/// <reference path="./internal_*.d.ts" />
declare namespace xaero.hud.minimap.info.codec {
    class InfoDisplayStateCodec <T> {
        constructor(arg0: Internal.Function_<string, T>, arg1: Internal.Function_<T, string>)
        decode(arg0: string): T;
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        encode(arg0: T): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type InfoDisplayStateCodec_<T> = InfoDisplayStateCodec<T>;
}
declare namespace Internal {
    interface IInputRecipeCache {
        abstract clear(): void;
        (): void;
    }
    type IInputRecipeCache_ = IInputRecipeCache | (()=> void);
    class SnowAndFreezeFeature extends Internal.Feature<Internal.NoneFeatureConfiguration> {
        constructor(arg0: Internal.Codec_<Internal.NoneFeatureConfiguration>)
        getClass(): typeof any;
        toString(): string;
        static checkNeighbors(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_, arg2: Internal.Predicate_<Internal.BlockState>): boolean;
        notifyAll(): void;
        place(arg0: Internal.NoneFeatureConfiguration_, arg1: Internal.WorldGenLevel_, arg2: Internal.ChunkGenerator_, arg3: Internal.RandomSource_, arg4: BlockPos_): boolean;
        notify(): void;
        static isAdjacentToAir(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_): boolean;
        wait(arg0: number, arg1: number): void;
        place(arg0: Internal.FeaturePlaceContext_<Internal.NoneFeatureConfiguration>): boolean;
        static isGrassOrDirt(arg0: Internal.LevelSimulatedReader_, arg1: BlockPos_): boolean;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        static isDirt(arg0: Internal.BlockState_): boolean;
        equals(arg0: any): boolean;
        static isReplaceable(arg0: Internal.TagKey_<Internal.Block>): Internal.Predicate<Internal.BlockState>;
        configuredCodec(): Internal.Codec<Internal.ConfiguredFeature<Internal.NoneFeatureConfiguration, Internal.Feature<Internal.NoneFeatureConfiguration>>>;
        get class(): typeof any
    }
    type SnowAndFreezeFeature_ = SnowAndFreezeFeature;
    class IntConfig extends Internal.NumberConfig<number> {
        constructor(mn: number, mx: number)
        getValue(): number;
        setCanEdit(e: boolean): Internal.ConfigValue<number>;
        scrollValue(currentValue: number, forward: boolean): Internal.Optional<number>;
        onClicked(clicked: Internal.Widget_, button: Internal.MouseButton_, callback: Internal.ConfigCallback_): void;
        getTooltip(): string;
        notify(): void;
        compareTo(arg0: any): number;
        setNameKey(key: string): Internal.ConfigValue<number>;
        setIcon(i: Internal.Icon_): Internal.ConfigValue<number>;
        "getColor(java.lang.Object)"(arg0: any): Internal.Color4I;
        "compareTo(dev.ftb.mods.ftblibrary.config.ConfigValue)"(o: Internal.ConfigValue_<number>): number;
        getStringForGUI(v: number): net.minecraft.network.chat.Component;
        "getStringForGUI(java.lang.Integer)"(v: number): net.minecraft.network.chat.Component;
        copy(value: number): number;
        getStringForGUI(): net.minecraft.network.chat.Component;
        scrollValue(arg0: any, arg1: boolean): Internal.Optional<any>;
        applyValue(): void;
        setOrder(o: number): Internal.ConfigValue<number>;
        canScroll(): boolean;
        fader(v: boolean): Internal.NumberConfig<number>;
        getColor(arg0: any): Internal.Color4I;
        parse(callback: Internal.Consumer_<number>, string: string): boolean;
        "scrollValue(java.lang.Integer,boolean)"(currentValue: number, forward: boolean): Internal.Optional<number>;
        wait(): void;
        getNameKey(): string;
        getStringFromValue(v: number): string;
        "compareTo(java.lang.Object)"(arg0: any): number;
        getClass(): typeof any;
        setCurrentValue(v: number): boolean;
        getIcon(v: number): Internal.Icon;
        withScrollIncrement(increment: number): Internal.NumberConfig<number>;
        addInfo(list: Internal.TooltipList_): void;
        wait(arg0: number, arg1: number): void;
        setValue(value: number): void;
        setDefaultValue(defaultValue: number): void;
        isEqual(v1: number, v2: number): boolean;
        getIcon(): Internal.Icon;
        getName(): string;
        getGroup(): Internal.ConfigGroup;
        getStringForGUI(arg0: any): net.minecraft.network.chat.Component;
        getColor(): Internal.Color4I;
        "getStringForGUI(java.lang.Object)"(arg0: any): net.minecraft.network.chat.Component;
        getColor(v: number): Internal.Color4I;
        getPath(): string;
        "scrollValue(java.lang.Object,boolean)"(arg0: any, arg1: boolean): Internal.Optional<any>;
        "getColor(java.lang.Integer)"(v: number): Internal.Color4I;
        toString(): string;
        init(group: Internal.ConfigGroup_, id: string, value: number, setter: Internal.Consumer_<number>, defaultValue: number): Internal.ConfigValue<number>;
        notifyAll(): void;
        static info(key: string, value: any): net.minecraft.network.chat.Component;
        getDefaultValue(): number;
        hashCode(): number;
        compareTo(o: Internal.ConfigValue_<number>): number;
        wait(arg0: number): void;
        getCanEdit(): boolean;
        equals(arg0: any): boolean;
        get value(): number
        set canEdit(e: boolean)
        get tooltip(): string
        set nameKey(key: string)
        set icon(i: Internal.Icon_)
        get stringForGUI(): net.minecraft.network.chat.Component
        set order(o: number)
        get nameKey(): string
        get class(): typeof any
        set currentValue(v: number)
        set value(value: number)
        set defaultValue(defaultValue: number)
        get icon(): Internal.Icon
        get name(): string
        get group(): Internal.ConfigGroup
        get color(): Internal.Color4I
        get path(): string
        get defaultValue(): number
        get canEdit(): boolean
    }
    type IntConfig_ = IntConfig;
    class PrintStream extends Internal.FilterOutputStream implements Internal.Closeable, Internal.Appendable {
        constructor(arg0: Internal.File_)
        constructor(arg0: Internal.OutputStream_, arg1: boolean)
        constructor(arg0: Internal.OutputStream_)
        constructor(arg0: string, arg1: string)
        constructor(arg0: string, arg1: Internal.Charset_)
        constructor(arg0: Internal.File_, arg1: Internal.Charset_)
        constructor(arg0: Internal.OutputStream_, arg1: boolean, arg2: Internal.Charset_)
        constructor(arg0: Internal.OutputStream_, arg1: boolean, arg2: string)
        constructor(arg0: string)
        constructor(arg0: Internal.File_, arg1: string)
        print(arg0: string): void;
        "println(int)"(arg0: number): void;
        "println(java.lang.Object)"(arg0: any): void;
        printf(arg0: string, ...arg1: any[]): this;
        append(arg0: Internal.CharSequence_, arg1: number, arg2: number): Internal.Appendable;
        notify(): void;
        println(arg0: string): void;
        write(arg0: number): void;
        print(arg0: number): void;
        "print(float)"(arg0: number): void;
        print(arg0: boolean): void;
        "append(char)"(arg0: string): Internal.Appendable;
        "println(long)"(arg0: number): void;
        println(arg0: string): void;
        append(arg0: Internal.CharSequence_): Internal.Appendable;
        "println(java.lang.String)"(arg0: string): void;
        charset(): Internal.Charset;
        "println(char)"(arg0: string): void;
        println(arg0: number): void;
        checkError(): boolean;
        print(arg0: any): void;
        static nullOutputStream(): Internal.OutputStream;
        print(arg0: string): void;
        wait(): void;
        println(arg0: any): void;
        "append(java.lang.CharSequence)"(arg0: Internal.CharSequence_): Internal.Appendable;
        getClass(): typeof any;
        println(arg0: number): void;
        "write(byte[])"(arg0: number[]): void;
        println(): void;
        "print(int)"(arg0: number): void;
        format(arg0: Internal.Locale_, arg1: string, ...arg2: any[]): this;
        println(arg0: number): void;
        write(arg0: number[]): void;
        append(arg0: string): Internal.Appendable;
        wait(arg0: number, arg1: number): void;
        "print(java.lang.String)"(arg0: string): void;
        print(arg0: number): void;
        flush(): void;
        "print(char[])"(arg0: string[]): void;
        write(arg0: number[], arg1: number, arg2: number): void;
        format(arg0: string, ...arg1: any[]): this;
        print(arg0: number): void;
        "println(float)"(arg0: number): void;
        "println(double)"(arg0: number): void;
        "println(boolean)"(arg0: boolean): void;
        toString(): string;
        println(arg0: string[]): void;
        println(arg0: boolean): void;
        printf(arg0: Internal.Locale_, arg1: string, ...arg2: any[]): this;
        notifyAll(): void;
        "println(char[])"(arg0: string[]): void;
        "print(long)"(arg0: number): void;
        "print(java.lang.Object)"(arg0: any): void;
        "print(double)"(arg0: number): void;
        hashCode(): number;
        println(arg0: number): void;
        print(arg0: string[]): void;
        "print(char)"(arg0: string): void;
        "print(boolean)"(arg0: boolean): void;
        close(): void;
        wait(arg0: number): void;
        writeBytes(arg0: number[]): void;
        print(arg0: number): void;
        equals(arg0: any): boolean;
        "write(int)"(arg0: number): void;
        get class(): typeof any
    }
    type PrintStream_ = PrintStream;
    class WireSpool extends Internal.Item {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        static getNode(arg0: Internal.CompoundTag_): number;
        static setContent(arg0: Internal.CompoundTag_, arg1: BlockPos_, arg2: number): Internal.CompoundTag;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        asIngredient(): Internal.Ingredient;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        static getPos(arg0: Internal.CompoundTag_): BlockPos;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        static hasPos(arg0: Internal.CompoundTag_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        handler$cnp000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        static isRemover(arg0: Internal.Item_): boolean;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type WireSpool_ = WireSpool;
    /**
     * Invoked when a player right clicks on an entity.
    */
    class ItemEntityInteractedEventJS extends Internal.PlayerEventJS {
        constructor(player: Internal.Player_, entity: Internal.Entity_, hand: Internal.InteractionHand_)
        getClass(): typeof any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(): any;
        /**
         * Cancels the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(value: any): any;
        /**
         * Removes the specified game stage from the player
        */
        removeGameStage(stage: string): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getLevel(): Internal.Level;
        /**
         * The entity that was interacted with.
        */
        getTarget(): Internal.Entity;
        /**
         * The hand that was used to interact with the entity.
        */
        getHand(): Internal.InteractionHand;
        getPlayer(): Internal.Player;
        /**
         * Checks if the player has the specified game stage
        */
        hasGameStage(stage: string): boolean;
        toString(): string;
        /**
         * The item that was used to interact with the entity.
        */
        getItem(): Internal.ItemStack;
        notifyAll(): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(value: any): any;
        /**
         * Adds the specified game stage to the player
        */
        addGameStage(stage: string): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(value: any): any;
        hashCode(): number;
        /**
         * The player that interacted with the entity.
        */
        getEntity(): Internal.Entity;
        wait(): void;
        /**
         * Cancels the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(): any;
        wait(arg0: number): void;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(): any;
        equals(arg0: any): boolean;
        getServer(): Internal.MinecraftServer;
        get class(): typeof any
        get level(): Internal.Level
        /**
         * The entity that was interacted with.
        */
        get target(): Internal.Entity
        /**
         * The hand that was used to interact with the entity.
        */
        get hand(): Internal.InteractionHand
        get player(): Internal.Player
        /**
         * The item that was used to interact with the entity.
        */
        get item(): Internal.ItemStack
        /**
         * The player that interacted with the entity.
        */
        get entity(): Internal.Entity
        get server(): Internal.MinecraftServer
    }
    type ItemEntityInteractedEventJS_ = ItemEntityInteractedEventJS;
    class ModuleDescriptor$Builder {
        version(arg0: string): this;
        getClass(): typeof any;
        requires(arg0: Internal.ModuleDescriptor$Requires_): this;
        "opens(java.lang.module.ModuleDescriptor$Opens)"(arg0: Internal.ModuleDescriptor$Opens_): this;
        requires(arg0: string): this;
        provides(arg0: string, arg1: Internal.List_<string>): this;
        "version(java.lang.String)"(arg0: string): this;
        notify(): void;
        opens(arg0: string): this;
        wait(arg0: number, arg1: number): void;
        opens(arg0: Internal.ModuleDescriptor$Opens_): this;
        build(): Internal.ModuleDescriptor;
        provides(arg0: Internal.ModuleDescriptor$Provides_): this;
        uses(arg0: string): this;
        exports(arg0: Internal.Set_<Internal.ModuleDescriptor$Exports$Modifier>, arg1: string, arg2: Internal.Set_<string>): this;
        exports(arg0: string): this;
        exports(arg0: Internal.Set_<Internal.ModuleDescriptor$Exports$Modifier>, arg1: string): this;
        "requires(java.lang.String)"(arg0: string): this;
        opens(arg0: Internal.Set_<Internal.ModuleDescriptor$Opens$Modifier>, arg1: string, arg2: Internal.Set_<string>): this;
        requires(arg0: Internal.Set_<Internal.ModuleDescriptor$Requires$Modifier>, arg1: string): this;
        version(arg0: Internal.ModuleDescriptor$Version_): this;
        toString(): string;
        "exports(java.util.Set,java.lang.String)"(arg0: Internal.Set_<Internal.ModuleDescriptor$Exports$Modifier>, arg1: string): this;
        notifyAll(): void;
        opens(arg0: Internal.Set_<Internal.ModuleDescriptor$Opens$Modifier>, arg1: string): this;
        mainClass(arg0: string): this;
        packages(arg0: Internal.Set_<string>): this;
        "exports(java.lang.module.ModuleDescriptor$Exports)"(arg0: Internal.ModuleDescriptor$Exports_): this;
        "exports(java.lang.String,java.util.Set)"(arg0: string, arg1: Internal.Set_<string>): this;
        exports(arg0: Internal.ModuleDescriptor$Exports_): this;
        opens(arg0: string, arg1: Internal.Set_<string>): this;
        requires(arg0: Internal.Set_<Internal.ModuleDescriptor$Requires$Modifier>, arg1: string, arg2: Internal.ModuleDescriptor$Version_): this;
        "version(java.lang.module.ModuleDescriptor$Version)"(arg0: Internal.ModuleDescriptor$Version_): this;
        "exports(java.lang.String)"(arg0: string): this;
        hashCode(): number;
        "opens(java.lang.String,java.util.Set)"(arg0: string, arg1: Internal.Set_<string>): this;
        wait(): void;
        "opens(java.lang.String)"(arg0: string): this;
        wait(arg0: number): void;
        "requires(java.lang.module.ModuleDescriptor$Requires)"(arg0: Internal.ModuleDescriptor$Requires_): this;
        equals(arg0: any): boolean;
        exports(arg0: string, arg1: Internal.Set_<string>): this;
        "opens(java.util.Set,java.lang.String)"(arg0: Internal.Set_<Internal.ModuleDescriptor$Opens$Modifier>, arg1: string): this;
        get class(): typeof any
    }
    type ModuleDescriptor$Builder_ = ModuleDescriptor$Builder;
    interface BiomeProperties {
        abstract getEffectsProperties(): Internal.EffectsProperties;
        abstract getClimateProperties(): Internal.ClimateProperties;
        abstract getGenerationProperties(): Internal.GenerationProperties;
        abstract getSpawnProperties(): Internal.SpawnProperties;
        get effectsProperties(): Internal.EffectsProperties
        get climateProperties(): Internal.ClimateProperties
        get generationProperties(): Internal.GenerationProperties
        get spawnProperties(): Internal.SpawnProperties
    }
    type BiomeProperties_ = BiomeProperties;
    class CropBlockBuilder extends Internal.BlockBuilder {
        constructor(i: ResourceLocation_)
        /**
         * Note block instrument.
        */
        instrument(i: Internal.NoteBlockInstrument_): Internal.BlockBuilder;
        /**
         * Bounces entities that land on this block by bounciness * their fall velocity.
         * Do not make bounciness negative, as that is a recipe for a long and laggy trip to the void
        */
        bounciness(bounciness: number): Internal.BlockBuilder;
        createAdditionalObjects(): void;
        /**
         * Set if the crop should drop seeds when harvested.
        */
        dropSeed(dropSeed: boolean): this;
        /**
         * Tags the item with the given tag.
        */
        tagItem(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Sets the translation key for this object, e.g. `block.minecraft.stone`.
        */
        translationKey(key: string): Internal.BuilderBase<Internal.Block>;
        createObject(): any;
        sandSoundType(): Internal.BlockBuilder;
        /**
         * Set the shape of the block.
        */
        box(x0: number, y0: number, z0: number, x1: number, y1: number, z1: number): Internal.BlockBuilder;
        get(): Internal.Block;
        getRegistryType(): Internal.RegistryInfo<any>;
        /**
         * Texture the block on all sides with the same texture.
        */
        textureAll(tex: string): Internal.BlockBuilder;
        /**
         * Makes displayName() override language files.
        */
        formattedDisplayName(): Internal.BuilderBase<Internal.Block>;
        /**
         * Sets the block's map color dynamically per block state. If unset, defaults to NONE.
        */
        dynamicMapColor(m: Internal.Function_<Internal.BlockState, any>): Internal.BlockBuilder;
        /**
         * Tags both the block and the item with the given tag.
        */
        tagBoth(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Makes the block unbreakable.
        */
        unbreakable(): Internal.BlockBuilder;
        randomTick(randomTickCallback: Internal.Consumer_<Internal.RandomTickCallbackJS>): Internal.BlockBuilder;
        /**
         * Set the age of the crop and the shape of the crop at that age.
        */
        age(age: number, builder: Internal.Consumer_<Internal.CropBlockBuilder$ShapeBuilder>): this;
        /**
         * Sets the light level of the block. Defaults to 0 (no light).
        */
        lightLevel(light: number): Internal.BlockBuilder;
        /**
         * Combined method of formattedDisplayName().displayName(name).
        */
        formattedDisplayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Block>;
        /**
         * Sets the display name for this object, e.g. `Stone`.
         * 
         * This will be overridden by a lang file if it exists.
        */
        displayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Block>;
        /**
         * Set the age of the crop. Note that the box will be the same for all ages (A full block size).
        */
        age(age: number): this;
        /**
         * Makes the block not be solid.
        */
        notSolid(): Internal.BlockBuilder;
        static createShape(boxes: Internal.List_<Internal.AABB>): Internal.VoxelShape;
        generateLang(lang: Internal.LangEventJS_): void;
        /**
         * Clears all drops for the block.
        */
        noDrops(): Internal.BlockBuilder;
        getClass(): typeof any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        setWaterlogged(waterlogged: boolean): Internal.BlockBuilder;
        createProperties(): Internal.BlockBehaviour$Properties;
        grassSoundType(): Internal.BlockBuilder;
        /**
         * Sets the block's sound type. Defaults to wood.
        */
        soundType(m: SoundType_): Internal.BlockBuilder;
        "transformObject(java.lang.Object)"(arg0: any): any;
        /**
         * Set the callback used for determining how the block rotates
        */
        rotateState(callbackJS: Internal.Consumer_<Internal.BlockStateRotateCallbackJS>): Internal.BlockBuilder;
        /**
         * Set the callback used for right-clicking on the block
        */
        rightClick(callbackJS: Internal.Consumer_<Internal.BlockRightClickedEventJS>): Internal.BlockBuilder;
        /**
         * Makes the block require a tool to have drops when broken.
        */
        requiresTool(f: boolean): Internal.BlockBuilder;
        /**
         * Sets the hardness of the block. Defaults to 1.5.
         * 
         * Setting this to -1 will make the block unbreakable like bedrock.
        */
        hardness(h: number): Internal.BlockBuilder;
        /**
         * Creates a Block Entity for this block
        */
        blockEntity(callback: Internal.Consumer_<Internal.BlockEntityInfo>): Internal.BlockBuilder;
        /**
         * Set the block to have no corresponding item.
        */
        noItem(): Internal.BlockBuilder;
        transformObject(arg0: any): any;
        /**
         * Add a crop output with a 100% chance.
        */
        crop(output: any): this;
        bonemeal(bonemealCallback: Internal.ToIntFunction_<Internal.RandomTickCallbackJS>): this;
        /**
         * Set the callback used for determining how the block is mirrored
        */
        mirrorState(callbackJS: Internal.Consumer_<Internal.BlockStateMirrorCallbackJS>): Internal.BlockBuilder;
        /**
         * Set how slippery the block is.
        */
        slipperiness(f: number): Internal.BlockBuilder;
        toString(): string;
        woodSoundType(): Internal.BlockBuilder;
        notifyAll(): void;
        transformObject(obj: Internal.Block_): Internal.Block;
        /**
         * Set how this block bounces/moves entities that land on top of this. Do not use this to modify the block, use fallOn instead!
         * Use ctx.bounce(height) or ctx.setVelocity(x, y, z) to change the entities velocity.
        */
        afterFallenOn(callbackJS: Internal.Consumer_<Internal.AfterEntityFallenOnBlockCallbackJS>): Internal.BlockBuilder;
        /**
         * Makes the block suffocating.
        */
        suffocating(b: boolean): Internal.BlockBuilder;
        /**
         * Set the color of a specific layer of the block.
        */
        color(index: number, color: Internal.BlockTintFunction_): Internal.BlockBuilder;
        wait(arg0: number): void;
        /**
         * Set how fast you can walk on the block.
         * 
         * Any value above 1 will make you walk insanely fast as your speed is multiplied by this value each tick.
         * 
         * Recommended values are between 0.1 and 1, useful for mimicking soul sand or ice.
        */
        speedFactor(f: number): Internal.BlockBuilder;
        cropSoundType(): Internal.BlockBuilder;
        newID(pre: string, post: string): ResourceLocation;
        "transformObject(net.minecraft.world.level.block.Block)"(obj: Internal.Block_): Internal.Block;
        /**
         * Set what happens when an entity falls on the block. Do not use this for moving them, use bounce instead!
        */
        fallenOn(callbackJS: Internal.Consumer_<Internal.EntityFallenOnBlockCallbackJS>): Internal.BlockBuilder;
        /**
         * Set the block's model.
        */
        model(m: string): Internal.BlockBuilder;
        getTranslationKeyGroup(): string;
        notify(): void;
        /**
         * Makes the block a redstone conductor.
        */
        redstoneConductor(b: boolean): Internal.BlockBuilder;
        noSoundType(): Internal.BlockBuilder;
        /**
         * Modifies the block's item representation.
        */
        item(i: Internal.Consumer_<Internal.BlockItemBuilder>): Internal.BlockBuilder;
        /**
         * Set the default state of the block.
        */
        defaultState(callbackJS: Internal.Consumer_<Internal.BlockStateModifyCallbackJS>): Internal.BlockBuilder;
        /**
         * Set what happens when an entity steps on the block
         * This is called every tick for every entity standing on the block, so be careful what you do here.
        */
        steppedOn(callbackJS: Internal.Consumer_<Internal.EntitySteppedOnBlockCallbackJS>): Internal.BlockBuilder;
        /**
         * Helper method for setting the render type of the block to `translucent` correctly.
        */
        defaultTranslucent(): Internal.BlockBuilder;
        /**
         * Makes the block view blocking.
        */
        viewBlocking(b: boolean): Internal.BlockBuilder;
        /**
         * Add a crop output with a specific chance.
        */
        crop(output: any, chance: number): this;
        /**
         * Add a blockstate property to the block.
         * 
         * For example, facing, lit, etc.
        */
        property(property: Internal.Property_<any>): Internal.BlockBuilder;
        /**
         * Sets the blast resistance of the block. Defaults to 3.
        */
        resistance(r: number): Internal.BlockBuilder;
        gravelSoundType(): Internal.BlockBuilder;
        getBuilderTranslationKey(): string;
        /**
         * Set the shape of the block.
        */
        box(x0: number, y0: number, z0: number, x1: number, y1: number, z1: number, scale16: boolean): Internal.BlockBuilder;
        /**
         * Set the callback for determining the blocks state when placed.
        */
        placementState(callbackJS: Internal.Consumer_<Internal.BlockStateModifyPlacementCallbackJS>): Internal.BlockBuilder;
        /**
         * Set if the block can be replaced by something else.
        */
        canBeReplaced(callbackJS: Internal.Predicate_<Internal.CanBeReplacedCallbackJS>): Internal.BlockBuilder;
        wait(): void;
        /**
         * Set how this block reacts after an explosion. Note the block has already been destroyed at this point
        */
        exploded(callbackJS: Internal.Consumer_<Internal.BlockExplodedCallbackJS>): Internal.BlockBuilder;
        /**
         * Sets the block's map color. Defaults to NONE.
        */
        mapColor(m: Internal.MapColor_): Internal.BlockBuilder;
        /**
         * Sets the render type of the block. Can be `cutout`, `cutout_mipped`, `translucent`, or `basic`.
        */
        renderType(l: string): Internal.BlockBuilder;
        stoneSoundType(): Internal.BlockBuilder;
        /**
         * Makes the block can be waterlogged.
        */
        waterlogged(): Internal.BlockBuilder;
        wait(arg0: number, arg1: number): void;
        /**
         * Set how high you can jump on the block.
        */
        jumpFactor(f: number): Internal.BlockBuilder;
        /**
         * Set the color of a specific layer of the block.
        */
        color(color: Internal.BlockTintFunction_): Internal.BlockBuilder;
        generateDataJsons(generator: Internal.DataJsonGenerator_): void;
        texture(id: string, tex: string): Internal.BlockBuilder;
        /**
         * Texture a specific side of the block.
        */
        textureSide(direction: Internal.Direction_, tex: string): Internal.BlockBuilder;
        /**
         * Checks if the block can be waterlogged.
        */
        canBeWaterlogged(): boolean;
        /**
         * Tags both the block and the item with the given tag.
        */
        tag(arg0: ResourceLocation_): Internal.BuilderBase<any>;
        glassSoundType(): Internal.BlockBuilder;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getWaterlogged(): boolean;
        /**
         * Tags the block with the given tag.
        */
        tagBlock(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Sets the opacity of the block. Opaque blocks do not let light through.
        */
        opaque(o: boolean): Internal.BlockBuilder;
        /**
         * Makes mobs not spawn on the block.
        */
        noValidSpawns(b: boolean): Internal.BlockBuilder;
        material(material: string): Internal.BlockBuilder;
        /**
         * Makes the block transparent.
        */
        transparent(b: boolean): Internal.BlockBuilder;
        /**
         * Helper method for setting the render type of the block to `cutout` correctly.
        */
        defaultCutout(): Internal.BlockBuilder;
        survive(surviveCallback: Internal.CropBlockBuilder$SurviveCallback_): this;
        /**
         * Sets the block should be a full block or not, like cactus or doors.
        */
        fullBlock(f: boolean): Internal.BlockBuilder;
        /**
         * Makes the block not collide with entities.
        */
        noCollision(): Internal.BlockBuilder;
        hashCode(): number;
        growTick(growSpeedCallback: Internal.ToDoubleFunction_<Internal.RandomTickCallbackJS>): this;
        /**
         * Makes the block require a tool to have drops when broken.
        */
        requiresTool(): Internal.BlockBuilder;
        equals(arg0: any): boolean;
        generateAssetJsons(generator: Internal.AssetJsonGenerator_): void;
        get registryType(): Internal.RegistryInfo<any>
        get class(): typeof any
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        set waterlogged(waterlogged: boolean)
        get translationKeyGroup(): string
        get builderTranslationKey(): string
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        get waterlogged(): boolean
    }
    type CropBlockBuilder_ = CropBlockBuilder;
    interface CommandBuildContext {
        abstract holderLookup<T>(arg0: Internal.ResourceKey_<Internal.Registry<T>>): Internal.HolderLookup<T>;
        simple(arg0: Internal.HolderLookup$Provider_, arg1: Internal.FeatureFlagSet_): this;
        configurable(arg0: Internal.RegistryAccess_, arg1: Internal.FeatureFlagSet_): Internal.CommandBuildContext$Configurable;
        (arg0: Internal.ResourceKey<Internal.Registry<T>>): Internal.HolderLookup_<T>;
    }
    type CommandBuildContext_ = CommandBuildContext | ((arg0: Internal.ResourceKey<Internal.Registry<T>>)=> Internal.HolderLookup_<T>);
    class Tesselator {
        constructor()
        constructor(arg0: number)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        getBuilder(): Internal.BufferBuilder;
        end(): void;
        wait(): void;
        static getInstance(): Internal.Tesselator;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        get builder(): Internal.BufferBuilder
        get instance(): Internal.Tesselator
    }
    type Tesselator_ = Tesselator;
    class SolarPanelBlock extends Internal.MachineBlock implements Internal.IAdvancedTooltipProvider {
        constructor(arg0: Internal.BlockBehaviour$Properties_, arg1: any_<Internal.MachineBlockEntity>, arg2: any_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        setFriction(arg0: number): void;
        getTypeData(): Internal.CompoundTag;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        handler$bbo000$postConstruct(p_i241196_1_: Internal.BlockBehaviour$Properties_, ci: Internal.CallbackInfo_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        needsDynamicNodeTypeCheck(): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        addCommonTooltips(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.List_<net.minecraft.network.chat.Component>): void;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        addDetailedTooltips(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.List_<net.minecraft.network.chat.Component>): void;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        static isShapeFullBlock(shape: Internal.VoxelShape_): boolean;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        addBasicTooltips(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.List_<net.minecraft.network.chat.Component>): void;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        needsDynamicBurningCheck(): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        set friction(arg0: number)
        get typeData(): Internal.CompoundTag
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly NORTH: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly SOUTH_EAST: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly SOUTH: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly NORTH_WEST: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly NORTH_EAST: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly WEST: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly SOUTH_WEST: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly EAST: (Internal.BooleanProperty) & (Internal.BooleanProperty);
    }
    type SolarPanelBlock_ = SolarPanelBlock;
    abstract class AbstractHorse extends Internal.Animal implements Internal.AbstractHorseAccessor, Internal.HasCustomInventoryScreen, Internal.Saddleable, Internal.OwnableEntity, net.minecraft.world.ContainerListener, Internal.PlayerRideableJumping {
        getKnockBackStrength(): number;
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): void;
        static checkMobSpawnRules(arg0: Internal.EntityType_<Internal.Mob>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        setDefaultMovementSpeedMultiplier(speed: number): void;
        isSuppressingBounce(): boolean;
        setTarget(arg0: Internal.LivingEntity_): void;
        setCulled(value: boolean): void;
        isOnFire(): boolean;
        getOwner(): Internal.LivingEntity;
        getDeathSound(): Internal.SoundEvent;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): boolean;
        setMaxUpStep(arg0: number): void;
        convertTo<T extends Internal.Mob>(arg0: Internal.EntityType_<T>, arg1: boolean): T;
        getFallFlyingTicks(): number;
        runCommandSilent(command: string): number;
        setPosition(x: number, y: number, z: number): void;
        chunkPosition(): Internal.ChunkPos;
        dropLeash(arg0: boolean, arg1: boolean): void;
        gameEvent(arg0: Internal.GameEvent_): void;
        setXxa(arg0: number): void;
        setDelayedLeashHolderId(arg0: number): void;
        isShiftKeyDown(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        setUUID(arg0: Internal.UUID_): void;
        checkBelowWorld(): void;
        setMotionZ(z: number): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        canFreeze(): boolean;
        ignoreExplosion(): boolean;
        getBlockY(): number;
        isSpectator(): boolean;
        setMainHandItem(item: Internal.ItemStack_): void;
        removeEffectNoUpdate(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getHealth(): number;
        getMaxHealth(): number;
        setPathfindingMalus(arg0: Internal.BlockPathTypes_, arg1: number): void;
        isRegisteredToWorld(): boolean;
        getRandomZ(arg0: number): number;
        setAggressive(arg0: boolean): void;
        getFusionModel(layerIndex: number): Internal.Triple<any, any, any>;
        setRemoved(arg0: Internal.Entity$RemovalReason_): void;
        getDistanceSq(arg0: number, arg1: number, arg2: number): number;
        isInWaterRainOrBubble(): boolean;
        getRemovalReason(): Internal.Entity$RemovalReason;
        resetFallDistance(): void;
        canSprint(): boolean;
        blockPosition(): BlockPos;
        isEating(): boolean;
        setLevel(arg0: Internal.Level_): void;
        setBoundingBox(arg0: Internal.AABB_): void;
        isAmbientCreature(): boolean;
        setZza(arg0: number): void;
        getBlock(): Internal.BlockContainerJS;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): void;
        invalidateCaps(): void;
        randomTeleport(arg0: number, arg1: number, arg2: number, arg3: boolean): boolean;
        getName(): net.minecraft.network.chat.Component;
        playAmbientSound(): void;
        onGround(): boolean;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): boolean;
        getArmorValue(): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        tick(): void;
        getKillCredit(): Internal.LivingEntity;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        sinkInFluid(arg0: Internal.FluidType_): void;
        hasPermissions(arg0: number): boolean;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        setOutOfCamera(value: boolean): void;
        static createMobAttributes(): Internal.AttributeSupplier$Builder;
        isAutoSpinAttack(): boolean;
        getRemainingFireTicks(): number;
        botania_getAmbientSound(): Internal.SoundEvent;
        onlyOpCanSetNbt(): boolean;
        addMotion(arg0: number, arg1: number, arg2: number): void;
        fireImmune(): boolean;
        getMaxFallDistance(): number;
        isHolding(arg0: Internal.Item_): boolean;
        getZ(arg0: number): number;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        static areAllEffectsAmbient(arg0: Internal.Collection_<Internal.MobEffectInstance>): boolean;
        doHurtTarget(arg0: Internal.Entity_): boolean;
        getTicksFrozen(): number;
        getRandomX(arg0: number): number;
        create$callSpawnItemParticles(arg0: Internal.ItemStack_, arg1: number): void;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: number, arg1: number, arg2: boolean): Internal.HitResult;
        getVoicePitch(): number;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        setSleepingPos(arg0: BlockPos_): void;
        isDescending(): boolean;
        getAttributeBaseValue(arg0: Internal.Attribute_): number;
        sendEffectToPassengers(arg0: Internal.MobEffectInstance_): void;
        getHeadRotSpeed(): number;
        getYHeadRot(): number;
        getProjectile(arg0: Internal.ItemStack_): Internal.ItemStack;
        getCacheProperty(): Internal.AttachmentCacheProperty;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        syncPacketPositionCodec(arg0: number, arg1: number, arg2: number): void;
        setAbsorptionAmount(arg0: number): void;
        shouldRenderAtSqrDistance(arg0: number): boolean;
        damageSources(): Internal.DamageSources;
        removeAllGoals(arg0: Internal.Predicate_<Internal.Goal>): void;
        swing(): void;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): void;
        canStartSwimming(): boolean;
        setDeltaMovement(arg0: Vec3d_): void;
        getLeashOffset(arg0: number): Vec3d;
        isBaby(): boolean;
        isCulled(): boolean;
        damageEquipment(slot: Internal.EquipmentSlot_): void;
        isGlowing(): boolean;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): boolean;
        getWalkTargetValue(arg0: BlockPos_): number;
        /**
         * @deprecated
        */
        canBreatheUnderwater(): boolean;
        die(arg0: DamageSource_): void;
        removeAllEffects(): boolean;
        getLeashOffset(): Vec3d;
        fedFood(arg0: Internal.Player_, arg1: Internal.ItemStack_): Internal.InteractionResult;
        hasLineOfSight(arg0: Internal.Entity_): boolean;
        onClimbable(): boolean;
        isAttackable(): boolean;
        getSaddleSoundEvent(): Internal.SoundEvent;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isUnderWater(): boolean;
        stopRiding(): void;
        getLeashHolder(): Internal.Entity;
        getX(arg0: number): number;
        getSensing(): Internal.Sensing;
        getLegsArmorItem(): Internal.ItemStack;
        callUnsetRemoved(): void;
        getSelfAndPassengers(): Internal.Stream<any>;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        canTakeItem(arg0: Internal.ItemStack_): boolean;
        shouldDropExperience(): boolean;
        hasPassenger(arg0: Internal.Entity_): boolean;
        setSecondsOnFire(arg0: number): void;
        moveTo(arg0: number, arg1: number, arg2: number): void;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        getLootTable(): ResourceLocation;
        getTicksUsingItem(): number;
        getArrowCount(): number;
        getMoveControl(): Internal.MoveControl;
        setMotion(arg0: number, arg1: number, arg2: number): void;
        setStanding(arg0: boolean): void;
        playSound(arg0: Internal.SoundEvent_): void;
        getDefaultMovementSpeed(): number;
        restoreFrom(arg0: Internal.Entity_): void;
        isPeacefulCreature(): boolean;
        setOnGround(arg0: boolean): void;
        addEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): boolean;
        ate(): void;
        setPos(arg0: number, arg1: number, arg2: number): void;
        notify(): void;
        getFirstTick(): boolean;
        setPersistenceRequired(): void;
        getLastHurtByMobTimestamp(): number;
        getVehicle(): Internal.Entity;
        canFallInLove(): boolean;
        isEffectiveAi(): boolean;
        startRiding(arg0: Internal.Entity_, arg1: boolean): boolean;
        setSpawnCancelled(arg0: boolean): void;
        getStringUuid(): string;
        setSwimming(arg0: boolean): void;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getMainArm(): Internal.HumanoidArm;
        checkSpawnRules(arg0: Internal.LevelAccessor_, arg1: Internal.MobSpawnType_): boolean;
        getRotationVector(): Internal.Vec2;
        getHurtDir(): number;
        isSprinting(): boolean;
        isMaxGroupSizeReached(arg0: number): boolean;
        getMotionY(): number;
        getOffhandItem(): Internal.ItemStack;
        resetKnockBackStrength(): void;
        canCollideWith(arg0: Internal.Entity_): boolean;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        setLootTable(arg0: ResourceLocation_): void;
        clearSleepingPos(): void;
        canSpawnSprintParticle(): boolean;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): void;
        getLastHurtMob(): Internal.LivingEntity;
        moveRelative(arg0: number, arg1: Vec3d_): void;
        isAddedToWorld(): boolean;
        saveAsPassenger(arg0: Internal.CompoundTag_): boolean;
        getLastDamageSource(): DamageSource;
        getSoundSource(): Internal.SoundSource;
        isJumping(): boolean;
        setNoActionTime(arg0: number): void;
        setMovementSpeedAddition(speed: number): void;
        equipmentHasChanged(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getPose(): Internal.Pose;
        getAttribute(arg0: Internal.Attribute_): Internal.AttributeInstance;
        setPositionAndRotation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        canBeAffected(arg0: Internal.MobEffectInstance_): boolean;
        ageUp(arg0: number): void;
        getRestrictCenter(): BlockPos;
        isLeftHanded(): boolean;
        removeVehicle(): void;
        shouldFusionRecomputeModel(layerIndex: number): boolean;
        setZ(z: number): void;
        getY(): number;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        finalizeSpawnChildFromBreeding(arg0: Internal.ServerLevel_, arg1: Internal.Animal_, arg2: Internal.AgeableMob_): void;
        eat(arg0: Internal.Level_, arg1: Internal.ItemStack_): Internal.ItemStack;
        setIsJumping(arg0: boolean): void;
        bookshelf$makePoofParticles(): void;
        isWithinMeleeAttackRange(arg0: Internal.LivingEntity_): boolean;
        broadcastBreakEvent(arg0: Internal.EquipmentSlot_): void;
        showVehicleHealth(): boolean;
        getDistance(pos: BlockPos_): number;
        isBlocking(): boolean;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): void;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): void;
        /**
         * @deprecated
        */
        isPushedByFluid(): boolean;
        getArmorCoverPercentage(): number;
        handleRelativeFrictionAndCalculateMovement(arg0: Vec3d_, arg1: number): Vec3d;
        turn(arg0: number, arg1: number): void;
        getAirSupply(): number;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): void;
        isPlayer(): boolean;
        isAnimal(): boolean;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        getMotionDirection(): Internal.Direction;
        canBeCollidedWith(): boolean;
        lavaHurt(): void;
        handleDamageEvent(arg0: DamageSource_): void;
        canChangeDimensions(): boolean;
        jumpInFluid(arg0: Internal.FluidType_): void;
        getCommandSenderWorld(): Internal.Level;
        getTotalMovementSpeed(): number;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: number): boolean;
        updatingUsingItem(): void;
        handler$bab000$curio$canFreeze(arg0: Internal.CallbackInfoReturnable_<any>): void;
        bolt(): void;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getAttributes(): Internal.AttributeMap;
        isSpawnCancelled(): boolean;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        botania_playHurtSound(arg0: DamageSource_): void;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        spawnChildFromBreeding(arg0: Internal.ServerLevel_, arg1: Internal.Animal_): void;
        setInLoveTime(arg0: number): void;
        isSwimming(): boolean;
        setSprinting(arg0: boolean): void;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        reload(): void;
        setPortalCooldown(): void;
        getAttackAnim(arg0: number): number;
        setX(x: number): void;
        getBlockStateOn(): Internal.BlockState;
        getPortalWaitTime(): number;
        getItemBySlot(arg0: Internal.EquipmentSlot_): Internal.ItemStack;
        wantsToPickUp(arg0: Internal.ItemStack_): boolean;
        setOwnerUUID(arg0: Internal.UUID_): void;
        getFluidJumpThreshold(): number;
        "setPositionAndRotation(double,double,double,float,float)"(x: number, y: number, z: number, yaw: number, pitch: number): void;
        isInvisibleTo(arg0: Internal.Player_): boolean;
        stopSleeping(): void;
        setAirSupply(arg0: number): void;
        getOnPos(): BlockPos;
        isUndead(): boolean;
        static createBaseHorseAttributes(): Internal.AttributeSupplier$Builder;
        setUseItemRemaining(arg0: number): void;
        static createLivingAttributes(): Internal.AttributeSupplier$Builder;
        getStepHeight(): number;
        getTargetSelector(): Internal.GoalSelector;
        setRegisteredToWorld(navigation: Internal.PathNavigation_): void;
        stopUsingItem(): void;
        isSleeping(): boolean;
        acceptsFailure(): boolean;
        setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_): void;
        getFluidFallingAdjustedMovement(arg0: number, arg1: boolean, arg2: Vec3d_): Vec3d;
        setOldPosAndRot(): void;
        isFree(arg0: number, arg1: number, arg2: number): boolean;
        getDismountPoses(): Internal.ImmutableList<Internal.Pose>;
        getLastHurtMobTimestamp(): number;
        lithiumOnEquipmentChanged(): void;
        "moveTo(double,double,double)"(arg0: number, arg1: number, arg2: number): void;
        setRemainingFireTicks(arg0: number): void;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): void;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        setCanPickUpLoot(arg0: boolean): void;
        getMainHandItem(): Internal.ItemStack;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        canEatGrass(): boolean;
        setSilent(arg0: boolean): void;
        openCustomInventoryScreen(arg0: Internal.Player_): void;
        hasExactlyOnePlayerPassenger(): boolean;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        canBeSeenAsEnemy(): boolean;
        setLeftHanded(arg0: boolean): void;
        getActiveEffects(): Internal.Collection<Internal.MobEffectInstance>;
        isOnPortalCooldown(): boolean;
        canAttack(arg0: Internal.LivingEntity_, arg1: Internal.TargetingConditions_): boolean;
        getAttributeValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        setPitch(arg0: number): void;
        isMultipartEntity(): boolean;
        setPosRaw(arg0: number, arg1: number, arg2: number): void;
        handleEntityEvent(arg0: number): void;
        getParts(): Internal.PartEntity<any>[];
        isUsingItem(): boolean;
        isAlwaysTicking(): boolean;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        onPlayerJump(arg0: number): void;
        lerpTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): void;
        onPassengerTurned(arg0: Internal.Entity_): void;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        cancelReload(): void;
        getSynAimingProgress(): number;
        getForgePersistentData(): Internal.CompoundTag;
        lithiumOnBlockCacheDeleted(): void;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: boolean): void;
        push(arg0: Internal.Entity_): void;
        isInFluidType(): boolean;
        canMate(arg0: Internal.Animal_): boolean;
        handler$bek000$tryShortcutFluidPushing(ci: Internal.CallbackInfo_, box: Internal.AABB_, x1: number, x2: number, y1: number, y2: number, z1: number, z2: number, zero: number): void;
        maxUpStep(): number;
        setGlowing(arg0: boolean): void;
        load(arg0: Internal.CompoundTag_): void;
        "broadcastBreakEvent(net.minecraft.world.entity.EquipmentSlot)"(arg0: Internal.EquipmentSlot_): void;
        setLeashedTo(arg0: Internal.Entity_, arg1: boolean): void;
        isAlive(): boolean;
        startSleeping(arg0: BlockPos_): void;
        getBbHeight(): number;
        getMeleeAttackRangeSqr(arg0: Internal.LivingEntity_): number;
        bookshelf$getDrinkingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        getLastAttacker(): Internal.LivingEntity;
        hasControllingPassenger(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number, arg2: number): boolean;
        absMoveTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        getGoalSelector(): Internal.GoalSelector;
        onPathfindingStart(): void;
        getPercentFrozen(): number;
        setPortalCooldown(arg0: number): void;
        hasGlowingTag(): boolean;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): boolean;
        setPosition(block: Internal.BlockContainerJS_): void;
        isLeashed(): boolean;
        addEffect(arg0: Internal.MobEffectInstance_): boolean;
        ageUp(arg0: number, arg1: boolean): void;
        getSynIsBolting(): boolean;
        getViewXRot(arg0: number): number;
        canRiderInteract(): boolean;
        setPose(arg0: Internal.Pose_): void;
        aim(arg0: boolean): void;
        getReachDistance(): number;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): boolean;
        toString(): string;
        canWearArmor(): boolean;
        getBreedOffspring(arg0: Internal.ServerLevel_, arg1: Internal.AgeableMob_): Internal.AgeableMob;
        setLastHurtByPlayer(arg0: Internal.Player_): void;
        "getServer()"(): Internal.MinecraftServer;
        getAmbientStandSound(): Internal.SoundEvent;
        mobInteract(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        wasExperienceConsumed(): boolean;
        isPushable(): boolean;
        setYBodyRot(arg0: number): void;
        foodEaten(is: Internal.ItemStack_): void;
        onClientRemoval(): void;
        self(): Internal.LivingEntity;
        reviveCaps(): void;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        setRotation(yaw: number, pitch: number): void;
        calculateEntityAnimation(arg0: boolean): void;
        forceAddEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): void;
        setBred(arg0: boolean): void;
        setChestArmorItem(item: Internal.ItemStack_): void;
        bookshelf$getHurtSound(arg0: DamageSource_): Internal.SoundEvent;
        onAboveBubbleCol(arg0: boolean): void;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        isPassenger(): boolean;
        hasPose(arg0: Internal.Pose_): boolean;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): void;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        isInvulnerableTo(arg0: DamageSource_): boolean;
        isSensitiveToWater(): boolean;
        skipAttackInteraction(arg0: Internal.Entity_): boolean;
        lerpMotion(arg0: number, arg1: number, arg2: number): void;
        "getAttributeValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        shouldRender(arg0: number, arg1: number, arg2: number): boolean;
        getJumpControl(): Internal.JumpControl;
        getFeetArmorItem(): Internal.ItemStack;
        isSaddleable(): boolean;
        static getViewScale(): number;
        getVisualRotationYInDegrees(): number;
        setSpeed(arg0: number): void;
        requiresCustomPersistence(): boolean;
        isDiscrete(): boolean;
        unRide(): void;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        getCombatTracker(): Internal.CombatTracker;
        getCustomJump(): number;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): void;
        canBreed(): boolean;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): void;
        isNoAi(): boolean;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        extinguishFire(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): void;
        tell(message: net.minecraft.network.chat.Component_): void;
        shoot(arg0: Internal.Supplier_<any>, arg1: Internal.Supplier_<any>): Internal.ShootResult;
        closerThan(arg0: Internal.Entity_, arg1: number): boolean;
        getDistanceSq(pos: BlockPos_): number;
        indicateDamage(arg0: number, arg1: number): void;
        canBeSeenByAnyone(): boolean;
        isFullyFrozen(): boolean;
        isInWall(): boolean;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        getInventory(): Internal.SimpleContainer;
        remove(arg0: Internal.Entity$RemovalReason_): void;
        getScale(): number;
        isSuppressingSlidingDownLadder(): boolean;
        getBlockZ(): number;
        dampensVibrations(): boolean;
        isSilent(): boolean;
        "playSound(net.minecraft.sounds.SoundEvent)"(arg0: Internal.SoundEvent_): void;
        getPitch(): number;
        getPathfindingMalus(arg0: Internal.BlockPathTypes_): number;
        getRandom(): Internal.RandomSource;
        canReplaceEqualItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        rotate(arg0: Internal.Rotation_): number;
        shouldRiderFaceForward(arg0: Internal.Player_): boolean;
        getPassengersAndSelf(): Internal.Stream<any>;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        "getAttributeBaseValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        getMaxTemper(): number;
        clearRestriction(): void;
        "self()"(): Internal.LivingEntity;
        getAge(): number;
        rayTrace(): Internal.RayTraceResultJS;
        alwaysAccepts(): boolean;
