/// <reference path="./internal_*.d.ts" />
declare namespace Internal {
    class ItemCockatriceScepter extends Internal.Item {
        constructor()
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type ItemCockatriceScepter_ = ItemCockatriceScepter;
    class GuiGraphics implements Internal.GuiGraphicsAccessor, Internal.IForgeGuiGraphics {
        constructor(arg0: Internal.Minecraft_, arg1: Internal.MultiBufferSource$BufferSource_)
        constructor(arg0: Internal.Minecraft_, arg1: Internal.PoseStack_, arg2: Internal.MultiBufferSource$BufferSource_)
        blitRepeating(arg0: ResourceLocation_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number): void;
        hLine(arg0: Internal.RenderType_, arg1: number, arg2: number, arg3: number, arg4: number): void;
        getColorFromFormattingCharacter(arg0: string, arg1: boolean): number;
        blitNineSlicedSized(arg0: ResourceLocation_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number, arg12: number, arg13: number, arg14: number): void;
        renderComponentTooltip(arg0: net.minecraft.client.gui.Font_, arg1: Internal.List_<Internal.FormattedText>, arg2: number, arg3: number, arg4: Internal.ItemStack_): void;
        renderItemDecorations(arg0: net.minecraft.client.gui.Font_, arg1: Internal.ItemStack_, arg2: number, arg3: number): void;
        renderTooltip(arg0: net.minecraft.client.gui.Font_, arg1: Internal.List_<net.minecraft.network.chat.Component>, arg2: Optional_<Internal.TooltipComponent>, arg3: number, arg4: number): void;
        fillGradient(arg0: Internal.RenderType_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
        vLine(arg0: Internal.RenderType_, arg1: number, arg2: number, arg3: number, arg4: number): void;
        drawString(arg0: net.minecraft.client.gui.Font_, arg1: net.minecraft.network.chat.Component_, arg2: number, arg3: number, arg4: number): number;
        setColor(arg0: number, arg1: number, arg2: number, arg3: number): void;
        renderItem(arg0: Internal.ItemStack_, arg1: number, arg2: number, arg3: number): void;
        renderItem(arg0: Internal.LivingEntity_, arg1: Internal.ItemStack_, arg2: number, arg3: number, arg4: number): void;
        renderTooltipInternal(arg0: net.minecraft.client.gui.Font_, arg1: Internal.List_<Internal.ClientTooltipComponent>, arg2: number, arg3: number, arg4: Internal.ClientTooltipPositioner_): void;
        enableScissor(arg0: number, arg1: number, arg2: number, arg3: number): void;
        drawString(arg0: net.minecraft.client.gui.Font_, arg1: Internal.FormattedCharSequence_, arg2: number, arg3: number, arg4: number): number;
        drawString(arg0: net.minecraft.client.gui.Font_, arg1: Internal.FormattedCharSequence_, arg2: number, arg3: number, arg4: number, arg5: boolean): number;
        blitNineSlicedSized(arg0: ResourceLocation_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number, arg12: number): void;
        renderOutline(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        guiHeight(): number;
        drawString(arg0: net.minecraft.client.gui.Font_, arg1: Internal.FormattedCharSequence_, arg2: number, arg3: number, arg4: number, arg5: boolean): number;
        vLine(arg0: number, arg1: number, arg2: number, arg3: number): void;
        blitWithBorder(arg0: ResourceLocation_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number): void;
        static create_$md$cdabac$0(arg0: Internal.Minecraft_, arg1: Internal.PoseStack_, arg2: Internal.MultiBufferSource$BufferSource_): Internal.GuiGraphics;
        renderComponentHoverEffect(arg0: net.minecraft.client.gui.Font_, arg1: Internal.Style_, arg2: number, arg3: number): void;
        fill(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        hLine(arg0: number, arg1: number, arg2: number, arg3: number): void;
        fill(arg0: Internal.RenderType_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
        renderTooltip(arg0: net.minecraft.client.gui.Font_, arg1: net.minecraft.network.chat.Component_, arg2: number, arg3: number): void;
        blit(arg0: ResourceLocation_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number): void;
        blit(arg0: ResourceLocation_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number): void;
        blitNineSliced(arg0: ResourceLocation_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number, arg12: number): void;
        blitWithBorder(arg0: ResourceLocation_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number, arg12: number): void;
        renderTooltip(arg0: net.minecraft.client.gui.Font_, arg1: Internal.List_<Internal.FormattedCharSequence>, arg2: Internal.ClientTooltipPositioner_, arg3: number, arg4: number): void;
        drawString(arg0: net.minecraft.client.gui.Font_, arg1: net.minecraft.network.chat.Component_, arg2: number, arg3: number, arg4: number, arg5: boolean): number;
        blitNineSlicedSized(arg0: ResourceLocation_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number): void;
        drawCenteredString(arg0: net.minecraft.client.gui.Font_, arg1: string, arg2: number, arg3: number, arg4: number): void;
        drawString(arg0: net.minecraft.client.gui.Font_, arg1: string, arg2: number, arg3: number, arg4: number, arg5: boolean): number;
        blit(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: Internal.TextureAtlasSprite_, arg6: number, arg7: number, arg8: number, arg9: number): void;
        renderTooltip(arg0: net.minecraft.client.gui.Font_, arg1: Internal.List_<net.minecraft.network.chat.Component>, arg2: Optional_<Internal.TooltipComponent>, arg3: Internal.ItemStack_, arg4: number, arg5: number): void;
        blit(arg0: ResourceLocation_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number): void;
        renderTooltip(arg0: net.minecraft.client.gui.Font_, arg1: Internal.ItemStack_, arg2: number, arg3: number): void;
        bufferSource(): Internal.MultiBufferSource$BufferSource;
        guiWidth(): number;
        renderItem(arg0: Internal.ItemStack_, arg1: number, arg2: number): void;
        fillGradient(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
        fill(arg0: Internal.RenderType_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
        drawWordWrap(arg0: net.minecraft.client.gui.Font_, arg1: Internal.FormattedText_, arg2: number, arg3: number, arg4: number, arg5: number): void;
        static create(client: Internal.Minecraft_, matrices: Internal.PoseStack_, vertexConsumerProvider: Internal.MultiBufferSource$BufferSource_): Internal.GuiGraphics;
        pose(): Internal.PoseStack;
        flush(): void;
        blitRepeating(arg0: ResourceLocation_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
        renderItemDecorations(arg0: net.minecraft.client.gui.Font_, arg1: Internal.ItemStack_, arg2: number, arg3: number, arg4: string): void;
        drawCenteredString(arg0: net.minecraft.client.gui.Font_, arg1: Internal.FormattedCharSequence_, arg2: number, arg3: number, arg4: number): void;
        handler$cmn000$renderGuiItemOverlay(arg0: net.minecraft.client.gui.Font_, arg1: Internal.ItemStack_, arg2: number, arg3: number, arg4: Internal.CallbackInfo_): void;
        drawCenteredString(arg0: net.minecraft.client.gui.Font_, arg1: net.minecraft.network.chat.Component_, arg2: number, arg3: number, arg4: number): void;
        innerBlit(arg0: ResourceLocation_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number): void;
        renderItem(arg0: Internal.LivingEntity_, arg1: Internal.Level_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: number): void;
        disableScissor(): void;
        fillGradient(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
        renderTooltip(arg0: net.minecraft.client.gui.Font_, arg1: Internal.List_<Internal.FormattedCharSequence>, arg2: number, arg3: number): void;
        renderComponentTooltip(arg0: net.minecraft.client.gui.Font_, arg1: Internal.List_<net.minecraft.network.chat.Component>, arg2: number, arg3: number): void;
        blit(arg0: ResourceLocation_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
        blitNineSliced(arg0: ResourceLocation_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number): void;
        /**
         * @deprecated
        */
        drawManaged(arg0: Internal.Runnable_): void;
        fill(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
        blit(arg0: ResourceLocation_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
        blitInscribed(arg0: ResourceLocation_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: boolean, arg8: boolean): void;
        renderItem(arg0: Internal.ItemStack_, arg1: number, arg2: number, arg3: number, arg4: number): void;
        blit(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: Internal.TextureAtlasSprite_): void;
        drawString(arg0: net.minecraft.client.gui.Font_, arg1: string, arg2: number, arg3: number, arg4: number): number;
        blitNineSliced(arg0: ResourceLocation_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number): void;
        renderFakeItem(arg0: Internal.ItemStack_, arg1: number, arg2: number): void;
        drawString(arg0: net.minecraft.client.gui.Font_, arg1: string, arg2: number, arg3: number, arg4: number, arg5: boolean): number;
        blitInscribed(arg0: ResourceLocation_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
        pose: Internal.PoseStack;
        minecraft: Internal.Minecraft;
        static readonly MAX_GUI_Z: 10000.0;
        bufferSource: Internal.MultiBufferSource$BufferSource;
        static readonly MIN_GUI_Z: -10000.0;
    }
    type GuiGraphics_ = GuiGraphics;
    class SharedSuggestionProvider$ElementSuggestionType extends Internal.Enum<Internal.SharedSuggestionProvider$ElementSuggestionType> {
        static values(): Internal.SharedSuggestionProvider$ElementSuggestionType[];
        shouldSuggestElements(): boolean;
        shouldSuggestTags(): boolean;
        static valueOf(arg0: string): Internal.SharedSuggestionProvider$ElementSuggestionType;
        static readonly ALL: Internal.SharedSuggestionProvider$ElementSuggestionType;
        static readonly TAGS: Internal.SharedSuggestionProvider$ElementSuggestionType;
        static readonly ELEMENTS: Internal.SharedSuggestionProvider$ElementSuggestionType;
    }
    type SharedSuggestionProvider$ElementSuggestionType_ = "elements" | "tags" | SharedSuggestionProvider$ElementSuggestionType | "all";
    class LargeWaterWheelBlockItem extends Internal.BlockItem {
        constructor(arg0: Internal.Block_, arg1: Internal.Item$Properties_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        showBounds(arg0: Internal.BlockPlaceContext_): void;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type LargeWaterWheelBlockItem_ = LargeWaterWheelBlockItem;
    class ServerFunctionManager {
        constructor(arg0: Internal.MinecraftServer_, arg1: Internal.ServerFunctionLibrary_)
        getFunctionNames(): Internal.Iterable<ResourceLocation>;
        getTag(arg0: ResourceLocation_): Internal.Collection<Internal.CommandFunction>;
        replaceLibrary(arg0: Internal.ServerFunctionLibrary_): void;
        getTagNames(): Internal.Iterable<ResourceLocation>;
        getDispatcher(): Internal.CommandDispatcher<Internal.CommandSourceStack>;
        execute(arg0: Internal.CommandFunction_, arg1: Internal.CommandSourceStack_): number;
        getGameLoopSender(): Internal.CommandSourceStack;
        getCommandLimit(): number;
        get(arg0: ResourceLocation_): Optional<Internal.CommandFunction>;
        execute(arg0: Internal.CommandFunction_, arg1: Internal.CommandSourceStack_, arg2: Internal.ServerFunctionManager$TraceCallbacks_): number;
        tick(): void;
        get functionNames(): Internal.Iterable<ResourceLocation>
        get tagNames(): Internal.Iterable<ResourceLocation>
        get dispatcher(): Internal.CommandDispatcher<Internal.CommandSourceStack>
        get gameLoopSender(): Internal.CommandSourceStack
        get commandLimit(): number
    }
    type ServerFunctionManager_ = ServerFunctionManager;
    class ContraptionMatrices {
        constructor()
        setup(arg0: Internal.PoseStack_, arg1: Internal.AbstractContraptionEntity_): void;
        static translateToEntity(arg0: Matrix4f_, arg1: Internal.Entity_, arg2: number): void;
        static transform(arg0: Internal.PoseStack_, arg1: Internal.PoseStack_): void;
        getViewProjection(): Internal.PoseStack;
        getLight(): Matrix4f;
        clear(): void;
        getWorld(): Matrix4f;
        static clearStack(arg0: Internal.PoseStack_): void;
        isReady(): boolean;
        getModelViewProjection(): Internal.PoseStack;
        getModel(): Internal.PoseStack;
        get viewProjection(): Internal.PoseStack
        get light(): Matrix4f
        get world(): Matrix4f
        get ready(): boolean
        get modelViewProjection(): Internal.PoseStack
        get model(): Internal.PoseStack
    }
    type ContraptionMatrices_ = ContraptionMatrices;
    interface IInventoryLocation {
        abstract getUniqueName(): ResourceLocation;
        abstract getItemInSlot(arg0: Internal.Player_, arg1: number): Internal.ItemStack;
        abstract setItemInSlot(arg0: Internal.Player_, arg1: number, arg2: Internal.ItemStack_): void;
        abstract getInventory(arg0: Internal.Player_): Internal.IItemHandlerModifiable;
        get uniqueName(): ResourceLocation
    }
    type IInventoryLocation_ = IInventoryLocation;
    interface BlockEntityRenderer <T extends Internal.BlockEntity> {
        getViewDistance(): number;
        abstract render(arg0: T, arg1: number, arg2: Internal.PoseStack_, arg3: Internal.MultiBufferSource_, arg4: number, arg5: number): void;
        shouldRender(arg0: T, arg1: Vec3d_): boolean;
        shouldRenderOffScreen(arg0: T): boolean;
        get viewDistance(): number
        (arg0: T, arg1: number, arg2: Internal.PoseStack, arg3: Internal.MultiBufferSource, arg4: number, arg5: number): void;
    }
    type BlockEntityRenderer_<T extends Internal.BlockEntity> = BlockEntityRenderer<T>;
    class AttributeSupplier$Builder {
        constructor()
        constructor(arg0: Internal.AttributeSupplier_)
        hasAttribute(arg0: Internal.Attribute_): boolean;
        add(arg0: Internal.Attribute_, arg1: number): this;
        build(): Internal.AttributeSupplier;
        combine(arg0: Internal.AttributeSupplier$Builder_): void;
        add(arg0: Internal.Attribute_): this;
    }
    type AttributeSupplier$Builder_ = AttributeSupplier$Builder;
    interface IDisableable {
        isEnabled(arg0: Internal.ItemStack_): boolean;
        abstract isEnabled(): boolean;
        get enabled(): boolean
        (): boolean;
    }
    type IDisableable_ = IDisableable;
    interface ItemTransfer {
        simulateAdd(arg0: Internal.ItemStack_): Internal.ItemStack;
        abstract removeItems(arg0: number, arg1: Internal.ItemStack_, arg2: Internal.Predicate_<Internal.ItemStack>): Internal.ItemStack;
        abstract addItems(arg0: Internal.ItemStack_, arg1: boolean): Internal.ItemStack;
        addItems(arg0: Internal.ItemStack_): Internal.ItemStack;
        abstract mayAllowInsertion(): boolean;
        abstract simulateRemove(arg0: number, arg1: Internal.ItemStack_, arg2: Internal.Predicate_<Internal.ItemStack>): Internal.ItemStack;
        abstract removeSimilarItems(arg0: number, arg1: Internal.ItemStack_, arg2: Internal.FuzzyMode_, arg3: Internal.Predicate_<Internal.ItemStack>): Internal.ItemStack;
        abstract simulateSimilarRemove(arg0: number, arg1: Internal.ItemStack_, arg2: Internal.FuzzyMode_, arg3: Internal.Predicate_<Internal.ItemStack>): Internal.ItemStack;
    }
    type ItemTransfer_ = ItemTransfer;
    class ChannelOutboundBuffer {
        isWritable(): boolean;
        remove(): boolean;
        forEachFlushedMessage(arg0: Internal.ChannelOutboundBuffer$MessageProcessor_): void;
        totalPendingWriteBytes(): number;
        bytesBeforeUnwritable(): number;
        nioBuffers(arg0: number, arg1: number): Internal.ByteBuffer[];
        isEmpty(): boolean;
        addMessage(arg0: any, arg1: number, arg2: Internal.ChannelPromise_): void;
        progress(arg0: number): void;
        removeBytes(arg0: number): void;
        nioBufferCount(): number;
        nioBuffers(): Internal.ByteBuffer[];
        setUserDefinedWritability(arg0: number, arg1: boolean): void;
        size(): number;
        currentProgress(): number;
        /**
         * @deprecated
        */
        recycle(): void;
        current(): any;
        nioBufferSize(): number;
        addFlush(): void;
        bytesBeforeWritable(): number;
        remove(arg0: Internal.Throwable_): boolean;
        getUserDefinedWritability(arg0: number): boolean;
        get writable(): boolean
        get empty(): boolean
    }
    type ChannelOutboundBuffer_ = ChannelOutboundBuffer;
    class EnderDragonPart extends Internal.PartEntity<Internal.EnderDragon> {
        constructor(arg0: Internal.EnderDragon_, arg1: string, arg2: number, arg3: number)
        setMotionY(y: number): void;
        isPeacefulCreature(): boolean;
        getDistance(pos: BlockPos_): number;
        playSound(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        setRotation(yaw: number, pitch: number): void;
        getStepHeight(): number;
        isAmbientCreature(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        isMonster(): boolean;
        isOnScoreboardTeam(teamId: string): boolean;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getType(): string;
        self(): Internal.Entity;
        getBlock(): Internal.BlockContainerJS;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        getNbt(): Internal.CompoundTag;
        getMotionY(): number;
        getName(): net.minecraft.network.chat.Component;
        setPosition(x: number, y: number, z: number): void;
        getPassengers(): Internal.EntityArrayList;
        runCommandSilent(command: string): number;
        canStartSwimming(): boolean;
        isAnimal(): boolean;
        isPlayer(): boolean;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        setY(y: number): void;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        isLiving(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        alwaysAccepts(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        spawn(): void;
        getServer(): Internal.MinecraftServer;
        getDisplayName(): net.minecraft.network.chat.Component;
        setMotionX(x: number): void;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setMotionZ(z: number): void;
        setPosition(block: Internal.BlockContainerJS_): void;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        tdv$isDynamicLightEnabled(): boolean;
        setNbt(nbt: Internal.CompoundTag_): void;
        getTeamId(): string;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        getLevel(): Internal.Level;
        getFacing(): Internal.Direction;
        getScriptType(): Internal.ScriptType;
        isMultipartEntity(): boolean;
        serializeNBT(): Internal.Tag;
        shouldRiderSit(): boolean;
        tdv$setDynamicLightEnabled(arg0: boolean): void;
        getParts(): Internal.PartEntity<any>[];
        setPositionAndRotation(x: number, y: number, z: number, yaw: number, pitch: number): void;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        isWaterCreature(): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getMotionZ(): number;
        getItem(): Internal.ItemStack;
        setX(x: number): void;
        tell(message: net.minecraft.network.chat.Component_): void;
        setZ(z: number): void;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        getDistanceSq(pos: BlockPos_): number;
        isFrame(): boolean;
        playSound(id: Internal.SoundEvent_): void;
        getProfile(): Internal.GameProfile;
        getClassification(arg0: boolean): MobCategory;
        runCommand(command: string): number;
        getDistance(x: number, y: number, z: number): number;
        set motionY(y: number)
        get peacefulCreature(): boolean
        get stepHeight(): number
        get ambientCreature(): boolean
        get monster(): boolean
        get type(): string
        get block(): Internal.BlockContainerJS
        get nbt(): Internal.CompoundTag
        get motionY(): number
        get name(): net.minecraft.network.chat.Component
        get passengers(): Internal.EntityArrayList
        get animal(): boolean
        get player(): boolean
        set y(y: number)
        get living(): boolean
        get server(): Internal.MinecraftServer
        get displayName(): net.minecraft.network.chat.Component
        set motionX(x: number)
        set motionZ(z: number)
        set position(block: Internal.BlockContainerJS_)
        set nbt(nbt: Internal.CompoundTag_)
        get teamId(): string
        get level(): Internal.Level
        get facing(): Internal.Direction
        get scriptType(): Internal.ScriptType
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get motionX(): number
        get waterCreature(): boolean
        get motionZ(): number
        get item(): Internal.ItemStack
        set x(x: number)
        set z(z: number)
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get frame(): boolean
        get profile(): Internal.GameProfile
        readonly name: string;
        readonly parentMob: Internal.EnderDragon;
    }
    type EnderDragonPart_ = EnderDragonPart;
    class ClientboundDeleteChatPacket extends Internal.Record implements Internal.Packet<Internal.ClientGamePacketListener> {
        constructor(arg0: Internal.MessageSignature$Packed_)
        constructor(arg0: Internal.FriendlyByteBuf_)
        handle(arg0: Internal.PacketListener_): void;
        write(arg0: Internal.FriendlyByteBuf_): void;
        messageSignature(): Internal.MessageSignature$Packed;
        handle(arg0: Internal.ClientGamePacketListener_): void;
        isSkippable(): boolean;
        get skippable(): boolean
    }
    type ClientboundDeleteChatPacket_ = ClientboundDeleteChatPacket;
    class EnderiosItem extends Internal.BowlFoodItem {
        constructor(arg0: Internal.Item$Properties_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type EnderiosItem_ = EnderiosItem;
    class ClientboundTakeItemEntityPacket implements Internal.Packet<Internal.ClientGamePacketListener> {
        constructor(arg0: number, arg1: number, arg2: number)
        constructor(arg0: Internal.FriendlyByteBuf_)
        handle(arg0: Internal.PacketListener_): void;
        write(arg0: Internal.FriendlyByteBuf_): void;
        getItemId(): number;
        getPlayerId(): number;
        handle(arg0: Internal.ClientGamePacketListener_): void;
        getAmount(): number;
        isSkippable(): boolean;
        get itemId(): number
        get playerId(): number
        get amount(): number
        get skippable(): boolean
    }
    type ClientboundTakeItemEntityPacket_ = ClientboundTakeItemEntityPacket;
    class SGJourneyShovelItem extends Internal.ShovelItem {
        constructor(arg0: Internal.Tier_, arg1: number, arg2: number, arg3: Internal.Item$Properties_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type SGJourneyShovelItem_ = SGJourneyShovelItem;
    class BlockEvent$CreateFluidSourceEvent extends net.minecraftforge.eventbus.api.Event {
        constructor()
        constructor(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_)
        getLevel(): Internal.Level;
        getPos(): BlockPos;
        getState(): Internal.BlockState;
        get level(): Internal.Level
        get pos(): BlockPos
        get state(): Internal.BlockState
    }
    type BlockEvent$CreateFluidSourceEvent_ = BlockEvent$CreateFluidSourceEvent;
    class MinimapTile {
        constructor(arg0: Internal.ModSettings_, arg1: number, arg2: number, arg3: number)
        isSuccess(): boolean;
        getRed(arg0: number, arg1: number, arg2: number): number;
        getX(): number;
        getHighlights(): number[];
        setWasTransfered(arg0: boolean): void;
        static getANewTile(arg0: Internal.ModSettings_, arg1: number, arg2: number, arg3: number): Internal.MinimapTile;
        setHasSomething(arg0: boolean): void;
        hasTerrain(): boolean;
        getGreen(arg0: number, arg1: number, arg2: number): number;
        setHasTerrain(arg0: boolean): void;
        getBlue(arg0: number, arg1: number, arg2: number): number;
        pixelChanged(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): boolean;
        setRGB(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
        getZ(): number;
        isWasTransfered(): boolean;
        setCode(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
        isHasSomething(): boolean;
        setSuccess(arg0: boolean): void;
        setHighlights(arg0: number[]): void;
        static isSlimeChunk(arg0: Internal.ModSettings_, arg1: number, arg2: number, arg3: number): boolean;
        setHeight(arg0: number, arg1: number, arg2: number): void;
        getHeight(arg0: number, arg1: number): number;
        getHighlightVersion(): number;
        isSlimeChunk(): boolean;
        setHighlightVersion(arg0: number): void;
        recycle(): void;
        isChunkGrid(): boolean;
        get success(): boolean
        get x(): number
        get highlights(): number[]
        set wasTransfered(arg0: boolean)
        set hasSomething(arg0: boolean)
        set hasTerrain(arg0: boolean)
        get z(): number
        get wasTransfered(): boolean
        get hasSomething(): boolean
        set success(arg0: boolean)
        set highlights(arg0: number[])
        get highlightVersion(): number
        get slimeChunk(): boolean
        set highlightVersion(arg0: number)
        get chunkGrid(): boolean
        caveLevel: number;
        static recycled: [];
    }
    type MinimapTile_ = MinimapTile;
    class SupportOPACServer {
        constructor()
        isPositionSyncAllowed(arg0: number, arg1: Internal.ServerPlayer_, arg2: Internal.ServerPlayer_): boolean;
    }
    type SupportOPACServer_ = SupportOPACServer;
    abstract class ColorSpace implements Internal.Serializable {
        abstract fromCIEXYZ(arg0: number[]): number[];
        getMinValue(arg0: number): number;
        abstract fromRGB(arg0: number[]): number[];
        getType(): number;
        abstract toRGB(arg0: number[]): number[];
        isCS_sRGB(): boolean;
        getMaxValue(arg0: number): number;
