{
  "hunters_return.config.foodWhitelist": "Hunter Eat Food Whitelist",
  "hunters_return.config.spacing": "Spacing",
  "subtitles.hunters_return.hunter.laugh": "Hunter laughs",
  "death.attack.hunters_return.boomerang.item": "%1$s was hit by %2$s \u0027s %3$s",
  "subtitles.hunters_return.hunter.hurt": "Hunter Hurt",
  "subtitles.hunters_return.hunter.idle": "Hunter murmurs",
  "item.hunters_return.spawnegg_hunter": "Hunter Spawn Egg",
  "death.attack.hunters_return.boomerang": "%1$s was hit by %2$s \u0027s boomerang",
  "hunters_return.config.attackableWhitelist": "Hunter Attackable Whitelist",
  "death.attack.hunters_return.boomerang.player": "%1$s was hit by %2$s \u0027s boomerang",
  "entity.hunters_return.hunter": "Hunter",
  "subtitles.hunters_return.hunter.cheer": "Hunter Cheers",
  "hunters_return.config.structureSpacing": "Hunter House Generate Spacing",
  "entity.hunters_return.boomerang": "Boomerang",
  "enchantment.hunters_return.bounce": "Bounce",
  "entity.hunters_return.spin_blade": "Spin Blade",
  "subtitles.hunters_return.hunter.death": "Hunter Death",
  "hunters_return.config.rudeHogSpawnInBastion": "RudeHog Spawn In Bastion",
  "item.hunters_return.boomerang": "Boomerang",
  "hunters_return.config.separation": "Separation"
}