        handler$cpe000$create$onFireImmune(arg0: Internal.CallbackInfoReturnable_<any>): void;
        "isHolding(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getNoActionTime(): number;
        isVisuallyCrawling(): boolean;
        getDataHolder(): Internal.ShooterDataHolder;
        isAggressive(): boolean;
        isWearingArmor(): boolean;
        setYya(arg0: number): void;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        getSynSprintTime(): number;
        setDropChance(arg0: Internal.EquipmentSlot_, arg1: number): void;
        "broadcastBreakEvent(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): void;
        teleportRelative(arg0: number, arg1: number, arg2: number): void;
        isFood(arg0: Internal.ItemStack_): boolean;
        setBaby(arg0: boolean): void;
        getTemper(): number;
        getLastHurtByMob(): Internal.LivingEntity;
        isInWaterOrBubble(): boolean;
        botania_setLoveCause(arg0: Internal.UUID_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): void;
        tameWithName(arg0: Internal.Player_): boolean;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): boolean;
        getFlag(arg0: number): boolean;
        releaseUsingItem(): void;
        getPosition(arg0: number): Vec3d;
        removeFreeWill(): void;
        removeWhenFarAway(arg0: number): boolean;
        wait(arg0: number): void;
        isIgnoringBlockTriggers(): boolean;
        consumesAmmoOrNot(): boolean;
        setRecordPlayingNearby(arg0: BlockPos_, arg1: boolean): void;
        isInRain(): boolean;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        hasItemInSlot(arg0: Internal.EquipmentSlot_): boolean;
        crawl(arg0: boolean): void;
        canUpdate(arg0: boolean): void;
        distanceToSqr(arg0: Vec3d_): number;
        getEyeInFluidType(): Internal.FluidType;
        isSteppingCarefully(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        getBlockX(): number;
        isFallFlying(): boolean;
        getEncodeId(): string;
        makeMad(): void;
        modifyExpressionValue$dao000$create$playerHidingAsBoxIsCrouchingNotSwimming(arg0: boolean, arg1: Internal.Pose_): boolean;
        getY(arg0: number): number;
        getMaxHeadXRot(): number;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: boolean): void;
        isSaddled(): boolean;
        getEffect(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        setTotalMovementSpeedMultiplier(speed: number): void;
        setHealth(arg0: number): void;
        attack(arg0: DamageSource_, arg1: number): boolean;
        onInsideBubbleColumn(arg0: boolean): void;
        getAmbientStandInterval(): number;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        setDiscardFriction(arg0: boolean): void;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getYaw(): number;
        swing(arg0: Internal.InteractionHand_, arg1: boolean): void;
        getUsedItemHand(): Internal.InteractionHand;
        setDefaultMovementSpeed(speed: number): void;
        canAttackType(arg0: Internal.EntityType_<any>): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        canEntityBeSeen(entity: Internal.LivingEntity_): boolean;
        getBrain(): Internal.Brain<any>;
        setCustomNameVisible(arg0: boolean): void;
        isAlliedTo(arg0: Internal.Team_): boolean;
        getControllingPassenger(): Internal.LivingEntity;
        canFireProjectileWeapon(arg0: Internal.ProjectileWeaponItem_): boolean;
        getScriptType(): Internal.ScriptType;
        equipSaddle(arg0: Internal.SoundSource_): void;
        shouldDiscardFriction(): boolean;
        startRiding(arg0: Internal.Entity_): boolean;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        serializeNBT(): Internal.Tag;
        setFeetArmorItem(item: Internal.ItemStack_): void;
        getId(): number;
        canBeHitByProjectile(): boolean;
        getEyeY(): number;
        setKnockBackStrength(arg0: number): void;
        skipDropExperience(): void;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): boolean;
        getStandAnim(arg0: number): number;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        equals(arg0: any): boolean;
        getViewYRot(arg0: number): number;
        dismountsUnderwater(): boolean;
        isAffectedByPotions(): boolean;
        addTag(arg0: string): boolean;
        playerTouch(arg0: Internal.Player_): void;
        getEyeHeight(arg0: Internal.Pose_): number;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        static getEquipmentForSlot(arg0: Internal.EquipmentSlot_, arg1: number): Internal.Item;
        isWithinRestriction(arg0: BlockPos_): boolean;
        getTeam(): Internal.Team;
        needCheckAmmo(): boolean;
        setTicksFrozen(arg0: number): void;
        isArmor(arg0: Internal.ItemStack_): boolean;
        getUseItem(): Internal.ItemStack;
        getMyRidingOffset(): number;
        dismountTo(arg0: number, arg1: number, arg2: number): void;
        hasCustomName(): boolean;
        getSwimAmount(arg0: number): number;
        isLiving(): boolean;
        getX(): number;
        dropAllDeathLoot(arg0: DamageSource_): void;
        isVehicle(): boolean;
        redirect$clo000$fixSpawnAnimX(instance: Internal.Mob_, v: number): number;
        setTemper(arg0: number): void;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): void;
        setIsInPowderSnow(arg0: boolean): void;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): void;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        getTeamId(): string;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        wthit_getTypeName(): net.minecraft.network.chat.Component;
        setStingerCount(arg0: number): void;
        getMaxHeadYRot(): number;
        isCustomNameVisible(): boolean;
        isSupportedBy(arg0: BlockPos_): boolean;
        getPistonPushReaction(): Internal.PushReaction;
        shouldRiderSit(): boolean;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): void;
        getLootTableSeed(): number;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        collide(arg0: Vec3d_): Vec3d;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        canBeLeashed(arg0: Internal.Player_): boolean;
        hasIndirectPassenger(arg0: Internal.Entity_): boolean;
        getEntityData(): Internal.SynchedEntityData;
        bookshelf$getFallDamageSound(arg0: number): Internal.SoundEvent;
        handleInsidePortal(arg0: BlockPos_): void;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        absMoveTo(arg0: number, arg1: number, arg2: number): void;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): void;
        isOnRails(): boolean;
        getStingerCount(): number;
        markFusionRecomputeModels(): void;
        getFallSounds(): Internal.LivingEntity$Fallsounds;
        getAttributeTotalValue(attribute: Internal.Attribute_): number;
        getDimensionChangingDelay(): number;
        setYaw(arg0: number): void;
        getPickRadius(): number;
        isPathFinding(): boolean;
        static fromLivingEntity(arg0: Internal.LivingEntity_): Internal.KnockBackModifier;
        isRemoved(): boolean;
        handleStopJump(): void;
        getEatAnim(arg0: number): number;
        teleportToWithTicket(arg0: number, arg1: number, arg2: number): void;
        spawnAnim(): void;
        getJumpBoostPower(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        refreshDimensions(): void;
        bookshelf$getAmbientSound(): Internal.SoundEvent;
        "isHolding(net.minecraft.world.item.Item)"(arg0: Internal.Item_): boolean;
        "getAttributeValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): number;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: boolean): void;
        getPassengers(): Internal.EntityArrayList;
        standIfPossible(): void;
        getSynMeleeCoolDown(): number;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): number;
        teleportTo(arg0: number, arg1: number, arg2: number): void;
        getAttributeBaseValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        getServer(): Internal.MinecraftServer;
        getExperienceReward(): number;
        getFirstPassenger(): Internal.Entity;
        heal(arg0: number): void;
        getSpawnType(): Internal.MobSpawnType;
        setLastHurtMob(arg0: Internal.Entity_): void;
        setLastHurtByMob(arg0: Internal.LivingEntity_): void;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        checkSlowFallDistance(): void;
        canStandOnFluid(arg0: Internal.FluidState_): boolean;
        touchingUnloadedChunk(): boolean;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getLookAngle(): Vec3d;
        fireSelect(): void;
        getAmbientSoundInterval(): number;
        setArrowCount(arg0: number): void;
        getMotionZ(): number;
        isPersistenceRequired(): boolean;
        isInvisible(): boolean;
        is(arg0: Internal.Entity_): boolean;
        isTamed(): boolean;
        getBedOrientation(): Internal.Direction;
        ejectPassengers(): void;
        removeEffect(arg0: Internal.MobEffect_): boolean;
        getProfile(): Internal.GameProfile;
        setInLove(arg0: Internal.Player_): void;
        isDeadOrDying(): boolean;
        setHeadArmorItem(item: Internal.ItemStack_): void;
        static setViewScale(arg0: number): void;
        take(arg0: Internal.Entity_, arg1: number): void;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): void;
        getLookControl(): Internal.LookControl;
        eating(): void;
        modifyReturnValue$dao000$create$onFireImmune(arg0: boolean): boolean;
        isBred(): boolean;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        canAttack(arg0: Internal.LivingEntity_): boolean;
        static getSpeedUpSecondsWhenFeeding(arg0: number): number;
        getOffHandItem(): Internal.ItemStack;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        startUsingItem(arg0: Internal.InteractionHand_): void;
        setTimeout(): void;
        position(): Vec3d;
        melee(): void;
        static getEquipmentSlotForItem(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        displayFireAnimation(): boolean;
        isOutOfCamera(): boolean;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): void;
        getSynReloadState(): Internal.ReloadState;
        onAddedToWorld(): void;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        isCrouching(): boolean;
        "getAttributeBaseValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): number;
        onLeaveCombat(): void;
        setY(y: number): void;
        getAttributeValue(arg0: Internal.Attribute_): number;
        getFeetBlockState(): Internal.BlockState;
        isWithinRestriction(): boolean;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        positionRider(arg0: Internal.Entity_): void;
        baseTick(): void;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): boolean;
        getProcessedSprintStatus(arg0: boolean): boolean;
        setSharedFlag(arg0: number, arg1: boolean): void;
        getSleepingPos(): Internal.Optional<BlockPos>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        damageHeldItem(): void;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        isVisuallySwimming(): boolean;
        getMaxAirSupply(): number;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): boolean;
        setItemInHand(arg0: Internal.InteractionHand_, arg1: Internal.ItemStack_): void;
        setMaxHealth(hp: number): void;
        getFacing(): Internal.Direction;
        getJumpCooldown(): number;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): boolean;
        getBoundingBoxForCulling(): Internal.AABB;
        abstract invokeSetSharedFlag(arg0: number, arg1: boolean): void;
        setAge(arg0: number): void;
        getTarget(): Internal.LivingEntity;
        draw(arg0: Internal.Supplier_<any>): void;
        static collideBoundingBox(entity: Internal.Entity_, movement: Vec3d_, entityBoundingBox: Internal.AABB_, world: Internal.Level_, collisions: Internal.List_<any>): Vec3d;
        restrictTo(arg0: BlockPos_, arg1: number): void;
        isInLove(): boolean;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        getCurrentSwingDuration(): number;
        isInvulnerable(): boolean;
        isInLava(): boolean;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): void;
        isInWater(): boolean;
        finalizeSpawn(arg0: Internal.ServerLevelAccessor_, arg1: Internal.DifficultyInstance_, arg2: Internal.MobSpawnType_, arg3: Internal.SpawnGroupData_, arg4: Internal.CompoundTag_): Internal.SpawnGroupData;
        handleStartJump(arg0: number): void;
        swing(arg0: Internal.InteractionHand_): void;
        hasEffect(arg0: Internal.MobEffect_): boolean;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        setFusionModel(layerIndex: number, model: Internal.Triple_<any, any, any>): void;
        getRootVehicle(): Internal.Entity;
        getOwnerUUID(): Internal.UUID;
        onPathfindingDone(): void;
        save(arg0: Internal.CompoundTag_): boolean;
        getLocalBoundsForPose(arg0: Internal.Pose_): Internal.AABB;
        isNoGravity(): boolean;
        curePotionEffects(arg0: Internal.ItemStack_): boolean;
        onItemPickup(arg0: Internal.ItemEntity_): void;
        getMouthAnim(arg0: number): number;
        resetLove(): void;
        bookshelf$createHoverEvent(): Internal.HoverEvent;
        isImmobile(): boolean;
        updateSwimming(): void;
        isHolding(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getSynDrawCoolDown(): number;
        getSpeed(): number;
        abstract getCachedFeetBlockState(): Internal.BlockState;
        shouldInformAdmins(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        rideTick(): void;
        wait(): void;
        getSynShootCoolDown(): number;
        getUuid(): Internal.UUID;
        setOffHandItem(item: Internal.ItemStack_): void;
        spawn(): void;
        setNoAi(arg0: boolean): void;
        teleportTo(arg0: Internal.ServerLevel_, arg1: number, arg2: number, arg3: number, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): boolean;
        shouldShowName(): boolean;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        canPickUpLoot(): boolean;
        kill(): void;
        onEnterCombat(): void;
        updateNavigationRegistration(): void;
        animateHurt(arg0: number): void;
        static resetForwardDirectionOfRelativePortalPosition(arg0: Vec3d_): Vec3d;
        hasRestriction(): boolean;
        getHeadArmorItem(): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        botania_createInventory(): void;
        deserializeNBT(arg0: Internal.Tag_): void;
        setEating(arg0: boolean): void;
        revive(): void;
        getBbWidth(): number;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        addDeltaMovement(arg0: Vec3d_): void;
        setTamed(arg0: boolean): void;
        getHurtSound(arg0: DamageSource_): Internal.SoundEvent;
        canDrownInFluidType(arg0: Internal.FluidType_): boolean;
        "getName()"(): net.minecraft.network.chat.Component;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): boolean;
        knockback(arg0: number, arg1: number, arg2: number): void;
        getTicksRequiredToFreeze(): number;
        catnip$callSetLevel(arg0: Internal.Level_): void;
        getVisibilityPercent(arg0: Internal.Entity_): number;
        getMaxSpawnClusterSize(): number;
        canJump(): boolean;
        getUsername(): string;
        getInLoveTime(): number;
        shoot(arg0: Internal.Supplier_<any>, arg1: Internal.Supplier_<any>, arg2: number): Internal.ShootResult;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): void;
        lithiumOnBlockCacheSet(newState: Internal.BlockState_): void;
        onRemovedFromWorld(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): boolean;
        isInFluidType(predicate: Internal.BiPredicate_<any, any>, forAllTypes: boolean): boolean;
        setYHeadRot(arg0: number): void;
        setJumping(arg0: boolean): void;
        getPickResult(): Internal.ItemStack;
        "getMainHandItem()"(): Internal.ItemStack;
        getAbsorptionAmount(): number;
        getRandomY(): number;
        onEffectRemoved(arg0: Internal.MobEffectInstance_): void;
        getDisplayName(): net.minecraft.network.chat.Component;
        getMobType(): Internal.MobType;
        travel(arg0: Vec3d_): void;
        getItemInHand(arg0: Internal.InteractionHand_): Internal.ItemStack;
        getFluidTypeHeight(arg0: Internal.FluidType_): number;
        shouldBeSaved(): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        removeTag(arg0: string): boolean;
        isHoldingInAnyHand(i: Internal.Ingredient_): boolean;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): number;
        canSpawnSoulSpeedParticle(): boolean;
        notifyAll(): void;
        hasInventoryChanged(arg0: net.minecraft.world.Container_): boolean;
        aiStep(): void;
        getPassengersRidingOffset(): number;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: number): void;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        distanceToEntitySqr(arg0: Internal.Entity_): number;
        isFrame(): boolean;
        broadcastBreakEvent(arg0: Internal.InteractionHand_): void;
        setLegsArmorItem(item: Internal.ItemStack_): void;
        discard(): void;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        acceptsSuccess(): boolean;
        setNoGravity(arg0: boolean): void;
        getUseItemRemainingTicks(): number;
        getIndirectPassengers(): Internal.Iterable<any>;
        attackable(): boolean;
        createCommandSourceStack(): Internal.CommandSourceStack;
        getNavigation(): Internal.PathNavigation;
        isControlledByLocalInstance(): boolean;
        isMonster(): boolean;
        getLoveCause(): Internal.ServerPlayer;
        getLastClimbablePos(): Internal.Optional<BlockPos>;
        getEatingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getPerceivedTargetDistanceSquareForMeleeAttack(arg0: Internal.LivingEntity_): number;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        getHorizontalFacing(): Internal.Direction;
        setId(arg0: number): void;
        getType(): string;
        static checkAnimalSpawnRules(arg0: Internal.EntityType_<Internal.Animal>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        isDamageSourceBlocked(arg0: DamageSource_): boolean;
        getLightProbePosition(arg0: number): Vec3d;
        getActiveEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>;
        onEquipItem(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_): void;
        checkDespawn(): void;
        getWalkTargetValue(arg0: BlockPos_, arg1: Internal.LevelReader_): number;
        lookAt(arg0: Internal.Entity_, arg1: number, arg2: number): void;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): void;
        equipItemIfPossible(arg0: Internal.ItemStack_): Internal.ItemStack;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): void;
        lerpHeadTo(arg0: number, arg1: number): void;
        canDisableShield(): boolean;
        nextBulletIsTracer(arg0: number): boolean;
        setMotionX(x: number): void;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        initialData(): void;
        bookshelf$getDeathSound(): Internal.SoundEvent;
        wait(arg0: number, arg1: number): void;
        getTeamColor(): number;
        lithiumSetClimbingMobCachingSectionUpdateBehavior(listenForCachedBlockChanges: boolean): void;
        setNbt(nbt: Internal.CompoundTag_): void;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): boolean;
        checkSpawnObstruction(arg0: Internal.LevelReader_): boolean;
        extinguish(): void;
        equipArmor(arg0: Internal.Player_, arg1: Internal.ItemStack_): void;
        getRestrictRadius(): number;
        moveTo(arg0: Vec3d_): void;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        "swing(net.minecraft.world.InteractionHand)"(hand: Internal.InteractionHand_): void;
        getSynIsAiming(): boolean;
        getRegisteredNavigation(): Internal.PathNavigation;
        isForcedVisible(): boolean;
        modifyTemper(arg0: number): number;
        isInvertedHealAndHarm(): boolean;
        canHoldItem(arg0: Internal.ItemStack_): boolean;
        zoom(): void;
        updateCacheProperty(arg0: Internal.AttachmentCacheProperty_): void;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): boolean;
        getClassification(arg0: boolean): MobCategory;
        isFreezing(): boolean;
        containerChanged(arg0: net.minecraft.world.Container_): void;
        runCommand(command: string): number;
        isStanding(): boolean;
        setGuaranteedDrop(arg0: Internal.EquipmentSlot_): void;
        setSharedFlagOnFire(arg0: boolean): void;
        get knockBackStrength(): number
        set defaultMovementSpeedMultiplier(speed: number)
        get suppressingBounce(): boolean
        set target(arg0: Internal.LivingEntity_)
        set culled(value: boolean)
        get onFire(): boolean
        get owner(): Internal.LivingEntity
        get deathSound(): Internal.SoundEvent
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        get fallFlyingTicks(): number
        set xxa(arg0: number)
        set delayedLeashHolderId(arg0: number)
        get shiftKeyDown(): boolean
        set UUID(arg0: Internal.UUID_)
        set motionZ(z: number)
        get blockY(): number
        get spectator(): boolean
        set mainHandItem(item: Internal.ItemStack_)
        get persistentData(): Internal.CompoundTag
        get health(): number
        get maxHealth(): number
        get registeredToWorld(): boolean
        set aggressive(arg0: boolean)
        set removed(arg0: Internal.Entity$RemovalReason_)
        get inWaterRainOrBubble(): boolean
        get removalReason(): Internal.Entity$RemovalReason
        get eating(): boolean
        set level(arg0: Internal.Level_)
        set boundingBox(arg0: Internal.AABB_)
        get ambientCreature(): boolean
        set zza(arg0: number)
        get block(): Internal.BlockContainerJS
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get armorValue(): number
        get killCredit(): Internal.LivingEntity
        set outOfCamera(value: boolean)
        get autoSpinAttack(): boolean
        get remainingFireTicks(): number
        get maxFallDistance(): number
        get ticksFrozen(): number
        get voicePitch(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        set sleepingPos(arg0: BlockPos_)
        get descending(): boolean
        get headRotSpeed(): number
        get YHeadRot(): number
        get cacheProperty(): Internal.AttachmentCacheProperty
        set absorptionAmount(arg0: number)
        set deltaMovement(arg0: Vec3d_)
        get baby(): boolean
        get culled(): boolean
        get glowing(): boolean
        get leashOffset(): Vec3d
        get attackable(): boolean
        get saddleSoundEvent(): Internal.SoundEvent
        get underWater(): boolean
        get leashHolder(): Internal.Entity
        get sensing(): Internal.Sensing
        get legsArmorItem(): Internal.ItemStack
        get selfAndPassengers(): Internal.Stream<any>
        get deltaMovement(): Vec3d
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get lootTable(): ResourceLocation
        get ticksUsingItem(): number
        get arrowCount(): number
        get moveControl(): Internal.MoveControl
        set standing(arg0: boolean)
        get defaultMovementSpeed(): number
        get peacefulCreature(): boolean
        set onGround(arg0: boolean)
        get firstTick(): boolean
        get lastHurtByMobTimestamp(): number
        get vehicle(): Internal.Entity
        get effectiveAi(): boolean
        set spawnCancelled(arg0: boolean)
        get stringUuid(): string
        set swimming(arg0: boolean)
        get mainArm(): Internal.HumanoidArm
        get rotationVector(): Internal.Vec2
        get hurtDir(): number
        get sprinting(): boolean
        get motionY(): number
        get offhandItem(): Internal.ItemStack
        set lootTable(arg0: ResourceLocation_)
        get lastHurtMob(): Internal.LivingEntity
        get addedToWorld(): boolean
        get lastDamageSource(): DamageSource
        get soundSource(): Internal.SoundSource
        get jumping(): boolean
        set noActionTime(arg0: number)
        set movementSpeedAddition(speed: number)
        get pose(): Internal.Pose
        get restrictCenter(): BlockPos
        get leftHanded(): boolean
        set z(z: number)
        get y(): number
        set isJumping(arg0: boolean)
        get blocking(): boolean
        /**
         * @deprecated
        */
        get pushedByFluid(): boolean
        get armorCoverPercentage(): number
        get airSupply(): number
        get player(): boolean
        get animal(): boolean
        get motionDirection(): Internal.Direction
        get commandSenderWorld(): Internal.Level
        get totalMovementSpeed(): number
        get attributes(): Internal.AttributeMap
        get spawnCancelled(): boolean
        set inLoveTime(arg0: number)
        get swimming(): boolean
        set sprinting(arg0: boolean)
        set x(x: number)
        get blockStateOn(): Internal.BlockState
        get portalWaitTime(): number
        set ownerUUID(arg0: Internal.UUID_)
        get fluidJumpThreshold(): number
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get undead(): boolean
        set useItemRemaining(arg0: number)
        get stepHeight(): number
        get targetSelector(): Internal.GoalSelector
        set registeredToWorld(navigation: Internal.PathNavigation_)
        get sleeping(): boolean
        get dismountPoses(): Internal.ImmutableList<Internal.Pose>
        get lastHurtMobTimestamp(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        set canPickUpLoot(arg0: boolean)
        get mainHandItem(): Internal.ItemStack
        set silent(arg0: boolean)
        set leftHanded(arg0: boolean)
        get activeEffects(): Internal.Collection<Internal.MobEffectInstance>
        get onPortalCooldown(): boolean
        set pitch(arg0: number)
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get usingItem(): boolean
        get alwaysTicking(): boolean
        get synAimingProgress(): number
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: boolean)
        get inFluidType(): boolean
        set glowing(arg0: boolean)
        get alive(): boolean
        get bbHeight(): number
        get tags(): Internal.Set<string>
        get lastAttacker(): Internal.LivingEntity
        get goalSelector(): Internal.GoalSelector
        get percentFrozen(): number
        set portalCooldown(arg0: number)
        set position(block: Internal.BlockContainerJS_)
        get leashed(): boolean
        get synIsBolting(): boolean
        set pose(arg0: Internal.Pose_)
        get reachDistance(): number
        get entityType(): Internal.EntityType<any>
        get waterCreature(): boolean
        set lastHurtByPlayer(arg0: Internal.Player_)
        get "server()"(): Internal.MinecraftServer
        get ambientStandSound(): Internal.SoundEvent
        get pushable(): boolean
        set YBodyRot(arg0: number)
        set motionY(y: number)
        set bred(arg0: boolean)
        set chestArmorItem(item: Internal.ItemStack_)
        get passenger(): boolean
        get sensitiveToWater(): boolean
        get jumpControl(): Internal.JumpControl
        get feetArmorItem(): Internal.ItemStack
        get saddleable(): boolean
        get viewScale(): number
        get visualRotationYInDegrees(): number
        set speed(arg0: number)
        get discrete(): boolean
        get level(): Internal.Level
        get combatTracker(): Internal.CombatTracker
        get customJump(): number
        get noAi(): boolean
        get chestArmorItem(): Internal.ItemStack
        get fullyFrozen(): boolean
        get inWall(): boolean
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get inventory(): Internal.SimpleContainer
        get scale(): number
        get suppressingSlidingDownLadder(): boolean
        get blockZ(): number
        get silent(): boolean
        get pitch(): number
        get random(): Internal.RandomSource
        get passengersAndSelf(): Internal.Stream<any>
        get maxTemper(): number
        get age(): number
        get noActionTime(): number
        get visuallyCrawling(): boolean
        get dataHolder(): Internal.ShooterDataHolder
        get aggressive(): boolean
        get wearingArmor(): boolean
        set yya(arg0: number)
        get synSprintTime(): number
        set baby(arg0: boolean)
        get temper(): number
        get lastHurtByMob(): Internal.LivingEntity
        get inWaterOrBubble(): boolean
        get portalCooldown(): number
        get item(): Internal.ItemStack
        get ignoringBlockTriggers(): boolean
        get inRain(): boolean
        get eyeInFluidType(): Internal.FluidType
        get steppingCarefully(): boolean
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get blockX(): number
        get fallFlying(): boolean
        get encodeId(): string
        get maxHeadXRot(): number
        get nbt(): Internal.CompoundTag
        set invisible(arg0: boolean)
        get saddled(): boolean
        set totalMovementSpeedMultiplier(speed: number)
        set health(arg0: number)
        get ambientStandInterval(): number
        get eyePosition(): Vec3d
        get eyeHeight(): number
        set discardFriction(arg0: boolean)
        get yaw(): number
        get usedItemHand(): Internal.InteractionHand
        set defaultMovementSpeed(speed: number)
        get brain(): Internal.Brain<any>
        set customNameVisible(arg0: boolean)
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        set feetArmorItem(item: Internal.ItemStack_)
        get id(): number
        get eyeY(): number
        set knockBackStrength(arg0: number)
        get boundingBox(): Internal.AABB
        get inWaterOrRain(): boolean
        get affectedByPotions(): boolean
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get useItem(): Internal.ItemStack
        get myRidingOffset(): number
        get living(): boolean
        get x(): number
        get vehicle(): boolean
        set temper(arg0: number)
        set isInPowderSnow(arg0: boolean)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        set stingerCount(arg0: number)
        get maxHeadYRot(): number
        get customNameVisible(): boolean
        get pistonPushReaction(): Internal.PushReaction
        get lootTableSeed(): number
        get motionX(): number
        get entityData(): Internal.SynchedEntityData
        get potionEffects(): Internal.EntityPotionEffectsJS
        get onRails(): boolean
        get stingerCount(): number
        get fallSounds(): Internal.LivingEntity$Fallsounds
        get dimensionChangingDelay(): number
        set yaw(arg0: number)
        get pickRadius(): number
        get pathFinding(): boolean
        get removed(): boolean
        get jumpBoostPower(): number
        set shiftKeyDown(arg0: boolean)
        get passengers(): Internal.EntityArrayList
        get synMeleeCoolDown(): number
        get maxHeightFluidType(): Internal.FluidType
        get z(): number
        get server(): Internal.MinecraftServer
        get experienceReward(): number
        get firstPassenger(): Internal.Entity
        get spawnType(): Internal.MobSpawnType
        set lastHurtMob(arg0: Internal.Entity_)
        set lastHurtByMob(arg0: Internal.LivingEntity_)
        get lookAngle(): Vec3d
        get ambientSoundInterval(): number
        set arrowCount(arg0: number)
        get motionZ(): number
        get persistenceRequired(): boolean
        get invisible(): boolean
        get tamed(): boolean
        get bedOrientation(): Internal.Direction
        get profile(): Internal.GameProfile
        set inLove(arg0: Internal.Player_)
        get deadOrDying(): boolean
        set headArmorItem(item: Internal.ItemStack_)
        set viewScale(arg0: number)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        get lookControl(): Internal.LookControl
        get bred(): boolean
        get offHandItem(): Internal.ItemStack
        get outOfCamera(): boolean
        get synReloadState(): Internal.ReloadState
        get crouching(): boolean
        set y(y: number)
        get feetBlockState(): Internal.BlockState
        get withinRestriction(): boolean
        get sleepingPos(): Internal.Optional<BlockPos>
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get visuallySwimming(): boolean
        get maxAirSupply(): number
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        get jumpCooldown(): number
        get boundingBoxForCulling(): Internal.AABB
        set age(arg0: number)
        get target(): Internal.LivingEntity
        get inLove(): boolean
        get nameTagOffsetY(): number
        get currentSwingDuration(): number
        get invulnerable(): boolean
        get inLava(): boolean
        get inWater(): boolean
        get rootVehicle(): Internal.Entity
        get ownerUUID(): Internal.UUID
        get noGravity(): boolean
        get immobile(): boolean
        get synDrawCoolDown(): number
        get speed(): number
        get cachedFeetBlockState(): Internal.BlockState
        get synShootCoolDown(): number
        get uuid(): Internal.UUID
        set offHandItem(item: Internal.ItemStack_)
        set noAi(arg0: boolean)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get headArmorItem(): Internal.ItemStack
        set eating(arg0: boolean)
        get bbWidth(): number
        set tamed(arg0: boolean)
        get "name()"(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        get maxSpawnClusterSize(): number
        get username(): string
        get inLoveTime(): number
        get pickable(): boolean
        set YHeadRot(arg0: number)
        set jumping(arg0: boolean)
        get pickResult(): Internal.ItemStack
        get "mainHandItem()"(): Internal.ItemStack
        get absorptionAmount(): number
        get randomY(): number
        get displayName(): net.minecraft.network.chat.Component
        get mobType(): Internal.MobType
        get passengersRidingOffset(): number
        get frame(): boolean
        set legsArmorItem(item: Internal.ItemStack_)
        set noGravity(arg0: boolean)
        get useItemRemainingTicks(): number
        get indirectPassengers(): Internal.Iterable<any>
        get navigation(): Internal.PathNavigation
        get controlledByLocalInstance(): boolean
        get monster(): boolean
        get loveCause(): Internal.ServerPlayer
        get lastClimbablePos(): Internal.Optional<BlockPos>
        get horizontalFacing(): Internal.Direction
        set id(arg0: number)
        get type(): string
        get activeEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>
        set motionX(x: number)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get teamColor(): number
        set nbt(nbt: Internal.CompoundTag_)
        get restrictRadius(): number
        get synIsAiming(): boolean
        get registeredNavigation(): Internal.PathNavigation
        get forcedVisible(): boolean
        get invertedHealAndHarm(): boolean
        get freezing(): boolean
        get standing(): boolean
        set guaranteedDrop(arg0: Internal.EquipmentSlot_)
        set sharedFlagOnFire(arg0: boolean)
        sprintCounter: number;
        static readonly BREEDING_CROSS_FACTOR: (0.15) & (number);
        static FOOD_ITEMS: (Internal.Ingredient) & (Internal.Ingredient);
        static readonly CHEST_SLOT_OFFSET: (499) & (number);
        static readonly INVENTORY_SLOT_OFFSET: (500) & (number);
        tailCounter: number;
        static readonly INV_BASE_COUNT: (2) & (number);
        static readonly INV_SLOT_SADDLE: (0) & (number);
        static readonly EQUIPMENT_SLOT_OFFSET: (400) & (number);
        static readonly INV_SLOT_ARMOR: (1) & (number);
    }
    type AbstractHorse_ = AbstractHorse;
    class TileExMolecularAssembler extends Internal.AENetworkInvBlockEntity implements Internal.IPowerChannelState, Internal.IUpgradeableObject, Internal.IGridTickable, Internal.ICraftingMachine {
        constructor(arg0: BlockPos_, arg1: Internal.BlockState_)
        getCraftingProgress(arg0: number): number;
        setAnimationStatus(arg0: Internal.AssemblerAnimationStatus_): void;
        requestModelDataUpdate(): void;
        disassembleWithWrench(arg0: Internal.Player_, arg1: Internal.Level_, arg2: Internal.BlockHitResult_, arg3: Internal.ItemStack_): Internal.InteractionResult;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        exportSettings(arg0: Internal.SettingsFrom_, arg1: Internal.CompoundTag_, arg2: Internal.Player_): void;
        setBlockState(arg0: Internal.BlockState_): void;
        load(arg0: Internal.CompoundTag_): void;
        setChanged(): void;
        setName(arg0: string): void;
        setCulled(value: boolean): void;
        getMainNode(): Internal.IManagedGridNode;
        saveWithoutMetadata(): Internal.CompoundTag;
        setTimeout(): void;
        isOutOfCamera(): boolean;
        getGridNode(arg0: Internal.Direction_): Internal.IGridNode;
        abstract isClientSide(): boolean;
        setRemoved(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        hasCustomName(): boolean;
        isCulled(): boolean;
        getSubInventory(arg0: ResourceLocation_): Internal.InternalInventory;
        getType(): Internal.BlockEntityType<any>;
        getCraftingMachineInfo(): Internal.PatternContainerGroup;
        getActionableNode(): Internal.IGridNode;
        getUpgrades(): Internal.IUpgradeInventory;
        addAdditionalDrops(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.List_<Internal.ItemStack>): void;
        setOwner(arg0: Internal.Player_): void;
        getCustomName(): net.minecraft.network.chat.Component;
        getRenderBoundingBox(): Internal.AABB;
        getDisplayName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        ifGridPresent(arg0: Internal.Consumer_<Internal.IGrid>): boolean;
        static getPosFromTag(arg0: Internal.CompoundTag_): BlockPos;
        markForUpdate(): void;
        getTop(): Internal.Direction;
        hasAnyComparatorNearby(): boolean;
        loadTag(arg0: Internal.CompoundTag_): void;
        onChunkUnloaded(): void;
        isActive(): boolean;
        saveToItem(arg0: Internal.ItemStack_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        static addEntityType(arg0: Internal.CompoundTag_, arg1: Internal.BlockEntityType_<any>): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        onComparatorAdded(direction: Internal.Direction_, offset: number): void;
        getGlobalPos(): Internal.GlobalPos;
        getUpdatePacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        clearRemoved(): void;
        importSettings(arg0: Internal.SettingsFrom_, arg1: Internal.CompoundTag_, arg2: Internal.Player_): void;
        acceptsPlans(): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        getCraftInventory(arg0: number): Internal.InternalInventory;
        getReadyInvoked(): number;
        getCableConnectionType(arg0: Internal.Direction_): Internal.AECableType;
        getPersistentData(): Internal.CompoundTag;
        toString(): string;
        triggerEvent(arg0: number, arg1: number): boolean;
        hasLevel(): boolean;
        notifyAll(): void;
        static of(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.BlockEntity_): Internal.ICraftingMachine;
        isUpgradedWith(arg0: Internal.ItemLike_): boolean;
        onReady(): void;
        getGridConnectableSides(arg0: Internal.BlockOrientation_): Internal.Set<Internal.Direction>;
        wait(arg0: number): void;
        tickingRequest(arg0: Internal.IGridNode_, arg1: number): Internal.TickRateModulation;
        onChangeInventory(arg0: Internal.InternalInventory_, arg1: number): void;
        static registerBlockEntityItem(arg0: Internal.BlockEntityType_<any>, arg1: Internal.Item_): void;
        clearContent(): void;
        reviveCaps(): void;
        static tryClear(arg0: any): void;
        getUpdateTag(): Internal.CompoundTag;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        handler$ccp000$setLevel(arg0: Internal.Level_, arg1: Internal.CallbackInfo_): void;
        setLevel(arg0: Internal.Level_): void;
        notify(): void;
        onMainNodeStateChanged(arg0: Internal.IGridNodeListener$State_): void;
        getBlockPos(): BlockPos;
        isRemoved(): boolean;
        onLoad(): void;
        static of(arg0: Internal.BlockEntity_, arg1: Internal.Direction_): Internal.ICraftingMachine;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        isPowered(): boolean;
        getGridNode(): Internal.IGridNode;
        getTickingRequest(arg0: Internal.IGridNode_): Internal.TickingRequest;
        invalidateCaps(): void;
        getName(): net.minecraft.network.chat.Component;
        notLoaded(): boolean;
        getBlockState(): Internal.BlockState;
        getInstalledUpgrades(arg0: Internal.ItemLike_): number;
        getBlockEntity(): Internal.BlockEntity;
        static loadStatic(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.CompoundTag_): Internal.BlockEntity;
        wait(): void;
        m_183515_(arg0: Internal.CompoundTag_): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        abstract saveChanges(): void;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        saveWithId(): Internal.CompoundTag;
        setOutOfCamera(value: boolean): void;
        wait(arg0: number, arg1: number): void;
        getLevel(): Internal.Level;
        onlyOpCanSetNbt(): boolean;
        getOrientation(): Internal.BlockOrientation;
        serializeNBT(): Internal.Tag;
        getInternalInventory(): Internal.InternalInventory;
        saveWithFullMetadata(): Internal.CompoundTag;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): void;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        handler$ccp000$setRemoved(arg0: Internal.CallbackInfo_): void;
        isForcedVisible(): boolean;
        getQueuedForReady(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hashCode(): number;
        getFront(): Internal.Direction;
        getModelData(): Internal.ModelData;
        getCurrentPattern(arg0: number): Internal.IMolecularAssemblerSupportedPattern;
        equals(arg0: any): boolean;
        getAnimationStatus(): Internal.AssemblerAnimationStatus;
        pushPattern(arg0: Internal.IPatternDetails_, arg1: Internal.KeyCounter_[], arg2: Internal.Direction_): boolean;
        getUpgradeSlots(): number;
        set animationStatus(arg0: Internal.AssemblerAnimationStatus_)
        set blockState(arg0: Internal.BlockState_)
        set name(arg0: string)
        set culled(value: boolean)
        get mainNode(): Internal.IManagedGridNode
        get outOfCamera(): boolean
        get clientSide(): boolean
        get culled(): boolean
        get type(): Internal.BlockEntityType<any>
        get craftingMachineInfo(): Internal.PatternContainerGroup
        get actionableNode(): Internal.IGridNode
        get upgrades(): Internal.IUpgradeInventory
        set owner(arg0: Internal.Player_)
        get customName(): net.minecraft.network.chat.Component
        get renderBoundingBox(): Internal.AABB
        get displayName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get top(): Internal.Direction
        get active(): boolean
        get globalPos(): Internal.GlobalPos
        get updatePacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get readyInvoked(): number
        get persistentData(): Internal.CompoundTag
        get updateTag(): Internal.CompoundTag
        set level(arg0: Internal.Level_)
        get blockPos(): BlockPos
        get removed(): boolean
        get powered(): boolean
        get gridNode(): Internal.IGridNode
        get name(): net.minecraft.network.chat.Component
        get blockState(): Internal.BlockState
        get blockEntity(): Internal.BlockEntity
        set outOfCamera(value: boolean)
        get level(): Internal.Level
        get orientation(): Internal.BlockOrientation
        get internalInventory(): Internal.InternalInventory
        get forcedVisible(): boolean
        get queuedForReady(): number
        get front(): Internal.Direction
        get modelData(): Internal.ModelData
        get animationStatus(): Internal.AssemblerAnimationStatus
        get upgradeSlots(): number
        static readonly MAX_THREAD: (8) & (number);
    }
    type TileExMolecularAssembler_ = TileExMolecularAssembler;
    class MapConnectionNode {
        constructor(arg0: Internal.ResourceKey_<Internal.Level>, arg1: string)
        getClass(): typeof any;
        getMw(): string;
        toString(): string;
        getNamedString(arg0: Internal.MapWorld_): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static fromString(arg0: string): Internal.MapConnectionNode;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        getDimId(): Internal.ResourceKey<Internal.Level>;
        get class(): typeof any
        get mw(): string
        get dimId(): Internal.ResourceKey<Internal.Level>
    }
    type MapConnectionNode_ = MapConnectionNode;
    abstract class ChunkRenderDispatcher$RenderChunk$ChunkCompileTask implements Internal.Comparable<Internal.ChunkRenderDispatcher$RenderChunk$ChunkCompileTask> {
        constructor(arg0: Internal.ChunkRenderDispatcher$RenderChunk_, arg1: Internal.ChunkPos_, arg2: number, arg3: boolean)
        constructor(arg0: Internal.ChunkRenderDispatcher$RenderChunk_, arg1: number, arg2: boolean)
        getClass(): typeof any;
        toString(): string;
        "compareTo(net.minecraft.client.renderer.chunk.ChunkRenderDispatcher$RenderChunk$ChunkCompileTask)"(arg0: Internal.ChunkRenderDispatcher$RenderChunk$ChunkCompileTask_): number;
        notifyAll(): void;
        abstract cancel(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        hashCode(): number;
        getModelData(arg0: BlockPos_): Internal.ModelData;
        wait(): void;
        compareTo(arg0: Internal.ChunkRenderDispatcher$RenderChunk$ChunkCompileTask_): number;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        abstract doTask(arg0: Internal.ChunkBufferBuilderPack_): Internal.CompletableFuture<Internal.ChunkRenderDispatcher$ChunkTaskResult>;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type ChunkRenderDispatcher$RenderChunk$ChunkCompileTask_ = ChunkRenderDispatcher$RenderChunk$ChunkCompileTask;
    class StarfieldCreatorBlock extends Internal.BotaniaWaterloggedBlock implements Internal.EntityBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        setFriction(arg0: number): void;
        getTypeData(): Internal.CompoundTag;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        handler$bbo000$postConstruct(p_i241196_1_: Internal.BlockBehaviour$Properties_, ci: Internal.CallbackInfo_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        needsDynamicNodeTypeCheck(): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static createTickerHelper<E extends Internal.BlockEntity, A extends Internal.BlockEntity>(arg0: Internal.BlockEntityType_<A>, arg1: Internal.BlockEntityType_<E>, arg2: Internal.BlockEntityTicker_<E>): Internal.BlockEntityTicker<A>;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        static isShapeFullBlock(shape: Internal.VoxelShape_): boolean;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        needsDynamicBurningCheck(): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        set friction(arg0: number)
        get typeData(): Internal.CompoundTag
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type StarfieldCreatorBlock_ = StarfieldCreatorBlock;
    class TrackGraphBounds {
        constructor(arg0: Internal.TrackGraph_, arg1: Internal.ResourceKey_<Internal.Level>)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        beziers: Internal.List<Internal.BezierConnection>;
        box: Internal.AABB;
    }
    type TrackGraphBounds_ = TrackGraphBounds;
    interface ChunkTracker$ChunkEventHandler {
        abstract apply(arg0: number, arg1: number): void;
        (arg0: number, arg1: number): void;
    }
    type ChunkTracker$ChunkEventHandler_ = ((arg0: number, arg1: number)=> void) | ChunkTracker$ChunkEventHandler;
    class RealmsDataFetcher {
        constructor(arg0: any_)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        readonly newsManager: Internal.RealmsNewsManager;
        readonly serverListUpdateTask: Internal.DataFetcher$Task<Internal.List<Internal.RealmsServer>>;
        readonly notificationsTask: Internal.DataFetcher$Task<Internal.List<Internal.RealmsNotification>>;
        readonly newsTask: Internal.DataFetcher$Task<Internal.RealmsNews>;
        readonly dataFetcher: Internal.DataFetcher;
        readonly liveStatsTask: Internal.DataFetcher$Task<Internal.RealmsServerPlayerLists>;
        readonly trialAvailabilityTask: Internal.DataFetcher$Task<boolean>;
        readonly pendingInvitesTask: Internal.DataFetcher$Task<number>;
    }
    type RealmsDataFetcher_ = RealmsDataFetcher;
    class MissingMappingsEvent extends net.minecraftforge.eventbus.api.Event {
        constructor()
        constructor(arg0: Internal.ResourceKey_<Internal.Registry<any>>, arg1: Internal.IForgeRegistry_<any>, arg2: Internal.Collection_<Internal.MissingMappingsEvent$Mapping<any>>)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        getRegistry(): Internal.IForgeRegistry<any>;
        getAllMappings<T>(arg0: Internal.ResourceKey_<Internal.Registry<T>>): Internal.List<Internal.MissingMappingsEvent$Mapping<T>>;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        getKey(): Internal.ResourceKey<Internal.Registry<any>>;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        getMappings<T>(arg0: Internal.ResourceKey_<Internal.Registry<T>>, arg1: string): Internal.List<Internal.MissingMappingsEvent$Mapping<T>>;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get registry(): Internal.IForgeRegistry<any>
        get listenerList(): Internal.ListenerList
        get key(): Internal.ResourceKey<Internal.Registry<any>>
        get phase(): Internal.EventPriority
    }
    type MissingMappingsEvent_ = MissingMappingsEvent;
    interface FocusListener extends Internal.EventListener {
        abstract focusGained(arg0: Internal.FocusEvent_): void;
        abstract focusLost(arg0: Internal.FocusEvent_): void;
    }
    type FocusListener_ = FocusListener;
    class TagsUpdatedEvent$UpdateCause extends Internal.Enum<Internal.TagsUpdatedEvent$UpdateCause> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        compareTo(arg0: Internal.TagsUpdatedEvent$UpdateCause_): number;
        toString(): string;
        static valueOf(arg0: string): Internal.TagsUpdatedEvent$UpdateCause;
        notifyAll(): void;
        getDeclaringClass(): typeof Internal.TagsUpdatedEvent$UpdateCause;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        static values(): Internal.TagsUpdatedEvent$UpdateCause[];
        hashCode(): number;
        "compareTo(net.minecraftforge.event.TagsUpdatedEvent$UpdateCause)"(arg0: Internal.TagsUpdatedEvent$UpdateCause_): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.TagsUpdatedEvent$UpdateCause>>;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get declaringClass(): typeof Internal.TagsUpdatedEvent$UpdateCause
        static readonly CLIENT_PACKET_RECEIVED: (Internal.TagsUpdatedEvent$UpdateCause) & (Internal.TagsUpdatedEvent$UpdateCause);
        static readonly SERVER_DATA_LOAD: (Internal.TagsUpdatedEvent$UpdateCause) & (Internal.TagsUpdatedEvent$UpdateCause);
    }
    type TagsUpdatedEvent$UpdateCause_ = "client_packet_received" | TagsUpdatedEvent$UpdateCause | "server_data_load";
    class MessageSignatureCache {
        constructor(arg0: number)
        static createDefault(): Internal.MessageSignatureCache;
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        unpack(arg0: number): Internal.MessageSignature;
        hashCode(): number;
        wait(): void;
        pack(arg0: Internal.MessageSignature_): number;
        wait(arg0: number): void;
        push(arg0: Internal.PlayerChatMessage_): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        static readonly NOT_FOUND: (-1) & (number);
    }
    type MessageSignatureCache_ = MessageSignatureCache;
    interface IModularArmor extends Internal.IModularItem, Internal.ElytraEnabledItem {
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        abstract isRepairable(arg0: Internal.ItemStack_): boolean;
        abstract getTechLevel(): Internal.TechLevel;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        damageBarVisible(arg0: Internal.ItemStack_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        handleTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.EquipmentSlot_, arg3: boolean): void;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        canElytraFlyBC(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        elytraFlightTickBC(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        extractEnergy(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: number): number;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        damageBarColour(arg0: Internal.ItemStack_): number;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        addModularItemInformation(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        transferIngredientData(arg0: Internal.ItemStack_, arg1: Internal.IFusionInventory_): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        abstract createOPStorage(arg0: Internal.ItemStack_, arg1: Internal.ModuleHostImpl_): Internal.ModularOPStorage;
        isEquipped(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: boolean): boolean;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        getArmor(arg0: Internal.LivingEntity_): Internal.ItemStack;
        m_8102_(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getEnergyStored(arg0: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        getBaseEfficiency(): number;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        abstract createHost(arg0: Internal.ItemStack_): Internal.ModuleHostImpl;
        damageBarWidth(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): com.brandon3055.brandonscore.capability.MultiCapabilityProvider;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.ModuleHostImpl_, arg2: com.brandon3055.brandonscore.capability.MultiCapabilityProvider_): void;
        get techLevel(): Internal.TechLevel
        get baseEfficiency(): number
    }
    type IModularArmor_ = IModularArmor;
