/// <reference path="./internal_*.d.ts" />
declare namespace Internal {
    class IncompleteHeatEngineItem extends Internal.Item {
        constructor()
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        asIngredient(): Internal.Ingredient;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        handler$cnp000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        getProgress(arg0: Internal.ItemStack_): number;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type IncompleteHeatEngineItem_ = IncompleteHeatEngineItem;
    class ModelResourceLocation extends ResourceLocation {
        constructor(arg0: string, arg1: string, arg2: string)
        constructor(arg0: ResourceLocation_, arg1: string)
        static isValidNamespace(arg0: string): boolean;
        getClass(): typeof any;
        compareTo(arg0: ResourceLocation_): number;
        toLanguageKey(arg0: string): string;
        static checkSpecialEquality(o: any, o1: any, shallow: boolean): boolean;
        static validNamespaceChar(arg0: string): boolean;
        static read(arg0: string): Internal.DataResult<ResourceLocation>;
        static isValidPath(arg0: string): boolean;
        toShortLanguageKey(): string;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        static tryBuild(arg0: string, arg1: string): ResourceLocation;
        "withPath(java.lang.String)"(arg0: string): ResourceLocation;
        static vanilla(arg0: string, arg1: string): Internal.ModelResourceLocation;
        getVariant(): string;
        static isAllowedInResourceLocation(arg0: string): boolean;
        withPath(arg0: string): ResourceLocation;
        static tryParse(arg0: string): ResourceLocation;
        static validPathChar(arg0: string): boolean;
        toLanguageKey(arg0: string, arg1: string): string;
        toDebugFileName(): string;
        getPath(): string;
        getNamespace(): string;
        compareNamespaced(arg0: ResourceLocation_): number;
        static of(arg0: string, arg1: string): ResourceLocation;
        "compareTo(net.minecraft.resources.ResourceLocation)"(arg0: ResourceLocation_): number;
        toString(): string;
        withSuffix(arg0: string): ResourceLocation;
        notifyAll(): void;
        specialEquals(o: any, shallow: boolean): boolean;
        static read(arg0: Internal.StringReader_): ResourceLocation;
        static isValidResourceLocation(arg0: string): boolean;
        toLanguageKey(): string;
        static "read(com.mojang.brigadier.StringReader)"(arg0: Internal.StringReader_): ResourceLocation;
        "withPath(java.util.function.UnaryOperator)"(arg0: Internal.UnaryOperator_<string>): ResourceLocation;
        hashCode(): number;
        static "read(java.lang.String)"(arg0: string): Internal.DataResult<ResourceLocation>;
        wait(): void;
        withPath(arg0: Internal.UnaryOperator_<string>): ResourceLocation;
        wait(arg0: number): void;
        withPrefix(arg0: string): ResourceLocation;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get variant(): string
        get path(): string
        get namespace(): string
    }
    type ModelResourceLocation_ = ModelResourceLocation;
    class TileEntityIndustrialAlarm extends Internal.TileEntityMekanism {
        constructor(pos: BlockPos_, state: Internal.BlockState_)
        addComponent(component: Internal.ITileComponent_): void;
        getEnergyContainer(arg0: number, arg1: Internal.Direction_): Internal.IEnergyContainer;
        supportsComparator(): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        clear(ingredient: Internal.Ingredient_): void;
        getControlType(): Internal.IRedstoneControl$RedstoneControl;
        updateHeatCapacitors(side: Internal.Direction_): void;
        find(): number;
        getFluidSideFor(): Internal.Direction;
        getComponents(): Internal.List<Internal.ITileComponent>;
        hasComputerSupport(): boolean;
        getMaxEnergy(arg0: number, arg1: Internal.Direction_): Internal.FloatingLong;
        /**
         * @deprecated
        */
        setBlockState(newState: Internal.BlockState_): void;
        getFluidTank(arg0: number, arg1: Internal.Direction_): Internal.IExtendedFluidTank;
        getSecurity(): Internal.TileComponentSecurity;
        getFrequency<FREQ extends Internal.Frequency>(type: Internal.FrequencyType_<FREQ>): FREQ;
        setCulled(value: boolean): void;
        saveWithoutMetadata(): Internal.CompoundTag;
        setTimeout(): void;
        getEnergySideFor(): Internal.Direction;
        "setChanged()"(): void;
        extractFluid(arg0: number, arg1: number, arg2: Internal.Action_): Internal.FluidStack;
        extractFluid(arg0: Internal.FluidStack_, arg1: Internal.Direction_, arg2: Internal.Action_): Internal.FluidStack;
        isOutOfCamera(): boolean;
        tryWrench(state: Internal.BlockState_, player: Internal.Player_, hand: Internal.InteractionHand_, rayTrace: Internal.BlockHitResult_): Internal.WrenchResult;
        canHandlePigment(): boolean;
        supportsUpgrade(upgradeType: mekanism.api.Upgrade_): boolean;
        open(player: Internal.Player_): void;
        getFrequencyComponent(): Internal.TileComponentFrequency;
        setEnergy(arg0: number, arg1: Internal.FloatingLong_, arg2: Internal.Direction_): void;
        extractFluid(arg0: Internal.FluidStack_, arg1: Internal.Action_): Internal.FluidStack;
        setRemoved(): void;
        getSupportedUpgrade(): Internal.Set<mekanism.api.Upgrade>;
        invalidateCapability(capability: Internal.Capability_<any>, ...sides: Internal.Direction_[]): void;
        hasGui(): boolean;
        getGasTanks(side: Internal.Direction_): Internal.List<Internal.IGasTank>;
        handles(type: Internal.SubstanceType_): boolean;
        canHandleSlurry(): boolean;
        "extractEnergy(int,mekanism.api.math.FloatingLong,mekanism.api.Action)"(arg0: number, arg1: Internal.FloatingLong_, arg2: Internal.Action_): Internal.FloatingLong;
        static tickClient(level: Internal.Level_, pos: BlockPos_, state: Internal.BlockState_, tile: Internal.TileEntityMekanism_): void;
        extractFluid(arg0: number, arg1: Internal.Action_): Internal.FluidStack;
        extractEnergy(arg0: number, arg1: Internal.FloatingLong_, arg2: Internal.Action_): Internal.FloatingLong;
        getEnergyContainers(side: Internal.Direction_): Internal.List<Internal.IEnergyContainer>;
        "invalidateCapability(net.minecraftforge.common.capabilities.Capability,net.minecraft.core.Direction)"(capability: Internal.Capability_<any>, side: Internal.Direction_): void;
        openGui(player: Internal.Player_): Internal.InteractionResult;
        getRightSide(): Internal.Direction;
        getCustomName(): net.minecraft.network.chat.Component;
        isItemValid(arg0: number, arg1: Internal.ItemStack_): boolean;
        markDirtyComparator(): void;
        getInverseConduction(arg0: number, arg1: Internal.Direction_): number;
        getClass(): typeof any;
        hasSustainedInventory(): boolean;
        insertGasCheck(tank: number, side: Internal.Direction_): boolean;
        sendUpdatePacket(): void;
        hasAnyComparatorNearby(): boolean;
        isFluidValid(arg0: number, arg1: Internal.FluidStack_): boolean;
        onChunkUnloaded(): void;
        getEnergy(arg0: number, arg1: Internal.Direction_): Internal.FloatingLong;
        static addEntityType(arg0: Internal.CompoundTag_, arg1: Internal.BlockEntityType_<any>): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        getConfigCardName(): string;
        getComputerMethods(holder: Internal.BoundMethodHolder_): void;
        clearRemoved(): void;
        "extractFluid(int,net.minecraft.core.Direction,mekanism.api.Action)"(arg0: number, arg1: Internal.Direction_, arg2: Internal.Action_): Internal.FluidStack;
        setFacing(direction: Internal.Direction_): void;
        getTileChunk(): Internal.Chunk3D;
        "extractFluid(int,int,mekanism.api.Action)"(arg0: number, arg1: number, arg2: Internal.Action_): Internal.FluidStack;
        persists(type: Internal.SubstanceType_): boolean;
        getAdjacent(side: Internal.Direction_): Internal.IHeatHandler;
        getInventorySlots(side: Internal.Direction_): Internal.List<Internal.IInventorySlot>;
        getHeight(): number;
        onNeighborChange(block: Internal.Block_, neighborPos: BlockPos_): void;
        isConfigurationDataCompatible(arg0: Internal.BlockEntityType_<any>): boolean;
        /**
         * @deprecated
        */
        "drain(net.minecraftforge.fluids.FluidStack,net.minecraftforge.fluids.capability.IFluidHandler$FluidAction)"(arg0: Internal.FluidStack_, arg1: Internal.IFluidHandler$FluidAction_): Internal.FluidStack;
        hasSound(): boolean;
        supportsRedstone(): boolean;
        getPersistentData(): Internal.CompoundTag;
        triggerEvent(arg0: number, arg1: number): boolean;
        handleHeat(arg0: number): void;
        hasLevel(): boolean;
        getSustainedInventory(): Internal.ListTag;
        getInventorySideFor(): Internal.Direction;
        insertItem(arg0: number, arg1: Internal.ItemStack_, arg2: boolean): Internal.ItemStack;
        invalidateCachedCapabilities(): void;
        "isItemValid(int,net.minecraft.world.item.ItemStack)"(i: number, itemStack: Internal.ItemStack_): boolean;
        setOwnerUUID(owner: Internal.UUID_): void;
        getComponent(): Internal.TileComponentUpgrade;
        clear(): void;
        getAmbientTemperature(side: Internal.Direction_): number;
        wait(arg0: number): void;
        getNeededEnergy(arg0: number): Internal.FloatingLong;
        extractEnergy(arg0: Internal.FloatingLong_, arg1: Internal.Direction_, arg2: Internal.Action_): Internal.FloatingLong;
        isComputerCapabilityPersistent(): boolean;
        getOwnerUUID(): Internal.UUID;
        getInverseInsulation(arg0: number, arg1: Internal.Direction_): number;
        "insertEnergy(mekanism.api.math.FloatingLong,net.minecraft.core.Direction,mekanism.api.Action)"(arg0: Internal.FloatingLong_, arg1: Internal.Direction_, arg2: Internal.Action_): Internal.FloatingLong;
        getEnergyContainerCount(): number;
        getUpdateTag(): Internal.CompoundTag;
        setLevel(world: Internal.Level_): void;
        handler$ccp000$setLevel(arg0: Internal.Level_, arg1: Internal.CallbackInfo_): void;
        "extractItem(int,int,boolean)"(i: number, i1: number, b: boolean): Internal.ItemStack;
        canHandleHeat(): boolean;
        removeFrequency(type: Internal.FrequencyType_<any>, data: Internal.Frequency$FrequencyIdentity_, player: Internal.UUID_): void;
        getSlots(): number;
        validateSecurityIsPublic(): void;
        kjs$self(): Internal.IItemHandler;
        getPigmentManager(): Internal.ChemicalHandlerManager$PigmentHandlerManager;
        recalculateUpgrades(upgrade: mekanism.api.Upgrade_): void;
        setControlType(type: Internal.IRedstoneControl$RedstoneControl_): void;
        canPulse(): boolean;
        "invalidateCapability(net.minecraftforge.common.capabilities.Capability,net.minecraft.core.Direction[])"(capability: Internal.Capability_<any>, ...sides: Internal.Direction_[]): void;
        isPowered(): boolean;
        ownerMatches(arg0: Internal.Player_): boolean;
        invalidateCaps(): void;
        abstract getTilePos(): BlockPos;
        getName(): net.minecraft.network.chat.Component;
        getTotalHeatCapacity(): number;
        getSlotLimit(arg0: number): number;
        setEnergy(arg0: number, arg1: Internal.FloatingLong_): void;
        getSlotLimit(arg0: number, arg1: Internal.Direction_): number;
        isDirectional(): boolean;
        getSoundPos(): BlockPos;
        canHandleEnergy(): boolean;
        getSecurityMode(): Internal.SecurityMode;
        extractInfusionCheck(tank: number, side: Internal.Direction_): boolean;
        static loadStatic(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.CompoundTag_): Internal.BlockEntity;
        wait(): void;
        getSlurryManager(): Internal.ChemicalHandlerManager$SlurryHandlerManager;
        getLeftSide(): Internal.Direction;
        getHeatCapacitor(arg0: number, arg1: Internal.Direction_): Internal.IHeatCapacitor;
        getConfigurationDataType(): Internal.BlockEntityType<any>;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        extractSlurryCheck(tank: number, side: Internal.Direction_): boolean;
        getActive(): boolean;
        getCapability<T>(capability: Internal.Capability_<T>, side: Internal.Direction_): Internal.LazyOptional<T>;
        count(): number;
        "handleHeat(int,double)"(arg0: number, arg1: number): void;
        getSlots(arg0: Internal.Direction_): number;
        getInitialPigmentTanks(listener: Internal.IContentsListener_): Internal.IChemicalTankHolder<Internal.Pigment, Internal.PigmentStack, Internal.IPigmentTank>;
        setOutOfCamera(value: boolean): void;
        insertSlurryCheck(tank: number, side: Internal.Direction_): boolean;
        getRadiationParticleCount(): number;
        isEmpty(): boolean;
        getInitialGasTanks(listener: Internal.IContentsListener_): Internal.IChemicalTankHolder<Internal.Gas, Internal.GasStack, Internal.IGasTank>;
        getInitialInfusionTanks(listener: Internal.IContentsListener_): Internal.IChemicalTankHolder<Internal.InfuseType, Internal.InfusionStack, Internal.IInfusionTank>;
        getInfusionTanks(side: Internal.Direction_): Internal.List<Internal.IInfusionTank>;
        handleHeat(arg0: number, arg1: number): void;
        setConfigurationData(player: Internal.Player_, data: Internal.CompoundTag_): void;
        onlyOpCanSetNbt(): boolean;
        extractItem(arg0: number, arg1: number, arg2: boolean): Internal.ItemStack;
        isRemote(): boolean;
        getInventorySlot(arg0: number, arg1: Internal.Direction_): Internal.IInventorySlot;
        getBlock(level: Internal.Level_): Internal.BlockContainerJS;
        simulate(): Internal.HeatAPI$HeatTransfer;
        serializeNBT(): Internal.Tag;
        getBlockTypeRegistryName(): ResourceLocation;
        getCurrentRedstoneLevel(): number;
        onDataPacket(net: Internal.Connection_, pkt: Internal.ClientboundBlockEntityDataPacket_): void;
        saveWithFullMetadata(): Internal.CompoundTag;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        getOwnerName(): string;
        insertItem(arg0: number, arg1: Internal.ItemStack_, arg2: Internal.Direction_, arg3: Internal.Action_): Internal.ItemStack;
        extractEnergy(arg0: number, arg1: Internal.FloatingLong_, arg2: Internal.Direction_, arg3: Internal.Action_): Internal.FloatingLong;
        deserializeNBT(arg0: Internal.Tag_): void;
        getAllItems(): Internal.List<Internal.ItemStack>;
        getUpdatePacket(): Internal.ClientboundBlockEntityDataPacket;
        "extractFluid(net.minecraftforge.fluids.FluidStack,mekanism.api.Action)"(arg0: Internal.FluidStack_, arg1: Internal.Action_): Internal.FluidStack;
        insertItem(stack: Internal.ItemStack_, simulate: boolean): Internal.ItemStack;
        parseUpgradeData(data: Internal.IUpgradeData_): void;
        getModelData(): Internal.ModelData;
        isMutable(): boolean;
        insertEnergy(arg0: Internal.FloatingLong_, arg1: Internal.Action_): Internal.FloatingLong;
        find(ingredient: Internal.Ingredient_): number;
        extractItem(arg0: number, arg1: number, arg2: Internal.Direction_, arg3: Internal.Action_): Internal.ItemStack;
        hasSecurity(): boolean;
        equals(arg0: any): boolean;
        getHeatCapacitorCount(arg0: Internal.Direction_): number;
        "extractFluid(net.minecraftforge.fluids.FluidStack,net.minecraft.core.Direction,mekanism.api.Action)"(arg0: Internal.FluidStack_, arg1: Internal.Direction_, arg2: Internal.Action_): Internal.FluidStack;
        insertFluid(arg0: number, arg1: Internal.FluidStack_, arg2: Internal.Direction_, arg3: Internal.Action_): Internal.FluidStack;
        updatePower(): void;
        setFrequency(type: Internal.FrequencyType_<any>, frequencyCompound: Internal.CompoundTag_): void;
        getInputRate(): Internal.FloatingLong;
        requestModelDataUpdate(): void;
        getComputerName(): string;
        getMaxEnergy(arg0: number): Internal.FloatingLong;
        insertInfusionCheck(tank: number, side: Internal.Direction_): boolean;
        load(nbt: Internal.CompoundTag_): void;
        isItemValid(arg0: number, arg1: Internal.ItemStack_, arg2: Internal.Direction_): boolean;
        insertEnergy(arg0: Internal.FloatingLong_, arg1: Internal.Direction_, arg2: Internal.Action_): Internal.FloatingLong;
        setChanged(): void;
        "getSlots()"(): number;
        "invalidateCapabilities(java.util.Collection,net.minecraft.core.Direction)"(capabilities: Internal.Collection_<Internal.Capability<any>>, side: Internal.Direction_): void;
        getFluidTanks(side: Internal.Direction_): Internal.List<Internal.IExtendedFluidTank>;
        getTotalHeatCapacity(arg0: Internal.Direction_): number;
        getReducedUpdateTag(): Internal.CompoundTag;
        getBlockType(): Internal.Block;
        "getUpdatePacket()"(): Internal.Packet<any>;
        "insertFluid(net.minecraftforge.fluids.FluidStack,net.minecraft.core.Direction,mekanism.api.Action)"(arg0: Internal.FluidStack_, arg1: Internal.Direction_, arg2: Internal.Action_): Internal.FluidStack;
        "getStackInSlot(int)"(i: number): Internal.ItemStack;
        isNameable(): boolean;
        "getSlotLimit(int)"(i: number): number;
        handleHeat(arg0: number, arg1: Internal.Direction_): void;
        getWidth(): number;
        insertFluid(arg0: number, arg1: Internal.FluidStack_, arg2: Internal.Action_): Internal.FluidStack;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        invalidateCapabilities(capabilities: Internal.Collection_<Internal.Capability<any>>, ...sides: Internal.Direction_[]): void;
        hasCustomName(): boolean;
        isCulled(): boolean;
        getType(): Internal.BlockEntityType<any>;
        getVolume(): number;
        insertPigmentCheck(tank: number, side: Internal.Direction_): boolean;
        getSlurryTanks(side: Internal.Direction_): Internal.List<Internal.ISlurryTank>;
        insertFluid(arg0: Internal.FluidStack_, arg1: Internal.Action_): Internal.FluidStack;
        getHeatCapacitorCount(): number;
        getTanks(): number;
        handleHeat(arg0: number, arg1: number, arg2: Internal.Direction_): void;
        getInitialGasManager(listener: Internal.IContentsListener_): Internal.ChemicalHandlerManager$GasHandlerManager;
        onAdded(): void;
        "getUpdatePacket()"(): Internal.ClientboundBlockEntityDataPacket;
        getRenderBoundingBox(): Internal.AABB;
        shouldDumpRadiation(): boolean;
        getHeatCapacitors(side: Internal.Direction_): Internal.List<Internal.IHeatCapacitor>;
        getDisplayName(): net.minecraft.network.chat.Component;
        static getPosFromTag(arg0: Internal.CompoundTag_): BlockPos;
        isActivatable(): boolean;
        setCustomName(name: net.minecraft.network.chat.Component_): void;
        persistInventory(): boolean;
        saveToItem(arg0: Internal.ItemStack_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        insertEnergy(arg0: number, arg1: Internal.FloatingLong_, arg2: Internal.Action_): Internal.FloatingLong;
        getPublicCache<FREQ extends Internal.Frequency>(type: Internal.FrequencyType_<FREQ>): Internal.List<FREQ>;
        extractPigmentCheck(tank: number, side: Internal.Direction_): boolean;
        getInitialSlurryManager(listener: Internal.IContentsListener_): Internal.ChemicalHandlerManager$SlurryHandlerManager;
        onComparatorAdded(direction: Internal.Direction_, offset: number): void;
        getEnergyContainerCount(arg0: Internal.Direction_): number;
        getUpdatePacket(): Internal.Packet<any>;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        "handleHeat(double,net.minecraft.core.Direction)"(arg0: number, arg1: Internal.Direction_): void;
        getOppositeDirection(): Internal.Direction;
        getTotalInverseInsulation(arg0: Internal.Direction_): number;
        configurationDataSet(): void;
        countNonEmpty(): number;
        static calculateRadiationScale(tanks: Internal.List_<Internal.IGasTank>): number;
        insertFluid(arg0: Internal.FluidStack_, arg1: Internal.Direction_, arg2: Internal.Action_): Internal.FluidStack;
        setSustainedInventory(nbtTags: Internal.ListTag_): void;
        getInitialVolume(): number;
        toString(): string;
        getTotalTemperature(): number;
        notifyAll(): void;
        getRedstoneLevel(): number;
        abstract getTileWorld(): Internal.Level;
        invalidateCapabilities(capabilities: Internal.Collection_<Internal.Capability<any>>, side: Internal.Direction_): void;
        getSoundCategory(): Internal.SoundSource;
        canHandleInfusion(): boolean;
        incrementAdjacentTransfer(currentAdjacentTransfer: number, tempToTransfer: number, side: Internal.Direction_): number;
        getNeededEnergy(arg0: number, arg1: Internal.Direction_): Internal.FloatingLong;
        onSecurityChanged(old: Internal.SecurityMode_, mode: Internal.SecurityMode_): void;
        setFluidInTank(arg0: number, arg1: Internal.FluidStack_, arg2: Internal.Direction_): void;
        simulateAdjacent(): number;
        getTanks(arg0: Internal.Direction_): number;
        getEnergy(arg0: number): Internal.FloatingLong;
        getInverseConduction(arg0: number): number;
        reviveCaps(): void;
        countNonEmpty(ingredient: Internal.Ingredient_): number;
        addContainerTrackers(container: Internal.MekanismContainer_): void;
        getFluidInTank(arg0: number): Internal.FluidStack;
        handleUpdatePacket(tag: Internal.CompoundTag_): void;
        isInventoryEmpty(arg0: Internal.Direction_): boolean;
        setSecurityMode(mode: Internal.SecurityMode_): void;
        handleUpdateTag(tag: Internal.CompoundTag_): void;
        canHandleGas(): boolean;
        setStackInSlot(arg0: number, arg1: Internal.ItemStack_): void;
        "insertFluid(int,net.minecraftforge.fluids.FluidStack,mekanism.api.Action)"(arg0: number, arg1: Internal.FluidStack_, arg2: Internal.Action_): Internal.FluidStack;
        setFluidInTank(arg0: number, arg1: Internal.FluidStack_): void;
        notify(): void;
        getHeatCapacity(arg0: number): number;
        getBlockPos(): BlockPos;
        isRemoved(): boolean;
        getTotalInverseConduction(): number;
        onLoad(): void;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        canBeUpgraded(): boolean;
        setActive(active: boolean): void;
        setFrequency(type: Internal.FrequencyType_<any>, data: Internal.Frequency$FrequencyIdentity_, player: Internal.UUID_): void;
        getFluidInTank(arg0: number, arg1: Internal.Direction_): Internal.FluidStack;
        markForSave(): void;
        "insertItem(int,net.minecraft.world.item.ItemStack,boolean)"(arg0: number, arg1: Internal.ItemStack_, arg2: boolean): Internal.ItemStack;
        extractGasCheck(tank: number, side: Internal.Direction_): boolean;
        static tickServer(level: Internal.Level_, pos: BlockPos_, state: Internal.BlockState_, tile: Internal.TileEntityMekanism_): void;
        getTileCoord(): Internal.Coord4D;
        getBlockState(): Internal.BlockState;
        getInfusionManager(): Internal.ChemicalHandlerManager$InfusionHandlerManager;
        extractFluid(arg0: number, arg1: Internal.Direction_, arg2: Internal.Action_): Internal.FluidStack;
        getTemperature(arg0: number, arg1: Internal.Direction_): number;
        "extractEnergy(mekanism.api.math.FloatingLong,net.minecraft.core.Direction,mekanism.api.Action)"(arg0: Internal.FloatingLong_, arg1: Internal.Direction_, arg2: Internal.Action_): Internal.FloatingLong;
        close(player: Internal.Player_): void;
        wasPowered(): boolean;
        "setStackInSlot(int,net.minecraft.world.item.ItemStack)"(arg0: number, arg1: Internal.ItemStack_): void;
        getTotalTemperature(arg0: Internal.Direction_): number;
        getInitialPigmentManager(listener: Internal.IContentsListener_): Internal.ChemicalHandlerManager$PigmentHandlerManager;
        sendUpdatePacket(tracking: Internal.BlockEntity_): void;
        m_183515_(nbtTags: Internal.CompoundTag_): void;
        canHandleFluid(): boolean;
        supportsUpgrades(): boolean;
        getUpgradeData(): Internal.IUpgradeData;
        count(ingredient: Internal.Ingredient_): number;
        /**
         * @deprecated
        */
        drain(arg0: Internal.FluidStack_, arg1: Internal.IFluidHandler$FluidAction_): Internal.FluidStack;
        saveWithId(): Internal.CompoundTag;
        getRadiationScale(): number;
        getStackInSlot(arg0: number, arg1: Internal.Direction_): Internal.ItemStack;
        getConfigurationData(player: Internal.Player_): Internal.CompoundTag;
        getInfo(upgrade: mekanism.api.Upgrade_): Internal.List<net.minecraft.network.chat.Component>;
        getHeatSideFor(): Internal.Direction;
        wait(arg0: number, arg1: number): void;
        /**
         * @deprecated
        */
        "drain(int,net.minecraftforge.fluids.capability.IFluidHandler$FluidAction)"(arg0: number, arg1: Internal.IFluidHandler$FluidAction_): Internal.FluidStack;
        getInitialSlurryTanks(listener: Internal.IContentsListener_): Internal.IChemicalTankHolder<Internal.Slurry, Internal.SlurryStack, Internal.ISlurryTank>;
        /**
         * @deprecated
        */
        drain(arg0: number, arg1: Internal.IFluidHandler$FluidAction_): Internal.FluidStack;
        getLevel(): Internal.Level;
        isInventoryEmpty(): boolean;
        extractEnergy(arg0: Internal.FloatingLong_, arg1: Internal.Action_): Internal.FloatingLong;
        "extractFluid(int,mekanism.api.Action)"(arg0: number, arg1: Internal.Action_): Internal.FluidStack;
        onContentsChanged(): void;
        getStackInSlot(arg0: number): Internal.ItemStack;
        getTemperature(arg0: number): number;
        getPrivateCache<FREQ extends Internal.Frequency>(type: Internal.FrequencyType_<FREQ>): Internal.List<FREQ>;
        "invalidateCapabilities(java.util.Collection,net.minecraft.core.Direction[])"(capabilities: Internal.Collection_<Internal.Capability<any>>, ...sides: Internal.Direction_[]): void;
        asContainer(): net.minecraft.world.Container;
        simulateEnvironment(): number;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        getGasManager(): Internal.ChemicalHandlerManager$GasHandlerManager;
        extractFluid(arg0: number, arg1: number, arg2: Internal.Direction_, arg3: Internal.Action_): Internal.FluidStack;
        handler$ccp000$setRemoved(arg0: Internal.CallbackInfo_): void;
        hasInventory(): boolean;
        invalidateCapability(capability: Internal.Capability_<any>, side: Internal.Direction_): void;
        getTotalInverseConductionCoefficient(arg0: Internal.Direction_): number;
        "insertEnergy(int,mekanism.api.math.FloatingLong,mekanism.api.Action)"(arg0: number, arg1: Internal.FloatingLong_, arg2: Internal.Action_): Internal.FloatingLong;
        insertEnergy(container: number, amount: Internal.FloatingLong_, side: Internal.Direction_, action: Internal.Action_): Internal.FloatingLong;
        getTankCapacity(arg0: number): number;
        isForcedVisible(): boolean;
        getInitialInfusionManager(listener: Internal.IContentsListener_): Internal.ChemicalHandlerManager$InfusionHandlerManager;
        /**
         * @deprecated
        */
        fill(arg0: Internal.FluidStack_, arg1: Internal.IFluidHandler$FluidAction_): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hashCode(): number;
        setStackInSlot(arg0: number, arg1: Internal.ItemStack_, arg2: Internal.Direction_): void;
        isFluidValid(arg0: number, arg1: Internal.FluidStack_, arg2: Internal.Direction_): boolean;
        blockRemoved(): void;
        getHeatCapacity(arg0: number, arg1: Internal.Direction_): number;
        getTankCapacity(arg0: number, arg1: Internal.Direction_): number;
        getPigmentTanks(side: Internal.Direction_): Internal.List<Internal.IPigmentTank>;
        onPowerChange(): void;
        getDirection(): Internal.Direction;
        get controlType(): Internal.IRedstoneControl$RedstoneControl
        get fluidSideFor(): Internal.Direction
        get components(): Internal.List<Internal.ITileComponent>
        /**
         * @deprecated
        */
        set blockState(newState: Internal.BlockState_)
        get security(): Internal.TileComponentSecurity
        set culled(value: boolean)
        get energySideFor(): Internal.Direction
        get outOfCamera(): boolean
        get frequencyComponent(): Internal.TileComponentFrequency
        get supportedUpgrade(): Internal.Set<mekanism.api.Upgrade>
        get rightSide(): Internal.Direction
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get configCardName(): string
        set facing(direction: Internal.Direction_)
        get tileChunk(): Internal.Chunk3D
        get height(): number
        get persistentData(): Internal.CompoundTag
        get sustainedInventory(): Internal.ListTag
        get inventorySideFor(): Internal.Direction
        set ownerUUID(owner: Internal.UUID_)
        get component(): Internal.TileComponentUpgrade
        get computerCapabilityPersistent(): boolean
        get ownerUUID(): Internal.UUID
        get energyContainerCount(): number
        get updateTag(): Internal.CompoundTag
        set level(world: Internal.Level_)
        get slots(): number
        get pigmentManager(): Internal.ChemicalHandlerManager$PigmentHandlerManager
        set controlType(type: Internal.IRedstoneControl$RedstoneControl_)
        get powered(): boolean
        get tilePos(): BlockPos
        get name(): net.minecraft.network.chat.Component
        get totalHeatCapacity(): number
        get directional(): boolean
        get soundPos(): BlockPos
        get securityMode(): Internal.SecurityMode
        get slurryManager(): Internal.ChemicalHandlerManager$SlurryHandlerManager
        get leftSide(): Internal.Direction
        get configurationDataType(): Internal.BlockEntityType<any>
        get active(): boolean
        set outOfCamera(value: boolean)
        get radiationParticleCount(): number
        get empty(): boolean
        get remote(): boolean
        get blockTypeRegistryName(): ResourceLocation
        get currentRedstoneLevel(): number
        get ownerName(): string
        get allItems(): Internal.List<Internal.ItemStack>
        get updatePacket(): Internal.ClientboundBlockEntityDataPacket
        get modelData(): Internal.ModelData
        get mutable(): boolean
        get inputRate(): Internal.FloatingLong
        get computerName(): string
        get "slots()"(): number
        get reducedUpdateTag(): Internal.CompoundTag
        get blockType(): Internal.Block
        get "updatePacket()"(): Internal.Packet<any>
        get nameable(): boolean
        get width(): number
        get culled(): boolean
        get type(): Internal.BlockEntityType<any>
        get volume(): number
        get heatCapacitorCount(): number
        get tanks(): number
        get "updatePacket()"(): Internal.ClientboundBlockEntityDataPacket
        get renderBoundingBox(): Internal.AABB
        get displayName(): net.minecraft.network.chat.Component
        get activatable(): boolean
        set customName(name: net.minecraft.network.chat.Component_)
        get updatePacket(): Internal.Packet<any>
        get oppositeDirection(): Internal.Direction
        set sustainedInventory(nbtTags: Internal.ListTag_)
        get initialVolume(): number
        get totalTemperature(): number
        get redstoneLevel(): number
        get tileWorld(): Internal.Level
        get soundCategory(): Internal.SoundSource
        set securityMode(mode: Internal.SecurityMode_)
        get blockPos(): BlockPos
        get removed(): boolean
        get totalInverseConduction(): number
        set active(active: boolean)
        get tileCoord(): Internal.Coord4D
        get blockState(): Internal.BlockState
        get infusionManager(): Internal.ChemicalHandlerManager$InfusionHandlerManager
        get upgradeData(): Internal.IUpgradeData
        get radiationScale(): number
        get heatSideFor(): Internal.Direction
        get level(): Internal.Level
        get inventoryEmpty(): boolean
        get gasManager(): Internal.ChemicalHandlerManager$GasHandlerManager
        get forcedVisible(): boolean
        get direction(): Internal.Direction
    }
    type TileEntityIndustrialAlarm_ = TileEntityIndustrialAlarm;
    interface IContentsListener {
        abstract onContentsChanged(): void;
        (): void;
    }
    type IContentsListener_ = IContentsListener | (()=> void);
    class TextureUploader {
        constructor(arg0: any_, arg1: any_, arg2: any_, arg3: any_, arg4: any_, arg5: any_, arg6: any_)
        getClass(): typeof any;
        requestSubsequentNormal(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number): number;
        toString(): string;
        finishNewestRequestImmediately(): void;
        notifyAll(): void;
        requestNormal(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number): number;
        requestUpload(arg0: Internal.TextureUpload_): number;
        requestBranchDownload(arg0: number, arg1: number, arg2: number, arg3: number): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        uploadTextures(): void;
        wait(): void;
        requestCompressed(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number): number;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        requestBranchUpdate(arg0: boolean, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number, arg12: number, arg13: number, arg14: number, arg15: number, arg16: Internal.BranchTextureRenderer_, arg17: number, arg18: number): number;
        get class(): typeof any
        static readonly BRANCHUPDATE_ALLOCATE: (4) & (number);
        static readonly COMPRESSED: (2) & (number);
        static readonly NORMAL: (0) & (number);
        static readonly BRANCHUPDATE: (3) & (number);
        static readonly NORMALDOWNLOAD: (1) & (number);
        static readonly BRANCHDOWNLOAD: (5) & (number);
        static readonly SUBSEQUENT_NORMAL: (6) & (number);
    }
    type TextureUploader_ = TextureUploader;
    class ConfiguredFeature <FC extends Internal.FeatureConfiguration, F extends Internal.Feature<FC>> extends Internal.Record {
        constructor(arg0: F, arg1: FC)
        getClass(): typeof any;
        place(arg0: Internal.WorldGenLevel_, arg1: Internal.ChunkGenerator_, arg2: Internal.RandomSource_, arg3: BlockPos_): boolean;
        getFeatures(): Internal.Stream<Internal.ConfiguredFeature<any, any>>;
        toString(): string;
        notifyAll(): void;
        feature(): F;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        config(): FC;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get features(): Internal.Stream<Internal.ConfiguredFeature<any, any>>
        static readonly CODEC: Internal.Codec<Internal.Holder<Internal.ConfiguredFeature<any, any>>>;
        static readonly LIST_CODEC: Internal.Codec<Internal.HolderSet<Internal.ConfiguredFeature<any, any>>>;
        static readonly DIRECT_CODEC: Internal.Codec<Internal.ConfiguredFeature<any, any>>;
    }
    type ConfiguredFeature_<FC extends Internal.FeatureConfiguration, F extends Internal.Feature<FC>> = Special.ConfiguredFeature | ConfiguredFeature<FC, F>;
    interface IComponentBundle extends Internal.IContainerAddonProvider, Internal.IScreenAddonProvider {
        abstract accept(...arg0: Internal.IComponentHandler_[]): void;
        abstract getContainerAddons(): Internal.List<Internal.IFactory<Internal.IContainerAddon>>;
        canInteract(): boolean;
        abstract getScreenAddons(): Internal.List<Internal.IFactory<Internal.IScreenAddon>>;
        get containerAddons(): Internal.List<Internal.IFactory<Internal.IContainerAddon>>
        get screenAddons(): Internal.List<Internal.IFactory<Internal.IScreenAddon>>
    }
    type IComponentBundle_ = IComponentBundle;
    interface SuspiciousStewItemAccessor {
        create$listPotionEffects(arg0: Internal.ItemStack_, arg1: Internal.Consumer_<Internal.MobEffectInstance>): void;
    }
    type SuspiciousStewItemAccessor_ = SuspiciousStewItemAccessor;
    class WaypointColor extends Internal.Enum<Internal.WaypointColor> {
        getClass(): typeof any;
        static fromIndex(arg0: number): Internal.WaypointColor;
        static values(): Internal.WaypointColor[];
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        compareTo(arg0: Internal.WaypointColor_): number;
        static getRandom(): Internal.WaypointColor;
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getName(): net.minecraft.network.chat.Component;
        toString(): string;
        notifyAll(): void;
        getFormat(): string;
        getDeclaringClass(): typeof Internal.WaypointColor;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.WaypointColor>>;
        name(): string;
        hashCode(): number;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        getHex(): number;
        static valueOf(arg0: string): Internal.WaypointColor;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        "compareTo(xaero.hud.minimap.waypoint.WaypointColor)"(arg0: Internal.WaypointColor_): number;
        get class(): typeof any
        get random(): Internal.WaypointColor
        get name(): net.minecraft.network.chat.Component
        get format(): string
        get declaringClass(): typeof Internal.WaypointColor
        get hex(): number
        static readonly WHITE: (Internal.WaypointColor) & (Internal.WaypointColor);
        static readonly DARK_RED: (Internal.WaypointColor) & (Internal.WaypointColor);
        static readonly AQUA: (Internal.WaypointColor) & (Internal.WaypointColor);
        static readonly DARK_GREEN: (Internal.WaypointColor) & (Internal.WaypointColor);
        static readonly GRAY: (Internal.WaypointColor) & (Internal.WaypointColor);
        static readonly BLUE: (Internal.WaypointColor) & (Internal.WaypointColor);
        static readonly DARK_GRAY: (Internal.WaypointColor) & (Internal.WaypointColor);
        static readonly DARK_BLUE: (Internal.WaypointColor) & (Internal.WaypointColor);
        static readonly RED: (Internal.WaypointColor) & (Internal.WaypointColor);
        static readonly GOLD: (Internal.WaypointColor) & (Internal.WaypointColor);
        static readonly BLACK: (Internal.WaypointColor) & (Internal.WaypointColor);
        static readonly PURPLE: (Internal.WaypointColor) & (Internal.WaypointColor);
        static readonly DARK_AQUA: (Internal.WaypointColor) & (Internal.WaypointColor);
        static readonly DARK_PURPLE: (Internal.WaypointColor) & (Internal.WaypointColor);
        static readonly GREEN: (Internal.WaypointColor) & (Internal.WaypointColor);
        static readonly YELLOW: (Internal.WaypointColor) & (Internal.WaypointColor);
    }
    type WaypointColor_ = "dark_red" | "dark_gray" | "gold" | "dark_green" | "red" | "purple" | "black" | "green" | "dark_purple" | "dark_blue" | "yellow" | "aqua" | "white" | "gray" | "dark_aqua" | "blue" | WaypointColor;
    class BrassHoeItem extends Internal.HoeItem {
        constructor()
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        static changeIntoState(arg0: Internal.BlockState_): Internal.Consumer<Internal.UseOnContext>;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        asIngredient(): Internal.Ingredient;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        kjs$getAttributeMap(): Internal.Multimap<any, any>;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getAttackDamage(): number;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        static changeIntoStateAndDropItem(arg0: Internal.BlockState_, arg1: Internal.ItemLike_): Internal.Consumer<Internal.UseOnContext>;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        handler$cnp000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        static onlyIfAirAbove(arg0: Internal.UseOnContext_): boolean;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        getTier(): Internal.Tier;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        handler$cbe001$mm$damageEquipment(stack: Internal.ItemStack_, entity: Internal.LivingEntity_, player: Internal.LivingEntity_, cir: Internal.CallbackInfoReturnable_<any>): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        kjs$setAttributeMap(arg0: Internal.Multimap_<any, any>): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        get attackDamage(): number
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        get tier(): Internal.Tier
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type BrassHoeItem_ = BrassHoeItem;
    class ItemHelper$ExtractionCountMode extends Internal.Enum<Internal.ItemHelper$ExtractionCountMode> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.ItemHelper$ExtractionCountMode>>;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        static values(): Internal.ItemHelper$ExtractionCountMode[];
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        getDeclaringClass(): typeof Internal.ItemHelper$ExtractionCountMode;
        hashCode(): number;
        ordinal(): number;
        wait(): void;
        static valueOf(arg0: string): Internal.ItemHelper$ExtractionCountMode;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        compareTo(arg0: Internal.ItemHelper$ExtractionCountMode_): number;
        "compareTo(com.simibubi.create.foundation.item.ItemHelper$ExtractionCountMode)"(arg0: Internal.ItemHelper$ExtractionCountMode_): number;
        get class(): typeof any
        get declaringClass(): typeof Internal.ItemHelper$ExtractionCountMode
        static readonly UPTO: (Internal.ItemHelper$ExtractionCountMode) & (Internal.ItemHelper$ExtractionCountMode);
        static readonly EXACTLY: (Internal.ItemHelper$ExtractionCountMode) & (Internal.ItemHelper$ExtractionCountMode);
    }
    type ItemHelper$ExtractionCountMode_ = "upto" | "exactly" | ItemHelper$ExtractionCountMode;
    class TrainSing5Block extends Internal.Block implements Internal.SimpleWaterloggedBlock {
        constructor()
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        setFriction(arg0: number): void;
        getTypeData(): Internal.CompoundTag;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        handler$bbo000$postConstruct(p_i241196_1_: Internal.BlockBehaviour$Properties_, ci: Internal.CallbackInfo_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        needsDynamicNodeTypeCheck(): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        static isShapeFullBlock(shape: Internal.VoxelShape_): boolean;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        needsDynamicBurningCheck(): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        set friction(arg0: number)
        get typeData(): Internal.CompoundTag
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly WATERLOGGED: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly FACING: (Internal.DirectionProperty) & (Internal.DirectionProperty);
    }
    type TrainSing5Block_ = TrainSing5Block;
    class GlowstoneFeature extends Internal.Feature<Internal.NoneFeatureConfiguration> {
        constructor(arg0: Internal.Codec_<Internal.NoneFeatureConfiguration>)
        getClass(): typeof any;
        toString(): string;
        static checkNeighbors(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_, arg2: Internal.Predicate_<Internal.BlockState>): boolean;
        notifyAll(): void;
        place(arg0: Internal.NoneFeatureConfiguration_, arg1: Internal.WorldGenLevel_, arg2: Internal.ChunkGenerator_, arg3: Internal.RandomSource_, arg4: BlockPos_): boolean;
        notify(): void;
        static isAdjacentToAir(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_): boolean;
        wait(arg0: number, arg1: number): void;
        place(arg0: Internal.FeaturePlaceContext_<Internal.NoneFeatureConfiguration>): boolean;
