/// <reference path="./internal_*.d.ts" />
declare namespace Internal {
    class OptionalInt {
        static of(arg0: number): Internal.OptionalInt;
        static empty(): Internal.OptionalInt;
        getAsInt(): number;
        isPresent(): boolean;
        orElseThrow(): number;
        ifPresentOrElse(arg0: Internal.IntConsumer_, arg1: Internal.Runnable_): void;
        orElseGet(arg0: Internal.IntSupplier_): number;
        isEmpty(): boolean;
        orElseThrow<X extends Internal.Throwable>(arg0: Internal.Supplier_<X>): number;
        stream(): Internal.IntStream;
        orElse(arg0: number): number;
        ifPresent(arg0: Internal.IntConsumer_): void;
        get asInt(): number
        get present(): boolean
        get empty(): boolean
    }
    type OptionalInt_ = OptionalInt;
    interface IRecipeSlotView {
        abstract getDisplayedIngredient<T>(arg0: Internal.IIngredientType_<T>): Optional<T>;
        abstract getSlotName(): Optional<string>;
        abstract getDisplayedIngredient(): Optional<Internal.ITypedIngredient<any>>;
        abstract getIngredients<T>(arg0: Internal.IIngredientType_<T>): Internal.Stream<T>;
        abstract drawHighlight(arg0: Internal.GuiGraphics_, arg1: number): void;
        getItemStacks(): Internal.Stream<Internal.ItemStack>;
        abstract isEmpty(): boolean;
        abstract getAllIngredients(): Internal.Stream<Internal.ITypedIngredient<any>>;
        getDisplayedItemStack(): Optional<Internal.ItemStack>;
        abstract getRole(): Internal.RecipeIngredientRole;
        get slotName(): Optional<string>
        get displayedIngredient(): Optional<Internal.ITypedIngredient<any>>
        get itemStacks(): Internal.Stream<Internal.ItemStack>
        get empty(): boolean
        get allIngredients(): Internal.Stream<Internal.ITypedIngredient<any>>
        get displayedItemStack(): Optional<Internal.ItemStack>
        get role(): Internal.RecipeIngredientRole
    }
    type IRecipeSlotView_ = IRecipeSlotView;
    interface LongListIterator extends Internal.LongBidirectionalIterator, Internal.ListIterator<number> {
        /**
         * @deprecated
        */
        add(arg0: any): void;
        abstract nextIndex(): number;
        forEachRemaining(arg0: any): void;
        /**
         * @deprecated
        */
        next(): any;
        /**
         * @deprecated
        */
        set(arg0: any): void;
        skip(arg0: number): number;
        abstract nextLong(): number;
        forEachRemaining(arg0: it.unimi.dsi.fastutil.longs.LongConsumer_): void;
        remove(): void;
        abstract hasPrevious(): boolean;
        /**
         * @deprecated
        */
        forEachRemaining(arg0: Internal.Consumer_<number>): void;
        add(arg0: number): void;
        set(arg0: number): void;
        /**
         * @deprecated
        */
        add(arg0: number): void;
        abstract previousLong(): number;
        back(arg0: number): number;
        abstract hasNext(): boolean;
        /**
         * @deprecated
        */
        set(arg0: number): void;
        /**
         * @deprecated
        */
        previous(): any;
        abstract previousIndex(): number;
        forEachRemaining(arg0: Internal.LongConsumer_): void;
    }
    type LongListIterator_ = LongListIterator;
    class DensityFunctions$Ap2 extends Internal.Record implements Internal.DensityFunctions$TwoArgumentSimpleFunction {
        abs(): Internal.DensityFunction;
        halfNegative(): Internal.DensityFunction;
        maxValue(): number;
        codec(): Internal.KeyDispatchDataCodec<Internal.DensityFunction>;
        compute(arg0: Internal.DensityFunction$FunctionContext_): number;
        squeeze(): Internal.DensityFunction;
        square(): Internal.DensityFunction;
        mapAll(arg0: Internal.DensityFunction$Visitor_): Internal.DensityFunction;
        static create(arg0: Internal.DensityFunctions$TwoArgumentSimpleFunction$Type_, arg1: Internal.DensityFunction_, arg2: Internal.DensityFunction_): Internal.DensityFunctions$TwoArgumentSimpleFunction;
        clamp(arg0: number, arg1: number): Internal.DensityFunction;
        argument1(): Internal.DensityFunction;
        type(): Internal.DensityFunctions$TwoArgumentSimpleFunction$Type;
        quarterNegative(): Internal.DensityFunction;
        cube(): Internal.DensityFunction;
        fillArray(arg0: number[], arg1: Internal.DensityFunction$ContextProvider_): void;
        minValue(): number;
        argument2(): Internal.DensityFunction;
    }
    type DensityFunctions$Ap2_ = DensityFunctions$Ap2;
    class Branch {
        constructor()
        getSpecialNodes(): Internal.Map<Internal.AbstractMapIngredient, Internal.Either<Internal.GTRecipe, Internal.Branch>>;
        getRecipes(filterHidden: boolean): Internal.Stream<Internal.GTRecipe>;
        getNodes(): Internal.Map<Internal.AbstractMapIngredient, Internal.Either<Internal.GTRecipe, Internal.Branch>>;
        isEmptyBranch(): boolean;
        get specialNodes(): Internal.Map<Internal.AbstractMapIngredient, Internal.Either<Internal.GTRecipe, Internal.Branch>>
        get nodes(): Internal.Map<Internal.AbstractMapIngredient, Internal.Either<Internal.GTRecipe, Internal.Branch>>
        get emptyBranch(): boolean
    }
    type Branch_ = Branch;
    interface InputMethodRequests {
        abstract getTextLocation(arg0: Internal.TextHitInfo_): Internal.Rectangle;
        abstract getSelectedText(arg0: Internal.AttributedCharacterIterator$Attribute_[]): Internal.AttributedCharacterIterator;
        abstract getCommittedText(arg0: number, arg1: number, arg2: Internal.AttributedCharacterIterator$Attribute_[]): Internal.AttributedCharacterIterator;
        abstract getCommittedTextLength(): number;
        abstract cancelLatestCommittedText(arg0: Internal.AttributedCharacterIterator$Attribute_[]): Internal.AttributedCharacterIterator;
        abstract getInsertPositionOffset(): number;
        abstract getLocationOffset(arg0: number, arg1: number): Internal.TextHitInfo;
        get committedTextLength(): number
        get insertPositionOffset(): number
    }
    type InputMethodRequests_ = InputMethodRequests;
    class ProjectileImpactEvent$ImpactResult extends Internal.Enum<Internal.ProjectileImpactEvent$ImpactResult> {
        static values(): Internal.ProjectileImpactEvent$ImpactResult[];
        static valueOf(arg0: string): Internal.ProjectileImpactEvent$ImpactResult;
        static readonly STOP_AT_CURRENT: Internal.ProjectileImpactEvent$ImpactResult;
        static readonly STOP_AT_CURRENT_NO_DAMAGE: Internal.ProjectileImpactEvent$ImpactResult;
        static readonly DEFAULT: Internal.ProjectileImpactEvent$ImpactResult;
        static readonly SKIP_ENTITY: Internal.ProjectileImpactEvent$ImpactResult;
    }
    type ProjectileImpactEvent$ImpactResult_ = ProjectileImpactEvent$ImpactResult | "stop_at_current" | "stop_at_current_no_damage" | "skip_entity" | "default";
    class NoteBlockInstrument extends Internal.Enum<Internal.NoteBlockInstrument> implements Internal.StringRepresentable {
        isTunable(): boolean;
        static values(): Internal.NoteBlockInstrument[];
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        getSerializedName(): string;
        static valueOf(arg0: string): Internal.NoteBlockInstrument;
        hasCustomSound(): boolean;
        worksAboveNoteBlock(): boolean;
        getSoundEvent(): Internal.Holder<Internal.SoundEvent>;
        get tunable(): boolean
        get serializedName(): string
        get soundEvent(): Internal.Holder<Internal.SoundEvent>
        static readonly XYLOPHONE: Internal.NoteBlockInstrument;
        static readonly COW_BELL: Internal.NoteBlockInstrument;
        static readonly WITHER_SKELETON: Internal.NoteBlockInstrument;
        static readonly HAT: Internal.NoteBlockInstrument;
        static readonly GUITAR: Internal.NoteBlockInstrument;
        static readonly DRAGON: Internal.NoteBlockInstrument;
        static readonly CUSTOM_HEAD: Internal.NoteBlockInstrument;
        static readonly CREEPER: Internal.NoteBlockInstrument;
        static readonly PLING: Internal.NoteBlockInstrument;
        static readonly SKELETON: Internal.NoteBlockInstrument;
        static readonly PIGLIN: Internal.NoteBlockInstrument;
        static readonly FLUTE: Internal.NoteBlockInstrument;
        static readonly CHIME: Internal.NoteBlockInstrument;
        static readonly BIT: Internal.NoteBlockInstrument;
        static readonly SNARE: Internal.NoteBlockInstrument;
        static readonly BANJO: Internal.NoteBlockInstrument;
        static readonly IRON_XYLOPHONE: Internal.NoteBlockInstrument;
        static readonly ZOMBIE: Internal.NoteBlockInstrument;
        static readonly BASEDRUM: Internal.NoteBlockInstrument;
        static readonly BASS: Internal.NoteBlockInstrument;
        static readonly DIDGERIDOO: Internal.NoteBlockInstrument;
        static readonly HARP: Internal.NoteBlockInstrument;
        static readonly BELL: Internal.NoteBlockInstrument;
    }
    type NoteBlockInstrument_ = "zombie" | "bell" | "iron_xylophone" | "harp" | "snare" | "hat" | "didgeridoo" | "chime" | NoteBlockInstrument | "banjo" | "dragon" | "pling" | "basedrum" | "wither_skeleton" | "flute" | "skeleton" | "piglin" | "bass" | "custom_head" | "guitar" | "creeper" | "cow_bell" | "bit" | "xylophone";
    class ItemTabletOfCupidity extends Internal.ItemTablet {
        constructor()
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        onSneakGrave(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Player_, arg3: Internal.ItemStack_): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getKnowledge(): number;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        isUsingOffhandToEnchant(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        isEnabled(arg0: Internal.ItemStack_): boolean;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        get knowledge(): number
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get usingOffhandToEnchant(): boolean
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type ItemTabletOfCupidity_ = ItemTabletOfCupidity;
    class ForgeFlowingFluid$Flowing extends Internal.ForgeFlowingFluid {
        constructor(arg0: Internal.ForgeFlowingFluid$Properties_)
        getAdjacentBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        canHydrate(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: BlockPos_): boolean;
        getExplosionResistance(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        arch$holder(): Internal.Holder<Internal.Fluid>;
        getBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: boolean): Internal.BlockPathTypes;
        supportsBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        arch$registryName(): ResourceLocation;
        canExtinguish(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        move(arg0: Internal.FluidState_, arg1: Internal.LivingEntity_, arg2: Vec3d_, arg3: number): boolean;
        shouldUpdateWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_, arg2: Internal.Entity_): boolean;
    }
    type ForgeFlowingFluid$Flowing_ = ForgeFlowingFluid$Flowing;
    class HeldItemUIFactory$HeldItemHolder implements Internal.IUIHolder {
        constructor(player: Internal.Player_, hand: Internal.InteractionHand_)
        isRemote(): boolean;
        getHeld(): Internal.ItemStack;
        isInvalid(): boolean;
        getHand(): Internal.InteractionHand;
        markAsDirty(): void;
        getPlayer(): Internal.Player;
        createUI(entityPlayer: Internal.Player_): ModularUI;
        get remote(): boolean
        get held(): Internal.ItemStack
        get invalid(): boolean
        get hand(): Internal.InteractionHand
        get player(): Internal.Player
    }
    type HeldItemUIFactory$HeldItemHolder_ = HeldItemUIFactory$HeldItemHolder;
    class EntityInfoWrapper {
        constructor(arg0: Internal.List_<Internal.StructureTemplate$StructureEntityInfo>, arg1: Vec3i_)
        removeIf(arg0: Internal.Predicate_<Internal.StructureTemplate$StructureEntityInfo>): void;
        forEach(arg0: Internal.Consumer_<Internal.StructureTemplate$StructureEntityInfo>): void;
        add(arg0: Internal.CompoundTag_): void;
    }
    type EntityInfoWrapper_ = EntityInfoWrapper;
    class RootPlacerType <P extends Internal.RootPlacer> {
        constructor(arg0: Internal.Codec_<P>)
        codec(): Internal.Codec<P>;
        static readonly MANGROVE_ROOT_PLACER: Internal.RootPlacerType<Internal.MangroveRootPlacer>;
    }
    type RootPlacerType_<P extends Internal.RootPlacer> = RootPlacerType<P> | Special.RootPlacerType;
    class ZoneOffsetTransitionRule$TimeDefinition extends Internal.Enum<Internal.ZoneOffsetTransitionRule$TimeDefinition> {
        static valueOf(arg0: string): Internal.ZoneOffsetTransitionRule$TimeDefinition;
        createDateTime(arg0: Internal.LocalDateTime_, arg1: Internal.ZoneOffset_, arg2: Internal.ZoneOffset_): Internal.LocalDateTime;
        static values(): Internal.ZoneOffsetTransitionRule$TimeDefinition[];
        static readonly UTC: Internal.ZoneOffsetTransitionRule$TimeDefinition;
        static readonly WALL: Internal.ZoneOffsetTransitionRule$TimeDefinition;
        static readonly STANDARD: Internal.ZoneOffsetTransitionRule$TimeDefinition;
    }
    type ZoneOffsetTransitionRule$TimeDefinition_ = "standard" | ZoneOffsetTransitionRule$TimeDefinition | "utc" | "wall";
    class ItemModelPropertiesEventJS extends Internal.StartupEventJS {
        constructor()
        /**
         * Register a model property for an item. Model properties are used to change the appearance of an item in the world.
         * 
         * More about model properties: https://minecraft.fandom.com/wiki/Model#Item_predicates
        */
        register(ingredient: Internal.Ingredient_, overwriteId: string, callback: Internal.ClampedItemPropertyFunction_): void;
        /**
         * Register a model property for all items.