    class ManufactoryHaloItem extends Internal.AssemblyHaloItem {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        static onItemCrafted(arg0: Internal.Player_, arg1: net.minecraft.world.Container_): void;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        asIngredient(): Internal.Ingredient;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getGlowResource(arg0: Internal.ItemStack_): ResourceLocation;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        handler$cnp000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        static readonly TAG_ACTIVE: ("active") & (string);
    }
    type ManufactoryHaloItem_ = ManufactoryHaloItem;
    class Direction$AxisDirection extends Internal.Enum<Internal.Direction$AxisDirection> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        getStep(): number;
        notifyAll(): void;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.Direction$AxisDirection>>;
        "compareTo(net.minecraft.core.Direction$AxisDirection)"(arg0: Internal.Direction$AxisDirection_): number;
        getDeclaringClass(): typeof Internal.Direction$AxisDirection;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        opposite(): this;
        hashCode(): number;
        static values(): Internal.Direction$AxisDirection[];
        ordinal(): number;
        wait(): void;
        getName(): string;
        compareTo(arg0: Internal.Direction$AxisDirection_): number;
        wait(arg0: number): void;
        static valueOf(arg0: string): Internal.Direction$AxisDirection;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get step(): number
        get declaringClass(): typeof Internal.Direction$AxisDirection
        get name(): string
        static readonly POSITIVE: (Internal.Direction$AxisDirection) & (Internal.Direction$AxisDirection);
        static readonly NEGATIVE: (Internal.Direction$AxisDirection) & (Internal.Direction$AxisDirection);
    }
    type Direction$AxisDirection_ = "negative" | "positive" | Direction$AxisDirection;
    interface ToNumberStrategy {
        abstract readNumber(arg0: Internal.JsonReader_): number;
        (arg0: Internal.JsonReader): number;
    }
    type ToNumberStrategy_ = ToNumberStrategy | ((arg0: Internal.JsonReader)=> number);
    class BlockExInscriber extends Internal.BlockBaseGui<Internal.TileExInscriber> implements Internal.SimpleWaterloggedBlock {
        constructor()
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        addToMainCreativeTab(arg0: Internal.CreativeModeTab$Output_): void;
        static fixtureProps(): Internal.BlockBehaviour$Properties;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        setFriction(arg0: number): void;
        getTypeData(): Internal.CompoundTag;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        handler$bbo000$postConstruct(p_i241196_1_: Internal.BlockBehaviour$Properties_, ci: Internal.CallbackInfo_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getOrientation(arg0: Internal.BlockState_): Internal.BlockOrientation;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        needsDynamicNodeTypeCheck(): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getBlockEntity(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.TileExInscriber;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getOrientationStrategy(): Internal.IOrientationStrategy;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        openGui(arg0: Internal.AEBaseBlockEntity_, arg1: Internal.Player_): void;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        getBlockEntity(arg0: Internal.BlockGetter_, arg1: number, arg2: number, arg3: number): Internal.TileExInscriber;
        getBlockEntityBlockState(arg0: Internal.BlockState_, arg1: Internal.BlockEntity_): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        static isShapeFullBlock(shape: Internal.VoxelShape_): boolean;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        onActivated(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Player_, arg3: Internal.InteractionHand_, arg4: Internal.ItemStack_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        static metalProps(): Internal.BlockBehaviour$Properties;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        needsDynamicBurningCheck(): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        setBlockEntity(arg0: typeof Internal.TileExInscriber, arg1: Internal.BlockEntityType_<Internal.TileExInscriber>, arg2: Internal.BlockEntityTicker_<Internal.TileExInscriber>, arg3: Internal.BlockEntityTicker_<Internal.TileExInscriber>): void;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        check(arg0: Internal.TileExInscriber_, arg1: Internal.ItemStack_, arg2: Internal.Level_, arg3: BlockPos_, arg4: Internal.BlockHitResult_, arg5: Internal.Player_): Internal.InteractionResult;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        "openGui(com.glodblock.github.extendedae.common.tileentities.TileExInscriber,net.minecraft.world.entity.player.Player)"(arg0: Internal.TileExInscriber_, arg1: Internal.Player_): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        static defaultProps(arg0: Internal.MapColor_, arg1: SoundType_): Internal.BlockBehaviour$Properties;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        getBlockEntityType(): Internal.BlockEntityType<Internal.TileExInscriber>;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        static stoneProps(): Internal.BlockBehaviour$Properties;
        static glassProps(): Internal.BlockBehaviour$Properties;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        "openGui(appeng.blockentity.AEBaseBlockEntity,net.minecraft.world.entity.player.Player)"(arg0: Internal.AEBaseBlockEntity_, arg1: Internal.Player_): void;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        getRegistryName(): ResourceLocation;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        openGui(arg0: Internal.TileExInscriber_, arg1: Internal.Player_): void;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        set friction(arg0: number)
        get typeData(): Internal.CompoundTag
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get orientationStrategy(): Internal.IOrientationStrategy
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        get blockEntityType(): Internal.BlockEntityType<Internal.TileExInscriber>
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        get registryName(): ResourceLocation
        set hasCollision(arg0: boolean)
    }
    type BlockExInscriber_ = BlockExInscriber;
    class AllOfCondition$Builder extends Internal.CompositeLootItemCondition$Builder {
        constructor(...arg0: Internal.LootItemCondition$Builder_[])
        getClass(): typeof any;
        toString(): string;
        or(arg0: Internal.LootItemCondition$Builder_): Internal.AnyOfCondition$Builder;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        and(arg0: Internal.LootItemCondition$Builder_): this;
        build(): Internal.LootItemCondition;
        hashCode(): number;
        addTerm(arg0: Internal.LootItemCondition$Builder_): void;
        invert(): Internal.LootItemCondition$Builder;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type AllOfCondition$Builder_ = AllOfCondition$Builder;
    class ShulkerBullet extends Internal.Projectile {
        constructor(arg0: Internal.EntityType_<Internal.ShulkerBullet>, arg1: Internal.Level_)
        constructor(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.Entity_, arg3: Internal.Direction$Axis_)
        isInWall(): boolean;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): void;
        remove(arg0: Internal.Entity$RemovalReason_): void;
        isSuppressingBounce(): boolean;
        getBlockZ(): number;
        dampensVibrations(): boolean;
        isSilent(): boolean;
        "playSound(net.minecraft.sounds.SoundEvent)"(arg0: Internal.SoundEvent_): void;
        setCulled(value: boolean): void;
        getPitch(): number;
        isOnFire(): boolean;
        rotate(arg0: Internal.Rotation_): number;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPassengersAndSelf(): Internal.Stream<any>;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): boolean;
        setMaxUpStep(arg0: number): void;
        runCommandSilent(command: string): number;
        setPosition(x: number, y: number, z: number): void;
        chunkPosition(): Internal.ChunkPos;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        gameEvent(arg0: Internal.GameEvent_): void;
        alwaysAccepts(): boolean;
        handler$cpe000$create$onFireImmune(arg0: Internal.CallbackInfoReturnable_<any>): void;
        isShiftKeyDown(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        setUUID(arg0: Internal.UUID_): void;
        checkBelowWorld(): void;
        isVisuallyCrawling(): boolean;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setMotionZ(z: number): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        ignoreExplosion(): boolean;
        canFreeze(): boolean;
        teleportRelative(arg0: number, arg1: number, arg2: number): void;
        getBlockY(): number;
        isSpectator(): boolean;
        isInWaterOrBubble(): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): void;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): boolean;
        getRandomZ(arg0: number): number;
        getFusionModel(layerIndex: number): Internal.Triple<any, any, any>;
        setRemoved(arg0: Internal.Entity$RemovalReason_): void;
        getPosition(arg0: number): Vec3d;
        getDistanceSq(arg0: number, arg1: number, arg2: number): number;
        isInWaterRainOrBubble(): boolean;
        getRemovalReason(): Internal.Entity$RemovalReason;
        wait(arg0: number): void;
        isIgnoringBlockTriggers(): boolean;
        isInRain(): boolean;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        canUpdate(arg0: boolean): void;
        distanceToSqr(arg0: Vec3d_): number;
        getEyeInFluidType(): Internal.FluidType;
        resetFallDistance(): void;
        canSprint(): boolean;
        blockPosition(): BlockPos;
        isSteppingCarefully(): boolean;
        setLevel(arg0: Internal.Level_): void;
        setBoundingBox(arg0: Internal.AABB_): void;
        isAmbientCreature(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        getLightLevelDependentMagicValue(): number;
        getBlockX(): number;
        getEncodeId(): string;
        modifyExpressionValue$dao000$create$playerHidingAsBoxIsCrouchingNotSwimming(arg0: boolean, arg1: Internal.Pose_): boolean;
        getY(arg0: number): number;
        getBlock(): Internal.BlockContainerJS;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: boolean): void;
        invalidateCaps(): void;
        getName(): net.minecraft.network.chat.Component;
        onGround(): boolean;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): boolean;
        attack(arg0: DamageSource_, arg1: number): boolean;
        onInsideBubbleColumn(arg0: boolean): void;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        tick(): void;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getYaw(): number;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        hasPermissions(arg0: number): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        setCustomNameVisible(arg0: boolean): void;
        isAlliedTo(arg0: Internal.Team_): boolean;
        setOutOfCamera(value: boolean): void;
        getRemainingFireTicks(): number;
        getControllingPassenger(): Internal.LivingEntity;
        getScriptType(): Internal.ScriptType;
        onlyOpCanSetNbt(): boolean;
        startRiding(arg0: Internal.Entity_): boolean;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        serializeNBT(): Internal.Tag;
        addMotion(arg0: number, arg1: number, arg2: number): void;
        fireImmune(): boolean;
        getMaxFallDistance(): number;
        getZ(arg0: number): number;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        getId(): number;
        canBeHitByProjectile(): boolean;
        getTicksFrozen(): number;
        getRandomX(arg0: number): number;
        getEyeY(): number;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: number, arg1: number, arg2: boolean): Internal.HitResult;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): boolean;
        isDescending(): boolean;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        getYHeadRot(): number;
        equals(arg0: any): boolean;
        getViewYRot(arg0: number): number;
        dismountsUnderwater(): boolean;
        addTag(arg0: string): boolean;
        playerTouch(arg0: Internal.Player_): void;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        getEyeHeight(arg0: Internal.Pose_): number;
        syncPacketPositionCodec(arg0: number, arg1: number, arg2: number): void;
        setOwner(arg0: Internal.Entity_): void;
        getTeam(): Internal.Team;
        shouldRenderAtSqrDistance(arg0: number): boolean;
        damageSources(): Internal.DamageSources;
        setTicksFrozen(arg0: number): void;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): void;
        getMyRidingOffset(): number;
        canStartSwimming(): boolean;
        dismountTo(arg0: number, arg1: number, arg2: number): void;
        setDeltaMovement(arg0: Vec3d_): void;
        getLeashOffset(arg0: number): Vec3d;
        hasCustomName(): boolean;
        isCulled(): boolean;
        isLiving(): boolean;
        isGlowing(): boolean;
        getX(): number;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): boolean;
        isVehicle(): boolean;
        getLeashOffset(): Vec3d;
        isAttackable(): boolean;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): void;
        setIsInPowderSnow(arg0: boolean): void;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): void;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        getTeamId(): string;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        wthit_getTypeName(): net.minecraft.network.chat.Component;
        isUnderWater(): boolean;
        stopRiding(): void;
        isCustomNameVisible(): boolean;
        isSupportedBy(arg0: BlockPos_): boolean;
        getPistonPushReaction(): Internal.PushReaction;
        getX(arg0: number): number;
        shouldRiderSit(): boolean;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): void;
        callUnsetRemoved(): void;
        getSelfAndPassengers(): Internal.Stream<any>;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        collide(arg0: Vec3d_): Vec3d;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        shoot(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        hasPassenger(arg0: Internal.Entity_): boolean;
        hasIndirectPassenger(arg0: Internal.Entity_): boolean;
        getEntityData(): Internal.SynchedEntityData;
        setSecondsOnFire(arg0: number): void;
        moveTo(arg0: number, arg1: number, arg2: number): void;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        handleInsidePortal(arg0: BlockPos_): void;
        setMotion(arg0: number, arg1: number, arg2: number): void;
        playSound(arg0: Internal.SoundEvent_): void;
        absMoveTo(arg0: number, arg1: number, arg2: number): void;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): void;
        isOnRails(): boolean;
        restoreFrom(arg0: Internal.Entity_): void;
        markFusionRecomputeModels(): void;
        getDimensionChangingDelay(): number;
        isPeacefulCreature(): boolean;
        setOnGround(arg0: boolean): void;
        setPos(arg0: number, arg1: number, arg2: number): void;
        setYaw(arg0: number): void;
        getPickRadius(): number;
        notify(): void;
        getFirstTick(): boolean;
        getVehicle(): Internal.Entity;
        isEffectiveAi(): boolean;
        startRiding(arg0: Internal.Entity_, arg1: boolean): boolean;
        getStringUuid(): string;
        isRemoved(): boolean;
        setSwimming(arg0: boolean): void;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        teleportToWithTicket(arg0: number, arg1: number, arg2: number): void;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        getRotationVector(): Internal.Vec2;
        refreshDimensions(): void;
        self(): Internal.Entity;
        isSprinting(): boolean;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getMotionY(): number;
        canCollideWith(arg0: Internal.Entity_): boolean;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: boolean): void;
        getPassengers(): Internal.EntityArrayList;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): number;
        canSpawnSprintParticle(): boolean;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): void;
        teleportTo(arg0: number, arg1: number, arg2: number): void;
        shootFromRotation(arg0: Internal.Entity_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
        getServer(): Internal.MinecraftServer;
        moveRelative(arg0: number, arg1: Vec3d_): void;
        getFirstPassenger(): Internal.Entity;
        isAddedToWorld(): boolean;
        saveAsPassenger(arg0: Internal.CompoundTag_): boolean;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        checkLeftOwner(): boolean;
        checkSlowFallDistance(): void;
        getSoundSource(): Internal.SoundSource;
        getPose(): Internal.Pose;
        touchingUnloadedChunk(): boolean;
        getLookAngle(): Vec3d;
        setPositionAndRotation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        getMotionZ(): number;
        removeVehicle(): void;
        isInvisible(): boolean;
        shouldFusionRecomputeModel(layerIndex: number): boolean;
        is(arg0: Internal.Entity_): boolean;
        setZ(z: number): void;
        ejectPassengers(): void;
        getY(): number;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        getProfile(): Internal.GameProfile;
        static setViewScale(arg0: number): void;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): void;
        showVehicleHealth(): boolean;
        getDistance(pos: BlockPos_): number;
        modifyReturnValue$dao000$create$onFireImmune(arg0: boolean): boolean;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        /**
         * @deprecated
        */
        isPushedByFluid(): boolean;
        setTimeout(): void;
        position(): Vec3d;
        displayFireAnimation(): boolean;
        turn(arg0: number, arg1: number): void;
        isOutOfCamera(): boolean;
        getAirSupply(): number;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): void;
        onAddedToWorld(): void;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        isCrouching(): boolean;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): void;
        isPlayer(): boolean;
        isAnimal(): boolean;
        getMotionDirection(): Internal.Direction;
        canBeCollidedWith(): boolean;
        setY(y: number): void;
        lavaHurt(): void;
        getFeetBlockState(): Internal.BlockState;
        handleDamageEvent(arg0: DamageSource_): void;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        canChangeDimensions(): boolean;
        getCommandSenderWorld(): Internal.Level;
        positionRider(arg0: Internal.Entity_): void;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): boolean;
        baseTick(): void;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        setSharedFlag(arg0: number, arg1: boolean): void;
        getOwner(): Internal.Entity;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        isVisuallySwimming(): boolean;
        getMaxAirSupply(): number;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): boolean;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getFacing(): Internal.Direction;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): boolean;
        getBoundingBoxForCulling(): Internal.AABB;
        invokeSetSharedFlag(arg0: number, arg1: boolean): void;
        isSwimming(): boolean;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        setSprinting(arg0: boolean): void;
        static collideBoundingBox(entity: Internal.Entity_, movement: Vec3d_, entityBoundingBox: Internal.AABB_, world: Internal.Level_, collisions: Internal.List_<any>): Vec3d;
        setPortalCooldown(): void;
        setX(x: number): void;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        isInvulnerable(): boolean;
        isInLava(): boolean;
        getBlockStateOn(): Internal.BlockState;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): void;
        getPortalWaitTime(): number;
        isInWater(): boolean;
        getFluidJumpThreshold(): number;
        "setPositionAndRotation(double,double,double,float,float)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        isInvisibleTo(arg0: Internal.Player_): boolean;
        setFusionModel(layerIndex: number, model: Internal.Triple_<any, any, any>): void;
        setAirSupply(arg0: number): void;
        getRootVehicle(): Internal.Entity;
        getOnPos(): BlockPos;
        save(arg0: Internal.CompoundTag_): boolean;
        isNoGravity(): boolean;
        getStepHeight(): number;
        acceptsFailure(): boolean;
        setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_): void;
        setOldPosAndRot(): void;
        bookshelf$createHoverEvent(): Internal.HoverEvent;
        isFree(arg0: number, arg1: number, arg2: number): boolean;
        updateSwimming(): void;
        "moveTo(double,double,double)"(arg0: number, arg1: number, arg2: number): void;
        setRemainingFireTicks(arg0: number): void;
        getCachedFeetBlockState(): Internal.BlockState;
        shouldInformAdmins(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        rideTick(): void;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): void;
        wait(): void;
        getUuid(): Internal.UUID;
        spawn(): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        teleportTo(arg0: Internal.ServerLevel_, arg1: number, arg2: number, arg3: number, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): boolean;
        shouldShowName(): boolean;
        setSilent(arg0: boolean): void;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        hasExactlyOnePlayerPassenger(): boolean;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        kill(): void;
        isOnPortalCooldown(): boolean;
        animateHurt(arg0: number): void;
        setPitch(arg0: number): void;
        isMultipartEntity(): boolean;
        setPosRaw(arg0: number, arg1: number, arg2: number): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        handleEntityEvent(arg0: number): void;
        getParts(): Internal.PartEntity<any>[];
        isAlwaysTicking(): boolean;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        deserializeNBT(arg0: Internal.Tag_): void;
        lerpTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): void;
        onPassengerTurned(arg0: Internal.Entity_): void;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        revive(): void;
        getBbWidth(): number;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        getForgePersistentData(): Internal.CompoundTag;
        addDeltaMovement(arg0: Vec3d_): void;
        lithiumOnBlockCacheDeleted(): void;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: boolean): void;
        "getName()"(): net.minecraft.network.chat.Component;
        push(arg0: Internal.Entity_): void;
        isInFluidType(): boolean;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): boolean;
        getTicksRequiredToFreeze(): number;
        handler$bek000$tryShortcutFluidPushing(ci: Internal.CallbackInfo_, box: Internal.AABB_, x1: number, x2: number, y1: number, y2: number, z1: number, z2: number, zero: number): void;
        /**
         * @deprecated
        */
        maxUpStep(): number;
        catnip$callSetLevel(arg0: Internal.Level_): void;
        setGlowing(arg0: boolean): void;
        load(arg0: Internal.CompoundTag_): void;
        isAlive(): boolean;
        getBbHeight(): number;
        getUsername(): string;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): void;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        onRemovedFromWorld(): void;
        lithiumOnBlockCacheSet(newState: Internal.BlockState_): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): boolean;
        isInFluidType(predicate: Internal.BiPredicate_<any, any>, forAllTypes: boolean): boolean;
        setYHeadRot(arg0: number): void;
        hasControllingPassenger(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number, arg2: number): boolean;
        absMoveTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        getPercentFrozen(): number;
        getPickResult(): Internal.ItemStack;
        setPortalCooldown(arg0: number): void;
        getRandomY(): number;
        getDisplayName(): net.minecraft.network.chat.Component;
        hasGlowingTag(): boolean;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): boolean;
        setPosition(block: Internal.BlockContainerJS_): void;
        getFluidTypeHeight(arg0: Internal.FluidType_): number;
        shouldBeSaved(): boolean;
        getViewXRot(arg0: number): number;
        canRiderInteract(): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        removeTag(arg0: string): boolean;
        setPose(arg0: Internal.Pose_): void;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): number;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): boolean;
        toString(): string;
        notifyAll(): void;
        getPassengersRidingOffset(): number;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        distanceToEntitySqr(arg0: Internal.Entity_): number;
        "getServer()"(): Internal.MinecraftServer;
        isFrame(): boolean;
        discard(): void;
        setYBodyRot(arg0: number): void;
        isPushable(): boolean;
        onClientRemoval(): void;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        acceptsSuccess(): boolean;
        reviveCaps(): void;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        setNoGravity(arg0: boolean): void;
        getEffectSource(): Internal.Entity;
        getIndirectPassengers(): Internal.Iterable<any>;
        setRotation(yaw: number, pitch: number): void;
        createCommandSourceStack(): Internal.CommandSourceStack;
        isControlledByLocalInstance(): boolean;
        isMonster(): boolean;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        getHorizontalFacing(): Internal.Direction;
        setId(arg0: number): void;
        getType(): string;
        getLightProbePosition(arg0: number): Vec3d;
        onAboveBubbleCol(arg0: boolean): void;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        isPassenger(): boolean;
        hasPose(arg0: Internal.Pose_): boolean;
        checkDespawn(): void;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): void;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        isInvulnerableTo(arg0: DamageSource_): boolean;
        skipAttackInteraction(arg0: Internal.Entity_): boolean;
        lerpMotion(arg0: number, arg1: number, arg2: number): void;
        shouldRender(arg0: number, arg1: number, arg2: number): boolean;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): void;
        lerpHeadTo(arg0: number, arg1: number): void;
        static getViewScale(): number;
        setMotionX(x: number): void;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        getVisualRotationYInDegrees(): number;
        wait(arg0: number, arg1: number): void;
        getTeamColor(): number;
        isDiscrete(): boolean;
        lithiumSetClimbingMobCachingSectionUpdateBehavior(listening: boolean): void;
        setNbt(nbt: Internal.CompoundTag_): void;
        unRide(): void;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): boolean;
        extinguish(): void;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): void;
        moveTo(arg0: Vec3d_): void;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): void;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        extinguishFire(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        tell(message: net.minecraft.network.chat.Component_): void;
        isForcedVisible(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number): boolean;
        getDistanceSq(pos: BlockPos_): number;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): boolean;
        getClassification(arg0: boolean): MobCategory;
        isFreezing(): boolean;
        isFullyFrozen(): boolean;
        runCommand(command: string): number;
        setSharedFlagOnFire(arg0: boolean): void;
        get inWall(): boolean
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get suppressingBounce(): boolean
        get blockZ(): number
        get silent(): boolean
        set culled(value: boolean)
        get pitch(): number
        get onFire(): boolean
        get positionCodec(): Internal.VecDeltaCodec
        get passengersAndSelf(): Internal.Stream<any>
        set maxUpStep(arg0: number)
        get shiftKeyDown(): boolean
        set UUID(arg0: Internal.UUID_)
        get visuallyCrawling(): boolean
        set motionZ(z: number)
        get blockY(): number
        get spectator(): boolean
        get inWaterOrBubble(): boolean
        get persistentData(): Internal.CompoundTag
        get portalCooldown(): number
        get item(): Internal.ItemStack
        set removed(arg0: Internal.Entity$RemovalReason_)
        get inWaterRainOrBubble(): boolean
        get removalReason(): Internal.Entity$RemovalReason
        get ignoringBlockTriggers(): boolean
        get inRain(): boolean
        get eyeInFluidType(): Internal.FluidType
        get steppingCarefully(): boolean
        set level(arg0: Internal.Level_)
        set boundingBox(arg0: Internal.AABB_)
        get ambientCreature(): boolean
        get lightLevelDependentMagicValue(): number
        get blockX(): number
        get encodeId(): string
        get block(): Internal.BlockContainerJS
        get nbt(): Internal.CompoundTag
        set invisible(arg0: boolean)
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get eyePosition(): Vec3d
        get eyeHeight(): number
        get yaw(): number
        set customNameVisible(arg0: boolean)
        set outOfCamera(value: boolean)
        get remainingFireTicks(): number
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        get maxFallDistance(): number
        get id(): number
        get ticksFrozen(): number
        get eyeY(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get boundingBox(): Internal.AABB
        get inWaterOrRain(): boolean
        get descending(): boolean
        get YHeadRot(): number
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        set owner(arg0: Internal.Entity_)
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get myRidingOffset(): number
        set deltaMovement(arg0: Vec3d_)
        get culled(): boolean
        get living(): boolean
        get glowing(): boolean
        get x(): number
        get vehicle(): boolean
        get leashOffset(): Vec3d
        get attackable(): boolean
        set isInPowderSnow(arg0: boolean)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        get underWater(): boolean
        get customNameVisible(): boolean
        get pistonPushReaction(): Internal.PushReaction
        get selfAndPassengers(): Internal.Stream<any>
        get deltaMovement(): Vec3d
        get motionX(): number
        get entityData(): Internal.SynchedEntityData
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get onRails(): boolean
        get dimensionChangingDelay(): number
        get peacefulCreature(): boolean
        set onGround(arg0: boolean)
        set yaw(arg0: number)
        get pickRadius(): number
        get firstTick(): boolean
        get vehicle(): Internal.Entity
        get effectiveAi(): boolean
        get stringUuid(): string
        get removed(): boolean
        set swimming(arg0: boolean)
        get rotationVector(): Internal.Vec2
        get sprinting(): boolean
        get motionY(): number
        set shiftKeyDown(arg0: boolean)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): number
        get server(): Internal.MinecraftServer
        get firstPassenger(): Internal.Entity
        get addedToWorld(): boolean
        get soundSource(): Internal.SoundSource
        get pose(): Internal.Pose
        get lookAngle(): Vec3d
        get motionZ(): number
        get invisible(): boolean
        set z(z: number)
        get y(): number
        get profile(): Internal.GameProfile
        set viewScale(arg0: number)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        /**
         * @deprecated
        */
        get pushedByFluid(): boolean
        get outOfCamera(): boolean
        get airSupply(): number
        get crouching(): boolean
        get player(): boolean
        get animal(): boolean
        get motionDirection(): Internal.Direction
        set y(y: number)
        get feetBlockState(): Internal.BlockState
        get commandSenderWorld(): Internal.Level
        get owner(): Internal.Entity
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get visuallySwimming(): boolean
        get maxAirSupply(): number
        get facing(): Internal.Direction
        get boundingBoxForCulling(): Internal.AABB
        get swimming(): boolean
        set sprinting(arg0: boolean)
        set x(x: number)
        get nameTagOffsetY(): number
        get invulnerable(): boolean
        get inLava(): boolean
        get blockStateOn(): Internal.BlockState
        get portalWaitTime(): number
        get inWater(): boolean
        get fluidJumpThreshold(): number
        set airSupply(arg0: number)
        get rootVehicle(): Internal.Entity
        get onPos(): BlockPos
        get noGravity(): boolean
        get stepHeight(): number
        set remainingFireTicks(arg0: number)
        get cachedFeetBlockState(): Internal.BlockState
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        get uuid(): Internal.UUID
        set silent(arg0: boolean)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get onPortalCooldown(): boolean
        set pitch(arg0: number)
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get alwaysTicking(): boolean
        get bbWidth(): number
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: boolean)
        get "name()"(): net.minecraft.network.chat.Component
        get inFluidType(): boolean
        get ticksRequiredToFreeze(): number
        set glowing(arg0: boolean)
        get alive(): boolean
        get bbHeight(): number
        get username(): string
        get tags(): Internal.Set<string>
        get pickable(): boolean
        set YHeadRot(arg0: number)
        get percentFrozen(): number
        get pickResult(): Internal.ItemStack
        set portalCooldown(arg0: number)
        get randomY(): number
        get displayName(): net.minecraft.network.chat.Component
        set position(block: Internal.BlockContainerJS_)
        set pose(arg0: Internal.Pose_)
        get entityType(): Internal.EntityType<any>
        get waterCreature(): boolean
        get passengersRidingOffset(): number
        get "server()"(): Internal.MinecraftServer
        get frame(): boolean
        set YBodyRot(arg0: number)
        get pushable(): boolean
        set motionY(y: number)
        set noGravity(arg0: boolean)
        get effectSource(): Internal.Entity
        get indirectPassengers(): Internal.Iterable<any>
        get controlledByLocalInstance(): boolean
        get monster(): boolean
        get horizontalFacing(): Internal.Direction
        set id(arg0: number)
        get type(): string
        get passenger(): boolean
        get viewScale(): number
        set motionX(x: number)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get visualRotationYInDegrees(): number
        get teamColor(): number
        get discrete(): boolean
        set nbt(nbt: Internal.CompoundTag_)
        get level(): Internal.Level
        get forcedVisible(): boolean
        get freezing(): boolean
        get fullyFrozen(): boolean
        set sharedFlagOnFire(arg0: boolean)
    }
    type ShulkerBullet_ = ShulkerBullet;
    class DestinationHandler {
        constructor(arg0: Internal.MinimapSession_, arg1: Internal.WaypointDeleter_)
        getClass(): typeof any;
        begin(arg0: Internal.Entity_, arg1: Internal.MinimapWorld_, arg2: boolean, arg3: boolean): void;
        hashCode(): number;
        handle(arg0: Internal.Waypoint_): void;
        toString(): string;
        end(): void;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type DestinationHandler_ = DestinationHandler;
    interface TimelessForgeEventWrappers$GunFireSelectWrapper extends Internal.TimelessForgeEventWrappers$ForgeEventWrapper<Internal.GunFireSelectEvent> {
        getShooter(): Internal.LivingEntity;
        getLogicalSide(): Internal.LogicalSide;
        abstract getForgeEvent(): Internal.GunFireSelectEvent;
        getGunItemStack(): Internal.ItemStack;
        get shooter(): Internal.LivingEntity
        get logicalSide(): Internal.LogicalSide
        get forgeEvent(): Internal.GunFireSelectEvent
        get gunItemStack(): Internal.ItemStack
        (): Internal.GunFireSelectEvent_;
    }
    type TimelessForgeEventWrappers$GunFireSelectWrapper_ = TimelessForgeEventWrappers$GunFireSelectWrapper | (()=> Internal.GunFireSelectEvent_);
    class IEditModeConfig$HideMode extends Internal.Enum<Internal.IEditModeConfig$HideMode> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        getDeclaringClass(): typeof Internal.IEditModeConfig$HideMode;
        toString(): string;
        compareTo(arg0: Internal.IEditModeConfig$HideMode_): number;
        notifyAll(): void;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.IEditModeConfig$HideMode>>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        hashCode(): number;
        "compareTo(mezz.jei.api.runtime.IEditModeConfig$HideMode)"(arg0: Internal.IEditModeConfig$HideMode_): number;
        static values(): Internal.IEditModeConfig$HideMode[];
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        static valueOf(arg0: string): Internal.IEditModeConfig$HideMode;
        get class(): typeof any
        get declaringClass(): typeof Internal.IEditModeConfig$HideMode
        static readonly SINGLE: (Internal.IEditModeConfig$HideMode) & (Internal.IEditModeConfig$HideMode);
        static readonly WILDCARD: (Internal.IEditModeConfig$HideMode) & (Internal.IEditModeConfig$HideMode);
    }
    type IEditModeConfig$HideMode_ = "wildcard" | IEditModeConfig$HideMode | "single";
    abstract class InventoryContainer extends Internal.ContainerExtended {
        constructor(arg0: Internal.MenuType_<any>, arg1: number, arg2: Internal.Inventory_, arg3: net.minecraft.world.Container_)
        findSlot(arg0: net.minecraft.world.Container_, arg1: number): Internal.OptionalInt;
        getItems(): Internal.NonNullList<Internal.ItemStack>;
        addSlot(arg0: Internal.Slot_): Internal.Slot;
        createCarriedSlotAccess(): Internal.SlotAccess;
        quickMoveStack(arg0: Internal.Player_, arg1: number): Internal.ItemStack;
        setRemoteCarried(arg0: Internal.ItemStack_): void;
        broadcastFullState(): void;
        notify(): void;
        incrementStateId(): number;
        puzzleslib$callAddSlot(arg0: Internal.Slot_): Internal.Slot;
        isValidSlotIndex(arg0: number): boolean;
        handler$coo000$CLONE(arg0: number, arg1: number, arg2: Internal.ClickType_, arg3: Internal.Player_, arg4: Internal.CallbackInfo_): void;
        broadcastChanges(): void;
        setData(arg0: number, arg1: number): void;
        getSlot(arg0: number): Internal.Slot;
        static setSlotPosX(arg0: Internal.Slot_, arg1: number): void;
        slotsChanged(arg0: net.minecraft.world.Container_): void;
        setValue(arg0: number, arg1: Internal.CompoundTag_): void;
        removeSlotListener(arg0: net.minecraft.world.inventory.ContainerListener_): void;
        getValueNotifiableType(): Internal.MenuType<any>;
        setRemoteSlot(arg0: number, arg1: Internal.ItemStack_): void;
        tryItemClickBehaviourOverride(arg0: Internal.Player_, arg1: Internal.ClickAction_, arg2: Internal.Slot_, arg3: Internal.ItemStack_, arg4: Internal.ItemStack_): boolean;
        getValue(arg0: number): Internal.CompoundTag;
        getCarried(): Internal.ItemStack;
        wait(): void;
        getType(): Internal.MenuType<any>;
        setSynchronizer(arg0: Internal.ContainerSynchronizer_): void;
        getPlayerIInventory(): Internal.Inventory;
        doClick(arg0: number, arg1: number, arg2: Internal.ClickType_, arg3: Internal.Player_): void;
        static isValidQuickcraftType(arg0: number, arg1: Internal.Player_): boolean;
        getClass(): typeof any;
        static getRedstoneSignalFromBlockEntity(arg0: Internal.BlockEntity_): number;
        canTakeItemForPickAll(arg0: Internal.ItemStack_, arg1: Internal.Slot_): boolean;
        setItem(arg0: number, arg1: number, arg2: Internal.ItemStack_): void;
        static getRedstoneSignalFromContainer(arg0: net.minecraft.world.Container_): number;
        setCarried(arg0: Internal.ItemStack_): void;
        sendAllDataToRemote(): void;
        static getQuickCraftPlaceCount(arg0: Internal.Set_<Internal.Slot>, arg1: number, arg2: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        resumeRemoteUpdates(): void;
        synchronizeCarriedToRemote(): void;
        onUpdate(arg0: number, arg1: Internal.CompoundTag_): void;
        setGuiValueListener(arg0: Internal.IValueNotifiable_): void;
        static getQuickcraftHeader(arg0: number): number;
        onButtonClick(arg0: string): boolean;
        static canItemQuickReplace(arg0: Internal.Slot_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        addSlotListener(arg0: net.minecraft.world.inventory.ContainerListener_): void;
        getContainerInventory(): net.minecraft.world.Container;
        static setSlotPosY(arg0: Internal.Slot_, arg1: number): void;
        toString(): string;
        clickMenuButton(arg0: Internal.Player_, arg1: number): boolean;
        static getQuickcraftMask(arg0: number, arg1: number): number;
        notifyAll(): void;
        static getQuickcraftType(arg0: number): number;
        clicked(arg0: number, arg1: number, arg2: Internal.ClickType_, arg3: Internal.Player_): void;
        setRemoteSlotNoCopy(arg0: number, arg1: Internal.ItemStack_): void;
        stillValid(arg0: Internal.Player_): boolean;
        suppressRemoteUpdates(): void;
        hashCode(): number;
        initializeContents(arg0: number, arg1: Internal.List_<Internal.ItemStack>, arg2: Internal.ItemStack_): void;
        getValueIds(): Internal.Set<number>;
        getStateId(): number;
        putButtonAction(arg0: string, arg1: Internal.IContainerButtonAction_<Internal.ContainerExtended>): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        registerSyncedVariable<T>(arg0: T, arg1: Internal.Supplier_<T>): Internal.Supplier<T>;
        transferState(arg0: Internal.AbstractContainerMenu_): void;
        canDragTo(arg0: Internal.Slot_): boolean;
        removed(arg0: Internal.Player_): void;
        get items(): Internal.NonNullList<Internal.ItemStack>
        set remoteCarried(arg0: Internal.ItemStack_)
        get valueNotifiableType(): Internal.MenuType<any>
        get carried(): Internal.ItemStack
        get type(): Internal.MenuType<any>
        set synchronizer(arg0: Internal.ContainerSynchronizer_)
        get playerIInventory(): Internal.Inventory
        get class(): typeof any
        set carried(arg0: Internal.ItemStack_)
        set guiValueListener(arg0: Internal.IValueNotifiable_)
        get containerInventory(): net.minecraft.world.Container
        get valueIds(): Internal.Set<number>
        get stateId(): number
    }
    type InventoryContainer_ = InventoryContainer;
    class EmptyFluid extends Internal.Fluid {
        constructor()
        getClass(): typeof any;
        getStateDefinition(): Internal.StateDefinition<Internal.Fluid, Internal.FluidState>;
        getHeight(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        getFlow(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.FluidState_): Vec3d;
        canBeReplacedWith(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Fluid_, arg4: Internal.Direction_): boolean;
        isSource(arg0: Internal.FluidState_): boolean;
        getOwnHeight(arg0: Internal.FluidState_): number;
        isEmpty(): boolean;
        notify(): void;
        getFluidType(): Internal.FluidType;
        wait(arg0: number, arg1: number): void;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Fluid>;
        getShape(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        defaultFluidState(): Internal.FluidState;
        getTickDelay(arg0: Internal.LevelReader_): number;
        canConvertToSource(arg0: Internal.FluidState_, arg1: Internal.Level_, arg2: BlockPos_): boolean;
        arch$holder(): Internal.Holder<Internal.Fluid>;
        arch$registryName(): ResourceLocation;
        getAmount(arg0: Internal.FluidState_): number;
        toString(): string;
        getExplosionResistance(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        notifyAll(): void;
        getBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: boolean): Internal.BlockPathTypes;
        getBucket(): Internal.Item;
        isSame(arg0: Internal.Fluid_): boolean;
        move(arg0: Internal.FluidState_, arg1: Internal.LivingEntity_, arg2: Vec3d_, arg3: number): boolean;
        canExtinguish(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        shouldUpdateWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_, arg2: Internal.Entity_): boolean;
        getAdjacentBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        hashCode(): number;
        canHydrate(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: BlockPos_): boolean;
        wait(): void;
        wait(arg0: number): void;
        supportsBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        is(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        get class(): typeof any
        get stateDefinition(): Internal.StateDefinition<Internal.Fluid, Internal.FluidState>
        get empty(): boolean
        get fluidType(): Internal.FluidType
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get bucket(): Internal.Item
    }
    type EmptyFluid_ = EmptyFluid;
    interface Rect2ic {
        abstract "contains(int,int)"(arg0: number, arg1: number): boolean;
        abstract isSorted(): boolean;
        abstract store(arg0: Internal.Rect2f_): void;
        abstract bottom(): number;
        abstract store(arg0: icyllis.arc3d.core.Rect2i_): void;
        abstract y(): number;
        abstract x(): number;
        abstract height(): number;
        abstract isEmpty(): boolean;
        abstract intersects(arg0: Internal.Rect2ic_): boolean;
        abstract contains(arg0: number, arg1: number): boolean;
        abstract "contains(icyllis.arc3d.core.Rect2ic)"(arg0: Internal.Rect2ic_): boolean;
        abstract "contains(float,float)"(arg0: number, arg1: number): boolean;
        abstract "store(icyllis.arc3d.core.Rect2f)"(arg0: Internal.Rect2f_): void;
        abstract "store(icyllis.arc3d.core.Rect2i)"(arg0: icyllis.arc3d.core.Rect2i_): void;
        abstract contains(arg0: number, arg1: number): boolean;
        abstract top(): number;
        abstract right(): number;
        abstract width(): number;
        abstract contains(arg0: Internal.Rect2ic_): boolean;
        abstract contains(arg0: Internal.Rect2fc_): boolean;
        abstract "contains(icyllis.arc3d.core.Rect2fc)"(arg0: Internal.Rect2fc_): boolean;
        abstract left(): number;
        get sorted(): boolean
        get empty(): boolean
    }
    type Rect2ic_ = Rect2ic;
    interface ElementEvents {
        charTyped(arg0: string, arg1: number): boolean;
        keyPressed(arg0: number, arg1: number, arg2: number, arg3: boolean): boolean;
        abstract getChildren(): Internal.List<Internal.GuiElement<any>>;
        mouseReleased(arg0: number, arg1: number, arg2: number): boolean;
        keyReleased(arg0: number, arg1: number, arg2: number): boolean;
        mouseScrolled(arg0: number, arg1: number, arg2: number, arg3: boolean): boolean;
        mouseScrolled(arg0: number, arg1: number, arg2: number): boolean;
        mouseClicked(arg0: number, arg1: number, arg2: number): boolean;
        keyPressed(arg0: number, arg1: number, arg2: number): boolean;
        mouseReleased(arg0: number, arg1: number, arg2: number, arg3: boolean): boolean;
        charTyped(arg0: string, arg1: number, arg2: boolean): boolean;
        mouseClicked(arg0: number, arg1: number, arg2: number, arg3: boolean): boolean;
        keyReleased(arg0: number, arg1: number, arg2: number, arg3: boolean): boolean;
        blockMouseEvents(): boolean;
        mouseMoved(arg0: number, arg1: number): void;
        get children(): Internal.List<Internal.GuiElement<any>>
        (): Internal.List_<Internal.GuiElement<any>>;
    }
    type ElementEvents_ = ElementEvents | (()=> Internal.List_<Internal.GuiElement<any>>);
    interface ToFloatFunction <C> {
        abstract maxValue(): number;
        abstract apply(arg0: C): number;
        abstract minValue(): number;
        createUnlimited(arg0: Internal.Float2FloatFunction_): Internal.ToFloatFunction<number>;
        comap<C2>(arg0: Internal.Function_<C2, C>): Internal.ToFloatFunction<C2>;
        readonly IDENTITY: Internal.ToFloatFunction<number>;
    }
    type ToFloatFunction_<C> = ToFloatFunction<C>;
    class CombinedInvWrapper implements Internal.IItemHandlerModifiable {
        constructor(...arg0: Internal.IItemHandlerModifiable_[])
        getClass(): typeof any;
        count(ingredient: Internal.Ingredient_): number;
        count(): number;
        setStackInSlot(arg0: number, arg1: Internal.ItemStack_): void;
        isEmpty(): boolean;
        notify(): void;
        clear(ingredient: Internal.Ingredient_): void;
        "extractItem(int,int,boolean)"(i: number, i1: number, b: boolean): Internal.ItemStack;
        wait(arg0: number, arg1: number): void;
        find(): number;
        getSlots(): number;
        extractItem(arg0: number, arg1: number, arg2: boolean): Internal.ItemStack;
        getBlock(level: Internal.Level_): Internal.BlockContainerJS;
        setChanged(): void;
        "getSlots()"(): number;
        kjs$self(): Internal.IItemHandler;
        getStackInSlot(arg0: number): Internal.ItemStack;
        getHeight(): number;
        countNonEmpty(): number;
        "insertItem(int,net.minecraft.world.item.ItemStack,boolean)"(i: number, itemStack: Internal.ItemStack_, b: boolean): Internal.ItemStack;
        "getStackInSlot(int)"(i: number): Internal.ItemStack;
        asContainer(): net.minecraft.world.Container;
        "getSlotLimit(int)"(arg0: number): number;
        toString(): string;
        getWidth(): number;
        getSlotLimit(arg0: number): number;
        notifyAll(): void;
        getAllItems(): Internal.List<Internal.ItemStack>;
        insertItem(stack: Internal.ItemStack_, simulate: boolean): Internal.ItemStack;
        insertItem(arg0: number, arg1: Internal.ItemStack_, arg2: boolean): Internal.ItemStack;
        "isItemValid(int,net.minecraft.world.item.ItemStack)"(i: number, itemStack: Internal.ItemStack_): boolean;
        hashCode(): number;
        "setStackInSlot(int,net.minecraft.world.item.ItemStack)"(arg0: number, arg1: Internal.ItemStack_): void;
        wait(): void;
        isMutable(): boolean;
        clear(): void;
        wait(arg0: number): void;
        find(ingredient: Internal.Ingredient_): number;
        equals(arg0: any): boolean;
        countNonEmpty(ingredient: Internal.Ingredient_): number;
        isItemValid(arg0: number, arg1: Internal.ItemStack_): boolean;
        get class(): typeof any
        get empty(): boolean
        get slots(): number
        get "slots()"(): number
        get height(): number
        get width(): number
        get allItems(): Internal.List<Internal.ItemStack>
        get mutable(): boolean
    }
    type CombinedInvWrapper_ = CombinedInvWrapper;
    class CombatTracker {
        constructor(arg0: Internal.LivingEntity_)
        getClass(): typeof any;
        recordDamage(arg0: DamageSource_, arg1: number): void;
        toString(): string;
        notifyAll(): void;
        recheckStatus(): void;
        notify(): void;
        getCombatDuration(): number;
        wait(arg0: number, arg1: number): void;
        getDeathMessage(): net.minecraft.network.chat.Component;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get combatDuration(): number
        get deathMessage(): net.minecraft.network.chat.Component
        readonly entries: Internal.List<Internal.CombatEntry>;
        static readonly RESET_COMBAT_STATUS_TIME: (300) & (number);
        lastDamageTime: number;
        inCombat: boolean;
        static readonly RESET_DAMAGE_STATUS_TIME: (100) & (number);
    }
    type CombatTracker_ = CombatTracker;
    class MapLimiter {
        constructor()
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        setMostRegionsAtATime(arg0: number): void;
        notify(): void;
        updateAvailableVRAM(): void;
        wait(arg0: number, arg1: number): void;
        applyLimit(arg0: Internal.MapWorld_, arg1: Internal.MapProcessor_): void;
        hashCode(): number;
        onSessionFinalized(): void;
        getMostRegionsAtATime(): number;
        wait(): void;
        wait(arg0: number): void;
        getAvailableVRAM(): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        set mostRegionsAtATime(arg0: number)
        get mostRegionsAtATime(): number
        get availableVRAM(): number
    }
    type MapLimiter_ = MapLimiter;
    class DeferredWorkQueue {
        constructor(arg0: Internal.ModLoadingStage_)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        "enqueueWork(net.minecraftforge.fml.ModContainer,java.util.function.Supplier)"<T>(arg0: Internal.ModContainer_, arg1: Internal.Supplier_<T>): Internal.CompletableFuture<T>;
        enqueueWork(arg0: Internal.ModContainer_, arg1: Internal.Runnable_): Internal.CompletableFuture<void>;
        runTasks(): void;
        wait(arg0: number): void;
        static lookup(arg0: Internal.Optional_<Internal.ModLoadingStage>): Internal.Optional<Internal.DeferredWorkQueue>;
        "enqueueWork(net.minecraftforge.fml.ModContainer,java.lang.Runnable)"(arg0: Internal.ModContainer_, arg1: Internal.Runnable_): Internal.CompletableFuture<void>;
        equals(arg0: any): boolean;
        enqueueWork<T>(arg0: Internal.ModContainer_, arg1: Internal.Supplier_<T>): Internal.CompletableFuture<T>;
        get class(): typeof any
    }
    type DeferredWorkQueue_ = DeferredWorkQueue;
    interface Merchant {
        abstract notifyTradeUpdated(arg0: Internal.ItemStack_): void;
        abstract notifyTrade(arg0: Internal.MerchantOffer_): void;
        abstract isClientSide(): boolean;
        abstract setTradingPlayer(arg0: Internal.Player_): void;
