/// <reference path="./internal_*.d.ts" />
declare namespace com.jaquadro.minecraft.storagedrawers.item {
    class ItemUpgrade extends Internal.Item {
        constructor(arg0: Internal.Item$Properties_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        getAllowMultiple(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        setAllowMultiple(arg0: boolean): void;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getUpgradeGroup(): number;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        get allowMultiple(): boolean
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set allowMultiple(arg0: boolean)
        get upgradeGroup(): number
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type ItemUpgrade_ = ItemUpgrade;
}
declare namespace Internal {
    class NavClockItem extends Internal.AbstractNavItem {
        constructor(arg0: Internal.Item$Properties_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type NavClockItem_ = NavClockItem;
    interface Aquifer$FluidPicker {
        abstract computeFluid(arg0: number, arg1: number, arg2: number): Internal.Aquifer$FluidStatus;
        (arg0: number, arg1: number, arg2: number): Internal.Aquifer$FluidStatus_;
    }
    type Aquifer$FluidPicker_ = Aquifer$FluidPicker;
    class IceBlock extends Internal.HalfTransparentBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getTableParticle(arg0: Internal.BlockState_): Internal.ParticleOptions;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        allowsTreasure(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        setLightEmission(v: number): void;
        static meltsInto(): Internal.BlockState;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getArcanaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        getBlacklistedEnchantments(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Set<Internal.Enchantment>;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        getQuantaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBonusClues(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        spawnTableParticle(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: BlockPos_): void;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getMaxEnchantingPower(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getQuantaRectification(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
    }
    type IceBlock_ = IceBlock;
    class CommandContext <S> {
        constructor(arg0: S, arg1: string, arg2: Internal.Map_<string, Internal.ParsedArgument<S, any>>, arg3: Internal.Command_<S>, arg4: Internal.CommandNode_<S>, arg5: Internal.List_<Internal.ParsedCommandNode<S>>, arg6: Internal.StringRange_, arg7: Internal.CommandContext_<S>, arg8: Internal.RedirectModifier_<S>, arg9: boolean)
        getNodes(): Internal.List<Internal.ParsedCommandNode<S>>;
        getInput(): string;
        getLastChild(): this;
        getChild(): this;
        isForked(): boolean;
        getRedirectModifier(): Internal.RedirectModifier<S>;
        getArgument<V>(arg0: string, arg1: V): V;
        getSource(): S;
        getRootNode(): Internal.CommandNode<S>;
        copyFor(arg0: S): this;
        getCommand(): Internal.Command<S>;
        hasNodes(): boolean;
        getRange(): Internal.StringRange;
        get nodes(): Internal.List<Internal.ParsedCommandNode<S>>
        get input(): string
        get lastChild(): Internal.CommandContext<S>
        get child(): Internal.CommandContext<S>
        get forked(): boolean
        get redirectModifier(): Internal.RedirectModifier<S>
        get source(): S
        get rootNode(): Internal.CommandNode<S>
        get command(): Internal.Command<S>
        get range(): Internal.StringRange
    }
    type CommandContext_<S> = CommandContext<S>;
    class ClickType extends Internal.Enum<Internal.ClickType> {
        static values(): Internal.ClickType[];
        static valueOf(arg0: string): Internal.ClickType;
        static readonly QUICK_CRAFT: Internal.ClickType;
        static readonly PICKUP_ALL: Internal.ClickType;
        static readonly QUICK_MOVE: Internal.ClickType;
        static readonly CLONE: Internal.ClickType;
        static readonly THROW: Internal.ClickType;
        static readonly PICKUP: Internal.ClickType;
        static readonly SWAP: Internal.ClickType;
    }
    type ClickType_ = "pickup" | "quick_move" | ClickType | "quick_craft" | "pickup_all" | "throw" | "swap" | "clone";
    class RandomizedIntStateProvider extends Internal.BlockStateProvider {
        constructor(arg0: Internal.BlockStateProvider_, arg1: string, arg2: Internal.IntProvider_)
        constructor(arg0: Internal.BlockStateProvider_, arg1: Internal.IntegerProperty_, arg2: Internal.IntProvider_)
        static readonly CODEC: Internal.Codec<Internal.RandomizedIntStateProvider>;
    }
    type RandomizedIntStateProvider_ = RandomizedIntStateProvider;
    class YggdrasilAuthenticationService extends Internal.HttpAuthenticationService {
        constructor(arg0: Internal.Proxy_, arg1: string, arg2: any_)
        constructor(arg0: Internal.Proxy_, arg1: string)
        constructor(arg0: Internal.Proxy_)
        constructor(arg0: Internal.Proxy_, arg1: any_)
        createUserApiService(arg0: string): Internal.UserApiService;
        getServicesKeySet(): Internal.ServicesKeySet;
        get servicesKeySet(): Internal.ServicesKeySet
    }
    type YggdrasilAuthenticationService_ = YggdrasilAuthenticationService;
    class CappedProcessor extends Internal.StructureProcessor {
        constructor(arg0: Internal.StructureProcessor_, arg1: Internal.IntProvider_)
        static readonly CODEC: Internal.Codec<Internal.CappedProcessor>;
    }
    type CappedProcessor_ = CappedProcessor;
    abstract class TextureAtlasHolder implements Internal.PreparableReloadListener, Internal.AutoCloseable {
        constructor(arg0: Internal.TextureManager_, arg1: ResourceLocation_, arg2: ResourceLocation_)
        close(): void;
        getName(): string;
        reload(arg0: Internal.PreparableReloadListener$PreparationBarrier_, arg1: Internal.ResourceManager_, arg2: Internal.ProfilerFiller_, arg3: Internal.ProfilerFiller_, arg4: Internal.Executor_, arg5: Internal.Executor_): Internal.CompletableFuture<void>;
        get name(): string
    }
    type TextureAtlasHolder_ = TextureAtlasHolder;
    class Lifecycle {
        static experimental(): Internal.Lifecycle;
        static deprecated(arg0: number): Internal.Lifecycle;
        add(arg0: Internal.Lifecycle_): this;
        static stable(): Internal.Lifecycle;
    }
    type Lifecycle_ = Lifecycle;
    class EnergyCellBlockItem extends Internal.AEBaseBlockItem implements Internal.IAEItemPowerStorage {
        constructor(arg0: Internal.Block_, arg1: Internal.Item$Properties_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        getChargeRate(arg0: Internal.ItemStack_): number;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        getAEMaxPower(arg0: Internal.ItemStack_): number;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        getPowerFlow(arg0: Internal.ItemStack_): Internal.AccessRestriction;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        extractAEPower(arg0: Internal.ItemStack_, arg1: number, arg2: Internal.Actionable_): number;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        injectAEPower(arg0: Internal.ItemStack_, arg1: number, arg2: Internal.Actionable_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getAECurrentPower(arg0: Internal.ItemStack_): number;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type EnergyCellBlockItem_ = EnergyCellBlockItem;
    class LayeredVeinGenerator extends Internal.VeinGenerator {
        constructor(layerPatterns: Internal.List_<GTLayerPattern>)
        constructor(entry: GTOreVein_)
        buildLayerPattern(config: Internal.Consumer_<Internal.GTLayerPattern$Builder>): this;
        withLayerPattern(pattern: com.tterrag.registrate.util.nullness.NonNullSupplier_<GTLayerPattern>): this;
        static readonly CODEC: Internal.Codec<Internal.LayeredVeinGenerator>;
        layerPatterns: Internal.List<GTLayerPattern>;
    }
    type LayeredVeinGenerator_ = LayeredVeinGenerator;
    class ModelEvent$RegisterAdditional extends Internal.ModelEvent implements Internal.IModBusEvent {
        constructor()
        constructor(arg0: Internal.Set_<ResourceLocation>)
        register(arg0: ResourceLocation_): void;
    }
    type ModelEvent$RegisterAdditional_ = ModelEvent$RegisterAdditional;
    interface MEStorage {
        getAvailableStacks(arg0: Internal.KeyCounter_): void;
        checkPreconditions(arg0: Internal.AEKey_, arg1: number, arg2: Internal.Actionable_, arg3: Internal.IActionSource_): void;
        isPreferredStorageFor(arg0: Internal.AEKey_, arg1: Internal.IActionSource_): boolean;
        getAvailableStacks(): Internal.KeyCounter;
        extract(arg0: Internal.AEKey_, arg1: number, arg2: Internal.Actionable_, arg3: Internal.IActionSource_): number;
        insert(arg0: Internal.AEKey_, arg1: number, arg2: Internal.Actionable_, arg3: Internal.IActionSource_): number;
        abstract getDescription(): net.minecraft.network.chat.Component;
        get availableStacks(): Internal.KeyCounter
        get description(): net.minecraft.network.chat.Component
        (): net.minecraft.network.chat.Component_;
    }
    type MEStorage_ = MEStorage;
    interface HasCustomInventoryScreen {
        abstract openCustomInventoryScreen(arg0: Internal.Player_): void;
        (arg0: Internal.Player): void;
    }
    type HasCustomInventoryScreen_ = HasCustomInventoryScreen;
    interface Int2ObjectMap <V> extends Internal.Int2ObjectFunction<V>, Internal.Map<number, V> {
        computeIfPresent(arg0: number, arg1: Internal.BiFunction_<number, V, V>): V;
        composeLong(arg0: Internal.Long2IntFunction_): Internal.Long2ObjectFunction<V>;
        put(arg0: number, arg1: V): V;
        abstract containsValue(arg0: any): boolean;
        compute(arg0: number, arg1: Internal.BiFunction_<number, V, V>): V;
        abstract containsKey(arg0: number): boolean;
        keySet(): Internal.Set<any>;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V): Internal.Map<K, V>;
        putIfAbsent(arg0: number, arg1: V): V;
        andThenByte(arg0: Internal.Object2ByteFunction_<V>): Internal.Int2ByteFunction;
        replace(arg0: number, arg1: V): V;
        /**
         * @deprecated
        */
        get(arg0: any): V;
        apply(arg0: number): V;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        apply(arg0: number): V;
        copyOf<K, V>(arg0: Internal.Map_<K, V>): Internal.Map<K, V>;
        values(): Internal.Collection<any>;
        compute(arg0: number, arg1: Internal.BiFunction_<number, V, V>): V;
        /**
         * @deprecated
        */
        entrySet(): Internal.Set<any>;
        merge(arg0: number, arg1: V, arg2: Internal.BiFunction_<V, V, V>): V;
        composeByte(arg0: Internal.Byte2IntFunction_): Internal.Byte2ObjectFunction<V>;
        andThenDouble(arg0: Internal.Object2DoubleFunction_<V>): Internal.Int2DoubleFunction;
        computeIfPresent(arg0: number, arg1: Internal.BiFunction_<number, V, V>): V;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V): Internal.Map<K, V>;
        andThenInt(arg0: Internal.Object2IntFunction_<V>): Internal.Int2IntFunction;
        composeObject<T>(arg0: Internal.Object2IntFunction_<T>): Internal.Object2ObjectFunction<T, V>;
        remove(arg0: number): V;
        getOrDefault(arg0: number, arg1: V): V;
        andThenFloat(arg0: Internal.Object2FloatFunction_<V>): Internal.Int2FloatFunction;
        andThenObject<T>(arg0: Internal.Object2ObjectFunction_<V, T>): Internal.Int2ObjectFunction<T>;
        composeDouble(arg0: Internal.Double2IntFunction_): Internal.Double2ObjectFunction<V>;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V): Internal.Map<K, V>;
        ofEntries<K, V>(...arg0: Internal.Map$Entry_<K, V>[]): Internal.Map<K, V>;
        computeIfAbsent(arg0: number, arg1: Internal.Function_<number, V>): V;
        composeChar(arg0: Internal.Char2IntFunction_): Internal.Char2ObjectFunction<V>;
        abstract defaultReturnValue(): V;
        identity<T>(): Internal.Function<T, T>;
        abstract defaultReturnValue(arg0: V): void;
        composeFloat(arg0: Internal.Float2IntFunction_): Internal.Float2ObjectFunction<V>;
        of<K, V>(arg0: K, arg1: V): Internal.Map<K, V>;
        andThen<V>(arg0: Internal.Function_<V, V>): Internal.Function<number, V>;
        andThenChar(arg0: Internal.Object2CharFunction_<V>): Internal.Int2CharFunction;
        replace(arg0: number, arg1: V): V;
        of<K, V>(): Internal.Map<K, V>;
        remove(arg0: number, arg1: any): boolean;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: V): V;
        replace(arg0: number, arg1: V, arg2: V): boolean;
        abstract isEmpty(): boolean;
        entry<K, V>(arg0: K, arg1: V): Internal.Map$Entry<K, V>;
        computeIfAbsent(arg0: number, arg1: Internal.Int2ObjectFunction_<V>): V;
        composeReference<T>(arg0: Internal.Reference2IntFunction_<T>): Internal.Reference2ObjectFunction<T, V>;
        abstract int2ObjectEntrySet(): Internal.ObjectSet<Internal.Int2ObjectMap$Entry<V>>;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        abstract get(arg0: number): V;
        /**
         * @deprecated
        */
        put(arg0: number, arg1: V): V;
        andThenReference<T>(arg0: Internal.Object2ReferenceFunction_<V, T>): Internal.Int2ReferenceFunction<T>;
        replace(arg0: number, arg1: V, arg2: V): boolean;
        /**
         * @deprecated
        */
        remove(arg0: any): V;
        merge(arg0: number, arg1: V, arg2: Internal.BiFunction_<V, V, V>): V;
        computeIfAbsent(arg0: number, arg1: Internal.IntFunction_<V>): V;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V): Internal.Map<K, V>;
        composeInt(arg0: Internal.Int2IntFunction_): Internal.Int2ObjectFunction<V>;
        putIfAbsent(arg0: number, arg1: V): V;
        abstract putAll(arg0: Internal.Map_<number, V>): void;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V): Internal.Map<K, V>;
        remove(arg0: any, arg1: any): boolean;
        /**
         * @deprecated
        */
        computeIfAbsentPartial(arg0: number, arg1: Internal.Int2ObjectFunction_<V>): V;
        andThenShort(arg0: Internal.Object2ShortFunction_<V>): Internal.Int2ShortFunction;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V): Internal.Map<K, V>;
        composeShort(arg0: Internal.Short2IntFunction_): Internal.Short2ObjectFunction<V>;
        abstract size(): number;
        andThenLong(arg0: Internal.Object2LongFunction_<V>): Internal.Int2LongFunction;
        abstract hashCode(): number;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V, arg16: K, arg17: V, arg18: K, arg19: V): Internal.Map<K, V>;
        forEach(arg0: Internal.BiConsumer_<number, V>): void;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V, arg16: K, arg17: V): Internal.Map<K, V>;
        clear(): void;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V): Internal.Map<K, V>;
        abstract equals(arg0: any): boolean;
        replaceAll(arg0: Internal.BiFunction_<number, V, V>): void;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, number>): Internal.Function<T, V>;
        get empty(): boolean
    }