        */
        registerAll(overwriteId: string, callback: Internal.ClampedItemPropertyFunction_): void;
    }
    type ItemModelPropertiesEventJS_ = ItemModelPropertiesEventJS;
    class PortalInfo {
        constructor(arg0: Vec3d_, arg1: Vec3d_, arg2: number, arg3: number)
        readonly pos: Vec3d;
        readonly speed: Vec3d;
        readonly yRot: number;
        readonly xRot: number;
    }
    type PortalInfo_ = PortalInfo;
    abstract class RegionTexture <T extends Internal.RegionTexture<T>> {
        constructor(arg0: Internal.LeveledRegion_<T>)
        readCacheData(arg0: number, arg1: number, arg2: Internal.DataInputStream_, arg3: number[], arg4: number[], arg5: Internal.LeveledRegion_<T>, arg6: Internal.MapProcessor_, arg7: number, arg8: number, arg9: boolean): void;
        setBiome(arg0: number, arg1: number, arg2: Internal.ResourceKey_<Internal.Biome>): void;
        shouldHaveContentForBranchUpdate(): boolean;
        getRegion(): Internal.LeveledRegion<T>;
        getDirectColorBuffer(): Internal.ByteBuffer;
        getTextureVersion(): number;
        abstract hasSourceData(): boolean;
        resetTimer(): void;
        putTopHeight(arg0: number, arg1: number, arg2: number): void;
        setShouldDownloadFromPBO(arg0: boolean): void;
        addDebugLines(arg0: Internal.List_<string>): void;
        getTimer(): number;
        abstract preUpload(arg0: Internal.MapProcessor_, arg1: Internal.BlockTintProvider_, arg2: Internal.OverlayManager_, arg3: Internal.LeveledRegion_<T>, arg4: boolean, arg5: Internal.BlockStateShortShapeCache_): void;
        removeTopHeight(arg0: number, arg1: number): void;
        bindColorTexture(arg0: boolean): number;
        shouldBeUsedForBranchUpdate(arg0: number): boolean;
        decTimer(): void;
        onTextureDeletion(): void;
        isUploaded(): boolean;
        deleteColorBuffer(): void;
        setToUpload(arg0: boolean): void;
        writeCacheMapData(arg0: Internal.DataOutputStream_, arg1: number[], arg2: number[], arg3: Internal.LeveledRegion_<T>): void;
        ensureBiomeIndexStorage(): void;
        getBufferHasLight(): boolean;
        resetBiomes(): void;
        abstract postUpload(arg0: Internal.MapProcessor_, arg1: Internal.LeveledRegion_<T>, arg2: boolean): void;
        putTopHeight(arg0: number, arg1: number): void;
        getColorBufferFormat(): number;
        getColorBuffer(): Internal.PoolTextureDirectBufferUnit;
        getBiome(arg0: number, arg1: number): Internal.ResourceKey<Internal.Biome>;
        isCachePrepared(): boolean;
        shouldUpload(): boolean;
        isColorBufferCompressed(): boolean;
        deleteTexturesAndBuffers(): void;
        putHeight(arg0: number, arg1: number): void;
        shouldDownloadFromPBO(): boolean;
        getBiomes(): Internal.RegionTextureBiomes;
        getTextureHasLight(): boolean;
        removeHeight(arg0: number, arg1: number): void;
        deletePBOs(): void;
        getHeight(arg0: number, arg1: number): number;
        getGlColorTexture(): number;
        canUpload(): boolean;
        putHeight(arg0: number, arg1: number, arg2: number): void;
        getTopHeight(arg0: number, arg1: number): number;
        shouldIncludeInCache(): boolean;
        uploadBuffer(arg0: Internal.DimensionHighlighterHandler_, arg1: Internal.TextureUploader_, arg2: Internal.LeveledRegion_<T>, arg3: Internal.BranchTextureRenderer_, arg4: number, arg5: number): number;
        postBufferWrite(arg0: Internal.PoolTextureDirectBufferUnit_): void;
        getBufferedTextureVersion(): number;
        prepareBuffer(): void;
        setCachePrepared(arg0: boolean): void;
        setBufferedTextureVersion(arg0: number): void;
        get region(): Internal.LeveledRegion<T>
        get directColorBuffer(): Internal.ByteBuffer
        get textureVersion(): number
        set shouldDownloadFromPBO(arg0: boolean)
        get timer(): number
        get uploaded(): boolean
        set toUpload(arg0: boolean)
        get bufferHasLight(): boolean
        get colorBufferFormat(): number
        get colorBuffer(): Internal.PoolTextureDirectBufferUnit
        get cachePrepared(): boolean
        get colorBufferCompressed(): boolean
        get biomes(): Internal.RegionTextureBiomes
        get textureHasLight(): boolean
        get glColorTexture(): number
        get bufferedTextureVersion(): number
        set cachePrepared(arg0: boolean)
        set bufferedTextureVersion(arg0: number)
        static readonly PBO_PACK_LENGTH: 16384;
        static readonly PBO_UNPACK_LENGTH: 16384;
    }
    type RegionTexture_<T extends Internal.RegionTexture<T>> = RegionTexture<T>;
    class InterfacePeripheralWrapper {
        constructor(arg0: Internal.AbstractInterfaceEntity_)
        queueEvent(arg0: string, ...arg1: any[]): void;
        resetInterface(): boolean;
        newPeripheral(): Internal.LazyOptional<Internal.IPeripheral>;
        static createPeripheral(arg0: Internal.AbstractInterfaceEntity_, arg1: Internal.EnergyBlockEntity_): Internal.InterfacePeripheral;
        getPeripheral(): Internal.InterfacePeripheral;
        get peripheral(): Internal.InterfacePeripheral
    }
    type InterfacePeripheralWrapper_ = InterfacePeripheralWrapper;
    interface TFCAnimalProperties extends Internal.GenderedRenderAnimal, Internal.BrainBreeder {
        isFertilized(): boolean;
        eatFood(arg0: Internal.ItemStack_, arg1: Internal.InteractionHand_, arg2: Internal.Player_): Internal.InteractionResult;
        getLastFed(): number;
        saveCommonAnimalData(arg0: Internal.CompoundTag_): void;
        getUses(): number;
        registerCommonData(): void;
        getAgeType(): Internal.TFCAnimalProperties$Age;
        setBirthDay(arg0: number): void;
        hasProduct(): boolean;
        initCommonAnimalData(arg0: Internal.ServerLevelAccessor_, arg1: Internal.DifficultyInstance_, arg2: Internal.MobSpawnType_): void;
        getEntityTypeForBaby(): Internal.EntityType<any>;
        setFamiliarity(arg0: number): void;
        getOldDay(): number;
        getEntity(): Internal.LivingEntity;
        getGeneticSize(): number;
        abstract getFoodTag(): Internal.TagKey<Internal.Item>;
        eatsRottenFood(): boolean;
        setFertilized(arg0: boolean): void;
        getProductReadyName(): Internal.MutableComponent;
        getBirthDay(): number;
        m_6898_(arg0: Internal.ItemStack_): boolean;
        getGenderedTypeName(): net.minecraft.network.chat.Component;
        getAdultFamiliarityCap(): number;
        tickAnimalData(): void;
        abstract setLastFamiliarityDecay(arg0: number): void;
        abstract animalData(): Internal.CommonAnimalData;
        setBabyTraits(arg0: Internal.TFCAnimalProperties_): void;
        getFamiliarity(): number;
        abstract getMated(): number;
        setGender(arg0: Internal.TFCAnimalProperties$Gender_): void;
        isHungry(): boolean;
        abstract animalConfig(): Internal.AnimalConfig;
        getCalendar(): Internal.ICalendar;
        isReadyForAnimalProduct(): boolean;
        setGeneticSize(arg0: number): void;
        isMale(): boolean;
        getDaysToAdulthood(): number;
        abstract setLastAge(arg0: Internal.TFCAnimalProperties$Age_): void;
        onFertilized(arg0: Internal.TFCAnimalProperties_): void;
        setOldDay(arg0: number): void;
        getAgeScale(): number;
        getProductsCooldown(): number;
        setLastFed(arg0: number): void;
        addUses(arg0: number): void;
        showExtraClickInfo(arg0: Internal.Player_): void;
        displayMaleCharacteristics(): boolean;
        readCommonAnimalData(arg0: Internal.CompoundTag_): void;
        getUsesToElderly(): number;
        checkExtraBreedConditions(arg0: Internal.TFCAnimalProperties_): boolean;
        abstract setMated(arg0: number): void;
        setProductsCooldown(): void;
        setUses(arg0: number): void;
        m_142606_(arg0: Internal.ServerLevel_, arg1: Internal.AgeableMob_): Internal.AgeableMob;
        displayFemaleCharacteristics(): boolean;
        m_6071_(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        abstract getLastFamiliarityDecay(): number;
        eatingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        abstract getLastAge(): Internal.TFCAnimalProperties$Age;
        isReadyToMate(): boolean;
        getGender(): Internal.TFCAnimalProperties$Gender;
        get fertilized(): boolean
        get lastFed(): number
        get uses(): number
        get ageType(): Internal.TFCAnimalProperties$Age
        set birthDay(arg0: number)
        get entityTypeForBaby(): Internal.EntityType<any>
        set familiarity(arg0: number)
        get oldDay(): number
        get entity(): Internal.LivingEntity
        get geneticSize(): number
        get foodTag(): Internal.TagKey<Internal.Item>
        set fertilized(arg0: boolean)
        get productReadyName(): Internal.MutableComponent
        get birthDay(): number
        get genderedTypeName(): net.minecraft.network.chat.Component
        get adultFamiliarityCap(): number
        set lastFamiliarityDecay(arg0: number)
        set babyTraits(arg0: Internal.TFCAnimalProperties_)
        get familiarity(): number
        get mated(): number
        set gender(arg0: Internal.TFCAnimalProperties$Gender_)
        get hungry(): boolean
        get calendar(): Internal.ICalendar
        get readyForAnimalProduct(): boolean
        set geneticSize(arg0: number)
        get male(): boolean
        get daysToAdulthood(): number
        set lastAge(arg0: Internal.TFCAnimalProperties$Age_)
        set oldDay(arg0: number)
        get ageScale(): number
        get productsCooldown(): number
        set lastFed(arg0: number)
        get usesToElderly(): number
        set mated(arg0: number)
        set uses(arg0: number)
        get lastFamiliarityDecay(): number
        get lastAge(): Internal.TFCAnimalProperties$Age
        get readyToMate(): boolean
        get gender(): Internal.TFCAnimalProperties$Gender
        readonly AGE_SCALES: number[];
        readonly MATING_COOLDOWN_DEFAULT_TICKS: 24000;
        readonly READY_TO_MATE_FAMILIARITY: 0.3;
        readonly FAMILIARITY_DECAY_LIMIT: 0.3;
    }
    type TFCAnimalProperties_ = TFCAnimalProperties;
    abstract class Editor extends WidgetGroup implements Internal.ILDLRegister {
        constructor(workSpace: Internal.File_)
        getTranslateKey(): string;
        getMenuPanel(): Internal.MenuPanel;
        setCopy(copyType: string, copied: any): void;
        ifCopiedPresent(copyType: string, consumer: Internal.Consumer_<any>): void;
        handleDragging(dragging: any): boolean;
        getCurrentProject(): Internal.IProject;
        initEditorViews(): void;
        getResourcePanel(): Internal.ResourcePanel;
        getToolPanel(): Internal.ToolPanel;
        getChatComponent(): net.minecraft.network.chat.Component;
        getCopyType(): string;
        static deserializeWrapper(tag: Internal.CompoundTag_): Internal.IConfigurableWidget;
        getWorkSpace(): Internal.File;
        getFloatView(): WidgetGroup;
        isLDLRegister(): boolean;
        serializeWrapper(): Internal.CompoundTag;
        canDragIn(dragging: any): boolean;
        getCopied(): any;
        setClientSideWidget(): com.lowdragmc.lowdraglib.gui.widget.Widget;
        static serializeNBT(widget: Internal.IConfigurableWidget_, resources: Internal.Resources_, isProject: boolean): Internal.CompoundTag;
        getTabPages(): TabContainer;
        widget(): com.lowdragmc.lowdraglib.gui.widget.Widget;
        name(): string;
        getConfigPanel(): Internal.ConfigPanel;
        getRegisterUI(): Internal.LDLRegister;
        openMenu<T, C>(posX: number, posY: number, menuNode: Internal.TreeNode_<T, C>): Internal.MenuWidget<T, C>;
        group(): string;
        static deserializeNBT(widget: Internal.IConfigurableWidget_, tag: Internal.CompoundTag_, resources: Internal.Resources_, isProject: boolean): void;
        openMenu(posX: number, posY: number, menuBuilder: Internal.TreeBuilder$Menu_): void;
        loadProject(project: Internal.IProject_): void;
        openDialog(dialog: DialogWidget_): DialogWidget;
        get translateKey(): string
        get menuPanel(): Internal.MenuPanel
        get currentProject(): Internal.IProject
        get resourcePanel(): Internal.ResourcePanel
        get toolPanel(): Internal.ToolPanel
        get chatComponent(): net.minecraft.network.chat.Component
        get copyType(): string
        get workSpace(): Internal.File
        get floatView(): WidgetGroup
        get LDLRegister(): boolean
        get copied(): any
        get tabPages(): TabContainer
        get configPanel(): Internal.ConfigPanel
        get registerUI(): Internal.LDLRegister
        static INSTANCE: Internal.Editor;
    }
    type Editor_ = Editor;
    abstract class Feature <FC extends Internal.FeatureConfiguration> {
        constructor(arg0: Internal.Codec_<FC>)
        static isGrassOrDirt(arg0: Internal.LevelSimulatedReader_, arg1: BlockPos_): boolean;
        place(arg0: FC, arg1: Internal.WorldGenLevel_, arg2: Internal.ChunkGenerator_, arg3: Internal.RandomSource_, arg4: BlockPos_): boolean;
        abstract place(arg0: Internal.FeaturePlaceContext_<FC>): boolean;
        static checkNeighbors(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_, arg2: Internal.Predicate_<Internal.BlockState>): boolean;
        static isDirt(arg0: Internal.BlockState_): boolean;
        static isReplaceable(arg0: Internal.TagKey_<Internal.Block>): Internal.Predicate<Internal.BlockState>;
        configuredCodec(): Internal.Codec<Internal.ConfiguredFeature<FC, Internal.Feature<FC>>>;
        static isAdjacentToAir(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_): boolean;
        static readonly FREEZE_TOP_LAYER: Internal.SnowAndFreezeFeature;
        static readonly BLOCK_COLUMN: Internal.BlockColumnFeature;
        static readonly DRIPSTONE_CLUSTER: Internal.DripstoneClusterFeature;
        static readonly RANDOM_BOOLEAN_SELECTOR: Internal.RandomBooleanSelectorFeature;
        static readonly FOSSIL: Internal.FossilFeature;
        static readonly TREE: Internal.TreeFeature;
        static readonly HUGE_FUNGUS: Internal.HugeFungusFeature;
        static readonly RANDOM_PATCH: Internal.RandomPatchFeature;
        static readonly DISK: Internal.DiskFeature;
        static readonly ICEBERG: Internal.IcebergFeature;
        static readonly BASALT_PILLAR: Internal.BasaltPillarFeature;
        static readonly WATERLOGGED_VEGETATION_PATCH: Internal.WaterloggedVegetationPatchFeature;
        static readonly CORAL_CLAW: Internal.CoralClawFeature;
        static readonly END_ISLAND: Internal.EndIslandFeature;
        static readonly MULTIFACE_GROWTH: Internal.MultifaceGrowthFeature;
        static readonly GLOWSTONE_BLOB: Internal.GlowstoneFeature;
        static readonly BASALT_COLUMNS: Internal.BasaltColumnsFeature;
        static readonly NO_OP: Internal.NoOpFeature;
        static readonly SIMPLE_RANDOM_SELECTOR: Internal.SimpleRandomSelectorFeature;
        static readonly GEODE: Internal.GeodeFeature;
        static readonly BLUE_ICE: Internal.BlueIceFeature;
        static readonly SCULK_PATCH: Internal.SculkPatchFeature;
        static readonly CORAL_TREE: Internal.CoralTreeFeature;
        static readonly SIMPLE_BLOCK: Internal.SimpleBlockFeature;
        static readonly NO_BONEMEAL_FLOWER: Internal.RandomPatchFeature;
        static readonly BAMBOO: Internal.BambooFeature;
        static readonly TWISTING_VINES: Internal.TwistingVinesFeature;
        static readonly SCATTERED_ORE: Internal.ScatteredOreFeature;
        static readonly NETHER_FOREST_VEGETATION: Internal.NetherForestVegetationFeature;
        static readonly BONUS_CHEST: Internal.BonusChestFeature;
        static readonly POINTED_DRIPSTONE: Internal.PointedDripstoneFeature;
        static readonly ICE_SPIKE: Internal.IceSpikeFeature;
        static readonly SEA_PICKLE: Internal.SeaPickleFeature;
        static readonly REPLACE_BLOBS: Internal.ReplaceBlobsFeature;
        static readonly VINES: Internal.VinesFeature;
        static readonly VOID_START_PLATFORM: Internal.VoidStartPlatformFeature;
        static readonly LAKE: Internal.LakeFeature;
        static readonly ROOT_SYSTEM: Internal.RootSystemFeature;
        static readonly FLOWER: Internal.RandomPatchFeature;
        static readonly LARGE_DRIPSTONE: Internal.LargeDripstoneFeature;
        static readonly RANDOM_SELECTOR: Internal.RandomSelectorFeature;
        static readonly BLOCK_PILE: Internal.BlockPileFeature;
        static readonly REPLACE_SINGLE_BLOCK: Internal.ReplaceBlockFeature;
        static readonly ORE: Internal.OreFeature;
        static readonly SEAGRASS: Internal.SeagrassFeature;
        static readonly WEEPING_VINES: Internal.WeepingVinesFeature;
        static readonly SPRING: Internal.SpringFeature;
        static readonly UNDERWATER_MAGMA: Internal.UnderwaterMagmaFeature;
        static readonly END_SPIKE: Internal.SpikeFeature;
        static readonly DELTA_FEATURE: Internal.DeltaFeature;
        static readonly FILL_LAYER: Internal.FillLayerFeature;
        static readonly HUGE_RED_MUSHROOM: Internal.HugeRedMushroomFeature;
        static readonly CHORUS_PLANT: Internal.ChorusPlantFeature;
        static readonly MONSTER_ROOM: Internal.MonsterRoomFeature;
        static readonly FOREST_ROCK: Internal.BlockBlobFeature;
        static readonly KELP: Internal.KelpFeature;
        static readonly HUGE_BROWN_MUSHROOM: Internal.HugeBrownMushroomFeature;
        static readonly VEGETATION_PATCH: Internal.VegetationPatchFeature;
        static readonly END_GATEWAY: Internal.EndGatewayFeature;
        static readonly DESERT_WELL: Internal.DesertWellFeature;
        static readonly CORAL_MUSHROOM: Internal.CoralMushroomFeature;
    }
    type Feature_<FC extends Internal.FeatureConfiguration> = Special.Feature | Feature<FC>;
    interface Enemy {
        readonly XP_REWARD_BOSS: 50;
        readonly XP_REWARD_MEDIUM: 5;
        readonly XP_REWARD_SMALL: 3;
        readonly XP_REWARD_HUGE: 20;
        readonly XP_REWARD_NONE: 0;
        readonly XP_REWARD_LARGE: 10;
    }
    type Enemy_ = Enemy;
    class BlockElement {
        constructor(arg0: Vector3f_, arg1: Vector3f_, arg2: Internal.Map_<Internal.Direction, Internal.BlockElementFace>, arg3: Internal.BlockElementRotation_, arg4: boolean, arg5: Internal.ForgeFaceData_)
        constructor(arg0: Vector3f_, arg1: Vector3f_, arg2: Internal.Map_<Internal.Direction, Internal.BlockElementFace>, arg3: Internal.BlockElementRotation_, arg4: boolean)
        getFaceData(): Internal.ForgeFaceData;
        uvsByFace(arg0: Internal.Direction_): number[];
        setFaceData(arg0: Internal.ForgeFaceData_): void;
        get faceData(): Internal.ForgeFaceData
        set faceData(arg0: Internal.ForgeFaceData_)
        readonly rotation: Internal.BlockElementRotation;
        readonly shade: boolean;
        readonly to: Vector3f;
        readonly faces: Internal.Map<Internal.Direction, Internal.BlockElementFace>;
        readonly from: Vector3f;
    }
    type BlockElement_ = BlockElement;
    abstract class ImmutableTable <R, C, V> extends Internal.AbstractTable<R, C, V> implements Internal.Serializable {
        columnMap(): Internal.Map<any, any>;
        columnKeySet(): Internal.ImmutableSet<C>;
        static copyOf<R, C, V>(arg0: Internal.Table_<R, C, V>): Internal.ImmutableTable<R, C, V>;
        static of<R, C, V>(): Internal.ImmutableTable<R, C, V>;
        rowKeySet(): Internal.ImmutableSet<R>;
        /**
         * @deprecated
        */
        remove(arg0: any, arg1: any): V;
        cellSet(): Internal.ImmutableSet<Internal.Table$Cell<R, C, V>>;
        values(): Internal.ImmutableCollection<V>;
        /**
         * @deprecated
        */
        put(arg0: R, arg1: C, arg2: V): V;
        static builder<R, C, V>(): Internal.ImmutableTable$Builder<R, C, V>;
        row(arg0: R): Internal.ImmutableMap<C, V>;
        static toImmutableTable<T, R, C, V>(arg0: Internal.Function_<T, R>, arg1: Internal.Function_<T, C>, arg2: Internal.Function_<T, V>, arg3: Internal.BinaryOperator_<V>): Internal.Collector<T, any, Internal.ImmutableTable<R, C, V>>;
        static of<R, C, V>(arg0: R, arg1: C, arg2: V): Internal.ImmutableTable<R, C, V>;
        get(arg0: any, arg1: any): any;
        abstract rowMap(): Internal.ImmutableMap<R, Internal.Map<C, V>>;
        static toImmutableTable<T, R, C, V>(arg0: Internal.Function_<T, R>, arg1: Internal.Function_<T, C>, arg2: Internal.Function_<T, V>): Internal.Collector<T, any, Internal.ImmutableTable<R, C, V>>;
        column(arg0: C): Internal.ImmutableMap<R, V>;
    }
    type ImmutableTable_<R, C, V> = ImmutableTable<R, C, V>;
    interface Toast {
        slotCount(): number;
        getToken(): any;
        abstract render(arg0: Internal.GuiGraphics_, arg1: Internal.ToastComponent_, arg2: number): Internal.Toast$Visibility;
        height(): number;
        width(): number;
        get token(): any
        (arg0: Internal.GuiGraphics, arg1: Internal.ToastComponent, arg2: number): Internal.Toast$Visibility_;
        readonly TEXTURE: ResourceLocation;
        readonly SLOT_HEIGHT: 32;
        readonly NO_TOKEN: any;
    }
    type Toast_ = Toast;
    class NearestBedSensor extends Internal.Sensor<Internal.Mob> {
        constructor()
    }
    type NearestBedSensor_ = NearestBedSensor;
    class AttunedShardItem extends Internal.AbstractAttunedShardItem {
        constructor(arg0: Internal.Item$Properties_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type AttunedShardItem_ = AttunedShardItem;
    class EntityTeleportEvent extends Internal.EntityEvent {
        constructor()
        constructor(arg0: Internal.Entity_, arg1: number, arg2: number, arg3: number)
        getPrevX(): number;
        getPrevZ(): number;
        getPrevY(): number;
        getTargetX(): number;
        getPrev(): Vec3d;
        getTargetY(): number;
        getTargetZ(): number;
        getTarget(): Vec3d;
        setTargetX(arg0: number): void;
        setTargetY(arg0: number): void;
        setTargetZ(arg0: number): void;
        get prevX(): number
        get prevZ(): number
        get prevY(): number
        get targetX(): number
        get prev(): Vec3d
        get targetY(): number
        get targetZ(): number
        get target(): Vec3d
        set targetX(arg0: number)
        set targetY(arg0: number)
        set targetZ(arg0: number)
    }
    type EntityTeleportEvent_ = EntityTeleportEvent;
    interface LoadingCache <K, V> extends com.google.common.base.Function<K, V>, Internal.Cache<K, V> {
        abstract asMap(): Internal.ConcurrentMap<K, V>;
        /**
         * @deprecated
        */
        abstract apply(arg0: K): V;
        abstract getAllPresent(arg0: Internal.Iterable_<any>): Internal.ImmutableMap<K, V>;
        abstract invalidateAll(arg0: Internal.Iterable_<any>): void;
        andThen<V>(arg0: Internal.Function_<V, V>): Internal.Function<K, V>;
        abstract invalidateAll(): void;
        abstract getIfPresent(arg0: any): V;
        abstract stats(): Internal.CacheStats;
        abstract cleanUp(): void;
        abstract size(): number;
        abstract putAll(arg0: Internal.Map_<K, V>): void;
        abstract put(arg0: K, arg1: V): void;
        abstract getUnchecked(arg0: K): V;
        abstract get(arg0: K, arg1: Internal.Callable_<V>): V;
        abstract refresh(arg0: K): void;
        compose<V>(arg0: Internal.Function_<V, K>): Internal.Function<V, V>;
        abstract getAll(arg0: Internal.Iterable_<K>): Internal.ImmutableMap<K, V>;
        abstract get(arg0: K): V;
        abstract invalidate(arg0: any): void;
        abstract equals(arg0: any): boolean;
        identity<T>(): Internal.Function<T, T>;
    }
    type LoadingCache_<K, V> = LoadingCache<K, V>;
    class FluixAxeItem extends Internal.AxeItem implements Internal.IntrinsicEnchantItem {
        constructor(arg0: Internal.Item$Properties_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getIntrinsicEnchantLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type FluixAxeItem_ = FluixAxeItem;
    class BeeDebugRenderer$BeeInfo {
        constructor(arg0: Internal.UUID_, arg1: number, arg2: Internal.Position_, arg3: net.minecraft.world.level.pathfinder.Path_, arg4: BlockPos_, arg5: BlockPos_, arg6: number)
        hasFlower(): boolean;
        getName(): string;
        hasHive(arg0: BlockPos_): boolean;
        getUuid(): Internal.UUID;
        get name(): string
        get uuid(): Internal.UUID
        readonly path: net.minecraft.world.level.pathfinder.Path;
        readonly blacklistedHives: Internal.Set<BlockPos>;
        readonly uuid: Internal.UUID;
        readonly id: number;
        readonly pos: Internal.Position;
        readonly flowerPos: BlockPos;
        readonly hivePos: BlockPos;
        readonly goals: Internal.List<string>;
        readonly travelTicks: number;
    }
    type BeeDebugRenderer$BeeInfo_ = BeeDebugRenderer$BeeInfo;
    /**
     * Invoked when a player's inventory changes.