        abstract getTradingPlayer(): Internal.Player;
        canRestock(): boolean;
        abstract getOffers(): Internal.MerchantOffers;
        openTradingScreen(arg0: Internal.Player_, arg1: net.minecraft.network.chat.Component_, arg2: number): void;
        abstract getNotifyTradeSound(): Internal.SoundEvent;
        abstract overrideXp(arg0: number): void;
        abstract overrideOffers(arg0: Internal.MerchantOffers_): void;
        abstract showProgressBar(): boolean;
        abstract getVillagerXp(): number;
        get clientSide(): boolean
        set tradingPlayer(arg0: Internal.Player_)
        get tradingPlayer(): Internal.Player
        get offers(): Internal.MerchantOffers
        get notifyTradeSound(): Internal.SoundEvent
        get villagerXp(): number
    }
    type Merchant_ = Merchant;
    class GraniteDevice extends icyllis.arc3d.core.Device {
        static make(rc: Internal.RecordingContext_, targetView: Internal.ImageViewProxy_, deviceInfo: Internal.ImageInfo_, initialLoadOp: number, trackDevice: boolean): Internal.GraniteDevice;
        drawChord(cx: number, cy: number, radius: number, startAngle: number, sweepAngle: number, paint: icyllis.arc3d.core.Paint_): void;
        getReadView(): Internal.ImageViewProxy;
        isClipWideOpen(): boolean;
        getGlobalToDevice(): Internal.Matrix4c;
        static move<T extends Internal.RefCounted>(sp: T): T;
        drawVertices(vertices: Internal.Vertices_, blender: icyllis.arc3d.core.Blender_, paint: icyllis.arc3d.core.Paint_): void;
        notify(): void;
        drawPie(cx: number, cy: number, radius: number, startAngle: number, sweepAngle: number, paint: icyllis.arc3d.core.Paint_): void;
        unref(): void;
        makeImageCopy(subset: Internal.Rect2ic_, budgeted: boolean, mipmapped: boolean, approxFit: boolean): Internal.GraniteImage;
        getClipBounds(bounds: icyllis.arc3d.core.Rect2i_): void;
        unique(): boolean;
        isClipEmpty(): boolean;
        drawLine(x0: number, y0: number, x1: number, y1: number, cap: number, width: number, paint: icyllis.arc3d.core.Paint_): void;
        clipRect(rect: Internal.Rect2fc_, clipOp: number, doAA: boolean): void;
        getWidth(): number;
        drawPaint(paint: icyllis.arc3d.core.Paint_): void;
        getBounds(bounds: icyllis.arc3d.core.Rect2i_): void;
        getDeviceToGlobal(): Internal.Matrix4c;
        ref(): void;
        discardRC(): void;
        isClipRect(): boolean;
        getRefCnt(): number;
        setLocalToDevice(localToDevice: Internal.Matrix4c_): void;
        wait(): void;
        static create<T extends Internal.RefCounted>(that: T): T;
        drawAtlasSubRun(subRun: Internal.SubRunContainer$AtlasSubRun_, originX: number, originY: number, paint: icyllis.arc3d.core.Paint_): void;
        drawClipShape(draw: Internal.Draw_, inverseFill: boolean): void;
        drawArc(cx: number, cy: number, radius: number, startAngle: number, sweepAngle: number, cap: number, width: number, paint: icyllis.arc3d.core.Paint_): void;
        getClass(): typeof any;
        isClipAA(): boolean;
        getClipStack(): Internal.ClipStack;
        drawImageRect(image: icyllis.arc3d.core.Image_, src: Internal.Rect2fc_, dst: Internal.Rect2fc_, sampling: Internal.SamplingOptions_, paint: icyllis.arc3d.core.Paint_, constraint: number): void;
        isPixelAlignedToGlobal(): boolean;
        getBounds(): Internal.Rect2ic;
        drawGlyphRunList(canvas: Internal.Canvas_, glyphRunList: Internal.GlyphRunList_, paint: icyllis.arc3d.core.Paint_): void;
        wait(arg0: number, arg1: number): void;
        static move<T extends Internal.RefCounted>(sp: T, that: T): T;
        getGlobalBounds(bounds: icyllis.arc3d.core.Rect2i_): void;
        flushPendingWork(): void;
        getImageInfo(): Internal.ImageInfo;
        getLocalToDevice33(): Internal.Matrixc;
        getHeight(): number;
        getLocalToDevice(): Internal.Matrix4c;
        static make(rc: Internal.RecordingContext_, deviceInfo: Internal.ImageInfo_, surfaceFlags: number, origin: number, initialLoadOp: number, label: string, trackDevice: boolean): Internal.GraniteDevice;
        drawPoints(mode: number, pts: number[], offset: number, count: number, paint: icyllis.arc3d.core.Paint_): void;
        toString(): string;
        drawCircle(cx: number, cy: number, radius: number, paint: icyllis.arc3d.core.Paint_): void;
        getRefCntAcquire(): number;
        notifyAll(): void;
        popClipStack(): void;
        getRecordingContext(): Internal.RecordingContext;
        static create<T extends Internal.RefCounted>(sp: T, that: T): T;
        getRefCntVolatile(): number;
        pushClipStack(): void;
        drawRoundRect(rr: Internal.RoundRect_, paint: icyllis.arc3d.core.Paint_): void;
        getRelativeTransform(device: icyllis.arc3d.core.Device_, dest: icyllis.arc3d.core.Matrix4_): void;
        setImmutable(): void;
        hashCode(): number;
        drawGeometry<GEO>(localToDevice: Internal.Matrixc_, geometry: GEO, boundsFn: Internal.BiConsumer_<GEO, Internal.Rect2f>, paint: icyllis.arc3d.core.Paint_, renderer: Internal.GeometryRenderer_, primitiveBlender: icyllis.arc3d.core.Blender_): void;
        setGlobalCTM(ctm: Internal.Matrix4c_): void;
        drawRect(r: Internal.Rect2fc_, paint: icyllis.arc3d.core.Paint_): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get readView(): Internal.ImageViewProxy
        get clipWideOpen(): boolean
        get globalToDevice(): Internal.Matrix4c
        get clipEmpty(): boolean
        get width(): number
        get deviceToGlobal(): Internal.Matrix4c
        get clipRect(): boolean
        get refCnt(): number
        set localToDevice(localToDevice: Internal.Matrix4c_)
        get class(): typeof any
        get clipAA(): boolean
        get clipStack(): Internal.ClipStack
        get pixelAlignedToGlobal(): boolean
        get bounds(): Internal.Rect2ic
        get imageInfo(): Internal.ImageInfo
        get localToDevice33(): Internal.Matrixc
        get height(): number
        get localToDevice(): Internal.Matrix4c
        get refCntAcquire(): number
        get recordingContext(): Internal.RecordingContext
        get refCntVolatile(): number
        set globalCTM(ctm: Internal.Matrix4c_)
    }
    type GraniteDevice_ = GraniteDevice;
    class IdMapper <T> implements Internal.IdMap<T> {
        constructor()
        constructor(arg0: number)
        byId(arg0: number): T;
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        spliterator(): Internal.Spliterator<T>;
        contains(arg0: number): boolean;
        byIdOrThrow(arg0: number): T;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        iterator(): Internal.Iterator<T>;
        getId(arg0: T): number;
        forEach(arg0: Internal.Consumer_<T>): void;
        size(): number;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        addMapping(arg0: T, arg1: number): void;
        add(arg0: T): void;
        get class(): typeof any
    }
    type IdMapper_<T> = IdMapper<T>;
    interface TraceableEntity {
        abstract getOwner(): Internal.Entity;
        get owner(): Internal.Entity
        (): Internal.Entity_;
    }
    type TraceableEntity_ = TraceableEntity | (()=> Internal.Entity_);
    class WorldOptions {
        constructor(arg0: number, arg1: boolean, arg2: boolean)
        getClass(): typeof any;
        withStructures(arg0: boolean): this;
        generateBonusChest(): boolean;
        toString(): string;
        seed(): number;
        static randomSeed(): number;
        withSeed(arg0: Internal.OptionalLong_): this;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static defaultWithRandomSeed(): Internal.WorldOptions;
        hashCode(): number;
        static parseSeed(arg0: string): Internal.OptionalLong;
        wait(): void;
        withBonusChest(arg0: boolean): this;
        wait(arg0: number): void;
        isOldCustomizedWorld(): boolean;
        equals(arg0: any): boolean;
        generateStructures(): boolean;
        get class(): typeof any
        get oldCustomizedWorld(): boolean
        static readonly CODEC: Internal.MapCodec<Internal.WorldOptions>;
        static readonly DEMO_OPTIONS: (Internal.WorldOptions) & (Internal.WorldOptions);
    }
    type WorldOptions_ = WorldOptions;
    class RegisterCapabilitiesEvent extends net.minecraftforge.eventbus.api.Event implements Internal.IModBusEvent {
        constructor()
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        register<T>(arg0: T): void;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type RegisterCapabilitiesEvent_ = RegisterCapabilitiesEvent;
    class Creeper extends Internal.Monster implements Internal.PowerableMob, Internal.CreeperAccessor {
        constructor(arg0: Internal.EntityType_<Internal.Creeper>, arg1: Internal.Level_)
        getKnockBackStrength(): number;
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): void;
        static checkMobSpawnRules(arg0: Internal.EntityType_<Internal.Mob>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        setDefaultMovementSpeedMultiplier(speed: number): void;
        isSuppressingBounce(): boolean;
        setTarget(arg0: Internal.LivingEntity_): void;
        setCulled(value: boolean): void;
        isOnFire(): boolean;
        getDeathSound(): Internal.SoundEvent;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): boolean;
        setMaxUpStep(arg0: number): void;
        convertTo<T extends Internal.Mob>(arg0: Internal.EntityType_<T>, arg1: boolean): T;
        getFallFlyingTicks(): number;
        runCommandSilent(command: string): number;
        setPosition(x: number, y: number, z: number): void;
        chunkPosition(): Internal.ChunkPos;
        dropLeash(arg0: boolean, arg1: boolean): void;
        gameEvent(arg0: Internal.GameEvent_): void;
        setXxa(arg0: number): void;
        setDelayedLeashHolderId(arg0: number): void;
        isShiftKeyDown(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        setUUID(arg0: Internal.UUID_): void;
        checkBelowWorld(): void;
        setMotionZ(z: number): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        canFreeze(): boolean;
        ignoreExplosion(): boolean;
        getBlockY(): number;
        isSpectator(): boolean;
        increaseDroppedSkulls(): void;
        setMainHandItem(item: Internal.ItemStack_): void;
        removeEffectNoUpdate(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getHealth(): number;
        getMaxHealth(): number;
        setPathfindingMalus(arg0: Internal.BlockPathTypes_, arg1: number): void;
        isRegisteredToWorld(): boolean;
        getRandomZ(arg0: number): number;
        setAggressive(arg0: boolean): void;
        getFusionModel(layerIndex: number): Internal.Triple<any, any, any>;
        setRemoved(arg0: Internal.Entity$RemovalReason_): void;
        getDistanceSq(arg0: number, arg1: number, arg2: number): number;
        isInWaterRainOrBubble(): boolean;
        getRemovalReason(): Internal.Entity$RemovalReason;
        resetFallDistance(): void;
        canSprint(): boolean;
        blockPosition(): BlockPos;
        setLevel(arg0: Internal.Level_): void;
        setBoundingBox(arg0: Internal.AABB_): void;
        isAmbientCreature(): boolean;
        setZza(arg0: number): void;
        getBlock(): Internal.BlockContainerJS;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): void;
        invalidateCaps(): void;
        randomTeleport(arg0: number, arg1: number, arg2: number, arg3: boolean): boolean;
        getName(): net.minecraft.network.chat.Component;
        playAmbientSound(): void;
        onGround(): boolean;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): boolean;
        getArmorValue(): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        tick(): void;
        getKillCredit(): Internal.LivingEntity;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        sinkInFluid(arg0: Internal.FluidType_): void;
        hasPermissions(arg0: number): boolean;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        setOutOfCamera(value: boolean): void;
        static createMobAttributes(): Internal.AttributeSupplier$Builder;
        isAutoSpinAttack(): boolean;
        getRemainingFireTicks(): number;
        botania_getAmbientSound(): Internal.SoundEvent;
        onlyOpCanSetNbt(): boolean;
        addMotion(arg0: number, arg1: number, arg2: number): void;
        fireImmune(): boolean;
        getMaxFallDistance(): number;
        isHolding(arg0: Internal.Item_): boolean;
        getZ(arg0: number): number;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        static areAllEffectsAmbient(arg0: Internal.Collection_<Internal.MobEffectInstance>): boolean;
        doHurtTarget(arg0: Internal.Entity_): boolean;
        getTicksFrozen(): number;
        getRandomX(arg0: number): number;
        create$callSpawnItemParticles(arg0: Internal.ItemStack_, arg1: number): void;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: number, arg1: number, arg2: boolean): Internal.HitResult;
        getVoicePitch(): number;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        setSleepingPos(arg0: BlockPos_): void;
        isDescending(): boolean;
        getAttributeBaseValue(arg0: Internal.Attribute_): number;
        sendEffectToPassengers(arg0: Internal.MobEffectInstance_): void;
        getHeadRotSpeed(): number;
        getYHeadRot(): number;
        getProjectile(arg0: Internal.ItemStack_): Internal.ItemStack;
        getCacheProperty(): Internal.AttachmentCacheProperty;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        syncPacketPositionCodec(arg0: number, arg1: number, arg2: number): void;
        setAbsorptionAmount(arg0: number): void;
        shouldRenderAtSqrDistance(arg0: number): boolean;
        damageSources(): Internal.DamageSources;
        removeAllGoals(arg0: Internal.Predicate_<Internal.Goal>): void;
        swing(): void;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): void;
        canStartSwimming(): boolean;
        setDeltaMovement(arg0: Vec3d_): void;
        getLeashOffset(arg0: number): Vec3d;
        isBaby(): boolean;
        isCulled(): boolean;
        damageEquipment(slot: Internal.EquipmentSlot_): void;
        isGlowing(): boolean;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): boolean;
        getWalkTargetValue(arg0: BlockPos_): number;
        /**
         * @deprecated
        */
        canBreatheUnderwater(): boolean;
        die(arg0: DamageSource_): void;
        removeAllEffects(): boolean;
        getLeashOffset(): Vec3d;
        hasLineOfSight(arg0: Internal.Entity_): boolean;
        onClimbable(): boolean;
        isAttackable(): boolean;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isUnderWater(): boolean;
        stopRiding(): void;
        getLeashHolder(): Internal.Entity;
        getX(arg0: number): number;
        getSensing(): Internal.Sensing;
        getLegsArmorItem(): Internal.ItemStack;
        callUnsetRemoved(): void;
        getSelfAndPassengers(): Internal.Stream<any>;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        canTakeItem(arg0: Internal.ItemStack_): boolean;
        shouldDropExperience(): boolean;
        hasPassenger(arg0: Internal.Entity_): boolean;
        setSecondsOnFire(arg0: number): void;
        moveTo(arg0: number, arg1: number, arg2: number): void;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        getLootTable(): ResourceLocation;
        getTicksUsingItem(): number;
        getArrowCount(): number;
        getMoveControl(): Internal.MoveControl;
        setMotion(arg0: number, arg1: number, arg2: number): void;
        playSound(arg0: Internal.SoundEvent_): void;
        getDefaultMovementSpeed(): number;
        restoreFrom(arg0: Internal.Entity_): void;
        isPeacefulCreature(): boolean;
        setOnGround(arg0: boolean): void;
        addEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): boolean;
        ate(): void;
        setPos(arg0: number, arg1: number, arg2: number): void;
        notify(): void;
        getFirstTick(): boolean;
        setPersistenceRequired(): void;
        getLastHurtByMobTimestamp(): number;
        getVehicle(): Internal.Entity;
        isEffectiveAi(): boolean;
        startRiding(arg0: Internal.Entity_, arg1: boolean): boolean;
        setSpawnCancelled(arg0: boolean): void;
        getStringUuid(): string;
        setSwimming(arg0: boolean): void;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getMainArm(): Internal.HumanoidArm;
        checkSpawnRules(arg0: Internal.LevelAccessor_, arg1: Internal.MobSpawnType_): boolean;
        getRotationVector(): Internal.Vec2;
        getHurtDir(): number;
        isSprinting(): boolean;
        isMaxGroupSizeReached(arg0: number): boolean;
        getMotionY(): number;
        getOffhandItem(): Internal.ItemStack;
        resetKnockBackStrength(): void;
        canCollideWith(arg0: Internal.Entity_): boolean;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        setLootTable(arg0: ResourceLocation_): void;
        clearSleepingPos(): void;
        canSpawnSprintParticle(): boolean;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): void;
        getLastHurtMob(): Internal.LivingEntity;
        moveRelative(arg0: number, arg1: Vec3d_): void;
        isAddedToWorld(): boolean;
        saveAsPassenger(arg0: Internal.CompoundTag_): boolean;
        getSoundSource(): Internal.SoundSource;
        getLastDamageSource(): DamageSource;
        setNoActionTime(arg0: number): void;
        setMovementSpeedAddition(speed: number): void;
        equipmentHasChanged(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getPose(): Internal.Pose;
        getAttribute(arg0: Internal.Attribute_): Internal.AttributeInstance;
        setPositionAndRotation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        canBeAffected(arg0: Internal.MobEffectInstance_): boolean;
        getRestrictCenter(): BlockPos;
        isLeftHanded(): boolean;
        removeVehicle(): void;
        shouldFusionRecomputeModel(layerIndex: number): boolean;
        setZ(z: number): void;
        getY(): number;
        setCurrentFuseTime(arg0: number): void;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        eat(arg0: Internal.Level_, arg1: Internal.ItemStack_): Internal.ItemStack;
        bookshelf$makePoofParticles(): void;
        isWithinMeleeAttackRange(arg0: Internal.LivingEntity_): boolean;
        static checkMonsterSpawnRules(arg0: Internal.EntityType_<Internal.Monster>, arg1: Internal.ServerLevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        broadcastBreakEvent(arg0: Internal.EquipmentSlot_): void;
        showVehicleHealth(): boolean;
        getDistance(pos: BlockPos_): number;
        isBlocking(): boolean;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): void;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): void;
        /**
         * @deprecated
        */
        isPushedByFluid(): boolean;
        getArmorCoverPercentage(): number;
        handleRelativeFrictionAndCalculateMovement(arg0: Vec3d_, arg1: number): Vec3d;
        turn(arg0: number, arg1: number): void;
        getAirSupply(): number;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): void;
        isPlayer(): boolean;
        isAnimal(): boolean;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        getMotionDirection(): Internal.Direction;
        canBeCollidedWith(): boolean;
        lavaHurt(): void;
        handleDamageEvent(arg0: DamageSource_): void;
        canDropMobsSkull(): boolean;
        canChangeDimensions(): boolean;
        jumpInFluid(arg0: Internal.FluidType_): void;
        getCommandSenderWorld(): Internal.Level;
        getTotalMovementSpeed(): number;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: number): boolean;
        updatingUsingItem(): void;
        handler$bab000$curio$canFreeze(arg0: Internal.CallbackInfoReturnable_<any>): void;
        bolt(): void;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getAttributes(): Internal.AttributeMap;
        isSpawnCancelled(): boolean;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        botania_playHurtSound(arg0: DamageSource_): void;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        isSwimming(): boolean;
        setSprinting(arg0: boolean): void;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        reload(): void;
        setPortalCooldown(): void;
        getAttackAnim(arg0: number): number;
        setX(x: number): void;
        getBlockStateOn(): Internal.BlockState;
        getPortalWaitTime(): number;
        getItemBySlot(arg0: Internal.EquipmentSlot_): Internal.ItemStack;
        wantsToPickUp(arg0: Internal.ItemStack_): boolean;
        getFluidJumpThreshold(): number;
        "setPositionAndRotation(double,double,double,float,float)"(x: number, y: number, z: number, yaw: number, pitch: number): void;
        isInvisibleTo(arg0: Internal.Player_): boolean;
        stopSleeping(): void;
        setAirSupply(arg0: number): void;
        getOnPos(): BlockPos;
        isUndead(): boolean;
        setUseItemRemaining(arg0: number): void;
        static createLivingAttributes(): Internal.AttributeSupplier$Builder;
        getStepHeight(): number;
        getTargetSelector(): Internal.GoalSelector;
        setRegisteredToWorld(navigation: Internal.PathNavigation_): void;
        stopUsingItem(): void;
        isSleeping(): boolean;
        acceptsFailure(): boolean;
        setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_): void;
        getFluidFallingAdjustedMovement(arg0: number, arg1: boolean, arg2: Vec3d_): Vec3d;
        setOldPosAndRot(): void;
        static createMonsterAttributes(): Internal.AttributeSupplier$Builder;
        isFree(arg0: number, arg1: number, arg2: number): boolean;
        getDismountPoses(): Internal.ImmutableList<Internal.Pose>;
        getLastHurtMobTimestamp(): number;
        lithiumOnEquipmentChanged(): void;
        "moveTo(double,double,double)"(arg0: number, arg1: number, arg2: number): void;
        setRemainingFireTicks(arg0: number): void;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): void;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        setCanPickUpLoot(arg0: boolean): void;
        getMainHandItem(): Internal.ItemStack;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        setSilent(arg0: boolean): void;
        hasExactlyOnePlayerPassenger(): boolean;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        canBeSeenAsEnemy(): boolean;
        setLeftHanded(arg0: boolean): void;
        getActiveEffects(): Internal.Collection<Internal.MobEffectInstance>;
        isOnPortalCooldown(): boolean;
        getSwellDir(): number;
        canAttack(arg0: Internal.LivingEntity_, arg1: Internal.TargetingConditions_): boolean;
        getAttributeValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        setPitch(arg0: number): void;
        isMultipartEntity(): boolean;
        setPosRaw(arg0: number, arg1: number, arg2: number): void;
        handleEntityEvent(arg0: number): void;
        getParts(): Internal.PartEntity<any>[];
        isUsingItem(): boolean;
        isAlwaysTicking(): boolean;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        lerpTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): void;
        onPassengerTurned(arg0: Internal.Entity_): void;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        cancelReload(): void;
        getSynAimingProgress(): number;
        getForgePersistentData(): Internal.CompoundTag;
        lithiumOnBlockCacheDeleted(): void;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: boolean): void;
        push(arg0: Internal.Entity_): void;
        isInFluidType(): boolean;
        handler$bek000$tryShortcutFluidPushing(ci: Internal.CallbackInfo_, box: Internal.AABB_, x1: number, x2: number, y1: number, y2: number, z1: number, z2: number, zero: number): void;
        maxUpStep(): number;
        setGlowing(arg0: boolean): void;
        load(arg0: Internal.CompoundTag_): void;
        "broadcastBreakEvent(net.minecraft.world.entity.EquipmentSlot)"(arg0: Internal.EquipmentSlot_): void;
        setLeashedTo(arg0: Internal.Entity_, arg1: boolean): void;
        isAlive(): boolean;
        startSleeping(arg0: BlockPos_): void;
        getBbHeight(): number;
        getMeleeAttackRangeSqr(arg0: Internal.LivingEntity_): number;
        bookshelf$getDrinkingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        getLastAttacker(): Internal.LivingEntity;
        hasControllingPassenger(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number, arg2: number): boolean;
        absMoveTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        getGoalSelector(): Internal.GoalSelector;
        onPathfindingStart(): void;
        getPercentFrozen(): number;
        setPortalCooldown(arg0: number): void;
        hasGlowingTag(): boolean;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): boolean;
        setPosition(block: Internal.BlockContainerJS_): void;
        isLeashed(): boolean;
        addEffect(arg0: Internal.MobEffectInstance_): boolean;
        getSynIsBolting(): boolean;
        getViewXRot(arg0: number): number;
        canRiderInteract(): boolean;
        setPose(arg0: Internal.Pose_): void;
        aim(arg0: boolean): void;
        getReachDistance(): number;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): boolean;
        toString(): string;
        setLastHurtByPlayer(arg0: Internal.Player_): void;
        "getServer()"(): Internal.MinecraftServer;
        wasExperienceConsumed(): boolean;
        setYBodyRot(arg0: number): void;
        isPushable(): boolean;
        foodEaten(is: Internal.ItemStack_): void;
        onClientRemoval(): void;
        self(): Internal.LivingEntity;
        reviveCaps(): void;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        static createAttributes(): Internal.AttributeSupplier$Builder;
        setRotation(yaw: number, pitch: number): void;
        calculateEntityAnimation(arg0: boolean): void;
        forceAddEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): void;
        setChestArmorItem(item: Internal.ItemStack_): void;
        bookshelf$getHurtSound(arg0: DamageSource_): Internal.SoundEvent;
        onAboveBubbleCol(arg0: boolean): void;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        isPassenger(): boolean;
        hasPose(arg0: Internal.Pose_): boolean;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): void;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        isInvulnerableTo(arg0: DamageSource_): boolean;
        isSensitiveToWater(): boolean;
        skipAttackInteraction(arg0: Internal.Entity_): boolean;
        lerpMotion(arg0: number, arg1: number, arg2: number): void;
        "getAttributeValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        shouldRender(arg0: number, arg1: number, arg2: number): boolean;
        getJumpControl(): Internal.JumpControl;
        getFeetArmorItem(): Internal.ItemStack;
        static getViewScale(): number;
        getVisualRotationYInDegrees(): number;
        setSpeed(arg0: number): void;
        requiresCustomPersistence(): boolean;
        isDiscrete(): boolean;
        unRide(): void;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        getCombatTracker(): Internal.CombatTracker;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): void;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): void;
        isNoAi(): boolean;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        extinguishFire(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): void;
        tell(message: net.minecraft.network.chat.Component_): void;
        shoot(arg0: Internal.Supplier_<any>, arg1: Internal.Supplier_<any>): Internal.ShootResult;
        closerThan(arg0: Internal.Entity_, arg1: number): boolean;
        getDistanceSq(pos: BlockPos_): number;
        indicateDamage(arg0: number, arg1: number): void;
        canBeSeenByAnyone(): boolean;
        isFullyFrozen(): boolean;
        isInWall(): boolean;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        remove(arg0: Internal.Entity$RemovalReason_): void;
        getScale(): number;
        isSuppressingSlidingDownLadder(): boolean;
        getBlockZ(): number;
        dampensVibrations(): boolean;
        isSilent(): boolean;
        "playSound(net.minecraft.sounds.SoundEvent)"(arg0: Internal.SoundEvent_): void;
        getPitch(): number;
        getPathfindingMalus(arg0: Internal.BlockPathTypes_): number;
        getRandom(): Internal.RandomSource;
        canReplaceEqualItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        rotate(arg0: Internal.Rotation_): number;
        shouldRiderFaceForward(arg0: Internal.Player_): boolean;
        getPassengersAndSelf(): Internal.Stream<any>;
        isIgnited(): boolean;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        "getAttributeBaseValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        clearRestriction(): void;
        "self()"(): Internal.LivingEntity;
        rayTrace(): Internal.RayTraceResultJS;
        alwaysAccepts(): boolean;
        handler$cpe000$create$onFireImmune(arg0: Internal.CallbackInfoReturnable_<any>): void;
        "isHolding(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getNoActionTime(): number;
        isVisuallyCrawling(): boolean;
        getDataHolder(): Internal.ShooterDataHolder;
        isAggressive(): boolean;
        setYya(arg0: number): void;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        getSynSprintTime(): number;
        setDropChance(arg0: Internal.EquipmentSlot_, arg1: number): void;
        "broadcastBreakEvent(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): void;
        teleportRelative(arg0: number, arg1: number, arg2: number): void;
        setBaby(arg0: boolean): void;
        getLastHurtByMob(): Internal.LivingEntity;
        isInWaterOrBubble(): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): void;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): boolean;
        releaseUsingItem(): void;
        getPosition(arg0: number): Vec3d;
        removeFreeWill(): void;
        removeWhenFarAway(arg0: number): boolean;
        wait(arg0: number): void;
        isIgnoringBlockTriggers(): boolean;
        consumesAmmoOrNot(): boolean;
        setRecordPlayingNearby(arg0: BlockPos_, arg1: boolean): void;
        isInRain(): boolean;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        hasItemInSlot(arg0: Internal.EquipmentSlot_): boolean;
        crawl(arg0: boolean): void;
        canUpdate(arg0: boolean): void;
        distanceToSqr(arg0: Vec3d_): number;
        getEyeInFluidType(): Internal.FluidType;
        isSteppingCarefully(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        getBlockX(): number;
        isFallFlying(): boolean;
        getEncodeId(): string;
        modifyExpressionValue$dao000$create$playerHidingAsBoxIsCrouchingNotSwimming(arg0: boolean, arg1: Internal.Pose_): boolean;
        getY(arg0: number): number;
        getMaxHeadXRot(): number;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: boolean): void;
        getEffect(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        setTotalMovementSpeedMultiplier(speed: number): void;
        setHealth(arg0: number): void;
        attack(arg0: DamageSource_, arg1: number): boolean;
        onInsideBubbleColumn(arg0: boolean): void;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        setDiscardFriction(arg0: boolean): void;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getYaw(): number;
        swing(arg0: Internal.InteractionHand_, arg1: boolean): void;
        getUsedItemHand(): Internal.InteractionHand;
        setDefaultMovementSpeed(speed: number): void;
        canAttackType(arg0: Internal.EntityType_<any>): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        canEntityBeSeen(entity: Internal.LivingEntity_): boolean;
        getBrain(): Internal.Brain<any>;
        setCustomNameVisible(arg0: boolean): void;
        isAlliedTo(arg0: Internal.Team_): boolean;
        getControllingPassenger(): Internal.LivingEntity;
        canFireProjectileWeapon(arg0: Internal.ProjectileWeaponItem_): boolean;
        getScriptType(): Internal.ScriptType;
        shouldDiscardFriction(): boolean;
        startRiding(arg0: Internal.Entity_): boolean;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        serializeNBT(): Internal.Tag;
        setFeetArmorItem(item: Internal.ItemStack_): void;
        getId(): number;
        canBeHitByProjectile(): boolean;
        getEyeY(): number;
        setKnockBackStrength(arg0: number): void;
        skipDropExperience(): void;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): boolean;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        equals(arg0: any): boolean;
        getViewYRot(arg0: number): number;
        dismountsUnderwater(): boolean;
        isAffectedByPotions(): boolean;
        addTag(arg0: string): boolean;
        playerTouch(arg0: Internal.Player_): void;
        getEyeHeight(arg0: Internal.Pose_): number;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        static getEquipmentForSlot(arg0: Internal.EquipmentSlot_, arg1: number): Internal.Item;
        isWithinRestriction(arg0: BlockPos_): boolean;
        getTeam(): Internal.Team;
        needCheckAmmo(): boolean;
        setTicksFrozen(arg0: number): void;
        getUseItem(): Internal.ItemStack;
        getMyRidingOffset(): number;
        dismountTo(arg0: number, arg1: number, arg2: number): void;
        hasCustomName(): boolean;
        getSwimAmount(arg0: number): number;
        isLiving(): boolean;
        getX(): number;
        dropAllDeathLoot(arg0: DamageSource_): void;
        isVehicle(): boolean;
        redirect$clo000$fixSpawnAnimX(instance: Internal.Mob_, v: number): number;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): void;
        setIsInPowderSnow(arg0: boolean): void;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): void;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        getTeamId(): string;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        wthit_getTypeName(): net.minecraft.network.chat.Component;
        setStingerCount(arg0: number): void;
        getMaxHeadYRot(): number;
        isCustomNameVisible(): boolean;
        isSupportedBy(arg0: BlockPos_): boolean;
        getPistonPushReaction(): Internal.PushReaction;
        shouldRiderSit(): boolean;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): void;
        getLootTableSeed(): number;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        collide(arg0: Vec3d_): Vec3d;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        canBeLeashed(arg0: Internal.Player_): boolean;
        hasIndirectPassenger(arg0: Internal.Entity_): boolean;
        getEntityData(): Internal.SynchedEntityData;
        bookshelf$getFallDamageSound(arg0: number): Internal.SoundEvent;
        handleInsidePortal(arg0: BlockPos_): void;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        absMoveTo(arg0: number, arg1: number, arg2: number): void;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): void;
        isOnRails(): boolean;
        getStingerCount(): number;
        markFusionRecomputeModels(): void;
        getFallSounds(): Internal.LivingEntity$Fallsounds;
        getAttributeTotalValue(attribute: Internal.Attribute_): number;
        getDimensionChangingDelay(): number;
        setYaw(arg0: number): void;
        getPickRadius(): number;
        isPathFinding(): boolean;
        static fromLivingEntity(arg0: Internal.LivingEntity_): Internal.KnockBackModifier;
        isRemoved(): boolean;
        teleportToWithTicket(arg0: number, arg1: number, arg2: number): void;
        setSwellDir(arg0: number): void;
        spawnAnim(): void;
        getJumpBoostPower(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        refreshDimensions(): void;
        bookshelf$getAmbientSound(): Internal.SoundEvent;
        "getAttributeValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): number;
        "isHolding(net.minecraft.world.item.Item)"(arg0: Internal.Item_): boolean;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: boolean): void;
        getPassengers(): Internal.EntityArrayList;
        getSynMeleeCoolDown(): number;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): number;
        teleportTo(arg0: number, arg1: number, arg2: number): void;
        getAttributeBaseValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        getServer(): Internal.MinecraftServer;
        getExperienceReward(): number;
        getFirstPassenger(): Internal.Entity;
        heal(arg0: number): void;
        getSpawnType(): Internal.MobSpawnType;
        setLastHurtMob(arg0: Internal.Entity_): void;
        setLastHurtByMob(arg0: Internal.LivingEntity_): void;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        checkSlowFallDistance(): void;
        canStandOnFluid(arg0: Internal.FluidState_): boolean;
        touchingUnloadedChunk(): boolean;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getLookAngle(): Vec3d;
        fireSelect(): void;
        getAmbientSoundInterval(): number;
        setArrowCount(arg0: number): void;
        getMotionZ(): number;
        isPersistenceRequired(): boolean;
        isInvisible(): boolean;
        is(arg0: Internal.Entity_): boolean;
        getBedOrientation(): Internal.Direction;
        ejectPassengers(): void;
        removeEffect(arg0: Internal.MobEffect_): boolean;
        getProfile(): Internal.GameProfile;
        isDeadOrDying(): boolean;
        setHeadArmorItem(item: Internal.ItemStack_): void;
        static setViewScale(arg0: number): void;
        take(arg0: Internal.Entity_, arg1: number): void;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): void;
        getLookControl(): Internal.LookControl;
        modifyReturnValue$dao000$create$onFireImmune(arg0: boolean): boolean;
        isPreventingPlayerRest(arg0: Internal.Player_): boolean;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        canAttack(arg0: Internal.LivingEntity_): boolean;
        getOffHandItem(): Internal.ItemStack;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        startUsingItem(arg0: Internal.InteractionHand_): void;
        setTimeout(): void;
        position(): Vec3d;
        melee(): void;
        static getEquipmentSlotForItem(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        displayFireAnimation(): boolean;
        isOutOfCamera(): boolean;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): void;
        getSynReloadState(): Internal.ReloadState;
        onAddedToWorld(): void;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        isCrouching(): boolean;
        "getAttributeBaseValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): number;
        onLeaveCombat(): void;
        setY(y: number): void;
        getAttributeValue(arg0: Internal.Attribute_): number;
        getFeetBlockState(): Internal.BlockState;
        isWithinRestriction(): boolean;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        positionRider(arg0: Internal.Entity_): void;
        baseTick(): void;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): boolean;
        getProcessedSprintStatus(arg0: boolean): boolean;
        setSharedFlag(arg0: number, arg1: boolean): void;
        getSleepingPos(): Internal.Optional<BlockPos>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        damageHeldItem(): void;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        isVisuallySwimming(): boolean;
        getMaxAirSupply(): number;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): boolean;
        setItemInHand(arg0: Internal.InteractionHand_, arg1: Internal.ItemStack_): void;
        setMaxHealth(hp: number): void;
        getFacing(): Internal.Direction;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): boolean;
        getBoundingBoxForCulling(): Internal.AABB;
        abstract invokeSetSharedFlag(arg0: number, arg1: boolean): void;
        getTarget(): Internal.LivingEntity;
        draw(arg0: Internal.Supplier_<any>): void;
        static collideBoundingBox(entity: Internal.Entity_, movement: Vec3d_, entityBoundingBox: Internal.AABB_, world: Internal.Level_, collisions: Internal.List_<any>): Vec3d;
        restrictTo(arg0: BlockPos_, arg1: number): void;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        getCurrentSwingDuration(): number;
        isInvulnerable(): boolean;
        isInLava(): boolean;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): void;
        isInWater(): boolean;
        /**
         * @deprecated
        */
        finalizeSpawn(arg0: Internal.ServerLevelAccessor_, arg1: Internal.DifficultyInstance_, arg2: Internal.MobSpawnType_, arg3: Internal.SpawnGroupData_, arg4: Internal.CompoundTag_): Internal.SpawnGroupData;
        swing(arg0: Internal.InteractionHand_): void;
        hasEffect(arg0: Internal.MobEffect_): boolean;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        setFusionModel(layerIndex: number, model: Internal.Triple_<any, any, any>): void;
        getRootVehicle(): Internal.Entity;
        onPathfindingDone(): void;
        save(arg0: Internal.CompoundTag_): boolean;
        getLocalBoundsForPose(arg0: Internal.Pose_): Internal.AABB;
        isNoGravity(): boolean;
        curePotionEffects(arg0: Internal.ItemStack_): boolean;
        onItemPickup(arg0: Internal.ItemEntity_): void;
        isPowered(): boolean;
        bookshelf$createHoverEvent(): Internal.HoverEvent;
        updateSwimming(): void;
        isHolding(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getSynDrawCoolDown(): number;
        getSpeed(): number;
        abstract getCachedFeetBlockState(): Internal.BlockState;
        shouldInformAdmins(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        rideTick(): void;
        wait(): void;
        getSynShootCoolDown(): number;
        getUuid(): Internal.UUID;
        setOffHandItem(item: Internal.ItemStack_): void;
        spawn(): void;
        setNoAi(arg0: boolean): void;
        teleportTo(arg0: Internal.ServerLevel_, arg1: number, arg2: number, arg3: number, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): boolean;
        shouldShowName(): boolean;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        canPickUpLoot(): boolean;
        kill(): void;
        onEnterCombat(): void;
        updateNavigationRegistration(): void;
        animateHurt(arg0: number): void;
        static resetForwardDirectionOfRelativePortalPosition(arg0: Vec3d_): Vec3d;
        hasRestriction(): boolean;
        getHeadArmorItem(): Internal.ItemStack;
        ignite(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        deserializeNBT(arg0: Internal.Tag_): void;
        revive(): void;
        getBbWidth(): number;
        static checkAnyLightMonsterSpawnRules(arg0: Internal.EntityType_<Internal.Monster>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        addDeltaMovement(arg0: Vec3d_): void;
        getHurtSound(arg0: DamageSource_): Internal.SoundEvent;
        canDrownInFluidType(arg0: Internal.FluidType_): boolean;
        "getName()"(): net.minecraft.network.chat.Component;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): boolean;
        knockback(arg0: number, arg1: number, arg2: number): void;
        getTicksRequiredToFreeze(): number;
        catnip$callSetLevel(arg0: Internal.Level_): void;
        getVisibilityPercent(arg0: Internal.Entity_): number;
        getMaxSpawnClusterSize(): number;
        getUsername(): string;
        shoot(arg0: Internal.Supplier_<any>, arg1: Internal.Supplier_<any>, arg2: number): Internal.ShootResult;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): void;
        getSwelling(arg0: number): number;
        lithiumOnBlockCacheSet(newState: Internal.BlockState_): void;
        onRemovedFromWorld(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): boolean;
        isInFluidType(predicate: Internal.BiPredicate_<any, any>, forAllTypes: boolean): boolean;
        setYHeadRot(arg0: number): void;
        setJumping(arg0: boolean): void;
        getPickResult(): Internal.ItemStack;
        "getMainHandItem()"(): Internal.ItemStack;
        getAbsorptionAmount(): number;
        getRandomY(): number;
        onEffectRemoved(arg0: Internal.MobEffectInstance_): void;
        getDisplayName(): net.minecraft.network.chat.Component;
        getMobType(): Internal.MobType;
        travel(arg0: Vec3d_): void;
        getItemInHand(arg0: Internal.InteractionHand_): Internal.ItemStack;
        getFluidTypeHeight(arg0: Internal.FluidType_): number;
        shouldBeSaved(): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        removeTag(arg0: string): boolean;
        isHoldingInAnyHand(i: Internal.Ingredient_): boolean;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): number;
        canSpawnSoulSpeedParticle(): boolean;
        notifyAll(): void;
        aiStep(): void;
        getPassengersRidingOffset(): number;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: number): void;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        distanceToEntitySqr(arg0: Internal.Entity_): number;
        isFrame(): boolean;
        broadcastBreakEvent(arg0: Internal.InteractionHand_): void;
        setLegsArmorItem(item: Internal.ItemStack_): void;
        discard(): void;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        acceptsSuccess(): boolean;
        setNoGravity(arg0: boolean): void;
        getUseItemRemainingTicks(): number;
        getIndirectPassengers(): Internal.Iterable<any>;
        attackable(): boolean;
        createCommandSourceStack(): Internal.CommandSourceStack;
        getNavigation(): Internal.PathNavigation;
        isControlledByLocalInstance(): boolean;
        isMonster(): boolean;
        getLastClimbablePos(): Internal.Optional<BlockPos>;
        getEatingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getPerceivedTargetDistanceSquareForMeleeAttack(arg0: Internal.LivingEntity_): number;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        getHorizontalFacing(): Internal.Direction;
        setId(arg0: number): void;
        getType(): string;
        isDamageSourceBlocked(arg0: DamageSource_): boolean;
        getLightProbePosition(arg0: number): Vec3d;
        getActiveEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>;
        onEquipItem(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_): void;
        static isDarkEnoughToSpawn(arg0: Internal.ServerLevelAccessor_, arg1: BlockPos_, arg2: Internal.RandomSource_): boolean;
        checkDespawn(): void;
        getWalkTargetValue(arg0: BlockPos_, arg1: Internal.LevelReader_): number;
        lookAt(arg0: Internal.Entity_, arg1: number, arg2: number): void;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): void;
        equipItemIfPossible(arg0: Internal.ItemStack_): Internal.ItemStack;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): void;
        lerpHeadTo(arg0: number, arg1: number): void;
        canDisableShield(): boolean;
        nextBulletIsTracer(arg0: number): boolean;
        setMotionX(x: number): void;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        initialData(): void;
        bookshelf$getDeathSound(): Internal.SoundEvent;
        wait(arg0: number, arg1: number): void;
        getTeamColor(): number;
        lithiumSetClimbingMobCachingSectionUpdateBehavior(listenForCachedBlockChanges: boolean): void;
        setNbt(nbt: Internal.CompoundTag_): void;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): boolean;
        checkSpawnObstruction(arg0: Internal.LevelReader_): boolean;
        extinguish(): void;
        getRestrictRadius(): number;
        moveTo(arg0: Vec3d_): void;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        "swing(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): void;
        getSynIsAiming(): boolean;
        getRegisteredNavigation(): Internal.PathNavigation;
        isForcedVisible(): boolean;
        isInvertedHealAndHarm(): boolean;
        canHoldItem(arg0: Internal.ItemStack_): boolean;
        zoom(): void;
        updateCacheProperty(arg0: Internal.AttachmentCacheProperty_): void;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): boolean;
        getClassification(arg0: boolean): MobCategory;
        isFreezing(): boolean;
        runCommand(command: string): number;
        setGuaranteedDrop(arg0: Internal.EquipmentSlot_): void;
        setSharedFlagOnFire(arg0: boolean): void;
        get knockBackStrength(): number
        set defaultMovementSpeedMultiplier(speed: number)
        get suppressingBounce(): boolean
        set target(arg0: Internal.LivingEntity_)
        set culled(value: boolean)
        get onFire(): boolean
        get deathSound(): Internal.SoundEvent
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        get fallFlyingTicks(): number
        set xxa(arg0: number)
        set delayedLeashHolderId(arg0: number)
        get shiftKeyDown(): boolean
        set UUID(arg0: Internal.UUID_)
        set motionZ(z: number)
        get blockY(): number
        get spectator(): boolean
        set mainHandItem(item: Internal.ItemStack_)
        get persistentData(): Internal.CompoundTag
        get health(): number
        get maxHealth(): number
        get registeredToWorld(): boolean
        set aggressive(arg0: boolean)
        set removed(arg0: Internal.Entity$RemovalReason_)
        get inWaterRainOrBubble(): boolean
        get removalReason(): Internal.Entity$RemovalReason
        set level(arg0: Internal.Level_)
        set boundingBox(arg0: Internal.AABB_)
        get ambientCreature(): boolean
        set zza(arg0: number)
        get block(): Internal.BlockContainerJS
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get armorValue(): number
        get killCredit(): Internal.LivingEntity
        set outOfCamera(value: boolean)
        get autoSpinAttack(): boolean
        get remainingFireTicks(): number
        get maxFallDistance(): number
        get ticksFrozen(): number
        get voicePitch(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        set sleepingPos(arg0: BlockPos_)
        get descending(): boolean
        get headRotSpeed(): number
        get YHeadRot(): number
        get cacheProperty(): Internal.AttachmentCacheProperty
        set absorptionAmount(arg0: number)
        set deltaMovement(arg0: Vec3d_)
        get baby(): boolean
        get culled(): boolean
        get glowing(): boolean
        get leashOffset(): Vec3d
        get attackable(): boolean
        get underWater(): boolean
        get leashHolder(): Internal.Entity
        get sensing(): Internal.Sensing
        get legsArmorItem(): Internal.ItemStack
        get selfAndPassengers(): Internal.Stream<any>
        get deltaMovement(): Vec3d
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get lootTable(): ResourceLocation
        get ticksUsingItem(): number
        get arrowCount(): number
        get moveControl(): Internal.MoveControl
        get defaultMovementSpeed(): number
        get peacefulCreature(): boolean
        set onGround(arg0: boolean)
        get firstTick(): boolean
        get lastHurtByMobTimestamp(): number
        get vehicle(): Internal.Entity
        get effectiveAi(): boolean
        set spawnCancelled(arg0: boolean)
        get stringUuid(): string
        set swimming(arg0: boolean)
        get mainArm(): Internal.HumanoidArm
        get rotationVector(): Internal.Vec2
        get hurtDir(): number
        get sprinting(): boolean
        get motionY(): number
        get offhandItem(): Internal.ItemStack
        set lootTable(arg0: ResourceLocation_)
        get lastHurtMob(): Internal.LivingEntity
        get addedToWorld(): boolean
        get soundSource(): Internal.SoundSource
        get lastDamageSource(): DamageSource
        set noActionTime(arg0: number)
        set movementSpeedAddition(speed: number)
        get pose(): Internal.Pose
        get restrictCenter(): BlockPos
        get leftHanded(): boolean
        set z(z: number)
        get y(): number
        set currentFuseTime(arg0: number)
        get blocking(): boolean
        /**
         * @deprecated
        */
        get pushedByFluid(): boolean
        get armorCoverPercentage(): number
        get airSupply(): number
        get player(): boolean
        get animal(): boolean
        get motionDirection(): Internal.Direction
        get commandSenderWorld(): Internal.Level
        get totalMovementSpeed(): number
        get attributes(): Internal.AttributeMap
        get spawnCancelled(): boolean
        get swimming(): boolean
        set sprinting(arg0: boolean)
        set x(x: number)
        get blockStateOn(): Internal.BlockState
        get portalWaitTime(): number
        get fluidJumpThreshold(): number
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get undead(): boolean
        set useItemRemaining(arg0: number)
        get stepHeight(): number
        get targetSelector(): Internal.GoalSelector
        set registeredToWorld(navigation: Internal.PathNavigation_)
        get sleeping(): boolean
        get dismountPoses(): Internal.ImmutableList<Internal.Pose>
        get lastHurtMobTimestamp(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        set canPickUpLoot(arg0: boolean)
        get mainHandItem(): Internal.ItemStack
        set silent(arg0: boolean)
        set leftHanded(arg0: boolean)
        get activeEffects(): Internal.Collection<Internal.MobEffectInstance>
        get onPortalCooldown(): boolean
        get swellDir(): number
        set pitch(arg0: number)
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get usingItem(): boolean
        get alwaysTicking(): boolean
        get synAimingProgress(): number
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: boolean)
        get inFluidType(): boolean
        set glowing(arg0: boolean)
        get alive(): boolean
        get bbHeight(): number
        get tags(): Internal.Set<string>
        get lastAttacker(): Internal.LivingEntity
        get goalSelector(): Internal.GoalSelector
        get percentFrozen(): number
        set portalCooldown(arg0: number)
        set position(block: Internal.BlockContainerJS_)
        get leashed(): boolean
        get synIsBolting(): boolean
        set pose(arg0: Internal.Pose_)
        get reachDistance(): number
        get entityType(): Internal.EntityType<any>
        get waterCreature(): boolean
        set lastHurtByPlayer(arg0: Internal.Player_)
        get "server()"(): Internal.MinecraftServer
        set YBodyRot(arg0: number)
        get pushable(): boolean
        set motionY(y: number)
        set chestArmorItem(item: Internal.ItemStack_)
        get passenger(): boolean
