/// <reference path="./internal_*.d.ts" />
declare namespace com.google.common.base {
    abstract class Optional <T> implements Internal.Serializable {
        abstract or(arg0: com.google.common.base.Optional_<T>): this;
        getClass(): typeof any;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static absent<T>(): com.google.common.base.Optional<T>;
        abstract or(arg0: T): T;
        abstract isPresent(): boolean;
        static toJavaUtil<T>(arg0: com.google.common.base.Optional_<T>): Internal.Optional<T>;
        toJavaUtil(): Internal.Optional<T>;
        abstract get(): T;
        abstract orNull(): T;
        static fromNullable<T>(arg0: T): com.google.common.base.Optional<T>;
        abstract "or(com.google.common.base.Optional)"(arg0: com.google.common.base.Optional_<T>): this;
        static fromJavaUtil<T>(arg0: Internal.Optional_<T>): com.google.common.base.Optional<T>;
        abstract toString(): string;
        abstract "or(com.google.common.base.Supplier)"(arg0: com.google.common.base.Supplier_<T>): T;
        abstract transform<V>(arg0: com.google.common.base.Function_<T, V>): com.google.common.base.Optional<V>;
        notifyAll(): void;
        abstract "or(java.lang.Object)"(arg0: T): T;
        abstract or(arg0: com.google.common.base.Supplier_<T>): T;
        abstract hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        abstract asSet(): Internal.Set<T>;
        abstract equals(arg0: any): boolean;
        static of<T>(arg0: T): com.google.common.base.Optional<T>;
        static presentInstances<T>(arg0: Internal.Iterable_<com.google.common.base.Optional<T>>): Internal.Iterable<T>;
        get class(): typeof any
        get present(): boolean
    }
    type Optional_<T> = Optional<T>;
}
declare namespace me.jellysquid.mods.sodium.mixin.core.render {
    interface VertexFormatAccessor {
        abstract getOffsets(): Internal.IntList;
        get offsets(): Internal.IntList
        (): Internal.IntList_;
    }
    type VertexFormatAccessor_ = (()=> Internal.IntList_) | VertexFormatAccessor;
}
declare namespace Internal {
    class TitaniumItem$Leggings extends Internal.TitaniumItem {
        constructor()
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        static "get(net.minecraft.world.level.block.state.BlockState)"(state: Internal.BlockState_): ResourceLocation;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        moonlight$getClientAnimationExtension(): any;
        static get(type: Internal.EntityType_<any>): ResourceLocation;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        static "get(net.minecraft.world.entity.Entity)"(entity: Internal.Entity_): ResourceLocation;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        mfix$setDelegate(arg0: Internal.ResourceKey_<any>, arg1: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        asIngredient(): Internal.Ingredient;
        getClass(): typeof any;
        static "get(net.minecraft.world.level.block.Block)"(block: Internal.Block_): ResourceLocation;
        mfix$getDelegate(arg0: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        static get(arg0: Internal.ItemStack_): Internal.Equipable;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        kjs$getAttributeMap(): Internal.Multimap<any, any>;
        moonlight$setClientAnimationExtension(obj: any): void;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        getDefense(): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        static "get(net.minecraft.world.item.ItemStack)"(stack: Internal.ItemStack_): ResourceLocation;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        modifyReturnValue$gdd000$quark$overrideOtherStackedOnMe(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_, arg3: Internal.Slot_, arg4: Internal.ClickAction_, arg5: Internal.Player_, arg6: Internal.SlotAccess_): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        static "getPlayerPOVHitResult(net.minecraft.world.level.Level,net.minecraft.world.entity.player.Player,net.minecraft.world.level.ClipContext$Fluid)"(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        static dispenseArmor(arg0: Internal.BlockSource_, arg1: Internal.ItemStack_): boolean;
        getMaterial(): Internal.ArmorMaterial;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        static "get(net.minecraft.world.item.Item)"(item: Internal.Item_): ResourceLocation;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        registry$getName(): ResourceLocation;
        static getPlayerPOVHitResult$tinymultiblocklib_$md$abea43$0(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        static get(stack: Internal.ItemStack_): ResourceLocation;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getToughness(): number;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        swapWithEquipmentSlot(arg0: Internal.Item_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getType(): Internal.ArmorItem$Type;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        zeta$setHumanoidArmorModel(arg0: Internal.HumanoidArmorModelGetter_): void;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        static "get(net.minecraft.world.entity.EntityType)"(type: Internal.EntityType_<any>): ResourceLocation;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        handler$gpb000$irons_spellbooks$getHoverName(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        static get(state: Internal.BlockState_): ResourceLocation;
        static get(item: Internal.Item_): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getEquipmentSlot(): Internal.EquipmentSlot;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        modifyReturnValue$gdd000$quark$overrideStackedOnOther(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        static get(block: Internal.Block_): ResourceLocation;