    */
    class InventoryChangedEventJS extends Internal.PlayerEventJS {
        constructor(p: Internal.Player_, is: Internal.ItemStack_, s: number)
        /**
         * Gets the player that changed their inventory.
        */
        getEntity(): Internal.LivingEntity;
        /**
         * Gets the item that was changed.
        */
        getItem(): Internal.ItemStack;
        /**
         * Gets the slot that was changed.
        */
        getSlot(): number;
        /**
         * Gets the player that changed their inventory.
        */
        get entity(): Internal.LivingEntity
        /**
         * Gets the item that was changed.
        */
        get item(): Internal.ItemStack
        /**
         * Gets the slot that was changed.
        */
        get slot(): number
    }
    type InventoryChangedEventJS_ = InventoryChangedEventJS;
    class BannerPattern {
        constructor(arg0: string)
        getHashname(): string;
        static location(arg0: Internal.ResourceKey_<Internal.BannerPattern>, arg1: boolean): ResourceLocation;
        static byHash(arg0: string): Internal.Holder<Internal.BannerPattern>;
        get hashname(): string
    }
    type BannerPattern_ = BannerPattern | Special.BannerPattern;
    class SecureRandom extends Internal.Random {
        constructor()
        constructor(arg0: number[])
        static getInstance(arg0: string, arg1: string): Internal.SecureRandom;
        static getInstance(arg0: string, arg1: Internal.SecureRandomParameters_, arg2: Internal.Provider_): Internal.SecureRandom;
        nextFloat(arg0: number): number;
        nextBytes(arg0: number[], arg1: Internal.SecureRandomParameters_): void;
        static getDefault(): Internal.RandomGenerator;
        static getInstance(arg0: string, arg1: Internal.Provider_): Internal.SecureRandom;
        getParameters(): Internal.SecureRandomParameters;
        nextLong(arg0: number, arg1: number): number;
        getAlgorithm(): string;
        static getInstanceStrong(): Internal.SecureRandom;
        nextDouble(arg0: number): number;
        nextLong(arg0: number): number;
        nextFloat(arg0: number, arg1: number): number;
        reseed(): void;
        static of(arg0: string): Internal.RandomGenerator;
        setSeed(arg0: number[]): void;
        generateSeed(arg0: number): number[];
        nextDouble(arg0: number, arg1: number): number;
        nextExponential(): number;
        nextInt(arg0: number, arg1: number): number;
        isDeprecated(): boolean;
        getProvider(): Internal.Provider;
        nextGaussian(arg0: number, arg1: number): number;
        static getSeed(arg0: number): number[];
        reseed(arg0: Internal.SecureRandomParameters_): void;
        static getInstance(arg0: string, arg1: Internal.SecureRandomParameters_): Internal.SecureRandom;
        static getInstance(arg0: string): Internal.SecureRandom;
        static getInstance(arg0: string, arg1: Internal.SecureRandomParameters_, arg2: string): Internal.SecureRandom;
        get "default"(): Internal.RandomGenerator
        get parameters(): Internal.SecureRandomParameters
        get algorithm(): string
        get instanceStrong(): Internal.SecureRandom
        set seed(arg0: number[])
        get deprecated(): boolean
        get provider(): Internal.Provider
    }
    type SecureRandom_ = SecureRandom;
    class SoftFluid {
        getEquivalentFluids(): Internal.List<Internal.Fluid>;
        static getRenderingData(useTexturesFrom: ResourceLocation_): Internal.Triplet<ResourceLocation, ResourceLocation, number>;
        getTintColor(): number;
        getFoodProvider(): Internal.FoodProvider;
        getTranslationKey(): string;
        static addFluidSpecificAttributes(builder: Internal.SoftFluid$Builder_, fluid: Internal.Fluid_): void;
        isFood(): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getForgeFluid(): Internal.Fluid;
        isEmpty(): boolean;
        getFlowingTexture(): ResourceLocation;
        getTintMethod(): Internal.SoftFluid$TintMethod;
        getNbtKeyFromItem(): Internal.List<string>;
        getContainerList(): Internal.FluidContainerList;
        isColored(): boolean;
        getTranslatedName(): net.minecraft.network.chat.Component;
        getLuminosity(): number;
        getTextureOverride(): ResourceLocation;
        getVanillaFluid(): Internal.Fluid;
        isEquivalent(fluid: Internal.Fluid_): boolean;
        getStillTexture(): ResourceLocation;
        getEmptyContainer(filledContainer: Internal.Item_): Optional<Internal.Item>;
        getFromMod(): string;
        getFilledContainer(emptyContainer: Internal.Item_): Optional<Internal.Item>;
        get equivalentFluids(): Internal.List<Internal.Fluid>
        get tintColor(): number
        get foodProvider(): Internal.FoodProvider
        get translationKey(): string
        get food(): boolean
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        get forgeFluid(): Internal.Fluid
        get empty(): boolean
        get flowingTexture(): ResourceLocation
        get tintMethod(): Internal.SoftFluid$TintMethod
        get nbtKeyFromItem(): Internal.List<string>
        get containerList(): Internal.FluidContainerList
        get colored(): boolean
        get translatedName(): net.minecraft.network.chat.Component
        get luminosity(): number
        get textureOverride(): ResourceLocation
        get vanillaFluid(): Internal.Fluid
        get stillTexture(): ResourceLocation
        get fromMod(): string
        static readonly CODEC: Internal.Codec<Internal.SoftFluid>;
        static readonly BUCKET_COUNT: 4;
        readonly isGenerated: boolean;
        static readonly HOLDER_CODEC: Internal.Codec<Internal.Holder<Internal.SoftFluid>>;
        static readonly BOTTLE_COUNT: 1;
        static readonly BOWL_COUNT: 2;
    }
    type SoftFluid_ = Special.SoftFluids | SoftFluid;
    class SupportServerMods {
        constructor()
        getWorldmap(): Internal.SupportWorldMapServer;
        getArgonauts(): Internal.SupportArgonautsServer;
        hasWorldmap(): boolean;
        hasArgonauts(): boolean;
        check(arg0: Internal.IXaeroMinimap_): void;
        getOpac(): Internal.SupportOPACServer;
        hasFtbTeams(): boolean;
        hasOpac(): boolean;
        getFtbTeams(): Internal.SupportFTBTeamsServer;
        get worldmap(): Internal.SupportWorldMapServer
        get argonauts(): Internal.SupportArgonautsServer
        get opac(): Internal.SupportOPACServer
        get ftbTeams(): Internal.SupportFTBTeamsServer
    }
    type SupportServerMods_ = SupportServerMods;
    interface TickableSoundInstance extends Internal.SoundInstance {
        abstract getAttenuation(): Internal.SoundInstance$Attenuation;
        abstract isStopped(): boolean;
        abstract getLocation(): ResourceLocation;
        abstract getSource(): Internal.SoundSource;
        abstract resolve(arg0: Internal.SoundManager_): Internal.WeighedSoundEvents;
        canStartSilent(): boolean;
        getStream(arg0: Internal.SoundBufferLibrary_, arg1: Internal.Sound_, arg2: boolean): Internal.CompletableFuture<Internal.AudioStream>;
        abstract tick(): void;
        abstract getDelay(): number;
        canPlaySound(): boolean;
        abstract getX(): number;
        abstract isLooping(): boolean;
        abstract getVolume(): number;
        abstract getY(): number;
        abstract getZ(): number;
        abstract getPitch(): number;
        abstract getSound(): Internal.Sound;
        abstract isRelative(): boolean;
        createUnseededRandom(): Internal.RandomSource;
        get attenuation(): Internal.SoundInstance$Attenuation
        get stopped(): boolean
        get location(): ResourceLocation
        get source(): Internal.SoundSource
        get delay(): number
        get x(): number
        get looping(): boolean
        get volume(): number
        get y(): number
        get z(): number
        get pitch(): number
        get sound(): Internal.Sound
        get relative(): boolean
    }
    type TickableSoundInstance_ = TickableSoundInstance;
    abstract class Executable extends Internal.AccessibleObject implements Internal.Member, Internal.GenericDeclaration {
        getAnnotatedExceptionTypes(): Internal.AnnotatedType[];
        getAnnotationsByType<T extends Internal.Annotation>(arg0: T): T[];
        isVarArgs(): boolean;
        getAnnotatedParameterTypes(): Internal.AnnotatedType[];
        getGenericParameterTypes(): Internal.Type[];
        getGenericExceptionTypes(): Internal.Type[];
        abstract getModifiers(): number;
        isSynthetic(): boolean;
        getAnnotation<T extends Internal.Annotation>(arg0: T): T;
        abstract getDeclaringClass(): typeof any;
        abstract getAnnotatedReturnType(): Internal.AnnotatedType;
        abstract getExceptionTypes(): typeof any[];
        abstract getParameterTypes(): typeof any[];
        abstract getParameterAnnotations(): Internal.Annotation[][];
        getParameters(): any[];
        abstract toGenericString(): string;
        abstract getName(): string;
        getParameterCount(): number;
        abstract getTypeParameters(): any[];
        getAnnotatedReceiverType(): Internal.AnnotatedType;
        get annotatedExceptionTypes(): Internal.AnnotatedType[]
        get varArgs(): boolean
        get annotatedParameterTypes(): Internal.AnnotatedType[]
        get genericParameterTypes(): Internal.Type[]
        get genericExceptionTypes(): Internal.Type[]
        get modifiers(): number
        get synthetic(): boolean
        get declaringClass(): typeof any
        get annotatedReturnType(): Internal.AnnotatedType
        get exceptionTypes(): typeof any[]
        get parameterTypes(): typeof any[]
        get parameterAnnotations(): Internal.Annotation[][]
        get parameters(): any[]
        get name(): string
        get parameterCount(): number
        get typeParameters(): any[]
        get annotatedReceiverType(): Internal.AnnotatedType
    }
    type Executable_ = Executable;
    class CustomTaskEvent {
        constructor(t: Internal.CustomTask_)
        getTask(): Internal.CustomTask;
        get task(): Internal.CustomTask
        static readonly EVENT: dev.architectury.event.Event<Internal.EventActor<Internal.CustomTaskEvent>>;
    }
    type CustomTaskEvent_ = CustomTaskEvent;
    class DataFetcher$Subscription {
        constructor(arg0: Internal.DataFetcher_)
        forceUpdate(): void;
        subscribe<T>(arg0: Internal.DataFetcher$Task_<T>, arg1: Internal.Consumer_<T>): void;
        reset(): void;
        tick(): void;
    }
    type DataFetcher$Subscription_ = DataFetcher$Subscription;
    interface GameRulesAccessor {
        accessor$getGameRuleTypes(): Internal.Map<Internal.GameRules$Key<any>, Internal.GameRules$Type<any>>;
    }
    type GameRulesAccessor_ = GameRulesAccessor;
    class GlowItemFrame extends Internal.ItemFrame {
        constructor(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_)
        constructor(arg0: Internal.EntityType_<Internal.ItemFrame>, arg1: Internal.Level_)
        setMotionY(y: number): void;
        isPeacefulCreature(): boolean;
        getDistance(pos: BlockPos_): number;
        playSound(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        setRotation(yaw: number, pitch: number): void;
        isAmbientCreature(): boolean;
        getStepHeight(): number;
        isMonster(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        isOnScoreboardTeam(teamId: string): boolean;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getType(): string;
        self(): Internal.Entity;
        getBlock(): Internal.BlockContainerJS;
        getNbt(): Internal.CompoundTag;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        getMotionY(): number;
        getName(): net.minecraft.network.chat.Component;
        setPosition(x: number, y: number, z: number): void;
        getPassengers(): Internal.EntityArrayList;
        runCommandSilent(command: string): number;
        isAnimal(): boolean;
        isPlayer(): boolean;
        canStartSwimming(): boolean;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        setY(y: number): void;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        isLiving(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        alwaysAccepts(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        spawn(): void;
        getServer(): Internal.MinecraftServer;
        getDisplayName(): net.minecraft.network.chat.Component;
        setMotionX(x: number): void;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setMotionZ(z: number): void;
        setPosition(block: Internal.BlockContainerJS_): void;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        tdv$isDynamicLightEnabled(): boolean;
        setNbt(nbt: Internal.CompoundTag_): void;
        getTeamId(): string;
        getLevel(): Internal.Level;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        getFacing(): Internal.Direction;
        getScriptType(): Internal.ScriptType;
        isMultipartEntity(): boolean;
        serializeNBT(): Internal.Tag;
        tdv$setDynamicLightEnabled(arg0: boolean): void;
        shouldRiderSit(): boolean;
        getParts(): Internal.PartEntity<any>[];
        setPositionAndRotation(x: number, y: number, z: number, yaw: number, pitch: number): void;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        getMotionX(): number;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        isWaterCreature(): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getMotionZ(): number;
        getItem(): Internal.ItemStack;
        setX(x: number): void;
        tell(message: net.minecraft.network.chat.Component_): void;
        setZ(z: number): void;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        getDistanceSq(pos: BlockPos_): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        isFrame(): boolean;
        playSound(id: Internal.SoundEvent_): void;
        getProfile(): Internal.GameProfile;
        getClassification(arg0: boolean): MobCategory;
        runCommand(command: string): number;
        getDistance(x: number, y: number, z: number): number;
        set motionY(y: number)
        get peacefulCreature(): boolean
        get ambientCreature(): boolean
        get stepHeight(): number
        get monster(): boolean
        get type(): string
        get block(): Internal.BlockContainerJS
        get nbt(): Internal.CompoundTag
        get motionY(): number
        get name(): net.minecraft.network.chat.Component
        get passengers(): Internal.EntityArrayList
        get animal(): boolean
        get player(): boolean
        set y(y: number)
        get living(): boolean
        get server(): Internal.MinecraftServer
        get displayName(): net.minecraft.network.chat.Component
        set motionX(x: number)
        set motionZ(z: number)
        set position(block: Internal.BlockContainerJS_)
        set nbt(nbt: Internal.CompoundTag_)
        get teamId(): string
        get level(): Internal.Level
        get facing(): Internal.Direction
        get scriptType(): Internal.ScriptType
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get motionX(): number
        get waterCreature(): boolean
        get motionZ(): number
        get item(): Internal.ItemStack
        set x(x: number)
        set z(z: number)
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get frame(): boolean
        get profile(): Internal.GameProfile
    }
    type GlowItemFrame_ = GlowItemFrame;
    interface TelemetryProperty$Exporter <T> {
        abstract apply(arg0: Internal.TelemetryPropertyContainer_, arg1: string, arg2: T): void;
        (arg0: Internal.TelemetryPropertyContainer, arg1: string, arg2: T): void;
    }
    type TelemetryProperty$Exporter_<T> = TelemetryProperty$Exporter<T>;
    class AccessorOp extends Internal.Enum<Internal.AccessorOp> {
        static values(): Internal.AccessorOp[];
        static valueOf(name: string): Internal.AccessorOp;
        static readonly FORCE_SYNCED: Internal.AccessorOp;
        static readonly PERSISTED: Internal.AccessorOp;
        static readonly SYNCED: Internal.AccessorOp;
    }
    type AccessorOp_ = "force_synced" | AccessorOp | "persisted" | "synced";
    interface Matrix3x2dc {
        abstract translate(arg0: number, arg1: number, arg2: Internal.Matrix3x2d_): Internal.Matrix3x2d;
        abstract normalizedPositiveY(arg0: Internal.Vector2d_): Internal.Vector2d;
        abstract get4x4(arg0: number, arg1: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        abstract transformPosition(arg0: number, arg1: number, arg2: Internal.Vector2d_): Internal.Vector2d;
        abstract get(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract viewArea(arg0: number[]): number[];
        abstract transformPosition(arg0: Internal.Vector2d_): Internal.Vector2d;
        abstract get(arg0: Internal.Matrix3x2d_): Internal.Matrix3x2d;
        abstract get3x3(arg0: number[]): number[];
        abstract transformDirection(arg0: number, arg1: number, arg2: Internal.Vector2d_): Internal.Vector2d;
        abstract m01(): number;
        abstract isFinite(): boolean;
        abstract positiveY(arg0: Internal.Vector2d_): Internal.Vector2d;
        abstract getTransposedFloats(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract transformDirection(arg0: Internal.Vector2d_): Internal.Vector2d;
        abstract m20(): number;
        abstract mulLocal(arg0: Internal.Matrix3x2dc_, arg1: Internal.Matrix3x2d_): Internal.Matrix3x2d;
        abstract get(arg0: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        abstract get3x3(arg0: number[], arg1: number): number[];
        abstract testAar(arg0: number, arg1: number, arg2: number, arg3: number): boolean;
        abstract scaleAroundLocal(arg0: number, arg1: number, arg2: number, arg3: Internal.Matrix3x2d_): Internal.Matrix3x2d;
        abstract rotateLocal(arg0: number, arg1: Internal.Matrix3x2d_): Internal.Matrix3x2d;
        abstract rotate(arg0: number, arg1: Internal.Matrix3x2d_): Internal.Matrix3x2d;
        abstract scaleAround(arg0: number, arg1: number, arg2: number, arg3: Internal.Matrix3x2d_): Internal.Matrix3x2d;
        abstract scaleAroundLocal(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix3x2d_): Internal.Matrix3x2d;
        abstract scaleAround(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix3x2d_): Internal.Matrix3x2d;
        abstract m10(): number;
        abstract transform(arg0: Internal.Vector3d_): Internal.Vector3d;
