{
    "gravitas.modpack.title": "All The Anvils - Gravitas",
    "gravitas.chapters.group.1": "So it begins",
    "gravitas.chapters.1.title": "Getting Started",
    "gravitas.chapters.2.title": "Copper Anvils",
    "gravitas.chapters.3.title": "More Anvils, but this time they're Bronze",
    "gravitas.chapters.4.title": "You like Anvils? Say no more: Iron Anvil",
    "gravitas.chapters.5.title": "Blast Furnace (To make a different Anvil)",
    "gravitas.chapters.6.title": "Anvils to beat you Black, Red and Blue",
    "gravitas.chapters.7.title": "The Moon has Anvils",
    "gravitas.chapters.8.title": "Create Beginning",
    "gravitas.chapters.9.title": "Create Brass Age",
    "gravitas.chapters.10.title": "Create Bronze Age",
    "gravitas.chapters.11.title": "Create Rails",
    "gravitas.chapters.12.title": "Create New Age",

	"gravitas.chapters.group.2": "Navigation Aids",
	"gravitas.shop.chapter.1": "Adventurers Pathfinding Area",

    "gravitas.quest.caveman.start_somewhere": "Gotta Start Somewhere!",
    "gravitas.quest.caveman.logpile": "Any #tfc:log_pile_logs",
    "gravitas.quest.caveman.pebbles": "Pebbles All Around",
    "gravitas.quest.caveman.stone_tools": "Stone Tools",
    "gravitas.quest.caveman.stone_hammer": "Stone Hammer",
    "gravitas.quest.caveman.stone_axe": "Stone Axe",
    "gravitas.quest.caveman.stone_knife": "Stone Knife",
    "gravitas.quest.caveman.stick": "Stick It Up",
    "gravitas.quest.caveman.twig": "Any #tfc:twigs",
    "gravitas.quest.caveman.clay": "Clay Time!",
    "gravitas.quest.caveman.important_molds": "Important Molds",
    "gravitas.quest.caveman.useful_molds": "Less Important, But Still Useful Molds!",
    "gravitas.quest.caveman.small_copper": "Small Copper",
    "gravitas.quest.caveman.fire": "Fire In The Hole!",
    "gravitas.quest.caveman.firepit_logs": "Any #tfc:firepit_logs",
    "gravitas.quest.caveman.early_metal_storage": "Early Game Metal Storage",
    "gravitas.quest.caveman.pit_kiln_logs": "Any #tfc:pit_kiln_logs",
    "gravitas.quest.caveman.copper_tool": "Copper Tool Heads",
    "gravitas.quest.caveman.fired_mold": "Fired Molds",
    "gravitas.quest.caveman.straw": "Dried Plant Sticks (aka Straw)",
    "gravitas.quest.caveman.rock_anvil": "Any #tfc:rock_anvils",
    "gravitas.quest.caveman.saw_blade": "Rough Cut",
    "gravitas.quest.caveman.lumber_jack": "Lumber Jack",
    "gravitas.quest.caveman.beekeeper_set": "Beekeeper Set",
    "gravitas.quest.caveman.lumber_16": "Any 16 Lumber",
    "gravitas.quest.caveman.big_barrel": "Big Barrel",
    "gravitas.quest.caveman.barrels": "Any #tfc:barrels",
    "gravitas.quest.caveman.workbench": "Workbench",
    "gravitas.quest.caveman.crafting_table": "Vanilla Crafting Table",
    "gravitas.quest.caveman.raw_hide": "Raw Hide",
    "gravitas.quest.caveman.any_raw_hide": "Any Raw Hide",
    "gravitas.quest.caveman.soak": "Let It Soak",
    "gravitas.quest.caveman.limewater_hide": "Limewater+Hide",
    "gravitas.quest.caveman.soaked_hide": "Any #tfc:soaked_hides",
    "gravitas.quest.caveman.squeegee": "Like A Squeegee",
    "gravitas.quest.caveman.scraped_hide": "Any #tfc:scraped_hides",
    "gravitas.quest.caveman.soak_2": "Let It Soak 2",
    "gravitas.quest.caveman.prepared_hide": "Any #tfc:prepared_hides",
    "gravitas.quest.caveman.leather": "The Premium Material",
    "gravitas.quest.caveman.any_leather": "Any Leather",
    "gravitas.quest.caveman.copper_saw": "Copper Saw",
    "gravitas.quest.caveman.small_ship": "Small Cog",
    "gravitas.quest.caveman.loom": "Loomatic",


    "gravitas.quest.copper.charcoal_forge": "Charcoal Forge",


    "gravitas.quest.bronze.bronze_anvil": "Bronze Anvil",
    "gravitas.quest.bronze.crucible": "Mixing It Up",
    "gravitas.quest.bronze.zinc_alloy": "Let's get CREATEive",
    "gravitas.quest.bronze.copper_chisel": "Copper Chisel",
    "gravitas.quest.bronze.greenhouse": "Greenhouse",
    "gravitas.quest.bronze.cellar": "Cellar",
    "gravitas.quest.bronze.food_shelf": "Food Shelves",
    "gravitas.quest.bronze.hangers": "Hangers",
    "gravitas.quest.bronze.channel": "Change the channel",
    "gravitas.quest.bronze.press": "Press Molds",


    "gravitas.quest.iron.brick": "Any Brick",
    "gravitas.quest.iron.mortar": "Primitive Glue",
    "gravitas.quest.iron.cutting": "Cutting Edge",


    "gravitas.quest.steel.blast_furnace": "Blast Furnace",
    "gravitas.quest.steel.steel": "Creating Steel",
    "gravitas.quest.steel.early_create": "Early Create",
    "gravitas.quest.steel.blueprints": "Blueprints",
    "gravitas.quest.steel.engineers_tools": "Engineer's Tools",
    "gravitas.quest.steel.automate_create": "Automating Create Machinery",
    "gravitas.quest.steel.kelp": "Kelp me out",
    "gravitas.quest.steel.funnel": "A better funnel",
    "gravitas.quest.steel.paper_making": "Paper making",
    "gravitas.quest.steel.metal_press": "Metal Press",
	"gravitas.quest.steel.power_loom": "Power Loom",
	"gravitas.quest.steel.thresher": "Thresher",
	"gravitas.quest.steel.grist_mill": "Grist Mill",
	"gravitas.quest.steel.beam_house": "Beam House",
    "gravitas.quest.steel.arc_furnace": "Arc Furnace",
    "gravitas.quest.steel.sawmill": "Sawmill",
    "gravitas.quest.steel.squeezer": "Squeezer? I barely know 'er!",
    "gravitas.quest.steel.fermenter": "Fermenter",
    "gravitas.quest.steel.refinery": "Refinery",
    "gravitas.quest.steel.excavator": "Excavator",
    "gravitas.quest.steel.bucket_wheel": "Bucket Wheel",


