#Raids Configurations
#Controls whether the Shogun spawns in raids, usually set to true
"Shogun Raid Spawning" = true
#Controls whether the Samurai spawns in raids, usually set to true
"Samurai Raid Spawning" = true
#Controls whether the special Samurai spawns in raids, usually set to true
"Special Samurai Raid Spawning" = true
#Controls whether the Guard spawns in raids, usually set to true
"Guard Raid Spawning" = true
#Controls whether the Blastioner spawns in raids, usually set to true
"Blastioner Raid Spawning" = true
#Controls whether the Royal Guards spawns in raids, usually set to false
"Royal Guards Raid Spawning" = true
#Controls whether the Cowboy spawns in raids, usually set to true
"Cowboy Raid Spawning" = false

[Config]
	#Combat Configurations
	#Controls the Samurai ai strength, usually set to 1 
	#0 = easy, 1 = normal, 2 = hard, 3 = hardest
	"Samurai ai strength" = 1
	#Controls the Shogun ai strength, usually set to 1 
	#0 = easy, 1 = normal, 2 = hard, 3 = hardest
	"Shogun ai strength" = 1
	#Controls the Cowboy ai strength, usually set to 1 
	#0 = easy, 1 = normal, 2 = hard, 3 = hardest
	"Cowboy ai strength" = 1
	#Controls the Guard ai strength, usually set to 1 
	#0 = easy, 1 = normal, 2 = hard, 3 = hardest
	"Guard ai strength" = 1
	#Controls the Shogun Attack Damage Multiplier, usually set to 1 
	#0 = easy, 1 = normal, 2 = hard, 3 = hardest
	"Shogun Attack Damage Multiplier" = 1

["Raid Wave Member Configuration"]
	#    Shogun Wave Counts
	#    Requires a list of no more and less than 8 integers, each corresponding to its respective wave.
	#
	"Shogun Wave Count" = [0, 0, 0, 0, 0, 0, 0, 1]
	#    Samurai Wave Counts
	#    Requires a list of no more and less than 8 integers, each corresponding to its respective wave.
	#
	"Samurai Wave Counts" = [0, 1, 2, 0, 2, 1, 1, 4]
	#    Guard Wave Counts
	#    Requires a list of no more and less than 8 integers, each corresponding to its respective wave.
	#
	"Guard Wave Counts" = [0, 1, 1, 0, 2, 1, 1, 2]
	#    Blastioner Wave Counts
	#    Requires a list of no more and less than 8 integers, each corresponding to its respective wave.
	#
	"Blastioner Wave Counts" = [0, 0, 0, 0, 0, 1, 0, 1]
	#    Knights Wave Counts
	#    Requires a list of no more and less than 8 integers, each corresponding to its respective wave.
	#
	"Royal Guards Wave Counts" = [0, 0, 0, 0, 1, 0, 1, 1]
	#    Cowboy Wave Counts
	#    Requires a list of no more and less than 8 integers, each corresponding to its respective wave.
	#
	"Cowboy Wave Counts" = [0, 1, 0, 1, 0, 1, 0, 1]