        abstract get3x3(arg0: number, arg1: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        abstract get(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract translateLocal(arg0: number, arg1: number, arg2: Internal.Matrix3x2d_): Internal.Matrix3x2d;
        abstract scale(arg0: Internal.Vector2fc_, arg1: Internal.Matrix3x2d_): Internal.Matrix3x2d;
        abstract invert(arg0: Internal.Matrix3x2d_): Internal.Matrix3x2d;
        abstract getTransposed(arg0: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        abstract transformPosition(arg0: Internal.Vector2dc_, arg1: Internal.Vector2d_): Internal.Vector2d;
        abstract normalizedPositiveX(arg0: Internal.Vector2d_): Internal.Vector2d;
        abstract translate(arg0: Internal.Vector2dc_, arg1: Internal.Matrix3x2d_): Internal.Matrix3x2d;
        abstract rotateTo(arg0: Internal.Vector2dc_, arg1: Internal.Vector2dc_, arg2: Internal.Matrix3x2d_): Internal.Matrix3x2d;
        abstract get(arg0: number[], arg1: number): number[];
        abstract get3x3(arg0: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        abstract translateLocal(arg0: Internal.Vector2dc_, arg1: Internal.Matrix3x2d_): Internal.Matrix3x2d;
        abstract view(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix3x2d_): Internal.Matrix3x2d;
        abstract getTransposed(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract get4x4(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract get3x3(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract m00(): number;
        abstract positiveX(arg0: Internal.Vector2d_): Internal.Vector2d;
        abstract m21(): number;
        abstract transformDirection(arg0: Internal.Vector2dc_, arg1: Internal.Vector2d_): Internal.Vector2d;
        abstract testPoint(arg0: number, arg1: number): boolean;
        abstract scale(arg0: number, arg1: Internal.Matrix3x2d_): Internal.Matrix3x2d;
        abstract transform(arg0: Internal.Vector3dc_, arg1: Internal.Vector3d_): Internal.Vector3d;
        abstract scaleLocal(arg0: number, arg1: Internal.Matrix3x2d_): Internal.Matrix3x2d;
        abstract equals(arg0: Internal.Matrix3x2dc_, arg1: number): boolean;
        abstract get(arg0: number[]): number[];
        abstract determinant(): number;
        abstract getTransposed(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract scale(arg0: number, arg1: number, arg2: Internal.Matrix3x2d_): Internal.Matrix3x2d;
        abstract get4x4(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract get3x3(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract get(arg0: number, arg1: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        abstract getTransposed(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract getToAddress(arg0: number): this;
        abstract testCircle(arg0: number, arg1: number, arg2: number): boolean;
        abstract rotateAbout(arg0: number, arg1: number, arg2: number, arg3: Internal.Matrix3x2d_): Internal.Matrix3x2d;
        abstract getTransposed(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract getTransposedFloats(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract transform(arg0: number, arg1: number, arg2: number, arg3: Internal.Vector3d_): Internal.Vector3d;
        abstract mul(arg0: Internal.Matrix3x2dc_, arg1: Internal.Matrix3x2d_): Internal.Matrix3x2d;
        abstract get4x4(arg0: number[], arg1: number): number[];
        abstract getTransposed(arg0: number, arg1: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        abstract scaleLocal(arg0: number, arg1: number, arg2: Internal.Matrix3x2d_): Internal.Matrix3x2d;
        abstract m11(): number;
        abstract get4x4(arg0: Internal.DoubleBuffer_): Internal.DoubleBuffer;
        abstract scale(arg0: Internal.Vector2dc_, arg1: Internal.Matrix3x2d_): Internal.Matrix3x2d;
        abstract unproject(arg0: number, arg1: number, arg2: number[], arg3: Internal.Vector2d_): Internal.Vector2d;
        abstract unprojectInv(arg0: number, arg1: number, arg2: number[], arg3: Internal.Vector2d_): Internal.Vector2d;
        abstract origin(arg0: Internal.Vector2d_): Internal.Vector2d;
        abstract get4x4(arg0: number[]): number[];
        get finite(): boolean
    }
    type Matrix3x2dc_ = Matrix3x2dc;
    interface DensityFunctions$TwoArgumentSimpleFunction extends Internal.DensityFunction {
        abs(): Internal.DensityFunction;
        halfNegative(): Internal.DensityFunction;
        abstract maxValue(): number;
        codec(): Internal.KeyDispatchDataCodec<Internal.DensityFunction>;
        abstract compute(arg0: Internal.DensityFunction$FunctionContext_): number;
        squeeze(): Internal.DensityFunction;
        square(): Internal.DensityFunction;
        create(arg0: Internal.DensityFunctions$TwoArgumentSimpleFunction$Type_, arg1: Internal.DensityFunction_, arg2: Internal.DensityFunction_): this;
        abstract mapAll(arg0: Internal.DensityFunction$Visitor_): Internal.DensityFunction;
        clamp(arg0: number, arg1: number): Internal.DensityFunction;
        abstract argument1(): Internal.DensityFunction;
        abstract type(): Internal.DensityFunctions$TwoArgumentSimpleFunction$Type;
        quarterNegative(): Internal.DensityFunction;
        cube(): Internal.DensityFunction;
        abstract fillArray(arg0: number[], arg1: Internal.DensityFunction$ContextProvider_): void;
        abstract minValue(): number;
        abstract argument2(): Internal.DensityFunction;
        readonly LOGGER: org.slf4j.Logger;
    }
    type DensityFunctions$TwoArgumentSimpleFunction_ = DensityFunctions$TwoArgumentSimpleFunction;
    class HugeFungusConfiguration implements Internal.FeatureConfiguration {
        constructor(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_, arg5: boolean)
        getFeatures(): Internal.Stream<Internal.ConfiguredFeature<any, any>>;
        get features(): Internal.Stream<Internal.ConfiguredFeature<any, any>>
        readonly stemState: Internal.BlockState;
        readonly validBaseState: Internal.BlockState;
        readonly hatState: Internal.BlockState;
        readonly planted: boolean;
        readonly decorState: Internal.BlockState;
        static readonly CODEC: Internal.Codec<Internal.HugeFungusConfiguration>;
        readonly replaceableBlocks: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
    }
    type HugeFungusConfiguration_ = HugeFungusConfiguration;
    interface TriFunction <T, U, V, R> {
        andThen<W>(arg0: Internal.Function_<R, W>): Internal.TriFunction<T, U, V, W>;
        abstract apply(arg0: T, arg1: U, arg2: V): R;
        (arg0: T, arg1: U, arg2: V): R;
    }
    type TriFunction_<T, U, V, R> = TriFunction<T, U, V, R>;
    class DamageEnchantment extends Internal.Enchantment {
        constructor(arg0: Internal.Enchantment$Rarity_, arg1: number, ...arg2: Internal.EquipmentSlot_[])
        allowedInCreativeTab(arg0: Internal.Item_, arg1: Internal.Set_<Internal.EnchantmentCategory>): boolean;
        getDamageBonus(arg0: number, arg1: Internal.MobType_, arg2: Internal.ItemStack_): number;
        checkCompatibility(arg0: Internal.Enchantment_): boolean;
        static readonly ARTHROPODS: 2;
        static readonly UNDEAD: 1;
        readonly type: number;
        static readonly ALL: 0;
    }
    type DamageEnchantment_ = DamageEnchantment;
    class MegaJungleTrunkPlacer extends Internal.GiantTrunkPlacer {
        constructor(arg0: number, arg1: number, arg2: number)
        static readonly CODEC: Internal.Codec<Internal.MegaJungleTrunkPlacer>;
    }
    type MegaJungleTrunkPlacer_ = MegaJungleTrunkPlacer;
    class FireChargeItem extends Internal.Item {
        constructor(arg0: Internal.Item$Properties_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type FireChargeItem_ = FireChargeItem;
    class JackalArmorItem extends Internal.ArmorItem {
        constructor(arg0: Internal.ArmorMaterial_, arg1: Internal.ArmorItem$Type_, arg2: Internal.Item$Properties_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        static get(arg0: Internal.ItemStack_): Internal.Equipable;
        getDamage(arg0: Internal.ItemStack_): number;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        swapWithEquipmentSlot(arg0: Internal.Item_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        readonly type: Internal.ArmorItem$Type;
    }
    type JackalArmorItem_ = JackalArmorItem;
    class ReplicatorCardItem extends Internal.AEBaseItem {
        constructor(arg0: Internal.Item$Properties_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type ReplicatorCardItem_ = ReplicatorCardItem;
    class VegetationPatchConfiguration implements Internal.FeatureConfiguration {
        constructor(arg0: Internal.TagKey_<Internal.Block>, arg1: Internal.BlockStateProvider_, arg2: Internal.Holder_<Internal.PlacedFeature>, arg3: Internal.CaveSurface_, arg4: Internal.IntProvider_, arg5: number, arg6: number, arg7: number, arg8: Internal.IntProvider_, arg9: number)
        getFeatures(): Internal.Stream<Internal.ConfiguredFeature<any, any>>;
        get features(): Internal.Stream<Internal.ConfiguredFeature<any, any>>
        readonly replaceable: Internal.TagKey<Internal.Block>;
        static readonly CODEC: Internal.Codec<Internal.VegetationPatchConfiguration>;
        readonly vegetationFeature: Internal.Holder<Internal.PlacedFeature>;
        readonly groundState: Internal.BlockStateProvider;
        readonly extraBottomBlockChance: number;
        readonly verticalRange: number;
        readonly extraEdgeColumnChance: number;
        readonly xzRadius: Internal.IntProvider;
        readonly depth: Internal.IntProvider;
        readonly vegetationChance: number;
        readonly surface: Internal.CaveSurface;
    }
    type VegetationPatchConfiguration_ = VegetationPatchConfiguration;
    class SpellcasterIllager$IllagerSpell extends Internal.Enum<Internal.SpellcasterIllager$IllagerSpell> {
        static values(): Internal.SpellcasterIllager$IllagerSpell[];
        static byId(arg0: number): Internal.SpellcasterIllager$IllagerSpell;
        static valueOf(arg0: string): Internal.SpellcasterIllager$IllagerSpell;
        static readonly FANGS: Internal.SpellcasterIllager$IllagerSpell;
        static readonly DISAPPEAR: Internal.SpellcasterIllager$IllagerSpell;
        static readonly SUMMON_VEX: Internal.SpellcasterIllager$IllagerSpell;
        static readonly NONE: Internal.SpellcasterIllager$IllagerSpell;
        static readonly WOLOLO: Internal.SpellcasterIllager$IllagerSpell;
        static readonly BLINDNESS: Internal.SpellcasterIllager$IllagerSpell;
    }
    type SpellcasterIllager$IllagerSpell_ = SpellcasterIllager$IllagerSpell | "summon_vex" | "fangs" | "disappear" | "none" | "wololo" | "blindness";
    interface DyeableLeatherItem {
        setColor(arg0: Internal.ItemStack_, arg1: number): void;
        clearColor(arg0: Internal.ItemStack_): void;
        hasCustomColor(arg0: Internal.ItemStack_): boolean;
        getColor(arg0: Internal.ItemStack_): number;
        dyeArmor(arg0: Internal.ItemStack_, arg1: Internal.List_<Internal.DyeItem>): Internal.ItemStack;
        readonly DEFAULT_LEATHER_COLOR: 10511680;
        readonly TAG_DISPLAY: "display";
        readonly TAG_COLOR: "color";
    }
    type DyeableLeatherItem_ = DyeableLeatherItem;
    abstract class DefaultedVertexConsumer implements Internal.VertexConsumer {
        constructor()
        uv2(arg0: number): Internal.VertexConsumer;
        abstract endVertex(): void;
        abstract color(arg0: number, arg1: number, arg2: number, arg3: number): Internal.VertexConsumer;
        color(arg0: number): Internal.VertexConsumer;
        abstract overlayCoords(arg0: number, arg1: number): Internal.VertexConsumer;
        applyBakedLighting(arg0: number, arg1: Internal.ByteBuffer_): number;
        abstract normal(arg0: number, arg1: number, arg2: number): Internal.VertexConsumer;
        misc(arg0: Internal.VertexFormatElement_, ...arg1: number[]): Internal.VertexConsumer;
        putBulkData(arg0: Internal.PoseStack$Pose_, arg1: Internal.BakedQuad_, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: boolean): void;
        defaultColor(arg0: number, arg1: number, arg2: number, arg3: number): void;
        abstract uv2(arg0: number, arg1: number): Internal.VertexConsumer;
        overlayCoords(arg0: number): Internal.VertexConsumer;
        normal(arg0: Matrix3f_, arg1: number, arg2: number, arg3: number): Internal.VertexConsumer;
        abstract vertex(arg0: number, arg1: number, arg2: number): Internal.VertexConsumer;
        applyBakedNormals(arg0: Vector3f_, arg1: Internal.ByteBuffer_, arg2: Matrix3f_): void;
        color(arg0: number, arg1: number, arg2: number, arg3: number): Internal.VertexConsumer;
        vertex(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number, arg12: number, arg13: number): void;
        putBulkData(arg0: Internal.PoseStack$Pose_, arg1: Internal.BakedQuad_, arg2: number[], arg3: number, arg4: number, arg5: number, arg6: number[], arg7: number, arg8: boolean): void;
        vertex(arg0: Matrix4f_, arg1: number, arg2: number, arg3: number): Internal.VertexConsumer;
        abstract uv(arg0: number, arg1: number): Internal.VertexConsumer;
        putBulkData(arg0: Internal.PoseStack$Pose_, arg1: Internal.BakedQuad_, arg2: number[], arg3: number, arg4: number, arg5: number, arg6: number, arg7: number[], arg8: number, arg9: boolean): void;
        putBulkData(arg0: Internal.PoseStack$Pose_, arg1: Internal.BakedQuad_, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
        unsetDefaultColor(): void;
    }
    type DefaultedVertexConsumer_ = DefaultedVertexConsumer;
    class GraphicsDevice$WindowTranslucency extends Internal.Enum<Internal.GraphicsDevice$WindowTranslucency> {
        static values(): Internal.GraphicsDevice$WindowTranslucency[];
        static valueOf(arg0: string): Internal.GraphicsDevice$WindowTranslucency;
        static readonly PERPIXEL_TRANSLUCENT: Internal.GraphicsDevice$WindowTranslucency;
        static readonly TRANSLUCENT: Internal.GraphicsDevice$WindowTranslucency;
        static readonly PERPIXEL_TRANSPARENT: Internal.GraphicsDevice$WindowTranslucency;
    }
    type GraphicsDevice$WindowTranslucency_ = "translucent" | "perpixel_transparent" | "perpixel_translucent" | GraphicsDevice$WindowTranslucency;
    class ConnectionState extends Internal.Enum<Internal.ConnectionState> implements Internal.StringRepresentable {
        isDialingOut(): boolean;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        getSerializedName(): string;
        static values(): Internal.ConnectionState[];
        static valueOf(arg0: string): Internal.ConnectionState;
        isConnected(): boolean;
        get dialingOut(): boolean
        get serializedName(): string
        get connected(): boolean
        static readonly IDLE: Internal.ConnectionState;
        static readonly INCOMING_CONNECTION: Internal.ConnectionState;
        static readonly OUTGOING_CONNECTION: Internal.ConnectionState;
    }
    type ConnectionState_ = "incoming_connection" | "outgoing_connection" | "idle" | ConnectionState;
    interface EntityRendererProvider <T extends Internal.Entity> {
        abstract create(arg0: Internal.EntityRendererProvider$Context_): Internal.EntityRenderer<T>;
        (arg0: Internal.EntityRendererProvider$Context): Internal.EntityRenderer_<T>;
    }
    type EntityRendererProvider_<T extends Internal.Entity> = EntityRendererProvider<T>;
    class Unobtainium_Ore_Item extends Internal.BlockItem {
        constructor(arg0: Internal.Block_, arg1: Internal.Item$Properties_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type Unobtainium_Ore_Item_ = Unobtainium_Ore_Item;
    interface DragSourceListener extends Internal.EventListener {
        abstract dragExit(arg0: Internal.DragSourceEvent_): void;
        abstract dragEnter(arg0: Internal.DragSourceDragEvent_): void;
        abstract dropActionChanged(arg0: Internal.DragSourceDragEvent_): void;
        abstract dragOver(arg0: Internal.DragSourceDragEvent_): void;
        abstract dragDropEnd(arg0: Internal.DragSourceDropEvent_): void;
    }
    type DragSourceListener_ = DragSourceListener;
    class TagsProvider$TagAppender <T> implements Internal.IForgeTagAppender<T> {
        addTag(arg0: Internal.TagKey_<T>): this;
        remove(arg0: ResourceLocation_, ...arg1: ResourceLocation_[]): this;
        remove(arg0: Internal.TagKey_<T>, ...arg1: Internal.TagKey_<T>[]): this;
        addTags(...arg0: Internal.TagKey_<T>[]): this;
        replace(arg0: boolean): this;
        getModID(): string;
        add(arg0: Internal.TagEntry_): this;
        remove(arg0: ResourceLocation_): this;
        getInternalBuilder(): Internal.TagBuilder;
        addOptional(arg0: ResourceLocation_): this;
        remove(arg0: Internal.ResourceKey_<T>, ...arg1: Internal.ResourceKey_<T>[]): this;
        add(...arg0: Internal.ResourceKey_<T>[]): this;
        add(arg0: Internal.ResourceKey_<T>): this;
        addOptionalTag(arg0: ResourceLocation_): this;
        remove(arg0: Internal.ResourceKey_<T>): this;
        replace(): this;
        remove(arg0: Internal.TagKey_<T>): this;
        get modID(): string
        get internalBuilder(): Internal.TagBuilder
    }
    type TagsProvider$TagAppender_<T> = TagsProvider$TagAppender<T>;
    interface ForgeRegistryForgeAccessor <V> {
        abstract puzzleslib$setAdd(arg0: Internal.IForgeRegistry$AddCallback_<V>): void;
        abstract puzzleslib$getAdd(): Internal.IForgeRegistry$AddCallback<V>;
    }
    type ForgeRegistryForgeAccessor_<V> = ForgeRegistryForgeAccessor<V>;
    class MagmaCube extends Internal.Slime {
        constructor(arg0: Internal.EntityType_<Internal.MagmaCube>, arg1: Internal.Level_)
        getDistance(pos: BlockPos_): number;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): void;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): void;
        playSound(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        setDefaultMovementSpeedMultiplier(speed: number): void;
        getOffHandItem(): Internal.ItemStack;
        isOnScoreboardTeam(teamId: string): boolean;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        swing(): void;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        static checkMagmaCubeSpawnRules(arg0: Internal.EntityType_<Internal.MagmaCube>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        setPosition(x: number, y: number, z: number): void;
        runCommandSilent(command: string): number;
        canStartSwimming(): boolean;
        isAnimal(): boolean;
        isPlayer(): boolean;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        setY(y: number): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isLiving(): boolean;
        damageEquipment(slot: Internal.EquipmentSlot_): void;
