/// <reference path="./internal_*.d.ts" />
declare namespace Internal {
    class GlowSquid extends Internal.Squid {
        constructor(arg0: Internal.EntityType_<Internal.GlowSquid>, arg1: Internal.Level_)
        static checkGlowSquideSpawnRules(arg0: Internal.EntityType_<Internal.LivingEntity>, arg1: Internal.ServerLevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        getDistance(pos: BlockPos_): number;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): void;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): void;
        playSound(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        setDefaultMovementSpeedMultiplier(speed: number): void;
        getOffHandItem(): Internal.ItemStack;
        isOnScoreboardTeam(teamId: string): boolean;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        swing(): void;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        setPosition(x: number, y: number, z: number): void;
        runCommandSilent(command: string): number;
        canStartSwimming(): boolean;
        isAnimal(): boolean;
        isPlayer(): boolean;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        setY(y: number): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isLiving(): boolean;
        damageEquipment(slot: Internal.EquipmentSlot_): void;
        getDarkTicksRemaining(): number;
        rayTrace(): Internal.RayTraceResultJS;
        getTotalMovementSpeed(): number;
        alwaysAccepts(): boolean;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: number): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        damageHeldItem(): void;
        getDisplayName(): net.minecraft.network.chat.Component;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setMotionZ(z: number): void;
        setPosition(block: Internal.BlockContainerJS_): void;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getTeamId(): string;
        setMaxHealth(hp: number): void;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        getFacing(): Internal.Direction;
        shouldRiderSit(): boolean;
        getLegsArmorItem(): Internal.ItemStack;
        setMainHandItem(item: Internal.ItemStack_): void;
        isHoldingInAnyHand(i: Internal.Ingredient_): boolean;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        getReachDistance(): number;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        isWaterCreature(): boolean;
        getItem(): Internal.ItemStack;
        setX(x: number): void;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: number): void;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        isFrame(): boolean;
        setLegsArmorItem(item: Internal.ItemStack_): void;
        playSound(id: Internal.SoundEvent_): void;
        foodEaten(is: Internal.ItemStack_): void;
        self(): Internal.LivingEntity;
        getDefaultMovementSpeed(): number;
        swing(hand: Internal.InteractionHand_): void;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        getAttributeTotalValue(attribute: Internal.Attribute_): number;
        isPeacefulCreature(): boolean;
        isUndead(): boolean;
        setRotation(yaw: number, pitch: number): void;
        getStepHeight(): number;
        isAmbientCreature(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        isMonster(): boolean;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getType(): string;
        self(): Internal.Entity;
        setChestArmorItem(item: Internal.ItemStack_): void;
        getBlock(): Internal.BlockContainerJS;
        getNbt(): Internal.CompoundTag;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): void;
        getMotionY(): number;
        getName(): net.minecraft.network.chat.Component;
        getPassengers(): Internal.EntityArrayList;
        setTotalMovementSpeedMultiplier(speed: number): void;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): void;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        getFeetArmorItem(): Internal.ItemStack;
        setOffHandItem(item: Internal.ItemStack_): void;
        setDefaultMovementSpeed(speed: number): void;
        sinkInFluid(arg0: Internal.FluidType_): void;
        getMainHandItem(): Internal.ItemStack;
        spawn(): void;
        getServer(): Internal.MinecraftServer;
        setMotionX(x: number): void;
        canEntityBeSeen(entity: Internal.LivingEntity_): boolean;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        tdv$isDynamicLightEnabled(): boolean;
        setNbt(nbt: Internal.CompoundTag_): void;
        getLevel(): Internal.Level;
        getScriptType(): Internal.ScriptType;
        setMovementSpeedAddition(speed: number): void;
        isMultipartEntity(): boolean;
        serializeNBT(): Internal.Tag;
        getHeadArmorItem(): Internal.ItemStack;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        tdv$setDynamicLightEnabled(arg0: boolean): void;
        setFeetArmorItem(item: Internal.ItemStack_): void;
        getParts(): Internal.PartEntity<any>[];
        setPositionAndRotation(x: number, y: number, z: number, yaw: number, pitch: number): void;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): void;
        getMotionZ(): number;
        tell(message: net.minecraft.network.chat.Component_): void;
        setZ(z: number): void;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        getDistanceSq(pos: BlockPos_): number;
        getProfile(): Internal.GameProfile;
        setHeadArmorItem(item: Internal.ItemStack_): void;
        getAttributeBaseValue(attribute: Internal.Attribute_): number;
        getClassification(arg0: boolean): MobCategory;
        runCommand(command: string): number;
        canDrownInFluidType(arg0: Internal.FluidType_): boolean;
        set defaultMovementSpeedMultiplier(speed: number)
        get offHandItem(): Internal.ItemStack
        get animal(): boolean
        get player(): boolean
        set y(y: number)
        get living(): boolean
        get darkTicksRemaining(): number
        get totalMovementSpeed(): number
        get displayName(): net.minecraft.network.chat.Component
        set motionZ(z: number)
        set position(block: Internal.BlockContainerJS_)
        get teamId(): string
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        get legsArmorItem(): Internal.ItemStack
        set mainHandItem(item: Internal.ItemStack_)
        get reachDistance(): number
        get motionX(): number
        get waterCreature(): boolean
        get item(): Internal.ItemStack
        set x(x: number)
        get potionEffects(): Internal.EntityPotionEffectsJS
        get frame(): boolean
        set legsArmorItem(item: Internal.ItemStack_)
        get defaultMovementSpeed(): number
        set motionY(y: number)
        get peacefulCreature(): boolean
        get undead(): boolean
        get stepHeight(): number
        get ambientCreature(): boolean
        get monster(): boolean
        get type(): string
        set chestArmorItem(item: Internal.ItemStack_)
        get block(): Internal.BlockContainerJS
        get nbt(): Internal.CompoundTag
        get motionY(): number
        get name(): net.minecraft.network.chat.Component
        get passengers(): Internal.EntityArrayList
        set totalMovementSpeedMultiplier(speed: number)
        get feetArmorItem(): Internal.ItemStack
        set offHandItem(item: Internal.ItemStack_)
        set defaultMovementSpeed(speed: number)
        get mainHandItem(): Internal.ItemStack
        get server(): Internal.MinecraftServer
        set motionX(x: number)
        set nbt(nbt: Internal.CompoundTag_)
        get level(): Internal.Level
        get scriptType(): Internal.ScriptType
        set movementSpeedAddition(speed: number)
        get multipartEntity(): boolean
        get headArmorItem(): Internal.ItemStack
        set feetArmorItem(item: Internal.ItemStack_)
        get parts(): Internal.PartEntity<any>[]
        get chestArmorItem(): Internal.ItemStack
        get motionZ(): number
        set z(z: number)
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get profile(): Internal.GameProfile
        set headArmorItem(item: Internal.ItemStack_)
    }
    type GlowSquid_ = GlowSquid;
    interface IPart extends Internal.ICustomCableConnection, Internal.Clearable {
        addAdditionalDrops(arg0: Internal.List_<Internal.ItemStack>, arg1: boolean): void;
        readFromStream(arg0: Internal.FriendlyByteBuf_): boolean;
        writeVisualStateToNBT(arg0: Internal.CompoundTag_): void;
        tryClear(arg0: any): void;
        abstract getPartItem(): Internal.IPartItem<any>;
        writeToNBT(arg0: Internal.CompoundTag_): void;
        onShiftActivate(arg0: Internal.Player_, arg1: Internal.InteractionHand_, arg2: Vec3d_): boolean;
        onUpdateShape(arg0: Internal.Direction_): void;
        isProvidingStrongPower(): number;
        exportSettings(arg0: Internal.SettingsFrom_, arg1: Internal.CompoundTag_): void;
        importSettings(arg0: Internal.SettingsFrom_, arg1: Internal.CompoundTag_, arg2: Internal.Player_): void;
        onPlacement(arg0: Internal.Player_): void;
        renderDynamic(arg0: number, arg1: Internal.PoseStack_, arg2: Internal.MultiBufferSource_, arg3: number, arg4: number): void;
        addEntityCrashInfo(arg0: Internal.CrashReportCategory_): void;
        abstract getGridNode(): Internal.IGridNode;
        isSolid(): boolean;
        addToWorld(): void;
        onActivate(arg0: Internal.Player_, arg1: Internal.InteractionHand_, arg2: Vec3d_): boolean;
        readFromNBT(arg0: Internal.CompoundTag_): void;
        onEntityCollision(arg0: Internal.Entity_): void;
        abstract getBoxes(arg0: Internal.IPartCollisionHelper_): void;
        getLightLevel(): number;
        getDesiredConnectionType(): Internal.AECableType;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        getExternalFacingNode(): Internal.IGridNode;
        onClicked(arg0: Internal.Player_, arg1: Vec3d_): boolean;
        abstract getCableConnectionLength(arg0: Internal.AECableType_): number;
        onNeighborChanged(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: BlockPos_): void;
        removeFromWorld(): void;
        isLadder(arg0: Internal.LivingEntity_): boolean;
        getExternalCableConnectionType(): Internal.AECableType;
        abstract setPartHostInfo(arg0: Internal.Direction_, arg1: Internal.IPartHost_, arg2: Internal.BlockEntity_): void;
        writeToStream(arg0: Internal.FriendlyByteBuf_): void;
        getStaticModels(): Internal.IPartModel;
        isProvidingWeakPower(): number;
        canBePlacedOn(arg0: Internal.BusSupport_): boolean;
        getModelData(): Internal.ModelData;
        addPartDrop(arg0: Internal.List_<Internal.ItemStack>, arg1: boolean): void;
        requireDynamicRender(): boolean;
        onShiftClicked(arg0: Internal.Player_, arg1: Vec3d_): boolean;
        canConnectRedstone(): boolean;
        clearContent(): void;
        readVisualStateFromNBT(arg0: Internal.CompoundTag_): void;
        animateTick(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.RandomSource_): void;
        get partItem(): Internal.IPartItem<any>
        get gridNode(): Internal.IGridNode
        get solid(): boolean
        get lightLevel(): number
        get desiredConnectionType(): Internal.AECableType
        get externalFacingNode(): Internal.IGridNode
        get externalCableConnectionType(): Internal.AECableType
        get staticModels(): Internal.IPartModel
        get modelData(): Internal.ModelData
    }
    type IPart_ = IPart;
    class TrappedChestBlock extends Internal.ChestBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Optional<Internal.SoundEvent>;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getTableParticle(arg0: Internal.BlockState_): Internal.ParticleOptions;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        allowsTreasure(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getArcanaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        getBlacklistedEnchantments(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Set<Internal.Enchantment>;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        getPickupSound(arg0: Internal.BlockState_): Optional<Internal.SoundEvent>;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBlockStates(): Internal.List<Internal.BlockState>;
        getQuantaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBonusClues(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        spawnTableParticle(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: BlockPos_): void;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getMaxEnchantingPower(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getQuantaRectification(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        get pickupSound(): Optional<Internal.SoundEvent>
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
    }
    type TrappedChestBlock_ = TrappedChestBlock;
    class GTRecipe$ActionResult extends Internal.Record {
        constructor(isSuccess: boolean, reason: Internal.Supplier_<net.minecraft.network.chat.Component>, expectingRate: number)
        isSuccess(): boolean;
        static fail(component: Internal.Supplier_<net.minecraft.network.chat.Component>): Internal.GTRecipe$ActionResult;
        static fail(component: Internal.Supplier_<net.minecraft.network.chat.Component>, expectingRate: number): Internal.GTRecipe$ActionResult;
        expectingRate(): number;
        reason(): Internal.Supplier<net.minecraft.network.chat.Component>;
        get success(): boolean
        static readonly SUCCESS: Internal.GTRecipe$ActionResult;
        static readonly FAIL_NO_REASON: Internal.GTRecipe$ActionResult;
    }
    type GTRecipe$ActionResult_ = GTRecipe$ActionResult;
    class URL implements Internal.Serializable {
        constructor(arg0: Internal.URL_, arg1: string, arg2: Internal.URLStreamHandler_)
        constructor(arg0: Internal.URL_, arg1: string)
        constructor(arg0: string, arg1: string, arg2: string)
        constructor(arg0: string, arg1: string, arg2: number, arg3: string)
        constructor(arg0: string, arg1: string, arg2: number, arg3: string, arg4: Internal.URLStreamHandler_)
        constructor(arg0: string)
        getContent(): any;
        getQuery(): string;
        sameFile(arg0: Internal.URL_): boolean;
        openConnection(): Internal.URLConnection;
        openConnection(arg0: Internal.Proxy_): Internal.URLConnection;
        getPort(): number;
        getFile(): string;
        getAuthority(): string;
        getUserInfo(): string;
        getRef(): string;
        getProtocol(): string;
        toExternalForm(): string;
        openStream(): Internal.InputStream;
        static setURLStreamHandlerFactory(arg0: Internal.URLStreamHandlerFactory_): void;
        toURI(): Internal.URI;
        getContent(arg0: typeof any[]): any;
        getPath(): string;
        getHost(): string;
        getDefaultPort(): number;
        get content(): any
        get query(): string
        get port(): number
        get file(): string
        get authority(): string
        get userInfo(): string
        get ref(): string
        get protocol(): string
        set URLStreamHandlerFactory(arg0: Internal.URLStreamHandlerFactory_)
        get path(): string
        get host(): string
        get defaultPort(): number
    }
    type URL_ = URL;
    class SignalLabelItem extends Internal.Item {
        constructor(arg0: Internal.Item$Properties_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type SignalLabelItem_ = SignalLabelItem;
    class GTRegistrate extends Internal.Registrate {
        machine(name: string, metaMachine: Internal.BiFunction_<Internal.IMachineBlockEntity, number, Internal.MetaMachine>, ...tiers: number[]): Internal.Stream<Internal.MachineBuilder<Internal.MachineDefinition>>;
        setCreativeTab(entry: Internal.RegistryEntry_<any>, tab: Internal.RegistryEntry_<Internal.CreativeModeTab>): void;
        isInCreativeTab(entry: Internal.RegistryEntry_<any>, tab: Internal.RegistryEntry_<Internal.CreativeModeTab>): boolean;
        machine<DEFINITION extends Internal.MachineDefinition>(name: string, definitionFactory: Internal.Function_<ResourceLocation, DEFINITION>, metaMachine: Internal.Function_<Internal.IMachineBlockEntity, Internal.MetaMachine>, blockFactory: Internal.BiFunction_<Internal.BlockBehaviour$Properties, DEFINITION, Internal.IMachineBlock>, itemFactory: Internal.BiFunction_<Internal.IMachineBlock, Internal.Item$Properties, Internal.MetaMachineItem>, blockEntityFactory: Internal.TriFunction_<Internal.BlockEntityType<any>, BlockPos, Internal.BlockState, Internal.IMachineBlockEntity>): Internal.MachineBuilder<DEFINITION>;
        machine(name: string, metaMachine: Internal.Function_<Internal.IMachineBlockEntity, Internal.MetaMachine>): Internal.MachineBuilder<Internal.MachineDefinition>;
        static create(modId: string): Internal.GTRegistrate;
        sound(name: string): Internal.SoundEntryBuilder;
        creativeModeTab(currentTab: Internal.Supplier_<Internal.RegistryEntry<Internal.CreativeModeTab>>): void;
        registerRegistrate(): void;
        item<T extends Internal.Item>(name: string, factory: com.tterrag.registrate.util.nullness.NonNullFunction_<Internal.Item$Properties, T>): com.tterrag.registrate.builders.ItemBuilder<T, Internal.Registrate>;
        creativeModeTab(currentTab: Internal.RegistryEntry_<Internal.CreativeModeTab>): void;
        registerEventListeners(arg0: Internal.IEventBus_): Internal.AbstractRegistrate<any>;
        multiblock(name: string, metaMachine: Internal.Function_<Internal.IMachineBlockEntity, Internal.MultiblockControllerMachine>, blockFactory: Internal.BiFunction_<Internal.BlockBehaviour$Properties, Internal.MultiblockMachineDefinition, Internal.IMachineBlock>, itemFactory: Internal.BiFunction_<Internal.IMachineBlock, Internal.Item$Properties, Internal.MetaMachineItem>, blockEntityFactory: Internal.TriFunction_<Internal.BlockEntityType<any>, BlockPos, Internal.BlockState, Internal.IMachineBlockEntity>): Internal.MultiblockMachineBuilder;
        createFluid(name: string, langKey: string, material: com.gregtechceu.gtceu.api.data.chemical.material.Material_, stillTexture: ResourceLocation_, flowingTexture: ResourceLocation_): Internal.IGTFluidBuilder;
        multiblock(name: string, metaMachine: Internal.Function_<Internal.IMachineBlockEntity, Internal.MultiblockControllerMachine>): Internal.MultiblockMachineBuilder;
        static fluid(parent: Internal.GTRegistrate_, material: com.gregtechceu.gtceu.api.data.chemical.material.Material_, name: string, langKey: string, stillTexture: ResourceLocation_, flowingTexture: ResourceLocation_): Internal.IGTFluidBuilder;
        defaultCreativeTab<P>(parent: P, name: string, config: Internal.Consumer_<Internal.CreativeModeTab$Builder>): Internal.NoConfigBuilder<Internal.CreativeModeTab, Internal.CreativeModeTab, P>;
    }
    type GTRegistrate_ = GTRegistrate;
    class Score {
        constructor(arg0: Internal.Scoreboard_, arg1: Internal.Objective_, arg2: string)
        isLocked(): boolean;
        getOwner(): string;
        setScore(arg0: number): void;
        getObjective(): Internal.Objective;
        getScore(): number;
        add(arg0: number): void;
        increment(): void;
        setLocked(arg0: boolean): void;
        reset(): void;
        getScoreboard(): Internal.Scoreboard;
        get locked(): boolean
        get owner(): string
        set score(arg0: number)
        get objective(): Internal.Objective
        get score(): number
        set locked(arg0: boolean)
        get scoreboard(): Internal.Scoreboard
        static readonly SCORE_COMPARATOR: Comparator<Internal.Score>;
    }
    type Score_ = Score;
    interface IElectricEquipment {
        abstract onStrike(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.LivingEntity_, arg3: Internal.Map_<string, any>, arg4: DamageSource_, arg5: Internal.IElectricEquipment$ElectricSource_): void;
        applyToEntity(arg0: Internal.LivingEntity_, arg1: DamageSource_, arg2: Internal.IElectricEquipment$ElectricSource_): void;
        (arg0: Internal.ItemStack, arg1: Internal.EquipmentSlot, arg2: Internal.LivingEntity, arg3: Internal.Map<string, any>, arg4: DamageSource, arg5: Internal.IElectricEquipment$ElectricSource): void;
    }
    type IElectricEquipment_ = IElectricEquipment;
    interface IServerPlayer {
        abstract setXaeroWorldMapPlayerData(arg0: Internal.ServerPlayerData_): void;
        abstract getXaeroWorldMapPlayerData(): Internal.ServerPlayerData;
        set xaeroWorldMapPlayerData(arg0: Internal.ServerPlayerData_)
        get xaeroWorldMapPlayerData(): Internal.ServerPlayerData
    }
    type IServerPlayer_ = IServerPlayer;
    class BarometerItem extends Internal.AbstractNavItem {
        constructor(arg0: Internal.Item$Properties_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type BarometerItem_ = BarometerItem;
    class SFMLParser$SlotqualifierContext extends Internal.ParserRuleContext {
        constructor(arg0: Internal.ParserRuleContext_, arg1: number)
        getParent(): Internal.ParseTree;
        SLOTS(): Internal.TerminalNode;
        rangeset(): Internal.SFMLParser$RangesetContext;
        getChild(arg0: number): Internal.Tree;
        getPayload(): any;
        accept<T>(arg0: Internal.ParseTreeVisitor_<T>): T;
        get parent(): Internal.ParseTree
        get payload(): any
    }
    type SFMLParser$SlotqualifierContext_ = SFMLParser$SlotqualifierContext;
    class AnyOfPredicate extends Internal.CombiningPredicate {
        constructor(arg0: Internal.List_<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>)
        static hasSturdyFace(arg0: Internal.Direction_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static noFluid(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        and(arg0: Internal.BiPredicate_<Internal.WorldGenLevel, BlockPos>): Internal.BiPredicate<Internal.WorldGenLevel, BlockPos>;