    "gravitas.quest.blacksteel.going_deeper": "Going Deeper",


    "gravitas.quest.moon.t1_rocket": "Bang, Zoom, Straight to the Moon!",


    "gravitas.quest.caveman.desc.start_somewhere": "Now armed with tools, the first thing you can do is go and collect logs from trees.",
    "gravitas.quest.caveman.desc.pebbles": "To make some basic tools you will need loose rocks found on the surface.",
    "gravitas.quest.caveman.desc.stone_tools": "With the loose pebbles you can knap them into tool heads - check JEI for recipes. You can then combine the tool heads with sticks to make stone tools.",
    "gravitas.quest.caveman.desc.stick": "The twigs on the ground are quite useful make sure to pick plenty up!",
    "gravitas.quest.caveman.desc.clay": "Clay can be hard to find on the surface but there are a few key things to look for while searching. Look for specific plants called &6Athyrium Fern, &6Canna, &6Goldenrod, Pampas Grass, &6Perovskia and &6Water Canna.",
    "gravitas.quest.caveman.desc.important_molds": "These will be the Molds you use the most.",
    "gravitas.quest.caveman.desc.useful_molds": "These Molds are still useful but are not NEEDED early on.",
    "gravitas.quest.caveman.desc.fire.1": "You can use a pit kiln to fire all the molds you have made.",
    "gravitas.quest.caveman.desc.fire.2": "&34 Small molds can be fired at once but larger molds and items will require a kiln each.",
    "gravitas.quest.caveman.desc.early_metal_storage": "Now lets make the vessels we need to smelt and store the copper.",
    "gravitas.quest.caveman.desc.copper_tools.1": "You can make copper tool heads by putting the small copper ores you collected into the large vessel, putting it through a kiln and then pouring it into a cast before letting it cool down.",
    "gravitas.quest.caveman.desc.copper_tools.2": "&6Both the pickaxe head and prospector head will take 10 small copper each.",
    "gravitas.quest.caveman.desc.copper_pick.1": "Using your trusty new copper pickaxe you can go up to any generated rock and mine all the blocks on each face so it falls.",
    "gravitas.quest.caveman.desc.copper_pick.2": "Once done the stone block should fall due to gravity, then you can pick it up and transport it somewhere closer to your base, Once placed right click with a TFC hammer to turn it into a basic anvil.",
    "gravitas.quest.caveman.desc.saw_blade": "You will need a sawblade to make lumber, which will be used quite a lot.",
    "gravitas.quest.caveman.desc.work_bench": "Crafting table at last that allows for 3x3 recipes.",
    "gravitas.quest.caveman.desc.crafting_table": "This is the vanilla crafting table, it is needed for some late game recipes like ae2.",
    "gravitas.quest.caveman.desc.big_barrel": "You will need a fair few barrels to speed up the production of leather and mortar.",
    "gravitas.quest.caveman.desc.raw_hide.1": "This is the first step in making leather.",
    "gravitas.quest.caveman.desc.raw_hide.2": "Get as much hide as you can, you will need a fair bit of leather for bellows and when starting Immersive Engineering.",
    "gravitas.quest.caveman.desc.soak": "This is the second stage of making leather. Put the previously collected hide in a barrel full of Limewater, which is made by adding flux to water in a barrel.",
    "gravitas.quest.caveman.desc.squeegee": "This is the 3rd stage of making leather. Place the soaked hide on a log, then scrape all of the limewater off the hide with your trusty knife.",
    "gravitas.quest.caveman.desc.soak_2": "To prepare the scraped hide, we need to wash it with water.",
    "gravitas.quest.caveman.desc.leather.1": "The final process is putting the prepared Hide into a barrel full of Tannin.",
    "gravitas.quest.caveman.desc.leather.2": "Tannin is made by adding certain logs, such as &3Oak, Birch, Chestnut, Douglas Fir, Hickory or Maple &finto a barrel of water.",
    "gravitas.quest.caveman.desc.beehive_frame": "These are used in the Beehives and are what holds the Queen Bees and the honey/Beeswax.",
    "gravitas.quest.caveman.desc.beekeeper_set": "Make sure to make a set of beekeeper armour, or you'll get stung when collecting honey and wax!",
    "gravitas.quest.caveman.desc.beehive": "The Beehive is where you store the Frames. You can store 4 frames in 1 beehive. The more frames in 1 beehive the higher the chance for a Queen to move in. This can also be increased by placing flowers in a 5 block radius of the beehive.",
    "gravitas.quest.caveman.desc.beeswax": "You get Beeswax by scraping the wax off the frame with a knife. &6THIS WILL KILL THE QUEEN.",
    "gravitas.quest.caveman.desc.honey": "This can be acquired by right clicking a beehive with a empty jar.",
    "gravitas.quest.caveman.desc.treated_lumber.1": "Treated Lumber can be used to make early create items and some Firmalife items.",
    "gravitas.quest.caveman.desc.treated_lumber.2": "Treated wood can also be used for these recipes, but treated Lumber cannot be used in Immersive Engineering recipes.",
    "gravitas.quest.caveman.desc.waystone": "You're going to be doing a lot of travelling in this modpack. Keep your eye out for Waystones, they'll help you quickly travel from one point to another.",
    "gravitas.quest.caveman.desc.small_ship": "Once you have some wool cloth, you can make a small ship, which is quite good for travelling the rivers. They don't get moved around by currents.",
    "gravitas.quest.caveman.desc.composter.1": "You can make compost in a composter. Compost is used to increase the nutrition of farmland, making crops grow faster and bigger. It's also needed for making planters for your Greenhouse.",
    "gravitas.quest.caveman.desc.composter.2": "To make compost, you'll need to add green and brown products to your composter. Check the TFC field guide for tips on what to add! Alternatively, just try putting things in until you put in what you need. &6Don't add meat or bones though, that will kill your compost which will kill your crops.",


    "gravitas.quest.copper.desc.flux.1": "You can get flux by crushing certain loose stones in your crafting grid with a hammer.",
    "gravitas.quest.copper.desc.flux.2": "These rocks are &3Dolomite, &3Marble, &3Limestone and &3Chalk.",
    "gravitas.quest.copper.desc.ingot": "You'll need some ingot molds to make ingots, make them the same way you did your other molds, but you can fire them in the forge.",
    "gravitas.quest.copper.desc.copper_double": "You can make double copper ingots by heating copper ingots to bright red, then putting them on your stone anvil with flux and shift right clicking the anvil.",
    "gravitas.quest.copper.desc.anvil.1": "Make an anvil with those double ingots, and then you can start working your own tools rather than casting them.",
    "gravitas.quest.copper.desc.anvil.2": "Worked tools have greater durability depending on how well you work them.",
    "gravitas.quest.copper.desc.bellows.1": "The bellows gets the charcoal pit hotter and can heat it up more quickly, but will use more fuel.",
    "gravitas.quest.copper.desc.bellows.2": "The more bellows around a charcoal forge the higher the temperature the forge can reach.",
    "gravitas.quest.copper.desc.charcoal_forge.1": "A charcoal furnace is 8 pieces of charcoal placed on the ground surrounded by a rock of any sort on all sides, apart from above.",
    "gravitas.quest.copper.desc.charcoal_forge.2": "The production of charcoal can be greatly improved by using a &3Charcoal Pit.",


    "gravitas.quest.bronze.desc.bronze.1": "Normal Bronze is made by alloying Copper and Tin.",
    "gravitas.quest.bronze.desc.bronze.2": "The required ratio is &688%%-92%% Copper&f to &78%%-12%% Tin.",
    "gravitas.quest.bronze.desc.bronze_anvil": "You can make any one of the 3 types of anvil. The type of bronze you make will depend on your situation and the ore veins around you.",
    "gravitas.quest.bronze.desc.fire_clay": "Using the quern, crush some graphite and kaolinite up to create fire clay.",
    "gravitas.quest.bronze.desc.kaolinite": "Kaolinite can be found in &3Plateaus, Old Mountain, and Highlands biomes, at avg temps of 18C and rainfall of 300mm",
    "gravitas.quest.bronze.desc.graphite": "Graphite can be found in &3Gneiss , &3Marble , &3Quartzite and &3Schist &fbelow y=100.",
    "gravitas.quest.bronze.desc.quern": "To crush graphite and kaolinite you will need a quern.",
    "gravitas.quest.bronze.desc.smooth_stone": "To make a quern you need smooth stone. Luckily ruthlessly attacking raw blocks can create smooth versions.",
    "gravitas.quest.bronze.desc.fire_brick": "Fire bricks can be made by knapping, just like molds and rocks.",
    "gravitas.quest.bronze.desc.crucible.1": "The crucible will allow for easier alloy creation.",
    "gravitas.quest.bronze.desc.crucible.2": "The crucible must be placed below a blast furnace or above a charcoal furnace.",
    "gravitas.quest.bronze.desc.water_wheel.1": "The water wheel is one of the more simple ways of producing the energy needed to spin the cogs and machines.",
    "gravitas.quest.bronze.desc.water_wheel.2": "&5Hmm. I wonder if the water wheel works with liquids that aren't water.",
    "gravitas.quest.bronze.desc.cogwheel": "The most basic item in Create. This allows you to move kinetic energy between create blocks.",
    "gravitas.quest.bronze.desc.drawers.1": "Drawers are a great way to store large quantities of a single item, or upto 4 different items, in a single block space.",
    "gravitas.quest.bronze.desc.drawers.2": "A good use of the 2x2 drawers is storing your metal ores. Small, Poor, Normal, and Rich ore, all in one block.",
    "gravitas.quest.bronze.desc.zinc_alloy": "Now that you're smelting things, smelt up some zinc, some igneous extrusive pebbles, and make some Igneous Zinc Alloy so you can get started on Create.",
    "gravitas.quest.bronze.desc.shaft.1": "The Shaft (You're damn right) is integral in Create. It's used to transport rotational energy.",
    "gravitas.quest.bronze.desc.shaft.2": "To make a Shaft (Can you dig it?) just place two Igneous Zinc Alloy in a line in a crafting grid, and bam, you have a Shaft (Right on).",
    "gravitas.quest.bronze.desc.casing": "You'll need a lot of casings for all the Create machines you need to make. Slap a log on the ground and right click it with an Igneous Zinc Alloy and it'll turn that log into a casing.",
    "gravitas.quest.bronze.desc.millstone": "A Millstone is like a quern, except you can power it using Create rotational energy, and you have a chance at getting extra items from grinding items down.",
    "gravitas.quest.bronze.desc.greenhouse.1": "You can grow almost any crop, fruit tree or bush in a greenhouse. They come in multiple flavours, from Treated Wood to Stainless Steel.",
    "gravitas.quest.bronze.desc.greenhouse.2": "To make a greenhouse, you need to build the walls, roof, and door out of greenhouse blocks, place a climate station on the floor touching a wall block and then right click it. It should tell you if it is a valid greenhouse.",
    "gravitas.quest.bronze.desc.greenhouse.3": "&6Note: Not all greenhouses are equal, you need a higher tier greenhouse to grow different crops.",
    "gravitas.quest.bronze.desc.climate_station.1": "Now that you can work ingots on an anvil, it might be a good idea to make some brass, to make some brass mechanisms, to make a couple of Climate Stations.",
    "gravitas.quest.bronze.desc.climate_station.2": "Climate stations are needed for Greenhouses and Cellars.",
    "gravitas.quest.bronze.desc.quad": "This planter can grow crops in any Greenhouse.",
    "gravitas.quest.bronze.desc.hanging": "This planter can grow crops in any Greenhouse.",
    "gravitas.quest.bronze.desc.large": "This planter can grow crops in any Copper and above Greenhouse.",
    "gravitas.quest.bronze.desc.hydro": "This planter can grow crops in any Copper and above Greenhouse.",
    "gravitas.quest.bronze.desc.bonsai": "This planter can grow crops in any Iron and above Greenhouse.",
    "gravitas.quest.bronze.desc.trellis": "This planter can grow crops in any Iron and above Greenhouse.",
    "gravitas.quest.bronze.desc.cellar.1": "The cellar is used to preserve food, and to age cheese.",
    "gravitas.quest.bronze.desc.cellar.2": "To make a cellar, you need to make a room out of Sealed bricks, with either a Sealed door or Sealed trapdoor, then place a Climate station on the floor. Right click the Climate Station and if the room is valid, then voila, cellar!",