        rayTrace(): Internal.RayTraceResultJS;
        getTotalMovementSpeed(): number;
        alwaysAccepts(): boolean;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: number): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        damageHeldItem(): void;
        getDisplayName(): net.minecraft.network.chat.Component;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setMotionZ(z: number): void;
        setPosition(block: Internal.BlockContainerJS_): void;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getTeamId(): string;
        setMaxHealth(hp: number): void;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        getFacing(): Internal.Direction;
        shouldRiderSit(): boolean;
        getLegsArmorItem(): Internal.ItemStack;
        setMainHandItem(item: Internal.ItemStack_): void;
        isHoldingInAnyHand(i: Internal.Ingredient_): boolean;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        getReachDistance(): number;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        isWaterCreature(): boolean;
        getItem(): Internal.ItemStack;
        setX(x: number): void;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: number): void;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        isFrame(): boolean;
        setLegsArmorItem(item: Internal.ItemStack_): void;
        playSound(id: Internal.SoundEvent_): void;
        foodEaten(is: Internal.ItemStack_): void;
        self(): Internal.LivingEntity;
        getDefaultMovementSpeed(): number;
        swing(hand: Internal.InteractionHand_): void;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        static createAttributes(): Internal.AttributeSupplier$Builder;
        getAttributeTotalValue(attribute: Internal.Attribute_): number;
        isPeacefulCreature(): boolean;
        isUndead(): boolean;
        setRotation(yaw: number, pitch: number): void;
        getStepHeight(): number;
        isAmbientCreature(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        isMonster(): boolean;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getType(): string;
        self(): Internal.Entity;
        setChestArmorItem(item: Internal.ItemStack_): void;
        getBlock(): Internal.BlockContainerJS;
        getNbt(): Internal.CompoundTag;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): void;
        getMotionY(): number;
        getName(): net.minecraft.network.chat.Component;
        getPassengers(): Internal.EntityArrayList;
        setTotalMovementSpeedMultiplier(speed: number): void;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): void;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        getFeetArmorItem(): Internal.ItemStack;
        setOffHandItem(item: Internal.ItemStack_): void;
        setDefaultMovementSpeed(speed: number): void;
        sinkInFluid(arg0: Internal.FluidType_): void;
        getMainHandItem(): Internal.ItemStack;
        spawn(): void;
        getServer(): Internal.MinecraftServer;
        setMotionX(x: number): void;
        canEntityBeSeen(entity: Internal.LivingEntity_): boolean;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        tdv$isDynamicLightEnabled(): boolean;
        setNbt(nbt: Internal.CompoundTag_): void;
        getLevel(): Internal.Level;
        getScriptType(): Internal.ScriptType;
        setMovementSpeedAddition(speed: number): void;
        isMultipartEntity(): boolean;
        serializeNBT(): Internal.Tag;
        getHeadArmorItem(): Internal.ItemStack;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        tdv$setDynamicLightEnabled(arg0: boolean): void;
        setFeetArmorItem(item: Internal.ItemStack_): void;
        getParts(): Internal.PartEntity<any>[];
        setPositionAndRotation(x: number, y: number, z: number, yaw: number, pitch: number): void;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): void;
        getMotionZ(): number;
        tell(message: net.minecraft.network.chat.Component_): void;
        setZ(z: number): void;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        getDistanceSq(pos: BlockPos_): number;
        getProfile(): Internal.GameProfile;
        setHeadArmorItem(item: Internal.ItemStack_): void;
        getAttributeBaseValue(attribute: Internal.Attribute_): number;
        getClassification(arg0: boolean): MobCategory;
        runCommand(command: string): number;
        canDrownInFluidType(arg0: Internal.FluidType_): boolean;
        set defaultMovementSpeedMultiplier(speed: number)
        get offHandItem(): Internal.ItemStack
        get animal(): boolean
        get player(): boolean
        set y(y: number)
        get living(): boolean
        get totalMovementSpeed(): number
        get displayName(): net.minecraft.network.chat.Component
        set motionZ(z: number)
        set position(block: Internal.BlockContainerJS_)
        get teamId(): string
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        get legsArmorItem(): Internal.ItemStack
        set mainHandItem(item: Internal.ItemStack_)
        get reachDistance(): number
        get motionX(): number
        get waterCreature(): boolean
        get item(): Internal.ItemStack
        set x(x: number)
        get potionEffects(): Internal.EntityPotionEffectsJS
        get frame(): boolean
        set legsArmorItem(item: Internal.ItemStack_)
        get defaultMovementSpeed(): number
        set motionY(y: number)
        get peacefulCreature(): boolean
        get undead(): boolean
        get stepHeight(): number
        get ambientCreature(): boolean
        get monster(): boolean
        get type(): string
        set chestArmorItem(item: Internal.ItemStack_)
        get block(): Internal.BlockContainerJS
        get nbt(): Internal.CompoundTag
        get motionY(): number
        get name(): net.minecraft.network.chat.Component
        get passengers(): Internal.EntityArrayList
        set totalMovementSpeedMultiplier(speed: number)
        get feetArmorItem(): Internal.ItemStack
        set offHandItem(item: Internal.ItemStack_)
        set defaultMovementSpeed(speed: number)
        get mainHandItem(): Internal.ItemStack
        get server(): Internal.MinecraftServer
        set motionX(x: number)
        set nbt(nbt: Internal.CompoundTag_)
        get level(): Internal.Level
        get scriptType(): Internal.ScriptType
        set movementSpeedAddition(speed: number)
        get multipartEntity(): boolean
        get headArmorItem(): Internal.ItemStack
        set feetArmorItem(item: Internal.ItemStack_)
        get parts(): Internal.PartEntity<any>[]
        get chestArmorItem(): Internal.ItemStack
        get motionZ(): number
        set z(z: number)
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get profile(): Internal.GameProfile
        set headArmorItem(item: Internal.ItemStack_)
    }
    type MagmaCube_ = MagmaCube;
    class StructureGrass extends Internal.Feature<any> {
        constructor(config: Internal.Codec_<any>)
    }
    type StructureGrass_ = StructureGrass;
    class LightVolume implements Internal.LightListener, Internal.ImmutableBox {
        constructor(arg0: Internal.BlockAndTintGetter_, arg1: Internal.ImmutableBox_)
        empty(): boolean;
        sizeX(): number;
        sizeZ(): number;
        isListenerInvalid(): boolean;
        sizeY(): number;
        intersect(arg0: Internal.ImmutableBox_): Internal.GridAlignedBB;
        sameAs(arg0: Internal.AABB_): boolean;
        toAABB(): Internal.AABB;
        "delete"(): void;
        getMaxZ(): number;
        copySky(arg0: Internal.ImmutableBox_): void;
        contains(arg0: number, arg1: number, arg2: number): boolean;
        sameAs(arg0: Internal.ImmutableBox_): boolean;
        getMinX(): number;
        forEachContained(arg0: Internal.CoordinateConsumer_): void;
        getPackedLight(arg0: number, arg1: number, arg2: number): number;
        getMinY(): number;
        getMinZ(): number;
        getMaxX(): number;
        getMaxY(): number;
        initialize(): void;
        intersects(arg0: Internal.ImmutableBox_): boolean;
        getVolume(): Internal.ImmutableBox;
        onLightPacket(arg0: number, arg1: number): void;
        contains(arg0: Internal.ImmutableBox_): boolean;
        onLightUpdate(arg0: Internal.LightLayer_, arg1: Internal.ImmutableBox_): void;
        isContainedBy(arg0: Internal.GridAlignedBB_): boolean;
        union(arg0: Internal.ImmutableBox_): Internal.ImmutableBox;
        volume(): number;
        intersects(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): boolean;
        sameAs(arg0: Internal.ImmutableBox_, arg1: number): boolean;
        hasPowerOf2Sides(): boolean;
        move(arg0: Internal.ImmutableBox_): void;
        copyBlock(arg0: Internal.ImmutableBox_): void;
        copy(): Internal.GridAlignedBB;
        copyLight(arg0: Internal.ImmutableBox_): void;
        get listenerInvalid(): boolean
        get maxZ(): number
        get minX(): number
        get minY(): number
        get minZ(): number
        get maxX(): number
        get maxY(): number
        get volume(): Internal.ImmutableBox
    }
    type LightVolume_ = LightVolume;
    class StructurePieceSerializationContext extends Internal.Record {
        constructor(arg0: Internal.ResourceManager_, arg1: Internal.RegistryAccess_, arg2: Internal.StructureTemplateManager_)
        static fromLevel(arg0: Internal.ServerLevel_): Internal.StructurePieceSerializationContext;
        resourceManager(): Internal.ResourceManager;
        structureTemplateManager(): Internal.StructureTemplateManager;
        registryAccess(): Internal.RegistryAccess;
    }
    type StructurePieceSerializationContext_ = StructurePieceSerializationContext;
    class GeodeFeature extends Internal.Feature<Internal.GeodeConfiguration> {
        constructor(arg0: Internal.Codec_<Internal.GeodeConfiguration>)
    }
    type GeodeFeature_ = GeodeFeature;
    class ServerboundContainerButtonClickPacket implements Internal.Packet<Internal.ServerGamePacketListener> {
        constructor(arg0: number, arg1: number)
        constructor(arg0: Internal.FriendlyByteBuf_)
        handle(arg0: Internal.PacketListener_): void;
        write(arg0: Internal.FriendlyByteBuf_): void;
        getButtonId(): number;
        handle(arg0: Internal.ServerGamePacketListener_): void;
        getContainerId(): number;
        isSkippable(): boolean;
        get buttonId(): number
        get containerId(): number
        get skippable(): boolean
    }
    type ServerboundContainerButtonClickPacket_ = ServerboundContainerButtonClickPacket;
    interface BlockBehaviour$StatePredicate {
        abstract test(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        (arg0: Internal.BlockState, arg1: Internal.BlockGetter, arg2: BlockPos): boolean;
    }
    type BlockBehaviour$StatePredicate_ = BlockBehaviour$StatePredicate;
    interface MessageSizeEstimator$Handle {
        abstract size(arg0: any): number;
        (arg0: any): number;
    }
    type MessageSizeEstimator$Handle_ = MessageSizeEstimator$Handle;
    class ServerboundRenameItemPacket implements Internal.Packet<Internal.ServerGamePacketListener> {
        constructor(arg0: Internal.FriendlyByteBuf_)
        constructor(arg0: string)
        handle(arg0: Internal.PacketListener_): void;
        write(arg0: Internal.FriendlyByteBuf_): void;
        handle(arg0: Internal.ServerGamePacketListener_): void;
        getName(): string;
        isSkippable(): boolean;
        get name(): string
        get skippable(): boolean
    }
    type ServerboundRenameItemPacket_ = ServerboundRenameItemPacket;
    interface ErrorReporter {
        abstract runtimeError(arg0: Internal.Context_, arg1: string, arg2: string, arg3: number, arg4: string, arg5: number): Internal.EvaluatorException;
        abstract error(arg0: Internal.Context_, arg1: string, arg2: string, arg3: number, arg4: string, arg5: number): void;
        abstract warning(arg0: string, arg1: string, arg2: number, arg3: string, arg4: number): void;
    }
    type ErrorReporter_ = ErrorReporter;
    interface IPaintable {
        getRealColor(): number;
        abstract getPaintingColor(): number;
        isPainted(): boolean;
        abstract setPaintingColor(arg0: number): void;
        abstract getDefaultPaintingColor(): number;
        get realColor(): number
        get paintingColor(): number
        get painted(): boolean
        set paintingColor(arg0: number)
        get defaultPaintingColor(): number
    }
    type IPaintable_ = IPaintable;
    class Collections$UnmodifiableRandomAccessList <E> extends Internal.Collections$UnmodifiableList<E> implements Internal.RandomAccess {
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E): Internal.List<E>;
        static copyOf<E>(arg0: Internal.Collection_<E>): Internal.List<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E): Internal.List<E>;
        static of<E>(arg0: E, arg1: E, arg2: E): Internal.List<E>;
        subList(arg0: number, arg1: number): Internal.List<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E): Internal.List<E>;
        abstract toArray<T>(arg0: T[]): T[];
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E): Internal.List<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E): Internal.List<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E, arg9: E): Internal.List<E>;
        static of<E>(arg0: E): Internal.List<E>;
        static of<E>(): Internal.List<E>;
        static of<E>(...arg0: E[]): Internal.List<E>;
        abstract iterator(): Internal.Iterator<E>;
        static of<E>(arg0: E, arg1: E): Internal.List<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E): Internal.List<E>;
        spliterator(): Internal.Spliterator<E>;
    }
    type Collections$UnmodifiableRandomAccessList_<E> = Collections$UnmodifiableRandomAccessList<E>;
    class MegaJungleFoliagePlacer extends Internal.FoliagePlacer {
        constructor(arg0: Internal.IntProvider_, arg1: Internal.IntProvider_, arg2: number)
        static readonly CODEC: Internal.Codec<Internal.MegaJungleFoliagePlacer>;
    }
    type MegaJungleFoliagePlacer_ = MegaJungleFoliagePlacer;
    class OrRecipeComponent <H, L> extends Internal.Record implements Internal.RecipeComponent<Internal.Either<H, L>> {
        constructor(high: Internal.RecipeComponent_<H>, low: Internal.RecipeComponent_<L>)
        replaceOutput(arg0: Internal.RecipeJS_, arg1: any, arg2: Internal.ReplacementMatch_, arg3: Internal.OutputReplacement_): any;
        asMap<K>(key: Internal.RecipeComponent_<K>): Internal.RecipeComponent<Internal.TinyMap<K, Internal.Either<H, L>>>;
        high(): Internal.RecipeComponent<H>;
        write(arg0: Internal.RecipeJS_, arg1: any): Internal.JsonElement;
        asArray(): Internal.ArrayRecipeComponent<Internal.Either<H, L>>;
        low(): Internal.RecipeComponent<L>;
        role(): Internal.ComponentRole;
        write(recipe: Internal.RecipeJS_, value: Internal.Either_<H, L>): Internal.JsonElement;
        componentClass(): typeof any;
        or<O>(other: Internal.RecipeComponent_<O>): Internal.OrRecipeComponent<Internal.Either<H, L>, O>;
        /**
         * Returns a new RecipeComponent that applies the mappingTo function to the input before it is passed to this component to be read
        */
        mapIn(mappingTo: Internal.UnaryOperator_<any>): Internal.MappingRecipeComponent<Internal.Either<H, L>>;
        asPatternKey(): Internal.RecipeComponent<Internal.TinyMap<string, Internal.Either<H, L>>>;
        readFromJson(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<Internal.Either<H, L>>, json: Internal.JsonObject_): void;
        readFromMap(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<Internal.Either<H, L>>, map: Internal.Map_<any, any>): void;
        writeToJson(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<Internal.Either<H, L>>, json: Internal.JsonObject_): void;
        isOutput(recipe: Internal.RecipeJS_, value: Internal.Either_<H, L>, match: Internal.ReplacementMatch_): boolean;
        replaceOutput(recipe: Internal.RecipeJS_, original: Internal.Either_<H, L>, match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): Internal.Either<H, L>;
        constructorDescription(ctx: Internal.DescriptionContext_): Internal.TypeDescJS;
        componentType(): string;
        isInput(recipe: Internal.RecipeJS_, value: Internal.Either_<H, L>, match: Internal.ReplacementMatch_): boolean;
        /**
         * Returns a new RecipeComponent that applies the mappingTo function to the input before it is passed to this component to be read, and the mappingFrom function after the component writes to json, before that json is saved
        */
        map(mappingTo: Internal.UnaryOperator_<any>, mappingFrom: Internal.UnaryOperator_<Internal.JsonElement>): Internal.MappingRecipeComponent<Internal.Either<H, L>>;
        static builder(): Internal.RecipeComponentBuilder;
        hasPriority(recipe: Internal.RecipeJS_, from: any): boolean;
        checkValueHasChanged(oldValue: Internal.Either_<H, L>, newValue: Internal.Either_<H, L>): boolean;
        replaceInput(recipe: Internal.RecipeJS_, original: Internal.Either_<H, L>, match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): Internal.Either<H, L>;
        static builder(...key: Internal.RecipeKey_<any>[]): Internal.RecipeComponentBuilder;
        read(arg0: Internal.RecipeJS_, arg1: any): any;
        checkEmpty(key: Internal.RecipeKey_<Internal.Either<H, L>>, value: Internal.Either_<H, L>): string;
        checkValueHasChanged(arg0: any, arg1: any): boolean;
        and<O>(other: Internal.RecipeComponent_<O>): Internal.AndRecipeComponent<Internal.Either<H, L>, O>;
        isOutput(arg0: Internal.RecipeJS_, arg1: any, arg2: Internal.ReplacementMatch_): boolean;
        key(name: string): Internal.RecipeKey<Internal.Either<H, L>>;
        replaceInput(arg0: Internal.RecipeJS_, arg1: any, arg2: Internal.ReplacementMatch_, arg3: Internal.InputReplacement_): any;
        orSelf(): Internal.RecipeComponent<Internal.Either<H, L>>;
        /**
         * Returns a new RecipeComponent that applies the mappingFrom function after the component writes to json, before that json is saved
        */
        mapOut(mappingFrom: Internal.UnaryOperator_<Internal.JsonElement>): Internal.MappingRecipeComponent<Internal.Either<H, L>>;
        isInput(arg0: Internal.RecipeJS_, arg1: any, arg2: Internal.ReplacementMatch_): boolean;
        /**
         * Returns a new RecipeComponent that maps the keys in a JsonObject according to the provided map, both before the json gets passed to the component and after the component returns a written json object.