        static matchesTag(arg0: Vec3i_, arg1: Internal.TagKey_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static anyOf(arg0: Internal.List_<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static noFluid(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static anyOf(arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_, arg1: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        negate(): Internal.BiPredicate<Internal.WorldGenLevel, BlockPos>;
        test(arg0: Internal.WorldGenLevel_, arg1: BlockPos_): boolean;
        static solid(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static insideWorld(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        or(arg0: Internal.BiPredicate_<Internal.WorldGenLevel, BlockPos>): Internal.BiPredicate<Internal.WorldGenLevel, BlockPos>;
        static matchesTag(arg0: Internal.TagKey_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static solid(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static alwaysTrue(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesBlocks(arg0: Vec3i_, ...arg1: Internal.Block_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static allOf(...arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesBlocks(arg0: Vec3i_, arg1: Internal.List_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static replaceable(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static wouldSurvive(arg0: Internal.BlockState_, arg1: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesFluids(arg0: Vec3i_, arg1: Internal.List_<Internal.Fluid>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static not(arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesFluids(arg0: Vec3i_, ...arg1: Internal.Fluid_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static allOf(arg0: Internal.List_<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static anyOf(...arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static allOf(arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_, arg1: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static replaceable(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static hasSturdyFace(arg0: Vec3i_, arg1: Internal.Direction_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesBlocks(arg0: Internal.List_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesBlocks(...arg0: Internal.Block_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesFluids(...arg0: Internal.Fluid_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static readonly CODEC: Internal.Codec<Internal.AnyOfPredicate>;
    }
    type AnyOfPredicate_ = AnyOfPredicate;
    class HayBlock extends Internal.RotatedPillarBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getTableParticle(arg0: Internal.BlockState_): Internal.ParticleOptions;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        allowsTreasure(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getArcanaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        getBlacklistedEnchantments(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Set<Internal.Enchantment>;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        getQuantaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBonusClues(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        spawnTableParticle(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: BlockPos_): void;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getMaxEnchantingPower(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getQuantaRectification(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
    }
    type HayBlock_ = HayBlock;
    interface Pair <L, R> {
        right(arg0: R): this;
        lexComparator<L, R>(): Comparator<Internal.Pair<L, R>>;
        key(arg0: L): this;
        of<L, R>(arg0: L, arg1: R): this;
        second(arg0: R): this;
        value(): R;
        left(arg0: L): this;
        abstract left(): L;
        abstract right(): R;
        key(): L;
        first(): L;
        first(arg0: L): this;
        value(arg0: R): this;
        second(): R;
    }
    type Pair_<L, R> = Pair<L, R>;
    class BambooFeature extends Internal.Feature<Internal.ProbabilityFeatureConfiguration> {
        constructor(arg0: Internal.Codec_<Internal.ProbabilityFeatureConfiguration>)
        static BAMBOO_FINAL_LARGE: Internal.BlockState;
        static BAMBOO_TOP_LARGE: Internal.BlockState;
        static BAMBOO_TRUNK: Internal.BlockState;
        static BAMBOO_TOP_SMALL: Internal.BlockState;
    }
    type BambooFeature_ = BambooFeature;
    interface PathMatcher {
        abstract matches(arg0: Internal.Path_): boolean;
        (arg0: Internal.Path): boolean;
    }
    type PathMatcher_ = PathMatcher;
    interface BitStorage {
        abstract getAll(arg0: Internal.IntConsumer_): void;
        abstract getAndSet(arg0: number, arg1: number): number;
        abstract getSize(): number;
        abstract copy(): this;
        abstract get(arg0: number): number;
        abstract set(arg0: number, arg1: number): void;
        abstract getBits(): number;
        abstract unpack(arg0: number[]): void;
        abstract getRaw(): number[];
        get size(): number
        get bits(): number
        get raw(): number[]
    }
    type BitStorage_ = BitStorage;
    class URI implements Internal.Comparable<Internal.URI>, Internal.Serializable {
        constructor(arg0: string, arg1: string, arg2: string)
        constructor(arg0: string, arg1: string, arg2: string, arg3: string)
        constructor(arg0: string, arg1: string, arg2: string, arg3: string, arg4: string)
        constructor(arg0: string, arg1: string, arg2: string, arg3: number, arg4: string, arg5: string, arg6: string)
        constructor(arg0: string)
        getQuery(): string;
        toURL(): Internal.URL;
        relativize(arg0: Internal.URI_): this;
        getPort(): number;
        compareTo(arg0: any): number;
        getRawUserInfo(): string;
        toASCIIString(): string;
        isOpaque(): boolean;
        getRawSchemeSpecificPart(): string;
        static create(arg0: string): Internal.URI;
        resolve(arg0: string): this;
        resolve(arg0: Internal.URI_): this;
        getPath(): string;
        getScheme(): string;
        compareTo(arg0: Internal.URI_): number;
        normalize(): this;
        getRawQuery(): string;
        getAuthority(): string;
        getUserInfo(): string;
        getSchemeSpecificPart(): string;
        parseServerAuthority(): this;
        getRawPath(): string;
        getFragment(): string;
        isAbsolute(): boolean;
        getRawFragment(): string;
        getHost(): string;
        getRawAuthority(): string;
        get query(): string
        get port(): number
        get rawUserInfo(): string
        get opaque(): boolean
        get rawSchemeSpecificPart(): string
        get path(): string
        get scheme(): string
        get rawQuery(): string
        get authority(): string
        get userInfo(): string
        get schemeSpecificPart(): string
        get rawPath(): string
        get fragment(): string
        get absolute(): boolean
        get rawFragment(): string
        get host(): string
        get rawAuthority(): string
    }
    type URI_ = URI;
    class WarpScrollItem extends Internal.ScrollItemBase implements Internal.IResetUseOnDamage {
        constructor(arg0: Internal.Item$Properties_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type WarpScrollItem_ = WarpScrollItem;
    class AnimationMetadataSectionSerializer implements Internal.MetadataSectionSerializer<Internal.AnimationMetadataSection> {
        constructor()
        getMetadataSectionName(): string;
        fromJson(arg0: Internal.JsonObject_): Internal.AnimationMetadataSection;
        get metadataSectionName(): string
    }
    type AnimationMetadataSectionSerializer_ = AnimationMetadataSectionSerializer;
    interface Functor$Mu extends Internal.Kind1$Mu {
    }
    type Functor$Mu_ = Functor$Mu;
    abstract class AbstractByteBuf extends Internal.ByteBuf {
        touch(arg0: any): Internal.ReferenceCounted;
    }
    type AbstractByteBuf_ = AbstractByteBuf;
    class ModelBlockRenderer {
        constructor(arg0: Internal.BlockColors_)
        putQuadData(arg0: Internal.BlockAndTintGetter_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.VertexConsumer_, arg4: Internal.PoseStack$Pose_, arg5: Internal.BakedQuad_, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number, arg12: number, arg13: number, arg14: number): void;
        /**
         * @deprecated
        */
        tesselateWithAO(arg0: Internal.BlockAndTintGetter_, arg1: Internal.BakedModel_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.PoseStack_, arg5: Internal.VertexConsumer_, arg6: boolean, arg7: Internal.RandomSource_, arg8: number, arg9: number): void;
        renderModelFaceAO(arg0: Internal.BlockAndTintGetter_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.PoseStack_, arg4: Internal.VertexConsumer_, arg5: Internal.List_<Internal.BakedQuad>, arg6: number[], arg7: Internal.BitSet_, arg8: Internal.ModelBlockRenderer$AmbientOcclusionFace_, arg9: number): void;
        /**
         * @deprecated
        */
        renderModel(arg0: Internal.PoseStack$Pose_, arg1: Internal.VertexConsumer_, arg2: Internal.BlockState_, arg3: Internal.BakedModel_, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
        renderModel(arg0: Internal.PoseStack$Pose_, arg1: Internal.VertexConsumer_, arg2: Internal.BlockState_, arg3: Internal.BakedModel_, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: Internal.ModelData_, arg10: Internal.RenderType_): void;
        static enableCaching(): void;
        tesselateWithAO(arg0: Internal.BlockAndTintGetter_, arg1: Internal.BakedModel_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.PoseStack_, arg5: Internal.VertexConsumer_, arg6: boolean, arg7: Internal.RandomSource_, arg8: number, arg9: number, arg10: Internal.ModelData_, arg11: Internal.RenderType_): void;
        /**
         * @deprecated
        */
        tesselateWithoutAO(arg0: Internal.BlockAndTintGetter_, arg1: Internal.BakedModel_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.PoseStack_, arg5: Internal.VertexConsumer_, arg6: boolean, arg7: Internal.RandomSource_, arg8: number, arg9: number): void;
        /**
         * @deprecated
        */
        tesselateBlock(arg0: Internal.BlockAndTintGetter_, arg1: Internal.BakedModel_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.PoseStack_, arg5: Internal.VertexConsumer_, arg6: boolean, arg7: Internal.RandomSource_, arg8: number, arg9: number): void;
        static clearCache(): void;
        tesselateBlock(arg0: Internal.BlockAndTintGetter_, arg1: Internal.BakedModel_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.PoseStack_, arg5: Internal.VertexConsumer_, arg6: boolean, arg7: Internal.RandomSource_, arg8: number, arg9: number, arg10: Internal.ModelData_, arg11: Internal.RenderType_): void;
        tesselateWithoutAO(arg0: Internal.BlockAndTintGetter_, arg1: Internal.BakedModel_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.PoseStack_, arg5: Internal.VertexConsumer_, arg6: boolean, arg7: Internal.RandomSource_, arg8: number, arg9: number, arg10: Internal.ModelData_, arg11: Internal.RenderType_): void;
        readonly blockColors: Internal.BlockColors;
    }
    type ModelBlockRenderer_ = ModelBlockRenderer;
    class InventoryMenu extends Internal.RecipeBookMenu<Internal.CraftingContainer> implements Internal.AccessorInventoryMenu {
        constructor(arg0: Internal.Inventory_, arg1: boolean, arg2: Internal.Player_)
        static isHotbarSlot(arg0: number): boolean;
        getCraftSlots(): Internal.CraftingContainer;
        bookshelf$getOwner(): Internal.Player;
        get craftSlots(): Internal.CraftingContainer
        static readonly EMPTY_ARMOR_SLOT_BOOTS: ResourceLocation;
        static readonly RESULT_SLOT: 0;
        static readonly CONTAINER_ID: 0;
        static readonly USE_ROW_SLOT_END: 45;
        static readonly USE_ROW_SLOT_START: 36;
        static readonly CRAFT_SLOT_END: 5;
        static readonly ARMOR_SLOT_END: 9;
        static readonly CRAFT_SLOT_START: 1;
        static readonly EMPTY_ARMOR_SLOT_SHIELD: ResourceLocation;
        static readonly EMPTY_ARMOR_SLOT_LEGGINGS: ResourceLocation;
        readonly owner: Internal.Player;
        static readonly EMPTY_ARMOR_SLOT_CHESTPLATE: ResourceLocation;
        static readonly TEXTURE_EMPTY_SLOTS: ResourceLocation[];
        static readonly SHIELD_SLOT: 45;
        readonly active: boolean;
        static readonly ARMOR_SLOT_START: 5;
        static readonly INV_SLOT_START: 9;
        static readonly INV_SLOT_END: 36;
        static readonly BLOCK_ATLAS: ResourceLocation;
        static readonly EMPTY_ARMOR_SLOT_HELMET: ResourceLocation;
    }
    type InventoryMenu_ = InventoryMenu;
    class DarkSteelSwordItem extends Internal.SwordItem implements Internal.IAdvancedTooltipProvider {
        constructor(arg0: Internal.Item$Properties_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        addBasicTooltips(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.List_<net.minecraft.network.chat.Component>): void;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        addCommonTooltips(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.List_<net.minecraft.network.chat.Component>): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        static getSkull(arg0: Internal.LivingEntity_): Optional<Internal.ItemStack>;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        addDetailedTooltips(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.List_<net.minecraft.network.chat.Component>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type DarkSteelSwordItem_ = DarkSteelSwordItem;
    class VerticalSixWayGearboxItem extends Internal.BlockItem {
        constructor(arg0: Internal.Item$Properties_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type VerticalSixWayGearboxItem_ = VerticalSixWayGearboxItem;
    class TransformationHelper$TransformOrigin extends Internal.Enum<Internal.TransformationHelper$TransformOrigin> implements Internal.StringRepresentable {
        getVector(): Vector3f;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        static values(): Internal.TransformationHelper$TransformOrigin[];
        getSerializedName(): string;
        static fromString(arg0: string): Internal.TransformationHelper$TransformOrigin;
        static valueOf(arg0: string): Internal.TransformationHelper$TransformOrigin;
        get vector(): Vector3f
        get serializedName(): string
        static readonly OPPOSING_CORNER: Internal.TransformationHelper$TransformOrigin;
        static readonly CORNER: Internal.TransformationHelper$TransformOrigin;
        static readonly CENTER: Internal.TransformationHelper$TransformOrigin;
    }
    type TransformationHelper$TransformOrigin_ = TransformationHelper$TransformOrigin | "center" | "opposing_corner" | "corner";
    class SimpleChannel {
        constructor(arg0: any_, arg1: Internal.Consumer_<any>)
        constructor(arg0: any_)
        toVanillaPacket<MSG>(arg0: MSG, arg1: Internal.NetworkDirection_): Internal.Packet<any>;
        encodeMessage<MSG>(arg0: MSG, arg1: Internal.FriendlyByteBuf_): number;
        sendTo<MSG>(arg0: MSG, arg1: Internal.Connection_, arg2: Internal.NetworkDirection_): void;
        sendToServer<MSG>(arg0: MSG): void;
        registerMessage<MSG>(arg0: number, arg1: MSG, arg2: Internal.BiConsumer_<MSG, Internal.FriendlyByteBuf>, arg3: Internal.Function_<Internal.FriendlyByteBuf, MSG>, arg4: Internal.BiConsumer_<MSG, Internal.Supplier<Internal.NetworkEvent$Context>>): Internal.IndexedMessageCodec$MessageHandler<MSG>;
        send<MSG>(arg0: Internal.PacketDistributor$PacketTarget_, arg1: MSG): void;
        messageBuilder<M>(arg0: M, arg1: number, arg2: Internal.NetworkDirection_): Internal.SimpleChannel$MessageBuilder<M>;
        registerMessage<MSG>(arg0: number, arg1: MSG, arg2: Internal.BiConsumer_<MSG, Internal.FriendlyByteBuf>, arg3: Internal.Function_<Internal.FriendlyByteBuf, MSG>, arg4: Internal.BiConsumer_<MSG, Internal.Supplier<Internal.NetworkEvent$Context>>, arg5: Optional_<Internal.NetworkDirection>): Internal.IndexedMessageCodec$MessageHandler<MSG>;
        isRemotePresent(arg0: Internal.Connection_): boolean;
        messageBuilder<M>(arg0: M, arg1: number): Internal.SimpleChannel$MessageBuilder<M>;
        reply<MSG>(arg0: MSG, arg1: Internal.NetworkEvent$Context_): void;
    }
    type SimpleChannel_ = SimpleChannel;
    class ResourceLimit <STACK, ITEM, CAP> extends Internal.Record implements Internal.ASTNode, Internal.Predicate<any> {
        constructor(resourceId: Internal.ResourceIdentifier_<STACK, ITEM, CAP>, limit: Internal.Limit_)
        static not<T>(arg0: Internal.Predicate_<T>): Internal.Predicate<T>;
        toStringCondensed(arg0: Internal.Limit_): string;
        negate(): Internal.Predicate<any>;
        resourceId(): Internal.ResourceIdentifier<STACK, ITEM, CAP>;
        getStatements(): Internal.List<Internal.Statement>;
        and(arg0: Internal.Predicate_<any>): Internal.Predicate<any>;
        static isEqual<T>(arg0: any): Internal.Predicate<T>;
        test(arg0: any): boolean;
        gatherOutputTrackers(arg0: Internal.Consumer_<Internal.OutputResourceTracker<any, any, any>>, arg1: Internal.ResourceIdSet_): void;
        or(arg0: Internal.Predicate_<any>): Internal.Predicate<any>;
        gatherInputTrackers(arg0: Internal.Consumer_<Internal.InputResourceTracker<any, any, any>>, arg1: Internal.ResourceIdSet_): void;
        withDefaults(arg0: Internal.Limit_): this;
        limit(): Internal.Limit;
        withLimit(arg0: Internal.Limit_): this;
        get statements(): Internal.List<Internal.Statement>
        static readonly ACCEPT_ALL_WITHOUT_RESTRAINT: Internal.ResourceLimit<any, any, any>;
        static readonly TAKE_ALL_LEAVE_NONE: Internal.ResourceLimit<any, any, any>;
    }
    type ResourceLimit_<STACK, ITEM, CAP> = ResourceLimit<STACK, ITEM, CAP>;
    interface WrappedExecutable {
        getReturnType(): typeof any;
        construct(cx: Internal.Context_, scope: Internal.Scriptable_, args: any[]): any;
        isStatic(): boolean;
        unwrap(): Internal.Executable;
        abstract invoke(arg0: Internal.Context_, arg1: Internal.Scriptable_, arg2: any, arg3: any[]): any;
        get returnType(): typeof any
        get "static"(): boolean
        (arg0: Internal.Context, arg1: Internal.Scriptable, arg2: any, arg3: any[]): any;
    }
    type WrappedExecutable_ = WrappedExecutable;
    /**
     * @deprecated
    */
    class ReloadableServerResources {
        constructor(arg0: Internal.RegistryAccess$Frozen_, arg1: Internal.FeatureFlagSet_, arg2: Internal.Commands$CommandSelection_, arg3: number)
        handler$zje000$placebo_listeners(arg0: Internal.CallbackInfoReturnable_<any>): void;
        handler$zbj000$updateRegistryTags(registryAccess: Internal.RegistryAccess_, ci: Internal.CallbackInfo_): void;
        getFunctionLibrary(): Internal.ServerFunctionLibrary;
        getRecipeManager(): Internal.RecipeManager;
        updateRegistryTags(arg0: Internal.RegistryAccess_): void;
        getLootData(): Internal.LootDataManager;
        static loadResources(arg0: Internal.ResourceManager_, arg1: Internal.RegistryAccess$Frozen_, arg2: Internal.FeatureFlagSet_, arg3: Internal.Commands$CommandSelection_, arg4: number, arg5: Internal.Executor_, arg6: Internal.Executor_): Internal.CompletableFuture<Internal.ReloadableServerResources>;
        getConditionContext(): Internal.ICondition$IContext;
        listeners(): Internal.List<Internal.PreparableReloadListener>;
        getAdvancements(): Internal.ServerAdvancementManager;
        getCommands(): Internal.Commands;
        get functionLibrary(): Internal.ServerFunctionLibrary
        get recipeManager(): Internal.RecipeManager
        get lootData(): Internal.LootDataManager
        get conditionContext(): Internal.ICondition$IContext
        get advancements(): Internal.ServerAdvancementManager
        get commands(): Internal.Commands
        readonly tagManager: Internal.TagManager;
    }
    type ReloadableServerResources_ = ReloadableServerResources;
    interface DynamicLightHandler <T> {
        makeLivingEntityHandler<T extends Internal.LivingEntity>(arg0: Internal.DynamicLightHandler_<T>): this;
        makeHandler<T extends Internal.LivingEntity>(arg0: Internal.Function_<T, number>, arg1: Internal.Function_<T, boolean>): this;
        makeCreeperEntityHandler<T extends Internal.Creeper>(arg0: Internal.DynamicLightHandler_<T>): this;
        abstract getLuminance(arg0: T): number;
        isWaterSensitive(arg0: T): boolean;
        (arg0: T): number;
    }
    type DynamicLightHandler_<T> = DynamicLightHandler<T>;
    class WorldGenMyrmexHive extends Internal.Feature<Internal.NoneFeatureConfiguration> implements Internal.TypedFeature {
        constructor(arg0: boolean, arg1: boolean, arg2: Internal.Codec_<Internal.NoneFeatureConfiguration>)
        generateSphereRespectResin(arg0: Internal.LevelAccessor_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: number, arg4: number, arg5: Internal.BlockState_, arg6: Internal.BlockState_): void;
        getFeatureType(): Internal.IafWorldData$FeatureType;
        placeSmallGen(arg0: Internal.WorldGenLevel_, arg1: Internal.RandomSource_, arg2: BlockPos_): boolean;
        generateSphere(arg0: Internal.LevelAccessor_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: number, arg4: number, arg5: Internal.BlockState_): void;
        generateSphereRespectAir(arg0: Internal.LevelAccessor_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: number, arg4: number, arg5: Internal.BlockState_, arg6: Internal.BlockState_): void;