    "gravitas.quest.iron.desc.mortar.1": "You get mortar by putting sand in a barrel full of limewater.",
    "gravitas.quest.iron.desc.mortar.2": "Limewater can be obtained by right clicking a barrel of water with flux.",
    "gravitas.quest.iron.desc.cutting": "Simply by crafting a rock and a chisel together, you can turn the round stones into a brick.",
    "gravitas.quest.iron.desc.wrought_iron.1": "Wrought iron is acquired by hammering raw iron blooms into refined iron blooms and then into wrought iron.",
    "gravitas.quest.iron.desc.wrought_iron.2": "&3You will need a lot of iron, so make sure you get enough for an anvil.",
    "gravitas.quest.iron.desc.iron_anvil": "The iron anvil is made the same way as copper and bronze anvils. You WILL need this.",


    "gravitas.quest.steel.desc.blast_furnace.1": "This is the minimum amount of items needed for the smallest blast furnace. You will need some sort of fluid container underneath the blast furnace to collect the output, like a crucible for example.",
    "gravitas.quest.steel.desc.blast_furnace.2": "&6You need Bellows to increase the max temperature of the blast furnace.",
    "gravitas.quest.steel.desc.early_create.1": "You need these 2 things to make plates and smelt aluminium dust, which you get from crushing cryolite with an engineers hammer.",
    "gravitas.quest.steel.desc.early_create.2": "You then place a bucket of lava in front of the fan with a slab that cant burn and a block behind.",
    "gravitas.quest.steel.desc.steel_anvil": "Using the same procedure as the previous anvils you need to make a steel anvil next.",
    "gravitas.quest.steel.desc.blast_brick": "You are going to need a lot of this pink clay for this",
    "gravitas.quest.steel.desc.kelp": "Kelp is needed for making a few of the Create items, including Belts and Funnels, which you will need for automating things",
    "gravitas.quest.steel.desc.automate_create.1": "Now that you've made some basic Create machines, you can automate things. One good thing to automate is Raw Iron Blooms to Wrought Iron ingots.",
    "gravitas.quest.steel.desc.automate_create.2": "You can automate this using presses, belt, funnels and depots. It might be difficult getting the speed right, until you have a better funnel.",
    "gravitas.quest.steel.desc.press": "Have you noticed that some items need a plate rather than a sheet? Well, for that you'll need a mechanical press. Oh, and a depot, this thing won't work without a depot under it.",
    "gravitas.quest.steel.desc.iron_plate": "Use that mechanical press to make an Iron plate. Not sure how to set it up? Hover over the mechanical press in your inventory and hold 'w' to ponder the machinery. Isn't create great?",
    "gravitas.quest.steel.desc.rolling": "The Rolling Mill makes making rods and wire a lot less hammery by taking the hammer and anvil out of the equation.",
    "gravitas.quest.steel.desc.fan.1": "The next step after Create is Immersive Engineering, but before we get there we'll need some Aluminium. To make Aluminium you'll need to crush some Cryolite with an Engineer's Hammer to get the Grit, then blast it with a fan and some lava.",
    "gravitas.quest.steel.desc.fan.2": "Wait, we can't move lava yet. &6Damn, guess that might have to wait! Unless you can make a quick blasting setup at a volcano...",
    "gravitas.quest.steel.desc.funnel": "Speaking of a better funnel. For this, you'll need an electron tube. There's two options here, one of them makes more than the other, but you'll need to do some Immersive Engineering for that.",
    "gravitas.quest.steel.desc.paper_making.1": "You'll need some paper to really get into Immersive Engineering, you can't make blueprints without paper. You also can't make books without paper, and having the IE manual is real useful.",
    "gravitas.quest.steel.desc.paper_making.2": "There's a couple of ways to make paper, either find some papyrus, or make a saw and use sawdust.",
    "gravitas.quest.steel.desc.papyrus.1": "If you're lucky enough to find papyrus in the wild, or trade with a villager for it, then you can make paper by following a few steps.",
    "gravitas.quest.steel.desc.papyrus.2": "First, take one piece of papyrus and combine it with a knife. Next, you'll want to soak those strips in water for about 8 hours. Take those soaked papyrus strips and weave 'em on a loom. Lastly, like with Leather, put that unrefined paper on a log and scrape it to obtain your paper.",
    "gravitas.quest.steel.desc.saw.1": "You can use a saw to increase the output of your logs, and as a bonus you'll get sawdust which has a multitude of uses.",
    "gravitas.quest.steel.desc.saw.2": "If you combine 4 sawdust with a bucket of water, you'll get two paper. You can also make... not much else currently...",
    "gravitas.quest.steel.desc.paper": "Now that you have paper, you can make things like books, and blueprints, and... uhh... sandpaper? Clipboards? Maps? There's lots you can do with paper, I'm sure of it.",


    "gravitas.quest.blacksteel.desc.weak_blue": "Weak blue steel is made by alloying &3Bismuth Bronze, Black Steel, Sterling Silver, Steel.",
    "gravitas.quest.blacksteel.desc.weak_red": "Weak red Steel is made by alloying &3Black Steel, Brass, Rose Gold and Steel.",
    "gravitas.quest.blacksteel.desc.bucket": "This is the main goal of progressing through TFC. This will allow you to start moving the creosote around to make treated wood.",
    "gravitas.quest.blacksteel.desc.obsidian": "Using a red or blue steel pickaxe you can mine obsidian to make a nether portal.",
    "gravitas.quest.blacksteel.desc.going_deeper": "Using some spare steel and a flint you can make a flint and steel or you can use a firestarter.",
    "gravitas.quest.blacksteel.desc.high_blue": "combining the Weak Blue steel with Black Steel and Flux in an anvil will allow you to make High Carbon Blue Steel.",
    "gravitas.quest.blacksteel.desc.high_red": "Combining Weak Red Steel with Black Steel and Flux will create High Carbon Red Steel.",
    "gravitas.quest.blacksteel.desc.red_bucket": "This bucket can be used to move source blocks of water. Now you can pick up and move water.",
    "gravitas.quest.blacksteel.desc.blue_bucket": "This bucket can be used to move lava. It's the only way to move lava, so if you want lava at your base, make this bucket.",


    "gravitas.quest.moon.desc.silicon_press": "Search around on the Moon for the Presses. It will also be worth picking up a bunch of skystone while getting the presses.",
    "gravitas.quest.moon.desc.fluix_crystal": "Fluix Crystals are formed by dropping &3Nether Quartz, &3Redstone and &3Charged Certus Crystals &finto water.",
	
	
	"gravitas.chapters.group.3.": "Create",
	"gravitas.chapters.8.title": "Create Beginning",
	"gravitas.chapters.9.title": "Create Brass Stage",
	"gravitas.chapters.10.title": "Create Copper Stage",
	"gravitas.chapters.11.title": "Create Rails",
	"gravitas.chapters.12.title": "Create New Age",
	
	
	"gravitas.quest.igneous.igneous_zinc_alloy.title": "Start",
	"gravitas.quest.igneous.shaft": "Shaft",
	"gravitas.quest.igneous.water_wheel": "Water Wheel",
	"gravitas.quest.igneous.moving_stress": "Moving Stress",
	"gravitas.quest.igneous.cogwheel": "Cogwheel",
	"gravitas.quest.igneous.changing_direction": "Changing Direction",
	"gravitas.quest.igneous.moving_items": "Moving Items",
	"gravitas.quest.igneous.mechanical_belt": "Mechanical Belt",
	"gravitas.quest.igneous.depot": "Depot",
	"gravitas.quest.igneous.chute": "Chute",
	"gravitas.quest.igneous.testing_stress_and_speed": "Testing Stress and Speed",
	"gravitas.quest.igneous.stressometer": "Stress-O-Meter",
	"gravitas.quest.igneous.speedometer": "Speed-O-Meter",
	"gravitas.quest.igneous.small_machines": "Small Machines",
	"gravitas.quest.igneous.millstone": "Millstone",
	"gravitas.quest.igneous.encased_fan": "Air Conditioning",
	"gravitas.quest.igneous.blaze_burner": "Blaze Burner",
	"gravitas.quest.igneous.basin": "Basin",
	"gravitas.quest.igneous.mechanical_press": "Press",
	"gravitas.quest.igneous.mechanical_mixer": "Mixer",
	"gravitas.quest.igneous.windmill": "Windmill",
	