        abstract toCIEXYZ(arg0: number[]): number[];
        static getInstance(arg0: number): Internal.ColorSpace;
        getName(arg0: number): string;
        getNumComponents(): number;
        get type(): number
        get CS_sRGB(): boolean
        get numComponents(): number
        static readonly TYPE_FCLR: 25;
        static readonly TYPE_ACLR: 20;
        static readonly CS_CIEXYZ: 1001;
        static readonly TYPE_XYZ: 0;
        static readonly TYPE_HLS: 8;
        static readonly CS_sRGB: 1000;
        static readonly TYPE_CMYK: 9;
        static readonly TYPE_7CLR: 17;
        static readonly TYPE_BCLR: 21;
        static readonly TYPE_Yxy: 4;
        static readonly TYPE_3CLR: 13;
        static readonly TYPE_6CLR: 16;
        static readonly CS_LINEAR_RGB: 1004;
        static readonly TYPE_CCLR: 22;
        static readonly TYPE_2CLR: 12;
        static readonly TYPE_HSV: 7;
        static readonly TYPE_Lab: 1;
        static readonly TYPE_Luv: 2;
        static readonly TYPE_9CLR: 19;
        static readonly TYPE_CMY: 11;
        static readonly TYPE_5CLR: 15;
        static readonly TYPE_DCLR: 23;
        static readonly CS_PYCC: 1002;
        static readonly TYPE_RGB: 5;
        static readonly TYPE_YCbCr: 3;
        static readonly TYPE_GRAY: 6;
        static readonly TYPE_8CLR: 18;
        static readonly CS_GRAY: 1003;
        static readonly TYPE_4CLR: 14;
        static readonly TYPE_ECLR: 24;
    }
    type ColorSpace_ = ColorSpace;
    class ItemColors implements Internal.ItemColorsForgeAccessor, Internal.ItemColorsExtended {
        constructor()
        /**
         * @deprecated
        */
        register(arg0: Internal.ItemColor_, ...arg1: Internal.ItemLike_[]): void;
        getColor(arg0: Internal.ItemStack_, arg1: number): number;
        static createDefault(arg0: Internal.BlockColors_): Internal.ItemColors;
        sodium$getColorProvider(stack: Internal.ItemStack_): Internal.ItemColor;
        puzzleslib$getItemColors(): Internal.Map<any, any>;
    }
    type ItemColors_ = ItemColors;
    class PoseStack implements Internal.IForgePoseStack, Internal.TransformStack {
        constructor()
        static cast(arg0: Internal.PoseStack_): Internal.TransformStack;
        translate(arg0: Vec3i_): Internal.TransformStack;
        multiply(arg0: Vector3f_, arg1: number): Internal.TransformStack;
        rotateCentered(arg0: Quaternionf_): Internal.TransformStack;
        rotateZRadians(arg0: number): Internal.TransformStack;
        translateAll(arg0: number): Internal.TransformStack;
        translate(arg0: number, arg1: number, arg2: number): void;
        abstract mulPose(arg0: Matrix4f_): Internal.TransformStack;
        translateBack(arg0: Vec3d_): Internal.TransformStack;
        last(): Internal.PoseStack$Pose;
        transform(arg0: Internal.PoseStack_): Internal.TransformStack;
        multiply(arg0: Internal.Axis_, arg1: number): Internal.TransformStack;
        pushPose(): void;
        scale(arg0: number, arg1: number, arg2: number): Internal.TransformStack;
        pushPose(): Internal.TransformStack;
        transform(arg0: Matrix4f_, arg1: Matrix3f_): Internal.TransformStack;
        rotateYRadians(arg0: number): Internal.TransformStack;
        abstract mulNormal(arg0: Matrix3f_): Internal.TransformStack;
        rotateX(arg0: number): Internal.TransformStack;
        translateX(arg0: number): Internal.TransformStack;
        multiply(arg0: Quaternionf_): Internal.TransformStack;
        translateZ(arg0: number): Internal.TransformStack;
        rotateCentered(arg0: Internal.Direction_, arg1: number): Internal.TransformStack;
        rotateZ(arg0: number): Internal.TransformStack;
        pushTransformation(arg0: Internal.Transformation_): void;
        rotateXRadians(arg0: number): Internal.TransformStack;
        mulPose(arg0: Quaternionf_): void;
        popPose(): any;
        clear(): boolean;
        translateBack(arg0: number, arg1: number, arg2: number): Internal.TransformStack;
        translateBack(arg0: Vec3i_): Internal.TransformStack;
        translate(arg0: number, arg1: number, arg2: number): any;
        multiplyRadians(arg0: Internal.Axis_, arg1: number): Internal.TransformStack;
        translate(arg0: number, arg1: number, arg2: number): void;
        nudge(arg0: number): Internal.TransformStack;
        scale(arg0: number): Internal.TransformStack;
        rotate(arg0: Internal.Direction_, arg1: number): Internal.TransformStack;
        setIdentity(): void;
        scale(arg0: number, arg1: number, arg2: number): void;
        unCentre(): Internal.TransformStack;
        multiplyRadians(arg0: Vector3f_, arg1: number): Internal.TransformStack;
        rotateY(arg0: number): Internal.TransformStack;
        popPose(): void;
        translateY(arg0: number): Internal.TransformStack;
        mulPoseMatrix(arg0: Matrix4f_): void;
        translate(arg0: Vector3f_): Internal.TransformStack;
        rotateAround(arg0: Quaternionf_, arg1: number, arg2: number, arg3: number): void;
        centre(): Internal.TransformStack;
        rotateToFace(arg0: Internal.Direction_): Internal.TransformStack;
        rotate(arg0: number, arg1: Internal.Direction$Axis_): Internal.TransformStack;
        translate(arg0: Vec3d_): Internal.TransformStack;
        readonly poseStack: Internal.Deque<Internal.PoseStack$Pose>;
    }
    type PoseStack_ = PoseStack;
    class ItemStackedOnOtherEvent extends net.minecraftforge.eventbus.api.Event {
        constructor()
        constructor(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_)
        getClickAction(): Internal.ClickAction;
        getSlot(): Internal.Slot;
        getCarriedSlotAccess(): Internal.SlotAccess;
        getPlayer(): Internal.Player;
        getCarriedItem(): Internal.ItemStack;
        getStackedOnItem(): Internal.ItemStack;
        get clickAction(): Internal.ClickAction
        get slot(): Internal.Slot
        get carriedSlotAccess(): Internal.SlotAccess
        get player(): Internal.Player
        get carriedItem(): Internal.ItemStack
        get stackedOnItem(): Internal.ItemStack
    }
    type ItemStackedOnOtherEvent_ = ItemStackedOnOtherEvent;
    class ExtendedServerListData extends Internal.Record {
        constructor(type: string, isCompatible: boolean, numberOfMods: number, extraReason: string, truncated: boolean)
        constructor(arg0: string, arg1: boolean, arg2: number, arg3: string)
        numberOfMods(): number;
        type(): string;
        isCompatible(): boolean;
        truncated(): boolean;
        extraReason(): string;
        get compatible(): boolean
    }
    type ExtendedServerListData_ = ExtendedServerListData;
    class DisplayMode {
        constructor(arg0: number, arg1: number, arg2: number, arg3: number)
        getBitDepth(): number;
        getWidth(): number;
        getHeight(): number;
        equals(arg0: Internal.DisplayMode_): boolean;
        getRefreshRate(): number;
        get bitDepth(): number
        get width(): number
        get height(): number
        get refreshRate(): number
        static readonly REFRESH_RATE_UNKNOWN: 0;
        static readonly BIT_DEPTH_MULTI: -1;
    }
    type DisplayMode_ = DisplayMode;
    class ShapedRecipe$Serializer implements Internal.RecipeSerializer<Internal.ShapedRecipe> {
        constructor()
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.ShapedRecipe;
        static register<S extends Internal.RecipeSerializer<T>, T extends Internal.Recipe<any>>(arg0: string, arg1: S): S;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.ShapedRecipe_): void;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_, arg2: Internal.ICondition$IContext_): Internal.ShapedRecipe;
    }
    type ShapedRecipe$Serializer_ = ShapedRecipe$Serializer;
    class DebugStickItem extends Internal.Item {
        constructor(arg0: Internal.Item$Properties_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type DebugStickItem_ = DebugStickItem;
    class SFMLParser$RetentionLimitContext extends Internal.SFMLParser$LimitContext {
        constructor(arg0: Internal.SFMLParser$LimitContext_)
        getParent(): Internal.ParseTree;
        getChild(arg0: number): Internal.Tree;
        getPayload(): any;
        accept<T>(arg0: Internal.ParseTreeVisitor_<T>): T;
        retention(): Internal.SFMLParser$RetentionContext;
        get parent(): Internal.ParseTree
        get payload(): any
    }
    type SFMLParser$RetentionLimitContext_ = SFMLParser$RetentionLimitContext;
    class Fox extends Internal.Animal implements Internal.VariantHolder<Internal.Fox$Type> {
        constructor(arg0: Internal.EntityType_<Internal.Fox>, arg1: Internal.Level_)
        getDistance(pos: BlockPos_): number;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): void;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): void;
        playSound(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        getVariant(): Internal.Fox$Type;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        setDefaultMovementSpeedMultiplier(speed: number): void;
        getOffHandItem(): Internal.ItemStack;
        isOnScoreboardTeam(teamId: string): boolean;
        isFullyCrouched(): boolean;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        swing(): void;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        static checkFoxSpawnRules(arg0: Internal.EntityType_<Internal.Fox>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        setPosition(x: number, y: number, z: number): void;
        runCommandSilent(command: string): number;
        canStartSwimming(): boolean;
        isAnimal(): boolean;
        isPlayer(): boolean;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        setY(y: number): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isLiving(): boolean;
        damageEquipment(slot: Internal.EquipmentSlot_): void;
        rayTrace(): Internal.RayTraceResultJS;
        getTotalMovementSpeed(): number;
        alwaysAccepts(): boolean;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: number): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        damageHeldItem(): void;
        getDisplayName(): net.minecraft.network.chat.Component;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setMotionZ(z: number): void;
        setPosition(block: Internal.BlockContainerJS_): void;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        getBreedOffspring(arg0: Internal.ServerLevel_, arg1: Internal.AgeableMob_): this;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getTeamId(): string;
        setMaxHealth(hp: number): void;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        getFacing(): Internal.Direction;
        setSitting(arg0: boolean): void;
        shouldRiderSit(): boolean;
        getLegsArmorItem(): Internal.ItemStack;
        setMainHandItem(item: Internal.ItemStack_): void;
        isHoldingInAnyHand(i: Internal.Ingredient_): boolean;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        getReachDistance(): number;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        setIsCrouching(arg0: boolean): void;
        isWaterCreature(): boolean;
        getItem(): Internal.ItemStack;
        setX(x: number): void;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: number): void;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        isFrame(): boolean;
        setLegsArmorItem(item: Internal.ItemStack_): void;
        playSound(id: Internal.SoundEvent_): void;
        foodEaten(is: Internal.ItemStack_): void;
        self(): Internal.LivingEntity;
        getDefaultMovementSpeed(): number;
        swing(hand: Internal.InteractionHand_): void;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        static createAttributes(): Internal.AttributeSupplier$Builder;
        getAttributeTotalValue(attribute: Internal.Attribute_): number;
        isPeacefulCreature(): boolean;
        isUndead(): boolean;
        setRotation(yaw: number, pitch: number): void;
        getStepHeight(): number;
        isAmbientCreature(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        isMonster(): boolean;
        isPouncing(): boolean;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getType(): string;
        self(): Internal.Entity;
        setChestArmorItem(item: Internal.ItemStack_): void;
        getBlock(): Internal.BlockContainerJS;
        getNbt(): Internal.CompoundTag;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): void;
        getMotionY(): number;
        getName(): net.minecraft.network.chat.Component;
        getPassengers(): Internal.EntityArrayList;
        setTotalMovementSpeedMultiplier(speed: number): void;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): void;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        isFaceplanted(): boolean;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        getFeetArmorItem(): Internal.ItemStack;
        setOffHandItem(item: Internal.ItemStack_): void;
        setDefaultMovementSpeed(speed: number): void;
        sinkInFluid(arg0: Internal.FluidType_): void;
        getMainHandItem(): Internal.ItemStack;
        spawn(): void;
        getServer(): Internal.MinecraftServer;
        addTrustedUUID(arg0: Internal.UUID_): void;
        setMotionX(x: number): void;
        canEntityBeSeen(entity: Internal.LivingEntity_): boolean;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        setIsInterested(arg0: boolean): void;
        setSleeping(arg0: boolean): void;
        static isPathClear(arg0: Internal.Fox_, arg1: Internal.LivingEntity_): boolean;
        tdv$isDynamicLightEnabled(): boolean;
        setIsPouncing(arg0: boolean): void;
        setNbt(nbt: Internal.CompoundTag_): void;
        getLevel(): Internal.Level;
        getScriptType(): Internal.ScriptType;
        getCrouchAmount(arg0: number): number;
        isJumping(): boolean;
        isInterested(): boolean;
        setMovementSpeedAddition(speed: number): void;
        isMultipartEntity(): boolean;
        serializeNBT(): Internal.Tag;
        getHeadArmorItem(): Internal.ItemStack;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        setVariant(arg0: Internal.Fox$Type_): void;
        tdv$setDynamicLightEnabled(arg0: boolean): void;
        setFeetArmorItem(item: Internal.ItemStack_): void;
        getParts(): Internal.PartEntity<any>[];
        setPositionAndRotation(x: number, y: number, z: number, yaw: number, pitch: number): void;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): void;
        getMotionZ(): number;
        tell(message: net.minecraft.network.chat.Component_): void;
        setZ(z: number): void;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        getHeadRollAngle(arg0: number): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        getDistanceSq(pos: BlockPos_): number;
        isSitting(): boolean;
        getProfile(): Internal.GameProfile;
        setHeadArmorItem(item: Internal.ItemStack_): void;
        getAttributeBaseValue(attribute: Internal.Attribute_): number;
        getClassification(arg0: boolean): MobCategory;
        trusts(arg0: Internal.UUID_): boolean;
        setVariant(arg0: any): void;
        runCommand(command: string): number;
        canDrownInFluidType(arg0: Internal.FluidType_): boolean;
        get variant(): Internal.Fox$Type
        set defaultMovementSpeedMultiplier(speed: number)
        get offHandItem(): Internal.ItemStack
        get fullyCrouched(): boolean
        get animal(): boolean
        get player(): boolean
        set y(y: number)
        get living(): boolean
        get totalMovementSpeed(): number
        get displayName(): net.minecraft.network.chat.Component
        set motionZ(z: number)
        set position(block: Internal.BlockContainerJS_)
        get teamId(): string
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        set sitting(arg0: boolean)
        get legsArmorItem(): Internal.ItemStack
        set mainHandItem(item: Internal.ItemStack_)
        get reachDistance(): number
        get motionX(): number
        set isCrouching(arg0: boolean)
        get waterCreature(): boolean
        get item(): Internal.ItemStack
        set x(x: number)
        get potionEffects(): Internal.EntityPotionEffectsJS
        get frame(): boolean
        set legsArmorItem(item: Internal.ItemStack_)
        get defaultMovementSpeed(): number
        set motionY(y: number)
        get peacefulCreature(): boolean
        get undead(): boolean
        get stepHeight(): number
        get ambientCreature(): boolean
        get monster(): boolean
        get pouncing(): boolean
        get type(): string
        set chestArmorItem(item: Internal.ItemStack_)
        get block(): Internal.BlockContainerJS
        get nbt(): Internal.CompoundTag
        get motionY(): number
        get name(): net.minecraft.network.chat.Component
        get passengers(): Internal.EntityArrayList
        set totalMovementSpeedMultiplier(speed: number)
        get faceplanted(): boolean
        get feetArmorItem(): Internal.ItemStack
        set offHandItem(item: Internal.ItemStack_)
        set defaultMovementSpeed(speed: number)
        get mainHandItem(): Internal.ItemStack
        get server(): Internal.MinecraftServer
        set motionX(x: number)
        set isInterested(arg0: boolean)
        set sleeping(arg0: boolean)
        set isPouncing(arg0: boolean)
        set nbt(nbt: Internal.CompoundTag_)
        get level(): Internal.Level
        get scriptType(): Internal.ScriptType
        get jumping(): boolean
        get interested(): boolean
        set movementSpeedAddition(speed: number)
        get multipartEntity(): boolean
        get headArmorItem(): Internal.ItemStack
        set variant(arg0: Internal.Fox$Type_)
        set feetArmorItem(item: Internal.ItemStack_)
        get parts(): Internal.PartEntity<any>[]
        get chestArmorItem(): Internal.ItemStack
        get motionZ(): number
        set z(z: number)
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get sitting(): boolean
        get profile(): Internal.GameProfile
        set headArmorItem(item: Internal.ItemStack_)
        set variant(arg0: any)
        static readonly FLAG_POUNCING: 16;
        static readonly FLAG_CROUCHING: 4;
        static readonly FLAG_INTERESTED: 8;
    }
    type Fox_ = Fox;
    class SimpleStateProvider extends Internal.BlockStateProvider {
        constructor(arg0: Internal.BlockState_)
        static readonly CODEC: Internal.Codec<Internal.SimpleStateProvider>;
    }
    type SimpleStateProvider_ = SimpleStateProvider;
    class Blaze extends Internal.Monster {
        constructor(arg0: Internal.EntityType_<Internal.Blaze>, arg1: Internal.Level_)
        getDistance(pos: BlockPos_): number;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): void;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): void;
        playSound(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        setDefaultMovementSpeedMultiplier(speed: number): void;
        getOffHandItem(): Internal.ItemStack;
        isOnScoreboardTeam(teamId: string): boolean;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        swing(): void;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        setPosition(x: number, y: number, z: number): void;
        runCommandSilent(command: string): number;
        canStartSwimming(): boolean;
        isAnimal(): boolean;
        isPlayer(): boolean;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        setY(y: number): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isLiving(): boolean;
        damageEquipment(slot: Internal.EquipmentSlot_): void;
        rayTrace(): Internal.RayTraceResultJS;
        getTotalMovementSpeed(): number;
        alwaysAccepts(): boolean;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: number): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        damageHeldItem(): void;
        getDisplayName(): net.minecraft.network.chat.Component;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setMotionZ(z: number): void;
        setPosition(block: Internal.BlockContainerJS_): void;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getTeamId(): string;
        setMaxHealth(hp: number): void;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        getFacing(): Internal.Direction;
        shouldRiderSit(): boolean;
        getLegsArmorItem(): Internal.ItemStack;
        setMainHandItem(item: Internal.ItemStack_): void;
        isHoldingInAnyHand(i: Internal.Ingredient_): boolean;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        getReachDistance(): number;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        isWaterCreature(): boolean;
        getItem(): Internal.ItemStack;
        setX(x: number): void;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: number): void;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        isFrame(): boolean;
        setLegsArmorItem(item: Internal.ItemStack_): void;
        playSound(id: Internal.SoundEvent_): void;
        foodEaten(is: Internal.ItemStack_): void;
        self(): Internal.LivingEntity;
        getDefaultMovementSpeed(): number;
        swing(hand: Internal.InteractionHand_): void;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        static createAttributes(): Internal.AttributeSupplier$Builder;
        getAttributeTotalValue(attribute: Internal.Attribute_): number;
        isPeacefulCreature(): boolean;
        isUndead(): boolean;
        setRotation(yaw: number, pitch: number): void;
        getStepHeight(): number;
        isAmbientCreature(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        isMonster(): boolean;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getType(): string;
        self(): Internal.Entity;
        setChestArmorItem(item: Internal.ItemStack_): void;
        getBlock(): Internal.BlockContainerJS;
        getNbt(): Internal.CompoundTag;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): void;
        getMotionY(): number;
        getName(): net.minecraft.network.chat.Component;
        getPassengers(): Internal.EntityArrayList;
        setTotalMovementSpeedMultiplier(speed: number): void;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): void;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        getFeetArmorItem(): Internal.ItemStack;
        setOffHandItem(item: Internal.ItemStack_): void;
        setDefaultMovementSpeed(speed: number): void;
        sinkInFluid(arg0: Internal.FluidType_): void;
        getMainHandItem(): Internal.ItemStack;
        spawn(): void;
        getServer(): Internal.MinecraftServer;
        setMotionX(x: number): void;
        canEntityBeSeen(entity: Internal.LivingEntity_): boolean;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        tdv$isDynamicLightEnabled(): boolean;
        setNbt(nbt: Internal.CompoundTag_): void;
        getLevel(): Internal.Level;
        getScriptType(): Internal.ScriptType;
        setMovementSpeedAddition(speed: number): void;
        isMultipartEntity(): boolean;
        serializeNBT(): Internal.Tag;
        getHeadArmorItem(): Internal.ItemStack;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        tdv$setDynamicLightEnabled(arg0: boolean): void;
        setFeetArmorItem(item: Internal.ItemStack_): void;
        getParts(): Internal.PartEntity<any>[];
        setPositionAndRotation(x: number, y: number, z: number, yaw: number, pitch: number): void;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): void;
        getMotionZ(): number;
        tell(message: net.minecraft.network.chat.Component_): void;
        setZ(z: number): void;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        getDistanceSq(pos: BlockPos_): number;
        getProfile(): Internal.GameProfile;
        setHeadArmorItem(item: Internal.ItemStack_): void;
        getAttributeBaseValue(attribute: Internal.Attribute_): number;
        getClassification(arg0: boolean): MobCategory;
        runCommand(command: string): number;
        canDrownInFluidType(arg0: Internal.FluidType_): boolean;
        set defaultMovementSpeedMultiplier(speed: number)
        get offHandItem(): Internal.ItemStack
        get animal(): boolean
        get player(): boolean
        set y(y: number)
        get living(): boolean
        get totalMovementSpeed(): number
        get displayName(): net.minecraft.network.chat.Component
        set motionZ(z: number)
        set position(block: Internal.BlockContainerJS_)
        get teamId(): string
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        get legsArmorItem(): Internal.ItemStack
        set mainHandItem(item: Internal.ItemStack_)
        get reachDistance(): number
        get motionX(): number
        get waterCreature(): boolean
        get item(): Internal.ItemStack
        set x(x: number)
        get potionEffects(): Internal.EntityPotionEffectsJS
        get frame(): boolean
        set legsArmorItem(item: Internal.ItemStack_)
        get defaultMovementSpeed(): number
        set motionY(y: number)
        get peacefulCreature(): boolean
        get undead(): boolean
        get stepHeight(): number
        get ambientCreature(): boolean
        get monster(): boolean
        get type(): string
        set chestArmorItem(item: Internal.ItemStack_)
        get block(): Internal.BlockContainerJS
        get nbt(): Internal.CompoundTag
        get motionY(): number
        get name(): net.minecraft.network.chat.Component
        get passengers(): Internal.EntityArrayList
        set totalMovementSpeedMultiplier(speed: number)
        get feetArmorItem(): Internal.ItemStack
        set offHandItem(item: Internal.ItemStack_)
        set defaultMovementSpeed(speed: number)
        get mainHandItem(): Internal.ItemStack
        get server(): Internal.MinecraftServer
        set motionX(x: number)
        set nbt(nbt: Internal.CompoundTag_)
        get level(): Internal.Level
        get scriptType(): Internal.ScriptType
        set movementSpeedAddition(speed: number)
        get multipartEntity(): boolean
        get headArmorItem(): Internal.ItemStack
        set feetArmorItem(item: Internal.ItemStack_)
        get parts(): Internal.PartEntity<any>[]
        get chestArmorItem(): Internal.ItemStack
        get motionZ(): number
        set z(z: number)
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get profile(): Internal.GameProfile