        generateSphere(arg0: Internal.LevelAccessor_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: number, arg4: number, arg5: Internal.BlockState_, arg6: Internal.BlockState_): void;
        getId(): string;
        get featureType(): Internal.IafWorldData$FeatureType
        get id(): string
        hive: Internal.MyrmexHive;
    }
    type WorldGenMyrmexHive_ = WorldGenMyrmexHive;
    interface ICraftingService extends Internal.IGridService {
        abstract getCraftables(arg0: Internal.AEKeyFilter_): Internal.Set<Internal.AEKey>;
        abstract submitJob(arg0: Internal.ICraftingPlan_, arg1: Internal.ICraftingRequester_, arg2: Internal.ICraftingCPU_, arg3: boolean, arg4: Internal.IActionSource_): Internal.ICraftingSubmitResult;
        abstract getRequestedAmount(arg0: Internal.AEKey_): number;
        abstract canEmitFor(arg0: Internal.AEKey_): boolean;
        isCraftable(arg0: Internal.AEKey_): boolean;
        abstract getFuzzyCraftable(arg0: Internal.AEKey_, arg1: Internal.AEKeyFilter_): Internal.AEKey;
        abstract getCpus(): Internal.ImmutableSet<Internal.ICraftingCPU>;
        abstract refreshNodeCraftingProvider(arg0: Internal.IGridNode_): void;
        abstract isRequesting(arg0: Internal.AEKey_): boolean;
        abstract getCraftingFor(arg0: Internal.AEKey_): Internal.Collection<Internal.IPatternDetails>;
        abstract isRequestingAny(): boolean;
        abstract beginCraftingCalculation(arg0: Internal.Level_, arg1: Internal.ICraftingSimulationRequester_, arg2: Internal.AEKey_, arg3: number, arg4: Internal.CalculationStrategy_): Internal.Future<Internal.ICraftingPlan>;
        get cpus(): Internal.ImmutableSet<Internal.ICraftingCPU>
        get requestingAny(): boolean
    }
    type ICraftingService_ = ICraftingService;
    class FireCraftingRecipeSchema$FireCraftingRecipeJS extends Internal.RecipeJS {
        constructor()
        dimension(dimension: ResourceLocation_): this;
        getMod(): string;
        get mod(): string
    }
    type FireCraftingRecipeSchema$FireCraftingRecipeJS_ = FireCraftingRecipeSchema$FireCraftingRecipeJS;
    interface ChatDecorator {
        abstract decorate(arg0: Internal.ServerPlayer_, arg1: net.minecraft.network.chat.Component_): Internal.CompletableFuture<net.minecraft.network.chat.Component>;
        (arg0: Internal.ServerPlayer, arg1: net.minecraft.network.chat.Component): Internal.CompletableFuture_<net.minecraft.network.chat.Component>;
        readonly PLAIN: Internal.ChatDecorator;
    }
    type ChatDecorator_ = ChatDecorator;
    class MeteoritePlacerItem extends Internal.AEBaseItem {
        constructor(arg0: Internal.Item$Properties_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type MeteoritePlacerItem_ = MeteoritePlacerItem;
    class AdvancementJS {
        constructor(a: Internal.Advancement_)
        addChild(a: Internal.AdvancementJS_): void;
        getId(): ResourceLocation;
        getDisplayText(): net.minecraft.network.chat.Component;
        getTitle(): net.minecraft.network.chat.Component;
        id(): ResourceLocation;
        hasDisplay(): boolean;
        getParent(): this;
        getDescription(): net.minecraft.network.chat.Component;
        getChildren(): Internal.Set<Internal.AdvancementJS>;
        get id(): ResourceLocation
        get displayText(): net.minecraft.network.chat.Component
        get title(): net.minecraft.network.chat.Component
        get parent(): Internal.AdvancementJS
        get description(): net.minecraft.network.chat.Component
        get children(): Internal.Set<Internal.AdvancementJS>
        readonly advancement: Internal.Advancement;
    }
    type AdvancementJS_ = AdvancementJS;
    interface IClientConduitData$UpdateExtendedData <T extends Internal.IExtendedConduitData<T>> {
        abstract update(arg0: Internal.Function_<T, T>): void;
        (arg0: Internal.Function<T, T>): void;
    }
    type IClientConduitData$UpdateExtendedData_<T extends Internal.IExtendedConduitData<T>> = IClientConduitData$UpdateExtendedData<T>;
    class RopeAndNailItem extends Internal.BaseComfortsItem {
        constructor(arg0: Internal.Block_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type RopeAndNailItem_ = RopeAndNailItem;
    class AbstractNavItem$NavType extends Internal.Enum<Internal.AbstractNavItem$NavType> {
        static valueOf(arg0: string): Internal.AbstractNavItem$NavType;
        static values(): Internal.AbstractNavItem$NavType[];
        static readonly ALT: Internal.AbstractNavItem$NavType;
        static readonly LAT: Internal.AbstractNavItem$NavType;
        static readonly LON: Internal.AbstractNavItem$NavType;
        static readonly LAT_LON: Internal.AbstractNavItem$NavType;
    }
    type AbstractNavItem$NavType_ = "lat" | "alt" | "lon" | "lat_lon" | AbstractNavItem$NavType;
    class BiomeBlendType extends Internal.Enum<Internal.BiomeBlendType> {
        static values(): Internal.BiomeBlendType[];
        static valueOf(arg0: string): Internal.BiomeBlendType;
        static readonly LAND: Internal.BiomeBlendType;
        static readonly LAKE: Internal.BiomeBlendType;
        static readonly OCEAN: Internal.BiomeBlendType;
        static readonly SIZE: 3;
    }
    type BiomeBlendType_ = "land" | "lake" | "ocean" | BiomeBlendType;
    class IndirectHashCollection <K, R> {
        constructor(arg0: Internal.Function_<R, Internal.Iterable<K>>)
        getAll(arg0: K): Internal.Collection<R>;
        static createForRecipe<C extends net.minecraft.world.Container, K, R extends Internal.Recipe<C>>(arg0: Internal.Function_<R, Internal.Iterable<K>>, arg1: Internal.Supplier_<Internal.RecipeType<R>>): Internal.IndirectHashCollection<K, R>;
        static create<K, R>(arg0: Internal.Function_<R, Internal.Iterable<K>>, arg1: Internal.Supplier_<Internal.Collection<R>>): Internal.IndirectHashCollection<K, R>;
        reload(arg0: Internal.Collection_<R>): void;
        static reloadAllCaches(arg0: Internal.RecipeManager_): void;
    }
    type IndirectHashCollection_<K, R> = IndirectHashCollection<K, R>;
    class SignBlockEntity extends Internal.BlockEntity implements Internal.AccessorSignBlockEntity {
        constructor(arg0: BlockPos_, arg1: Internal.BlockState_)
        constructor(arg0: Internal.BlockEntityType_<any>, arg1: BlockPos_, arg2: Internal.BlockState_)
        setText(arg0: Internal.SignText_, arg1: boolean): boolean;
        updateText(arg0: Internal.UnaryOperator_<Internal.SignText>, arg1: boolean): boolean;
        getMaxTextLineWidth(): number;
        requestModelDataUpdate(): void;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        getPlayerWhoMayEdit(): Internal.UUID;
        tdv$isDynamicLightEnabled(): boolean;
        setWaxed(arg0: boolean): boolean;
        playerIsTooFarAwayToEdit(arg0: Internal.UUID_): boolean;
        onLoad(): void;
        serializeNBT(): Internal.Tag;
        updateSignText(arg0: Internal.Player_, arg1: boolean, arg2: Internal.List_<Internal.FilteredText>): void;
        bookshelf$markUpdated(): void;
        tdv$setDynamicLightEnabled(arg0: boolean): void;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): void;
        canExecuteClickCommands(arg0: boolean, arg1: Internal.Player_): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        getTextFacingPlayer(arg0: Internal.Player_): Internal.SignText;
        getFrontText(): Internal.SignText;
        isWaxed(): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        getUpdatePacket(): Internal.ClientboundBlockEntityDataPacket;
        isFacingFrontText(arg0: Internal.Player_): boolean;
        getBackText(): Internal.SignText;
        getText(arg0: boolean): Internal.SignText;
        getTextLineHeight(): number;
        static tick(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.SignBlockEntity_): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        getModelData(): Internal.ModelData;
        executeClickCommandsIfPresent(arg0: Internal.Player_, arg1: Internal.Level_, arg2: BlockPos_, arg3: boolean): boolean;
        setAllowedPlayerEditor(arg0: Internal.UUID_): void;
        get maxTextLineWidth(): number
        get playerWhoMayEdit(): Internal.UUID
        set waxed(arg0: boolean)
        get frontText(): Internal.SignText
        get waxed(): boolean
        get updatePacket(): Internal.ClientboundBlockEntityDataPacket
        get backText(): Internal.SignText
        get textLineHeight(): number
        get modelData(): Internal.ModelData
        set allowedPlayerEditor(arg0: Internal.UUID_)
    }
    type SignBlockEntity_ = SignBlockEntity;
    class Hashtable <K, V> extends Internal.Dictionary<K, V> implements Internal.Cloneable, Internal.Map<K, V>, Internal.Serializable {
        constructor(arg0: Internal.Map_<K, V>)
        constructor()
        constructor(arg0: number)
        constructor(arg0: number, arg1: number)
        clone(): any;
        computeIfAbsent(arg0: K, arg1: Internal.Function_<K, V>): V;
        replace(arg0: K, arg1: V): V;
        containsValue(arg0: any): boolean;
        computeIfPresent(arg0: K, arg1: Internal.BiFunction_<K, V, V>): V;
        static of<K, V>(): Internal.Map<K, V>;
        getOrDefault(arg0: any, arg1: V): V;
        static entry<K, V>(arg0: K, arg1: V): Internal.Map$Entry<K, V>;
        keys(): Internal.Enumeration<K>;
        containsKey(arg0: any): boolean;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V): Internal.Map<K, V>;
        put(arg0: K, arg1: V): V;
        get(arg0: any): V;
        remove(arg0: any): V;
        static copyOf<K, V>(arg0: Internal.Map_<K, V>): Internal.Map<K, V>;
        contains(arg0: any): boolean;
        elements(): Internal.Enumeration<V>;
        merge(arg0: K, arg1: V, arg2: Internal.BiFunction_<V, V, V>): V;
        putIfAbsent(arg0: K, arg1: V): V;
        keySet(): Internal.Set<K>;
        forEach(arg0: Internal.BiConsumer_<K, V>): void;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V): Internal.Map<K, V>;
        values(): Internal.Collection<V>;
        entrySet(): Internal.Set<Internal.Map$Entry<K, V>>;
        compute(arg0: K, arg1: Internal.BiFunction_<K, V, V>): V;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V): Internal.Map<K, V>;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V): Internal.Map<K, V>;
        remove(arg0: any, arg1: any): boolean;
        putAll(arg0: Internal.Map_<K, V>): void;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V): Internal.Map<K, V>;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V): Internal.Map<K, V>;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V, arg16: K, arg17: V, arg18: K, arg19: V): Internal.Map<K, V>;
        static ofEntries<K, V>(...arg0: Internal.Map$Entry_<K, V>[]): Internal.Map<K, V>;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V, arg16: K, arg17: V): Internal.Map<K, V>;
        clear(): void;
        replace(arg0: K, arg1: V, arg2: V): boolean;
        replaceAll(arg0: Internal.BiFunction_<K, V, V>): void;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V): Internal.Map<K, V>;
        static of<K, V>(arg0: K, arg1: V): Internal.Map<K, V>;
    }
    type Hashtable_<K, V> = Hashtable<K, V>;
    interface ComponentContents {
        resolve(arg0: Internal.CommandSourceStack_, arg1: Internal.Entity_, arg2: number): Internal.MutableComponent;
        visit<T>(arg0: Internal.FormattedText$StyledContentConsumer_<T>, arg1: Internal.Style_): Optional<T>;
        visit<T>(arg0: Internal.FormattedText$ContentConsumer_<T>): Optional<T>;
        readonly EMPTY: Internal.ComponentContents;
    }
    type ComponentContents_ = ComponentContents;
    class VideoMode {
        constructor(arg0: any_)
        constructor(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number)
        constructor(arg0: any_)
        static read(arg0: string): Optional<Internal.VideoMode>;
        getRedBits(): number;
        getWidth(): number;
        getBlueBits(): number;
        write(): string;
        getHeight(): number;
        getGreenBits(): number;
        getRefreshRate(): number;
        get redBits(): number
        get width(): number
        get blueBits(): number
        get height(): number
        get greenBits(): number
        get refreshRate(): number
    }
    type VideoMode_ = VideoMode;
    class ForgeConfigSpec$Builder {
        constructor()
        define(arg0: string, arg1: boolean): Internal.ForgeConfigSpec$BooleanValue;
        defineEnum<V extends Internal.Enum<V>>(arg0: Internal.List_<string>, arg1: Internal.Supplier_<V>, arg2: Internal.EnumGetMethod_, arg3: Internal.Predicate_<any>, arg4: V): Internal.ForgeConfigSpec$EnumValue<V>;
        defineInRange(arg0: Internal.List_<string>, arg1: number, arg2: number, arg3: number): Internal.ForgeConfigSpec$LongValue;
        define<T>(arg0: Internal.List_<string>, arg1: T): Internal.ForgeConfigSpec$ConfigValue<T>;
        defineEnum<V extends Internal.Enum<V>>(arg0: string, arg1: V): Internal.ForgeConfigSpec$EnumValue<V>;
        defineEnum<V extends Internal.Enum<V>>(arg0: Internal.List_<string>, arg1: V, arg2: Internal.Predicate_<any>): Internal.ForgeConfigSpec$EnumValue<V>;
        defineInRange(arg0: string, arg1: number, arg2: number, arg3: number): Internal.ForgeConfigSpec$DoubleValue;
        defineInRange(arg0: string, arg1: number, arg2: number, arg3: number): Internal.ForgeConfigSpec$IntValue;
        defineListAllowEmpty<T>(arg0: Internal.List_<string>, arg1: Internal.List_<T>, arg2: Internal.Predicate_<any>): Internal.ForgeConfigSpec$ConfigValue<Internal.List<T>>;
        defineList<T>(arg0: string, arg1: Internal.Supplier_<Internal.List<T>>, arg2: Internal.Predicate_<any>): Internal.ForgeConfigSpec$ConfigValue<Internal.List<T>>;
        defineEnum<V extends Internal.Enum<V>>(arg0: string, arg1: V, arg2: Internal.EnumGetMethod_, arg3: Internal.Predicate_<any>): Internal.ForgeConfigSpec$EnumValue<V>;
        defineEnum<V extends Internal.Enum<V>>(arg0: Internal.List_<string>, arg1: V, ...arg2: V[]): Internal.ForgeConfigSpec$EnumValue<V>;
        defineEnum<V extends Internal.Enum<V>>(arg0: Internal.List_<string>, arg1: V, arg2: Internal.EnumGetMethod_): Internal.ForgeConfigSpec$EnumValue<V>;
        pop(): this;
        defineInList<T>(arg0: string, arg1: Internal.Supplier_<T>, arg2: Internal.Collection_<T>): Internal.ForgeConfigSpec$ConfigValue<T>;
        defineListAllowEmpty<T>(arg0: string, arg1: Internal.List_<T>, arg2: Internal.Predicate_<any>): Internal.ForgeConfigSpec$ConfigValue<Internal.List<T>>;
        comment(...arg0: string[]): this;
        define(arg0: string, arg1: Internal.Supplier_<boolean>): Internal.ForgeConfigSpec$BooleanValue;
        defineInList<T>(arg0: Internal.List_<string>, arg1: Internal.Supplier_<T>, arg2: Internal.Collection_<T>): Internal.ForgeConfigSpec$ConfigValue<T>;
        defineInList<T>(arg0: string, arg1: T, arg2: Internal.Collection_<T>): Internal.ForgeConfigSpec$ConfigValue<T>;
        defineInRange(arg0: string, arg1: Internal.Supplier_<number>, arg2: number, arg3: number): Internal.ForgeConfigSpec$DoubleValue;
        define<T>(arg0: Internal.List_<string>, arg1: Internal.Supplier_<T>, arg2: Internal.Predicate_<any>, arg3: typeof any): Internal.ForgeConfigSpec$ConfigValue<T>;
        defineInRange<V extends Internal.Comparable<any>>(arg0: string, arg1: Internal.Supplier_<V>, arg2: V, arg3: V, arg4: V): Internal.ForgeConfigSpec$ConfigValue<V>;
        defineEnum<V extends Internal.Enum<V>>(arg0: string, arg1: V, arg2: Internal.Predicate_<any>): Internal.ForgeConfigSpec$EnumValue<V>;
        defineInRange(arg0: Internal.List_<string>, arg1: number, arg2: number, arg3: number): Internal.ForgeConfigSpec$DoubleValue;
        defineList<T>(arg0: Internal.List_<string>, arg1: Internal.List_<T>, arg2: Internal.Predicate_<any>): Internal.ForgeConfigSpec$ConfigValue<Internal.List<T>>;
        define<T>(arg0: Internal.List_<string>, arg1: T, arg2: Internal.Predicate_<any>): Internal.ForgeConfigSpec$ConfigValue<T>;
        define(arg0: Internal.List_<string>, arg1: Internal.Supplier_<boolean>): Internal.ForgeConfigSpec$BooleanValue;
        translation(arg0: string): this;
        defineEnum<V extends Internal.Enum<V>>(arg0: Internal.List_<string>, arg1: Internal.Supplier_<V>, arg2: Internal.Predicate_<any>, arg3: V): Internal.ForgeConfigSpec$EnumValue<V>;
        define(arg0: Internal.List_<string>, arg1: boolean): Internal.ForgeConfigSpec$BooleanValue;
        defineInRange<V extends Internal.Comparable<any>>(arg0: string, arg1: V, arg2: V, arg3: V, arg4: V): Internal.ForgeConfigSpec$ConfigValue<V>;
        defineInRange(arg0: Internal.List_<string>, arg1: number, arg2: number, arg3: number): Internal.ForgeConfigSpec$IntValue;
        defineInRange(arg0: string, arg1: Internal.Supplier_<number>, arg2: number, arg3: number): Internal.ForgeConfigSpec$LongValue;
        defineInRange(arg0: Internal.List_<string>, arg1: Internal.Supplier_<number>, arg2: number, arg3: number): Internal.ForgeConfigSpec$DoubleValue;
        define<T>(arg0: string, arg1: T, arg2: Internal.Predicate_<any>): Internal.ForgeConfigSpec$ConfigValue<T>;
        defineInRange<V extends Internal.Comparable<any>>(arg0: Internal.List_<string>, arg1: Internal.Supplier_<V>, arg2: V, arg3: V, arg4: V): Internal.ForgeConfigSpec$ConfigValue<V>;
        defineInRange<V extends Internal.Comparable<any>>(arg0: Internal.List_<string>, arg1: V, arg2: V, arg3: V, arg4: V): Internal.ForgeConfigSpec$ConfigValue<V>;
        defineInList<T>(arg0: Internal.List_<string>, arg1: T, arg2: Internal.Collection_<T>): Internal.ForgeConfigSpec$ConfigValue<T>;
        defineListAllowEmpty<T>(arg0: string, arg1: Internal.Supplier_<Internal.List<T>>, arg2: Internal.Predicate_<any>): Internal.ForgeConfigSpec$ConfigValue<Internal.List<T>>;
        defineEnum<V extends Internal.Enum<V>>(arg0: Internal.List_<string>, arg1: V, arg2: Internal.EnumGetMethod_, ...arg3: V[]): Internal.ForgeConfigSpec$EnumValue<V>;
        defineEnum<V extends Internal.Enum<V>>(arg0: string, arg1: V, ...arg2: V[]): Internal.ForgeConfigSpec$EnumValue<V>;
        defineInRange(arg0: Internal.List_<string>, arg1: Internal.Supplier_<number>, arg2: number, arg3: number): Internal.ForgeConfigSpec$IntValue;
        defineEnum<V extends Internal.Enum<V>>(arg0: string, arg1: V, arg2: Internal.Collection_<V>): Internal.ForgeConfigSpec$EnumValue<V>;
        worldRestart(): this;
        define<T>(arg0: Internal.List_<string>, arg1: Internal.Supplier_<T>, arg2: Internal.Predicate_<any>): Internal.ForgeConfigSpec$ConfigValue<T>;
        defineEnum<V extends Internal.Enum<V>>(arg0: Internal.List_<string>, arg1: V, arg2: Internal.EnumGetMethod_, arg3: Internal.Collection_<V>): Internal.ForgeConfigSpec$EnumValue<V>;
        pop(arg0: number): this;
        defineEnum<V extends Internal.Enum<V>>(arg0: string, arg1: V, arg2: Internal.EnumGetMethod_, arg3: Internal.Collection_<V>): Internal.ForgeConfigSpec$EnumValue<V>;
        comment(arg0: string): this;
        defineList<T>(arg0: string, arg1: Internal.List_<T>, arg2: Internal.Predicate_<any>): Internal.ForgeConfigSpec$ConfigValue<Internal.List<T>>;
        defineInRange(arg0: string, arg1: Internal.Supplier_<number>, arg2: number, arg3: number): Internal.ForgeConfigSpec$IntValue;
        define<T>(arg0: Internal.List_<string>, arg1: Internal.ForgeConfigSpec$ValueSpec_, arg2: Internal.Supplier_<T>): Internal.ForgeConfigSpec$ConfigValue<T>;
        defineEnum<V extends Internal.Enum<V>>(arg0: string, arg1: Internal.Supplier_<V>, arg2: Internal.Predicate_<any>, arg3: V): Internal.ForgeConfigSpec$EnumValue<V>;
        build(): Internal.ForgeConfigSpec;
        defineListAllowEmpty<T>(arg0: Internal.List_<string>, arg1: Internal.Supplier_<Internal.List<T>>, arg2: Internal.Predicate_<any>): Internal.ForgeConfigSpec$ConfigValue<Internal.List<T>>;
        defineEnum<V extends Internal.Enum<V>>(arg0: Internal.List_<string>, arg1: V): Internal.ForgeConfigSpec$EnumValue<V>;
        defineEnum<V extends Internal.Enum<V>>(arg0: string, arg1: Internal.Supplier_<V>, arg2: Internal.EnumGetMethod_, arg3: Internal.Predicate_<any>, arg4: V): Internal.ForgeConfigSpec$EnumValue<V>;
        define<T>(arg0: string, arg1: T): Internal.ForgeConfigSpec$ConfigValue<T>;
        defineEnum<V extends Internal.Enum<V>>(arg0: string, arg1: V, arg2: Internal.EnumGetMethod_, ...arg3: V[]): Internal.ForgeConfigSpec$EnumValue<V>;
        defineEnum<V extends Internal.Enum<V>>(arg0: string, arg1: V, arg2: Internal.EnumGetMethod_): Internal.ForgeConfigSpec$EnumValue<V>;
        defineInRange(arg0: Internal.List_<string>, arg1: Internal.Supplier_<number>, arg2: number, arg3: number): Internal.ForgeConfigSpec$LongValue;
        defineInRange(arg0: string, arg1: number, arg2: number, arg3: number): Internal.ForgeConfigSpec$LongValue;
        define<T>(arg0: string, arg1: Internal.Supplier_<T>, arg2: Internal.Predicate_<any>): Internal.ForgeConfigSpec$ConfigValue<T>;
        defineList<T>(arg0: Internal.List_<string>, arg1: Internal.Supplier_<Internal.List<T>>, arg2: Internal.Predicate_<any>): Internal.ForgeConfigSpec$ConfigValue<Internal.List<T>>;
        push(arg0: Internal.List_<string>): this;
        defineEnum<V extends Internal.Enum<V>>(arg0: Internal.List_<string>, arg1: V, arg2: Internal.EnumGetMethod_, arg3: Internal.Predicate_<any>): Internal.ForgeConfigSpec$EnumValue<V>;
        configure<T>(arg0: Internal.Function_<Internal.ForgeConfigSpec$Builder, T>): org.apache.commons.lang3.tuple.Pair<T, Internal.ForgeConfigSpec>;
        push(arg0: string): this;
        defineEnum<V extends Internal.Enum<V>>(arg0: Internal.List_<string>, arg1: V, arg2: Internal.Collection_<V>): Internal.ForgeConfigSpec$EnumValue<V>;
    }
    type ForgeConfigSpec$Builder_ = ForgeConfigSpec$Builder;
    interface MenuBuilder$ScreenFactory <M extends Internal.AbstractContainerMenu, T extends Internal.Screen & Internal.MenuAccess<M>> {
        abstract create(arg0: M, arg1: Internal.Inventory_, arg2: net.minecraft.network.chat.Component_): T;
        (arg0: M, arg1: Internal.Inventory, arg2: net.minecraft.network.chat.Component): T;
