
[Mobs]

	[Mobs."Immortal Mobs"]

		[Mobs."Immortal Mobs"."Immortal Skeleton"]
			#Set this mob health multiplier
			#Range: 0.0 ~ 1.7976931348623157E308
			"Health multiplier" = 1.0
			#set this mob attack multiplier
			#Range: 0.0 ~ 1.7976931348623157E308
			"Attack multiplier" = 1.0

		[Mobs."Immortal Mobs"."Immortal Knight"]
			#Set this mob health multiplier
			#Range: 0.0 ~ 1.7976931348623157E308
			"Health multiplier" = 1.0
			#set this mob attack multiplier
			#Range: 0.0 ~ 1.7976931348623157E308
			"Attack multiplier" = 1.0

		[Mobs."Immortal Mobs"."Immortal Shaman"]
			#Immortal Shaman heal values
			#Range: 0.0 ~ 1.7976931348623157E308
			"Heal values" = 16.0
			#Set this mob health multiplier
			#Range: 0.0 ~ 1.7976931348623157E308
			"Health multiplier" = 1.0
			#set this mob attack multiplier
			#Range: 0.0 ~ 1.7976931348623157E308
			"Attack multiplier" = 1.0
			#Set damage cap percentage
			#Range: 0.01 ~ 1.0
			"Damage cap percentage" = 0.20000000298023224

		[Mobs."Immortal Mobs"."Immortal Golem"]
			#Set this mob health multiplier
			#Range: 0.0 ~ 1.7976931348623157E308
			"Health multiplier" = 1.0
			#set this mob attack multiplier
			#Range: 0.0 ~ 1.7976931348623157E308
			"Attack multiplier" = 1.0

		[Mobs."Immortal Mobs".Corpse]
			#Set this mob health multiplier
			#Range: 0.0 ~ 1.7976931348623157E308
			"Health multiplier" = 1.0
			#set this mob attack multiplier
			#Range: 0.0 ~ 1.7976931348623157E308
			"Attack multiplier" = 1.0
			#If False, it will not be converted to corpse
			"Converted to corpse" = true

		[Mobs."Immortal Mobs"."The Immortal"]
			#Set this mob health multiplier
			#Range: 0.0 ~ 1.7976931348623157E308
			"Health multiplier" = 1.0
			#set this mob attack multiplier
			#Range: 0.0 ~ 1.7976931348623157E308
			"Attack multiplier" = 1.0

	[Mobs."Nameless Guardian"]
		#If False disable non-combat heal
		"Enable non-combat heal" = true
		#Max life steal coefficient (based on a percentage of max health)
		#Range: 0.0 ~ 1.0
		"Suck blood factor" = 0.05
		#Challenge mode!
		"Be careful! It's going to get tricky!" = false
		#Set this mob health multiplier
		#Range: 0.0 ~ 1.7976931348623157E308
		"Health multiplier" = 1.0
		#set this mob attack multiplier
		#Range: 0.0 ~ 1.7976931348623157E308
		"Attack multiplier" = 1.0
		#Set damage cap percentage
		#Range: 0.01 ~ 1.0
		"Damage cap percentage" = 0.05000000074505806

["Experimental Entity"]

	["Experimental Entity"."Guardian Laser"]
		#If False disable scorch generate
		"Enable scorch generate" = true

[Other]
	#If False disable camera shake
	"Enable camera shake" = true
	#If False disable bosses blood bars
	"Enable bosses blood bars" = true
	#If False able inflict damage between Mobs of the same type
	"Mobs of the same type cannot cause harm" = true
	#If False disable falling block rendering
	"Enable falling block rendering" = true
	#If False disable play boss music
	"Enable play boss music" = true