        set headArmorItem(item: Internal.ItemStack_)
    }
    type Blaze_ = Blaze;
    class AlignMode extends Internal.Enum<Internal.AlignMode> {
        static values(): Internal.AlignMode[];
        static valueOf(name: string): Internal.AlignMode;
        static readonly CENTER: Internal.AlignMode;
        static readonly START: Internal.AlignMode;
        static readonly END: Internal.AlignMode;
    }
    type AlignMode_ = "start" | "center" | "end" | AlignMode;
    interface SetMultimap <K, V> extends Internal.Multimap<K, V> {
        abstract keySet(): Internal.Set<K>;
        removeAll(arg0: any): Internal.Collection<any>;
        forEach(arg0: Internal.BiConsumer_<K, V>): void;
        replaceValues(arg0: any, arg1: Internal.Iterable_<any>): Internal.Collection<any>;
        abstract values(): Internal.Collection<V>;
        abstract containsValue(arg0: any): boolean;
        abstract remove(arg0: any, arg1: any): boolean;
        abstract isEmpty(): boolean;
        abstract containsEntry(arg0: any, arg1: any): boolean;
        abstract entries(): Internal.Set<Internal.Map$Entry<K, V>>;
        abstract hashCode(): number;
        abstract size(): number;
        abstract containsKey(arg0: any): boolean;
        abstract putAll(arg0: Internal.Multimap_<K, V>): boolean;
        abstract put(arg0: K, arg1: V): boolean;
        abstract clear(): void;
        abstract putAll(arg0: K, arg1: Internal.Iterable_<V>): boolean;
        abstract get(arg0: K): Internal.Set<V>;
        abstract equals(arg0: any): boolean;
        abstract keys(): Internal.Multiset<K>;
        abstract asMap(): Internal.Map<K, Internal.Collection<V>>;
        get empty(): boolean
    }
    type SetMultimap_<K, V> = SetMultimap<K, V>;
    class RealmsServerPing extends Internal.ValueObject {
        constructor()
        playerList: string;
        nrOfPlayers: string;
    }
    type RealmsServerPing_ = RealmsServerPing;
    abstract class EntityMyrmexBase extends Internal.Animal implements Internal.IPassabilityNavigator, Internal.IHasCustomizableAttributes, Internal.ICustomSizeNavigator, Internal.IAnimatedEntity, Internal.Merchant {
        constructor(arg0: Internal.EntityType_<Internal.EntityMyrmexBase>, arg1: Internal.Level_)
        getMyrmexPitch(): number;
        getDistance(pos: BlockPos_): number;
        setTradingPlayer(arg0: Internal.Player_): void;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): void;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): void;
        playSound(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        getTexture(): ResourceLocation;
        canMove(): boolean;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        setDefaultMovementSpeedMultiplier(speed: number): void;
        isJungle(): boolean;
        isCloseEnoughToTarget(arg0: BlockPos_, arg1: number): boolean;
        getOffHandItem(): Internal.ItemStack;
        isOnScoreboardTeam(teamId: string): boolean;
        static haveSameHive(arg0: Internal.EntityMyrmexBase_, arg1: Internal.Entity_): boolean;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        swing(): void;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        shouldWander(): boolean;
        setAnimation(arg0: com.github.alexthe666.citadel.animation.Animation_): void;
        shouldMoveThroughHive(): boolean;
        abstract isClientSide(): boolean;
        setPosition(x: number, y: number, z: number): void;
        runCommandSilent(command: string): number;
        pathReachesTarget(arg0: Internal.PathResult_<any>, arg1: BlockPos_, arg2: number): boolean;
        canStartSwimming(): boolean;
        isAnimal(): boolean;
        isPlayer(): boolean;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        setY(y: number): void;
        getYNavSize(): number;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        getImportance(): number;
        isBlockExplicitlyPassable(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: BlockPos_): boolean;
        isLiving(): boolean;
        damageEquipment(slot: Internal.EquipmentSlot_): void;
        rayTrace(): Internal.RayTraceResultJS;
        getTotalMovementSpeed(): number;
        alwaysAccepts(): boolean;
        overrideOffers(arg0: Internal.MerchantOffers_): void;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: number): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        damageHeldItem(): void;
        getDisplayName(): net.minecraft.network.chat.Component;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        static getRandomCaste(arg0: Internal.Level_, arg1: Internal.RandomSource_, arg2: boolean): number;
        setMotionZ(z: number): void;
        setPosition(block: Internal.BlockContainerJS_): void;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        isOnResin(): boolean;
        getAnimationTick(): number;
        attack(hp: number): void;
        canAttackTamable(arg0: Internal.TamableAnimal_): boolean;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getTeamId(): string;
        setMaxHealth(hp: number): void;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        getFacing(): Internal.Direction;
        shouldRiderSit(): boolean;
        abstract getVillagerXp(): number;
        getLegsArmorItem(): Internal.ItemStack;
        setMainHandItem(item: Internal.ItemStack_): void;
        isHoldingInAnyHand(i: Internal.Ingredient_): boolean;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getXZNavSize(): number;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        getReachDistance(): number;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        isWaterCreature(): boolean;
        getWaitTicks(): number;
        maxSearchNodes(): number;
        getItem(): Internal.ItemStack;
        setX(x: number): void;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: number): void;
        abstract getCasteImportance(): number;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        setJungleVariant(arg0: boolean): void;
        isFrame(): boolean;
        overrideXp(arg0: number): void;
        setLegsArmorItem(item: Internal.ItemStack_): void;
        playSound(id: Internal.SoundEvent_): void;
        foodEaten(is: Internal.ItemStack_): void;
        setWaitTicks(arg0: number): void;
        isSmallerThanBlock(): boolean;
        self(): Internal.LivingEntity;
        abstract shouldEnterHive(): boolean;
        getDefaultMovementSpeed(): number;
        swing(hand: Internal.InteractionHand_): void;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        canSeeSky(): boolean;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        getAnimations(): com.github.alexthe666.citadel.animation.Animation[];
        getAttributeTotalValue(attribute: Internal.Attribute_): number;
        isPeacefulCreature(): boolean;
        getAttackBounds(): Internal.AABB;
        isUndead(): boolean;
        setRotation(yaw: number, pitch: number): void;
        onStaffInteract(arg0: Internal.Player_, arg1: Internal.ItemStack_): void;
        getStepHeight(): number;
        isAmbientCreature(): boolean;
        abstract getModelScale(): number;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        isMonster(): boolean;
        getGrowthStage(): number;
        getPos(): BlockPos;
        shouldHaveNormalAI(): boolean;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getType(): string;
        isBesideClimbableBlock(): boolean;
        self(): Internal.Entity;
        setChestArmorItem(item: Internal.ItemStack_): void;
        getBlock(): Internal.BlockContainerJS;
        getNbt(): Internal.CompoundTag;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): void;
        getMotionY(): number;
        getName(): net.minecraft.network.chat.Component;
        needsGaurding(): boolean;
        getPassengers(): Internal.EntityArrayList;
        setTotalMovementSpeedMultiplier(speed: number): void;
        getOffers(): Internal.MerchantOffers;
        openTradingScreen(arg0: Internal.Player_, arg1: net.minecraft.network.chat.Component_, arg2: number): void;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        abstract setConfigurableAttributes(): void;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): void;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        static isEdibleBlock(arg0: Internal.BlockState_): boolean;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        getFeetArmorItem(): Internal.ItemStack;
        isInHive(): boolean;
        playCelebrateSound(): void;
        setOffHandItem(item: Internal.ItemStack_): void;
        setDefaultMovementSpeed(speed: number): void;
        sinkInFluid(arg0: Internal.FluidType_): void;
        getMainHandItem(): Internal.ItemStack;
        spawn(): void;
        getServer(): Internal.MinecraftServer;
        setMotionX(x: number): void;
        notifyTradeUpdated(arg0: Internal.ItemStack_): void;
        abstract getAdultTexture(): ResourceLocation;
        isInNursery(): boolean;
        canEntityBeSeen(entity: Internal.LivingEntity_): boolean;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        getTradingPlayer(): Internal.Player;
        getNotifyTradeSound(): Internal.SoundEvent;
        tdv$isDynamicLightEnabled(): boolean;
        setBesideClimbableBlock(arg0: boolean): void;
        setNbt(nbt: Internal.CompoundTag_): void;
        getLevel(): Internal.Level;
        getVillagerInventory(): Internal.SimpleContainer;
        getScriptType(): Internal.ScriptType;
        setAnimationTick(arg0: number): void;
        setMovementSpeedAddition(speed: number): void;
        isMultipartEntity(): boolean;
        serializeNBT(): Internal.Tag;
        abstract showProgressBar(): boolean;
        getHeadArmorItem(): Internal.ItemStack;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        tdv$setDynamicLightEnabled(arg0: boolean): void;
        setFeetArmorItem(item: Internal.ItemStack_): void;
        getParts(): Internal.PartEntity<any>[];
        setPositionAndRotation(x: number, y: number, z: number, yaw: number, pitch: number): void;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        setGrowthStage(arg0: number): void;
        notifyTrade(arg0: Internal.MerchantOffer_): void;
        isBlockExplicitlyNotPassable(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: BlockPos_): boolean;
        getHive(): Internal.MyrmexHive;
        deserializeNBT(arg0: Internal.Tag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): void;
        getMotionZ(): number;
        hasCustomer(): boolean;
        canRestock(): boolean;
        tell(message: net.minecraft.network.chat.Component_): void;
        setZ(z: number): void;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        getDistanceSq(pos: BlockPos_): number;
        setHive(arg0: Internal.MyrmexHive_): void;
        getAnimation(): com.github.alexthe666.citadel.animation.Animation;
        getProfile(): Internal.GameProfile;
        setHeadArmorItem(item: Internal.ItemStack_): void;
        getAttributeBaseValue(attribute: Internal.Attribute_): number;
        getClassification(arg0: boolean): MobCategory;
        abstract shouldLeaveHive(): boolean;
        runCommand(command: string): number;
        canDrownInFluidType(arg0: Internal.FluidType_): boolean;
        get myrmexPitch(): number
        set tradingPlayer(arg0: Internal.Player_)
        get texture(): ResourceLocation
        set defaultMovementSpeedMultiplier(speed: number)
        get jungle(): boolean
        get offHandItem(): Internal.ItemStack
        set animation(arg0: com.github.alexthe666.citadel.animation.Animation_)
        get clientSide(): boolean
        get animal(): boolean
        get player(): boolean
        set y(y: number)
        get YNavSize(): number
        get importance(): number
        get living(): boolean
        get totalMovementSpeed(): number
        get displayName(): net.minecraft.network.chat.Component
        set motionZ(z: number)
        set position(block: Internal.BlockContainerJS_)
        get onResin(): boolean
        get animationTick(): number
        get teamId(): string
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        get villagerXp(): number
        get legsArmorItem(): Internal.ItemStack
        set mainHandItem(item: Internal.ItemStack_)
        get XZNavSize(): number
        get reachDistance(): number
        get motionX(): number
        get waterCreature(): boolean
        get waitTicks(): number
        get item(): Internal.ItemStack
        set x(x: number)
        get casteImportance(): number
        get potionEffects(): Internal.EntityPotionEffectsJS
        set jungleVariant(arg0: boolean)
        get frame(): boolean
        set legsArmorItem(item: Internal.ItemStack_)
        set waitTicks(arg0: number)
        get smallerThanBlock(): boolean
        get defaultMovementSpeed(): number
        set motionY(y: number)
        get animations(): com.github.alexthe666.citadel.animation.Animation[]
        get peacefulCreature(): boolean
        get attackBounds(): Internal.AABB
        get undead(): boolean
        get stepHeight(): number
        get ambientCreature(): boolean
        get modelScale(): number
        get monster(): boolean
        get growthStage(): number
        get pos(): BlockPos
        get type(): string
        get besideClimbableBlock(): boolean
        set chestArmorItem(item: Internal.ItemStack_)
        get block(): Internal.BlockContainerJS
        get nbt(): Internal.CompoundTag
        get motionY(): number
        get name(): net.minecraft.network.chat.Component
        get passengers(): Internal.EntityArrayList
        set totalMovementSpeedMultiplier(speed: number)
        get offers(): Internal.MerchantOffers
        get feetArmorItem(): Internal.ItemStack
        get inHive(): boolean
        set offHandItem(item: Internal.ItemStack_)
        set defaultMovementSpeed(speed: number)
        get mainHandItem(): Internal.ItemStack
        get server(): Internal.MinecraftServer
        set motionX(x: number)
        get adultTexture(): ResourceLocation
        get inNursery(): boolean
        get tradingPlayer(): Internal.Player
        get notifyTradeSound(): Internal.SoundEvent
        set besideClimbableBlock(arg0: boolean)
        set nbt(nbt: Internal.CompoundTag_)
        get level(): Internal.Level
        get villagerInventory(): Internal.SimpleContainer
        get scriptType(): Internal.ScriptType
        set animationTick(arg0: number)
        set movementSpeedAddition(speed: number)
        get multipartEntity(): boolean
        get headArmorItem(): Internal.ItemStack
        set feetArmorItem(item: Internal.ItemStack_)
        get parts(): Internal.PartEntity<any>[]
        set growthStage(arg0: number)
        get hive(): Internal.MyrmexHive
        get chestArmorItem(): Internal.ItemStack
        get motionZ(): number
        set z(z: number)
        set statusMessage(message: net.minecraft.network.chat.Component_)
        set hive(arg0: Internal.MyrmexHive_)
        get animation(): com.github.alexthe666.citadel.animation.Animation
        get profile(): Internal.GameProfile
        set headArmorItem(item: Internal.ItemStack_)
        static readonly ANIMATION_PUPA_WIGGLE: com.github.alexthe666.citadel.animation.Animation;
        isEnteringHive: boolean;
        isBeingGuarded: boolean;
    }
    type EntityMyrmexBase_ = EntityMyrmexBase;
    interface ChannelConfig {
        abstract setOption<T>(arg0: Internal.ChannelOption_<T>, arg1: T): boolean;
        abstract getRecvByteBufAllocator<T extends Internal.RecvByteBufAllocator>(): T;
        abstract setWriteBufferLowWaterMark(arg0: number): this;
        abstract getOption<T>(arg0: Internal.ChannelOption_<T>): T;
        abstract isAutoClose(): boolean;
        abstract setAutoRead(arg0: boolean): this;
        abstract isAutoRead(): boolean;
        /**
         * @deprecated
        */
        abstract getMaxMessagesPerRead(): number;
        abstract setAutoClose(arg0: boolean): this;
        abstract setWriteSpinCount(arg0: number): this;
        abstract setWriteBufferWaterMark(arg0: Internal.WriteBufferWaterMark_): this;
        abstract setMessageSizeEstimator(arg0: Internal.MessageSizeEstimator_): this;
        abstract getOptions(): Internal.Map<Internal.ChannelOption<any>, any>;
        abstract setAllocator(arg0: Internal.ByteBufAllocator_): this;
        abstract setRecvByteBufAllocator(arg0: Internal.RecvByteBufAllocator_): this;
        abstract getConnectTimeoutMillis(): number;
        abstract getWriteSpinCount(): number;
        /**
         * @deprecated
        */
        abstract setMaxMessagesPerRead(arg0: number): this;
        abstract setOptions(arg0: Internal.Map_<Internal.ChannelOption<any>, any>): boolean;
        abstract getMessageSizeEstimator(): Internal.MessageSizeEstimator;
        abstract getWriteBufferHighWaterMark(): number;
        abstract getAllocator(): Internal.ByteBufAllocator;
        abstract getWriteBufferLowWaterMark(): number;
        abstract setWriteBufferHighWaterMark(arg0: number): this;
        abstract setConnectTimeoutMillis(arg0: number): this;
        abstract getWriteBufferWaterMark(): Internal.WriteBufferWaterMark;
        get recvByteBufAllocator(): T
        set writeBufferLowWaterMark(arg0: number)
        get autoClose(): boolean
        set autoRead(arg0: boolean)
        get autoRead(): boolean
        /**
         * @deprecated
        */
        get maxMessagesPerRead(): number
        set autoClose(arg0: boolean)
        set writeSpinCount(arg0: number)
        set writeBufferWaterMark(arg0: Internal.WriteBufferWaterMark_)
        set messageSizeEstimator(arg0: Internal.MessageSizeEstimator_)
        get options(): Internal.Map<Internal.ChannelOption<any>, any>
        set allocator(arg0: Internal.ByteBufAllocator_)
        set recvByteBufAllocator(arg0: Internal.RecvByteBufAllocator_)
        get connectTimeoutMillis(): number
        get writeSpinCount(): number
        /**
         * @deprecated
        */
        set maxMessagesPerRead(arg0: number)
        set options(arg0: Internal.Map_<Internal.ChannelOption<any>, any>)
        get messageSizeEstimator(): Internal.MessageSizeEstimator
        get writeBufferHighWaterMark(): number
        get allocator(): Internal.ByteBufAllocator
        get writeBufferLowWaterMark(): number
        set writeBufferHighWaterMark(arg0: number)
        set connectTimeoutMillis(arg0: number)
        get writeBufferWaterMark(): Internal.WriteBufferWaterMark
    }
    type ChannelConfig_ = ChannelConfig;
    interface LootDataResolver {
        getLootTable(arg0: ResourceLocation_): Internal.LootTable;
        getElement<T>(arg0: Internal.LootDataType_<T>, arg1: ResourceLocation_): T;
        getElementOptional<T>(arg0: Internal.LootDataType_<T>, arg1: ResourceLocation_): Optional<T>;
        abstract getElement<T>(arg0: Internal.LootDataId_<T>): T;
        getElementOptional<T>(arg0: Internal.LootDataId_<T>): Optional<T>;
        (arg0: Internal.LootDataId<T>): T;
    }
    type LootDataResolver_ = LootDataResolver;
    class CommonAnimalData extends Internal.Record {
        constructor(gender: Internal.EntityDataAccessor_<boolean>, birthday: Internal.EntityDataAccessor_<number>, familiarity: Internal.EntityDataAccessor_<number>, uses: Internal.EntityDataAccessor_<number>, fertilized: Internal.EntityDataAccessor_<boolean>, oldDay: Internal.EntityDataAccessor_<number>, geneticSize: Internal.EntityDataAccessor_<number>, lastFed: Internal.EntityDataAccessor_<number>)
        lastFed(): Internal.EntityDataAccessor<number>;
        fertilized(): Internal.EntityDataAccessor<boolean>;
        gender(): Internal.EntityDataAccessor<boolean>;
        familiarity(): Internal.EntityDataAccessor<number>;
        geneticSize(): Internal.EntityDataAccessor<number>;
        birthday(): Internal.EntityDataAccessor<number>;
        oldDay(): Internal.EntityDataAccessor<number>;
        uses(): Internal.EntityDataAccessor<number>;
    }
    type CommonAnimalData_ = CommonAnimalData;
    class MultiNoiseBiomeSourceParameterList {
        constructor(arg0: Internal.MultiNoiseBiomeSourceParameterList$Preset_, arg1: Internal.HolderGetter_<Internal.Biome>)
        static knownPresets(): Internal.Map<Internal.MultiNoiseBiomeSourceParameterList$Preset, Internal.Climate$ParameterList<Internal.ResourceKey<Internal.Biome>>>;
        parameters(): Internal.Climate$ParameterList<Internal.Holder<Internal.Biome>>;
        static readonly CODEC: Internal.Codec<Internal.Holder<Internal.MultiNoiseBiomeSourceParameterList>>;
        static readonly DIRECT_CODEC: Internal.Codec<Internal.MultiNoiseBiomeSourceParameterList>;
    }
    type MultiNoiseBiomeSourceParameterList_ = MultiNoiseBiomeSourceParameterList | Special.MultiNoiseBiomeSourceParameterList;
    class ItemStymphalianDagger extends Internal.SwordItem {
        constructor()
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type ItemStymphalianDagger_ = ItemStymphalianDagger;
    class EnergyTankBlockItem extends Internal.BlockItem {
        constructor(arg0: Internal.RegistryObject_<any>)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type EnergyTankBlockItem_ = EnergyTankBlockItem;
    /**
     * @deprecated
    */
    interface ParticleOptions$Deserializer <T extends Internal.ParticleOptions> {
        abstract fromCommand(arg0: Internal.ParticleType_<T>, arg1: Internal.StringReader_): T;
        abstract fromNetwork(arg0: Internal.ParticleType_<T>, arg1: Internal.FriendlyByteBuf_): T;
    }
    type ParticleOptions$Deserializer_<T extends Internal.ParticleOptions> = ParticleOptions$Deserializer<T>;
    class CommandContextBuilder <S> {
        constructor(arg0: Internal.CommandDispatcher_<S>, arg1: S, arg2: Internal.CommandNode_<S>, arg3: number)
        getNodes(): Internal.List<Internal.ParsedCommandNode<S>>;
        withArgument(arg0: string, arg1: Internal.ParsedArgument_<S, any>): this;
        getArguments(): Internal.Map<string, Internal.ParsedArgument<S, any>>;
        withChild(arg0: Internal.CommandContextBuilder_<S>): this;
        copy(): this;
        findSuggestionContext(arg0: number): Internal.SuggestionContext<S>;
        getDispatcher(): Internal.CommandDispatcher<S>;
        withCommand(arg0: Internal.Command_<S>): this;
        getSource(): S;
        withSource(arg0: S): this;
        getRootNode(): Internal.CommandNode<S>;
        withNode(arg0: Internal.CommandNode_<S>, arg1: Internal.StringRange_): this;
        getCommand(): Internal.Command<S>;
        getLastChild(): this;
        getChild(): this;
        getRange(): Internal.StringRange;
        build(arg0: string): Internal.CommandContext<S>;
        get nodes(): Internal.List<Internal.ParsedCommandNode<S>>
        get "arguments"(): Internal.Map<string, Internal.ParsedArgument<S, any>>
        get dispatcher(): Internal.CommandDispatcher<S>
        get source(): S
        get rootNode(): Internal.CommandNode<S>
        get command(): Internal.Command<S>
        get lastChild(): Internal.CommandContextBuilder<S>
        get child(): Internal.CommandContextBuilder<S>
        get range(): Internal.StringRange
    }
    type CommandContextBuilder_<S> = CommandContextBuilder<S>;
    class Cursor implements Internal.Serializable {
        constructor(arg0: number)
        getType(): number;
        static getPredefinedCursor(arg0: number): Internal.Cursor;
        getName(): string;
        static getSystemCustomCursor(arg0: string): Internal.Cursor;
        static getDefaultCursor(): Internal.Cursor;
        get type(): number
        get name(): string
        get defaultCursor(): Internal.Cursor
        static readonly SW_RESIZE_CURSOR: 4;
        static readonly NE_RESIZE_CURSOR: 7;
        static readonly W_RESIZE_CURSOR: 10;
        static readonly DEFAULT_CURSOR: 0;
        static readonly MOVE_CURSOR: 13;
        static readonly CROSSHAIR_CURSOR: 1;
        static readonly N_RESIZE_CURSOR: 8;
        static readonly TEXT_CURSOR: 2;
        static readonly WAIT_CURSOR: 3;
        static readonly CUSTOM_CURSOR: -1;
        static readonly S_RESIZE_CURSOR: 9;
        static readonly HAND_CURSOR: 12;
        static readonly SE_RESIZE_CURSOR: 5;
        static readonly NW_RESIZE_CURSOR: 6;
        static readonly E_RESIZE_CURSOR: 11;
    }
    type Cursor_ = Cursor;
    interface IChunkGenerator {
        abstract mfix$setAssociatedServerLevel(arg0: Internal.ServerLevel_): void;
        (arg0: Internal.ServerLevel): void;
    }
    type IChunkGenerator_ = IChunkGenerator;
    class EntityModelSet implements Internal.ResourceManagerReloadListener {
        constructor()
        getName(): string;
        onResourceManagerReload(arg0: Internal.ResourceManager_): void;
        bakeLayer(arg0: Internal.ModelLayerLocation_): Internal.ModelPart;
        reload(arg0: Internal.PreparableReloadListener$PreparationBarrier_, arg1: Internal.ResourceManager_, arg2: Internal.ProfilerFiller_, arg3: Internal.ProfilerFiller_, arg4: Internal.Executor_, arg5: Internal.Executor_): Internal.CompletableFuture<void>;
        get name(): string
    }
    type EntityModelSet_ = EntityModelSet;
    class CallbackContainer <T> {
        constructor()
        call(arg0: Internal.Consumer_<T>): void;
        callbacks(): Internal.List<T>;
        add(arg0: number, arg1: T): void;
        sort(): void;
    }
    type CallbackContainer_<T> = CallbackContainer<T>;
    /**
     * Invoked when a player picks up an item. Cancelling (in `ItemEvents.canPickUp`) will prevent the item from being picked up.
    */
    class ItemPickedUpEventJS extends Internal.PlayerEventJS {
        constructor(player: Internal.Player_, entity: Internal.ItemEntity_, stack: Internal.ItemStack_)
        /**
         * The item entity that was picked up.
        */
        getItemEntity(): Internal.ItemEntity;
        /**
         * The player that picked up the item.
        */
        getEntity(): Internal.LivingEntity;
        /**
         * The item that was picked up.
        */
        getItem(): Internal.ItemStack;
        /**
         * The item entity that was picked up.
        */
        get itemEntity(): Internal.ItemEntity
        /**
         * The player that picked up the item.
        */
        get entity(): Internal.LivingEntity
        /**
         * The item that was picked up.