    type Int2ObjectMap_<V> = Int2ObjectMap<V>;
    class ProtectionDomain {
        constructor(arg0: Internal.CodeSource_, arg1: Internal.PermissionCollection_)
        constructor(arg0: Internal.CodeSource_, arg1: Internal.PermissionCollection_, arg2: Internal.ClassLoader_, arg3: Internal.Principal_[])
        getPermissions(): Internal.PermissionCollection;
        getCodeSource(): Internal.CodeSource;
        getPrincipals(): Internal.Principal[];
        getClassLoader(): Internal.ClassLoader;
        implies(arg0: Internal.Permission_): boolean;
        staticPermissionsOnly(): boolean;
        get permissions(): Internal.PermissionCollection
        get codeSource(): Internal.CodeSource
        get principals(): Internal.Principal[]
        get classLoader(): Internal.ClassLoader
    }
    type ProtectionDomain_ = ProtectionDomain;
    interface WritableByteChannel extends Internal.Channel {
        abstract write(arg0: Internal.ByteBuffer_): number;
        abstract isOpen(): boolean;
        abstract close(): void;
        get open(): boolean
    }
    type WritableByteChannel_ = WritableByteChannel;
    interface TurtleCommand {
        abstract execute(arg0: Internal.ITurtleAccess_): Internal.TurtleCommandResult;
        (arg0: Internal.ITurtleAccess): Internal.TurtleCommandResult_;
    }
    type TurtleCommand_ = TurtleCommand;
    class EnderEyeItem extends Internal.Item {
        constructor(arg0: Internal.Item$Properties_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type EnderEyeItem_ = EnderEyeItem;
    interface ByteBufAllocatorMetricProvider {
        abstract metric(): Internal.ByteBufAllocatorMetric;
        (): Internal.ByteBufAllocatorMetric_;
    }
    type ByteBufAllocatorMetricProvider_ = ByteBufAllocatorMetricProvider;
    abstract class FloatBuffer extends Internal.Buffer implements Internal.Comparable<Internal.FloatBuffer> {
        put(arg0: number[], arg1: number, arg2: number): this;
        compareTo(arg0: Internal.FloatBuffer_): number;
        limit(arg0: number): this;
        get(arg0: number, arg1: number[], arg2: number, arg3: number): this;
        static wrap(arg0: number[]): Internal.FloatBuffer;
        static allocate(arg0: number): Internal.FloatBuffer;
        compareTo(arg0: any): number;
        abstract compact(): this;
        get(arg0: number[], arg1: number, arg2: number): this;
        abstract order(): Internal.ByteOrder;
        put(arg0: number, arg1: Internal.FloatBuffer_, arg2: number, arg3: number): this;
        put(arg0: number[]): this;
        mismatch(arg0: Internal.FloatBuffer_): number;
        abstract put(arg0: number): this;
        abstract get(): number;
        position(arg0: number): this;
        static wrap(arg0: number[], arg1: number, arg2: number): Internal.FloatBuffer;
        abstract duplicate(): this;
        put(arg0: number, arg1: number[]): this;
        get(arg0: number[]): this;
        put(arg0: Internal.FloatBuffer_): this;
        abstract put(arg0: number, arg1: number): this;
        put(arg0: number, arg1: number[], arg2: number, arg3: number): this;
        array(): number[];
        abstract get(arg0: number): number;
        get(arg0: number, arg1: number[]): this;
        abstract asReadOnlyBuffer(): this;
    }
    type FloatBuffer_ = FloatBuffer;
    class StructureBlockEntity$UpdateType extends Internal.Enum<Internal.StructureBlockEntity$UpdateType> {
        static values(): Internal.StructureBlockEntity$UpdateType[];
        static valueOf(arg0: string): Internal.StructureBlockEntity$UpdateType;
        static readonly SAVE_AREA: Internal.StructureBlockEntity$UpdateType;
        static readonly UPDATE_DATA: Internal.StructureBlockEntity$UpdateType;
        static readonly LOAD_AREA: Internal.StructureBlockEntity$UpdateType;
        static readonly SCAN_AREA: Internal.StructureBlockEntity$UpdateType;
    }
    type StructureBlockEntity$UpdateType_ = "save_area" | StructureBlockEntity$UpdateType | "scan_area" | "update_data" | "load_area";
    interface IPluginConfig {
        abstract getFloat(arg0: ResourceLocation_): number;
        abstract getString(arg0: ResourceLocation_): string;
        abstract getEnum<T extends Internal.Enum<T>>(arg0: ResourceLocation_): T;
        abstract getKeys(): Internal.Set<ResourceLocation>;
        abstract getInt(arg0: ResourceLocation_): number;
        abstract get(arg0: ResourceLocation_): boolean;
        abstract getKeys(arg0: string): Internal.Set<ResourceLocation>;
        abstract get(arg0: Internal.IToggleableProvider_): boolean;
        get keys(): Internal.Set<ResourceLocation>
    }
    type IPluginConfig_ = IPluginConfig;
    interface IDefaultImpregnable extends Internal.IImpregnable {
        getTooltipDisplay(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        impregnate(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        isImpregnated(arg0: Internal.ItemStack_): boolean;
        getEntityType(arg0: Internal.ItemStack_): string;
        impregnate(arg0: Internal.ItemStack_, arg1: string): Internal.ItemStack;
        readonly ENTITY_TYPE_NBT_STRING: "entity_type";
    }
    type IDefaultImpregnable_ = IDefaultImpregnable;
    class Activity {
        constructor(arg0: string)
        getName(): string;
        get name(): string
        static readonly PLAY_DEAD: Internal.Activity;
        static readonly LONG_JUMP: Internal.Activity;
        static readonly RAM: Internal.Activity;
        static readonly WORK: Internal.Activity;
        static readonly SNIFF: Internal.Activity;
        static readonly ROAR: Internal.Activity;
        static readonly ADMIRE_ITEM: Internal.Activity;
        static readonly LAY_SPAWN: Internal.Activity;
        static readonly RIDE: Internal.Activity;
        static readonly MEET: Internal.Activity;
        static readonly SWIM: Internal.Activity;
        static readonly DIG: Internal.Activity;
        static readonly PLAY: Internal.Activity;
        static readonly FIGHT: Internal.Activity;
        static readonly AVOID: Internal.Activity;
        static readonly TONGUE: Internal.Activity;
        static readonly INVESTIGATE: Internal.Activity;
        static readonly PANIC: Internal.Activity;
        static readonly CORE: Internal.Activity;
        static readonly PRE_RAID: Internal.Activity;
        static readonly RAID: Internal.Activity;
        static readonly HIDE: Internal.Activity;
        static readonly CELEBRATE: Internal.Activity;
        static readonly EMERGE: Internal.Activity;
        static readonly IDLE: Internal.Activity;
        static readonly REST: Internal.Activity;
    }
    type Activity_ = Activity | Special.Activity;
    class ClientboundPlayerCombatEnterPacket implements Internal.Packet<Internal.ClientGamePacketListener> {
        constructor()
        constructor(arg0: Internal.FriendlyByteBuf_)
        handle(arg0: Internal.PacketListener_): void;
        write(arg0: Internal.FriendlyByteBuf_): void;
        handle(arg0: Internal.ClientGamePacketListener_): void;
        isSkippable(): boolean;
        get skippable(): boolean
    }
    type ClientboundPlayerCombatEnterPacket_ = ClientboundPlayerCombatEnterPacket;
    class BeginFrameEvent extends net.minecraftforge.eventbus.api.Event {
        constructor()
        constructor(arg0: Internal.ClientLevel_, arg1: Internal.Camera_, arg2: Internal.Frustum_)
        getFrustum(): Internal.Frustum;
        getCameraPos(): Vec3d;
        getCamera(): Internal.Camera;
        getWorld(): Internal.ClientLevel;
        get frustum(): Internal.Frustum
        get cameraPos(): Vec3d
        get camera(): Internal.Camera
        get world(): Internal.ClientLevel
    }
    type BeginFrameEvent_ = BeginFrameEvent;
    class Either$Mu <R> implements Internal.K1 {
        constructor()
    }
    type Either$Mu_<R> = Either$Mu<R>;
    interface Artifact extends Internal.Comparable<Internal.Artifact> {
        abstract getRepository(): Internal.ArtifactRepository;
        abstract setRepository(arg0: Internal.ArtifactRepository_): void;
        abstract getGroupId(): string;
        abstract isOptional(): boolean;
        abstract setVersion(arg0: string): void;
        abstract getAvailableVersions(): Internal.List<Internal.ArtifactVersion>;
        abstract addMetadata(arg0: Internal.ArtifactMetadata_): void;
        abstract setScope(arg0: string): void;
        abstract setDependencyFilter(arg0: Internal.ArtifactFilter_): void;
        abstract getBaseVersion(): string;
        abstract setRelease(arg0: boolean): void;
        abstract setResolvedVersion(arg0: string): void;
        abstract getDependencyFilter(): Internal.ArtifactFilter;
        abstract getClassifier(): string;
        abstract getType(): string;
        abstract getScope(): string;
        abstract setFile(arg0: Internal.File_): void;
        abstract setDownloadUrl(arg0: string): void;
        abstract setOptional(arg0: boolean): void;
        abstract setVersionRange(arg0: Internal.VersionRange_): void;
        abstract updateVersion(arg0: string, arg1: Internal.ArtifactRepository_): void;
        abstract getSelectedVersion(): Internal.ArtifactVersion;
        abstract getArtifactId(): string;
        abstract setGroupId(arg0: string): void;
        abstract isSelectedVersionKnown(): boolean;
        abstract getMetadataList(): Internal.Collection<Internal.ArtifactMetadata>;
        abstract getDownloadUrl(): string;
        abstract getDependencyConflictId(): string;
        abstract isResolved(): boolean;
        abstract getVersion(): string;
        abstract compareTo(arg0: Internal.Artifact_): number;
        abstract hasClassifier(): boolean;
        abstract getId(): string;
        abstract setArtifactHandler(arg0: Internal.ArtifactHandler_): void;
        abstract setBaseVersion(arg0: string): void;
        abstract setAvailableVersions(arg0: Internal.List_<Internal.ArtifactVersion>): void;
        abstract getArtifactHandler(): Internal.ArtifactHandler;
        abstract setResolved(arg0: boolean): void;
        abstract isSnapshot(): boolean;
        abstract getFile(): Internal.File;
        abstract getDependencyTrail(): Internal.List<string>;
        abstract isRelease(): boolean;
        abstract getVersionRange(): Internal.VersionRange;
        abstract selectVersion(arg0: string): void;
        abstract setArtifactId(arg0: string): void;
        abstract setDependencyTrail(arg0: Internal.List_<string>): void;
        get repository(): Internal.ArtifactRepository
        set repository(arg0: Internal.ArtifactRepository_)
        get groupId(): string
        get optional(): boolean
        set version(arg0: string)
        get availableVersions(): Internal.List<Internal.ArtifactVersion>
        set scope(arg0: string)
        set dependencyFilter(arg0: Internal.ArtifactFilter_)
        get baseVersion(): string
        set release(arg0: boolean)
        set resolvedVersion(arg0: string)
        get dependencyFilter(): Internal.ArtifactFilter
        get classifier(): string
        get type(): string
        get scope(): string
        set file(arg0: Internal.File_)
        set downloadUrl(arg0: string)
        set optional(arg0: boolean)
        set versionRange(arg0: Internal.VersionRange_)
        get selectedVersion(): Internal.ArtifactVersion
        get artifactId(): string
        set groupId(arg0: string)
        get selectedVersionKnown(): boolean
        get metadataList(): Internal.Collection<Internal.ArtifactMetadata>
        get downloadUrl(): string
        get dependencyConflictId(): string
        get resolved(): boolean
        get version(): string
        get id(): string
        set artifactHandler(arg0: Internal.ArtifactHandler_)
        set baseVersion(arg0: string)
        set availableVersions(arg0: Internal.List_<Internal.ArtifactVersion>)
        get artifactHandler(): Internal.ArtifactHandler
        set resolved(arg0: boolean)
        get snapshot(): boolean
        get file(): Internal.File
        get dependencyTrail(): Internal.List<string>
        get release(): boolean
        get versionRange(): Internal.VersionRange
        set artifactId(arg0: string)
        set dependencyTrail(arg0: Internal.List_<string>)
        readonly SCOPE_COMPILE_PLUS_RUNTIME: "compile+runtime";
        readonly SCOPE_RUNTIME: "runtime";
        readonly SCOPE_RUNTIME_PLUS_SYSTEM: "runtime+system";
        readonly SCOPE_SYSTEM: "system";
        readonly SNAPSHOT_VERSION: "SNAPSHOT";
        readonly SCOPE_COMPILE: "compile";
        readonly SCOPE_TEST: "test";
        readonly RELEASE_VERSION: "RELEASE";
        readonly SCOPE_PROVIDED: "provided";
        readonly SCOPE_IMPORT: "import";
        readonly VERSION_FILE_PATTERN: Internal.Pattern;
        readonly LATEST_VERSION: "LATEST";
    }
    type Artifact_ = Artifact;
    class BlockLootEventJS extends Internal.LootEventJS {
        constructor(c: Internal.Map_<ResourceLocation, Internal.JsonElement>)
        addBlock(blocks: BlockStatePredicate_, b: Internal.Consumer_<Internal.LootBuilder>): void;
        addSimpleBlock(blocks: BlockStatePredicate_, item: Internal.ItemStack_): void;
        modifyBlock(blocks: BlockStatePredicate_, b: Internal.Consumer_<Internal.LootBuilder>): void;
        addSimpleBlock(blocks: BlockStatePredicate_): void;
        build(blocks: BlockStatePredicate_, b: Internal.Consumer_<Internal.LootBuilder>): void;
    }
    type BlockLootEventJS_ = BlockLootEventJS;
    class HopperBlockEntity extends Internal.RandomizableContainerBlockEntity implements Internal.Hopper {
        constructor(arg0: BlockPos_, arg1: Internal.BlockState_)
        stopOpen(arg0: Internal.Player_): void;
        static tryClear(arg0: any): void;
        requestModelDataUpdate(): void;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        setStackInSlot(slot: number, stack: Internal.ItemStack_): void;
        clear(ingredient: Internal.Ingredient_): void;
        find(): number;
        hasAnyOf(arg0: Internal.Set_<Internal.Item>): boolean;
        getSlots(): number;
        setChanged(): void;
        onLoad(): void;
        hasAnyMatching(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        kjs$self(): net.minecraft.world.Container;
        getWidth(): number;
        getSlotLimit(slot: number): number;
        getMaxStackSize(): number;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        static stillValidBlockEntity(arg0: Internal.BlockEntity_, arg1: Internal.Player_): boolean;
        hasCustomName(): boolean;
        static addItem(arg0: net.minecraft.world.Container_, arg1: Internal.ItemEntity_): boolean;
        getSuckShape(): Internal.VoxelShape;
        getLevelY(): number;
        isItemValid(slot: number, stack: Internal.ItemStack_): boolean;
        getRenderBoundingBox(): Internal.AABB;
        count(ingredient: Internal.Ingredient_): number;
        count(): number;
        countItem(arg0: Internal.Item_): number;
        static pushItemsTick(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.HopperBlockEntity_): void;
        isEmpty(): boolean;
        tdv$isDynamicLightEnabled(): boolean;
        startOpen(arg0: Internal.Player_): void;
        canPlaceItem(arg0: number, arg1: Internal.ItemStack_): boolean;
        isOnCustomCooldown(): boolean;
        extractItem(slot: number, amount: number, simulate: boolean): Internal.ItemStack;
