
[cookery]
	#Whether the Satiated Shield effect should absorb excess damage beyond its capacity.
	SatiatedShieldAbsorbExcessDamage = true
	#Whether enabling the Satiated Shield effect.
	SatiatedShieldAbsorbEnabled = true
	#If true, the Satiated Shield effect will not apply while the player has the Hunger effect.
	IS_SATIATED_SHIELD_DISABLE_WHEN_HUNGRY_EFFECT = true
	#Minimum Hunger Value required for the Satiated Shield to apply (int).
	#Range: 1 ~ 20
	SATIATED_SHIELD_MIN_FOOD_LEVEL = 4
	#The exhaustion added each time the player takes damage.
	#Range: 0.0 ~ 40.0
	SATIATED_SHIELD_ADDITIONAL_EXHAUSTION_PER_DAMAGE = 2.0
	#The damage reduction percentage of the Satiated Shield effect.
	#Range: 0.0 ~ 1.0
	SATIATED_SHIELD_DAMAGE_REDUCTION_PERCENT = 1.0
	#The maximum damage reduction amount of the Satiated Shield effect.
	#Range: 0.0 ~ 2.147483647E9
	SATIATED_SHIELD_MAX_DAMAGE_REDUCTION = 64.0
	#The minimum damage that can be got in the Satiated Shield effect.
	#Range: 0.0 ~ 2.147483647E9
	SATIATED_SHIELD_MIN_DAMAGE = 0.0
	#The multiplier for the exhaustion added per point of Satiated Shield Weakness Damage.
	#Range: 1.0 ~ 2.147483647E9
	SATIATED_SHIELD_WEAKNESS_DAMAGE_MULTIPLIER = 2.0

