
[souls_like_universe]
	#monster spawns with low chance.
	low_spawn_chance = true
	#receive start items on first connection.
	start_items = true
	#If you die, you lose all your experience levels.
	death_penalty = true
	#Decide what reward you will offer when player kills the final boss.
	finalboss_reward = "minecraft:elytra"
	#If monster dies, it drops repairstone.
	drop_repairstone = true
	#If monster dies, it drops estus flask.
	drop_estusflask = true
	#Decide what reward you will offer when player kills the noble knight.
	nobleknight_loot = "minecraft:ghast_tear"
	#Decide what reward you will offer when player kills the ringed knight.
	ringedknight_loot = "minecraft:ender_pearl"
	#Decide what reward you will offer when player kills the wither skeleton knight.
	witherskeletonknight_loot = "soulslikeuniverse:charredpiece"
	#Decide what reward you will offer when player kills the crucible knight.
	crucibleknight_loot = "minecraft:netherite_scrap"
	#Decide what reward you will offer when player kills the shadow assassin.
	shadowassassin_loot = "minecraft:phantom_membrane"
	#Stop spawning all souls-like mobs.
	no_spawn = false
	#stop playing boss theme music.
	no_music = false