    }
    type MenuBuilder$ScreenFactory_<M extends Internal.AbstractContainerMenu, T extends Internal.Screen & Internal.MenuAccess<M>> = MenuBuilder$ScreenFactory<M, T>;
    class AddressTable {
        constructor(arg0: boolean, arg1: Internal.List_<com.mojang.datafixers.util.Pair<Internal.ResourceKey<Internal.Level>, number>>)
        getDimensions(): Internal.List<com.mojang.datafixers.util.Pair<Internal.ResourceKey<Internal.Level>, number>>;
        includeGeneratedAddresses(): boolean;
        static getRandomGeneratedDimension(arg0: Internal.Level_): Internal.List<string>;
        static getAddressTable(arg0: Internal.Level_, arg1: ResourceLocation_): Internal.AddressTable;
        static getRandomDimension(arg0: Internal.Level_, arg1: Internal.AddressTable_): string;
        get dimensions(): Internal.List<com.mojang.datafixers.util.Pair<Internal.ResourceKey<Internal.Level>, number>>
        static readonly RESOURCE_KEY_CODEC: Internal.Codec<Internal.ResourceKey<Internal.AddressTable>>;
        static readonly CODEC: Internal.Codec<Internal.AddressTable>;
        static readonly ADDRESS_TABLES_LOCATION: ResourceLocation;
        static readonly REGISTRY_KEY: Internal.ResourceKey<Internal.Registry<Internal.AddressTable>>;
    }
    type AddressTable_ = Special.AddressTable | AddressTable;
    class RedstoneLinkNetworkHandler$Frequency {
        getStack(): Internal.ItemStack;
        static of(arg0: Internal.ItemStack_): Internal.RedstoneLinkNetworkHandler$Frequency;
        get stack(): Internal.ItemStack
        static readonly EMPTY: Internal.RedstoneLinkNetworkHandler$Frequency;
    }
    type RedstoneLinkNetworkHandler$Frequency_ = RedstoneLinkNetworkHandler$Frequency;
    class TravellingPoint$SteerDirection extends Internal.Enum<Internal.TravellingPoint$SteerDirection> {
        static values(): Internal.TravellingPoint$SteerDirection[];
        static valueOf(arg0: string): Internal.TravellingPoint$SteerDirection;
        static readonly NONE: Internal.TravellingPoint$SteerDirection;
        static readonly LEFT: Internal.TravellingPoint$SteerDirection;
        static readonly RIGHT: Internal.TravellingPoint$SteerDirection;
    }
    type TravellingPoint$SteerDirection_ = TravellingPoint$SteerDirection | "right" | "none" | "left";
    class CloudStatus extends Internal.Enum<Internal.CloudStatus> implements Internal.OptionEnum {
        getKey(): string;
        static valueOf(arg0: string): Internal.CloudStatus;
        static values(): Internal.CloudStatus[];
        getCaption(): net.minecraft.network.chat.Component;
        getId(): number;
        get key(): string
        get caption(): net.minecraft.network.chat.Component
        get id(): number
        static readonly OFF: Internal.CloudStatus;
        static readonly FAST: Internal.CloudStatus;
        static readonly FANCY: Internal.CloudStatus;
    }
    type CloudStatus_ = "off" | "fancy" | CloudStatus | "fast";
    class StructureModifier$Phase extends Internal.Enum<Internal.StructureModifier$Phase> {
        static valueOf(arg0: string): Internal.StructureModifier$Phase;
        static values(): Internal.StructureModifier$Phase[];
        static readonly MODIFY: Internal.StructureModifier$Phase;
        static readonly REMOVE: Internal.StructureModifier$Phase;
        static readonly AFTER_EVERYTHING: Internal.StructureModifier$Phase;
        static readonly ADD: Internal.StructureModifier$Phase;
        static readonly BEFORE_EVERYTHING: Internal.StructureModifier$Phase;
    }
    type StructureModifier$Phase_ = "remove" | StructureModifier$Phase | "before_everything" | "modify" | "after_everything" | "add";
    class ChestMenuClickHandler extends Internal.Record {
        constructor(type: Internal.ClickType_, button: number, callback: Internal.ChestMenuClickCallback_, autoHandle: boolean)
        autoHandle(): boolean;
        test(event: Internal.ChestMenuClickEvent_): boolean;
        callback(): Internal.ChestMenuClickCallback;
        button(): number;
        type(): Internal.ClickType;
    }
    type ChestMenuClickHandler_ = ChestMenuClickHandler;
    class FireworkStarRecipe extends Internal.CustomRecipe {
        constructor(arg0: ResourceLocation_, arg1: Internal.CraftingBookCategory_)
        getIngredients(): Internal.NonNullList<Internal.Ingredient>;
        getGroup(): string;
        getToastSymbol(): Internal.ItemStack;
        hasOutput(match: Internal.ReplacementMatch_): boolean;
        matches(arg0: Internal.CraftingContainer_, arg1: Internal.Level_): boolean;
        getSchema(): Internal.RecipeSchema;
        showNotification(): boolean;
        replaceInput(match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): boolean;
        getRemainingItems(arg0: Internal.CraftingContainer_): Internal.NonNullList<Internal.ItemStack>;
        getType(): ResourceLocation;
        assemble(arg0: Internal.CraftingContainer_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        setGroup(group: string): void;
        getOrCreateId(): ResourceLocation;
        hasInput(match: Internal.ReplacementMatch_): boolean;
        isIncomplete(): boolean;
        replaceOutput(match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): boolean;
        getMod(): string;
        get ingredients(): Internal.NonNullList<Internal.Ingredient>
        get group(): string
        get toastSymbol(): Internal.ItemStack
        get schema(): Internal.RecipeSchema
        get type(): ResourceLocation
        set group(group: string)
        get orCreateId(): ResourceLocation
        get incomplete(): boolean
        get mod(): string
        static SHAPE_BY_ITEM: {[key: Internal.StandingAndWallBlockItem]: Internal.FireworkRocketItem$Shape, [key: Internal.StandingAndWallBlockItem]: Internal.FireworkRocketItem$Shape, [key: Internal.Item]: Internal.FireworkRocketItem$Shape, [key: Internal.StandingAndWallBlockItem]: Internal.FireworkRocketItem$Shape, [key: Internal.FireChargeItem]: Internal.FireworkRocketItem$Shape, [key: Internal.Item]: Internal.FireworkRocketItem$Shape, [key: Internal.StandingAndWallBlockItem]: Internal.FireworkRocketItem$Shape, [key: Internal.PlayerHeadItem]: Internal.FireworkRocketItem$Shape, [key: Internal.StandingAndWallBlockItem]: Internal.FireworkRocketItem$Shape, [key: Internal.StandingAndWallBlockItem]: Internal.FireworkRocketItem$Shape};
        static SHAPE_INGREDIENT: Internal.Ingredient;
    }
    type FireworkStarRecipe_ = FireworkStarRecipe;
    class WindmillBladeItem extends Internal.Item {
        constructor(arg0: Internal.Item$Properties_, arg1: Internal.DyeColor_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getColor(): Internal.DyeColor;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getTextureColors(): number[];
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get color(): Internal.DyeColor
        get creativeTab(): string
        get textureColors(): number[]
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type WindmillBladeItem_ = WindmillBladeItem;
    class BasicStorageCell extends Internal.AEBaseItem implements Internal.IBasicCellItem, Internal.AEToolItem {
        constructor(arg0: Internal.Item$Properties_, arg1: Internal.ItemLike_, arg2: Internal.ItemLike_, arg3: number, arg4: number, arg5: number, arg6: number, arg7: Internal.AEKeyType_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        getIdleDrain(): number;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        setFuzzyMode(arg0: Internal.ItemStack_, arg1: Internal.FuzzyMode_): void;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getBytes(arg0: Internal.ItemStack_): number;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        getConfigInventory(arg0: Internal.ItemStack_): Internal.ConfigInventory;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getTotalTypes(arg0: Internal.ItemStack_): number;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        getKeyType(): Internal.AEKeyType;
        addCellInformationToTooltip(arg0: Internal.ItemStack_, arg1: Internal.List_<net.minecraft.network.chat.Component>): void;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getBytesPerType(arg0: Internal.ItemStack_): number;
        static getColor(arg0: Internal.ItemStack_, arg1: number): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        getCellTooltipImage(arg0: Internal.ItemStack_): Optional<Internal.TooltipComponent>;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        isStorageCell(arg0: Internal.ItemStack_): boolean;
        isBlackListed(arg0: Internal.ItemStack_, arg1: Internal.AEKey_): boolean;
        getFuzzyMode(arg0: Internal.ItemStack_): Internal.FuzzyMode;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getUpgrades(arg0: Internal.ItemStack_): Internal.IUpgradeInventory;
        isEditable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        storableInStorageCell(): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        get idleDrain(): number
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        get keyType(): Internal.AEKeyType
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type BasicStorageCell_ = BasicStorageCell;
    interface UnbakedModel {
        abstract bake(arg0: Internal.ModelBaker_, arg1: Internal.Function_<Internal.Material, Internal.TextureAtlasSprite>, arg2: Internal.ModelState_, arg3: ResourceLocation_): Internal.BakedModel;
        abstract getDependencies(): Internal.Collection<ResourceLocation>;
        abstract resolveParents(arg0: Internal.Function_<ResourceLocation, Internal.UnbakedModel>): void;
        get dependencies(): Internal.Collection<ResourceLocation>
    }
    type UnbakedModel_ = UnbakedModel;
    interface IMergeableBE {
        abstract accept(arg0: Internal.BlockEntity_): void;
        (arg0: Internal.BlockEntity): void;
    }
    type IMergeableBE_ = IMergeableBE;
    class Silverfish extends Internal.Monster {
        constructor(arg0: Internal.EntityType_<Internal.Silverfish>, arg1: Internal.Level_)
        getDistance(pos: BlockPos_): number;
        static checkSilverfishSpawnRules(arg0: Internal.EntityType_<Internal.Silverfish>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): void;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): void;
        playSound(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        setDefaultMovementSpeedMultiplier(speed: number): void;
        getOffHandItem(): Internal.ItemStack;
        isOnScoreboardTeam(teamId: string): boolean;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        swing(): void;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        setPosition(x: number, y: number, z: number): void;
        runCommandSilent(command: string): number;
        canStartSwimming(): boolean;
        isAnimal(): boolean;
        isPlayer(): boolean;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        setY(y: number): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isLiving(): boolean;
        damageEquipment(slot: Internal.EquipmentSlot_): void;
        rayTrace(): Internal.RayTraceResultJS;
        getTotalMovementSpeed(): number;
        alwaysAccepts(): boolean;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: number): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        damageHeldItem(): void;
        getDisplayName(): net.minecraft.network.chat.Component;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setMotionZ(z: number): void;
        setPosition(block: Internal.BlockContainerJS_): void;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getTeamId(): string;
        setMaxHealth(hp: number): void;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        getFacing(): Internal.Direction;
        shouldRiderSit(): boolean;
        getLegsArmorItem(): Internal.ItemStack;
        setMainHandItem(item: Internal.ItemStack_): void;
        isHoldingInAnyHand(i: Internal.Ingredient_): boolean;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        getReachDistance(): number;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        isWaterCreature(): boolean;
        getItem(): Internal.ItemStack;
        setX(x: number): void;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: number): void;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        isFrame(): boolean;
        setLegsArmorItem(item: Internal.ItemStack_): void;
        playSound(id: Internal.SoundEvent_): void;
        foodEaten(is: Internal.ItemStack_): void;
        self(): Internal.LivingEntity;
        getDefaultMovementSpeed(): number;
        swing(hand: Internal.InteractionHand_): void;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        static createAttributes(): Internal.AttributeSupplier$Builder;
        getAttributeTotalValue(attribute: Internal.Attribute_): number;
        isPeacefulCreature(): boolean;
        isUndead(): boolean;
        setRotation(yaw: number, pitch: number): void;
        getStepHeight(): number;
        isAmbientCreature(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        isMonster(): boolean;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getType(): string;
        self(): Internal.Entity;
        setChestArmorItem(item: Internal.ItemStack_): void;
        getBlock(): Internal.BlockContainerJS;
        getNbt(): Internal.CompoundTag;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): void;
        getMotionY(): number;
        getName(): net.minecraft.network.chat.Component;
        getPassengers(): Internal.EntityArrayList;
        setTotalMovementSpeedMultiplier(speed: number): void;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): void;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        getFeetArmorItem(): Internal.ItemStack;
        setOffHandItem(item: Internal.ItemStack_): void;
        setDefaultMovementSpeed(speed: number): void;
        sinkInFluid(arg0: Internal.FluidType_): void;
        getMainHandItem(): Internal.ItemStack;
        spawn(): void;
        getServer(): Internal.MinecraftServer;
        setMotionX(x: number): void;
        canEntityBeSeen(entity: Internal.LivingEntity_): boolean;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        tdv$isDynamicLightEnabled(): boolean;
        setNbt(nbt: Internal.CompoundTag_): void;
        getLevel(): Internal.Level;
        getScriptType(): Internal.ScriptType;
        setMovementSpeedAddition(speed: number): void;
        isMultipartEntity(): boolean;
        serializeNBT(): Internal.Tag;
        getHeadArmorItem(): Internal.ItemStack;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        tdv$setDynamicLightEnabled(arg0: boolean): void;
        setFeetArmorItem(item: Internal.ItemStack_): void;
        getParts(): Internal.PartEntity<any>[];
        setPositionAndRotation(x: number, y: number, z: number, yaw: number, pitch: number): void;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): void;
        getMotionZ(): number;
        tell(message: net.minecraft.network.chat.Component_): void;
        setZ(z: number): void;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        getDistanceSq(pos: BlockPos_): number;
        getProfile(): Internal.GameProfile;
        setHeadArmorItem(item: Internal.ItemStack_): void;
        getAttributeBaseValue(attribute: Internal.Attribute_): number;
        getClassification(arg0: boolean): MobCategory;
        runCommand(command: string): number;
        canDrownInFluidType(arg0: Internal.FluidType_): boolean;
        set defaultMovementSpeedMultiplier(speed: number)
        get offHandItem(): Internal.ItemStack
        get animal(): boolean
        get player(): boolean
        set y(y: number)
        get living(): boolean
        get totalMovementSpeed(): number
        get displayName(): net.minecraft.network.chat.Component
        set motionZ(z: number)
        set position(block: Internal.BlockContainerJS_)
        get teamId(): string
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        get legsArmorItem(): Internal.ItemStack
        set mainHandItem(item: Internal.ItemStack_)
        get reachDistance(): number
        get motionX(): number
        get waterCreature(): boolean
        get item(): Internal.ItemStack
        set x(x: number)
        get potionEffects(): Internal.EntityPotionEffectsJS
        get frame(): boolean
        set legsArmorItem(item: Internal.ItemStack_)
        get defaultMovementSpeed(): number
        set motionY(y: number)
        get peacefulCreature(): boolean
        get undead(): boolean
        get stepHeight(): number
        get ambientCreature(): boolean
        get monster(): boolean
        get type(): string
        set chestArmorItem(item: Internal.ItemStack_)
        get block(): Internal.BlockContainerJS
        get nbt(): Internal.CompoundTag
        get motionY(): number
        get name(): net.minecraft.network.chat.Component
        get passengers(): Internal.EntityArrayList
        set totalMovementSpeedMultiplier(speed: number)
        get feetArmorItem(): Internal.ItemStack
        set offHandItem(item: Internal.ItemStack_)
        set defaultMovementSpeed(speed: number)
        get mainHandItem(): Internal.ItemStack
        get server(): Internal.MinecraftServer
        set motionX(x: number)
        set nbt(nbt: Internal.CompoundTag_)
        get level(): Internal.Level
        get scriptType(): Internal.ScriptType
        set movementSpeedAddition(speed: number)
        get multipartEntity(): boolean
        get headArmorItem(): Internal.ItemStack
        set feetArmorItem(item: Internal.ItemStack_)
        get parts(): Internal.PartEntity<any>[]
        get chestArmorItem(): Internal.ItemStack
        get motionZ(): number
        set z(z: number)
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get profile(): Internal.GameProfile
        set headArmorItem(item: Internal.ItemStack_)
    }
    type Silverfish_ = Silverfish;
    class AddWorldgenEventJS extends Internal.StartupEventJS {
        constructor()
        addOre(p: Internal.Consumer_<Internal.AddOreProperties>): void;
        addLake(p: Internal.Consumer_<Internal.AddLakeProperties>): void;
        addSpawn(filter: Internal.BiomeFilter_, category: MobCategory_, spawn: string): void;
        addSpawn(category: MobCategory_, spawn: string): void;
        addSpawn(p: Internal.Consumer_<Internal.AddSpawnProperties>): void;
        readonly anchors: typeof Internal.VerticalAnchor;
    }
    type AddWorldgenEventJS_ = AddWorldgenEventJS;
    class SystemReport implements Internal.SystemReportAccessor {
        constructor()
        setDetail(arg0: string, arg1: Internal.Supplier_<string>): void;
        static getJAVA_VERSION_$md$cdabac$3(): string;
        static getOPERATING_SYSTEM(): string;
        toLineSeparatedString(): string;
        getEntries(): Internal.Map<any, any>;
        setDetail(arg0: string, arg1: string): void;
        static getOPERATING_SYSTEM_$md$cdabac$2(): string;
        static getJAVA_VERSION(): string;
        appendToCrashReportString(arg0: Internal.StringBuilder_): void;
        get JAVA_VERSION_$md$cdabac$3(): string
        get OPERATING_SYSTEM(): string
        get entries(): Internal.Map<any, any>
        get OPERATING_SYSTEM_$md$cdabac$2(): string
        get JAVA_VERSION(): string
        static readonly BYTES_PER_MEBIBYTE: 1048576;
    }
    type SystemReport_ = SystemReport;
    class LongDistancePipeBlock extends Internal.Block implements Internal.ILDNetworkPart {
        constructor(properties: Internal.BlockBehaviour$Properties_, pipeType: Internal.LongDistancePipeType_)
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        static tryGet(world: Internal.LevelAccessor_, pos: BlockPos_, blockState: Internal.BlockState_): Internal.ILDNetworkPart;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getTableParticle(arg0: Internal.BlockState_): Internal.ParticleOptions;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        allowsTreasure(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getArcanaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        getBlacklistedEnchantments(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Set<Internal.Enchantment>;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        static tryGet(world: Internal.LevelAccessor_, pos: BlockPos_): Internal.ILDNetworkPart;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        findNetworks(level: Internal.Level_, pos: BlockPos_): Internal.List<Internal.LongDistanceNetwork>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getPipeType(): Internal.LongDistancePipeType;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        getQuantaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBonusClues(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        spawnTableParticle(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: BlockPos_): void;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getMaxEnchantingPower(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getQuantaRectification(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get pipeType(): Internal.LongDistancePipeType
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
    }
    type LongDistancePipeBlock_ = LongDistancePipeBlock;
    class PoiTypeBuilder extends Internal.BuilderBase<Internal.PoiType> {
        constructor(i: ResourceLocation_)
        blocks(r: Internal.BlockState_[]): this;
        maxTickets(i: number): this;
        block(r: Internal.Block_): this;
        createObject(): Internal.PoiType;
        validRange(i: number): this;
    }
    type PoiTypeBuilder_ = PoiTypeBuilder;
    interface IForgeFriendlyByteBuf {
        readRegistryIdUnsafe<T>(arg0: Internal.IForgeRegistry_<T>): T;
        writeRegistryIdUnsafe<T>(arg0: Internal.IForgeRegistry_<T>, arg1: T): void;
        readRegistryId<T>(): T;
        writeFluidStack(arg0: Internal.FluidStack_): void;
        writeRegistryId<T>(arg0: Internal.IForgeRegistry_<T>, arg1: T): void;