         * The mappings should be provided in the format `{recipe: "component"}` where recipe is the key as in the recipe, and component is the key as how the RecipeComponent expects it.
         * Any keys not included in the provided map will be ignored, and any keys in the provided map that are not in either the input object or output object will be ignored.
         * Note that if the input or output is not a JsonObject (ie its an ItemStack, or it is a JsonPrimitive) then that will pass through this without being modified.
         * If you wish to handle those situations use the actual map function
        */
        simpleMap(mappings: any): Internal.SimpleMappingRecipeComponent<Internal.Either<H, L>>;
        asArrayOrSelf(): Internal.ArrayRecipeComponent<Internal.Either<H, L>>;
    }
    type OrRecipeComponent_<H, L> = OrRecipeComponent<H, L>;
    abstract class PainterObject implements Internal.SpecialEquality {
        constructor()
        id(i: string): this;
        static checkSpecialEquality(o: any, o1: any, shallow: boolean): boolean;
        update(tag: Internal.CompoundTag_): void;
        specialEquals(o: any, shallow: boolean): boolean;
        parent: Internal.PainterObjectStorage;
        visible: Internal.Unit;
        id: string;
    }
    type PainterObject_ = PainterObject;
    interface Matrix3x2fc {
        abstract m00(): number;
        abstract get4x4(arg0: number[]): number[];
        abstract scaleAroundLocal(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix3x2f_): Internal.Matrix3x2f;
        abstract unprojectInv(arg0: number, arg1: number, arg2: number[], arg3: Internal.Vector2f_): Internal.Vector2f;
        abstract scaleLocal(arg0: number, arg1: Internal.Matrix3x2f_): Internal.Matrix3x2f;
        abstract normalizedPositiveX(arg0: Internal.Vector2f_): Internal.Vector2f;
        abstract scaleAround(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix3x2f_): Internal.Matrix3x2f;
        abstract get(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract get(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract m21(): number;
        abstract testCircle(arg0: number, arg1: number, arg2: number): boolean;
        abstract isFinite(): boolean;
        abstract positiveX(arg0: Internal.Vector2f_): Internal.Vector2f;
        abstract get4x4(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract mulLocal(arg0: Internal.Matrix3x2fc_, arg1: Internal.Matrix3x2f_): Internal.Matrix3x2f;
        abstract translate(arg0: number, arg1: number, arg2: Internal.Matrix3x2f_): Internal.Matrix3x2f;
        abstract transformDirection(arg0: number, arg1: number, arg2: Internal.Vector2f_): Internal.Vector2f;
        abstract m10(): number;
        abstract getToAddress(arg0: number): this;
        abstract get(arg0: number[]): number[];
        abstract rotateLocal(arg0: number, arg1: Internal.Matrix3x2f_): Internal.Matrix3x2f;
        abstract rotateTo(arg0: Internal.Vector2fc_, arg1: Internal.Vector2fc_, arg2: Internal.Matrix3x2f_): Internal.Matrix3x2f;
        abstract scaleAroundLocal(arg0: number, arg1: number, arg2: number, arg3: Internal.Matrix3x2f_): Internal.Matrix3x2f;
        abstract get4x4(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract transformPosition(arg0: number, arg1: number, arg2: Internal.Vector2f_): Internal.Vector2f;
        abstract scaleLocal(arg0: number, arg1: number, arg2: Internal.Matrix3x2f_): Internal.Matrix3x2f;
        abstract get(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract get(arg0: number[], arg1: number): number[];
        abstract get(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract view(arg0: number, arg1: number, arg2: number, arg3: number, arg4: Internal.Matrix3x2f_): Internal.Matrix3x2f;
        abstract determinant(): number;
        abstract scale(arg0: number, arg1: number, arg2: Internal.Matrix3x2f_): Internal.Matrix3x2f;
        abstract scaleAround(arg0: number, arg1: number, arg2: number, arg3: Internal.Matrix3x2f_): Internal.Matrix3x2f;
        abstract origin(arg0: Internal.Vector2f_): Internal.Vector2f;
        abstract m01(): number;
        abstract translateLocal(arg0: Internal.Vector2fc_, arg1: Internal.Matrix3x2f_): Internal.Matrix3x2f;
        abstract testAar(arg0: number, arg1: number, arg2: number, arg3: number): boolean;
        abstract translate(arg0: Internal.Vector2fc_, arg1: Internal.Matrix3x2f_): Internal.Matrix3x2f;
        abstract normalizedPositiveY(arg0: Internal.Vector2f_): Internal.Vector2f;
        abstract get3x3(arg0: number, arg1: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract transform(arg0: Vector3f_, arg1: Vector3f_): Vector3f;
        abstract m20(): number;
        abstract transformPosition(arg0: Internal.Vector2f_): Internal.Vector2f;
        abstract get(arg0: Internal.Matrix3x2f_): Internal.Matrix3x2f;
        abstract transform(arg0: number, arg1: number, arg2: number, arg3: Vector3f_): Vector3f;
        abstract get3x3(arg0: number[]): number[];
        abstract get4x4(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract get3x3(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract positiveY(arg0: Internal.Vector2f_): Internal.Vector2f;
        abstract transformDirection(arg0: Internal.Vector2f_): Internal.Vector2f;
        abstract transformDirection(arg0: Internal.Vector2fc_, arg1: Internal.Vector2f_): Internal.Vector2f;
        abstract get4x4(arg0: number[], arg1: number): number[];
        abstract viewArea(arg0: number[]): number[];
        abstract unproject(arg0: number, arg1: number, arg2: number[], arg3: Internal.Vector2f_): Internal.Vector2f;
        abstract m11(): number;
        abstract rotateAbout(arg0: number, arg1: number, arg2: number, arg3: Internal.Matrix3x2f_): Internal.Matrix3x2f;
        abstract get4x4(arg0: number, arg1: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract get3x3(arg0: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract get3x3(arg0: number[], arg1: number): number[];
        abstract mul(arg0: Internal.Matrix3x2fc_, arg1: Internal.Matrix3x2f_): Internal.Matrix3x2f;
        abstract equals(arg0: Internal.Matrix3x2fc_, arg1: number): boolean;
        abstract transform(arg0: Vector3f_): Vector3f;
        abstract translateLocal(arg0: number, arg1: number, arg2: Internal.Matrix3x2f_): Internal.Matrix3x2f;
        abstract testPoint(arg0: number, arg1: number): boolean;
        abstract scale(arg0: number, arg1: Internal.Matrix3x2f_): Internal.Matrix3x2f;
        abstract transformPosition(arg0: Internal.Vector2fc_, arg1: Internal.Vector2f_): Internal.Vector2f;
        abstract scale(arg0: Internal.Vector2fc_, arg1: Internal.Matrix3x2f_): Internal.Matrix3x2f;
        abstract invert(arg0: Internal.Matrix3x2f_): Internal.Matrix3x2f;
        abstract get3x3(arg0: Internal.FloatBuffer_): Internal.FloatBuffer;
        abstract rotate(arg0: number, arg1: Internal.Matrix3x2f_): Internal.Matrix3x2f;
        get finite(): boolean
    }
    type Matrix3x2fc_ = Matrix3x2fc;
    class PlayerTeamEventJS extends Internal.PlayerEventJS {
        constructor(player: Internal.ServerPlayer_, currentTeam: dev.ftb.mods.ftbteams.api.Team_, prevTeam: dev.ftb.mods.ftbteams.api.Team_)
        getPrevTeam(): Internal.KJSTeamWrapper;
        getEntity(): Internal.LivingEntity;
        getCurrentTeam(): Internal.KJSTeamWrapper;
        get prevTeam(): Internal.KJSTeamWrapper
        get entity(): Internal.LivingEntity
        get currentTeam(): Internal.KJSTeamWrapper
    }
    type PlayerTeamEventJS_ = PlayerTeamEventJS;
    class StandardVeinGenerator extends Internal.VeinGenerator {
        constructor(blocks: Internal.Either_<Internal.List<Internal.OreConfiguration$TargetBlockState>, com.gregtechceu.gtceu.api.data.chemical.material.Material>)
        constructor(entry: GTOreVein_)
        constructor(block: Internal.Block_, deepBlock: Internal.Block_, netherBlock: Internal.Block_)
        withMaterial(material: com.gregtechceu.gtceu.api.data.chemical.material.Material_): this;
        withBlock(block: com.tterrag.registrate.util.nullness.NonNullSupplier_<Internal.Block>): this;
        withNetherBlock(block: com.tterrag.registrate.util.nullness.NonNullSupplier_<Internal.Block>): this;
        netherBlock: com.tterrag.registrate.util.nullness.NonNullSupplier<Internal.Block>;
        static readonly CODEC: Internal.Codec<Internal.StandardVeinGenerator>;
        blocks: Internal.Either<Internal.List<Internal.OreConfiguration$TargetBlockState>, com.gregtechceu.gtceu.api.data.chemical.material.Material>;
        static readonly CODEC_LIST: Internal.Codec<Internal.StandardVeinGenerator>;
        static readonly CODEC_SEPARATE: Internal.Codec<Internal.StandardVeinGenerator>;
        deepBlock: com.tterrag.registrate.util.nullness.NonNullSupplier<Internal.Block>;
        block: com.tterrag.registrate.util.nullness.NonNullSupplier<Internal.Block>;
    }
    type StandardVeinGenerator_ = StandardVeinGenerator;
    interface CompletionHandler <V, A> {
        abstract completed(arg0: V, arg1: A): void;
        abstract failed(arg0: Internal.Throwable_, arg1: A): void;
    }
    type CompletionHandler_<V, A> = CompletionHandler<V, A>;
    abstract class TrackEdgePoint {
        constructor()
        setId(arg0: Internal.UUID_): void;
        write(arg0: Internal.CompoundTag_, arg1: Internal.DimensionPalette_): void;
        read(arg0: Internal.CompoundTag_, arg1: boolean, arg2: Internal.DimensionPalette_): void;
        canNavigateVia(arg0: Internal.TrackNode_): boolean;
        onRemoved(arg0: Internal.TrackGraph_): void;
        getType(): Internal.EdgePointType<any>;
        abstract blockEntityRemoved(arg0: BlockPos_, arg1: boolean): void;
        abstract canMerge(): boolean;
        abstract invalidate(arg0: Internal.LevelAccessor_): void;
        tick(arg0: Internal.TrackGraph_, arg1: boolean): void;
        setType(arg0: Internal.EdgePointType_<any>): void;
        read(arg0: Internal.FriendlyByteBuf_, arg1: Internal.DimensionPalette_): void;
        getId(): Internal.UUID;
        setLocation(arg0: Internal.Couple_<Internal.TrackNodeLocation>, arg1: number): void;
        write(arg0: Internal.FriendlyByteBuf_, arg1: Internal.DimensionPalette_): void;
        abstract blockEntityAdded(arg0: Internal.BlockEntity_, arg1: boolean): void;
        getLocationOn(arg0: Internal.TrackEdge_): number;
        isPrimary(arg0: Internal.TrackNode_): boolean;
        canCoexistWith(arg0: Internal.EdgePointType_<any>, arg1: boolean): boolean;
        set id(arg0: Internal.UUID_)
        get type(): Internal.EdgePointType<any>
        set type(arg0: Internal.EdgePointType_<any>)
        get id(): Internal.UUID
        position: number;
        id: Internal.UUID;
        edgeLocation: Internal.Couple<Internal.TrackNodeLocation>;
    }
    type TrackEdgePoint_ = TrackEdgePoint;
    class ObjectCategorySetting <T> {
        getTooltip(): Internal.CursorBox;
        getUiFirstOption(): number;
        getDisplayName(): string;
        getIndexWriter(): Internal.Function<T, number>;
        getSettingUIType(): Internal.CategorySettingsUIEditorSettingType;
        getId(): string;
        getIndexReader(): Internal.IntFunction<T>;
        getDefaultValue(): T;
        getUiLastOption(): number;
        getWidgetValueNameProvider(): Internal.Function<T, string>;
        get tooltip(): Internal.CursorBox
        get uiFirstOption(): number
        get displayName(): string
        get indexWriter(): Internal.Function<T, number>
        get settingUIType(): Internal.CategorySettingsUIEditorSettingType
        get id(): string
        get indexReader(): Internal.IntFunction<T>
        get defaultValue(): T
        get uiLastOption(): number
        get widgetValueNameProvider(): Internal.Function<T, string>
    }
    type ObjectCategorySetting_<T> = ObjectCategorySetting<T>;
    class RecipeComponentBuilder implements Internal.RecipeComponent<Internal.RecipeComponentBuilderMap> {
        constructor(init: number)
        replaceOutput(arg0: Internal.RecipeJS_, arg1: any, arg2: Internal.ReplacementMatch_, arg3: Internal.OutputReplacement_): any;
        readFromMap(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<Internal.RecipeComponentBuilderMap>, map: Internal.Map_<any, any>): void;
        writeToJson(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<Internal.RecipeComponentBuilderMap>, json: Internal.JsonObject_): void;
        replaceOutput(recipe: Internal.RecipeJS_, original: Internal.RecipeComponentBuilderMap_, match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): Internal.RecipeComponentBuilderMap;
        /**
         * Returns a new RecipeComponent that applies the mappingTo function to the input before it is passed to this component to be read
        */
        mapIn(mappingTo: Internal.UnaryOperator_<any>): Internal.MappingRecipeComponent<Internal.RecipeComponentBuilderMap>;
        asPatternKey(): Internal.RecipeComponent<Internal.TinyMap<string, Internal.RecipeComponentBuilderMap>>;
        write(arg0: Internal.RecipeJS_, arg1: any): Internal.JsonElement;
        orSelf(): Internal.RecipeComponent<Internal.RecipeComponentBuilderMap>;
        role(): Internal.ComponentRole;
        componentClass(): typeof any;
        asArray(): Internal.ArrayRecipeComponent<Internal.RecipeComponentBuilderMap>;
        asMap<K>(key: Internal.RecipeComponent_<K>): Internal.RecipeComponent<Internal.TinyMap<K, Internal.RecipeComponentBuilderMap>>;
        createCopy(): this;
        hasPriority(hasPriority: Internal.Predicate_<Internal.Set<string>>): this;
        constructorDescription(ctx: Internal.DescriptionContext_): Internal.TypeDescJS;
        componentType(): string;
        asArrayOrSelf(): Internal.ArrayRecipeComponent<Internal.RecipeComponentBuilderMap>;
        /**
         * Returns a new RecipeComponent that maps the keys in a JsonObject according to the provided map, both before the json gets passed to the component and after the component returns a written json object.
         * The mappings should be provided in the format `{recipe: "component"}` where recipe is the key as in the recipe, and component is the key as how the RecipeComponent expects it.
         * Any keys not included in the provided map will be ignored, and any keys in the provided map that are not in either the input object or output object will be ignored.
         * Note that if the input or output is not a JsonObject (ie its an ItemStack, or it is a JsonPrimitive) then that will pass through this without being modified.
