
[debugCapture]
	#Suppress teleport, chunk, and entity sync packets for the capture player during debug structure capture.
	silentCaptureTeleport = true
	#Number of structure chunks to load per tick during debug structure capture.
	#Range: 1 ~ 64
	chunkLoadsPerTick = 8
	#Ticks to wait before sampling mobs after each structure is prepared.
	#每个结构准备完成后，采样生物前等待的 tick 数。
	#Range: 0 ~ 200
	mobWaitTicks = 10