        readFluidStack(): Internal.FluidStack;
        writeRegistryIdUnsafe(arg0: Internal.IForgeRegistry_<any>, arg1: ResourceLocation_): void;
        readRegistryIdSafe<T>(arg0: T): T;
    }
    type IForgeFriendlyByteBuf_ = IForgeFriendlyByteBuf;
    class ArrayPredictionContext extends Internal.PredictionContext {
        constructor(arg0: Internal.PredictionContext_[], arg1: number[])
        constructor(arg0: Internal.SingletonPredictionContext_)
        readonly parents: Internal.PredictionContext[];
        readonly returnStates: number[];
    }
    type ArrayPredictionContext_ = ArrayPredictionContext;
    class Dist extends Internal.Enum<Internal.Dist> {
        isClient(): boolean;
        isDedicatedServer(): boolean;
        static valueOf(arg0: string): Internal.Dist;
        static values(): Internal.Dist[];
        get client(): boolean
        get dedicatedServer(): boolean
        static readonly DEDICATED_SERVER: Internal.Dist;
        static readonly CLIENT: Internal.Dist;
    }
    type Dist_ = "dedicated_server" | Dist | "client";
    interface JsonDeserializationContext {
        abstract deserialize<T>(arg0: Internal.JsonElement_, arg1: Internal.Type_): T;
        (arg0: Internal.JsonElement, arg1: Internal.Type): T;
    }
    type JsonDeserializationContext_ = JsonDeserializationContext;
    abstract class GuiCategoryUIEditorCategoryData <C extends Internal.ObjectCategory<any, C>, SD extends Internal.GuiCategoryUIEditorSettingsData<any>, ED extends Internal.GuiCategoryUIEditorCategoryData<C, SD, ED>> extends Internal.GuiCategoryUIEditorExpandableData<Internal.GuiCategoryUIEditorExpandableData<any>> {
        getSubExpandables(): Internal.List<Internal.GuiCategoryUIEditorExpandableData<any>>;
        getMoveAction(arg0: number, arg1: number, arg2: Internal.GuiCategorySettings$SettingRowList_<>): Internal.Supplier<boolean>;
        getPasteAction(arg0: Internal.GuiCategorySettings$SettingRowList_<>): Internal.Supplier<boolean>;
        getName(): string;
        getCutAction(arg0: ED, arg1: Internal.GuiCategorySettings$SettingRowList_<>): Internal.Supplier<boolean>;
        getDuplicateAction(arg0: number, arg1: Internal.GuiCategorySettings$SettingRowList_<>): Internal.Supplier<boolean>;
        getSubCategories(): Internal.List<ED>;
        removeProtectionRecursive(): void;
        getSettingsData(): SD;
        get subExpandables(): Internal.List<Internal.GuiCategoryUIEditorExpandableData<any>>
        get name(): string
        get subCategories(): Internal.List<ED>
        get settingsData(): SD
    }
    type GuiCategoryUIEditorCategoryData_<C extends Internal.ObjectCategory<any, C>, SD extends Internal.GuiCategoryUIEditorSettingsData<any>, ED extends Internal.GuiCategoryUIEditorCategoryData<C, SD, ED>> = GuiCategoryUIEditorCategoryData<C, SD, ED>;
    class ItemBoneNeedle extends ovh.corail.tombstone.item.ItemGeneric implements Internal.IDefaultImpregnable {
        constructor()
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        impregnate(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getEntityType(arg0: Internal.ItemStack_): string;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        isImpregnated(arg0: Internal.ItemStack_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getTooltipDisplay(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        impregnate(arg0: Internal.ItemStack_, arg1: string): Internal.ItemStack;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        isEnabled(arg0: Internal.ItemStack_): boolean;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type ItemBoneNeedle_ = ItemBoneNeedle;
    interface Path extends Internal.Comparable<Internal.Path>, Internal.Iterable<Internal.Path>, Internal.Watchable {
        abstract subpath(arg0: number, arg1: number): this;
        abstract relativize(arg0: Internal.Path_): this;
        toFile(): Internal.File;
        compareTo(arg0: any): number;
        of(arg0: Internal.URI_): this;
        abstract getName(arg0: number): this;
        abstract getFileName(): this;
        resolveSibling(arg0: Internal.Path_): this;
        startsWith(arg0: string): boolean;
        iterator(): Internal.Iterator<Internal.Path>;
        resolveSibling(arg0: string): this;
        forEach(arg0: Internal.Consumer_<Internal.Path>): void;
        abstract toRealPath(...arg0: any_[]): this;
        abstract getFileSystem(): Internal.FileSystem;
        abstract startsWith(arg0: Internal.Path_): boolean;
        endsWith(arg0: string): boolean;
        abstract resolve(arg0: Internal.Path_): this;
        abstract compareTo(arg0: Internal.Path_): number;
        abstract endsWith(arg0: Internal.Path_): boolean;
        resolve(arg0: string): this;
        register(arg0: Internal.WatchService_, ...arg1: Internal.WatchEvent$Kind_<any>[]): Internal.WatchKey;
        abstract getNameCount(): number;
        abstract toString(): string;
        abstract toUri(): Internal.URI;
        abstract toAbsolutePath(): this;
        spliterator(): Internal.Spliterator<Internal.Path>;
        abstract register(arg0: Internal.WatchService_, arg1: Internal.WatchEvent$Kind_<any>[], ...arg2: any_[]): Internal.WatchKey;
        abstract normalize(): this;
        abstract hashCode(): number;
        of(arg0: string, ...arg1: string[]): this;
        abstract getRoot(): this;
        abstract equals(arg0: any): boolean;
        abstract isAbsolute(): boolean;
        abstract getParent(): this;
        get fileName(): Internal.Path
        get fileSystem(): Internal.FileSystem
        get nameCount(): number
        get root(): Internal.Path
        get absolute(): boolean
        get parent(): Internal.Path
    }
    type Path_ = Path;
    class StepFunction extends Internal.Record implements Internal.Float2FloatFunction {
        constructor(min: number, steps: number, step: number)
        andThenObject<T>(arg0: Internal.Float2ObjectFunction_<T>): Internal.Float2ObjectFunction<T>;
        compose(arg0: Internal.DoubleUnaryOperator_): Internal.DoubleUnaryOperator;
        andThenReference<T>(arg0: Internal.Float2ReferenceFunction_<T>): Internal.Float2ReferenceFunction<T>;
        getInt(arg0: number): number;
        composeByte(arg0: Internal.Byte2FloatFunction_): Internal.Byte2FloatFunction;
        composeDouble(arg0: Internal.Double2FloatFunction_): Internal.Double2FloatFunction;
        composeInt(arg0: Internal.Int2FloatFunction_): Internal.Int2FloatFunction;
        getStep(arg0: number): number;
        defaultReturnValue(arg0: number): void;
        composeChar(arg0: Internal.Char2FloatFunction_): Internal.Char2FloatFunction;
        andThenInt(arg0: Internal.Float2IntFunction_): Internal.Float2IntFunction;
        static constant(arg0: number): Internal.StepFunction;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        composeReference<T>(arg0: Internal.Reference2FloatFunction_<T>): Internal.Reference2FloatFunction<T>;
        write(arg0: Internal.FriendlyByteBuf_): void;
        max(): number;
        /**
         * @deprecated
        */
        remove(arg0: any): number;
        andThenShort(arg0: Internal.Float2ShortFunction_): Internal.Float2ShortFunction;
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<number, T>): Internal.Function<number, T>;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: number): number;
        composeLong(arg0: Internal.Long2FloatFunction_): Internal.Long2FloatFunction;
        remove(arg0: number): number;
        getIntForStep(arg0: number): number;
        andThenDouble(arg0: Internal.Float2DoubleFunction_): Internal.Float2DoubleFunction;
        composeFloat(arg0: Internal.Float2FloatFunction_): Internal.Float2FloatFunction;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        get(arg0: number): number;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, number>): Internal.Function<T, number>;
        min(): number;
        andThenChar(arg0: Internal.Float2CharFunction_): Internal.Float2CharFunction;
        andThenLong(arg0: Internal.Float2LongFunction_): Internal.Float2LongFunction;
        static read(arg0: Internal.FriendlyByteBuf_): Internal.StepFunction;
        composeShort(arg0: Internal.Short2FloatFunction_): Internal.Short2FloatFunction;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        getOrDefault(arg0: number, arg1: number): number;
        steps(): number;
        getForStep(arg0: number): number;
        containsKey(arg0: number): boolean;
        defaultReturnValue(): number;
        step(): number;
        static identity(): Internal.Float2FloatFunction;
        /**
         * @deprecated
        */
        applyAsDouble(arg0: number): number;
        put(arg0: number, arg1: number): number;
        apply(arg0: number): number;
        size(): number;
        andThen(arg0: Internal.DoubleUnaryOperator_): Internal.DoubleUnaryOperator;
        clear(): void;
        composeObject<T>(arg0: Internal.Object2FloatFunction_<T>): Internal.Object2FloatFunction<T>;
        /**
         * @deprecated
        */
        put(arg0: number, arg1: number): number;
        andThenFloat(arg0: Internal.Float2FloatFunction_): Internal.Float2FloatFunction;
        /**
         * @deprecated
        */
        get(arg0: any): any;
        andThenByte(arg0: Internal.Float2ByteFunction_): Internal.Float2ByteFunction;
        static readonly CODEC: Internal.Codec<Internal.StepFunction>;
        static readonly STRICT_CODEC: Internal.Codec<Internal.StepFunction>;
        static readonly CONSTANT_CODEC: Internal.Codec<Internal.StepFunction>;
    }
    type StepFunction_ = StepFunction;
    class ClientboundPlayerCombatKillPacket implements Internal.Packet<Internal.ClientGamePacketListener> {
        constructor(arg0: number, arg1: net.minecraft.network.chat.Component_)
        constructor(arg0: Internal.FriendlyByteBuf_)
        handle(arg0: Internal.PacketListener_): void;
        getMessage(): net.minecraft.network.chat.Component;
        write(arg0: Internal.FriendlyByteBuf_): void;
        getPlayerId(): number;
        handle(arg0: Internal.ClientGamePacketListener_): void;
        isSkippable(): boolean;
        get message(): net.minecraft.network.chat.Component
        get playerId(): number
        get skippable(): boolean
    }
    type ClientboundPlayerCombatKillPacket_ = ClientboundPlayerCombatKillPacket;
    class MinecartHopper extends Internal.AbstractMinecartContainer implements Internal.Hopper {
        constructor(arg0: Internal.Level_, arg1: number, arg2: number, arg3: number)
        constructor(arg0: Internal.EntityType_<Internal.MinecartHopper>, arg1: Internal.Level_)
        stopOpen(arg0: Internal.Player_): void;
        getDistance(pos: BlockPos_): number;
        getMaxCartSpeedOnRail(): number;
        playSound(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        setEnabled(arg0: boolean): void;
        addChestVehicleSaveData(arg0: Internal.CompoundTag_): void;
        isChestVehicleEmpty(): boolean;
        clear(ingredient: Internal.Ingredient_): void;
        find(): number;
        hasAnyOf(arg0: Internal.Set_<Internal.Item>): boolean;
        getSlopeAdjustment(): number;
        setChanged(): void;
        isOnScoreboardTeam(teamId: string): boolean;
        isChestVehicleStillValid(arg0: Internal.Player_): boolean;
        canBeRidden(): boolean;
        hasAnyMatching(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        getWidth(): number;
        setPosition(x: number, y: number, z: number): void;
        runCommandSilent(command: string): number;
        canStartSwimming(): boolean;
        isAnimal(): boolean;
        isPlayer(): boolean;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        setY(y: number): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isLiving(): boolean;
        getSuckShape(): Internal.VoxelShape;
        alwaysAccepts(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        getComparatorLevel(): number;
        getLevelY(): number;
        isItemValid(slot: number, stack: Internal.ItemStack_): boolean;
        chestVehicleDestroyed(arg0: DamageSource_, arg1: Internal.Level_, arg2: Internal.Entity_): void;
        getDisplayName(): net.minecraft.network.chat.Component;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setMotionZ(z: number): void;
        setPosition(block: Internal.BlockContainerJS_): void;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        countItem(arg0: Internal.Item_): number;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        startOpen(arg0: Internal.Player_): void;
        canPlaceItem(arg0: number, arg1: Internal.ItemStack_): boolean;
        getTeamId(): string;
        removeChestVehicleItem(arg0: number, arg1: number): Internal.ItemStack;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        getFacing(): Internal.Direction;
        getChestVehicleItem(arg0: number): Internal.ItemStack;
        shouldDoRailFunctions(): boolean;
        shouldRiderSit(): boolean;
        getHeight(): number;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        removeChestVehicleItemNoUpdate(arg0: number): Internal.ItemStack;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        countNonEmpty(): number;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        isWaterCreature(): boolean;
        getItem(): Internal.ItemStack;
        setX(x: number): void;
        canTakeItem(arg0: net.minecraft.world.Container_, arg1: number, arg2: Internal.ItemStack_): boolean;
        insertItem(slot: number, stack: Internal.ItemStack_, simulate: boolean): Internal.ItemStack;
        isFrame(): boolean;
        playSound(id: Internal.SoundEvent_): void;
        clear(): void;
        self(): net.minecraft.world.Container;
        getLevelZ(): number;
        countNonEmpty(ingredient: Internal.Ingredient_): number;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        static tryClear(arg0: any): void;
        isPoweredCart(): boolean;
        isPeacefulCreature(): boolean;
        setRotation(yaw: number, pitch: number): void;
        setStackInSlot(slot: number, stack: Internal.ItemStack_): void;
        getStepHeight(): number;
        isAmbientCreature(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        isMonster(): boolean;
        getSlots(): number;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getType(): string;
        interactWithContainerVehicle(arg0: Internal.Player_): Internal.InteractionResult;
        getBlock(): Internal.BlockContainerJS;
        getNbt(): Internal.CompoundTag;
        getMotionY(): number;
        getName(): net.minecraft.network.chat.Component;
        getPassengers(): Internal.EntityArrayList;
        getSlotLimit(slot: number): number;
        getMaxStackSize(): number;
        clearChestVehicleContent(): void;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        static stillValidBlockEntity(arg0: Internal.BlockEntity_, arg1: Internal.Player_): boolean;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        unpackChestVehicleLootTable(arg0: Internal.Player_): void;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        getChestVehicleSlot(arg0: number): Internal.SlotAccess;
        spawn(): void;
        getServer(): Internal.MinecraftServer;
        count(ingredient: Internal.Ingredient_): number;
        setMotionX(x: number): void;
        count(): number;
        getCurrentRailPosition(): BlockPos;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        createMenu(arg0: number, arg1: Internal.Inventory_): Internal.AbstractContainerMenu;
        isEmpty(): boolean;
        tdv$isDynamicLightEnabled(): boolean;
        isEnabled(): boolean;
        setNbt(nbt: Internal.CompoundTag_): void;
        getLevel(): Internal.Level;
        getScriptType(): Internal.ScriptType;
        extractItem(slot: number, amount: number, simulate: boolean): Internal.ItemStack;
        getBlock(level: Internal.Level_): Internal.BlockContainerJS;
        isMultipartEntity(): boolean;
        serializeNBT(): Internal.Tag;
        static stillValidBlockEntity(arg0: Internal.BlockEntity_, arg1: Internal.Player_, arg2: number): boolean;
        suckInItems(): boolean;
        getStackInSlot(slot: number): Internal.ItemStack;
        readChestVehicleSaveData(arg0: Internal.CompoundTag_): void;
        tdv$setDynamicLightEnabled(arg0: boolean): void;
        getParts(): Internal.PartEntity<any>[];
        setPositionAndRotation(x: number, y: number, z: number, yaw: number, pitch: number): void;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        asContainer(): net.minecraft.world.Container;
        deserializeNBT(arg0: Internal.Tag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getMotionZ(): number;
        getAllItems(): Internal.List<Internal.ItemStack>;
        tell(message: net.minecraft.network.chat.Component_): void;
        insertItem(stack: Internal.ItemStack_, simulate: boolean): Internal.ItemStack;
        setZ(z: number): void;
        setChestVehicleItem(arg0: number, arg1: Internal.ItemStack_): void;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        getDistanceSq(pos: BlockPos_): number;
        getProfile(): Internal.GameProfile;
        isMutable(): boolean;
        find(ingredient: Internal.Ingredient_): number;
        getClassification(arg0: boolean): MobCategory;
        getLevelX(): number;
        runCommand(command: string): number;
        get maxCartSpeedOnRail(): number
        set enabled(arg0: boolean)
        get chestVehicleEmpty(): boolean
        get slopeAdjustment(): number
        get width(): number
        get animal(): boolean
        get player(): boolean
        set y(y: number)
        get living(): boolean
        get suckShape(): Internal.VoxelShape
        get comparatorLevel(): number
        get levelY(): number
        get displayName(): net.minecraft.network.chat.Component
        set motionZ(z: number)
        set position(block: Internal.BlockContainerJS_)
        get teamId(): string
        get facing(): Internal.Direction
        get height(): number
        get motionX(): number
        get waterCreature(): boolean
        get item(): Internal.ItemStack
        set x(x: number)
        get frame(): boolean
        get levelZ(): number
        set motionY(y: number)
        get poweredCart(): boolean
        get peacefulCreature(): boolean
        get stepHeight(): number
        get ambientCreature(): boolean
        get monster(): boolean
        get slots(): number
        get type(): string
        get block(): Internal.BlockContainerJS
        get nbt(): Internal.CompoundTag
        get motionY(): number
        get name(): net.minecraft.network.chat.Component
        get passengers(): Internal.EntityArrayList
        get maxStackSize(): number
        get server(): Internal.MinecraftServer
        set motionX(x: number)
        get currentRailPosition(): BlockPos
        get empty(): boolean
        get enabled(): boolean
        set nbt(nbt: Internal.CompoundTag_)
        get level(): Internal.Level
        get scriptType(): Internal.ScriptType
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get motionZ(): number
        get allItems(): Internal.List<Internal.ItemStack>
        set z(z: number)
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get profile(): Internal.GameProfile
        get mutable(): boolean
        get levelX(): number
    }
    type MinecartHopper_ = MinecartHopper;
    class RandomSequences extends Internal.SavedData {
        constructor(arg0: number)
        get(arg0: ResourceLocation_): Internal.RandomSource;
        static load(arg0: number, arg1: Internal.CompoundTag_): Internal.RandomSequences;
    }
    type RandomSequences_ = RandomSequences;
    interface SoundInstance {
        abstract getAttenuation(): Internal.SoundInstance$Attenuation;
        abstract getLocation(): ResourceLocation;
        abstract getSource(): Internal.SoundSource;
        abstract resolve(arg0: Internal.SoundManager_): Internal.WeighedSoundEvents;
        canStartSilent(): boolean;
        getStream(arg0: Internal.SoundBufferLibrary_, arg1: Internal.Sound_, arg2: boolean): Internal.CompletableFuture<Internal.AudioStream>;
        abstract getDelay(): number;
        canPlaySound(): boolean;
        abstract getX(): number;
        abstract isLooping(): boolean;
        abstract getVolume(): number;
        abstract getY(): number;
        abstract getZ(): number;
        abstract getPitch(): number;
        abstract getSound(): Internal.Sound;
        abstract isRelative(): boolean;
        createUnseededRandom(): Internal.RandomSource;
        get attenuation(): Internal.SoundInstance$Attenuation
        get location(): ResourceLocation
        get source(): Internal.SoundSource
        get delay(): number
        get x(): number
        get looping(): boolean
        get volume(): number
        get y(): number
        get z(): number
        get pitch(): number
        get sound(): Internal.Sound
        get relative(): boolean
    }
    type SoundInstance_ = SoundInstance;
    interface TemporalField {
        abstract range(): Internal.ValueRange;
        abstract isTimeBased(): boolean;
        abstract toString(): string;
        abstract rangeRefinedBy(arg0: Internal.TemporalAccessor_): Internal.ValueRange;
        abstract isSupportedBy(arg0: Internal.TemporalAccessor_): boolean;
        getDisplayName(arg0: Internal.Locale_): string;
        abstract isDateBased(): boolean;
        resolve(arg0: Internal.Map_<Internal.TemporalField, number>, arg1: Internal.TemporalAccessor_, arg2: Internal.ResolverStyle_): Internal.TemporalAccessor;
        abstract adjustInto<R extends Internal.Temporal>(arg0: R, arg1: number): R;
        abstract getBaseUnit(): Internal.TemporalUnit;
        abstract getRangeUnit(): Internal.TemporalUnit;
        abstract getFrom(arg0: Internal.TemporalAccessor_): number;
        get timeBased(): boolean