         * If you wish to handle those situations use the actual map function
        */
        simpleMap(mappings: any): Internal.SimpleMappingRecipeComponent<Internal.RecipeComponentBuilderMap>;
        key(name: string): Internal.RecipeKey<Internal.RecipeComponentBuilderMap>;
        add(key: Internal.RecipeKey_<any>): this;
        static builder(): Internal.RecipeComponentBuilder;
        and<O>(other: Internal.RecipeComponent_<O>): Internal.AndRecipeComponent<Internal.RecipeComponentBuilderMap, O>;
        hasPriority(recipe: Internal.RecipeJS_, from: any): boolean;
        /**
         * Returns a new RecipeComponent that applies the mappingFrom function after the component writes to json, before that json is saved
        */
        mapOut(mappingFrom: Internal.UnaryOperator_<Internal.JsonElement>): Internal.MappingRecipeComponent<Internal.RecipeComponentBuilderMap>;
        write(recipe: Internal.RecipeJS_, value: Internal.RecipeComponentBuilderMap_): Internal.JsonElement;
        checkValueHasChanged(oldValue: Internal.RecipeComponentBuilderMap_, newValue: Internal.RecipeComponentBuilderMap_): boolean;
        outputRole(): this;
        static builder(...key: Internal.RecipeKey_<any>[]): Internal.RecipeComponentBuilder;
        checkValueHasChanged(arg0: any, arg1: any): boolean;
        readFromJson(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<Internal.RecipeComponentBuilderMap>, json: Internal.JsonObject_): void;
        replaceInput(recipe: Internal.RecipeJS_, original: Internal.RecipeComponentBuilderMap_, match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): Internal.RecipeComponentBuilderMap;
        isOutput(arg0: Internal.RecipeJS_, arg1: any, arg2: Internal.ReplacementMatch_): boolean;
        replaceInput(arg0: Internal.RecipeJS_, arg1: any, arg2: Internal.ReplacementMatch_, arg3: Internal.InputReplacement_): any;
        read(recipe: Internal.RecipeJS_, from: any): Internal.RecipeComponentBuilderMap;
        checkEmpty(key: Internal.RecipeKey_<Internal.RecipeComponentBuilderMap>, value: Internal.RecipeComponentBuilderMap_): string;
        /**
         * Returns a new RecipeComponent that applies the mappingTo function to the input before it is passed to this component to be read, and the mappingFrom function after the component writes to json, before that json is saved
        */
        map(mappingTo: Internal.UnaryOperator_<any>, mappingFrom: Internal.UnaryOperator_<Internal.JsonElement>): Internal.MappingRecipeComponent<Internal.RecipeComponentBuilderMap>;
        or<O>(other: Internal.RecipeComponent_<O>): Internal.OrRecipeComponent<Internal.RecipeComponentBuilderMap, O>;
        inputRole(): this;
        isInput(recipe: Internal.RecipeJS_, value: Internal.RecipeComponentBuilderMap_, match: Internal.ReplacementMatch_): boolean;
        isInput(arg0: Internal.RecipeJS_, arg1: any, arg2: Internal.ReplacementMatch_): boolean;
        isOutput(recipe: Internal.RecipeJS_, value: Internal.RecipeComponentBuilderMap_, match: Internal.ReplacementMatch_): boolean;
        readonly keys: Internal.List<Internal.RecipeKey<any>>;
        role: Internal.ComponentRole;
        hasPriority: Internal.Predicate<Internal.Set<string>>;
    }
    type RecipeComponentBuilder_ = RecipeComponentBuilder;
    interface ResourceProvider {
        open(arg0: ResourceLocation_): Internal.InputStream;
        fromMap(arg0: Internal.Map_<ResourceLocation, Internal.Resource>): this;
        openAsReader(arg0: ResourceLocation_): Internal.BufferedReader;
        abstract getResource(arg0: ResourceLocation_): Optional<Internal.Resource>;
        getResourceOrThrow(arg0: ResourceLocation_): Internal.Resource;
        (arg0: ResourceLocation): Optional_<Internal.Resource>;
    }
    type ResourceProvider_ = ResourceProvider;
    class ModItems$1 extends ovh.corail.tombstone.item.ItemGeneric {
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        isEnabled(arg0: Internal.ItemStack_): boolean;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type ModItems$1_ = ModItems$1;
    class CubeDefinition {
        bake(arg0: number, arg1: number): Internal.ModelPart$Cube;
    }
    type CubeDefinition_ = CubeDefinition;
    interface IBoxElement extends Internal.IElement {
        abstract getCachedSize(): Internal.Vec2;
        abstract getTooltipRenderer(): Internal.ITooltipRenderer;
        abstract getAlignment(): Internal.IElement$Align;
        getMessage(): string;
        abstract clearCachedMessage(): Internal.IElement;
        abstract getSize(): Internal.Vec2;
        abstract render(arg0: Internal.GuiGraphics_, arg1: number, arg2: number, arg3: number, arg4: number): void;
        abstract size(arg0: Internal.Vec2_): Internal.IElement;
        abstract translate(arg0: Internal.Vec2_): Internal.IElement;
        abstract getCachedMessage(): string;
        abstract message(arg0: string): Internal.IElement;
        abstract getTag(): ResourceLocation;
        abstract getTranslation(): Internal.Vec2;
        abstract align(arg0: Internal.IElement$Align_): Internal.IElement;
        abstract tag(arg0: ResourceLocation_): Internal.IElement;
        get cachedSize(): Internal.Vec2
        get tooltipRenderer(): Internal.ITooltipRenderer
        get alignment(): Internal.IElement$Align
        get message(): string
        get size(): Internal.Vec2
        get cachedMessage(): string
        get tag(): ResourceLocation
        get translation(): Internal.Vec2
    }
    type IBoxElement_ = IBoxElement;
    class StructureEndRodChains extends Internal.Feature<any> {
        constructor(config: Internal.Codec_<any>)
    }
    type StructureEndRodChains_ = StructureEndRodChains;
    class MemoryCrystalItem$Advanced extends Internal.MemoryCrystalItem {
        constructor(arg0: Internal.Item$Properties_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type MemoryCrystalItem$Advanced_ = MemoryCrystalItem$Advanced;
    interface IntConsumer {
        abstract accept(arg0: number): void;
        andThen(arg0: Internal.IntConsumer_): this;
        (arg0: number): void;
    }
    type IntConsumer_ = IntConsumer;
    class ItemDescription$Modifier implements Internal.TooltipModifier {
        constructor(arg0: Internal.Item_, arg1: Internal.TooltipHelper$Palette_)
        andThen(arg0: Internal.TooltipModifier_): Internal.TooltipModifier;
        static mapNull(arg0: Internal.TooltipModifier_): Internal.TooltipModifier;
        modify(arg0: Internal.ItemTooltipEvent_): void;
    }
    type ItemDescription$Modifier_ = ItemDescription$Modifier;
    abstract class AbstractList <E> extends Internal.AbstractCollection<E> implements Internal.List<E> {
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E): Internal.List<E>;
        abstract get(arg0: number): E;
        static copyOf<E>(arg0: Internal.Collection_<E>): Internal.List<E>;
        listIterator(): Internal.ListIterator<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E): Internal.List<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E): Internal.List<E>;
        parallelStream(): Internal.Stream<E>;
        sort(arg0: Comparator_<E>): void;
        set(arg0: number, arg1: E): E;
        static of<E>(arg0: E): Internal.List<E>;
        static of<E>(): Internal.List<E>;
        static of<E>(...arg0: E[]): Internal.List<E>;
        toArray<T>(arg0: Internal.IntFunction_<T[]>): T[];
        addAll(arg0: number, arg1: Internal.Collection_<E>): boolean;
        remove(arg0: number): E;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E): Internal.List<E>;
        static of<E>(arg0: E, arg1: E, arg2: E): Internal.List<E>;
        subList(arg0: number, arg1: number): Internal.List<E>;
        replaceAll(arg0: Internal.UnaryOperator_<E>): void;
        indexOf(arg0: any): number;
        add(arg0: number, arg1: E): void;
        forEach(arg0: Internal.Consumer_<E>): void;
        abstract toArray<T>(arg0: T[]): T[];
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E): Internal.List<E>;
        [Symbol.iterator](): IterableIterator<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E, arg9: E): Internal.List<E>;
        listIterator(arg0: number): Internal.ListIterator<E>;
        iterator(): Internal.Iterator<E>;
        static of<E>(arg0: E, arg1: E): Internal.List<E>;
        stream(): Internal.Stream<E>;
        removeIf(arg0: Internal.Predicate_<E>): boolean;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E): Internal.List<E>;
        spliterator(): Internal.Spliterator<E>;
        lastIndexOf(arg0: any): number;
        [key: number]: E;
    }
    type AbstractList_<E> = AbstractList<E>;
    abstract class ObjectCategory$Builder <C extends Internal.ObjectCategory<any, C>, B extends Internal.ObjectCategory$Builder<C, B>> {
        constructor(arg0: Internal.ListFactory_, arg1: any_)
        setProtection(arg0: boolean): B;
        setDefault(): B;
        setSuperCategory(arg0: C): B;
        setSettingValue<T>(arg0: Internal.ObjectCategorySetting_<T>, arg1: T): B;
        build(): C;
        addSubCategoryBuilder(arg0: B): B;
        setName(arg0: string): B;
        set protection(arg0: boolean)
        set superCategory(arg0: C)
        set name(arg0: string)
    }
    type ObjectCategory$Builder_<C extends Internal.ObjectCategory<any, C>, B extends Internal.ObjectCategory$Builder<C, B>> = ObjectCategory$Builder<C, B>;
    class LootContextParamSet$Builder {
        constructor()
        optional(arg0: Internal.LootContextParam_<any>): this;
        build(): Internal.LootContextParamSet;
        required(arg0: Internal.LootContextParam_<any>): this;
    }
    type LootContextParamSet$Builder_ = LootContextParamSet$Builder;
    class ItemBookOfRepairing extends Internal.ItemBook {
        constructor()
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        onSneakGrave(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Player_, arg3: Internal.ItemStack_): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getKnowledge(): number;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        isEnabled(arg0: Internal.ItemStack_): boolean;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        get knowledge(): number
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type ItemBookOfRepairing_ = ItemBookOfRepairing;
    class ClientboundContainerClosePacket implements Internal.Packet<Internal.ClientGamePacketListener> {
        constructor(arg0: Internal.FriendlyByteBuf_)
        constructor(arg0: number)
        handle(arg0: Internal.PacketListener_): void;
        write(arg0: Internal.FriendlyByteBuf_): void;
        handle(arg0: Internal.ClientGamePacketListener_): void;
        getContainerId(): number;
        isSkippable(): boolean;
        get containerId(): number
        get skippable(): boolean
    }
    type ClientboundContainerClosePacket_ = ClientboundContainerClosePacket;
    class SplittingEnchant extends Internal.Enchantment {
        constructor()
        allowedInCreativeTab(arg0: Internal.Item_, arg1: Internal.Set_<Internal.EnchantmentCategory>): boolean;
        getDamageBonus(arg0: number, arg1: Internal.MobType_, arg2: Internal.ItemStack_): number;
    }
    type SplittingEnchant_ = SplittingEnchant;
    interface ConfigParser <C extends com.electronwill.nightconfig.core.Config> {
        parse(arg0: Internal.File_, arg1: Internal.FileNotFoundAction_): C;
        parse(arg0: Internal.InputStream_, arg1: com.electronwill.nightconfig.core.Config_, arg2: Internal.ParsingMode_, arg3: Internal.Charset_): void;
        parse(arg0: Internal.File_, arg1: com.electronwill.nightconfig.core.Config_, arg2: Internal.ParsingMode_, arg3: Internal.FileNotFoundAction_): void;
        parse(arg0: Internal.InputStream_, arg1: com.electronwill.nightconfig.core.Config_, arg2: Internal.ParsingMode_): void;
        parse(arg0: Internal.Path_, arg1: com.electronwill.nightconfig.core.Config_, arg2: Internal.ParsingMode_, arg3: Internal.FileNotFoundAction_): void;
        parse(arg0: Internal.File_, arg1: com.electronwill.nightconfig.core.Config_, arg2: Internal.ParsingMode_, arg3: Internal.FileNotFoundAction_, arg4: Internal.Charset_): void;
        abstract parse(arg0: Internal.Reader_, arg1: com.electronwill.nightconfig.core.Config_, arg2: Internal.ParsingMode_): void;
        parse(arg0: string, arg1: com.electronwill.nightconfig.core.Config_, arg2: Internal.ParsingMode_): void;
        parse(arg0: Internal.Path_, arg1: Internal.FileNotFoundAction_): C;
        abstract parse(arg0: Internal.Reader_): C;
        abstract getFormat(): Internal.ConfigFormat<C>;
        parse(arg0: Internal.URL_): C;
        parse(arg0: string): C;
        parse(arg0: Internal.InputStream_, arg1: Internal.Charset_): C;
        parse(arg0: Internal.InputStream_): C;
        parse(arg0: Internal.File_, arg1: Internal.FileNotFoundAction_, arg2: Internal.Charset_): C;
        parse(arg0: Internal.Path_, arg1: com.electronwill.nightconfig.core.Config_, arg2: Internal.ParsingMode_, arg3: Internal.FileNotFoundAction_, arg4: Internal.Charset_): void;
        parse(arg0: Internal.URL_, arg1: com.electronwill.nightconfig.core.Config_, arg2: Internal.ParsingMode_): void;
        parse(arg0: Internal.Path_, arg1: Internal.FileNotFoundAction_, arg2: Internal.Charset_): C;
        get format(): Internal.ConfigFormat<C>
    }
    type ConfigParser_<C extends com.electronwill.nightconfig.core.Config> = ConfigParser<C>;
    class ProfilePublicKey$Data extends Internal.Record {
        constructor(arg0: Internal.Instant_, arg1: Internal.PublicKey_, arg2: number[])
        constructor(arg0: Internal.FriendlyByteBuf_)
        key(): Internal.PublicKey;
        write(arg0: Internal.FriendlyByteBuf_): void;
        keySignature(): number[];
        hasExpired(arg0: Duration_): boolean;
        expiresAt(): Internal.Instant;
        hasExpired(): boolean;
        static readonly CODEC: Internal.Codec<Internal.ProfilePublicKey$Data>;
    }
    type ProfilePublicKey$Data_ = ProfilePublicKey$Data;
    abstract class AbstractObjectList <K> extends Internal.AbstractObjectCollection<K> implements it.unimi.dsi.fastutil.Stack<K>, Internal.ObjectList<K> {
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E): Internal.List<E>;
        static copyOf<E>(arg0: Internal.Collection_<E>): Internal.List<E>;
        setElements(arg0: number, arg1: K[]): void;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E): Internal.List<E>;
        spliterator(): Internal.ObjectSpliterator<K>;
        compareTo(arg0: any): number;
        set(arg0: number, arg1: K): K;
        parallelStream(): Internal.Stream<K>;
        addAll(arg0: number, arg1: Internal.Collection_<K>): boolean;
        addElements(arg0: number, arg1: K[], arg2: number, arg3: number): void;
        static of<K>(): Internal.ObjectList<K>;
        toArray<T>(arg0: Internal.IntFunction_<T[]>): T[];
        setElements(arg0: K[]): void;
        peek(arg0: number): K;
        static of<K>(...arg0: K[]): Internal.ObjectList<K>;
        listIterator(): Internal.ListIterator<any>;
        size(arg0: number): void;
        remove(arg0: number): K;
        indexOf(arg0: any): number;
        static of<K>(arg0: K, arg1: K, arg2: K): Internal.ObjectList<K>;
        pop(): K;
        toArray<T>(arg0: T[]): T[];
        removeIf(arg0: Internal.Predicate_<K>): boolean;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E): Internal.List<E>;
        lastIndexOf(arg0: any): number;
        setElements(arg0: number, arg1: K[], arg2: number, arg3: number): void;
        removeElements(arg0: number, arg1: number): void;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E): Internal.List<E>;
        listIterator(arg0: number): Internal.ListIterator<any>;
        addElements(arg0: number, arg1: K[]): void;
        static of<K>(arg0: K): Internal.ObjectList<K>;
        abstract get(arg0: number): K;
        addAll(arg0: number, arg1: Internal.ObjectList_<K>): boolean;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E): Internal.List<E>;
        top(): K;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E): Internal.List<E>;
        add(arg0: number, arg1: K): void;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E, arg9: E): Internal.List<E>;
        replaceAll(arg0: Internal.UnaryOperator_<K>): void;
        static of<K>(arg0: K, arg1: K): Internal.ObjectList<K>;
        subList(arg0: number, arg1: number): Internal.List<any>;
        unstableSort(arg0: Comparator_<K>): void;
        addAll(arg0: Internal.ObjectList_<K>): boolean;
        iterator(): Internal.ObjectListIterator<K>;
        compareTo(arg0: Internal.List_<K>): number;
        sort(arg0: Comparator_<K>): void;
        push(arg0: K): void;
        stream(): Internal.Stream<K>;
        getElements(arg0: number, arg1: any[], arg2: number, arg3: number): void;
        set elements(arg0: K[])
    }
    type AbstractObjectList_<K> = AbstractObjectList<K>;
    class InterfaceInstance {
        constructor(arg0: Internal.Interface_)
        getWC(arg0: number): number;
        getW(arg0: number): number;
        getH(arg0: number): number;
        getH0(arg0: number): number;
        getSize(): number;
        render(arg0: Internal.GuiGraphics_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: xaero.common.graphics.CustomVertexConsumers_): void;
        prePotentialRender(): void;
        getHC(arg0: number): number;
        cleanup(): void;
        getW0(arg0: number): number;
        get size(): number
    }
    type InterfaceInstance_ = InterfaceInstance;
    class MangroveRootPlacer extends Internal.RootPlacer {
        constructor(arg0: Internal.IntProvider_, arg1: Internal.BlockStateProvider_, arg2: Optional_<any>, arg3: any_)
        static readonly CODEC: Internal.Codec<Internal.MangroveRootPlacer>;
        static readonly ROOT_WIDTH_LIMIT: 8;
        static readonly ROOT_LENGTH_LIMIT: 15;
    }
    type MangroveRootPlacer_ = MangroveRootPlacer;
    class Waypoint implements Internal.Comparable<Internal.Waypoint> {
        constructor(arg0: number, arg1: number, arg2: number, arg3: string, arg4: string, arg5: number, arg6: number, arg7: boolean)
        constructor(arg0: number, arg1: number, arg2: number, arg3: string, arg4: string, arg5: number, arg6: number, arg7: boolean, arg8: boolean)