        getBlock(level: Internal.Level_): Internal.BlockContainerJS;
        static entityInside(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_, arg4: Internal.HopperBlockEntity_): void;
        serializeNBT(): Internal.Tag;
        static stillValidBlockEntity(arg0: Internal.BlockEntity_, arg1: Internal.Player_, arg2: number): boolean;
        getStackInSlot(slot: number): Internal.ItemStack;
        tdv$setDynamicLightEnabled(arg0: boolean): void;
        getHeight(): number;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): void;
        static suckInItems(arg0: Internal.Level_, arg1: Internal.Hopper_): boolean;
        countNonEmpty(): number;
        asContainer(): net.minecraft.world.Container;
        deserializeNBT(arg0: Internal.Tag_): void;
        getAllItems(): Internal.List<Internal.ItemStack>;
        static addItem(arg0: net.minecraft.world.Container_, arg1: net.minecraft.world.Container_, arg2: Internal.ItemStack_, arg3: Internal.Direction_): Internal.ItemStack;
        getLastUpdateTime(): number;
        canTakeItem(arg0: net.minecraft.world.Container_, arg1: number, arg2: Internal.ItemStack_): boolean;
        insertItem(stack: Internal.ItemStack_, simulate: boolean): Internal.ItemStack;
        setCooldown(arg0: number): void;
        static getItemsAtAndAbove(arg0: Internal.Level_, arg1: Internal.Hopper_): Internal.List<Internal.ItemEntity>;
        insertItem(slot: number, stack: Internal.ItemStack_, simulate: boolean): Internal.ItemStack;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        getModelData(): Internal.ModelData;
        isMutable(): boolean;
        clear(): void;
        find(ingredient: Internal.Ingredient_): number;
        getLevelX(): number;
        static getContainerAt(arg0: Internal.Level_, arg1: BlockPos_): net.minecraft.world.Container;
        getLevelZ(): number;
        countNonEmpty(ingredient: Internal.Ingredient_): number;
        get slots(): number
        get width(): number
        get maxStackSize(): number
        get suckShape(): Internal.VoxelShape
        get levelY(): number
        get renderBoundingBox(): Internal.AABB
        get empty(): boolean
        get onCustomCooldown(): boolean
        get height(): number
        get allItems(): Internal.List<Internal.ItemStack>
        get lastUpdateTime(): number
        set cooldown(arg0: number)
        get modelData(): Internal.ModelData
        get mutable(): boolean
        get levelX(): number
        get levelZ(): number
        static readonly HOPPER_CONTAINER_SIZE: 5;
        static readonly MOVE_ITEM_SPEED: 8;
    }
    type HopperBlockEntity_ = HopperBlockEntity;
    class AttributeSupplier {
        constructor(arg0: Internal.Map_<Internal.Attribute, Internal.AttributeInstance>)
        hasAttribute(arg0: Internal.Attribute_): boolean;
        getBaseValue(arg0: Internal.Attribute_): number;
        hasModifier(arg0: Internal.Attribute_, arg1: Internal.UUID_): boolean;
        getValue(arg0: Internal.Attribute_): number;
        createInstance(arg0: Internal.Consumer_<Internal.AttributeInstance>, arg1: Internal.Attribute_): Internal.AttributeInstance;
        getModifierValue(arg0: Internal.Attribute_, arg1: Internal.UUID_): number;
        static builder(): Internal.AttributeSupplier$Builder;
    }
    type AttributeSupplier_ = AttributeSupplier;
    class PlayerEvent$StartTracking extends Internal.PlayerEvent {
        constructor()
        constructor(arg0: Internal.Player_, arg1: Internal.Entity_)
        getTarget(): Internal.Entity;
        getEntity(): Internal.Entity;
        get target(): Internal.Entity
        get entity(): Internal.Entity
    }
    type PlayerEvent$StartTracking_ = PlayerEvent$StartTracking;
    class Configurator extends WidgetGroup {
        constructor()
        constructor(name: string)
        init(width: number): void;
        getTranslateKey(): string;
        computeHeight(): void;
        handleDragging(dragging: any): boolean;
        getTab(): Internal.ConfigPanel$Tab;
        getName(): string;
        getChatComponent(): net.minecraft.network.chat.Component;
        static deserializeWrapper(tag: Internal.CompoundTag_): Internal.IConfigurableWidget;
        computeLayout(): void;
        setConfigPanel(configPanel: Internal.ConfigPanel_, tab: Internal.ConfigPanel$Tab_): void;
        isLDLRegister(): boolean;
        serializeWrapper(): Internal.CompoundTag;
        getWidth(): number;
        canDragIn(dragging: any): boolean;
        setClientSideWidget(): com.lowdragmc.lowdraglib.gui.widget.Widget;
        static serializeNBT(widget: Internal.IConfigurableWidget_, resources: Internal.Resources_, isProject: boolean): Internal.CompoundTag;
        getLeftWidth(): number;
        isInit(): boolean;
        getRightWidth(): number;
        widget(): com.lowdragmc.lowdraglib.gui.widget.Widget;
        setTips(...tips: string[]): void;
        name(): string;
        getConfigPanel(): Internal.ConfigPanel;
        getRegisterUI(): Internal.LDLRegister;
        static deserializeNBT(widget: Internal.IConfigurableWidget_, tag: Internal.CompoundTag_, resources: Internal.Resources_, isProject: boolean): void;
        group(): string;
        getNameWidget(): LabelWidget;
        get translateKey(): string
        get tab(): Internal.ConfigPanel$Tab
        get name(): string
        get chatComponent(): net.minecraft.network.chat.Component
        get LDLRegister(): boolean
        get width(): number
        get leftWidth(): number
        get init(): boolean
        get rightWidth(): number
        set tips(...tips: string[])
        get configPanel(): Internal.ConfigPanel
        get registerUI(): Internal.LDLRegister
        get nameWidget(): LabelWidget
    }
    type Configurator_ = Configurator;
    abstract class KeyModifier extends Internal.Enum<Internal.KeyModifier> {
        static values(): Internal.KeyModifier[];
        static isKeyCodeModifier(arg0: Internal.InputConstants$Key_): boolean;
        static valueOf(arg0: string): Internal.KeyModifier;
        abstract matches(arg0: Internal.InputConstants$Key_): boolean;
        abstract isActive(arg0: Internal.IKeyConflictContext_): boolean;
        abstract getCombinedName(arg0: Internal.InputConstants$Key_, arg1: Internal.Supplier_<net.minecraft.network.chat.Component>): net.minecraft.network.chat.Component;
        static valueFromString(arg0: string): Internal.KeyModifier;
        static getActiveModifier(): Internal.KeyModifier;
        get activeModifier(): Internal.KeyModifier
        static readonly NONE: Internal.KeyModifier;
        static readonly ALT: Internal.KeyModifier;
        static readonly SHIFT: Internal.KeyModifier;
        static readonly MODIFIER_VALUES: Internal.KeyModifier[];
        static readonly CONTROL: Internal.KeyModifier;
    }
    type KeyModifier_ = "alt" | KeyModifier | "control" | "shift" | "none";
    class FluidTankItem extends Internal.BlockItem {
        constructor(arg0: Internal.Block_, arg1: Internal.Item$Properties_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type FluidTankItem_ = FluidTankItem;
    interface FloatProviderType <P extends Internal.FloatProvider> {
        abstract codec(): Internal.Codec<P>;
        register<P extends Internal.FloatProvider>(arg0: string, arg1: Internal.Codec_<P>): this;
        (): Internal.Codec_<P>;
        readonly UNIFORM: Internal.FloatProviderType<Internal.UniformFloat>;
        readonly CLAMPED_NORMAL: Internal.FloatProviderType<Internal.ClampedNormalFloat>;
        readonly TRAPEZOID: Internal.FloatProviderType<Internal.TrapezoidFloat>;
        readonly CONSTANT: Internal.FloatProviderType<Internal.ConstantFloat>;
    }
    type FloatProviderType_<P extends Internal.FloatProvider> = FloatProviderType<P> | Special.FloatProviderType;
    class BlockGeometryBakingContext implements Internal.IGeometryBakingContext {
        constructor(arg0: Internal.BlockModel_)
        getRenderTypeHint(): ResourceLocation;
        getModelName(): string;
        setRootTransform(arg0: Internal.Transformation_): void;
        setGui3d(arg0: boolean): void;
        getRenderType(arg0: ResourceLocation_): Internal.RenderTypeGroup;
        getMaterial(arg0: string): Internal.Material;
        hasMaterial(arg0: string): boolean;
        useAmbientOcclusion(): boolean;
        isGui3d(): boolean;
        getCustomGeometry(): Internal.IUnbakedGeometry<any>;
        setCustomGeometry(arg0: Internal.IUnbakedGeometry_<any>): void;
        setRenderTypeHint(arg0: ResourceLocation_): void;
        isComponentVisible(arg0: string, arg1: boolean): boolean;
        bake(arg0: Internal.ModelBaker_, arg1: Internal.Function_<Internal.Material, Internal.TextureAtlasSprite>, arg2: Internal.ModelState_, arg3: Internal.ItemOverrides_, arg4: ResourceLocation_): Internal.BakedModel;
        copyFrom(arg0: Internal.BlockGeometryBakingContext_): void;
        useBlockLight(): boolean;
        hasCustomGeometry(): boolean;
        getTransforms(): Internal.ItemTransforms;
        getRootTransform(): Internal.Transformation;
        get renderTypeHint(): ResourceLocation
        get modelName(): string
        set rootTransform(arg0: Internal.Transformation_)
        set gui3d(arg0: boolean)
        get gui3d(): boolean
        get customGeometry(): Internal.IUnbakedGeometry<any>
        set customGeometry(arg0: Internal.IUnbakedGeometry_<any>)
        set renderTypeHint(arg0: ResourceLocation_)
        get transforms(): Internal.ItemTransforms
        get rootTransform(): Internal.Transformation
        readonly visibilityData: Internal.BlockGeometryBakingContext$VisibilityData;
        readonly owner: Internal.BlockModel;
    }
    type BlockGeometryBakingContext_ = BlockGeometryBakingContext;
    interface AuthenticationService {
        abstract createProfileRepository(): Internal.GameProfileRepository;
        abstract createMinecraftSessionService(): Internal.MinecraftSessionService;
        abstract createUserAuthentication(arg0: Internal.Agent_): Internal.UserAuthentication;
    }
    type AuthenticationService_ = AuthenticationService;
    interface CapacityEnchantment$ICapacityEnchantable {
    }
    type CapacityEnchantment$ICapacityEnchantable_ = CapacityEnchantment$ICapacityEnchantable;
    interface ChronoPeriod extends Internal.TemporalAmount {
        abstract addTo(arg0: Internal.Temporal_): Internal.Temporal;
        abstract getChronology(): Internal.Chronology;
        abstract toString(): string;
        negated(): this;
        abstract multipliedBy(arg0: number): this;
        isZero(): boolean;
        abstract normalized(): this;
        abstract subtractFrom(arg0: Internal.Temporal_): Internal.Temporal;
        abstract hashCode(): number;
        between(arg0: Internal.ChronoLocalDate_, arg1: Internal.ChronoLocalDate_): this;
        abstract plus(arg0: Internal.TemporalAmount_): this;
        abstract getUnits(): Internal.List<Internal.TemporalUnit>;
        abstract minus(arg0: Internal.TemporalAmount_): this;
        abstract get(arg0: Internal.TemporalUnit_): number;
        abstract equals(arg0: any): boolean;
        isNegative(): boolean;
        get chronology(): Internal.Chronology
        get zero(): boolean
        get units(): Internal.List<Internal.TemporalUnit>
        get negative(): boolean
    }
    type ChronoPeriod_ = ChronoPeriod;
    class ClothesItem extends Internal.ArmorItem implements Internal.Vanishable {
        constructor(arg0: Internal.ArmorMaterial_, arg1: Internal.ArmorItem$Type_, arg2: Internal.Item$Properties_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        static get(arg0: Internal.ItemStack_): Internal.Equipable;
        getDamage(arg0: Internal.ItemStack_): number;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        swapWithEquipmentSlot(arg0: Internal.Item_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type ClothesItem_ = ClothesItem;
    class DamageSourcePredicateBuilderJS implements Internal.LootItemCondition$Builder {
        constructor()
        and(arg0: Internal.LootItemCondition$Builder_): Internal.AllOfCondition$Builder;
        anyType(...names: string[]): this;
        invert(): Internal.LootItemCondition$Builder;
        is(tag: ResourceLocation_): this;
        or(arg0: Internal.LootItemCondition$Builder_): Internal.AnyOfCondition$Builder;
        matchSourceEntity(action: Internal.Consumer_<Internal.EntityPredicateBuilderJS>): this;
        isNot(tag: ResourceLocation_): this;
        matchDirectEntity(action: Internal.Consumer_<Internal.EntityPredicateBuilderJS>): this;
    }
    type DamageSourcePredicateBuilderJS_ = DamageSourcePredicateBuilderJS;
    class BelowZeroRetrogen {
        applyBedrockMask(arg0: Internal.ProtoChunk_): void;
        hasBedrockHole(arg0: number, arg1: number): boolean;
        static getBiomeResolver(arg0: Internal.BiomeResolver_, arg1: Internal.ChunkAccess_): Internal.BiomeResolver;
        hasBedrockHoles(): boolean;
        targetStatus(): Internal.ChunkStatus;
        static read(arg0: Internal.CompoundTag_): Internal.BelowZeroRetrogen;
        static replaceOldBedrock(arg0: Internal.ProtoChunk_): void;
        static readonly UPGRADE_HEIGHT_ACCESSOR: Internal.LevelHeightAccessor;
        static readonly CODEC: Internal.Codec<Internal.BelowZeroRetrogen>;
    }
    type BelowZeroRetrogen_ = BelowZeroRetrogen;
    class ItemTabletOfRecall extends Internal.ItemTablet {
        constructor()
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        getTombPos(arg0: Internal.ItemStack_): Internal.Location;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getKnowledge(): number;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        isUsingOffhandToEnchant(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        isEnabled(arg0: Internal.ItemStack_): boolean;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        get knowledge(): number
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get usingOffhandToEnchant(): boolean
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type ItemTabletOfRecall_ = ItemTabletOfRecall;
    class MaterializationCrystalItem extends Internal.AbstractCrystalItem {
        constructor(arg0: Internal.Item$Properties_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        static tagSetup(arg0: Internal.MaterializationCrystalItem$CrystalMode_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        static getCrystalMode(arg0: Internal.ItemStack_): Internal.MaterializationCrystalItem$CrystalMode;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        getRangeIncrement(): number;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get rangeIncrement(): number
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        static readonly DEFAULT_RANGE_INCREMENT: 2;
        static readonly ADVANCED_RANGE_INCREMENT: 4;
    }
    type MaterializationCrystalItem_ = MaterializationCrystalItem;
    class StyleConstants$ColorConstants extends Internal.StyleConstants implements Internal.AttributeSet$CharacterAttribute, Internal.AttributeSet$ColorAttribute {
    }
    type StyleConstants$ColorConstants_ = StyleConstants$ColorConstants;
    abstract class BlockModelProvider extends Internal.ModelProvider<any> {
        constructor(arg0: Internal.PackOutput_, arg1: string, arg2: Internal.ExistingFileHelper_)
