//LevelEvents.tick( event => {
//let player = event.player;
//eng
//event.server.runCommand(`execute at ${player.name} if entity @e[distance=0..3, nbt={VillagerData: {profession:"dynamicvillage:mechanical_engineer"}}] run ftbquests change_progress ${player.name} complete 1898E170D7425D6B`);
//});