        get sensitiveToWater(): boolean
        get jumpControl(): Internal.JumpControl
        get feetArmorItem(): Internal.ItemStack
        get viewScale(): number
        get visualRotationYInDegrees(): number
        set speed(arg0: number)
        get discrete(): boolean
        get level(): Internal.Level
        get combatTracker(): Internal.CombatTracker
        get noAi(): boolean
        get chestArmorItem(): Internal.ItemStack
        get fullyFrozen(): boolean
        get inWall(): boolean
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get scale(): number
        get suppressingSlidingDownLadder(): boolean
        get blockZ(): number
        get silent(): boolean
        get pitch(): number
        get random(): Internal.RandomSource
        get passengersAndSelf(): Internal.Stream<any>
        get ignited(): boolean
        get noActionTime(): number
        get visuallyCrawling(): boolean
        get dataHolder(): Internal.ShooterDataHolder
        get aggressive(): boolean
        set yya(arg0: number)
        get synSprintTime(): number
        set baby(arg0: boolean)
        get lastHurtByMob(): Internal.LivingEntity
        get inWaterOrBubble(): boolean
        get portalCooldown(): number
        get item(): Internal.ItemStack
        get ignoringBlockTriggers(): boolean
        get inRain(): boolean
        get eyeInFluidType(): Internal.FluidType
        get steppingCarefully(): boolean
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get blockX(): number
        get fallFlying(): boolean
        get encodeId(): string
        get maxHeadXRot(): number
        get nbt(): Internal.CompoundTag
        set invisible(arg0: boolean)
        set totalMovementSpeedMultiplier(speed: number)
        set health(arg0: number)
        get eyePosition(): Vec3d
        get eyeHeight(): number
        set discardFriction(arg0: boolean)
        get yaw(): number
        get usedItemHand(): Internal.InteractionHand
        set defaultMovementSpeed(speed: number)
        get brain(): Internal.Brain<any>
        set customNameVisible(arg0: boolean)
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        set feetArmorItem(item: Internal.ItemStack_)
        get id(): number
        get eyeY(): number
        set knockBackStrength(arg0: number)
        get boundingBox(): Internal.AABB
        get inWaterOrRain(): boolean
        get affectedByPotions(): boolean
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get useItem(): Internal.ItemStack
        get myRidingOffset(): number
        get living(): boolean
        get x(): number
        get vehicle(): boolean
        set isInPowderSnow(arg0: boolean)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        set stingerCount(arg0: number)
        get maxHeadYRot(): number
        get customNameVisible(): boolean
        get pistonPushReaction(): Internal.PushReaction
        get lootTableSeed(): number
        get motionX(): number
        get entityData(): Internal.SynchedEntityData
        get potionEffects(): Internal.EntityPotionEffectsJS
        get onRails(): boolean
        get stingerCount(): number
        get fallSounds(): Internal.LivingEntity$Fallsounds
        get dimensionChangingDelay(): number
        set yaw(arg0: number)
        get pickRadius(): number
        get pathFinding(): boolean
        get removed(): boolean
        set swellDir(arg0: number)
        get jumpBoostPower(): number
        set shiftKeyDown(arg0: boolean)
        get passengers(): Internal.EntityArrayList
        get synMeleeCoolDown(): number
        get maxHeightFluidType(): Internal.FluidType
        get z(): number
        get server(): Internal.MinecraftServer
        get experienceReward(): number
        get firstPassenger(): Internal.Entity
        get spawnType(): Internal.MobSpawnType
        set lastHurtMob(arg0: Internal.Entity_)
        set lastHurtByMob(arg0: Internal.LivingEntity_)
        get lookAngle(): Vec3d
        get ambientSoundInterval(): number
        set arrowCount(arg0: number)
        get motionZ(): number
        get persistenceRequired(): boolean
        get invisible(): boolean
        get bedOrientation(): Internal.Direction
        get profile(): Internal.GameProfile
        get deadOrDying(): boolean
        set headArmorItem(item: Internal.ItemStack_)
        set viewScale(arg0: number)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        get lookControl(): Internal.LookControl
        get offHandItem(): Internal.ItemStack
        get outOfCamera(): boolean
        get synReloadState(): Internal.ReloadState
        get crouching(): boolean
        set y(y: number)
        get feetBlockState(): Internal.BlockState
        get withinRestriction(): boolean
        get sleepingPos(): Internal.Optional<BlockPos>
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get visuallySwimming(): boolean
        get maxAirSupply(): number
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        get boundingBoxForCulling(): Internal.AABB
        get target(): Internal.LivingEntity
        get nameTagOffsetY(): number
        get currentSwingDuration(): number
        get invulnerable(): boolean
        get inLava(): boolean
        get inWater(): boolean
        get rootVehicle(): Internal.Entity
        get noGravity(): boolean
        get powered(): boolean
        get synDrawCoolDown(): number
        get speed(): number
        get cachedFeetBlockState(): Internal.BlockState
        get synShootCoolDown(): number
        get uuid(): Internal.UUID
        set offHandItem(item: Internal.ItemStack_)
        set noAi(arg0: boolean)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get headArmorItem(): Internal.ItemStack
        get bbWidth(): number
        get "name()"(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        get maxSpawnClusterSize(): number
        get username(): string
        get pickable(): boolean
        set YHeadRot(arg0: number)
        set jumping(arg0: boolean)
        get pickResult(): Internal.ItemStack
        get "mainHandItem()"(): Internal.ItemStack
        get absorptionAmount(): number
        get randomY(): number
        get displayName(): net.minecraft.network.chat.Component
        get mobType(): Internal.MobType
        get passengersRidingOffset(): number
        get frame(): boolean
        set legsArmorItem(item: Internal.ItemStack_)
        set noGravity(arg0: boolean)
        get useItemRemainingTicks(): number
        get indirectPassengers(): Internal.Iterable<any>
        get navigation(): Internal.PathNavigation
        get controlledByLocalInstance(): boolean
        get monster(): boolean
        get lastClimbablePos(): Internal.Optional<BlockPos>
        get horizontalFacing(): Internal.Direction
        set id(arg0: number)
        get type(): string
        get activeEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>
        set motionX(x: number)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get teamColor(): number
        set nbt(nbt: Internal.CompoundTag_)
        get restrictRadius(): number
        get synIsAiming(): boolean
        get registeredNavigation(): Internal.PathNavigation
        get forcedVisible(): boolean
        get invertedHealAndHarm(): boolean
        get freezing(): boolean
        set guaranteedDrop(arg0: Internal.EquipmentSlot_)
        set sharedFlagOnFire(arg0: boolean)
        static readonly DATA_IS_POWERED: Internal.EntityDataAccessor<boolean>;
    }
    type Creeper_ = Creeper;
    class FilterSettingsMessage {
        constructor(arg0: Internal.FilterSettingsMessage$Operation_, arg1: Internal.MFLocator_, arg2: Internal.CompoundTag_)
        constructor(arg0: Internal.FriendlyByteBuf_)
        getTargetInventory(): Internal.LazyOptional<Internal.IItemHandler>;
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        handle(arg0: Internal.Supplier_<Internal.NetworkEvent$Context>): void;
        hashCode(): number;
        toBytes(arg0: Internal.FriendlyByteBuf_): void;
        getOp(): Internal.FilterSettingsMessage$Operation;
        wait(): void;
        getPayload(): Internal.CompoundTag;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get targetInventory(): Internal.LazyOptional<Internal.IItemHandler>
        get class(): typeof any
        get op(): Internal.FilterSettingsMessage$Operation
        get payload(): Internal.CompoundTag
    }
    type FilterSettingsMessage_ = FilterSettingsMessage;
    class MachineTankLayout {
        getClass(): typeof any;
        toString(): string;
        static builder(): Internal.MachineTankLayout$Builder;
        notifyAll(): void;
        isFluidValid(arg0: number, arg1: Internal.FluidStack_): boolean;
        getTankCapacity(arg0: number): number;
        createTanks(): Internal.List<Internal.MachineFluidTank>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        getTankCount(): number;
        canInsert(arg0: number): boolean;
        equals(arg0: any): boolean;
        canExtract(arg0: number): boolean;
        get class(): typeof any
        get tankCount(): number
    }
    type MachineTankLayout_ = MachineTankLayout;
    interface WandBindable extends Internal.Bound {
        abstract canSelect(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        abstract bindTo(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        abstract getBinding(): BlockPos;
        get binding(): BlockPos
    }
    type WandBindable_ = WandBindable;
    interface IComponentHarness {
        abstract getComponentWorld(): Internal.Level;
        abstract markComponentDirty(): void;
        abstract markComponentForUpdate(arg0: boolean): void;
        get componentWorld(): Internal.Level
    }
    type IComponentHarness_ = IComponentHarness;
    interface BrewContainer {
        abstract getManaCost(arg0: Internal.Brew_, arg1: Internal.ItemStack_): number;
        abstract getItemForBrew(arg0: Internal.Brew_, arg1: Internal.ItemStack_): Internal.ItemStack;
    }
    type BrewContainer_ = BrewContainer;
    interface Int2CharFunction extends it.unimi.dsi.fastutil.Function<number, string>, Internal.IntUnaryOperator {
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: string): string;
        andThenInt(arg0: Internal.Char2IntFunction_): Internal.Int2IntFunction;
        /**
         * @deprecated
        */
        "compose(java.util.function.Function)"<T>(arg0: Internal.Function_<T, number>): Internal.Function<T, string>;
        containsKey(arg0: number): boolean;
        composeLong(arg0: Internal.Long2IntFunction_): Internal.Long2CharFunction;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Character)"(arg0: any, arg1: string): string;
        "compose(java.util.function.IntUnaryOperator)"(arg0: Internal.IntUnaryOperator_): Internal.IntUnaryOperator;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        remove(arg0: any): string;
        "remove(int)"(arg0: number): string;
        /**
         * @deprecated
        */
        "get(java.lang.Object)"(arg0: any): string;
        andThenObject<T>(arg0: Internal.Char2ObjectFunction_<T>): Internal.Int2ObjectFunction<T>;
        "getOrDefault(int,char)"(arg0: number, arg1: string): string;
        compose(arg0: Internal.IntUnaryOperator_): Internal.IntUnaryOperator;
        applyAsInt(arg0: number): number;
        /**
         * @deprecated
        */
        put(arg0: number, arg1: string): string;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        composeInt(arg0: Internal.Int2IntFunction_): this;
        composeShort(arg0: Internal.Short2IntFunction_): Internal.Short2CharFunction;
        composeObject<T>(arg0: Internal.Object2IntFunction_<T>): Internal.Object2CharFunction<T>;
        andThenByte(arg0: Internal.Char2ByteFunction_): Internal.Int2ByteFunction;
        composeDouble(arg0: Internal.Double2IntFunction_): Internal.Double2CharFunction;
        "containsKey(int)"(arg0: number): boolean;
        /**
         * @deprecated
        */
        "andThen(java.util.function.Function)"<T>(arg0: Internal.Function_<string, T>): Internal.Function<number, T>;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): string;
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<string, T>): Internal.Function<number, T>;
        /**
         * @deprecated
        */
        "containsKey(java.lang.Object)"(arg0: any): boolean;
        remove(arg0: number): string;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, number>): Internal.Function<T, string>;
        composeChar(arg0: Internal.Char2IntFunction_): Internal.Char2CharFunction;
        defaultReturnValue(): string;
        andThenShort(arg0: Internal.Char2ShortFunction_): Internal.Int2ShortFunction;
        andThen(arg0: Internal.IntUnaryOperator_): Internal.IntUnaryOperator;
        "andThen(java.util.function.IntUnaryOperator)"(arg0: Internal.IntUnaryOperator_): Internal.IntUnaryOperator;
        composeByte(arg0: Internal.Byte2IntFunction_): Internal.Byte2CharFunction;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        getOrDefault(arg0: number, arg1: string): string;
        andThenFloat(arg0: Internal.Char2FloatFunction_): Internal.Int2FloatFunction;
        defaultReturnValue(arg0: string): void;
        identity(): Internal.IntUnaryOperator;
        /**
         * @deprecated
        */
        get(arg0: any): string;
        apply(arg0: number): string;
        andThenChar(arg0: Internal.Char2CharFunction_): this;
        andThenReference<T>(arg0: Internal.Char2ReferenceFunction_<T>): Internal.Int2ReferenceFunction<T>;
        "put(int,char)"(arg0: number, arg1: string): string;
        abstract get(arg0: number): string;
        abstract "get(int)"(arg0: number): string;
        put(arg0: number, arg1: string): string;
        andThenDouble(arg0: Internal.Char2DoubleFunction_): Internal.Int2DoubleFunction;
        composeFloat(arg0: Internal.Float2IntFunction_): Internal.Float2CharFunction;
        size(): number;
        clear(): void;
        composeReference<T>(arg0: Internal.Reference2IntFunction_<T>): Internal.Reference2CharFunction<T>;
        andThenLong(arg0: Internal.Char2LongFunction_): Internal.Int2LongFunction;
        /**
         * @deprecated
        */
        "put(java.lang.Integer,java.lang.Character)"(arg0: number, arg1: string): string;
    }
    type Int2CharFunction_ = Int2CharFunction;
    abstract class Enchantment implements Internal.IForgeEnchantment {
        getClass(): typeof any;
        getDamageProtection(arg0: number, arg1: DamageSource_): number;
        getFullname(arg0: number): net.minecraft.network.chat.Component;
        isCompatibleWith(arg0: Internal.Enchantment_): boolean;
        getRarity(): Internal.Enchantment$Rarity;
        isTradeable(): boolean;
        isTreasureOnly(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getMaxCost(arg0: number): number;
        isDiscoverable(): boolean;
        getMinCost(arg0: number): number;
        static byId(arg0: number): Internal.Enchantment;
        getDescriptionId(): string;
        doPostHurt(arg0: Internal.LivingEntity_, arg1: Internal.Entity_, arg2: number): void;
        toString(): string;
        doPostAttack(arg0: Internal.LivingEntity_, arg1: Internal.Entity_, arg2: number): void;
        getMaxLevel(): number;
        notifyAll(): void;
        getSlotItems(arg0: Internal.LivingEntity_): Internal.Map<Internal.EquipmentSlot, Internal.ItemStack>;
        getMinLevel(): number;
        /**
         * @deprecated
        */
        getDamageBonus(arg0: number, arg1: Internal.MobType_): number;
        hashCode(): number;
        isCurse(): boolean;
        allowedInCreativeTab(arg0: Internal.Item_, arg1: Internal.Set_<Internal.EnchantmentCategory>): boolean;
        wait(): void;
        getDamageBonus(arg0: number, arg1: Internal.MobType_, arg2: Internal.ItemStack_): number;
        wait(arg0: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_): boolean;
        equals(arg0: any): boolean;
        canEnchant(arg0: Internal.ItemStack_): boolean;
        isAllowedOnBooks(): boolean;
        get class(): typeof any
        get rarity(): Internal.Enchantment$Rarity
        get tradeable(): boolean
        get treasureOnly(): boolean
        get discoverable(): boolean
        get descriptionId(): string
        get maxLevel(): number
        get minLevel(): number
        get curse(): boolean
        get allowedOnBooks(): boolean
        readonly category: Internal.EnchantmentCategory;
    }
    type Enchantment_ = Special.Enchantment | Enchantment;
    class TargetDummyItem extends Internal.Item {
        constructor(builder: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        asIngredient(): Internal.Ingredient;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(context: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        handler$cnp000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type TargetDummyItem_ = TargetDummyItem;
    class MainInventorySlot extends Internal.InsertableSlot {
        constructor(inventory: net.minecraft.world.Container_, index: number, x: number, y: number)
        getClass(): typeof any;
        onTake(arg0: Internal.Player_, arg1: Internal.ItemStack_): void;
        allowModification(arg0: Internal.Player_): boolean;
        set(arg0: Internal.ItemStack_): void;
        setByPlayer(arg0: Internal.ItemStack_): void;
        tryRemove(arg0: number, arg1: number, arg2: Internal.Player_): Internal.Optional<Internal.ItemStack>;
        insertItem(stack: Internal.ItemStack_, action: Internal.Action_): Internal.ItemStack;
        isActive(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        setXPos(arg0: number): void;
        setChanged(): void;
        hasItem(): boolean;
        safeTake(arg0: number, arg1: number, arg2: Internal.Player_): Internal.ItemStack;
        getSlotIndex(): number;
        setBackground(arg0: ResourceLocation_, arg1: ResourceLocation_): Internal.Slot;
        canMergeWith(stack: Internal.ItemStack_): boolean;
        isHighlightable(): boolean;
        toString(): string;
        safeInsert(arg0: Internal.ItemStack_): Internal.ItemStack;
        getMaxStackSize(): number;
        isSameInventory(arg0: Internal.Slot_): boolean;
        getItem(): Internal.ItemStack;
        notifyAll(): void;
        setYPos(arg0: number): void;
        exists(windowData: Internal.SelectedWindowData_): boolean;
        mayPickup(arg0: Internal.Player_): boolean;
        remove(arg0: number): Internal.ItemStack;
        onSwapCraft(arg0: number): void;
        getMaxStackSize(stack: Internal.ItemStack_): number;
        mayPlace(arg0: Internal.ItemStack_): boolean;
        hashCode(): number;
        wait(): void;
        onQuickCraft(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): void;
        getNoItemIcon(): com.mojang.datafixers.util.Pair<ResourceLocation, ResourceLocation>;
        wait(arg0: number): void;
        safeInsert(arg0: Internal.ItemStack_, arg1: number): Internal.ItemStack;
        equals(arg0: any): boolean;
        getContainerSlot(): number;
        get class(): typeof any
        set byPlayer(arg0: Internal.ItemStack_)
        get active(): boolean
        set XPos(arg0: number)
        get slotIndex(): number
        get highlightable(): boolean
        get maxStackSize(): number
        get item(): Internal.ItemStack
        set YPos(arg0: number)
        get noItemIcon(): com.mojang.datafixers.util.Pair<ResourceLocation, ResourceLocation>
        get containerSlot(): number
    }
    type MainInventorySlot_ = MainInventorySlot;
    class GrassBlock extends Internal.SpreadingSnowyDirtBlock implements Internal.BonemealableBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        performBonemeal(arg0: Internal.ServerLevel_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        setFriction(arg0: number): void;
        getTypeData(): Internal.CompoundTag;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        handler$bbo000$postConstruct(p_i241196_1_: Internal.BlockBehaviour$Properties_, ci: Internal.CallbackInfo_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        needsDynamicNodeTypeCheck(): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        isBonemealSuccess(arg0: Internal.Level_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        static isShapeFullBlock(shape: Internal.VoxelShape_): boolean;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        needsDynamicBurningCheck(): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        isValidBonemealTarget(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: boolean): boolean;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        set friction(arg0: number)
        get typeData(): Internal.CompoundTag
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type GrassBlock_ = GrassBlock;
    class BrewingStandBlock extends Internal.BaseEntityBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        setFriction(arg0: number): void;
        getTypeData(): Internal.CompoundTag;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        handler$bbo000$postConstruct(p_i241196_1_: Internal.BlockBehaviour$Properties_, ci: Internal.CallbackInfo_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        needsDynamicNodeTypeCheck(): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        static isShapeFullBlock(shape: Internal.VoxelShape_): boolean;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        needsDynamicBurningCheck(): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        set friction(arg0: number)
        get typeData(): Internal.CompoundTag
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly HAS_BOTTLE: Internal.BooleanProperty[];
    }
    type BrewingStandBlock_ = BrewingStandBlock;
    class DefaultTableItem extends Internal.GunSmithTableItem {
        constructor(arg0: Internal.Block_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        static setBlockEntityData(arg0: Internal.ItemStack_, arg1: Internal.BlockEntityType_<any>, arg2: Internal.CompoundTag_): void;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        abstract moonlight$addAdditionalBehavior(arg0: Internal.AdditionalItemPlacement_): void;
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        abstract moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        asIngredient(): Internal.Ingredient;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        abstract moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        abstract moonlight$setClientAnimationExtension(arg0: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        getBlockId(arg0: Internal.ItemStack_): ResourceLocation;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        static getBlockEntityData(arg0: Internal.ItemStack_): Internal.CompoundTag;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        removeFromBlockToItemMap(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): void;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        updateCustomBlockEntityTag(arg0: BlockPos_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: Internal.ItemStack_, arg4: Internal.BlockState_): boolean;
        static updateCustomBlockEntityTag(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.ItemStack_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        place(arg0: Internal.BlockPlaceContext_): Internal.InteractionResult;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        handler$cnp000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        getBlock(): Internal.Block;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        updatePlacementContext(arg0: Internal.BlockPlaceContext_): Internal.BlockPlaceContext;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        registerBlocks(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        placeBlock(arg0: Internal.BlockPlaceContext_, arg1: Internal.BlockState_): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        static fillItemCategory(): Internal.NonNullList<Internal.ItemStack>;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        setBlockId(arg0: Internal.ItemStack_, arg1: ResourceLocation_): void;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        puzzleslib$setBlock(arg0: Internal.Block_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        get block(): Internal.Block
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        static readonly ID: (ResourceLocation) & (ResourceLocation);
    }
    type DefaultTableItem_ = DefaultTableItem;
    abstract class RuleTest {
        constructor()
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        abstract test(arg0: Internal.BlockState_, arg1: Internal.RandomSource_): boolean;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        static readonly CODEC: Internal.Codec<Internal.RuleTest>;
    }
    type RuleTest_ = Internal.CompoundTag_ | RuleTest | BlockStatePredicate_;
    class FusionReactorMultiblockData extends Internal.MultiblockData {
        constructor(tile: Internal.TileEntityFusionReactorBlock_)
        getEnergyContainer(arg0: number, arg1: Internal.Direction_): Internal.IEnergyContainer;
        clear(ingredient: Internal.Ingredient_): void;
        updateHeatCapacitors(side: Internal.Direction_): void;
        find(): number;
        getFluidSideFor(): Internal.Direction;
        getMaxEnergy(arg0: number, arg1: Internal.Direction_): Internal.FloatingLong;
        getFluidTank(arg0: number, arg1: Internal.Direction_): Internal.IExtendedFluidTank;
        getMinInjectionRate(active: boolean): number;
        setFormedForce(formed: boolean): void;
        getLastPlasmaTemp(): number;
        getSteamPerTick(current: boolean): number;
        getEnergySideFor(): Internal.Direction;
        extractFluid(arg0: number, arg1: number, arg2: Internal.Action_): Internal.FluidStack;
        extractFluid(arg0: Internal.FluidStack_, arg1: Internal.Direction_, arg2: Internal.Action_): Internal.FluidStack;
        markDirty(): void;
        setEnergy(arg0: number, arg1: Internal.FloatingLong_, arg2: Internal.Direction_): void;
        extractFluid(arg0: Internal.FluidStack_, arg1: Internal.Action_): Internal.FluidStack;
        getGasTanks(side: Internal.Direction_): Internal.List<Internal.IGasTank>;
        "extractEnergy(int,mekanism.api.math.FloatingLong,mekanism.api.Action)"(arg0: number, arg1: Internal.FloatingLong_, arg2: Internal.Action_): Internal.FloatingLong;
        extractFluid(arg0: number, arg1: Internal.Action_): Internal.FluidStack;
        getIgnitionTemperature(active: boolean): number;
        extractEnergy(arg0: number, arg1: Internal.FloatingLong_, arg2: Internal.Action_): Internal.FloatingLong;
        getInjectionRate(): number;
        getEnergyContainers(side: Internal.Direction_): Internal.List<Internal.IEnergyContainer>;
        getDirectionsToEmit(pos: BlockPos_): Internal.Set<Internal.Direction>;
        isItemValid(arg0: number, arg1: Internal.ItemStack_): boolean;
        getClass(): typeof any;
        getInverseConduction(arg0: number, arg1: Internal.Direction_): number;
        getBounds(): Internal.VoxelCuboid;
        isFluidValid(arg0: number, arg1: Internal.FluidStack_): boolean;
        getEnergy(arg0: number, arg1: Internal.Direction_): Internal.FloatingLong;
        "extractFluid(int,net.minecraft.core.Direction,mekanism.api.Action)"(arg0: number, arg1: Internal.Direction_, arg2: Internal.Action_): Internal.FluidStack;
        "extractFluid(int,int,mekanism.api.Action)"(arg0: number, arg1: number, arg2: Internal.Action_): Internal.FluidStack;
        getAdjacent(side: Internal.Direction_): Internal.IHeatHandler;
        getInventorySlots(side: Internal.Direction_): Internal.List<Internal.IInventorySlot>;
        getHeight(): number;
        /**
         * @deprecated
        */
        "drain(net.minecraftforge.fluids.FluidStack,net.minecraftforge.fluids.capability.IFluidHandler$FluidAction)"(arg0: Internal.FluidStack_, arg1: Internal.IFluidHandler$FluidAction_): Internal.FluidStack;
        handleHeat(arg0: number): void;
        getInventorySideFor(): Internal.Direction;
        insertItem(arg0: number, arg1: Internal.ItemStack_, arg2: boolean): Internal.ItemStack;
        "isItemValid(int,net.minecraft.world.item.ItemStack)"(arg0: number, arg1: Internal.ItemStack_): boolean;
        clear(): void;
        forceUpdateComparatorLevel(): void;
        getAmbientTemperature(side: Internal.Direction_): number;
        wait(arg0: number): void;
        getNeededEnergy(arg0: number): Internal.FloatingLong;
        getPlasmaTemp(): number;
        extractEnergy(arg0: Internal.FloatingLong_, arg1: Internal.Direction_, arg2: Internal.Action_): Internal.FloatingLong;
        getInverseInsulation(arg0: number, arg1: Internal.Direction_): number;
        "insertEnergy(mekanism.api.math.FloatingLong,net.minecraft.core.Direction,mekanism.api.Action)"(arg0: Internal.FloatingLong_, arg1: Internal.Direction_, arg2: Internal.Action_): Internal.FloatingLong;
        getEnergyContainerCount(): number;
        getMaxWater(): number;
        "extractItem(int,int,boolean)"(arg0: number, arg1: number, arg2: boolean): Internal.ItemStack;
        canHandleHeat(): boolean;
        getSlots(): number;
        kjs$self(): Internal.IItemHandler;
        length(): number;
        getTotalHeatCapacity(): number;
        getSlotLimit(arg0: number): number;
        setEnergy(arg0: number, arg1: Internal.FloatingLong_): void;
        height(): number;
        getSlotLimit(arg0: number, arg1: Internal.Direction_): number;
        getMaxCasingTemperature(active: boolean): number;
        canHandleEnergy(): boolean;
        wait(): void;
        getHeatCapacitor(arg0: number, arg1: Internal.Direction_): Internal.IHeatCapacitor;
        setPlasmaTemp(temp: number): void;
        notExternalFormedBiPred<T>(): Internal.BiPredicate<T, Internal.AutomationType>;
        count(): number;
        "handleHeat(int,double)"(arg0: number, arg1: number): void;
        getSlots(arg0: Internal.Direction_): number;
        remove(world: Internal.Level_): void;
        isEmpty(): boolean;
        getInfusionTanks(side: Internal.Direction_): Internal.List<Internal.IInfusionTank>;
        getLastCaseTemp(): number;
        handleHeat(arg0: number, arg1: number): void;
        setShape(shape: Internal.IShape_): boolean;
        extractItem(arg0: number, arg1: number, arg2: boolean): Internal.ItemStack;
        getInventorySlot(arg0: number, arg1: Internal.Direction_): Internal.IInventorySlot;
        getBlock(level: Internal.Level_): Internal.BlockContainerJS;
        simulate(): Internal.HeatAPI$HeatTransfer;
        readUpdateTag(tag: Internal.CompoundTag_): void;
        getCurrentRedstoneLevel(): number;
        insertItem(arg0: number, arg1: Internal.ItemStack_, arg2: Internal.Direction_, arg3: Internal.Action_): Internal.ItemStack;
        extractEnergy(arg0: number, arg1: Internal.FloatingLong_, arg2: Internal.Direction_, arg3: Internal.Action_): Internal.FloatingLong;
        getAllItems(): Internal.List<Internal.ItemStack>;
        "extractFluid(net.minecraftforge.fluids.FluidStack,mekanism.api.Action)"(arg0: Internal.FluidStack_, arg1: Internal.Action_): Internal.FluidStack;
        insertItem(stack: Internal.ItemStack_, simulate: boolean): Internal.ItemStack;
        getVolume(): number;
        isMutable(): boolean;
        insertEnergy(arg0: Internal.FloatingLong_, arg1: Internal.Action_): Internal.FloatingLong;
        find(ingredient: Internal.Ingredient_): number;
        extractItem(arg0: number, arg1: number, arg2: Internal.Direction_, arg3: Internal.Action_): Internal.ItemStack;
        equals(obj: any): boolean;
        getHeatCapacitorCount(arg0: Internal.Direction_): number;
        "extractFluid(net.minecraftforge.fluids.FluidStack,net.minecraft.core.Direction,mekanism.api.Action)"(arg0: Internal.FluidStack_, arg1: Internal.Direction_, arg2: Internal.Action_): Internal.FluidStack;
        insertFluid(arg0: number, arg1: Internal.FluidStack_, arg2: Internal.Direction_, arg3: Internal.Action_): Internal.FluidStack;
        addTemperatureFromEnergyInput(energyAdded: Internal.FloatingLong_): void;
        setInjectionRate(rate: number): void;
        updateTemperatures(): void;
        setBurning(burn: boolean): void;
        markDirtyComparator(world: Internal.Level_): void;
        getMaxEnergy(arg0: number): Internal.FloatingLong;
        getMinPos(): BlockPos;
        writeUpdateTag(tag: Internal.CompoundTag_): void;
        isItemValid(arg0: number, arg1: Internal.ItemStack_, arg2: Internal.Direction_): boolean;
        insertEnergy(arg0: Internal.FloatingLong_, arg1: Internal.Direction_, arg2: Internal.Action_): Internal.FloatingLong;
        setChanged(): void;
        "getSlots()"(): number;
        getFluidTanks(side: Internal.Direction_): Internal.List<Internal.IExtendedFluidTank>;
        getTotalHeatCapacity(arg0: Internal.Direction_): number;
        "insertFluid(net.minecraftforge.fluids.FluidStack,net.minecraft.core.Direction,mekanism.api.Action)"(arg0: Internal.FluidStack_, arg1: Internal.Direction_, arg2: Internal.Action_): Internal.FluidStack;
        "getStackInSlot(int)"(arg0: number): Internal.ItemStack;
        "getSlotLimit(int)"(arg0: number): number;
        handleHeat(arg0: number, arg1: Internal.Direction_): void;
        getWidth(): number;
        insertFluid(arg0: number, arg1: Internal.FluidStack_, arg2: Internal.Action_): Internal.FluidStack;
        getCaseTemp(): number;
        isPositionInsideBounds<T extends Internal.MultiblockData>(structure: mekanism.common.lib.multiblock.Structure_, pos: BlockPos_): boolean;
        getSlurryTanks(side: Internal.Direction_): Internal.List<Internal.ISlurryTank>;
        insertFluid(arg0: Internal.FluidStack_, arg1: Internal.Action_): Internal.FluidStack;
        getHeatCapacitorCount(): number;
        getTanks(): number;
        handleHeat(arg0: number, arg1: number, arg2: Internal.Direction_): void;
        width(): number;
        getHeatCapacitors(side: Internal.Direction_): Internal.List<Internal.IHeatCapacitor>;
        getMaxPlasmaTemperature(active: boolean): number;
        insertEnergy(arg0: number, arg1: Internal.FloatingLong_, arg2: Internal.Action_): Internal.FloatingLong;
        resetDirty(): void;
        getEnergyContainerCount(arg0: Internal.Direction_): number;
        "handleHeat(double,net.minecraft.core.Direction)"(arg0: number, arg1: Internal.Direction_): void;
        formedBiPred<T>(): Internal.BiPredicate<T, Internal.AutomationType>;
        getTotalInverseInsulation(arg0: Internal.Direction_): number;
        countNonEmpty(): number;
        insertFluid(arg0: Internal.FluidStack_, arg1: Internal.Direction_, arg2: Internal.Action_): Internal.FluidStack;
        isFormed(): boolean;
        toString(): string;
        notifyAll(): void;
        getTotalTemperature(): number;
        getPassiveGeneration(active: boolean, current: boolean): Internal.FloatingLong;
        isDirty(): boolean;
        incrementAdjacentTransfer(currentAdjacentTransfer: number, tempToTransfer: number, side: Internal.Direction_): number;
        getNeededEnergy(arg0: number, arg1: Internal.Direction_): Internal.FloatingLong;
        setFluidInTank(arg0: number, arg1: Internal.FluidStack_, arg2: Internal.Direction_): void;
        simulateAdjacent(): number;
        isPositionOutsideBounds(pos: BlockPos_): boolean;
        getTanks(arg0: Internal.Direction_): number;
        getEnergy(arg0: number): Internal.FloatingLong;
        onCreated(world: Internal.Level_): void;
        getInverseConduction(arg0: number): number;
        countNonEmpty(ingredient: Internal.Ingredient_): number;
        getFluidInTank(arg0: number): Internal.FluidStack;
        isInventoryEmpty(arg0: Internal.Direction_): boolean;
        setStackInSlot(arg0: number, arg1: Internal.ItemStack_): void;
        "insertFluid(int,net.minecraftforge.fluids.FluidStack,mekanism.api.Action)"(arg0: number, arg1: Internal.FluidStack_, arg2: Internal.Action_): Internal.FluidStack;
        setFluidInTank(arg0: number, arg1: Internal.FluidStack_): void;
        notify(): void;
        getHeatCapacity(arg0: number): number;
        getTotalInverseConduction(): number;
        tick(world: Internal.Level_): boolean;
        getFluidInTank(arg0: number, arg1: Internal.Direction_): Internal.FluidStack;
        "insertItem(int,net.minecraft.world.item.ItemStack,boolean)"(arg0: number, arg1: Internal.ItemStack_, arg2: boolean): Internal.ItemStack;
        extractFluid(arg0: number, arg1: Internal.Direction_, arg2: Internal.Action_): Internal.FluidStack;
        getTemperature(arg0: number, arg1: Internal.Direction_): number;
        "extractEnergy(mekanism.api.math.FloatingLong,net.minecraft.core.Direction,mekanism.api.Action)"(arg0: Internal.FloatingLong_, arg1: Internal.Direction_, arg2: Internal.Action_): Internal.FloatingLong;
        "setStackInSlot(int,net.minecraft.world.item.ItemStack)"(slot: number, stack: Internal.ItemStack_): void;
        getTotalTemperature(arg0: Internal.Direction_): number;
        getValveData(): Internal.Collection<Internal.IValveHandler$ValveData>;
        canHandleFluid(): boolean;
        count(ingredient: Internal.Ingredient_): number;
        /**
         * @deprecated
        */
        drain(arg0: Internal.FluidStack_, arg1: Internal.IFluidHandler$FluidAction_): Internal.FluidStack;
        isBurning(): boolean;
        getStackInSlot(arg0: number, arg1: Internal.Direction_): Internal.ItemStack;
        notifyAllUpdateComparator(world: Internal.Level_): void;
        meltdownHappened(world: Internal.Level_): void;
        getHeatSideFor(): Internal.Direction;
        wait(arg0: number, arg1: number): void;
        /**
         * @deprecated
        */
        "drain(int,net.minecraftforge.fluids.capability.IFluidHandler$FluidAction)"(arg0: number, arg1: Internal.IFluidHandler$FluidAction_): Internal.FluidStack;
        /**
         * @deprecated
        */
        drain(arg0: number, arg1: Internal.IFluidHandler$FluidAction_): Internal.FluidStack;
        isInventoryEmpty(): boolean;
        extractEnergy(arg0: Internal.FloatingLong_, arg1: Internal.Action_): Internal.FloatingLong;
        getMaxSteam(): number;
        "extractFluid(int,mekanism.api.Action)"(arg0: number, arg1: Internal.Action_): Internal.FluidStack;
        getOutsideSide(pos: BlockPos_): Internal.Direction;
        onContentsChanged(): void;
        getStackInSlot(arg0: number): Internal.ItemStack;
        getTemperature(arg0: number): number;
        asContainer(): net.minecraft.world.Container;
        simulateEnvironment(): number;
        extractFluid(arg0: number, arg1: number, arg2: Internal.Direction_, arg3: Internal.Action_): Internal.FluidStack;
        hasInventory(): boolean;
        getTotalInverseConductionCoefficient(arg0: Internal.Direction_): number;
        "insertEnergy(int,mekanism.api.math.FloatingLong,mekanism.api.Action)"(arg0: number, arg1: Internal.FloatingLong_, arg2: Internal.Action_): Internal.FloatingLong;
        setLastPlasmaTemp(temp: number): void;
        setVolume(volume: number): void;
        insertEnergy(arg0: number, arg1: Internal.FloatingLong_, arg2: Internal.Direction_, arg3: Internal.Action_): Internal.FloatingLong;
        getTankCapacity(arg0: number): number;
        getMaxPos(): BlockPos;
        /**
         * @deprecated
        */
        fill(arg0: Internal.FluidStack_, arg1: Internal.IFluidHandler$FluidAction_): number;
        hashCode(): number;
        isKnownLocation(pos: BlockPos_): boolean;
        setStackInSlot(arg0: number, arg1: Internal.ItemStack_, arg2: Internal.Direction_): void;
        isFluidValid(arg0: number, arg1: Internal.FluidStack_, arg2: Internal.Direction_): boolean;
        getHeatCapacity(arg0: number, arg1: Internal.Direction_): number;
        getPigmentTanks(side: Internal.Direction_): Internal.List<Internal.IPigmentTank>;
        getTankCapacity(arg0: number, arg1: Internal.Direction_): number;
        get fluidSideFor(): Internal.Direction
        set formedForce(formed: boolean)
        get lastPlasmaTemp(): number
        get energySideFor(): Internal.Direction
        get injectionRate(): number
        get class(): typeof any
        get bounds(): Internal.VoxelCuboid
        get height(): number
        get inventorySideFor(): Internal.Direction
        get plasmaTemp(): number
        get energyContainerCount(): number
        get maxWater(): number
        get slots(): number
        get totalHeatCapacity(): number
        set plasmaTemp(temp: number)
        get empty(): boolean
        get lastCaseTemp(): number
        set shape(shape: Internal.IShape_)
        get currentRedstoneLevel(): number
        get allItems(): Internal.List<Internal.ItemStack>
        get volume(): number
        get mutable(): boolean
        set injectionRate(rate: number)
        set burning(burn: boolean)
        get minPos(): BlockPos
        get "slots()"(): number
        get width(): number
        get caseTemp(): number
        get heatCapacitorCount(): number
        get tanks(): number
        get formed(): boolean
        get totalTemperature(): number
        get dirty(): boolean
        get totalInverseConduction(): number
        get valveData(): Internal.Collection<Internal.IValveHandler$ValveData>
        get burning(): boolean
        get heatSideFor(): Internal.Direction
        get inventoryEmpty(): boolean
        get maxSteam(): number
        set lastPlasmaTemp(temp: number)
        set volume(volume: number)
        get maxPos(): BlockPos
        static readonly FUEL_TAB: ("fuel") & (string);
        static readonly MAX_INJECTION: (98) & (number);
        static readonly HEAT_TAB: ("heat") & (string);
        heatCapacitor: Internal.IHeatCapacitor;
        plasmaTemperature: number;
        steamTank: Internal.IGasTank;
        static readonly STATS_TAB: ("stats") & (string);
        lastTransferLoss: number;
        waterTank: Internal.IExtendedFluidTank;
        fuelTank: Internal.IGasTank;
        energyContainer: Internal.IEnergyContainer;
        tritiumTank: Internal.IGasTank;
        deuteriumTank: Internal.IGasTank;
        lastEnvironmentLoss: number;
    }
    type FusionReactorMultiblockData_ = FusionReactorMultiblockData;
    class MediumFuelingTankItem extends Internal.Item {
        constructor()
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        asIngredient(): Internal.Ingredient;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        handler$cnp000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type MediumFuelingTankItem_ = MediumFuelingTankItem;
    interface ParticleProvider$Sprite <T extends Internal.ParticleOptions> {
        abstract createParticle(arg0: T, arg1: Internal.ClientLevel_, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): Internal.TextureSheetParticle;
        (arg0: T, arg1: Internal.ClientLevel, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): Internal.TextureSheetParticle_;
    }
    type ParticleProvider$Sprite_<T extends Internal.ParticleOptions> = ((arg0: T, arg1: Internal.ClientLevel, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number)=> Internal.TextureSheetParticle_) | ParticleProvider$Sprite<T>;
    class LivingEntityUseItemEvent$Finish extends Internal.LivingEntityUseItemEvent {
        constructor()
        constructor(arg0: Internal.LivingEntity_, arg1: Internal.ItemStack_, arg2: number, arg3: Internal.ItemStack_)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        getEntity(): Internal.LivingEntity;
        getItem(): Internal.ItemStack;
        notifyAll(): void;
        isCanceled(): boolean;
        setResultStack(arg0: Internal.ItemStack_): void;
        getResultStack(): Internal.ItemStack;
        setDuration(arg0: number): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        getDuration(): number;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get entity(): Internal.LivingEntity
        get item(): Internal.ItemStack
        get canceled(): boolean
        set resultStack(arg0: Internal.ItemStack_)
        get resultStack(): Internal.ItemStack
        set duration(arg0: number)
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
        get duration(): number
    }
    type LivingEntityUseItemEvent$Finish_ = LivingEntityUseItemEvent$Finish;
    class PaintSplotchesBlockEntity extends Internal.AEBaseBlockEntity {
        constructor(arg0: Internal.BlockEntityType_<any>, arg1: BlockPos_, arg2: Internal.BlockState_)
        requestModelDataUpdate(): void;
        disassembleWithWrench(arg0: Internal.Player_, arg1: Internal.Level_, arg2: Internal.BlockHitResult_, arg3: Internal.ItemStack_): Internal.InteractionResult;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        isSideValid(arg0: Internal.Direction_): boolean;
        exportSettings(arg0: Internal.SettingsFrom_, arg1: Internal.CompoundTag_, arg2: Internal.Player_): void;
        setBlockState(arg0: Internal.BlockState_): void;
        load(arg0: Internal.CompoundTag_): void;
        setChanged(): void;
        setName(arg0: string): void;
        setCulled(value: boolean): void;
        saveWithoutMetadata(): Internal.CompoundTag;
        setTimeout(): void;
        isOutOfCamera(): boolean;
        isClientSide(): boolean;
        setRemoved(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        hasCustomName(): boolean;
        isCulled(): boolean;
        getSubInventory(arg0: ResourceLocation_): Internal.InternalInventory;
        getType(): Internal.BlockEntityType<any>;
        getDots(): Internal.Collection<Internal.Splotch>;
        addAdditionalDrops(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.List_<Internal.ItemStack>): void;
        getCustomName(): net.minecraft.network.chat.Component;
        getRenderBoundingBox(): Internal.AABB;
        getDisplayName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        static getPosFromTag(arg0: Internal.CompoundTag_): BlockPos;
        markForUpdate(): void;
        getTop(): Internal.Direction;
        hasAnyComparatorNearby(): boolean;
        loadTag(arg0: Internal.CompoundTag_): void;
        onChunkUnloaded(): void;
        saveToItem(arg0: Internal.ItemStack_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        static addEntityType(arg0: Internal.CompoundTag_, arg1: Internal.BlockEntityType_<any>): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        onComparatorAdded(direction: Internal.Direction_, offset: number): void;
        getGlobalPos(): Internal.GlobalPos;
        getUpdatePacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        clearRemoved(): void;
        importSettings(arg0: Internal.SettingsFrom_, arg1: Internal.CompoundTag_, arg2: Internal.Player_): void;
        neighborChanged(): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        getReadyInvoked(): number;
        cleanSide(arg0: Internal.Direction_): void;
        getPersistentData(): Internal.CompoundTag;
        toString(): string;
        triggerEvent(arg0: number, arg1: number): boolean;
        hasLevel(): boolean;
        notifyAll(): void;
        onReady(): void;
        wait(arg0: number): void;
        static registerBlockEntityItem(arg0: Internal.BlockEntityType_<any>, arg1: Internal.Item_): void;
        clearContent(): void;
        reviveCaps(): void;
        static tryClear(arg0: any): void;
        getUpdateTag(): Internal.CompoundTag;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        handler$ccp000$setLevel(arg0: Internal.Level_, arg1: Internal.CallbackInfo_): void;
        setLevel(arg0: Internal.Level_): void;
        notify(): void;
        getBlockPos(): BlockPos;
        isRemoved(): boolean;
        onLoad(): void;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        invalidateCaps(): void;
        getName(): net.minecraft.network.chat.Component;
        notLoaded(): boolean;
        addBlot(arg0: Internal.ItemStack_, arg1: Internal.Direction_, arg2: Vec3d_): void;
        getBlockState(): Internal.BlockState;
        getBlockEntity(): Internal.BlockEntity;
        static loadStatic(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.CompoundTag_): Internal.BlockEntity;
        wait(): void;
        m_183515_(arg0: Internal.CompoundTag_): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        saveChanges(): void;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        saveWithId(): Internal.CompoundTag;
        addBlot(arg0: Internal.AEColor_, arg1: boolean, arg2: Internal.Direction_, arg3: Vec3d_): void;
        setOutOfCamera(value: boolean): void;
        wait(arg0: number, arg1: number): void;
        getLevel(): Internal.Level;
        onlyOpCanSetNbt(): boolean;
        getOrientation(): Internal.BlockOrientation;
        serializeNBT(): Internal.Tag;
        saveWithFullMetadata(): Internal.CompoundTag;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): void;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        handler$ccp000$setRemoved(arg0: Internal.CallbackInfo_): void;
        isForcedVisible(): boolean;
        getQueuedForReady(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hashCode(): number;
        getFront(): Internal.Direction;
        getModelData(): Internal.ModelData;
        equals(arg0: any): boolean;
        set blockState(arg0: Internal.BlockState_)
        set name(arg0: string)
        set culled(value: boolean)
        get outOfCamera(): boolean
        get clientSide(): boolean
        get culled(): boolean
        get type(): Internal.BlockEntityType<any>
        get dots(): Internal.Collection<Internal.Splotch>
        get customName(): net.minecraft.network.chat.Component
        get renderBoundingBox(): Internal.AABB
        get displayName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get top(): Internal.Direction
        get globalPos(): Internal.GlobalPos
        get updatePacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get readyInvoked(): number
        get persistentData(): Internal.CompoundTag
        get updateTag(): Internal.CompoundTag
        set level(arg0: Internal.Level_)
        get blockPos(): BlockPos
        get removed(): boolean
        get name(): net.minecraft.network.chat.Component
        get blockState(): Internal.BlockState
        get blockEntity(): Internal.BlockEntity
        set outOfCamera(value: boolean)
        get level(): Internal.Level
        get orientation(): Internal.BlockOrientation
        get forcedVisible(): boolean
        get queuedForReady(): number
        get front(): Internal.Direction
        get modelData(): Internal.ModelData
        static readonly SPLOTCHES: Internal.ModelProperty<Internal.PaintSplotches>;
    }
    type PaintSplotchesBlockEntity_ = PaintSplotchesBlockEntity;
    class Attributes$Name {
        constructor(arg0: string)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        /**
         * @deprecated
        */
        static readonly IMPLEMENTATION_VENDOR_ID: (Internal.Attributes$Name) & (Internal.Attributes$Name);
        static readonly IMPLEMENTATION_VERSION: (Internal.Attributes$Name) & (Internal.Attributes$Name);
        static readonly SPECIFICATION_VERSION: (Internal.Attributes$Name) & (Internal.Attributes$Name);
        /**
         * @deprecated
        */
        static readonly IMPLEMENTATION_URL: (Internal.Attributes$Name) & (Internal.Attributes$Name);
        static readonly EXTENSION_LIST: (Internal.Attributes$Name) & (Internal.Attributes$Name);
        static readonly SIGNATURE_VERSION: (Internal.Attributes$Name) & (Internal.Attributes$Name);
        static readonly IMPLEMENTATION_TITLE: (Internal.Attributes$Name) & (Internal.Attributes$Name);
        static readonly SPECIFICATION_VENDOR: (Internal.Attributes$Name) & (Internal.Attributes$Name);
        static readonly MAIN_CLASS: (Internal.Attributes$Name) & (Internal.Attributes$Name);
        static readonly IMPLEMENTATION_VENDOR: (Internal.Attributes$Name) & (Internal.Attributes$Name);
        static readonly CLASS_PATH: (Internal.Attributes$Name) & (Internal.Attributes$Name);
        static readonly SPECIFICATION_TITLE: (Internal.Attributes$Name) & (Internal.Attributes$Name);
        static readonly MANIFEST_VERSION: (Internal.Attributes$Name) & (Internal.Attributes$Name);
        static readonly CONTENT_TYPE: (Internal.Attributes$Name) & (Internal.Attributes$Name);
        /**
         * @deprecated
        */
        static readonly EXTENSION_INSTALLATION: (Internal.Attributes$Name) & (Internal.Attributes$Name);
        static readonly EXTENSION_NAME: (Internal.Attributes$Name) & (Internal.Attributes$Name);
        static readonly SEALED: (Internal.Attributes$Name) & (Internal.Attributes$Name);
        static readonly MULTI_RELEASE: (Internal.Attributes$Name) & (Internal.Attributes$Name);
    }
    type Attributes$Name_ = Attributes$Name;
    interface AccessorItem {
        abstract bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        (arg0: Internal.Item): void;
    }
    type AccessorItem_ = AccessorItem | ((arg0: Internal.Item)=> void);
    interface ICrystalBinder {
        readonly BINDER_TAG: ("draconicevolution:binder") & (string);
    }
    type ICrystalBinder_ = ICrystalBinder;
    class NetherCrafterBlockEntity extends thelm.packagedauto.block.entity.BaseBlockEntity implements Internal.IPackageCraftingMachine {
        constructor(pos: BlockPos_, state: Internal.BlockState_)
        getEnergyStorage(): thelm.packagedauto.energy.EnergyStorage;
        handleUpdateTag(tag: Internal.CompoundTag_): void;
        getUpdateTag(): Internal.CompoundTag;
        requestModelDataUpdate(): void;
        handler$ccp000$setLevel(arg0: Internal.Level_, arg1: Internal.CallbackInfo_): void;
        setLevel(arg0: Internal.Level_): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        notify(): void;
        /**
         * @deprecated
        */
        setBlockState(arg0: Internal.BlockState_): void;
        getBlockPos(): BlockPos;
        isRemoved(): boolean;
        load(nbt: Internal.CompoundTag_): void;
        setChanged(): void;
        setEnergyStorage(energyStorage: thelm.packagedauto.energy.EnergyStorage_): void;
        setCulled(value: boolean): void;
        onLoad(): void;
        saveWithoutMetadata(): Internal.CompoundTag;
        setTimeout(): void;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        getScaledEnergy(scale: number): number;
        isOutOfCamera(): boolean;
        isBusy(): boolean;
        invalidateCaps(): void;
        getName(): net.minecraft.network.chat.Component;
        getBlockState(): Internal.BlockState;
        setRemoved(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        hasCustomName(): boolean;
        isCulled(): boolean;
        tick(): void;
        getType(): Internal.BlockEntityType<any>;
        endProcess(): void;
        static loadStatic(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.CompoundTag_): Internal.BlockEntity;