        */
        get item(): Internal.ItemStack
    }
    type ItemPickedUpEventJS_ = ItemPickedUpEventJS;
    class BundleItem extends Internal.Item {
        constructor(arg0: Internal.Item$Properties_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        static getFullnessDisplay(arg0: Internal.ItemStack_): number;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        static getWeight(arg0: Internal.ItemStack_): number;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        static getContentWeight(arg0: Internal.ItemStack_): number;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        static readonly MAX_WEIGHT: 64;
    }
    type BundleItem_ = BundleItem;
    abstract class StoredUserEntry <T> {
        constructor(arg0: T)
    }
    type StoredUserEntry_<T> = StoredUserEntry<T>;
    class TridentChannelingEnchantment extends Internal.Enchantment {
        constructor(arg0: Internal.Enchantment$Rarity_, ...arg1: Internal.EquipmentSlot_[])
        allowedInCreativeTab(arg0: Internal.Item_, arg1: Internal.Set_<Internal.EnchantmentCategory>): boolean;
        getDamageBonus(arg0: number, arg1: Internal.MobType_, arg2: Internal.ItemStack_): number;
    }
    type TridentChannelingEnchantment_ = TridentChannelingEnchantment;
    class MenuShortcut implements Internal.Serializable {
        constructor(arg0: number, arg1: boolean)
        constructor(arg0: number)
        equals(arg0: Internal.MenuShortcut_): boolean;
        getKey(): number;
        usesShiftModifier(): boolean;
        get key(): number
    }
    type MenuShortcut_ = MenuShortcut;
    interface Char2CharFunction extends Internal.IntUnaryOperator, it.unimi.dsi.fastutil.Function<string, string> {
        andThenObject<T>(arg0: Internal.Char2ObjectFunction_<T>): Internal.Char2ObjectFunction<T>;
        andThenFloat(arg0: Internal.Char2FloatFunction_): Internal.Char2FloatFunction;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: string): string;
        remove(arg0: string): string;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        composeObject<T>(arg0: Internal.Object2CharFunction_<T>): Internal.Object2CharFunction<T>;
        defaultReturnValue(): string;
        andThenByte(arg0: Internal.Char2ByteFunction_): Internal.Char2ByteFunction;
        composeReference<T>(arg0: Internal.Reference2CharFunction_<T>): Internal.Reference2CharFunction<T>;
        andThen(arg0: Internal.IntUnaryOperator_): Internal.IntUnaryOperator;
        andThenInt(arg0: Internal.Char2IntFunction_): Internal.Char2IntFunction;
        put(arg0: string, arg1: string): string;
        andThenReference<T>(arg0: Internal.Char2ReferenceFunction_<T>): Internal.Char2ReferenceFunction<T>;
        /**
         * @deprecated
        */
        remove(arg0: any): string;
        containsKey(arg0: string): boolean;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, string>): Internal.Function<T, string>;
        getOrDefault(arg0: string, arg1: string): string;
        andThenLong(arg0: Internal.Char2LongFunction_): Internal.Char2LongFunction;
        composeChar(arg0: Internal.Char2CharFunction_): this;
        compose(arg0: Internal.IntUnaryOperator_): Internal.IntUnaryOperator;
        defaultReturnValue(arg0: string): void;
        /**
         * @deprecated
        */
        applyAsInt(arg0: number): number;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        composeInt(arg0: Internal.Int2CharFunction_): Internal.Int2CharFunction;
        andThenChar(arg0: Internal.Char2CharFunction_): this;
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<string, T>): Internal.Function<string, T>;
        /**
         * @deprecated
        */
        put(arg0: string, arg1: string): string;
        apply(arg0: string): string;
        composeFloat(arg0: Internal.Float2CharFunction_): Internal.Float2CharFunction;
        composeLong(arg0: Internal.Long2CharFunction_): Internal.Long2CharFunction;
        andThenShort(arg0: Internal.Char2ShortFunction_): Internal.Char2ShortFunction;
        size(): number;
        composeByte(arg0: Internal.Byte2CharFunction_): Internal.Byte2CharFunction;
        identity(): this;
        composeDouble(arg0: Internal.Double2CharFunction_): Internal.Double2CharFunction;
        clear(): void;
        abstract get(arg0: string): string;
        composeShort(arg0: Internal.Short2CharFunction_): Internal.Short2CharFunction;
        /**
         * @deprecated
        */
        get(arg0: any): any;
        andThenDouble(arg0: Internal.Char2DoubleFunction_): Internal.Char2DoubleFunction;
        (arg0: string): string;
    }
    type Char2CharFunction_ = Char2CharFunction;
    class FluorescentTubeItem extends Internal.IEBaseItem implements Internal.IElectricEquipment, Internal.IEItemInterfaces$IColouredItem, Internal.IConfigurableTool {
        constructor()
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        static setLit(arg0: Internal.ItemStack_, arg1: number): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getBooleanOptions(arg0: Internal.ItemStack_): any[];
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        static applyToEntity(arg0: Internal.LivingEntity_, arg1: DamageSource_, arg2: Internal.IElectricEquipment$ElectricSource_): void;
        onStrike(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.LivingEntity_, arg3: Internal.Map_<string, any>, arg4: DamageSource_, arg5: Internal.IElectricEquipment$ElectricSource_): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        canConfigure(arg0: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getCreativeTab(): string;
        fomatConfigDescription(arg0: Internal.ItemStack_, arg1: Internal.IConfigurableTool$ToolConfig_): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        static isLit(arg0: Internal.ItemStack_): boolean;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        static getRGB(arg0: Internal.ItemStack_): number[];
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        static getRGBFloat(arg0: Internal.ItemStack_, arg1: number): number[];
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        static setRGB(arg0: Internal.ItemStack_, arg1: number[]): void;
        static getRGBInt(arg0: Internal.ItemStack_, arg1: number): number;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        applyConfigOption(arg0: Internal.ItemStack_, arg1: string, arg2: any): void;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getFloatOptions(arg0: Internal.ItemStack_): any[];
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getColourForIEItem(arg0: Internal.ItemStack_, arg1: number): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fomatConfigName(arg0: Internal.ItemStack_, arg1: Internal.IConfigurableTool$ToolConfig_): string;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        static readonly LIT_STRENGTH: "litStrength";
    }
    type FluorescentTubeItem_ = FluorescentTubeItem;
    class JukeboxBlockEntity extends Internal.BlockEntity implements Internal.ContainerSingleItem, Internal.Clearable {
        constructor(arg0: BlockPos_, arg1: Internal.BlockState_)
        stopOpen(arg0: Internal.Player_): void;
        static tryClear(arg0: any): void;
        requestModelDataUpdate(): void;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        setStackInSlot(slot: number, stack: Internal.ItemStack_): void;
        stopPlaying(): void;
        clear(ingredient: Internal.Ingredient_): void;
        getFirstItem(): Internal.ItemStack;
        find(): number;
        hasAnyOf(arg0: Internal.Set_<Internal.Item>): boolean;
        removeItem(arg0: number, arg1: number): Internal.ItemStack;
        getSlots(): number;
        setFirstItem(arg0: Internal.ItemStack_): void;
        setChanged(): void;
        onLoad(): void;
        getContainerSize(): number;
        setItem(arg0: number, arg1: Internal.ItemStack_): void;
        setRecordWithoutPlaying(arg0: Internal.ItemStack_): void;
        hasAnyMatching(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        kjs$self(): net.minecraft.world.Container;
        getWidth(): number;
        getSlotLimit(slot: number): number;
        startPlaying(): void;
        getMaxStackSize(): number;
        removeItemNoUpdate(arg0: number): Internal.ItemStack;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        static stillValidBlockEntity(arg0: Internal.BlockEntity_, arg1: Internal.Player_): boolean;
        getItem(arg0: number): Internal.ItemStack;
        popOutRecord(): void;
        isRecordPlaying(): boolean;
        isItemValid(slot: number, stack: Internal.ItemStack_): boolean;
        getRenderBoundingBox(): Internal.AABB;
        count(ingredient: Internal.Ingredient_): number;
        count(): number;
        countItem(arg0: Internal.Item_): number;
        isEmpty(): boolean;
        tdv$isDynamicLightEnabled(): boolean;
        canPlaceItem(arg0: number, arg1: Internal.ItemStack_): boolean;
        startOpen(arg0: Internal.Player_): void;
        removeFirstItem(): Internal.ItemStack;
        extractItem(slot: number, amount: number, simulate: boolean): Internal.ItemStack;
        getBlock(level: Internal.Level_): Internal.BlockContainerJS;
        serializeNBT(): Internal.Tag;
        static stillValidBlockEntity(arg0: Internal.BlockEntity_, arg1: Internal.Player_, arg2: number): boolean;
        getStackInSlot(slot: number): Internal.ItemStack;
        tdv$setDynamicLightEnabled(arg0: boolean): void;
        getHeight(): number;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): void;
        countNonEmpty(): number;
        asContainer(): net.minecraft.world.Container;
        deserializeNBT(arg0: Internal.Tag_): void;
        getAllItems(): Internal.List<Internal.ItemStack>;
        canTakeItem(arg0: net.minecraft.world.Container_, arg1: number, arg2: Internal.ItemStack_): boolean;
        insertItem(stack: Internal.ItemStack_, simulate: boolean): Internal.ItemStack;
        stillValid(arg0: Internal.Player_): boolean;
        insertItem(slot: number, stack: Internal.ItemStack_, simulate: boolean): Internal.ItemStack;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        static playRecordTick(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.JukeboxBlockEntity_): void;
        getModelData(): Internal.ModelData;
        isMutable(): boolean;
        clear(): void;
        find(ingredient: Internal.Ingredient_): number;
        abstract clearContent(): void;
        countNonEmpty(ingredient: Internal.Ingredient_): number;
        get firstItem(): Internal.ItemStack
        get slots(): number
        set firstItem(arg0: Internal.ItemStack_)
        get containerSize(): number
        set recordWithoutPlaying(arg0: Internal.ItemStack_)
        get width(): number
        get maxStackSize(): number
        get recordPlaying(): boolean
        get renderBoundingBox(): Internal.AABB
        get empty(): boolean
        get height(): number
        get allItems(): Internal.List<Internal.ItemStack>
        get modelData(): Internal.ModelData
        get mutable(): boolean
    }
    type JukeboxBlockEntity_ = JukeboxBlockEntity;
    class PanItem extends Internal.Item {
        constructor(arg0: Internal.Item$Properties_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        static readPannable(arg0: Internal.HolderGetter_<Internal.Block>, arg1: Internal.ItemStack_): Internal.Pannable;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        static readState(arg0: Internal.HolderGetter_<Internal.Block>, arg1: Internal.ItemStack_): Internal.BlockState;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        static readonly USE_TIME: 120;
    }
    type PanItem_ = PanItem;
    class LeveledRegionManager {
        constructor()
        get(arg0: number, arg1: number, arg2: number): Internal.LeveledRegion<any>;
        remove(arg0: number, arg1: number, arg2: number): boolean;
        putLeaf(arg0: number, arg1: number, arg2: Internal.MapRegion_): void;
        getLeaf(arg0: number, arg1: number): Internal.MapRegion;
        static readonly MAX_LEVEL: 3;
    }
    type LeveledRegionManager_ = LeveledRegionManager;
    interface IForgeMobEffect {
        getCurativeItems(): Internal.List<Internal.ItemStack>;
        getSortOrder(arg0: Internal.MobEffectInstance_): number;
        get curativeItems(): Internal.List<Internal.ItemStack>
    }
    type IForgeMobEffect_ = IForgeMobEffect;
    class GogglesItem$Aura extends Internal.Enum<Internal.GogglesItem$Aura> {
        static valueOf(arg0: string): Internal.GogglesItem$Aura;
        getNext(): this;
        getDisplayName(): Internal.MutableComponent;
        static values(): Internal.GogglesItem$Aura[];
        get next(): Internal.GogglesItem$Aura
        get displayName(): Internal.MutableComponent
        static readonly TUNING: Internal.GogglesItem$Aura;
        static readonly SHUNTING: Internal.GogglesItem$Aura;
        static readonly WORLDSPIKE: Internal.GogglesItem$Aura;
        static readonly NONE: Internal.GogglesItem$Aura;
        static readonly TRACKING: Internal.GogglesItem$Aura;
        static readonly SIGNALLING: Internal.GogglesItem$Aura;
        static readonly SURVEYING: Internal.GogglesItem$Aura;
    }
    type GogglesItem$Aura_ = "surveying" | GogglesItem$Aura | "worldspike" | "tracking" | "tuning" | "signalling" | "none" | "shunting";
    interface SimpleFluidHandler extends Internal.IFluidHandler {
        abstract getFluidInTank(arg0: number): Internal.FluidStack;
        drain(arg0: Internal.FluidStack_, arg1: Internal.IFluidHandler$FluidAction_): Internal.FluidStack;
        getFluidInTank(): Internal.FluidStack;
        getTanks(): number;
        abstract isFluidValid(arg0: number, arg1: Internal.FluidStack_): boolean;
        abstract getTankCapacity(arg0: number): number;
        abstract fill(arg0: Internal.FluidStack_, arg1: Internal.IFluidHandler$FluidAction_): number;
        abstract drain(arg0: number, arg1: Internal.IFluidHandler$FluidAction_): Internal.FluidStack;
        get fluidInTank(): Internal.FluidStack
        get tanks(): number
    }
    type SimpleFluidHandler_ = SimpleFluidHandler;
    class FluidStorage {
        constructor()
        get(key: Internal.FluidStorageKey_): Internal.Fluid;
        getQueuedBuilder(key: Internal.FluidStorageKey_): GTFluidBuilder;
        storeNoOverwrites(key: Internal.FluidStorageKey_, fluid: Internal.Supplier_<Internal.Fluid>, builder: GTFluidBuilder_): boolean;
        getEntry(key: Internal.FluidStorageKey_): Internal.FluidStorage$FluidEntry;
        enqueueRegistration(key: Internal.FluidStorageKey_, builder: GTFluidBuilder_): void;
        store(key: Internal.FluidStorageKey_, fluid: Internal.Supplier_<Internal.Fluid>, builder: GTFluidBuilder_): void;
        registerFluids(material: com.gregtechceu.gtceu.api.data.chemical.material.Material_, registrate: Internal.GTRegistrate_): void;
    }
    type FluidStorage_ = FluidStorage;
    interface CropBlockBuilder$SurviveCallback {
        abstract survive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        (arg0: Internal.BlockState, arg1: Internal.LevelReader, arg2: BlockPos): boolean;
    }
    type CropBlockBuilder$SurviveCallback_ = CropBlockBuilder$SurviveCallback;
    class NarratorStatus extends Internal.Enum<Internal.NarratorStatus> {
        static valueOf(arg0: string): Internal.NarratorStatus;
        getName(): net.minecraft.network.chat.Component;
        shouldNarrateChat(): boolean;
        static byId(arg0: number): Internal.NarratorStatus;
        static values(): Internal.NarratorStatus[];
        shouldNarrateSystem(): boolean;
        getId(): number;
        get name(): net.minecraft.network.chat.Component
        get id(): number
        static readonly SYSTEM: Internal.NarratorStatus;
        static readonly ALL: Internal.NarratorStatus;
        static readonly CHAT: Internal.NarratorStatus;
        static readonly OFF: Internal.NarratorStatus;
    }
    type NarratorStatus_ = "chat" | NarratorStatus | "off" | "system" | "all";
    interface WorldRendererAccess {
        abstract callRenderHitOutline(arg0: Internal.PoseStack_, arg1: Internal.VertexConsumer_, arg2: Internal.Entity_, arg3: number, arg4: number, arg5: number, arg6: BlockPos_, arg7: Internal.BlockState_): void;
        (arg0: Internal.PoseStack, arg1: Internal.VertexConsumer, arg2: Internal.Entity, arg3: number, arg4: number, arg5: number, arg6: BlockPos, arg7: Internal.BlockState): void;
    }
    type WorldRendererAccess_ = WorldRendererAccess;
    class EndTag implements Internal.Tag {
        getAsString(): string;
        acceptAsRoot(arg0: Internal.StreamTagVisitor_): void;
        copy(): Internal.Tag;
        write(arg0: Internal.DataOutput_): void;
        getId(): number;
        accept(arg0: Internal.StreamTagVisitor_): Internal.StreamTagVisitor$ValueResult;
        accept(arg0: Internal.TagVisitor_): void;
        getType(): Internal.TagType<Internal.EndTag>;
        sizeInBytes(): number;
        get asString(): string
        get id(): number
        get type(): Internal.TagType<Internal.EndTag>
        static readonly INSTANCE: Internal.EndTag;
        static readonly TYPE: Internal.TagType<Internal.EndTag>;
    }
    type EndTag_ = EndTag;
    interface LootItemFunction$Builder {
        abstract build(): Internal.LootItemFunction;
        (): Internal.LootItemFunction_;
    }
    type LootItemFunction$Builder_ = LootItemFunction$Builder;
    class MutableHashedLinkedMap$BasicStrategy implements Internal.Hash$Strategy<any> {
        hashCode(arg0: any): number;
        equals(arg0: any, arg1: any): boolean;
    }
    type MutableHashedLinkedMap$BasicStrategy_ = MutableHashedLinkedMap$BasicStrategy;
    class ItemEvent extends Internal.EntityEvent {
        constructor()
        constructor(arg0: Internal.ItemEntity_)
    }
    type ItemEvent_ = ItemEvent;
    class Polygon implements Internal.Shape, Internal.Serializable {
        constructor()
        constructor(arg0: number[], arg1: number[], arg2: number)
        contains(arg0: number, arg1: number): boolean;
        addPoint(arg0: number, arg1: number): void;
        getBounds(): Internal.Rectangle;
        contains(arg0: Internal.Point_): boolean;
        /**
         * @deprecated
        */
        inside(arg0: number, arg1: number): boolean;
        getPathIterator(arg0: Internal.AffineTransform_): Internal.PathIterator;
        intersects(arg0: Internal.Rectangle2D_): boolean;
        invalidate(): void;
        contains(arg0: Internal.Point2D_): boolean;
        translate(arg0: number, arg1: number): void;
        contains(arg0: number, arg1: number, arg2: number, arg3: number): boolean;
        getPathIterator(arg0: Internal.AffineTransform_, arg1: number): Internal.PathIterator;
        intersects(arg0: number, arg1: number, arg2: number, arg3: number): boolean;
        /**
         * @deprecated
        */
        getBoundingBox(): Internal.Rectangle;
        contains(arg0: number, arg1: number): boolean;
        getBounds2D(): Internal.Rectangle2D;
        reset(): void;
        contains(arg0: Internal.Rectangle2D_): boolean;
        get bounds(): Internal.Rectangle
        /**
         * @deprecated
        */
        get boundingBox(): Internal.Rectangle
        get bounds2D(): Internal.Rectangle2D
        npoints: number;
        ypoints: number[];
        xpoints: number[];
    }
    type Polygon_ = Polygon;
    interface RuleBlockEntityModifier {
        abstract getType(): Internal.RuleBlockEntityModifierType<any>;
        abstract apply(arg0: Internal.RandomSource_, arg1: Internal.CompoundTag_): Internal.CompoundTag;
        get type(): Internal.RuleBlockEntityModifierType<any>
        readonly CODEC: Internal.Codec<Internal.RuleBlockEntityModifier>;
    }
    type RuleBlockEntityModifier_ = RuleBlockEntityModifier;
    class HolderSet$Named <T> extends Internal.HolderSet$ListBacked<T> {
        unwrap(): Internal.Either<Internal.TagKey<T>, Internal.List<Internal.Holder<T>>>;
        static direct<E, T>(arg0: Internal.Function_<E, Internal.Holder<T>>, ...arg1: E[]): Internal.HolderSet$Direct<T>;
        static direct<T>(...arg0: Internal.Holder_<T>[]): Internal.HolderSet$Direct<T>;
        forEach(arg0: Internal.Consumer_<Internal.Holder<T>>): void;
        serializationType(): Internal.IForgeHolderSet$SerializationType;
        static direct<T>(arg0: Internal.List_<Internal.Holder<T>>): Internal.HolderSet$Direct<T>;
        unwrapKey(): Optional<Internal.TagKey<T>>;
        /**
         * @deprecated
        */
        static emptyNamed<T>(arg0: Internal.HolderOwner_<T>, arg1: Internal.TagKey_<T>): Internal.HolderSet$Named<T>;
        static direct<E, T>(arg0: Internal.Function_<E, Internal.Holder<T>>, arg1: Internal.List_<E>): Internal.HolderSet$Direct<T>;
        bind(arg0: Internal.List_<Internal.Holder<T>>): void;
        key(): Internal.TagKey<T>;
    }
    type HolderSet$Named_<T> = HolderSet$Named<T>;
    class SeagrassFeature extends Internal.Feature<Internal.ProbabilityFeatureConfiguration> {
        constructor(arg0: Internal.Codec_<Internal.ProbabilityFeatureConfiguration>)
    }
    type SeagrassFeature_ = SeagrassFeature;
    interface LayerLightEventListener extends Internal.LightEventListener {
        abstract getDataLayerData(arg0: Internal.SectionPos_): Internal.DataLayer;
        abstract checkBlock(arg0: BlockPos_): void;
        abstract setLightEnabled(arg0: Internal.ChunkPos_, arg1: boolean): void;
        abstract runLightUpdates(): number;
        abstract getLightValue(arg0: BlockPos_): number;
        updateSectionStatus(arg0: BlockPos_, arg1: boolean): void;
        abstract hasLightWork(): boolean;
        abstract propagateLightSources(arg0: Internal.ChunkPos_): void;
        abstract updateSectionStatus(arg0: Internal.SectionPos_, arg1: boolean): void;
    }
    type LayerLightEventListener_ = LayerLightEventListener;
    interface PackResourcesExtension {
        abstract setFusionOverridesFolder(folder: string): void;
        set fusionOverridesFolder(folder: string)
        (folder: string): void;
    }
    type PackResourcesExtension_ = PackResourcesExtension;
    class SculkCatalystBlockEntity$CatalystListener implements Internal.GameEventListener {
        constructor(arg0: Internal.BlockState_, arg1: Internal.PositionSource_)
        getListenerRadius(): number;
        getListenerSource(): Internal.PositionSource;
        getDeliveryMode(): Internal.GameEventListener$DeliveryMode;
        handleGameEvent(arg0: Internal.ServerLevel_, arg1: Internal.GameEvent_, arg2: Internal.GameEvent$Context_, arg3: Vec3d_): boolean;
        getSculkSpreader(): Internal.SculkSpreader;
        get listenerRadius(): number
        get listenerSource(): Internal.PositionSource
        get deliveryMode(): Internal.GameEventListener$DeliveryMode
        get sculkSpreader(): Internal.SculkSpreader
        static readonly PULSE_TICKS: 8;
    }
    type SculkCatalystBlockEntity$CatalystListener_ = SculkCatalystBlockEntity$CatalystListener;
    interface LightEventListener {
        abstract checkBlock(arg0: BlockPos_): void;
        abstract setLightEnabled(arg0: Internal.ChunkPos_, arg1: boolean): void;
        abstract runLightUpdates(): number;
        updateSectionStatus(arg0: BlockPos_, arg1: boolean): void;
        abstract hasLightWork(): boolean;
        abstract propagateLightSources(arg0: Internal.ChunkPos_): void;
        abstract updateSectionStatus(arg0: Internal.SectionPos_, arg1: boolean): void;
    }
    type LightEventListener_ = LightEventListener;
    class LangKey extends Internal.Enum<Internal.LangKey> {
        getText(...arg0: any[]): Internal.MutableComponent;
        getText(arg0: Internal.Style_, ...arg1: any[]): Internal.MutableComponent;
        static sendSystemMessage(arg0: Internal.Player_, arg1: net.minecraft.network.chat.Component_): void;
        static sendSystemMessage(arg0: Internal.Player_, arg1: net.minecraft.network.chat.Component_, arg2: Internal.Style_): void;
        sendMessage(arg0: Internal.Player_, arg1: Internal.ChatFormatting_, ...arg2: any[]): void;
        getKey(): string;
        sendMessage(arg0: Internal.Player_, ...arg1: any[]): void;
        sendSpecialMessage(arg0: Internal.Player_, ...arg1: any[]): void;
        sendWarnMessage(arg0: Internal.Player_, ...arg1: any[]): void;
        asLog(): string;
        sendMessage(arg0: Internal.Player_, arg1: Internal.Style_, ...arg2: any[]): void;
        static valueOf(arg0: string): Internal.LangKey;
        static getEntityName(arg0: string): net.minecraft.network.chat.Component;
        getText(arg0: Internal.ChatFormatting_, ...arg1: any[]): Internal.MutableComponent;
        asCommandException(...arg0: any[]): Internal.CommandRuntimeException;
        createComponentCommand(arg0: string, ...arg1: any[]): net.minecraft.network.chat.Component;
        static values(): Internal.LangKey[];
        get key(): string
        static readonly MESSAGE_RECYCLING_NOT_ENOUGH: Internal.LangKey;
        static readonly MESSAGE_TRADE_IMPROVED_FAILED: Internal.LangKey;
        static readonly MESSAGE_REQUEST_TO_JOIN_SENDER: Internal.LangKey;
        static readonly MESSAGE_RECOVERY_SAVE_ALL_PLAYERS_SUCCESS: Internal.LangKey;
        static readonly MESSAGE_NOT_ENGRAVED: Internal.LangKey;
        static readonly MESSAGE_INVALID_LABEL: Internal.LangKey;
        static readonly MESSAGE_DYEABLE: Internal.LangKey;
        static readonly MESSAGE_PERK_RESET_FAILED: Internal.LangKey;
        static readonly MESSAGE_HERE: Internal.LangKey;
        static readonly MESSAGE_CHOOSE_FAVORITE_GRAVE: Internal.LangKey;
        static readonly MESSAGE_DISTANCE: Internal.LangKey;
        static readonly MESSAGE_COST: Internal.LangKey;
        static readonly MESSAGE_REQUEST_TO_HELP_SENDER: Internal.LangKey;
        static readonly MESSAGE_DEAD_ENTITY: Internal.LangKey;
        static readonly MESSAGE_FREE_SOUL_FAILED: Internal.LangKey;
        static readonly MESSAGE_YOUR_FAMILIAR: Internal.LangKey;
        static readonly MESSAGE_PRAYER_OF_UNDEAD: Internal.LangKey;
        static readonly MESSAGE_SCRIBE_SUCCESS: Internal.LangKey;
        static readonly MESSAGE_DISENCHANTMENT_DENIED_ITEM: Internal.LangKey;
        static readonly MESSAGE_RECOVERY_LOAD_PLAYER_SUCCESS: Internal.LangKey;
        static readonly MESSAGE_SOUL_PREVENT_DEATH: Internal.LangKey;
        static readonly MESSAGE_EARN_EXPERIENCE_SUCCESS: Internal.LangKey;
        static readonly MESSAGE_CANT_PRAY: Internal.LangKey;
        static readonly MESSAGE_START_SIEGE_SUCCESS: Internal.LangKey;
        static readonly MESSAGE_TELEPORT_FAILED: Internal.LangKey;
        static readonly MESSAGE_TELEPORT_SUCCESS: Internal.LangKey;
        static readonly MESSAGE_TABLET_SEARCH_FAILED: Internal.LangKey;