        get dateBased(): boolean
        get baseUnit(): Internal.TemporalUnit
        get rangeUnit(): Internal.TemporalUnit
    }
    type TemporalField_ = TemporalField;
    class ItemMyrmexEgg extends Internal.Item {
        constructor(arg0: boolean)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type ItemMyrmexEgg_ = ItemMyrmexEgg;
    interface ArgumentSignatures$Signer {
        abstract sign(arg0: string): Internal.MessageSignature;
        (arg0: string): Internal.MessageSignature_;
    }
    type ArgumentSignatures$Signer_ = ArgumentSignatures$Signer;
    interface ToDoubleFunction <T> {
        abstract applyAsDouble(arg0: T): number;
        (arg0: T): number;
    }
    type ToDoubleFunction_<T> = ToDoubleFunction<T>;
    interface MapDecorationType <D extends Internal.CustomMapDecoration, M extends Internal.MapBlockMarker<D>> {
        abstract loadDecorationFromBuffer(arg0: Internal.FriendlyByteBuf_): D;
        abstract isFromWorld(): boolean;
        abstract createEmptyMarker(): M;
        abstract loadMarkerFromNBT(arg0: Internal.CompoundTag_): M;
        getAssociatedStructure(): Optional<Internal.HolderSet<Internal.Structure>>;
        abstract getWorldMarkerFromWorld(arg0: Internal.BlockGetter_, arg1: BlockPos_): M;
        getCustomFactoryID(): ResourceLocation;
        getDefaultMapColor(): number;
        get fromWorld(): boolean
        get associatedStructure(): Optional<Internal.HolderSet<Internal.Structure>>
        get customFactoryID(): ResourceLocation
        get defaultMapColor(): number
    }
    type MapDecorationType_<D extends Internal.CustomMapDecoration, M extends Internal.MapBlockMarker<D>> = MapDecorationType<D, M>;
    class PistonBaseBlock extends Internal.DirectionalBlock {
        constructor(arg0: boolean, arg1: Internal.BlockBehaviour$Properties_)
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        static isPushable(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: boolean, arg5: Internal.Direction_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Optional<Vec3d>;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getTableParticle(arg0: Internal.BlockState_): Internal.ParticleOptions;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        allowsTreasure(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        setLightEmission(v: number): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getArcanaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        setDestroySpeed(v: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        getBlacklistedEnchantments(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Set<Internal.Enchantment>;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        arch$holder(): Internal.Holder<Internal.Block>;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockStates(): Internal.List<Internal.BlockState>;
        getQuantaBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBonusClues(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setRequiresTool(v: boolean): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        spawnTableParticle(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: BlockPos_): void;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getMaxEnchantingPower(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getQuantaRectification(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        set lightEmission(v: number)
        set destroySpeed(v: number)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get mod(): string
        static readonly TRIGGER_DROP: 2;
        static readonly TRIGGER_EXTEND: 0;
        static readonly EXTENDED: Internal.BooleanProperty;
        static readonly PLATFORM_THICKNESS: 4.0;
        static readonly TRIGGER_CONTRACT: 1;
    }
    type PistonBaseBlock_ = PistonBaseBlock;
    interface ICapabilityProvider {
        abstract getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        (arg0: Internal.Capability<T>, arg1: Internal.Direction): Internal.LazyOptional_<T>;
    }
    type ICapabilityProvider_ = ICapabilityProvider;
    class DustParticleOptions extends Internal.DustParticleOptionsBase {
        constructor(arg0: Vector3f_, arg1: number)
        getType(): Internal.ParticleType<Internal.DustParticleOptions>;
        get type(): Internal.ParticleType<Internal.DustParticleOptions>
        static readonly DESERIALIZER: Internal.ParticleOptions$Deserializer<Internal.DustParticleOptions>;
        static readonly REDSTONE: Internal.DustParticleOptions;
        static readonly REDSTONE_PARTICLE_COLOR: Vector3f;
        static readonly CODEC: Internal.Codec<Internal.DustParticleOptions>;
    }
    type DustParticleOptions_ = DustParticleOptions;
    class ClientboundSetTitleTextPacket implements Internal.Packet<Internal.ClientGamePacketListener> {
        constructor(arg0: net.minecraft.network.chat.Component_)
        constructor(arg0: Internal.FriendlyByteBuf_)
        handle(arg0: Internal.PacketListener_): void;
        write(arg0: Internal.FriendlyByteBuf_): void;
        getText(): net.minecraft.network.chat.Component;
        handle(arg0: Internal.ClientGamePacketListener_): void;
        isSkippable(): boolean;
        get text(): net.minecraft.network.chat.Component
        get skippable(): boolean
    }
    type ClientboundSetTitleTextPacket_ = ClientboundSetTitleTextPacket;
    class RockcutterItem extends Internal.SawbladeItem {
        constructor(arg0: number, arg1: number, arg2: number)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        static readonly TEXTURE: ResourceLocation;
    }
    type RockcutterItem_ = RockcutterItem;
    interface Script {
        abstract exec(arg0: Internal.Context_, arg1: Internal.Scriptable_): any;
        (arg0: Internal.Context, arg1: Internal.Scriptable): any;
    }
    type Script_ = Script;
    abstract class Calendar implements Internal.Cloneable, Internal.Comparable<Internal.Calendar>, Internal.Serializable {
        clone(): any;
        getWeekYear(): number;
        getDisplayNames(arg0: number, arg1: number, arg2: Internal.Locale_): Internal.Map<string, number>;
        static getInstance(arg0: Internal.TimeZone_, arg1: Internal.Locale_): Internal.Calendar;
        setWeekDate(arg0: number, arg1: number, arg2: number): void;
        set(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
        toInstant(): Internal.Instant;
        isSet(arg0: number): boolean;
        abstract getMinimum(arg0: number): number;
        compareTo(arg0: Internal.Calendar_): number;
        set(arg0: number, arg1: number, arg2: number): void;
        static getAvailableLocales(): Internal.Locale[];
        setFirstDayOfWeek(arg0: number): void;
        compareTo(arg0: any): number;
        getTimeInMillis(): number;
        static getInstance(): Internal.Calendar;
        getCalendarType(): string;
        setMinimalDaysInFirstWeek(arg0: number): void;
        abstract add(arg0: number, arg1: number): void;
        set(arg0: number, arg1: number): void;
        isLenient(): boolean;
        abstract getLeastMaximum(arg0: number): number;
        isWeekDateSupported(): boolean;
        static getInstance(arg0: Internal.Locale_): Internal.Calendar;
        getWeeksInWeekYear(): number;
        getDisplayName(arg0: number, arg1: number, arg2: Internal.Locale_): string;
        getTime(): Internal.Date;
        setTimeInMillis(arg0: number): void;
        abstract roll(arg0: number, arg1: boolean): void;
        clear(arg0: number): void;
        abstract getGreatestMinimum(arg0: number): number;
        getMinimalDaysInFirstWeek(): number;
        after(arg0: any): boolean;
        setTime(arg0: Internal.Date_): void;
        abstract getMaximum(arg0: number): number;
        static getInstance(arg0: Internal.TimeZone_): Internal.Calendar;
        roll(arg0: number, arg1: number): void;
        clear(): void;
        getTimeZone(): Internal.TimeZone;
        setTimeZone(arg0: Internal.TimeZone_): void;
        getFirstDayOfWeek(): number;
        static getAvailableCalendarTypes(): Internal.Set<string>;
        getActualMinimum(arg0: number): number;
        get(arg0: number): number;
        getActualMaximum(arg0: number): number;
        set(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        before(arg0: any): boolean;
        setLenient(arg0: boolean): void;
        get weekYear(): number
        get availableLocales(): Internal.Locale[]
        set firstDayOfWeek(arg0: number)
        get timeInMillis(): number
        get instance(): Internal.Calendar
        get calendarType(): string
        set minimalDaysInFirstWeek(arg0: number)
        get lenient(): boolean
        get weekDateSupported(): boolean
        get weeksInWeekYear(): number
        get time(): Internal.Date
        set timeInMillis(arg0: number)
        get minimalDaysInFirstWeek(): number
        set time(arg0: Internal.Date_)
        get timeZone(): Internal.TimeZone
        set timeZone(arg0: Internal.TimeZone_)
        get firstDayOfWeek(): number
        get availableCalendarTypes(): Internal.Set<string>
        set lenient(arg0: boolean)
        static readonly OCTOBER: 9;
        static readonly LONG: 2;
        static readonly TUESDAY: 3;
        static readonly AM_PM: 9;
        static readonly MONTH: 2;
        static readonly JULY: 6;
        static readonly MAY: 4;
        static readonly UNDECIMBER: 12;
        static readonly FEBRUARY: 1;
        static readonly WEEK_OF_MONTH: 4;
        static readonly DST_OFFSET: 16;
        static readonly WEDNESDAY: 4;
        static readonly NOVEMBER: 10;
        static readonly LONG_STANDALONE: 32770;
        static readonly SHORT_STANDALONE: 32769;
        static readonly AM: 0;
        static readonly HOUR_OF_DAY: 11;
        static readonly ALL_STYLES: 0;
        static readonly MARCH: 2;
        static readonly SATURDAY: 7;
        static readonly SHORT_FORMAT: 1;
        static readonly JANUARY: 0;
        static readonly NARROW_FORMAT: 4;
        static readonly FIELD_COUNT: 17;
        static readonly ERA: 0;
        static readonly YEAR: 1;
        static readonly DAY_OF_WEEK_IN_MONTH: 8;
        static readonly MILLISECOND: 14;
        static readonly WEEK_OF_YEAR: 3;
        static readonly AUGUST: 7;
        static readonly DATE: 5;
        static readonly MONDAY: 2;
        static readonly SHORT: 1;
        static readonly LONG_FORMAT: 2;
        static readonly APRIL: 3;
        static readonly FRIDAY: 6;
        static readonly NARROW_STANDALONE: 32772;
        static readonly SECOND: 13;
        static readonly ZONE_OFFSET: 15;
        static readonly SUNDAY: 1;
        static readonly DAY_OF_MONTH: 5;
        static readonly DAY_OF_YEAR: 6;
        static readonly THURSDAY: 5;
        static readonly PM: 1;
        static readonly JUNE: 5;
        static readonly HOUR: 10;
        static readonly DECEMBER: 11;
        static readonly SEPTEMBER: 8;
        static readonly MINUTE: 12;
        static readonly DAY_OF_WEEK: 7;
    }
    type Calendar_ = Calendar;
    class AttributedCharacterIterator$Attribute implements Internal.Serializable {
        static readonly LANGUAGE: Internal.AttributedCharacterIterator$Attribute;
        static readonly READING: Internal.AttributedCharacterIterator$Attribute;
        static readonly INPUT_METHOD_SEGMENT: Internal.AttributedCharacterIterator$Attribute;
    }
    type AttributedCharacterIterator$Attribute_ = AttributedCharacterIterator$Attribute;
    class AttributeInstance implements Internal.AttributeInstanceAccessor {
        constructor(arg0: Internal.Attribute_, arg1: Internal.Consumer_<Internal.AttributeInstance>)
        save(): Internal.CompoundTag;
        getModifiers(): Internal.Set<Internal.AttributeModifier>;
        removeModifier(arg0: Internal.AttributeModifier_): void;
        setBaseValue(arg0: number): void;
        hasModifier(arg0: Internal.AttributeModifier_): boolean;
        removeModifiers(): void;
        removeModifier(arg0: Internal.UUID_): void;
        getModifiers(arg0: Internal.AttributeModifier$Operation_): Internal.Set<Internal.AttributeModifier>;
        getAttribute(): Internal.Attribute;
        getBaseValue(): number;
        getCachedValue(): number;
        addTransientModifier(arg0: Internal.AttributeModifier_): void;
        load(arg0: Internal.CompoundTag_): void;
        replaceFrom(arg0: Internal.AttributeInstance_): void;
        getModifier(arg0: Internal.UUID_): Internal.AttributeModifier;
        getValue(): number;
        removePermanentModifier(arg0: Internal.UUID_): boolean;
        addPermanentModifier(arg0: Internal.AttributeModifier_): void;
        get modifiers(): Internal.Set<Internal.AttributeModifier>
        set baseValue(arg0: number)
        get attribute(): Internal.Attribute
        get baseValue(): number
        get cachedValue(): number
        get value(): number
    }
    type AttributeInstance_ = AttributeInstance;
    abstract class BlockBuilder extends Internal.BuilderBase<Internal.Block> {
        constructor(i: ResourceLocation_)
        /**
         * Bounces entities that land on this block by bounciness * their fall velocity.
         * Do not make bounciness negative, as that is a recipe for a long and laggy trip to the void
        */
        bounciness(bounciness: number): this;
        /**
         * Note block instrument.
        */
        instrument(i: Internal.NoteBlockInstrument_): this;
        /**
         * Set what happens when an entity falls on the block. Do not use this for moving them, use bounce instead!
        */
        fallenOn(callbackJS: Internal.Consumer_<Internal.EntityFallenOnBlockCallbackJS>): this;
        /**
         * Tags the item with the given tag.
        */
        tagItem(tag: ResourceLocation_): this;
        /**
         * Set the block's model.
        */
        model(m: string): this;
        sandSoundType(): this;
        /**
         * Set the shape of the block.
        */
        box(x0: number, y0: number, z0: number, x1: number, y1: number, z1: number): this;
        /**
         * Makes the block a redstone conductor.
        */
        redstoneConductor(b: boolean): this;
        noSoundType(): this;
        /**
         * Modifies the block's item representation.
        */
        item(i: Internal.Consumer_<Internal.BlockItemBuilder>): this;
        /**
         * Set the default state of the block.
        */
        defaultState(callbackJS: Internal.Consumer_<Internal.BlockStateModifyCallbackJS>): this;
        /**
         * Set what happens when an entity steps on the block
         * This is called every tick for every entity standing on the block, so be careful what you do here.
        */
        steppedOn(callbackJS: Internal.Consumer_<Internal.EntitySteppedOnBlockCallbackJS>): this;
        textureAll(tex: Special.Texture): this;
        /**
         * Helper method for setting the render type of the block to `translucent` correctly.
        */
        defaultTranslucent(): this;
        /**
         * Sets the block's map color dynamically per block state. If unset, defaults to NONE.
        */
        dynamicMapColor(m: Internal.Function_<Internal.BlockState, any>): this;
        /**
         * Tags both the block and the item with the given tag.
        */
        tagBoth(tag: ResourceLocation_): this;
        /**
         * Makes the block unbreakable.
        */
        unbreakable(): this;
        /**
         * Makes the block view blocking.
        */
        viewBlocking(b: boolean): this;
        /**
         * Add a blockstate property to the block.
         * 
         * For example, facing, lit, etc.
        */
        property(property: Internal.Property_<any>): this;
        /**
         * Sets the blast resistance of the block. Defaults to 3.
        */
        resistance(r: number): this;
        gravelSoundType(): this;
        /**
         * Set the shape of the block.
        */
        box(x0: number, y0: number, z0: number, x1: number, y1: number, z1: number, scale16: boolean): this;
        /**
         * Set the callback for determining the blocks state when placed.
        */
        placementState(callbackJS: Internal.Consumer_<Internal.BlockStateModifyPlacementCallbackJS>): this;
        /**
         * Set if the block can be replaced by something else.
        */
        canBeReplaced(callbackJS: Internal.Predicate_<Internal.CanBeReplacedCallbackJS>): this;
        /**
         * Sets random tick callback for this black.
        */
        randomTick(randomTickCallback: Internal.Consumer_<Internal.RandomTickCallbackJS>): this;
        /**
         * Set how this block reacts after an explosion. Note the block has already been destroyed at this point
        */
        exploded(callbackJS: Internal.Consumer_<Internal.BlockExplodedCallbackJS>): this;
        /**
         * Sets the light level of the block. Defaults to 0 (no light).
        */
        lightLevel(light: number): this;
        /**
         * Sets the display name for this object, e.g. `Stone`.
         * 
         * This will be overridden by a lang file if it exists.
        */
        displayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Block>;
        static createShape(boxes: Internal.List_<Internal.AABB>): Internal.VoxelShape;
        /**
         * Sets the block's map color. Defaults to NONE.
        */
        mapColor(m: Internal.MapColor_): this;
        /**
         * Makes the block not be solid.
        */
        notSolid(): this;
        /**
         * Sets the render type of the block. Can be `cutout`, `cutout_mipped`, `translucent`, or `basic`.
        */
        renderType(l: string): this;
        /**
         * Clears all drops for the block.
        */
        noDrops(): this;
        stoneSoundType(): this;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        setWaterlogged(waterlogged: boolean): this;
        grassSoundType(): this;
        createProperties(): Internal.BlockBehaviour$Properties;
        /**
         * Makes the block can be waterlogged.
        */
        waterlogged(): this;
        /**
         * Sets the block's sound type. Defaults to wood.
        */
        soundType(m: SoundType_): this;
        /**
         * Set how high you can jump on the block.
        */
        jumpFactor(f: number): this;
        /**
         * Set the callback used for determining how the block rotates
        */
        rotateState(callbackJS: Internal.Consumer_<Internal.BlockStateRotateCallbackJS>): this;
        /**
         * Set the callback used for right-clicking on the block
        */
        rightClick(callbackJS: Internal.Consumer_<Internal.BlockRightClickedEventJS>): this;
        /**
         * Set the color of a specific layer of the block.
        */
        color(color: Internal.BlockTintFunction_): this;
        /**
         * Makes the block require a tool to have drops when broken.
        */
        requiresTool(f: boolean): this;
        textureSide(direction: Internal.Direction_, tex: Special.Texture): this;
        texture(id: string, tex: Special.Texture): this;
        /**
         * Checks if the block can be waterlogged.
        */
        canBeWaterlogged(): boolean;
        /**
         * Tags both the block and the item with the given tag.
        */
        tag(arg0: ResourceLocation_): Internal.BuilderBase<any>;
        /**
         * Sets the hardness of the block. Defaults to 1.5.
         * 
         * Setting this to -1 will make the block unbreakable like bedrock.
        */
        hardness(h: number): this;
        glassSoundType(): this;
        /**
         * Creates a Block Entity for this block
        */
        blockEntity(callback: Internal.Consumer_<Internal.BlockEntityInfo>): this;
        /**
         * Set the block to have no corresponding item.
        */
        noItem(): this;
        transformObject(arg0: any): any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getWaterlogged(): boolean;
        /**
         * Set the callback used for determining how the block is mirrored
        */
        mirrorState(callbackJS: Internal.Consumer_<Internal.BlockStateMirrorCallbackJS>): this;
        /**
         * Set how slippery the block is.
        */
        slipperiness(f: number): this;
        /**
         * Tags the block with the given tag.
        */
        tagBlock(tag: ResourceLocation_): this;
        /**
         * Sets the opacity of the block. Opaque blocks do not let light through.
        */
        opaque(o: boolean): this;
        woodSoundType(): this;
        /**
         * Makes mobs not spawn on the block.
        */
        noValidSpawns(b: boolean): this;
        material(material: string): this;
        transformObject(obj: Internal.Block_): Internal.Block;
        /**
         * Makes the block transparent.
        */
        transparent(b: boolean): this;
        /**
         * Helper method for setting the render type of the block to `cutout` correctly.
        */
        defaultCutout(): this;
        /**
         * Sets the block should be a full block or not, like cactus or doors.
        */
        fullBlock(f: boolean): this;
        /**
         * Makes the block not collide with entities.
        */
        noCollision(): this;
        /**
         * Set how this block bounces/moves entities that land on top of this. Do not use this to modify the block, use fallOn instead!
         * Use ctx.bounce(height) or ctx.setVelocity(x, y, z) to change the entities velocity.
        */
        afterFallenOn(callbackJS: Internal.Consumer_<Internal.AfterEntityFallenOnBlockCallbackJS>): this;
        /**
         * Makes the block suffocating.
        */
        suffocating(b: boolean): this;
        /**
         * Set the color of a specific layer of the block.
        */
        color(index: number, color: Internal.BlockTintFunction_): this;
        /**
         * Set how fast you can walk on the block.