        notify(): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEquipSound(): Internal.SoundEvent;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        zeta$setBlockEntityWithoutLevelRenderer(arg0: Internal.BlockEntityWithoutLevelRenderer_): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        static "get(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.Equipable;
        wait(arg0: number, arg1: number): void;
        handler$epg000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        handler$fpm000$moonlight$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getMod(): string;
        static get(entity: Internal.Entity_): ResourceLocation;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        kjs$setAttributeMap(arg0: Internal.Multimap_<any, any>): void;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        get defense(): number
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        get material(): Internal.ArmorMaterial
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get toughness(): number
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get type(): Internal.ArmorItem$Type
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get equipmentSlot(): Internal.EquipmentSlot
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        get equipSound(): Internal.SoundEvent
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type TitaniumItem$Leggings_ = TitaniumItem$Leggings;
    class ObscureClass {
        constructor(arg0: string, arg1: string)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        equals(arg0: Internal.ObscureClass_): boolean;
        "equals(com.obscuria.obscureapi.api.common.classes.ObscureClass)"(arg0: Internal.ObscureClass_): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getLabel(arg0: Internal.ObscureType_): string;
        hashCode(): number;
        wait(): void;
        getName(): string;
        wait(arg0: number): void;
        "equals(java.lang.Object)"(arg0: any): boolean;
        equals(arg0: any): boolean;
        getRegistry(): ResourceLocation;
        get class(): typeof any
        get name(): string
        get registry(): ResourceLocation
    }
    type ObscureClass_ = ObscureClass;
    class KnightItem$Leggings extends Internal.KnightItem {
        constructor()
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        static "get(net.minecraft.world.level.block.state.BlockState)"(state: Internal.BlockState_): ResourceLocation;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        moonlight$getClientAnimationExtension(): any;
        static get(type: Internal.EntityType_<any>): ResourceLocation;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        static "get(net.minecraft.world.entity.Entity)"(entity: Internal.Entity_): ResourceLocation;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        mfix$setDelegate(arg0: Internal.ResourceKey_<any>, arg1: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        asIngredient(): Internal.Ingredient;
        getClass(): typeof any;
        static "get(net.minecraft.world.level.block.Block)"(block: Internal.Block_): ResourceLocation;
        mfix$getDelegate(arg0: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        static get(arg0: Internal.ItemStack_): Internal.Equipable;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        kjs$getAttributeMap(): Internal.Multimap<any, any>;
        moonlight$setClientAnimationExtension(obj: any): void;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        getDefense(): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        static "get(net.minecraft.world.item.ItemStack)"(stack: Internal.ItemStack_): ResourceLocation;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        modifyReturnValue$gdd000$quark$overrideOtherStackedOnMe(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_, arg3: Internal.Slot_, arg4: Internal.ClickAction_, arg5: Internal.Player_, arg6: Internal.SlotAccess_): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        static "getPlayerPOVHitResult(net.minecraft.world.level.Level,net.minecraft.world.entity.player.Player,net.minecraft.world.level.ClipContext$Fluid)"(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        static dispenseArmor(arg0: Internal.BlockSource_, arg1: Internal.ItemStack_): boolean;
        getMaterial(): Internal.ArmorMaterial;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        static "get(net.minecraft.world.item.Item)"(item: Internal.Item_): ResourceLocation;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        registry$getName(): ResourceLocation;
        static getPlayerPOVHitResult$tinymultiblocklib_$md$abea43$0(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        static get(stack: Internal.ItemStack_): ResourceLocation;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getToughness(): number;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        swapWithEquipmentSlot(arg0: Internal.Item_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getType(): Internal.ArmorItem$Type;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        zeta$setHumanoidArmorModel(arg0: Internal.HumanoidArmorModelGetter_): void;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        static "get(net.minecraft.world.entity.EntityType)"(type: Internal.EntityType_<any>): ResourceLocation;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        handler$gpb000$irons_spellbooks$getHoverName(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        static get(state: Internal.BlockState_): ResourceLocation;