        static readonly MESSAGE_RECIPE: Internal.LangKey;
        static readonly MESSAGE_YOUR_KNOWLEDGE: Internal.LangKey;
        static readonly MESSAGE_PVP_STEAL_EXPERIENCE: Internal.LangKey;
        static readonly MESSAGE_RESET_ANKH_SUCCESS: Internal.LangKey;
        static readonly MESSAGE_TELEPORT_SAME_PLAYER: Internal.LangKey;
        static readonly MESSAGE_ENCHANT_ITEM_NOT_ALLOWED: Internal.LangKey;
        static readonly MESSAGE_PRAY_OF_PROTECTION_SUCCESS: Internal.LangKey;
        static readonly ITEM_SCROLL_BUFF_USE1: Internal.LangKey;
        static readonly MESSAGE_FREE_SOUL_SUCCESS: Internal.LangKey;
        static readonly MESSAGE_CRAFTING_INGREDIENT: Internal.LangKey;
        static readonly MESSAGE_ENGRAVABLE: Internal.LangKey;
        static readonly MESSAGE_TELEPORT_TARGET_TO_LOCATION: Internal.LangKey;
        static readonly MESSAGE_EXISTING_GRAVE: Internal.LangKey;
        static readonly MESSAGE_NO_VILLAGE_SIEGE_SPAWNER: Internal.LangKey;
        static readonly MESSAGE_EMPTY_RECEPTACLE: Internal.LangKey;
        static readonly MESSAGE_LOST_TABLET_WAKE_UP_FAILED: Internal.LangKey;
        static readonly MESSAGE_OPEN_GRAVE_NEED_KEY: Internal.LangKey;
        static readonly MESSAGE_VOODOO_POPPET_ALREADY_PROTECTED: Internal.LangKey;
        static readonly MESSAGE_RECOVERY_SAVE_PLAYER_FAILED: Internal.LangKey;
        static readonly MESSAGE_RECOVER_LOST_ITEMS: Internal.LangKey;
        static readonly MESSAGE_LOCKED: Internal.LangKey;
        static readonly ITEM_SCROLL_BUFF_USE2: Internal.LangKey;
        static readonly MESSAGE_MAGIC_IMPREGNATION_MAX: Internal.LangKey;
        static readonly MESSAGE_RECOVERY_LOAD_PLAYER_TARGET_SUCCESS: Internal.LangKey;
        static readonly MESSAGE_TELEPORT_SAME_DIMENSION: Internal.LangKey;
        static readonly MESSAGE_SYNC_TO_SERVER: Internal.LangKey;
        static readonly MESSAGE_EARN_EXPERIENCE_FAILED: Internal.LangKey;
        static readonly MESSAGE_ENCHANTED_ITEM: Internal.LangKey;
        static readonly MESSAGE_STOP_SIEGE_SUCCESS: Internal.LangKey;
        static readonly MESSAGE_ENCHANT_FISHING_ROD_SUCCESS: Internal.LangKey;
        static readonly MESSAGE_ENGRAVED: Internal.LangKey;
        static readonly MESSAGE_NO_BIOME: Internal.LangKey;
        static readonly MESSAGE_FIND_BELL: Internal.LangKey;
        static readonly MESSAGE_NO_LOOT_FOR_GRAVE: Internal.LangKey;
        static readonly MESSAGE_MAGIC_IMPREGNATION_SUCCESS: Internal.LangKey;
        static readonly MESSAGE_RECOVERY_LOAD_PLAYER_FAILED: Internal.LangKey;
        static readonly MESSAGE_BRING_BACK_TO_LIFE: Internal.LangKey;
        static readonly MESSAGE_UNKNOWN: Internal.LangKey;
        static readonly MESSAGE_LAST_GRAVE_PLACE: Internal.LangKey;
        static readonly MESSAGE_SPELL_CAST_ON_YOU: Internal.LangKey;
        static readonly MESSAGE_INVALID_BIOME: Internal.LangKey;
        static readonly MESSAGE_INVALID_LOCATION: Internal.LangKey;
        static readonly MESSAGE_GIFT_FAILED: Internal.LangKey;
        static readonly MESSAGE_CALL_FOR_HELP: Internal.LangKey;
        static readonly MESSAGE_FAMILIAR_ALREADY_OWNED: Internal.LangKey;
        static readonly MESSAGE_LOSE_EXPERIENCE_FAILED: Internal.LangKey;
        static readonly TOOLTIP_BETA: Internal.LangKey;
        static readonly MESSAGE_DISABLED_COMMAND: Internal.LangKey;
        static readonly MESSAGE_NO_RECIPE_TO_RECYCLE: Internal.LangKey;
        static readonly MESSAGE_NO_PLACE_FOR_GRAVE: Internal.LangKey;
        static readonly MESSAGE_ALREADY_ENGRAVED: Internal.LangKey;
        static readonly MESSAGE_OPEN_GRAVE_SUCCESS: Internal.LangKey;
        static readonly MESSAGE_CONFIG_GRAVE_MESSAGE_2: Internal.LangKey;
        static readonly MESSAGE_PERK_RESET_IN_COOLDOWN: Internal.LangKey;
        static readonly MESSAGE_IMPREGNATE_NEEDLE_SUCCESS: Internal.LangKey;
        static readonly MESSAGE_RECYCLING_DENIED: Internal.LangKey;
        static readonly MESSAGE_SCRIBE_FAILED: Internal.LangKey;
        static readonly MESSAGE_IMPREGNATE_NEEDLE_FAILED: Internal.LangKey;
        static readonly MESSAGE_RESET_ANKH_FAILED: Internal.LangKey;
        static readonly MESSAGE_ALREADY_IMPREGNATED: Internal.LangKey;
        static readonly TOOLTIP_ACTUAL_BONUS: Internal.LangKey;
        static readonly MESSAGE_PLAYER_SPECTATOR: Internal.LangKey;
        static readonly MESSAGE_RECYCLING_FAILED: Internal.LangKey;
        static readonly MESSAGE_PERK_RESET_SUCCESS: Internal.LangKey;
        static readonly MESSAGE_ANCIENT_ITEM: Internal.LangKey;
        static readonly MESSAGE_EXORCISM: Internal.LangKey;
        static readonly MESSAGE_STORED_EXPERIENCE: Internal.LangKey;
        static readonly MESSAGE_CONFIG_GRAVE_MESSAGE_1: Internal.LangKey;
        static readonly MESSAGE_USE_LEFT: Internal.LangKey;
        static readonly MESSAGE_REPAIRING_SUCCESS: Internal.LangKey;
        static readonly MESSAGE_ENCHANT_ITEM_ALREADY_ENCHANTED: Internal.LangKey;
        static readonly MESSAGE_NO_SPAWN: Internal.LangKey;
        static readonly MESSAGE_NO_OTHER_VALID_PLAYER: Internal.LangKey;
        static readonly MESSAGE_PLAYER_OFFLINE: Internal.LangKey;
        static readonly MESSAGE_LOSE_KNOWLEDGE: Internal.LangKey;
        static readonly MESSAGE_CANT_UPGRADE: Internal.LangKey;
        static readonly MESSAGE_VILLAGER_GIFT: Internal.LangKey;
        static readonly MESSAGE_NO_DEATH_LOCATION: Internal.LangKey;
        static readonly MESSAGE_NO_SAVE_TO_RESTORE: Internal.LangKey;
        static readonly MESSAGE_DISENCHANTMENT_NO_ENCHANTMENT: Internal.LangKey;
        static readonly MESSAGE_RECOVERING_RECEPTACLE: Internal.LangKey;
        static readonly MESSAGE_CANT_APPLY_EFFECT: Internal.LangKey;
        static readonly MESSAGE_ENGRAVED_ITEM: Internal.LangKey;
        static readonly MESSAGE_STOP_SIEGE_FAILED: Internal.LangKey;
        static readonly MESSAGE_MAX: Internal.LangKey;
        static readonly MESSAGE_COMBINE_IN_INVENTORY: Internal.LangKey;
        static readonly MESSAGE_NO_BIND_LOCATION: Internal.LangKey;
        static readonly MESSAGE_GRAVE_PLATE_REPLACEMENT_NOT_ALLOWED: Internal.LangKey;
        static readonly MESSAGE_NOT_IMPREGNATED: Internal.LangKey;
        static readonly MESSAGE_COMPENDIUM: Internal.LangKey;
        static readonly MESSAGE_DISENCHANTMENT_PARTIAL_SUCCESS: Internal.LangKey;
        static readonly MESSAGE_ENCHANT_VOODOO_POPPET_SUCCESS: Internal.LangKey;
        static readonly MESSAGE_COMMAND_IN_COOLDOWN: Internal.LangKey;
        static readonly MESSAGE_DIFFICULTY_PEACEFUL: Internal.LangKey;
        static readonly MESSAGE_ITEM_BOUND_TO_PLACE: Internal.LangKey;
        static readonly MESSAGE_CANT_RECYCLE_CONTAINER: Internal.LangKey;
        static readonly MESSAGE_EXISTING_BIND_LOCATION: Internal.LangKey;
        static readonly MESSAGE_SPELL_CAST_ON_TARGET: Internal.LangKey;
        static readonly MESSAGE_SAME_LOCATION: Internal.LangKey;
        static readonly MESSAGE_KNOWLEDGE_OF_DEATH: Internal.LangKey;
        static readonly MESSAGE_PRAY_OF_EMPATHY: Internal.LangKey;
        static readonly MESSAGE_PRAY_OF_PROTECTION_FAILED: Internal.LangKey;
        static readonly MESSAGE_RECOVERY_NO_FOLDER: Internal.LangKey;
        static readonly MESSAGE_AREA_BUFF: Internal.LangKey;
        static readonly MESSAGE_NO_GRAVE: Internal.LangKey;
        static readonly MESSAGE_IMPREGNATE: Internal.LangKey;
        static readonly MESSAGE_ENCHANT_ITEM_NO_SOUL: Internal.LangKey;
        static readonly MESSAGE_REPAIRING_FAILED: Internal.LangKey;
        static readonly MESSAGE_DISABLED: Internal.LangKey;
        static readonly MESSAGE_SUMMON_FAMILIAR: Internal.LangKey;
        static readonly MESSAGE_CAPTURE_FAMILIAR: Internal.LangKey;
        static readonly MESSAGE_FAMILIAR_OF: Internal.LangKey;
        static readonly MESSAGE_REQUEST_TO_JOIN_RECEIVER: Internal.LangKey;
        static readonly MESSAGE_VOODOO_POPPET_PREVENT_DEATH_FAILED: Internal.LangKey;
        static readonly MESSAGE_GIFT_SUCCESS: Internal.LangKey;
        static readonly MESSAGE_USE_SEEKER_ROD: Internal.LangKey;
        static readonly MESSAGE_BIND_LOCATION: Internal.LangKey;
        static readonly MESSAGE_IMPREGNATE_DURATION: Internal.LangKey;
        static readonly MESSAGE_CANT_RECYCLE_DAMAGED: Internal.LangKey;
        static readonly MESSAGE_LOST_TABLET_WAKE_UP_SUCCESS: Internal.LangKey;
        static readonly MESSAGE_DISENCHANTMENT_SUCCESS: Internal.LangKey;
        static readonly MESSAGE_LAST_GRAVE: Internal.LangKey;
        static readonly MESSAGE_TELEPORT_TOO_CLOSE_FROM_GRAVE: Internal.LangKey;
        static readonly MESSAGE_UNLOCKED: Internal.LangKey;
        static readonly MESSAGE_NO_DIMENSION: Internal.LangKey;
        static readonly MESSAGE_LOSSES_ON_DEATH: Internal.LangKey;
        static readonly TOOLTIP_MORE_INFO: Internal.LangKey;
        static readonly MESSAGE_DEATH_TIME: Internal.LangKey;
        static readonly MESSAGE_SHOW_KNOWLEDGE: Internal.LangKey;
        static readonly MESSAGE_POSITION: Internal.LangKey;
        static readonly MESSAGE_EARN_KNOWLEDGE: Internal.LangKey;
        static readonly MESSAGE_RECYCLING_SUCCESS: Internal.LangKey;
        static readonly MESSAGE_PLAYER_KNOWLEDGE: Internal.LangKey;
        static readonly MESSAGE_ACCESS_GUI: Internal.LangKey;
        static readonly MESSAGE_ENCHANT_WITH_OFFHAND: Internal.LangKey;
        static readonly MESSAGE_IN_COOLDOWN: Internal.LangKey;
        static readonly MESSAGE_ENCHANT_VOODOO_POPPET_FAILED: Internal.LangKey;
        static readonly MESSAGE_FIND_BED: Internal.LangKey;
        static readonly MESSAGE_START_SIEGE_FAILED: Internal.LangKey;
        static readonly TOOLTIP_NEXT_BONUS: Internal.LangKey;
        static readonly MESSAGE_TOMB_RAIDER_SUCCESS: Internal.LangKey;
        static readonly MESSAGE_FAIL_TO_PLACE_GRAVE: Internal.LangKey;
        static readonly MESSAGE_SET_ALIGNMENT: Internal.LangKey;
        static readonly MESSAGE_CONFIG: Internal.LangKey;
        static readonly MESSAGE_ALIGNMENT: Internal.LangKey;
        static readonly MESSAGE_CHOOSE_NO_GRAVE: Internal.LangKey;
        static readonly MESSAGE_LOSE_EXPERIENCE_SUCCESS: Internal.LangKey;
        static readonly MESSAGE_JOIN_YOU: Internal.LangKey;
        static readonly MESSAGE_SPELL_CAST_AROUND: Internal.LangKey;
        static readonly NO_FAMILIAR_TO_REVIVE: Internal.LangKey;
        static readonly MESSAGE_NO_GRAVE_LOCATION: Internal.LangKey;
        static readonly MESSAGE_DESCRIPTION: Internal.LangKey;
        static readonly MESSAGE_BACK: Internal.LangKey;
        static readonly MESSAGE_SEEKER_ROD: Internal.LangKey;
        static readonly MESSAGE_CLICK_TO_UPGRADE: Internal.LangKey;
        static readonly MESSAGE_HIDE_GIFT: Internal.LangKey;
        static readonly MESSAGE_REVIVE_FAMILIAR: Internal.LangKey;
        static readonly MESSAGE_DAY: Internal.LangKey;
        static readonly MESSAGE_DISENCHANTMENT_FAILED: Internal.LangKey;
        static readonly MESSAGE_SPELLCASTING_INTERRUPTED: Internal.LangKey;
        static readonly MESSAGE_NO_TICKET: Internal.LangKey;
        static readonly MESSAGE_PLAYER_INVALID: Internal.LangKey;
        static readonly MESSAGE_RECOVERY_SAVE_ALL_PLAYERS_FAILED: Internal.LangKey;
        static readonly MESSAGE_CONFIG_PREVENT_DEATH: Internal.LangKey;
        static readonly MESSAGE_DISPEL_BAD_OMEN: Internal.LangKey;
        static readonly MESSAGE_NEW_GRAVE: Internal.LangKey;
        static readonly MESSAGE_CANT_REVIVE_FAMILIAR: Internal.LangKey;
        static readonly MESSAGE_MAGIC_IMPREGNATION_FAILED: Internal.LangKey;
        static readonly MESSAGE_POSITIVE_INTEGER: Internal.LangKey;
        static readonly MESSAGE_TRADE_IMPROVED_SUCCESS: Internal.LangKey;
        static readonly MESSAGE_RECOVERY_NO_FILE: Internal.LangKey;
        static readonly MESSAGE_GHOSTLY_SHAPE_CANCELED: Internal.LangKey;
        static readonly MESSAGE_DIED_ON: Internal.LangKey;
        static readonly MESSAGE_RECOVERY_SAVE_PLAYER_SUCCESS: Internal.LangKey;
        static readonly MESSAGE_USEABLE_ON_ALLY: Internal.LangKey;
        static readonly MESSAGE_FOLLOW_PARTICLES: Internal.LangKey;
        static readonly MESSAGE_RIP: Internal.LangKey;
        static readonly MESSAGE_NO_STRUCTURE: Internal.LangKey;
    }
    type LangKey_ = "message_request_to_join_sender" | "message_enchant_with_offhand" | "message_enchant_fishing_rod_success" | "message_request_to_help_sender" | "message_lose_experience_failed" | "tooltip_next_bonus" | "message_enchant_item_already_enchanted" | "message_disenchantment_success" | "message_bring_back_to_life" | "message_recovery_save_player_success" | "message_recovery_load_player_success" | "message_invalid_label" | "message_prayer_of_undead" | "message_dispel_bad_omen" | "message_lost_tablet_wake_up_success" | "message_exorcism" | "message_no_other_valid_player" | "message_position" | "message_scribe_success" | "message_existing_grave" | "message_no_spawn" | "message_your_knowledge" | "message_recovery_save_player_failed" | "no_familiar_to_revive" | "message_rip" | "message_no_dimension" | "message_command_in_cooldown" | "message_knowledge_of_death" | "message_teleport_target_to_location" | "message_free_soul_failed" | "message_difficulty_peaceful" | "message_choose_no_grave" | "message_spell_cast_around" | "message_soul_prevent_death" | "message_cant_pray" | "message_trade_improved_failed" | "message_player_offline" | "message_spellcasting_interrupted" | "message_not_impregnated" | "message_locked" | "message_losses_on_death" | "message_villager_gift" | "message_recovering_receptacle" | "message_new_grave" | "message_reset_ankh_success" | "message_disenchantment_partial_success" | "message_lose_experience_success" | "message_stop_siege_failed" | "message_description" | "message_teleport_same_player" | "message_access_gui" | "message_ancient_item" | "message_call_for_help" | "message_area_buff" | "message_recovery_no_file" | "message_earn_experience_success" | "message_lost_tablet_wake_up_failed" | "message_recovery_load_player_target_success" | "message_invalid_biome" | "message_player_spectator" | "message_bind_location" | "message_no_ticket" | "message_cant_apply_effect" | "message_ghostly_shape_canceled" | "message_in_cooldown" | "message_no_loot_for_grave" | "message_player_invalid" | "item_scroll_buff_use1" | "message_disabled_command" | "message_no_place_for_grave" | "message_gift_failed" | "message_config_grave_message_2" | "message_enchant_voodoo_poppet_success" | "message_stored_experience" | "message_use_left" | "message_engraved" | "message_teleport_too_close_from_grave" | "message_hide_gift" | "message_perk_reset_failed" | "item_scroll_buff_use2" | "message_config_grave_message_1" | "message_spell_cast_on_target" | "message_enchant_voodoo_poppet_failed" | "message_no_structure" | "message_capture_familiar" | "message_dead_entity" | "message_use_seeker_rod" | "message_show_knowledge" | "message_day" | "message_disenchantment_no_enchantment" | "message_summon_familiar" | "message_recycling_success" | "message_dyeable" | "message_impregnate_needle_success" | "message_config" | "message_tomb_raider_success" | "message_recovery_no_folder" | "message_same_location" | "message_impregnate_duration" | "message_cost" | "message_teleport_same_dimension" | "message_trade_improved_success" | "message_teleport_failed" | "message_empty_receptacle" | "message_enchant_item_no_soul" | "tooltip_more_info" | "message_lose_knowledge" | "message_voodoo_poppet_prevent_death_failed" | "message_recover_lost_items" | "message_invalid_location" | "message_find_bell" | "message_start_siege_failed" | "message_useable_on_ally" | "message_no_biome" | "message_back" | "message_free_soul_success" | "message_no_death_location" | "message_no_bind_location" | "message_engraved_item" | "message_join_you" | "message_max" | "message_disenchantment_denied_item" | "message_cant_upgrade" | "message_pray_of_protection_failed" | "message_earn_experience_failed" | "message_item_bound_to_place" | "message_tablet_search_failed" | "message_already_engraved" | "message_death_time" | "message_enchanted_item" | "message_click_to_upgrade" | "message_magic_impregnation_success" | "message_earn_knowledge" | "message_recycling_denied" | "message_magic_impregnation_max" | "message_no_recipe_to_recycle" | "message_alignment" | "message_recovery_save_all_players_success" | "message_no_grave" | "message_enchant_item_not_allowed" | "message_no_grave_location" | "message_existing_bind_location" | "message_here" | "message_pray_of_protection_success" | "message_unknown" | "message_stop_siege_success" | LangKey | "message_voodoo_poppet_already_protected" | "message_combine_in_inventory" | "message_grave_plate_replacement_not_allowed" | "message_choose_favorite_grave" | "message_player_knowledge" | "message_died_on" | "message_seeker_rod" | "message_start_siege_success" | "message_spell_cast_on_you" | "message_revive_familiar" | "message_your_familiar" | "message_recovery_save_all_players_failed" | "message_recipe" | "message_set_alignment" | "message_magic_impregnation_failed" | "message_familiar_already_owned" | "message_gift_success" | "message_request_to_join_receiver" | "message_disabled" | "message_impregnate_needle_failed" | "tooltip_actual_bonus" | "message_engravable" | "message_fail_to_place_grave" | "message_open_grave_success" | "message_disenchantment_failed" | "message_pray_of_empathy" | "message_recycling_failed" | "message_distance" | "message_unlocked" | "message_last_grave_place" | "message_teleport_success" | "message_open_grave_need_key" | "message_crafting_ingredient" | "message_cant_revive_familiar" | "message_repairing_success" | "message_no_save_to_restore" | "message_find_bed" | "message_last_grave" | "message_compendium" | "message_cant_recycle_container" | "message_impregnate" | "message_no_village_siege_spawner" | "message_config_prevent_death" | "tooltip_beta" | "message_cant_recycle_damaged" | "message_not_engraved" | "message_recycling_not_enough" | "message_already_impregnated" | "message_recovery_load_player_failed" | "message_follow_particles" | "message_perk_reset_in_cooldown" | "message_familiar_of" | "message_reset_ankh_failed" | "message_perk_reset_success" | "message_sync_to_server" | "message_repairing_failed" | "message_scribe_failed" | "message_pvp_steal_experience" | "message_positive_integer";
    class RepeaterBlock extends Internal.DiodeBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getTableParticle(arg0: Internal.BlockState_): Internal.ParticleOptions;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        allowsTreasure(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getArcanaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        getBlacklistedEnchantments(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Set<Internal.Enchantment>;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        getQuantaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBonusClues(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        spawnTableParticle(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: BlockPos_): void;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getMaxEnchantingPower(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getQuantaRectification(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
        static readonly DELAY: Internal.IntegerProperty;
        static readonly LOCKED: Internal.BooleanProperty;
    }
    type RepeaterBlock_ = RepeaterBlock;
    interface ByteBufferDestination {
        abstract writeBytes(data: Internal.ByteBuffer_): void;
        abstract drain(buf: Internal.ByteBuffer_): Internal.ByteBuffer;
        abstract writeBytes(data: number[], offset: number, length: number): void;
        abstract getByteBuffer(): Internal.ByteBuffer;
        get byteBuffer(): Internal.ByteBuffer
    }
    type ByteBufferDestination_ = ByteBufferDestination;
    class ConfiguredWorldCarver <WC extends Internal.CarverConfiguration> extends Internal.Record {
        constructor(arg0: Internal.WorldCarver_<WC>, arg1: WC)
        worldCarver(): Internal.WorldCarver<WC>;
        carve(arg0: Internal.CarvingContext_, arg1: Internal.ChunkAccess_, arg2: Internal.Function_<BlockPos, Internal.Holder<Internal.Biome>>, arg3: Internal.RandomSource_, arg4: Internal.Aquifer_, arg5: Internal.ChunkPos_, arg6: Internal.CarvingMask_): boolean;
        config(): WC;
        isStartChunk(arg0: Internal.RandomSource_): boolean;
        static readonly DIRECT_CODEC: Internal.Codec<Internal.ConfiguredWorldCarver<any>>;
        static readonly CODEC: Internal.Codec<Internal.Holder<Internal.ConfiguredWorldCarver<any>>>;
        static readonly LIST_CODEC: Internal.Codec<Internal.HolderSet<Internal.ConfiguredWorldCarver<any>>>;
    }
    type ConfiguredWorldCarver_<WC extends Internal.CarverConfiguration> = Special.ConfiguredCarver | ConfiguredWorldCarver<WC>;
    class GenericEvent <T> extends net.minecraftforge.eventbus.api.Event implements Internal.IGenericEvent<T> {
        constructor()
        getGenericType(): Internal.Type;
        get genericType(): Internal.Type
    }
    type GenericEvent_<T> = GenericEvent<T>;
    class Either$Right <L, R> extends Internal.Either<L, R> {
        constructor(arg0: R)
        right(): Optional<R>;
        ifRight(arg0: Internal.Consumer_<R>): Internal.Either<L, R>;
        mapBoth<C, D>(arg0: Internal.Function_<L, C>, arg1: Internal.Function_<R, D>): Internal.Either<C, D>;
        ifLeft(arg0: Internal.Consumer_<L>): Internal.Either<L, R>;
        map<T>(arg0: Internal.Function_<L, T>, arg1: Internal.Function_<R, T>): T;
        left(): Optional<L>;
    }
    type Either$Right_<L, R> = Either$Right<L, R>;
    class DispenserBlockEntity extends Internal.RandomizableContainerBlockEntity implements Internal.DispenserBlockEntityAccessor {
        constructor(arg0: BlockPos_, arg1: Internal.BlockState_)
        stopOpen(arg0: Internal.Player_): void;
        static tryClear(arg0: any): void;
        requestModelDataUpdate(): void;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        getItems(): Internal.NonNullList<any>;
        setStackInSlot(slot: number, stack: Internal.ItemStack_): void;
        clear(ingredient: Internal.Ingredient_): void;
        find(): number;
        hasAnyOf(arg0: Internal.Set_<Internal.Item>): boolean;
        getSlots(): number;
        setChanged(): void;
        addItem(arg0: Internal.ItemStack_): number;
        onLoad(): void;
        hasAnyMatching(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        kjs$self(): net.minecraft.world.Container;
        getWidth(): number;
        getSlotLimit(slot: number): number;
        getMaxStackSize(): number;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        static stillValidBlockEntity(arg0: Internal.BlockEntity_, arg1: Internal.Player_): boolean;
        hasCustomName(): boolean;
        getRandomSlot(arg0: Internal.RandomSource_): number;
        isItemValid(slot: number, stack: Internal.ItemStack_): boolean;
        getRenderBoundingBox(): Internal.AABB;
        count(ingredient: Internal.Ingredient_): number;
        count(): number;
        countItem(arg0: Internal.Item_): number;
        isEmpty(): boolean;
        tdv$isDynamicLightEnabled(): boolean;
        startOpen(arg0: Internal.Player_): void;
        canPlaceItem(arg0: number, arg1: Internal.ItemStack_): boolean;
        extractItem(slot: number, amount: number, simulate: boolean): Internal.ItemStack;
        getBlock(level: Internal.Level_): Internal.BlockContainerJS;
        serializeNBT(): Internal.Tag;
        static stillValidBlockEntity(arg0: Internal.BlockEntity_, arg1: Internal.Player_, arg2: number): boolean;
        getStackInSlot(slot: number): Internal.ItemStack;
        tdv$setDynamicLightEnabled(arg0: boolean): void;
        getHeight(): number;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): void;
        countNonEmpty(): number;
        asContainer(): net.minecraft.world.Container;
        deserializeNBT(arg0: Internal.Tag_): void;
        getAllItems(): Internal.List<Internal.ItemStack>;
        canTakeItem(arg0: net.minecraft.world.Container_, arg1: number, arg2: Internal.ItemStack_): boolean;
        insertItem(stack: Internal.ItemStack_, simulate: boolean): Internal.ItemStack;
        insertItem(slot: number, stack: Internal.ItemStack_, simulate: boolean): Internal.ItemStack;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        getModelData(): Internal.ModelData;
        isMutable(): boolean;
        clear(): void;
        find(ingredient: Internal.Ingredient_): number;
        countNonEmpty(ingredient: Internal.Ingredient_): number;
        get items(): Internal.NonNullList<any>
        get slots(): number
        get width(): number
        get maxStackSize(): number
        get renderBoundingBox(): Internal.AABB
        get empty(): boolean
        get height(): number
        get allItems(): Internal.List<Internal.ItemStack>
        get modelData(): Internal.ModelData
        get mutable(): boolean
        static readonly CONTAINER_SIZE: 9;
    }
    type DispenserBlockEntity_ = DispenserBlockEntity;
    abstract class GuiCategoryUIEditorExpandingOptionsData$Builder <V, B extends Internal.GuiCategoryUIEditorExpandingOptionsData$Builder<V, B>> extends Internal.GuiCategoryUIEditorOptionsData$Builder<V, B> {
        addOptionBuilderFor(arg0: V): B;
        setDefault(): B;
        addOptionBuilder(arg0: Internal.GuiCategoryUIEditorOptionData$Builder_<V>): B;
        build(): Internal.GuiCategoryUIEditorExpandableData<any>;
    }
    type GuiCategoryUIEditorExpandingOptionsData$Builder_<V, B extends Internal.GuiCategoryUIEditorExpandingOptionsData$Builder<V, B>> = GuiCategoryUIEditorExpandingOptionsData$Builder<V, B>;
    abstract class PipeNet <NodeDataType> implements Internal.ITagSerializable<Internal.CompoundTag> {
        constructor(Level: Internal.LevelPipeNet_<NodeDataType, Internal.PipeNet<NodeDataType>>)
        markNodeAsActive(nodePos: BlockPos_, isActive: boolean): boolean;
        getLastUpdate(): number;
        getWorldData(): Internal.LevelPipeNet<NodeDataType, Internal.PipeNet<NodeDataType>>;
        isValid(): boolean;
        updateBlockedConnections(nodePos: BlockPos_, facing: Internal.Direction_, isBlocked: boolean): void;
        getLevel(): Internal.ServerLevel;
        updateMark(nodePos: BlockPos_, newMark: number): void;
        deserializeNBT(arg0: Internal.Tag_): void;
        containsNode(blockPos: BlockPos_): boolean;
        updateNodeData(nodePos: BlockPos_, data: NodeDataType): void;
        onNeighbourUpdate(fromPos: BlockPos_): void;
        getContainedChunks(): Internal.Set<Internal.ChunkPos>;
        onPipeConnectionsUpdate(): void;
