n\n§7Fruiting Calendar\n §2▒▒▒§d▓▓§5█§7☐☐☐☐☐☐\n§7Avg. Temp\n <735DA5>[<D3C5E5>5<735DA5>°C - <D3C5E5>25<735DA5>°C]\n§7Annual Rainfall\n <735DA5>[<D3C5E5>100<735DA5>mm - <D3C5E5>350<735DA5>mm]",
	"gregitas.block.tfc.plant.cloudberry_bush.shift":		"\n§7☐§r = Dormant\n§2▒§r = Growing\n§d▓§r = Flowering\n§5█§r = Fruiting\n\n§7Fruiting Calendar\n §7☐§2▒▒▒▒§d▓▓▓§5█§7☐☐☐\n§7Avg. Temp\n <735DA5>[<D3C5E5>-2<735DA5>°C - <D3C5E5>17<735DA5>°C]\n§7Annual Rainfall\n <735DA5>[<D3C5E5>80<735DA5>mm - <D3C5E5>380<735DA5>mm]",
	"gregitas.block.tfc.plant.cranberry_bush.shift":		"\n§7☐§r = Dormant\n§2▒§r = Growing\n§d▓§r = Flowering\n§5█§r = Fruiting\n\n§7Fruiting Calendar\n §7☐☐§2▒▒▒▒§d▓▓§5█§7☐☐☐\n§7Avg. Temp\n <735DA5>[<D3C5E5>-5<735DA5>°C - <D3C5E5>17<735DA5>°C]\n§7Annual Rainfall\n <735DA5>[<D3C5E5>250<735DA5>mm - <D3C5E5>500<735DA5>mm]",
	"gregitas.block.tfc.plant.gooseberry_bush.shift":		"\n§7☐§r = Dormant\n§2▒§r = Growing\n§d▓§r = Flowering\n§5█§r = Fruiting\n\n§7Fruiting Calendar\n §7☐☐☐§2▒▒▒▒§d▓▓§5█§7☐☐\n§7Avg. Temp\n <735DA5>[<D3C5E5>5<735DA5>°C - <D3C5E5>27<735DA5>°C]\n§7Annual Rainfall\n <735DA5>[<D3C5E5>200<735DA5>mm - <D3C5E5>500<735DA5>mm]",
	"gregitas.block.tfc.plant.green_apple_sapling.shift":		"\n§7☐§r = Dormant\n§2▒§r = Growing\n§d▓§r = Flowering\n§5█§r = Fruiting\n\n§7Fruiting Calendar\n §7☐☐§2▒▒▒▒▒§d▓▓§5█§7☐☐\n§7Avg. Temp\n <735DA5>[<D3C5E5>1<735DA5>°C - <D3C5E5>25<735DA5>°C]\n§7Annual Rainfall\n <735DA5>[<D3C5E5>110<735DA5>mm - <D3C5E5>280<735DA5>mm]",
	"gregitas.block.tfc.plant.lemon_sapling.shift":			"\n§7☐§r = Dormant\n§2▒§r = Growing\n§d▓§r = Flowering\n§5█§r = Fruiting\n\n§7Fruiting Calendar\n §7☐§2▒▒▒▒§d▓▓§5█§7☐☐☐☐\n§7Avg. Temp\n <735DA5>[<D3C5E5>10<735DA5>°C - <D3C5E5>30<735DA5>°C]\n§7Annual Rainfall\n <735DA5>[<D3C5E5>180<735DA5>mm - <D3C5E5>470<735DA5>mm]",
	"gregitas.block.tfc.plant.olive_sapling.shift":			"\n§7☐§r = Dormant\n§2▒§r = Growing\n§d▓§r = Flowering\n§5█§r = Fruiting\n\n§7Fruiting Calendar\n §7☐☐§2▒▒▒▒▒§d▓▓§5█§7☐☐\n§7Avg. Temp\n <735DA5>[<D3C5E5>5<735DA5>°C - <D3C5E5>30<735DA5>°C]\n§7Annual Rainfall\n <735DA5>[<D3C5E5>150<735DA5>mm - <D3C5E5>500<735DA5>mm]",