	
	"gravitas.quest.igneous.desc.igneous_zinc_alloy": "Where the Create Mod starts is in this little metal object. You can create it by combing igneous rocks and zinc!",
	"gravitas.quest.igneous.desc.shaft": "The Shaft will be your most useful way of moving Kinetic Energy and creating machines.",
	"gravitas.quest.igneous.desc.water_wheel": "The Water Wheel will be your first machine to create Kinetic Energy which is represented by Stress Units (SU). Create works off Kinetic Energy as its energy. The Water Wheel needs water flowing over it to create Kinetic Energy that can be moved from shafts connected to it.",
	"gravitas.quest.igneous.desc.moving_stress": "To power your machines you'll need to move the Kinetic Energy around to different machines.",
	"gravitas.quest.igneous.desc.cogwheel": "The cogs keep momentum moving on a different axis. Will be helpful to keep multiple machines moving. They will also be necessary for some machines like the millstone.",
	"gravitas.quest.igneous.desc.changing_direction": "The different Gearboxes and other blocks able to be used here for this quest effect how shafts and Kinetic Energy move. The Gearboxes move the Kinetic Energy in different directions. The Gearshift when given redstone will make the Kinetic Energy switch ways. The Chain effects speed. And when powered the Clutch stops Kinetic Energy.",
	"gravitas.quest.igneous.desc.moving_items": "To get automation from Create you will need to move items. To move items you'll need these bad boys.",
	"gravitas.quest.igneous.desc.mechanical_belt": "The Mechanical Belt goes around shafts and will move according to how the shafts are moving. Items can be dropped onto it and will be moved with it.",
	"gravitas.quest.igneous.desc.depot": "The Depot (not the Home Depot) is a block that holds items for processing. It will be needed for the Mixer and Press.",
	"gravitas.quest.igneous.desc.chute": "The Chute is the create version of the hopper. Like the hopper though it requires iron.",
	"gravitas.quest.igneous.desc.testing_stress_and_speed": "You'll need to be careful and keep watch of the Stress and Speed of your systems. Different machines need and can only handle some amounts of SU.",
	"gravitas.quest.igneous.desc.stressometer": "The Stressometer tells the current Stress of a system its attached to. Very important for the health of the system.",
	"gravitas.quest.igneous.desc.speedometer": "The Speedometer shows the speed of the system its attached to.",
	"gravitas.quest.igneous.desc.small_machines": "These are the most basic and cheap machines in Create. Some will be necessary to move forward in the mod.",
	"gravitas.quest.igneous.desc.millstone": "The Millstone will crush some items that are thrown into it. To get the new items you have to right click it. It needs a cog or large cog next to it to power it.",
	"gravitas.quest.igneous.desc.encased_fan": "The Encased Fan, when powered will blow air infront of it. This can be used to do many things. With lava in front of it, it will smelt ores or burn things. With fire infront of it, it will cook food. With water in front of it, it will wash items.",
	"gravitas.quest.igneous.desc.blaze_burner": "By rightclicking a Blaze with an Empty Blaze Burner you can make it no longer empty! This will be needed to heat some machines for different processes.",
	"gravitas.quest.igneous.desc.basin": "The Basin will be needed for a lot of the machines. It must be located 2 blocks beneath the machine (1 block gap between them). It can hold items and liquids.",
	"gravitas.quest.igneous.desc.mechanical_press": "The Mechanical Press is a veru useful machine for lots of automatic crafting. With a Basin it can pack and compact items, like into ignots or blocks. Without a Basin it will press items, like sugarcane to paper or ignots to sheets.",
	"gravitas.quest.igneous.desc.mechanical_mixer": "The Mechanical Mixer is a machine that can be used for Brewing, Mixing, or Shapeless Crafting. You can make potions or booze with it. And crafting recipes that don't need a specific shape can be created with this. It needs a lot of speed to power!",
	"gravitas.quest.igneous.desc.windmill": "The Windmill is a very useful machine for generating SU. Its SU is dependent on how big the windmill is. It needs atleast 8 windmill sails and can be as big as you want. Right click the Windmill Bearing to start it!",
	
	
	"gravitas.quest.brass.brass_ingot": "Start to Brass Stage",
	"gravitas.quest.brass.wrench": "The Main Tool: Wrench",
	"gravitas.quest.brass.brass_hand": "Pointing is rude",
	"gravitas.quest.brass.rose_quartz": "Rose Quartz",
	"gravitas.quest.brass.primitve_electron_tube": "Electron Tube",
	"gravitas.quest.brass.deployer": "Deployer",
	"gravitas.quest.brass.precision_mechanism": "Precision Mechanism",
	"gravitas.quest.brass.mechanical_arm": "The Robots have arms now!",
	"gravitas.quest.brass.brass_casing": "Brass Casings",
	"gravitas.quest.brass.mechanical_crafter": "Automated and Bigger Crafting",
	"gravitas.quest.brass.tools": "Tools from Create",
	"gravitas.quest.brass.extendo_grip": "Did the crab win the mob vote?",
	"gravitas.quest.brass.wand_of_symmetry": "Wand of Symmetry",
	"gravitas.quest.brass.potato_cannon": "Potato Cannon",
	"gravitas.quest.brass.crushing_wheel": "Crushing Wheels",
	"gravitas.quest.brass.mechanical_bearing": "Making Contraptions",
	"gravitas.quest.brass.chasis": "The frame of a Contraption",
	"gravitas.quest.brass.mechanical_roller": "Roller",
	"gravitas.quest.brass.mechanical_plough": "Plough",
	"gravitas.quest.brass.mechanical_harvester": "Harvester",
	"gravitas.quest.brass.mechanical_saw": "Saw",
	"gravitas.quest.brass.mechanical_drill": "Drill",
	
	
	"gravitas.quest.brass.desc.brass_ingot": "Brass will be needed for the next steps of Create. It's made by combining copper dust and zinc dust to get brass dust which can be smelted for brass ingots.",
	"gravitas.quest.brass.desc.wrench": "The Wrench is the most important tool for Create and will be necessary. It's used for configuring your machines.",
	"gravitas.quest.brass.desc.brass_hand": "The Brass Hand is only really used for the Deployer. You can also put it in an item frame I guess. I'm out of ideas for this one.",
	"gravitas.quest.brass.desc.rose_quartz": "By combining Redstone Dust and Quarts you get Rose Quartz. And if you combine sand and paper you get sandpaper (It's hard to follow I know). Use them together to get polished Rose Quartz.",
	"gravitas.quest.brass.desc.primitve_electron_tube": "By crafting Polished Rose Quartz and a Wrought Iron Plate you make a Primitive Electron Tube. This will be needed for many Brass Stage machines.",
	"gravitas.quest.brass.desc.deployer": "The Deployer is a machine that can replicates Steve's touch. You can add items to the hand to replicate Steve using them.",
	"gravitas.quest.brass.desc.precision_mechanism": "To make 1 Precision Mechanism you will need to process a Gold Plate with a small cogwheel, a large cogwheel, then an iron nugget 5 times. And it might not even work!",
	"gravitas.quest.brass.desc.mechanical_arm": "The Mechanical Hand is the next step to full automation. They can be configured with a Wrench and will do all your work for you. A Deployer on steriods.",
	"gravitas.quest.brass.desc.brass_casing": "The Brass Casing will be needed for the machines in the Brass Stage. It can be made from rightclicking a Brass Ingot onto a placed down log. Or can be automated by Deployers doing the same.",
	"gravitas.quest.brass.desc.mechanical_crafter": "The Mechanical Crafter is the most important machine in Create. It will be needed for the tools, next machines, and most likely end game items. It's pattern is configured with the Wrench.",
	"gravitas.quest.brass.desc.tools": "These are extra tools that will either help you or not really do anything. Your choice.",
	"gravitas.quest.brass.desc.extendo_grip": "The Extendo Grip when put in your offhand will give you extended reach. Normally you can only reach 5 blocks away, with the Extendo Grip you can now reach 9.",
	"gravitas.quest.brass.desc.wand_of_symmetry": "The Wand of Symmetry is useful for the Pro-Builders. When right clicked it will place a mirror. When shift rightclicked it will open up a menu to change the direction and use. When a mirror is placed any blocks placed near it will also place on the other side of the mirror.",
	"gravitas.quest.brass.desc.potato_cannon": "The Potato Canon uses... well potatos, as ammunition. Only the Minecraft Potato variants though! No TFC potatos work.",
	"gravitas.quest.brass.desc.crushing_wheel": "The Crusher will be needed to get many more things necessary for Create. To set up a crushing machine you need 2 crushing wheels a block away from each other. The left one must be rotating clockwise and the right counterclockwise. Then just toss items in the top. It will hurt anything in it.",
	"gravitas.quest.brass.desc.mechanical_bearing": "To make a contraption you'll need a Mechanical Bearing, to move it, and Super Glue, to get blocks to stick to it.",
	"gravitas.quest.brass.desc.chasis": "These items will automatically stick to the Mechanical Bearing and each other for a contraption.",
	"gravitas.quest.brass.desc.mechanical_roller": "Rollers break blocks that are in the way of the contraption. When configured they can also place blocks beneath them.",
	"gravitas.quest.brass.desc.mechanical_plough": "The Ploughs are very helpful as they can either, make farmland or destroy items without a solid collision hitbox. Items like that are ones that will break with water flowing over it like: torches, rails, snow.",
	"gravitas.quest.brass.desc.mechanical_harvester": "The Mechanical Harvester when used over fully grown crops will take and replace them. Perfect for autofarms!",
	"gravitas.quest.brass.desc.mechanical_saw": "The Saw can be used to either process items or cut down trees. If the bottom of the tree is broken by the saw the entire tree will fall. When items are processed through it, it can do the same as a stone cutter would.",
	"gravitas.quest.brass.desc.mechanical_drill": "The Drill will break any block in its way when powered. Its breaking speed is dependent on the rotation speed.",
	
	
	"gravitas.quest.create_copper.copper_ingot": "Start of Copper Stage",
	"gravitas.quest.create_copper.fluid_pipe": "Pipes with an S",
	"gravitas.quest.create_copper.copper_valve_handle": "Valve Handle",
	"gravitas.quest.create_copper.fluid_valve": "Fluid Valve",
	"gravitas.quest.create_copper.mechanioal_pump": "Fluid Pump",
	"gravitas.quest.create_copper.fluid_tank": "Fluid Tank",
	"gravitas.quest.create_copper.hose_pulley": "Hose Pulley",
	"gravitas.quest.create_copper.item_drain": "Item Drain",
	"gravitas.quest.create_copper.spout": "Spout",
	"gravitas.quest.create_copper.blaze_cake": "Cake for Blaze",
	"gravitas.quest.create_copper.rolling_mill": "Rolling Mill",
	"gravitas.quest.create_copper.empty_spool": "Spools not spoons",
	"gravitas.quest.create_copper.copper_spool": "Copper Spool",
	"gravitas.quest.create_copper.alternator": "Making FE or Kinetic Energy",
	"gravitas.quest.create_copper.copper_wires": "Moving FE with Create",
	