        removeNode(nodePos: BlockPos_): void;
        deserializeNBT(nbt: Internal.CompoundTag_): void;
        getNodeAt(blockPos: BlockPos_): com.gregtechceu.gtceu.api.pipenet.Node<NodeDataType>;
        serializeNBT(): Internal.Tag;
        getAllNodes(): Internal.Map<BlockPos, com.gregtechceu.gtceu.api.pipenet.Node<NodeDataType>>;
        isNodeConnectedTo(pos: BlockPos_, side: Internal.Direction_): boolean;
        get lastUpdate(): number
        get worldData(): Internal.LevelPipeNet<NodeDataType, Internal.PipeNet<NodeDataType>>
        get valid(): boolean
        get level(): Internal.ServerLevel
        get containedChunks(): Internal.Set<Internal.ChunkPos>
        get allNodes(): Internal.Map<BlockPos, com.gregtechceu.gtceu.api.pipenet.Node<NodeDataType>>
    }
    type PipeNet_<NodeDataType> = PipeNet<NodeDataType>;
    interface Stroke {
        abstract createStrokedShape(arg0: Internal.Shape_): Internal.Shape;
        (arg0: Internal.Shape): Internal.Shape_;
    }
    type Stroke_ = Stroke;
    interface MessageFactory {
        abstract newMessage(message: any): org.apache.logging.log4j.message.Message;
        abstract newMessage(message: string): org.apache.logging.log4j.message.Message;
        abstract newMessage(message: string, ...params: any[]): org.apache.logging.log4j.message.Message;
    }
    type MessageFactory_ = MessageFactory;
    class ContextMenu extends Internal.Panel {
        constructor(panel: Internal.Panel_, i: Internal.List_<Internal.ContextMenuItem>)
        closeGui(): void;
        openGui(): void;
        closeContextMenu(): void;
        closeGui(openPrevScreen: boolean): void;
        run(): void;
        setMaxRows(maxRows: number): void;
        openAfter(runnable: Internal.Runnable_): Internal.Runnable;
        openGuiLater(): void;
        setDrawVerticalSeparators(drawVerticalSeparators: boolean): void;
        set maxRows(maxRows: number)
        set drawVerticalSeparators(drawVerticalSeparators: boolean)
    }
    type ContextMenu_ = ContextMenu;
    interface ScatteringByteChannel extends Internal.ReadableByteChannel {
        abstract read(arg0: Internal.ByteBuffer_[], arg1: number, arg2: number): number;
        abstract read(arg0: Internal.ByteBuffer_): number;
        abstract isOpen(): boolean;
        abstract close(): void;
        abstract read(arg0: Internal.ByteBuffer_[]): number;
        get open(): boolean
    }
    type ScatteringByteChannel_ = ScatteringByteChannel;
    interface WatchEvent <T> {
        abstract context(): T;
        abstract count(): number;
        abstract kind(): Internal.WatchEvent$Kind<T>;
    }
    type WatchEvent_<T> = WatchEvent<T>;
    class ResourceIdSet extends Internal.Record implements Internal.ASTNode, Internal.Predicate<any> {
        constructor(resourceIds: Internal.Set_<Internal.ResourceIdentifier<any, any, any>>)
        test(arg0: any): boolean;
        static not<T>(arg0: Internal.Predicate_<T>): Internal.Predicate<T>;
        resourceIds(): Internal.Set<Internal.ResourceIdentifier<any, any, any>>;
        negate(): Internal.Predicate<any>;
        or(arg0: Internal.Predicate_<any>): Internal.Predicate<any>;
        getStatements(): Internal.List<Internal.Statement>;
        and(arg0: Internal.Predicate_<any>): Internal.Predicate<any>;
        static isEqual<T>(arg0: any): Internal.Predicate<T>;
        get statements(): Internal.List<Internal.Statement>
        static readonly EMPTY: Internal.ResourceIdSet;
    }
    type ResourceIdSet_ = ResourceIdSet;
    interface LootItemCondition extends Internal.ILootCondition, Internal.LootItemConditionMixin, Internal.Predicate<Internal.LootContext>, Internal.LootContextUser {
        not<T>(arg0: Internal.Predicate_<T>): Internal.Predicate<T>;
        or(arg0: Internal.Predicate_<Internal.LootContext>): Internal.Predicate<Internal.LootContext>;
        negate(): Internal.Predicate<Internal.LootContext>;
        and(arg0: Internal.Predicate_<Internal.LootContext>): Internal.Predicate<Internal.LootContext>;
        getReferencedContextParams(): Internal.Set<Internal.LootContextParam<any>>;
        abstract test(arg0: Internal.LootContext_): boolean;
        applyLootHandler(context: Internal.LootContext_, loot: Internal.List_<Internal.ItemStack>): boolean;
        abstract getType(): Internal.LootItemConditionType;
        validate(arg0: Internal.ValidationContext_): void;
        isEqual<T>(arg0: any): Internal.Predicate<T>;
        get referencedContextParams(): Internal.Set<Internal.LootContextParam<any>>
        get type(): Internal.LootItemConditionType
    }
    type LootItemCondition_ = LootItemCondition;
    class ModelData {
        getProperties(): Internal.Set<Internal.ModelProperty<any>>;
        derive(): Internal.ModelData$Builder;
        has(arg0: Internal.ModelProperty_<any>): boolean;
        get<T>(arg0: Internal.ModelProperty_<T>): T;
        static builder(): Internal.ModelData$Builder;
        get properties(): Internal.Set<Internal.ModelProperty<any>>
        static readonly EMPTY: Internal.ModelData;
    }
    type ModelData_ = ModelData;
    class SculkVeinBlock extends Internal.MultifaceBlock implements Internal.SculkBehaviour, Internal.SimpleWaterloggedBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        static regrow(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Collection_<Internal.Direction>): boolean;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onDischarged(arg0: Internal.LevelAccessor_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Optional<Internal.SoundEvent>;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getTableParticle(arg0: Internal.BlockState_): Internal.ParticleOptions;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        allowsTreasure(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getArcanaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        getBlacklistedEnchantments(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Set<Internal.Enchantment>;
        canChangeBlockStateOnSpread(): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        getPickupSound(arg0: Internal.BlockState_): Optional<Internal.SoundEvent>;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBlockStates(): Internal.List<Internal.BlockState>;
        getQuantaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        depositCharge(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.RandomSource_): boolean;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBonusClues(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        getSculkSpreadDelay(): number;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        static hasSubstrateAccess(arg0: Internal.LevelAccessor_, arg1: Internal.BlockState_, arg2: BlockPos_): boolean;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        spawnTableParticle(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: BlockPos_): void;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        attemptSpreadVein(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Collection_<Internal.Direction>, arg4: boolean): boolean;
        getSameSpaceSpreader(): Internal.MultifaceSpreader;
        getMaxEnchantingPower(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getQuantaRectification(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        attemptUseCharge(arg0: Internal.SculkSpreader$ChargeCursor_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.SculkSpreader_, arg5: boolean): number;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        updateDecayDelay(arg0: number): number;
        get pickupSound(): Optional<Internal.SoundEvent>
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get sculkSpreadDelay(): number
        get mod(): string
        get sameSpaceSpreader(): Internal.MultifaceSpreader
    }
    type SculkVeinBlock_ = SculkVeinBlock;
    class NotPredicate implements net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate {
        constructor(arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_)
        static hasSturdyFace(arg0: Internal.Direction_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static noFluid(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        and(arg0: Internal.BiPredicate_<Internal.WorldGenLevel, BlockPos>): Internal.BiPredicate<Internal.WorldGenLevel, BlockPos>;
        static matchesTag(arg0: Vec3i_, arg1: Internal.TagKey_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static anyOf(arg0: Internal.List_<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static noFluid(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static anyOf(arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_, arg1: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        negate(): Internal.BiPredicate<Internal.WorldGenLevel, BlockPos>;
        test(arg0: Internal.WorldGenLevel_, arg1: BlockPos_): boolean;
        static solid(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static insideWorld(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        or(arg0: Internal.BiPredicate_<Internal.WorldGenLevel, BlockPos>): Internal.BiPredicate<Internal.WorldGenLevel, BlockPos>;
        static matchesTag(arg0: Internal.TagKey_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static solid(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static alwaysTrue(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesBlocks(arg0: Vec3i_, ...arg1: Internal.Block_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        type(): Internal.BlockPredicateType<any>;
        static allOf(...arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesBlocks(arg0: Vec3i_, arg1: Internal.List_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static replaceable(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static wouldSurvive(arg0: Internal.BlockState_, arg1: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesFluids(arg0: Vec3i_, arg1: Internal.List_<Internal.Fluid>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static not(arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesFluids(arg0: Vec3i_, ...arg1: Internal.Fluid_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static allOf(arg0: Internal.List_<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static anyOf(...arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static allOf(arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_, arg1: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static replaceable(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static hasSturdyFace(arg0: Vec3i_, arg1: Internal.Direction_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        test(arg0: any, arg1: any): boolean;
        static matchesBlocks(arg0: Internal.List_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesBlocks(...arg0: Internal.Block_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesFluids(...arg0: Internal.Fluid_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static readonly CODEC: Internal.Codec<Internal.NotPredicate>;
    }
    type NotPredicate_ = NotPredicate;
    class TickPriority extends Internal.Enum<Internal.TickPriority> {
        static valueOf(arg0: string): Internal.TickPriority;
        getValue(): number;
        static byValue(arg0: number): Internal.TickPriority;
        static values(): Internal.TickPriority[];
        get value(): number
        static readonly NORMAL: Internal.TickPriority;
        static readonly EXTREMELY_LOW: Internal.TickPriority;
        static readonly VERY_HIGH: Internal.TickPriority;
        static readonly LOW: Internal.TickPriority;
        static readonly HIGH: Internal.TickPriority;
        static readonly EXTREMELY_HIGH: Internal.TickPriority;
        static readonly VERY_LOW: Internal.TickPriority;
    }
    type TickPriority_ = "normal" | "high" | "extremely_high" | "very_high" | "low" | "very_low" | "extremely_low" | TickPriority;
    interface DrawsOnLeft {
        draw(arg0: Internal.AbstractContainerScreen_<any>, arg1: Internal.GuiGraphics_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: number): void;
        ths(): Internal.AbstractContainerScreen<any>;
        drawOnLeft(arg0: Internal.GuiGraphics_, arg1: Internal.List_<net.minecraft.network.chat.Component>, arg2: number): void;
    }
    type DrawsOnLeft_ = DrawsOnLeft;
    interface IOperator {
        abstract materialize(): this;
        getScopedInteractName(): string;
        abstract getRenderPattern(): Internal.IConfigRenderPattern;
        abstract getConditionalOutputType(arg0: Internal.IVariable_<any>[]): Internal.IValueType<any>;
        abstract getGlobalInteractNamePrefix(): string;
        getGlobalInteractName(): string;
        abstract getUnlocalizedCategoryName(): string;
        abstract getLocalizedNameFull(): Internal.MutableComponent;
        abstract getTranslationKey(): string;
        abstract getUniqueName(): ResourceLocation;
        abstract getOutputType(): Internal.IValueType<any>;
        abstract getRequiredInputLength(): number;
        abstract shouldAlsoPrefixLocalScope(): boolean;
        abstract loadTooltip(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: boolean): void;
        abstract getInteractName(): string;
        abstract validateTypes(arg0: Internal.IValueType_<any>[]): Internal.MutableComponent;
        abstract getInputTypes(): Internal.IValueType<any>[];
        abstract getSymbol(): string;
        abstract evaluate(...arg0: Internal.IVariable_<any>[]): Internal.IValue;
        get scopedInteractName(): string
        get renderPattern(): Internal.IConfigRenderPattern
        get globalInteractNamePrefix(): string
        get globalInteractName(): string
        get unlocalizedCategoryName(): string
        get localizedNameFull(): Internal.MutableComponent
        get translationKey(): string
        get uniqueName(): ResourceLocation
        get outputType(): Internal.IValueType<any>
        get requiredInputLength(): number
        get interactName(): string
        get inputTypes(): Internal.IValueType<any>[]
        get symbol(): string
    }
    type IOperator_ = IOperator;
    class PlayerContainerEvent$Close extends Internal.PlayerContainerEvent {
        constructor(arg0: Internal.Player_, arg1: Internal.AbstractContainerMenu_)
        constructor()
        getEntity(): Internal.LivingEntity;
        get entity(): Internal.LivingEntity
    }
    type PlayerContainerEvent$Close_ = PlayerContainerEvent$Close;
    interface Reference2BooleanFunction <K> extends it.unimi.dsi.fastutil.Function<K, boolean>, Internal.Predicate<K> {
        composeObject<T>(arg0: Internal.Object2ReferenceFunction_<T, K>): Internal.Object2BooleanFunction<T>;
        test(arg0: K): boolean;
        and(arg0: Internal.Predicate_<K>): Internal.Predicate<K>;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        andThenDouble(arg0: Internal.Boolean2DoubleFunction_): Internal.Reference2DoubleFunction<K>;
        andThenFloat(arg0: Internal.Boolean2FloatFunction_): Internal.Reference2FloatFunction<K>;
        isEqual<T>(arg0: any): Internal.Predicate<T>;
        compose<V>(arg0: Internal.Function_<V, K>): Internal.Function<V, boolean>;
        containsKey(arg0: any): boolean;
        removeBoolean(arg0: any): boolean;
        composeShort(arg0: Internal.Short2ReferenceFunction_<K>): Internal.Short2BooleanFunction;
        andThenObject<T>(arg0: Internal.Boolean2ObjectFunction_<T>): Internal.Reference2ObjectFunction<K, T>;
        /**
         * @deprecated
        */
        get(arg0: any): boolean;
        andThenByte(arg0: Internal.Boolean2ByteFunction_): Internal.Reference2ByteFunction<K>;
        composeReference<T>(arg0: Internal.Reference2ReferenceFunction_<T, K>): Internal.Reference2BooleanFunction<T>;
        andThenInt(arg0: Internal.Boolean2IntFunction_): Internal.Reference2IntFunction<K>;
        andThenChar(arg0: Internal.Boolean2CharFunction_): Internal.Reference2CharFunction<K>;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        andThenShort(arg0: Internal.Boolean2ShortFunction_): Internal.Reference2ShortFunction<K>;
        composeFloat(arg0: Internal.Float2ReferenceFunction_<K>): Internal.Float2BooleanFunction;
        apply(arg0: K): boolean;
        composeByte(arg0: Internal.Byte2ReferenceFunction_<K>): Internal.Byte2BooleanFunction;
        defaultReturnValue(): boolean;
        composeInt(arg0: Internal.Int2ReferenceFunction_<K>): Internal.Int2BooleanFunction;
        composeDouble(arg0: Internal.Double2ReferenceFunction_<K>): Internal.Double2BooleanFunction;
        not<T>(arg0: Internal.Predicate_<T>): Internal.Predicate<T>;
        or(arg0: Internal.Predicate_<K>): Internal.Predicate<K>;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: boolean): boolean;
        put(arg0: K, arg1: boolean): boolean;
        getOrDefault(arg0: any, arg1: boolean): boolean;
        /**
         * @deprecated
        */
        put(arg0: K, arg1: boolean): boolean;
        composeChar(arg0: Internal.Char2ReferenceFunction_<K>): Internal.Char2BooleanFunction;
        abstract getBoolean(arg0: any): boolean;
        size(): number;
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<boolean, T>): Internal.Function<K, T>;
        negate(): Internal.Predicate<K>;
        clear(): void;
        composeLong(arg0: Internal.Long2ReferenceFunction_<K>): Internal.Long2BooleanFunction;
        /**
         * @deprecated
        */
        remove(arg0: any): any;
        andThenLong(arg0: Internal.Boolean2LongFunction_): Internal.Reference2LongFunction<K>;
        identity<T>(): Internal.Function<T, T>;
        defaultReturnValue(arg0: boolean): void;
        andThenReference<T>(arg0: Internal.Boolean2ReferenceFunction_<T>): Internal.Reference2ReferenceFunction<K, T>;
        (arg0: any): boolean;
    }
    type Reference2BooleanFunction_<K> = Reference2BooleanFunction<K>;
    class EnergyCrystalItem extends Internal.AbstractCrystalItem {
        constructor(arg0: Internal.Item$Properties_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        static getEnergy(arg0: Internal.ItemStack_): number;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        static tagSetup(arg0: number): Internal.CompoundTag;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getTransfer(): number;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        getCapacity(): number;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        get transfer(): number
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get capacity(): number
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        static readonly ENERGY: "Energy";
        static readonly DEFAULT_CAPACITY: 50000;
        static readonly ENERGY_LIMIT: "EnergyLimit";
        static readonly DEFAULT_ENERGY_TRANSFER: 1500;
        static readonly ADVANCED_ENERGY_TRANSFER: 3000;
        static readonly ADVANCED_CAPACITY: 100000;
    }
    type EnergyCrystalItem_ = EnergyCrystalItem;
    abstract class Mob extends Internal.LivingEntity implements Internal.AccessorMob, Internal.Targeting {
        getLookControl(): Internal.LookControl;
        getDistance(pos: BlockPos_): number;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): void;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): void;
        playSound(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        static checkMobSpawnRules(arg0: Internal.EntityType_<Internal.Mob>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        setDefaultMovementSpeedMultiplier(speed: number): void;
        setTarget(arg0: Internal.LivingEntity_): void;
        getOffHandItem(): Internal.ItemStack;
        isOnScoreboardTeam(teamId: string): boolean;
        getPathfindingMalus(arg0: Internal.BlockPathTypes_): number;
        canReplaceEqualItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        convertTo<T extends Internal.Mob>(arg0: Internal.EntityType_<T>, arg1: boolean): T;
        setPosition(x: number, y: number, z: number): void;
        runCommandSilent(command: string): number;
        isAnimal(): boolean;
        isPlayer(): boolean;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        setY(y: number): void;
        dropLeash(arg0: boolean, arg1: boolean): void;
        clearRestriction(): void;
        isWithinRestriction(): boolean;
        setXxa(arg0: number): void;
        rayTrace(): Internal.RayTraceResultJS;
        getTotalMovementSpeed(): number;
        alwaysAccepts(): boolean;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: number): boolean;
        setDelayedLeashHolderId(arg0: number): void;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        damageHeldItem(): void;
        isAggressive(): boolean;
        setYya(arg0: number): void;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setMotionZ(z: number): void;
        setDropChance(arg0: Internal.EquipmentSlot_, arg1: number): void;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        setMaxHealth(hp: number): void;
        getFacing(): Internal.Direction;
        redirect$dde000$fixSpawnAnimX(instance: Internal.Mob_, v: number): number;
        setBaby(arg0: boolean): void;
        isSpawnCancelled(): boolean;
        setMainHandItem(item: Internal.ItemStack_): void;
        getTarget(): Internal.LivingEntity;
        restrictTo(arg0: BlockPos_, arg1: number): void;
        getItem(): Internal.ItemStack;
        setPathfindingMalus(arg0: Internal.BlockPathTypes_, arg1: number): void;
        setX(x: number): void;
        setAggressive(arg0: boolean): void;
        /**
         * @deprecated
        */
        finalizeSpawn(arg0: Internal.ServerLevelAccessor_, arg1: Internal.DifficultyInstance_, arg2: Internal.MobSpawnType_, arg3: Internal.SpawnGroupData_, arg4: Internal.CompoundTag_): Internal.SpawnGroupData;
        removeFreeWill(): void;
        wantsToPickUp(arg0: Internal.ItemStack_): boolean;
        removeWhenFarAway(arg0: number): boolean;
        swing(hand: Internal.InteractionHand_): void;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        onPathfindingDone(): void;
        isUndead(): boolean;
        getStepHeight(): number;
        isAmbientCreature(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        setZza(arg0: number): void;
        getBlock(): Internal.BlockContainerJS;
        getMaxHeadXRot(): number;
        getNbt(): Internal.CompoundTag;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): void;
        getName(): net.minecraft.network.chat.Component;
        playAmbientSound(): void;
        setTotalMovementSpeedMultiplier(speed: number): void;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        setCanPickUpLoot(arg0: boolean): void;
        setOffHandItem(item: Internal.ItemStack_): void;
        setDefaultMovementSpeed(speed: number): void;
        sinkInFluid(arg0: Internal.FluidType_): void;
        getMainHandItem(): Internal.ItemStack;
        spawn(): void;
        setNoAi(arg0: boolean): void;
        canEntityBeSeen(entity: Internal.LivingEntity_): boolean;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        canPickUpLoot(): boolean;
        setLeftHanded(arg0: boolean): void;
        static createMobAttributes(): Internal.AttributeSupplier$Builder;
        canFireProjectileWeapon(arg0: Internal.ProjectileWeaponItem_): boolean;
        getScriptType(): Internal.ScriptType;
        isMultipartEntity(): boolean;
        hasRestriction(): boolean;
        serializeNBT(): Internal.Tag;
        getHeadArmorItem(): Internal.ItemStack;
        setFeetArmorItem(item: Internal.ItemStack_): void;
        getParts(): Internal.PartEntity<any>[];
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        getAttributeBaseValue(attribute: Internal.Attribute_): number;
        getHeadRotSpeed(): number;
        canDrownInFluidType(arg0: Internal.FluidType_): boolean;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        static getEquipmentForSlot(arg0: Internal.EquipmentSlot_, arg1: number): Internal.Item;
        isWithinRestriction(arg0: BlockPos_): boolean;
        getMaxSpawnClusterSize(): number;
        setLeashedTo(arg0: Internal.Entity_, arg1: boolean): void;
        removeAllGoals(arg0: Internal.Predicate_<Internal.Goal>): void;
        swing(): void;
        getMeleeAttackRangeSqr(arg0: Internal.LivingEntity_): number;
        canStartSwimming(): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isLiving(): boolean;
        damageEquipment(slot: Internal.EquipmentSlot_): void;
        onPathfindingStart(): void;
        getDisplayName(): net.minecraft.network.chat.Component;
        setPosition(block: Internal.BlockContainerJS_): void;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        isLeashed(): boolean;
        getTeamId(): string;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        getMaxHeadYRot(): number;
        getLeashHolder(): Internal.Entity;
        shouldRiderSit(): boolean;
        getSensing(): Internal.Sensing;
        getLegsArmorItem(): Internal.ItemStack;
        isHoldingInAnyHand(i: Internal.Ingredient_): boolean;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        getReachDistance(): number;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        isWaterCreature(): boolean;
        canBeLeashed(arg0: Internal.Player_): boolean;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: number): void;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        isFrame(): boolean;
        getMoveControl(): Internal.MoveControl;
        setLegsArmorItem(item: Internal.ItemStack_): void;
        playSound(id: Internal.SoundEvent_): void;
        foodEaten(is: Internal.ItemStack_): void;
        self(): Internal.LivingEntity;
        getDefaultMovementSpeed(): number;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        getAttributeTotalValue(attribute: Internal.Attribute_): number;
        isPeacefulCreature(): boolean;
        ate(): void;
        setRotation(yaw: number, pitch: number): void;
        getNavigation(): Internal.PathNavigation;
        setPersistenceRequired(): void;
        isMonster(): boolean;
        setSpawnCancelled(arg0: boolean): void;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getPerceivedTargetDistanceSquareForMeleeAttack(arg0: Internal.LivingEntity_): number;
        getType(): string;
        checkSpawnRules(arg0: Internal.LevelAccessor_, arg1: Internal.MobSpawnType_): boolean;
        spawnAnim(): void;
        self(): Internal.Entity;
        setChestArmorItem(item: Internal.ItemStack_): void;
        isMaxGroupSizeReached(arg0: number): boolean;
        bookshelf$getAmbientSound(): Internal.SoundEvent;
        getMotionY(): number;