        static isGrassOrDirt(arg0: Internal.LevelSimulatedReader_, arg1: BlockPos_): boolean;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        static isDirt(arg0: Internal.BlockState_): boolean;
        equals(arg0: any): boolean;
        static isReplaceable(arg0: Internal.TagKey_<Internal.Block>): Internal.Predicate<Internal.BlockState>;
        configuredCodec(): Internal.Codec<Internal.ConfiguredFeature<Internal.NoneFeatureConfiguration, Internal.Feature<Internal.NoneFeatureConfiguration>>>;
        get class(): typeof any
    }
    type GlowstoneFeature_ = GlowstoneFeature;
    class DeskBellBlockEntity extends Internal.SmartBlockEntity {
        constructor(arg0: Internal.BlockEntityType_<any>, arg1: BlockPos_, arg2: Internal.BlockState_)
        requestModelDataUpdate(): void;
        destroy(): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        readClient(arg0: Internal.CompoundTag_): void;
        isVirtual(): boolean;
        /**
         * @deprecated
        */
        setBlockState(arg0: Internal.BlockState_): void;
        remove(): void;
        load(arg0: Internal.CompoundTag_): void;
        award(arg0: Internal.CreateAdvancement_): void;
        setChanged(): void;
        setCulled(value: boolean): void;
        saveWithoutMetadata(): Internal.CompoundTag;
        setTimeout(): void;
        isOutOfCamera(): boolean;
        "getUpdatePacket()"(): Internal.Packet<any>;
        packetTarget(): Internal.PacketDistributor$PacketTarget;
        setRemoved(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        writeSafe(arg0: Internal.CompoundTag_): void;
        isCulled(): boolean;
        getType(): Internal.BlockEntityType<any>;
        writeClient(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        "getUpdatePacket()"(): Internal.ClientboundBlockEntityDataPacket;
        refreshBlockState(): void;
        getRenderBoundingBox(): Internal.AABB;
        getClass(): typeof any;
        sendToMenu(arg0: Internal.FriendlyByteBuf_): void;
        static getPosFromTag(arg0: Internal.CompoundTag_): BlockPos;
        addBehaviours(arg0: Internal.List_<Internal.BlockEntityBehaviour>): void;
        hasAnyComparatorNearby(): boolean;
        onChunkUnloaded(): void;
        saveToItem(arg0: Internal.ItemStack_): void;
        attachBehaviourLate(arg0: Internal.BlockEntityBehaviour_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        static addEntityType(arg0: Internal.CompoundTag_, arg1: Internal.BlockEntityType_<any>): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        onComparatorAdded(direction: Internal.Direction_, offset: number): void;
        clearRemoved(): void;
        getUpdatePacket(): Internal.Packet<any>;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        setLazyTickRate(arg0: number): void;
        awardIfNear(arg0: Internal.CreateAdvancement_, arg1: number): void;
        containedChunk(): Internal.LevelChunk;
        getPersistentData(): Internal.CompoundTag;
        toString(): string;
        markVirtual(): void;
        triggerEvent(arg0: number, arg1: number): boolean;
        hasLevel(): boolean;
        notifyAll(): void;
        forEachBehaviour(arg0: Internal.Consumer_<Internal.BlockEntityBehaviour>): void;
        invalidate(): void;
        ding(): void;
        wait(arg0: number): void;
        reviveCaps(): void;
        sendData(): void;
        getBehaviour<T extends Internal.BlockEntityBehaviour>(arg0: Internal.BehaviourType_<T>): T;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        getUpdateTag(): Internal.CompoundTag;
        handler$ccp000$setLevel(arg0: Internal.Level_, arg1: Internal.CallbackInfo_): void;
        setLevel(arg0: Internal.Level_): void;
        notify(): void;
        addBehavioursDeferred(arg0: Internal.List_<Internal.BlockEntityBehaviour>): void;
        getBlockPos(): BlockPos;
        isRemoved(): boolean;
        onLoad(): void;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        initialize(): void;
        invalidateCaps(): void;
        getBlockState(): Internal.BlockState;
        tick(): void;
        canPlayerUse(arg0: Internal.Player_): boolean;
        lazyTick(): void;
        static loadStatic(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.CompoundTag_): Internal.BlockEntity;
        wait(): void;
        m_183515_(arg0: Internal.CompoundTag_): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        saveWithId(): Internal.CompoundTag;
        notifyUpdate(): void;
        setOutOfCamera(value: boolean): void;
        wait(arg0: number, arg1: number): void;
        isChunkUnloaded(): boolean;
        getLevel(): Internal.Level;
        getRequiredItems(arg0: Internal.BlockState_): Internal.ItemRequirement;
        onlyOpCanSetNbt(): boolean;
        removeBehaviour(arg0: Internal.BehaviourType_<any>): void;
        serializeNBT(): Internal.Tag;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): void;
        saveWithFullMetadata(): Internal.CompoundTag;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        handler$ccp000$setRemoved(arg0: Internal.CallbackInfo_): void;
        blockHolderGetter(): Internal.HolderGetter<Internal.Block>;
        getAllBehaviours(): Internal.Collection<Internal.BlockEntityBehaviour>;
        getUpdatePacket(): Internal.ClientboundBlockEntityDataPacket;
        isForcedVisible(): boolean;
        registerAwardables(arg0: Internal.List_<Internal.BlockEntityBehaviour>, ...arg1: Internal.CreateAdvancement_[]): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hashCode(): number;
        getModelData(): Internal.ModelData;
        equals(arg0: any): boolean;
        get virtual(): boolean
        /**
         * @deprecated
        */
        set blockState(arg0: Internal.BlockState_)
        set culled(value: boolean)
        get outOfCamera(): boolean
        get "updatePacket()"(): Internal.Packet<any>
        get culled(): boolean
        get type(): Internal.BlockEntityType<any>
        get "updatePacket()"(): Internal.ClientboundBlockEntityDataPacket
        get renderBoundingBox(): Internal.AABB
        get class(): typeof any
        get updatePacket(): Internal.Packet<any>
        set lazyTickRate(arg0: number)
        get persistentData(): Internal.CompoundTag
        get updateTag(): Internal.CompoundTag
        set level(arg0: Internal.Level_)
        get blockPos(): BlockPos
        get removed(): boolean
        get blockState(): Internal.BlockState
        set outOfCamera(value: boolean)
        get chunkUnloaded(): boolean
        get level(): Internal.Level
        get allBehaviours(): Internal.Collection<Internal.BlockEntityBehaviour>
        get updatePacket(): Internal.ClientboundBlockEntityDataPacket
        get forcedVisible(): boolean
        get modelData(): Internal.ModelData
        ding: boolean;
        animation: Internal.LerpedFloat;
    }
    type DeskBellBlockEntity_ = DeskBellBlockEntity;
    class ModOreBlock extends Internal.ModBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_, arg1: number, arg2: number)
        "callOnLogicalClient(net.minecraft.world.level.Level,java.util.function.BooleanSupplier)"(arg0: Internal.Level_, arg1: Internal.BooleanSupplier_): boolean;
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        static createProperties(arg0: Internal.MapColor_, arg1: SoundType_, arg2: number): Internal.BlockBehaviour$Properties;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        "callOnLogicalClient(net.minecraft.world.level.Level,java.util.function.Supplier,java.util.function.Supplier)"<T>(arg0: Internal.Level_, arg1: Internal.Supplier_<T>, arg2: Internal.Supplier_<T>): T;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        "callOnLogicalSide(net.minecraft.world.level.Level,java.util.function.BooleanSupplier,java.util.function.BooleanSupplier)"(arg0: Internal.Level_, arg1: Internal.BooleanSupplier_, arg2: Internal.BooleanSupplier_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        setFriction(arg0: number): void;
        getTypeData(): Internal.CompoundTag;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        "callOnLogicalServer(net.minecraft.world.level.Level,java.lang.Runnable)"(arg0: Internal.Level_, arg1: Internal.Runnable_): void;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        "callOnLogicalSide(net.minecraft.world.level.Level,java.util.function.IntSupplier,java.util.function.IntSupplier)"(arg0: Internal.Level_, arg1: Internal.IntSupplier_, arg2: Internal.IntSupplier_): number;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        handler$bbo000$postConstruct(p_i241196_1_: Internal.BlockBehaviour$Properties_, ci: Internal.CallbackInfo_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        needsDynamicNodeTypeCheck(): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        callOnLogicalServer(arg0: Internal.Level_, arg1: Internal.DoubleSupplier_, arg2: number): number;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        callOnLogicalSide(arg0: Internal.Level_, arg1: Internal.BooleanSupplier_, arg2: Internal.BooleanSupplier_): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        callOnLogicalServer<T>(arg0: Internal.Level_, arg1: Internal.Supplier_<T>, arg2: Internal.Supplier_<T>): T;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        "callOnLogicalClient(net.minecraft.world.level.Level,java.util.function.LongSupplier,long)"(arg0: Internal.Level_, arg1: Internal.LongSupplier_, arg2: number): number;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        callOnLogicalClient(arg0: Internal.Level_, arg1: Internal.Runnable_): void;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        "callOnLogicalClient(net.minecraft.world.level.Level,java.util.function.Consumer)"(arg0: Internal.Level_, arg1: Internal.Consumer_<Internal.Level>): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        static createProperties(arg0: Internal.MapColor_, arg1: SoundType_, arg2: number, arg3: number, arg4: boolean): Internal.BlockBehaviour$Properties;
        "callOnLogicalServer(net.minecraft.world.level.Level,java.util.function.Consumer)"(arg0: Internal.Level_, arg1: Internal.Consumer_<Internal.Level>): void;
        wait(): void;
        buildUpdatedState(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.BlockState;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        static isShapeFullBlock(shape: Internal.VoxelShape_): boolean;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        "callOnLogicalSide(net.minecraft.world.level.Level,java.util.function.DoubleSupplier,java.util.function.DoubleSupplier)"(arg0: Internal.Level_, arg1: Internal.DoubleSupplier_, arg2: Internal.DoubleSupplier_): number;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        "callOnLogicalClient(net.minecraft.world.level.Level,java.lang.Runnable)"(arg0: Internal.Level_, arg1: Internal.Runnable_): void;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        callOnLogicalSide(arg0: Internal.Level_, arg1: Internal.IntSupplier_, arg2: Internal.IntSupplier_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        callOnLogicalSide<T>(arg0: Internal.Level_, arg1: Internal.Supplier_<T>, arg2: Internal.Supplier_<T>): T;
        getBlockBuilder(): Internal.BlockBuilder;
        createItemStack(): Internal.ItemStack;
        getIdLocation(): ResourceLocation;
        callOnLogicalClient(arg0: Internal.Level_, arg1: Internal.BooleanSupplier_): boolean;
        "callOnLogicalClient(net.minecraft.world.level.Level,java.util.function.DoubleSupplier,double)"(arg0: Internal.Level_, arg1: Internal.DoubleSupplier_, arg2: number): number;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        "callOnLogicalSide(net.minecraft.world.level.Level,java.util.function.Supplier,java.util.function.Supplier)"<T>(arg0: Internal.Level_, arg1: Internal.Supplier_<T>, arg2: Internal.Supplier_<T>): T;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        "callOnLogicalSide(net.minecraft.world.level.Level,java.util.function.LongSupplier,java.util.function.LongSupplier)"(arg0: Internal.Level_, arg1: Internal.LongSupplier_, arg2: Internal.LongSupplier_): number;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        "callOnLogicalServer(net.minecraft.world.level.Level,java.util.function.BooleanSupplier)"(arg0: Internal.Level_, arg1: Internal.BooleanSupplier_): boolean;
        "callOnLogicalSide(net.minecraft.world.level.Level,java.lang.Runnable,java.lang.Runnable)"(arg0: Internal.Level_, arg1: Internal.Runnable_, arg2: Internal.Runnable_): void;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        updateBlockState(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: number): void;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        callOnLogicalClient(arg0: Internal.Level_, arg1: Internal.Consumer_<Internal.Level>): void;
        needsDynamicBurningCheck(): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        callOnLogicalServer(arg0: Internal.Level_, arg1: Internal.BooleanSupplier_): boolean;
        "callOnLogicalServer(net.minecraft.world.level.Level,java.util.function.DoubleSupplier,double)"(arg0: Internal.Level_, arg1: Internal.DoubleSupplier_, arg2: number): number;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        "callOnLogicalServer(net.minecraft.world.level.Level,java.util.function.LongSupplier,long)"(arg0: Internal.Level_, arg1: Internal.LongSupplier_, arg2: number): number;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        static lightValueFrom(arg0: number): number;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        callOnLogicalSide(arg0: Internal.Level_, arg1: Internal.DoubleSupplier_, arg2: Internal.DoubleSupplier_): number;
        callOnLogicalClient(arg0: Internal.Level_, arg1: Internal.IntSupplier_, arg2: number): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        callOnLogicalServer(arg0: Internal.Level_, arg1: Internal.Runnable_): void;
        setSpeedFactor(arg0: number): void;
        callOnLogicalClient<T>(arg0: Internal.Level_, arg1: Internal.Supplier_<T>, arg2: Internal.Supplier_<T>): T;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        callOnLogicalSide(arg0: Internal.Level_, arg1: Internal.Runnable_, arg2: Internal.Runnable_): void;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        callOnLogicalSide(arg0: Internal.Level_, arg1: Internal.LongSupplier_, arg2: Internal.LongSupplier_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        "callOnLogicalServer(net.minecraft.world.level.Level,java.util.function.IntSupplier,int)"(arg0: Internal.Level_, arg1: Internal.IntSupplier_, arg2: number): number;
        callOnLogicalServer(arg0: Internal.Level_, arg1: Internal.Consumer_<Internal.Level>): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        "callOnLogicalClient(net.minecraft.world.level.Level,java.util.function.IntSupplier,int)"(arg0: Internal.Level_, arg1: Internal.IntSupplier_, arg2: number): number;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        callOnLogicalClient(arg0: Internal.Level_, arg1: Internal.LongSupplier_, arg2: number): number;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        callOnLogicalServer(arg0: Internal.Level_, arg1: Internal.LongSupplier_, arg2: number): number;
        createBlockItem(arg0: Internal.Item$Properties_): Internal.BlockItem;
        createItemStack(arg0: number): Internal.ItemStack;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        callOnLogicalServer(arg0: Internal.Level_, arg1: Internal.IntSupplier_, arg2: number): number;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        callOnLogicalClient(arg0: Internal.Level_, arg1: Internal.DoubleSupplier_, arg2: number): number;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        "callOnLogicalServer(net.minecraft.world.level.Level,java.util.function.Supplier,java.util.function.Supplier)"<T>(arg0: Internal.Level_, arg1: Internal.Supplier_<T>, arg2: Internal.Supplier_<T>): T;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getNameForTranslation(arg0: Internal.Block_): net.minecraft.network.chat.Component;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        set friction(arg0: number)
        get typeData(): Internal.CompoundTag
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type ModOreBlock_ = ModOreBlock;
    class AspectUpdateType extends Internal.Enum<Internal.AspectUpdateType> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        static valueOf(arg0: string): Internal.AspectUpdateType;
        toString(): string;
        notifyAll(): void;
        compareTo(arg0: Internal.AspectUpdateType_): number;
        static values(): Internal.AspectUpdateType[];
        "compareTo(org.cyclops.integrateddynamics.api.part.aspect.AspectUpdateType)"(arg0: Internal.AspectUpdateType_): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        getDeclaringClass(): typeof Internal.AspectUpdateType;
        hashCode(): number;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.AspectUpdateType>>;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get declaringClass(): typeof Internal.AspectUpdateType
        static readonly NETWORK_TICK: (Internal.AspectUpdateType) & (Internal.AspectUpdateType);
        static readonly BLOCK_UPDATE: (Internal.AspectUpdateType) & (Internal.AspectUpdateType);
        static readonly NEVER: (Internal.AspectUpdateType) & (Internal.AspectUpdateType);
    }
    type AspectUpdateType_ = "block_update" | "never" | "network_tick" | AspectUpdateType;
    class ResultContainer implements net.minecraft.world.Container, Internal.RecipeHolder {
        constructor()
        stopOpen(arg0: Internal.Player_): void;
        static tryClear(arg0: any): void;
        setStackInSlot(slot: number, stack: Internal.ItemStack_): void;
        awardUsedRecipes(arg0: Internal.Player_, arg1: Internal.List_<Internal.ItemStack>): void;
        notify(): void;
        clear(ingredient: Internal.Ingredient_): void;
        find(): number;
        hasAnyOf(arg0: Internal.Set_<Internal.Item>): boolean;
        removeItem(arg0: number, arg1: number): Internal.ItemStack;
        getSlots(): number;
        setChanged(): void;
        getContainerSize(): number;
        setItem(arg0: number, arg1: Internal.ItemStack_): void;
        "setChanged()"(): void;
        hasAnyMatching(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        kjs$self(): net.minecraft.world.Container;
        getWidth(): number;
        getSlotLimit(slot: number): number;
        getMaxStackSize(): number;
        "isEmpty()"(): boolean;
        removeItemNoUpdate(arg0: number): Internal.ItemStack;
        static stillValidBlockEntity(arg0: Internal.BlockEntity_, arg1: Internal.Player_): boolean;
        getRecipeUsed(): Internal.Recipe<any>;
        wait(): void;
        getItem(arg0: number): Internal.ItemStack;
        setRecipeUsed(arg0: Internal.Recipe_<any>): void;
        isItemValid(slot: number, stack: Internal.ItemStack_): boolean;
        getClass(): typeof any;
        count(ingredient: Internal.Ingredient_): number;
        count(): number;
        countItem(arg0: Internal.Item_): number;
        isEmpty(): boolean;
        wait(arg0: number, arg1: number): void;
        canPlaceItem(arg0: number, arg1: Internal.ItemStack_): boolean;
        startOpen(arg0: Internal.Player_): void;
        extractItem(slot: number, amount: number, simulate: boolean): Internal.ItemStack;
        getBlock(level: Internal.Level_): Internal.BlockContainerJS;
        static stillValidBlockEntity(arg0: Internal.BlockEntity_, arg1: Internal.Player_, arg2: number): boolean;
        getStackInSlot(slot: number): Internal.ItemStack;
        getHeight(): number;
        countNonEmpty(): number;
        asContainer(): net.minecraft.world.Container;
        setRecipeUsed(arg0: Internal.Level_, arg1: Internal.ServerPlayer_, arg2: Internal.Recipe_<any>): boolean;
        toString(): string;
        notifyAll(): void;
        getAllItems(): Internal.List<Internal.ItemStack>;
        canTakeItem(arg0: net.minecraft.world.Container_, arg1: number, arg2: Internal.ItemStack_): boolean;
        insertItem(stack: Internal.ItemStack_, simulate: boolean): Internal.ItemStack;
        stillValid(arg0: Internal.Player_): boolean;
        insertItem(slot: number, stack: Internal.ItemStack_, simulate: boolean): Internal.ItemStack;
        hashCode(): number;
        clear(): void;
        isMutable(): boolean;
        wait(arg0: number): void;
        find(ingredient: Internal.Ingredient_): number;
        equals(arg0: any): boolean;
        clearContent(): void;
        countNonEmpty(ingredient: Internal.Ingredient_): number;
        get slots(): number
        get containerSize(): number
        get width(): number
        get maxStackSize(): number
        get "empty()"(): boolean
        get recipeUsed(): Internal.Recipe<any>
        set recipeUsed(arg0: Internal.Recipe_<any>)
        get class(): typeof any
        get empty(): boolean
        get height(): number
        get allItems(): Internal.List<Internal.ItemStack>
        get mutable(): boolean
    }
    type ResultContainer_ = ResultContainer;
    class TileComponentConfig implements Internal.ITileComponent, Internal.MekanismContainer$ISpecificContainerTracker {
        constructor(tile: Internal.TileEntityMekanism_, ...types: Internal.TransmissionType_[])
        getClass(): typeof any;
        setupOutputConfig(type: Internal.TransmissionType_, container: any, ...sides: mekanism.api.RelativeSide_[]): Internal.ConfigInfo;
        getSlotInfo(type: Internal.TransmissionType_, direction: Internal.Direction_): Internal.ISlotInfo;
        setupItemIOConfig(inputSlot: Internal.IInventorySlot_, outputSlot: Internal.IInventorySlot_, energySlot: Internal.IInventorySlot_): Internal.ConfigInfo;
        isCapabilityDisabled(capability: Internal.Capability_<any>, side: Internal.Direction_): boolean;
        "setupIOConfig(mekanism.common.lib.transmitter.TransmissionType,java.lang.Object,java.lang.Object,mekanism.api.RelativeSide)"(type: Internal.TransmissionType_, inputInfo: any, outputInfo: any, outputSide: mekanism.api.RelativeSide_): Internal.ConfigInfo;
        getSpecificSyncableData(): Internal.List<Internal.ISyncableData>;
        write(nbtTags: Internal.CompoundTag_): void;
        setupItemIOConfig(inputSlots: Internal.List_<Internal.IInventorySlot>, outputSlots: Internal.List_<Internal.IInventorySlot>, energySlot: Internal.IInventorySlot_, alwaysAllow: boolean): Internal.ConfigInfo;
        trackForMainContainer(container: Internal.MekanismContainer_): void;
        notify(): void;
        "setupIOConfig(mekanism.common.lib.transmitter.TransmissionType,java.lang.Object,mekanism.api.RelativeSide,boolean)"(type: Internal.TransmissionType_, info: any, outputSide: mekanism.api.RelativeSide_, alwaysAllow: boolean): Internal.ConfigInfo;
        wait(arg0: number, arg1: number): void;
        static "createInfo(mekanism.common.lib.transmitter.TransmissionType,boolean,boolean,java.lang.Object[])"(type: Internal.TransmissionType_, input: boolean, output: boolean, ...containers: any[]): Internal.BaseSlotInfo;
        setupIOConfig(type: Internal.TransmissionType_, inputContainer: any, outputContainer: any, outputSide: mekanism.api.RelativeSide_, alwaysAllowInput: boolean, alwaysAllowOutput: boolean): Internal.ConfigInfo;
        addSupported(type: Internal.TransmissionType_): void;
        readFromUpdateTag(updateTag: Internal.CompoundTag_): void;
        addConfigChangeListener(transmissionType: Internal.TransmissionType_, listener: Internal.Consumer_<Internal.Direction>): void;
        getDataType(type: Internal.TransmissionType_, side: mekanism.api.RelativeSide_): Internal.DataType;
        toString(): string;
        getConfig(type: Internal.TransmissionType_): Internal.ConfigInfo;
        setupItemIOExtraConfig(inputSlot: Internal.IInventorySlot_, outputSlot: Internal.IInventorySlot_, extraSlot: Internal.IInventorySlot_, energySlot: Internal.IInventorySlot_): Internal.ConfigInfo;
        addToUpdateTag(updateTag: Internal.CompoundTag_): void;
        notifyAll(): void;
        setupIOConfig(type: Internal.TransmissionType_, inputInfo: any, outputInfo: any, outputSide: mekanism.api.RelativeSide_): Internal.ConfigInfo;
        invalidate(): void;
        getTransmissions(): Internal.List<Internal.TransmissionType>;
        supports(type: Internal.TransmissionType_): boolean;
        static createInfo(type: Internal.TransmissionType_, input: boolean, output: boolean, containers: Internal.List_<any>): Internal.BaseSlotInfo;
        hashCode(): number;
        setupIOConfig(type: Internal.TransmissionType_, info: any, outputSide: mekanism.api.RelativeSide_): Internal.ConfigInfo;
        read(nbtTags: Internal.CompoundTag_): void;
        setupInputConfig(type: Internal.TransmissionType_, container: any): Internal.ConfigInfo;
        static "createInfo(mekanism.common.lib.transmitter.TransmissionType,boolean,boolean,java.util.List)"(type: Internal.TransmissionType_, input: boolean, output: boolean, containers: Internal.List_<any>): Internal.BaseSlotInfo;
        removed(): void;
        wait(): void;
        setupIOConfig(type: Internal.TransmissionType_, inputContainer: any, outputContainer: any, outputSide: mekanism.api.RelativeSide_, alwaysAllow: boolean): Internal.ConfigInfo;
        static createInfo(type: Internal.TransmissionType_, input: boolean, output: boolean, ...containers: any[]): Internal.BaseSlotInfo;
        wait(arg0: number): void;
        sideChanged(transmissionType: Internal.TransmissionType_, side: mekanism.api.RelativeSide_): void;
        equals(arg0: any): boolean;
        setupIOConfig(type: Internal.TransmissionType_, info: any, outputSide: mekanism.api.RelativeSide_, alwaysAllow: boolean): Internal.ConfigInfo;
        addDisabledSides(...sides: mekanism.api.RelativeSide_[]): void;
        get class(): typeof any
        get specificSyncableData(): Internal.List<Internal.ISyncableData>
        get transmissions(): Internal.List<Internal.TransmissionType>
        readonly tile: Internal.TileEntityMekanism;
    }
    type TileComponentConfig_ = TileComponentConfig;
    interface RepositorySource {
        abstract loadPacks(arg0: Internal.Consumer_<Internal.Pack>): void;
        (arg0: Internal.Consumer<Internal.Pack>): void;
    }
    type RepositorySource_ = RepositorySource | ((arg0: Internal.Consumer<Internal.Pack>)=> void);
    class BlazeAxeItem extends Internal.AxeItem implements Internal.InitEnchantItem, Internal.ITooltip, Internal.ISwitchable {
        constructor(arg0: string)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        asIngredient(): Internal.Ingredient;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        kjs$getAttributeMap(): Internal.Multimap<any, any>;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        getInitEnchantLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getAttackDamage(): number;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        appendTooltip(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_, arg4: string): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isActive(arg0: Internal.ItemStack_): boolean;
        invokeGetStripped(arg0: Internal.BlockState_): Internal.Optional<any>;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        static getAxeStrippingState(arg0: Internal.BlockState_): Internal.BlockState;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        handler$cnp000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        getTier(): Internal.Tier;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        switchMode(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_, arg3: net.minecraft.network.chat.Component_): void;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        handler$cbe001$mm$damageEquipment(stack: Internal.ItemStack_, entity: Internal.LivingEntity_, player: Internal.LivingEntity_, cir: Internal.CallbackInfoReturnable_<any>): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        kjs$setAttributeMap(arg0: Internal.Multimap_<any, any>): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        get attackDamage(): number
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        get tier(): Internal.Tier
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type BlazeAxeItem_ = BlazeAxeItem;
    class ArmorUpgradeRecipe$Serializer implements Internal.RecipeSerializer<Internal.ArmorUpgradeRecipe> {
        getClass(): typeof any;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_, arg2: Internal.ICondition$IContext_): Internal.ArmorUpgradeRecipe;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        toString(): string;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,net.minecraft.world.item.crafting.Recipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        notifyAll(): void;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        notify(): void;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        wait(arg0: number, arg1: number): void;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.ArmorUpgradeRecipe;
        static register<S extends Internal.RecipeSerializer<T>, T extends Internal.Recipe<any>>(arg0: string, arg1: S): S;
        hashCode(): number;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,vazkii.botania.common.crafting.recipe.ArmorUpgradeRecipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.ArmorUpgradeRecipe_): void;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.ArmorUpgradeRecipe;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.ArmorUpgradeRecipe_): void;
        wait(): void;
        wait(arg0: number): void;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.ArmorUpgradeRecipe;
        equals(arg0: any): boolean;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.ArmorUpgradeRecipe;
        get class(): typeof any
    }
    type ArmorUpgradeRecipe$Serializer_ = ArmorUpgradeRecipe$Serializer;
    class FileChannel$MapMode {
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        static readonly PRIVATE: (Internal.FileChannel$MapMode) & (Internal.FileChannel$MapMode);
        static readonly READ_ONLY: (Internal.FileChannel$MapMode) & (Internal.FileChannel$MapMode);
        static readonly READ_WRITE: (Internal.FileChannel$MapMode) & (Internal.FileChannel$MapMode);
    }
    type FileChannel$MapMode_ = FileChannel$MapMode;
    interface GameProfileRepository {
        abstract findProfilesByNames(arg0: string[], arg1: Internal.Agent_, arg2: Internal.ProfileLookupCallback_): void;
        (arg0: string[], arg1: Internal.Agent, arg2: Internal.ProfileLookupCallback): void;
    }
    type GameProfileRepository_ = GameProfileRepository | ((arg0: string[], arg1: Internal.Agent, arg2: Internal.ProfileLookupCallback)=> void);
    class RecipeSchema {
        constructor(recipeType: typeof Internal.RecipeJS, factory: Internal.Supplier_<Internal.RecipeJS>, ...keys: Internal.RecipeKey_<any>[])
        constructor(...keys: Internal.RecipeKey_<any>[])
        getClass(): typeof any;
        addConstructor(...keys: Internal.RecipeKey_<any>[]): this;
        minRequiredArguments(): number;
        toString(): string;
        notifyAll(): void;
        uniqueOutputArrayId(resultItemKey: Internal.RecipeKey_<OutputItem[]>): this;
        uniqueOutputId(resultItemKey: Internal.RecipeKey_<OutputItem>): this;
        uuid(): Internal.UUID;
        uniqueId(uniqueIdFunction: Internal.Function_<Internal.RecipeJS, string>): this;
        notify(): void;
        constructors(): Internal.Int2ObjectMap<Internal.RecipeConstructor>;
        wait(arg0: number, arg1: number): void;
        addConstructor(factory: Internal.RecipeConstructor$Factory_, ...keys: Internal.RecipeKey_<any>[]): this;
        hashCode(): number;
        inputCount(): number;
        wait(): void;
        wait(arg0: number): void;
        deserialize(type: Internal.RecipeTypeFunction_, id: ResourceLocation_, json: Internal.JsonObject_): Internal.RecipeJS;
        uniqueInputId(resultItemKey: Internal.RecipeKey_<InputItem>): this;
        outputCount(): number;
        equals(arg0: any): boolean;
        static normalizeId(id: string): string;
        get class(): typeof any
        readonly factory: Internal.Supplier<Internal.RecipeJS>;
        static readonly DEFAULT_UNIQUE_ID_FUNCTION: Internal.Function<Internal.RecipeJS, string>;
        readonly recipeType: typeof Internal.RecipeJS;
        readonly keys: Internal.RecipeKey<any>[];
        uniqueIdFunction: Internal.Function<Internal.RecipeJS, string>;
    }
    type RecipeSchema_ = RecipeSchema;
    class ClientPacketHandler extends Internal.AbstractPacketHandler<any> {
        constructor(arg0: Internal.Minecraft_, arg1: Internal.ClientPacketListener_)
        getClass(): typeof any;
        send(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_, arg2: Internal.PacketSendListener_): void;
        static s2c(arg0: Internal.ServerPlayer_): Internal.PacketSender;
        receive(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): boolean;
        "send(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf,net.minecraft.network.PacketSendListener)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_, arg2: Internal.PacketSendListener_): void;
        toString(): string;
        sendInitialChannelSyncPacket(): void;
        static get(): Internal.ClientPacketHandler;
        notifyAll(): void;
        "send(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf,io.netty.util.concurrent.GenericFutureListener)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_, arg2: Internal.GenericFutureListener_<io.netty.util.concurrent.Future<void>>): void;
        send(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        onDisconnect(): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        static c2s(): Internal.PacketSender;
        onRegister(arg0: ResourceLocation_): void;
        equals(arg0: any): boolean;
        send(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_, arg2: Internal.GenericFutureListener_<io.netty.util.concurrent.Future<void>>): void;
        canSend(arg0: ResourceLocation_): boolean;
        get class(): typeof any
    }
    type ClientPacketHandler_ = ClientPacketHandler;
    interface IGuiInputElement <S extends Internal.ISubGuiBox, G extends Internal.Screen, C extends Internal.AbstractContainerMenu> {
        abstract getColor(): number;
        abstract getRenderPattern(): Internal.IConfigRenderPattern;
        abstract getName(): net.minecraft.network.chat.Component;
        abstract deactivate(): void;
        abstract activate(): void;
        abstract loadTooltip(arg0: Internal.List_<net.minecraft.network.chat.Component>): void;
        abstract validate(): net.minecraft.network.chat.Component;
        abstract getSymbol(): string;
        abstract createSubGui(arg0: number, arg1: number, arg2: number, arg3: number, arg4: G, arg5: C): S;
        get color(): number
        get renderPattern(): Internal.IConfigRenderPattern
        get name(): net.minecraft.network.chat.Component
        get symbol(): string
    }
    type IGuiInputElement_<S extends Internal.ISubGuiBox, G extends Internal.Screen, C extends Internal.AbstractContainerMenu> = IGuiInputElement<S, G, C>;
    class LevelEvent extends net.minecraftforge.eventbus.api.Event implements Internal.EventHandlerImplCommon$LevelEventAttachment {
        constructor()
        constructor(arg0: Internal.LevelAccessor_)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        architectury$getAttachedLevel(): Internal.LevelAccessor;
        notifyAll(): void;
        isCanceled(): boolean;
        architectury$attachLevel(level: Internal.LevelAccessor_): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        getLevel(): Internal.LevelAccessor;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
        get level(): Internal.LevelAccessor
    }
    type LevelEvent_ = LevelEvent;
    class Object2ObjectOpenHashMap <K, V> extends Internal.AbstractObject2ObjectMap<K, V> implements Internal.Cloneable, Internal.Hash, Internal.Serializable {
        constructor()
        constructor(arg0: Internal.Map_<K, V>)
        constructor(arg0: Internal.Object2ObjectMap_<K, V>)
        constructor(arg0: Internal.Object2ObjectMap_<K, V>, arg1: number)
        constructor(arg0: Internal.Map_<K, V>, arg1: number)
        constructor(arg0: number)
        constructor(arg0: K[], arg1: V[])
        constructor(arg0: number, arg1: number)
        constructor(arg0: K[], arg1: V[], arg2: number)
        computeIfAbsent(arg0: K, arg1: Internal.Function_<K, V>): V;
        containsValue(arg0: any): boolean;
        composeShort(arg0: Internal.Short2ObjectFunction_<K>): Internal.Short2ObjectFunction<V>;
        trim(arg0: number): boolean;
        notify(): void;
        keySet(): Internal.Set<any>;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V): Internal.Map<K, V>;
        computeIfAbsent(arg0: K, arg1: Internal.Object2ObjectFunction_<K, V>): V;
        andThenFloat(arg0: Internal.Object2FloatFunction_<V>): Internal.Object2FloatFunction<K>;
        "computeIfAbsent(java.lang.Object,java.util.function.Function)"(arg0: K, arg1: Internal.Function_<K, V>): V;
        get(arg0: any): V;
        static copyOf<K, V>(arg0: Internal.Map_<K, V>): Internal.Map<K, V>;
        values(): Internal.Collection<any>;
        composeFloat(arg0: Internal.Float2ObjectFunction_<K>): Internal.Float2ObjectFunction<V>;
        entrySet(): Internal.ObjectSet<Internal.Map$Entry<K, V>>;
        putIfAbsent(arg0: K, arg1: V): V;
        trim(): boolean;
        apply(arg0: K): V;
        andThenReference<T>(arg0: Internal.Object2ReferenceFunction_<V, T>): Internal.Object2ReferenceFunction<K, T>;
        composeChar(arg0: Internal.Char2ObjectFunction_<K>): Internal.Char2ObjectFunction<V>;
        andThenDouble(arg0: Internal.Object2DoubleFunction_<V>): Internal.Object2DoubleFunction<K>;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V): Internal.Map<K, V>;
        composeDouble(arg0: Internal.Double2ObjectFunction_<K>): Internal.Double2ObjectFunction<V>;
        /**
         * @deprecated
        */
        computeObjectIfAbsentPartial(arg0: K, arg1: Internal.Object2ObjectFunction_<K, V>): V;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V): Internal.Map<K, V>;
        andThenChar(arg0: Internal.Object2CharFunction_<V>): Internal.Object2CharFunction<K>;
        static ofEntries<K, V>(...arg0: Internal.Map$Entry_<K, V>[]): Internal.Map<K, V>;
        wait(): void;
        replace(arg0: K, arg1: V, arg2: V): boolean;
        abstract defaultReturnValue(): V;
        static identity<T>(): Internal.Function<T, T>;
        abstract defaultReturnValue(arg0: V): void;
        static of<K, V>(arg0: K, arg1: V): Internal.Map<K, V>;
        getClass(): typeof any;
        replace(arg0: K, arg1: V): V;
        andThen<V>(arg0: Internal.Function_<V, V>): Internal.Function<K, V>;
        computeIfPresent(arg0: K, arg1: Internal.BiFunction_<K, V, V>): V;
        static of<K, V>(): Internal.Map<K, V>;
        getOrDefault(arg0: any, arg1: V): V;
        isEmpty(): boolean;
        composeByte(arg0: Internal.Byte2ObjectFunction_<K>): Internal.Byte2ObjectFunction<V>;
        static entry<K, V>(arg0: K, arg1: V): Internal.Map$Entry<K, V>;
        wait(arg0: number, arg1: number): void;
        clone(): this;
        containsKey(arg0: any): boolean;
        object2ObjectEntrySet(): Internal.Object2ObjectMap$FastEntrySet<K, V>;
        put(arg0: K, arg1: V): V;
        remove(arg0: any): V;
        merge(arg0: K, arg1: V, arg2: Internal.BiFunction_<V, V, V>): V;
        forEach(arg0: Internal.BiConsumer_<K, V>): void;
        andThenLong(arg0: Internal.Object2LongFunction_<V>): Internal.Object2LongFunction<K>;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V): Internal.Map<K, V>;
        toString(): string;
        andThenShort(arg0: Internal.Object2ShortFunction_<V>): Internal.Object2ShortFunction<K>;
        andThenInt(arg0: Internal.Object2IntFunction_<V>): Internal.Object2IntFunction<K>;
        compute(arg0: K, arg1: Internal.BiFunction_<K, V, V>): V;
        composeInt(arg0: Internal.Int2ObjectFunction_<K>): Internal.Int2ObjectFunction<V>;
        notifyAll(): void;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V): Internal.Map<K, V>;
        remove(arg0: any, arg1: any): boolean;
        composeObject<T>(arg0: Internal.Object2ObjectFunction_<T, K>): Internal.Object2ObjectFunction<T, V>;
        putAll(arg0: Internal.Map_<K, V>): void;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V): Internal.Map<K, V>;
        composeReference<T>(arg0: Internal.Reference2ObjectFunction_<T, K>): Internal.Reference2ObjectFunction<T, V>;
        andThenByte(arg0: Internal.Object2ByteFunction_<V>): Internal.Object2ByteFunction<K>;
        size(): number;
        hashCode(): number;
        composeLong(arg0: Internal.Long2ObjectFunction_<K>): Internal.Long2ObjectFunction<V>;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V, arg16: K, arg17: V, arg18: K, arg19: V): Internal.Map<K, V>;
        compose<V>(arg0: Internal.Function_<V, K>): Internal.Function<V, V>;
        "computeIfAbsent(java.lang.Object,it.unimi.dsi.fastutil.objects.Object2ObjectFunction)"(arg0: K, arg1: Internal.Object2ObjectFunction_<K, V>): V;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V, arg16: K, arg17: V): Internal.Map<K, V>;
        clear(): void;
        andThenObject<T>(arg0: Internal.Object2ObjectFunction_<V, T>): Internal.Object2ObjectFunction<K, T>;
        wait(arg0: number): void;
        replaceAll(arg0: Internal.BiFunction_<K, V, V>): void;
        static of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V): Internal.Map<K, V>;
        equals(arg0: any): boolean;
        get class(): typeof any
        get empty(): boolean
    }
    type Object2ObjectOpenHashMap_<K, V> = Object2ObjectOpenHashMap<K, V>;
    class HeadRecipe extends Internal.RunicAltarRecipe {
        constructor(arg0: ResourceLocation_, arg1: Internal.ItemStack_, arg2: number, ...arg3: Internal.Ingredient_[])
        getClass(): typeof any;
        getGroup(): string;
        getToastSymbol(): Internal.ItemStack;
        getSchema(): Internal.RecipeSchema;
        getReagent(): Internal.Ingredient;
        getManaUsage(): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        assemble(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        getSerializer(): Internal.RecipeSerializer<any>;
        getId(): ResourceLocation;
        matches(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): boolean;
        getMod(): string;
        getRemainingItems(arg0: net.minecraft.world.Container_): Internal.NonNullList<Internal.ItemStack>;
        getIngredients(): Internal.NonNullList<Internal.Ingredient>;
        isSpecial(): boolean;
        hasOutput(match: Internal.ReplacementMatch_): boolean;
        getResultItem(arg0: Internal.RegistryAccess_): Internal.ItemStack;
        toString(): string;
        notifyAll(): void;
        canCraftInDimensions(arg0: number, arg1: number): boolean;
        showNotification(): boolean;
        replaceInput(match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): boolean;
        getType(): ResourceLocation;
        setGroup(group: string): void;
        hashCode(): number;
        getOrCreateId(): ResourceLocation;
        hasInput(match: Internal.ReplacementMatch_): boolean;
        wait(): void;
        isIncomplete(): boolean;
        wait(arg0: number): void;
        replaceOutput(match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): boolean;
        equals(arg0: any): boolean;
        get class(): typeof any
        get group(): string
        get toastSymbol(): Internal.ItemStack
        get schema(): Internal.RecipeSchema
        get reagent(): Internal.Ingredient
        get manaUsage(): number
        get serializer(): Internal.RecipeSerializer<any>
        get id(): ResourceLocation