	
	"gravitas.quest.create_copper.desc.copper_ingot": "Copper is our main metal for all things liquid and electricity within Create.",
	"gravitas.quest.create_copper.desc.fluid_pipe": "This will be your main source of moving fluids. Can be edited with a Wrench to give a window.",
	"gravitas.quest.create_copper.desc.copper_valve_handle": "The Copper Valve Handle will be needed to use a Fluid Valve. It can also be used on Mechnical Bearings to move contaptions.",
	"gravitas.quest.create_copper.desc.fluid_valve": "The Fluid Valve works as a way of filtering fluids or just stopping the movement of fluids. It will need a valve handle to actually change it.",
	"gravitas.quest.create_copper.desc.mechanioal_pump": "Mechanical Pump is how to get fluid moving into and through the pipes. It needs to be powered to move fluids and it will move them based on the direction it is moved.",
	"gravitas.quest.create_copper.desc.fluid_tank": "Fluid Tanks do as the name suggests, hold fluids ready for use.",
	"gravitas.quest.create_copper.desc.hose_pulley": "The Hose Pulley is quite a destructive fellow. It can be used to create oceans or drain oceans. It will go to the level it is lowered to and drains or fills depending on the way its rotated.",
	"gravitas.quest.create_copper.desc.item_drain": "The Item Drain works either by itself or with automation to take liquids out of other items. Like taking water from a water bucket.",
	"gravitas.quest.create_copper.desc.spout": "The Spout when used in an assembly line will drop whatever liquid is in it to process an item in a depot below.",
	"gravitas.quest.create_copper.desc.blaze_cake": "By filling a Blaze Cake Base with lava from a spout you get a Blaze Cake. This can be used to get your captive Blaze slave to fire up hotter than ever.",
	"gravitas.quest.create_copper.desc.rolling_mill": "The Rolling Mill will make wires from plates. It needs to be powered to work.",
	"gravitas.quest.create_copper.desc.empty_spool": "To actually use wires you'll need a Spool.",
	"gravitas.quest.create_copper.desc.copper_spool": "The Copper Spool is made by combing Copper Wires and an Empty Spool. These can be used to connect energy using machines or to make more machines.",
	"gravitas.quest.create_copper.desc.alternator": "These machines are your portal between Forge Energy (FE) and Create kinetic energy. The Alternator creates FE from kinetic energy and the Electric Motor uses FE to make kinetic energy.",
	"gravitas.quest.create_copper.desc.copper_wires": "Wires are how you move FE to Create machines. Connectors are how you actually get the FE to the machines.",
	
	
	"gravitas.quest.rails.tracks": "Train Tracks",
	"gravitas.quest.rails.wide_tracks": "Wide Train Tracks",
	"gravitas.quest.rails.narrow_tracks": "Narrow Train Tracks",
	"gravitas.quest.rails.track_switch": "Track Switchs",
	"gravitas.quest.rails.train_casing": "Train Casing",
	"gravitas.quest.rails.train_station": "Step 1: Make a Train Station",
	"gravitas.quest.rails.train_casings": "Step 2: Set and place a Bogey",
	"gravitas.quest.rails.train_controls": "Step 3: Train Controls",
	"gravitas.quest.rails.seat": "Step 3 1/2: A place to sit",
	"gravitas.quest.rails.glue_tube": "Step 4: Putting it all together",
	"gravitas.quest.rails.make_a_train!": "Step 5: Finishing the Train",
	"gravitas.quest.rails.train_coupler": "Train Coupler",
	"gravitas.quest.rails.train_signal": "Train Signal",
	"gravitas.quest.rails.nixie_tube": "Lights and Poles!",
	"gravitas.quest.rails.lead": "Making an animal a conductor",
	"gravitas.quest.rails.conductors_hat": "Conductors Hat",
	"gravitas.quest.rails.making_a_conductor": "Making a Conductor",
	"gravitas.quest.rails.conductor_whistle": "Conductor Whistle",
	"gravitas.quest.rails.remote_lens": "A second set of eyes",
	"gravitas.quest.rails.train_schedule": "Directing the Conductors",
	
	
	"gravitas.quest.rails.desc.tracks": "The place it all starts, tracks. You'll need Train Tracks to actually use and run trains. Standard tracks can be used with most Bogeys. Careful with corners and inclines!",
	"gravitas.quest.rails.desc.wide_tracks": "The Wide Tracks can only be used by some Train Contraptions. Only the Standard: Invisible, Standard, and Comically Large can be used on Wide Tracks. Wide Tracks are made by cutting a normal track with a saw, then deploying a slab onto it, and finally pressing it.",
	"gravitas.quest.rails.desc.narrow_tracks": "The Narrow can only be used by Standard: Invisible, Standard, and Narrow Double Scotch Yoke. Narrow Tracks are made by cutting a Slab with a Saw, deploying an iron nugget on it, then pressing it.",
	"gravitas.quest.rails.desc.track_switch": "The Track Switch, like a station, must be binded to a track. By an intersection of course. It will show green line for where the track goes, and a red line where it can but doesn't. You can either right click, shoot a projectile, or use a Conductor to switch them.",
	"gravitas.quest.rails.desc.train_casing": "The Train Casing is how you make all of the train items in Create. It's made by applying an obsidian plate to a Brass Casing. This can be automated via Deployers.",
	"gravitas.quest.rails.desc.train_station": "You'll need a railroad track before using this. When you have a railroad track you can rightclick it with the Station in hand then place it next to where you right clicked.",
	"gravitas.quest.rails.desc.train_casings": "To make a train you'll need to set up a Bogey. A Bogey is the wheel part of the train. To select one hold a Train Casing in your hand and hold alt. It'll bring up a menu full of different axels. Then leftclick the one you want and choose which style you'll want. Once you did that place a Train Casing on the highlighted part of the track by the Train Station.",
	"gravitas.quest.rails.desc.train_controls": "This little device is how you'll control your train. Basically forward or back, not too complicated for movement. Needs to be placed on the direction you want forward.",
	"gravitas.quest.rails.desc.seat": "The Seat is not needed to make and work a train but its recommended for logical and aesthetics purposes.",
	"gravitas.quest.rails.desc.glue_tube": "The Glue that holds us together! Superglue! You'll need to glue your entire train together so that everything moves together. We don't want floating seats.",
	"gravitas.quest.rails.desc.make_a_train!": "Once everything is put together and glued you can go to your railroad station and create your train. The controls will finally have the sticks come out when activated. If it says there's something that must be fixed read what the Station says and go back through the quests to fix it.",
	"gravitas.quest.rails.desc.train_coupler": "The Train Coupler is how you attach and detach different trains. You have to right click a track with the Coupler to set it then place it down in block form next to it. Depending on where the green line is facing is where the other Coupler will be placed. You have to use a Wrench to change where the second Coupler will be. By rightclicking the base of the Coupler you can change its mode. When powered by redstone it will activate dependent on it's config.",
	"gravitas.quest.rails.desc.train_signal": "The Train Signal is like a Detector Rail on steriods. When rightclicked on a track it will place the tripping device. The actual block can be placed farther up the track than the tripping device. When your train goes over the tripping device the Signal will emit a redstone signal. This can be used for many other devices in stopping trains.",
	"gravitas.quest.rails.desc.nixie_tube": "The Nixie Tubes have many uses but for trains they work well with the Train Signal. When put above a Train Signal and its activated the Nixie tubes will light up. Similar to the lights by railroad crossings. The Semaphore is a much more physical train stopper. When you put one with a Train Signal it will move the Semaphore arm into the way of the train. It won't stop the train, but it'll be hard for the Conductor to miss it.",
	"gravitas.quest.rails.desc.lead": "The Conductor mobs aren't the only ones that can drive trains. Any animal that can get attached to a lead can be put in the driver seat! Try giving them a Train Schedule!",
	"gravitas.quest.rails.desc.conductors_hat": "The Conductors Hat will be used to make a Conductor mob. The hat is made by using a deployer set up to process the color wool into the color hat. Whatever color hat you wear will make it so only the Conductors the same color respond to you.",
	"gravitas.quest.rails.desc.making_a_conductor": "The Conductor is the train lover's bestfriend. They're made by rightclicking a Conductors Hat onto Igneous Casing. They have 2 main uses, redstone and trains. You can attach a lead to them and click the lead onto the seat of your train and they'll drive it. For redstone they'll activate closest redstone device when looked at. Helpful for automatically switching lanes.",
	"gravitas.quest.rails.desc.conductor_whistle": "It's a whistle.",
	"gravitas.quest.rails.desc.remote_lens": "If you like security cameras you'll love this. By giving a Conductor Engineers Goggles they'll wear it, and then you can bind the Remote Lens to them by right clicking. Then anytime anywhere you can rightclick with the Remote Lens to see what the Conductor is seeing.",
	"gravitas.quest.rails.desc.train_schedule": "The Train Schedule is good for all non-human Conductors. When given to whatever is on the seat they will follow whatever told (and given a cool hat!).",
	
	
	"gravitas.quest.new_age.crafts": "Complete Crafts and Additions",
	"gravitas.quest.new_age.connector": "Moving Energy with New Age",
	"gravitas.quest.new_age.magnetite": "Magnetite Block",
	"gravitas.quest.new_age.motor": "Basic Motor",
	"gravitas.quest.new_age.energizer": "Basic Energizer",
	"gravitas.quest.new_age.overcharged_iron": "Overcharged Iron",
	"gravitas.quest.new_age.overcharged_gold": "Overcharged Gold",
	"gravitas.quest.new_age.overcharged_diamond": "Overcharged Diamond",
	"gravitas.quest.new_age.magnet": "Making Energy with Magnets",
	"gravitas.quest.new_age.redstone_magnet": "Redstone Magnet",
	"gravitas.quest.new_age.layered_magnet": "Layered Magnet",
	"gravitas.quest.new_age.fluxuated_magnetite": "Fluxuated Magnetite",
	"gravitas.quest.new_age.netherite_magnet": "Netherite Magnet",
	"gravitas.quest.new_age.heat": "Is it hot in here?",
	"gravitas.quest.new_age.heat_pipe": "Heat Pipe",
	"gravitas.quest.new_age.boiler_heater": "Boiler Heater",
	"gravitas.quest.new_age.solar_plates": "Solar Plates not panels",
	"gravitas.quest.new_age.heat_pump": "Heat Pump",
	"gravitas.quest.new_age.heat_vent": "Reactor Heat Vent",
	"gravitas.quest.new_age.fuel": "Powering your Reactor",
	"gravitas.quest.new_age.inputting_fuel": "Getting Fuel into your Reactor",
	"gravitas.quest.new_age.reactor": "Making the Reactor",
	"gravitas.quest.new_age.stirling_engine": "Using Heat for energy",
	"gravitas.quest.new_age.meltdown": "MELTDOWN!!!",
	