        getPassengers(): Internal.EntityArrayList;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        lookAt(arg0: Internal.Entity_, arg1: number, arg2: number): void;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): void;
        equipItemIfPossible(arg0: Internal.ItemStack_): Internal.ItemStack;
        getJumpControl(): Internal.JumpControl;
        getFeetArmorItem(): Internal.ItemStack;
        getServer(): Internal.MinecraftServer;
        setMotionX(x: number): void;
        getSpawnType(): Internal.MobSpawnType;
        requiresCustomPersistence(): boolean;
        tdv$isDynamicLightEnabled(): boolean;
        setNbt(nbt: Internal.CompoundTag_): void;
        getLevel(): Internal.Level;
        setMovementSpeedAddition(speed: number): void;
        checkSpawnObstruction(arg0: Internal.LevelReader_): boolean;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        tdv$setDynamicLightEnabled(arg0: boolean): void;
        getRestrictRadius(): number;
        setPositionAndRotation(x: number, y: number, z: number, yaw: number, pitch: number): void;
        isNoAi(): boolean;
        getAmbientSoundInterval(): number;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        getRestrictCenter(): BlockPos;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): void;
        getMotionZ(): number;
        isLeftHanded(): boolean;
        tell(message: net.minecraft.network.chat.Component_): void;
        isPersistenceRequired(): boolean;
        setZ(z: number): void;
        canHoldItem(arg0: Internal.ItemStack_): boolean;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        getDistanceSq(pos: BlockPos_): number;
        getProfile(): Internal.GameProfile;
        setHeadArmorItem(item: Internal.ItemStack_): void;
        getClassification(arg0: boolean): MobCategory;
        isWithinMeleeAttackRange(arg0: Internal.LivingEntity_): boolean;
        runCommand(command: string): number;
        setGuaranteedDrop(arg0: Internal.EquipmentSlot_): void;
        get lookControl(): Internal.LookControl
        set defaultMovementSpeedMultiplier(speed: number)
        set target(arg0: Internal.LivingEntity_)
        get offHandItem(): Internal.ItemStack
        get animal(): boolean
        get player(): boolean
        set y(y: number)
        get withinRestriction(): boolean
        set xxa(arg0: number)
        get totalMovementSpeed(): number
        set delayedLeashHolderId(arg0: number)
        get aggressive(): boolean
        set yya(arg0: number)
        set motionZ(z: number)
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        set baby(arg0: boolean)
        get spawnCancelled(): boolean
        set mainHandItem(item: Internal.ItemStack_)
        get target(): Internal.LivingEntity
        get item(): Internal.ItemStack
        set x(x: number)
        set aggressive(arg0: boolean)
        get undead(): boolean
        get stepHeight(): number
        get ambientCreature(): boolean
        set zza(arg0: number)
        get block(): Internal.BlockContainerJS
        get maxHeadXRot(): number
        get nbt(): Internal.CompoundTag
        get name(): net.minecraft.network.chat.Component
        set totalMovementSpeedMultiplier(speed: number)
        set canPickUpLoot(arg0: boolean)
        set offHandItem(item: Internal.ItemStack_)
        set defaultMovementSpeed(speed: number)
        get mainHandItem(): Internal.ItemStack
        set noAi(arg0: boolean)
        set leftHanded(arg0: boolean)
        get scriptType(): Internal.ScriptType
        get multipartEntity(): boolean
        get headArmorItem(): Internal.ItemStack
        set feetArmorItem(item: Internal.ItemStack_)
        get parts(): Internal.PartEntity<any>[]
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get headRotSpeed(): number
        get maxSpawnClusterSize(): number
        get living(): boolean
        get displayName(): net.minecraft.network.chat.Component
        set position(block: Internal.BlockContainerJS_)
        get leashed(): boolean
        get teamId(): string
        get maxHeadYRot(): number
        get leashHolder(): Internal.Entity
        get sensing(): Internal.Sensing
        get legsArmorItem(): Internal.ItemStack
        get reachDistance(): number
        get motionX(): number
        get waterCreature(): boolean
        get potionEffects(): Internal.EntityPotionEffectsJS
        get frame(): boolean
        get moveControl(): Internal.MoveControl
        set legsArmorItem(item: Internal.ItemStack_)
        get defaultMovementSpeed(): number
        set motionY(y: number)
        get peacefulCreature(): boolean
        get navigation(): Internal.PathNavigation
        get monster(): boolean
        set spawnCancelled(arg0: boolean)
        get type(): string
        set chestArmorItem(item: Internal.ItemStack_)
        get motionY(): number
        get passengers(): Internal.EntityArrayList
        get jumpControl(): Internal.JumpControl
        get feetArmorItem(): Internal.ItemStack
        get server(): Internal.MinecraftServer
        set motionX(x: number)
        get spawnType(): Internal.MobSpawnType
        set nbt(nbt: Internal.CompoundTag_)
        get level(): Internal.Level
        set movementSpeedAddition(speed: number)
        get restrictRadius(): number
        get noAi(): boolean
        get ambientSoundInterval(): number
        get chestArmorItem(): Internal.ItemStack
        get restrictCenter(): BlockPos
        get motionZ(): number
        get leftHanded(): boolean
        get persistenceRequired(): boolean
        set z(z: number)
        get profile(): Internal.GameProfile
        set headArmorItem(item: Internal.ItemStack_)
        set guaranteedDrop(arg0: Internal.EquipmentSlot_)
        static readonly MAX_PICKUP_LOOT_CHANCE: 0.55;
        static readonly PRESERVE_ITEM_DROP_CHANCE: 2;
        target: Internal.LivingEntity;
        static readonly LEASH_TAG: "Leash";
        static readonly DEFAULT_EQUIPMENT_DROP_CHANCE: 0.085;
        readonly goalSelector: Internal.GoalSelector;
        static readonly MAX_ENCHANTED_WEAPON_CHANCE: 0.25;
        static readonly MAX_ENCHANTED_ARMOR_CHANCE: 0.5;
        static readonly UPDATE_GOAL_SELECTOR_EVERY_N_TICKS: 2;
        ambientSoundTime: number;
        static readonly MAX_WEARING_ARMOR_CHANCE: 0.15;
        readonly targetSelector: Internal.GoalSelector;
    }
    type Mob_ = Mob;
    class TaskType {
        createTask(id: number, quest: Internal.Quest_): Internal.Task;
        getDisplayName(): net.minecraft.network.chat.Component;
        static createTask(id: number, quest: Internal.Quest_, typeId: string): Internal.Task;
        getIconSupplier(): Internal.Icon;
        getTypeId(): ResourceLocation;
        setDisplayName(name: net.minecraft.network.chat.Component_): this;
        getTypeForNBT(): string;
        setGuiProvider(p: Internal.TaskType$GuiProvider_): this;
        getGuiProvider(): Internal.TaskType$GuiProvider;
        get displayName(): net.minecraft.network.chat.Component
        get iconSupplier(): Internal.Icon
        get typeId(): ResourceLocation
        set displayName(name: net.minecraft.network.chat.Component_)
        get typeForNBT(): string
        set guiProvider(p: Internal.TaskType$GuiProvider_)
        get guiProvider(): Internal.TaskType$GuiProvider
        internalId: number;
    }
    type TaskType_ = TaskType;
    class DoubleTag extends Internal.NumericTag {
        getType(): Internal.TagType<Internal.DoubleTag>;
        getAsString(): string;
        acceptAsRoot(arg0: Internal.StreamTagVisitor_): void;
        static checkSpecialEquality(o: any, o1: any, shallow: boolean): boolean;
        static valueOf(arg0: number): Internal.DoubleTag;
        get type(): Internal.TagType<Internal.DoubleTag>
        get asString(): string
        static readonly ZERO: Internal.DoubleTag;
        static readonly TYPE: Internal.TagType<Internal.DoubleTag>;
    }
    type DoubleTag_ = DoubleTag;
    class ShieldItem extends Internal.Item implements Internal.Equipable {
        constructor(arg0: Internal.Item$Properties_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        getEquipSound(): Internal.SoundEvent;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        static get(arg0: Internal.ItemStack_): Internal.Equipable;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        getEquipmentSlot(): Internal.EquipmentSlot;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        swapWithEquipmentSlot(arg0: Internal.Item_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        static getColor(arg0: Internal.ItemStack_): Internal.DyeColor;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get equipSound(): Internal.SoundEvent
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        get equipmentSlot(): Internal.EquipmentSlot
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        static readonly EFFECTIVE_BLOCK_DELAY: 5;
        static readonly TAG_BASE_COLOR: "Base";
        static readonly MINIMUM_DURABILITY_DAMAGE: 3.0;
    }
    type ShieldItem_ = ShieldItem;
    class PatreonMod {
        constructor(arg0: string, arg1: string, arg2: string, arg3: string)
        latestVersionLayout: string;
        onVersionIgnore: Internal.Runnable;
        changelogLink: string;
        latestVersion: string;
        modJar: Internal.File;
        md5: string;
        modName: string;
        currentVersion: string;
        fileLayoutID: string;
    }
    type PatreonMod_ = PatreonMod;
    interface BiFunction <T, U, R> {
        abstract apply(arg0: T, arg1: U): R;
        andThen<V>(arg0: Internal.Function_<R, V>): Internal.BiFunction<T, U, V>;
        (arg0: T, arg1: U): R;
    }
    type BiFunction_<T, U, R> = BiFunction<T, U, R>;
    class SoulFireBlock extends Internal.BaseFireBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getTableParticle(arg0: Internal.BlockState_): Internal.ParticleOptions;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        allowsTreasure(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getArcanaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        getBlacklistedEnchantments(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Set<Internal.Enchantment>;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        static canSurviveOnBlock(arg0: Internal.BlockState_): boolean;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        getQuantaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBonusClues(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        spawnTableParticle(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: BlockPos_): void;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getMaxEnchantingPower(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getQuantaRectification(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
    }
    type SoulFireBlock_ = SoulFireBlock;
    interface Boolean2IntFunction extends it.unimi.dsi.fastutil.Function<boolean, number> {
        composeDouble(arg0: Internal.Double2BooleanFunction_): Internal.Double2IntFunction;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, boolean>): Internal.Function<T, number>;
        /**
         * @deprecated
        */
        get(arg0: any): number;
        defaultReturnValue(): number;
        composeChar(arg0: Internal.Char2BooleanFunction_): Internal.Char2IntFunction;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        put(arg0: boolean, arg1: number): number;
        andThenLong(arg0: Internal.Int2LongFunction_): Internal.Boolean2LongFunction;
        andThenInt(arg0: Internal.Int2IntFunction_): this;
        andThenReference<T>(arg0: Internal.Int2ReferenceFunction_<T>): Internal.Boolean2ReferenceFunction<T>;
        andThenDouble(arg0: Internal.Int2DoubleFunction_): Internal.Boolean2DoubleFunction;
        getOrDefault(arg0: boolean, arg1: number): number;
        remove(arg0: boolean): number;
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<number, T>): Internal.Function<boolean, T>;
        composeInt(arg0: Internal.Int2BooleanFunction_): Internal.Int2IntFunction;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        andThenShort(arg0: Internal.Int2ShortFunction_): Internal.Boolean2ShortFunction;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        composeObject<T>(arg0: Internal.Object2BooleanFunction_<T>): Internal.Object2IntFunction<T>;
        /**
         * @deprecated
        */
        remove(arg0: any): number;
        andThenFloat(arg0: Internal.Int2FloatFunction_): Internal.Boolean2FloatFunction;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: number): number;
        composeFloat(arg0: Internal.Float2BooleanFunction_): Internal.Float2IntFunction;
        composeByte(arg0: Internal.Byte2BooleanFunction_): Internal.Byte2IntFunction;
        composeShort(arg0: Internal.Short2BooleanFunction_): Internal.Short2IntFunction;
        containsKey(arg0: boolean): boolean;
        andThenObject<T>(arg0: Internal.Int2ObjectFunction_<T>): Internal.Boolean2ObjectFunction<T>;
        abstract get(arg0: boolean): number;
        size(): number;
        put(arg0: boolean, arg1: number): number;
        defaultReturnValue(arg0: number): void;
        andThenChar(arg0: Internal.Int2CharFunction_): Internal.Boolean2CharFunction;
        composeLong(arg0: Internal.Long2BooleanFunction_): Internal.Long2IntFunction;
        clear(): void;
        apply(arg0: boolean): number;
        andThenByte(arg0: Internal.Int2ByteFunction_): Internal.Boolean2ByteFunction;
        composeReference<T>(arg0: Internal.Reference2BooleanFunction_<T>): Internal.Reference2IntFunction<T>;
        identity<T>(): Internal.Function<T, T>;
        (arg0: boolean): number;
    }
    type Boolean2IntFunction_ = Boolean2IntFunction;
    interface ItemPropertiesExtensionImpl {
        abstract arch$getTab(): Internal.CreativeModeTab;
        abstract arch$getTabSupplier(): Internal.DeferredSupplier<Internal.CreativeModeTab>;
    }
    type ItemPropertiesExtensionImpl_ = ItemPropertiesExtensionImpl;
    class FluidProperty$FluidKey implements Internal.Comparable<Internal.FluidProperty$FluidKey> {
        is(arg0: Internal.FluidProperty$FluidKey_): boolean;
        compareTo(arg0: Internal.FluidProperty$FluidKey_): number;
        getFluid(): Internal.Fluid;
        compareTo(arg0: any): number;
        get fluid(): Internal.Fluid
    }
    type FluidProperty$FluidKey_ = FluidProperty$FluidKey;
    class ConsoleJS {
        constructor(m: Internal.ScriptType_, log: org.slf4j.Logger_)
        handleError(line: Internal.ConsoleLine_, error: Internal.Throwable_, exitPattern: Internal.Pattern_, print: boolean): void;
        resetFile(): void;
        log(...message: any[]): void;
        static getCurrent(def: Internal.ConsoleJS_): Internal.ConsoleJS;
        setCapturingErrors(enabled: boolean): void;
        group(): void;
        infof(message: string, ...args: any[]): Internal.ConsoleLine;
        flush(sync: boolean): void;
        info(message: any): Internal.ConsoleLine;
        static getCurrent(cx: Internal.Context_): Internal.ConsoleJS;
        debugf(message: string, ...args: any[]): Internal.ConsoleLine;
        shouldPrintDebug(): boolean;
        errorsComponent(command: string): net.minecraft.network.chat.Component;
        error(message: any): Internal.ConsoleLine;
        error(message: string, throwable: Internal.Throwable_): Internal.ConsoleLine;
        getDebugEnabled(): boolean;
        warn(message: string, error: Internal.Throwable_): Internal.ConsoleLine;
        getWriteToFile(): boolean;
        getMuted(): boolean;
        writeToFile(type: Internal.LogType_, line: string): void;
        debug(message: any): Internal.ConsoleLine;
        setDebugEnabled(m: boolean): void;
        getLogger(): org.slf4j.Logger;
        getScriptLine(): number;
        warnf(message: string, ...args: any[]): Internal.ConsoleLine;
        setMuted(m: boolean): void;
        printObject(o: any, tree: boolean): void;
        printClass(className: string): void;
        printObject(o: any): void;
        warn(message: any): Internal.ConsoleLine;
        errorf(message: string, ...args: any[]): Internal.ConsoleLine;
        trace(): void;
        error(message: string, error: Internal.Throwable_, exitPattern: Internal.Pattern_): Internal.ConsoleLine;
        printClass(className: string, tree: boolean): void;
        warn(message: string, error: Internal.Throwable_, exitPattern: Internal.Pattern_): Internal.ConsoleLine;
        writeToFile(type: Internal.LogType_, timestamp: number, line: string): void;
        setWriteToFile(m: boolean): void;
        groupEnd(): void;
        set capturingErrors(enabled: boolean)
        get debugEnabled(): boolean
        get writeToFile(): boolean
        get muted(): boolean
        set debugEnabled(m: boolean)
        get logger(): org.slf4j.Logger
        get scriptLine(): number
        set muted(m: boolean)
        set writeToFile(m: boolean)
        static SERVER: Internal.ConsoleJS;
        static CLIENT: Internal.ConsoleJS;
        readonly scriptType: Internal.ScriptType;
        static STARTUP: Internal.ConsoleJS;
    }
    type ConsoleJS_ = ConsoleJS;
    class Gson {
        constructor()
        htmlSafe(): boolean;
        fromJson<T>(arg0: Internal.JsonReader_, arg1: Internal.Type_): T;
        newBuilder(): Internal.GsonBuilder;
        newJsonWriter(arg0: Internal.Writer_): Internal.JsonWriter;
        fromJson<T>(arg0: Internal.JsonElement_, arg1: T): T;
        fromJson<T>(arg0: Internal.JsonElement_, arg1: Internal.Type_): T;
        fieldNamingStrategy(): Internal.FieldNamingStrategy;
        /**
         * @deprecated
        */
        excluder(): Internal.Excluder;
        getDelegateAdapter<T>(arg0: Internal.TypeAdapterFactory_, arg1: com.google.gson.reflect.TypeToken_<T>): Internal.TypeAdapter<T>;
        fromJson<T>(arg0: Internal.Reader_, arg1: Internal.Type_): T;
        serializeNulls(): boolean;
        toJson(arg0: any): string;
        toJson(arg0: any, arg1: Internal.Type_): string;
        toJson(arg0: Internal.JsonElement_, arg1: Internal.JsonWriter_): void;
        fromJson<T>(arg0: Internal.Reader_, arg1: com.google.gson.reflect.TypeToken_<T>): T;
        toJson(arg0: any, arg1: Internal.Type_, arg2: Internal.JsonWriter_): void;
        toJson(arg0: any, arg1: Internal.Type_, arg2: Internal.Appendable_): void;
        toJsonTree(arg0: any): Internal.JsonElement;
        toJson(arg0: Internal.JsonElement_, arg1: Internal.Appendable_): void;
        fromJson<T>(arg0: Internal.JsonReader_, arg1: com.google.gson.reflect.TypeToken_<T>): T;
        getAdapter<T>(arg0: com.google.gson.reflect.TypeToken_<T>): Internal.TypeAdapter<T>;
        fromJson<T>(arg0: string, arg1: T): T;
        fromJson<T>(arg0: Internal.Reader_, arg1: T): T;
        toJsonTree(arg0: any, arg1: Internal.Type_): Internal.JsonElement;
        fromJson<T>(arg0: string, arg1: Internal.Type_): T;
        toJson(arg0: Internal.JsonElement_): string;
        newJsonReader(arg0: Internal.Reader_): Internal.JsonReader;
        fromJson<T>(arg0: Internal.JsonElement_, arg1: com.google.gson.reflect.TypeToken_<T>): T;
        toJson(arg0: any, arg1: Internal.Appendable_): void;
        fromJson<T>(arg0: string, arg1: com.google.gson.reflect.TypeToken_<T>): T;
        getAdapter<T>(arg0: T): Internal.TypeAdapter<T>;
    }
    type Gson_ = Gson;
    interface OrderedEventExecutor extends Internal.EventExecutor {
        abstract invokeAll<T>(arg0: Internal.Collection_<Internal.Callable<T>>, arg1: number, arg2: Internal.TimeUnit_): Internal.List<Internal.Future<T>>;
        abstract submit<T>(arg0: Internal.Runnable_, arg1: T): io.netty.util.concurrent.Future<T>;
        abstract newProgressivePromise<V>(): Internal.ProgressivePromise<V>;
        abstract scheduleAtFixedRate(arg0: Internal.Runnable_, arg1: number, arg2: number, arg3: Internal.TimeUnit_): io.netty.util.concurrent.ScheduledFuture<any>;
        spliterator(): Internal.Spliterator<Internal.EventExecutor>;
        abstract schedule<V>(arg0: Internal.Callable_<V>, arg1: number, arg2: Internal.TimeUnit_): io.netty.util.concurrent.ScheduledFuture<V>;
        abstract parent(): Internal.EventExecutorGroup;
        abstract next(): Internal.EventExecutor;
        abstract newFailedFuture<V>(arg0: Internal.Throwable_): io.netty.util.concurrent.Future<V>;
        abstract isTerminated(): boolean;
        abstract invokeAny<T>(arg0: Internal.Collection_<Internal.Callable<T>>, arg1: number, arg2: Internal.TimeUnit_): T;
        abstract scheduleWithFixedDelay(arg0: Internal.Runnable_, arg1: number, arg2: number, arg3: Internal.TimeUnit_): io.netty.util.concurrent.ScheduledFuture<any>;
        abstract isShutdown(): boolean;
        abstract newPromise<V>(): Internal.Promise<V>;
        /**
         * @deprecated
        */
        abstract shutdownNow(): Internal.List<Internal.Runnable>;
        abstract invokeAll<T>(arg0: Internal.Collection_<Internal.Callable<T>>): Internal.List<Internal.Future<T>>;
        abstract shutdownGracefully(arg0: number, arg1: number, arg2: Internal.TimeUnit_): io.netty.util.concurrent.Future<any>;
        abstract shutdownGracefully(): io.netty.util.concurrent.Future<any>;
        abstract inEventLoop(arg0: Internal.Thread_): boolean;
        /**
         * @deprecated
        */
        abstract shutdown(): void;
        abstract terminationFuture(): io.netty.util.concurrent.Future<any>;
        abstract iterator(): Internal.Iterator<Internal.EventExecutor>;
        abstract awaitTermination(arg0: number, arg1: Internal.TimeUnit_): boolean;
        forEach(arg0: Internal.Consumer_<Internal.EventExecutor>): void;
        abstract schedule(arg0: Internal.Runnable_, arg1: number, arg2: Internal.TimeUnit_): io.netty.util.concurrent.ScheduledFuture<any>;
        abstract invokeAny<T>(arg0: Internal.Collection_<Internal.Callable<T>>): T;
        abstract execute(arg0: Internal.Runnable_): void;
        abstract newSucceededFuture<V>(arg0: V): io.netty.util.concurrent.Future<V>;
        abstract submit<T>(arg0: Internal.Callable_<T>): io.netty.util.concurrent.Future<T>;
        abstract submit(arg0: Internal.Runnable_): io.netty.util.concurrent.Future<any>;
        abstract isShuttingDown(): boolean;
        abstract inEventLoop(): boolean;
        get terminated(): boolean
        get shutdown(): boolean
        get shuttingDown(): boolean
    }
    type OrderedEventExecutor_ = OrderedEventExecutor;
    interface LongPredicate {
        negate(): this;
        or(arg0: Internal.LongPredicate_): this;
        abstract test(arg0: number): boolean;
        and(arg0: Internal.LongPredicate_): this;
        (arg0: number): boolean;
    }
    type LongPredicate_ = LongPredicate;
    class StandingSignBlock extends Internal.SignBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_, arg1: Internal.WoodType_)
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Optional<Internal.SoundEvent>;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getTableParticle(arg0: Internal.BlockState_): Internal.ParticleOptions;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        allowsTreasure(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getArcanaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        getBlacklistedEnchantments(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Set<Internal.Enchantment>;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        getPickupSound(arg0: Internal.BlockState_): Optional<Internal.SoundEvent>;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBlockStates(): Internal.List<Internal.BlockState>;
        getQuantaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBonusClues(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        spawnTableParticle(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: BlockPos_): void;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getMaxEnchantingPower(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getQuantaRectification(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        get pickupSound(): Optional<Internal.SoundEvent>
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
        static readonly ROTATION: Internal.IntegerProperty;
    }
    type StandingSignBlock_ = StandingSignBlock;
    interface StructureTemplateManagerAccessor {
        abstract repurposedstructures_getResourceManager(): Internal.ResourceManager;
        (): Internal.ResourceManager_;
    }
    type StructureTemplateManagerAccessor_ = StructureTemplateManagerAccessor;
    interface IDynamicPeripheral extends Internal.IPeripheral {
        abstract getMethodNames(): string[];
        abstract callMethod(arg0: Internal.IComputerAccess_, arg1: Internal.ILuaContext_, arg2: number, arg3: Internal.IArguments_): Internal.MethodResult;
        getAdditionalTypes(): Internal.Set<string>;
        attach(arg0: Internal.IComputerAccess_): void;
        abstract equals(arg0: Internal.IPeripheral_): boolean;
        abstract getType(): string;
        detach(arg0: Internal.IComputerAccess_): void;
        getTarget(): any;
        get methodNames(): string[]
        get additionalTypes(): Internal.Set<string>
        get type(): string
        get target(): any
    }
    type IDynamicPeripheral_ = IDynamicPeripheral;
    abstract class SingleQuadParticle extends Internal.Particle {
        getQuadSize(arg0: number): number;
    }
    type SingleQuadParticle_ = SingleQuadParticle;
    class ItemChain extends Internal.Item {
        constructor(arg0: boolean)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        static attachToFence(arg0: Internal.Player_, arg1: Internal.Level_, arg2: BlockPos_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type ItemChain_ = ItemChain;
    interface Destroyable {
        destroy(): void;
        isDestroyed(): boolean;
        get destroyed(): boolean
    }
    type Destroyable_ = Destroyable;
    interface RenderTypeAccess {
        abstract getName(): string;
        get name(): string
        (): string;
    }
    type RenderTypeAccess_ = RenderTypeAccess;
    interface HumanoidArmorLayerAccessor {
        abstract create$getInnerModel(): Internal.HumanoidModel<any>;
        create$getArmorLocationCache(): Internal.Map<string, ResourceLocation>;
        abstract create$getOuterModel(): Internal.HumanoidModel<any>;
        abstract create$callSetPartVisibility(arg0: Internal.HumanoidModel_<any>, arg1: Internal.EquipmentSlot_): void;
    }
    type HumanoidArmorLayerAccessor_ = HumanoidArmorLayerAccessor;
    abstract class AbstractLong2ObjectSortedMap <V> extends Internal.AbstractLong2ObjectMap<V> implements Internal.Long2ObjectSortedMap<V> {
        abstract subMap(arg0: number, arg1: number): Internal.Long2ObjectSortedMap<V>;
        replace(arg0: number, arg1: V): V;