        static saveStable(arg0: Internal.CachedOutput_, arg1: Internal.JsonElement_, arg2: Internal.Path_): Internal.CompletableFuture<any>;
    }
    type BlockModelProvider_ = BlockModelProvider;
    class IconSet extends Internal.Enum<Internal.IconSet> {
        static valueOf(arg0: string): Internal.IconSet;
        getMacIcon(arg0: Internal.PackResources_): Internal.IoSupplier<Internal.InputStream>;
        getStandardIcons(arg0: Internal.PackResources_): Internal.List<Internal.IoSupplier<Internal.InputStream>>;
        static values(): Internal.IconSet[];
        static readonly RELEASE: Internal.IconSet;
        static readonly SNAPSHOT: Internal.IconSet;
    }
    type IconSet_ = "release" | "snapshot" | IconSet;
    interface PrimitiveIterator$OfDouble extends Internal.PrimitiveIterator<number, Internal.DoubleConsumer> {
        forEachRemaining(arg0: any): void;
        forEachRemaining(arg0: Internal.Consumer_<number>): void;
        remove(): void;
        forEachRemaining(arg0: Internal.DoubleConsumer_): void;
        next(): number;
        abstract nextDouble(): number;
        abstract hasNext(): boolean;
    }
    type PrimitiveIterator$OfDouble_ = PrimitiveIterator$OfDouble;
    class VeryBiasedToBottomHeight extends Internal.HeightProvider {
        static of(arg0: Internal.VerticalAnchor_, arg1: Internal.VerticalAnchor_, arg2: number): Internal.VeryBiasedToBottomHeight;
        static readonly CODEC: Internal.Codec<Internal.VeryBiasedToBottomHeight>;
    }
    type VeryBiasedToBottomHeight_ = VeryBiasedToBottomHeight;
    interface HierarchyBoundsListener extends Internal.EventListener {
        abstract ancestorResized(arg0: Internal.HierarchyEvent_): void;
        abstract ancestorMoved(arg0: Internal.HierarchyEvent_): void;
    }
    type HierarchyBoundsListener_ = HierarchyBoundsListener;
    interface ILootHandler {
        abstract applyLootHandler(arg0: Internal.LootContext_, arg1: Internal.List_<Internal.ItemStack>): boolean;
        (arg0: Internal.LootContext, arg1: Internal.List<Internal.ItemStack>): boolean;
    }
    type ILootHandler_ = ILootHandler;
    interface IntSupplier {
        abstract getAsInt(): number;
        get asInt(): number
        (): number;
    }
    type IntSupplier_ = IntSupplier;
    class RiverInfo extends Internal.Record {
        constructor(edge: Internal.RiverEdge_, flow: Internal.Flow_, distSq: number, widthSq: number)
        distSq(): number;
        edge(): Internal.RiverEdge;
        flow(): Internal.Flow;
        widthSq(): number;
        normDistSq(): number;
    }
    type RiverInfo_ = RiverInfo;
    class TurtleUpgradeType extends Internal.Enum<Internal.TurtleUpgradeType> {
        isPeripheral(): boolean;
        static values(): Internal.TurtleUpgradeType[];
        isTool(): boolean;
        static valueOf(arg0: string): Internal.TurtleUpgradeType;
        get peripheral(): boolean
        get tool(): boolean
        static readonly TOOL: Internal.TurtleUpgradeType;
        static readonly PERIPHERAL: Internal.TurtleUpgradeType;
        static readonly BOTH: Internal.TurtleUpgradeType;
    }
    type TurtleUpgradeType_ = "both" | "tool" | TurtleUpgradeType | "peripheral";
    class TrackMaterial$TrackModelHolder extends Internal.Record {
        constructor(tie: Internal.PartialModel_, segment_left: Internal.PartialModel_, segment_right: Internal.PartialModel_)
        tie(): Internal.PartialModel;
        segment_right(): Internal.PartialModel;
        segment_left(): Internal.PartialModel;
    }
    type TrackMaterial$TrackModelHolder_ = TrackMaterial$TrackModelHolder;
    interface RecipeSerializer <T extends Internal.Recipe<any>> extends Internal.IForgeRecipeSerializer<T> {
        register<S extends Internal.RecipeSerializer<T>, T extends Internal.Recipe<any>>(arg0: string, arg1: S): S;
        abstract fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): T;
        abstract fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): T;
        abstract toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: T): void;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_, arg2: Internal.ICondition$IContext_): T;
        readonly MAP_EXTENDING: Internal.RecipeSerializer<Internal.MapExtendingRecipe>;
        readonly ARMOR_DYE: Internal.RecipeSerializer<Internal.ArmorDyeRecipe>;
        readonly TIPPED_ARROW: Internal.RecipeSerializer<Internal.TippedArrowRecipe>;
        readonly SMELTING_RECIPE: Internal.RecipeSerializer<Internal.SmeltingRecipe>;
        readonly SUSPICIOUS_STEW: Internal.RecipeSerializer<Internal.SuspiciousStewRecipe>;
        readonly FIREWORK_STAR: Internal.RecipeSerializer<Internal.FireworkStarRecipe>;
        readonly SHAPELESS_RECIPE: Internal.ShapelessRecipe$Serializer;
        readonly BOOK_CLONING: Internal.RecipeSerializer<Internal.BookCloningRecipe>;
        readonly SHULKER_BOX_COLORING: Internal.RecipeSerializer<Internal.ShulkerBoxColoring>;
        readonly STONECUTTER: Internal.RecipeSerializer<Internal.StonecutterRecipe>;
        readonly FIREWORK_ROCKET: Internal.RecipeSerializer<Internal.FireworkRocketRecipe>;
        readonly FIREWORK_STAR_FADE: Internal.RecipeSerializer<Internal.FireworkStarFadeRecipe>;
        readonly SMITHING_TRANSFORM: Internal.SmithingTransformRecipe$Serializer;
        readonly MAP_CLONING: Internal.RecipeSerializer<Internal.MapCloningRecipe>;
        readonly DECORATED_POT_RECIPE: Internal.RecipeSerializer<Internal.DecoratedPotRecipe>;
        readonly SMITHING_TRIM: Internal.SmithingTrimRecipe$Serializer;
        readonly BLASTING_RECIPE: Internal.RecipeSerializer<Internal.BlastingRecipe>;
        readonly SMOKING_RECIPE: Internal.RecipeSerializer<Internal.SmokingRecipe>;
        readonly BANNER_DUPLICATE: Internal.RecipeSerializer<Internal.BannerDuplicateRecipe>;
        readonly SHIELD_DECORATION: Internal.RecipeSerializer<Internal.ShieldDecorationRecipe>;
        readonly REPAIR_ITEM: Internal.RecipeSerializer<Internal.RepairItemRecipe>;
        readonly CAMPFIRE_COOKING_RECIPE: Internal.RecipeSerializer<Internal.CampfireCookingRecipe>;
        readonly SHAPED_RECIPE: Internal.ShapedRecipe$Serializer;
    }
    type RecipeSerializer_<T extends Internal.Recipe<any>> = Special.RecipeSerializer | RecipeSerializer<T>;
    interface EnergyTransferHandler$IEnergyWire {
        abstract getLossRate(arg0: blusunrize.immersiveengineering.api.wires.Connection_, arg1: number): number;
        abstract getBasicLossRate(arg0: blusunrize.immersiveengineering.api.wires.Connection_): number;
        shouldBurn(arg0: blusunrize.immersiveengineering.api.wires.Connection_, arg1: number): boolean;
        abstract getTransferRate(): number;
        burn(arg0: blusunrize.immersiveengineering.api.wires.Connection_, arg1: number, arg2: Internal.GlobalWireNetwork_, arg3: Internal.Level_): void;
        get transferRate(): number
    }
    type EnergyTransferHandler$IEnergyWire_ = EnergyTransferHandler$IEnergyWire;
    abstract class FeatureSize {
        constructor(arg0: Internal.OptionalInt_)
        minClippedHeight(): Internal.OptionalInt;
        abstract getSizeAtHeight(arg0: number, arg1: number): number;
        static readonly CODEC: Internal.Codec<Internal.FeatureSize>;
    }
    type FeatureSize_ = FeatureSize;
    class ParseTreePatternMatcher {
        constructor(arg0: Internal.Lexer_, arg1: Internal.Parser_)
        getLexer(): Internal.Lexer;
        setDelimiters(arg0: string, arg1: string, arg2: string): void;
        split(arg0: string): Internal.List<Internal.Chunk>;
        matches(arg0: Internal.ParseTree_, arg1: string, arg2: number): boolean;
        getParser(): Internal.Parser;
        matches(arg0: Internal.ParseTree_, arg1: Internal.ParseTreePattern_): boolean;
        tokenize(arg0: string): Internal.List<Internal.Token>;
        compile(arg0: string, arg1: number): Internal.ParseTreePattern;
        match(arg0: Internal.ParseTree_, arg1: Internal.ParseTreePattern_): Internal.ParseTreeMatch;
        match(arg0: Internal.ParseTree_, arg1: string, arg2: number): Internal.ParseTreeMatch;
        get lexer(): Internal.Lexer
        get parser(): Internal.Parser
    }
    type ParseTreePatternMatcher_ = ParseTreePatternMatcher;
    interface ILuaContext {
        abstract issueMainThreadTask(arg0: Internal.LuaTask_): number;
        executeMainThreadTask(arg0: Internal.LuaTask_): Internal.MethodResult;
        (arg0: Internal.LuaTask): number;
    }
    type ILuaContext_ = ILuaContext;
    class ItemStack$TooltipPart extends Internal.Enum<Internal.ItemStack$TooltipPart> {
        getMask(): number;
        static values(): Internal.ItemStack$TooltipPart[];
        static valueOf(arg0: string): Internal.ItemStack$TooltipPart;
        get mask(): number
        static readonly ENCHANTMENTS: Internal.ItemStack$TooltipPart;
        static readonly CAN_PLACE: Internal.ItemStack$TooltipPart;
        static readonly UPGRADES: Internal.ItemStack$TooltipPart;
        static readonly CAN_DESTROY: Internal.ItemStack$TooltipPart;
        static readonly DYE: Internal.ItemStack$TooltipPart;
        static readonly MODIFIERS: Internal.ItemStack$TooltipPart;
        static readonly ADDITIONAL: Internal.ItemStack$TooltipPart;
        static readonly UNBREAKABLE: Internal.ItemStack$TooltipPart;
    }
    type ItemStack$TooltipPart_ = "modifiers" | "upgrades" | "enchantments" | "unbreakable" | "can_place" | "dye" | "can_destroy" | ItemStack$TooltipPart | "additional";
    interface PlayerRideable {
    }
    type PlayerRideable_ = PlayerRideable;
    interface IJadeProvider {
        getDefaultPriority(): number;
        abstract getUid(): ResourceLocation;
        get defaultPriority(): number
        get uid(): ResourceLocation
        (): ResourceLocation_;
    }
    type IJadeProvider_ = IJadeProvider;
    class NarratableEntry$NarrationPriority extends Internal.Enum<Internal.NarratableEntry$NarrationPriority> {
        static values(): Internal.NarratableEntry$NarrationPriority[];
        static valueOf(arg0: string): Internal.NarratableEntry$NarrationPriority;
        isTerminal(): boolean;
        get terminal(): boolean
        static readonly NONE: Internal.NarratableEntry$NarrationPriority;
        static readonly HOVERED: Internal.NarratableEntry$NarrationPriority;
        static readonly FOCUSED: Internal.NarratableEntry$NarrationPriority;
    }
    type NarratableEntry$NarrationPriority_ = "focused" | "hovered" | NarratableEntry$NarrationPriority | "none";
    class SimpleChannel$MessageBuilder <MSG> {
        constructor()
        consumerNetworkThread(arg0: Internal.SimpleChannel$MessageBuilder$ToBooleanBiFunction_<MSG, Internal.Supplier<Internal.NetworkEvent$Context>>): this;
        consumerNetworkThread(arg0: Internal.BiConsumer_<MSG, Internal.Supplier<Internal.NetworkEvent$Context>>): this;
        noResponse(): this;
        decoder(arg0: Internal.Function_<Internal.FriendlyByteBuf, MSG>): this;
        encoder(arg0: Internal.BiConsumer_<MSG, Internal.FriendlyByteBuf>): this;
        consumerMainThread(arg0: Internal.BiConsumer_<MSG, Internal.Supplier<Internal.NetworkEvent$Context>>): this;
        loginIndex(arg0: Internal.Function_<MSG, number>, arg1: Internal.BiConsumer_<MSG, number>): this;
        markAsLoginPacket(): this;
        buildLoginPacketList(arg0: Internal.Function_<boolean, Internal.List<org.apache.commons.lang3.tuple.Pair<string, MSG>>>): this;
        add(): void;
    }
    type SimpleChannel$MessageBuilder_<MSG> = SimpleChannel$MessageBuilder<MSG>;
    class EndGatewayBlock extends Internal.BaseEntityBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getTableParticle(arg0: Internal.BlockState_): Internal.ParticleOptions;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        allowsTreasure(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getArcanaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        getBlacklistedEnchantments(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Set<Internal.Enchantment>;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        getQuantaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBonusClues(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        spawnTableParticle(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: BlockPos_): void;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getMaxEnchantingPower(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getQuantaRectification(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
    }
    type EndGatewayBlock_ = EndGatewayBlock;
    abstract class ItemWT extends Internal.WirelessTerminalItem implements Internal.IUniversalWirelessTerminalItem {
        constructor()
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        static getQuantumBridge(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.AppEngInternalInventory_, arg3: Internal.IUpgradeInventory_): Internal.IActionHost;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getMenuHost(arg0: Internal.Player_, arg1: Internal.MenuLocator_, arg2: Internal.ItemStack_): Internal.ItemMenuHost;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        tryOpen(arg0: Internal.Player_, arg1: Internal.MenuLocator_, arg2: Internal.ItemStack_, arg3: boolean): boolean;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        static setBoolean(arg0: Internal.ItemStack_, arg1: boolean, arg2: string): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        /**
         * @deprecated
        */
        static getSavedSlot(arg0: Internal.ItemStack_, arg1: string): Internal.ItemStack;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        open(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: Internal.MenuLocator_, arg3: boolean): boolean;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        checkUniversalPreconditions(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        static setSavedSlot(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: string): void;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        static getBoolean(arg0: Internal.ItemStack_, arg1: string): boolean;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        abstract getMenuType(arg0: Internal.ItemStack_): Internal.MenuType<any>;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        static getQEFrequency(arg0: Internal.ItemStack_, arg1: Internal.AppEngInternalInventory_): number;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        static findQuantumBridge(arg0: Internal.Level_, arg1: number): Internal.IActionHost;
        getConfigManager(arg0: Internal.ItemStack_): Internal.IConfigManager;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type ItemWT_ = ItemWT;
    interface AccessorMobEffectInstance {
        abstract bookshelf$getHiddenEffect(): Internal.MobEffectInstance;
        abstract bookshelf$setHiddenEffect(arg0: Internal.MobEffectInstance_): void;
        abstract setDuration(arg0: number): void;
        abstract bookshelf$tickDownDuration(): number;
        set duration(arg0: number)
    }
    type AccessorMobEffectInstance_ = AccessorMobEffectInstance;
    interface StructurePieceType$ContextlessType extends Internal.StructurePieceType {
        abstract load(arg0: Internal.CompoundTag_): Internal.StructurePiece;
        setPieceId(arg0: Internal.StructurePieceType$ContextlessType_, arg1: string): Internal.StructurePieceType;
        load(arg0: Internal.StructurePieceSerializationContext_, arg1: Internal.CompoundTag_): Internal.StructurePiece;