        static get(item: Internal.Item_): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getEquipmentSlot(): Internal.EquipmentSlot;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        modifyReturnValue$gdd000$quark$overrideStackedOnOther(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        makeModifiers(): Internal.ImmutableMultimap$Builder<Internal.Attribute, Internal.AttributeModifier>;
        puzzleslib$setRenderProperties(arg0: any): void;
        static get(block: Internal.Block_): ResourceLocation;
        notify(): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEquipSound(): Internal.SoundEvent;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        zeta$setBlockEntityWithoutLevelRenderer(arg0: Internal.BlockEntityWithoutLevelRenderer_): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        static "get(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.Equipable;
        wait(arg0: number, arg1: number): void;
        handler$epg000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        handler$fpm000$moonlight$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getMod(): string;
        static get(entity: Internal.Entity_): ResourceLocation;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        kjs$setAttributeMap(arg0: Internal.Multimap_<any, any>): void;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        get defense(): number
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        get material(): Internal.ArmorMaterial
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get toughness(): number
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get type(): Internal.ArmorItem$Type
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get equipmentSlot(): Internal.EquipmentSlot
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        get equipSound(): Internal.SoundEvent
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type KnightItem$Leggings_ = KnightItem$Leggings;
    class BuntingItem extends Internal.Item {
        constructor(properties: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        static "get(net.minecraft.world.level.block.state.BlockState)"(state: Internal.BlockState_): ResourceLocation;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(stack: Internal.ItemStack_, worldIn: Internal.Level_, tooltip: Internal.List_<net.minecraft.network.chat.Component>, flagIn: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        moonlight$getClientAnimationExtension(): any;
        static get(type: Internal.EntityType_<any>): ResourceLocation;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        static "get(net.minecraft.world.entity.Entity)"(entity: Internal.Entity_): ResourceLocation;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        mfix$setDelegate(arg0: Internal.ResourceKey_<any>, arg1: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        asIngredient(): Internal.Ingredient;
        getClass(): typeof any;
        static "get(net.minecraft.world.level.block.Block)"(block: Internal.Block_): ResourceLocation;
        mfix$getDelegate(arg0: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$setClientAnimationExtension(obj: any): void;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        static "get(net.minecraft.world.item.ItemStack)"(stack: Internal.ItemStack_): ResourceLocation;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        modifyReturnValue$gdd000$quark$overrideOtherStackedOnMe(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_, arg3: Internal.Slot_, arg4: Internal.ClickAction_, arg5: Internal.Player_, arg6: Internal.SlotAccess_): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        static getColor(item: Internal.ItemStack_): Internal.DyeColor;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        static "getPlayerPOVHitResult(net.minecraft.world.level.Level,net.minecraft.world.entity.player.Player,net.minecraft.world.level.ClipContext$Fluid)"(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(stack: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        static "get(net.minecraft.world.item.Item)"(item: Internal.Item_): ResourceLocation;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        registry$getName(): ResourceLocation;
        static getPlayerPOVHitResult$tinymultiblocklib_$md$abea43$0(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        static get(stack: Internal.ItemStack_): ResourceLocation;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        static getColored(color: Internal.DyeColor_): Internal.ItemStack;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        zeta$setHumanoidArmorModel(arg0: Internal.HumanoidArmorModelGetter_): void;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        static "get(net.minecraft.world.entity.EntityType)"(type: Internal.EntityType_<any>): ResourceLocation;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        handler$gpb000$irons_spellbooks$getHoverName(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        useOn(context: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        static get(state: Internal.BlockState_): ResourceLocation;
        static get(item: Internal.Item_): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        modifyReturnValue$gdd000$quark$overrideStackedOnOther(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        static get(block: Internal.Block_): ResourceLocation;