        andThen<V>(arg0: Internal.Function_<V, V>): Internal.Function<number, V>;
        composeByte(arg0: Internal.Byte2LongFunction_): Internal.Byte2ObjectFunction<V>;
        remove(arg0: number): V;
        composeReference<T>(arg0: Internal.Reference2LongFunction_<T>): Internal.Reference2ObjectFunction<T, V>;
        composeDouble(arg0: Internal.Double2LongFunction_): Internal.Double2ObjectFunction<V>;
        keySet(): Internal.Set<any>;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V): Internal.Map<K, V>;
        andThenObject<T>(arg0: Internal.Object2ObjectFunction_<V, T>): Internal.Long2ObjectFunction<T>;
        andThenLong(arg0: Internal.Object2LongFunction_<V>): Internal.Long2LongFunction;
        computeIfPresent(arg0: number, arg1: Internal.BiFunction_<number, V, V>): V;
        /**
         * @deprecated
        */
        put(arg0: number, arg1: V): V;
        /**
         * @deprecated
        */
        get(arg0: any): V;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        andThenInt(arg0: Internal.Object2IntFunction_<V>): Internal.Long2IntFunction;
        static copyOf<K, V>(arg0: Internal.Map_<K, V>): Internal.Map<K, V>;
        computeIfAbsent(arg0: number, arg1: Internal.LongFunction_<V>): V;
        andThenFloat(arg0: Internal.Object2FloatFunction_<V>): Internal.Long2FloatFunction;
        values(): Internal.Collection<any>;
        composeLong(arg0: Internal.Long2LongFunction_): Internal.Long2ObjectFunction<V>;
        /**
         * @deprecated
        */
        subMap(arg0: any, arg1: any): Internal.SortedMap<any, any>;
        computeIfPresent(arg0: number, arg1: Internal.BiFunction_<number, V, V>): V;
        apply(arg0: number): V;
        andThenShort(arg0: Internal.Object2ShortFunction_<V>): Internal.Long2ShortFunction;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V): Internal.Map<K, V>;
        merge(arg0: number, arg1: V, arg2: Internal.BiFunction_<V, V, V>): V;
        composeObject<T>(arg0: Internal.Object2LongFunction_<T>): Internal.Object2ObjectFunction<T, V>;
        abstract firstLongKey(): number;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V): Internal.Map<K, V>;
        /**
         * @deprecated
        */
        lastKey(): number;
        static ofEntries<K, V>(...arg0: Internal.Map$Entry_<K, V>[]): Internal.Map<K, V>;
        /**
         * @deprecated
        */
        headMap(arg0: number): Internal.Long2ObjectSortedMap<V>;
        composeInt(arg0: Internal.Int2LongFunction_): Internal.Int2ObjectFunction<V>;
        putIfAbsent(arg0: number, arg1: V): V;
        abstract defaultReturnValue(): V;
        getOrDefault(arg0: number, arg1: V): V;
        static identity<T>(): Internal.Function<T, T>;
        remove(arg0: number, arg1: any): boolean;
        static of<K, V>(arg0: K, arg1: V): Internal.Map<K, V>;
        forEach(arg0: Internal.BiConsumer_<number, V>): void;
        abstract tailMap(arg0: number): Internal.Long2ObjectSortedMap<V>;
        compute(arg0: number, arg1: Internal.BiFunction_<number, V, V>): V;
        composeShort(arg0: Internal.Short2LongFunction_): Internal.Short2ObjectFunction<V>;
        static of<K, V>(): Internal.Map<K, V>;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: V): V;
        replace(arg0: number, arg1: V, arg2: V): boolean;
        computeIfAbsent(arg0: number, arg1: Internal.Function_<number, V>): V;
        abstract headMap(arg0: number): Internal.Long2ObjectSortedMap<V>;
        /**
         * @deprecated
        */
        computeIfAbsentPartial(arg0: number, arg1: Internal.Long2ObjectFunction_<V>): V;
        /**
         * @deprecated
        */
        firstKey(): any;
        static entry<K, V>(arg0: K, arg1: V): Internal.Map$Entry<K, V>;
        /**
         * @deprecated
        */
        tailMap(arg0: number): Internal.Long2ObjectSortedMap<V>;
        andThenByte(arg0: Internal.Object2ByteFunction_<V>): Internal.Long2ByteFunction;
        abstract long2ObjectEntrySet(): Internal.ObjectSortedSet<Internal.Long2ObjectMap$Entry<V>>;
        replace(arg0: number, arg1: V, arg2: V): boolean;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        computeIfAbsent(arg0: number, arg1: Internal.Long2ObjectFunction_<V>): V;
        put(arg0: number, arg1: V): V;
        composeFloat(arg0: Internal.Float2LongFunction_): Internal.Float2ObjectFunction<V>;
        apply(arg0: number): V;
        replaceAll(arg0: Internal.BiFunction_<number, V, V>): void;
        compute(arg0: number, arg1: Internal.BiFunction_<number, V, V>): V;
        abstract comparator(): Internal.LongComparator;
        /**
         * @deprecated
        */
        remove(arg0: any): V;
        /**
         * @deprecated
        */
        subMap(arg0: number, arg1: number): Internal.Long2ObjectSortedMap<V>;
        /**
         * @deprecated
        */
        tailMap(arg0: any): Internal.SortedMap<any, any>;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V): Internal.Map<K, V>;
        /**
         * @deprecated
        */
        headMap(arg0: any): Internal.SortedMap<any, any>;
        abstract lastLongKey(): number;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V): Internal.Map<K, V>;
        andThenDouble(arg0: Internal.Object2DoubleFunction_<V>): Internal.Long2DoubleFunction;
        remove(arg0: any, arg1: any): boolean;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V): Internal.Map<K, V>;
        merge(arg0: number, arg1: V, arg2: Internal.BiFunction_<V, V, V>): V;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, number>): Internal.Function<T, V>;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V, arg16: K, arg17: V, arg18: K, arg19: V): Internal.Map<K, V>;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V, arg16: K, arg17: V): Internal.Map<K, V>;
        clear(): void;
        /**
         * @deprecated
        */
        entrySet(): Internal.ObjectSortedSet<Internal.Map$Entry<number, V>>;
        composeChar(arg0: Internal.Char2LongFunction_): Internal.Char2ObjectFunction<V>;
        replace(arg0: number, arg1: V): V;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V): Internal.Map<K, V>;
        andThenChar(arg0: Internal.Object2CharFunction_<V>): Internal.Long2CharFunction;
        putIfAbsent(arg0: number, arg1: V): V;
        andThenReference<T>(arg0: Internal.Object2ReferenceFunction_<V, T>): Internal.Long2ReferenceFunction<T>;
    }
    type AbstractLong2ObjectSortedMap_<V> = AbstractLong2ObjectSortedMap<V>;
}
declare namespace it.unimi.dsi.fastutil.ints {
    interface IntPredicate extends Internal.Predicate<number>, Internal.IntPredicate {
        /**
         * @deprecated
        */
        test(arg0: any): boolean;
        and(arg0: Internal.IntPredicate_): Internal.IntPredicate;
        not<T>(arg0: Internal.Predicate_<T>): Internal.Predicate<T>;
        and(arg0: it.unimi.dsi.fastutil.ints.IntPredicate_): this;
        or(arg0: it.unimi.dsi.fastutil.ints.IntPredicate_): this;
        negate(): Internal.IntPredicate;
        abstract test(arg0: number): boolean;
        /**
         * @deprecated
        */
        or(arg0: Internal.Predicate_<number>): Internal.Predicate<number>;
        /**
         * @deprecated
        */
        test(arg0: number): boolean;
        /**
         * @deprecated
        */
        and(arg0: Internal.Predicate_<number>): Internal.Predicate<number>;
        isEqual<T>(arg0: any): Internal.Predicate<T>;
        or(arg0: Internal.IntPredicate_): this;
        (arg0: number): boolean;
    }
    type IntPredicate_ = IntPredicate;
}
declare namespace org.apache.logging.log4j {
    interface Logger {
        abstract error(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract fatal(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_): void;
        abstract info(message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract error(message: string, ...params: any[]): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        abstract getLevel(): org.apache.logging.log4j.Level;
        abstract debug(message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract warn(message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: string): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract log(level: org.apache.logging.log4j.Level_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract printf(level: org.apache.logging.log4j.Level_, format: string, ...params: any[]): void;
        abstract error(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: string, throwable: Internal.Throwable_): void;
        abstract warn(message: string, throwable: Internal.Throwable_): void;
        atFatal(): Internal.LogBuilder;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: string, throwable: Internal.Throwable_): void;
        abstract debug(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract info(message: string, p0: any): void;
        abstract catching(level: org.apache.logging.log4j.Level_, throwable: Internal.Throwable_): void;
        abstract error(messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: string, throwable: Internal.Throwable_): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: string): void;
        abstract fatal(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract fatal(messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract info(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract traceEntry(message: org.apache.logging.log4j.message.Message_): Internal.EntryMessage;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract fatal(message: string, ...params: any[]): void;
        abstract debug(messageSupplier: Internal.MessageSupplier_): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract info(message: any): void;
        abstract trace(message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract debug(message: string, p0: any, p1: any): void;
        abstract info(message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract trace(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract trace(message: string, p0: any): void;
        abstract log(level: org.apache.logging.log4j.Level_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract debug(message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract throwing<T extends Internal.Throwable>(throwable: T): T;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract trace(message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): void;
        abstract getMessageFactory<MF extends Internal.MessageFactory>(): MF;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract error(message: string, p0: any, p1: any, p2: any): void;
        abstract error(messageSupplier: Internal.MessageSupplier_): void;
        abstract warn(message: string, ...params: any[]): void;
        abstract throwing<T extends Internal.Throwable>(level: org.apache.logging.log4j.Level_, throwable: T): T;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract isErrorEnabled(): boolean;
        abstract debug(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract fatal(messageSupplier: Internal.MessageSupplier_): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        abstract debug(message: any): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract error(message: string, p0: any, p1: any): void;
        abstract getName(): string;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): void;
        abstract warn(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract isFatalEnabled(marker: org.apache.logging.log4j.Marker_): boolean;
        abstract info(message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract debug(message: string, p0: any): void;
        abstract fatal(message: string, p0: any, p1: any): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract info(message: string, p0: any, p1: any): void;
        abstract isInfoEnabled(): boolean;
        abstract log(level: org.apache.logging.log4j.Level_, message: any): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: string): void;
        atDebug(): Internal.LogBuilder;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract isInfoEnabled(marker: org.apache.logging.log4j.Marker_): boolean;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract info(message: string, ...params: any[]): void;
        abstract info(messageSupplier: Internal.MessageSupplier_): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract isErrorEnabled(marker: org.apache.logging.log4j.Marker_): boolean;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract error(message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: string): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract catching(throwable: Internal.Throwable_): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract info(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: string, p0: any): void;
        abstract fatal(message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract trace(message: any): void;
        abstract trace(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract traceEntry(format: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): Internal.EntryMessage;
        abstract trace(message: string, ...params: any[]): void;
        abstract fatal(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        abstract debug(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract debug(message: org.apache.logging.log4j.message.Message_): void;
        abstract warn(message: string, p0: any, p1: any): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): void;
        abstract info(message: string, throwable: Internal.Throwable_): void;
        abstract error(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract warn(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract warn(messageSupplier: Internal.MessageSupplier_): void;
        abstract warn(message: string, p0: any): void;
        abstract warn(message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        /**
         * @deprecated
        */
        abstract exit(): void;
        atTrace(): Internal.LogBuilder;
        abstract isFatalEnabled(): boolean;
        abstract info(message: string): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract traceExit(): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: any, throwable: Internal.Throwable_): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: any, throwable: Internal.Throwable_): void;
        logMessage(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, fqcn: string, location: Internal.StackTraceElement_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, throwable: Internal.Throwable_): void;
        abstract isDebugEnabled(marker: org.apache.logging.log4j.Marker_): boolean;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_): void;
        abstract error(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract trace(message: string): void;
        abstract info(message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: any): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract fatal(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        /**
         * @deprecated
        */
        abstract exit<R>(result: R): R;
        abstract trace(messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: string): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract info(message: any, throwable: Internal.Throwable_): void;
        abstract trace(message: string, p0: any, p1: any, p2: any): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract traceExit<R>(message: Internal.EntryMessage_, result: R): R;
        abstract isDebugEnabled(): boolean;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract error(message: string, p0: any): void;
        abstract trace(message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract error(message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract info(messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: any): void;
        abstract traceEntry(format: string, ...params: any[]): Internal.EntryMessage;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract trace(message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract warn(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract fatal(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract error(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_): void;
        abstract debug(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract warn(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_): void;
        abstract fatal(message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: any): void;
        atError(): Internal.LogBuilder;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_): void;
        abstract debug(message: Internal.CharSequence_): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): void;
        abstract info(message: string, p0: any, p1: any, p2: any): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: string, throwable: Internal.Throwable_): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: any, throwable: Internal.Throwable_): void;
        abstract debug(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        /**
         * @deprecated
        */
        abstract entry(...params: any[]): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract warn(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_): void;
        abstract traceExit<R>(result: R): R;
        abstract fatal(message: string, p0: any): void;
        abstract error(message: string): void;
        abstract error(message: org.apache.logging.log4j.message.Message_): void;
        abstract fatal(message: org.apache.logging.log4j.message.Message_): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract fatal(message: string): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract printf(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, format: string, ...params: any[]): void;
        abstract debug(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        always(): Internal.LogBuilder;
        abstract trace(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract warn(message: Internal.CharSequence_): void;
        abstract trace(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract isTraceEnabled(): boolean;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract info(message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract trace(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: any): void;
        atWarn(): Internal.LogBuilder;
        abstract log(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: any): void;
        abstract isWarnEnabled(marker: org.apache.logging.log4j.Marker_): boolean;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_): void;
        abstract isTraceEnabled(marker: org.apache.logging.log4j.Marker_): boolean;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract warn(message: org.apache.logging.log4j.message.Message_): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: any, throwable: Internal.Throwable_): void;
        abstract isWarnEnabled(): boolean;
        abstract traceEntry(): Internal.EntryMessage;
        abstract trace(message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract debug(message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract info(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract trace(message: any, throwable: Internal.Throwable_): void;
        abstract error(message: Internal.CharSequence_): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract fatal(message: Internal.CharSequence_): void;
        abstract debug(message: string, throwable: Internal.Throwable_): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: string, throwable: Internal.Throwable_): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_): void;
        abstract info(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        atLevel(level: org.apache.logging.log4j.Level_): Internal.LogBuilder;
        abstract error(message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract fatal(message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: any, throwable: Internal.Throwable_): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        /**
         * @deprecated
        */
        abstract entry(): void;
        abstract trace(message: string, throwable: Internal.Throwable_): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract debug(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: any, throwable: Internal.Throwable_): void;
        abstract warn(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract traceExit<R>(format: string, result: R): R;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): void;
        abstract debug(message: string): void;
        abstract fatal(message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract trace(message: org.apache.logging.log4j.message.Message_): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        abstract warn(message: string, p0: any, p1: any, p2: any): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract traceExit<R>(message: org.apache.logging.log4j.message.Message_, result: R): R;
        abstract info(message: org.apache.logging.log4j.message.Message_): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: string, throwable: Internal.Throwable_): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_): void;
        abstract debug(message: string, ...params: any[]): void;
        abstract trace(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: string): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract traceEntry(...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): Internal.EntryMessage;
        abstract trace(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        atInfo(): Internal.LogBuilder;
        abstract error(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract fatal(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract log(level: org.apache.logging.log4j.Level_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_): void;
        abstract warn(message: any, throwable: Internal.Throwable_): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract debug(message: any, throwable: Internal.Throwable_): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: string): void;
        abstract info(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract debug(messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract warn(message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract warn(message: any): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: string, ...params: any[]): void;
        abstract warn(message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract info(message: Internal.CharSequence_): void;
        abstract warn(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        abstract error(message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract fatal(message: string, p0: any, p1: any, p2: any): void;
        abstract error(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract info(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        abstract trace(message: string, p0: any, p1: any): void;
        abstract trace(messageSupplier: Internal.MessageSupplier_): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract warn(message: string): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract log(level: org.apache.logging.log4j.Level_, messageSupplier: Internal.MessageSupplier_): void;
        abstract fatal(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: any): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, message: any, throwable: Internal.Throwable_): void;
        abstract debug(message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract traceExit(message: Internal.EntryMessage_): void;
        abstract error(message: any, throwable: Internal.Throwable_): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: Internal.CharSequence_): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract debug(message: string, p0: any, p1: any, p2: any): void;
        abstract fatal(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        abstract debug(message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: any, throwable: Internal.Throwable_): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract warn(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract fatal(message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: string, throwable: Internal.Throwable_): void;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract fatal(message: string, throwable: Internal.Throwable_): void;
        abstract error(message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract fatal(message: any): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: org.apache.logging.log4j.message.Message_): void;
        abstract info(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract info(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        abstract error(marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: any): void;
        abstract fatal(message: any, throwable: Internal.Throwable_): void;
        abstract isEnabled(level: org.apache.logging.log4j.Level_): boolean;
        abstract trace(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract log(level: org.apache.logging.log4j.Level_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract trace(message: Internal.CharSequence_): void;
        abstract isEnabled(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_): boolean;
        abstract debug(marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        abstract warn(messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract error(message: string, throwable: Internal.Throwable_): void;
        abstract error(message: any): void;
        abstract warn(message: string, p0: any, p1: any, p2: any, p3: any): void;
        get level(): org.apache.logging.log4j.Level
        get messageFactory(): MF
        get errorEnabled(): boolean
        get name(): string
        get infoEnabled(): boolean
        get fatalEnabled(): boolean
        get debugEnabled(): boolean
        get traceEnabled(): boolean
        get warnEnabled(): boolean
    }
    type Logger_ = Logger;
}
declare namespace xaero.map.server.level {
    class LevelMapProperties extends Internal.WorldMapMessage<xaero.map.server.level.LevelMapProperties> {
        constructor()
        write(arg0: Internal.FriendlyByteBuf_): void;
        static read(arg0: Internal.FriendlyByteBuf_): xaero.map.server.level.LevelMapProperties;
        write(arg0: Internal.PrintWriter_): void;
        read(arg0: Internal.BufferedReader_): void;
        getId(): number;
        get id(): number
    }
    type LevelMapProperties_ = LevelMapProperties;
}