	"gregitas.block.tfc.plant.orange_sapling.shift":		"\n§7☐§r = Dormant\n§2▒§r = Growing\n§d▓§r = Flowering\n§5█§r = Fruiting\n\n§7Fruiting Calendar\n §7☐☐§2▒▒▒▒§d▓▓§5█§7☐☐☐\n§7Avg. Temp\n <735DA5>[<D3C5E5>15<735DA5>°C - <D3C5E5>36<735DA5>°C]\n§7Annual Rainfall\n <735DA5>[<D3C5E5>250<735DA5>mm - <D3C5E5>500<735DA5>mm]",
	"gregitas.block.tfc.plant.peach_sapling.shift":			"\n§7☐§r = Dormant\n§2▒§r = Growing\n§d▓§r = Flowering\n§5█§r = Fruiting\n\n§7Fruiting Calendar\n §2▒▒▒§d▓▓§5█§7☐☐☐☐☐§2▒\n§7Avg. Temp\n <735DA5>[<D3C5E5>4<735DA5>°C - <D3C5E5>27<735DA5>°C]\n§7Annual Rainfall\n <735DA5>[<D3C5E5>60<735DA5>mm - <D3C5E5>230<735DA5>mm]",
	"gregitas.block.tfc.plant.plum_sapling.shift":			"\n§7☐§r = Dormant\n§2▒§r = Growing\n§d▓§r = Flowering\n§5█§r = Fruiting\n\n§7Fruiting Calendar\n §2▒▒▒▒§d▓▓§5█§7☐☐☐☐☐\n§7Avg. Temp\n <735DA5>[<D3C5E5>15<735DA5>°C - <D3C5E5>31<735DA5>°C]\n§7Annual Rainfall\n <735DA5>[<D3C5E5>250<735DA5>mm - <D3C5E5>400<735DA5>mm]",
	"gregitas.block.tfc.plant.raspberry_bush.shift":		"\n§7☐§r = Dormant\n§2▒§r = Growing\n§d▓§r = Flowering\n§5█§r = Fruiting\n\n§7Fruiting Calendar\n §7☐☐☐§2▒▒▒▒§d▓▓§5█§7☐☐\n§7Avg. Temp\n <735DA5>[<D3C5E5>5<735DA5>°C - <D3C5E5>25<735DA5>°C]\n§7Annual Rainfall\n <735DA5>[<D3C5E5>200<735DA5>mm - <D3C5E5>500<735DA5>mm]",
	"gregitas.block.tfc.plant.red_apple_sapling.shift":		"\n§7☐§r = Dormant\n§2▒§r = Growing\n§d▓§r = Flowering\n§5█§r = Fruiting\n\n§7Fruiting Calendar\n §7☐☐§2▒▒▒▒▒§d▓▓§5█§7☐☐\n§7Avg. Temp\n <735DA5>[<D3C5E5>1<735DA5>°C - <D3C5E5>25<735DA5>°C]\n§7Annual Rainfall\n <735DA5>[<D3C5E5>100<735DA5>mm - <D3C5E5>280<735DA5>mm]",
	"gregitas.block.tfc.plant.snowberry_bush.shift":		"\n§7☐§r = Dormant\n§2▒§r = Growing\n§d▓§r = Flowering\n§5█§r = Fruiting\n\n§7Fruiting Calendar\n §7☐☐§2▒▒▒▒§d▓▓§5█§7☐☐☐\n§7Avg. Temp\n <735DA5>[<D3C5E5>-7<735DA5>°C - <D3C5E5>18<735DA5>°C]\n§7Annual Rainfall\n <735DA5>[<D3C5E5>200<735DA5>mm - <D3C5E5>500<735DA5>mm]",
	"gregitas.block.tfc.plant.strawberry_bush.shift":		"\n§7☐§r = Dormant\n§2▒§r = Growing\n§d▓§r = Flowering\n§5█§r = Fruiting\n\n§7Fruiting Calendar\n §d▓▓§5█§7☐☐☐☐☐☐§2▒▒▒\n§7Avg. Temp\n <735DA5>[<D3C5E5>5<735DA5>°C - <D3C5E5>28<735DA5>°C]\n§7Annual Rainfall\n <735DA5>[<D3C5E5>100<735DA5>mm - <D3C5E5>400<735DA5>mm]",