        (arg0: Internal.CompoundTag): Internal.StructurePiece_;
    }
    type StructurePieceType$ContextlessType_ = StructurePieceType$ContextlessType;
    class ForestConfig$Type extends Internal.Record {
        constructor(treeCount: Internal.IntProvider_, groundcoverCount: Internal.IntProvider_, perChunkChance: number, bushCount: Optional_<Internal.IntProvider>, hasSpoilers: boolean, allowOldGrowth: boolean, leafPileCount: Internal.IntProvider_)
        hasSpoilers(): boolean;
        sampleBushCount(arg0: Internal.RandomSource_, arg1: Optional_<Internal.IntProvider>, arg2: number, arg3: number): number;
        bushCount(): Optional<Internal.IntProvider>;
        groundcoverCount(): Internal.IntProvider;
        perChunkChance(): number;
        leafPileCount(): Internal.IntProvider;
        allowOldGrowth(): boolean;
        treeCount(): Internal.IntProvider;
        static readonly CODEC: Internal.Codec<Internal.ForestConfig$Type>;
    }
    type ForestConfig$Type_ = ForestConfig$Type;
    class BlockEntry <T extends Internal.Block> extends Internal.ItemProviderEntry<T> {
        constructor(arg0: Internal.AbstractRegistrate_<any>, arg1: Internal.RegistryObject_<T>)
        static cast<T extends Internal.Block>(arg0: Internal.RegistryEntry_<T>): Internal.BlockEntry<T>;
        getDefaultState(): Internal.BlockState;
        static of<T>(arg0: Internal.Supplier_<T>, arg1: com.tterrag.registrate.util.nullness.NonNullSupplier_<string>): com.tterrag.registrate.util.nullness.NonNullSupplier<T>;
        lazy(): com.tterrag.registrate.util.nullness.NonNullSupplier<T>;
        static of<T>(arg0: Internal.Supplier_<T>): com.tterrag.registrate.util.nullness.NonNullSupplier<T>;
        has(arg0: Internal.BlockState_): boolean;
        static lazy<T>(arg0: Internal.Supplier_<T>): com.tterrag.registrate.util.nullness.NonNullSupplier<T>;
        get defaultState(): Internal.BlockState
    }
    type BlockEntry_<T extends Internal.Block> = BlockEntry<T>;
    class InputConstants$Key implements Internal.AccessInputConstantsKey {
        getDisplayName(): net.minecraft.network.chat.Component;
        getName(): string;
        static controlling$getNAME_MAP(): Internal.Map<string, Internal.InputConstants$Key>;
        getType(): Internal.InputConstants$Type;
        getValue(): number;
        static controlling$getNAME_MAP_$md$cdabac$0(): Internal.Map<any, any>;
        getNumericKeyValue(): Internal.OptionalInt;
        get displayName(): net.minecraft.network.chat.Component
        get name(): string
        get type(): Internal.InputConstants$Type
        get value(): number
        get numericKeyValue(): Internal.OptionalInt
        displayName: Internal.LazyLoadedValue<net.minecraft.network.chat.Component>;
    }
    type InputConstants$Key_ = InputConstants$Key;
    class CactusBlock extends Internal.Block implements Internal.IPlantable {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getTableParticle(arg0: Internal.BlockState_): Internal.ParticleOptions;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        allowsTreasure(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getArcanaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        getBlacklistedEnchantments(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Set<Internal.Enchantment>;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        getPlantType(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.PlantType;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        getQuantaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBonusClues(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getPlant(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.BlockState;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        spawnTableParticle(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: BlockPos_): void;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getMaxEnchantingPower(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getQuantaRectification(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
        static readonly AGE: Internal.IntegerProperty;
        static readonly MAX_AGE: 15;
    }
    type CactusBlock_ = CactusBlock;
    class ClientboundCustomChatCompletionsPacket extends Internal.Record implements Internal.Packet<Internal.ClientGamePacketListener> {
        constructor(arg0: Internal.FriendlyByteBuf_)
        constructor(arg0: Internal.ClientboundCustomChatCompletionsPacket$Action_, arg1: Internal.List_<string>)
        entries(): Internal.List<string>;
        handle(arg0: Internal.PacketListener_): void;
        write(arg0: Internal.FriendlyByteBuf_): void;
        handle(arg0: Internal.ClientGamePacketListener_): void;
        isSkippable(): boolean;
        action(): Internal.ClientboundCustomChatCompletionsPacket$Action;
        get skippable(): boolean
    }
    type ClientboundCustomChatCompletionsPacket_ = ClientboundCustomChatCompletionsPacket;
    class ArgumentSignatures$Entry extends Internal.Record {
        constructor(arg0: string, arg1: Internal.MessageSignature_)
        constructor(arg0: Internal.FriendlyByteBuf_)
        name(): string;
        signature(): Internal.MessageSignature;
        write(arg0: Internal.FriendlyByteBuf_): void;
    }
    type ArgumentSignatures$Entry_ = ArgumentSignatures$Entry;
    class AnvilRepairEvent extends Internal.PlayerEvent {
        constructor()
        constructor(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_, arg3: Internal.ItemStack_)
        getBreakChance(): number;
        getOutput(): Internal.ItemStack;
        setBreakChance(arg0: number): void;
        getEntity(): Internal.LivingEntity;
        getLeft(): Internal.ItemStack;
        getRight(): Internal.ItemStack;
        get breakChance(): number
        get output(): Internal.ItemStack
        set breakChance(arg0: number)
        get entity(): Internal.LivingEntity
        get left(): Internal.ItemStack
        get right(): Internal.ItemStack
    }
    type AnvilRepairEvent_ = AnvilRepairEvent;
    class PainterObjectStorage {
        constructor(p: Internal.Painter_)
        createScreenObjects(): any[];
        getObject(key: string): Internal.PainterObject;
        clear(): void;
        getObjects(): Internal.Collection<Internal.PainterObject>;
        remove(id: string): void;
        handle(root: Internal.CompoundTag_): void;
        get objects(): Internal.Collection<Internal.PainterObject>
        readonly painter: Internal.Painter;
    }
    type PainterObjectStorage_ = PainterObjectStorage;
    abstract class MinecraftServer extends Internal.ReentrantBlockableEventLoop<Internal.TickTask> implements Internal.MinecraftServerKJS, Internal.CommandSource, Internal.AutoCloseable, Internal.ModifiableTickRateServer {
        constructor(arg0: Internal.Thread_, arg1: Internal.LevelStorageSource$LevelStorageAccess_, arg2: Internal.PackRepository_, arg3: Internal.WorldStem_, arg4: Internal.Proxy_, arg5: Internal.DataFixer_, arg6: Internal.Services_, arg7: Internal.ChunkProgressListenerFactory_)
        getConnection(): Internal.ServerConnectionListener;
        self(): this;
        getCompressionThreshold(): number;
        getPlayerIdleTimeout(): number;
        abstract fillServerSystemReport(arg0: Internal.SystemReport_): Internal.SystemReport;
        isTimeProfilerRunning(): boolean;
        getProxy(): Internal.Proxy;
        getResourceManager(): Internal.ResourceManager;
        setDefaultGameType(arg0: Internal.GameType_): void;
        getAdvancement(id: ResourceLocation_): Internal.AdvancementJS;
        saveEverything(arg0: boolean, arg1: boolean, arg2: boolean): boolean;
        registries(): Internal.LayeredRegistryAccess<Internal.RegistryLayer>;
        onServerCrash(arg0: Internal.CrashReport_): void;
        askEither<Source>(arg0: Internal.Function_<Internal.ProcessorHandle<Internal.Either<Source, Internal.Exception>>, Internal.TickTask>): Internal.CompletableFuture<Source>;
        /**
         * @deprecated
        */
        markWorldsDirty(): void;
        usesAuthentication(): boolean;
        getFunctions(): Internal.ServerFunctionManager;
        setEnforceWhitelist(arg0: boolean): void;
        scheduleInTicks(ticks: number, callback: Internal.ScheduledEvents$Callback_): Internal.ScheduledEvents$ScheduledEvent;
        isShutdown(): boolean;
        getScaledTrackingDistance(arg0: number): number;
        runCommandSilent(command: string): number;
        scheduleRepeatingInTicks(ticks: number, callback: Internal.ScheduledEvents$Callback_): Internal.ScheduledEvents$ScheduledEvent;
        publishServer(arg0: Internal.GameType_, arg1: boolean, arg2: number): boolean;
        getFrameTimer(): Internal.FrameTimer;
        hasGui(): boolean;
        stopTimeProfiler(): Internal.ProfileResults;
        resetGlobalTickLengthMs(): void;
        getDefaultGameType(): Internal.GameType;
        setDemo(arg0: boolean): void;
        alwaysAccepts(): boolean;
        getTickCount(): number;
        handler$cnn000$injectSpatialLevel(arg0: Internal.ChunkProgressListener_, arg1: Internal.CallbackInfo_): void;
        dumpServerProperties(arg0: Internal.Path_): void;
        isUnderSpawnProtection(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        abstract isDedicated(): boolean;
        getPackRepository(): Internal.PackRepository;
        /**
         * @deprecated
        */
        forgeGetWorldMap(): Internal.Map<Internal.ResourceKey<Internal.Level>, Internal.ServerLevel>;
        logChatMessage(arg0: net.minecraft.network.chat.Component_, arg1: Internal.ChatType$Bound_, arg2: string): void;
        getPlayerList(): Internal.PlayerList;
        getWorldPath(arg0: Internal.LevelResource_): Internal.Path;
        getDisplayName(): net.minecraft.network.chat.Component;
        finishRecordingMetrics(): void;
        cancelRecordingMetrics(): void;
        getLevel(arg0: Internal.ResourceKey_<Internal.Level>): Internal.ServerLevel;
        getPlayer(selector: Internal.PlayerSelector_): Internal.ServerPlayer;
        isSingleplayer(): boolean;
        setPreventProxyConnections(arg0: boolean): void;
        getServerResources(): Internal.MinecraftServer$ReloadableResources;
        getChatDecorator(): Internal.ChatDecorator;
        getPort(): number;
        ask<Source>(arg0: Internal.Function_<Internal.ProcessorHandle<Source>, Internal.TickTask>): Internal.CompletableFuture<Source>;
        getGameRules(): Internal.GameRules;
        getCommands(): Internal.Commands;
        tickChildren(arg0: Internal.BooleanSupplier_): void;
        isRecordingMetrics(): boolean;
        isSpawningAnimals(): boolean;
        getMasterMs(): number;
        getServerDirectory(): Internal.File;
        setUsesAuthentication(arg0: boolean): void;
        getAllLevels(): Internal.Iterable<Internal.ServerLevel>;
        setGlobalTickLengthMs(arg0: number): void;
        getPersistentData(): Internal.CompoundTag;
        isStopped(): boolean;
        setPlayerList(arg0: Internal.PlayerList_): void;
        setLocalIp(arg0: string): void;
        sendData(channel: string): void;
        getScheduledEvents(): Internal.ScheduledEvents;
        getStatusJson(): string;
        createGameModeForPlayer(arg0: Internal.ServerPlayer_): Internal.ServerPlayerGameMode;
        isNetherEnabled(): boolean;
        localvar$zbn000$wrapResourceManager(original: Internal.CloseableResourceManager_): Internal.CloseableResourceManager;
        getCustomBossEvents(): Internal.CustomBossEvents;
        getLocalIp(): string;
        reloadResources(arg0: Internal.Collection_<string>): Internal.CompletableFuture<void>;
        isEnforceWhitelist(): boolean;
        saveAllChunks(arg0: boolean, arg1: boolean, arg2: boolean): boolean;
        isCurrentlySaving(): boolean;
        hidesOnlinePlayers(): boolean;
        areNpcsEnabled(): boolean;
        getProfileRepository(): Internal.GameProfileRepository;
        getProfileCache(): Internal.GameProfileCache;
        getAbsoluteMaxWorldSize(): number;
        getCommandStorage(): Internal.CommandStorage;
        getForcedGameType(): Internal.GameType;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        setDifficulty(arg0: Internal.Difficulty_, arg1: boolean): void;
        acceptsSuccess(): boolean;
        getXaeroMinimapServerData(): Internal.MinecraftServerData;
        invalidateStatus(): void;
        overworld(): Internal.ServerLevel;
        getLevel(dimension: ResourceLocation_): Internal.ServerLevel;
        static spin<S extends Internal.MinecraftServer>(arg0: Internal.Function_<Internal.Thread, S>): S;
        getStatus(): Internal.ServerStatus;
        setPlayerIdleTimeout(arg0: number): void;
        tickServer(arg0: Internal.BooleanSupplier_): void;
        getScoreboard(): Internal.ServerScoreboard;
        addTickable(arg0: Internal.Runnable_): void;
        enforceSecureProfile(): boolean;
        createCommandSourceStack(): Internal.CommandSourceStack;
        schedule(timer: Internal.TemporalAmount_, callback: Internal.ScheduledEvents$Callback_): Internal.ScheduledEvents$ScheduledEvent;
        setFlightAllowed(arg0: boolean): void;
        static configurePackRepository(arg0: Internal.PackRepository_, arg1: Internal.DataPackConfig_, arg2: boolean, arg3: Internal.FeatureFlagSet_): Internal.WorldDataConfiguration;
        getServerModName(): string;
        acceptsFailure(): boolean;
        abstract isCommandBlockEnabled(): boolean;
        getNextTickTime(): number;
        isHardcore(): boolean;
        getFile(arg0: string): Internal.File;
        getSpawnRadius(arg0: Internal.ServerLevel_): number;
        abstract isPublished(): boolean;
        repliesToStatus(): boolean;
        stopRecordingMetrics(): void;
        startTimeProfiler(): void;
        getPlayerCount(): number;
        getAdvancements(): Internal.ServerAdvancementManager;
        getOverworld(): Internal.ServerLevel;
        forceTimeSynchronization(): void;
        getMaxChainedNeighborUpdates(): number;
        getMotd(): string;
        isRunning(): boolean;
        getName(): net.minecraft.network.chat.Component;
        setXaeroWorldMapServerData(arg0: xaero.map.server.MinecraftServerData_): void;
        getSessionService(): Internal.MinecraftSessionService;
        abstract getRateLimitPacketsPerSecond(): number;
        abstract getOperatorUserPermissionLevel(): number;
        sendData(channel: string, data: Internal.CompoundTag_): void;
        getSingleplayerProfile(): Internal.GameProfile;
        getServerResourcePack(): Optional<Internal.MinecraftServer$ServerResourcePackInfo>;
        fillSystemReport(arg0: Internal.SystemReport_): Internal.SystemReport;
        isReady(): boolean;
        setPort(arg0: number): void;
        abstract shouldInformAdmins(): boolean;
        registryAccess(): Internal.RegistryAccess$Frozen;
        setDifficultyLocked(arg0: boolean): void;
        stop(): void;
        getMaxPlayers(): number;
        setPvpAllowed(arg0: boolean): void;
        isSpawningMonsters(): boolean;
        getKeyPair(): Internal.KeyPair;
        forceSynchronousWrites(): boolean;
        isPvpAllowed(): boolean;
        getTickTime(arg0: Internal.ResourceKey_<Internal.Level>): number[];
        abstract getFunctionCompilationLevel(): number;
        isResourcePackRequired(): boolean;