        get mod(): string
        get ingredients(): Internal.NonNullList<Internal.Ingredient>
        get special(): boolean
        get type(): ResourceLocation
        set group(group: string)
        get orCreateId(): ResourceLocation
        get incomplete(): boolean
    }
    type HeadRecipe_ = HeadRecipe;
    class TerminalStorageScreenSizeEvent extends net.minecraftforge.eventbus.api.Event {
        constructor()
        constructor(arg0: number, arg1: number)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        getWidth(): number;
        static getWidthHeight(): org.apache.commons.lang3.tuple.Pair<number, number>;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        setWidth(arg0: number): void;
        setHeight(arg0: number): void;
        getHeight(): number;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        get width(): number
        get widthHeight(): org.apache.commons.lang3.tuple.Pair<number, number>
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
        set width(arg0: number)
        set height(arg0: number)
        get height(): number
    }
    type TerminalStorageScreenSizeEvent_ = TerminalStorageScreenSizeEvent;
    /**
     * @deprecated
    */
    class Event implements Internal.Serializable {
        constructor(arg0: any, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: any)
        constructor(arg0: any, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number)
        constructor(arg0: any, arg1: number, arg2: any)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        shiftDown(): boolean;
        metaDown(): boolean;
        translate(arg0: number, arg1: number): void;
        controlDown(): boolean;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        static readonly F5: (1012) & (number);
        static readonly WINDOW_DESTROY: (201) & (number);
        static readonly F1: (1008) & (number);
        static readonly DOWN: (1005) & (number);
        static readonly SCROLL_ABSOLUTE: (605) & (number);
        static readonly F11: (1018) & (number);
        static readonly SCROLL_END: (607) & (number);
        static readonly MOUSE_DOWN: (501) & (number);
        modifiers: number;
        static readonly SCROLL_PAGE_UP: (603) & (number);
        when: number;
        static readonly ALT_MASK: (8) & (number);
        static readonly SCROLL_BEGIN: (606) & (number);
        static readonly UP: (1004) & (number);
        static readonly BACK_SPACE: (8) & (number);
        static readonly WINDOW_MOVED: (205) & (number);
        id: number;
        static readonly F6: (1013) & (number);
        static readonly KEY_RELEASE: (402) & (number);
        static readonly F2: (1009) & (number);
        static readonly PRINT_SCREEN: (1020) & (number);
        static readonly PGDN: (1003) & (number);
        static readonly NUM_LOCK: (1023) & (number);
        static readonly ENTER: (10) & (number);
        static readonly F10: (1017) & (number);
        static readonly CAPS_LOCK: (1022) & (number);
        static readonly SCROLL_LOCK: (1021) & (number);
        static readonly SHIFT_MASK: (1) & (number);
        static readonly CTRL_MASK: (2) & (number);
        static readonly DELETE: (127) & (number);
        static readonly PGUP: (1002) & (number);
        static readonly ACTION_EVENT: (1001) & (number);
        target: any;
        static readonly F7: (1014) & (number);
        static readonly SCROLL_PAGE_DOWN: (604) & (number);
        clickCount: number;
        static readonly F3: (1010) & (number);
        static readonly INSERT: (1025) & (number);
        static readonly RIGHT: (1007) & (number);
        static readonly KEY_ACTION_RELEASE: (404) & (number);
        arg: any;
        static readonly HOME: (1000) & (number);
        evt: Internal.Event;
        static readonly LIST_SELECT: (701) & (number);
        static readonly TAB: (9) & (number);
        static readonly KEY_PRESS: (401) & (number);
        static readonly WINDOW_ICONIFY: (203) & (number);
        static readonly END: (1001) & (number);
        x: number;
        static readonly MOUSE_MOVE: (503) & (number);
        static readonly SCROLL_LINE_UP: (601) & (number);
        static readonly F8: (1015) & (number);
        static readonly MOUSE_DRAG: (506) & (number);
        static readonly LOAD_FILE: (1002) & (number);
        static readonly WINDOW_EXPOSE: (202) & (number);
        static readonly F4: (1011) & (number);
        static readonly SCROLL_LINE_DOWN: (602) & (number);
        key: number;
        static readonly F12: (1019) & (number);
        static readonly KEY_ACTION: (403) & (number);
        static readonly SAVE_FILE: (1003) & (number);
        static readonly LOST_FOCUS: (1005) & (number);
        static readonly ESCAPE: (27) & (number);
        static readonly WINDOW_DEICONIFY: (204) & (number);
        static readonly META_MASK: (4) & (number);
        static readonly MOUSE_ENTER: (504) & (number);
        static readonly GOT_FOCUS: (1004) & (number);
        y: number;
        static readonly PAUSE: (1024) & (number);
        static readonly MOUSE_EXIT: (505) & (number);
        static readonly LEFT: (1006) & (number);
        static readonly MOUSE_UP: (502) & (number);
        static readonly LIST_DESELECT: (702) & (number);
        static readonly F9: (1016) & (number);
    }
    type Event_ = Event;
    class CreativeModeTab$Row extends Internal.Enum<Internal.CreativeModeTab$Row> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        static values(): Internal.CreativeModeTab$Row[];
        getDeclaringClass(): typeof Internal.CreativeModeTab$Row;
        toString(): string;
        notifyAll(): void;
        static valueOf(arg0: string): Internal.CreativeModeTab$Row;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.CreativeModeTab$Row>>;
        hashCode(): number;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        "compareTo(net.minecraft.world.item.CreativeModeTab$Row)"(arg0: Internal.CreativeModeTab$Row_): number;
        compareTo(arg0: Internal.CreativeModeTab$Row_): number;
        get class(): typeof any
        get declaringClass(): typeof Internal.CreativeModeTab$Row
        static readonly BOTTOM: (Internal.CreativeModeTab$Row) & (Internal.CreativeModeTab$Row);
        static readonly TOP: (Internal.CreativeModeTab$Row) & (Internal.CreativeModeTab$Row);
    }
    type CreativeModeTab$Row_ = "bottom" | CreativeModeTab$Row | "top";
    interface ExclusionStrategy {
        abstract shouldSkipClass(arg0: typeof any): boolean;
        abstract shouldSkipField(arg0: Internal.FieldAttributes_): boolean;
    }
    type ExclusionStrategy_ = ExclusionStrategy;
    interface RealFieldElement <T> extends Internal.FieldElement<T> {
        abstract atanh(): T;
        abstract "pow(double)"(arg0: number): T;
        abstract "multiply(java.lang.Object)"(arg0: T): T;
        abstract asin(): T;
        abstract hypot(arg0: T): T;
        abstract expm1(): T;
        abstract ceil(): T;
        abstract atan(): T;
        abstract exp(): T;
        abstract linearCombination(arg0: number, arg1: T, arg2: number, arg3: T, arg4: number, arg5: T): T;
        abstract linearCombination(arg0: T[], arg1: T[]): T;
        abstract subtract(arg0: T): T;
        abstract multiply(arg0: T): T;
        abstract copySign(arg0: T): T;
        abstract "linearCombination(java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(arg0: T, arg1: T, arg2: T, arg3: T, arg4: T, arg5: T): T;
        abstract log(): T;
        abstract negate(): T;
        abstract cbrt(): T;
        abstract "divide(double)"(arg0: number): T;
        abstract scalb(arg0: number): T;
        abstract log1p(): T;
        abstract "remainder(java.lang.Object)"(arg0: T): T;
        abstract cos(): T;
        abstract add(arg0: T): T;
        abstract linearCombination(arg0: number, arg1: T, arg2: number, arg3: T, arg4: number, arg5: T, arg6: number, arg7: T): T;
        abstract subtract(arg0: number): T;
        abstract "pow(java.lang.Object)"(arg0: T): T;
        abstract floor(): T;
        abstract linearCombination(arg0: T, arg1: T, arg2: T, arg3: T, arg4: T, arg5: T, arg6: T, arg7: T): T;
        abstract "copySign(java.lang.Object)"(arg0: T): T;
        abstract linearCombination(arg0: T, arg1: T, arg2: T, arg3: T): T;
        abstract cosh(): T;
        abstract getField(): org.apache.commons.math3.Field<T>;
        abstract divide(arg0: number): T;
        abstract multiply(arg0: number): T;
        abstract "subtract(java.lang.Object)"(arg0: T): T;
        abstract linearCombination(arg0: number, arg1: T, arg2: number, arg3: T): T;
        abstract "linearCombination(double,java.lang.Object,double,java.lang.Object,double,java.lang.Object,double,java.lang.Object)"(arg0: number, arg1: T, arg2: number, arg3: T, arg4: number, arg5: T, arg6: number, arg7: T): T;
        abstract "multiply(double)"(arg0: number): T;
        abstract sinh(): T;
        abstract sqrt(): T;
        abstract add(arg0: number): T;
        abstract remainder(arg0: T): T;
        abstract tan(): T;
        abstract "multiply(int)"(arg0: number): T;
        abstract "linearCombination(java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(arg0: T, arg1: T, arg2: T, arg3: T, arg4: T, arg5: T, arg6: T, arg7: T): T;
        abstract pow(arg0: T): T;
        abstract linearCombination(arg0: number[], arg1: T[]): T;
        abstract rootN(arg0: number): T;
        abstract "subtract(double)"(arg0: number): T;
        abstract "remainder(double)"(arg0: number): T;
        abstract "linearCombination(java.lang.Object[],java.lang.Object[])"(arg0: T[], arg1: T[]): T;
        abstract divide(arg0: T): T;
        abstract copySign(arg0: number): T;
        abstract pow(arg0: number): T;
        abstract sin(): T;
        abstract linearCombination(arg0: T, arg1: T, arg2: T, arg3: T, arg4: T, arg5: T): T;
        abstract "add(double)"(arg0: number): T;
        abstract getReal(): number;
        abstract "divide(java.lang.Object)"(arg0: T): T;
        abstract asinh(): T;
        abstract acos(): T;
        abstract remainder(arg0: number): T;
        abstract signum(): T;
        abstract round(): number;
        abstract "pow(int)"(arg0: number): T;
        abstract tanh(): T;
        abstract abs(): T;
        abstract "copySign(double)"(arg0: number): T;
        abstract multiply(arg0: number): T;
        abstract reciprocal(): T;
        abstract pow(arg0: number): T;
        abstract rint(): T;
        abstract atan2(arg0: T): T;
        abstract acosh(): T;
        abstract "linearCombination(java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(arg0: T, arg1: T, arg2: T, arg3: T): T;
        abstract "linearCombination(double,java.lang.Object,double,java.lang.Object,double,java.lang.Object)"(arg0: number, arg1: T, arg2: number, arg3: T, arg4: number, arg5: T): T;
        abstract "linearCombination(double[],java.lang.Object[])"(arg0: number[], arg1: T[]): T;
        abstract "add(java.lang.Object)"(arg0: T): T;
        abstract "linearCombination(double,java.lang.Object,double,java.lang.Object)"(arg0: number, arg1: T, arg2: number, arg3: T): T;
        get field(): org.apache.commons.math3.Field<T>
        get real(): number
    }
    type RealFieldElement_<T> = RealFieldElement<T>;
    class CrafterManagerBlock extends Internal.ColoredNetworkBlock {
        constructor()
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        setFriction(arg0: number): void;
        getTypeData(): Internal.CompoundTag;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getDirection(): Internal.BlockDirection;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        handler$bbo000$postConstruct(p_i241196_1_: Internal.BlockBehaviour$Properties_, ci: Internal.CallbackInfo_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        needsDynamicNodeTypeCheck(): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        static isShapeFullBlock(shape: Internal.VoxelShape_): boolean;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        needsDynamicBurningCheck(): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        hasConnectedState(): boolean;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        set friction(arg0: number)
        get typeData(): Internal.CompoundTag
        get direction(): Internal.BlockDirection
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type CrafterManagerBlock_ = CrafterManagerBlock;
    class KeyMappingControllerManager implements Internal.Iterable<Internal.KeyMappingController> {
        constructor()
        getClass(): typeof any;
        registerFunction(arg0: Internal.KeyMapping_, arg1: Internal.KeyMappingFunction_): void;
        toString(): string;
        notifyAll(): void;
        forEach(arg0: Internal.Consumer_<Internal.KeyMappingController>): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getController(arg0: Internal.KeyMapping_): Internal.KeyMappingController;
        hashCode(): number;
        wait(): void;
        registerController(arg0: Internal.KeyMapping_, arg1: boolean, arg2: Internal.Consumer_<Internal.KeyMapping>): void;
        wait(arg0: number): void;
        spliterator(): Internal.Spliterator<Internal.KeyMappingController>;
        equals(arg0: any): boolean;
        iterator(): Internal.Iterator<Internal.KeyMappingController>;
        registerController(arg0: Internal.KeyMapping_, arg1: boolean): void;
        get class(): typeof any
    }
    type KeyMappingControllerManager_ = KeyMappingControllerManager;
    interface ISustainedInventory {
        hasSustainedInventory(): boolean;
        abstract setSustainedInventory(nbtTags: Internal.ListTag_): void;
        abstract getSustainedInventory(): Internal.ListTag;
        set sustainedInventory(nbtTags: Internal.ListTag_)
        get sustainedInventory(): Internal.ListTag
    }
    type ISustainedInventory_ = ISustainedInventory;
    class DamageScaling extends Internal.Enum<Internal.DamageScaling> implements Internal.StringRepresentable {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        "compareTo(net.minecraft.world.damagesource.DamageScaling)"(arg0: Internal.DamageScaling_): number;
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        toString(): string;
        static valueOf(arg0: string): Internal.DamageScaling;
        getSerializedName(): string;
        notifyAll(): void;
        getDeclaringClass(): typeof Internal.DamageScaling;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        compareTo(arg0: Internal.DamageScaling_): number;
        hashCode(): number;
        static values(): Internal.DamageScaling[];
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.DamageScaling>>;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get serializedName(): string
        get declaringClass(): typeof Internal.DamageScaling
        static readonly NEVER: (Internal.DamageScaling) & (Internal.DamageScaling);
        static readonly WHEN_CAUSED_BY_LIVING_NON_PLAYER: (Internal.DamageScaling) & (Internal.DamageScaling);
        static readonly ALWAYS: (Internal.DamageScaling) & (Internal.DamageScaling);
        static readonly CODEC: Internal.Codec<Internal.DamageScaling>;
    }
    type DamageScaling_ = DamageScaling | "never" | "always" | "when_caused_by_living_non_player";
    class NumberFormat$Style extends Internal.Enum<Internal.NumberFormat$Style> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        static valueOf(arg0: string): Internal.NumberFormat$Style;
        notifyAll(): void;
        "compareTo(java.text.NumberFormat$Style)"(arg0: Internal.NumberFormat$Style_): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        hashCode(): number;
        static values(): Internal.NumberFormat$Style[];
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        compareTo(arg0: Internal.NumberFormat$Style_): number;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.NumberFormat$Style>>;
        getDeclaringClass(): typeof Internal.NumberFormat$Style;
        get class(): typeof any
        get declaringClass(): typeof Internal.NumberFormat$Style
        static readonly LONG: (Internal.NumberFormat$Style) & (Internal.NumberFormat$Style);
        static readonly SHORT: (Internal.NumberFormat$Style) & (Internal.NumberFormat$Style);
    }
    type NumberFormat$Style_ = NumberFormat$Style | "short" | "long";
    class SectionedBlockChangeTracker {
        constructor(trackedWorldSections: Internal.WorldSectionBox_, blockGroup: Internal.ListeningBlockStatePredicate_)
        getClass(): typeof any;
        "setChanged(me.jellysquid.mods.lithium.common.block.BlockListeningSection)"(section: Internal.BlockListeningSection_): void;
        matchesMovedBox(box: Internal.AABB_): boolean;
        toString(): string;
        "setChanged(long)"(atTime: number): void;
        notifyAll(): void;
        static registerAt(world: Internal.Level_, entityBoundingBox: Internal.AABB_, blockGroup: Internal.ListeningBlockStatePredicate_): Internal.SectionedBlockChangeTracker;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        unregister(): void;
        register(): void;
        wait(): void;
        setChanged(atTime: number): void;
        isUnchangedSince(lastCheckedTime: number): boolean;
        wait(arg0: number): void;
        listenToAllSections(): void;
        equals(obj: any): boolean;
        setChanged(section: Internal.BlockListeningSection_): void;
        get class(): typeof any
        set "changed(me.jellysquid.mods.lithium.common.block.BlockListeningSection)"(section: Internal.BlockListeningSection_)
        set "changed(long)"(atTime: number)
        set changed(atTime: number)
        set changed(section: Internal.BlockListeningSection_)
        readonly trackedWorldSections: Internal.WorldSectionBox;
        readonly blockGroup: Internal.ListeningBlockStatePredicate;
    }
    type SectionedBlockChangeTracker_ = SectionedBlockChangeTracker;
    interface Freezable <T> extends Internal.Cloneable {
        abstract cloneAsThawed(): T;
        abstract freeze(): T;
        abstract isFrozen(): boolean;
        get frozen(): boolean
    }
    type Freezable_<T> = Freezable<T>;
    class RecipeType$1 implements Internal.RecipeType<T> {
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        static simple<T extends Internal.Recipe<any>>(arg0: ResourceLocation_): Internal.RecipeType<T>;
        static register<T extends Internal.Recipe<any>>(arg0: string): Internal.RecipeType<T>;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type RecipeType$1_ = RecipeType$1;
    class ItemDrainBlock extends Internal.Block implements Internal.IBE<Internal.ItemDrainBlockEntity>, Internal.IWrenchable {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getBlockEntityType(): Internal.BlockEntityType<Internal.ItemDrainBlockEntity>;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        setFriction(arg0: number): void;
        getTypeData(): Internal.CompoundTag;
        static playRemoveSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        handler$bbo000$postConstruct(p_i241196_1_: Internal.BlockBehaviour$Properties_, ci: Internal.CallbackInfo_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        getBlockEntityClass(): typeof Internal.ItemDrainBlockEntity;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        needsDynamicNodeTypeCheck(): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        getBlockEntity(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.ItemDrainBlockEntity;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        getRotatedBlockState(arg0: Internal.BlockState_, arg1: Internal.Direction_): Internal.BlockState;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        getBlockEntityOptional(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.Optional<Internal.ItemDrainBlockEntity>;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        getTicker<S extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<S>): Internal.BlockEntityTicker<S>;
        wait(): void;
        static playRotateSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        static isShapeFullBlock(shape: Internal.VoxelShape_): boolean;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        static onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        needsDynamicBurningCheck(): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        onWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        withBlockEntityDo(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Consumer_<Internal.ItemDrainBlockEntity>): void;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onBlockEntityUse(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Function_<Internal.ItemDrainBlockEntity, Internal.InteractionResult>): Internal.InteractionResult;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        onSneakWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        updateAfterWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.BlockState;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        get blockEntityType(): Internal.BlockEntityType<Internal.ItemDrainBlockEntity>
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        set friction(arg0: number)
        get typeData(): Internal.CompoundTag
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get blockEntityClass(): typeof Internal.ItemDrainBlockEntity
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type ItemDrainBlock_ = ItemDrainBlock;
    class RecipeType$2 implements Internal.RecipeType<T> {
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        static simple<T extends Internal.Recipe<any>>(arg0: ResourceLocation_): Internal.RecipeType<T>;
        static register<T extends Internal.Recipe<any>>(arg0: string): Internal.RecipeType<T>;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type RecipeType$2_ = RecipeType$2;
    class GenericLootEventJS extends Internal.LootEventJS {
        constructor(c: Internal.Map_<ResourceLocation, Internal.JsonElement>)
        removeAll(): void;
        getClass(): typeof any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(): any;
        modify(id: ResourceLocation_, b: Internal.Consumer_<Internal.LootBuilder>): void;
        /**
         * Cancels the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(value: any): any;
        toString(): string;
        notifyAll(): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(value: any): any;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(value: any): any;
        hashCode(): number;
        addJson(id: ResourceLocation_, json: Internal.JsonObject_): void;
        wait(): void;
        getType(): string;
        addGeneric(id: ResourceLocation_, b: Internal.Consumer_<Internal.LootBuilder>): void;
        /**
         * Cancels the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(): any;
        wait(arg0: number): void;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(): any;
        equals(arg0: any): boolean;
        getDirectory(): string;
        get class(): typeof any
        get type(): string
        get directory(): string
    }
    type GenericLootEventJS_ = GenericLootEventJS;
    abstract class ContainerScreenEvent extends net.minecraftforge.eventbus.api.Event {
        constructor()
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        getContainerScreen(): Internal.AbstractContainerScreen<any>;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get containerScreen(): Internal.AbstractContainerScreen<any>
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type ContainerScreenEvent_ = ContainerScreenEvent;
    interface MapDecoder <A> extends Internal.Keyable {
        abstract decode<T>(arg0: Internal.DynamicOps_<T>, arg1: Internal.MapLike_<T>): Internal.DataResult<A>;
        abstract compressor<T>(arg0: Internal.DynamicOps_<T>): Internal.KeyCompressor<T>;
        withLifecycle(arg0: Internal.Lifecycle_): this;
        map<B>(arg0: Internal.Function_<A, B>): Internal.MapDecoder<B>;
        compressedDecode<T>(arg0: Internal.DynamicOps_<T>, arg1: T): Internal.DataResult<A>;
        decoder(): Internal.Decoder<A>;
        abstract keys<T>(arg0: Internal.DynamicOps_<T>): Internal.Stream<T>;
        ap<E>(arg0: Internal.MapDecoder_<Internal.Function<A, E>>): Internal.MapDecoder<E>;
        forStrings(arg0: Internal.Supplier_<Internal.Stream<string>>): Internal.Keyable;
        flatMap<B>(arg0: Internal.Function_<A, Internal.DataResult<B>>): Internal.MapDecoder<B>;
    }
    type MapDecoder_<A> = MapDecoder<A>;
    class Exception extends Internal.Throwable {
        constructor()
        constructor(arg0: string, arg1: Internal.Throwable_)
        constructor(arg0: Internal.Throwable_)
        constructor(arg0: string)
        getClass(): typeof any;
        "printStackTrace(java.io.PrintStream)"(arg0: Internal.PrintStream_): void;
        toString(): string;
        getMessage(): string;
        notifyAll(): void;
        "printStackTrace(java.io.PrintWriter)"(arg0: Internal.PrintWriter_): void;
        getCause(): Internal.Throwable;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getStackTrace(): Internal.StackTraceElement[];
        printStackTrace(arg0: Internal.PrintWriter_): void;
        hashCode(): number;
        getSuppressed(): Internal.Throwable[];
        fillInStackTrace(): Internal.Throwable;
        addSuppressed(arg0: Internal.Throwable_): void;
        wait(): void;
        printStackTrace(): void;
        initCause(arg0: Internal.Throwable_): Internal.Throwable;
        wait(arg0: number): void;
        setStackTrace(arg0: Internal.StackTraceElement_[]): void;
        printStackTrace(arg0: Internal.PrintStream_): void;
        equals(arg0: any): boolean;
        getLocalizedMessage(): string;
        get class(): typeof any
        get message(): string
        get cause(): Internal.Throwable
        get stackTrace(): Internal.StackTraceElement[]
        get suppressed(): Internal.Throwable[]
        set stackTrace(arg0: Internal.StackTraceElement_[])
        get localizedMessage(): string
    }
    type Exception_ = Exception;
    class RenderWorldEvent extends net.minecraftforge.eventbus.api.Event {
        constructor()
        constructor(poseStack: Internal.PoseStack_, partialTicks: number)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        getPoseStack(): Internal.PoseStack;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        getPartialTicks(): number;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get poseStack(): Internal.PoseStack
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get partialTicks(): number
        get phase(): Internal.EventPriority
    }
    type RenderWorldEvent_ = RenderWorldEvent;
    class FlatLayerInfo {
        constructor(arg0: number, arg1: Internal.Block_)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        getBlockState(): Internal.BlockState;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        getHeight(): number;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        get blockState(): Internal.BlockState
        get height(): number
        static readonly CODEC: Internal.Codec<Internal.FlatLayerInfo>;
    }
    type FlatLayerInfo_ = FlatLayerInfo;
    class ItemTransmitterBlock extends Internal.Block implements Internal.IWrenchable, Internal.IBE<Internal.ItemTransmitterBlockEntity> {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        setFriction(arg0: number): void;
        getTypeData(): Internal.CompoundTag;
        static playRemoveSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        getBlockEntityOptional(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.Optional<Internal.ItemTransmitterBlockEntity>;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        handler$bbo000$postConstruct(p_i241196_1_: Internal.BlockBehaviour$Properties_, ci: Internal.CallbackInfo_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        needsDynamicNodeTypeCheck(): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        getRotatedBlockState(arg0: Internal.BlockState_, arg1: Internal.Direction_): Internal.BlockState;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getBlockEntityClass(): typeof Internal.ItemTransmitterBlockEntity;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getBlockEntity(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.ItemTransmitterBlockEntity;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        getTicker<S extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<S>): Internal.BlockEntityTicker<S>;
        wait(): void;
        static playRotateSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        static isShapeFullBlock(shape: Internal.VoxelShape_): boolean;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        static onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        withBlockEntityDo(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Consumer_<Internal.ItemTransmitterBlockEntity>): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        needsDynamicBurningCheck(): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        onWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        onSneakWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        updateAfterWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.BlockState;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        onBlockEntityUse(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Function_<Internal.ItemTransmitterBlockEntity, Internal.InteractionResult>): Internal.InteractionResult;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        getBlockEntityType(): Internal.BlockEntityType<Internal.ItemTransmitterBlockEntity>;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        set friction(arg0: number)
        get typeData(): Internal.CompoundTag
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get blockEntityClass(): typeof Internal.ItemTransmitterBlockEntity
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get blockEntityType(): Internal.BlockEntityType<Internal.ItemTransmitterBlockEntity>
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type ItemTransmitterBlock_ = ItemTransmitterBlock;
    interface IVolumeType {
        getTypeBaseClass(): typeof any;
        isEmpty(capProvider: Internal.ICapabilityProvider_, direction: Internal.Direction_): boolean;
        supportsAE(): boolean;
        abstract drain(arg0: Internal.ICapabilityProvider_, arg1: Internal.Direction_, arg2: Internal.IVolumeStackWrapper_, arg3: boolean): Internal.IVolumeStackWrapper;
        abstract makeItemCapability(arg0: Internal.ItemStack_): any;
        abstract getName(): ResourceLocation;
        abstract getDisplayName(): Internal.MutableComponent;
        abstract getTypeClass(): typeof any;
        abstract getStackContained(arg0: Internal.ItemStack_): Internal.Optional<Internal.IVolumeStackWrapper>;
        abstract setStack(arg0: Internal.ItemStack_, arg1: Internal.IVolumeStackWrapper_): void;
        makeStackFromBase(volumeBase: any, amount: number, nbt: Internal.CompoundTag_): Internal.Optional<any>;
        abstract getEmptyStackInstance(): Internal.IVolumeStackWrapper;
        abstract fill(arg0: Internal.ICapabilityProvider_, arg1: Internal.Direction_, arg2: Internal.IVolumeStackWrapper_, arg3: boolean): number;
        abstract getItemCapability(): Internal.Capability<any>;
        abstract hasBlockCapability(arg0: Internal.ICapabilityProvider_, arg1: Internal.Direction_): boolean;
        abstract wrapStack(arg0: any): Internal.Optional<Internal.IVolumeStackWrapper>;
        abstract render(arg0: Internal.GuiGraphics_, arg1: number, arg2: number, arg3: Internal.IVolumeStackWrapper_): void;
        abstract loadStack(arg0: Internal.CompoundTag_): Internal.IVolumeStackWrapper;
        get typeBaseClass(): typeof any
        get name(): ResourceLocation
        get displayName(): Internal.MutableComponent
        get typeClass(): typeof any
        get emptyStackInstance(): Internal.IVolumeStackWrapper
        get itemCapability(): Internal.Capability<any>
    }
    type IVolumeType_ = IVolumeType;
    interface PropertyChangeListener extends Internal.EventListener {
        abstract propertyChange(arg0: Internal.PropertyChangeEvent_): void;
        (arg0: Internal.PropertyChangeEvent): void;
    }
    type PropertyChangeListener_ = PropertyChangeListener | ((arg0: Internal.PropertyChangeEvent)=> void);
    interface IForgeAdvancementBuilder {
        save(arg0: Internal.Consumer_<Internal.Advancement>, arg1: ResourceLocation_, arg2: Internal.ExistingFileHelper_): Internal.Advancement;
    }
    type IForgeAdvancementBuilder_ = IForgeAdvancementBuilder;
    class GravelBlock extends Internal.FallingBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        setFriction(arg0: number): void;
        getTypeData(): Internal.CompoundTag;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        handler$bbo000$postConstruct(p_i241196_1_: Internal.BlockBehaviour$Properties_, ci: Internal.CallbackInfo_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        needsDynamicNodeTypeCheck(): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        static isFree(arg0: Internal.BlockState_): boolean;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onLand(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.FallingBlockEntity_): void;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        static isShapeFullBlock(shape: Internal.VoxelShape_): boolean;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        onBrokenAfterFall(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.FallingBlockEntity_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        needsDynamicBurningCheck(): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        getFallDamageSource(arg0: Internal.Entity_): DamageSource;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        getDustColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        set friction(arg0: number)
        get typeData(): Internal.CompoundTag
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type GravelBlock_ = GravelBlock;
    interface ProgressivePromise <V> extends Internal.Promise<V>, Internal.ProgressiveFuture<V> {
        abstract isSuccess(): boolean;
        abstract setProgress(arg0: number, arg1: number): this;
        abstract addListener(arg0: Internal.GenericFutureListener_<io.netty.util.concurrent.Future<V>>): this;
        abstract tryFailure(arg0: Internal.Throwable_): boolean;
        abstract awaitUninterruptibly(arg0: number, arg1: Internal.TimeUnit_): boolean;
        abstract cause(): Internal.Throwable;
        abstract get(): V;
        abstract await(arg0: number, arg1: Internal.TimeUnit_): boolean;
        abstract await(arg0: number): boolean;
        abstract addListeners(...arg0: Internal.GenericFutureListener_<io.netty.util.concurrent.Future<V>>[]): this;
        abstract setUncancellable(): boolean;
        abstract trySuccess(arg0: V): boolean;
        exceptionNow(): Internal.Throwable;
        abstract syncUninterruptibly(): this;
        abstract awaitUninterruptibly(arg0: number): boolean;
        abstract isCancelled(): boolean;
        abstract removeListeners(...arg0: Internal.GenericFutureListener_<io.netty.util.concurrent.Future<V>>[]): this;
        abstract await(): this;
        state(): Internal.Future$State;
        abstract sync(): this;
        resultNow(): V;
        abstract isDone(): boolean;
        abstract cancel(arg0: boolean): boolean;
        abstract getNow(): V;
        abstract setSuccess(arg0: V): this;
        abstract removeListener(arg0: Internal.GenericFutureListener_<io.netty.util.concurrent.Future<V>>): this;
        abstract setFailure(arg0: Internal.Throwable_): this;
        abstract isCancellable(): boolean;
        abstract get(arg0: number, arg1: Internal.TimeUnit_): V;
        abstract awaitUninterruptibly(): this;
        abstract tryProgress(arg0: number, arg1: number): boolean;
        get success(): boolean
        get cancelled(): boolean
        get done(): boolean
        get now(): V
        set success(arg0: V)
        set failure(arg0: Internal.Throwable_)
        get cancellable(): boolean
    }
    type ProgressivePromise_<V> = ProgressivePromise<V>;
    abstract class MinMaxBounds <T extends number> {
        getClass(): typeof any;
        serializeToJson(): Internal.JsonElement;
        getMin(): T;
        toString(): string;
        notifyAll(): void;
        isAny(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        getMax(): T;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get min(): T
        get any(): boolean
        get max(): T
        static readonly ERROR_SWAPPED: (Internal.SimpleCommandExceptionType) & (Internal.SimpleCommandExceptionType);
        static readonly ERROR_EMPTY: (Internal.SimpleCommandExceptionType) & (Internal.SimpleCommandExceptionType);
    }
    type MinMaxBounds_<T extends number> = MinMaxBounds<T>;
    interface AnnotatedElement {
        getAnnotationsByType<T extends Internal.Annotation>(arg0: T): T[];
        getDeclaredAnnotation<T extends Internal.Annotation>(arg0: T): T;
        getDeclaredAnnotationsByType<T extends Internal.Annotation>(arg0: T): T[];
        abstract getAnnotation<T extends Internal.Annotation>(arg0: T): T;
        abstract getAnnotations(): Internal.Annotation[];
        abstract getDeclaredAnnotations(): Internal.Annotation[];
        isAnnotationPresent(arg0: typeof Internal.Annotation): boolean;
        get annotations(): Internal.Annotation[]
        get declaredAnnotations(): Internal.Annotation[]
    }
    type AnnotatedElement_ = AnnotatedElement;
    class CacheStats {
        constructor(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number)
        getClass(): typeof any;
        plus(arg0: Internal.CacheStats_): this;
        toString(): string;
        evictionCount(): number;
        hitCount(): number;
        notifyAll(): void;
        loadExceptionRate(): number;
        missCount(): number;
        hitRate(): number;
        notify(): void;
        loadExceptionCount(): number;
        wait(arg0: number, arg1: number): void;
        totalLoadTime(): number;
        hashCode(): number;
        missRate(): number;
        loadSuccessCount(): number;
        wait(): void;
        loadCount(): number;
        wait(arg0: number): void;
        averageLoadPenalty(): number;
        minus(arg0: Internal.CacheStats_): this;
        equals(arg0: any): boolean;
        requestCount(): number;
        get class(): typeof any
    }
    type CacheStats_ = CacheStats;
    class CoralWallFanBlock extends Internal.BaseCoralWallFanBlock {
        constructor(arg0: Internal.Block_, arg1: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        setFriction(arg0: number): void;
        getTypeData(): Internal.CompoundTag;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        handler$bbo000$postConstruct(p_i241196_1_: Internal.BlockBehaviour$Properties_, ci: Internal.CallbackInfo_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        needsDynamicNodeTypeCheck(): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        static isShapeFullBlock(shape: Internal.VoxelShape_): boolean;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        needsDynamicBurningCheck(): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        set friction(arg0: number)
        get typeData(): Internal.CompoundTag
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type CoralWallFanBlock_ = CoralWallFanBlock;
    class ResourceOrTagKeyArgument$Info <T> implements Internal.ArgumentTypeInfo<Internal.ResourceOrTagKeyArgument<T>, Internal.ResourceOrTagKeyArgument$Info$Template<>> {
        constructor()
        getClass(): typeof any;
        deserializeFromNetwork(arg0: Internal.FriendlyByteBuf_): Internal.ArgumentTypeInfo$Template<any>;
        toString(): string;
        notifyAll(): void;
        serializeToJson(arg0: Internal.ResourceOrTagKeyArgument$Info$Template_<>, arg1: Internal.JsonObject_): void;
        "serializeToJson(net.minecraft.commands.arguments.ResourceOrTagKeyArgument$Info$Template,com.google.gson.JsonObject)"(arg0: Internal.ResourceOrTagKeyArgument$Info$Template_<>, arg1: Internal.JsonObject_): void;
        "unpack(com.mojang.brigadier.arguments.ArgumentType)"(arg0: Internal.ArgumentType_<any>): Internal.ArgumentTypeInfo$Template<any>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        unpack(arg0: Internal.ArgumentType_<any>): Internal.ArgumentTypeInfo$Template<any>;
        hashCode(): number;
        wait(): void;
        serializeToNetwork(arg0: Internal.ResourceOrTagKeyArgument$Info$Template_<>, arg1: Internal.FriendlyByteBuf_): void;
        wait(arg0: number): void;
        "unpack(net.minecraft.commands.arguments.ResourceOrTagKeyArgument)"(arg0: Internal.ResourceOrTagKeyArgument_<T>): Internal.ResourceOrTagKeyArgument$Info$Template<>;
        serializeToNetwork(arg0: Internal.ArgumentTypeInfo$Template_<any>, arg1: Internal.FriendlyByteBuf_): void;
        "serializeToNetwork(net.minecraft.commands.synchronization.ArgumentTypeInfo$Template,net.minecraft.network.FriendlyByteBuf)"(arg0: Internal.ArgumentTypeInfo$Template_<any>, arg1: Internal.FriendlyByteBuf_): void;
        equals(arg0: any): boolean;
        "serializeToNetwork(net.minecraft.commands.arguments.ResourceOrTagKeyArgument$Info$Template,net.minecraft.network.FriendlyByteBuf)"(arg0: Internal.ResourceOrTagKeyArgument$Info$Template_<>, arg1: Internal.FriendlyByteBuf_): void;
        "serializeToJson(net.minecraft.commands.synchronization.ArgumentTypeInfo$Template,com.google.gson.JsonObject)"(arg0: Internal.ArgumentTypeInfo$Template_<any>, arg1: Internal.JsonObject_): void;
        unpack(arg0: Internal.ResourceOrTagKeyArgument_<T>): Internal.ResourceOrTagKeyArgument$Info$Template<>;
        serializeToJson(arg0: Internal.ArgumentTypeInfo$Template_<any>, arg1: Internal.JsonObject_): void;
        get class(): typeof any
    }
    type ResourceOrTagKeyArgument$Info_<T> = ResourceOrTagKeyArgument$Info<T>;
    class ReportChatMessage {
        constructor(arg0: number, arg1: Internal.UUID_, arg2: Internal.UUID_, arg3: Internal.Instant_, arg4: number, arg5: Internal.List_<Internal.ByteBuffer>, arg6: string, arg7: Internal.ByteBuffer_, arg8: boolean)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        signature: Internal.ByteBuffer;
        profileId: Internal.UUID;
        lastSeen: Internal.List<Internal.ByteBuffer>;
        salt: number;
        index: number;
        sessionId: Internal.UUID;
        timestamp: Internal.Instant;
        messageReported: boolean;
        message: string;
    }
    type ReportChatMessage_ = ReportChatMessage;
    interface PoseStackAccessor {
        abstract getPoseStack(): Internal.Deque<Internal.PoseStack$Pose>;
        get poseStack(): Internal.Deque<Internal.PoseStack$Pose>
        (): Internal.Deque_<Internal.PoseStack$Pose>;
    }
    type PoseStackAccessor_ = (()=> Internal.Deque_<Internal.PoseStack$Pose>) | PoseStackAccessor;
    class GuiRender {
        constructor(arg0: Internal.Minecraft_, arg1: Internal.MultiBufferSource$BufferSource_)
        constructor(arg0: Internal.Minecraft_, arg1: Internal.PoseStack_, arg2: Internal.MultiBufferSource$BufferSource_)
        "spriteRect(net.minecraft.client.renderer.RenderType,double,double,double,double,int,net.minecraft.client.renderer.texture.TextureAtlasSprite,int)"(arg0: Internal.RenderType_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.TextureAtlasSprite_, arg7: number): void;
        sprite(arg0: Internal.RenderType_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: Internal.TextureAtlasSprite_, arg6: number, arg7: number, arg8: number, arg9: number): void;
        "spriteRect(net.minecraft.client.renderer.RenderType,codechicken.lib.gui.modular.lib.geometry.Rectangle,net.minecraft.client.renderer.texture.TextureAtlasSprite,int)"(arg0: Internal.RenderType_, arg1: codechicken.lib.gui.modular.lib.geometry.Rectangle_, arg2: Internal.TextureAtlasSprite_, arg3: number): void;