        notify(): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        zeta$setBlockEntityWithoutLevelRenderer(arg0: Internal.BlockEntityWithoutLevelRenderer_): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        static setColor(item: Internal.ItemStack_, color: Internal.DyeColor_): void;
        handler$epg000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        handler$fpm000$moonlight$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getMod(): string;
        static get(entity: Internal.Entity_): ResourceLocation;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type BuntingItem_ = BuntingItem;
    class DoubleFaceAttachedBlock$DoubleAttachFace extends Internal.Enum<Internal.DoubleFaceAttachedBlock$DoubleAttachFace> implements Internal.StringRepresentable {
        getClass(): typeof any;
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        getSerializedName(): string;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.DoubleFaceAttachedBlock$DoubleAttachFace>>;
        static values(): Internal.DoubleFaceAttachedBlock$DoubleAttachFace[];
        compareTo(arg0: Internal.DoubleFaceAttachedBlock$DoubleAttachFace_): number;
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        static valueOf(arg0: string): Internal.DoubleFaceAttachedBlock$DoubleAttachFace;
        toString(): string;
        notifyAll(): void;
        "compareTo(com.simibubi.create.content.redstone.nixieTube.DoubleFaceAttachedBlock$DoubleAttachFace)"(arg0: Internal.DoubleFaceAttachedBlock$DoubleAttachFace_): number;
        name(): string;
        hashCode(): number;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        xRot(): number;
        getDeclaringClass(): typeof Internal.DoubleFaceAttachedBlock$DoubleAttachFace;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get serializedName(): string
        get declaringClass(): typeof Internal.DoubleFaceAttachedBlock$DoubleAttachFace
        static readonly FLOOR: (Internal.DoubleFaceAttachedBlock$DoubleAttachFace) & (Internal.DoubleFaceAttachedBlock$DoubleAttachFace);
        static readonly WALL: (Internal.DoubleFaceAttachedBlock$DoubleAttachFace) & (Internal.DoubleFaceAttachedBlock$DoubleAttachFace);
        static readonly WALL_REVERSED: (Internal.DoubleFaceAttachedBlock$DoubleAttachFace) & (Internal.DoubleFaceAttachedBlock$DoubleAttachFace);
        static readonly CEILING: (Internal.DoubleFaceAttachedBlock$DoubleAttachFace) & (Internal.DoubleFaceAttachedBlock$DoubleAttachFace);
    }
    type DoubleFaceAttachedBlock$DoubleAttachFace_ = "floor" | "ceiling" | "wall_reversed" | "wall" | DoubleFaceAttachedBlock$DoubleAttachFace;
    abstract class WaterFluid extends Internal.FlowingFluid {
        constructor()
        getStateDefinition(): Internal.StateDefinition<Internal.Fluid, Internal.FluidState>;
        getFlow(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.FluidState_): Vec3d;
        abstract isSource(arg0: Internal.FluidState_): boolean;
        getOwnHeight(arg0: Internal.FluidState_): number;
        notify(): void;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        getSlopeDistance(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: number, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_, arg6: Internal.Short2ObjectMap_<com.mojang.datafixers.util.Pair<Internal.BlockState, Internal.FluidState>>, arg7: Internal.Short2BooleanMap_): number;
        getShape(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        defaultFluidState(): Internal.FluidState;
        beforeDestroyingBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getSpread(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.Map<Internal.Direction, Internal.FluidState>;
        arch$holder(): Internal.Holder<Internal.Fluid>;
        canConvertToSource(arg0: Internal.Level_): boolean;
        isRandomlyTicking(): boolean;
        getDripParticle(): Internal.ParticleOptions;
        getSlopeFindDistance(arg0: Internal.LevelReader_): number;
        getSource(arg0: boolean): Internal.FluidState;
        handler$fgp000$fabric_transfer_api_v1$hookGetBucketFillSound(cir: Internal.CallbackInfoReturnable_<any>): void;
        getExplosionResistance(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getExplosionResistance(): number;
        getBucket(): Internal.Item;
        isSame(arg0: Internal.Fluid_): boolean;
        animateTick(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.FluidState_, arg3: Internal.RandomSource_): void;
        getAdjacentBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        canHydrate(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: BlockPos_): boolean;
        wait(): void;
        isSolidFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        getFlowing(arg0: number, arg1: boolean): Internal.FluidState;
        getNewLiquid(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.FluidState;
        spreadTo(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Direction_, arg4: Internal.FluidState_): void;
        supportsBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        /**
         * @deprecated
        */
        is(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        getClass(): typeof any;
        tick(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.FluidState_): void;
        getHeight(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        canBeReplacedWith(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Fluid_, arg4: Internal.Direction_): boolean;
        fabric_getCachedFluidVariant(): Internal.FluidVariant;
        isEmpty(): boolean;
        getFluidType(): Internal.FluidType;
        wait(arg0: number, arg1: number): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Fluid>;
        getTickDelay(arg0: Internal.LevelReader_): number;