	
	"gravitas.chapters.group.4.": "Transportation",
	"gravitas.chapters.13.": "Simple Transportation",
	"gravitas.chapters.14.": "Advanced Transportation",
	"gravitas.chapters.15.": "RailCraft",
	
	
	"gravitas.quest.simple_transportation.carts": "On the ground: Astikor Carts",
	"gravitas.quest.simple_transportation.animal": "Animal Carts",
	"gravitas.quest.simple_transportation.supply": "A Moving Chest?",
	"gravitas.quest.simple_transportation.plow": "Plow",
	"gravitas.quest.simple_transportation.kayak": "On the water: Kayaks",
	"gravitas.quest.simple_transportation.paddles": "A good arm workout",
	"gravitas.quest.simple_transportation.tools": "Tools necessary for all buccaneers",
	"gravitas.quest.simple_transportation.hang_glider": "In the air: Hang Gliders",
	"gravitas.quest.simple_transportation.reinforced": "A better Hang Glider?",
	
	
	"gravitas.quest.simple_transportation.desc.carts": "Astikor Carts is a nice little mod added to help you out in the early game. They can either be used by you or with a horse. To equip a cart you need to look at the handles while pressing the buttton (default is R make sure to change it because R also reloads shaders). To equip the cart to a horse, ride the horse then do the same you'd do to equip the cart.",
	"gravitas.quest.simple_transportation.desc.animal": "The Animal Cart is pretty simple, it holds animals. It can hold 2 small animals or 1 big animal or hold players.",
	"gravitas.quest.simple_transportation.desc.supply": "The Supply Cart is like the title suggests, a moving chest. It has the same storage as a double chest and to access the storage you need to shift right click the cart. Just right clicking the cart will let you ride on the back of it.",
	"gravitas.quest.simple_transportation.desc.plow": "The Plow was the most confusing to me, but it's not that hard to understand with a guide. To use the Plow you'll need to shift right click the back to give it tools. Hoes for making farmland, shovels for making paths. Then right click it to set the plow arms down. And finally use it like the other carts to work it!",
	"gravitas.quest.simple_transportation.desc.kayak": "Kayaks are a great way for moving with water, and much more fun than stinky boats! They move pretty slow by themselves but with some paddles we can change that.",
	"gravitas.quest.simple_transportation.desc.paddles": "There are 2 paddles you can use with the kayaks: the canoe paddle and the kayak paddle. (Sorry there isn't any canoes, only kayaks). The Canoe paddle gets the kayak to the same speed as a regular boat. While the Kayak Paddle makes you faster than a normal boat. To use them you just need to have them in your hands while in the Kayak.",
	"gravitas.quest.simple_transportation.desc.tools": "These tools will be helpful to all wanna be pirates. The Sextant shows your latitude, how many degrees north or south you are. The Navigators Timepiece shows your longitude, how many degrees east or west you are. And the Barometer shows your altitude, how much higher or below you are to sea level (Y=60).",
	"gravitas.quest.simple_transportation.desc.hang_glider": "Welcome to Hangliders! The first one you'll make is just the normal Hanglider. By combing 2 Hanglider Wings and a Hanglider Frame you'll make your very own Hanglider. Use it by right clicking with it to activate it. Now whenever your off the ground you'll glide.",
	"gravitas.quest.simple_transportation.desc.reinforced": "By combining a Hanglider and Elytra you'll make a Reinforced Hanglider. More Durability and slightly faster (don't quote me on that). Enjoy your gliding! Also gliding doesn't get you kicked for flying.",
	"gravitas.quest.simple_transportation.desc.dugout_canoe": "A Kayak is great for one person to quickly get around, but what if you want to bring stuff along? A canoe has space for storage or a friend!",
	
	"gravitas.quest.adv_transportation.sail": "On the Water: Small Ships",
	"gravitas.quest.adv_transportation.cog": "Cog (Small Ship)",
	"gravitas.quest.adv_transportation.brigg": "Brigg (Big Ship)",
	"gravitas.quest.adv_transportation.galley": "Galley (Viking Ship)",
	"gravitas.quest.adv_transportation.cannon": "These Ships get guns?",
	"gravitas.quest.adv_transportation.workbench": "In the air: Simple Planes",
	"gravitas.quest.adv_transportation.energy": "Powering your Plane",
	"gravitas.quest.adv_transportation.furnace": "Furnace Engine",
	"gravitas.quest.adv_transportation.electric": "Electric Engine",
	"gravitas.quest.adv_transportation.liquid": "Liquid Engine",
	"gravitas.quest.adv_transportation.flying_things": "Flying Things",
	"gravitas.quest.adv_transportation.small": "Small Planes",
	"gravitas.quest.adv_transportation.big": "Big Planes",
	"gravitas.quest.adv_transportation.heli": "Helicopter",
	"gravitas.quest.adv_transportation.upgrades": "Upgrading your planes",
	"gravitas.quest.adv_transportation.armor": "Armor and Solar Panels",
	"gravitas.quest.adv_transportation.extras": "Floaty Beddings and Folding Upgrade",
	"gravitas.quest.adv_transportation.shooting": "Shooter Upgrade and Rocket Boosts",
	
	
	"gravitas.quest.adv_transportation.desc.sail": "Welcome to Small Ships! Before you start sailing the 7 seas you'll need to know how to operate these ships. They're placed like regular boats and you get in them just the same. To start moving them you'll need to use the Sails (default keybind is R I recommend changing that}. They move by the wind and by using W key the sail comes out more and your ship goes faster. S does the opposite. They also have storage which can be Shift Rightclicked from out of it or pressing E while in it.",
	"gravitas.quest.adv_transportation.desc.cog": "The Cog is the smallest ship. It works the same as the others but only goes to 32km/h. It can hold 4 cannons and I'm not sure how many people. I do these quests in singleplayer.",
	"gravitas.quest.adv_transportation.desc.brigg": "The Brigg is the biggest and fastest ship. It can go up to 37km/h and holds 6 cannons. No more storage than the other ships though.",
	"gravitas.quest.adv_transportation.desc.galley": "The Galley is easily the coolest ship. It is the same speed as a Cog and has the same storage as the others. It only holds 2 cannons but that's okay as it has cool oars. Don't worry you don't need to manually row they do it themselves.",
	"gravitas.quest.adv_transportation.desc.cannon": "To fight other ships you'll need Cannons! Right click the Cannons on the ship to add them. Then put Cannon Balls into the ship Storage. To shoot look at the cannons direction and press space to fire!",
	"gravitas.quest.adv_transportation.desc.workbench": "Simple Planes is definitley the most fun transportation mod and it all starts with the Plane Workbench. You'll need it to make your planes and helicopters.",
	"gravitas.quest.adv_transportation.desc.energy": "Planes don't fly on their own, they need propellers. To make them propellers move you'll need energy and Simple Planes has 3 different ways of powering your planes. Go into your plane, select the engine you want to use, and press X.",
	"gravitas.quest.adv_transportation.desc.furnace": "The Furnace Engine allows you to power your Plane with items that can power a furnace like coal, charcoal,or wood. It's a little old school but it works!",
	"gravitas.quest.adv_transportation.desc.electric": "The Electric Engine doesn't power the Plane but rather allows the Charging Station to power it. The Charging Station can hold 1.5KFE and the Plane will hold 1.5MFE.",
	"gravitas.quest.adv_transportation.desc.liquid": "The Liquid Engine uses liquid fuels to power the Planes. Right now it just uses Lava but that'll be changed.",
	"gravitas.quest.adv_transportation.desc.flying_things": "The reason you are here, the planes and helicopter! Once the Plane is powered you will use the Up Arrow Key to start and go forward. The Arrow Keys move the Plane and WASD change the direction. Careful landing as too hard of a landing will blow it up.",
	"gravitas.quest.adv_transportation.desc.small": "The Plane is the most basic flying machine. It has one seat on default and 1 propeller in the front. it can be made of any wood.",
	"gravitas.quest.adv_transportation.desc.big": "The Large Plane is the bigger and better version of the normal Plane. It has 2 seats and 2 propellers. It has the same upgrades as the normal Plane though.",
	"gravitas.quest.adv_transportation.desc.heli": "The Helicopter is a little different. When you use the Up Arrow to start you might notice only the propellers work when doing so. To get the Heli to move you need to hold space to go up. Once in the air you can use WASD to move the Helicopter. With S bringing the Heli down.",
	"gravitas.quest.adv_transportation.desc.upgrades": "Simple Planes doesn't end there, of course there's upgrades! There are upgrades added via the mod and you can add some default minecraft items to add to your planes. Like Banners, chests, and TNT. To add any upgrades just right click them onto the planes.",
	"gravitas.quest.adv_transportation.desc.armor": "The basic upgrades are Armor Plates and Solar Panels. Armor Panels help protect the plane by giving it more durability. It does not protect against plane crashes though. Solar Panels help give the Planes more Energy. Only works with Electric Engine.",
	"gravitas.quest.adv_transportation.desc.extras": "The Floaty Bedding helps so your plane can safely land on water. By themselves they aren't too bouant. The Folding Upgrade makes it so you can easily add your plane to your inventory.",
	"gravitas.quest.adv_transportation.desc.shooting": "Shooting upgrade allowsa your plane to fight well pretty much anything. Add it to your plane then press X to add arrows to its inventory. Then when flying left click to fire. Rocket Boosters help your plane to fly faster!",
	