        drawWordWrap(arg0: Internal.FormattedText_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: boolean): void;
        componentTooltip(arg0: Internal.List_<Internal.FormattedText>, arg1: number, arg2: number, arg3: Internal.ItemStack_): void;
        gradientFillH(arg0: Internal.RenderType_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
        spriteRect(arg0: Internal.RenderType_, arg1: codechicken.lib.gui.modular.lib.geometry.Rectangle_, arg2: Internal.TextureAtlasSprite_, arg3: number): void;
        "drawString(net.minecraft.util.FormattedCharSequence,double,double,int)"(arg0: Internal.FormattedCharSequence_, arg1: number, arg2: number, arg3: number): number;
        componentTooltip(arg0: Internal.List_<Internal.FormattedText>, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: Internal.ItemStack_): void;
        "drawCenteredString(java.lang.String,double,double,int)"(arg0: string, arg1: number, arg2: number, arg3: number): void;
        toolTipBackground(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: boolean): void;
        texRect(arg0: codechicken.lib.gui.modular.sprite.Material_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number): void;
        "renderTooltip(net.minecraft.network.chat.Component,double,double)"(arg0: net.minecraft.network.chat.Component_, arg1: number, arg2: number): void;
        spriteRect(arg0: Internal.RenderType_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.TextureAtlasSprite_, arg7: number): void;
        renderItem(arg0: Internal.LivingEntity_, arg1: Internal.ItemStack_, arg2: number, arg3: number, arg4: number, arg5: number): void;
        static texColType(arg0: ResourceLocation_): Internal.RenderType;
        componentTooltip(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
        "texRect(codechicken.lib.gui.modular.sprite.Material,double,double,double,double,int)"(arg0: codechicken.lib.gui.modular.sprite.Material_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
        "drawCenteredString(net.minecraft.util.FormattedCharSequence,double,double,int)"(arg0: Internal.FormattedCharSequence_, arg1: number, arg2: number, arg3: number): void;
        "sprite(net.minecraft.client.renderer.RenderType,double,double,double,double,int,net.minecraft.client.renderer.texture.TextureAtlasSprite)"(arg0: Internal.RenderType_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.TextureAtlasSprite_): void;
        drawCenteredString(arg0: net.minecraft.network.chat.Component_, arg1: number, arg2: number, arg3: number): void;
        shadedRect(arg0: codechicken.lib.gui.modular.lib.geometry.Rectangle_, arg1: number, arg2: number, arg3: number, arg4: number): void;
        getClass(): typeof any;
        guiWidth(): number;
        tex(arg0: codechicken.lib.gui.modular.sprite.Material_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number): void;
        pose(): Internal.PoseStack;
        static texType(arg0: ResourceLocation_): Internal.RenderType;
        "renderTooltip(net.minecraft.world.item.ItemStack,double,double,int,int,int,int)"(arg0: Internal.ItemStack_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
        drawString(arg0: string, arg1: number, arg2: number, arg3: number): number;
        "spriteRect(net.minecraft.client.renderer.RenderType,double,double,double,double,net.minecraft.client.renderer.texture.TextureAtlasSprite,int)"(arg0: Internal.RenderType_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: Internal.TextureAtlasSprite_, arg6: number): void;
        static mixColours(arg0: number, arg1: number): number;
        toolTipWithImage(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: Internal.Optional_<Internal.TooltipComponent>, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
        batchDraw(arg0: Internal.Runnable_): void;
        static "isInRect(double,double,double,double,double,double)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): boolean;
        partialSpriteTex(arg0: Internal.RenderType_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: Internal.TextureAtlasSprite_, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number): void;
        texRect(arg0: codechicken.lib.gui.modular.sprite.Material_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
        toolTipBackground(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
        renderItem(arg0: Internal.ItemStack_, arg1: number, arg2: number): void;
        "texRect(codechicken.lib.gui.modular.sprite.Material,int,codechicken.lib.gui.modular.lib.geometry.Rectangle,float,float,float,float)"(arg0: codechicken.lib.gui.modular.sprite.Material_, arg1: number, arg2: codechicken.lib.gui.modular.lib.geometry.Rectangle_, arg3: number, arg4: number, arg5: number, arg6: number): void;
        borderFill(arg0: Internal.RenderType_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
        spriteRect(arg0: Internal.RenderType_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: Internal.TextureAtlasSprite_): void;
        wait(arg0: number): void;
        drawString(arg0: net.minecraft.network.chat.Component_, arg1: number, arg2: number, arg3: number, arg4: boolean): number;
        texRect(arg0: codechicken.lib.gui.modular.sprite.Material_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
        drawString(arg0: Internal.FormattedCharSequence_, arg1: number, arg2: number, arg3: number): number;
        renderItem(arg0: Internal.LivingEntity_, arg1: Internal.Level_, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: number): void;
        texRect(arg0: codechicken.lib.gui.modular.sprite.Material_, arg1: number, arg2: codechicken.lib.gui.modular.lib.geometry.Rectangle_): void;
        drawString(arg0: Internal.FormattedCharSequence_, arg1: number, arg2: number, arg3: number, arg4: boolean): number;
        dynamicTex(arg0: codechicken.lib.gui.modular.sprite.Material_, arg1: codechicken.lib.gui.modular.lib.geometry.Rectangle_, arg2: number, arg3: number, arg4: number, arg5: number): void;
        renderTooltip(arg0: Internal.List_<Internal.FormattedCharSequence>, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
        tex(arg0: codechicken.lib.gui.modular.sprite.Material_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
        shadedFill(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
        "texRect(codechicken.lib.gui.modular.sprite.Material,int,double,double,double,double)"(arg0: codechicken.lib.gui.modular.sprite.Material_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
        dynamicTex(arg0: codechicken.lib.gui.modular.sprite.Material_, arg1: codechicken.lib.gui.modular.lib.geometry.Rectangle_, arg2: Internal.Borders_): void;
        "drawCenteredString(java.lang.String,double,double,int,boolean)"(arg0: string, arg1: number, arg2: number, arg3: number, arg4: boolean): void;
        guiHeight(): number;
        static mixColours(arg0: number, arg1: number, arg2: boolean): number;
        gradientFillV(arg0: Internal.RenderType_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
        renderItemDecorations(arg0: Internal.ItemStack_, arg1: number, arg2: number, arg3: string): void;
        rect(arg0: Internal.RenderType_, arg1: codechicken.lib.gui.modular.lib.geometry.Rectangle_, arg2: number): void;
        buffers(): Internal.MultiBufferSource$BufferSource;
        static midColour(arg0: number, arg1: number): number;
        "drawCenteredString(net.minecraft.util.FormattedCharSequence,double,double,int,boolean)"(arg0: Internal.FormattedCharSequence_, arg1: number, arg2: number, arg3: number, arg4: boolean): void;
        spriteRect(arg0: Internal.RenderType_, arg1: codechicken.lib.gui.modular.lib.geometry.Rectangle_, arg2: Internal.TextureAtlasSprite_, arg3: number, arg4: number, arg5: number, arg6: number): void;
        renderTooltip(arg0: net.minecraft.network.chat.Component_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
        dynamicTex(arg0: codechicken.lib.gui.modular.sprite.Material_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
        wait(): void;
        "renderItem(net.minecraft.world.item.ItemStack,double,double,double,int)"(arg0: Internal.ItemStack_, arg1: number, arg2: number, arg3: number, arg4: number): void;
        renderTooltip(arg0: Internal.ItemStack_, arg1: number, arg2: number): void;
        "drawString(net.minecraft.util.FormattedCharSequence,double,double,int,boolean)"(arg0: Internal.FormattedCharSequence_, arg1: number, arg2: number, arg3: number, arg4: boolean): number;
        "spriteRect(net.minecraft.client.renderer.RenderType,codechicken.lib.gui.modular.lib.geometry.Rectangle,int,net.minecraft.client.renderer.texture.TextureAtlasSprite)"(arg0: Internal.RenderType_, arg1: codechicken.lib.gui.modular.lib.geometry.Rectangle_, arg2: number, arg3: Internal.TextureAtlasSprite_): void;
        "texRect(codechicken.lib.gui.modular.sprite.Material,int,codechicken.lib.gui.modular.lib.geometry.Rectangle)"(arg0: codechicken.lib.gui.modular.sprite.Material_, arg1: number, arg2: codechicken.lib.gui.modular.lib.geometry.Rectangle_): void;
        drawString(arg0: string, arg1: number, arg2: number, arg3: number, arg4: boolean): number;
        renderItemDecorations(arg0: Internal.ItemStack_, arg1: number, arg2: number): void;
        flush(): void;
        font(): net.minecraft.client.gui.Font;
        borderRect(arg0: codechicken.lib.gui.modular.lib.geometry.Rectangle_, arg1: number, arg2: number, arg3: number): void;
        "drawString(net.minecraft.network.chat.Component,double,double,int,boolean)"(arg0: net.minecraft.network.chat.Component_, arg1: number, arg2: number, arg3: number, arg4: boolean): number;
        "renderTooltip(net.minecraft.world.item.ItemStack,double,double)"(arg0: Internal.ItemStack_, arg1: number, arg2: number): void;
        borderRect(arg0: Internal.RenderType_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
        texRect(arg0: codechicken.lib.gui.modular.sprite.Material_, arg1: codechicken.lib.gui.modular.lib.geometry.Rectangle_, arg2: number): void;
        renderItemDecorations(arg0: Internal.ItemStack_, arg1: number, arg2: number, arg3: number, arg4: string): void;
        texRect(arg0: codechicken.lib.gui.modular.sprite.Material_, arg1: codechicken.lib.gui.modular.lib.geometry.Rectangle_, arg2: number, arg3: number, arg4: number, arg5: number): void;
        renderTooltip(arg0: Internal.List_<Internal.FormattedCharSequence>, arg1: number, arg2: number): void;
        "renderTooltip(net.minecraft.network.chat.Component,double,double,int,int,int,int)"(arg0: net.minecraft.network.chat.Component_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
        "spriteRect(net.minecraft.client.renderer.RenderType,codechicken.lib.gui.modular.lib.geometry.Rectangle,int,net.minecraft.client.renderer.texture.TextureAtlasSprite,float,float,float,float)"(arg0: Internal.RenderType_, arg1: codechicken.lib.gui.modular.lib.geometry.Rectangle_, arg2: number, arg3: Internal.TextureAtlasSprite_, arg4: number, arg5: number, arg6: number, arg7: number): void;
        shadedRect(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
        renderComponentHoverEffect(arg0: Internal.Style_, arg1: number, arg2: number): void;
        "drawCenteredString(net.minecraft.network.chat.Component,double,double,int,boolean)"(arg0: net.minecraft.network.chat.Component_, arg1: number, arg2: number, arg3: number, arg4: boolean): void;
        partialSprite(arg0: Internal.RenderType_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: Internal.TextureAtlasSprite_, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number, arg12: number, arg13: number): void;
        mc(): Internal.Minecraft;
        "spriteRect(net.minecraft.client.renderer.RenderType,double,double,double,double,int,net.minecraft.client.renderer.texture.TextureAtlasSprite)"(arg0: Internal.RenderType_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.TextureAtlasSprite_): void;
        shadedFill(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
        drawCenteredString(arg0: string, arg1: number, arg2: number, arg3: number, arg4: boolean): void;
        equals(arg0: any): boolean;
        sprite(arg0: Internal.RenderType_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.TextureAtlasSprite_): void;
        borderRect(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
        renderFakeItem(arg0: Internal.ItemStack_, arg1: number, arg2: number): void;
        texRect(arg0: codechicken.lib.gui.modular.sprite.Material_, arg1: codechicken.lib.gui.modular.lib.geometry.Rectangle_): void;
        drawWordWrap(arg0: Internal.FormattedText_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: boolean, arg6: number): void;
        "drawCenteredString(net.minecraft.network.chat.Component,double,double,int)"(arg0: net.minecraft.network.chat.Component_, arg1: number, arg2: number, arg3: number): void;
        pushScissorRect(arg0: number, arg1: number, arg2: number, arg3: number): void;
        popScissor(): void;
        dynamicTex(arg0: codechicken.lib.gui.modular.sprite.Material_, arg1: codechicken.lib.gui.modular.lib.geometry.Rectangle_, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
        shadedRect(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
        dynamicTex(arg0: codechicken.lib.gui.modular.sprite.Material_, arg1: codechicken.lib.gui.modular.lib.geometry.Rectangle_, arg2: Internal.Borders_, arg3: number): void;
        toolTipBackground(arg0: number, arg1: number, arg2: number, arg3: number): void;
        texRect(arg0: codechicken.lib.gui.modular.sprite.Material_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
        "renderItemDecorations(net.minecraft.world.item.ItemStack,double,double,java.lang.String)"(arg0: Internal.ItemStack_, arg1: number, arg2: number, arg3: string): void;
        "renderItem(net.minecraft.world.entity.LivingEntity,net.minecraft.world.item.ItemStack,double,double,int)"(arg0: Internal.LivingEntity_, arg1: Internal.ItemStack_, arg2: number, arg3: number, arg4: number): void;
        drawCenteredString(arg0: Internal.FormattedCharSequence_, arg1: number, arg2: number, arg3: number): void;
        toolTipWithImage(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: Internal.Optional_<Internal.TooltipComponent>, arg2: number, arg3: number): void;
        sprite(arg0: Internal.RenderType_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: Internal.TextureAtlasSprite_, arg6: number): void;
        texRect(arg0: codechicken.lib.gui.modular.sprite.Material_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
        partialSprite(arg0: Internal.RenderType_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: Internal.TextureAtlasSprite_, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number): void;
        componentTooltip(arg0: Internal.List_<Internal.FormattedText>, arg1: number, arg2: number): void;
        drawCenteredString(arg0: net.minecraft.network.chat.Component_, arg1: number, arg2: number, arg3: number, arg4: boolean): void;
        rect(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        shadedFillInternal(arg0: Internal.RenderType_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number): void;
        spriteRect(arg0: Internal.RenderType_, arg1: codechicken.lib.gui.modular.lib.geometry.Rectangle_, arg2: number, arg3: Internal.TextureAtlasSprite_, arg4: number): void;
        fill(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        "renderTooltip(java.util.List,double,double)"(arg0: Internal.List_<Internal.FormattedCharSequence>, arg1: number, arg2: number): void;
        drawCenteredString(arg0: Internal.FormattedCharSequence_, arg1: number, arg2: number, arg3: number, arg4: boolean): void;
        "drawString(java.lang.String,double,double,int)"(arg0: string, arg1: number, arg2: number, arg3: number): number;
        "sprite(net.minecraft.client.renderer.RenderType,double,double,double,double,net.minecraft.client.renderer.texture.TextureAtlasSprite,int)"(arg0: Internal.RenderType_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: Internal.TextureAtlasSprite_, arg6: number): void;
        gradientFillH(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
        tileSprite(arg0: Internal.RenderType_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: Internal.TextureAtlasSprite_, arg6: number, arg7: number, arg8: number, arg9: number): void;
        spriteRect(arg0: Internal.RenderType_, arg1: codechicken.lib.gui.modular.lib.geometry.Rectangle_, arg2: number, arg3: Internal.TextureAtlasSprite_): void;
        "drawString(net.minecraft.network.chat.Component,double,double,int)"(arg0: net.minecraft.network.chat.Component_, arg1: number, arg2: number, arg3: number): number;
        renderItem(arg0: Internal.LivingEntity_, arg1: Internal.ItemStack_, arg2: number, arg3: number, arg4: number): void;
        spriteRect(arg0: Internal.RenderType_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: Internal.TextureAtlasSprite_, arg6: number): void;
        static isInRect(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): boolean;
        tex(arg0: codechicken.lib.gui.modular.sprite.Material_, arg1: number, arg2: number, arg3: number, arg4: number): void;
        borderFill(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
        toString(): string;
        notifyAll(): void;
        borderRect(arg0: Internal.RenderType_, arg1: codechicken.lib.gui.modular.lib.geometry.Rectangle_, arg2: number, arg3: number, arg4: number): void;
        shadedRect(arg0: codechicken.lib.gui.modular.lib.geometry.Rectangle_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
        toolTipWithImage(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: Internal.Optional_<Internal.TooltipComponent>, arg2: Internal.ItemStack_, arg3: number, arg4: number): void;
        partialSpriteTex(arg0: Internal.RenderType_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: Internal.TextureAtlasSprite_, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number, arg12: number, arg13: number): void;
        tileSprite(arg0: Internal.RenderType_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: Internal.TextureAtlasSprite_, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number): void;
        spriteRect(arg0: Internal.RenderType_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.TextureAtlasSprite_, arg7: number, arg8: number, arg9: number, arg10: number): void;
        "texRect(codechicken.lib.gui.modular.sprite.Material,codechicken.lib.gui.modular.lib.geometry.Rectangle,float,float,float,float)"(arg0: codechicken.lib.gui.modular.sprite.Material_, arg1: codechicken.lib.gui.modular.lib.geometry.Rectangle_, arg2: number, arg3: number, arg4: number, arg5: number): void;
        drawString(arg0: net.minecraft.network.chat.Component_, arg1: number, arg2: number, arg3: number): number;
        "tex(codechicken.lib.gui.modular.sprite.Material,int,double,double,double,double)"(arg0: codechicken.lib.gui.modular.sprite.Material_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
        drawScrollingString(arg0: net.minecraft.network.chat.Component_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: boolean): void;
        spriteRect(arg0: Internal.RenderType_, arg1: codechicken.lib.gui.modular.lib.geometry.Rectangle_, arg2: number, arg3: Internal.TextureAtlasSprite_, arg4: number, arg5: number, arg6: number, arg7: number): void;
        "texRect(codechicken.lib.gui.modular.sprite.Material,codechicken.lib.gui.modular.lib.geometry.Rectangle,int)"(arg0: codechicken.lib.gui.modular.sprite.Material_, arg1: codechicken.lib.gui.modular.lib.geometry.Rectangle_, arg2: number): void;
        renderFakeItem(arg0: Internal.ItemStack_, arg1: number, arg2: number, arg3: number): void;
        drawWordWrap(arg0: Internal.FormattedText_, arg1: number, arg2: number, arg3: number, arg4: number): void;
        renderTooltip(arg0: Internal.ItemStack_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
        shadedFill(arg0: Internal.RenderType_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number): void;
        tex(arg0: codechicken.lib.gui.modular.sprite.Material_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
        spriteRect(arg0: Internal.RenderType_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.TextureAtlasSprite_): void;
        texRect(arg0: codechicken.lib.gui.modular.sprite.Material_, arg1: number, arg2: number, arg3: number, arg4: number): void;
        renderTooltip(arg0: Internal.List_<Internal.FormattedCharSequence>, arg1: Internal.ClientTooltipPositioner_, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
        setColor(arg0: number, arg1: number, arg2: number, arg3: number): void;
        sprite(arg0: Internal.RenderType_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: Internal.TextureAtlasSprite_): void;
        notify(): void;
        "texRect(codechicken.lib.gui.modular.sprite.Material,int,double,double,double,double,int)"(arg0: codechicken.lib.gui.modular.sprite.Material_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
        /**
         * @deprecated
        */
        guiGraphicsWrapper(): Internal.GuiRender$RenderWrapper;
        fill(arg0: Internal.RenderType_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
        sprite(arg0: Internal.RenderType_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.TextureAtlasSprite_, arg7: number, arg8: number, arg9: number, arg10: number): void;
        "drawString(java.lang.String,double,double,int,boolean)"(arg0: string, arg1: number, arg2: number, arg3: number, arg4: boolean): number;
        shadedRect(arg0: Internal.RenderType_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number): void;
        "spriteRect(net.minecraft.client.renderer.RenderType,codechicken.lib.gui.modular.lib.geometry.Rectangle,net.minecraft.client.renderer.texture.TextureAtlasSprite,float,float,float,float)"(arg0: Internal.RenderType_, arg1: codechicken.lib.gui.modular.lib.geometry.Rectangle_, arg2: Internal.TextureAtlasSprite_, arg3: number, arg4: number, arg5: number, arg6: number): void;
        tex(arg0: codechicken.lib.gui.modular.sprite.Material_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
        static "isInRect(int,int,int,int,double,double)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): boolean;
        "renderItemDecorations(net.minecraft.world.item.ItemStack,double,double,double)"(arg0: Internal.ItemStack_, arg1: number, arg2: number, arg3: number): void;
        static convert(arg0: Internal.GuiGraphics_): Internal.GuiRender;
        toolTipWithImage(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: Internal.Optional_<Internal.TooltipComponent>, arg2: Internal.ItemStack_, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
        drawCenteredString(arg0: string, arg1: number, arg2: number, arg3: number): void;
        spriteRect(arg0: Internal.RenderType_, arg1: codechicken.lib.gui.modular.lib.geometry.Rectangle_, arg2: Internal.TextureAtlasSprite_): void;
        rect(arg0: Internal.RenderType_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
        dynamicTex(arg0: codechicken.lib.gui.modular.sprite.Material_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number): void;
        "tex(codechicken.lib.gui.modular.sprite.Material,double,double,double,double,int)"(arg0: codechicken.lib.gui.modular.sprite.Material_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
        texRect(arg0: codechicken.lib.gui.modular.sprite.Material_, arg1: number, arg2: codechicken.lib.gui.modular.lib.geometry.Rectangle_, arg3: number, arg4: number, arg5: number, arg6: number): void;
        renderItemDecorations(arg0: Internal.ItemStack_, arg1: number, arg2: number, arg3: number): void;
        renderItem(arg0: Internal.ItemStack_, arg1: number, arg2: number, arg3: number): void;
        static isInRect(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): boolean;
        wait(arg0: number, arg1: number): void;
        renderItem(arg0: Internal.ItemStack_, arg1: number, arg2: number, arg3: number, arg4: number): void;
        tileSprite(arg0: Internal.RenderType_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: Internal.TextureAtlasSprite_, arg6: number): void;
        dynamicTex(arg0: codechicken.lib.gui.modular.sprite.Material_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number, arg12: number): void;
        gradientFillV(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
        rect(arg0: codechicken.lib.gui.modular.lib.geometry.Rectangle_, arg1: number): void;
        pushScissor(arg0: number, arg1: number, arg2: number, arg3: number): void;
        texRect(arg0: codechicken.lib.gui.modular.sprite.Material_, arg1: number, arg2: codechicken.lib.gui.modular.lib.geometry.Rectangle_, arg3: number): void;
        "renderTooltip(java.util.List,double,double,int,int,int,int)"(arg0: Internal.List_<Internal.FormattedCharSequence>, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
        tex(arg0: codechicken.lib.gui.modular.sprite.Material_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
        sprite(arg0: Internal.RenderType_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.TextureAtlasSprite_, arg7: number): void;
        renderTooltip(arg0: net.minecraft.network.chat.Component_, arg1: number, arg2: number): void;
        hashCode(): number;
        drawScrollingString(arg0: net.minecraft.network.chat.Component_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: boolean, arg6: boolean): void;
        pushScissorRect(arg0: codechicken.lib.gui.modular.lib.geometry.Rectangle_): void;
        tileSprite(arg0: Internal.RenderType_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: Internal.TextureAtlasSprite_, arg6: number, arg7: number, arg8: number): void;
        overrideFont(arg0: net.minecraft.client.gui.Font_): void;
        spriteRect(arg0: Internal.RenderType_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: Internal.TextureAtlasSprite_, arg6: number, arg7: number, arg8: number, arg9: number): void;
        get class(): typeof any
        static readonly SOLID: (Internal.RenderType$CompositeRenderType) & (Internal.RenderType);
    }
    type GuiRender_ = GuiRender;
    class ChainConveyorBlockEntity$ConnectedPort extends Internal.Record {
        constructor(chainPosition: number, connection: BlockPos_, filter: string)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        filter(): string;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        connection(): BlockPos;
        chainPosition(): number;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type ChainConveyorBlockEntity$ConnectedPort_ = ChainConveyorBlockEntity$ConnectedPort;
    interface IPortableTerminal extends Internal.IEnergySource, Internal.ITerminalHost {
        getInstalledUpgrades(arg0: Internal.ItemLike_): number;
        isUpgradedWith(arg0: Internal.ItemLike_): boolean;
        getCloseHotkey(): string;
        abstract getMainMenuIcon(): Internal.ItemStack;
        getUpgrades(): Internal.IUpgradeInventory;
        abstract getConfigManager(): Internal.IConfigManager;
        abstract extractAEPower(arg0: number, arg1: Internal.Actionable_, arg2: Internal.PowerMultiplier_): number;
        abstract getInventory(): Internal.MEStorage;
        abstract returnToMainMenu(arg0: Internal.Player_, arg1: Internal.ISubMenu_): void;
        get closeHotkey(): string
        get mainMenuIcon(): Internal.ItemStack
        get upgrades(): Internal.IUpgradeInventory
        get configManager(): Internal.IConfigManager
        get inventory(): Internal.MEStorage
    }
    type IPortableTerminal_ = IPortableTerminal;
    interface LookupResult {
        isLookupEvaluationAllowedInValue(): boolean;
        abstract value(): string;
        get lookupEvaluationAllowedInValue(): boolean
        (): string;
    }
    type LookupResult_ = (()=> string) | LookupResult;
    interface IFluidLogType {
        isEmpty(): boolean;
        abstract getFluid(): Internal.Fluid;
        get empty(): boolean
        get fluid(): Internal.Fluid
        (): Internal.Fluid_;
    }
    type IFluidLogType_ = (()=> Internal.Fluid_) | IFluidLogType;
    class ImageViewProxy extends Internal.RefCnt {
        static make(context: icyllis.arc3d.engine.Context_, imageType: number, colorType: number, width: number, height: number, depthOrArraySize: number, imageFlags: number, origin: number, swizzle: number): Internal.ImageViewProxy;
        setSwizzle(swizzle: number): void;
        getClass(): typeof any;
        getSwizzle(): number;
        static move<T extends Internal.RefCounted>(sp: T): T;
        getLabel(): string;
        isBackingWrapped(): boolean;
        notify(): void;
        isInstantiated(): boolean;
        wait(arg0: number, arg1: number): void;
        getSampleCount(): number;
        unref(): void;
        static move<T extends Internal.RefCounted>(sp: T, that: T): T;
        isMipmapped(): boolean;
        unique(): boolean;
        concatSwizzle(swizzle: number): void;
        doLazyInstantiation(resourceProvider: icyllis.arc3d.engine.ResourceProvider_): boolean;
        getHeight(): number;
        static make(context: icyllis.arc3d.engine.Context_, desc: Internal.ImageDesc_, origin: number, swizzle: number, budgeted: boolean, label: string): Internal.ImageViewProxy;
        getDesc(): Internal.ImageDesc;
        getMemorySize(): number;
        isBudgeted(): boolean;
        static wrap(image: icyllis.arc3d.engine.Image_, origin: number, swizzle: number): Internal.ImageViewProxy;
        isVolatile(): boolean;
        toString(): string;
        getWidth(): number;
        getOrigin(): number;
        isLazy(): boolean;
        getRefCntAcquire(): number;
        notifyAll(): void;
        refImage(): icyllis.arc3d.engine.Image;
        ref(): void;
        static create<T extends Internal.RefCounted>(sp: T, that: T): T;
        getRefCntVolatile(): number;
        instantiate(resourceProvider: icyllis.arc3d.engine.ResourceProvider_): boolean;
        isLazyMost(): boolean;
        getRefCnt(): number;
        hashCode(): number;
        static makeLazy(desc: Internal.ImageDesc_, origin: number, swizzle: number, budgeted: boolean, isVolatile: boolean, lazyDimensions: boolean, callback: Internal.ImageViewProxy$LazyInstantiateCallback_): Internal.ImageViewProxy;
        instantiateIfNonLazy(resourceProvider: icyllis.arc3d.engine.ResourceProvider_): boolean;
        getImage(): icyllis.arc3d.engine.Image;
        wait(): void;
        clear(): void;
        isProtected(): boolean;
        wait(arg0: number): void;
        static create<T extends Internal.RefCounted>(that: T): T;
        equals(arg0: any): boolean;
        set swizzle(swizzle: number)
        get class(): typeof any
        get swizzle(): number
        get label(): string
        get backingWrapped(): boolean
        get instantiated(): boolean
        get sampleCount(): number
        get mipmapped(): boolean
        get height(): number
        get desc(): Internal.ImageDesc
        get memorySize(): number
        get budgeted(): boolean
        get "volatile"(): boolean
        get width(): number
        get origin(): number
        get lazy(): boolean
        get refCntAcquire(): number
        get refCntVolatile(): number
        get lazyMost(): boolean
        get refCnt(): number
        get image(): icyllis.arc3d.engine.Image
        get "protected"(): boolean
    }
    type ImageViewProxy_ = ImageViewProxy;
    class CompatibleTransmitterValidator <ACCEPTOR, NETWORK extends Internal.DynamicNetwork<ACCEPTOR, NETWORK, TRANSMITTER>, TRANSMITTER extends Internal.Transmitter<ACCEPTOR, NETWORK, TRANSMITTER>> {
        constructor()
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        isNetworkCompatible(net: NETWORK): boolean;
        wait(arg0: number): void;
        isTransmitterCompatible(transmitter: Internal.Transmitter_<any, any, any>): boolean;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type CompatibleTransmitterValidator_<ACCEPTOR, NETWORK extends Internal.DynamicNetwork<ACCEPTOR, NETWORK, TRANSMITTER>, TRANSMITTER extends Internal.Transmitter<ACCEPTOR, NETWORK, TRANSMITTER>> = CompatibleTransmitterValidator<ACCEPTOR, NETWORK, TRANSMITTER>;
    class SparkleParticleData implements Internal.ParticleOptions {
        getClass(): typeof any;
        static noClip(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): Internal.SparkleParticleData;
        toString(): string;
        static corrupt(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): Internal.SparkleParticleData;
        notifyAll(): void;
        static fake(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): Internal.SparkleParticleData;
        writeToNetwork(arg0: Internal.FriendlyByteBuf_): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static sparkle(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): Internal.SparkleParticleData;
        hashCode(): number;
        wait(): void;
        writeToString(): string;
        wait(arg0: number): void;
        getType(): Internal.ParticleType<Internal.SparkleParticleData>;
        equals(arg0: any): boolean;
        get class(): typeof any
        get type(): Internal.ParticleType<Internal.SparkleParticleData>
        readonly noClip: boolean;
        readonly corrupt: boolean;
        readonly m: number;
        readonly g: number;
        readonly fake: boolean;
        static readonly DESERIALIZER: Internal.ParticleOptions$Deserializer<Internal.SparkleParticleData>;
        readonly r: number;
        readonly b: number;
        readonly size: number;
        static readonly CODEC: Internal.Codec<Internal.SparkleParticleData>;
    }
    type SparkleParticleData_ = SparkleParticleData;
    class BlockEntityPredicate implements Internal.BlockPredicate {
        constructor(i: ResourceLocation_)
        data(cd: Internal.BlockEntityPredicateDataCheck_): this;
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        check(block: Internal.BlockContainerJS_): boolean;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type BlockEntityPredicate_ = BlockEntityPredicate;
    class CartographyTableBlock extends Internal.Block {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        setFriction(arg0: number): void;
        getTypeData(): Internal.CompoundTag;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        handler$bbo000$postConstruct(p_i241196_1_: Internal.BlockBehaviour$Properties_, ci: Internal.CallbackInfo_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        needsDynamicNodeTypeCheck(): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        static isShapeFullBlock(shape: Internal.VoxelShape_): boolean;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        needsDynamicBurningCheck(): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        set friction(arg0: number)
        get typeData(): Internal.CompoundTag
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type CartographyTableBlock_ = CartographyTableBlock;
    class PackageLib$preload_searcher extends Internal.VarArgFunction {
        constructor(arg0: Internal.PackageLib_)
        rawset(arg0: number, arg1: string): void;
        "set(int,org.luaj.vm2.LuaValue)"(arg0: number, arg1: Internal.LuaValue_): void;
        istable(arg0: number): boolean;
        "gteq_b(org.luaj.vm2.LuaValue)"(arg0: Internal.LuaValue_): boolean;
        tochar(arg0: number): string;
        tojstring(arg0: number): string;
        "checkuserdata(java.lang.Class)"(arg0: typeof any): any;
        checkint(arg0: number): number;
        add(arg0: number): Internal.LuaValue;
        classnamestub(): string;
        gt(arg0: Internal.LuaValue_): Internal.LuaValue;
        eq(arg0: Internal.LuaValue_): Internal.LuaValue;
        static userdataOf(arg0: any): Internal.LuaUserdata;
        optfunction(arg0: number, arg1: Internal.LuaFunction_): Internal.LuaFunction;
        mod(arg0: number): Internal.LuaValue;
        invokemethod(arg0: string, arg1: Internal.Varargs_): Internal.Varargs;
        static varargsOf(arg0: Internal.LuaValue_, arg1: Internal.Varargs_): Internal.Varargs;
        invoke(): Internal.Varargs;
        rawset(arg0: Internal.LuaValue_, arg1: Internal.LuaValue_): void;
        optvalue(arg0: Internal.LuaValue_): Internal.LuaValue;
        isnil(arg0: number): boolean;
        static "varargsOf(org.luaj.vm2.LuaValue,org.luaj.vm2.Varargs)"(arg0: Internal.LuaValue_, arg1: Internal.Varargs_): Internal.Varargs;
        static argerror(arg0: number, arg1: string): Internal.LuaValue;
        method(arg0: string): Internal.LuaValue;
        static tableOf(arg0: Internal.Varargs_, arg1: number): Internal.LuaTable;
        optstring(arg0: Internal.LuaString_): Internal.LuaString;
        touserdata(arg0: number, arg1: typeof any): any;
        rawset(arg0: string, arg1: Internal.LuaValue_): void;
        isthread(arg0: number): boolean;
        method(arg0: Internal.LuaValue_, arg1: Internal.LuaValue_): Internal.LuaValue;
        optboolean(arg0: number, arg1: boolean): boolean;
        "gt_b(int)"(arg0: number): boolean;
        opttable(arg0: number, arg1: Internal.LuaTable_): Internal.LuaTable;
        "gt_b(org.luaj.vm2.LuaValue)"(arg0: Internal.LuaValue_): boolean;
        isboolean(): boolean;
        lteq(arg0: number): Internal.LuaValue;
        checkdouble(arg0: number): number;
        static "tableOf(org.luaj.vm2.Varargs,int)"(arg0: Internal.Varargs_, arg1: number): Internal.LuaTable;
        "isuserdata(java.lang.Class)"(arg0: typeof any): boolean;
        gteq_b(arg0: number): boolean;
        lt_b(arg0: number): boolean;
        not(): Internal.LuaValue;
        mul(arg0: number): Internal.LuaValue;
        checkuserdata(arg0: number): any;
        lteq_b(arg0: number): boolean;
        div(arg0: number): Internal.LuaValue;
        isstring(): boolean;
        wait(arg0: number): void;
        static "valueOf(boolean)"(arg0: boolean): Internal.LuaBoolean;
        static varargsOf(arg0: Internal.LuaValue_, arg1: Internal.LuaValue_, arg2: Internal.Varargs_): Internal.Varargs;
        tolong(): number;
        arg(arg0: number): Internal.LuaValue;
        sub(arg0: number): Internal.LuaValue;
        "concat(org.luaj.vm2.Buffer)"(arg0: org.luaj.vm2.Buffer_): org.luaj.vm2.Buffer;
        isclosure(): boolean;
        invokemethod(arg0: Internal.LuaValue_, arg1: Internal.Varargs_): Internal.Varargs;
        optvalue(arg0: number, arg1: Internal.LuaValue_): Internal.LuaValue;
        "div(double)"(arg0: number): Internal.LuaValue;
        rawlen(): number;
        raweq(arg0: number): boolean;
        "method(java.lang.String)"(arg0: string): Internal.LuaValue;
        call(arg0: Internal.LuaValue_, arg1: Internal.LuaValue_, arg2: Internal.LuaValue_, arg3: Internal.LuaValue_): Internal.LuaValue;
        static "varargsOf(org.luaj.vm2.LuaValue[],int,int)"(arg0: Internal.LuaValue_[], arg1: number, arg2: number): Internal.Varargs;
        method(arg0: string, arg1: Internal.LuaValue_, arg2: Internal.LuaValue_): Internal.LuaValue;
        toint(): number;
        subFrom(arg0: number): Internal.LuaValue;
        "pow(double)"(arg0: number): Internal.LuaValue;
        isuserdata(arg0: typeof any): boolean;
        pow(arg0: Internal.LuaValue_): Internal.LuaValue;
        isnumber(): boolean;
        set(arg0: string, arg1: Internal.LuaValue_): void;
        optfunction(arg0: Internal.LuaFunction_): Internal.LuaFunction;
        "mod(int)"(arg0: number): Internal.LuaValue;
        "mul(int)"(arg0: number): Internal.LuaValue;
        invokemethod(arg0: Internal.LuaValue_): Internal.Varargs;
        static tableOf(arg0: Internal.LuaValue_[]): Internal.LuaTable;
        static varargsOf(arg0: Internal.LuaValue_[], arg1: Internal.Varargs_): Internal.Varargs;
        touserdata(arg0: typeof any): any;
        strcmp(arg0: Internal.LuaValue_): number;
        "call(org.luaj.vm2.LuaValue)"(arg0: Internal.LuaValue_): Internal.LuaValue;
        "gteq_b(int)"(arg0: number): boolean;
        pow(arg0: number): Internal.LuaValue;
        static "valueOf(java.lang.String)"(arg0: string): Internal.LuaString;
        islong(): boolean;
        toboolean(): boolean;
        static varargsOf(arg0: Internal.LuaValue_[], arg1: number, arg2: number, arg3: Internal.Varargs_): Internal.Varargs;
        optstring(arg0: number, arg1: Internal.LuaString_): Internal.LuaString;
        toshort(): number;
        "lteq_b(double)"(arg0: number): boolean;
        checkinteger(): Internal.LuaInteger;
        method(arg0: Internal.LuaValue_, arg1: Internal.LuaValue_, arg2: Internal.LuaValue_): Internal.LuaValue;
        "invoke(org.luaj.vm2.Varargs)"(arg0: Internal.Varargs_): Internal.Varargs;
        tochar(): string;
        neg(): Internal.LuaValue;
        optboolean(arg0: boolean): boolean;
        "rawget(org.luaj.vm2.LuaValue)"(arg0: Internal.LuaValue_): Internal.LuaValue;
        narg(): number;
        gteq(arg0: Internal.LuaValue_): Internal.LuaValue;
        "call(java.lang.String)"(arg0: string): Internal.LuaValue;
        "raweq(org.luaj.vm2.LuaValue)"(arg0: Internal.LuaValue_): boolean;
        equals(arg0: any): boolean;
        "lt_b(int)"(arg0: number): boolean;
        mul(arg0: Internal.LuaValue_): Internal.LuaValue;
        gteq(arg0: number): Internal.LuaValue;
        and(arg0: Internal.LuaValue_): Internal.LuaValue;
        checkint(): number;
        len(): Internal.LuaValue;
        lt(arg0: number): Internal.LuaValue;
        powWith(arg0: number): Internal.LuaValue;
        "sub(int)"(arg0: number): Internal.LuaValue;
        static valueOf(arg0: number[]): Internal.LuaString;
        istable(): boolean;
        lteq_b(arg0: number): boolean;
        sub(arg0: number): Internal.LuaValue;
        gt_b(arg0: number): boolean;
        "lteq(org.luaj.vm2.LuaValue)"(arg0: Internal.LuaValue_): Internal.LuaValue;
        mod(arg0: Internal.LuaValue_): Internal.LuaValue;
        "concatTo(org.luaj.vm2.LuaValue)"(arg0: Internal.LuaValue_): Internal.LuaValue;
        set(arg0: number, arg1: Internal.LuaValue_): void;
        tolong(arg0: number): number;
        call(arg0: Internal.LuaValue_, arg1: Internal.LuaValue_, arg2: Internal.LuaValue_): Internal.LuaValue;
        testfor_b(arg0: Internal.LuaValue_, arg1: Internal.LuaValue_): boolean;
        load(arg0: Internal.LuaValue_): Internal.LuaValue;
        "pow(int)"(arg0: number): Internal.LuaValue;
        "rawget(java.lang.String)"(arg0: string): Internal.LuaValue;
        checkfunction(): Internal.LuaFunction;
        rawsetlist(arg0: number, arg1: Internal.Varargs_): void;
        "lteq_b(org.luaj.vm2.LuaValue)"(arg0: Internal.LuaValue_): boolean;
        static eqmtcall(arg0: Internal.LuaValue_, arg1: Internal.LuaValue_, arg2: Internal.LuaValue_, arg3: Internal.LuaValue_): boolean;
        rawget(arg0: Internal.LuaValue_): Internal.LuaValue;
        "add(int)"(arg0: number): Internal.LuaValue;
        "lt(double)"(arg0: number): Internal.LuaValue;
        checknumber(): Internal.LuaNumber;
        lteq(arg0: Internal.LuaValue_): Internal.LuaValue;
        optclosure(arg0: Internal.LuaClosure_): Internal.LuaClosure;
        optuserdata(arg0: number, arg1: any): any;
        checkvalue(arg0: number): Internal.LuaValue;
        checktable(arg0: number): Internal.LuaTable;
        raweq(arg0: Internal.LuaString_): boolean;
        lt_b(arg0: Internal.LuaValue_): boolean;
        "get(org.luaj.vm2.LuaValue)"(arg0: Internal.LuaValue_): Internal.LuaValue;
        div(arg0: Internal.LuaValue_): Internal.LuaValue;
        add(arg0: Internal.LuaValue_): Internal.LuaValue;
        call(arg0: Internal.LuaValue_, arg1: Internal.LuaValue_): Internal.LuaValue;
        invokemethod(arg0: string): Internal.Varargs;
        rawget(arg0: number): Internal.LuaValue;
        raweq(arg0: number): boolean;
        tofloat(arg0: number): number;
        "set(org.luaj.vm2.LuaValue,org.luaj.vm2.LuaValue)"(arg0: Internal.LuaValue_, arg1: Internal.LuaValue_): void;