        constructor(arg0: number, arg1: number, arg2: number, arg3: string, arg4: string, arg5: number, arg6: number)
        constructor(arg0: number, arg1: number, arg2: number, arg3: string, arg4: string, arg5: number)
        getZ(arg0: number): number;
        isOneoffDestination(): boolean;
        setYIncluded(arg0: boolean): void;
        getComparisonDistance(arg0: Internal.Camera_, arg1: number): number;
        isDisabled(): boolean;
        getX(arg0: number): number;
        getX(): number;
        getY(): number;
        static getStringFromStringSafe(arg0: string, arg1: string): string;
        setType(arg0: number): void;
        getLocalizedName(): string;
        compareTo(arg0: any): number;
        setSymbol(arg0: string): void;
        isServerWaypoint(): boolean;
        getColor(): number;
        getWaypointType(): number;
        setTemporary(arg0: boolean): void;
        getCreatedAt(): number;
        setZ(arg0: number): void;
        setY(arg0: number): void;
        setName(arg0: string): void;
        isRotation(): boolean;
        setX(arg0: number): void;
        getName(): string;
        setYaw(arg0: number): void;
        getZ(): number;
        setDisabled(arg0: boolean): void;
        isYIncluded(): boolean;
        getSymbolSafe(arg0: string): string;
        getActualColor(): number;
        setColor(arg0: number): void;
        compareTo(arg0: Internal.Waypoint_): number;
        getNameSafe(arg0: string): string;
        setRotation(arg0: boolean): void;
        getComparisonName(): string;
        getVisibilityType(): number;
        setOneoffDestination(arg0: boolean): void;
        getYaw(): number;
        getDistanceSq(arg0: number, arg1: number, arg2: number): number;
        isTemporary(): boolean;
        setVisibilityType(arg0: number): void;
        isGlobal(): boolean;
        getSymbol(): string;
        getComparisonAngleCos(arg0: Internal.Camera_, arg1: number): number;
        get oneoffDestination(): boolean
        set YIncluded(arg0: boolean)
        get disabled(): boolean
        get x(): number
        get y(): number
        set type(arg0: number)
        get localizedName(): string
        set symbol(arg0: string)
        get serverWaypoint(): boolean
        get color(): number
        get waypointType(): number
        set temporary(arg0: boolean)
        get createdAt(): number
        set z(arg0: number)
        set y(arg0: number)
        set name(arg0: string)
        get rotation(): boolean
        set x(arg0: number)
        get name(): string
        set yaw(arg0: number)
        get z(): number
        set disabled(arg0: boolean)
        get YIncluded(): boolean
        get actualColor(): number
        set color(arg0: number)
        set rotation(arg0: boolean)
        get comparisonName(): string
        get visibilityType(): number
        set oneoffDestination(arg0: boolean)
        get yaw(): number
        get temporary(): boolean
        set visibilityType(arg0: number)
        get global(): boolean
        get symbol(): string
        static readonly ONEOFF_DESTINATION_SAFE_FOR: 5000;
        static readonly ONEOFF_DESTINATION_REMOVE_DISTANCE: 4;
        static RENDER_SORTING_POS: Vec3d;
    }
    type Waypoint_ = Waypoint;
    interface IEntityOwned {
        abstract getOwner(): Internal.LivingEntity;
        abstract setOwner(arg0: Internal.LivingEntity_): void;
        get owner(): Internal.LivingEntity
        set owner(arg0: Internal.LivingEntity_)
    }
    type IEntityOwned_ = IEntityOwned;
    class ServerboundSeenAdvancementsPacket implements Internal.Packet<Internal.ServerGamePacketListener> {
        constructor(arg0: Internal.FriendlyByteBuf_)
        constructor(arg0: Internal.ServerboundSeenAdvancementsPacket$Action_, arg1: ResourceLocation_)
        handle(arg0: Internal.PacketListener_): void;
        static openedTab(arg0: Internal.Advancement_): Internal.ServerboundSeenAdvancementsPacket;
        write(arg0: Internal.FriendlyByteBuf_): void;
        static closedScreen(): Internal.ServerboundSeenAdvancementsPacket;
        handle(arg0: Internal.ServerGamePacketListener_): void;
        getAction(): Internal.ServerboundSeenAdvancementsPacket$Action;
        getTab(): ResourceLocation;
        isSkippable(): boolean;
        get action(): Internal.ServerboundSeenAdvancementsPacket$Action
        get tab(): ResourceLocation
        get skippable(): boolean
    }
    type ServerboundSeenAdvancementsPacket_ = ServerboundSeenAdvancementsPacket;
    class SeedBallItem extends Internal.Item {
        constructor(arg0: Internal.Item$Properties_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type SeedBallItem_ = SeedBallItem;
    class TrainCargoManager extends Internal.MountedStorageManager {
        constructor()
        getTicksSinceLastExchange(): number;
        tickIdleCargoTracker(): void;
        resetIdleCargoTracker(): void;
        getVersion(): number;
        get ticksSinceLastExchange(): number
        get version(): number
    }
    type TrainCargoManager_ = TrainCargoManager;
    abstract class MinimapElementReader <E, RC> {
        constructor()
        isInteractable(arg0: number, arg1: E): boolean;
        abstract getRenderZ(arg0: E, arg1: RC, arg2: number): number;
        abstract getRenderBoxRight(arg0: E, arg1: RC, arg2: number): number;
        abstract getMenuName(arg0: E): string;
        abstract getMenuTextFillLeftPadding(arg0: E): number;
        abstract getRenderBoxLeft(arg0: E, arg1: RC, arg2: number): number;
        abstract getInteractionBoxLeft(arg0: E, arg1: RC, arg2: number): number;
        abstract getInteractionBoxRight(arg0: E, arg1: RC, arg2: number): number;
        getBoxScale(arg0: number, arg1: E, arg2: RC): number;
        abstract getRightClickTitleBackgroundColor(arg0: E): number;
        abstract getInteractionBoxTop(arg0: E, arg1: RC, arg2: number): number;
        abstract isHidden(arg0: E, arg1: RC): boolean;
        abstract shouldScaleBoxWithOptionalScale(): boolean;
        abstract getRenderBoxTop(arg0: E, arg1: RC, arg2: number): number;
        abstract getRenderBoxBottom(arg0: E, arg1: RC, arg2: number): number;
        abstract getLeftSideLength(arg0: E, arg1: Internal.Minecraft_): number;
        abstract getInteractionBoxBottom(arg0: E, arg1: RC, arg2: number): number;
        abstract getRenderX(arg0: E, arg1: RC, arg2: number): number;
        abstract getRenderY(arg0: E, arg1: RC, arg2: number): number;
        abstract getFilterName(arg0: E): string;
    }
    type MinimapElementReader_<E, RC> = MinimapElementReader<E, RC>;
    class IafDragonAttacks$Ground extends Internal.Enum<Internal.IafDragonAttacks$Ground> {
        static valueOf(arg0: string): Internal.IafDragonAttacks$Ground;
        static values(): Internal.IafDragonAttacks$Ground[];
        static readonly WING_BLAST: Internal.IafDragonAttacks$Ground;
        static readonly TAIL_WHIP: Internal.IafDragonAttacks$Ground;
        static readonly FIRE: Internal.IafDragonAttacks$Ground;
        static readonly SHAKE_PREY: Internal.IafDragonAttacks$Ground;
        static readonly BITE: Internal.IafDragonAttacks$Ground;
    }
    type IafDragonAttacks$Ground_ = "bite" | IafDragonAttacks$Ground | "tail_whip" | "shake_prey" | "fire" | "wing_blast";
    interface IForgeDimensionSpecialEffects {
        renderClouds(arg0: Internal.ClientLevel_, arg1: number, arg2: number, arg3: Internal.PoseStack_, arg4: number, arg5: number, arg6: number, arg7: Matrix4f_): boolean;
        renderSnowAndRain(arg0: Internal.ClientLevel_, arg1: number, arg2: number, arg3: Internal.LightTexture_, arg4: number, arg5: number, arg6: number): boolean;
        tickRain(arg0: Internal.ClientLevel_, arg1: number, arg2: Internal.Camera_): boolean;
        renderSky(arg0: Internal.ClientLevel_, arg1: number, arg2: number, arg3: Internal.PoseStack_, arg4: Internal.Camera_, arg5: Matrix4f_, arg6: boolean, arg7: Internal.Runnable_): boolean;
        adjustLightmapColors(arg0: Internal.ClientLevel_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: Vector3f_): void;
    }
    type IForgeDimensionSpecialEffects_ = IForgeDimensionSpecialEffects;
    class CommunicationCrystalItem$Advanced extends Internal.CommunicationCrystalItem {
        constructor(arg0: Internal.Item$Properties_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type CommunicationCrystalItem$Advanced_ = CommunicationCrystalItem$Advanced;
    class SFMLParser$BooleanFalseContext extends Internal.SFMLParser$BoolexprContext {
        constructor(arg0: Internal.SFMLParser$BoolexprContext_)
        FALSE(): Internal.TerminalNode;
        getParent(): Internal.ParseTree;
        getChild(arg0: number): Internal.Tree;
        getPayload(): any;
        accept<T>(arg0: Internal.ParseTreeVisitor_<T>): T;
        get parent(): Internal.ParseTree
        get payload(): any
    }
    type SFMLParser$BooleanFalseContext_ = SFMLParser$BooleanFalseContext;
    class DataFlavor implements Internal.Cloneable, Internal.Externalizable {
        constructor()
        constructor(arg0: string, arg1: string, arg2: Internal.ClassLoader_)
        constructor(arg0: string, arg1: string)
        constructor(arg0: typeof any, arg1: string)
        constructor(arg0: string)
        clone(): any;
        isMimeTypeEqual(arg0: Internal.DataFlavor_): boolean;
        writeExternal(arg0: Internal.ObjectOutput_): void;
        isRepresentationClassInputStream(): boolean;
        getMimeType(): string;
        match(arg0: Internal.DataFlavor_): boolean;
        getReaderForText(arg0: Internal.Transferable_): Internal.Reader;
        isRepresentationClassByteBuffer(): boolean;
        getDefaultRepresentationClass(): typeof any;
        getSubType(): string;
        isRepresentationClassCharBuffer(): boolean;
        isFlavorSerializedObjectType(): boolean;
        isRepresentationClassSerializable(): boolean;
        static getTextPlainUnicodeFlavor(): Internal.DataFlavor;
        isRepresentationClassReader(): boolean;
        isMimeTypeEqual(arg0: string): boolean;
        isFlavorRemoteObjectType(): boolean;
        getHumanPresentableName(): string;
        equals(arg0: Internal.DataFlavor_): boolean;
        static selectBestTextFlavor(arg0: Internal.DataFlavor_[]): Internal.DataFlavor;
        getDefaultRepresentationClassAsString(): string;
        isMimeTypeSerializedObject(): boolean;
        readExternal(arg0: Internal.ObjectInput_): void;
        getParameter(arg0: string): string;
        isFlavorJavaFileListType(): boolean;
        getRepresentationClass(): typeof any;
        /**
         * @deprecated
        */
        equals(arg0: string): boolean;
        setHumanPresentableName(arg0: string): void;
        getPrimaryType(): string;
        isFlavorTextType(): boolean;
        isRepresentationClassRemote(): boolean;
        get representationClassInputStream(): boolean
        get mimeType(): string
        get representationClassByteBuffer(): boolean
        get defaultRepresentationClass(): typeof any
        get subType(): string
        get representationClassCharBuffer(): boolean
        get flavorSerializedObjectType(): boolean
        get representationClassSerializable(): boolean
        get textPlainUnicodeFlavor(): Internal.DataFlavor
        get representationClassReader(): boolean
        get flavorRemoteObjectType(): boolean
        get humanPresentableName(): string
        get defaultRepresentationClassAsString(): string
        get mimeTypeSerializedObject(): boolean
        get flavorJavaFileListType(): boolean
        get representationClass(): typeof any
        set humanPresentableName(arg0: string)
        get primaryType(): string
        get flavorTextType(): boolean
        get representationClassRemote(): boolean
        static readonly imageFlavor: Internal.DataFlavor;
        static readonly fragmentHtmlFlavor: Internal.DataFlavor;
        static readonly javaJVMLocalObjectMimeType: "application/x-java-jvm-local-objectref";
        static readonly stringFlavor: Internal.DataFlavor;
        static readonly selectionHtmlFlavor: Internal.DataFlavor;
        static readonly allHtmlFlavor: Internal.DataFlavor;
        static readonly javaSerializedObjectMimeType: "application/x-java-serialized-object";
        static readonly javaFileListFlavor: Internal.DataFlavor;
        /**
         * @deprecated
        */
        static readonly plainTextFlavor: Internal.DataFlavor;
        static readonly javaRemoteObjectMimeType: "application/x-java-remote-object";
    }
    type DataFlavor_ = DataFlavor;
    class LocalChatSession extends Internal.Record {
        constructor(arg0: Internal.UUID_, arg1: Internal.ProfileKeyPair_)
        asRemote(): Internal.RemoteChatSession;
        keyPair(): Internal.ProfileKeyPair;
        createMessageEncoder(arg0: Internal.UUID_): Internal.SignedMessageChain$Encoder;
        sessionId(): Internal.UUID;
        static create(arg0: Internal.ProfileKeyPair_): Internal.LocalChatSession;
    }
    type LocalChatSession_ = LocalChatSession;
    class AnnotationDetector$Wrapper <A extends Internal.Annotation, T> extends Internal.Record {
        constructor(annotation: A, clazz: T, creator: Internal.Supplier_<T>)
        creator(): Internal.Supplier<T>;
        clazz(): T;
        annotation(): A;
    }
    type AnnotationDetector$Wrapper_<A extends Internal.Annotation, T> = AnnotationDetector$Wrapper<A, T>;
    class SimpleCommandExceptionType implements Internal.CommandExceptionType {
        constructor(arg0: com.mojang.brigadier.Message_)
        createWithContext(arg0: Internal.ImmutableStringReader_): Internal.CommandSyntaxException;
        create(): Internal.CommandSyntaxException;
    }
    type SimpleCommandExceptionType_ = SimpleCommandExceptionType;
    interface IIngredientCollectionLike <T, M, I> extends Internal.Iterable<I> {
        abstract hashCode(): number;
        abstract size(): number;
        abstract iterator(arg0: T, arg1: M): Internal.Iterator<I>;
        abstract toString(): string;
        abstract iterator(): Internal.Iterator<I>;
        forEach(arg0: Internal.Consumer_<I>): void;
        isEmpty(): boolean;
        abstract getComponent(): Internal.IngredientComponent<T, M>;
        abstract equals(arg0: any): boolean;
        spliterator(): Internal.Spliterator<I>;
        get empty(): boolean
        get component(): Internal.IngredientComponent<T, M>
    }
    type IIngredientCollectionLike_<T, M, I> = IIngredientCollectionLike<T, M, I>;
    class FlatLevelGeneratorPreset extends Internal.Record {
        constructor(arg0: Internal.Holder_<Internal.Item>, arg1: Internal.FlatLevelGeneratorSettings_)
        settings(): Internal.FlatLevelGeneratorSettings;
        displayItem(): Internal.Holder<Internal.Item>;
        static readonly CODEC: Internal.Codec<Internal.Holder<Internal.FlatLevelGeneratorPreset>>;
        static readonly DIRECT_CODEC: Internal.Codec<Internal.FlatLevelGeneratorPreset>;
    }
    type FlatLevelGeneratorPreset_ = FlatLevelGeneratorPreset | Special.FlatLevelGeneratorPreset;
    interface ConstantDesc {
        abstract resolveConstantDesc(arg0: Internal.MethodHandles$Lookup_): any;
        (arg0: Internal.MethodHandles$Lookup): any;
    }
    type ConstantDesc_ = ConstantDesc;
    class ServerboundMoveVehiclePacket implements Internal.Packet<Internal.ServerGamePacketListener> {
        constructor(arg0: Internal.FriendlyByteBuf_)
        constructor(arg0: Internal.Entity_)
        getX(): number;
        handle(arg0: Internal.PacketListener_): void;
        getY(): number;
        getZ(): number;
        write(arg0: Internal.FriendlyByteBuf_): void;
        getYRot(): number;
        handle(arg0: Internal.ServerGamePacketListener_): void;
        getXRot(): number;
        isSkippable(): boolean;
        get x(): number
        get y(): number
        get z(): number
        get YRot(): number
        get XRot(): number
        get skippable(): boolean
    }
    type ServerboundMoveVehiclePacket_ = ServerboundMoveVehiclePacket;
    class ChunkRenderDispatcher$ChunkTaskResult extends Internal.Enum<Internal.ChunkRenderDispatcher$ChunkTaskResult> {
        static values(): Internal.ChunkRenderDispatcher$ChunkTaskResult[];
        static valueOf(arg0: string): Internal.ChunkRenderDispatcher$ChunkTaskResult;
        static readonly SUCCESSFUL: Internal.ChunkRenderDispatcher$ChunkTaskResult;
        static readonly CANCELLED: Internal.ChunkRenderDispatcher$ChunkTaskResult;
    }
    type ChunkRenderDispatcher$ChunkTaskResult_ = "successful" | ChunkRenderDispatcher$ChunkTaskResult | "cancelled";
}
declare namespace me.jellysquid.mods.sodium.mixin.features.textures.animations.upload {
    interface SpriteContentsAnimationAccessor {
        abstract getFrameCount(): number;
        abstract getFrames(): Internal.List<Internal.SpriteContents$FrameInfo>;
        get frameCount(): number
        get frames(): Internal.List<Internal.SpriteContents$FrameInfo>
    }
    type SpriteContentsAnimationAccessor_ = SpriteContentsAnimationAccessor;
}
declare namespace mods.railcraft.world.item {
    class CartItem extends Internal.Item {
        constructor(arg0: Internal.MinecartFactory_, arg1: Internal.Item$Properties_)
        getMinecartFactory(): Internal.MinecartFactory;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        get minecartFactory(): Internal.MinecartFactory
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type CartItem_ = CartItem;
}
declare namespace com.github.alexthe666.citadel.animation {
    class Animation {
        static create(arg0: number): com.github.alexthe666.citadel.animation.Animation;
        /**
         * @deprecated
        */
        static create(arg0: number, arg1: number): com.github.alexthe666.citadel.animation.Animation;
        /**
         * @deprecated
        */
        getID(): number;
        getDuration(): number;
        /**
         * @deprecated
        */
        get ID(): number
        get duration(): number
    }
    type Animation_ = Animation;
}
declare namespace net.minecraftforge.client.event {
    abstract class InputEvent extends net.minecraftforge.eventbus.api.Event {
    }
    type InputEvent_ = InputEvent;
}