         * 
         * Any value above 1 will make you walk insanely fast as your speed is multiplied by this value each tick.
         * 
         * Recommended values are between 0.1 and 1, useful for mimicking soul sand or ice.
        */
        speedFactor(f: number): this;
        /**
         * Makes the block require a tool to have drops when broken.
        */
        requiresTool(): this;
        cropSoundType(): this;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        set waterlogged(waterlogged: boolean)
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        get waterlogged(): boolean
        lootTable: Internal.Consumer<Internal.LootBuilder>;
        blockstateJson: Internal.JsonObject;
        modelJson: Internal.JsonObject;
        randomTickCallback: Internal.Consumer<Internal.RandomTickCallbackJS>;
    }
    type BlockBuilder_ = BlockBuilder;
    class EdgeData implements Internal.ISwitchDisabledEdge {
        constructor(arg0: Internal.TrackEdge_)
        getEffectiveEdgeGroupId(arg0: Internal.TrackGraph_): Internal.UUID;
        next(arg0: number): Internal.TrackEdgePoint;
        setAutomaticallySelected(): void;
        setEnabled(enabled: boolean): void;
        static isAutomatic(edge: Internal.TrackEdge_): boolean;
        next<T extends Internal.TrackEdgePoint>(arg0: Internal.EdgePointType_<T>, arg1: number): T;
        getIntersections(): Internal.List<Internal.TrackEdgeIntersection>;
        isEnabled(): boolean;
        addIntersection(arg0: Internal.TrackGraph_, arg1: Internal.UUID_, arg2: number, arg3: Internal.TrackNode_, arg4: Internal.TrackNode_, arg5: number): void;
        isAutomaticallySelected(): boolean;
        write(arg0: Internal.DimensionPalette_): Internal.CompoundTag;
        static isEnabled(edge: Internal.TrackEdge_): boolean;
        setAutomatic(automatic: boolean): void;
        static automaticallySelect(edge: Internal.TrackEdge_): void;
        setSingleSignalGroup(arg0: Internal.TrackGraph_, arg1: Internal.UUID_): void;
        hasIntersections(): boolean;
        hasPoints(): boolean;
        refreshIntersectingSignalGroups(arg0: Internal.TrackGraph_): void;
        getSingleSignalGroup(): Internal.UUID;
        ackAutomaticSelection(): void;
        static read(arg0: Internal.CompoundTag_, arg1: Internal.TrackEdge_, arg2: Internal.TrackGraph_, arg3: Internal.DimensionPalette_): Internal.EdgeData;
        getAutomaticallySelectedPriority(): number;
        isAutomatic(): boolean;
        static isDisabled(edge: Internal.TrackEdge_): boolean;
        hasSignalBoundaries(): boolean;
        get<T extends Internal.TrackEdgePoint>(arg0: Internal.EdgePointType_<T>, arg1: number): T;
        removeIntersection(arg0: Internal.TrackGraph_, arg1: Internal.UUID_): void;
        removePoint(arg0: Internal.TrackGraph_, arg1: Internal.TrackEdgePoint_): void;
        getPoints(): Internal.List<Internal.TrackEdgePoint>;
        addPoint<T extends Internal.TrackEdgePoint>(arg0: Internal.TrackGraph_, arg1: Internal.TrackEdgePoint_): void;
        getGroupAtPosition(arg0: Internal.TrackGraph_, arg1: number): Internal.UUID;
        set enabled(enabled: boolean)
        get intersections(): Internal.List<Internal.TrackEdgeIntersection>
        get enabled(): boolean
        get automaticallySelected(): boolean
        set automatic(automatic: boolean)
        get singleSignalGroup(): Internal.UUID
        get automaticallySelectedPriority(): number
        get automatic(): boolean
        get points(): Internal.List<Internal.TrackEdgePoint>
        static readonly passiveGroup: Internal.UUID;
    }
    type EdgeData_ = EdgeData;
    interface ScheduledExecutorService extends Internal.ExecutorService {
        abstract scheduleAtFixedRate(arg0: Internal.Runnable_, arg1: number, arg2: number, arg3: Internal.TimeUnit_): Internal.ScheduledFuture<any>;
        abstract invokeAny<T>(arg0: Internal.Collection_<Internal.Callable<T>>, arg1: number, arg2: Internal.TimeUnit_): T;
        abstract invokeAll<T>(arg0: Internal.Collection_<Internal.Callable<T>>, arg1: number, arg2: Internal.TimeUnit_): Internal.List<Internal.Future<T>>;
        abstract isShutdown(): boolean;
        abstract shutdownNow(): Internal.List<Internal.Runnable>;
        abstract submit<T>(arg0: Internal.Callable_<T>): Internal.Future<T>;
        abstract invokeAll<T>(arg0: Internal.Collection_<Internal.Callable<T>>): Internal.List<Internal.Future<T>>;
        abstract schedule(arg0: Internal.Runnable_, arg1: number, arg2: Internal.TimeUnit_): Internal.ScheduledFuture<any>;
        abstract scheduleWithFixedDelay(arg0: Internal.Runnable_, arg1: number, arg2: number, arg3: Internal.TimeUnit_): Internal.ScheduledFuture<any>;
        abstract shutdown(): void;
        abstract awaitTermination(arg0: number, arg1: Internal.TimeUnit_): boolean;
        abstract schedule<V>(arg0: Internal.Callable_<V>, arg1: number, arg2: Internal.TimeUnit_): Internal.ScheduledFuture<V>;
        abstract submit<T>(arg0: Internal.Runnable_, arg1: T): Internal.Future<T>;
        abstract invokeAny<T>(arg0: Internal.Collection_<Internal.Callable<T>>): T;
        abstract submit(arg0: Internal.Runnable_): Internal.Future<any>;
        abstract execute(arg0: Internal.Runnable_): void;
        abstract isTerminated(): boolean;
        get shutdown(): boolean
        get terminated(): boolean
    }
    type ScheduledExecutorService_ = ScheduledExecutorService;
    class ItemSeaSerpentScales extends Internal.ItemGeneric {
        constructor(arg0: string, arg1: Internal.ChatFormatting_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type ItemSeaSerpentScales_ = ItemSeaSerpentScales;
    interface IToolGridHighLight {
        shouldRenderGrid(player: Internal.Player_, held: Internal.ItemStack_, toolTypes: Internal.Set_<GTToolType>): boolean;
        sideTips(player: Internal.Player_, toolTypes: Internal.Set_<GTToolType>, side: Internal.Direction_): ResourceTexture;
    }
    type IToolGridHighLight_ = IToolGridHighLight;
    class PortableCellMenuHost extends Internal.ItemMenuHost implements Internal.IPortableTerminal {
        constructor(arg0: Internal.Player_, arg1: number, arg2: Internal.AbstractPortableCell_, arg3: Internal.ItemStack_, arg4: Internal.BiConsumer_<Internal.Player, Internal.ISubMenu>)
        getInstalledUpgrades(arg0: Internal.ItemLike_): number;
        isUpgradedWith(arg0: Internal.ItemLike_): boolean;
        getCloseHotkey(): string;
        getMainMenuIcon(): Internal.ItemStack;
        getConfigManager(): Internal.IConfigManager;
        extractAEPower(arg0: number, arg1: Internal.Actionable_, arg2: Internal.PowerMultiplier_): number;
        returnToMainMenu(arg0: Internal.Player_, arg1: Internal.ISubMenu_): void;
        getInventory(): Internal.MEStorage;
        get closeHotkey(): string
        get mainMenuIcon(): Internal.ItemStack
        get configManager(): Internal.IConfigManager
        get inventory(): Internal.MEStorage
    }
    type PortableCellMenuHost_ = PortableCellMenuHost;
    class Logger extends Internal.AbstractLogger implements org.apache.logging.log4j.util.Supplier<Internal.LoggerConfig> {
        getAppenders(): Internal.Map<string, Internal.Appender>;
        isAdditive(): boolean;
        getContext(): Internal.LoggerContext;
        get(): any;
        getParent(): this;
        getFilters(): Internal.Iterator<Internal.Filter>;
        filterCount(): number;
        setAdditive(additive: boolean): void;
        addFilter(filter: Internal.Filter_): void;
        removeAppender(appender: Internal.Appender_): void;
        addAppender(appender: Internal.Appender_): void;
        setLevel(level: org.apache.logging.log4j.Level_): void;
        get appenders(): Internal.Map<string, Internal.Appender>
        get additive(): boolean
        get context(): Internal.LoggerContext
        get parent(): Internal.Logger
        get filters(): Internal.Iterator<Internal.Filter>
        set additive(additive: boolean)
        set level(level: org.apache.logging.log4j.Level_)
    }
    type Logger_ = Logger;
    class Allthemodium_Chestplate extends Internal.ArmorItem {
        constructor(arg0: Internal.ArmorMaterial_, arg1: Internal.EquipmentSlot_, arg2: Internal.Item$Properties_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        static get(arg0: Internal.ItemStack_): Internal.Equipable;
        getDamage(arg0: Internal.ItemStack_): number;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        swapWithEquipmentSlot(arg0: Internal.Item_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type Allthemodium_Chestplate_ = Allthemodium_Chestplate;
    class Display$TextDisplay extends Internal.Display {
        constructor(arg0: Internal.EntityType_<any>, arg1: Internal.Level_)
        setMotionY(y: number): void;
        isPeacefulCreature(): boolean;
        getDistance(pos: BlockPos_): number;
        playSound(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        setRotation(yaw: number, pitch: number): void;
        getStepHeight(): number;
        isAmbientCreature(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        isMonster(): boolean;
        isOnScoreboardTeam(teamId: string): boolean;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getType(): string;
        self(): Internal.Entity;
        getBlock(): Internal.BlockContainerJS;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        getNbt(): Internal.CompoundTag;
        static getAlign(arg0: number): Internal.Display$TextDisplay$Align;
        getMotionY(): number;
        getName(): net.minecraft.network.chat.Component;
        setPosition(x: number, y: number, z: number): void;
        getPassengers(): Internal.EntityArrayList;
        runCommandSilent(command: string): number;
        canStartSwimming(): boolean;
        isAnimal(): boolean;
        isPlayer(): boolean;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        setY(y: number): void;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        isLiving(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        textRenderState(): Internal.Display$TextDisplay$TextRenderState;
        alwaysAccepts(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        spawn(): void;
        getServer(): Internal.MinecraftServer;
        getDisplayName(): net.minecraft.network.chat.Component;
        setMotionX(x: number): void;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setMotionZ(z: number): void;
        setPosition(block: Internal.BlockContainerJS_): void;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        tdv$isDynamicLightEnabled(): boolean;
        setNbt(nbt: Internal.CompoundTag_): void;
        getTeamId(): string;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        getLevel(): Internal.Level;
        getFacing(): Internal.Direction;
        getScriptType(): Internal.ScriptType;
        isMultipartEntity(): boolean;
        serializeNBT(): Internal.Tag;
        shouldRiderSit(): boolean;
        tdv$setDynamicLightEnabled(arg0: boolean): void;
        getParts(): Internal.PartEntity<any>[];
        setPositionAndRotation(x: number, y: number, z: number, yaw: number, pitch: number): void;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        isWaterCreature(): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getMotionZ(): number;
        getItem(): Internal.ItemStack;
        setX(x: number): void;
        tell(message: net.minecraft.network.chat.Component_): void;
        setZ(z: number): void;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        getDistanceSq(pos: BlockPos_): number;
        isFrame(): boolean;
        playSound(id: Internal.SoundEvent_): void;
        getProfile(): Internal.GameProfile;
        getClassification(arg0: boolean): MobCategory;
        cacheDisplay(arg0: Internal.Display$TextDisplay$LineSplitter_): Internal.Display$TextDisplay$CachedInfo;
        runCommand(command: string): number;
        getDistance(x: number, y: number, z: number): number;
        set motionY(y: number)
        get peacefulCreature(): boolean
        get stepHeight(): number
        get ambientCreature(): boolean
        get monster(): boolean
        get type(): string
        get block(): Internal.BlockContainerJS
        get nbt(): Internal.CompoundTag
        get motionY(): number
        get name(): net.minecraft.network.chat.Component
        get passengers(): Internal.EntityArrayList
        get animal(): boolean
        get player(): boolean
        set y(y: number)
        get living(): boolean
        get server(): Internal.MinecraftServer
        get displayName(): net.minecraft.network.chat.Component
        set motionX(x: number)
        set motionZ(z: number)
        set position(block: Internal.BlockContainerJS_)
        set nbt(nbt: Internal.CompoundTag_)
        get teamId(): string
        get level(): Internal.Level
        get facing(): Internal.Direction
        get scriptType(): Internal.ScriptType
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get motionX(): number
        get waterCreature(): boolean
        get motionZ(): number
        get item(): Internal.ItemStack
        set x(x: number)
        set z(z: number)
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get frame(): boolean
        get profile(): Internal.GameProfile
        static readonly FLAG_SEE_THROUGH: 2;
        static readonly TAG_TEXT: "text";
        static readonly INITIAL_BACKGROUND: 1073741824;
        static readonly FLAG_SHADOW: 1;
        static readonly FLAG_ALIGN_LEFT: 8;
        static readonly FLAG_ALIGN_RIGHT: 16;
        static readonly FLAG_USE_DEFAULT_BACKGROUND: 4;
    }
    type Display$TextDisplay_ = Display$TextDisplay;
    class BlockDestructionProgress implements Internal.Comparable<Internal.BlockDestructionProgress>, Internal.BlockDestructionProgressExtension {
        constructor(arg0: number, arg1: BlockPos_)
        getProgress(): number;
        getUpdatedRenderTick(): number;
        getPos(): BlockPos;
        compareTo(arg0: Internal.BlockDestructionProgress_): number;
        setExtraPositions(arg0: Internal.Set_<any>): void;
        updateTick(arg0: number): void;
        setProgress(arg0: number): void;
        getExtraPositions(): Internal.Set<any>;
        compareTo(arg0: any): number;
        getId(): number;
        get progress(): number
        get updatedRenderTick(): number
        get pos(): BlockPos
        set extraPositions(arg0: Internal.Set_<any>)
        set progress(arg0: number)
        get extraPositions(): Internal.Set<any>
        get id(): number
    }
    type BlockDestructionProgress_ = BlockDestructionProgress;
    interface BlockAndTintGetter extends Internal.BlockGetter, Internal.IForgeBlockAndTintGetter {
        abstract getBlockTint(arg0: BlockPos_, arg1: Internal.ColorResolver_): number;
        getMinSection(): number;
        abstract getShade(arg0: Internal.Direction_, arg1: boolean): number;
        abstract getBlockState(arg0: BlockPos_): Internal.BlockState;
        clipWithInteractionOverride(arg0: Vec3d_, arg1: Vec3d_, arg2: BlockPos_, arg3: Internal.VoxelShape_, arg4: Internal.BlockState_): Internal.BlockHitResult;
        getSectionIndex(arg0: number): number;
        getMaxSection(): number;
        getBrightness(arg0: Internal.LightLayer_, arg1: BlockPos_): number;
        getMaxBuildHeight(): number;
        getLightEmission(arg0: BlockPos_): number;
        getBlockFloorHeight(arg0: BlockPos_): number;
        getShade(arg0: number, arg1: number, arg2: number, arg3: boolean): number;
        getSectionYFromSectionIndex(arg0: number): number;
        create(arg0: number, arg1: number): Internal.LevelHeightAccessor;
        clip(arg0: Internal.ClipContext_): Internal.BlockHitResult;
        abstract getLightEngine(): Internal.LevelLightEngine;
        getBlockFloorHeight(arg0: Internal.VoxelShape_, arg1: Internal.Supplier_<Internal.VoxelShape>): number;
        abstract getBlockEntity(arg0: BlockPos_): Internal.BlockEntity;
        abstract getHeight(): number;
        getRawBrightness(arg0: BlockPos_, arg1: number): number;
        getBlockEntity<T extends Internal.BlockEntity>(arg0: BlockPos_, arg1: Internal.BlockEntityType_<T>): Optional<T>;
        isOutsideBuildHeight(arg0: BlockPos_): boolean;
        getModelDataManager(): Internal.ModelDataManager;
        canSeeSky(arg0: BlockPos_): boolean;
        isOutsideBuildHeight(arg0: number): boolean;
        isBlockInLine(arg0: Internal.ClipBlockStateContext_): Internal.BlockHitResult;
        abstract getFluidState(arg0: BlockPos_): Internal.FluidState;
        getBlockStates(arg0: Internal.AABB_): Internal.Stream<Internal.BlockState>;
        getExistingBlockEntity(arg0: BlockPos_): Internal.BlockEntity;
        getSectionsCount(): number;
        abstract getMinBuildHeight(): number;
        getMaxLightLevel(): number;
        getSectionIndexFromSectionY(arg0: number): number;
        traverseBlocks<T, C>(arg0: Vec3d_, arg1: Vec3d_, arg2: C, arg3: Internal.BiFunction_<C, BlockPos, T>, arg4: Internal.Function_<C, T>): T;
        get minSection(): number
        get maxSection(): number
        get maxBuildHeight(): number
        get lightEngine(): Internal.LevelLightEngine
        get height(): number
        get modelDataManager(): Internal.ModelDataManager
        get sectionsCount(): number
        get minBuildHeight(): number
        get maxLightLevel(): number
    }
    type BlockAndTintGetter_ = BlockAndTintGetter;
    interface IItemDecorator {
        abstract render(arg0: Internal.GuiGraphics_, arg1: net.minecraft.client.gui.Font_, arg2: Internal.ItemStack_, arg3: number, arg4: number): boolean;
        (arg0: Internal.GuiGraphics, arg1: net.minecraft.client.gui.Font, arg2: Internal.ItemStack, arg3: number, arg4: number): boolean;
    }
    type IItemDecorator_ = IItemDecorator;
    class AttributeModifier$Operation extends Internal.Enum<Internal.AttributeModifier$Operation> {
        static valueOf(arg0: string): Internal.AttributeModifier$Operation;
        static fromValue(arg0: number): Internal.AttributeModifier$Operation;
        static values(): Internal.AttributeModifier$Operation[];
        toValue(): number;
        static readonly MULTIPLY_BASE: Internal.AttributeModifier$Operation;
        static readonly MULTIPLY_TOTAL: Internal.AttributeModifier$Operation;
        static readonly ADDITION: Internal.AttributeModifier$Operation;
    }
    type AttributeModifier$Operation_ = "addition" | AttributeModifier$Operation | "multiply_total" | "multiply_base";
    class ObjectStartedEvent$TaskEvent extends Internal.ObjectStartedEvent<Internal.Task> {
        constructor(d: Internal.QuestProgressEventData_<Internal.Task>)
        getTask(): Internal.Task;
        get task(): Internal.Task
    }
    type ObjectStartedEvent$TaskEvent_ = ObjectStartedEvent$TaskEvent;
    class ComplexItem extends Internal.Item {
        constructor(arg0: Internal.Item$Properties_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getUpdatePacket(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): Internal.Packet<any>;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type ComplexItem_ = ComplexItem;
    abstract class AbstractMinecart extends Internal.Entity implements Internal.DynamicLightSource, Internal.IForgeAbstractMinecart {
        getDistance(pos: BlockPos_): number;
        activateMinecart(arg0: number, arg1: number, arg2: number, arg3: boolean): void;
        getMaxCartSpeedOnRail(): number;
        playSound(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        getPos(arg0: number, arg1: number, arg2: number): Vec3d;
        setCustomDisplay(arg0: boolean): void;
        getSlopeAdjustment(): number;
        setHurtTime(arg0: number): void;
        setDamage(arg0: number): void;
        getDisplayOffset(): number;
        isOnScoreboardTeam(teamId: string): boolean;
        canBeRidden(): boolean;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        setCanUseRail(arg0: boolean): void;
        setPosition(x: number, y: number, z: number): void;
        runCommandSilent(command: string): number;
        canStartSwimming(): boolean;
        isAnimal(): boolean;
        isPlayer(): boolean;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        setY(y: number): void;
        handler$dmo000$railcraft$tick(arg0: Internal.CallbackInfo_): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        static registerCollisionHandler(arg0: Internal.IMinecartCollisionHandler_): void;
        isLiving(): boolean;
        abstract getMinecartType(): Internal.AbstractMinecart$Type;
        moveMinecartOnRail(arg0: BlockPos_): void;
        alwaysAccepts(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        getComparatorLevel(): number;
        getDisplayName(): net.minecraft.network.chat.Component;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setMaxSpeedAirLateral(arg0: number): void;
        setMotionZ(z: number): void;
        setPosition(block: Internal.BlockContainerJS_): void;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        abstract getDropItem(): Internal.Item;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getTeamId(): string;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        getFacing(): Internal.Direction;
        shouldDoRailFunctions(): boolean;
        destroy(arg0: DamageSource_): void;
        hasCustomDisplay(): boolean;
        shouldRiderSit(): boolean;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        isWaterCreature(): boolean;
        getItem(): Internal.ItemStack;
        setX(x: number): void;
        setDisplayOffset(arg0: number): void;
        setMaxSpeedAirVertical(arg0: number): void;