        getSpreadDelay(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.FluidState_, arg3: Internal.FluidState_): number;
        canConvertToSource(arg0: Internal.FluidState_, arg1: Internal.Level_, arg2: BlockPos_): boolean;
        arch$registryName(): ResourceLocation;
        registerDefaultState(arg0: Internal.FluidState_): void;
        abstract getAmount(arg0: Internal.FluidState_): number;
        toString(): string;
        getFlowing(): Internal.Fluid;
        notifyAll(): void;
        getBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: boolean): Internal.BlockPathTypes;
        canExtinguish(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        move(arg0: Internal.FluidState_, arg1: Internal.LivingEntity_, arg2: Vec3d_, arg3: number): boolean;
        shouldUpdateWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_, arg2: Internal.Entity_): boolean;
        hashCode(): number;
        handler$hml000$create$canPassThroughOnWaterWheel(arg0: Internal.BlockGetter_, arg1: Internal.Fluid_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.Direction_, arg5: BlockPos_, arg6: Internal.BlockState_, arg7: Internal.FluidState_, arg8: Internal.CallbackInfoReturnable_<any>): void;
        getDropOff(arg0: Internal.LevelReader_): number;
        randomTick(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.FluidState_, arg3: Internal.RandomSource_): void;
        createFluidStateDefinition(arg0: Internal.StateDefinition$Builder_<Internal.Fluid, Internal.FluidState>): void;
        createLegacyBlock(arg0: Internal.FluidState_): Internal.BlockState;
        wait(arg0: number): void;
        create$getNewLiquid(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.FluidState;
        getSource(): Internal.Fluid;
        static getLegacyLevel(arg0: Internal.FluidState_): number;
        equals(arg0: any): boolean;
        spread(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.FluidState_): void;
        canSpreadTo(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Direction_, arg4: BlockPos_, arg5: Internal.BlockState_, arg6: Internal.FluidState_, arg7: Internal.Fluid_): boolean;
        get stateDefinition(): Internal.StateDefinition<Internal.Fluid, Internal.FluidState>
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get randomlyTicking(): boolean
        get dripParticle(): Internal.ParticleOptions
        get explosionResistance(): number
        get bucket(): Internal.Item
        get class(): typeof any
        get empty(): boolean
        get fluidType(): Internal.FluidType
        get flowing(): Internal.Fluid
        get source(): Internal.Fluid
    }
    type WaterFluid_ = WaterFluid;
    class Component$BaselineResizeBehavior extends Internal.Enum<Internal.Component$BaselineResizeBehavior> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.Component$BaselineResizeBehavior>>;
        notifyAll(): void;
        static values(): Internal.Component$BaselineResizeBehavior[];
        notify(): void;
        wait(arg0: number, arg1: number): void;
        "compareTo(java.awt.Component$BaselineResizeBehavior)"(arg0: Internal.Component$BaselineResizeBehavior_): number;
        compareTo(arg0: any): number;
        name(): string;
        hashCode(): number;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        getDeclaringClass(): typeof Internal.Component$BaselineResizeBehavior;
        static valueOf(arg0: string): Internal.Component$BaselineResizeBehavior;
        compareTo(arg0: Internal.Component$BaselineResizeBehavior_): number;
        get class(): typeof any
        get declaringClass(): typeof Internal.Component$BaselineResizeBehavior
        static readonly CONSTANT_DESCENT: (Internal.Component$BaselineResizeBehavior) & (Internal.Component$BaselineResizeBehavior);
        static readonly OTHER: (Internal.Component$BaselineResizeBehavior) & (Internal.Component$BaselineResizeBehavior);
        static readonly CENTER_OFFSET: (Internal.Component$BaselineResizeBehavior) & (Internal.Component$BaselineResizeBehavior);
        static readonly CONSTANT_ASCENT: (Internal.Component$BaselineResizeBehavior) & (Internal.Component$BaselineResizeBehavior);
    }
    type Component$BaselineResizeBehavior_ = "other" | "constant_descent" | "constant_ascent" | Component$BaselineResizeBehavior | "center_offset";
    class DragonBoneItem extends Internal.Item {
        constructor()
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        static "get(net.minecraft.world.level.block.state.BlockState)"(state: Internal.BlockState_): ResourceLocation;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        moonlight$getClientAnimationExtension(): any;
        static get(type: Internal.EntityType_<any>): ResourceLocation;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        static "get(net.minecraft.world.entity.Entity)"(entity: Internal.Entity_): ResourceLocation;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        mfix$setDelegate(arg0: Internal.ResourceKey_<any>, arg1: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        asIngredient(): Internal.Ingredient;
        getClass(): typeof any;
        static "get(net.minecraft.world.level.block.Block)"(block: Internal.Block_): ResourceLocation;