        "invoke(org.luaj.vm2.LuaValue[],org.luaj.vm2.Varargs)"(arg0: Internal.LuaValue_[], arg1: Internal.Varargs_): Internal.Varargs;
        optint(arg0: number): number;
        method(arg0: string, arg1: Internal.LuaValue_): Internal.LuaValue;
        notify(): void;
        "invoke(org.luaj.vm2.LuaValue,org.luaj.vm2.Varargs)"(arg0: Internal.LuaValue_, arg1: Internal.Varargs_): Internal.Varargs;
        call(arg0: string): Internal.LuaValue;
        type(): number;
        rawget(arg0: string): Internal.LuaValue;
        or(arg0: Internal.LuaValue_): Internal.LuaValue;
        "lt_b(double)"(arg0: number): boolean;
        opttable(arg0: Internal.LuaTable_): Internal.LuaTable;
        "gt(org.luaj.vm2.LuaValue)"(arg0: Internal.LuaValue_): Internal.LuaValue;
        checkthread(): Internal.LuaThread;
        "gteq(int)"(arg0: number): Internal.LuaValue;
        todouble(arg0: number): number;
        gteq_b(arg0: Internal.LuaValue_): boolean;
        "gteq_b(double)"(arg0: number): boolean;
        "rawset(java.lang.String,org.luaj.vm2.LuaValue)"(arg0: string, arg1: Internal.LuaValue_): void;
        "method(org.luaj.vm2.LuaValue)"(arg0: Internal.LuaValue_): Internal.LuaValue;
        "raweq(org.luaj.vm2.LuaUserdata)"(arg0: Internal.LuaUserdata_): boolean;
        subargs(arg0: number): Internal.Varargs;
        gt(arg0: number): Internal.LuaValue;
        set(arg0: number, arg1: string): void;
        "rawset(java.lang.String,double)"(arg0: string, arg1: number): void;
        gt_b(arg0: Internal.LuaValue_): boolean;
        toboolean(arg0: number): boolean;
        neq(arg0: Internal.LuaValue_): Internal.LuaValue;
        set(arg0: Internal.LuaValue_, arg1: Internal.LuaValue_): void;
        tonumber(): Internal.LuaValue;
        "optuserdata(java.lang.Class,java.lang.Object)"(arg0: typeof any, arg1: any): any;
        checkstring(): Internal.LuaString;
        "concatTo(org.luaj.vm2.LuaString)"(arg0: Internal.LuaString_): Internal.LuaValue;
        call(arg0: Internal.LuaValue_): Internal.LuaValue;
        "sub(double)"(arg0: number): Internal.LuaValue;
        "powWith(double)"(arg0: number): Internal.LuaValue;
        "lteq_b(int)"(arg0: number): boolean;
        checknotnil(): Internal.LuaValue;
        "get(int)"(arg0: number): Internal.LuaValue;
        comparemt(arg0: Internal.LuaValue_, arg1: Internal.LuaValue_): Internal.LuaValue;
        isvalidkey(): boolean;
        typename(): string;
        isfunction(): boolean;
        optint(arg0: number, arg1: number): number;
        hashCode(): number;
        optuserdata(arg0: typeof any, arg1: any): any;
        checklong(): number;
        "strcmp(org.luaj.vm2.LuaValue)"(arg0: Internal.LuaValue_): number;
        optclosure(arg0: number, arg1: Internal.LuaClosure_): Internal.LuaClosure;
        "concatTo(org.luaj.vm2.LuaNumber)"(arg0: Internal.LuaNumber_): Internal.LuaValue;
        checkjstring(): string;
        optuserdata(arg0: any): any;
        "mul(double)"(arg0: number): Internal.LuaValue;
        subFrom(arg0: number): Internal.LuaValue;
        checknumber(arg0: string): Internal.LuaNumber;
        invoke(arg0: Internal.LuaValue_[]): Internal.Varargs;
        onInvoke(arg0: Internal.Varargs_): Internal.Varargs;
        checknumber(arg0: number): Internal.LuaNumber;
        raweq(arg0: Internal.LuaValue_): boolean;
        "mod(org.luaj.vm2.LuaValue)"(arg0: Internal.LuaValue_): Internal.LuaValue;
        "subFrom(int)"(arg0: number): Internal.LuaValue;
        "set(java.lang.String,org.luaj.vm2.LuaValue)"(arg0: string, arg1: Internal.LuaValue_): void;
        set(arg0: string, arg1: string): void;
        checkboolean(): boolean;
        checklong(arg0: number): number;
        "raweq(org.luaj.vm2.LuaString)"(arg0: Internal.LuaString_): boolean;
        lt(arg0: Internal.LuaValue_): Internal.LuaValue;
        "rawget(int)"(arg0: number): Internal.LuaValue;
        invokemethod(arg0: string, arg1: Internal.LuaValue_[]): Internal.Varargs;
        pow(arg0: number): Internal.LuaValue;
        "concat(org.luaj.vm2.LuaValue)"(arg0: Internal.LuaValue_): Internal.LuaValue;
        getClass(): typeof any;
        dealias(): Internal.Varargs;
        mul(arg0: number): Internal.LuaValue;
        optlong(arg0: number): number;
        checkinteger(arg0: number): Internal.LuaInteger;
        "checknumber(int)"(arg0: number): Internal.LuaNumber;
        "gt_b(double)"(arg0: number): boolean;
        concatTo(arg0: Internal.LuaString_): Internal.LuaValue;
        lt_b(arg0: number): boolean;
        touserdata(): any;
        "get(java.lang.String)"(arg0: string): Internal.LuaValue;
        invoke(arg0: Internal.LuaValue_, arg1: Internal.LuaValue_, arg2: Internal.Varargs_): Internal.Varargs;
        raweq(arg0: Internal.LuaUserdata_): boolean;
        invokemethod(arg0: Internal.LuaValue_, arg1: Internal.LuaValue_[]): Internal.Varargs;
        static listOf(arg0: Internal.LuaValue_[]): Internal.LuaTable;
        sub(arg0: Internal.LuaValue_): Internal.LuaValue;
        checkstring(arg0: number): Internal.LuaString;
        checkclosure(): Internal.LuaClosure;
        tostring(): Internal.LuaValue;
        "invokemethod(org.luaj.vm2.LuaValue,org.luaj.vm2.Varargs)"(arg0: Internal.LuaValue_, arg1: Internal.Varargs_): Internal.Varargs;
        eq_b(arg0: Internal.LuaValue_): boolean;
        concat(arg0: org.luaj.vm2.Buffer_): org.luaj.vm2.Buffer;
        optuserdata(arg0: number, arg1: typeof any, arg2: any): any;
        div(arg0: number): Internal.LuaValue;
        lteq_b(arg0: Internal.LuaValue_): boolean;
        argcheck(arg0: boolean, arg1: number, arg2: string): void;
        "rawset(org.luaj.vm2.LuaValue,org.luaj.vm2.LuaValue)"(arg0: Internal.LuaValue_, arg1: Internal.LuaValue_): void;
        setmetatable(arg0: Internal.LuaValue_): Internal.LuaValue;
        lteq(arg0: number): Internal.LuaValue;
        isnumber(arg0: number): boolean;
        "lteq(double)"(arg0: number): Internal.LuaValue;
        "rawset(java.lang.String,java.lang.String)"(arg0: string, arg1: string): void;
        "eval"(): Internal.Varargs;
        method(arg0: Internal.LuaValue_): Internal.LuaValue;
        isint(): boolean;
        concatTo(arg0: Internal.LuaValue_): Internal.LuaValue;
        isnoneornil(arg0: number): boolean;
        next(arg0: Internal.LuaValue_): Internal.Varargs;
        "raweq(int)"(arg0: number): boolean;
        initupvalue1(arg0: Internal.LuaValue_): void;
        rawset(arg0: string, arg1: number): void;
        "add(org.luaj.vm2.LuaValue)"(arg0: Internal.LuaValue_): Internal.LuaValue;
        touserdata(arg0: number): any;
        mod(arg0: number): Internal.LuaValue;
        "invokemethod(org.luaj.vm2.LuaValue,org.luaj.vm2.LuaValue[])"(arg0: Internal.LuaValue_, arg1: Internal.LuaValue_[]): Internal.Varargs;
        "invokemethod(org.luaj.vm2.LuaValue)"(arg0: Internal.LuaValue_): Internal.Varargs;
        length(): number;
        static valueOf(arg0: number): Internal.LuaInteger;
        "lt(org.luaj.vm2.LuaValue)"(arg0: Internal.LuaValue_): Internal.LuaValue;
        static "valueOf(int)"(arg0: number): Internal.LuaInteger;
        optjstring(arg0: number, arg1: string): string;
        rawset(arg0: string, arg1: string): void;
        "touserdata(java.lang.Class)"(arg0: typeof any): any;
        name(): string;
        isvalue(arg0: number): boolean;
        isfunction(arg0: number): boolean;
        checkjstring(arg0: number): string;
        wait(): void;
        "div(org.luaj.vm2.LuaValue)"(arg0: Internal.LuaValue_): Internal.LuaValue;
        isuserdata(arg0: number): boolean;
        tofloat(): number;
        checknotnil(arg0: number): Internal.LuaValue;
        tobyte(): number;
        "set(int,java.lang.String)"(arg0: number, arg1: string): void;
        set(arg0: string, arg1: number): void;
        rawset(arg0: number, arg1: Internal.LuaValue_): void;
        checkclosure(arg0: number): Internal.LuaClosure;
        isinttype(): boolean;
        presize(arg0: number): void;
        checkuserdata(): any;
        "pow(org.luaj.vm2.LuaValue)"(arg0: Internal.LuaValue_): Internal.LuaValue;
        concatTo(arg0: Internal.LuaNumber_): Internal.LuaValue;
        "touserdata(int)"(arg0: number): any;
        static error(arg0: string): Internal.LuaValue;
        "set(java.lang.String,double)"(arg0: string, arg1: number): void;
        gteq(arg0: number): Internal.LuaValue;
        optdouble(arg0: number, arg1: number): number;
        arg1(): Internal.LuaValue;
        static tableOf(arg0: Internal.LuaValue_[], arg1: Internal.LuaValue_[]): Internal.LuaTable;
        inext(arg0: Internal.LuaValue_): Internal.Varargs;
        "add(double)"(arg0: number): Internal.LuaValue;
        "mod(double)"(arg0: number): Internal.LuaValue;
        checkthread(arg0: number): Internal.LuaThread;
        static valueOf(arg0: boolean): Internal.LuaBoolean;
        modFrom(arg0: number): Internal.LuaValue;
        static "valueOf(byte[])"(arg0: number[]): Internal.LuaString;
        static tailcallOf(arg0: Internal.LuaValue_, arg1: Internal.Varargs_): Internal.Varargs;
        "set(java.lang.String,java.lang.String)"(arg0: string, arg1: string): void;
        optnumber(arg0: number, arg1: Internal.LuaNumber_): Internal.LuaNumber;
        checkglobals(): Internal.Globals;
        rawset(arg0: string, arg1: number): void;
        checkboolean(arg0: number): boolean;
        divInto(arg0: number): Internal.LuaValue;
        static valueOf(arg0: number): Internal.LuaNumber;
        optinteger(arg0: Internal.LuaInteger_): Internal.LuaInteger;
        checkdouble(): number;
        "subFrom(double)"(arg0: number): Internal.LuaValue;
        strvalue(): Internal.LuaString;
        "method(java.lang.String,org.luaj.vm2.LuaValue)"(arg0: string, arg1: Internal.LuaValue_): Internal.LuaValue;
        tojstring(): string;
        static "tableOf(int,int)"(arg0: number, arg1: number): Internal.LuaTable;
        static listOf(arg0: Internal.LuaValue_[], arg1: Internal.Varargs_): Internal.LuaTable;
        strongvalue(): Internal.LuaValue;
        set(arg0: string, arg1: number): void;
        "method(org.luaj.vm2.LuaValue,org.luaj.vm2.LuaValue)"(arg0: Internal.LuaValue_, arg1: Internal.LuaValue_): Internal.LuaValue;
        strcmp(arg0: Internal.LuaString_): number;
        get(arg0: string): Internal.LuaValue;
        isstring(arg0: number): boolean;
        optjstring(arg0: string): string;
        "isuserdata(int)"(arg0: number): boolean;
        static varargsOf(arg0: Internal.LuaValue_[], arg1: number, arg2: number): Internal.Varargs;
        optthread(arg0: Internal.LuaThread_): Internal.LuaThread;
        gt(arg0: number): Internal.LuaValue;
        gteq_b(arg0: number): boolean;
        static tableOf(arg0: number, arg1: number): Internal.LuaTable;
        "checknumber(java.lang.String)"(arg0: string): Internal.LuaNumber;
        "powWith(int)"(arg0: number): Internal.LuaValue;
        "rawset(int,java.lang.String)"(arg0: number, arg1: string): void;
        "set(java.lang.String,int)"(arg0: string, arg1: number): void;
        "invoke(org.luaj.vm2.LuaValue[])"(arg0: Internal.LuaValue_[]): Internal.Varargs;
        static "varargsOf(org.luaj.vm2.LuaValue[],org.luaj.vm2.Varargs)"(arg0: Internal.LuaValue_[], arg1: Internal.Varargs_): Internal.Varargs;
        "rawset(int,org.luaj.vm2.LuaValue)"(arg0: number, arg1: Internal.LuaValue_): void;
        "checkuserdata(int)"(arg0: number): any;
        type(arg0: number): number;
        static "valueOf(double)"(arg0: number): Internal.LuaNumber;
        buffer(): org.luaj.vm2.Buffer;
        static valueOf(arg0: string): Internal.LuaString;
        toshort(arg0: number): number;
        optdouble(arg0: number): number;
        neq_b(arg0: Internal.LuaValue_): boolean;
        toString(): string;
        static assert_(arg0: boolean, arg1: string): void;
        notifyAll(): void;
        add(arg0: number): Internal.LuaValue;
        isnil(): boolean;
        "invokemethod(java.lang.String,org.luaj.vm2.Varargs)"(arg0: string, arg1: Internal.Varargs_): Internal.Varargs;
        static varargsOf(arg0: Internal.LuaValue_[]): Internal.Varargs;
        "div(int)"(arg0: number): Internal.LuaValue;
        "invokemethod(java.lang.String)"(arg0: string): Internal.Varargs;
        "sub(org.luaj.vm2.LuaValue)"(arg0: Internal.LuaValue_): Internal.LuaValue;
        optnumber(arg0: Internal.LuaNumber_): Internal.LuaNumber;
        static userdataOf(arg0: any, arg1: Internal.LuaValue_): Internal.LuaUserdata;
        isuserdata(): boolean;
        static "varargsOf(org.luaj.vm2.LuaValue,org.luaj.vm2.LuaValue,org.luaj.vm2.Varargs)"(arg0: Internal.LuaValue_, arg1: Internal.LuaValue_, arg2: Internal.Varargs_): Internal.Varargs;
        concatmt(arg0: Internal.LuaValue_): Internal.LuaValue;
        call(): Internal.LuaValue;
        "method(java.lang.String,org.luaj.vm2.LuaValue,org.luaj.vm2.LuaValue)"(arg0: string, arg1: Internal.LuaValue_, arg2: Internal.LuaValue_): Internal.LuaValue;
        checkuserdata(arg0: typeof any): any;
        "rawset(java.lang.String,int)"(arg0: string, arg1: number): void;
        powWith(arg0: number): Internal.LuaValue;
        optinteger(arg0: number, arg1: Internal.LuaInteger_): Internal.LuaInteger;
        "method(org.luaj.vm2.LuaValue,org.luaj.vm2.LuaValue,org.luaj.vm2.LuaValue)"(arg0: Internal.LuaValue_, arg1: Internal.LuaValue_, arg2: Internal.LuaValue_): Internal.LuaValue;
        static valueOf(arg0: number[], arg1: number, arg2: number): Internal.LuaString;
        todouble(): number;
        invoke(arg0: Internal.LuaValue_, arg1: Internal.Varargs_): Internal.Varargs;
        "gt(int)"(arg0: number): Internal.LuaValue;
        lt(arg0: number): Internal.LuaValue;
        checkfunction(arg0: number): Internal.LuaFunction;
        static "tableOf(org.luaj.vm2.LuaValue[],org.luaj.vm2.LuaValue[])"(arg0: Internal.LuaValue_[], arg1: Internal.LuaValue_[]): Internal.LuaTable;
        tobyte(arg0: number): number;
        get(arg0: Internal.LuaValue_): Internal.LuaValue;
        "raweq(double)"(arg0: number): boolean;
        "lt_b(org.luaj.vm2.LuaValue)"(arg0: Internal.LuaValue_): boolean;
        checktable(): Internal.LuaTable;
        getmetatable(): Internal.LuaValue;
        "invokemethod(java.lang.String,org.luaj.vm2.LuaValue[])"(arg0: string, arg1: Internal.LuaValue_[]): Internal.Varargs;
        optlong(arg0: number, arg1: number): number;
        "optuserdata(int,java.lang.Object)"(arg0: number, arg1: any): any;
        isTailcall(): boolean;
        "gt(double)"(arg0: number): Internal.LuaValue;
        wait(arg0: number, arg1: number): void;
        get(arg0: number): Internal.LuaValue;
        metatag(arg0: Internal.LuaValue_): Internal.LuaValue;
        concat(arg0: Internal.LuaValue_): Internal.LuaValue;
        "gteq(org.luaj.vm2.LuaValue)"(arg0: Internal.LuaValue_): Internal.LuaValue;
        static tableOf(): Internal.LuaTable;
        toint(arg0: number): number;
        "lt(int)"(arg0: number): Internal.LuaValue;
        "gteq(double)"(arg0: number): Internal.LuaValue;
        static tableOf(arg0: Internal.LuaValue_[], arg1: Internal.LuaValue_[], arg2: Internal.Varargs_): Internal.LuaTable;
        invoke(arg0: Internal.LuaValue_[], arg1: Internal.Varargs_): Internal.Varargs;
        "mul(org.luaj.vm2.LuaValue)"(arg0: Internal.LuaValue_): Internal.LuaValue;
        gt_b(arg0: number): boolean;
        optthread(arg0: number, arg1: Internal.LuaThread_): Internal.LuaThread;
        "strcmp(org.luaj.vm2.LuaString)"(arg0: Internal.LuaString_): number;
        "lteq(int)"(arg0: number): Internal.LuaValue;
        invoke(arg0: Internal.Varargs_): Internal.Varargs;
        checkuserdata(arg0: number, arg1: typeof any): any;
        isthread(): boolean;
        get "boolean"(): boolean
        get string(): boolean
        get closure(): boolean
        get number(): boolean
        get "long"(): boolean
        get table(): boolean
        get validkey(): boolean
        get "function"(): boolean
        get class(): typeof any
        set metatable(arg0: Internal.LuaValue_)
        get "int"(): boolean
        get inttype(): boolean
        get nil(): boolean
        get userdata(): boolean
        get metatable(): Internal.LuaValue
        get tailcall(): boolean
        get thread(): boolean
    }
    type PackageLib$preload_searcher_ = PackageLib$preload_searcher;
    class InfinityChestBlock extends Internal.BaseTileEntityBlock implements Internal.SimpleWaterloggedBlock {
        constructor()
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        setFriction(arg0: number): void;
        getTypeData(): Internal.CompoundTag;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        handler$bbo000$postConstruct(p_i241196_1_: Internal.BlockBehaviour$Properties_, ci: Internal.CallbackInfo_): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        needsDynamicNodeTypeCheck(): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        static isShapeFullBlock(shape: Internal.VoxelShape_): boolean;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        needsDynamicBurningCheck(): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        set friction(arg0: number)
        get typeData(): Internal.CompoundTag
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly WATERLOGGED: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly FACING: (Internal.DirectionProperty) & (Internal.DirectionProperty);
    }
    type InfinityChestBlock_ = InfinityChestBlock;
    class ShapelessRecipe$Serializer implements Internal.RecipeSerializer<Internal.ShapelessRecipe> {
        constructor()
        getClass(): typeof any;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.ShapelessRecipe_): void;
        toString(): string;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,net.minecraft.world.item.crafting.Recipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        notifyAll(): void;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.ShapelessRecipe;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_, arg2: Internal.ICondition$IContext_): Internal.ShapelessRecipe;
        static register<S extends Internal.RecipeSerializer<T>, T extends Internal.Recipe<any>>(arg0: string, arg1: S): S;
        hashCode(): number;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.ShapelessRecipe;
        wait(): void;
        wait(arg0: number): void;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,net.minecraft.world.item.crafting.ShapelessRecipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.ShapelessRecipe_): void;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type ShapelessRecipe$Serializer_ = ShapelessRecipe$Serializer;
    class SpecialFlowerBlockItem extends Internal.BlockItem {
        constructor(arg0: Internal.Block_, arg1: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        static setBlockEntityData(arg0: Internal.ItemStack_, arg1: Internal.BlockEntityType_<any>, arg2: Internal.CompoundTag_): void;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        abstract moonlight$addAdditionalBehavior(arg0: Internal.AdditionalItemPlacement_): void;
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        abstract moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        asIngredient(): Internal.Ingredient;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        abstract moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        abstract moonlight$setClientAnimationExtension(arg0: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        static getBlockEntityData(arg0: Internal.ItemStack_): Internal.CompoundTag;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        removeFromBlockToItemMap(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): void;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        updateCustomBlockEntityTag(arg0: BlockPos_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: Internal.ItemStack_, arg4: Internal.BlockState_): boolean;
        static updateCustomBlockEntityTag(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.ItemStack_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        place(arg0: Internal.BlockPlaceContext_): Internal.InteractionResult;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        handler$cnp000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        getBlock(): Internal.Block;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        updatePlacementContext(arg0: Internal.BlockPlaceContext_): Internal.BlockPlaceContext;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        registerBlocks(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        placeBlock(arg0: Internal.BlockPlaceContext_, arg1: Internal.BlockState_): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        puzzleslib$setBlock(arg0: Internal.Block_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        get block(): Internal.Block
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type SpecialFlowerBlockItem_ = SpecialFlowerBlockItem;
    class SoundBuffer {
        constructor(arg0: Internal.ByteBuffer_, arg1: Internal.AudioFormat_)
        getClass(): typeof any;
        hashCode(): number;
        discardAlBuffer(): void;
        toString(): string;
        wait(): void;
        releaseAlBuffer(): Internal.OptionalInt;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type SoundBuffer_ = SoundBuffer;
    class SmallAdvPatternProviderEntity extends Internal.AdvPatternProviderEntity {
        constructor(arg0: Internal.BlockEntityType_<any>, arg1: BlockPos_, arg2: Internal.BlockState_)
        requestModelDataUpdate(): void;
        disassembleWithWrench(arg0: Internal.Player_, arg1: Internal.Level_, arg2: Internal.BlockHitResult_, arg3: Internal.ItemStack_): Internal.InteractionResult;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        exportSettings(arg0: Internal.SettingsFrom_, arg1: Internal.CompoundTag_, arg2: Internal.Player_): void;
        setBlockState(arg0: Internal.BlockState_): void;
        load(arg0: Internal.CompoundTag_): void;
        setChanged(): void;
        setName(arg0: string): void;
        setCulled(value: boolean): void;
        getMainNode(): Internal.IManagedGridNode;
        saveWithoutMetadata(): Internal.CompoundTag;
        setTimeout(): void;
        isOutOfCamera(): boolean;
        getGridNode(arg0: Internal.Direction_): Internal.IGridNode;
        isClientSide(): boolean;
        setRemoved(): void;
        getTerminalIcon(): Internal.AEItemKey;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        hasCustomName(): boolean;
        isCulled(): boolean;
        getSubInventory(arg0: ResourceLocation_): Internal.InternalInventory;
        getType(): Internal.BlockEntityType<any>;
        isVisibleInTerminal(): boolean;
        getActionableNode(): Internal.IGridNode;
        addAdditionalDrops(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.List_<Internal.ItemStack>): void;
        setOwner(arg0: Internal.Player_): void;
        getCustomName(): net.minecraft.network.chat.Component;
        getRenderBoundingBox(): Internal.AABB;
        getDisplayName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        ifGridPresent(arg0: Internal.Consumer_<Internal.IGrid>): boolean;
        static getPosFromTag(arg0: Internal.CompoundTag_): BlockPos;
        markForUpdate(): void;
        getTerminalPatternInventory(): Internal.InternalInventory;
        getTop(): Internal.Direction;
        hasAnyComparatorNearby(): boolean;
        loadTag(arg0: Internal.CompoundTag_): void;
        onChunkUnloaded(): void;
        saveToItem(arg0: Internal.ItemStack_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        static addEntityType(arg0: Internal.CompoundTag_, arg1: Internal.BlockEntityType_<any>): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        onComparatorAdded(direction: Internal.Direction_, offset: number): void;
        getGlobalPos(): Internal.GlobalPos;
        getUpdatePacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        clearRemoved(): void;
        importSettings(arg0: Internal.SettingsFrom_, arg1: Internal.CompoundTag_, arg2: Internal.Player_): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        getReadyInvoked(): number;
        getCableConnectionType(arg0: Internal.Direction_): Internal.AECableType;
        getPersistentData(): Internal.CompoundTag;
        toString(): string;
        triggerEvent(arg0: number, arg1: number): boolean;
        getMainMenuIcon(): Internal.ItemStack;
        hasLevel(): boolean;
        notifyAll(): void;
        openMenu(arg0: Internal.Player_, arg1: Internal.MenuLocator_): void;
        getGridConnectableSides(arg0: Internal.BlockOrientation_): Internal.Set<Internal.Direction>;
        onReady(): void;
        wait(arg0: number): void;
        static registerBlockEntityItem(arg0: Internal.BlockEntityType_<any>, arg1: Internal.Item_): void;
        clearContent(): void;
        reviveCaps(): void;
        updateState(): void;
        static tryClear(arg0: any): void;
        getUpdateTag(): Internal.CompoundTag;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        handler$ccp000$setLevel(arg0: Internal.Level_, arg1: Internal.CallbackInfo_): void;
        setLevel(arg0: Internal.Level_): void;
        notify(): void;
        onMainNodeStateChanged(arg0: Internal.IGridNodeListener$State_): void;
        getBlockPos(): BlockPos;
        getGrid(): Internal.IGrid;
        isRemoved(): boolean;
        onLoad(): void;
        getTerminalSortOrder(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        getGridNode(): Internal.IGridNode;
        invalidateCaps(): void;
        getName(): net.minecraft.network.chat.Component;
        notLoaded(): boolean;
        getBlockState(): Internal.BlockState;
        abstract getBlockEntity(): Internal.BlockEntity;
        getPriority(): number;
        static loadStatic(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.CompoundTag_): Internal.BlockEntity;
        wait(): void;
        m_183515_(arg0: Internal.CompoundTag_): void;
        getLogic(): Internal.AdvPatternProviderLogic;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        abstract saveChanges(): void;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        saveWithId(): Internal.CompoundTag;
        getConfigManager(): Internal.IConfigManager;
        setOutOfCamera(value: boolean): void;
        wait(arg0: number, arg1: number): void;
        getLevel(): Internal.Level;
        getTerminalGroup(): Internal.PatternContainerGroup;
        onlyOpCanSetNbt(): boolean;
        getOrientation(): Internal.BlockOrientation;
        serializeNBT(): Internal.Tag;
        saveWithFullMetadata(): Internal.CompoundTag;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): void;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        handler$ccp000$setRemoved(arg0: Internal.CallbackInfo_): void;
        getTargets(): Internal.EnumSet<Internal.Direction>;
        isForcedVisible(): boolean;
        getQueuedForReady(): number;
        returnToMainMenu(arg0: Internal.Player_, arg1: Internal.ISubMenu_): void;
        setPriority(arg0: number): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hashCode(): number;
        getFront(): Internal.Direction;
        getModelData(): Internal.ModelData;
        equals(arg0: any): boolean;
        set blockState(arg0: Internal.BlockState_)
        set name(arg0: string)
        set culled(value: boolean)
        get mainNode(): Internal.IManagedGridNode
        get outOfCamera(): boolean
        get clientSide(): boolean
        get terminalIcon(): Internal.AEItemKey
        get culled(): boolean
        get type(): Internal.BlockEntityType<any>
        get visibleInTerminal(): boolean
        get actionableNode(): Internal.IGridNode
        set owner(arg0: Internal.Player_)
        get customName(): net.minecraft.network.chat.Component
        get renderBoundingBox(): Internal.AABB
        get displayName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get terminalPatternInventory(): Internal.InternalInventory
        get top(): Internal.Direction
        get globalPos(): Internal.GlobalPos
        get updatePacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get readyInvoked(): number
        get persistentData(): Internal.CompoundTag
        get mainMenuIcon(): Internal.ItemStack
        get updateTag(): Internal.CompoundTag
        set level(arg0: Internal.Level_)
        get blockPos(): BlockPos
        get grid(): Internal.IGrid
        get removed(): boolean
        get terminalSortOrder(): number
        get gridNode(): Internal.IGridNode
        get name(): net.minecraft.network.chat.Component
        get blockState(): Internal.BlockState
        get blockEntity(): Internal.BlockEntity
        get priority(): number
        get logic(): Internal.AdvPatternProviderLogic
        get configManager(): Internal.IConfigManager
        set outOfCamera(value: boolean)
        get level(): Internal.Level
        get terminalGroup(): Internal.PatternContainerGroup
        get orientation(): Internal.BlockOrientation
        get targets(): Internal.EnumSet<Internal.Direction>
        get forcedVisible(): boolean
        get queuedForReady(): number
        set priority(arg0: number)
        get front(): Internal.Direction
        get modelData(): Internal.ModelData
    }
    type SmallAdvPatternProviderEntity_ = SmallAdvPatternProviderEntity;
    class BaseItemStackHandler$Builder {
        getClass(): typeof any;
        defaultSlotLimit(arg0: number): this;
        validator(arg0: Internal.Predicate_<Internal.ItemStack>, arg1: Internal.Range_<number>): this;
        insertionOnly(...arg0: number[]): this;
        "output(java.util.Set)"(arg0: Internal.Set_<number>): this;
        insertionOnly(arg0: Internal.Range_<number>): this;
        "output(com.google.common.collect.Range)"(arg0: Internal.Range_<number>): this;
        "slotLimit(int,int[])"(arg0: number, ...arg1: number[]): this;
        build(): Internal.BaseItemStackHandler;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        validator(arg0: Internal.Predicate_<Internal.ItemStack>, ...arg1: number[]): this;
        output(arg0: Internal.Set_<number>): this;
        slotLimit(arg0: number, arg1: Internal.Set_<number>): this;
        "validator(java.util.function.Predicate,int[])"(arg0: Internal.Predicate_<Internal.ItemStack>, ...arg1: number[]): this;
        contentsChanged(arg0: Internal.Consumer_<number>): this;
        insertionOnly(arg0: Internal.Set_<number>): this;
        "insertionOnly(com.google.common.collect.Range)"(arg0: Internal.Range_<number>): this;
        "validator(java.util.function.Predicate,java.util.Set)"(arg0: Internal.Predicate_<Internal.ItemStack>, arg1: Internal.Set_<number>): this;
        "contentsChanged(java.util.function.Consumer)"(arg0: Internal.Consumer_<number>): this;
        slotLimit(arg0: number, ...arg1: number[]): this;
        toString(): string;
        output(arg0: Internal.Range_<number>): this;
        "validator(java.util.function.Predicate,com.google.common.collect.Range)"(arg0: Internal.Predicate_<Internal.ItemStack>, arg1: Internal.Range_<number>): this;
        "insertionOnly(java.util.Set)"(arg0: Internal.Set_<number>): this;
        notifyAll(): void;
        "output(int[])"(...arg0: number[]): this;
        "insertionOnly(int[])"(...arg0: number[]): this;
        "slotLimit(int,com.google.common.collect.Range)"(arg0: number, arg1: Internal.Range_<number>): this;
        slotLimit(arg0: number, arg1: Internal.Range_<number>): this;
        contentsChanged(arg0: Internal.Runnable_): this;
        hashCode(): number;
        "slotLimit(int,java.util.Set)"(arg0: number, arg1: Internal.Set_<number>): this;
        wait(): void;
        wait(arg0: number): void;
        output(...arg0: number[]): this;
        validator(arg0: Internal.Predicate_<Internal.ItemStack>, arg1: Internal.Set_<number>): this;
        "contentsChanged(java.lang.Runnable)"(arg0: Internal.Runnable_): this;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type BaseItemStackHandler$Builder_ = BaseItemStackHandler$Builder;
    class ResolvedModule {
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        name(): string;
        hashCode(): number;
        configuration(): Internal.Configuration;
        wait(): void;
        reads(): Internal.Set<Internal.ResolvedModule>;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        reference(): Internal.ModuleReference;
        get class(): typeof any
    }
    type ResolvedModule_ = ResolvedModule;
    class Rotations {
        constructor(arg0: Internal.ListTag_)
        constructor(arg0: number, arg1: number, arg2: number)
        getClass(): typeof any;
        getX(): number;
        getZ(): number;
        toString(): string;
        getY(): number;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        getWrappedZ(): number;
        getWrappedY(): number;
        getWrappedX(): number;
        wait(): void;
        save(): Internal.ListTag;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get x(): number
        get z(): number
        get y(): number
        get wrappedZ(): number
        get wrappedY(): number
        get wrappedX(): number
    }
    type Rotations_ = Rotations;
    interface IntIterable extends Internal.Iterable<number> {
        /**
         * @deprecated
        */
        "forEach(java.util.function.Consumer)"(arg0: Internal.Consumer_<number>): void;
        iterator(): Internal.Iterator<any>;
        spliterator(): Internal.Spliterator<any>;
        forEach(arg0: it.unimi.dsi.fastutil.ints.IntConsumer_): void;
        "forEach(it.unimi.dsi.fastutil.ints.IntConsumer)"(arg0: it.unimi.dsi.fastutil.ints.IntConsumer_): void;
        /**
         * @deprecated
        */
        forEach(arg0: Internal.Consumer_<number>): void;
        forEach(arg0: Internal.IntConsumer_): void;
        "forEach(java.util.function.IntConsumer)"(arg0: Internal.IntConsumer_): void;
        intSpliterator(): Internal.IntSpliterator;
        intIterator(): Internal.IntIterator;
    }
    type IntIterable_ = IntIterable;
    class InputReplacementTransformer$Replacement extends Internal.Record implements Internal.InputReplacement {
        constructor(with_: Internal.InputReplacement_, transformer: Internal.InputReplacementTransformer_)
        replaceInput(recipe: Internal.RecipeJS_, match: Internal.ReplacementMatch_, original: Internal.InputReplacement_): any;
        getClass(): typeof any;
        toString(): string;
        static of(o: any): Internal.InputReplacement;
        notifyAll(): void;
        "with"(): Internal.InputReplacement;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        transformer(): Internal.InputReplacementTransformer;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        transform(transformer: Internal.InputReplacementTransformer_): this;
        equals(o: any): boolean;
        get class(): typeof any
    }
    type InputReplacementTransformer$Replacement_ = InputReplacementTransformer$Replacement;
    class EntangledBinderItem extends com.supermartijn642.core.item.BaseItem {
        constructor()
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(stack: Internal.ItemStack_, context: Internal.UseOnContext_): Internal.InteractionResult;
        isFireResistant(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(stack: Internal.ItemStack_, level: Internal.Level_, information: Internal.List_<net.minecraft.network.chat.Component>, flag: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        interactWithEntity(stack: Internal.ItemStack_, target: Internal.LivingEntity_, player: Internal.Player_, hand: Internal.InteractionHand_): Internal.BaseItem$InteractionFeedback;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        static getBoundDimension(stack: Internal.ItemStack_): ResourceLocation;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        asIngredient(): Internal.Ingredient;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(stack: Internal.ItemStack_, player: Internal.Player_, target: Internal.LivingEntity_, hand: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(context: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        static getBoundPosition(stack: Internal.ItemStack_): BlockPos;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        interact(stack: Internal.ItemStack_, player: Internal.Player_, hand: Internal.InteractionHand_, level: Internal.Level_): Internal.BaseItem$ItemUseResult;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(level: Internal.Level_, player: Internal.Player_, hand: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        static isBound(stack: Internal.ItemStack_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        inventoryUpdate(stack: Internal.ItemStack_, level: Internal.Level_, entity: Internal.Entity_, itemSlot: number, isSelected: boolean): void;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isInCreativeGroup(tab: Internal.CreativeModeTab_): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        interactWithBlock(stack: Internal.ItemStack_, player: Internal.Player_, hand: Internal.InteractionHand_, level: Internal.Level_, hitPos: BlockPos_, hitSide: Internal.Direction_, hitLocation: Vec3d_): Internal.BaseItem$InteractionFeedback;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        handler$cnp000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        initializeClient(consumer: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        interactWithBlockFirst(stack: Internal.ItemStack_, player: Internal.Player_, hand: Internal.InteractionHand_, level: Internal.Level_, hitPos: BlockPos_, hitSide: Internal.Direction_, hitLocation: Vec3d_): Internal.BaseItem$InteractionFeedback;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(stack: Internal.ItemStack_, level: Internal.Level_, entity: Internal.Entity_, slot: number, isSelected: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type EntangledBinderItem_ = EntangledBinderItem;
    class EntityWeight {
        constructor()
        getClass(): typeof any;
        readNetData(data: Internal.FriendlyByteBuf_): void;
        writeData(nbt: Internal.CompoundTag_): void;
        toString(): string;
        notifyAll(): void;
        readData(nbt: Internal.CompoundTag_): void;
        getWeight(entity: Internal.Entity_): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        writeNetData(data: Internal.FriendlyByteBuf_): void;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        monster: number;
        boss: number;
        passive: number;
    }
    type EntityWeight_ = EntityWeight;
    class FluidBlockBuilder extends Internal.BlockBuilder {
        constructor(b: Internal.FluidBuilder_)
        /**
         * Note block instrument.
        */
        instrument(i: Internal.NoteBlockInstrument_): Internal.BlockBuilder;
        /**
         * Bounces entities that land on this block by bounciness * their fall velocity.
         * Do not make bounciness negative, as that is a recipe for a long and laggy trip to the void
        */
        bounciness(bounciness: number): Internal.BlockBuilder;
        "transformObject(net.minecraft.world.level.block.Block)"(obj: Internal.Block_): Internal.Block;
        /**
         * Set what happens when an entity falls on the block. Do not use this for moving them, use bounce instead!
        */
        fallenOn(callbackJS: Internal.Consumer_<Internal.EntityFallenOnBlockCallbackJS>): Internal.BlockBuilder;
        createAdditionalObjects(): void;
        /**
         * Tags the item with the given tag.
        */
        tagItem(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Sets the translation key for this object, e.g. `block.minecraft.stone`.
        */
        translationKey(key: string): Internal.BuilderBase<Internal.Block>;
        /**
         * Set the block's model.
        */
        model(m: string): Internal.BlockBuilder;
        createObject(): any;
        sandSoundType(): Internal.BlockBuilder;
        getTranslationKeyGroup(): string;
        /**
         * Set the shape of the block.
        */
        box(x0: number, y0: number, z0: number, x1: number, y1: number, z1: number): Internal.BlockBuilder;
        notify(): void;
        get(): Internal.Block;
        /**
         * Makes the block a redstone conductor.
        */
        redstoneConductor(b: boolean): Internal.BlockBuilder;
        noSoundType(): Internal.BlockBuilder;
        item(i: Internal.Consumer_<Internal.BlockItemBuilder>): Internal.BlockBuilder;
        getRegistryType(): Internal.RegistryInfo<any>;
        /**
         * Set the default state of the block.
        */
        defaultState(callbackJS: Internal.Consumer_<Internal.BlockStateModifyCallbackJS>): Internal.BlockBuilder;
        /**
         * Set what happens when an entity steps on the block
         * This is called every tick for every entity standing on the block, so be careful what you do here.
        */
        steppedOn(callbackJS: Internal.Consumer_<Internal.EntitySteppedOnBlockCallbackJS>): Internal.BlockBuilder;
        /**
         * Texture the block on all sides with the same texture.
        */
        textureAll(tex: string): Internal.BlockBuilder;
        /**
         * Makes displayName() override language files.
        */
        formattedDisplayName(): Internal.BuilderBase<Internal.Block>;
        /**
         * Helper method for setting the render type of the block to `translucent` correctly.
        */
        defaultTranslucent(): Internal.BlockBuilder;
        /**
         * Sets the block's map color dynamically per block state. If unset, defaults to NONE.
        */
        dynamicMapColor(m: Internal.Function_<Internal.BlockState, any>): Internal.BlockBuilder;
        /**
         * Tags both the block and the item with the given tag.
        */
        tagBoth(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Makes the block unbreakable.
        */
        unbreakable(): Internal.BlockBuilder;
        /**
         * Makes the block view blocking.
        */
        viewBlocking(b: boolean): Internal.BlockBuilder;
        /**
         * Add a blockstate property to the block.
         * 
         * For example, facing, lit, etc.
        */
        property(property: Internal.Property_<any>): Internal.BlockBuilder;
        /**
         * Sets the blast resistance of the block. Defaults to 3.
        */
        resistance(r: number): Internal.BlockBuilder;
        gravelSoundType(): Internal.BlockBuilder;
        getBuilderTranslationKey(): string;
        /**
         * Set the shape of the block.
        */
        box(x0: number, y0: number, z0: number, x1: number, y1: number, z1: number, scale16: boolean): Internal.BlockBuilder;
        /**
         * Set the callback for determining the blocks state when placed.
        */
        placementState(callbackJS: Internal.Consumer_<Internal.BlockStateModifyPlacementCallbackJS>): Internal.BlockBuilder;
        /**
         * Set if the block can be replaced by something else.
        */
        canBeReplaced(callbackJS: Internal.Predicate_<Internal.CanBeReplacedCallbackJS>): Internal.BlockBuilder;
        /**
         * Sets random tick callback for this black.
        */
        randomTick(randomTickCallback: Internal.Consumer_<Internal.RandomTickCallbackJS>): Internal.BlockBuilder;
        wait(): void;
        /**
         * Set how this block reacts after an explosion. Note the block has already been destroyed at this point
        */
        exploded(callbackJS: Internal.Consumer_<Internal.BlockExplodedCallbackJS>): Internal.BlockBuilder;
        /**
         * Sets the light level of the block. Defaults to 0 (no light).
        */
        lightLevel(light: number): Internal.BlockBuilder;
        /**
         * Combined method of formattedDisplayName().displayName(name).