        getServerVersion(): string;
        getProfiler(): Internal.ProfilerFiller;
        abstract isSingleplayerOwner(arg0: Internal.GameProfile_): boolean;
        getAverageTickTime(): number;
        scheduleRepeating(timer: Internal.TemporalAmount_, callback: Internal.ScheduledEvents$Callback_): Internal.ScheduledEvents$ScheduledEvent;
        setSingleplayerProfile(arg0: Internal.GameProfile_): void;
        static of<Msg>(arg0: string, arg1: Internal.Consumer_<Msg>): Internal.ProcessorHandle<Msg>;
        doRunTask(arg0: Internal.TickTask_): void;
        onServerExit(): void;
        kickUnlistedPlayers(arg0: Internal.CommandSourceStack_): void;
        getRunningThread(): Internal.Thread;
        createTextFilterForPlayer(arg0: Internal.ServerPlayer_): Internal.TextFilter;
        startRecordingMetrics(arg0: Internal.Consumer_<Internal.ProfileResults>, arg1: Internal.Consumer_<Internal.Path>): void;
        isDemo(): boolean;
        getReloadableResources(): Internal.MinecraftServer$ReloadableResources;
        getProfilePermissions(arg0: Internal.GameProfile_): number;
        getXaeroWorldMapServerData(): xaero.map.server.MinecraftServerData;
        getData(): Internal.AttachedData<any>;
        getWorldScreenshotFile(): Optional<Internal.Path>;
        modify$cpi000$gtceu$injectDynamicData(type: Internal.PackType_, packs: Internal.List_<any>): Internal.List<any>;
        getStructureManager(): Internal.StructureTemplateManager;
        getLootData(): Internal.LootDataManager;
        halt(arg0: boolean): void;
        getEntities(): Internal.EntityArrayList;
        setXaeroMinimapServerData(arg0: Internal.MinecraftServerData_): void;
        abstract isEpollEnabled(): boolean;
        tell(message: net.minecraft.network.chat.Component_): void;
        abstract shouldRconBroadcast(): boolean;
        levelKeys(): Internal.Set<Internal.ResourceKey<Internal.Level>>;
        getSpawnProtectionRadius(): number;
        getProfileKeySignatureValidator(): Internal.SignatureValidator;
        getModdedStatus(): Internal.ModCheck;
        getPlayerNames(): string[];
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        getRecipeManager(): Internal.RecipeManager;
        getPlayers(): Internal.EntityArrayList;
        getFixerUpper(): Internal.DataFixer;
        getWorldData(): Internal.WorldData;
        setMotd(arg0: string): void;
        getPreventProxyConnections(): boolean;
        runCommand(command: string): number;
        isFlightAllowed(): boolean;
        get connection(): Internal.ServerConnectionListener
        get compressionThreshold(): number
        get playerIdleTimeout(): number
        get timeProfilerRunning(): boolean
        get proxy(): Internal.Proxy
        get resourceManager(): Internal.ResourceManager
        set defaultGameType(arg0: Internal.GameType_)
        get functions(): Internal.ServerFunctionManager
        set enforceWhitelist(arg0: boolean)
        get shutdown(): boolean
        get frameTimer(): Internal.FrameTimer
        get defaultGameType(): Internal.GameType
        set demo(arg0: boolean)
        get tickCount(): number
        get dedicated(): boolean
        get packRepository(): Internal.PackRepository
        get playerList(): Internal.PlayerList
        get displayName(): net.minecraft.network.chat.Component
        get singleplayer(): boolean
        set preventProxyConnections(arg0: boolean)
        get serverResources(): Internal.MinecraftServer$ReloadableResources
        get chatDecorator(): Internal.ChatDecorator
        get port(): number
        get gameRules(): Internal.GameRules
        get commands(): Internal.Commands
        get recordingMetrics(): boolean
        get spawningAnimals(): boolean
        get masterMs(): number
        get serverDirectory(): Internal.File
        set usesAuthentication(arg0: boolean)
        get allLevels(): Internal.Iterable<Internal.ServerLevel>
        set globalTickLengthMs(arg0: number)
        get persistentData(): Internal.CompoundTag
        get stopped(): boolean
        set playerList(arg0: Internal.PlayerList_)
        set localIp(arg0: string)
        get scheduledEvents(): Internal.ScheduledEvents
        get statusJson(): string
        get netherEnabled(): boolean
        get customBossEvents(): Internal.CustomBossEvents
        get localIp(): string
        get enforceWhitelist(): boolean
        get currentlySaving(): boolean
        get profileRepository(): Internal.GameProfileRepository
        get profileCache(): Internal.GameProfileCache
        get absoluteMaxWorldSize(): number
        get commandStorage(): Internal.CommandStorage
        get forcedGameType(): Internal.GameType
        get xaeroMinimapServerData(): Internal.MinecraftServerData
        get status(): Internal.ServerStatus
        set playerIdleTimeout(arg0: number)
        get scoreboard(): Internal.ServerScoreboard
        set flightAllowed(arg0: boolean)
        get serverModName(): string
        get commandBlockEnabled(): boolean
        get nextTickTime(): number
        get hardcore(): boolean
        get published(): boolean
        get playerCount(): number
        get advancements(): Internal.ServerAdvancementManager
        get overworld(): Internal.ServerLevel
        get maxChainedNeighborUpdates(): number
        get motd(): string
        get running(): boolean
        get name(): net.minecraft.network.chat.Component
        set xaeroWorldMapServerData(arg0: xaero.map.server.MinecraftServerData_)
        get sessionService(): Internal.MinecraftSessionService
        get rateLimitPacketsPerSecond(): number
        get operatorUserPermissionLevel(): number
        get singleplayerProfile(): Internal.GameProfile
        get serverResourcePack(): Optional<Internal.MinecraftServer$ServerResourcePackInfo>
        get ready(): boolean
        set port(arg0: number)
        set difficultyLocked(arg0: boolean)
        get maxPlayers(): number
        set pvpAllowed(arg0: boolean)
        get spawningMonsters(): boolean
        get keyPair(): Internal.KeyPair
        get pvpAllowed(): boolean
        get functionCompilationLevel(): number
        get resourcePackRequired(): boolean
        get serverVersion(): string
        get profiler(): Internal.ProfilerFiller
        get averageTickTime(): number
        set singleplayerProfile(arg0: Internal.GameProfile_)
        get runningThread(): Internal.Thread
        get demo(): boolean
        get reloadableResources(): Internal.MinecraftServer$ReloadableResources
        get xaeroWorldMapServerData(): xaero.map.server.MinecraftServerData
        get data(): Internal.AttachedData<any>
        get worldScreenshotFile(): Optional<Internal.Path>
        get structureManager(): Internal.StructureTemplateManager
        get lootData(): Internal.LootDataManager
        get entities(): Internal.EntityArrayList
        set xaeroMinimapServerData(arg0: Internal.MinecraftServerData_)
        get epollEnabled(): boolean
        get spawnProtectionRadius(): number
        get profileKeySignatureValidator(): Internal.SignatureValidator
        get moddedStatus(): Internal.ModCheck
        get playerNames(): string[]
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get recipeManager(): Internal.RecipeManager
        get players(): Internal.EntityArrayList
        get fixerUpper(): Internal.DataFixer
        get worldData(): Internal.WorldData
        set motd(arg0: string)
        get preventProxyConnections(): boolean
        get flightAllowed(): boolean
        static readonly START_CHUNK_RADIUS: 11;
        readonly playerDataStorage: Internal.PlayerDataStorage;
        static readonly ABSOLUTE_MAX_WORLD_SIZE: 29999984;
        static readonly DEMO_SETTINGS: Internal.LevelSettings;
        resources: Internal.MinecraftServer$ReloadableResources;
        readonly storageSource: Internal.LevelStorageSource$LevelStorageAccess;
        static readonly VANILLA_BRAND: "vanilla";
        static readonly ANONYMOUS_PLAYER_PROFILE: Internal.GameProfile;
        readonly tickTimes: number[];
        static readonly MS_PER_TICK: 50;
    }
    type MinecraftServer_ = MinecraftServer;
    class DropDownWidget extends Internal.AbstractWidget {
        mouseScrolled(arg0: number, arg1: number, arg2: number, arg3: number): void;
        selectId(arg0: number, arg1: boolean): void;
        setClosed(arg0: boolean): void;
        m_168797_(arg0: Internal.NarrationElementOutput_): void;
        setPosition(arg0: number, arg1: number): void;
        mouseReleased(arg0: number, arg1: number, arg2: number, arg3: number): void;
        getSelected(): number;
        isClosed(): boolean;
        onDropDown(arg0: number, arg1: number, arg2: number): boolean;
        size(): number;
        getYWithOffset(): number;
        getCurrentFocusPath(): Internal.ComponentPath;
        m_87963_(arg0: Internal.GuiGraphics_, arg1: number, arg2: number, arg3: number): void;
        render(arg0: Internal.GuiGraphics_, arg1: number, arg2: number, arg3: number, arg4: boolean): void;
        setActive(arg0: boolean): void;
        onDropDown(arg0: number, arg1: number, arg2: boolean, arg3: number): boolean;
        mouseClicked(arg0: number, arg1: number, arg2: number, arg3: number): boolean;
        getXWithOffset(): number;
        set closed(arg0: boolean)
        get selected(): number
        get closed(): boolean
        get YWithOffset(): number
        get currentFocusPath(): Internal.ComponentPath
        set active(arg0: boolean)
        get XWithOffset(): number
        static readonly LINE_HEIGHT: 11;
        static readonly SELECTED_DEFAULT_HOVERED_BACKGROUND: -10496;
        static readonly DEFAULT_BACKGROUND: -939524096;
        static readonly SELECTED_DEFAULT_BACKGROUND: -922757376;
        static readonly TRIM: -6250336;
        static readonly TRIM_OPEN: -1;
        static readonly TRIM_INSIDE: -13487566;
    }
    type DropDownWidget_ = DropDownWidget;
    interface StructurePoolElementType <P extends Internal.StructurePoolElement> {
        abstract codec(): Internal.Codec<P>;
        register<P extends Internal.StructurePoolElement>(arg0: string, arg1: Internal.Codec_<P>): this;
        (): Internal.Codec_<P>;
        readonly LIST: Internal.StructurePoolElementType<Internal.ListPoolElement>;
        readonly LEGACY: Internal.StructurePoolElementType<Internal.LegacySinglePoolElement>;
        readonly FEATURE: Internal.StructurePoolElementType<Internal.FeaturePoolElement>;
        readonly EMPTY: Internal.StructurePoolElementType<Internal.EmptyPoolElement>;
        readonly SINGLE: Internal.StructurePoolElementType<Internal.SinglePoolElement>;
    }
    type StructurePoolElementType_<P extends Internal.StructurePoolElement> = Special.StructurePoolElement | StructurePoolElementType<P>;
    class ItemDragonArmor$DragonArmorType extends Internal.Enum<Internal.ItemDragonArmor$DragonArmorType> {
        static values(): Internal.ItemDragonArmor$DragonArmorType[];
        static valueOf(arg0: string): Internal.ItemDragonArmor$DragonArmorType;
        static readonly COPPER: Internal.ItemDragonArmor$DragonArmorType;
        static readonly LIGHTNING: Internal.ItemDragonArmor$DragonArmorType;
        static readonly IRON: Internal.ItemDragonArmor$DragonArmorType;
        static readonly DIAMOND: Internal.ItemDragonArmor$DragonArmorType;
        static readonly GOLD: Internal.ItemDragonArmor$DragonArmorType;
        static readonly ICE: Internal.ItemDragonArmor$DragonArmorType;
        static readonly SILVER: Internal.ItemDragonArmor$DragonArmorType;
        static readonly FIRE: Internal.ItemDragonArmor$DragonArmorType;
    }
    type ItemDragonArmor$DragonArmorType_ = "gold" | "diamond" | ItemDragonArmor$DragonArmorType | "lightning" | "iron" | "fire" | "silver" | "ice" | "copper";
    class KeyEventHandler {
        constructor()
        handleEvents(arg0: Internal.Minecraft_, arg1: Internal.XaeroMinimapSession_): void;
        onKeyInput(arg0: Internal.Minecraft_, arg1: Internal.IXaeroMinimap_, arg2: Internal.XaeroMinimapSession_): void;
        keyEvents: Internal.ArrayList<xaero.common.controls.event.KeyEvent>;
        oldKeyEvents: Internal.ArrayList<xaero.common.controls.event.KeyEvent>;
    }
    type KeyEventHandler_ = KeyEventHandler;
    interface IItemHandlerModifiable extends Internal.IItemHandler {
        count(ingredient: Internal.Ingredient_): number;
        count(): number;
        abstract setStackInSlot(arg0: number, arg1: Internal.ItemStack_): void;
        isEmpty(): boolean;
        clear(ingredient: Internal.Ingredient_): void;
        find(): number;
        abstract getSlots(): number;
        abstract extractItem(arg0: number, arg1: number, arg2: boolean): Internal.ItemStack;
        getBlock(level: Internal.Level_): Internal.BlockContainerJS;
        setChanged(): void;
        kjs$self(): Internal.IItemHandler;
        abstract getStackInSlot(arg0: number): Internal.ItemStack;
        getHeight(): number;
        countNonEmpty(): number;
        asContainer(): net.minecraft.world.Container;
        getWidth(): number;
        abstract getSlotLimit(arg0: number): number;
        getAllItems(): Internal.List<Internal.ItemStack>;
        insertItem(stack: Internal.ItemStack_, simulate: boolean): Internal.ItemStack;
        abstract insertItem(arg0: number, arg1: Internal.ItemStack_, arg2: boolean): Internal.ItemStack;
        isMutable(): boolean;
        clear(): void;
        find(ingredient: Internal.Ingredient_): number;
        countNonEmpty(ingredient: Internal.Ingredient_): number;
        abstract isItemValid(arg0: number, arg1: Internal.ItemStack_): boolean;
        get empty(): boolean
        get slots(): number
        get height(): number
        get width(): number
        get allItems(): Internal.List<Internal.ItemStack>
        get mutable(): boolean
    }
    type IItemHandlerModifiable_ = IItemHandlerModifiable;
    interface EnchantmentBuilder$PostFunction {
        abstract apply(arg0: Internal.LivingEntity_, arg1: Internal.Entity_, arg2: number): void;
        (arg0: Internal.LivingEntity, arg1: Internal.Entity, arg2: number): void;
    }
    type EnchantmentBuilder$PostFunction_ = EnchantmentBuilder$PostFunction;
    interface PositionalRandomFactory {
        abstract fromHashOf(arg0: string): Internal.RandomSource;
        abstract at(arg0: number, arg1: number, arg2: number): Internal.RandomSource;
        fromHashOf(arg0: ResourceLocation_): Internal.RandomSource;
        at(arg0: BlockPos_): Internal.RandomSource;
        abstract parityConfigString(arg0: Internal.StringBuilder_): void;
    }
    type PositionalRandomFactory_ = PositionalRandomFactory;
    class MaxCountFilterItem extends Internal.StringValueFilterItem {
        constructor()
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getDisplayItemStacks(filter: Internal.ItemStack_, list: Internal.List_<Internal.ItemStack>): void;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        filterItem(filter: Internal.ItemStack_, item: Internal.Item_): boolean;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getValueVariants(stack: Internal.ItemStack_): Internal.Collection<Internal.StringValueFilterVariant>;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        clearFilterCache(filter: Internal.ItemStack_): void;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type MaxCountFilterItem_ = MaxCountFilterItem;