        mfix$getDelegate(arg0: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$setClientAnimationExtension(obj: any): void;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        static "get(net.minecraft.world.item.ItemStack)"(stack: Internal.ItemStack_): ResourceLocation;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        modifyReturnValue$gdd000$quark$overrideOtherStackedOnMe(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_, arg3: Internal.Slot_, arg4: Internal.ClickAction_, arg5: Internal.Player_, arg6: Internal.SlotAccess_): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        static "getPlayerPOVHitResult(net.minecraft.world.level.Level,net.minecraft.world.entity.player.Player,net.minecraft.world.level.ClipContext$Fluid)"(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        static "get(net.minecraft.world.item.Item)"(item: Internal.Item_): ResourceLocation;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        registry$getName(): ResourceLocation;
        static getPlayerPOVHitResult$tinymultiblocklib_$md$abea43$0(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        static get(stack: Internal.ItemStack_): ResourceLocation;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        zeta$setHumanoidArmorModel(arg0: Internal.HumanoidArmorModelGetter_): void;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        static "get(net.minecraft.world.entity.EntityType)"(type: Internal.EntityType_<any>): ResourceLocation;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        handler$gpb000$irons_spellbooks$getHoverName(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        static get(state: Internal.BlockState_): ResourceLocation;
        static get(item: Internal.Item_): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        modifyReturnValue$gdd000$quark$overrideStackedOnOther(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        static get(block: Internal.Block_): ResourceLocation;
        notify(): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        zeta$setBlockEntityWithoutLevelRenderer(arg0: Internal.BlockEntityWithoutLevelRenderer_): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        handler$epg000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        handler$fpm000$moonlight$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getMod(): string;
        static get(entity: Internal.Entity_): ResourceLocation;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type DragonBoneItem_ = DragonBoneItem;
    interface PublicKey extends Internal.Key {
        abstract getAlgorithm(): string;
        abstract getFormat(): string;
        abstract getEncoded(): number[];
        get algorithm(): string
        get format(): string
        get encoded(): number[]
        /**
         * @deprecated
        */
        readonly serialVersionUID: (7187392471159151072) & (number);
    }
    type PublicKey_ = PublicKey;
    class SunleiaArmorItem$Leggings extends Internal.SunleiaArmorItem {
        constructor()
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        static "get(net.minecraft.world.level.block.state.BlockState)"(state: Internal.BlockState_): ResourceLocation;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        moonlight$getClientAnimationExtension(): any;
        static get(type: Internal.EntityType_<any>): ResourceLocation;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        static "get(net.minecraft.world.entity.Entity)"(entity: Internal.Entity_): ResourceLocation;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        mfix$setDelegate(arg0: Internal.ResourceKey_<any>, arg1: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        asIngredient(): Internal.Ingredient;
        getClass(): typeof any;
        static "get(net.minecraft.world.level.block.Block)"(block: Internal.Block_): ResourceLocation;
        mfix$getDelegate(arg0: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        static get(arg0: Internal.ItemStack_): Internal.Equipable;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        kjs$getAttributeMap(): Internal.Multimap<any, any>;
        moonlight$setClientAnimationExtension(obj: any): void;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        getDefense(): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        static "get(net.minecraft.world.item.ItemStack)"(stack: Internal.ItemStack_): ResourceLocation;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        modifyReturnValue$gdd000$quark$overrideOtherStackedOnMe(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_, arg3: Internal.Slot_, arg4: Internal.ClickAction_, arg5: Internal.Player_, arg6: Internal.SlotAccess_): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        static "getPlayerPOVHitResult(net.minecraft.world.level.Level,net.minecraft.world.entity.player.Player,net.minecraft.world.level.ClipContext$Fluid)"(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        static dispenseArmor(arg0: Internal.BlockSource_, arg1: Internal.ItemStack_): boolean;
        getMaterial(): Internal.ArmorMaterial;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        static "get(net.minecraft.world.item.Item)"(item: Internal.Item_): ResourceLocation;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        registry$getName(): ResourceLocation;
        static getPlayerPOVHitResult$tinymultiblocklib_$md$abea43$0(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        static get(stack: Internal.ItemStack_): ResourceLocation;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getToughness(): number;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        swapWithEquipmentSlot(arg0: Internal.Item_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getType(): Internal.ArmorItem$Type;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        zeta$setHumanoidArmorModel(arg0: Internal.HumanoidArmorModelGetter_): void;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        static "get(net.minecraft.world.entity.EntityType)"(type: Internal.EntityType_<any>): ResourceLocation;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        handler$gpb000$irons_spellbooks$getHoverName(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        static get(state: Internal.BlockState_): ResourceLocation;