	"gregitas.block.tfc.plant.wintergreen_berry_bush.shift":	"\n§7☐§r = Dormant\n§2▒§r = Growing\n§d▓§r = Flowering\n§5█§r = Fruiting\n\n§7Fruiting Calendar\n §7☐☐☐§2▒▒▒▒▒§d▓▓§5█§7☐\n§7Avg. Temp\n <735DA5>[<D3C5E5>-6<735DA5>°C - <D3C5E5>17<735DA5>°C]\n§7Annual Rainfall\n <735DA5>[<D3C5E5>100<735DA5>mm - <D3C5E5>400<735DA5>mm]",
	"gregitas.block.tfc.wood.sapling.acacia.shift":			"\nIdeal Conditions\n§7Avg. Temp\n <735DA5>[<D3C5E5>8<735DA5>°C - <D3C5E5>38<735DA5>°C]\n§7Annual Rainfall\n <735DA5>[<D3C5E5>90<735DA5>mm - <D3C5E5>275<735DA5>mm]",
	"gregitas.block.tfc.wood.sapling.ash.shift":			"\nIdeal Conditions\n§7Avg. Temp\n <735DA5>[<D3C5E5>-1.1<735DA5>°C - <D3C5E5>13.4<735DA5>°C]\n§7Annual Rainfall\n <735DA5>[<D3C5E5>60<735DA5>mm - <D3C5E5>240<735DA5>mm]",
	"gregitas.block.tfc.wood.sapling.aspen.shift":			"\nIdeal Conditions\n§7Avg. Temp\n <735DA5>[<D3C5E5>-15.7<735DA5>°C - <D3C5E5>-1.1<735DA5>°C]\n§7Annual Rainfall\n <735DA5>[<D3C5E5>350<735DA5>mm - <D3C5E5>500<735DA5>mm]",
	"gregitas.block.tfc.wood.sapling.birch.shift":			"\nIdeal Conditions\n§7Avg. Temp\n <735DA5>[<D3C5E5>-12.17<735DA5>°C - <D3C5E5>6.1<735DA5>°C]\n§7Annual Rainfall\n <735DA5>[<D3C5E5>125<735DA5>mm - <D3C5E5>310<735DA5>mm]",
	"gregitas.block.tfc.wood.sapling.blackwood.shift":		"\nIdeal Conditions\n§7Avg. Temp\n <735DA5>[<D3C5E5>8<735DA5>°C - <D3C5E5>38<735DA5>°C]\n§7Annual Rainfall\n <735DA5>[<D3C5E5>35<735DA5>mm - <D3C5E5>170<735DA5>mm]",
	"gregitas.block.tfc.wood.sapling.chestnut.shift":		"\nIdeal Conditions\n§7Avg. Temp\n <735DA5>[<D3C5E5>-3<735DA5>°C - <D3C5E5>11.6<735DA5>°C]\n§7Annual Rainfall\n <735DA5>[<D3C5E5>150<735DA5>mm - <D3C5E5>349<735DA5>mm]",
	"gregitas.block.tfc.wood.sapling.douglas_fir.shift":		"\nIdeal Conditions\n§7Avg. Temp\n <735DA5>[<D3C5E5>-15.7<735DA5>°C - <D3C5E5>6.1<735DA5>°C]\n§7Annual Rainfall\n <735DA5>[<D3C5E5>305<735DA5>mm - <D3C5E5>500<735DA5>mm]",
	"gregitas.block.tfc.wood.sapling.hickory.shift":		"\nIdeal Conditions\n§7Avg. Temp\n <735DA5>[<D3C5E5>4.3<735DA5>°C - <D3C5E5>15.3<735DA5>°C]\n§7Annual Rainfall\n <735DA5>[<D3C5E5>210<735DA5>mm - <D3C5E5>400<735DA5>mm]",
	"gregitas.block.tfc.wood.sapling.kapok.shift":			"\nIdeal Conditions\n§7Avg. Temp\n <735DA5>[<D3C5E5>7<735DA5>°C - <D3C5E5>18<735DA5>°C]\n§7Annual Rainfall\n <735DA5>[<D3C5E5>200<735DA5>mm - <D3C5E5>500<735DA5>mm]",