        wait(): void;
        setOwner(owner: Internal.Player_): void;
        m_183515_(nbt: Internal.CompoundTag_): void;
        getComparatorSignal(): number;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        getCustomName(): net.minecraft.network.chat.Component;
        getRenderBoundingBox(): Internal.AABB;
        getDisplayName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        getCapability<T>(capability: Internal.Capability_<T>, direction: Internal.Direction_): Internal.LazyOptional<T>;
        acceptPackage(recipeInfo: Internal.IPackageRecipeInfo_, stacks: Internal.List_<Internal.ItemStack>, direction: Internal.Direction_): boolean;
        saveWithId(): Internal.CompoundTag;
        static getPosFromTag(arg0: Internal.CompoundTag_): BlockPos;
        setCustomName(name: net.minecraft.network.chat.Component_): void;
        hasAnyComparatorNearby(): boolean;
        static tick<T extends Internal.BlockEntity>(level: Internal.Level_, pos: BlockPos_, state: Internal.BlockState_, blockEntity: T): void;
        onChunkUnloaded(): void;
        saveSync(nbt: Internal.CompoundTag_): Internal.CompoundTag;
        setOutOfCamera(value: boolean): void;
        saveToItem(arg0: Internal.ItemStack_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        static addEntityType(arg0: Internal.CompoundTag_, arg1: Internal.BlockEntityType_<any>): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        wait(arg0: number, arg1: number): void;
        createMenu(windowId: number, inventory: Internal.Inventory_, player: Internal.Player_): Internal.AbstractContainerMenu;
        onComparatorAdded(direction: Internal.Direction_, offset: number): void;
        getLevel(): Internal.Level;
        getUpdatePacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        onlyOpCanSetNbt(): boolean;
        clearRemoved(): void;
        serializeNBT(): Internal.Tag;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        getItemHandler(): Internal.BaseItemHandler<any>;
        getScaledProgress(scale: number): number;
        onDataPacket(net: Internal.Connection_, pkt: Internal.ClientboundBlockEntityDataPacket_): void;
        saveWithFullMetadata(): Internal.CompoundTag;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        getPersistentData(): Internal.CompoundTag;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        toString(): string;
        triggerEvent(arg0: number, arg1: number): boolean;
        handler$ccp000$setRemoved(arg0: Internal.CallbackInfo_): void;
        hasLevel(): boolean;
        notifyAll(): void;
        sync(rerender: boolean): void;
        loadSync(nbt: Internal.CompoundTag_): void;
        isForcedVisible(): boolean;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hashCode(): number;
        getModelData(): Internal.ModelData;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        setItemHandler(itemHandler: Internal.BaseItemHandler_<any>): void;
        reviveCaps(): void;
        get energyStorage(): thelm.packagedauto.energy.EnergyStorage
        get updateTag(): Internal.CompoundTag
        set level(arg0: Internal.Level_)
        /**
         * @deprecated
        */
        set blockState(arg0: Internal.BlockState_)
        get blockPos(): BlockPos
        get removed(): boolean
        set energyStorage(energyStorage: thelm.packagedauto.energy.EnergyStorage_)
        set culled(value: boolean)
        get outOfCamera(): boolean
        get busy(): boolean
        get name(): net.minecraft.network.chat.Component
        get blockState(): Internal.BlockState
        get culled(): boolean
        get type(): Internal.BlockEntityType<any>
        set owner(owner: Internal.Player_)
        get comparatorSignal(): number
        get customName(): net.minecraft.network.chat.Component
        get renderBoundingBox(): Internal.AABB
        get displayName(): net.minecraft.network.chat.Component
        get class(): typeof any
        set customName(name: net.minecraft.network.chat.Component_)
        set outOfCamera(value: boolean)
        get level(): Internal.Level
        get updatePacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get itemHandler(): Internal.BaseItemHandler<any>
        get persistentData(): Internal.CompoundTag
        get forcedVisible(): boolean
        get modelData(): Internal.ModelData
        set itemHandler(itemHandler: Internal.BaseItemHandler_<any>)
        isWorking: boolean;
        currentRecipe: Internal.ITablePackageRecipeInfo;
        static readonly TYPE_INSTANCE: Internal.BlockEntityType<Internal.NetherCrafterBlockEntity>;
        static energyReq: (1000) & (number);
        static energyCapacity: (5000) & (number);
        static drawMEEnergy: (true) & (boolean);
        static energyUsage: (125) & (number);
        remainingProgress: number;
    }
    type NetherCrafterBlockEntity_ = NetherCrafterBlockEntity;
    interface PositionSource {
        abstract getType(): Internal.PositionSourceType<any>;
        abstract getPosition(arg0: Internal.Level_): Internal.Optional<Vec3d>;
        get type(): Internal.PositionSourceType<any>
        readonly CODEC: Internal.Codec<Internal.PositionSource>;
    }
    type PositionSource_ = PositionSource;
    class EMCInterfaceBlock extends Internal.AEBaseEntityBlock<Internal.EMCInterfaceBlockEntity> {
        constructor()
        getBlockEntity(arg0: Internal.BlockGetter_, arg1: number, arg2: number, arg3: number): Internal.EMCInterfaceBlockEntity;
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        addToMainCreativeTab(arg0: Internal.CreativeModeTab$Output_): void;
        static fixtureProps(): Internal.BlockBehaviour$Properties;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        setFriction(arg0: number): void;
        getTypeData(): Internal.CompoundTag;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        handler$bbo000$postConstruct(p_i241196_1_: Internal.BlockBehaviour$Properties_, ci: Internal.CallbackInfo_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getOrientation(arg0: Internal.BlockState_): Internal.BlockOrientation;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        needsDynamicNodeTypeCheck(): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getOrientationStrategy(): Internal.IOrientationStrategy;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        setBlockEntity(arg0: typeof Internal.EMCInterfaceBlockEntity, arg1: Internal.BlockEntityType_<Internal.EMCInterfaceBlockEntity>, arg2: Internal.BlockEntityTicker_<Internal.EMCInterfaceBlockEntity>, arg3: Internal.BlockEntityTicker_<Internal.EMCInterfaceBlockEntity>): void;
        getBlockEntityBlockState(arg0: Internal.BlockState_, arg1: Internal.BlockEntity_): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        static isShapeFullBlock(shape: Internal.VoxelShape_): boolean;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        onActivated(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Player_, arg3: Internal.InteractionHand_, arg4: Internal.ItemStack_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        static metalProps(): Internal.BlockBehaviour$Properties;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getBlockEntity(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.EMCInterfaceBlockEntity;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        needsDynamicBurningCheck(): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        static defaultProps(arg0: Internal.MapColor_, arg1: SoundType_): Internal.BlockBehaviour$Properties;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        static stoneProps(): Internal.BlockBehaviour$Properties;
        static glassProps(): Internal.BlockBehaviour$Properties;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getBlockEntityType(): Internal.BlockEntityType<Internal.EMCInterfaceBlockEntity>;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        getRegistryName(): ResourceLocation;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        set friction(arg0: number)
        get typeData(): Internal.CompoundTag
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get orientationStrategy(): Internal.IOrientationStrategy
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get blockEntityType(): Internal.BlockEntityType<Internal.EMCInterfaceBlockEntity>
        get mod(): string
        get registryName(): ResourceLocation
        set hasCollision(arg0: boolean)
    }
    type EMCInterfaceBlock_ = EMCInterfaceBlock;
    class DepthStencilSettings$Face {
        constructor(failOp: number, passOp: number, depthFailOp: number, compareOp: number, reference: number, compareMask: number, writeMask: number)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(o: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        readonly mReference: number;
        readonly mWriteMask: number;
        readonly mDepthFailOp: number;
        readonly mCompareOp: number;
        readonly mPassOp: number;
        readonly mFailOp: number;
        readonly mCompareMask: number;
    }
    type DepthStencilSettings$Face_ = DepthStencilSettings$Face;
    abstract class VarHandle implements Internal.Constable {
        weakCompareAndSet(...arg0: any[]): boolean;
        getAndBitwiseXor(...arg0: any[]): any;
        compareAndExchangeAcquire(...arg0: any[]): any;
        getAndSet(...arg0: any[]): any;
        notify(): void;
        hasInvokeExactBehavior(): boolean;
        getAndBitwiseXorAcquire(...arg0: any[]): any;
        setVolatile(...arg0: any[]): void;
        getAndAdd(...arg0: any[]): any;
        getAndBitwiseOrAcquire(...arg0: any[]): any;
        coordinateTypes(): Internal.List<typeof any>;
        static storeStoreFence(): void;
        toMethodHandle(arg0: Internal.VarHandle$AccessMode_): Internal.MethodHandle;
        setOpaque(...arg0: any[]): void;
        compareAndExchange(...arg0: any[]): any;
        getAndBitwiseAndAcquire(...arg0: any[]): any;
        varType(): typeof any;
        get(...arg0: any[]): any;
        getAndSetAcquire(...arg0: any[]): any;
        wait(): void;
        describeConstable(): Internal.Optional<Internal.VarHandle$VarHandleDesc>;
        static acquireFence(): void;
        getAndSetRelease(...arg0: any[]): any;
        weakCompareAndSetAcquire(...arg0: any[]): boolean;
        weakCompareAndSetRelease(...arg0: any[]): boolean;
        static loadLoadFence(): void;
        getAndBitwiseAnd(...arg0: any[]): any;
        getClass(): typeof any;
        set(...arg0: any[]): void;
        accessModeType(arg0: Internal.VarHandle$AccessMode_): Internal.MethodType;
        compareAndSet(...arg0: any[]): boolean;
        getAndBitwiseAndRelease(...arg0: any[]): any;
        wait(arg0: number, arg1: number): void;
        weakCompareAndSetPlain(...arg0: any[]): boolean;
        getAndBitwiseXorRelease(...arg0: any[]): any;
        getAndAddAcquire(...arg0: any[]): any;
        getAndAddRelease(...arg0: any[]): any;
        getAndBitwiseOr(...arg0: any[]): any;
        getAndBitwiseOrRelease(...arg0: any[]): any;
        static releaseFence(): void;
        static fullFence(): void;
        getAcquire(...arg0: any[]): any;
        getOpaque(...arg0: any[]): any;
        toString(): string;
        notifyAll(): void;
        compareAndExchangeRelease(...arg0: any[]): any;
        getVolatile(...arg0: any[]): any;
        abstract withInvokeBehavior(): this;
        hashCode(): number;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        abstract withInvokeExactBehavior(): this;
        isAccessModeSupported(arg0: Internal.VarHandle$AccessMode_): boolean;
        setRelease(...arg0: any[]): void;
        set "volatile"(...arg0: any[])
        set opaque(...arg0: any[])
        get class(): typeof any
        set release(...arg0: any[])
    }
    type VarHandle_ = VarHandle;
    class EntityAnchorArgument$Anchor extends Internal.Enum<Internal.EntityAnchorArgument$Anchor> {
        static getByName(arg0: string): Internal.EntityAnchorArgument$Anchor;
        getClass(): typeof any;
        static values(): Internal.EntityAnchorArgument$Anchor[];
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.EntityAnchorArgument$Anchor>>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        getDeclaringClass(): typeof Internal.EntityAnchorArgument$Anchor;
        apply(arg0: Internal.Entity_): Vec3d;
        "apply(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): Vec3d;
        static valueOf(arg0: string): Internal.EntityAnchorArgument$Anchor;
        "compareTo(net.minecraft.commands.arguments.EntityAnchorArgument$Anchor)"(arg0: Internal.EntityAnchorArgument$Anchor_): number;
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        toString(): string;
        notifyAll(): void;
        "apply(net.minecraft.commands.CommandSourceStack)"(arg0: Internal.CommandSourceStack_): Vec3d;
        name(): string;
        compareTo(arg0: Internal.EntityAnchorArgument$Anchor_): number;
        hashCode(): number;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        apply(arg0: Internal.CommandSourceStack_): Vec3d;
        equals(arg0: any): boolean;
        get class(): typeof any
        get declaringClass(): typeof Internal.EntityAnchorArgument$Anchor
        static readonly FEET: (Internal.EntityAnchorArgument$Anchor) & (Internal.EntityAnchorArgument$Anchor);
        static readonly EYES: (Internal.EntityAnchorArgument$Anchor) & (Internal.EntityAnchorArgument$Anchor);
    }
    type EntityAnchorArgument$Anchor_ = "eyes" | "feet" | EntityAnchorArgument$Anchor;
    class FactoryPanelBlock extends Internal.FaceAttachedHorizontalDirectionalBlock implements Internal.ProperWaterloggedBlock, Internal.IBE<Internal.FactoryPanelBlockEntity>, Internal.IWrenchable, Internal.SpecialBlockItemRequirement {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        static canAttachLenient(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        static getTargetedSlot(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Vec3d_): Internal.FactoryPanelBlock$PanelSlot;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        setFriction(arg0: number): void;
        getTypeData(): Internal.CompoundTag;
        static playRemoveSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        getBlockEntityOptional(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.Optional<Internal.FactoryPanelBlockEntity>;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        handler$bbo000$postConstruct(p_i241196_1_: Internal.BlockBehaviour$Properties_, ci: Internal.CallbackInfo_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        needsDynamicNodeTypeCheck(): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        withWater(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): Internal.BlockState;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        getRotatedBlockState(arg0: Internal.BlockState_, arg1: Internal.Direction_): Internal.BlockState;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        withBlockEntityDo(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Consumer_<Internal.FactoryPanelBlockEntity>): void;
        getTicker<S extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<S>): Internal.BlockEntityTicker<S>;
        wait(): void;
        static playRotateSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        static getYRot(arg0: Internal.BlockState_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        static isShapeFullBlock(shape: Internal.VoxelShape_): boolean;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        setIsRandomlyTicking(arg0: boolean): void;
        static onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        static getXRot(arg0: Internal.BlockState_): number;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        static withWater(arg0: Internal.LevelAccessor_, arg1: Internal.BlockState_, arg2: BlockPos_): Internal.BlockState;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getBlockEntityType(): Internal.BlockEntityType<Internal.FactoryPanelBlockEntity>;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRequiredItems(arg0: Internal.BlockState_, arg1: Internal.BlockEntity_): Internal.ItemRequirement;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        needsDynamicBurningCheck(): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        getBlockEntityClass(): typeof Internal.FactoryPanelBlockEntity;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        onWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        static canAttach(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        updateWater(arg0: Internal.LevelAccessor_, arg1: Internal.BlockState_, arg2: BlockPos_): void;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        onSneakWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        updateAfterWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.BlockState;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        static connectedDirection(arg0: Internal.BlockState_): Internal.Direction;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        fluidState(arg0: Internal.BlockState_): Internal.FluidState;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        getBlockEntity(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.FactoryPanelBlockEntity;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        onBlockEntityUse(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Function_<Internal.FactoryPanelBlockEntity, Internal.InteractionResult>): Internal.InteractionResult;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        set friction(arg0: number)
        get typeData(): Internal.CompoundTag
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockEntityType(): Internal.BlockEntityType<Internal.FactoryPanelBlockEntity>
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get blockEntityClass(): typeof Internal.FactoryPanelBlockEntity
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly POWERED: (Internal.BooleanProperty) & (Internal.BooleanProperty);
    }
    type FactoryPanelBlock_ = FactoryPanelBlock;
    class ModOptions {
        getClass(): typeof any;
        toString(): string;
        getValueMin(): number;
        getEnumStringRaw(): string;
        getEnumBoolean(): boolean;
        notifyAll(): void;
        snapToStepClamp(arg0: number): number;
        getValueMax(): number;
        getValueStep(): number;
        getXOption(): xaero.common.settings.Option;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        isIngameOnly(): boolean;
        static init(arg0: Internal.IXaeroMinimap_): void;
        getEnumString(): string;
        getEnumDouble(): boolean;
        hashCode(): number;
        denormalizeValue(arg0: number): number;
        getTooltip(): Internal.CursorBox;
        wait(): void;
        normalizeValue(arg0: number): number;
        wait(arg0: number): void;
        setValueMax(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get valueMin(): number
        get enumStringRaw(): string
        get enumBoolean(): boolean
        get valueMax(): number
        get valueStep(): number
        get XOption(): xaero.common.settings.Option
        get ingameOnly(): boolean
        get enumString(): string
        get enumDouble(): boolean
        get tooltip(): Internal.CursorBox
        set valueMax(arg0: number)
        static NOTIFICATIONS: (Internal.ModOptions) & (Internal.ModOptions);
        static HIDE_WORLD_NAMES: (Internal.ModOptions) & (Internal.ModOptions);
        static ENTITY_INFO_MAX_HEARTS: (Internal.ModOptions) & (Internal.ModOptions);
        static ARCHERY: (Internal.ModOptions) & (Internal.ModOptions);
        static MINIMAP_SHAPE: (Internal.ModOptions) & (Internal.ModOptions);
        static WAYPOINTS_DISTANCE_MIN: (Internal.ModOptions) & (Internal.ModOptions);
        static POTION_NAMES: (Internal.ModOptions) & (Internal.ModOptions);
        static INFO_DISPLAY_BG_OPACITY: (Internal.ModOptions) & (Internal.ModOptions);
        static PLAYER_ARROW_OPACITY: (Internal.ModOptions) & (Internal.ModOptions);
        static UI_SCALE: (Internal.ModOptions) & (Internal.ModOptions);
        static WAYPOINT_OPACITY_INGAME: (Internal.ModOptions) & (Internal.ModOptions);
        static MINIMAP_FRAME_COLOR: (Internal.ModOptions) & (Internal.ModOptions);
        static SMOOTH_DOTS: (Internal.ModOptions) & (Internal.ModOptions);
        static BIOME_BLENDING: (Internal.ModOptions) & (Internal.ModOptions);
        static TRACKED_PLAYERS_ON_MAP: (Internal.ModOptions) & (Internal.ModOptions);
        static CAVE_MAPS: (Internal.ModOptions) & (Internal.ModOptions);
        static WAYPOINTS_ICON_SCALE: (Internal.ModOptions) & (Internal.ModOptions);
        static RADAR_NAMES_DISPLAYED: (Internal.ModOptions) & (Internal.ModOptions);
        static NOTIFICATIONS_TNT: (Internal.ModOptions) & (Internal.ModOptions);
        static NORTH_COMPASS_COLOR: (Internal.ModOptions) & (Internal.ModOptions);
        static ENTITY_INFO_EFFECTS_SCALE: (Internal.ModOptions) & (Internal.ModOptions);
        static NOTIFICATIONS_AIR: (Internal.ModOptions) & (Internal.ModOptions);
        static FLOWERS: (Internal.ModOptions) & (Internal.ModOptions);
        static modMain: (Internal.XaeroMinimapForge) & (Internal.IXaeroMinimap);
        static DOTS_STYLE: (Internal.ModOptions) & (Internal.ModOptions);
        static HIDE_WP_COORDS: (Internal.ModOptions) & (Internal.ModOptions);
        static BIOMES_VANILLA: (Internal.ModOptions) & (Internal.ModOptions);
        static SIZE: (Internal.ModOptions) & (Internal.ModOptions);
        static DOT_NAME_SCALE: (Internal.ModOptions) & (Internal.ModOptions);
        static MANUAL_CAVE_MODE_START: (Internal.ModOptions) & (Internal.ModOptions);
        static POTION_EFFECTS_BLINK: (Internal.ModOptions) & (Internal.ModOptions);
        static WAYPOINTS: (Internal.ModOptions) & (Internal.ModOptions);
        static NORTH: (Internal.ModOptions) & (Internal.ModOptions);
        static TRACKED_PLAYER_WORLD_NAME_SCALE: (Internal.ModOptions) & (Internal.ModOptions);
        static HELD_ITEMS_CENTERED_POSITION: (Internal.ModOptions) & (Internal.ModOptions);
        static ENTITY_INFO_EFFECTS: (Internal.ModOptions) & (Internal.ModOptions);
        static DEFAULT: (Internal.ModOptions) & (Internal.ModOptions);
        static PAC_CLAIMS_BORDER_OPACITY: (Internal.ModOptions) & (Internal.ModOptions);
        static LIGHT_OVERLAY_COLOR: (Internal.ModOptions) & (Internal.ModOptions);
        static DOTS_SIZE: (Internal.ModOptions) & (Internal.ModOptions);
        static WP_DISTANCE_PRECISION: (Internal.ModOptions) & (Internal.ModOptions);
        static PAC_CLAIMS_FILL_OPACITY: (Internal.ModOptions) & (Internal.ModOptions);
        static WORLD_MAP: (Internal.ModOptions) & (Internal.ModOptions);
        static CENTERED_ENLARGED: (Internal.ModOptions) & (Internal.ModOptions);
        static ENTITY_INFO_STAY: (Internal.ModOptions) & (Internal.ModOptions);
        static COMPASS: (Internal.ModOptions) & (Internal.ModOptions);
        static IGNORE_HEIGHTMAPS: (Internal.ModOptions) & (Internal.ModOptions);
        static SLIME_CHUNKS: (Internal.ModOptions) & (Internal.ModOptions);
        static ARMOUR_MAIN_HAND: (Internal.ModOptions) & (Internal.ModOptions);
        static RADAR_ICONS_DISPLAYED: (Internal.ModOptions) & (Internal.ModOptions);
        readonly enumBoolean: boolean;
        static WAYPOINTS_DISTANCE_SCALE: (Internal.ModOptions) & (Internal.ModOptions);
        static REDSTONE: (Internal.ModOptions) & (Internal.ModOptions);
        static PAC_CURRENT_CLAIM: (Internal.ModOptions) & (Internal.ModOptions);
        static LIGHT_OVERLAY_TYPE: (Internal.ModOptions) & (Internal.ModOptions);
        static ENTITY_INFO_ARMOUR: (Internal.ModOptions) & (Internal.ModOptions);
        static ITEM_TOOLTIP: (Internal.ModOptions) & (Internal.ModOptions);
        static AUTO_CONVERT_TO_KM: (Internal.ModOptions) & (Internal.ModOptions);
        static RADAR_DISPLAYED: (Internal.ModOptions) & (Internal.ModOptions);
        static XP: (Internal.ModOptions) & (Internal.ModOptions);
        static SCALED_MAX_WAYPOINT_DISTANCE: (Internal.ModOptions) & (Internal.ModOptions);
        static SAFE_MAP: (Internal.ModOptions) & (Internal.ModOptions);
        static MINIMAP_FRAME: (Internal.ModOptions) & (Internal.ModOptions);
        static WAYPOINTS_CLOSE_SCALE: (Internal.ModOptions) & (Internal.ModOptions);
        static MAIN_DOT_SIZE: (Internal.ModOptions) & (Internal.ModOptions);
        static COMPASS_SCALE: (Internal.ModOptions) & (Internal.ModOptions);
        static ENTITY_NAMETAGS: (Internal.ModOptions) & (Internal.ModOptions);
        static START_FADING_AT: (Internal.ModOptions) & (Internal.ModOptions);
        static LIGHT_OVERLAY_MAX_LIGHT: (Internal.ModOptions) & (Internal.ModOptions);
        static ICON_NAME_FALLBACK: (Internal.ModOptions) & (Internal.ModOptions);
        static ENTITY_INFO: (Internal.ModOptions) & (Internal.ModOptions);
        static EAMOUNT: (Internal.ModOptions) & (Internal.ModOptions);
        static TERRAIN_DEPTH: (Internal.ModOptions) & (Internal.ModOptions);
        static INGAME_WAYPOINTS: (Internal.ModOptions) & (Internal.ModOptions);
        static MAIN_ENTITY_AS: (Internal.ModOptions) & (Internal.ModOptions);
        static RADAR_Y_DISPLAYED: (Internal.ModOptions) & (Internal.ModOptions);
        static ENCHANT_COLOR: (Internal.ModOptions) & (Internal.ModOptions);
        static REQUIRES_INGAME: (Internal.CursorBox) & (Internal.CursorBox);
        static HIDE_MINIMAP_UNDER_F3: (Internal.ModOptions) & (Internal.ModOptions);
        static LEGIBLE_CAVE_MAPS: (Internal.ModOptions) & (Internal.ModOptions);
        static MULTIPLE_WAYPOINT_INFO: (Internal.ModOptions) & (Internal.ModOptions);
        static COLOURS: (Internal.ModOptions) & (Internal.ModOptions);
        static ARMOUR_OFF_HAND: (Internal.ModOptions) & (Internal.ModOptions);
        static NOTIFICATIONS_HUNGER_LOW: (Internal.ModOptions) & (Internal.ModOptions);
        static ZOOM_ON_ENLARGE: (Internal.ModOptions) & (Internal.ModOptions);
        static ITEM_TOOLTIP_TIME: (Internal.ModOptions) & (Internal.ModOptions);
        static KEEP_ENLARGED_UNLOCKED: (Internal.ModOptions) & (Internal.ModOptions);
        static UPDATE_NOTIFICATION: (Internal.ModOptions) & (Internal.ModOptions);
        static SHOW_ARMOR: (Internal.ModOptions) & (Internal.ModOptions);
        static BLOCK_TRANSPARENCY: (Internal.ModOptions) & (Internal.ModOptions);
        static TRACKED_PLAYER_WORLD_ICON_SCALE: (Internal.ModOptions) & (Internal.ModOptions);
        static SHOW_ENCHANTS: (Internal.ModOptions) & (Internal.ModOptions);
        static WAYPOINT_ONMAP_SCALE: (Internal.ModOptions) & (Internal.ModOptions);
        static HIDE_MINIMAP_UNDER_SCREEN: (Internal.ModOptions) & (Internal.ModOptions);
        static ENTITY_INFO_NUMBERS: (Internal.ModOptions) & (Internal.ModOptions);
        static PARTIAL_Y_TELEPORTATION: (Internal.ModOptions) & (Internal.ModOptions);
        static ITEM_TOOLTIP_MIN_LINES: (Internal.ModOptions) & (Internal.ModOptions);
        static CAVE_ZOOM: (Internal.ModOptions) & (Internal.ModOptions);
        static BOSS_HEALTH_PUSHBOX: (Internal.ModOptions) & (Internal.ModOptions);
        static DELETE_REACHED_DEATHPOINTS: (Internal.ModOptions) & (Internal.ModOptions);
        static AA: (Internal.ModOptions) & (Internal.ModOptions);
        static ADJUST_HEIGHT_FOR_SHORT_BLOCKS: (Internal.ModOptions) & (Internal.ModOptions);
        static SWITCH_TO_AUTO_ON_DEATH: (Internal.ModOptions) & (Internal.ModOptions);
        static NUMBERS: (Internal.ModOptions) & (Internal.ModOptions);
        static WAYPOINTS_NAME_SCALE: (Internal.ModOptions) & (Internal.ModOptions);
        static ENTITY_INFO_DISTANCE: (Internal.ModOptions) & (Internal.ModOptions);
        static DISTANCE: (Internal.ModOptions) & (Internal.ModOptions);
        static LIGHT_OVERLAY_MIN_LIGHT: (Internal.ModOptions) & (Internal.ModOptions);
        static CROSS_DIMENSIONAL_TP: (Internal.ModOptions) & (Internal.ModOptions);
        static CAVE_MODE_TOGGLE_TIMER: (Internal.ModOptions) & (Internal.ModOptions);
        static TRACKED_PLAYERS_IN_WORLD: (Internal.ModOptions) & (Internal.ModOptions);
        static WAYPOINTS_DISTANCE: (Internal.ModOptions) & (Internal.ModOptions);
        static SHOW_FULL_AMOUNT: (Internal.ModOptions) & (Internal.ModOptions);
        static WAYPOINTS_BOTTOM: (Internal.ModOptions) & (Internal.ModOptions);
        static DEATHPOINTS: (Internal.ModOptions) & (Internal.ModOptions);
        static ALWAYS_SHOW_DISTANCE: (Internal.ModOptions) & (Internal.ModOptions);
        static MINIMAP: (Internal.ModOptions) & (Internal.ModOptions);
        static LIGHT: (Internal.ModOptions) & (Internal.ModOptions);
        static WAYPOINTS_ALL_SETS: (Internal.ModOptions) & (Internal.ModOptions);
        static OPEN_SLIME_SETTINGS: (Internal.ModOptions) & (Internal.ModOptions);
        static NOTIFICATIONS_HP: (Internal.ModOptions) & (Internal.ModOptions);
        static RADAR_OVER_FRAME: (Internal.ModOptions) & (Internal.ModOptions);
        static DISPLAY_OTHER_TEAM: (Internal.ModOptions) & (Internal.ModOptions);
        static BETTER_SPRINT: (Internal.ModOptions) & (Internal.ModOptions);
        static KEEP_WP_NAMES: (Internal.ModOptions) & (Internal.ModOptions);
        static WAYPOINT_VERTICAL_LOOKING_ANGLE: (Internal.ModOptions) & (Internal.ModOptions);
        static SHOW_EFFECTS: (Internal.ModOptions) & (Internal.ModOptions);
        static ZOOM: (Internal.ModOptions) & (Internal.ModOptions);
        static NOTIFICATIONS_AIR_LOW: (Internal.ModOptions) & (Internal.ModOptions);
        static POTION_EFFECTS_PUSHBOX: (Internal.ModOptions) & (Internal.ModOptions);
        static TEMPORARY_WAYPOINTS_GLOBAL: (Internal.ModOptions) & (Internal.ModOptions);
        static ENTITY_INFO_ARMOUR_NUMBERS: (Internal.ModOptions) & (Internal.ModOptions);
        static OLD_DEATHPOINTS: (Internal.ModOptions) & (Internal.ModOptions);
        static TRACKED_PLAYER_MINIMAP_ICON_SCALE: (Internal.ModOptions) & (Internal.ModOptions);
        static HEADS_SCALE: (Internal.ModOptions) & (Internal.ModOptions);
        static COMPASS_LOCATION: (Internal.ModOptions) & (Internal.ModOptions);
        static CHUNK_GRID: (Internal.ModOptions) & (Internal.ModOptions);
        static NOTIFICATIONS_HP_LOW: (Internal.ModOptions) & (Internal.ModOptions);
        static COMPASS_COLOR: (Internal.ModOptions) & (Internal.ModOptions);
        static ARROW_COLOUR: (Internal.ModOptions) & (Internal.ModOptions);
        static ENTITY_HEIGHT: (Internal.ModOptions) & (Internal.ModOptions);
        static DISPLAY_STAINED_GLASS: (Internal.ModOptions) & (Internal.ModOptions);
        static TERRAIN_SLOPES: (Internal.ModOptions) & (Internal.ModOptions);
        static OPACITY: (Internal.ModOptions) & (Internal.ModOptions);
        static CHUNK_GRID_LINE_WIDTH: (Internal.ModOptions) & (Internal.ModOptions);
        static TOGGLED_ENLARGED: (Internal.ModOptions) & (Internal.ModOptions);
        static NOTIFICATIONS_ARROW: (Internal.ModOptions) & (Internal.ModOptions);
        static KEEP_SNEAK: (Internal.ModOptions) & (Internal.ModOptions);
        static MINIMAP_TEXT_ALIGN: (Internal.ModOptions) & (Internal.ModOptions);
        static NOTIFICATIONS_HUNGER: (Internal.ModOptions) & (Internal.ModOptions);
        static SHOW_ENTITY_MODEL: (Internal.ModOptions) & (Internal.ModOptions);
        static WAYPOINT_LOOKING_ANGLE: (Internal.ModOptions) & (Internal.ModOptions);
        static DURABILITY: (Internal.ModOptions) & (Internal.ModOptions);
        static HEIGHT_LIMIT: (Internal.ModOptions) & (Internal.ModOptions);
        static PAC_CLAIMS: (Internal.ModOptions) & (Internal.ModOptions);
        static ARROW_SCALE: (Internal.ModOptions) & (Internal.ModOptions);
        static CAVE_MAPS_DEPTH: (Internal.ModOptions) & (Internal.ModOptions);
        static WAYPOINT_OPACITY_MAP: (Internal.ModOptions) & (Internal.ModOptions);
    }
    type ModOptions_ = ModOptions;
    interface MenuContainer {
        abstract remove(arg0: Internal.MenuComponent_): void;
        /**
         * @deprecated
        */
        abstract postEvent(arg0: Internal.Event_): boolean;
        abstract getFont(): Internal.Font;
        get font(): Internal.Font
    }
    type MenuContainer_ = MenuContainer;
    interface GuiEventListener extends Internal.TabOrderedElement {
        charTyped(arg0: string, arg1: number): boolean;
        abstract isFocused(): boolean;
        abstract setFocused(arg0: boolean): void;
        mouseReleased(arg0: number, arg1: number, arg2: number): boolean;
        getTabOrderGroup(): number;
        keyReleased(arg0: number, arg1: number, arg2: number): boolean;
        mouseScrolled(arg0: number, arg1: number, arg2: number): boolean;
        mouseClicked(arg0: number, arg1: number, arg2: number): boolean;
        keyPressed(arg0: number, arg1: number, arg2: number): boolean;
        getCurrentFocusPath(): Internal.ComponentPath;
        mouseDragged(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): boolean;
        mouseMoved(arg0: number, arg1: number): void;
        getRectangle(): Internal.ScreenRectangle;
        isMouseOver(arg0: number, arg1: number): boolean;
        nextFocusPath(arg0: Internal.FocusNavigationEvent_): Internal.ComponentPath;
        get focused(): boolean
        set focused(arg0: boolean)
        get tabOrderGroup(): number
        get currentFocusPath(): Internal.ComponentPath
        get rectangle(): Internal.ScreenRectangle
        readonly DOUBLE_CLICK_THRESHOLD_MS: (250) & (number);
    }
    type GuiEventListener_ = GuiEventListener;
    class CaveVinesBlock extends Internal.GrowingPlantHeadBlock implements Internal.CaveVines, Internal.BonemealableBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        performBonemeal(arg0: Internal.ServerLevel_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        setFriction(arg0: number): void;
        getTypeData(): Internal.CompoundTag;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        handler$bbo000$postConstruct(p_i241196_1_: Internal.BlockBehaviour$Properties_, ci: Internal.CallbackInfo_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        needsDynamicNodeTypeCheck(): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        isMaxAge(arg0: Internal.BlockState_): boolean;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        static use(arg0: Internal.Entity_, arg1: Internal.BlockState_, arg2: Internal.Level_, arg3: BlockPos_): Internal.InteractionResult;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        static hasGlowBerries(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        "getStateForPlacement(net.minecraft.world.level.LevelAccessor)"(arg0: Internal.LevelAccessor_): Internal.BlockState;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        isBonemealSuccess(arg0: Internal.Level_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(shape: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getMaxAgeState(arg0: Internal.BlockState_): Internal.BlockState;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        needsDynamicBurningCheck(): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        getStateForPlacement(arg0: Internal.LevelAccessor_): Internal.BlockState;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        isValidBonemealTarget(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: boolean): boolean;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        static emission(arg0: number): Internal.ToIntFunction<Internal.BlockState>;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        "getStateForPlacement(net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        set friction(arg0: number)
        get typeData(): Internal.CompoundTag
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type CaveVinesBlock_ = CaveVinesBlock;
    class SnowyDirtBlock extends Internal.Block {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        setFriction(arg0: number): void;
        getTypeData(): Internal.CompoundTag;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        handler$bbo000$postConstruct(p_i241196_1_: Internal.BlockBehaviour$Properties_, ci: Internal.CallbackInfo_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        needsDynamicNodeTypeCheck(): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        static isShapeFullBlock(shape: Internal.VoxelShape_): boolean;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        needsDynamicBurningCheck(): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        set friction(arg0: number)
        get typeData(): Internal.CompoundTag
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly SNOWY: (Internal.BooleanProperty) & (Internal.BooleanProperty);
    }
    type SnowyDirtBlock_ = SnowyDirtBlock;
    class OptionGroup implements Internal.IOptionGroupIdAccessor {
        getClass(): typeof any;
        sodiumOptionsAPI$setId(id: toni.sodiumoptionsapi.api.OptionIdentifier_<any>): void;
        toString(): string;
        getOptions(): Internal.ImmutableList<Internal.Option<any>>;
        notifyAll(): void;
        sodiumOptionsAPI$getId(): toni.sodiumoptionsapi.api.OptionIdentifier<any>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        "sodiumOptionsAPI$setId(net.minecraft.resources.ResourceLocation)"(id: ResourceLocation_): void;
        hashCode(): number;
        static createBuilder(): Internal.OptionGroup$Builder;
        wait(): void;
        sodiumOptionsAPI$setId(id: ResourceLocation_): void;
        wait(arg0: number): void;
        getId(): Internal.OptionIdentifier<void>;
        equals(arg0: any): boolean;
        "sodiumOptionsAPI$setId(toni.sodiumoptionsapi.api.OptionIdentifier)"(id: toni.sodiumoptionsapi.api.OptionIdentifier_<any>): void;
        get class(): typeof any
        get options(): Internal.ImmutableList<Internal.Option<any>>
        get id(): Internal.OptionIdentifier<void>
        readonly id: Internal.OptionIdentifier<void>;
        static readonly DEFAULT_ID: Internal.OptionIdentifier<void>;
        sodiumOptionsAPI$id: toni.sodiumoptionsapi.api.OptionIdentifier<any>;
    }
    type OptionGroup_ = OptionGroup;
    interface StationMapData {
        abstract addStationMarker(arg0: Internal.StationMarker_): void;
        abstract toggleStation(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.StationBlockEntity_): boolean;
    }
    type StationMapData_ = StationMapData;
    class Display$ItemDisplay$ItemRenderState extends Internal.Record {
        constructor(arg0: Internal.ItemStack_, arg1: Internal.ItemDisplayContext_)
        getClass(): typeof any;
        hashCode(): number;
        itemTransform(): Internal.ItemDisplayContext;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        itemStack(): Internal.ItemStack;
        get class(): typeof any
    }
    type Display$ItemDisplay$ItemRenderState_ = Display$ItemDisplay$ItemRenderState;
    interface Rect2fc {
        abstract "intersects(icyllis.arc3d.core.Rect2fc)"(arg0: Internal.Rect2fc_): boolean;
        abstract bottom(): number;
        abstract store(arg0: Internal.Rect2f_): void;
        abstract width(): number;
        abstract roundOut(arg0: Internal.Rect2f_): void;
        abstract intersects(arg0: Internal.Rect2fc_): boolean;
        abstract height(): number;
        abstract roundIn(arg0: Internal.Rect2f_): void;
        abstract isEmpty(): boolean;
        abstract "roundIn(icyllis.arc3d.core.Rect2f)"(arg0: Internal.Rect2f_): void;
        abstract intersects(arg0: Internal.Rect2ic_): boolean;
        abstract isFinite(): boolean;
        abstract "round(icyllis.arc3d.core.Rect2f)"(arg0: Internal.Rect2f_): void;
        abstract round(arg0: icyllis.arc3d.core.Rect2i_): void;
        abstract left(): number;
        abstract contains(arg0: Internal.Rect2ic_): boolean;
        abstract contains(arg0: Internal.Rect2fc_): boolean;
        abstract centerX(): number;
        abstract "contains(icyllis.arc3d.core.Rect2fc)"(arg0: Internal.Rect2fc_): boolean;
        abstract centerY(): number;
        abstract y(): number;
        abstract "roundOut(icyllis.arc3d.core.Rect2i)"(arg0: icyllis.arc3d.core.Rect2i_): void;
        abstract x(): number;
        abstract isSorted(): boolean;
        abstract "round(icyllis.arc3d.core.Rect2i)"(arg0: icyllis.arc3d.core.Rect2i_): void;
        abstract store(arg0: icyllis.arc3d.core.Rect2i_): void;
        abstract top(): number;
        abstract roundOut(arg0: icyllis.arc3d.core.Rect2i_): void;
        abstract contains(arg0: number, arg1: number): boolean;
        abstract "contains(icyllis.arc3d.core.Rect2ic)"(arg0: Internal.Rect2ic_): boolean;
        abstract "roundIn(icyllis.arc3d.core.Rect2i)"(arg0: icyllis.arc3d.core.Rect2i_): void;
        abstract intersects(arg0: number, arg1: number, arg2: number, arg3: number): boolean;
        abstract round(arg0: Internal.Rect2f_): void;
        abstract "store(icyllis.arc3d.core.Rect2f)"(arg0: Internal.Rect2f_): void;
        abstract right(): number;
        abstract "store(icyllis.arc3d.core.Rect2i)"(arg0: icyllis.arc3d.core.Rect2i_): void;
        abstract roundIn(arg0: icyllis.arc3d.core.Rect2i_): void;
        abstract "roundOut(icyllis.arc3d.core.Rect2f)"(arg0: Internal.Rect2f_): void;
        abstract contains(arg0: number, arg1: number, arg2: number, arg3: number): boolean;
        abstract "intersects(icyllis.arc3d.core.Rect2ic)"(arg0: Internal.Rect2ic_): boolean;
        get empty(): boolean
        get finite(): boolean
        get sorted(): boolean
    }
    type Rect2fc_ = Rect2fc;
    interface IFakeNativeImage {
        getPixel(arg0: number, arg1: number): number;
        setPixel(arg0: number, arg1: number, arg2: number): void;
    }
    type IFakeNativeImage_ = IFakeNativeImage;
    class AttackEntityEvent extends Internal.PlayerEvent {
        constructor()
        constructor(arg0: Internal.Player_, arg1: Internal.Entity_)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        getTarget(): Internal.Entity;
        hashCode(): number;
        isCancelable(): boolean;
        getEntity(): Internal.Entity;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get target(): Internal.Entity
        get cancelable(): boolean
        get entity(): Internal.Entity
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type AttackEntityEvent_ = AttackEntityEvent;
    class SPIRVVersion extends Internal.Enum<Internal.SPIRVVersion> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        isAtLeast(other: Internal.SPIRVVersion_): boolean;
        static valueOf(name: string): Internal.SPIRVVersion;
        toString(): string;
        compareTo(arg0: Internal.SPIRVVersion_): number;
        notifyAll(): void;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.SPIRVVersion>>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        "compareTo(icyllis.arc3d.compiler.SPIRVVersion)"(arg0: Internal.SPIRVVersion_): number;
        isBefore(other: Internal.SPIRVVersion_): boolean;
        name(): string;
        hashCode(): number;
        getDeclaringClass(): typeof Internal.SPIRVVersion;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        static values(): Internal.SPIRVVersion[];
        equals(arg0: any): boolean;
        get class(): typeof any
        get declaringClass(): typeof Internal.SPIRVVersion
        static readonly SPIRV_1_4: (Internal.SPIRVVersion) & (Internal.SPIRVVersion);
        static readonly SPIRV_1_3: (Internal.SPIRVVersion) & (Internal.SPIRVVersion);
        static readonly SPIRV_1_0: (Internal.SPIRVVersion) & (Internal.SPIRVVersion);
        readonly mVersionNumber: number;
        static readonly SPIRV_1_6: (Internal.SPIRVVersion) & (Internal.SPIRVVersion);
        static readonly SPIRV_1_5: (Internal.SPIRVVersion) & (Internal.SPIRVVersion);
    }
    type SPIRVVersion_ = "spirv_1_3" | "spirv_1_5" | "spirv_1_4" | "spirv_1_6" | SPIRVVersion | "spirv_1_0";
    interface RenderLayerParent <T extends Internal.Entity, M extends Internal.EntityModel<T>> {
        abstract getModel(): M;
        abstract getTextureLocation(arg0: T): ResourceLocation;
        get model(): M
    }
    type RenderLayerParent_<T extends Internal.Entity, M extends Internal.EntityModel<T>> = RenderLayerParent<T, M>;
    interface LoggingRecipeSerializer <T extends Internal.Recipe<any>> extends Internal.RecipeSerializer<T> {
        abstract toNetworkSafe(arg0: Internal.FriendlyByteBuf_, arg1: T): void;
        register<S extends Internal.RecipeSerializer<T>, T extends Internal.Recipe<any>>(arg0: string, arg1: S): S;
        abstract fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): T;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): T;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: T): void;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_, arg2: Internal.ICondition$IContext_): T;
        abstract fromNetworkSafe(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): T;
    }
    type LoggingRecipeSerializer_<T extends Internal.Recipe<any>> = LoggingRecipeSerializer<T>;
    abstract class SpecialFlowerBlockEntity extends Internal.BlockEntity implements Internal.FloatingFlowerProvider {
        constructor(arg0: Internal.BlockEntityType_<any>, arg1: BlockPos_, arg2: Internal.BlockState_)
        getUpdateTag(): Internal.CompoundTag;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        requestModelDataUpdate(): void;
        getSecondaryRadius(): Internal.RadiusDescriptor;
        handler$ccp000$setLevel(arg0: Internal.Level_, arg1: Internal.CallbackInfo_): void;
        setLevel(arg0: Internal.Level_): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        notify(): void;
        getModulatedDelay(): number;
        isOvergrowthAffected(): boolean;
        /**
         * @deprecated
        */
        setBlockState(arg0: Internal.BlockState_): void;
        getBlockPos(): BlockPos;
        isRemoved(): boolean;
        load(arg0: Internal.CompoundTag_): void;
        setChanged(): void;
        setCulled(value: boolean): void;
        onLoad(): void;
        saveWithoutMetadata(): Internal.CompoundTag;
        setTimeout(): void;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        isOutOfCamera(): boolean;
        isFloating(): boolean;
        invalidateCaps(): void;
        getBlockState(): Internal.BlockState;
        setRemoved(): void;
        setFloating(arg0: boolean): void;
        abstract getRadius(): Internal.RadiusDescriptor;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isCulled(): boolean;
        isOnSpecialSoil(): boolean;
        readFromPacketNBT(arg0: Internal.CompoundTag_): void;
        getType(): Internal.BlockEntityType<any>;
        static loadStatic(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.CompoundTag_): Internal.BlockEntity;
        wait(): void;
        m_183515_(arg0: Internal.CompoundTag_): void;
        getComparatorSignal(): number;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        getRenderBoundingBox(): Internal.AABB;
        getClass(): typeof any;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        saveWithId(): Internal.CompoundTag;
        static getPosFromTag(arg0: Internal.CompoundTag_): BlockPos;
        hasAnyComparatorNearby(): boolean;
        onChunkUnloaded(): void;
        setOutOfCamera(value: boolean): void;
        saveToItem(arg0: Internal.ItemStack_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        static addEntityType(arg0: Internal.CompoundTag_, arg1: Internal.BlockEntityType_<any>): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        wait(arg0: number, arg1: number): void;
        onComparatorAdded(direction: Internal.Direction_, offset: number): void;
        getLevel(): Internal.Level;
        getUpdatePacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        onlyOpCanSetNbt(): boolean;
        clearRemoved(): void;
        serializeNBT(): Internal.Tag;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        sync(): void;
        getEffectivePos(): BlockPos;
        saveWithFullMetadata(): Internal.CompoundTag;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): void;
        getPersistentData(): Internal.CompoundTag;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        toString(): string;
        triggerEvent(arg0: number, arg1: number): boolean;
        handler$ccp000$setRemoved(arg0: Internal.CallbackInfo_): void;
        hasLevel(): boolean;
        notifyAll(): void;
        isForcedVisible(): boolean;
        emitParticle(arg0: Internal.ParticleOptions_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hashCode(): number;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        writeToPacketNBT(arg0: Internal.CompoundTag_): void;
        static commonTick(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.SpecialFlowerBlockEntity_): void;
        getRenderData(): any;
        getModelData(): Internal.ModelData;
        wait(arg0: number): void;
        getFloatingData(): Internal.FloatingFlower;
        equals(arg0: any): boolean;
        reviveCaps(): void;
        get updateTag(): Internal.CompoundTag
        get secondaryRadius(): Internal.RadiusDescriptor
        set level(arg0: Internal.Level_)
        get modulatedDelay(): number
        get overgrowthAffected(): boolean
        /**
         * @deprecated
        */
        set blockState(arg0: Internal.BlockState_)
        get blockPos(): BlockPos
        get removed(): boolean
        set culled(value: boolean)
        get outOfCamera(): boolean
        get floating(): boolean
        get blockState(): Internal.BlockState
        set floating(arg0: boolean)
        get radius(): Internal.RadiusDescriptor
        get culled(): boolean
        get onSpecialSoil(): boolean
        get type(): Internal.BlockEntityType<any>
        get comparatorSignal(): number
        get renderBoundingBox(): Internal.AABB
        get class(): typeof any
        set outOfCamera(value: boolean)
        get level(): Internal.Level
        get updatePacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get effectivePos(): BlockPos
        get persistentData(): Internal.CompoundTag
        get forcedVisible(): boolean
        get renderData(): any
        get modelData(): Internal.ModelData
        get floatingData(): Internal.FloatingFlower
        overgrowthBoost: boolean;
        static readonly MYCELIUM_DELAY: (10) & (number);
        static readonly TAG_TICKS_EXISTED: ("ticksExisted") & (string);
        ticksExisted: number;
        static readonly PODZOL_DELAY: (5) & (number);
        overgrowth: boolean;
    }
    type SpecialFlowerBlockEntity_ = SpecialFlowerBlockEntity;
    class FluidComponents$1 implements Internal.RecipeComponent<Internal.InputFluid> {
        isInput(recipe: Internal.RecipeJS_, value: Internal.InputFluid_, match: Internal.ReplacementMatch_): boolean;
        getClass(): typeof any;
        write(recipe: Internal.RecipeJS_, value: Internal.InputFluid_): Internal.JsonElement;
        or<O>(other: Internal.RecipeComponent_<O>): Internal.OrRecipeComponent<Internal.InputFluid, O>;
        asMap<K>(key: Internal.RecipeComponent_<K>): Internal.RecipeComponent<Internal.TinyMap<K, Internal.InputFluid>>;
        write(arg0: Internal.RecipeJS_, arg1: any): Internal.JsonElement;
        readFromJson(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<Internal.InputFluid>, json: Internal.JsonObject_): void;
        replaceInput(recipe: Internal.RecipeJS_, original: Internal.InputFluid_, match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): Internal.InputFluid;
        "isInput(dev.latvian.mods.kubejs.recipe.RecipeJS,dev.latvian.mods.kubejs.fluid.InputFluid,dev.latvian.mods.kubejs.recipe.ReplacementMatch)"(recipe: Internal.RecipeJS_, value: Internal.InputFluid_, match: Internal.ReplacementMatch_): boolean;
        role(): Internal.ComponentRole;
        /**
         * Returns a new RecipeComponent that applies the mappingFrom function after the component writes to json, before that json is saved
        */
        mapOut(mappingFrom: Internal.UnaryOperator_<Internal.JsonElement>): Internal.MappingRecipeComponent<Internal.InputFluid>;
        notify(): void;
        componentClass(): typeof any;
        wait(arg0: number, arg1: number): void;
        asPatternKey(): Internal.RecipeComponent<Internal.TinyMap<string, Internal.InputFluid>>;
        constructorDescription(ctx: Internal.DescriptionContext_): Internal.TypeDescJS;
        componentType(): string;
        read(recipe: Internal.RecipeJS_, from: any): Internal.InputFluid;
        checkEmpty(arg0: Internal.RecipeKey_<any>, arg1: any): string;
        checkEmpty(key: Internal.RecipeKey_<Internal.InputFluid>, value: Internal.InputFluid_): string;
        static builder(): Internal.RecipeComponentBuilder;
        toString(): string;
        orSelf(): Internal.RecipeComponent<Internal.InputFluid>;
        hasPriority(recipe: Internal.RecipeJS_, from: any): boolean;
        notifyAll(): void;
        /**
         * Returns a new RecipeComponent that applies the mappingTo function to the input before it is passed to this component to be read
        */
        mapIn(mappingTo: Internal.UnaryOperator_<any>): Internal.MappingRecipeComponent<Internal.InputFluid>;
        and<O>(other: Internal.RecipeComponent_<O>): Internal.AndRecipeComponent<Internal.InputFluid, O>;
        static builder(...key: Internal.RecipeKey_<any>[]): Internal.RecipeComponentBuilder;
        isOutput(recipe: Internal.RecipeJS_, value: Internal.InputFluid_, match: Internal.ReplacementMatch_): boolean;
        checkValueHasChanged(oldValue: Internal.InputFluid_, newValue: Internal.InputFluid_): boolean;
        /**
         * Returns a new RecipeComponent that applies the mappingTo function to the input before it is passed to this component to be read, and the mappingFrom function after the component writes to json, before that json is saved
        */
        map(mappingTo: Internal.UnaryOperator_<any>, mappingFrom: Internal.UnaryOperator_<Internal.JsonElement>): Internal.MappingRecipeComponent<Internal.InputFluid>;
        "checkEmpty(dev.latvian.mods.kubejs.recipe.RecipeKey,java.lang.Object)"(arg0: Internal.RecipeKey_<any>, arg1: any): string;
        "checkEmpty(dev.latvian.mods.kubejs.recipe.RecipeKey,dev.latvian.mods.kubejs.fluid.InputFluid)"(key: Internal.RecipeKey_<Internal.InputFluid>, value: Internal.InputFluid_): string;
        hashCode(): number;
        "isInput(dev.latvian.mods.kubejs.recipe.RecipeJS,java.lang.Object,dev.latvian.mods.kubejs.recipe.ReplacementMatch)"(arg0: Internal.RecipeJS_, arg1: any, arg2: Internal.ReplacementMatch_): boolean;
        /**
         * Returns a new RecipeComponent that maps the keys in a JsonObject according to the provided map, both before the json gets passed to the component and after the component returns a written json object.