        static get(item: Internal.Item_): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getEquipmentSlot(): Internal.EquipmentSlot;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        modifyReturnValue$gdd000$quark$overrideStackedOnOther(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        static get(block: Internal.Block_): ResourceLocation;
        notify(): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEquipSound(): Internal.SoundEvent;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        zeta$setBlockEntityWithoutLevelRenderer(arg0: Internal.BlockEntityWithoutLevelRenderer_): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        static "get(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.Equipable;
        wait(arg0: number, arg1: number): void;
        handler$epg000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        handler$fpm000$moonlight$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getMod(): string;
        static get(entity: Internal.Entity_): ResourceLocation;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        kjs$setAttributeMap(arg0: Internal.Multimap_<any, any>): void;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        get defense(): number
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        get material(): Internal.ArmorMaterial
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get toughness(): number
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get type(): Internal.ArmorItem$Type
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get equipmentSlot(): Internal.EquipmentSlot
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        get equipSound(): Internal.SoundEvent
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type SunleiaArmorItem$Leggings_ = SunleiaArmorItem$Leggings;
    class AttackAnimation extends Internal.ActionAnimation {
        constructor(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: Internal.InteractionHand_, arg6: Internal.Collider_, arg7: Internal.Joint_, arg8: string, arg9: Internal.AssetAccessor_<Internal.Armature>)
        constructor(arg0: number, arg1: string, arg2: Internal.AssetAccessor_<Internal.Armature>, ...arg3: Internal.AttackAnimation$Phase_[])
        constructor(arg0: number, arg1: Internal.AnimationManager$AnimationAccessor_<Internal.AttackAnimation>, arg2: Internal.AssetAccessor_<Internal.Armature>, ...arg3: Internal.AttackAnimation$Phase_[])
        constructor(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: Internal.InteractionHand_, arg6: Internal.Collider_, arg7: Internal.Joint_, arg8: Internal.AnimationManager$AnimationAccessor_<Internal.AttackAnimation>, arg9: Internal.AssetAccessor_<Internal.Armature>)
        constructor(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: Internal.Collider_, arg6: Internal.Joint_, arg7: Internal.AnimationManager$AnimationAccessor_<Internal.AttackAnimation>, arg8: Internal.AssetAccessor_<Internal.Armature>)
        newTimePair<A extends Internal.StaticAnimation>(arg0: number, arg1: number): A;
        getPhaseOrderByTime(arg0: number): number;
        setLinkAnimation(arg0: Internal.AssetAccessor_<Internal.DynamicAnimation>, arg1: yesman.epicfight.api.animation.Pose_, arg2: boolean, arg3: number, arg4: Internal.LivingEntityPatch_<any>, arg5: Internal.LinkAnimation_): void;
        createSimulationData(arg0: Internal.SimulationProvider_<any, any, any, any>, arg1: any, arg2: Internal.SimulationObject$SimulationObjectBuilder_): Internal.SimulationObject<any, any, any>;
        getAnimationClip(): Internal.AnimationClip;
        isMainFrameAnimation(): boolean;
        getRayCastedTipPosition(arg0: Internal.InverseKinematicsSimulatable_, arg1: yesman.epicfight.api.utils.math.Vec3f_, arg2: Internal.OpenMatrix4f_, arg3: number, arg4: number): yesman.epicfight.api.utils.math.Vec3f;
        newConditionalTimePair<A extends Internal.StaticAnimation>(arg0: Internal.Function_<Internal.LivingEntityPatch<any>, number>, arg1: number, arg2: number): A;
        addProperty<A extends Internal.StaticAnimation, V>(arg0: Internal.AnimationProperty$StaticAnimationProperty_<V>, arg1: V): A;
        getTransitionTime(): number;
        isLinkAnimation(): boolean;
        getLayerType(): Internal.Layer$LayerType;
        applyFabrikToJoint(arg0: yesman.epicfight.api.utils.math.Vec3f_, arg1: yesman.epicfight.api.animation.Pose_, arg2: Internal.Armature_, arg3: Internal.Joint_, arg4: Internal.Joint_, arg5: Quaternionf_): void;
        getPlaySpeed(arg0: Internal.LivingEntityPatch_<any>, arg1: Internal.DynamicAnimation_): number;
        "addProperty(yesman.epicfight.api.animation.property.AnimationProperty$StaticAnimationProperty,java.lang.Object)"<A extends Internal.StaticAnimation, V>(arg0: Internal.AnimationProperty$StaticAnimationProperty_<V>, arg1: V): A;
        idBetween(arg0: Internal.StaticAnimation_, arg1: Internal.StaticAnimation_): boolean;
        addEvents<A extends Internal.StaticAnimation>(arg0: Internal.AnimationProperty$StaticAnimationProperty_<any>, ...arg1: Internal.AnimationEvent_<any, any>[]): A;
        "in(yesman.epicfight.api.animation.types.StaticAnimation[])"(arg0: Internal.StaticAnimation_[]): boolean;
        getFileHash(): string;
        isClientAnimation(): boolean;
        removeProperty<A extends Internal.AttackAnimation>(arg0: Internal.AnimationProperty$AttackPhaseProperty_<any>): A;
        getClass(): typeof any;