    class ATNConfig {
        constructor(arg0: Internal.ATNState_, arg1: number, arg2: Internal.PredictionContext_)
        constructor(arg0: Internal.ATNConfig_, arg1: Internal.ATNState_, arg2: Internal.SemanticContext_)
        constructor(arg0: Internal.ATNConfig_, arg1: Internal.ATNState_, arg2: Internal.PredictionContext_, arg3: Internal.SemanticContext_)
        constructor(arg0: Internal.ATNConfig_)
        constructor(arg0: Internal.ATNState_, arg1: number, arg2: Internal.PredictionContext_, arg3: Internal.SemanticContext_)
        constructor(arg0: Internal.ATNConfig_, arg1: Internal.ATNState_)
        constructor(arg0: Internal.ATNConfig_, arg1: Internal.ATNState_, arg2: Internal.PredictionContext_)
        constructor(arg0: Internal.ATNConfig_, arg1: Internal.SemanticContext_)
        toString(arg0: Internal.Recognizer_<any, any>, arg1: boolean): string;
        getOuterContextDepth(): number;
        isPrecedenceFilterSuppressed(): boolean;
        equals(arg0: Internal.ATNConfig_): boolean;
        setPrecedenceFilterSuppressed(arg0: boolean): void;
        get outerContextDepth(): number
        get precedenceFilterSuppressed(): boolean
        set precedenceFilterSuppressed(arg0: boolean)
        reachesIntoOuterContext: number;
        readonly semanticContext: Internal.SemanticContext;
        context: Internal.PredictionContext;
        readonly state: Internal.ATNState;
        readonly alt: number;
    }
    type ATNConfig_ = ATNConfig;
    class LinearPosTest extends Internal.PosRuleTest {
        constructor(arg0: number, arg1: number, arg2: number, arg3: number)
        static readonly CODEC: Internal.Codec<Internal.LinearPosTest>;
    }
    type LinearPosTest_ = LinearPosTest;
    class AppendLoot implements Internal.RuleBlockEntityModifier {
        constructor(arg0: ResourceLocation_)
        getType(): Internal.RuleBlockEntityModifierType<any>;
        apply(arg0: Internal.RandomSource_, arg1: Internal.CompoundTag_): Internal.CompoundTag;
        get type(): Internal.RuleBlockEntityModifierType<any>
        static readonly CODEC: Internal.Codec<Internal.AppendLoot>;
    }
    type AppendLoot_ = AppendLoot;
    class RenderType$CompositeRenderType extends Internal.RenderType implements Internal.BlendingStateHolder {
        static getTranslucentTransparency(): Internal.RenderStateShard$TransparencyStateShard;
        state(): Internal.RenderType$CompositeState;
        static getGLINT_TRANSPARENCY(): Internal.RenderStateShard$TransparencyStateShard;
        static getDrawBuffer(arg0: Internal.RenderType_): Internal.DrawBuffer;
        static getCRUMBLING_TRANSPARENCY(): Internal.RenderStateShard$TransparencyStateShard;
        static getNO_TRANSPARENCY(): Internal.RenderStateShard$TransparencyStateShard;
        get translucentTransparency(): Internal.RenderStateShard$TransparencyStateShard
        get GLINT_TRANSPARENCY(): Internal.RenderStateShard$TransparencyStateShard
        get CRUMBLING_TRANSPARENCY(): Internal.RenderStateShard$TransparencyStateShard
        get NO_TRANSPARENCY(): Internal.RenderStateShard$TransparencyStateShard
        readonly state: Internal.RenderType$CompositeState;
    }
    type RenderType$CompositeRenderType_ = RenderType$CompositeRenderType;
    abstract class Type$TypeError {
        constructor(arg0: string)
    }
    type Type$TypeError_ = Type$TypeError;
    abstract class Reader implements Internal.Closeable, Internal.Readable {
        static nullReader(): Internal.Reader;
        transferTo(arg0: Internal.Writer_): number;
        read(arg0: Internal.CharBuffer_): number;
        read(): number;
        markSupported(): boolean;
        mark(arg0: number): void;
        abstract close(): void;
        abstract read(arg0: string[], arg1: number, arg2: number): number;
        ready(): boolean;
        read(arg0: string[]): number;
        skip(arg0: number): number;
        reset(): void;
    }
    type Reader_ = Reader;
    interface CreativeModeTab$Output {
        accept(arg0: Internal.ItemStack_): void;
        acceptAll(arg0: Internal.Collection_<Internal.ItemStack>, arg1: Internal.CreativeModeTab$TabVisibility_): void;
        abstract accept(arg0: Internal.ItemStack_, arg1: Internal.CreativeModeTab$TabVisibility_): void;
        accept(arg0: Internal.ItemLike_, arg1: Internal.CreativeModeTab$TabVisibility_): void;
        acceptAll(arg0: Internal.Collection_<Internal.ItemStack>): void;
        accept(arg0: Internal.ItemLike_): void;
        (arg0: Internal.ItemStack, arg1: Internal.CreativeModeTab$TabVisibility): void;
    }
    type CreativeModeTab$Output_ = CreativeModeTab$Output;
    interface PrivateKey extends Internal.Key, Internal.Destroyable {
        abstract getAlgorithm(): string;
        abstract getFormat(): string;
        destroy(): void;
        isDestroyed(): boolean;
        abstract getEncoded(): number[];
        get algorithm(): string
        get format(): string
        get destroyed(): boolean
        get encoded(): number[]
        /**
         * @deprecated
        */
        readonly serialVersionUID: 6034044314589513430;
    }
    type PrivateKey_ = PrivateKey;
    class EntityRendererProvider$Context {
        constructor(arg0: Internal.EntityRenderDispatcher_, arg1: Internal.ItemRenderer_, arg2: Internal.BlockRenderDispatcher_, arg3: Internal.ItemInHandRenderer_, arg4: Internal.ResourceManager_, arg5: Internal.EntityModelSet_, arg6: net.minecraft.client.gui.Font_)
        getFont(): net.minecraft.client.gui.Font;
        getItemInHandRenderer(): Internal.ItemInHandRenderer;
        getItemRenderer(): Internal.ItemRenderer;
        getModelSet(): Internal.EntityModelSet;
        getModelManager(): Internal.ModelManager;
        getEntityRenderDispatcher(): Internal.EntityRenderDispatcher;
        getBlockRenderDispatcher(): Internal.BlockRenderDispatcher;
        getResourceManager(): Internal.ResourceManager;
        bakeLayer(arg0: Internal.ModelLayerLocation_): Internal.ModelPart;
        get font(): net.minecraft.client.gui.Font
        get itemInHandRenderer(): Internal.ItemInHandRenderer
        get itemRenderer(): Internal.ItemRenderer
        get modelSet(): Internal.EntityModelSet
        get modelManager(): Internal.ModelManager
        get entityRenderDispatcher(): Internal.EntityRenderDispatcher
        get blockRenderDispatcher(): Internal.BlockRenderDispatcher
        get resourceManager(): Internal.ResourceManager
    }
    type EntityRendererProvider$Context_ = EntityRendererProvider$Context;
    class ModConfig {
        constructor(arg0: Internal.ModConfig$Type_, arg1: Internal.IConfigSpec_<any>, arg2: Internal.ModContainer_)
        constructor(arg0: Internal.ModConfig$Type_, arg1: Internal.IConfigSpec_<any>, arg2: Internal.ModContainer_, arg3: string)
        getFileName(): string;
        getType(): Internal.ModConfig$Type;
        getConfigData(): Internal.CommentedConfig;
        getModId(): string;
        getHandler(): Internal.ConfigFileTypeHandler;
        acceptSyncedConfig(arg0: number[]): void;
        save(): void;
        getFullPath(): Internal.Path;
        getSpec<T extends Internal.IConfigSpec<T>>(): Internal.IConfigSpec<T>;
        get fileName(): string
        get type(): Internal.ModConfig$Type
        get configData(): Internal.CommentedConfig
        get modId(): string
        get handler(): Internal.ConfigFileTypeHandler
        get fullPath(): Internal.Path
        get spec(): Internal.IConfigSpec<T>
    }
    type ModConfig_ = ModConfig;
    interface MerchantOfferAccessor {
        abstract setMaxUses(arg0: number): void;
        set maxUses(arg0: number)
        (arg0: number): void;
    }
    type MerchantOfferAccessor_ = MerchantOfferAccessor;
    class Message {
        constructor(arg0: string, arg1: any_)
        getTypeColour(): number[];
        getText(): string;
        get typeColour(): number[]
        get text(): string
    }
    type Message_ = Message;
    class ParserRuleContext extends Internal.RuleContext {
        constructor()
        constructor(arg0: Internal.ParserRuleContext_, arg1: number)
        enterRule(arg0: Internal.ParseTreeListener_): void;
        toInfoString(arg0: Internal.Parser_): string;
        getRuleContexts<T extends Internal.ParserRuleContext>(arg0: T): Internal.List<T>;
        getChild<T extends Internal.ParseTree>(arg0: T, arg1: number): T;
        getStart(): Internal.Token;
        getPayload(): any;
        /**
         * @deprecated
        */
        addChild(arg0: Internal.Token_): Internal.TerminalNode;
        /**
         * @deprecated
        */
        addErrorNode(arg0: Internal.Token_): Internal.ErrorNode;
        getStop(): Internal.Token;
        exitRule(arg0: Internal.ParseTreeListener_): void;
        getTokens(arg0: number): Internal.List<Internal.TerminalNode>;
        addChild(arg0: Internal.RuleContext_): Internal.RuleContext;
        getParent(): Internal.ParseTree;
        getRuleContext<T extends Internal.ParserRuleContext>(arg0: T, arg1: number): T;
        addErrorNode(arg0: Internal.ErrorNode_): Internal.ErrorNode;
        addChild(arg0: Internal.TerminalNode_): Internal.TerminalNode;
        getChild(arg0: number): Internal.Tree;
        getToken(arg0: number, arg1: number): Internal.TerminalNode;
        copyFrom(arg0: Internal.ParserRuleContext_): void;
        addAnyChild<T extends Internal.ParseTree>(arg0: T): T;
        removeLastChild(): void;
        get start(): Internal.Token
        get payload(): any
        get stop(): Internal.Token
        get parent(): Internal.ParseTree
        children: Internal.List<Internal.ParseTree>;
        exception: Internal.RecognitionException;
        start: Internal.Token;
        stop: Internal.Token;
    }
    type ParserRuleContext_ = ParserRuleContext;
    class RegisterEvent extends net.minecraftforge.eventbus.api.Event implements Internal.IModBusEvent {
        constructor()
        register<T>(arg0: Internal.ResourceKey_<Internal.Registry<T>>, arg1: Internal.Consumer_<Internal.RegisterEvent$RegisterHelper<T>>): void;
        getForgeRegistry<T>(): Internal.IForgeRegistry<T>;
        getVanillaRegistry<T>(): Internal.Registry<T>;
        register<T>(arg0: Internal.ResourceKey_<Internal.Registry<T>>, arg1: ResourceLocation_, arg2: Internal.Supplier_<T>): void;
        getRegistryKey(): Internal.ResourceKey<Internal.Registry<any>>;
        get forgeRegistry(): Internal.IForgeRegistry<T>
        get vanillaRegistry(): Internal.Registry<T>
        get registryKey(): Internal.ResourceKey<Internal.Registry<any>>
    }
    type RegisterEvent_ = RegisterEvent;
    class AbstractInterfaceEntity$InterfaceType extends Internal.Enum<Internal.AbstractInterfaceEntity$InterfaceType> {
        static valueOf(arg0: string): Internal.AbstractInterfaceEntity$InterfaceType;
        getName(): string;
        hasCrystalMethods(): boolean;
        static values(): Internal.AbstractInterfaceEntity$InterfaceType[];
        hasAdvancedCrystalMethods(): boolean;
        get name(): string
        static readonly ADVANCED_CRYSTAL: Internal.AbstractInterfaceEntity$InterfaceType;
        static readonly BASIC: Internal.AbstractInterfaceEntity$InterfaceType;
        static readonly CRYSTAL: Internal.AbstractInterfaceEntity$InterfaceType;
    }
    type AbstractInterfaceEntity$InterfaceType_ = AbstractInterfaceEntity$InterfaceType | "advanced_crystal" | "crystal" | "basic";
    class BlockBehaviour$OffsetType extends Internal.Enum<Internal.BlockBehaviour$OffsetType> {
        static valueOf(arg0: string): Internal.BlockBehaviour$OffsetType;
        static values(): Internal.BlockBehaviour$OffsetType[];
        static readonly NONE: Internal.BlockBehaviour$OffsetType;
        static readonly XZ: Internal.BlockBehaviour$OffsetType;
        static readonly XYZ: Internal.BlockBehaviour$OffsetType;
    }
    type BlockBehaviour$OffsetType_ = BlockBehaviour$OffsetType | "xyz" | "none" | "xz";
    class RegisterItemDecorationsEvent extends net.minecraftforge.eventbus.api.Event implements Internal.IModBusEvent {
        constructor()
        constructor(arg0: Internal.Map_<Internal.Item, Internal.List<Internal.IItemDecorator>>)
        register(arg0: Internal.ItemLike_, arg1: Internal.IItemDecorator_): void;
    }
    type RegisterItemDecorationsEvent_ = RegisterItemDecorationsEvent;
    class BogeyInstance {
        constructor(arg0: Internal.CarriageBogey_, arg1: Internal.BogeyStyle_, arg2: Internal.BogeySizes$BogeySize_, arg3: Internal.MaterialManager_)
        updateLight(arg0: Internal.BlockAndTintGetter_, arg1: Internal.CarriageContraptionEntity_): void;
        beginFrame(arg0: number, arg1: Internal.PoseStack_): void;
        readonly commonRenderer: Optional<Internal.BogeyRenderer$CommonRenderer>;
        readonly bogey: Internal.CarriageBogey;
        readonly renderer: Internal.BogeyRenderer;
    }
    type BogeyInstance_ = BogeyInstance;
    class ItemPart <P extends Internal.IPartType<P, S>, S extends Internal.IPartState<P>> extends Internal.Item {
        constructor(arg0: Internal.Item$Properties_, arg1: Internal.IPartType_<P, S>)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        static addUseAction(arg0: Internal.ItemPart$IUseAction_): void;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getPart(): Internal.IPartType<P, S>;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        get part(): Internal.IPartType<P, S>
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type ItemPart_<P extends Internal.IPartType<P, S>, S extends Internal.IPartState<P>> = ItemPart<P, S>;
    interface StructureProcessorAccessor {
        abstract callGetType(): Internal.StructureProcessorType<any>;
        (): Internal.StructureProcessorType_<any>;
    }
    type StructureProcessorAccessor_ = StructureProcessorAccessor;
    class ChestBlockEntity extends Internal.RandomizableContainerBlockEntity implements Internal.LidBlockEntity {
        constructor(arg0: BlockPos_, arg1: Internal.BlockState_)
        static tryClear(arg0: any): void;
        requestModelDataUpdate(): void;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        getOpenNess(arg0: number): number;
        setStackInSlot(slot: number, stack: Internal.ItemStack_): void;
        clear(ingredient: Internal.Ingredient_): void;
        find(): number;
        hasAnyOf(arg0: Internal.Set_<Internal.Item>): boolean;
        getSlots(): number;
        setChanged(): void;
        onLoad(): void;
        static lidAnimateTick(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.ChestBlockEntity_): void;
        hasAnyMatching(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        kjs$self(): net.minecraft.world.Container;
        getWidth(): number;
        getSlotLimit(slot: number): number;
        getMaxStackSize(): number;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        static stillValidBlockEntity(arg0: Internal.BlockEntity_, arg1: Internal.Player_): boolean;
        hasCustomName(): boolean;
        isItemValid(slot: number, stack: Internal.ItemStack_): boolean;
        getRenderBoundingBox(): Internal.AABB;
        count(ingredient: Internal.Ingredient_): number;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        count(): number;
        countItem(arg0: Internal.Item_): number;
        isEmpty(): boolean;