	"gregitas.block.tfc.wood.sapling.kapok.alt":			"\nTapping Calendar\n §7☐§2█████§7☐§2███§7☐☐\nWhen Tapped\n <735DA5>Produces <D3C5E5>Resin<735DA5>, crucial when\n combined with <D3C5E5>Sulfur<735DA5>, making\n <D3C5E5>Rubber",
	"gregitas.block.tfc.wood.sapling.mangrove.shift":		"\nIdeal Conditions\n§7Avg. Temp\n <735DA5>[<D3C5E5>15.7<735DA5>°C - <D3C5E5>28.2<735DA5>°C]\n§7Annual Rainfall\n <735DA5>[<D3C5E5>200<735DA5>mm - <D3C5E5>500<735DA5>mm]",
	"gregitas.block.tfc.wood.sapling.maple.shift":			"\nIdeal Conditions\n§7Avg. Temp\n <735DA5>[<D3C5E5>-8.4<735DA5>°C - <D3C5E5>8<735DA5>°C]\n§7Annual Rainfall\n <735DA5>[<D3C5E5>240<735DA5>mm - <D3C5E5>470<735DA5>mm]",
	"gregitas.block.tfc.wood.sapling.maple.alt":			"\nTapping Calendar\n §7☐☐§2███§7☐☐☐☐☐☐☐\nWhen Tapped\n <735DA5>Produces <D3C5E5>Maple Syrup<735DA5>, when\n combined with <D3C5E5>Bread<735DA5>, a sweet\n <D3C5E5>Maple Glazed Roll<735DA5> appears!",
	"gregitas.block.tfc.wood.sapling.oak.shift":			"\nIdeal Conditions\n§7Avg. Temp\n <735DA5>[<D3C5E5>-3<735DA5>°C - <D3C5E5>15.3<735DA5>°C]\n§7Annual Rainfall\n <735DA5>[<D3C5E5>210<735DA5>mm - <D3C5E5>320<735DA5>mm]",
	"gregitas.block.tfc.wood.sapling.palm.shift":			"\nIdeal Conditions\n§7Avg. Temp\n <735DA5>[<D3C5E5>15.3<735DA5>°C - <D3C5E5>38<735DA5>°C]\n§7Annual Rainfall\n <735DA5>[<D3C5E5>200<735DA5>mm - <D3C5E5>405<735DA5>mm]",
	"gregitas.block.tfc.wood.sapling.pine.shift":			"\nIdeal Conditions\n§7Avg. Temp\n <735DA5>[<D3C5E5>-8.4<735DA5>°C - <D3C5E5>9.8<735DA5>°C]\n§7Annual Rainfall\n <735DA5>[<D3C5E5>185<735DA5>mm - <D3C5E5>320<735DA5>mm]",
	"gregitas.block.tfc.wood.sapling.rosewood.shift":		"\nIdeal Conditions\n§7Avg. Temp\n <735DA5>[<D3C5E5>9.8<735DA5>°C - <D3C5E5>38<735DA5>°C]\n§7Annual Rainfall\n <735DA5>[<D3C5E5>210<735DA5>mm - <D3C5E5>400<735DA5>mm]",
	"gregitas.block.tfc.wood.sapling.sequoia.shift":		"\nIdeal Conditions\n§7Avg. Temp\n <735DA5>[<D3C5E5>4.3<735DA5>°C - <D3C5E5>11.6<735DA5>°C]\n§7Annual Rainfall\n <735DA5>[<D3C5E5>320<735DA5>mm - <D3C5E5>500<735DA5>mm]",
	"gregitas.block.tfc.wood.sapling.spruce.shift":			"\nIdeal Conditions\n§7Avg. Temp\n <735DA5>[<D3C5E5>-17.5<735DA5>°C - <D3C5E5>-6.6<735DA5>°C]\n§7Annual Rainfall\n <735DA5>[<D3C5E5>220<735DA5>mm - <D3C5E5>470<735DA5>mm]",