         * The mappings should be provided in the format `{recipe: "component"}` where recipe is the key as in the recipe, and component is the key as how the RecipeComponent expects it.
         * Any keys not included in the provided map will be ignored, and any keys in the provided map that are not in either the input object or output object will be ignored.
         * Note that if the input or output is not a JsonObject (ie its an ItemStack, or it is a JsonPrimitive) then that will pass through this without being modified.
         * If you wish to handle those situations use the actual map function
        */
        simpleMap(mappings: any): Internal.SimpleMappingRecipeComponent<Internal.InputFluid>;
        asArrayOrSelf(): Internal.ArrayRecipeComponent<Internal.InputFluid>;
        wait(): void;
        replaceOutput(recipe: Internal.RecipeJS_, original: Internal.InputFluid_, match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): Internal.InputFluid;
        wait(arg0: number): void;
        "write(dev.latvian.mods.kubejs.recipe.RecipeJS,java.lang.Object)"(arg0: Internal.RecipeJS_, arg1: any): Internal.JsonElement;
        asArray(): Internal.ArrayRecipeComponent<Internal.InputFluid>;
        writeToJson(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<Internal.InputFluid>, json: Internal.JsonObject_): void;
        readFromMap(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<Internal.InputFluid>, map: Internal.Map_<any, any>): void;
        isInput(arg0: Internal.RecipeJS_, arg1: any, arg2: Internal.ReplacementMatch_): boolean;
        key(name: string): Internal.RecipeKey<Internal.InputFluid>;
        equals(arg0: any): boolean;
        "write(dev.latvian.mods.kubejs.recipe.RecipeJS,dev.latvian.mods.kubejs.fluid.InputFluid)"(recipe: Internal.RecipeJS_, value: Internal.InputFluid_): Internal.JsonElement;
        get class(): typeof any
    }
    type FluidComponents$1_ = FluidComponents$1;
    class LlamaSpit extends Internal.Projectile {
        constructor(arg0: Internal.EntityType_<Internal.LlamaSpit>, arg1: Internal.Level_)
        constructor(arg0: Internal.Level_, arg1: Internal.Llama_)
        isInWall(): boolean;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): void;
        remove(arg0: Internal.Entity$RemovalReason_): void;
        isSuppressingBounce(): boolean;
        getBlockZ(): number;
        dampensVibrations(): boolean;
        isSilent(): boolean;
        "playSound(net.minecraft.sounds.SoundEvent)"(id: Internal.SoundEvent_): void;
        setCulled(value: boolean): void;
        getPitch(): number;
        isOnFire(): boolean;
        rotate(arg0: Internal.Rotation_): number;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPassengersAndSelf(): Internal.Stream<any>;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): boolean;
        setMaxUpStep(arg0: number): void;
        runCommandSilent(command: string): number;
        setPosition(x: number, y: number, z: number): void;
        chunkPosition(): Internal.ChunkPos;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        gameEvent(arg0: Internal.GameEvent_): void;
        alwaysAccepts(): boolean;
        handler$cpe000$create$onFireImmune(arg0: Internal.CallbackInfoReturnable_<any>): void;
        isShiftKeyDown(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        setUUID(arg0: Internal.UUID_): void;
        checkBelowWorld(): void;
        isVisuallyCrawling(): boolean;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setMotionZ(z: number): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        ignoreExplosion(): boolean;
        canFreeze(): boolean;
        teleportRelative(arg0: number, arg1: number, arg2: number): void;
        getBlockY(): number;
        isSpectator(): boolean;
        isInWaterOrBubble(): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): void;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): boolean;
        getRandomZ(arg0: number): number;
        getFusionModel(layerIndex: number): Internal.Triple<any, any, any>;
        setRemoved(arg0: Internal.Entity$RemovalReason_): void;
        getPosition(arg0: number): Vec3d;
        getDistanceSq(arg0: number, arg1: number, arg2: number): number;
        isInWaterRainOrBubble(): boolean;
        getRemovalReason(): Internal.Entity$RemovalReason;
        wait(arg0: number): void;
        isIgnoringBlockTriggers(): boolean;
        isInRain(): boolean;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        canUpdate(arg0: boolean): void;
        distanceToSqr(arg0: Vec3d_): number;
        getEyeInFluidType(): Internal.FluidType;
        resetFallDistance(): void;
        canSprint(): boolean;
        blockPosition(): BlockPos;
        isSteppingCarefully(): boolean;
        setLevel(arg0: Internal.Level_): void;
        setBoundingBox(arg0: Internal.AABB_): void;
        isAmbientCreature(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        getBlockX(): number;
        getEncodeId(): string;
        modifyExpressionValue$dao000$create$playerHidingAsBoxIsCrouchingNotSwimming(arg0: boolean, arg1: Internal.Pose_): boolean;
        getY(arg0: number): number;
        getBlock(): Internal.BlockContainerJS;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: boolean): void;
        invalidateCaps(): void;
        getName(): net.minecraft.network.chat.Component;
        onGround(): boolean;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): boolean;
        onInsideBubbleColumn(arg0: boolean): void;
        attack(arg0: DamageSource_, arg1: number): boolean;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        tick(): void;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getYaw(): number;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        hasPermissions(arg0: number): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        setCustomNameVisible(arg0: boolean): void;
        isAlliedTo(arg0: Internal.Team_): boolean;
        setOutOfCamera(value: boolean): void;
        getRemainingFireTicks(): number;
        getControllingPassenger(): Internal.LivingEntity;
        getScriptType(): Internal.ScriptType;
        onlyOpCanSetNbt(): boolean;
        startRiding(arg0: Internal.Entity_): boolean;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        serializeNBT(): Internal.Tag;
        addMotion(arg0: number, arg1: number, arg2: number): void;
        fireImmune(): boolean;
        getMaxFallDistance(): number;
        getZ(arg0: number): number;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        getId(): number;
        canBeHitByProjectile(): boolean;
        getTicksFrozen(): number;
        getRandomX(arg0: number): number;
        getEyeY(): number;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: number, arg1: number, arg2: boolean): Internal.HitResult;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): boolean;
        isDescending(): boolean;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        getYHeadRot(): number;
        equals(arg0: any): boolean;
        getViewYRot(arg0: number): number;
        dismountsUnderwater(): boolean;
        addTag(arg0: string): boolean;
        playerTouch(arg0: Internal.Player_): void;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        getEyeHeight(arg0: Internal.Pose_): number;
        syncPacketPositionCodec(arg0: number, arg1: number, arg2: number): void;
        setOwner(arg0: Internal.Entity_): void;
        getTeam(): Internal.Team;
        shouldRenderAtSqrDistance(arg0: number): boolean;
        damageSources(): Internal.DamageSources;
        setTicksFrozen(arg0: number): void;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): void;
        getMyRidingOffset(): number;
        canStartSwimming(): boolean;
        dismountTo(arg0: number, arg1: number, arg2: number): void;
        setDeltaMovement(arg0: Vec3d_): void;
        getLeashOffset(arg0: number): Vec3d;
        hasCustomName(): boolean;
        isCulled(): boolean;
        isLiving(): boolean;
        isGlowing(): boolean;
        getX(): number;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): boolean;
        isVehicle(): boolean;
        getLeashOffset(): Vec3d;
        isAttackable(): boolean;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): void;
        setIsInPowderSnow(arg0: boolean): void;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): void;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        getTeamId(): string;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        wthit_getTypeName(): net.minecraft.network.chat.Component;
        isUnderWater(): boolean;
        stopRiding(): void;
        isCustomNameVisible(): boolean;
        isSupportedBy(arg0: BlockPos_): boolean;
        getPistonPushReaction(): Internal.PushReaction;
        getX(arg0: number): number;
        shouldRiderSit(): boolean;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): void;
        callUnsetRemoved(): void;
        getSelfAndPassengers(): Internal.Stream<any>;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        collide(arg0: Vec3d_): Vec3d;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        shoot(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        hasPassenger(arg0: Internal.Entity_): boolean;
        hasIndirectPassenger(arg0: Internal.Entity_): boolean;
        getEntityData(): Internal.SynchedEntityData;
        setSecondsOnFire(arg0: number): void;
        moveTo(arg0: number, arg1: number, arg2: number): void;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        handleInsidePortal(arg0: BlockPos_): void;
        setMotion(arg0: number, arg1: number, arg2: number): void;
        playSound(arg0: Internal.SoundEvent_): void;
        absMoveTo(arg0: number, arg1: number, arg2: number): void;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): void;
        isOnRails(): boolean;
        restoreFrom(arg0: Internal.Entity_): void;
        markFusionRecomputeModels(): void;
        getDimensionChangingDelay(): number;
        isPeacefulCreature(): boolean;
        setOnGround(arg0: boolean): void;
        setPos(arg0: number, arg1: number, arg2: number): void;
        setYaw(arg0: number): void;
        getPickRadius(): number;
        notify(): void;
        getFirstTick(): boolean;
        getVehicle(): Internal.Entity;
        isEffectiveAi(): boolean;
        startRiding(arg0: Internal.Entity_, arg1: boolean): boolean;
        getStringUuid(): string;
        isRemoved(): boolean;
        setSwimming(arg0: boolean): void;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        teleportToWithTicket(arg0: number, arg1: number, arg2: number): void;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        getRotationVector(): Internal.Vec2;
        refreshDimensions(): void;
        self(): Internal.Entity;
        isSprinting(): boolean;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getMotionY(): number;
        canCollideWith(arg0: Internal.Entity_): boolean;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: boolean): void;
        getPassengers(): Internal.EntityArrayList;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): number;
        canSpawnSprintParticle(): boolean;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): void;
        teleportTo(arg0: number, arg1: number, arg2: number): void;
        shootFromRotation(arg0: Internal.Entity_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
        getServer(): Internal.MinecraftServer;
        moveRelative(arg0: number, arg1: Vec3d_): void;
        getFirstPassenger(): Internal.Entity;
        isAddedToWorld(): boolean;
        saveAsPassenger(arg0: Internal.CompoundTag_): boolean;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        checkLeftOwner(): boolean;
        checkSlowFallDistance(): void;
        getSoundSource(): Internal.SoundSource;
        getPose(): Internal.Pose;
        touchingUnloadedChunk(): boolean;
        getLookAngle(): Vec3d;
        setPositionAndRotation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        getMotionZ(): number;
        removeVehicle(): void;
        isInvisible(): boolean;
        shouldFusionRecomputeModel(layerIndex: number): boolean;
        is(arg0: Internal.Entity_): boolean;
        setZ(z: number): void;
        ejectPassengers(): void;
        getY(): number;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        getProfile(): Internal.GameProfile;
        static setViewScale(arg0: number): void;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): void;
        showVehicleHealth(): boolean;
        getDistance(pos: BlockPos_): number;
        modifyReturnValue$dao000$create$onFireImmune(arg0: boolean): boolean;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        /**
         * @deprecated
        */
        isPushedByFluid(): boolean;
        setTimeout(): void;
        position(): Vec3d;
        displayFireAnimation(): boolean;
        turn(arg0: number, arg1: number): void;
        isOutOfCamera(): boolean;
        getAirSupply(): number;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): void;
        onAddedToWorld(): void;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        isCrouching(): boolean;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): void;
        isPlayer(): boolean;
        isAnimal(): boolean;
        getMotionDirection(): Internal.Direction;
        canBeCollidedWith(): boolean;
        setY(y: number): void;
        lavaHurt(): void;
        getFeetBlockState(): Internal.BlockState;
        handleDamageEvent(arg0: DamageSource_): void;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        canChangeDimensions(): boolean;
        getCommandSenderWorld(): Internal.Level;
        positionRider(arg0: Internal.Entity_): void;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): boolean;
        baseTick(): void;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        setSharedFlag(arg0: number, arg1: boolean): void;
        getOwner(): Internal.Entity;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        isVisuallySwimming(): boolean;
        getMaxAirSupply(): number;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): boolean;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getFacing(): Internal.Direction;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): boolean;
        getBoundingBoxForCulling(): Internal.AABB;
        invokeSetSharedFlag(arg0: number, arg1: boolean): void;
        isSwimming(): boolean;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        setSprinting(arg0: boolean): void;
        static collideBoundingBox(entity: Internal.Entity_, movement: Vec3d_, entityBoundingBox: Internal.AABB_, world: Internal.Level_, collisions: Internal.List_<any>): Vec3d;
        setPortalCooldown(): void;
        setX(x: number): void;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        isInvulnerable(): boolean;
        isInLava(): boolean;
        getBlockStateOn(): Internal.BlockState;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): void;
        getPortalWaitTime(): number;
        isInWater(): boolean;
        getFluidJumpThreshold(): number;
        "setPositionAndRotation(double,double,double,float,float)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        isInvisibleTo(arg0: Internal.Player_): boolean;
        setFusionModel(layerIndex: number, model: Internal.Triple_<any, any, any>): void;
        setAirSupply(arg0: number): void;
        getRootVehicle(): Internal.Entity;
        getOnPos(): BlockPos;
        save(arg0: Internal.CompoundTag_): boolean;
        isNoGravity(): boolean;
        getStepHeight(): number;
        acceptsFailure(): boolean;
        setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_): void;
        setOldPosAndRot(): void;
        bookshelf$createHoverEvent(): Internal.HoverEvent;
        isFree(arg0: number, arg1: number, arg2: number): boolean;
        updateSwimming(): void;
        "moveTo(double,double,double)"(arg0: number, arg1: number, arg2: number): void;
        setRemainingFireTicks(arg0: number): void;
        getCachedFeetBlockState(): Internal.BlockState;
        shouldInformAdmins(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        rideTick(): void;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): void;
        wait(): void;
        getUuid(): Internal.UUID;
        spawn(): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        teleportTo(arg0: Internal.ServerLevel_, arg1: number, arg2: number, arg3: number, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): boolean;
        shouldShowName(): boolean;
        setSilent(arg0: boolean): void;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        hasExactlyOnePlayerPassenger(): boolean;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        kill(): void;
        isOnPortalCooldown(): boolean;
        animateHurt(arg0: number): void;
        setPitch(arg0: number): void;
        isMultipartEntity(): boolean;
        setPosRaw(arg0: number, arg1: number, arg2: number): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        handleEntityEvent(arg0: number): void;
        getParts(): Internal.PartEntity<any>[];
        isAlwaysTicking(): boolean;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        deserializeNBT(arg0: Internal.Tag_): void;
        lerpTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): void;
        onPassengerTurned(arg0: Internal.Entity_): void;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        revive(): void;
        getBbWidth(): number;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        getForgePersistentData(): Internal.CompoundTag;
        addDeltaMovement(arg0: Vec3d_): void;
        lithiumOnBlockCacheDeleted(): void;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: boolean): void;
        "getName()"(): net.minecraft.network.chat.Component;
        push(arg0: Internal.Entity_): void;
        isInFluidType(): boolean;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): boolean;
        getTicksRequiredToFreeze(): number;
        handler$bek000$tryShortcutFluidPushing(ci: Internal.CallbackInfo_, box: Internal.AABB_, x1: number, x2: number, y1: number, y2: number, z1: number, z2: number, zero: number): void;
        /**
         * @deprecated
        */
        maxUpStep(): number;
        catnip$callSetLevel(arg0: Internal.Level_): void;
        setGlowing(arg0: boolean): void;
        load(arg0: Internal.CompoundTag_): void;
        isAlive(): boolean;
        getBbHeight(): number;
        getUsername(): string;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): void;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        onRemovedFromWorld(): void;
        lithiumOnBlockCacheSet(newState: Internal.BlockState_): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): boolean;
        isInFluidType(predicate: Internal.BiPredicate_<any, any>, forAllTypes: boolean): boolean;
        setYHeadRot(arg0: number): void;
        hasControllingPassenger(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number, arg2: number): boolean;
        absMoveTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        getPercentFrozen(): number;
        getPickResult(): Internal.ItemStack;
        setPortalCooldown(arg0: number): void;
        getRandomY(): number;
        getDisplayName(): net.minecraft.network.chat.Component;
        hasGlowingTag(): boolean;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): boolean;
        setPosition(block: Internal.BlockContainerJS_): void;
        getFluidTypeHeight(arg0: Internal.FluidType_): number;
        shouldBeSaved(): boolean;
        getViewXRot(arg0: number): number;
        canRiderInteract(): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        removeTag(arg0: string): boolean;
        setPose(arg0: Internal.Pose_): void;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): number;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): boolean;
        toString(): string;
        notifyAll(): void;
        getPassengersRidingOffset(): number;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        distanceToEntitySqr(arg0: Internal.Entity_): number;
        "getServer()"(): Internal.MinecraftServer;
        isFrame(): boolean;
        discard(): void;
        setYBodyRot(arg0: number): void;
        isPushable(): boolean;
        onClientRemoval(): void;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        acceptsSuccess(): boolean;
        reviveCaps(): void;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        setNoGravity(arg0: boolean): void;
        getEffectSource(): Internal.Entity;
        getIndirectPassengers(): Internal.Iterable<any>;
        setRotation(yaw: number, pitch: number): void;
        createCommandSourceStack(): Internal.CommandSourceStack;
        isControlledByLocalInstance(): boolean;
        isMonster(): boolean;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        getHorizontalFacing(): Internal.Direction;
        setId(arg0: number): void;
        getType(): string;
        getLightProbePosition(arg0: number): Vec3d;
        onAboveBubbleCol(arg0: boolean): void;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        isPassenger(): boolean;
        hasPose(arg0: Internal.Pose_): boolean;
        checkDespawn(): void;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): void;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        isInvulnerableTo(arg0: DamageSource_): boolean;
        skipAttackInteraction(arg0: Internal.Entity_): boolean;
        lerpMotion(arg0: number, arg1: number, arg2: number): void;
        shouldRender(arg0: number, arg1: number, arg2: number): boolean;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): void;
        lerpHeadTo(arg0: number, arg1: number): void;
        static getViewScale(): number;
        setMotionX(x: number): void;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        getVisualRotationYInDegrees(): number;
        wait(arg0: number, arg1: number): void;
        getTeamColor(): number;
        isDiscrete(): boolean;
        lithiumSetClimbingMobCachingSectionUpdateBehavior(listening: boolean): void;
        setNbt(nbt: Internal.CompoundTag_): void;
        unRide(): void;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): boolean;
        extinguish(): void;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): void;
        moveTo(arg0: Vec3d_): void;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): void;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        extinguishFire(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        tell(message: net.minecraft.network.chat.Component_): void;
        isForcedVisible(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number): boolean;
        getDistanceSq(pos: BlockPos_): number;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): boolean;
        getClassification(arg0: boolean): MobCategory;
        isFreezing(): boolean;
        isFullyFrozen(): boolean;
        runCommand(command: string): number;
        setSharedFlagOnFire(arg0: boolean): void;
        get inWall(): boolean
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get suppressingBounce(): boolean
        get blockZ(): number
        get silent(): boolean
        set culled(value: boolean)
        get pitch(): number
        get onFire(): boolean
        get positionCodec(): Internal.VecDeltaCodec
        get passengersAndSelf(): Internal.Stream<any>
        set maxUpStep(arg0: number)
        get shiftKeyDown(): boolean
        set UUID(arg0: Internal.UUID_)
        get visuallyCrawling(): boolean
        set motionZ(z: number)
        get blockY(): number
        get spectator(): boolean
        get inWaterOrBubble(): boolean
        get persistentData(): Internal.CompoundTag
        get portalCooldown(): number
        get item(): Internal.ItemStack
        set removed(arg0: Internal.Entity$RemovalReason_)
        get inWaterRainOrBubble(): boolean
        get removalReason(): Internal.Entity$RemovalReason
        get ignoringBlockTriggers(): boolean
        get inRain(): boolean
        get eyeInFluidType(): Internal.FluidType
        get steppingCarefully(): boolean
        set level(arg0: Internal.Level_)
        set boundingBox(arg0: Internal.AABB_)
        get ambientCreature(): boolean
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get blockX(): number
        get encodeId(): string
        get block(): Internal.BlockContainerJS
        get nbt(): Internal.CompoundTag
        set invisible(arg0: boolean)
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get eyePosition(): Vec3d
        get eyeHeight(): number
        get yaw(): number
        set customNameVisible(arg0: boolean)
        set outOfCamera(value: boolean)
        get remainingFireTicks(): number
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        get maxFallDistance(): number
        get id(): number
        get ticksFrozen(): number
        get eyeY(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get boundingBox(): Internal.AABB
        get inWaterOrRain(): boolean
        get descending(): boolean
        get YHeadRot(): number
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        set owner(arg0: Internal.Entity_)
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get myRidingOffset(): number
        set deltaMovement(arg0: Vec3d_)
        get culled(): boolean
        get living(): boolean
        get glowing(): boolean
        get x(): number
        get vehicle(): boolean
        get leashOffset(): Vec3d
        get attackable(): boolean
        set isInPowderSnow(arg0: boolean)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        get underWater(): boolean
        get customNameVisible(): boolean
        get pistonPushReaction(): Internal.PushReaction
        get selfAndPassengers(): Internal.Stream<any>
        get deltaMovement(): Vec3d
        get motionX(): number
        get entityData(): Internal.SynchedEntityData
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get onRails(): boolean
        get dimensionChangingDelay(): number
        get peacefulCreature(): boolean
        set onGround(arg0: boolean)
        set yaw(arg0: number)
        get pickRadius(): number
        get firstTick(): boolean
        get vehicle(): Internal.Entity
        get effectiveAi(): boolean
        get stringUuid(): string
        get removed(): boolean
        set swimming(arg0: boolean)
        get rotationVector(): Internal.Vec2
        get sprinting(): boolean
        get motionY(): number
        set shiftKeyDown(arg0: boolean)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): number
        get server(): Internal.MinecraftServer
        get firstPassenger(): Internal.Entity
        get addedToWorld(): boolean
        get soundSource(): Internal.SoundSource
        get pose(): Internal.Pose
        get lookAngle(): Vec3d
        get motionZ(): number
        get invisible(): boolean
        set z(z: number)
        get y(): number
        get profile(): Internal.GameProfile
        set viewScale(arg0: number)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        /**
         * @deprecated
        */
        get pushedByFluid(): boolean
        get outOfCamera(): boolean
        get airSupply(): number
        get crouching(): boolean
        get player(): boolean
        get animal(): boolean
        get motionDirection(): Internal.Direction
        set y(y: number)
        get feetBlockState(): Internal.BlockState
        get commandSenderWorld(): Internal.Level
        get owner(): Internal.Entity
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get visuallySwimming(): boolean
        get maxAirSupply(): number
        get facing(): Internal.Direction
        get boundingBoxForCulling(): Internal.AABB
        get swimming(): boolean
        set sprinting(arg0: boolean)
        set x(x: number)
        get nameTagOffsetY(): number
        get invulnerable(): boolean
        get inLava(): boolean
        get blockStateOn(): Internal.BlockState
        get portalWaitTime(): number
        get inWater(): boolean
        get fluidJumpThreshold(): number
        set airSupply(arg0: number)
        get rootVehicle(): Internal.Entity
        get onPos(): BlockPos
        get noGravity(): boolean
        get stepHeight(): number
        set remainingFireTicks(arg0: number)
        get cachedFeetBlockState(): Internal.BlockState
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        get uuid(): Internal.UUID
        set silent(arg0: boolean)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get onPortalCooldown(): boolean
        set pitch(arg0: number)
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get alwaysTicking(): boolean
        get bbWidth(): number
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: boolean)
        get "name()"(): net.minecraft.network.chat.Component
        get inFluidType(): boolean
        get ticksRequiredToFreeze(): number
        set glowing(arg0: boolean)
        get alive(): boolean
        get bbHeight(): number
        get username(): string
        get tags(): Internal.Set<string>
        get pickable(): boolean
        set YHeadRot(arg0: number)
        get percentFrozen(): number
        get pickResult(): Internal.ItemStack
        set portalCooldown(arg0: number)
        get randomY(): number
        get displayName(): net.minecraft.network.chat.Component
        set position(block: Internal.BlockContainerJS_)
        set pose(arg0: Internal.Pose_)
        get entityType(): Internal.EntityType<any>
        get waterCreature(): boolean
        get passengersRidingOffset(): number
        get "server()"(): Internal.MinecraftServer
        get frame(): boolean
        set YBodyRot(arg0: number)
        get pushable(): boolean
        set motionY(y: number)
        set noGravity(arg0: boolean)
        get effectSource(): Internal.Entity
        get indirectPassengers(): Internal.Iterable<any>
        get controlledByLocalInstance(): boolean
        get monster(): boolean
        get horizontalFacing(): Internal.Direction
        set id(arg0: number)
        get type(): string
        get passenger(): boolean
        get viewScale(): number
        set motionX(x: number)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get visualRotationYInDegrees(): number
        get teamColor(): number
        get discrete(): boolean
        set nbt(nbt: Internal.CompoundTag_)
        get level(): Internal.Level
        get forcedVisible(): boolean
        get freezing(): boolean
        get fullyFrozen(): boolean
        set sharedFlagOnFire(arg0: boolean)
    }
    type LlamaSpit_ = LlamaSpit;
    class InSquarePlacement extends Internal.PlacementModifier {
        constructor()
        getClass(): typeof any;
        static spread(): Internal.InSquarePlacement;
        hashCode(): number;
        toString(): string;
        getPositions(arg0: Internal.PlacementContext_, arg1: Internal.RandomSource_, arg2: BlockPos_): Internal.Stream<BlockPos>;
        wait(): void;
        type(): Internal.PlacementModifierType<any>;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        static readonly CODEC: Internal.Codec<Internal.InSquarePlacement>;
    }
    type InSquarePlacement_ = InSquarePlacement;
    interface PoolSubpageMetric {
        abstract elementSize(): number;
        abstract numAvailable(): number;
        abstract pageSize(): number;
        abstract maxNumElements(): number;
    }
    type PoolSubpageMetric_ = PoolSubpageMetric;
    interface Boolean2LongFunction extends it.unimi.dsi.fastutil.Function<boolean, number> {
        composeInt(arg0: Internal.Int2BooleanFunction_): Internal.Int2LongFunction;
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<number, T>): Internal.Function<boolean, T>;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        "get(java.lang.Object)"(arg0: any): number;
        /**
         * @deprecated
        */
        remove(arg0: any): number;
        composeLong(arg0: Internal.Long2BooleanFunction_): Internal.Long2LongFunction;
        composeChar(arg0: Internal.Char2BooleanFunction_): Internal.Char2LongFunction;
        andThenByte(arg0: Internal.Long2ByteFunction_): Internal.Boolean2ByteFunction;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        andThenDouble(arg0: Internal.Long2DoubleFunction_): Internal.Boolean2DoubleFunction;
        composeFloat(arg0: Internal.Float2BooleanFunction_): Internal.Float2LongFunction;
        andThenReference<T>(arg0: Internal.Long2ReferenceFunction_<T>): Internal.Boolean2ReferenceFunction<T>;
        andThenFloat(arg0: Internal.Long2FloatFunction_): Internal.Boolean2FloatFunction;
        remove(arg0: boolean): number;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: number): number;
        composeByte(arg0: Internal.Byte2BooleanFunction_): Internal.Byte2LongFunction;
        andThenInt(arg0: Internal.Long2IntFunction_): Internal.Boolean2IntFunction;
        composeShort(arg0: Internal.Short2BooleanFunction_): Internal.Short2LongFunction;
        abstract "get(boolean)"(arg0: boolean): number;
        andThenLong(arg0: Internal.Long2LongFunction_): this;
        apply(arg0: boolean): number;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Long)"(arg0: any, arg1: number): number;
        identity<T>(): Internal.Function<T, T>;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): number;
        /**
         * @deprecated
        */
        "containsKey(java.lang.Object)"(arg0: any): boolean;
        getOrDefault(arg0: boolean, arg1: number): number;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        abstract get(arg0: boolean): number;
        "remove(boolean)"(arg0: boolean): number;
        /**
         * @deprecated
        */
        get(arg0: any): number;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        andThenChar(arg0: Internal.Long2CharFunction_): Internal.Boolean2CharFunction;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, boolean>): Internal.Function<T, number>;
        "containsKey(boolean)"(arg0: boolean): boolean;
        "getOrDefault(boolean,long)"(arg0: boolean, arg1: number): number;
        defaultReturnValue(): number;
        composeObject<T>(arg0: Internal.Object2BooleanFunction_<T>): Internal.Object2LongFunction<T>;
        composeDouble(arg0: Internal.Double2BooleanFunction_): Internal.Double2LongFunction;
        containsKey(arg0: boolean): boolean;
        andThenShort(arg0: Internal.Long2ShortFunction_): Internal.Boolean2ShortFunction;
        size(): number;
        andThenObject<T>(arg0: Internal.Long2ObjectFunction_<T>): Internal.Boolean2ObjectFunction<T>;
        clear(): void;
        "put(boolean,long)"(arg0: boolean, arg1: number): number;
        put(arg0: boolean, arg1: number): number;
        /**
         * @deprecated
        */
        "put(java.lang.Boolean,java.lang.Long)"(arg0: boolean, arg1: number): number;
        composeReference<T>(arg0: Internal.Reference2BooleanFunction_<T>): Internal.Reference2LongFunction<T>;
        /**
         * @deprecated
        */
        put(arg0: boolean, arg1: number): number;
        defaultReturnValue(arg0: number): void;
    }
    type Boolean2LongFunction_ = Boolean2LongFunction;
    class ScaffoldingBlockItem extends Internal.BlockItem {
        constructor(arg0: Internal.Block_, arg1: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        static setBlockEntityData(arg0: Internal.ItemStack_, arg1: Internal.BlockEntityType_<any>, arg2: Internal.CompoundTag_): void;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        abstract moonlight$addAdditionalBehavior(arg0: Internal.AdditionalItemPlacement_): void;
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        abstract moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        asIngredient(): Internal.Ingredient;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        abstract moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        abstract moonlight$setClientAnimationExtension(arg0: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        static getBlockEntityData(arg0: Internal.ItemStack_): Internal.CompoundTag;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        removeFromBlockToItemMap(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): void;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        updateCustomBlockEntityTag(arg0: BlockPos_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: Internal.ItemStack_, arg4: Internal.BlockState_): boolean;
        static updateCustomBlockEntityTag(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.ItemStack_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        place(arg0: Internal.BlockPlaceContext_): Internal.InteractionResult;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        handler$cnp000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        getBlock(): Internal.Block;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        updatePlacementContext(arg0: Internal.BlockPlaceContext_): Internal.BlockPlaceContext;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        registerBlocks(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        placeBlock(arg0: Internal.BlockPlaceContext_, arg1: Internal.BlockState_): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        puzzleslib$setBlock(arg0: Internal.Block_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        get block(): Internal.Block
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type ScaffoldingBlockItem_ = ScaffoldingBlockItem;
    class LivingEntity$Fallsounds extends Internal.Record {
        constructor(small: Internal.SoundEvent_, big: Internal.SoundEvent_)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        small(): Internal.SoundEvent;
        equals(arg0: any): boolean;
        big(): Internal.SoundEvent;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type LivingEntity$Fallsounds_ = LivingEntity$Fallsounds;
    class MenuType <T extends Internal.AbstractContainerMenu> implements Internal.FeatureElement, Internal.IForgeMenuType<T> {
        constructor(arg0: Internal.MenuType$MenuSupplier_<T>, arg1: Internal.FeatureFlagSet_)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        create(arg0: number, arg1: Internal.Inventory_): T;
        static create<T extends Internal.AbstractContainerMenu>(arg0: Internal.IContainerFactory_<T>): Internal.MenuType<T>;
        create(arg0: number, arg1: Internal.Inventory_, arg2: Internal.FriendlyByteBuf_): any;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        static readonly SMOKER: Internal.MenuType<Internal.SmokerMenu>;
        static readonly GENERIC_9x6: Internal.MenuType<Internal.ChestMenu>;
        static readonly ANVIL: Internal.MenuType<Internal.AnvilMenu>;
        static readonly GENERIC_9x4: Internal.MenuType<Internal.ChestMenu>;
        static readonly LOOM: Internal.MenuType<Internal.LoomMenu>;
        static readonly STONECUTTER: Internal.MenuType<Internal.StonecutterMenu>;
        static readonly LECTERN: Internal.MenuType<Internal.LecternMenu>;
        static readonly SHULKER_BOX: Internal.MenuType<Internal.ShulkerBoxMenu>;
        static readonly CRAFTING: Internal.MenuType<Internal.CraftingMenu>;
        static readonly SMITHING: Internal.MenuType<Internal.SmithingMenu>;
        static readonly ENCHANTMENT: Internal.MenuType<Internal.EnchantmentMenu>;
        readonly "constructor": Internal.MenuType$MenuSupplier<T>;
        static readonly GENERIC_9x2: Internal.MenuType<Internal.ChestMenu>;
        static readonly GENERIC_3x3: Internal.MenuType<Internal.DispenserMenu>;
        static readonly FURNACE: Internal.MenuType<Internal.FurnaceMenu>;
        static readonly GRINDSTONE: Internal.MenuType<Internal.GrindstoneMenu>;
        static readonly MERCHANT: Internal.MenuType<Internal.MerchantMenu>;
        static readonly CARTOGRAPHY_TABLE: Internal.MenuType<Internal.CartographyTableMenu>;
        static readonly BEACON: Internal.MenuType<Internal.BeaconMenu>;
        static readonly GENERIC_9x5: Internal.MenuType<Internal.ChestMenu>;
        static readonly GENERIC_9x3: Internal.MenuType<Internal.ChestMenu>;
        static readonly GENERIC_9x1: Internal.MenuType<Internal.ChestMenu>;
        static readonly BREWING_STAND: Internal.MenuType<Internal.BrewingStandMenu>;
        static readonly HOPPER: Internal.MenuType<Internal.HopperMenu>;
        static readonly BLAST_FURNACE: Internal.MenuType<Internal.BlastFurnaceMenu>;
    }
    type MenuType_<T extends Internal.AbstractContainerMenu> = Special.Menu | MenuType<T>;
    interface Reference2FloatFunction <K> extends it.unimi.dsi.fastutil.Function<K, number>, Internal.ToDoubleFunction<K> {
        andThenReference<T>(arg0: Internal.Float2ReferenceFunction_<T>): Internal.Reference2ReferenceFunction<K, T>;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        composeDouble(arg0: Internal.Double2ReferenceFunction_<K>): Internal.Double2FloatFunction;
        andThenDouble(arg0: Internal.Float2DoubleFunction_): Internal.Reference2DoubleFunction<K>;
        andThenChar(arg0: Internal.Float2CharFunction_): Internal.Reference2CharFunction<K>;
        removeFloat(arg0: any): number;
        defaultReturnValue(arg0: number): void;
        getOrDefault(arg0: any, arg1: number): number;
        composeChar(arg0: Internal.Char2ReferenceFunction_<K>): Internal.Char2FloatFunction;
        apply(arg0: K): number;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        compose<V>(arg0: Internal.Function_<V, K>): Internal.Function<V, number>;
        composeLong(arg0: Internal.Long2ReferenceFunction_<K>): Internal.Long2FloatFunction;
        containsKey(arg0: any): boolean;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        composeReference<T>(arg0: Internal.Reference2ReferenceFunction_<T, K>): Internal.Reference2FloatFunction<T>;
        composeFloat(arg0: Internal.Float2ReferenceFunction_<K>): Internal.Float2FloatFunction;
        andThenObject<T>(arg0: Internal.Float2ObjectFunction_<T>): Internal.Reference2ObjectFunction<K, T>;
        "getOrDefault(java.lang.Object,float)"(arg0: any, arg1: number): number;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        composeInt(arg0: Internal.Int2ReferenceFunction_<K>): Internal.Int2FloatFunction;
        applyAsDouble(arg0: K): number;
        put(arg0: K, arg1: number): number;
        defaultReturnValue(): number;
        /**
         * @deprecated
        */
        remove(arg0: any): number;
        abstract getFloat(arg0: any): number;
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<number, T>): Internal.Function<K, T>;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Float)"(arg0: any, arg1: number): number;
        andThenInt(arg0: Internal.Float2IntFunction_): Internal.Reference2IntFunction<K>;
        andThenFloat(arg0: Internal.Float2FloatFunction_): this;
        andThenLong(arg0: Internal.Float2LongFunction_): Internal.Reference2LongFunction<K>;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: number): number;
        size(): number;
        composeObject<T>(arg0: Internal.Object2ReferenceFunction_<T, K>): Internal.Object2FloatFunction<T>;
        "put(java.lang.Object,float)"(arg0: K, arg1: number): number;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Float)"(arg0: K, arg1: number): number;
        clear(): void;
        andThenByte(arg0: Internal.Float2ByteFunction_): Internal.Reference2ByteFunction<K>;
        composeShort(arg0: Internal.Short2ReferenceFunction_<K>): Internal.Short2FloatFunction;
        andThenShort(arg0: Internal.Float2ShortFunction_): Internal.Reference2ShortFunction<K>;
        composeByte(arg0: Internal.Byte2ReferenceFunction_<K>): Internal.Byte2FloatFunction;
        /**
         * @deprecated
        */
        get(arg0: any): any;
        /**
         * @deprecated
        */
        put(arg0: K, arg1: number): number;
        identity<T>(): Internal.Function<T, T>;
        (arg0: any): number;
    }
    type Reference2FloatFunction_<K> = Reference2FloatFunction<K> | ((arg0: any)=> number);
    class LogisticallyLinkedBlockItem extends Internal.BlockItem {
        constructor(arg0: Internal.Block_, arg1: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        static setBlockEntityData(arg0: Internal.ItemStack_, arg1: Internal.BlockEntityType_<any>, arg2: Internal.CompoundTag_): void;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        abstract moonlight$addAdditionalBehavior(arg0: Internal.AdditionalItemPlacement_): void;
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        abstract moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        asIngredient(): Internal.Ingredient;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        abstract moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        abstract moonlight$setClientAnimationExtension(arg0: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        static networkFromStack(arg0: Internal.ItemStack_): Internal.UUID;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        static assignFrequency(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.UUID_): void;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        static getBlockEntityData(arg0: Internal.ItemStack_): Internal.CompoundTag;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        removeFromBlockToItemMap(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): void;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        updateCustomBlockEntityTag(arg0: BlockPos_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: Internal.ItemStack_, arg4: Internal.BlockState_): boolean;
        static updateCustomBlockEntityTag(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.ItemStack_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        place(arg0: Internal.BlockPlaceContext_): Internal.InteractionResult;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        handler$cnp000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        getBlock(): Internal.Block;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        updatePlacementContext(arg0: Internal.BlockPlaceContext_): Internal.BlockPlaceContext;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        registerBlocks(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        placeBlock(arg0: Internal.BlockPlaceContext_, arg1: Internal.BlockState_): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        static isTuned(arg0: Internal.ItemStack_): boolean;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        puzzleslib$setBlock(arg0: Internal.Block_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        get block(): Internal.Block
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type LogisticallyLinkedBlockItem_ = LogisticallyLinkedBlockItem;
    interface IAmmo {
        abstract getAmmoId(arg0: Internal.ItemStack_): ResourceLocation;
        abstract setAmmoId(arg0: Internal.ItemStack_, arg1: ResourceLocation_): void;
        getIAmmoOrNull(arg0: Internal.ItemStack_): this;
        abstract isAmmoOfGun(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
    }
    type IAmmo_ = IAmmo;
    class QuantumInfusionFluid$Source extends Internal.QuantumInfusionFluid {
        constructor()
        getClass(): typeof any;
        getStateDefinition(): Internal.StateDefinition<Internal.Fluid, Internal.FluidState>;
        tick(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.FluidState_): void;
        getHeight(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        getFlow(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.FluidState_): Vec3d;
        isSource(arg0: Internal.FluidState_): boolean;
        getOwnHeight(arg0: Internal.FluidState_): number;
        isEmpty(): boolean;
        notify(): void;
        getFluidType(): Internal.FluidType;
        wait(arg0: number, arg1: number): void;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Fluid>;
        getShape(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        defaultFluidState(): Internal.FluidState;
        getTickDelay(arg0: Internal.LevelReader_): number;
        canConvertToSource(arg0: Internal.FluidState_, arg1: Internal.Level_, arg2: BlockPos_): boolean;
        arch$holder(): Internal.Holder<Internal.Fluid>;
        arch$registryName(): ResourceLocation;
        getAmount(arg0: Internal.FluidState_): number;
        getSource(arg0: boolean): Internal.FluidState;
        toString(): string;
        getExplosionResistance(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getFlowing(): Internal.Fluid;
        notifyAll(): void;
        getBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: boolean): Internal.BlockPathTypes;
        getBucket(): Internal.Item;
        isSame(arg0: Internal.Fluid_): boolean;
        move(arg0: Internal.FluidState_, arg1: Internal.LivingEntity_, arg2: Vec3d_, arg3: number): boolean;
        canExtinguish(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        shouldUpdateWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_, arg2: Internal.Entity_): boolean;
        getAdjacentBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        hashCode(): number;
        canHydrate(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: BlockPos_): boolean;
        wait(): void;
        getFlowing(arg0: number, arg1: boolean): Internal.FluidState;
        wait(arg0: number): void;
        create$getNewLiquid(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.FluidState;
        getSource(): Internal.Fluid;
        supportsBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        is(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        get class(): typeof any
        get stateDefinition(): Internal.StateDefinition<Internal.Fluid, Internal.FluidState>
        get empty(): boolean
        get fluidType(): Internal.FluidType
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get flowing(): Internal.Fluid
        get bucket(): Internal.Item
        get source(): Internal.Fluid
    }
    type QuantumInfusionFluid$Source_ = QuantumInfusionFluid$Source;
    interface ICraftingPlan {
        abstract emittedItems(): Internal.KeyCounter;
        abstract patternTimes(): Internal.Map<Internal.IPatternDetails, number>;
        abstract bytes(): number;
        abstract simulation(): boolean;
        abstract multiplePaths(): boolean;
        abstract usedItems(): Internal.KeyCounter;
        abstract finalOutput(): Internal.GenericStack;
        abstract missingItems(): Internal.KeyCounter;
    }
    type ICraftingPlan_ = ICraftingPlan;
    class VillageSectionsDebugRenderer implements Internal.DebugRenderer$SimpleDebugRenderer {
        setNotVillageSection(arg0: Internal.SectionPos_): void;
        getClass(): typeof any;
        setVillageSection(arg0: Internal.SectionPos_): void;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        render(arg0: Internal.PoseStack_, arg1: Internal.MultiBufferSource_, arg2: number, arg3: number, arg4: number): void;
        wait(): void;
        clear(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        set notVillageSection(arg0: Internal.SectionPos_)
        get class(): typeof any
        set villageSection(arg0: Internal.SectionPos_)
    }
    type VillageSectionsDebugRenderer_ = VillageSectionsDebugRenderer;
    class VillagerTypeBuilder extends Internal.BuilderBase<Internal.VillagerType> {
        constructor(i: ResourceLocation_)
        /**
         * Adds a tag to this object, e.g. `minecraft:stone`.
        */
        tag(tag: ResourceLocation_): Internal.BuilderBase<Internal.VillagerType>;
        getClass(): typeof any;
        createAdditionalObjects(): void;
        createObject(): any;
        getTranslationKeyGroup(): string;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        generateDataJsons(generator: Internal.DataJsonGenerator_): void;
        get(): Internal.VillagerType;
        /**
         * Makes displayName() override language files.
        */
        formattedDisplayName(): Internal.BuilderBase<Internal.VillagerType>;
        getRegistryType(): Internal.RegistryInfo<any>;
        /**
         * Sets the translation key for this object, e.g. `block.minecraft.stone`.
        */
        translationKey(key: string): Internal.BuilderBase<Internal.VillagerType>;
        toString(): string;
        notifyAll(): void;
        /**
         * Sets the display name for this object, e.g. `Stone`.
         * 
         * This will be overridden by a lang file if it exists.
        */
        displayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.VillagerType>;
        getBuilderTranslationKey(): string;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        /**
         * Combined method of formattedDisplayName().displayName(name).