        isFrame(): boolean;
        playSound(id: Internal.SoundEvent_): void;
        getDamage(): number;
        getPosOffs(arg0: number, arg1: number, arg2: number, arg3: number): Vec3d;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        isPoweredCart(): boolean;
        isPeacefulCreature(): boolean;
        getDragAir(): number;
        setRotation(yaw: number, pitch: number): void;
        setCurrentCartSpeedCapOnRail(arg0: number): void;
        getStepHeight(): number;
        isAmbientCreature(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        isMonster(): boolean;
        getDisplayBlockState(): Internal.BlockState;
        getDefaultDisplayOffset(): number;
        getMaxSpeedAirVertical(): number;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getType(): string;
        self(): Internal.Entity;
        getBlock(): Internal.BlockContainerJS;
        getDefaultDisplayBlockState(): Internal.BlockState;
        getNbt(): Internal.CompoundTag;
        getMotionY(): number;
        getName(): net.minecraft.network.chat.Component;
        getPassengers(): Internal.EntityArrayList;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        getHurtTime(): number;
        getCollisionHandler(): Internal.IMinecartCollisionHandler;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        spawn(): void;
        canUseRail(): boolean;
        getServer(): Internal.MinecraftServer;
        setMotionX(x: number): void;
        getCurrentRailPosition(): BlockPos;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        setHurtDir(arg0: number): void;
        getCurrentCartSpeedCapOnRail(): number;
        tdv$isDynamicLightEnabled(): boolean;
        setNbt(nbt: Internal.CompoundTag_): void;
        getLevel(): Internal.Level;
        getScriptType(): Internal.ScriptType;
        static createMinecart(arg0: Internal.Level_, arg1: number, arg2: number, arg3: number, arg4: Internal.AbstractMinecart$Type_): Internal.AbstractMinecart;
        isMultipartEntity(): boolean;
        serializeNBT(): Internal.Tag;
        getHurtDir(): number;
        tdv$setDynamicLightEnabled(arg0: boolean): void;
        getParts(): Internal.PartEntity<any>[];
        setPositionAndRotation(x: number, y: number, z: number, yaw: number, pitch: number): void;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getMaxSpeedAirLateral(): number;
        getMotionZ(): number;
        tell(message: net.minecraft.network.chat.Component_): void;
        setZ(z: number): void;
        setDragAir(arg0: number): void;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        getDistanceSq(pos: BlockPos_): number;
        getProfile(): Internal.GameProfile;
        getClassification(arg0: boolean): MobCategory;
        getMaxSpeedWithRail(): number;
        runCommand(command: string): number;
        setDisplayBlockState(arg0: Internal.BlockState_): void;
        get maxCartSpeedOnRail(): number
        set customDisplay(arg0: boolean)
        get slopeAdjustment(): number
        set hurtTime(arg0: number)
        set damage(arg0: number)
        get displayOffset(): number
        set canUseRail(arg0: boolean)
        get animal(): boolean
        get player(): boolean
        set y(y: number)
        get living(): boolean
        get minecartType(): Internal.AbstractMinecart$Type
        get comparatorLevel(): number
        get displayName(): net.minecraft.network.chat.Component
        set maxSpeedAirLateral(arg0: number)
        set motionZ(z: number)
        set position(block: Internal.BlockContainerJS_)
        get dropItem(): Internal.Item
        get teamId(): string
        get facing(): Internal.Direction
        get motionX(): number
        get waterCreature(): boolean
        get item(): Internal.ItemStack
        set x(x: number)
        set displayOffset(arg0: number)
        set maxSpeedAirVertical(arg0: number)
        get frame(): boolean
        get damage(): number
        set motionY(y: number)
        get poweredCart(): boolean
        get peacefulCreature(): boolean
        get dragAir(): number
        set currentCartSpeedCapOnRail(arg0: number)
        get stepHeight(): number
        get ambientCreature(): boolean
        get monster(): boolean
        get displayBlockState(): Internal.BlockState
        get defaultDisplayOffset(): number
        get maxSpeedAirVertical(): number
        get type(): string
        get block(): Internal.BlockContainerJS
        get defaultDisplayBlockState(): Internal.BlockState
        get nbt(): Internal.CompoundTag
        get motionY(): number
        get name(): net.minecraft.network.chat.Component
        get passengers(): Internal.EntityArrayList
        get hurtTime(): number
        get collisionHandler(): Internal.IMinecartCollisionHandler
        get server(): Internal.MinecraftServer
        set motionX(x: number)
        get currentRailPosition(): BlockPos
        set hurtDir(arg0: number)
        get currentCartSpeedCapOnRail(): number
        set nbt(nbt: Internal.CompoundTag_)
        get level(): Internal.Level
        get scriptType(): Internal.ScriptType
        get multipartEntity(): boolean
        get hurtDir(): number
        get parts(): Internal.PartEntity<any>[]
        get maxSpeedAirLateral(): number
        get motionZ(): number
        set z(z: number)
        set dragAir(arg0: number)
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get profile(): Internal.GameProfile
        get maxSpeedWithRail(): number
        set displayBlockState(arg0: Internal.BlockState_)
        flipped: boolean;
    }
    type AbstractMinecart_ = AbstractMinecart;
    interface CreativeModeTabKJS {
        abstract kjs$setIcon(arg0: Internal.ItemStack_): void;
        abstract kjs$setDisplayName(arg0: net.minecraft.network.chat.Component_): void;
    }
    type CreativeModeTabKJS_ = CreativeModeTabKJS;
    interface Watcher {
        abstract getLastModified(): number;
        abstract getListeners(): Internal.List<Internal.ConfigurationListener>;
        abstract modified(): void;
        abstract isModified(): boolean;
        abstract newWatcher(reconfigurable: Internal.Reconfigurable_, listeners: Internal.List_<Internal.ConfigurationListener>, lastModifiedMillis: number): this;
        abstract getSource(): Internal.Source;
        abstract watching(source: Internal.Source_): void;
        get lastModified(): number
        get listeners(): Internal.List<Internal.ConfigurationListener>
        get modified(): boolean
        get source(): Internal.Source
        readonly CATEGORY: "Watcher";
        readonly ELEMENT_TYPE: "watcher";
    }
    type Watcher_ = Watcher;
    class WaterWorkerEnchantment extends Internal.Enchantment {
        constructor(arg0: Internal.Enchantment$Rarity_, ...arg1: Internal.EquipmentSlot_[])
        allowedInCreativeTab(arg0: Internal.Item_, arg1: Internal.Set_<Internal.EnchantmentCategory>): boolean;
        getDamageBonus(arg0: number, arg1: Internal.MobType_, arg2: Internal.ItemStack_): number;
    }
    type WaterWorkerEnchantment_ = WaterWorkerEnchantment;
    class MinimapMessageHandler {
        constructor(arg0: Internal.IXaeroMinimap_)
        sendToServer(arg0: Internal.MinimapMessage_<any>): void;
        register<T extends Internal.MinimapMessage<T>>(arg0: number, arg1: T, arg2: Internal.ServerMessageConsumer_<T>, arg3: Internal.ClientMessageConsumer_<T>, arg4: Internal.Function_<Internal.FriendlyByteBuf, T>, arg5: Internal.BiConsumer_<T, Internal.FriendlyByteBuf>): void;
        sendToPlayer(arg0: Internal.ServerPlayer_, arg1: Internal.MinimapMessage_<any>): void;
        static readonly NETWORK_COMPATIBILITY: 2;
    }
    type MinimapMessageHandler_ = MinimapMessageHandler;
    class ThornsEnchantment extends Internal.Enchantment {
        constructor(arg0: Internal.Enchantment$Rarity_, ...arg1: Internal.EquipmentSlot_[])
        static shouldHit(arg0: number, arg1: Internal.RandomSource_): boolean;
        allowedInCreativeTab(arg0: Internal.Item_, arg1: Internal.Set_<Internal.EnchantmentCategory>): boolean;
        getDamageBonus(arg0: number, arg1: Internal.MobType_, arg2: Internal.ItemStack_): number;
        static getDamage(arg0: number, arg1: Internal.RandomSource_): number;
    }
    type ThornsEnchantment_ = ThornsEnchantment;
    class ChatLog {
        constructor(arg0: number)
        lookup(arg0: number): Internal.LoggedChatEvent;
        end(): number;
        start(): number;
        static codec(arg0: number): Internal.Codec<Internal.ChatLog>;
        push(arg0: Internal.LoggedChatEvent_): void;
    }
    type ChatLog_ = ChatLog;
    class SupportMods {
        constructor(arg0: Internal.IXaeroMinimap_)
        pac(): boolean;
        framedBlocks(): boolean;
        static checkForMinimapDuplicates(): void;
        shouldUseWorldMapChunks(): boolean;
        worldmap(): boolean;
        shouldUseWorldMapCaveChunks(): boolean;
        optifine: boolean;
        vivecraft: boolean;
        worldmapSupport: Internal.SupportXaeroWorldmap;
        ftbTeams: boolean;
        supportIris: Internal.SupportIris;
        xaeroPac: any;
        iris: boolean;
        supportFramedBlocks: Internal.SupportFramedBlocks;
    }
    type SupportMods_ = SupportMods;
    interface EffectsProperties {
        abstract getWaterColor(): number;
        abstract getAmbientLoopSound(): Optional<Internal.Holder<Internal.SoundEvent>>;
        abstract getBackgroundMusic(): Optional<Internal.Music>;
        abstract getAmbientAdditionsSound(): Optional<Internal.AmbientAdditionsSettings>;
        abstract getGrassColorModifier(): Internal.BiomeSpecialEffects$GrassColorModifier;
        abstract getFoliageColorOverride(): Internal.OptionalInt;
        abstract getAmbientMoodSound(): Optional<Internal.AmbientMoodSettings>;
        abstract getWaterFogColor(): number;
        abstract getFogColor(): number;
        abstract getAmbientParticle(): Optional<Internal.AmbientParticleSettings>;
        abstract getSkyColor(): number;
        abstract getGrassColorOverride(): Internal.OptionalInt;
        get waterColor(): number
        get ambientLoopSound(): Optional<Internal.Holder<Internal.SoundEvent>>
        get backgroundMusic(): Optional<Internal.Music>
        get ambientAdditionsSound(): Optional<Internal.AmbientAdditionsSettings>
        get grassColorModifier(): Internal.BiomeSpecialEffects$GrassColorModifier
        get foliageColorOverride(): Internal.OptionalInt
        get ambientMoodSound(): Optional<Internal.AmbientMoodSettings>
        get waterFogColor(): number
        get fogColor(): number
        get ambientParticle(): Optional<Internal.AmbientParticleSettings>
        get skyColor(): number
        get grassColorOverride(): Internal.OptionalInt
    }
    type EffectsProperties_ = EffectsProperties;
    interface WorldCreationContext$OptionsModifier extends Internal.UnaryOperator<Internal.WorldOptions> {
        identity<T>(): Internal.UnaryOperator<T>;
        abstract apply(arg0: Internal.WorldOptions_): Internal.WorldOptions;
        andThen<V>(arg0: Internal.Function_<Internal.WorldOptions, V>): Internal.Function<Internal.WorldOptions, V>;
        compose<V>(arg0: Internal.Function_<V, Internal.WorldOptions>): Internal.Function<V, Internal.WorldOptions>;
        (arg0: Internal.WorldOptions): Internal.WorldOptions_;
    }
    type WorldCreationContext$OptionsModifier_ = WorldCreationContext$OptionsModifier;
    class Weight {
        static of(arg0: number): Internal.Weight;
        asInt(): number;
        static readonly CODEC: Internal.Codec<Internal.Weight>;
    }
    type Weight_ = Weight;
    class AttachedRegistry <K, V> {
        constructor(arg0: Internal.IForgeRegistry_<K>)
        registerDeferred(arg0: ResourceLocation_, arg1: Internal.Function_<K, V>): void;
        isUnwrapped(): boolean;
        get(arg0: K): V;
        registerDeferred(arg0: K, arg1: Internal.Function_<K, V>): void;
        static unwrapAll(): void;
        register(arg0: ResourceLocation_, arg1: V): void;
        register(arg0: K, arg1: V): void;
        get(arg0: ResourceLocation_): V;
        get unwrapped(): boolean
    }
    type AttachedRegistry_<K, V> = AttachedRegistry<K, V>;
    class KaraKeshItem extends Internal.Item implements Internal.GoauldTech {
        constructor(arg0: Internal.Item$Properties_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        canUseGoauldTech(arg0: Internal.Entity_): boolean;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        canUseGoauldTech(arg0: boolean, arg1: Internal.Entity_): boolean;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type KaraKeshItem_ = KaraKeshItem;
    interface AccessorNavigation {
        abstract getCurrentPath(): Internal.List<Internal.Couple<Internal.TrackNode>>;
        get currentPath(): Internal.List<Internal.Couple<Internal.TrackNode>>
        (): Internal.List_<Internal.Couple<Internal.TrackNode>>;
    }
    type AccessorNavigation_ = AccessorNavigation;
    interface WorldlyContainerHolder {
        abstract getContainer(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.WorldlyContainer;
        (arg0: Internal.BlockState, arg1: Internal.LevelAccessor, arg2: BlockPos): Internal.WorldlyContainer_;
    }
    type WorldlyContainerHolder_ = WorldlyContainerHolder;
    interface InstantSource {
        tick(arg0: Internal.InstantSource_, arg1: Duration_): this;
        offset(arg0: Internal.InstantSource_, arg1: Duration_): this;
        fixed(arg0: Internal.Instant_): this;
        abstract instant(): Internal.Instant;
        system(): this;
        withZone(arg0: Internal.ZoneId_): Internal.Clock;
        millis(): number;
        (): Internal.Instant_;
    }
    type InstantSource_ = InstantSource;
    class TraceabilityPredicate {
        constructor()
        constructor(predicate: Internal.Predicate_<Internal.MultiblockState>, candidates: Internal.Supplier_<Internal.BlockInfo[]>)
        constructor(predicate: Internal.TraceabilityPredicate_)
        constructor(simplePredicate: Internal.SimplePredicate_)
        hasAir(): boolean;
        setMinGlobalLimited(min: number): this;
        setIO(io: Internal.IO_): this;
        test(blockWorldState: Internal.MultiblockState_): boolean;
        disableRenderFormed(): this;
        isAny(): boolean;
        isAir(): boolean;
        addCache(): boolean;
        isSingle(): boolean;
        setMaxLayerLimited(max: number): this;
        setMinGlobalLimited(min: number, previewCount: number): this;
        setSlotName(slotName: string): this;
        setNBTParser(nbtParser: string): this;
        addTooltips(...tips: net.minecraft.network.chat.Component_[]): this;
        setPreviewCount(count: number): this;
        setMaxLayerLimited(max: number, previewCount: number): this;
        sort(): this;
        or(other: Internal.TraceabilityPredicate_): this;
        setController(): this;
        setMinLayerLimited(min: number): this;
        setMaxGlobalLimited(max: number, previewCount: number): this;
        setMaxGlobalLimited(max: number): this;
        setMinLayerLimited(min: number, previewCount: number): this;
        setExactLimit(limit: number): this;
        set minGlobalLimited(min: number)
        set IO(io: Internal.IO_)
        get any(): boolean
        get air(): boolean
        get single(): boolean
        set maxLayerLimited(max: number)
        set slotName(slotName: string)
        set NBTParser(nbtParser: string)
        set previewCount(count: number)
        set minLayerLimited(min: number)
        set maxGlobalLimited(max: number)
        set exactLimit(limit: number)
        limited: Internal.List<Internal.SimplePredicate>;
        common: Internal.List<Internal.SimplePredicate>;
        isController: boolean;
    }
    type TraceabilityPredicate_ = TraceabilityPredicate;
    class GameRules$Category extends Internal.Enum<Internal.GameRules$Category> {
        static valueOf(arg0: string): Internal.GameRules$Category;
        getDescriptionId(): string;
        static values(): Internal.GameRules$Category[];
        get descriptionId(): string
        static readonly CHAT: Internal.GameRules$Category;
        static readonly MISC: Internal.GameRules$Category;
        static readonly DROPS: Internal.GameRules$Category;
        static readonly UPDATES: Internal.GameRules$Category;
        static readonly PLAYER: Internal.GameRules$Category;
        static readonly MOBS: Internal.GameRules$Category;
        static readonly SPAWNING: Internal.GameRules$Category;
    }
    type GameRules$Category_ = "chat" | "updates" | "misc" | "drops" | "player" | "mobs" | "spawning" | GameRules$Category;
}
declare namespace org.objectweb.asm {
    class Type {
        getOpcode(arg0: number): number;
        getClassName(): string;
        getSort(): number;
        getDescriptor(): string;
        static getDescriptor(arg0: typeof any): string;
        getSize(): number;
        static getConstructorDescriptor(arg0: Internal.Constructor_<any>): string;
        getDimensions(): number;
        static getType(arg0: Internal.Constructor_<any>): org.objectweb.asm.Type;
        static getType(arg0: typeof any): org.objectweb.asm.Type;
        static getInternalName(arg0: typeof any): string;
        getElementType(): this;
        static getMethodType(arg0: org.objectweb.asm.Type_, ...arg1: org.objectweb.asm.Type_[]): org.objectweb.asm.Type;
        static getMethodDescriptor(arg0: org.objectweb.asm.Type_, ...arg1: org.objectweb.asm.Type_[]): string;
        static getReturnType(arg0: Internal.Method_): org.objectweb.asm.Type;
        getInternalName(): string;
        static getReturnType(arg0: string): org.objectweb.asm.Type;
        getArgumentTypes(): org.objectweb.asm.Type[];
        static getObjectType(arg0: string): org.objectweb.asm.Type;
        static getMethodType(arg0: string): org.objectweb.asm.Type;
        static getMethodDescriptor(arg0: Internal.Method_): string;
        getArgumentsAndReturnSizes(): number;
        static getType(arg0: Internal.Method_): org.objectweb.asm.Type;
        static getArgumentTypes(arg0: string): org.objectweb.asm.Type[];
        getReturnType(): this;
        static getType(arg0: string): org.objectweb.asm.Type;
        static getArgumentsAndReturnSizes(arg0: string): number;
        static getArgumentTypes(arg0: Internal.Method_): org.objectweb.asm.Type[];
        get className(): string
        get sort(): number
        get descriptor(): string
        get size(): number
        get dimensions(): number
        get elementType(): org.objectweb.asm.Type
        get internalName(): string
        get argumentTypes(): org.objectweb.asm.Type[]
        get argumentsAndReturnSizes(): number
        get returnType(): org.objectweb.asm.Type
        static readonly ARRAY: 9;
        static readonly VOID_TYPE: org.objectweb.asm.Type;
        static readonly INT: 5;
        static readonly LONG: 7;
        static readonly SHORT_TYPE: org.objectweb.asm.Type;
        static readonly INT_TYPE: org.objectweb.asm.Type;
        static readonly CHAR: 2;
        static readonly BYTE: 3;
        static readonly CHAR_TYPE: org.objectweb.asm.Type;
        static readonly SHORT: 4;
        static readonly METHOD: 11;
        static readonly OBJECT: 10;
        static readonly BYTE_TYPE: org.objectweb.asm.Type;
        static readonly LONG_TYPE: org.objectweb.asm.Type;
        static readonly VOID: 0;
        static readonly FLOAT: 6;
        static readonly DOUBLE: 8;
        static readonly FLOAT_TYPE: org.objectweb.asm.Type;
        static readonly DOUBLE_TYPE: org.objectweb.asm.Type;
        static readonly BOOLEAN_TYPE: org.objectweb.asm.Type;
        static readonly BOOLEAN: 1;
    }
    type Type_ = Type;
}
declare namespace com.supermartijn642.fusion.api.util {
    interface Serializer <T> {
        abstract deserialize(json: Internal.JsonObject_): T;
        abstract serialize(value: T): Internal.JsonObject;
    }
    type Serializer_<T> = Serializer<T>;
}
declare namespace com.alekiponi.firmaciv.common.item {
    class CannonItem extends Internal.Item {
        constructor(arg0: Internal.Item$Properties_)
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        setDigSpeed(speed: number): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        forciblyAllowsTableEnchantment(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        setAttackSpeed(attackSpeed: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        onEnchantment(arg0: Internal.ItemStack_, arg1: Internal.List_<EnchantmentInstance>): Internal.ItemStack;
        getDamage(arg0: Internal.ItemStack_): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        selectEnchantments(arg0: Internal.List_<EnchantmentInstance>, arg1: Internal.RandomSource_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: boolean): Internal.List<EnchantmentInstance>;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        arch$registryName(): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$holder(): Internal.Holder<Internal.Item>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        setArmorToughness(armorToughness: number): void;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isTreasureAllowed(arg0: Internal.ItemStack_, arg1: boolean): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get creativeTab(): string
        set armorKnockbackResistance(knockbackResistance: number)
        set attackDamage(attackDamage: number)
        get mod(): string
        set armorProtection(armorProtection: number)
        set armorToughness(armorToughness: number)
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
    }
    type CannonItem_ = CannonItem;
}