        */
        formattedDisplayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Block>;
        /**
         * Sets the display name for this object, e.g. `Stone`.
         * 
         * This will be overridden by a lang file if it exists.
        */
        displayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Block>;
        /**
         * Makes the block not be solid.
        */
        notSolid(): Internal.BlockBuilder;
        /**
         * Sets the block's map color. Defaults to NONE.
        */
        mapColor(m: Internal.MapColor_): Internal.BlockBuilder;
        static createShape(boxes: Internal.List_<Internal.AABB>): Internal.VoxelShape;
        generateLang(lang: Internal.LangEventJS_): void;
        /**
         * Sets the render type of the block. Can be `cutout`, `cutout_mipped`, `translucent`, or `basic`.
        */
        renderType(l: string): Internal.BlockBuilder;
        /**
         * Clears all drops for the block.
        */
        noDrops(): Internal.BlockBuilder;
        getClass(): typeof any;
        stoneSoundType(): Internal.BlockBuilder;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        setWaterlogged(waterlogged: boolean): Internal.BlockBuilder;
        createProperties(): Internal.BlockBehaviour$Properties;
        grassSoundType(): Internal.BlockBuilder;
        /**
         * Sets the block's sound type. Defaults to wood.
        */
        soundType(m: SoundType_): Internal.BlockBuilder;
        /**
         * Makes the block can be waterlogged.
        */
        waterlogged(): Internal.BlockBuilder;
        "transformObject(java.lang.Object)"(arg0: any): any;
        wait(arg0: number, arg1: number): void;
        /**
         * Set how high you can jump on the block.
        */
        jumpFactor(f: number): Internal.BlockBuilder;
        /**
         * Set the callback used for determining how the block rotates
        */
        rotateState(callbackJS: Internal.Consumer_<Internal.BlockStateRotateCallbackJS>): Internal.BlockBuilder;
        /**
         * Set the color of a specific layer of the block.
        */
        color(color: Internal.BlockTintFunction_): Internal.BlockBuilder;
        /**
         * Set the callback used for right-clicking on the block
        */
        rightClick(callbackJS: Internal.Consumer_<Internal.BlockRightClickedEventJS>): Internal.BlockBuilder;
        generateDataJsons(generator: Internal.DataJsonGenerator_): void;
        /**
         * Makes the block require a tool to have drops when broken.
        */
        requiresTool(f: boolean): Internal.BlockBuilder;
        /**
         * Texture a specific texture key of the block.
        */
        texture(id: string, tex: string): Internal.BlockBuilder;
        /**
         * Texture a specific side of the block.
        */
        textureSide(direction: Internal.Direction_, tex: string): Internal.BlockBuilder;
        /**
         * Checks if the block can be waterlogged.
        */
        canBeWaterlogged(): boolean;
        /**
         * Tags both the block and the item with the given tag.
        */
        tag(arg0: ResourceLocation_): Internal.BuilderBase<any>;
        /**
         * Sets the hardness of the block. Defaults to 1.5.
         * 
         * Setting this to -1 will make the block unbreakable like bedrock.
        */
        hardness(h: number): Internal.BlockBuilder;
        glassSoundType(): Internal.BlockBuilder;
        /**
         * Creates a Block Entity for this block
        */
        blockEntity(callback: Internal.Consumer_<Internal.BlockEntityInfo>): Internal.BlockBuilder;
        /**
         * Set the block to have no corresponding item.
        */
        noItem(): Internal.BlockBuilder;
        transformObject(arg0: any): any;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getWaterlogged(): boolean;
        /**
         * Set the callback used for determining how the block is mirrored
        */
        mirrorState(callbackJS: Internal.Consumer_<Internal.BlockStateMirrorCallbackJS>): Internal.BlockBuilder;
        /**
         * Tags the block with the given tag.
        */
        tagBlock(tag: ResourceLocation_): Internal.BlockBuilder;
        /**
         * Set how slippery the block is.
        */
        slipperiness(f: number): Internal.BlockBuilder;
        toString(): string;
        /**
         * Sets the opacity of the block. Opaque blocks do not let light through.
        */
        opaque(o: boolean): Internal.BlockBuilder;
        woodSoundType(): Internal.BlockBuilder;
        notifyAll(): void;
        /**
         * Makes mobs not spawn on the block.
        */
        noValidSpawns(b: boolean): Internal.BlockBuilder;
        material(material: string): Internal.BlockBuilder;
        transformObject(obj: Internal.Block_): Internal.Block;
        /**
         * Makes the block transparent.
        */
        transparent(b: boolean): Internal.BlockBuilder;
        /**
         * Helper method for setting the render type of the block to `cutout` correctly.
        */
        defaultCutout(): Internal.BlockBuilder;
        /**
         * Sets the block should be a full block or not, like cactus or doors.
        */
        fullBlock(f: boolean): Internal.BlockBuilder;
        /**
         * Makes the block not collide with entities.
        */
        noCollision(): Internal.BlockBuilder;
        hashCode(): number;
        /**
         * Set how this block bounces/moves entities that land on top of this. Do not use this to modify the block, use fallOn instead!
         * Use ctx.bounce(height) or ctx.setVelocity(x, y, z) to change the entities velocity.
        */
        afterFallenOn(callbackJS: Internal.Consumer_<Internal.AfterEntityFallenOnBlockCallbackJS>): Internal.BlockBuilder;
        /**
         * Makes the block suffocating.
        */
        suffocating(b: boolean): Internal.BlockBuilder;
        /**
         * Set the color of a specific layer of the block.
        */
        color(index: number, color: Internal.BlockTintFunction_): Internal.BlockBuilder;
        wait(arg0: number): void;
        /**
         * Set how fast you can walk on the block.
         * 
         * Any value above 1 will make you walk insanely fast as your speed is multiplied by this value each tick.
         * 
         * Recommended values are between 0.1 and 1, useful for mimicking soul sand or ice.
        */
        speedFactor(f: number): Internal.BlockBuilder;
        /**
         * Makes the block require a tool to have drops when broken.
        */
        requiresTool(): Internal.BlockBuilder;
        equals(arg0: any): boolean;
        cropSoundType(): Internal.BlockBuilder;
        newID(pre: string, post: string): ResourceLocation;
        generateAssetJsons(generator: Internal.AssetJsonGenerator_): void;
        get translationKeyGroup(): string
        get registryType(): Internal.RegistryInfo<any>
        get builderTranslationKey(): string
        get class(): typeof any
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        set waterlogged(waterlogged: boolean)
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        get waterlogged(): boolean
    }
    type FluidBlockBuilder_ = FluidBlockBuilder;
    class BlockStateComponent extends Internal.Record implements Internal.RecipeComponent<Internal.BlockState> {
        constructor(crole: Internal.ComponentRole_, preferObjectForm: boolean)
        writeToJson(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<Internal.BlockState>, json: Internal.JsonObject_): void;
        notify(): void;
        or<O>(other: Internal.RecipeComponent_<O>): Internal.OrRecipeComponent<Internal.BlockState, O>;
        read(recipe: Internal.RecipeJS_, from: any): Internal.BlockState;
        checkEmpty(arg0: Internal.RecipeKey_<any>, arg1: any): string;
        checkEmpty(key: Internal.RecipeKey_<Internal.BlockState>, value: Internal.BlockState_): string;
        "isOutput(dev.latvian.mods.kubejs.recipe.RecipeJS,java.lang.Object,dev.latvian.mods.kubejs.recipe.ReplacementMatch)"(arg0: Internal.RecipeJS_, arg1: any, arg2: Internal.ReplacementMatch_): boolean;
        hasPriority(recipe: Internal.RecipeJS_, from: any): boolean;
        crole(): Internal.ComponentRole;
        key(name: string): Internal.RecipeKey<Internal.BlockState>;
        replaceOutput(recipe: Internal.RecipeJS_, original: Internal.BlockState_, match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): Internal.BlockState;
        write(recipe: Internal.RecipeJS_, value: Internal.BlockState_): Internal.JsonElement;
        checkValueHasChanged(oldValue: Internal.BlockState_, newValue: Internal.BlockState_): boolean;
        wait(): void;
        "write(dev.latvian.mods.kubejs.recipe.RecipeJS,java.lang.Object)"(arg0: Internal.RecipeJS_, arg1: any): Internal.JsonElement;
        isInput(arg0: Internal.RecipeJS_, arg1: any, arg2: Internal.ReplacementMatch_): boolean;
        "checkEmpty(dev.latvian.mods.kubejs.recipe.RecipeKey,net.minecraft.world.level.block.state.BlockState)"(key: Internal.RecipeKey_<Internal.BlockState>, value: Internal.BlockState_): string;
        "write(dev.latvian.mods.kubejs.recipe.RecipeJS,net.minecraft.world.level.block.state.BlockState)"(recipe: Internal.RecipeJS_, value: Internal.BlockState_): Internal.JsonElement;
        getClass(): typeof any;
        preferObjectForm(): boolean;
        replaceInput(recipe: Internal.RecipeJS_, original: Internal.BlockState_, match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): Internal.BlockState;
        write(arg0: Internal.RecipeJS_, arg1: any): Internal.JsonElement;
        asPatternKey(): Internal.RecipeComponent<Internal.TinyMap<string, Internal.BlockState>>;
        role(): Internal.ComponentRole;
        readFromMap(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<Internal.BlockState>, map: Internal.Map_<any, any>): void;
        componentClass(): typeof any;
        wait(arg0: number, arg1: number): void;
        /**
         * Returns a new RecipeComponent that applies the mappingTo function to the input before it is passed to this component to be read, and the mappingFrom function after the component writes to json, before that json is saved
        */
        map(mappingTo: Internal.UnaryOperator_<any>, mappingFrom: Internal.UnaryOperator_<Internal.JsonElement>): Internal.MappingRecipeComponent<Internal.BlockState>;
        isInput(recipe: Internal.RecipeJS_, value: Internal.BlockState_, match: Internal.ReplacementMatch_): boolean;
        asMap<K>(key: Internal.RecipeComponent_<K>): Internal.RecipeComponent<Internal.TinyMap<K, Internal.BlockState>>;
        readFromJson(recipe: Internal.RecipeJS_, cv: Internal.RecipeComponentValue_<Internal.BlockState>, json: Internal.JsonObject_): void;
        constructorDescription(ctx: Internal.DescriptionContext_): Internal.TypeDescJS;
        componentType(): string;
        static builder(): Internal.RecipeComponentBuilder;
        "isInput(dev.latvian.mods.kubejs.recipe.RecipeJS,net.minecraft.world.level.block.state.BlockState,dev.latvian.mods.kubejs.recipe.ReplacementMatch)"(recipe: Internal.RecipeJS_, value: Internal.BlockState_, match: Internal.ReplacementMatch_): boolean;
        toString(): string;
        asArray(): Internal.ArrayRecipeComponent<Internal.BlockState>;
        notifyAll(): void;
        isOutput(recipe: Internal.RecipeJS_, value: Internal.BlockState_, match: Internal.ReplacementMatch_): boolean;
        static builder(...key: Internal.RecipeKey_<any>[]): Internal.RecipeComponentBuilder;
        /**
         * Returns a new RecipeComponent that applies the mappingTo function to the input before it is passed to this component to be read
        */
        mapIn(mappingTo: Internal.UnaryOperator_<any>): Internal.MappingRecipeComponent<Internal.BlockState>;
        "checkEmpty(dev.latvian.mods.kubejs.recipe.RecipeKey,java.lang.Object)"(arg0: Internal.RecipeKey_<any>, arg1: any): string;
        isOutput(arg0: Internal.RecipeJS_, arg1: any, arg2: Internal.ReplacementMatch_): boolean;
        hashCode(): number;
        "isInput(dev.latvian.mods.kubejs.recipe.RecipeJS,java.lang.Object,dev.latvian.mods.kubejs.recipe.ReplacementMatch)"(arg0: Internal.RecipeJS_, arg1: any, arg2: Internal.ReplacementMatch_): boolean;
        orSelf(): Internal.RecipeComponent<Internal.BlockState>;
        /**
         * Returns a new RecipeComponent that applies the mappingFrom function after the component writes to json, before that json is saved
        */
        mapOut(mappingFrom: Internal.UnaryOperator_<Internal.JsonElement>): Internal.MappingRecipeComponent<Internal.BlockState>;
        wait(arg0: number): void;
        equals(o: any): boolean;
        /**
         * Returns a new RecipeComponent that maps the keys in a JsonObject according to the provided map, both before the json gets passed to the component and after the component returns a written json object.
         * The mappings should be provided in the format `{recipe: "component"}` where recipe is the key as in the recipe, and component is the key as how the RecipeComponent expects it.
         * Any keys not included in the provided map will be ignored, and any keys in the provided map that are not in either the input object or output object will be ignored.
         * Note that if the input or output is not a JsonObject (ie its an ItemStack, or it is a JsonPrimitive) then that will pass through this without being modified.
         * If you wish to handle those situations use the actual map function
        */
        simpleMap(mappings: any): Internal.SimpleMappingRecipeComponent<Internal.BlockState>;
        "isOutput(dev.latvian.mods.kubejs.recipe.RecipeJS,net.minecraft.world.level.block.state.BlockState,dev.latvian.mods.kubejs.recipe.ReplacementMatch)"(recipe: Internal.RecipeJS_, value: Internal.BlockState_, match: Internal.ReplacementMatch_): boolean;
        and<O>(other: Internal.RecipeComponent_<O>): Internal.AndRecipeComponent<Internal.BlockState, O>;
        asArrayOrSelf(): Internal.ArrayRecipeComponent<Internal.BlockState>;
        get class(): typeof any
        static readonly BLOCK_STRING: (Internal.BlockStateComponent) & (Internal.RecipeComponent<Internal.BlockState>);
        static readonly BLOCK: (Internal.BlockStateComponent) & (Internal.RecipeComponent<Internal.BlockState>);
        static readonly INPUT_STRING: (Internal.BlockStateComponent) & (Internal.RecipeComponent<Internal.BlockState>);
        static readonly INPUT: (Internal.BlockStateComponent) & (Internal.RecipeComponent<Internal.BlockState>);
        static readonly OUTPUT_STRING: (Internal.BlockStateComponent) & (Internal.RecipeComponent<Internal.BlockState>);
        static readonly OUTPUT: (Internal.BlockStateComponent) & (Internal.RecipeComponent<Internal.BlockState>);
    }
    type BlockStateComponent_ = BlockStateComponent;
    interface AccessorRecipeManager {
        abstract bookshelf$getTypeMap(arg0: Internal.RecipeType_<any>): Internal.Map<any, any>;
        (arg0: Internal.RecipeType<any>): Internal.Map_<any, any>;
    }
    type AccessorRecipeManager_ = ((arg0: Internal.RecipeType<any>)=> Internal.Map_<any, any>) | AccessorRecipeManager;
    class BacktankItem$Layered extends Internal.BacktankItem implements Internal.LayeredArmorItem {
        constructor(arg0: Internal.ArmorMaterial_, arg1: Internal.Item$Properties_, arg2: ResourceLocation_, arg3: Internal.Supplier_<Internal.BacktankItem$BacktankBlockItem>)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        getType(): Internal.ArmorItem$Type;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        static getWornBy(arg0: Internal.Entity_): Internal.BacktankItem;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        renderArmorPiece(arg0: Internal.HumanoidArmorLayer_<any, any, any>, arg1: Internal.PoseStack_, arg2: Internal.MultiBufferSource_, arg3: Internal.LivingEntity_, arg4: Internal.EquipmentSlot_, arg5: number, arg6: Internal.HumanoidModel_<any>, arg7: Internal.ItemStack_): void;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        asIngredient(): Internal.Ingredient;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        static get(arg0: Internal.ItemStack_): Internal.Equipable;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        kjs$getAttributeMap(): Internal.Multimap<any, any>;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        getDefense(): number;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        getEquipmentSlot(): Internal.EquipmentSlot;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        static getRemainingAir(arg0: Internal.ItemStack_): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        static dispenseArmor(arg0: Internal.BlockSource_, arg1: Internal.ItemStack_): boolean;
        getMaterial(): Internal.ArmorMaterial;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        getEquipSound(): Internal.SoundEvent;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        handler$cnp000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        getBlock(): Internal.Block;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getToughness(): number;
        getArmorTextureLocation(arg0: Internal.LivingEntity_, arg1: Internal.EquipmentSlot_, arg2: Internal.ItemStack_, arg3: number): string;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        kjs$setAttributeMap(arg0: Internal.Multimap_<any, any>): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        swapWithEquipmentSlot(arg0: Internal.Item_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get type(): Internal.ArmorItem$Type
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        get defense(): number
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        get equipmentSlot(): Internal.EquipmentSlot
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        get material(): Internal.ArmorMaterial
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get equipSound(): Internal.SoundEvent
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        get block(): Internal.Block
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get toughness(): number
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type BacktankItem$Layered_ = BacktankItem$Layered;
    class CraftingMonitorBlock extends Internal.AbstractCraftingUnitBlock<Internal.CraftingMonitorBlockEntity> {
        constructor(arg0: Internal.ICraftingUnitType_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        addToMainCreativeTab(arg0: Internal.CreativeModeTab$Output_): void;
        static fixtureProps(): Internal.BlockBehaviour$Properties;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        setFriction(arg0: number): void;
        getTypeData(): Internal.CompoundTag;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        handler$bbo000$postConstruct(p_i241196_1_: Internal.BlockBehaviour$Properties_, ci: Internal.CallbackInfo_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getOrientation(arg0: Internal.BlockState_): Internal.BlockOrientation;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        needsDynamicNodeTypeCheck(): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getOrientationStrategy(): Internal.IOrientationStrategy;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        getBlockEntity(arg0: Internal.BlockGetter_, arg1: number, arg2: number, arg3: number): Internal.CraftingMonitorBlockEntity;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        setBlockEntity(arg0: typeof Internal.CraftingMonitorBlockEntity, arg1: Internal.BlockEntityType_<Internal.CraftingMonitorBlockEntity>, arg2: Internal.BlockEntityTicker_<Internal.CraftingMonitorBlockEntity>, arg3: Internal.BlockEntityTicker_<Internal.CraftingMonitorBlockEntity>): void;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        getBlockEntityBlockState(arg0: Internal.BlockState_, arg1: Internal.BlockEntity_): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        static isShapeFullBlock(shape: Internal.VoxelShape_): boolean;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        onActivated(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Player_, arg3: Internal.InteractionHand_, arg4: Internal.ItemStack_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        static metalProps(): Internal.BlockBehaviour$Properties;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        needsDynamicBurningCheck(): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        static defaultProps(arg0: Internal.MapColor_, arg1: SoundType_): Internal.BlockBehaviour$Properties;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        getBlockEntity(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.CraftingMonitorBlockEntity;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        getBlockEntityType(): Internal.BlockEntityType<Internal.CraftingMonitorBlockEntity>;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        static stoneProps(): Internal.BlockBehaviour$Properties;
        static glassProps(): Internal.BlockBehaviour$Properties;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        getRegistryName(): ResourceLocation;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        set friction(arg0: number)
        get typeData(): Internal.CompoundTag
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get orientationStrategy(): Internal.IOrientationStrategy
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        get blockEntityType(): Internal.BlockEntityType<Internal.CraftingMonitorBlockEntity>
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        get registryName(): ResourceLocation
        set hasCollision(arg0: boolean)
    }
    type CraftingMonitorBlock_ = CraftingMonitorBlock;
    interface INBTProvider {
        abstract readGeneratedFieldsFromNBT(arg0: Internal.CompoundTag_): void;
        abstract writeGeneratedFieldsToNBT(arg0: Internal.CompoundTag_): void;
    }
    type INBTProvider_ = INBTProvider;
    class SurfaceProxy$LazyCallbackResult {
        constructor()
        constructor(surface: Internal.GpuSurface_)
        constructor(surface: Internal.GpuSurface_, syncTargetKey: boolean, releaseCallback: boolean)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        mSurface: Internal.GpuSurface;
        mSyncTargetKey: boolean;
        mReleaseCallback: boolean;
    }
    type SurfaceProxy$LazyCallbackResult_ = SurfaceProxy$LazyCallbackResult;
    interface FloatingFlower {
        abstract writeNBT(): Internal.Tag;
        abstract getIslandType(): Internal.FloatingFlower$IslandType;
        abstract setIslandType(arg0: Internal.FloatingFlower$IslandType_): void;
        abstract getDisplayStack(): Internal.ItemStack;
        abstract readNBT(arg0: Internal.CompoundTag_): void;
        get islandType(): Internal.FloatingFlower$IslandType
        set islandType(arg0: Internal.FloatingFlower$IslandType_)
        get displayStack(): Internal.ItemStack
    }
    type FloatingFlower_ = FloatingFlower;
    interface TickContainerAccess <T> extends Internal.TickAccess<T> {
        abstract count(): number;
        abstract schedule(arg0: Internal.ScheduledTick_<T>): void;
        abstract hasScheduledTick(arg0: BlockPos_, arg1: T): boolean;
    }
    type TickContainerAccess_<T> = TickContainerAccess<T>;
    interface GeneratedClassLoader {
        abstract linkClass(arg0: typeof any): void;
        abstract defineClass(arg0: string, arg1: number[]): typeof any;
    }
    type GeneratedClassLoader_ = GeneratedClassLoader;
    class AECableSize extends Internal.Enum<Internal.AECableSize> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        static valueOf(arg0: string): Internal.AECableSize;
        notify(): void;
        static max(arg0: Internal.AECableSize_, arg1: Internal.AECableSize_): Internal.AECableSize;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.AECableSize>>;
        hashCode(): number;
        getDeclaringClass(): typeof Internal.AECableSize;
        compareTo(arg0: Internal.AECableSize_): number;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(appeng.api.util.AECableSize)"(arg0: Internal.AECableSize_): number;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        static min(arg0: Internal.AECableSize_, arg1: Internal.AECableSize_): Internal.AECableSize;
        static values(): Internal.AECableSize[];
        get class(): typeof any
        get declaringClass(): typeof Internal.AECableSize
        static readonly NONE: (Internal.AECableSize) & (Internal.AECableSize);
        static readonly DENSE: (Internal.AECableSize) & (Internal.AECableSize);
        static readonly NORMAL: (Internal.AECableSize) & (Internal.AECableSize);
    }
    type AECableSize_ = "normal" | AECableSize | "none" | "dense";
    class InfuserRecipe implements Internal.Recipe<net.minecraft.world.Container> {
        constructor(arg0: ResourceLocation_, arg1: Internal.ItemStack_, arg2: number, arg3: number, arg4: number, ...arg5: Internal.Ingredient_[])
        getClass(): typeof any;
        getGroup(): string;
        getToastSymbol(): Internal.ItemStack;
        getSchema(): Internal.RecipeSchema;
        toColor(): number;
        getManaUsage(): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        assemble(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        getSerializer(): Internal.RecipeSerializer<any>;
        getId(): ResourceLocation;
        fromColor(): number;
        matches(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): boolean;
        getResultItem(): Internal.ItemStack;
        getMod(): string;
        getRemainingItems(arg0: net.minecraft.world.Container_): Internal.NonNullList<Internal.ItemStack>;
        getIngredients(): Internal.NonNullList<Internal.Ingredient>;
        isSpecial(): boolean;
        hasOutput(match: Internal.ReplacementMatch_): boolean;
        result(arg0: Internal.List_<Internal.ItemStack>): Internal.ItemStack;
        getResultItem(arg0: Internal.RegistryAccess_): Internal.ItemStack;
        toString(): string;
        notifyAll(): void;
        canCraftInDimensions(arg0: number, arg1: number): boolean;
        showNotification(): boolean;
        replaceInput(match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): boolean;
        getType(): ResourceLocation;
        setGroup(group: string): void;
        hashCode(): number;
        getOrCreateId(): ResourceLocation;
        static getOutput(arg0: Internal.Level_, arg1: Internal.List_<Internal.ItemStack>): org.apache.commons.lang3.tuple.Pair<Internal.InfuserRecipe, Internal.ItemStack>;
        hasInput(match: Internal.ReplacementMatch_): boolean;
        wait(): void;
        isIncomplete(): boolean;
        wait(arg0: number): void;
        replaceOutput(match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): boolean;
        equals(arg0: any): boolean;
        get class(): typeof any
        get group(): string
        get toastSymbol(): Internal.ItemStack
        get schema(): Internal.RecipeSchema
        get manaUsage(): number
        get serializer(): Internal.RecipeSerializer<any>
        get id(): ResourceLocation
        get resultItem(): Internal.ItemStack
        get mod(): string
        get ingredients(): Internal.NonNullList<Internal.Ingredient>
        get special(): boolean
        get type(): ResourceLocation
        set group(group: string)
        get orCreateId(): ResourceLocation
        get incomplete(): boolean
    }
    type InfuserRecipe_ = InfuserRecipe;
    abstract class GlyphVector implements Internal.Cloneable {
        abstract setGlyphTransform(arg0: number, arg1: Internal.AffineTransform_): void;
        getClass(): typeof any;
        abstract setGlyphPosition(arg0: number, arg1: Internal.Point2D_): void;
        abstract getGlyphVisualBounds(arg0: number): Internal.Shape;
        abstract getGlyphTransform(arg0: number): Internal.AffineTransform;
        abstract getGlyphLogicalBounds(arg0: number): Internal.Shape;
        notify(): void;
        abstract getGlyphOutline(arg0: number): Internal.Shape;
        wait(arg0: number, arg1: number): void;
        abstract getFont(): Internal.Font;
        abstract getGlyphJustificationInfo(arg0: number): Internal.GlyphJustificationInfo;
        abstract getGlyphPosition(arg0: number): Internal.Point2D;
        getPixelBounds(arg0: Internal.FontRenderContext_, arg1: number, arg2: number): Internal.Rectangle;
        abstract getVisualBounds(): Internal.Rectangle2D;
        "equals(java.lang.Object)"(arg0: any): boolean;
        getGlyphPixelBounds(arg0: number, arg1: Internal.FontRenderContext_, arg2: number, arg3: number): Internal.Rectangle;
        getGlyphCharIndices(arg0: number, arg1: number, arg2: number[]): number[];
        abstract getGlyphMetrics(arg0: number): Internal.GlyphMetrics;
        abstract getGlyphCodes(arg0: number, arg1: number, arg2: number[]): number[];
        abstract getFontRenderContext(): Internal.FontRenderContext;
        toString(): string;
        abstract getOutline(arg0: number, arg1: number): Internal.Shape;
        abstract performDefaultLayout(): void;
        notifyAll(): void;
        abstract getGlyphCode(arg0: number): number;
        abstract getGlyphPositions(arg0: number, arg1: number, arg2: number[]): number[];
        abstract getOutline(): Internal.Shape;
        getLayoutFlags(): number;
        abstract equals(arg0: Internal.GlyphVector_): boolean;
        hashCode(): number;
        wait(): void;
        getGlyphCharIndex(arg0: number): number;
        abstract getLogicalBounds(): Internal.Rectangle2D;
        abstract getNumGlyphs(): number;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        getGlyphOutline(arg0: number, arg1: number, arg2: number): Internal.Shape;
        abstract "equals(java.awt.font.GlyphVector)"(arg0: Internal.GlyphVector_): boolean;
        get class(): typeof any
        get font(): Internal.Font
        get visualBounds(): Internal.Rectangle2D
        get fontRenderContext(): Internal.FontRenderContext
        get outline(): Internal.Shape
        get layoutFlags(): number
        get logicalBounds(): Internal.Rectangle2D
        get numGlyphs(): number
        static readonly FLAG_COMPLEX_GLYPHS: (8) & (number);
        static readonly FLAG_HAS_TRANSFORMS: (1) & (number);
        static readonly FLAG_MASK: (15) & (number);
        static readonly FLAG_RUN_RTL: (4) & (number);
        static readonly FLAG_HAS_POSITION_ADJUSTMENTS: (2) & (number);
    }
    type GlyphVector_ = GlyphVector;
    class ReplaceBlobsFeature extends Internal.Feature<Internal.ReplaceSphereConfiguration> {
        constructor(arg0: Internal.Codec_<Internal.ReplaceSphereConfiguration>)
        getClass(): typeof any;
        place(arg0: Internal.ReplaceSphereConfiguration_, arg1: Internal.WorldGenLevel_, arg2: Internal.ChunkGenerator_, arg3: Internal.RandomSource_, arg4: BlockPos_): boolean;
        toString(): string;
        static checkNeighbors(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_, arg2: Internal.Predicate_<Internal.BlockState>): boolean;
        notifyAll(): void;
        notify(): void;
        static isAdjacentToAir(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_): boolean;
        wait(arg0: number, arg1: number): void;
        static isGrassOrDirt(arg0: Internal.LevelSimulatedReader_, arg1: BlockPos_): boolean;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        static isDirt(arg0: Internal.BlockState_): boolean;
        configuredCodec(): Internal.Codec<Internal.ConfiguredFeature<Internal.ReplaceSphereConfiguration, Internal.Feature<Internal.ReplaceSphereConfiguration>>>;
        equals(arg0: any): boolean;
        static isReplaceable(arg0: Internal.TagKey_<Internal.Block>): Internal.Predicate<Internal.BlockState>;
        place(arg0: Internal.FeaturePlaceContext_<Internal.ReplaceSphereConfiguration>): boolean;
        get class(): typeof any
    }
    type ReplaceBlobsFeature_ = ReplaceBlobsFeature;
    class BlazeBurnerBlock$HeatLevel extends Internal.Enum<Internal.BlazeBurnerBlock$HeatLevel> implements Internal.StringRepresentable {
        getClass(): typeof any;
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        getSerializedName(): string;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        nextActiveLevel(): this;
        getDeclaringClass(): typeof Internal.BlazeBurnerBlock$HeatLevel;
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        toString(): string;
        static valueOf(arg0: string): Internal.BlazeBurnerBlock$HeatLevel;
        notifyAll(): void;
        static byIndex(arg0: number): Internal.BlazeBurnerBlock$HeatLevel;
        name(): string;
        compareTo(arg0: Internal.BlazeBurnerBlock$HeatLevel_): number;
        "compareTo(com.simibubi.create.content.processing.burner.BlazeBurnerBlock$HeatLevel)"(arg0: Internal.BlazeBurnerBlock$HeatLevel_): number;
        hashCode(): number;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        isAtLeast(arg0: Internal.BlazeBurnerBlock$HeatLevel_): boolean;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.BlazeBurnerBlock$HeatLevel>>;
        static values(): Internal.BlazeBurnerBlock$HeatLevel[];
        get class(): typeof any
        get serializedName(): string
        get declaringClass(): typeof Internal.BlazeBurnerBlock$HeatLevel
        static readonly KINDLED: (Internal.BlazeBurnerBlock$HeatLevel) & (Internal.BlazeBurnerBlock$HeatLevel);
        static readonly NONE: (Internal.BlazeBurnerBlock$HeatLevel) & (Internal.BlazeBurnerBlock$HeatLevel);
        static readonly SEETHING: (Internal.BlazeBurnerBlock$HeatLevel) & (Internal.BlazeBurnerBlock$HeatLevel);
        static readonly FADING: (Internal.BlazeBurnerBlock$HeatLevel) & (Internal.BlazeBurnerBlock$HeatLevel);
        static readonly SMOULDERING: (Internal.BlazeBurnerBlock$HeatLevel) & (Internal.BlazeBurnerBlock$HeatLevel);
    }
    type BlazeBurnerBlock$HeatLevel_ = "smouldering" | "kindled" | BlazeBurnerBlock$HeatLevel | "fading" | "seething" | "none";
    class ChunkPos {
        constructor(arg0: BlockPos_)
        constructor(arg0: number, arg1: number)
        constructor(arg0: number)
        getClass(): typeof any;
        static getX(arg0: number): number;
        getWorldPosition(): BlockPos;
        static maxFromRegion(arg0: number, arg1: number): Internal.ChunkPos;
        static getZ(arg0: number): number;
        getMinBlockZ(): number;
        static "rangeClosed(net.minecraft.world.level.ChunkPos,net.minecraft.world.level.ChunkPos)"(arg0: Internal.ChunkPos_, arg1: Internal.ChunkPos_): Internal.Stream<Internal.ChunkPos>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static hash(arg0: number, arg1: number): number;
        getMinBlockX(): number;
        getRegionLocalX(): number;
        getMaxBlockX(): number;
        getMaxBlockZ(): number;
        getMiddleBlockX(): number;
        getMiddleBlockZ(): number;
        getRegionLocalZ(): number;
        getBlockAt(arg0: number, arg1: number, arg2: number): BlockPos;
        static rangeClosed(arg0: Internal.ChunkPos_, arg1: number): Internal.Stream<Internal.ChunkPos>;
        getRegionZ(): number;
        toString(): string;
        getChessboardDistance(arg0: Internal.ChunkPos_): number;
        static minFromRegion(arg0: number, arg1: number): Internal.ChunkPos;
        static asLong(arg0: number, arg1: number): number;
        getRegionX(): number;
        notifyAll(): void;
        getMiddleBlockPosition(arg0: number): BlockPos;
        hashCode(): number;
        static asLong(arg0: BlockPos_): number;
        getBlockX(arg0: number): number;
        getBlockZ(arg0: number): number;
        static "rangeClosed(net.minecraft.world.level.ChunkPos,int)"(arg0: Internal.ChunkPos_, arg1: number): Internal.Stream<Internal.ChunkPos>;
        static rangeClosed(arg0: Internal.ChunkPos_, arg1: Internal.ChunkPos_): Internal.Stream<Internal.ChunkPos>;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        toLong(): number;
        get class(): typeof any
        get worldPosition(): BlockPos
        get minBlockZ(): number
        get minBlockX(): number
        get regionLocalX(): number
        get maxBlockX(): number
        get maxBlockZ(): number
        get middleBlockX(): number
        get middleBlockZ(): number
        get regionLocalZ(): number
        get regionZ(): number
        get regionX(): number
        static readonly REGION_SIZE: (32) & (number);
        static readonly ZERO: (Internal.ChunkPos) & (Internal.ChunkPos);
        readonly z: number;
        static readonly INVALID_CHUNK_POS: (8053347149716602) & (number);
        readonly x: number;
        static readonly REGION_MAX_INDEX: (31) & (number);
    }
    type ChunkPos_ = ChunkPos;
    interface IAECluster {
        abstract getBoundsMax(): BlockPos;
        abstract getBoundsMin(): BlockPos;
        abstract destroy(): void;
        abstract updateStatus(arg0: boolean): void;
        abstract isDestroyed(): boolean;
        abstract getBlockEntities(): Internal.Iterator<Internal.BlockEntity>;
        get boundsMax(): BlockPos
        get boundsMin(): BlockPos
        get destroyed(): boolean
        get blockEntities(): Internal.Iterator<Internal.BlockEntity>
    }
    type IAECluster_ = IAECluster;
    interface SkullBlock$Type {
    }
    type SkullBlock$Type_ = SkullBlock$Type;
    class PotatoBlock extends Internal.CropBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        performBonemeal(arg0: Internal.ServerLevel_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        setFriction(arg0: number): void;
        getTypeData(): Internal.CompoundTag;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        handler$bbo000$postConstruct(p_i241196_1_: Internal.BlockBehaviour$Properties_, ci: Internal.CallbackInfo_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        needsDynamicNodeTypeCheck(): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        isMaxAge(arg0: Internal.BlockState_): boolean;
        getPlant(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.BlockState;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        isBonemealSuccess(arg0: Internal.Level_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getMaxAge(): number;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(shape: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        needsDynamicBurningCheck(): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        isValidBonemealTarget(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: boolean): boolean;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        growCrops(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        getAge(arg0: Internal.BlockState_): number;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        getPlantType(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.PlantType;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getStateForAge(arg0: number): Internal.BlockState;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        set friction(arg0: number)
        get typeData(): Internal.CompoundTag
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        get maxAge(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type PotatoBlock_ = PotatoBlock;
    class SearchRegistry implements Internal.ResourceManagerReloadListener {
        constructor()
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        onResourceManagerReload(arg0: Internal.ResourceManager_): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        populate<T>(arg0: Internal.SearchRegistry$Key_<T>, arg1: Internal.List_<T>): void;
        getTree<T>(arg0: Internal.SearchRegistry$Key_<T>): Internal.SearchTree<T>;
        hashCode(): number;
        register<T>(arg0: Internal.SearchRegistry$Key_<T>, arg1: Internal.SearchRegistry$TreeBuilderSupplier_<T>): void;
        wait(): void;
        getName(): string;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        reload(arg0: Internal.PreparableReloadListener$PreparationBarrier_, arg1: Internal.ResourceManager_, arg2: Internal.ProfilerFiller_, arg3: Internal.ProfilerFiller_, arg4: Internal.Executor_, arg5: Internal.Executor_): Internal.CompletableFuture<void>;
        get class(): typeof any
        get name(): string
        static readonly CREATIVE_TAGS: Internal.SearchRegistry$Key<Internal.ItemStack>;
        static readonly RECIPE_COLLECTIONS: Internal.SearchRegistry$Key<Internal.RecipeCollection>;
        static readonly CREATIVE_NAMES: Internal.SearchRegistry$Key<Internal.ItemStack>;
    }
    type SearchRegistry_ = SearchRegistry;
    interface IGuiProperties {
        abstract getGuiTop(): number;
        abstract getScreenHeight(): number;
        abstract getScreenWidth(): number;
        abstract getGuiLeft(): number;
        abstract getScreenClass(): typeof Internal.Screen;
        abstract getGuiXSize(): number;
        abstract getGuiYSize(): number;
        get guiTop(): number
        get screenHeight(): number
        get screenWidth(): number
        get guiLeft(): number
        get screenClass(): typeof Internal.Screen
        get guiXSize(): number
        get guiYSize(): number
    }
    type IGuiProperties_ = IGuiProperties;
    interface Object2IntMap <K> extends Internal.Map<K, number>, Internal.Object2IntFunction<K> {
        composeObject<T>(arg0: Internal.Object2ObjectFunction_<T, K>): Internal.Object2IntFunction<T>;
        /**
         * @deprecated
        */
        mergeInt(arg0: K, arg1: number, arg2: Internal.BiFunction_<number, number, number>): number;
        /**
         * @deprecated
        */
        containsValue(arg0: any): boolean;
        /**
         * @deprecated
        */
        "remove(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): boolean;
        /**
         * @deprecated
        */
        "merge(java.lang.Object,java.lang.Object,java.util.function.BiFunction)"(arg0: any, arg1: any, arg2: Internal.BiFunction_<any, any, any>): any;
        composeChar(arg0: Internal.Char2ObjectFunction_<K>): Internal.Char2IntFunction;
        apply(arg0: K): number;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V): Internal.Map<K, V>;
        /**
         * @deprecated
        */
        "mergeInt(java.lang.Object,int,java.util.function.BiFunction)"(arg0: K, arg1: number, arg2: Internal.BiFunction_<number, number, number>): number;
        /**
         * @deprecated
        */
        "replace(java.lang.Object,java.lang.Object,java.lang.Object)"(arg0: any, arg1: any, arg2: any): boolean;
        /**
         * @deprecated
        */
        putIfAbsent(arg0: K, arg1: number): number;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        computeIntIfAbsentPartial(arg0: K, arg1: Internal.Object2IntFunction_<K>): number;
        values(): Internal.Collection<any>;
        replace(arg0: K, arg1: number, arg2: number): boolean;
        andThenInt(arg0: Internal.Int2IntFunction_): Internal.Object2IntFunction<K>;
        computeIfAbsent(arg0: K, arg1: Internal.Object2IntFunction_<K>): number;
        composeInt(arg0: Internal.Int2ObjectFunction_<K>): Internal.Int2IntFunction;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: number): number;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V): Internal.Map<K, V>;
        replaceAll(arg0: Internal.BiFunction_<K, number, number>): void;
        replace(arg0: K, arg1: number): number;
        applyAsInt(arg0: K): number;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Integer)"(arg0: any, arg1: number): number;
        ofEntries<K, V>(...arg0: Internal.Map$Entry_<K, V>[]): Internal.Map<K, V>;
        andThenByte(arg0: Internal.Int2ByteFunction_): Internal.Object2ByteFunction<K>;
        compute(arg0: K, arg1: Internal.BiFunction_<K, number, number>): number;
        /**
         * @deprecated
        */
        remove(arg0: any): any;
        getOrDefault(arg0: any, arg1: number): number;
        "remove(java.lang.Object,int)"(arg0: any, arg1: number): boolean;
        /**
         * @deprecated
        */
        putIfAbsent(arg0: any, arg1: any): any;
        of<K, V>(arg0: K, arg1: V): Internal.Map<K, V>;
        put(arg0: K, arg1: number): number;
        andThenFloat(arg0: Internal.Int2FloatFunction_): Internal.Object2FloatFunction<K>;
        composeReference<T>(arg0: Internal.Reference2ObjectFunction_<T, K>): Internal.Reference2IntFunction<T>;
        of<K, V>(): Internal.Map<K, V>;
        /**
         * @deprecated
        */
        "putIfAbsent(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        replace(arg0: K, arg1: number): number;
        /**
         * @deprecated
        */
        "replace(java.lang.Object,java.lang.Integer,java.lang.Integer)"(arg0: K, arg1: number, arg2: number): boolean;
        /**
         * @deprecated
        */
        "replace(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        "merge(java.lang.Object,java.lang.Integer,java.util.function.BiFunction)"(arg0: K, arg1: number, arg2: Internal.BiFunction_<number, number, number>): number;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        computeIfAbsent(arg0: K, arg1: Internal.ToIntFunction_<K>): number;
        /**
         * @deprecated
        */