	"gregitas.block.tfc.wood.sapling.sycamore.shift":		"\nIdeal Conditions\n§7Avg. Temp\n <735DA5>[<D3C5E5>-6.6<735DA5>°C - <D3C5E5>13.4<735DA5>°C]\n§7Annual Rainfall\n <735DA5>[<D3C5E5>330<735DA5>mm - <D3C5E5>480<735DA5>mm]",
	"gregitas.block.tfc.wood.sapling.white_cedar.shift":		"\nIdeal Conditions\n§7Avg. Temp\n <735DA5>[<D3C5E5>-15.7<735DA5>°C - <D3C5E5>0.7<735DA5>°C]\n§7Annual Rainfall\n <735DA5>[<D3C5E5>100<735DA5>mm - <D3C5E5>285<735DA5>mm]",
	"gregitas.block.tfc.wood.sapling.willow.shift":			"\nIdeal Conditions\n§7Avg. Temp\n <735DA5>[<D3C5E5>6.1<735DA5>°C - <D3C5E5>24.4<735DA5>°C]\n§7Annual Rainfall\n <735DA5>[<D3C5E5>330<735DA5>mm - <D3C5E5>500<735DA5>mm]",
	"gregitas.item.tfc.ceramic.ingot_mold.shift":			"<735DA5>Has a <D3C5E5>10%% Chance<735DA5> of <D3C5E5>Breaking<735DA5>\nupon <D3C5E5>Casting",
	"gregitas.item.tfc.ceramic.fire_ingot_mold.shift":		"<735DA5>Has a <D3C5E5>1%% Chance<735DA5> of <D3C5E5>Breaking<735DA5>\nupon <D3C5E5>Casting",
	"gregitas.item.tfc.ceramic_blowpipe.shift":			"<735DA5>Has a <D3C5E5>1%% Chance<735DA5> of <D3C5E5>Breaking<735DA5>\nfor <D3C5E5>Every<735DA5> operation",
	"gregitas.item.tfc.blowpipe.shift":				"<D3C5E5>Never Breaks<735DA5>",
	"gregitas.block.tfcchannelcasting.mold_table.shift":		"<D3C5E5>TFC Bellows<735DA5> can help <D3C5E5>Cool<735DA5> faster",
	"gregitas.item.iceandfire.spawn_egg_ice_dragon.shift":		"<735DA5>Looks like this dragon caught a\n<D3C5E5>Cold<735DA5> How else can it breathe Ice?\n\n§7Spawning Conditions\n§7Avg. Temp\n <D3C5E5>Above<735DA5> or <D3C5E5>Equal<735DA5> 4°C\n§7Annual Rainfall\n <D3C5E5>Below<735DA5> 400mm\n§7TFC Biome Whitelist\n <D3C5E5>Mountains, Mountain Lake,\n Old Mountains, Rolling Mountains",
	"gregitas.item.iceandfire.spawn_egg_fire_dragon.shift":		"<735DA5>Beware Traveller! Here be <D3C5E5>Dragons<735DA5>\n\n§7Spawning Conditions\n§7Avg. Temp\n <D3C5E5>Above<735DA5> or <D3C5E5>Equal<735DA5> 15°C\n§7Annual Rainfall\n <D3C5E5>Below<735DA5> 300mm\n§7TFC Biome Whitelist\n <D3C5E5>Volcanic Oceanic Mountain,\n Volcanic Oceanic Mountain Lake,\n Volcanic Mountains, Mountains,\n Volcanic Mountain Lake, Mountain Lake,\n Old Mountains, Rolling Hills",