	
	"gravitas.quest.railcraft.rail": "RailCraft!",
	"gravitas.quest.railcraft.types_tracks": "Types of Tracks",
	"gravitas.quest.railcraft.abandoned": "Abandoned Tracks",
	"gravitas.quest.railcraft.reinforced": "Reinforced Tracks",
	"gravitas.quest.railcraft.high_speed": "High Speed Tracks",
	"gravitas.quest.railcraft.electric": "Electric Tracks",
	"gravitas.quest.railcraft.high_speed_electric": "High Speed Electric",
	"gravitas.quest.railcraft.strap_iron": "Strap Iron Tracks",
	"gravitas.quest.railcraft.track_kits": "Types of Track kits",
	"gravitas.quest.railcraft.stop": "Track Kits for stopping carts",
	"gravitas.quest.railcraft.move": "Track Kits for moving carts",
	"gravitas.quest.railcraft.entities": "Track Kits for moving entities",
	"gravitas.quest.railcraft.redstone": "Track Kits for using Redstone",
	"gravitas.quest.railcraft.coupler": "Track Kit Coupler",
	"gravitas.quest.railcraft.one_way": "Track Kit One Way",
	"gravitas.quest.railcraft.whitsle": "Track Kit Whistle",
	"gravitas.quest.railcraft.routing": "Track Kitt Routing",
	"gravitas.quest.railcraft.crowbars": "Crowbars",
	"gravitas.quest.railcraft.seasonal_crowbar": "Seasonal Crowbar",
	"gravitas.quest.railcraft.spike_maul": "Spike Maul",
	"gravitas.quest.railcraft.turnout": "Turnout Track",
	"gravitas.quest.railcraft.wye": "Wye Track",
	"gravitas.quest.railcraft.junction": "Junction Track",
	"gravitas.quest.railcraft.track_switch": "Track Switch Lever",
	"gravitas.quest.railcraft.trains": "Trains!",
	"gravitas.quest.railcraft.steam_locomotive": "Steam Locomotive",
	"gravitas.quest.railcraft.frame": "Frame",
	"gravitas.quest.railcraft.electric_locomotive": "Electric Locomotive",
	"gravitas.quest.railcraft.bore_head": "Tunnel Bore Heads",
	"gravitas.quest.railcraft.tunnel_bore": "Tunnel Bore",
	"gravitas.quest.railcraft.minecart": "Minecraft I mean minecart",
	"gravitas.quest.railcraft.new_carts": "New Carts!",
	"gravitas.quest.railcraft.carts_and_tracks": "Carts and Tracks",
	"gravitas.quest.railcraft.item_loader": "Item Loader",
	"gravitas.quest.railcraft.advanced_item_loader": "Better Item Loader",
	"gravitas.quest.railcraft.item_unloader": "Item Unloader",
	"gravitas.quest.railcraft.advanced_item_unloader": "Advanced Item Unloader",
	"gravitas.quest.railcraft.fluid_loader": "Fluid Loader",
	"gravitas.quest.railcraft.fluid_unloader": "Fluid Unloader",
	"gravitas.quest.railcraft.cart_dispenser": "Cart Dispenser",
	"gravitas.quest.railcraft.train_dispenser": "Train Dispenser",
	"gravitas.quest.railcraft.machines": "Machines!",
	"gravitas.quest.railcraft.steel": "How to make Steel",
	"gravitas.quest.railcraft.coke": "How to make (Coal) Coke",
	"gravitas.quest.railcraft.making_steam": "Making Steam",
	"gravitas.quest.railcraft.steam_energy": "Making Energy from Steam",
	"gravitas.quest.railcraft.steam_furnace": "Using Steam for Furnace",
	"gravitas.quest.railcraft.water_tank": "Water Tank",
	"gravitas.quest.railcraft.crusher": "Crusher",
	"gravitas.quest.railcraft.manual_roller": "Manual Rolling Machine",
	"gravitas.quest.railcraft.powered_roller": "Powered Rolling Machine",
	