        replace(arg0: K, arg1: number, arg2: number): boolean;
        "put(java.lang.Object,int)"(arg0: K, arg1: number): number;
        abstract keySet(): Internal.ObjectSet<K>;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Integer)"(arg0: K, arg1: number): number;
        /**
         * @deprecated
        */
        put(arg0: K, arg1: number): number;
        "merge(java.lang.Object,int,java.util.function.BiFunction)"(arg0: K, arg1: number, arg2: Internal.BiFunction_<number, number, number>): number;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V): Internal.Map<K, V>;
        /**
         * @deprecated
        */
        remove(arg0: any, arg1: any): boolean;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V): Internal.Map<K, V>;
        abstract size(): number;
        abstract putAll(arg0: Internal.Map_<K, number>): void;
        abstract object2IntEntrySet(): Internal.ObjectSet<Internal.Object2IntMap$Entry<K>>;
        composeFloat(arg0: Internal.Float2ObjectFunction_<K>): Internal.Float2IntFunction;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V, arg16: K, arg17: V): Internal.Map<K, V>;
        clear(): void;
        compose<V>(arg0: Internal.Function_<V, K>): Internal.Function<V, number>;
        andThenChar(arg0: Internal.Int2CharFunction_): Internal.Object2CharFunction<K>;
        computeIfPresent(arg0: K, arg1: Internal.BiFunction_<K, number, number>): number;
        composeShort(arg0: Internal.Short2ObjectFunction_<K>): Internal.Short2IntFunction;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V): Internal.Map<K, V>;
        forEach(arg0: Internal.BiConsumer_<K, number>): void;
        "computeIfAbsent(java.lang.Object,it.unimi.dsi.fastutil.objects.Object2IntFunction)"(arg0: K, arg1: Internal.Object2IntFunction_<K>): number;
        "mergeInt(java.lang.Object,int,java.util.function.IntBinaryOperator)"(arg0: K, arg1: number, arg2: Internal.IntBinaryOperator_): number;
        abstract defaultReturnValue(): number;
        removeInt(arg0: any): number;
        "putIfAbsent(java.lang.Object,int)"(arg0: K, arg1: number): number;
        andThenObject<T>(arg0: Internal.Int2ObjectFunction_<T>): Internal.Object2ObjectFunction<K, T>;
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<number, T>): Internal.Function<K, T>;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        "computeIfAbsent(java.lang.Object,java.util.function.ToIntFunction)"(arg0: K, arg1: Internal.ToIntFunction_<K>): number;
        composeLong(arg0: Internal.Long2ObjectFunction_<K>): Internal.Long2IntFunction;
        abstract getInt(arg0: any): number;
        /**
         * @deprecated
        */
        replace(arg0: any, arg1: any, arg2: any): boolean;
        copyOf<K, V>(arg0: Internal.Map_<K, V>): Internal.Map<K, V>;
        "mergeInt(java.lang.Object,int,it.unimi.dsi.fastutil.ints.IntBinaryOperator)"(arg0: K, arg1: number, arg2: it.unimi.dsi.fastutil.ints.IntBinaryOperator_): number;
        abstract "containsValue(int)"(arg0: number): boolean;
        andThenDouble(arg0: Internal.Int2DoubleFunction_): Internal.Object2DoubleFunction<K>;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V): Internal.Map<K, V>;
        identity<T>(): Internal.Function<T, T>;
        /**
         * @deprecated
        */
        computeIntIfAbsent(arg0: K, arg1: Internal.ToIntFunction_<K>): number;
        andThenLong(arg0: Internal.Int2LongFunction_): Internal.Object2LongFunction<K>;
        /**
         * @deprecated
        */
        get(arg0: any): number;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        "getOrDefault(java.lang.Object,int)"(arg0: any, arg1: number): number;
        mergeInt(arg0: K, arg1: number, arg2: Internal.IntBinaryOperator_): number;
        abstract isEmpty(): boolean;
        "replace(java.lang.Object,int)"(arg0: K, arg1: number): number;
        entry<K, V>(arg0: K, arg1: V): Internal.Map$Entry<K, V>;
        /**
         * @deprecated
        */
        merge(arg0: K, arg1: number, arg2: Internal.BiFunction_<number, number, number>): number;
        merge(arg0: K, arg1: number, arg2: Internal.BiFunction_<number, number, number>): number;
        andThenShort(arg0: Internal.Int2ShortFunction_): Internal.Object2ShortFunction<K>;
        abstract containsKey(arg0: any): boolean;
        /**
         * @deprecated
        */
        "putIfAbsent(java.lang.Object,java.lang.Integer)"(arg0: K, arg1: number): number;
        /**
         * @deprecated
        */
        entrySet(): Internal.ObjectSet<Internal.Map$Entry<K, number>>;
        abstract containsValue(arg0: number): boolean;
        "replace(java.lang.Object,int,int)"(arg0: K, arg1: number, arg2: number): boolean;
        computeInt(arg0: K, arg1: Internal.BiFunction_<K, number, number>): number;
        remove(arg0: any, arg1: number): boolean;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V): Internal.Map<K, V>;
        /**
         * @deprecated
        */
        "replace(java.lang.Object,java.lang.Integer)"(arg0: K, arg1: number): number;
        computeIntIfPresent(arg0: K, arg1: Internal.BiFunction_<K, number, number>): number;
        composeDouble(arg0: Internal.Double2ObjectFunction_<K>): Internal.Double2IntFunction;
        composeByte(arg0: Internal.Byte2ObjectFunction_<K>): Internal.Byte2IntFunction;
        mergeInt(arg0: K, arg1: number, arg2: it.unimi.dsi.fastutil.ints.IntBinaryOperator_): number;
        putIfAbsent(arg0: K, arg1: number): number;
        abstract hashCode(): number;
        of<K, V>(arg0: K, arg1: V, arg2: K, arg3: V, arg4: K, arg5: V, arg6: K, arg7: V, arg8: K, arg9: V, arg10: K, arg11: V, arg12: K, arg13: V, arg14: K, arg15: V, arg16: K, arg17: V, arg18: K, arg19: V): Internal.Map<K, V>;
        abstract defaultReturnValue(arg0: number): void;
        andThenReference<T>(arg0: Internal.Int2ReferenceFunction_<T>): Internal.Object2ReferenceFunction<K, T>;
        "computeIfAbsent(java.lang.Object,java.util.function.Function)"(arg0: K, arg1: Internal.Function_<K, number>): number;
        /**
         * @deprecated
        */
        replace(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        "containsValue(java.lang.Object)"(arg0: any): boolean;
        /**
         * @deprecated
        */
        merge(arg0: any, arg1: any, arg2: Internal.BiFunction_<any, any, any>): any;
        abstract equals(arg0: any): boolean;
        computeIfAbsent(arg0: K, arg1: Internal.Function_<K, number>): number;
        get empty(): boolean
    }
    type Object2IntMap_<K> = Object2IntMap<K>;
    interface IInputListener {
        abstract onChanged(): void;
        (): void;
    }
    type IInputListener_ = (()=> void) | IInputListener;
    interface CrossbowAttackMob extends Internal.RangedAttackMob {
        abstract getTarget(): Internal.LivingEntity;
        abstract shootCrossbowProjectile(arg0: Internal.LivingEntity_, arg1: Internal.ItemStack_, arg2: Internal.Projectile_, arg3: number): void;
        shootCrossbowProjectile(arg0: Internal.LivingEntity_, arg1: Internal.LivingEntity_, arg2: Internal.Projectile_, arg3: number, arg4: number): void;
        abstract setChargingCrossbow(arg0: boolean): void;
        performCrossbowAttack(arg0: Internal.LivingEntity_, arg1: number): void;
        getProjectileShotVector(arg0: Internal.LivingEntity_, arg1: Vec3d_, arg2: number): Vec3f;
        abstract onCrossbowAttackPerformed(): void;
        abstract performRangedAttack(arg0: Internal.LivingEntity_, arg1: number): void;
        get target(): Internal.LivingEntity
        set chargingCrossbow(arg0: boolean)
    }
    type CrossbowAttackMob_ = CrossbowAttackMob;
    class PaintEventJS extends Internal.ClientEventJS {
        constructor(m: Internal.Minecraft_, g: Internal.GuiGraphics_, d: number, s: Internal.Screen_)
        getClass(): typeof any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(): any;
        /**
         * Cancels the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(value: any): any;
        blend(enabled: boolean): void;
        /**
         * Removes the specified game stage from the player
        */
        removeGameStage(stage: string): void;
        getMatrix(): Matrix4f;
        translate(x: number, y: number, z: number): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        begin(type: Internal.VertexFormat$Mode_, format: Internal.VertexFormat_): void;
        beginQuads(format: Internal.VertexFormat_): void;
        getLevel(): Internal.Level;
        "beginQuads(com.mojang.blaze3d.vertex.VertexFormat)"(format: Internal.VertexFormat_): void;
        bindTextureForSetup(tex: ResourceLocation_): void;
        pop(): void;
        multiply(q: Quaternionf_): void;
        getPlayer(): Internal.LocalPlayer;
        /**
         * Checks if the player has the specified game stage
        */
        hasGameStage(stage: string): boolean;
        setShaderColor(r: number, g: number, b: number, a: number): void;
        scale(x: number, y: number, z: number): void;
        vertex(m: Matrix4f_, x: number, y: number, z: number, col: number, u: number, v: number): void;
        "beginQuads(boolean)"(texture: boolean): void;
        setShaderTexture(tex: ResourceLocation_): void;
        toString(): string;
        setPositionColorShader(): void;
        notifyAll(): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(value: any): any;
        /**
         * Adds the specified game stage to the player
        */
        addGameStage(stage: string): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(value: any): any;
        hashCode(): number;
        getEntity(): Internal.Entity;
        end(): void;
        push(): void;
        wait(): void;
        vertex(m: Matrix4f_, x: number, y: number, z: number, col: number): void;
        setPositionColorTextureShader(): void;
        /**
         * Cancels the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(): any;
        wait(arg0: number): void;
        setShaderInstance(shader: Internal.Supplier_<Internal.ShaderInstance>): void;
        beginQuads(texture: boolean): void;
        multiplyWithMatrix(m: Matrix4f_): void;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(): any;
        equals(arg0: any): boolean;
        getServer(): Internal.MinecraftServer;
        resetShaderColor(): void;
        get class(): typeof any
        get matrix(): Matrix4f
        get level(): Internal.Level
        get player(): Internal.LocalPlayer
        set shaderTexture(tex: ResourceLocation_)
        get entity(): Internal.Entity
        set shaderInstance(shader: Internal.Supplier_<Internal.ShaderInstance>)
        get server(): Internal.MinecraftServer
        readonly buffer: Internal.BufferBuilder;
        readonly matrices: Internal.PoseStack;
        readonly delta: number;
        readonly font: net.minecraft.client.gui.Font;
        readonly tesselator: Internal.Tesselator;
        readonly screen: Internal.Screen;
        readonly graphics: Internal.GuiGraphics;
        readonly mc: Internal.Minecraft;
    }
    type PaintEventJS_ = PaintEventJS;
    class BlackHoleBand extends Internal.PEToggleItem implements Internal.IAlchBagItem, Internal.IPedestalItem, Internal.IAlchChestItem {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        static addEmcToStack(arg0: Internal.ItemStack_, arg1: number): void;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        asIngredient(): Internal.Ingredient;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        updateInAlchBag(arg0: Internal.IItemHandler_, arg1: Internal.Player_, arg2: Internal.ItemStack_): boolean;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        updateInAlchChest(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        updateInPedestal<PEDESTAL extends Internal.BlockEntity & Internal.IDMPedestal>(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: BlockPos_, arg3: PEDESTAL): boolean;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getPedestalDescription(): Internal.List<net.minecraft.network.chat.Component>;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        static removeEmc(arg0: Internal.ItemStack_, arg1: number): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        static consumeFuel(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: number, arg3: boolean): boolean;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        getMode(arg0: Internal.ItemStack_): number;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        changeMode(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: Internal.InteractionHand_): boolean;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        handler$cnp000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        static setEmc(arg0: Internal.ItemStack_, arg1: number): void;
        static "setEmc(net.minecraft.world.item.ItemStack,long)"(arg0: Internal.ItemStack_, arg1: number): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        static getEmc(arg0: Internal.ItemStack_): number;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        static setEmc(arg0: Internal.CompoundTag_, arg1: number): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        static "setEmc(net.minecraft.nbt.CompoundTag,long)"(arg0: Internal.CompoundTag_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get pedestalDescription(): Internal.List<net.minecraft.network.chat.Component>
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type BlackHoleBand_ = BlackHoleBand;
    class ParticleEngine implements Internal.ParticleEngineAccessor, Internal.PreparableReloadListener {
        constructor(arg0: Internal.ClientLevel_, arg1: Internal.TextureManager_)
        getClass(): typeof any;
        createTrackingEmitter(arg0: Internal.Entity_, arg1: Internal.ParticleOptions_): void;
        /**
         * @deprecated
        */
        render(arg0: Internal.PoseStack_, arg1: Internal.MultiBufferSource$BufferSource_, arg2: Internal.LightTexture_, arg3: Internal.Camera_, arg4: number): void;
        destroy(arg0: BlockPos_, arg1: Internal.BlockState_): void;
        createParticle(arg0: Internal.ParticleOptions_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): Internal.Particle;
        notify(): void;
        /**
         * @deprecated
        */
        register<T extends Internal.ParticleOptions>(arg0: Internal.ParticleType_<T>, arg1: Internal.ParticleProvider$Sprite_<T>): void;
        wait(arg0: number, arg1: number): void;
        ponder$getProviders(): Internal.Map<any, any>;
        add(arg0: Internal.Particle_): void;
        createTrackingEmitter(arg0: Internal.Entity_, arg1: Internal.ParticleOptions_, arg2: number): void;
        render(arg0: Internal.PoseStack_, arg1: Internal.MultiBufferSource$BufferSource_, arg2: Internal.LightTexture_, arg3: Internal.Camera_, arg4: number, arg5: Internal.Frustum_): void;
        /**
         * @deprecated
        */
        "register(net.minecraft.core.particles.ParticleType,net.minecraft.client.particle.ParticleProvider)"<T extends Internal.ParticleOptions>(arg0: Internal.ParticleType_<T>, arg1: Internal.ParticleProvider_<T>): void;
        /**
         * @deprecated
        */
        register<T extends Internal.ParticleOptions>(arg0: Internal.ParticleType_<T>, arg1: Internal.ParticleEngine$SpriteParticleRegistration_<T>): void;
        getName(): string;
        addBlockHitEffects(arg0: BlockPos_, arg1: Internal.BlockHitResult_): void;
        setLevel(arg0: Internal.ClientLevel_): void;
        reload(arg0: Internal.PreparableReloadListener$PreparationBarrier_, arg1: Internal.ResourceManager_, arg2: Internal.ProfilerFiller_, arg3: Internal.ProfilerFiller_, arg4: Internal.Executor_, arg5: Internal.Executor_): Internal.CompletableFuture<void>;
        /**
         * @deprecated
        */
        register<T extends Internal.ParticleOptions>(arg0: Internal.ParticleType_<T>, arg1: Internal.ParticleProvider_<T>): void;
        countParticles(): string;
        handler$cbk000$tick(ci: Internal.CallbackInfo_): void;
        /**
         * @deprecated
        */
        "register(net.minecraft.core.particles.ParticleType,net.minecraft.client.particle.ParticleProvider$Sprite)"<T extends Internal.ParticleOptions>(arg0: Internal.ParticleType_<T>, arg1: Internal.ParticleProvider$Sprite_<T>): void;
        /**
         * @deprecated
        */
        "register(net.minecraft.core.particles.ParticleType,net.minecraft.client.particle.ParticleEngine$SpriteParticleRegistration)"<T extends Internal.ParticleOptions>(arg0: Internal.ParticleType_<T>, arg1: Internal.ParticleEngine$SpriteParticleRegistration_<T>): void;
        toString(): string;
        crack(arg0: BlockPos_, arg1: Internal.Direction_): void;
        notifyAll(): void;
        tick(): void;
        hashCode(): number;
        wait(): void;
        close(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get name(): string
        set level(arg0: Internal.ClientLevel_)
        readonly textureAtlas: Internal.TextureAtlas;
    }
    type ParticleEngine_ = ParticleEngine;
    class DeployerBlockEntity extends Internal.KineticBlockEntity {
        constructor(arg0: Internal.BlockEntityType_<any>, arg1: BlockPos_, arg2: Internal.BlockState_)
        clearKineticInformation(): void;
        static switchToBlockState(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        requestModelDataUpdate(): void;
        containedFluidTooltip(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: boolean, arg2: Internal.LazyOptional_<Internal.IFluidHandler>): boolean;
        destroy(): void;
        write(arg0: Internal.CompoundTag_, arg1: boolean): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        getGeneratedSpeed(): number;
        isCustomConnection(arg0: Internal.KineticBlockEntity_, arg1: Internal.BlockState_, arg2: Internal.BlockState_): boolean;
        readClient(arg0: Internal.CompoundTag_): void;
        isVirtual(): boolean;
        /**
         * @deprecated
        */
        setBlockState(arg0: Internal.BlockState_): void;
        remove(): void;
        load(arg0: Internal.CompoundTag_): void;
        award(arg0: Internal.CreateAdvancement_): void;
        setChanged(): void;
        setCulled(value: boolean): void;
        getFlickerScore(): number;
        saveWithoutMetadata(): Internal.CompoundTag;
        setTimeout(): void;
        static convertToAngular(arg0: number): number;
        isOutOfCamera(): boolean;
        "getUpdatePacket()"(): Internal.Packet<any>;
        packetTarget(): Internal.PacketDistributor$PacketTarget;
        getHandPose(): Internal.PartialModel;
        setRemoved(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        writeSafe(arg0: Internal.CompoundTag_): void;
        isCulled(): boolean;
        attachKinetics(): void;
        getType(): Internal.BlockEntityType<any>;
        static convertToDirection(arg0: number, arg1: Internal.Direction_): number;
        writeClient(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        setNetwork(arg0: number): void;
        onSpeedChanged(arg0: number): void;
        "getUpdatePacket()"(): Internal.ClientboundBlockEntityDataPacket;
        refreshBlockState(): void;
        getRenderBoundingBox(): Internal.AABB;
        getOrCreateNetwork(): Internal.KineticNetwork;
        getClass(): typeof any;
        sendToMenu(arg0: Internal.FriendlyByteBuf_): void;
        static getPosFromTag(arg0: Internal.CompoundTag_): BlockPos;
        addBehaviours(arg0: Internal.List_<Internal.BlockEntityBehaviour>): void;
        hasAnyComparatorNearby(): boolean;
        onChunkUnloaded(): void;
        setSource(arg0: BlockPos_): void;
        saveToItem(arg0: Internal.ItemStack_): void;
        attachBehaviourLate(arg0: Internal.BlockEntityBehaviour_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        static addEntityType(arg0: Internal.CompoundTag_, arg1: Internal.BlockEntityType_<any>): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        onComparatorAdded(direction: Internal.Direction_, offset: number): void;
        clearRemoved(): void;
        getUpdatePacket(): Internal.Packet<any>;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        setLazyTickRate(arg0: number): void;
        needsSpeedUpdate(): boolean;
        awardIfNear(arg0: Internal.CreateAdvancement_, arg1: number): void;
        containedChunk(): Internal.LevelChunk;
        getPersistentData(): Internal.CompoundTag;
        toString(): string;
        markVirtual(): void;
        triggerEvent(arg0: number, arg1: number): boolean;
        hasLevel(): boolean;
        notifyAll(): void;
        forEachBehaviour(arg0: Internal.Consumer_<Internal.BlockEntityBehaviour>): void;
        invalidate(): void;
        redstoneUpdate(): void;
        setAnimatedOffset(arg0: number): void;
        tickAudio(): void;
        removeSource(): void;
        wait(arg0: number): void;
        addPropagationLocations(arg0: Internal.IRotate_, arg1: Internal.BlockState_, arg2: Internal.List_<BlockPos>): Internal.List<BlockPos>;
        reviveCaps(): void;
        sendData(): void;
        getBehaviour<T extends Internal.BlockEntityBehaviour>(arg0: Internal.BehaviourType_<T>): T;
        getRecipe(arg0: Internal.ItemStack_): Internal.Recipe<net.minecraft.world.Container>;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        getUpdateTag(): Internal.CompoundTag;
        calculateStressApplied(): number;
        handler$ccp000$setLevel(arg0: Internal.Level_, arg1: Internal.CallbackInfo_): void;
        setLevel(arg0: Internal.Level_): void;
        notify(): void;
        addBehavioursDeferred(arg0: Internal.List_<Internal.BlockEntityBehaviour>): void;
        getBlockPos(): BlockPos;
        isRemoved(): boolean;
        updateFromNetwork(arg0: number, arg1: number, arg2: number): void;
        onLoad(): void;
        calculateAddedStressCapacity(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        hasSource(): boolean;
        initialize(): void;
        invalidateCaps(): void;
        isOverStressed(): boolean;
        getBlockState(): Internal.BlockState;
        triggerFistBump(): void;
        warnOfMovement(): void;
        getSpeed(): number;
        tick(): void;
        canPlayerUse(arg0: Internal.Player_): boolean;
        static convertToLinear(arg0: number): number;
        lazyTick(): void;
        static loadStatic(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.CompoundTag_): Internal.BlockEntity;
        wait(): void;
        addToTooltip(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: boolean): boolean;
        m_183515_(arg0: Internal.CompoundTag_): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        isSource(): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        saveWithId(): Internal.CompoundTag;
        getHandOffset(arg0: number): number;
        detachKinetics(): void;
        notifyUpdate(): void;
        changeMode(): void;
        isSpeedRequirementFulfilled(): boolean;
        setSpeed(arg0: number): void;
        setOutOfCamera(value: boolean): void;
        getPlayer(): Internal.DeployerFakePlayer;
        wait(arg0: number, arg1: number): void;
        isChunkUnloaded(): boolean;
        getLevel(): Internal.Level;
        getRequiredItems(arg0: Internal.BlockState_): Internal.ItemRequirement;
        onlyOpCanSetNbt(): boolean;
        removeBehaviour(arg0: Internal.BehaviourType_<any>): void;
        serializeNBT(): Internal.Tag;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): void;
        saveWithFullMetadata(): Internal.CompoundTag;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        getTheoreticalSpeed(): number;
        getIcon(arg0: boolean): Internal.ItemStack;
        startFistBump(arg0: Internal.Direction_): boolean;
        propagateRotationTo(arg0: Internal.KineticBlockEntity_, arg1: Internal.BlockState_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: boolean, arg5: boolean): number;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        handler$ccp000$setRemoved(arg0: Internal.CallbackInfo_): void;
        blockHolderGetter(): Internal.HolderGetter<Internal.Block>;
        hasNetwork(): boolean;
        getAllBehaviours(): Internal.Collection<Internal.BlockEntityBehaviour>;
        getUpdatePacket(): Internal.ClientboundBlockEntityDataPacket;
        isForcedVisible(): boolean;
        registerAwardables(arg0: Internal.List_<Internal.BlockEntityBehaviour>, ...arg1: Internal.CreateAdvancement_[]): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hashCode(): number;
        getModelData(): Internal.ModelData;
        addToGoggleTooltip(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: boolean): boolean;
        discardPlayer(): void;
        getRotationAngleOffset(arg0: Internal.Direction$Axis_): number;
        equals(arg0: any): boolean;
        get generatedSpeed(): number
        get virtual(): boolean
        /**
         * @deprecated
        */
        set blockState(arg0: Internal.BlockState_)
        set culled(value: boolean)
        get flickerScore(): number
        get outOfCamera(): boolean
        get "updatePacket()"(): Internal.Packet<any>
        get handPose(): Internal.PartialModel
        get culled(): boolean
        get type(): Internal.BlockEntityType<any>
        set network(arg0: number)
        get "updatePacket()"(): Internal.ClientboundBlockEntityDataPacket
        get renderBoundingBox(): Internal.AABB
        get orCreateNetwork(): Internal.KineticNetwork
        get class(): typeof any
        set source(arg0: BlockPos_)
        get updatePacket(): Internal.Packet<any>
        set lazyTickRate(arg0: number)
        get persistentData(): Internal.CompoundTag
        set animatedOffset(arg0: number)
        get updateTag(): Internal.CompoundTag
        set level(arg0: Internal.Level_)
        get blockPos(): BlockPos
        get removed(): boolean
        get overStressed(): boolean
        get blockState(): Internal.BlockState
        get speed(): number
        get source(): boolean
        get speedRequirementFulfilled(): boolean
        set speed(arg0: number)
        set outOfCamera(value: boolean)
        get player(): Internal.DeployerFakePlayer
        get chunkUnloaded(): boolean
        get level(): Internal.Level
        get theoreticalSpeed(): number
        get allBehaviours(): Internal.Collection<Internal.BlockEntityBehaviour>
        get updatePacket(): Internal.ClientboundBlockEntityDataPacket
        get forcedVisible(): boolean
        get modelData(): Internal.ModelData
        processingBehaviour: Internal.BeltProcessingBehaviour;
    }
    type DeployerBlockEntity_ = DeployerBlockEntity;
    class GunSmithTableIngredient {
        constructor(arg0: Internal.Ingredient_, arg1: number)
        getClass(): typeof any;
        hashCode(): number;
        getCount(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        getIngredient(): Internal.Ingredient;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        get count(): number
        get ingredient(): Internal.Ingredient
    }
    type GunSmithTableIngredient_ = GunSmithTableIngredient;
    class FluidParticleOptions extends Internal.Record implements Internal.ParticleOptions {
        constructor(fluid: Internal.FluidHolder_)
        getClass(): typeof any;
        toString(): string;
        fluid(): Internal.FluidHolder;
        notifyAll(): void;
        writeToNetwork(buffer: Internal.FriendlyByteBuf_): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        writeToString(): string;
        getType(): Internal.ParticleType<any>;
        wait(arg0: number): void;
        equals(o: any): boolean;
        get class(): typeof any
        get type(): Internal.ParticleType<any>
        static readonly CODEC: Internal.Codec<Internal.FluidParticleOptions>;
        static readonly DESERIALIZER: Internal.ParticleOptions$Deserializer<Internal.FluidParticleOptions>;
    }
    type FluidParticleOptions_ = FluidParticleOptions;
    interface VertexSorting$DistanceFunction {
        abstract apply(arg0: Vec3f_): number;
        (arg0: Vec3f): number;
    }
    type VertexSorting$DistanceFunction_ = VertexSorting$DistanceFunction | ((arg0: Vec3f)=> number);
    class SpawnerBlock extends Internal.BaseEntityBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        setFriction(arg0: number): void;
        getTypeData(): Internal.CompoundTag;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        handler$bbo000$postConstruct(p_i241196_1_: Internal.BlockBehaviour$Properties_, ci: Internal.CallbackInfo_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        needsDynamicNodeTypeCheck(): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        static isShapeFullBlock(shape: Internal.VoxelShape_): boolean;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        needsDynamicBurningCheck(): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        set friction(arg0: number)
        get typeData(): Internal.CompoundTag
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type SpawnerBlock_ = SpawnerBlock;
    abstract class SpecialRuneInput {
        getClass(): typeof any;
        abstract cancel(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.RuneRitualRecipe_, arg3: Internal.CompoundTag_): void;
        hashCode(): number;
        toString(): string;
        abstract apply(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.RuneRitualRecipe_): Internal.Either<Internal.MutableComponent, Internal.CompoundTag>;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        getJeiInputItems(): Internal.List<Internal.Ingredient>;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        get jeiInputItems(): Internal.List<Internal.Ingredient>
        readonly id: ResourceLocation;
    }
    type SpecialRuneInput_ = SpecialRuneInput;
    interface Kind1 <F extends Internal.K1, Mu extends Internal.Kind1$Mu> extends Internal.App<Mu, F> {
        group<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11>(arg0: Internal.App_<F, T1>, arg1: Internal.App_<F, T2>, arg2: Internal.App_<F, T3>, arg3: Internal.App_<F, T4>, arg4: Internal.App_<F, T5>, arg5: Internal.App_<F, T6>, arg6: Internal.App_<F, T7>, arg7: Internal.App_<F, T8>, arg8: Internal.App_<F, T9>, arg9: Internal.App_<F, T10>, arg10: Internal.App_<F, T11>): Internal.Products$P11<F, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11>;
        group<T1, T2, T3, T4, T5, T6>(arg0: Internal.App_<F, T1>, arg1: Internal.App_<F, T2>, arg2: Internal.App_<F, T3>, arg3: Internal.App_<F, T4>, arg4: Internal.App_<F, T5>, arg5: Internal.App_<F, T6>): Internal.Products$P6<F, T1, T2, T3, T4, T5, T6>;
        group<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15>(arg0: Internal.App_<F, T1>, arg1: Internal.App_<F, T2>, arg2: Internal.App_<F, T3>, arg3: Internal.App_<F, T4>, arg4: Internal.App_<F, T5>, arg5: Internal.App_<F, T6>, arg6: Internal.App_<F, T7>, arg7: Internal.App_<F, T8>, arg8: Internal.App_<F, T9>, arg9: Internal.App_<F, T10>, arg10: Internal.App_<F, T11>, arg11: Internal.App_<F, T12>, arg12: Internal.App_<F, T13>, arg13: Internal.App_<F, T14>, arg14: Internal.App_<F, T15>): Internal.Products$P15<F, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15>;
        unbox<F extends Internal.K1, Proof extends Internal.Kind1$Mu>(arg0: Internal.App_<Proof, F>): Internal.Kind1<F, Proof>;
        group<T1, T2>(arg0: Internal.App_<F, T1>, arg1: Internal.App_<F, T2>): Internal.Products$P2<F, T1, T2>;
        group<T1, T2, T3, T4, T5, T6, T7, T8>(arg0: Internal.App_<F, T1>, arg1: Internal.App_<F, T2>, arg2: Internal.App_<F, T3>, arg3: Internal.App_<F, T4>, arg4: Internal.App_<F, T5>, arg5: Internal.App_<F, T6>, arg6: Internal.App_<F, T7>, arg7: Internal.App_<F, T8>): Internal.Products$P8<F, T1, T2, T3, T4, T5, T6, T7, T8>;
        group<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>(arg0: Internal.App_<F, T1>, arg1: Internal.App_<F, T2>, arg2: Internal.App_<F, T3>, arg3: Internal.App_<F, T4>, arg4: Internal.App_<F, T5>, arg5: Internal.App_<F, T6>, arg6: Internal.App_<F, T7>, arg7: Internal.App_<F, T8>, arg8: Internal.App_<F, T9>, arg9: Internal.App_<F, T10>): Internal.Products$P10<F, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>;
        group<T1, T2, T3, T4, T5, T6, T7>(arg0: Internal.App_<F, T1>, arg1: Internal.App_<F, T2>, arg2: Internal.App_<F, T3>, arg3: Internal.App_<F, T4>, arg4: Internal.App_<F, T5>, arg5: Internal.App_<F, T6>, arg6: Internal.App_<F, T7>): Internal.Products$P7<F, T1, T2, T3, T4, T5, T6, T7>;
        group<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13>(arg0: Internal.App_<F, T1>, arg1: Internal.App_<F, T2>, arg2: Internal.App_<F, T3>, arg3: Internal.App_<F, T4>, arg4: Internal.App_<F, T5>, arg5: Internal.App_<F, T6>, arg6: Internal.App_<F, T7>, arg7: Internal.App_<F, T8>, arg8: Internal.App_<F, T9>, arg9: Internal.App_<F, T10>, arg10: Internal.App_<F, T11>, arg11: Internal.App_<F, T12>, arg12: Internal.App_<F, T13>): Internal.Products$P13<F, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13>;
        group<T1, T2, T3, T4, T5, T6, T7, T8, T9>(arg0: Internal.App_<F, T1>, arg1: Internal.App_<F, T2>, arg2: Internal.App_<F, T3>, arg3: Internal.App_<F, T4>, arg4: Internal.App_<F, T5>, arg5: Internal.App_<F, T6>, arg6: Internal.App_<F, T7>, arg7: Internal.App_<F, T8>, arg8: Internal.App_<F, T9>): Internal.Products$P9<F, T1, T2, T3, T4, T5, T6, T7, T8, T9>;
        group<T1, T2, T3, T4>(arg0: Internal.App_<F, T1>, arg1: Internal.App_<F, T2>, arg2: Internal.App_<F, T3>, arg3: Internal.App_<F, T4>): Internal.Products$P4<F, T1, T2, T3, T4>;
        group<T1, T2, T3, T4, T5>(arg0: Internal.App_<F, T1>, arg1: Internal.App_<F, T2>, arg2: Internal.App_<F, T3>, arg3: Internal.App_<F, T4>, arg4: Internal.App_<F, T5>): Internal.Products$P5<F, T1, T2, T3, T4, T5>;
        group<T1>(arg0: Internal.App_<F, T1>): Internal.Products$P1<F, T1>;
        group<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14>(arg0: Internal.App_<F, T1>, arg1: Internal.App_<F, T2>, arg2: Internal.App_<F, T3>, arg3: Internal.App_<F, T4>, arg4: Internal.App_<F, T5>, arg5: Internal.App_<F, T6>, arg6: Internal.App_<F, T7>, arg7: Internal.App_<F, T8>, arg8: Internal.App_<F, T9>, arg9: Internal.App_<F, T10>, arg10: Internal.App_<F, T11>, arg11: Internal.App_<F, T12>, arg12: Internal.App_<F, T13>, arg13: Internal.App_<F, T14>): Internal.Products$P14<F, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14>;
        group<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12>(arg0: Internal.App_<F, T1>, arg1: Internal.App_<F, T2>, arg2: Internal.App_<F, T3>, arg3: Internal.App_<F, T4>, arg4: Internal.App_<F, T5>, arg5: Internal.App_<F, T6>, arg6: Internal.App_<F, T7>, arg7: Internal.App_<F, T8>, arg8: Internal.App_<F, T9>, arg9: Internal.App_<F, T10>, arg10: Internal.App_<F, T11>, arg11: Internal.App_<F, T12>): Internal.Products$P12<F, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12>;
        group<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, T16>(arg0: Internal.App_<F, T1>, arg1: Internal.App_<F, T2>, arg2: Internal.App_<F, T3>, arg3: Internal.App_<F, T4>, arg4: Internal.App_<F, T5>, arg5: Internal.App_<F, T6>, arg6: Internal.App_<F, T7>, arg7: Internal.App_<F, T8>, arg8: Internal.App_<F, T9>, arg9: Internal.App_<F, T10>, arg10: Internal.App_<F, T11>, arg11: Internal.App_<F, T12>, arg12: Internal.App_<F, T13>, arg13: Internal.App_<F, T14>, arg14: Internal.App_<F, T15>, arg15: Internal.App_<F, T16>): Internal.Products$P16<F, T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, T16>;
        group<T1, T2, T3>(arg0: Internal.App_<F, T1>, arg1: Internal.App_<F, T2>, arg2: Internal.App_<F, T3>): Internal.Products$P3<F, T1, T2, T3>;
    }
    type Kind1_<F extends Internal.K1, Mu extends Internal.Kind1$Mu> = Kind1<F, Mu>;
    interface LivingChangeTargetEvent$ILivingTargetType {
    }
    type LivingChangeTargetEvent$ILivingTargetType_ = LivingChangeTargetEvent$ILivingTargetType;
    abstract class LivingEntity extends Internal.Entity implements Internal.Attackable, Internal.BlockCachingEntity, Internal.IForgeLivingEntity, Internal.IGunOperator, Internal.LivingEntityAccessor, com.brandon3055.brandonscore.mixin.EntityAccessor, com.simibubi.create.foundation.mixin.accessor.LivingEntityAccessor, Internal.EquipmentEntity, Internal.LivingEntityKJS, Internal.AccessorLivingEntity, Internal.KnockBackModifier {
        getKnockBackStrength(): number;
        isInWall(): boolean;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): void;
        remove(arg0: Internal.Entity$RemovalReason_): void;
        setDefaultMovementSpeedMultiplier(speed: number): void;
        getScale(): number;
        isSuppressingSlidingDownLadder(): boolean;
        isSuppressingBounce(): boolean;
        getBlockZ(): number;
        dampensVibrations(): boolean;
        isSilent(): boolean;
        "playSound(net.minecraft.sounds.SoundEvent)"(id: Internal.SoundEvent_): void;
        setCulled(value: boolean): void;
        getPitch(): number;
        getRandom(): Internal.RandomSource;
        isOnFire(): boolean;
        rotate(arg0: Internal.Rotation_): number;
        getDeathSound(): Internal.SoundEvent;
        shouldRiderFaceForward(arg0: Internal.Player_): boolean;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPassengersAndSelf(): Internal.Stream<any>;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): boolean;
        setMaxUpStep(arg0: number): void;
        getFallFlyingTicks(): number;
        runCommandSilent(command: string): number;
        setPosition(x: number, y: number, z: number): void;
        chunkPosition(): Internal.ChunkPos;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        "getAttributeBaseValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        gameEvent(arg0: Internal.GameEvent_): void;
        "self()"(): this;
        rayTrace(): Internal.RayTraceResultJS;
        alwaysAccepts(): boolean;
        handler$cpe000$create$onFireImmune(arg0: Internal.CallbackInfoReturnable_<any>): void;
        isShiftKeyDown(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        "isHolding(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        setUUID(arg0: Internal.UUID_): void;
        getNoActionTime(): number;
        checkBelowWorld(): void;
        isVisuallyCrawling(): boolean;
        getDataHolder(): Internal.ShooterDataHolder;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setMotionZ(z: number): void;
        getSynSprintTime(): number;
        "broadcastBreakEvent(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        canFreeze(): boolean;
        ignoreExplosion(): boolean;
        teleportRelative(arg0: number, arg1: number, arg2: number): void;
        getBlockY(): number;
        getLastHurtByMob(): this;
        isSpectator(): boolean;
        isInWaterOrBubble(): boolean;
        setMainHandItem(item: Internal.ItemStack_): void;
        removeEffectNoUpdate(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): void;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getHealth(): number;
        getMaxHealth(): number;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): boolean;
        getRandomZ(arg0: number): number;
        getFusionModel(layerIndex: number): Internal.Triple<any, any, any>;
        releaseUsingItem(): void;
        setRemoved(arg0: Internal.Entity$RemovalReason_): void;
        getPosition(arg0: number): Vec3d;
        getDistanceSq(arg0: number, arg1: number, arg2: number): number;
        isInWaterRainOrBubble(): boolean;
        getRemovalReason(): Internal.Entity$RemovalReason;
        wait(arg0: number): void;
        isIgnoringBlockTriggers(): boolean;
        consumesAmmoOrNot(): boolean;
        setRecordPlayingNearby(arg0: BlockPos_, arg1: boolean): void;
        isInRain(): boolean;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        hasItemInSlot(arg0: Internal.EquipmentSlot_): boolean;
        crawl(arg0: boolean): void;
        canUpdate(arg0: boolean): void;
        distanceToSqr(arg0: Vec3d_): number;
        getEyeInFluidType(): Internal.FluidType;
        resetFallDistance(): void;
        canSprint(): boolean;
        blockPosition(): BlockPos;
        isSteppingCarefully(): boolean;
        setLevel(arg0: Internal.Level_): void;
        setBoundingBox(arg0: Internal.AABB_): void;
        isAmbientCreature(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        getBlockX(): number;
        isFallFlying(): boolean;
        getEncodeId(): string;
        modifyExpressionValue$dao000$create$playerHidingAsBoxIsCrouchingNotSwimming(arg0: boolean, arg1: Internal.Pose_): boolean;
        getY(arg0: number): number;
        getBlock(): Internal.BlockContainerJS;
        getNbt(): Internal.CompoundTag;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): void;
        setInvisible(arg0: boolean): void;
        invalidateCaps(): void;
        randomTeleport(arg0: number, arg1: number, arg2: number, arg3: boolean): boolean;
        getName(): net.minecraft.network.chat.Component;
        getEffect(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        setTotalMovementSpeedMultiplier(speed: number): void;
        onGround(): boolean;
        getControlledVehicle(): Internal.Entity;
        setHealth(arg0: number): void;
        isOnSameTeam(arg0: Internal.Entity_): boolean;
        attack(arg0: DamageSource_, arg1: number): boolean;
        onInsideBubbleColumn(arg0: boolean): void;
        getArmorValue(): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        tick(): void;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        setDiscardFriction(arg0: boolean): void;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getKillCredit(): this;
        getYaw(): number;
        swing(arg0: Internal.InteractionHand_, arg1: boolean): void;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        getUsedItemHand(): Internal.InteractionHand;
        setDefaultMovementSpeed(speed: number): void;
        sinkInFluid(arg0: Internal.FluidType_): void;
        canAttackType(arg0: Internal.EntityType_<any>): boolean;
        hasPermissions(arg0: number): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        canEntityBeSeen(entity: Internal.LivingEntity_): boolean;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        getBrain(): Internal.Brain<any>;
        setCustomNameVisible(arg0: boolean): void;
        isAlliedTo(arg0: Internal.Team_): boolean;
        setOutOfCamera(value: boolean): void;
        isAutoSpinAttack(): boolean;
        getRemainingFireTicks(): number;
        getControllingPassenger(): this;
        getScriptType(): Internal.ScriptType;
        onlyOpCanSetNbt(): boolean;
        shouldDiscardFriction(): boolean;
        startRiding(arg0: Internal.Entity_): boolean;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        serializeNBT(): Internal.Tag;
        addMotion(arg0: number, arg1: number, arg2: number): void;
        fireImmune(): boolean;
        getMaxFallDistance(): number;
        isHolding(arg0: Internal.Item_): boolean;
        setFeetArmorItem(item: Internal.ItemStack_): void;
        getZ(arg0: number): number;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        getId(): number;
        static areAllEffectsAmbient(arg0: Internal.Collection_<Internal.MobEffectInstance>): boolean;
        canBeHitByProjectile(): boolean;
        doHurtTarget(arg0: Internal.Entity_): boolean;
        getTicksFrozen(): number;
        getRandomX(arg0: number): number;
        create$callSpawnItemParticles(arg0: Internal.ItemStack_, arg1: number): void;
        getEyeY(): number;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        setKnockBackStrength(arg0: number): void;
        pick(arg0: number, arg1: number, arg2: boolean): Internal.HitResult;
        getVoicePitch(): number;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        skipDropExperience(): void;
        setSleepingPos(arg0: BlockPos_): void;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): boolean;
        isDescending(): boolean;
        getAttributeBaseValue(arg0: Internal.Attribute_): number;
        sendEffectToPassengers(arg0: Internal.MobEffectInstance_): void;
        abstract setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        getYHeadRot(): number;
        equals(arg0: any): boolean;
        getViewYRot(arg0: number): number;
        getProjectile(arg0: Internal.ItemStack_): Internal.ItemStack;
        dismountsUnderwater(): boolean;
        getCacheProperty(): Internal.AttachmentCacheProperty;
        isAffectedByPotions(): boolean;
        addTag(arg0: string): boolean;
        playerTouch(arg0: Internal.Player_): void;
        getEyeHeight(arg0: Internal.Pose_): number;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        syncPacketPositionCodec(arg0: number, arg1: number, arg2: number): void;
        setAbsorptionAmount(arg0: number): void;
        getTeam(): Internal.Team;
        shouldRenderAtSqrDistance(arg0: number): boolean;
        needCheckAmmo(): boolean;
        damageSources(): Internal.DamageSources;
        swing(): void;
        setTicksFrozen(arg0: number): void;
        getUseItem(): Internal.ItemStack;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): void;
        getMyRidingOffset(): number;