	"gregitas.item.iceandfire.spawn_egg_lightning_dragon.shift":	"<735DA5>I was <D3C5E5>Lightning<735DA5> before the thunder\n\n§7Spawning Conditions\n§7Avg. Temp\n <D3C5E5>Above<735DA5> or <D3C5E5>Equal<735DA5> 15°C\n§7Annual Rainfall\n <D3C5E5>Below<735DA5> 200mm\n§7TFC Biome Whitelist\n <D3C5E5>Salt Marsh, Shore, Lowlands,\n Highlands, Low Canyons, Mountains,\n Mountain Lake, Old Mountains,\n Rolling Hills",
	"gregitas.item.iceandfire.spawn_egg_hippogryph.shift":		"<735DA5>10 Points to Gryffindor! Oh... thats\na <D3C5E5>Hippogryph<735DA5> not a Griffin.\n\n§7Spawning Conditions\n§7Avg. Temp\n <D3C5E5>Above<735DA5> or <D3C5E5>Equal<735DA5> 18°C\n§7Annual Rainfall\n <D3C5E5>Below<735DA5> or <D3C5E5>Equal<735DA5> 300mm\n§7TFC Biome Whitelist\n <D3C5E5>Mountains",
	"gregitas.item.iceandfire.spawn_egg_cyclops.shift":		"<D3C5E5>Cyclops<735DA5> love <D3C5E5>Sheep<735DA5>, I wonder if\ntheres a way to sneak in?\n\n§7Spawning Conditions\n§7Avg. Temp\n <D3C5E5>Above<735DA5> or <D3C5E5>Equal<735DA5> 12°C\n§7Annual Rainfall\n <D3C5E5>Below<735DA5> or <D3C5E5>Equal<735DA5> 350mm\n§7TFC Biome Whitelist\n <D3C5E5>WIP",
	"gregitas.item.iceandfire.spawn_egg_amphithere.shift":		"<735DA5>Ohm's law is \n<D3C5E5>Amphithere<735DA5> * Resistance = Voltage\n\n§7Spawning Conditions\n§7Avg. Temp\n <D3C5E5>Above<735DA5> or <D3C5E5>Equal<735DA5> 4°C\n§7Annual Rainfall\n <D3C5E5>Below<735DA5> 150mm\n§7TFC Biome Whitelist\n <D3C5E5>WIP",
	"gregitas.item.iceandfire.spawn_egg_hippocampus.shift":		"<735DA5>Its a <D3C5E5>Sea-Horse<735DA5> not a Seahorse\n\n§7Spawning Conditions\n§7TFC Biome Whitelist\n <D3C5E5>River",
	"gregitas.item.iceandfire.spawn_egg_sea_serpent.shift":		"<735DA5>\"Tastes like tuna\"-<D3C5E5>Cthulhamonster<735DA5>\n\n§7Spawning Conditions\n§7TFC Biome Whitelist\n <D3C5E5>Deep Ocean Trench",

	"gravitas.tooltip.alloyresult":	"Resulting Alloy: %s",
	"death.attack.heatstroke": "%s died of heatstroke",
	"death.attack.frostbite": "%s died of frostbite",
	"death.attack.gtceu.electric": "%s was electrocuted",
	"material.gtceu.red_steel": "Red Steel?",
	"material.gtceu.blue_steel": "Blue Steel?",

	"gregitas_core.freeze_dried": "Freeze Dried"
}