        */
        formattedDisplayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.VillagerType>;
        generateLang(lang: Internal.LangEventJS_): void;
        transformObject(obj: Internal.VillagerType_): Internal.VillagerType;
        equals(arg0: any): boolean;
        newID(pre: string, post: string): ResourceLocation;
        generateAssetJsons(generator: Internal.AssetJsonGenerator_): void;
        get class(): typeof any
        get translationKeyGroup(): string
        get registryType(): Internal.RegistryInfo<any>
        get builderTranslationKey(): string
    }
    type VillagerTypeBuilder_ = VillagerTypeBuilder;
    abstract class DragGestureRecognizer implements Internal.Serializable {
        setComponent(arg0: Internal.Component_): void;
        getClass(): typeof any;
        resetRecognizer(): void;
        getTriggerEvent(): Internal.InputEvent;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        setSourceActions(arg0: number): void;
        removeDragGestureListener(arg0: Internal.DragGestureListener_): void;
        hashCode(): number;
        getSourceActions(): number;
        addDragGestureListener(arg0: Internal.DragGestureListener_): void;
        wait(): void;
        getDragSource(): Internal.DragSource;
        wait(arg0: number): void;
        getComponent(): Internal.Component;
        equals(arg0: any): boolean;
        set component(arg0: Internal.Component_)
        get class(): typeof any
        get triggerEvent(): Internal.InputEvent
        set sourceActions(arg0: number)
        get sourceActions(): number
        get dragSource(): Internal.DragSource
        get component(): Internal.Component
    }
    type DragGestureRecognizer_ = DragGestureRecognizer;
    interface ByteIterable extends Internal.Iterable<number> {
        iterator(): Internal.Iterator<any>;
        spliterator(): Internal.Spliterator<any>;
        /**
         * @deprecated
        */
        forEach(arg0: Internal.Consumer_<number>): void;
        "forEach(it.unimi.dsi.fastutil.bytes.ByteConsumer)"(arg0: Internal.ByteConsumer_): void;
        forEach(arg0: Internal.ByteConsumer_): void;
        forEach(arg0: Internal.IntConsumer_): void;
        "forEach(java.util.function.IntConsumer)"(arg0: Internal.IntConsumer_): void;
        intSpliterator(): Internal.IntSpliterator;
        intIterator(): Internal.IntIterator;
        /**
         * @deprecated
        */
        "forEach(java.util.function.Consumer)"(arg0: Internal.Consumer_<number>): void;
    }
    type ByteIterable_ = ByteIterable;
    class MapBlock extends Internal.MapPixel {
        constructor()
        getClass(): typeof any;
        getPixelColour(arg0: number[], arg1: Internal.MapWriter_, arg2: Internal.Level_, arg3: Internal.MapDimension_, arg4: Internal.Registry_<Internal.Block>, arg5: Internal.MapTileChunk_, arg6: Internal.MapTileChunk_, arg7: Internal.MapTileChunk_, arg8: Internal.MapTileChunk_, arg9: Internal.MapTile_, arg10: number, arg11: number, arg12: number, arg13: number, arg14: Internal.BlockPos$MutableBlockPos_, arg15: Internal.Registry_<Internal.Biome>, arg16: Internal.Registry_<Internal.DimensionType>, arg17: number, arg18: number, arg19: number, arg20: Internal.BlockTintProvider_, arg21: Internal.MapProcessor_, arg22: Internal.OverlayManager_, arg23: number, arg24: number, arg25: Internal.BlockStateShortShapeCache_): void;
        setDiagonalSlope(arg0: number): void;
        setSlopeUnknown(arg0: boolean): void;
        getBiome(): Internal.ResourceKey<Internal.Biome>;
        getNumberOfOverlays(): number;
        getTopHeight(): number;
        getEffectiveHeight(arg0: Internal.BlockStateShortShapeCache_): number;
        setBiome(arg0: Internal.ResourceKey_<Internal.Biome>): void;
        setVerticalSlope(arg0: number): void;
        write(arg0: Internal.BlockState_, arg1: number, arg2: number, arg3: Internal.ResourceKey_<Internal.Biome>, arg4: number, arg5: boolean, arg6: boolean): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        setGlowing(arg0: boolean): void;
        getBlockBrightness(arg0: number, arg1: number, arg2: number): number;
        "getEffectiveHeight(boolean)"(arg0: boolean): number;
        getHeight(): number;
        getEffectiveHeight(arg0: boolean): number;
        "getEffectiveHeight(xaero.map.cache.BlockStateShortShapeCache)"(arg0: Internal.BlockStateShortShapeCache_): number;
        getState(): Internal.BlockState;
        setLight(arg0: number): void;
        setTopHeight(arg0: number): void;
        fixHeightType(arg0: number, arg1: number, arg2: Internal.MapTile_, arg3: Internal.MapTileChunk_, arg4: Internal.MapTileChunk_, arg5: Internal.MapTileChunk_, arg6: Internal.MapTileChunk_, arg7: number, arg8: boolean, arg9: Internal.BlockStateShortShapeCache_): void;
        toString(): string;
        getDiagonalSlope(): number;
        notifyAll(): void;
        getVerticalSlope(): number;
        addOverlay(arg0: xaero.map.region.Overlay_): void;
        prepareForWriting(arg0: number): void;
        equalsSlopesExcluded(arg0: Internal.MapBlock_): boolean;
        getParametres(): number;
        hashCode(): number;
        equals(arg0: Internal.MapBlock_, arg1: boolean): boolean;
        isGrass(): boolean;
        getPixelColours(arg0: number[], arg1: Internal.MapWriter_, arg2: Internal.Level_, arg3: Internal.MapDimension_, arg4: Internal.Registry_<Internal.Block>, arg5: Internal.MapTileChunk_, arg6: Internal.MapTileChunk_, arg7: Internal.MapTileChunk_, arg8: Internal.MapTileChunk_, arg9: Internal.MapTile_, arg10: number, arg11: number, arg12: Internal.MapBlock_, arg13: number, arg14: number, arg15: number, arg16: number, arg17: Internal.ArrayList_<xaero.map.region.Overlay>, arg18: Internal.BlockPos$MutableBlockPos_, arg19: Internal.Registry_<Internal.Biome>, arg20: Internal.Registry_<Internal.DimensionType>, arg21: number, arg22: number, arg23: number, arg24: Internal.BlockTintProvider_, arg25: Internal.MapProcessor_, arg26: Internal.OverlayManager_, arg27: Internal.BlockStateShortShapeCache_): void;
        wait(): void;
        getOverlays(): Internal.ArrayList<xaero.map.region.Overlay>;
        wait(arg0: number): void;
        setHeight(arg0: number): void;
        toRenderString(arg0: Internal.Registry_<Internal.Biome>): string;
        setState(arg0: Internal.BlockState_): void;
        getEffectiveTopHeight(arg0: boolean): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        set diagonalSlope(arg0: number)
        set slopeUnknown(arg0: boolean)
        get biome(): Internal.ResourceKey<Internal.Biome>
        get numberOfOverlays(): number
        get topHeight(): number
        set biome(arg0: Internal.ResourceKey_<Internal.Biome>)
        set verticalSlope(arg0: number)
        set glowing(arg0: boolean)
        get height(): number
        get state(): Internal.BlockState
        set light(arg0: number)
        set topHeight(arg0: number)
        get diagonalSlope(): number
        get verticalSlope(): number
        get parametres(): number
        get grass(): boolean
        get overlays(): Internal.ArrayList<xaero.map.region.Overlay>
        set height(arg0: number)
        set state(arg0: Internal.BlockState_)
    }
    type MapBlock_ = MapBlock;
    class Actionable extends Internal.Enum<Internal.Actionable> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        getFluidAction(): Internal.IFluidHandler$FluidAction;
        toString(): string;
        notifyAll(): void;
        static valueOf(arg0: string): Internal.Actionable;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        static ofSimulate(arg0: boolean): Internal.Actionable;
        hashCode(): number;
        isSimulate(): boolean;
        ordinal(): number;
        wait(): void;
        static values(): Internal.Actionable[];
        static of(arg0: Internal.IFluidHandler$FluidAction_): Internal.Actionable;
        wait(arg0: number): void;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.Actionable>>;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        getDeclaringClass(): typeof Internal.Actionable;
        compareTo(arg0: Internal.Actionable_): number;
        "compareTo(appeng.api.config.Actionable)"(arg0: Internal.Actionable_): number;
        get class(): typeof any
        get fluidAction(): Internal.IFluidHandler$FluidAction
        get simulate(): boolean
        get declaringClass(): typeof Internal.Actionable
        static readonly MODULATE: (Internal.Actionable) & (Internal.Actionable);
        static readonly SIMULATE: (Internal.Actionable) & (Internal.Actionable);
    }
    type Actionable_ = "simulate" | Actionable | "modulate";
    class SmithingTransformRecipe implements Internal.AccessorSmithingTransformRecipe, Internal.SmithingRecipe, com.illusivesoulworks.polymorph.mixin.core.AccessorSmithingTransformRecipe {
        constructor(arg0: ResourceLocation_, arg1: Internal.Ingredient_, arg2: Internal.Ingredient_, arg3: Internal.Ingredient_, arg4: Internal.ItemStack_)
        getClass(): typeof any;
        getGroup(): string;
        getToastSymbol(): Internal.ItemStack;
        getSchema(): Internal.RecipeSchema;
        isBaseIngredient(arg0: Internal.ItemStack_): boolean;
        getTemplate(): Internal.Ingredient;
        getBase(): Internal.Ingredient;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        assemble(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        getSerializer(): Internal.RecipeSerializer<any>;
        getId(): ResourceLocation;
        matches(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): boolean;
        getAddition(): Internal.Ingredient;
        getMod(): string;
        getRemainingItems(arg0: net.minecraft.world.Container_): Internal.NonNullList<Internal.ItemStack>;
        getIngredients(): Internal.NonNullList<Internal.Ingredient>;
        isSpecial(): boolean;
        hasOutput(match: Internal.ReplacementMatch_): boolean;
        getResultItem(arg0: Internal.RegistryAccess_): Internal.ItemStack;
        toString(): string;
        notifyAll(): void;
        canCraftInDimensions(arg0: number, arg1: number): boolean;
        showNotification(): boolean;
        replaceInput(match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): boolean;
        getType(): ResourceLocation;
        setGroup(group: string): void;
        isTemplateIngredient(arg0: Internal.ItemStack_): boolean;
        hashCode(): number;
        getOrCreateId(): ResourceLocation;
        hasInput(match: Internal.ReplacementMatch_): boolean;
        wait(): void;
        isIncomplete(): boolean;
        wait(arg0: number): void;
        isAdditionIngredient(arg0: Internal.ItemStack_): boolean;
        replaceOutput(match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): boolean;
        equals(arg0: any): boolean;
        get class(): typeof any
        get group(): string
        get toastSymbol(): Internal.ItemStack
        get schema(): Internal.RecipeSchema
        get template(): Internal.Ingredient
        get base(): Internal.Ingredient
        get serializer(): Internal.RecipeSerializer<any>
        get id(): ResourceLocation
        get addition(): Internal.Ingredient
        get mod(): string
        get ingredients(): Internal.NonNullList<Internal.Ingredient>
        get special(): boolean
        get type(): ResourceLocation
        set group(group: string)
        get orCreateId(): ResourceLocation
        get incomplete(): boolean
        readonly addition: Internal.Ingredient;
        readonly template: Internal.Ingredient;
        readonly base: Internal.Ingredient;
    }
    type SmithingTransformRecipe_ = SmithingTransformRecipe;
    abstract class AbstractShaftBlock extends Internal.RotatedPillarKineticBlock implements Internal.ProperWaterloggedBlock, Internal.IBE<Internal.KineticBlockEntity> {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        getBlockEntity(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.KineticBlockEntity;
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getRotationAxis(arg0: Internal.BlockState_): Internal.Direction$Axis;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        getBlockEntityClass(): typeof Internal.KineticBlockEntity;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        setFriction(arg0: number): void;
        getTypeData(): Internal.CompoundTag;
        static playRemoveSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        handler$bbo000$postConstruct(p_i241196_1_: Internal.BlockBehaviour$Properties_, ci: Internal.CallbackInfo_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        static getPreferredAxis(arg0: Internal.BlockPlaceContext_): Internal.Direction$Axis;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        needsDynamicNodeTypeCheck(): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        withWater(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): Internal.BlockState;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        getRotatedBlockState(arg0: Internal.BlockState_, arg1: Internal.Direction_): Internal.BlockState;
        getParticleInitialRadius(): number;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        withBlockEntityDo(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Consumer_<Internal.KineticBlockEntity>): void;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        getTicker<S extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<S>): Internal.BlockEntityTicker<S>;
        wait(): void;
        static playRotateSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        static isShapeFullBlock(shape: Internal.VoxelShape_): boolean;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        setIsRandomlyTicking(arg0: boolean): void;
        static onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        abstract getBlockEntityType(): Internal.BlockEntityType<Internal.KineticBlockEntity>;
        setNameKey(arg0: string): void;
        hideStressImpact(): boolean;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        static withWater(arg0: Internal.LevelAccessor_, arg1: Internal.BlockState_, arg2: BlockPos_): Internal.BlockState;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        needsDynamicBurningCheck(): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        onWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        updateWater(arg0: Internal.LevelAccessor_, arg1: Internal.BlockState_, arg2: BlockPos_): void;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        onSneakWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        getParticleTargetRadius(): number;
        updateAfterWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.BlockState;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        fluidState(arg0: Internal.BlockState_): Internal.FluidState;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        getMinimumRequiredSpeedLevel(): Internal.IRotate$SpeedLevel;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        getBlockEntityOptional(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.Optional<Internal.KineticBlockEntity>;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        onBlockEntityUse(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Function_<Internal.KineticBlockEntity, Internal.InteractionResult>): Internal.InteractionResult;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        showCapacityWithAnnotation(): boolean;
        static stateById(arg0: number): Internal.BlockState;
        hasShaftTowards(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Direction_): boolean;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        get blockEntityClass(): typeof Internal.KineticBlockEntity
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        set friction(arg0: number)
        get typeData(): Internal.CompoundTag
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get particleInitialRadius(): number
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        get blockEntityType(): Internal.BlockEntityType<Internal.KineticBlockEntity>
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        get particleTargetRadius(): number
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get minimumRequiredSpeedLevel(): Internal.IRotate$SpeedLevel
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type AbstractShaftBlock_ = AbstractShaftBlock;
    interface Compressable extends Internal.Keyable {
        abstract compressor<T>(arg0: Internal.DynamicOps_<T>): Internal.KeyCompressor<T>;
        abstract keys<T>(arg0: Internal.DynamicOps_<T>): Internal.Stream<T>;
        forStrings(arg0: Internal.Supplier_<Internal.Stream<string>>): Internal.Keyable;
    }
    type Compressable_ = Compressable;
    class LootingLevelEvent extends Internal.LivingEvent {
        constructor()
        constructor(arg0: Internal.LivingEntity_, arg1: DamageSource_, arg2: number)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        getDamageSource(): DamageSource;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        getEntity(): Internal.LivingEntity;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getLootingLevel(): number;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        setLootingLevel(arg0: number): void;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        get damageSource(): DamageSource
        set phase(arg0: Internal.EventPriority_)
        get entity(): Internal.LivingEntity
        get canceled(): boolean
        get lootingLevel(): number
        set result(arg0: Internal.Event$Result_)
        set lootingLevel(arg0: number)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type LootingLevelEvent_ = LootingLevelEvent;
    class FaultyMemoryCardItem extends Internal.MemoryCardItem implements Internal.IMouseWheelItem {
        constructor()
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getSettingsName(arg0: Internal.ItemStack_): string;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        notifyUser(arg0: Internal.Player_, arg1: Internal.MemoryCardMessages_): void;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(stack: Internal.ItemStack_, context: Internal.UseOnContext_): Internal.InteractionResult;
        isFireResistant(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(stack: Internal.ItemStack_, level: Internal.Level_, lines: Internal.List_<net.minecraft.network.chat.Component>, advancedTooltips: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        addToMainCreativeTab(arg0: Internal.CreativeModeTab$Output_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        hasCustomColor(arg0: Internal.ItemStack_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        asIngredient(): Internal.Ingredient;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(level: Internal.Level_, player: Internal.Player_, hand: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        onWheel(is: Internal.ItemStack_, up: boolean): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        static getTintColor(stack: Internal.ItemStack_, index: number): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        getColorCode(arg0: Internal.ItemStack_): Internal.AEColor[];
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        getData(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        static importGenericSettings(arg0: any, arg1: Internal.CompoundTag_, arg2: Internal.Player_): Internal.Set<Internal.SettingsCategory>;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        static exportGenericSettings(arg0: any, arg1: Internal.CompoundTag_): Internal.Set<Internal.SettingsCategory>;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        handler$cnp000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        static dyeArmor(arg0: Internal.ItemStack_, arg1: Internal.List_<Internal.DyeItem>): Internal.ItemStack;
        setColor(arg0: Internal.ItemStack_, arg1: number): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        getColor(stack: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        setMemoryCardContents(arg0: Internal.ItemStack_, arg1: string, arg2: Internal.CompoundTag_): void;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        static importGenericSettingsAndNotify(arg0: any, arg1: Internal.CompoundTag_, arg2: Internal.Player_): void;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        clearColor(arg0: Internal.ItemStack_): void;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        setCraftingRemainder(arg0: Internal.Item_): void;
        getRegistryName(): ResourceLocation;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        get registryName(): ResourceLocation
    }
    type FaultyMemoryCardItem_ = FaultyMemoryCardItem;
    class PonderUI extends Internal.AbstractPonderScreen {
        charTyped(arg0: string, arg1: number): boolean;
        onFilesDrop(arg0: Internal.List_<Internal.Path>): void;
        "setFocused(net.minecraft.client.gui.components.events.GuiEventListener)"(arg0: Internal.GuiEventListener_): void;
        updateIdentifiedItem(arg0: Internal.PonderScene_): void;
        narrationEnabled(): void;
        setFocused(arg0: boolean): void;
        renderDirtBackground(arg0: Internal.GuiGraphics_): void;
        setTooltipForNextRenderPass(arg0: Internal.List_<Internal.FormattedCharSequence>): void;
        mouseClicked(arg0: number, arg1: number, arg2: number): boolean;
        renderWithTooltip(arg0: Internal.GuiGraphics_, arg1: number, arg2: number, arg3: number): void;
        keyReleased(arg0: number, arg1: number, arg2: number): boolean;
        static isCut(arg0: number): boolean;
        addRenderableWidget<T extends Internal.GuiEventListener & Internal.Renderable & Internal.NarratableEntry>(arg0: T): T;
        static getPartialTicks(): number;
        getHoveredTooltipItem(): Internal.ItemStack;
        getFocused(): Internal.GuiEventListener;
        "setTooltipForNextRenderPass(java.util.List,net.minecraft.client.gui.screens.inventory.tooltip.ClientTooltipPositioner,boolean)"(arg0: Internal.List_<Internal.FormattedCharSequence>, arg1: Internal.ClientTooltipPositioner_, arg2: boolean): void;
        nextFocusPath(arg0: Internal.FocusNavigationEvent_): Internal.ComponentPath;
        centerScalingOn(arg0: number, arg1: number): void;
        handleComponentClicked(arg0: Internal.Style_): boolean;
        getActiveScene(): Internal.PonderScene;
        keyPressed(arg0: number, arg1: number, arg2: number): boolean;
        static findNarratableWidget(arg0: Internal.List_<Internal.NarratableEntry>, arg1: Internal.NarratableEntry_): Internal.Screen$NarratableSearchResult;
        static "of(net.minecraft.resources.ResourceLocation)"(arg0: ResourceLocation_): Internal.PonderUI;
        removed(): void;
        children(): Internal.List<Internal.GuiEventListener>;
        setComfyReadingEnabled(arg0: boolean): void;
        render(arg0: Internal.GuiGraphics_, arg1: number, arg2: number, arg3: number): void;
        addRenderableOnly<T extends Internal.Renderable>(arg0: T): T;
        static isSelectAll(arg0: number): boolean;
        isDragging(): boolean;
        getChildAt(arg0: number, arg1: number): Internal.Optional<Internal.GuiEventListener>;
        shouldCloseOnEsc(): boolean;
        getClass(): typeof any;
        isFocused(): boolean;
        getTabOrderGroup(): number;
        setFocused(arg0: Internal.GuiEventListener_): void;
        getRenderables(): Internal.List<any>;
        getSubject(): Internal.ItemStack;
        init(arg0: Internal.Minecraft_, arg1: number, arg2: number): void;
        getBackgroundMusic(): Internal.Music;
        getNarrationMessage(): net.minecraft.network.chat.Component;
        static of(arg0: Internal.ItemStack_, arg1: Internal.PonderTag_): Internal.PonderUI;
        toString(): string;
        notifyAll(): void;
        static isPaste(arg0: number): boolean;
        static hasControlDown(): boolean;
        afterKeyboardAction(): void;
        setInitialFocus(arg0: Internal.GuiEventListener_): void;
        getCurrentFocusPath(): Internal.ComponentPath;
        wait(arg0: number): void;
        static wrapScreenError(arg0: Internal.Runnable_, arg1: string, arg2: string): void;
        afterMouseAction(): void;
        static isCurrentlyRenderingPreviousScreen(): boolean;
        static of(arg0: ResourceLocation_): Internal.PonderUI;
        getMinecraft(): Internal.Minecraft;
        shareContextWith(arg0: Internal.NavigatableSimiScreen_): void;
        static getTooltipFromItem(arg0: Internal.Minecraft_, arg1: Internal.ItemStack_): Internal.List<net.minecraft.network.chat.Component>;
        static of(arg0: Internal.ItemStack_): Internal.PonderUI;
        getFontRenderer(): net.minecraft.client.gui.Font;
        notify(): void;
        static renderSpeechBox(arg0: Internal.GuiGraphics_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: boolean, arg6: PonderPointing_, arg7: boolean): void;
        afterMouseMove(): void;
        mouseMoved(arg0: number, arg1: number): void;
        getRectangle(): Internal.ScreenRectangle;
        static isCopy(arg0: number): boolean;
        magicalSpecialHackyFocus(arg0: Internal.GuiEventListener_): void;
        isComfyReadingEnabled(): boolean;
        tick(): void;
        isPauseScreen(): boolean;
        setDragging(arg0: boolean): void;
        wait(): void;
        getTitle(): net.minecraft.network.chat.Component;
        isMouseOver(arg0: number, arg1: number): boolean;
        getNarratables(): Internal.List<any>;
        coolDownAfterSkip(): void;
        static hasAltDown(): boolean;
        renderBackground(arg0: Internal.GuiGraphics_): void;
        seekToTime(arg0: number): void;
        mouseScrolled(arg0: number, arg1: number, arg2: number): boolean;
        wait(arg0: number, arg1: number): void;
        onClose(): void;
        addWidget<T extends Internal.GuiEventListener & Internal.NarratableEntry>(arg0: T): T;
        static hasShiftDown(): boolean;
        modify$chm001$configuredModifyBlitBackgroundTexture(arg0: ResourceLocation_): ResourceLocation;
        mouseDragged(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): boolean;
        "setTooltipForNextRenderPass(net.minecraft.client.gui.components.Tooltip,net.minecraft.client.gui.screens.inventory.tooltip.ClientTooltipPositioner,boolean)"(arg0: Internal.Tooltip_, arg1: Internal.ClientTooltipPositioner_, arg2: boolean): void;
        centerScalingOnMouse(): void;
        resize(arg0: Internal.Minecraft_, arg1: number, arg2: number): void;
        mouseReleased(arg0: number, arg1: number, arg2: number): boolean;
        "setFocused(boolean)"(arg0: boolean): void;
        setTooltipForNextRenderPass(arg0: Internal.List_<Internal.FormattedCharSequence>, arg1: Internal.ClientTooltipPositioner_, arg2: boolean): void;
        hashCode(): number;
        static "of(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.PonderUI;
        added(): void;
        handleDelayedNarration(): void;
        equals(arg0: any): boolean;
        triggerImmediateNarration(arg0: boolean): void;
        isEquivalentTo(arg0: Internal.NavigatableSimiScreen_): boolean;
        setTooltipForNextRenderPass(arg0: Internal.Tooltip_, arg1: Internal.ClientTooltipPositioner_, arg2: boolean): void;
        set "focused(net.minecraft.client.gui.components.events.GuiEventListener)"(arg0: Internal.GuiEventListener_)
        set focused(arg0: boolean)
        set tooltipForNextRenderPass(arg0: Internal.List_<Internal.FormattedCharSequence>)
        get partialTicks(): number
        get hoveredTooltipItem(): Internal.ItemStack
        get focused(): Internal.GuiEventListener
        get activeScene(): Internal.PonderScene
        set comfyReadingEnabled(arg0: boolean)
        get dragging(): boolean
        get class(): typeof any
        get focused(): boolean
        get tabOrderGroup(): number
        set focused(arg0: Internal.GuiEventListener_)
        get renderables(): Internal.List<any>
        get subject(): Internal.ItemStack
        get backgroundMusic(): Internal.Music
        get narrationMessage(): net.minecraft.network.chat.Component
        set initialFocus(arg0: Internal.GuiEventListener_)
        get currentFocusPath(): Internal.ComponentPath
        get currentlyRenderingPreviousScreen(): boolean
        get minecraft(): Internal.Minecraft
        get fontRenderer(): net.minecraft.client.gui.Font
        get rectangle(): Internal.ScreenRectangle
        get comfyReadingEnabled(): boolean
        get pauseScreen(): boolean
        set dragging(arg0: boolean)
        get title(): net.minecraft.network.chat.Component
        get narratables(): Internal.List<any>
        set "focused(boolean)"(arg0: boolean)
        static readonly MISSING_VANILLA_ENTRY: Internal.Couple<net.createmod.catnip.theme.Color>;
        static readonly MISSING_MODDED_ENTRY: Internal.Couple<net.createmod.catnip.theme.Color>;
        static ponderPartialTicksPaused: (0.0) & (number);
        static readonly BACKGROUND_IMPORTANT: (net.createmod.catnip.theme.Color) & (net.createmod.catnip.theme.Color);
        static readonly COLOR_HOVER: Internal.Couple<net.createmod.catnip.theme.Color>;
        static readonly COLOR_HIGHLIGHT: Internal.Couple<net.createmod.catnip.theme.Color>;
        static readonly BACKGROUND_FLAT: (net.createmod.catnip.theme.Color) & (net.createmod.catnip.theme.Color);
        static ponderTicks: (0) & (number);
        static readonly COLOR_IDLE: Internal.Couple<net.createmod.catnip.theme.Color>;
        static readonly BACKGROUND_TRANSPARENT: (net.createmod.catnip.theme.Color) & (net.createmod.catnip.theme.Color);
    }
    type PonderUI_ = PonderUI;
    class ModelBakery implements Internal.ModelBakeryAccessor, Internal.ModelBakeryForgeAccessor {
        constructor(arg0: Internal.BlockColors_, arg1: Internal.ProfilerFiller_, arg2: Internal.Map_<ResourceLocation, Internal.BlockModel>, arg3: Internal.Map_<ResourceLocation, Internal.List<any>>)
        getClass(): typeof any;
        static puzzleslib$getItemModelGenerator(): Internal.ItemModelGenerator;
        toString(): string;
        getBakedTopLevelModels(): Internal.Map<ResourceLocation, Internal.BakedModel>;
        notifyAll(): void;
        static predicate(arg0: Internal.StateDefinition_<Internal.Block, Internal.BlockState>, arg1: string): Internal.Predicate<Internal.BlockState>;
        static puzzleslib$getItemModelGenerator_$md$0343fd$0(): Internal.ItemModelGenerator;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getModelGroups(): Internal.Object2IntMap<Internal.BlockState>;
        loadTopLevel(arg0: Internal.ModelResourceLocation_): void;
        cacheAndQueueDependencies(arg0: ResourceLocation_, arg1: Internal.UnbakedModel_): void;
        hashCode(): number;
        bakeModels(arg0: Internal.BiFunction_<ResourceLocation, Internal.Material, Internal.TextureAtlasSprite>): void;
        wait(): void;
        wait(arg0: number): void;
        getModel(arg0: ResourceLocation_): Internal.UnbakedModel;
        equals(arg0: any): boolean;
        get class(): typeof any
        get bakedTopLevelModels(): Internal.Map<ResourceLocation, Internal.BakedModel>
        get modelGroups(): Internal.Object2IntMap<Internal.BlockState>
        static readonly MISSING_MODEL_LOCATION: (Internal.ModelResourceLocation) & (Internal.ModelResourceLocation);
        static readonly BANNER_BASE: (Internal.Material) & (Internal.Material);
        static readonly LAVA_FLOW: (Internal.Material) & (Internal.Material);
        static readonly WATER_FLOW: (Internal.Material) & (Internal.Material);
        static readonly ITEM_MODEL_GENERATOR: (Internal.ItemModelGenerator) & (Internal.ItemModelGenerator);
        readonly topLevelModels: Internal.Map<ResourceLocation, Internal.UnbakedModel>;
        readonly bakedCache: Internal.Map<Internal.ModelBakery$BakedCacheKey, Internal.BakedModel>;
        static readonly MISSING_MODEL_MESH: ("{    \"textures\": {       \"particle\": \"missingno\",       \"missingno\": \"missingno\"    },    \"elements\": [         {  \"from\": [ 0, 0, 0 ],            \"to\": [ 16, 16, 16 ],            \"faces\": {                \"down\":  { \"uv\": [ 0, 0, 16, 16 ], \"cullface\": \"down\",  \"texture\": \"#missingno\" },                \"up\":    { \"uv\": [ 0, 0, 16, 16 ], \"cullface\": \"up\",    \"texture\": \"#missingno\" },                \"north\": { \"uv\": [ 0, 0, 16, 16 ], \"cullface\": \"north\", \"texture\": \"#missingno\" },                \"south\": { \"uv\": [ 0, 0, 16, 16 ], \"cullface\": \"south\", \"texture\": \"#missingno\" },                \"west\":  { \"uv\": [ 0, 0, 16, 16 ], \"cullface\": \"west\",  \"texture\": \"#missingno\" },                \"east\":  { \"uv\": [ 0, 0, 16, 16 ], \"cullface\": \"east\",  \"texture\": \"#missingno\" }            }        }    ]}") & (string);
        static readonly WATER_OVERLAY: (Internal.Material) & (Internal.Material);
        static readonly MODEL_LISTER: (Internal.FileToIdConverter) & (Internal.FileToIdConverter);
        static readonly GENERATION_MARKER: (Internal.BlockModel) & (Internal.BlockModel);
        static readonly BLOCK_ENTITY_MARKER: (Internal.BlockModel) & (Internal.BlockModel);
        static readonly NO_PATTERN_SHIELD: (Internal.Material) & (Internal.Material);
        static readonly BLOCKSTATE_LISTER: (Internal.FileToIdConverter) & (Internal.FileToIdConverter);
        static readonly DESTROY_TYPES: ([Internal.RenderType$CompositeRenderType, Internal.RenderType$CompositeRenderType, Internal.RenderType$CompositeRenderType, Internal.RenderType$CompositeRenderType, Internal.RenderType$CompositeRenderType, Internal.RenderType$CompositeRenderType, Internal.RenderType$CompositeRenderType, Internal.RenderType$CompositeRenderType, Internal.RenderType$CompositeRenderType, Internal.RenderType$CompositeRenderType]) & (Internal.List<Internal.RenderType>);
        static readonly BREAKING_LOCATIONS: ([ResourceLocation, ResourceLocation, ResourceLocation, ResourceLocation, ResourceLocation, ResourceLocation, ResourceLocation, ResourceLocation, ResourceLocation, ResourceLocation]) & (Internal.List<ResourceLocation>);
        static readonly DESTROY_STAGES: ([ResourceLocation, ResourceLocation, ResourceLocation, ResourceLocation, ResourceLocation, ResourceLocation, ResourceLocation, ResourceLocation, ResourceLocation, ResourceLocation]) & (Internal.List<ResourceLocation>);
        readonly unbakedCache: Internal.Map<ResourceLocation, Internal.UnbakedModel>;
        static readonly SHIELD_BASE: (Internal.Material) & (Internal.Material);
        static readonly FIRE_1: (Internal.Material) & (Internal.Material);
        static readonly FIRE_0: (Internal.Material) & (Internal.Material);
        static readonly DESTROY_STAGE_COUNT: (10) & (number);
    }
    type ModelBakery_ = ModelBakery;
    class DecoratedPotBlockEntity$Decorations extends Internal.Record {
        constructor(arg0: Internal.Item_, arg1: Internal.Item_, arg2: Internal.Item_, arg3: Internal.Item_)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        sorted(): Internal.Stream<Internal.Item>;
        static load(arg0: Internal.CompoundTag_): Internal.DecoratedPotBlockEntity$Decorations;
        back(): Internal.Item;
        notify(): void;
        save(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        wait(arg0: number, arg1: number): void;
        right(): Internal.Item;
        hashCode(): number;
        left(): Internal.Item;
        wait(): void;
        wait(arg0: number): void;
        front(): Internal.Item;
        equals(arg0: any): boolean;
        get class(): typeof any
        static readonly EMPTY: (Internal.DecoratedPotBlockEntity$Decorations) & (Internal.DecoratedPotBlockEntity$Decorations);
    }
    type DecoratedPotBlockEntity$Decorations_ = DecoratedPotBlockEntity$Decorations;
    class ChromaticCompoundItem extends Internal.Item {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        checkLight(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_, arg2: Internal.Level_, arg3: Internal.CompoundTag_, arg4: Vec3d_, arg5: BlockPos_, arg6: Internal.BlockState_): boolean;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        asIngredient(): Internal.Ingredient;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        getRenderPropertiesInternal(): any;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        getLight(arg0: Internal.ItemStack_): number;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        handler$cnp000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        shouldOverrideMultiplayerNbt(): boolean;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type ChromaticCompoundItem_ = ChromaticCompoundItem;
    class TextureStitchEvent$Post extends Internal.TextureStitchEvent {
        constructor(arg0: Internal.TextureAtlas_)
        constructor()
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        getAtlas(): Internal.TextureAtlas;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
        get atlas(): Internal.TextureAtlas
    }
    type TextureStitchEvent$Post_ = TextureStitchEvent$Post;
    class RegisterNamedRenderTypesEvent extends net.minecraftforge.eventbus.api.Event implements Internal.IModBusEvent {
        constructor()
        constructor(arg0: Internal.Map_<ResourceLocation, Internal.RenderTypeGroup>)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        register(arg0: string, arg1: Internal.RenderType_, arg2: Internal.RenderType_): void;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        register(arg0: string, arg1: Internal.RenderType_, arg2: Internal.RenderType_, arg3: Internal.RenderType_): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type RegisterNamedRenderTypesEvent_ = RegisterNamedRenderTypesEvent;
    class ForLoop extends Internal.Statement {
        constructor(position: number, init: Internal.Statement_, condition: Internal.Expression_, step: Internal.Expression_, statement: Internal.Statement_)
        getClass(): typeof any;
        setStatement(statement: Internal.Statement_): void;
        getInit(): Internal.Statement;
        getEndOffset(): number;
        toString(): string;
        static make(pos: number, init: Internal.Statement_, cond: Internal.Expression_, step: Internal.Expression_, statement: Internal.Statement_): Internal.Statement;
        getKind(): Internal.Node$StatementKind;
        notifyAll(): void;
        setStep(step: Internal.Expression_): void;
        isEmpty(): boolean;
        accept(visitor: Internal.TreeVisitor_): boolean;
        getCondition(): Internal.Expression;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getStartOffset(): number;
        hashCode(): number;
        wait(): void;
        setCondition(condition: Internal.Expression_): void;
        setInit(init: Internal.Statement_): void;
        wait(arg0: number): void;
        getStatement(): Internal.Statement;
        equals(arg0: any): boolean;
        getStep(): Internal.Expression;
        static convert(context: icyllis.arc3d.compiler.Context_, pos: number, init: Internal.Statement_, cond: Internal.Expression_, step: Internal.Expression_, statement: Internal.Statement_): Internal.Statement;
        get class(): typeof any
        set statement(statement: Internal.Statement_)
        get init(): Internal.Statement
        get endOffset(): number
        get kind(): Internal.Node$StatementKind
        set step(step: Internal.Expression_)
        get empty(): boolean
        get condition(): Internal.Expression
        get startOffset(): number
        set condition(condition: Internal.Expression_)
        set init(init: Internal.Statement_)
        get statement(): Internal.Statement
        get step(): Internal.Expression
    }
    type ForLoop_ = ForLoop;
    class EnchantmentBuilder extends Internal.BuilderBase<Internal.Enchantment> {
        constructor(i: ResourceLocation_)
        createAdditionalObjects(): void;
        canEnchant(i: Internal.Object2BooleanFunction_<Internal.ItemStack>): this;
        createObject(): any;
        getTranslationKeyGroup(): string;
        /**
         * Combined method of formattedDisplayName().displayName(name).
        */
        formattedDisplayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Enchantment>;
        /**
         * Makes displayName() override language files.
        */
        formattedDisplayName(): Internal.BuilderBase<Internal.Enchantment>;
        maxLevel(i: number): this;
        notify(): void;
        checkCompatibility(i: Internal.Object2BooleanFunction_<ResourceLocation>): this;
        rarity(r: Internal.Enchantment$Rarity_): this;
        minLevel(i: number): this;
        category(c: Internal.EnchantmentCategory_): this;
        minCost(i: Internal.Int2IntFunction_): this;
        getRegistryType(): Internal.RegistryInfo<any>;
        crossbow(): this;
        transformObject(obj: Internal.Enchantment_): Internal.Enchantment;
        slots(s: Internal.EquipmentSlot_[]): this;
        uncommon(): this;
        armorChest(): this;
        untradeable(): this;
        weapon(): this;
        damageBonus(i: Internal.EnchantmentBuilder$DamageBonusFunction_): this;
        bow(): this;
        breakable(): this;
        getBuilderTranslationKey(): string;
        /**
         * Adds a tag to this object, e.g. `minecraft:stone`.
        */
        tag(tag: ResourceLocation_): Internal.BuilderBase<Internal.Enchantment>;
        wait(): void;
        armor(): this;
        /**
         * Sets the translation key for this object, e.g. `block.minecraft.stone`.
        */
        translationKey(key: string): Internal.BuilderBase<Internal.Enchantment>;
        generateLang(lang: Internal.LangEventJS_): void;
        getClass(): typeof any;
        rare(): this;
        damageProtection(i: Internal.EnchantmentBuilder$DamageProtectionFunction_): this;
        wait(arg0: number, arg1: number): void;
        veryRare(): this;
        postAttack(i: Internal.EnchantmentBuilder$PostFunction_): this;
        /**
         * Sets the display name for this object, e.g. `Stone`.
         * 
         * This will be overridden by a lang file if it exists.
        */
        displayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Enchantment>;
        generateDataJsons(generator: Internal.DataJsonGenerator_): void;
        maxCost(i: Internal.Int2IntFunction_): this;
        postHurt(i: Internal.EnchantmentBuilder$PostFunction_): this;
        vanishable(): this;
        trident(): this;
        toString(): string;
        curse(): this;
        undiscoverable(): this;
        armorLegs(): this;
        notifyAll(): void;
        armorFeet(): this;
        get(): Internal.Enchantment;
        treasureOnly(): this;
        armorHead(): this;
        hashCode(): number;
        fishingRod(): this;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        wearable(): this;
        newID(pre: string, post: string): ResourceLocation;
        generateAssetJsons(generator: Internal.AssetJsonGenerator_): void;
        get translationKeyGroup(): string
        get registryType(): Internal.RegistryInfo<any>
        get builderTranslationKey(): string
        get class(): typeof any
    }
    type EnchantmentBuilder_ = EnchantmentBuilder;
}
declare namespace xaero.common.gui {
    abstract class GuiSettings extends xaero.common.gui.ScreenBase implements Internal.WidgetScreen {
        constructor(arg0: Internal.IXaeroMinimap_, arg1: net.minecraft.network.chat.Component_, arg2: Internal.Screen_, arg3: Internal.Screen_)
        charTyped(arg0: string, arg1: number): boolean;
        getScreen<S extends Internal.Screen & Internal.WidgetScreen>(): S;
        renderEscapeScreen(arg0: Internal.GuiGraphics_, arg1: number, arg2: number, arg3: number): void;
        afterMouseAction(): void;
        onFilesDrop(arg0: Internal.List_<Internal.Path>): void;
        "setFocused(net.minecraft.client.gui.components.events.GuiEventListener)"(arg0: Internal.GuiEventListener_): void;
        getMinecraft(): Internal.Minecraft;
        narrationEnabled(): void;
        setFocused(arg0: boolean): void;
        static getTooltipFromItem(arg0: Internal.Minecraft_, arg1: Internal.ItemStack_): Internal.List<net.minecraft.network.chat.Component>;
        renderDirtBackground(arg0: Internal.GuiGraphics_): void;
        setTooltipForNextRenderPass(arg0: Internal.List_<Internal.FormattedCharSequence>): void;
        m_7856_(): void;
        setShouldSaveRadar(): void;
        mouseClicked(arg0: number, arg1: number, arg2: number): boolean;
        renderWithTooltip(arg0: Internal.GuiGraphics_, arg1: number, arg2: number, arg3: number): void;
        keyReleased(arg0: number, arg1: number, arg2: number): boolean;
        notify(): void;
        static isCut(arg0: number): boolean;
        onDropdownOpen(arg0: Internal.DropDownWidget_): void;
        addRenderableWidget<T extends Internal.GuiEventListener & Internal.Renderable & Internal.NarratableEntry>(arg0: T): T;
        onDropdownClosed(arg0: Internal.DropDownWidget_): void;
        getEntriesCopy(): any[];
        afterMouseMove(): void;
        mouseMoved(arg0: number, arg1: number): void;
        getRectangle(): Internal.ScreenRectangle;
        getFocused(): Internal.GuiEventListener;
        "setTooltipForNextRenderPass(java.util.List,net.minecraft.client.gui.screens.inventory.tooltip.ClientTooltipPositioner,boolean)"(arg0: Internal.List_<Internal.FormattedCharSequence>, arg1: Internal.ClientTooltipPositioner_, arg2: boolean): void;
        nextFocusPath(arg0: Internal.FocusNavigationEvent_): Internal.ComponentPath;
        static isCopy(arg0: number): boolean;
        magicalSpecialHackyFocus(arg0: Internal.GuiEventListener_): void;
        handleComponentClicked(arg0: Internal.Style_): boolean;
        tick(): void;
        keyPressed(arg0: number, arg1: number, arg2: number): boolean;
        static findNarratableWidget(arg0: Internal.List_<Internal.NarratableEntry>, arg1: Internal.NarratableEntry_): Internal.Screen$NarratableSearchResult;
        isPauseScreen(): boolean;
        getEscape(): Internal.Screen;
        setDragging(arg0: boolean): void;
        removed(): void;
        wait(): void;
        children(): Internal.List<Internal.GuiEventListener>;
        getTitle(): net.minecraft.network.chat.Component;
        render(arg0: Internal.GuiGraphics_, arg1: number, arg2: number, arg3: number): void;
        addRenderableOnly<T extends Internal.Renderable>(arg0: T): T;
        static isSelectAll(arg0: number): boolean;
        isDragging(): boolean;
        getChildAt(arg0: number, arg1: number): Internal.Optional<Internal.GuiEventListener>;
        isMouseOver(arg0: number, arg1: number): boolean;
        shouldCloseOnEsc(): boolean;
        getClass(): typeof any;
        isFocused(): boolean;
        getNarratables(): Internal.List<any>;
        static hasAltDown(): boolean;
        renderBackground(arg0: Internal.GuiGraphics_): void;
        getTabOrderGroup(): number;
        mouseScrolled(arg0: number, arg1: number, arg2: number): boolean;
        setFocused(arg0: Internal.GuiEventListener_): void;
        restoreFocus(arg0: number): void;
        getRenderables(): Internal.List<any>;
        wait(arg0: number, arg1: number): void;
        onClose(): void;
        addWidget<T extends Internal.GuiEventListener & Internal.NarratableEntry>(arg0: T): T;
        static hasShiftDown(): boolean;
        init(arg0: Internal.Minecraft_, arg1: number, arg2: number): void;
        modify$chm001$configuredModifyBlitBackgroundTexture(arg0: ResourceLocation_): ResourceLocation;
        getBackgroundMusic(): Internal.Music;
        getNarrationMessage(): net.minecraft.network.chat.Component;
        mouseDragged(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): boolean;
        replaceRenderableWidget(arg0: Internal.AbstractWidget_, arg1: Internal.AbstractWidget_): void;
        "setTooltipForNextRenderPass(net.minecraft.client.gui.components.Tooltip,net.minecraft.client.gui.screens.inventory.tooltip.ClientTooltipPositioner,boolean)"(arg0: Internal.Tooltip_, arg1: Internal.ClientTooltipPositioner_, arg2: boolean): void;
        toString(): string;
        notifyAll(): void;
        addButtonVisible(arg0: Internal.AbstractWidget_): void;
        mouseReleased(arg0: number, arg1: number, arg2: number): boolean;
        resize(arg0: Internal.Minecraft_, arg1: number, arg2: number): void;
        static isPaste(arg0: number): boolean;
        "setFocused(boolean)"(arg0: boolean): void;
        setTooltipForNextRenderPass(arg0: Internal.List_<Internal.FormattedCharSequence>, arg1: Internal.ClientTooltipPositioner_, arg2: boolean): void;
        static hasControlDown(): boolean;
        afterKeyboardAction(): void;
        static tryToGetEscape(arg0: Internal.Screen_): Internal.Screen;
        getIndex(arg0: Internal.GuiEventListener_): number;
        hashCode(): number;
        shouldSkipWorldRender(): boolean;
        setInitialFocus(arg0: Internal.GuiEventListener_): void;
        getCurrentFocusPath(): Internal.ComponentPath;
        replaceWidget(arg0: Internal.AbstractWidget_, arg1: Internal.AbstractWidget_): void;
        added(): void;
        wait(arg0: number): void;
        handleDelayedNarration(): void;
        static wrapScreenError(arg0: Internal.Runnable_, arg1: string, arg2: string): void;
        equals(arg0: any): boolean;
        triggerImmediateNarration(arg0: boolean): void;
        setTooltipForNextRenderPass(arg0: Internal.Tooltip_, arg1: Internal.ClientTooltipPositioner_, arg2: boolean): void;
        get screen(): S
        set "focused(net.minecraft.client.gui.components.events.GuiEventListener)"(arg0: Internal.GuiEventListener_)
        get minecraft(): Internal.Minecraft
        set focused(arg0: boolean)
        set tooltipForNextRenderPass(arg0: Internal.List_<Internal.FormattedCharSequence>)
        get entriesCopy(): any[]
        get rectangle(): Internal.ScreenRectangle
        get focused(): Internal.GuiEventListener
        get pauseScreen(): boolean
        get escape(): Internal.Screen
        set dragging(arg0: boolean)
        get title(): net.minecraft.network.chat.Component
        get dragging(): boolean
        get class(): typeof any
        get focused(): boolean
        get narratables(): Internal.List<any>
        get tabOrderGroup(): number
        set focused(arg0: Internal.GuiEventListener_)
        get renderables(): Internal.List<any>
        get backgroundMusic(): Internal.Music
        get narrationMessage(): net.minecraft.network.chat.Component
        set "focused(boolean)"(arg0: boolean)
        set initialFocus(arg0: Internal.GuiEventListener_)
        get currentFocusPath(): Internal.ComponentPath
    }
    type GuiSettings_ = GuiSettings;
}
declare namespace net.pedroksl.advanced_ae.recipes {
    class IngredientStack$Item extends Internal.IngredientStack<Internal.Ingredient, Internal.ItemStack> {
        constructor(arg0: Internal.Ingredient_, arg1: number)
        getClass(): typeof any;
        "setStackAmount(net.minecraft.world.item.ItemStack,int)"(arg0: Internal.ItemStack_, arg1: number): void;
        "getStackAmount(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): number;
        setStackAmount(arg0: Internal.ItemStack_, arg1: number): void;
        "test(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): boolean;
        "getStackAmount(java.lang.Object)"(arg0: any): number;
        isEmpty(): boolean;
        notify(): void;
        toJson(): Internal.JsonElement;
        wait(arg0: number, arg1: number): void;
        test(arg0: any): boolean;
        sample(): Internal.IngredientStack<any, any>;
        consume(arg0: Internal.ItemStack_): void;
        "test(java.lang.Object)"(arg0: any): boolean;
        getAmount(): number;
        getIngredient(): Internal.Ingredient;
        static fromJson(arg0: Internal.JsonElement_): net.pedroksl.advanced_ae.recipes.IngredientStack$Item;
        static of(arg0: Internal.ItemStack_): net.pedroksl.advanced_ae.recipes.IngredientStack$Item;
        setStackAmount(arg0: any, arg1: number): void;
        toString(): string;
        "setStackAmount(java.lang.Object,int)"(arg0: any, arg1: number): void;
        notifyAll(): void;
        getStackAmount(arg0: Internal.ItemStack_): number;
        getStackAmount(arg0: any): number;
        static of(arg0: Internal.FluidStack_): net.pedroksl.advanced_ae.recipes.IngredientStack$Fluid;
        toNetwork(arg0: Internal.FriendlyByteBuf_): void;
        static "of(net.minecraftforge.fluids.FluidStack)"(arg0: Internal.FluidStack_): net.pedroksl.advanced_ae.recipes.IngredientStack$Fluid;
        hashCode(): number;
        checkType(arg0: any): boolean;
        wait(): void;
        test(arg0: Internal.ItemStack_): boolean;
        wait(arg0: number): void;
        static "of(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): net.pedroksl.advanced_ae.recipes.IngredientStack$Item;
        static fromNetwork(arg0: Internal.FriendlyByteBuf_): net.pedroksl.advanced_ae.recipes.IngredientStack$Item;
        static of(arg0: Internal.Ingredient_, arg1: number): net.pedroksl.advanced_ae.recipes.IngredientStack$Item;
        equals(arg0: any): boolean;
        get class(): typeof any
        get empty(): boolean
        get amount(): number
        get ingredient(): Internal.Ingredient
        static readonly CODEC: Internal.Codec<net.pedroksl.advanced_ae.recipes.IngredientStack$Item>;
    }
    type IngredientStack$Item_ = IngredientStack$Item;
}