	
	"gravitas.quest.railcraft.desc.rail": "RailCraft is the perfect mod for transportation or just those who hyperfocus on trains! A great place to start is with the normal Minecraft rails.",
	"gravitas.quest.railcraft.desc.types_tracks": "In RailCraft normal rails won't suffice for everything. You're gonna need new better rails!",
	"gravitas.quest.railcraft.desc.abandoned": "Abandoned Tracks are good for the cheapskates and aesthetic. They can be used to bridge accross a few blocks without support. They can only be 2 blocks away from blocks going the same direction, or one block from the opposite direction. They come at the risk of derailment though, basically your cart will be thrown off the rails.",
	"gravitas.quest.railcraft.desc.reinforced": "Reinforced Tracks are the upgraded version of normal rails! They're slighter faster and don't blow up.",
	"gravitas.quest.railcraft.desc.high_speed": "High Speed Iron Tracks are like Reinforced Tracks but obviously faster. They'll need kits to help build up speed though! And careful around corners.",
	"gravitas.quest.railcraft.desc.electric":  "The Electric Tracks are used for the Electric Locomotives. They'll need to be powered by Frames and yes it will hurt you if you touch it.",
	"gravitas.quest.railcraft.desc.high_speed_electric": "The High Speed Electric Tracks are like the Electric Tracks but faster! They also require what the normal high speed tracks require and what the Electric Tracks require. Speed Boosts and Frames to power them. And again careful around corners!",
	"gravitas.quest.railcraft.desc.strap_iron":  "The Strap Iron Tracks, like the abandoned tracks, are perfect for the cheapskates. They go much slower than the other tracks but no risk of derailment.",
	"gravitas.quest.railcraft.desc.track_kits": "Track Kits are used to craft with rails to make special rails. These rails will be helpful for everything Train wise like: stopping the train, moving the train, and emitting redstone.",
	"gravitas.quest.railcraft.desc.stop": "These Tracks are made for stopping the Locomotives and Carts. The Locking Kit stops carts and only starts them when given a redstone pulse. The Buffer Kit is for the end of your tracks, will stop them and not start. The Gated Kit just deploys a Fence Gate connected with the track.",
	"gravitas.quest.railcraft.desc.move": "These Tracks Kits are for changing momentum with your carts. The Transition Kits change the speed of the passing Locomotive, needs redstone power. The Booster Kits will speed up the cart if powered and slow down the cart if not powered. The Control Kit gives the carts a little push, when powered it'll change the direction it pushes it in. The Throttle Kit will change the speed of a passing Locomotive to whatever speed is configured, needs to be powered with redstone. The Launcher Kit will quite literally throw your cart!",
	"gravitas.quest.railcraft.desc.entities": "These Track Kits are for using entities with your carts (Entities like mobs). The Embarking Kit will pick up any mobs nearby and put them in a cart. The Disembarking Kit unloads mobs from the carts. The Dumping Kit will drop the mobs in the carts below the tracks its on.",
	"gravitas.quest.railcraft.desc.redstone": "These 2 Track Kits are for using Carts and Redstone. The Activator Kit will activate whatever cart goes over it. The Detector Kit will activate a redstone signal whenever a cart passes over it. Both are similar to their vanilla counters for regular tracks.",
	"gravitas.quest.railcraft.desc.coupler": "The Coupler is for connecting or disconnecting carts. Coupling is the phrase for connecting Carts. It can be configured with a Crowbar to couple, decouple, or auto couple. Needs Redstone to work.",
	"gravitas.quest.railcraft.desc.one_way": "The One Way Track Kit is quite simple. Carts can only go where the arrow is facing.",
	"gravitas.quest.railcraft.desc.whitsle": "The Whistle Kit when active with Redstone will cause the Locomotives to set off their whistles.",
	"gravitas.quest.railcraft.desc.routing": "The Routing Kit is used with the passing tickets.",
	"gravitas.quest.railcraft.desc.crowbars": "The Crowbar is the main tool of RailCraft. When used on a Locomotive it will change the direction it's facing. When shift clicked you can connect Locomotives and Carts. When just used on carts they give them a slight push. And when used on special tracks they change their mode.",
	"gravitas.quest.railcraft.desc.seasonal_crowbar": "Nuttin yet",
	"gravitas.quest.railcraft.desc.spike_maul": "The Spike Mauls are used on normal tracks to switch their modes. Very helpful for trying to make intersections!",
	"gravitas.quest.railcraft.desc.turnout": "The Turnout track is the first from hitting a track with a Spike Maul. It can help go two directions, forward and to a side. It can be switched with a Switch next to the track.",
	"gravitas.quest.railcraft.desc.wye": "The Wye Track is the second track made by using a Spike Maul. It directs two tracks into one. If you have one track intersected by another the Wye will move carts on the first track into the intersecting one.",
	"gravitas.quest.railcraft.desc.junction": "The Junction is the last track made by the Spike Maul. It acts as a normal intersection for tracks. Carts keep going the same way as before but now tracks can intersect. What happens if 2 carts hit each other on it? THEY EXPLODE!!! I'm kidding but Electric Locomotives will though.",
	"gravitas.quest.railcraft.desc.track_switch": "The Switch Track will be needed for moving lanes between the different Special Tracks. The Arrows on it show which goes where.",
	"gravitas.quest.railcraft.desc.trains": "The reason we're all here, trains. The mod is called RailCraft don't act surprised. There's 2 different main trains and 1 special mining train.",
	"gravitas.quest.railcraft.desc.steam_locomotive": "The Steam Locomotive is the most basic Locomotive. It can be powered by giving it water, furnance fuel, and waiting. It'll need constant water to keep working.",
	"gravitas.quest.railcraft.desc.frame": "In order to power your Electric Rails and your Electric Locomotive you'll need Frames. Frames need to be powered and will move power to each connected to Frame.",
	"gravitas.quest.railcraft.desc.electric_locomotive": "Unlike the Steam Locomotive you won't need to put anything into the Electric Locomotive. It runs off the power from the Frames beneath the Electric Tracks. Yes, it can only be runned off Electric Tracks.",
	"gravitas.quest.railcraft.desc.bore_head": "To actually use a Tunnel Bore you'll need a Tunnel Bore Head. They come in 4 different styles and it mines dependent on the Bore Head. It can be enchanted and has durability so you'll want to enchant it!",
	"gravitas.quest.railcraft.desc.tunnel_bore": "The Tunnel Bore is perfect for automatically placing rails especially under mountains or hills. It'll need 3 things to start working: Bore Head, fuel like Coal, and Rails. Once it has all 3 just let it go! Careful as cave collaspings can still happen with the Tunnel Bore.",
	"gravitas.quest.railcraft.desc.minecart": "Minecart!!!",
	"gravitas.quest.railcraft.desc.new_carts": "These new carts are similar to the special vanilla carts. Obviously the Track with a workbench gives you a movable crafting table. The Jukebox Cart gives you a movable Jukebox. And the Tank Cart gives you a movable storage for liquids.",
	"gravitas.quest.railcraft.desc.carts_and_tracks": "These new carts are mostly for laying down tracks. The Track Layer places down Tracks while the Track Remover removes Tracks. The Track Relayer replaces the tracks with different ones and the Track UnderCutter replaces the blocks beneath the tracks.",
	"gravitas.quest.railcraft.desc.item_loader": "The Item Loader is the most basic dispenser from RailCraft. It has to be above the track and can be configured to what you'll want loaded onto your carts below. ",
	"gravitas.quest.railcraft.desc.advanced_item_loader": "The Advanced Item Loader is everything the regular one is but can be used from anywhere near the track. Next to, above, next to on the other side. Use the Crowbar to change its direction.",
	"gravitas.quest.railcraft.desc.item_unloader": "The Item Unloader is the opposite of the Item Loader. It will take items from the carts. This one must also be above the track.",
	"gravitas.quest.railcraft.desc.advanced_item_unloader": "The Advanced Item Unloader is just like the normal part but can be used from any direction. Nothing different besides direction.",
	"gravitas.quest.railcraft.desc.fluid_loader": "The Fluid Loader will be helpful to keeping your Steam Locomotives up and running. It has to be placed a few blocks above the tracks and it will deploy fluids into either the Locomotive or carts.",
	"gravitas.quest.railcraft.desc.fluid_unloader": "The Fluid Unloader is the exact opposite of the Fluid Loader. Instead of being over the track its under. Instead of giving Steam Locomotives water it takes their water. I don't know why you'd want to do that but you can!",
	"gravitas.quest.railcraft.desc.cart_dispenser": "The Cart Dispenser will do as the name suggests. It can dispense any carts onto the tracks in front of it. Needs a Redstone signal to dispense.",
	"gravitas.quest.railcraft.desc.train_dispenser": "The Train Dispenser is a better version of the Cart Dispenser. It can Dispense the whole Locomotive and more! Set a pattern for what you want to be deployed then give it a redstone signal.",
	"gravitas.quest.railcraft.desc.machines": "RailCraft uses many machines for different things but mostly resource creation. I probably should have put it before the other quest but I like the way it looks!",
	"gravitas.quest.railcraft.desc.steel": "Railcraft has it's own smelter to make Steel but its disabled in this modpack, you'll have to use the Gregtech Primitive Blast Furnace to get steel now!",
	"gravitas.quest.railcraft.desc.coke": "Like with making Steel Railcrafts Coke Oven is disabled. You'll need to use the Gregtech Coke Oven to get Coke and Creosote.",
	"gravitas.quest.railcraft.desc.making_steam": "The Water Boilers are some of the most helpful machines from RailCraft. They need a Fuel Firebox and some sort of boiler on top. The Fueled Firebox can be 1x1 2x2 or 3x3. The size of the Firebox changes how big the Boiler on top can be. For 1x1 Firebox it can only have 1x1 Boiler. For 2x2 Firebox it can be a 2x2x3 Boiler. For 3x3 Firebox it can be 3x3x4. The Liquid Fuel will take Lava or Creosote to heat up. For Solid Firebox it'll use anything a furnace can use.",
	"gravitas.quest.railcraft.desc.steam_energy": "The Steam Turbine uses Steam to make FE and EU energy. It's 3x2x2 building of only Steam Turbine Housing, it'll need a Turbine Motor in it, and Steam piped in.",
	"gravitas.quest.railcraft.desc.steam_furnace": "The Steam Oven is another machine that uses Steam for something useful. By putting Steam into the Steam Oven it will act as a furnace to any items in it. Making Ingots from Ores and cooking food items. It's a 2x2x2 machine of Steam Oven blocks.",
	"gravitas.quest.railcraft.desc.water_tank": "The Water Tank is like having a barrel outside. Just this barrel is much bigger. It collects water and can hold water for Steam Locomotives. The amount of water is makes is dependent on the biome and visible to the sky. It's made by a 3x3x3 Water Tank blocks with the center being hollow.",
	"gravitas.quest.railcraft.desc.crusher": "The Crusher is just as the name suggests. It can crush blocks to get the crafting materials, like bricks from a brick staircase, or dusts from ingots. It needs power to work though! To build one it's 3x2x2 of Crusher blocks.",
	"gravitas.quest.railcraft.desc.manual_roller": "The Manual Rolling Machine will be your little crafting machine for many things material for railcraft! When you put the recipe in and it can make more than 1 it will autocraft while you're still looking at it. When you leave the Rolling Machine while crafting it will abort the crafting and put it in your inventory. You must manually build the last recipe!",
	"gravitas.quest.railcraft.desc.powered_roller": "The Powered Rolling Machine is much better version of the Manual Rolling Machine. You don't have to keep looking in the machine to craft things and it will automatically craft all of them. The only problem is it needs power!",

	"gravitas.shop.requirement.walk.1": "Walked 20,000 blocks",
	"gravitas.shop.requirement.ride_horse.1": "Traveled by Horse for 40,000 blocks",

	"gravitas.shop.map.biome.badlands": "Badlands Biome Map",
	"gravitas.shop.map.biome.inverted_badlands": "Inverted Badlands Biome Map",
	"gravitas.shop.map.biome.canyons": "Canyons Biome Map",
	"gravitas.shop.map.biome.low_canyons": "Low Canyons Biome Map",
	"gravitas.shop.map.biome.plains": "Plains Biome Map",
	"gravitas.shop.map.biome.plateau": "Plateau Biome Map",
	"gravitas.shop.map.biome.hills": "Hills Biome Map",
	"gravitas.shop.map.biome.rolling_hills": "Rolling Hills Biome Map",
	"gravitas.shop.map.biome.lake": "Lake Biome Map",
	"gravitas.shop.map.biome.lowlands": "Lowlands Biome Map",
	"gravitas.shop.map.biome.mountains": "Mountains Biome Map",
	"gravitas.shop.map.biome.volcanic_mountains": "Volcanic Mountains Biome Map",
	"gravitas.shop.map.biome.old_mountains": "Old Mountains Biome Map",
	"gravitas.shop.map.biome.oceanic_mountains": "Oceanic Mountains Biome Map",
	"gravitas.shop.map.biome.volcanic_oceanic_mountains": "Volcanic Oceanic Mountains Biome Map",
	"gravitas.shop.map.biome.ocean": "Ocean Biome Map",
	"gravitas.shop.map.biome.ocean_reef": "Ocean Reef Biome Map",
	"gravitas.shop.map.biome.deep_ocean": "Deep Ocean Biome Map",
	"gravitas.shop.map.biome.deep_ocean_trench": "Deep Ocean Trench Biome Map",
	"gravitas.shop.map.biome.river": "River Biome Map",
	"gravitas.shop.map.biome.shore": "Shore Biome Map",
	"gravitas.shop.map.biome.mountain_river": "Mountain River Biome Map",
	"gravitas.shop.map.biome.volcanic_mountain_river": "Volcanic Mountain River Biome Map",
	"gravitas.shop.map.biome.old_mountain_river": "Old Mountain River Biome Map",
	"gravitas.shop.map.biome.oceanic_mountain_river": "Oceanic Mountain River Biome Map",
	"gravitas.shop.map.biome.volcanic_oceanic_mountain_river": "Volcanic Oceanic Mountain River Biome Map",
	"gravitas.shop.map.biome.mountain_lake": "Mountain Lake Biome Map",
	"gravitas.shop.map.biome.volcanic_mountain_lake": "Volcanic Mountain Lake Biome Map",
	"gravitas.shop.map.biome.old_mountain_lake": "Old Mountain Lake Biome Map",
	"gravitas.shop.map.biome.oceanic_mountain_lake": "Oceanic Mountain Lake Biome Map",
	"gravitas.shop.map.biome.volcanic_oceanic_mountain_lake": "Volcanic Oceanic Mountain Lake Biome Map",
	"gravitas.shop.map.biome.plateau_lake": "Plateau Lake Biome Map",
	"gravitas.shop.map.biome.warped_forest": "Warped Forest Biome Map",
	"gravitas.shop.map.biome.nether_wastes": "Nether Wastes Biome Map",
	"gravitas.shop.map.biome.crimson_forest": "Crimson Forest Biome Map",
	"gravitas.shop.map.biome.soul_sand_valley": "Soul Sand Valley Biome Map",
	"gravitas.shop.map.biome.basalt_deltas": "Basalt Deltas Biome Map"
	
}