        canStartSwimming(): boolean;
        dismountTo(arg0: number, arg1: number, arg2: number): void;
        setDeltaMovement(arg0: Vec3d_): void;
        getLeashOffset(arg0: number): Vec3d;
        isBaby(): boolean;
        hasCustomName(): boolean;
        isCulled(): boolean;
        getSwimAmount(arg0: number): number;
        isLiving(): boolean;
        damageEquipment(slot: Internal.EquipmentSlot_): void;
        isGlowing(): boolean;
        getX(): number;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): boolean;
        dropAllDeathLoot(arg0: DamageSource_): void;
        /**
         * @deprecated
        */
        canBreatheUnderwater(): boolean;
        isVehicle(): boolean;
        die(arg0: DamageSource_): void;
        removeAllEffects(): boolean;
        getLeashOffset(): Vec3d;
        hasLineOfSight(arg0: Internal.Entity_): boolean;
        onClimbable(): boolean;
        isAttackable(): boolean;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): void;
        setIsInPowderSnow(arg0: boolean): void;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): void;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        getTeamId(): string;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        wthit_getTypeName(): net.minecraft.network.chat.Component;
        setStingerCount(arg0: number): void;
        isUnderWater(): boolean;
        stopRiding(): void;
        isCustomNameVisible(): boolean;
        isSupportedBy(arg0: BlockPos_): boolean;
        getPistonPushReaction(): Internal.PushReaction;
        getX(arg0: number): number;
        shouldRiderSit(): boolean;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): void;
        getLegsArmorItem(): Internal.ItemStack;
        callUnsetRemoved(): void;
        getSelfAndPassengers(): Internal.Stream<any>;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getLootTableSeed(): number;
        getDeltaMovement(): Vec3d;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        canTakeItem(arg0: Internal.ItemStack_): boolean;
        collide(arg0: Vec3d_): Vec3d;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        shouldDropExperience(): boolean;
        hasPassenger(arg0: Internal.Entity_): boolean;
        hasIndirectPassenger(arg0: Internal.Entity_): boolean;
        getEntityData(): Internal.SynchedEntityData;
        setSecondsOnFire(arg0: number): void;
        bookshelf$getFallDamageSound(arg0: number): Internal.SoundEvent;
        moveTo(arg0: number, arg1: number, arg2: number): void;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        getLootTable(): ResourceLocation;
        getTicksUsingItem(): number;
        handleInsidePortal(arg0: BlockPos_): void;
        getArrowCount(): number;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        setMotion(arg0: number, arg1: number, arg2: number): void;
        playSound(arg0: Internal.SoundEvent_): void;
        absMoveTo(arg0: number, arg1: number, arg2: number): void;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): void;
        isOnRails(): boolean;
        getStingerCount(): number;
        getDefaultMovementSpeed(): number;
        restoreFrom(arg0: Internal.Entity_): void;
        markFusionRecomputeModels(): void;
        getFallSounds(): Internal.LivingEntity$Fallsounds;
        getAttributeTotalValue(attribute: Internal.Attribute_): number;
        getDimensionChangingDelay(): number;
        isPeacefulCreature(): boolean;
        setOnGround(arg0: boolean): void;
        addEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): boolean;
        setPos(arg0: number, arg1: number, arg2: number): void;
        setYaw(arg0: number): void;
        getPickRadius(): number;
        static fromLivingEntity(arg0: Internal.LivingEntity_): Internal.KnockBackModifier;
        notify(): void;
        getFirstTick(): boolean;
        getLastHurtByMobTimestamp(): number;
        getVehicle(): Internal.Entity;
        isEffectiveAi(): boolean;
        startRiding(arg0: Internal.Entity_, arg1: boolean): boolean;
        getStringUuid(): string;
        isRemoved(): boolean;
        setSwimming(arg0: boolean): void;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        abstract getMainArm(): Internal.HumanoidArm;
        teleportToWithTicket(arg0: number, arg1: number, arg2: number): void;
        getJumpBoostPower(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        getRotationVector(): Internal.Vec2;
        refreshDimensions(): void;
        getHurtDir(): number;
        isSprinting(): boolean;
        "getAttributeValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): number;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        "isHolding(net.minecraft.world.item.Item)"(arg0: Internal.Item_): boolean;
        getMotionY(): number;
        getOffhandItem(): Internal.ItemStack;
        resetKnockBackStrength(): void;
        canCollideWith(arg0: Internal.Entity_): boolean;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: boolean): void;
        getPassengers(): Internal.EntityArrayList;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        getSynMeleeCoolDown(): number;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): number;
        clearSleepingPos(): void;
        canSpawnSprintParticle(): boolean;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): void;
        teleportTo(arg0: number, arg1: number, arg2: number): void;
        getLastHurtMob(): this;
        getAttributeBaseValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        getServer(): Internal.MinecraftServer;
        getExperienceReward(): number;
        moveRelative(arg0: number, arg1: Vec3d_): void;
        getFirstPassenger(): Internal.Entity;
        isAddedToWorld(): boolean;
        heal(arg0: number): void;
        saveAsPassenger(arg0: Internal.CompoundTag_): boolean;
        setLastHurtMob(arg0: Internal.Entity_): void;
        setLastHurtByMob(arg0: Internal.LivingEntity_): void;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        checkSlowFallDistance(): void;
        getLastDamageSource(): DamageSource;
        canStandOnFluid(arg0: Internal.FluidState_): boolean;
        getSoundSource(): Internal.SoundSource;
        setNoActionTime(arg0: number): void;
        setMovementSpeedAddition(speed: number): void;
        equipmentHasChanged(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getPose(): Internal.Pose;
        touchingUnloadedChunk(): boolean;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getAttribute(arg0: Internal.Attribute_): Internal.AttributeInstance;
        getLookAngle(): Vec3d;
        setPositionAndRotation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        canBeAffected(arg0: Internal.MobEffectInstance_): boolean;
        fireSelect(): void;
        setArrowCount(arg0: number): void;
        getMotionZ(): number;
        removeVehicle(): void;
        isInvisible(): boolean;
        shouldFusionRecomputeModel(layerIndex: number): boolean;
        is(arg0: Internal.Entity_): boolean;
        setZ(z: number): void;
        getBedOrientation(): Internal.Direction;
        ejectPassengers(): void;
        getY(): number;
        removeEffect(arg0: Internal.MobEffect_): boolean;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        eat(arg0: Internal.Level_, arg1: Internal.ItemStack_): Internal.ItemStack;
        getProfile(): Internal.GameProfile;
        isDeadOrDying(): boolean;
        bookshelf$makePoofParticles(): void;
        setHeadArmorItem(item: Internal.ItemStack_): void;
        static setViewScale(arg0: number): void;
        take(arg0: Internal.Entity_, arg1: number): void;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): void;
        broadcastBreakEvent(arg0: Internal.EquipmentSlot_): void;
        showVehicleHealth(): boolean;
        getDistance(pos: BlockPos_): number;
        isBlocking(): boolean;
        modifyReturnValue$dao000$create$onFireImmune(arg0: boolean): boolean;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): void;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): void;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        canAttack(arg0: Internal.LivingEntity_): boolean;
        getOffHandItem(): Internal.ItemStack;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        /**
         * @deprecated
        */
        isPushedByFluid(): boolean;
        startUsingItem(arg0: Internal.InteractionHand_): void;
        setTimeout(): void;
        position(): Vec3d;
        melee(): void;
        static getEquipmentSlotForItem(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        getArmorCoverPercentage(): number;
        displayFireAnimation(): boolean;
        handleRelativeFrictionAndCalculateMovement(arg0: Vec3d_, arg1: number): Vec3d;
        turn(arg0: number, arg1: number): void;
        isOutOfCamera(): boolean;
        getAirSupply(): number;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): void;
        getSynReloadState(): Internal.ReloadState;
        onAddedToWorld(): void;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        isCrouching(): boolean;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): void;
        isPlayer(): boolean;
        isAnimal(): boolean;
        "getAttributeBaseValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): number;
        onLeaveCombat(): void;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        getMotionDirection(): Internal.Direction;
        canBeCollidedWith(): boolean;
        setY(y: number): void;
        getAttributeValue(arg0: Internal.Attribute_): number;
        lavaHurt(): void;
        getFeetBlockState(): Internal.BlockState;
        handleDamageEvent(arg0: DamageSource_): void;
        canChangeDimensions(): boolean;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        jumpInFluid(arg0: Internal.FluidType_): void;
        getCommandSenderWorld(): Internal.Level;
        positionRider(arg0: Internal.Entity_): void;
        baseTick(): void;
        getTotalMovementSpeed(): number;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): boolean;
        getProcessedSprintStatus(arg0: boolean): boolean;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: number): boolean;
        setSharedFlag(arg0: number, arg1: boolean): void;
        getSleepingPos(): Internal.Optional<BlockPos>;
        updatingUsingItem(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        damageHeldItem(): void;
        getCustomName(): net.minecraft.network.chat.Component;
        handler$bab000$curio$canFreeze(arg0: Internal.CallbackInfoReturnable_<any>): void;
        getClass(): typeof any;
        isVisuallySwimming(): boolean;
        getMaxAirSupply(): number;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): boolean;
        bolt(): void;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        setItemInHand(arg0: Internal.InteractionHand_, arg1: Internal.ItemStack_): void;
        setMaxHealth(hp: number): void;
        getFacing(): Internal.Direction;
        getAttributes(): Internal.AttributeMap;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        botania_playHurtSound(arg0: DamageSource_): void;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): boolean;
        getBoundingBoxForCulling(): Internal.AABB;
        abstract invokeSetSharedFlag(arg0: number, arg1: boolean): void;
        isSwimming(): boolean;
        draw(arg0: Internal.Supplier_<any>): void;
        setSprinting(arg0: boolean): void;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        static collideBoundingBox(entity: Internal.Entity_, movement: Vec3d_, entityBoundingBox: Internal.AABB_, world: Internal.Level_, collisions: Internal.List_<any>): Vec3d;
        reload(): void;
        setPortalCooldown(): void;
        getAttackAnim(arg0: number): number;
        setX(x: number): void;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        getCurrentSwingDuration(): number;
        isInvulnerable(): boolean;
        isInLava(): boolean;
        getBlockStateOn(): Internal.BlockState;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): void;
        getPortalWaitTime(): number;
        isInWater(): boolean;
        abstract getItemBySlot(arg0: Internal.EquipmentSlot_): Internal.ItemStack;
        getFluidJumpThreshold(): number;
        "setPositionAndRotation(double,double,double,float,float)"(x: number, y: number, z: number, yaw: number, pitch: number): void;
        isInvisibleTo(arg0: Internal.Player_): boolean;
        swing(arg0: Internal.InteractionHand_): void;
        hasEffect(arg0: Internal.MobEffect_): boolean;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        stopSleeping(): void;
        setFusionModel(layerIndex: number, model: Internal.Triple_<any, any, any>): void;
        setAirSupply(arg0: number): void;
        getRootVehicle(): Internal.Entity;
        getOnPos(): BlockPos;
        save(arg0: Internal.CompoundTag_): boolean;
        isUndead(): boolean;
        setUseItemRemaining(arg0: number): void;
        static createLivingAttributes(): Internal.AttributeSupplier$Builder;
        getLocalBoundsForPose(arg0: Internal.Pose_): Internal.AABB;
        isNoGravity(): boolean;
        getStepHeight(): number;
        curePotionEffects(arg0: Internal.ItemStack_): boolean;
        stopUsingItem(): void;
        isSleeping(): boolean;
        onItemPickup(arg0: Internal.ItemEntity_): void;
        acceptsFailure(): boolean;
        setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_): void;
        getFluidFallingAdjustedMovement(arg0: number, arg1: boolean, arg2: Vec3d_): Vec3d;
        setOldPosAndRot(): void;
        bookshelf$createHoverEvent(): Internal.HoverEvent;
        isFree(arg0: number, arg1: number, arg2: number): boolean;
        updateSwimming(): void;
        getDismountPoses(): Internal.ImmutableList<Internal.Pose>;
        getLastHurtMobTimestamp(): number;
        isHolding(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getSynDrawCoolDown(): number;
        lithiumOnEquipmentChanged(): void;
        "moveTo(double,double,double)"(arg0: number, arg1: number, arg2: number): void;
        getSpeed(): number;
        setRemainingFireTicks(arg0: number): void;
        abstract getCachedFeetBlockState(): Internal.BlockState;
        shouldInformAdmins(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        rideTick(): void;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): void;
        wait(): void;
        getSynShootCoolDown(): number;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        getUuid(): Internal.UUID;
        setOffHandItem(item: Internal.ItemStack_): void;
        getMainHandItem(): Internal.ItemStack;
        spawn(): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        teleportTo(arg0: Internal.ServerLevel_, arg1: number, arg2: number, arg3: number, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): boolean;
        shouldShowName(): boolean;
        abstract getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        setSilent(arg0: boolean): void;
        hasExactlyOnePlayerPassenger(): boolean;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        kill(): void;
        canBeSeenAsEnemy(): boolean;
        onEnterCombat(): void;
        getActiveEffects(): Internal.Collection<Internal.MobEffectInstance>;
        isOnPortalCooldown(): boolean;
        canAttack(arg0: Internal.LivingEntity_, arg1: Internal.TargetingConditions_): boolean;
        animateHurt(arg0: number): void;
        getAttributeValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        static resetForwardDirectionOfRelativePortalPosition(arg0: Vec3d_): Vec3d;
        setPitch(arg0: number): void;
        isMultipartEntity(): boolean;
        setPosRaw(arg0: number, arg1: number, arg2: number): void;
        getHeadArmorItem(): Internal.ItemStack;
        handleEntityEvent(arg0: number): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        getParts(): Internal.PartEntity<any>[];
        isUsingItem(): boolean;
        isAlwaysTicking(): boolean;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        deserializeNBT(arg0: Internal.Tag_): void;
        lerpTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): void;
        onPassengerTurned(arg0: Internal.Entity_): void;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        revive(): void;
        cancelReload(): void;
        getBbWidth(): number;
        getSynAimingProgress(): number;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        getForgePersistentData(): Internal.CompoundTag;
        addDeltaMovement(arg0: Vec3d_): void;
        lithiumOnBlockCacheDeleted(): void;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getHurtSound(arg0: DamageSource_): Internal.SoundEvent;
        setInvulnerable(arg0: boolean): void;
        canDrownInFluidType(arg0: Internal.FluidType_): boolean;
        "getName()"(): net.minecraft.network.chat.Component;
        push(arg0: Internal.Entity_): void;
        isInFluidType(): boolean;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): boolean;
        knockback(arg0: number, arg1: number, arg2: number): void;
        getTicksRequiredToFreeze(): number;
        handler$bek000$tryShortcutFluidPushing(ci: Internal.CallbackInfo_, box: Internal.AABB_, x1: number, x2: number, y1: number, y2: number, z1: number, z2: number, zero: number): void;
        maxUpStep(): number;
        catnip$callSetLevel(arg0: Internal.Level_): void;
        getVisibilityPercent(arg0: Internal.Entity_): number;
        setGlowing(arg0: boolean): void;
        load(arg0: Internal.CompoundTag_): void;
        "broadcastBreakEvent(net.minecraft.world.entity.EquipmentSlot)"(arg0: Internal.EquipmentSlot_): void;
        isAlive(): boolean;
        startSleeping(arg0: BlockPos_): void;
        getBbHeight(): number;
        getUsername(): string;
        bookshelf$getDrinkingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        shoot(arg0: Internal.Supplier_<any>, arg1: Internal.Supplier_<any>, arg2: number): Internal.ShootResult;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): void;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        lithiumOnBlockCacheSet(newState: Internal.BlockState_): void;
        onRemovedFromWorld(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): boolean;
        isInFluidType(predicate: Internal.BiPredicate_<any, any>, forAllTypes: boolean): boolean;
        setYHeadRot(arg0: number): void;
        getLastAttacker(): this;
        hasControllingPassenger(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number, arg2: number): boolean;
        absMoveTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        setJumping(arg0: boolean): void;
        getPercentFrozen(): number;
        getPickResult(): Internal.ItemStack;
        "getMainHandItem()"(): Internal.ItemStack;
        getAbsorptionAmount(): number;
        setPortalCooldown(arg0: number): void;
        getRandomY(): number;
        onEffectRemoved(arg0: Internal.MobEffectInstance_): void;
        getDisplayName(): net.minecraft.network.chat.Component;
        hasGlowingTag(): boolean;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): boolean;
        setPosition(block: Internal.BlockContainerJS_): void;
        getMobType(): Internal.MobType;
        travel(arg0: Vec3d_): void;
        addEffect(arg0: Internal.MobEffectInstance_): boolean;
        getItemInHand(arg0: Internal.InteractionHand_): Internal.ItemStack;
        getFluidTypeHeight(arg0: Internal.FluidType_): number;
        shouldBeSaved(): boolean;
        getSynIsBolting(): boolean;
        getViewXRot(arg0: number): number;
        canRiderInteract(): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        removeTag(arg0: string): boolean;
        isHoldingInAnyHand(i: Internal.Ingredient_): boolean;
        setPose(arg0: Internal.Pose_): void;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): number;
        aim(arg0: boolean): void;
        canSpawnSoulSpeedParticle(): boolean;
        getReachDistance(): number;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): boolean;
        toString(): string;
        notifyAll(): void;
        aiStep(): void;
        getPassengersRidingOffset(): number;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: number): void;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        distanceToEntitySqr(arg0: Internal.Entity_): number;
        setLastHurtByPlayer(arg0: Internal.Player_): void;
        "getServer()"(): Internal.MinecraftServer;
        isFrame(): boolean;
        broadcastBreakEvent(arg0: Internal.InteractionHand_): void;
        setLegsArmorItem(item: Internal.ItemStack_): void;
        wasExperienceConsumed(): boolean;
        setYBodyRot(arg0: number): void;
        isPushable(): boolean;
        foodEaten(is: Internal.ItemStack_): void;
        discard(): void;
        onClientRemoval(): void;
        self(): this;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        acceptsSuccess(): boolean;
        reviveCaps(): void;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        setNoGravity(arg0: boolean): void;
        getUseItemRemainingTicks(): number;
        getIndirectPassengers(): Internal.Iterable<any>;
        setRotation(yaw: number, pitch: number): void;
        attackable(): boolean;
        createCommandSourceStack(): Internal.CommandSourceStack;
        isControlledByLocalInstance(): boolean;
        isMonster(): boolean;
        getLastClimbablePos(): Internal.Optional<BlockPos>;
        getEatingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        calculateEntityAnimation(arg0: boolean): void;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        getHorizontalFacing(): Internal.Direction;
        setId(arg0: number): void;
        getType(): string;
        forceAddEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): void;
        isDamageSourceBlocked(arg0: DamageSource_): boolean;
        getLightProbePosition(arg0: number): Vec3d;
        setChestArmorItem(item: Internal.ItemStack_): void;
        getActiveEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>;
        bookshelf$getHurtSound(arg0: DamageSource_): Internal.SoundEvent;
        onAboveBubbleCol(arg0: boolean): void;
        onEquipItem(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_): void;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        isPassenger(): boolean;
        hasPose(arg0: Internal.Pose_): boolean;
        checkDespawn(): void;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): void;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        isInvulnerableTo(arg0: DamageSource_): boolean;
        isSensitiveToWater(): boolean;
        skipAttackInteraction(arg0: Internal.Entity_): boolean;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): void;
        lerpMotion(arg0: number, arg1: number, arg2: number): void;
        "getAttributeValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        shouldRender(arg0: number, arg1: number, arg2: number): boolean;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): void;
        lerpHeadTo(arg0: number, arg1: number): void;
        canDisableShield(): boolean;
        nextBulletIsTracer(arg0: number): boolean;
        getFeetArmorItem(): Internal.ItemStack;
        static getViewScale(): number;
        setMotionX(x: number): void;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        initialData(): void;
        getVisualRotationYInDegrees(): number;
        bookshelf$getDeathSound(): Internal.SoundEvent;
        setSpeed(arg0: number): void;
        wait(arg0: number, arg1: number): void;
        getTeamColor(): number;
        isDiscrete(): boolean;
        lithiumSetClimbingMobCachingSectionUpdateBehavior(listenForCachedBlockChanges: boolean): void;
        setNbt(nbt: Internal.CompoundTag_): void;
        unRide(): void;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        getCombatTracker(): Internal.CombatTracker;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): boolean;
        extinguish(): void;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): void;
        moveTo(arg0: Vec3d_): void;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): void;
        "swing(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): void;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        extinguishFire(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        getSynIsAiming(): boolean;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): void;
        tell(message: net.minecraft.network.chat.Component_): void;
        shoot(arg0: Internal.Supplier_<any>, arg1: Internal.Supplier_<any>): Internal.ShootResult;
        isForcedVisible(): boolean;
        isInvertedHealAndHarm(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number): boolean;
        getDistanceSq(pos: BlockPos_): number;
        indicateDamage(arg0: number, arg1: number): void;
        zoom(): void;
        updateCacheProperty(arg0: Internal.AttachmentCacheProperty_): void;
        canBeSeenByAnyone(): boolean;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): boolean;
        getClassification(arg0: boolean): MobCategory;
        isFreezing(): boolean;
        isFullyFrozen(): boolean;
        runCommand(command: string): number;
        setSharedFlagOnFire(arg0: boolean): void;
        get knockBackStrength(): number
        get inWall(): boolean
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        set defaultMovementSpeedMultiplier(speed: number)
        get scale(): number
        get suppressingSlidingDownLadder(): boolean
        get suppressingBounce(): boolean
        get blockZ(): number
        get silent(): boolean
        set culled(value: boolean)
        get pitch(): number
        get random(): Internal.RandomSource
        get onFire(): boolean
        get deathSound(): Internal.SoundEvent
        get positionCodec(): Internal.VecDeltaCodec
        get passengersAndSelf(): Internal.Stream<any>
        set maxUpStep(arg0: number)
        get fallFlyingTicks(): number
        get shiftKeyDown(): boolean
        set UUID(arg0: Internal.UUID_)
        get noActionTime(): number
        get visuallyCrawling(): boolean
        get dataHolder(): Internal.ShooterDataHolder
        set motionZ(z: number)
        get synSprintTime(): number
        get blockY(): number
        get lastHurtByMob(): Internal.LivingEntity
        get spectator(): boolean
        get inWaterOrBubble(): boolean
        set mainHandItem(item: Internal.ItemStack_)
        get persistentData(): Internal.CompoundTag
        get health(): number
        get maxHealth(): number
        get portalCooldown(): number
        get item(): Internal.ItemStack
        set removed(arg0: Internal.Entity$RemovalReason_)
        get inWaterRainOrBubble(): boolean
        get removalReason(): Internal.Entity$RemovalReason
        get ignoringBlockTriggers(): boolean
        get inRain(): boolean
        get eyeInFluidType(): Internal.FluidType
        get steppingCarefully(): boolean
        set level(arg0: Internal.Level_)
        set boundingBox(arg0: Internal.AABB_)
        get ambientCreature(): boolean
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get blockX(): number
        get fallFlying(): boolean
        get encodeId(): string
        get block(): Internal.BlockContainerJS
        get nbt(): Internal.CompoundTag
        set invisible(arg0: boolean)
        get name(): net.minecraft.network.chat.Component
        set totalMovementSpeedMultiplier(speed: number)
        get controlledVehicle(): Internal.Entity
        set health(arg0: number)
        get armorValue(): number
        get eyePosition(): Vec3d
        get eyeHeight(): number
        set discardFriction(arg0: boolean)
        get killCredit(): Internal.LivingEntity
        get yaw(): number
        get usedItemHand(): Internal.InteractionHand
        set defaultMovementSpeed(speed: number)
        get brain(): Internal.Brain<any>
        set customNameVisible(arg0: boolean)
        set outOfCamera(value: boolean)
        get autoSpinAttack(): boolean
        get remainingFireTicks(): number
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        get maxFallDistance(): number
        set feetArmorItem(item: Internal.ItemStack_)
        get id(): number
        get ticksFrozen(): number
        get eyeY(): number
        set knockBackStrength(arg0: number)
        get voicePitch(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        set sleepingPos(arg0: BlockPos_)
        get boundingBox(): Internal.AABB
        get inWaterOrRain(): boolean
        get descending(): boolean
        get YHeadRot(): number
        get cacheProperty(): Internal.AttachmentCacheProperty
        get affectedByPotions(): boolean
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        set absorptionAmount(arg0: number)
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get useItem(): Internal.ItemStack
        get myRidingOffset(): number
        set deltaMovement(arg0: Vec3d_)
        get baby(): boolean
        get culled(): boolean
        get living(): boolean
        get glowing(): boolean
        get x(): number
        get vehicle(): boolean
        get leashOffset(): Vec3d
        get attackable(): boolean
        set isInPowderSnow(arg0: boolean)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        set stingerCount(arg0: number)
        get underWater(): boolean
        get customNameVisible(): boolean
        get pistonPushReaction(): Internal.PushReaction
        get legsArmorItem(): Internal.ItemStack
        get selfAndPassengers(): Internal.Stream<any>
        get lootTableSeed(): number
        get deltaMovement(): Vec3d
        get motionX(): number
        get entityData(): Internal.SynchedEntityData
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get lootTable(): ResourceLocation
        get ticksUsingItem(): number
        get arrowCount(): number
        get potionEffects(): Internal.EntityPotionEffectsJS
        get onRails(): boolean
        get stingerCount(): number
        get defaultMovementSpeed(): number
        get fallSounds(): Internal.LivingEntity$Fallsounds
        get dimensionChangingDelay(): number
        get peacefulCreature(): boolean
        set onGround(arg0: boolean)
        set yaw(arg0: number)
        get pickRadius(): number
        get firstTick(): boolean
        get lastHurtByMobTimestamp(): number
        get vehicle(): Internal.Entity
        get effectiveAi(): boolean
        get stringUuid(): string
        get removed(): boolean
        set swimming(arg0: boolean)
        get mainArm(): Internal.HumanoidArm
        get jumpBoostPower(): number
        get rotationVector(): Internal.Vec2
        get hurtDir(): number
        get sprinting(): boolean
        get motionY(): number
        get offhandItem(): Internal.ItemStack
        set shiftKeyDown(arg0: boolean)
        get passengers(): Internal.EntityArrayList
        get synMeleeCoolDown(): number
        get maxHeightFluidType(): Internal.FluidType
        get z(): number
        get lastHurtMob(): Internal.LivingEntity
        get server(): Internal.MinecraftServer
        get experienceReward(): number
        get firstPassenger(): Internal.Entity
        get addedToWorld(): boolean
        set lastHurtMob(arg0: Internal.Entity_)
        set lastHurtByMob(arg0: Internal.LivingEntity_)
        get lastDamageSource(): DamageSource
        get soundSource(): Internal.SoundSource
        set noActionTime(arg0: number)
        set movementSpeedAddition(speed: number)
        get pose(): Internal.Pose
        get lookAngle(): Vec3d
        set arrowCount(arg0: number)
        get motionZ(): number
        get invisible(): boolean
        set z(z: number)
        get bedOrientation(): Internal.Direction
        get y(): number
        get profile(): Internal.GameProfile
        get deadOrDying(): boolean
        set headArmorItem(item: Internal.ItemStack_)
        set viewScale(arg0: number)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        get blocking(): boolean
        get offHandItem(): Internal.ItemStack
        /**
         * @deprecated
        */
        get pushedByFluid(): boolean
        get armorCoverPercentage(): number
        get outOfCamera(): boolean
        get airSupply(): number
        get synReloadState(): Internal.ReloadState
        get crouching(): boolean
        get player(): boolean
        get animal(): boolean
        get motionDirection(): Internal.Direction
        set y(y: number)
        get feetBlockState(): Internal.BlockState
        get commandSenderWorld(): Internal.Level
        get totalMovementSpeed(): number
        get sleepingPos(): Internal.Optional<BlockPos>
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get visuallySwimming(): boolean
        get maxAirSupply(): number
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        get attributes(): Internal.AttributeMap
        get boundingBoxForCulling(): Internal.AABB
        get swimming(): boolean
        set sprinting(arg0: boolean)
        set x(x: number)
        get nameTagOffsetY(): number
        get currentSwingDuration(): number
        get invulnerable(): boolean
        get inLava(): boolean
        get blockStateOn(): Internal.BlockState
        get portalWaitTime(): number
        get inWater(): boolean
        get fluidJumpThreshold(): number
        set airSupply(arg0: number)
        get rootVehicle(): Internal.Entity
        get onPos(): BlockPos
        get undead(): boolean
        set useItemRemaining(arg0: number)
        get noGravity(): boolean
        get stepHeight(): number
        get sleeping(): boolean
        get dismountPoses(): Internal.ImmutableList<Internal.Pose>
        get lastHurtMobTimestamp(): number
        get synDrawCoolDown(): number
        get speed(): number
        set remainingFireTicks(arg0: number)
        get cachedFeetBlockState(): Internal.BlockState
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        get synShootCoolDown(): number
        get uuid(): Internal.UUID
        set offHandItem(item: Internal.ItemStack_)
        get mainHandItem(): Internal.ItemStack
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        set silent(arg0: boolean)
        get activeEffects(): Internal.Collection<Internal.MobEffectInstance>
        get onPortalCooldown(): boolean
        set pitch(arg0: number)
        get multipartEntity(): boolean
        get headArmorItem(): Internal.ItemStack
        get parts(): Internal.PartEntity<any>[]
        get usingItem(): boolean
        get alwaysTicking(): boolean
        get bbWidth(): number
        get synAimingProgress(): number
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: boolean)
        get "name()"(): net.minecraft.network.chat.Component
        get inFluidType(): boolean
        get ticksRequiredToFreeze(): number
        set glowing(arg0: boolean)
        get alive(): boolean
        get bbHeight(): number
        get username(): string
        get tags(): Internal.Set<string>
        get pickable(): boolean
        set YHeadRot(arg0: number)
        get lastAttacker(): Internal.LivingEntity
        set jumping(arg0: boolean)
        get percentFrozen(): number
        get pickResult(): Internal.ItemStack
        get "mainHandItem()"(): Internal.ItemStack
        get absorptionAmount(): number
        set portalCooldown(arg0: number)
        get randomY(): number
        get displayName(): net.minecraft.network.chat.Component
        set position(block: Internal.BlockContainerJS_)
        get mobType(): Internal.MobType
        get synIsBolting(): boolean
        set pose(arg0: Internal.Pose_)
        get reachDistance(): number
        get entityType(): Internal.EntityType<any>
        get waterCreature(): boolean
        get passengersRidingOffset(): number
        set lastHurtByPlayer(arg0: Internal.Player_)
        get "server()"(): Internal.MinecraftServer
        get frame(): boolean
        set legsArmorItem(item: Internal.ItemStack_)
        set YBodyRot(arg0: number)
        get pushable(): boolean
        set motionY(y: number)
        set noGravity(arg0: boolean)
        get useItemRemainingTicks(): number
        get indirectPassengers(): Internal.Iterable<any>
        get controlledByLocalInstance(): boolean
        get monster(): boolean
        get lastClimbablePos(): Internal.Optional<BlockPos>
        get horizontalFacing(): Internal.Direction
        set id(arg0: number)
        get type(): string
        set chestArmorItem(item: Internal.ItemStack_)
        get activeEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>
        get passenger(): boolean
        get sensitiveToWater(): boolean
        get feetArmorItem(): Internal.ItemStack
        get viewScale(): number
        set motionX(x: number)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get visualRotationYInDegrees(): number
        set speed(arg0: number)
        get teamColor(): number
        get discrete(): boolean
        set nbt(nbt: Internal.CompoundTag_)
        get level(): Internal.Level
        get combatTracker(): Internal.CombatTracker
        get chestArmorItem(): Internal.ItemStack
        get synIsAiming(): boolean
        get forcedVisible(): boolean
        get invertedHealAndHarm(): boolean
        get freezing(): boolean
        get fullyFrozen(): boolean
        set sharedFlagOnFire(arg0: boolean)
        static readonly DEATH_DURATION: (20) & (number);
        removeArrowTime: number;
        yBodyRotO: number;
        lastHurtByPlayerTime: number;
        swingingArm: Internal.InteractionHand;
        deathTime: number;
        hurtTime: number;
        yya: number;
        static readonly SWING_DURATION: (6) & (number);
        attackAnim: number;
        static readonly ARMOR_SLOT_OFFSET: (100) & (number);
        static readonly PLAYER_HURT_EXPERIENCE_TIME: (100) & (number);
        readonly timeOffs: number;
        static readonly DEFAULT_BASE_GRAVITY: (0.08) & (number);
        oAttackAnim: number;
        yBodyRot: number;
        yHeadRot: number;
        yHeadRotO: number;
        swinging: boolean;
        static readonly HAND_SLOTS: (2) & (number);
        static readonly ARMOR_SLOTS: (4) & (number);
        swingTime: number;
        removeStingerTime: number;
        dead: boolean;
        static readonly USE_ITEM_INTERVAL: (4) & (number);
        readonly walkAnimation: Internal.WalkAnimationState;
        static readonly MIN_MOVEMENT_DISTANCE: (0.003) & (number);
        hurtDuration: number;
        attackStrengthTicker: number;
        readonly invulnerableDuration: number;
        zza: number;
        xxa: number;
        readonly rotA: number;
        effectsDirty: boolean;
        jumping: boolean;
        static readonly EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT: (0.5) & (number);
        static readonly DATA_HEALTH_ID: Internal.EntityDataAccessor<number>;
        static readonly EQUIPMENT_SLOT_OFFSET: (98) & (number);
    }
    type LivingEntity_ = LivingEntity;
    interface BlockSpoutingBehaviour {
        get(arg0: Internal.Level_, arg1: BlockPos_): this;
        abstract fillBlock(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.SpoutBlockEntity_, arg3: Internal.FluidStack_, arg4: boolean): number;
        (arg0: Internal.Level, arg1: BlockPos, arg2: Internal.SpoutBlockEntity, arg3: Internal.FluidStack, arg4: boolean): number;
        readonly BY_BLOCK_ENTITY: Internal.SimpleRegistry<Internal.BlockEntityType<any>, Internal.BlockSpoutingBehaviour>;
        readonly BY_BLOCK: Internal.SimpleRegistry<Internal.Block, Internal.BlockSpoutingBehaviour>;
    }
    type BlockSpoutingBehaviour_ = BlockSpoutingBehaviour | ((arg0: Internal.Level, arg1: BlockPos, arg2: Internal.SpoutBlockEntity, arg3: Internal.FluidStack, arg4: boolean)=> number);
    interface InventoryAccessor {
        abstract getCompartments(): Internal.List<Internal.NonNullList<Internal.ItemStack>>;
        get compartments(): Internal.List<Internal.NonNullList<Internal.ItemStack>>
        (): Internal.List_<Internal.NonNullList<Internal.ItemStack>>;
    }
    type InventoryAccessor_ = (()=> Internal.List_<Internal.NonNullList<Internal.ItemStack>>) | InventoryAccessor;
    class SaddleItem extends Internal.Item {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        asIngredient(): Internal.Ingredient;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        handler$cnp000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type SaddleItem_ = SaddleItem;
}
declare namespace xaero.common.message.basic {
    class ClientboundRulesPacket extends Internal.MinimapMessage<xaero.common.message.basic.ClientboundRulesPacket> {
        constructor(arg0: boolean, arg1: boolean, arg2: boolean)
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): void;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        static read(arg0: Internal.FriendlyByteBuf_): xaero.common.message.basic.ClientboundRulesPacket;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        readonly allowRadarOnServer: boolean;
        readonly allowCaveModeOnServer: boolean;
        readonly allowNetherCaveModeOnServer: boolean;
    }
    type ClientboundRulesPacket_ = ClientboundRulesPacket;
}
declare namespace dev.latvian.mods.rhino {
    interface Function extends dev.latvian.mods.rhino.Callable, Internal.Scriptable {
        abstract "delete(dev.latvian.mods.rhino.Context,int)"(arg0: Internal.Context_, arg1: number): void;
        abstract call(arg0: Internal.Context_, arg1: Internal.Scriptable_, arg2: Internal.Scriptable_, arg3: any[]): any;
        abstract hasInstance(arg0: Internal.Context_, arg1: Internal.Scriptable_): boolean;
        abstract "get(dev.latvian.mods.rhino.Context,java.lang.String,dev.latvian.mods.rhino.Scriptable)"(arg0: Internal.Context_, arg1: string, arg2: Internal.Scriptable_): any;
        abstract get(arg0: Internal.Context_, arg1: number, arg2: Internal.Scriptable_): any;
        abstract put(arg0: Internal.Context_, arg1: number, arg2: Internal.Scriptable_, arg3: any): void;
        abstract getClassName(): string;
        abstract "delete"(arg0: Internal.Context_, arg1: string): void;
        abstract "has(dev.latvian.mods.rhino.Context,java.lang.String,dev.latvian.mods.rhino.Scriptable)"(arg0: Internal.Context_, arg1: string, arg2: Internal.Scriptable_): boolean;
        abstract "delete"(arg0: Internal.Context_, arg1: number): void;
        abstract setParentScope(arg0: Internal.Scriptable_): void;
        abstract "put(dev.latvian.mods.rhino.Context,java.lang.String,dev.latvian.mods.rhino.Scriptable,java.lang.Object)"(arg0: Internal.Context_, arg1: string, arg2: Internal.Scriptable_, arg3: any): void;
        abstract has(arg0: Internal.Context_, arg1: string, arg2: Internal.Scriptable_): boolean;
        abstract getDefaultValue(arg0: Internal.Context_, arg1: typeof any): any;
        abstract has(arg0: Internal.Context_, arg1: number, arg2: Internal.Scriptable_): boolean;
        getTypeOf(): Internal.MemberType;
        abstract getIds(arg0: Internal.Context_): any[];
        abstract get(arg0: Internal.Context_, arg1: string, arg2: Internal.Scriptable_): any;
        abstract getPrototype(arg0: Internal.Context_): Internal.Scriptable;
        abstract getParentScope(): Internal.Scriptable;
        abstract "put(dev.latvian.mods.rhino.Context,int,dev.latvian.mods.rhino.Scriptable,java.lang.Object)"(arg0: Internal.Context_, arg1: number, arg2: Internal.Scriptable_, arg3: any): void;
        getAllIds(cx: Internal.Context_): any[];
        enumerationIteratorHasNext(cx: Internal.Context_, currentId: Internal.Consumer_<any>): boolean;
        abstract "delete(dev.latvian.mods.rhino.Context,java.lang.String)"(arg0: Internal.Context_, arg1: string): void;
        abstract "get(dev.latvian.mods.rhino.Context,int,dev.latvian.mods.rhino.Scriptable)"(arg0: Internal.Context_, arg1: number, arg2: Internal.Scriptable_): any;
        enumerationIteratorNext(cx: Internal.Context_, currentId: Internal.Consumer_<any>): boolean;
        abstract "has(dev.latvian.mods.rhino.Context,int,dev.latvian.mods.rhino.Scriptable)"(arg0: Internal.Context_, arg1: number, arg2: Internal.Scriptable_): boolean;
        abstract setPrototype(arg0: Internal.Scriptable_): void;
        abstract put(arg0: Internal.Context_, arg1: string, arg2: Internal.Scriptable_, arg3: any): void;
        abstract construct(arg0: Internal.Context_, arg1: Internal.Scriptable_, arg2: any[]): Internal.Scriptable;
        get className(): string
        set parentScope(arg0: Internal.Scriptable_)
        get typeOf(): Internal.MemberType
        get parentScope(): Internal.Scriptable
        set prototype(arg0: Internal.Scriptable_)
    }
    type Function_ = Function;
}
declare namespace xaero.common.graphics.renderer.multitexture {
    class MultiTextureRenderTypeRenderer {
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        begin(arg0: number): Internal.BufferBuilder;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type MultiTextureRenderTypeRenderer_ = MultiTextureRenderTypeRenderer;
}