        tdv$isDynamicLightEnabled(): boolean;
        canPlaceItem(arg0: number, arg1: Internal.ItemStack_): boolean;
        extractItem(slot: number, amount: number, simulate: boolean): Internal.ItemStack;
        getBlock(level: Internal.Level_): Internal.BlockContainerJS;
        serializeNBT(): Internal.Tag;
        static stillValidBlockEntity(arg0: Internal.BlockEntity_, arg1: Internal.Player_, arg2: number): boolean;
        getStackInSlot(slot: number): Internal.ItemStack;
        tdv$setDynamicLightEnabled(arg0: boolean): void;
        getHeight(): number;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): void;
        countNonEmpty(): number;
        asContainer(): net.minecraft.world.Container;
        deserializeNBT(arg0: Internal.Tag_): void;
        getAllItems(): Internal.List<Internal.ItemStack>;
        canTakeItem(arg0: net.minecraft.world.Container_, arg1: number, arg2: Internal.ItemStack_): boolean;
        insertItem(stack: Internal.ItemStack_, simulate: boolean): Internal.ItemStack;
        insertItem(slot: number, stack: Internal.ItemStack_, simulate: boolean): Internal.ItemStack;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        recheckOpen(): void;
        getModelData(): Internal.ModelData;
        isMutable(): boolean;
        clear(): void;
        find(ingredient: Internal.Ingredient_): number;
        static swapContents(arg0: Internal.ChestBlockEntity_, arg1: Internal.ChestBlockEntity_): void;
        static getOpenCount(arg0: Internal.BlockGetter_, arg1: BlockPos_): number;
        countNonEmpty(ingredient: Internal.Ingredient_): number;
        get slots(): number
        get width(): number
        get maxStackSize(): number
        get renderBoundingBox(): Internal.AABB
        get empty(): boolean
        get height(): number
        get allItems(): Internal.List<Internal.ItemStack>
        get modelData(): Internal.ModelData
        get mutable(): boolean
        items: Internal.NonNullList<Internal.ItemStack>;
    }
    type ChestBlockEntity_ = ChestBlockEntity;
    class ClientboundBlockChangedAckPacket extends Internal.Record implements Internal.Packet<Internal.ClientGamePacketListener> {
        constructor(arg0: Internal.FriendlyByteBuf_)
        constructor(arg0: number)
        handle(arg0: Internal.PacketListener_): void;
        write(arg0: Internal.FriendlyByteBuf_): void;
        handle(arg0: Internal.ClientGamePacketListener_): void;
        isSkippable(): boolean;
        sequence(): number;
        get skippable(): boolean
    }
    type ClientboundBlockChangedAckPacket_ = ClientboundBlockChangedAckPacket;
    abstract class FileSystemProvider {
        abstract readAttributes<A extends Internal.BasicFileAttributes>(arg0: Internal.Path_, arg1: A, ...arg2: any_[]): A;
        abstract move(arg0: Internal.Path_, arg1: Internal.Path_, ...arg2: any_[]): void;
        static installedProviders(): Internal.List<Internal.FileSystemProvider>;
        abstract "delete"(arg0: Internal.Path_): void;
        createLink(arg0: Internal.Path_, arg1: Internal.Path_): void;
        abstract getFileStore(arg0: Internal.Path_): Internal.FileStore;
        newFileChannel(arg0: Internal.Path_, arg1: Internal.Set_<Internal.OpenOption>, ...arg2: any_<any>[]): Internal.FileChannel;
        abstract getFileAttributeView<V extends Internal.FileAttributeView>(arg0: Internal.Path_, arg1: V, ...arg2: any_[]): V;
        abstract createDirectory(arg0: Internal.Path_, ...arg1: any_<any>[]): void;
        createSymbolicLink(arg0: Internal.Path_, arg1: Internal.Path_, ...arg2: any_<any>[]): void;
        abstract getScheme(): string;
        newAsynchronousFileChannel(arg0: Internal.Path_, arg1: Internal.Set_<Internal.OpenOption>, arg2: Internal.ExecutorService_, ...arg3: any_<any>[]): Internal.AsynchronousFileChannel;
        abstract newFileSystem(arg0: Internal.URI_, arg1: Internal.Map_<string, any>): Internal.FileSystem;
        abstract newDirectoryStream(arg0: Internal.Path_, arg1: Internal.DirectoryStream$Filter_<Internal.Path>): Internal.DirectoryStream<Internal.Path>;
        abstract readAttributes(arg0: Internal.Path_, arg1: string, ...arg2: any_[]): Internal.Map<string, any>;
        abstract isSameFile(arg0: Internal.Path_, arg1: Internal.Path_): boolean;
        readSymbolicLink(arg0: Internal.Path_): Internal.Path;
        abstract isHidden(arg0: Internal.Path_): boolean;
        newFileSystem(arg0: Internal.Path_, arg1: Internal.Map_<string, any>): Internal.FileSystem;
        newOutputStream(arg0: Internal.Path_, ...arg1: Internal.OpenOption_[]): Internal.OutputStream;
        abstract checkAccess(arg0: Internal.Path_, ...arg1: any_[]): void;
        abstract setAttribute(arg0: Internal.Path_, arg1: string, arg2: any, ...arg3: any_[]): void;
        abstract copy(arg0: Internal.Path_, arg1: Internal.Path_, ...arg2: any_[]): void;
        abstract newByteChannel(arg0: Internal.Path_, arg1: Internal.Set_<Internal.OpenOption>, ...arg2: any_<any>[]): Internal.SeekableByteChannel;
        deleteIfExists(arg0: Internal.Path_): boolean;
        newInputStream(arg0: Internal.Path_, ...arg1: Internal.OpenOption_[]): Internal.InputStream;
        abstract getFileSystem(arg0: Internal.URI_): Internal.FileSystem;
        abstract getPath(arg0: Internal.URI_): Internal.Path;
        get scheme(): string
    }
    type FileSystemProvider_ = FileSystemProvider;
    class EventHandlerContainer {
        constructor(extraId: any, handler: Internal.IEventHandler_, source: string, line: number)
        add(extraId: any, handler: Internal.IEventHandler_, source: string, line: number): void;
        handle(event: Internal.EventJS_, exh: Internal.EventExceptionHandler_): Internal.EventResult;
        static isEmpty(array: Internal.EventHandlerContainer_[]): boolean;
        readonly source: string;
        readonly handler: Internal.IEventHandler;
        readonly extraId: any;
        readonly line: number;
    }
    type EventHandlerContainer_ = EventHandlerContainer;
    interface IEnergyInfoProvider {
        abstract supportsBigIntEnergyValues(): boolean;
        abstract getEnergyInfo(): Internal.IEnergyInfoProvider$EnergyInfo;
        get energyInfo(): Internal.IEnergyInfoProvider$EnergyInfo
    }
    type IEnergyInfoProvider_ = IEnergyInfoProvider;
    class StorageComponentItem extends Internal.AEBaseItem implements Internal.IStorageComponent {
        constructor(arg0: Internal.Item$Properties_, arg1: number)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isStorageComponent(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getBytes(arg0: Internal.ItemStack_): number;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type StorageComponentItem_ = StorageComponentItem;
    class ViewGroup <T> {
        constructor(arg0: Internal.List_<T>)
        static readList<T>(arg0: Internal.CompoundTag_, arg1: string, arg2: Internal.Function_<Internal.CompoundTag, T>): Internal.List<Internal.ViewGroup<T>>;
        static saveList<T>(arg0: Internal.CompoundTag_, arg1: string, arg2: Internal.List_<Internal.ViewGroup<T>>, arg3: Internal.Function_<T, Internal.CompoundTag>): boolean;
        setProgress(arg0: number): void;
        getExtraData(): Internal.CompoundTag;
        static read<T>(arg0: Internal.CompoundTag_, arg1: Internal.Function_<Internal.CompoundTag, T>): Internal.ViewGroup<T>;
        save(arg0: Internal.CompoundTag_, arg1: Internal.Function_<T, Internal.CompoundTag>): void;
        set progress(arg0: number)
        get extraData(): Internal.CompoundTag
        readonly views: Internal.List<T>;
        id: string;
    }
    type ViewGroup_<T> = ViewGroup<T>;
    class RefinedRadianceItem extends Internal.NoGravMagicalDohickyItem {
        constructor(arg0: Internal.Item$Properties_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type RefinedRadianceItem_ = RefinedRadianceItem;
    interface LogicCircuitHandler$ILogicCircuitHandler {
        abstract setLogicCircuitRegister(arg0: Internal.LogicCircuitHandler$LogicCircuitRegister_, arg1: boolean): void;
        abstract getLogicCircuitRegister(arg0: Internal.LogicCircuitHandler$LogicCircuitRegister_): boolean;
    }
    type LogicCircuitHandler$ILogicCircuitHandler_ = LogicCircuitHandler$ILogicCircuitHandler;
    class OceanMonumentStructure extends Internal.Structure {
        constructor(arg0: Internal.Structure$StructureSettings_)
        findGenerationPoint(arg0: Internal.Structure$GenerationContext_): Optional<Internal.Structure$GenerationStub>;
        static regeneratePiecesAfterLoad(arg0: Internal.ChunkPos_, arg1: number, arg2: Internal.PiecesContainer_): Internal.PiecesContainer;
        static readonly CODEC: Internal.Codec<Internal.OceanMonumentStructure>;
    }
    type OceanMonumentStructure_ = OceanMonumentStructure;
    class ComparisonOperator extends Internal.Enum<Internal.ComparisonOperator> implements Internal.ASTNode, Internal.BiPredicate<number, number> {
        test(arg0: number, arg1: number): boolean;
        static from(arg0: string): Internal.ComparisonOperator;
        static valueOf(arg0: string): Internal.ComparisonOperator;
        getSourceCode(): string;
        getStatements(): Internal.List<Internal.Statement>;
        or(arg0: Internal.BiPredicate_<number, number>): Internal.BiPredicate<number, number>;
        static values(): Internal.ComparisonOperator[];
        test(arg0: any, arg1: any): boolean;
        and(arg0: Internal.BiPredicate_<number, number>): Internal.BiPredicate<number, number>;
        negate(): Internal.BiPredicate<number, number>;
        get sourceCode(): string
        get statements(): Internal.List<Internal.Statement>
        static readonly LESSER: Internal.ComparisonOperator;
        static readonly GREATER_OR_EQUAL: Internal.ComparisonOperator;
        static readonly GREATER: Internal.ComparisonOperator;
        static readonly LESSER_OR_EQUAL: Internal.ComparisonOperator;
        static readonly EQUALS: Internal.ComparisonOperator;
    }
    type ComparisonOperator_ = ComparisonOperator | "lesser_or_equal" | "lesser" | "greater" | "greater_or_equal" | "equals";
    class Sound implements Internal.Weighted<Internal.Sound> {
        constructor(arg0: string, arg1: Internal.SampledFloat_, arg2: Internal.SampledFloat_, arg3: number, arg4: Internal.Sound$Type_, arg5: boolean, arg6: boolean, arg7: number)
        getType(): Internal.Sound$Type;
        getLocation(): ResourceLocation;
        getVolume(): Internal.SampledFloat;
        getPitch(): Internal.SampledFloat;
        getPath(): ResourceLocation;
        getAttenuationDistance(): number;
        getSound(arg0: Internal.RandomSource_): this;
        getWeight(): number;
        shouldStream(): boolean;
        preloadIfRequired(arg0: Internal.SoundEngine_): void;
        shouldPreload(): boolean;
        get type(): Internal.Sound$Type
        get location(): ResourceLocation
        get volume(): Internal.SampledFloat
        get pitch(): Internal.SampledFloat
        get path(): ResourceLocation
        get attenuationDistance(): number
        get weight(): number
        static readonly SOUND_LISTER: Internal.FileToIdConverter;
    }
    type Sound_ = Sound;
    interface NativeImageAccessor {
        abstract getPointer(): number;
        get pointer(): number
        (): number;
    }
    type NativeImageAccessor_ = NativeImageAccessor;
    class ServerboundClientCommandPacket$Action extends Internal.Enum<Internal.ServerboundClientCommandPacket$Action> {
        static valueOf(arg0: string): Internal.ServerboundClientCommandPacket$Action;
        static values(): Internal.ServerboundClientCommandPacket$Action[];
        static readonly REQUEST_STATS: Internal.ServerboundClientCommandPacket$Action;
        static readonly PERFORM_RESPAWN: Internal.ServerboundClientCommandPacket$Action;
    }
    type ServerboundClientCommandPacket$Action_ = "request_stats" | "perform_respawn" | ServerboundClientCommandPacket$Action;
    interface ZipConstants {
        readonly EXTHDR: number;
        readonly LOCCRC: number;
        readonly LOCHOW: number;
        readonly CENSIZ: number;
        readonly EXTLEN: number;
        readonly ENDSIZ: number;
        readonly CENVEM: number;
        readonly CENHDR: number;
        readonly LOCNAM: number;
        readonly EXTSIZ: number;
        readonly LOCVER: number;
        readonly ENDCOM: number;
        readonly CENSIG: number;
        readonly CENLEN: number;
        readonly CENCOM: number;
        readonly ENDOFF: number;
        readonly LOCSIG: number;
        readonly LOCHDR: number;
        readonly ENDSUB: number;
        readonly EXTCRC: number;
        readonly CENHOW: number;
        readonly LOCLEN: number;
        readonly LOCSIZ: number;
        readonly CENCRC: number;
        readonly CENVER: number;
        readonly CENTIM: number;
        readonly CENNAM: number;
        readonly CENATT: number;
        readonly CENDSK: number;
        readonly LOCEXT: number;
        readonly LOCFLG: number;
        readonly LOCTIM: number;
        readonly CENFLG: number;
        readonly CENEXT: number;
        readonly ENDSIG: number;
        readonly EXTSIG: number;
        readonly ENDHDR: number;
        readonly CENATX: number;
        readonly CENOFF: number;
        readonly ENDTOT: number;
    }
    type ZipConstants_ = ZipConstants;
    class CarrotBlock extends Internal.CropBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getTableParticle(arg0: Internal.BlockState_): Internal.ParticleOptions;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        allowsTreasure(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getArcanaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        getBlacklistedEnchantments(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Set<Internal.Enchantment>;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        getPlantType(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.PlantType;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        getQuantaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBonusClues(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        spawnTableParticle(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: BlockPos_): void;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getMaxEnchantingPower(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getQuantaRectification(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
    }
    type CarrotBlock_ = CarrotBlock;
    class FileSystemWrapper <T extends Internal.Closeable> implements Internal.TrackingCloseable {
        isOpen(): boolean;
        close(): void;
        get(): T;
        get open(): boolean
    }
    type FileSystemWrapper_<T extends Internal.Closeable> = FileSystemWrapper<T>;
    class SpawnPlacementRegisterEvent$Operation extends Internal.Enum<Internal.SpawnPlacementRegisterEvent$Operation> {
        static values(): Internal.SpawnPlacementRegisterEvent$Operation[];
        static valueOf(arg0: string): Internal.SpawnPlacementRegisterEvent$Operation;
        static readonly OR: Internal.SpawnPlacementRegisterEvent$Operation;
        static readonly REPLACE: Internal.SpawnPlacementRegisterEvent$Operation;
        static readonly AND: Internal.SpawnPlacementRegisterEvent$Operation;
    }
    type SpawnPlacementRegisterEvent$Operation_ = "replace" | "and" | SpawnPlacementRegisterEvent$Operation | "or";
}