        getPoseByTime(arg0: Internal.LivingEntityPatch_<any>, arg1: number, arg2: number): yesman.epicfight.api.animation.Pose;
        isInvalid(): boolean;
        removeProperty<A extends Internal.StaticAnimation>(arg0: Internal.AnimationProperty$StaticAnimationProperty_<any>): A;
        getCoord(): Internal.TransformSheet;
        begin(arg0: Internal.LivingEntityPatch_<any>): void;
        addProperty<V, A extends Internal.AttackAnimation>(arg0: Internal.AnimationProperty$AttackPhaseProperty_<V>, arg1: V): A;
        createSimulationData(arg0: Internal.InverseKinematicsProvider_, arg1: Internal.InverseKinematicsSimulatable_, arg2: Internal.InverseKinematicsSimulator$InverseKinematicsBuilder_): Internal.InverseKinematicsSimulator$InverseKinematicsObject;
        shouldPlayerMove(arg0: LocalPlayerPatch_): boolean;
        setTotalTime(arg0: number): void;
        postInit(): void;
        modifyPose(arg0: Internal.DynamicAnimation_, arg1: yesman.epicfight.api.animation.Pose_, arg2: Internal.LivingEntityPatch_<any>, arg3: number, arg4: number): void;
        getTotalTime(): number;
        getRealAnimation(): Internal.AnimationManager$AnimationAccessor<Internal.StaticAnimation>;
        loadAnimation(): void;
        getStatesMap(arg0: Internal.LivingEntityPatch_<any>, arg1: number): Internal.TypeFlexibleHashMap<Internal.EntityState$StateFactor<any>>;
        setAccessor(arg0: Internal.AnimationManager$AnimationAccessor_<Internal.StaticAnimation>): void;
        /**
         * @deprecated
        */
        addPropertyUnsafe(arg0: Internal.AnimationProperty_<any>, arg1: any): Internal.StaticAnimation;
        correctRawZCoord(arg0: Internal.LivingEntityPatch_<any>, arg1: yesman.epicfight.api.animation.Pose_, arg2: number): void;
        addProperty<V, A extends Internal.AttackAnimation>(arg0: Internal.AnimationProperty$AttackPhaseProperty_<V>, arg1: V, arg2: number): A;
        "in"(arg0: Internal.AnimationManager$AnimationAccessor_<Internal.DynamicAnimation>[]): boolean;
        "addProperty(yesman.epicfight.api.animation.property.AnimationProperty$AttackPhaseProperty,java.lang.Object)"<V, A extends Internal.AttackAnimation>(arg0: Internal.AnimationProperty$AttackPhaseProperty_<V>, arg1: V): A;
        removeProperty<A extends Internal.AttackAnimation>(arg0: Internal.AnimationProperty$AttackPhaseProperty_<any>, arg1: number): A;
        isRepeat(): boolean;
        addState<T, A extends Internal.StaticAnimation>(arg0: Internal.EntityState$StateFactor_<T>, arg1: T): A;
        removeState<T, A extends Internal.StaticAnimation>(arg0: Internal.EntityState$StateFactor_<T>): A;
        "createSimulationData(yesman.epicfight.api.physics.ik.InverseKinematicsProvider,yesman.epicfight.api.physics.ik.InverseKinematicsSimulatable,yesman.epicfight.api.physics.ik.InverseKinematicsSimulator$InverseKinematicsBuilder)"(arg0: Internal.InverseKinematicsProvider_, arg1: Internal.InverseKinematicsSimulatable_, arg2: Internal.InverseKinematicsSimulator$InverseKinematicsBuilder_): Internal.InverseKinematicsSimulator$InverseKinematicsObject;
        toString(): string;
        "createSimulationData(yesman.epicfight.api.physics.SimulationProvider,java.lang.Object,yesman.epicfight.api.physics.SimulationObject$SimulationObjectBuilder)"(arg0: Internal.SimulationProvider_<any, any, any, any>, arg1: any, arg2: Internal.SimulationObject$SimulationObjectBuilder_): Internal.SimulationObject<any, any, any>;
        notifyAll(): void;
        end(arg0: Internal.LivingEntityPatch_<any>, arg1: Internal.AssetAccessor_<Internal.DynamicAnimation>, arg2: boolean): void;
        invalidate(): void;
        "in(yesman.epicfight.api.animation.AnimationManager$AnimationAccessor[])"(arg0: Internal.AnimationManager$AnimationAccessor_<Internal.DynamicAnimation>[]): boolean;
        addEvents<A extends Internal.StaticAnimation>(...arg0: Internal.AnimationEvent_<any, any>[]): A;
        getTrueEntity(arg0: Internal.Entity_): Internal.LivingEntity;
        getExpectedMovement(arg0: Internal.LivingEntityPatch_<any>, arg1: number): Vec3d;
        linkTick(arg0: Internal.LivingEntityPatch_<any>, arg1: Internal.AssetAccessor_<Internal.DynamicAnimation>): void;
        wait(arg0: number): void;
        getRawPose(arg0: number): yesman.epicfight.api.animation.Pose;
        "removeProperty(yesman.epicfight.api.animation.property.AnimationProperty$StaticAnimationProperty)"<A extends Internal.StaticAnimation>(arg0: Internal.AnimationProperty$StaticAnimationProperty_<any>): A;
        setResourceLocation<A extends Internal.StaticAnimation>(arg0: string, arg1: string): A;
        isMetaAnimation(): boolean;
        addStateIfNotExist<T, A extends Internal.StaticAnimation>(arg0: Internal.EntityState$StateFactor_<T>, arg1: T): A;
        startPartAnimation(arg0: Internal.InverseKinematicsSimulator$BakedInverseKinematicsDefinition_, arg1: Internal.InverseKinematicsSimulator$InverseKinematicsObject_, arg2: Internal.TransformSheet_, arg3: yesman.epicfight.api.utils.math.Vec3f_): void;
        getModifiedLinkState(arg0: Internal.EntityState$StateFactor_<any>, arg1: any, arg2: Internal.LivingEntityPatch_<any>, arg3: number): any;
        getState<T>(arg0: Internal.EntityState$StateFactor_<T>, arg1: Internal.LivingEntityPatch_<any>, arg2: number): T;
        canBePlayedReverse(): boolean;
        notify(): void;
        isBasicAttackAnimation(): boolean;
        putOnPlayer(arg0: Internal.AnimationPlayer_, arg1: Internal.LivingEntityPatch_<any>): void;
        renderDebugging(arg0: Internal.PoseStack_, arg1: Internal.MultiBufferSource_, arg2: Internal.LivingEntityPatch_<any>, arg3: number, arg4: number): void;
        getPriority(): Internal.Layer$Priority;
        correctRootJoint(arg0: Internal.DynamicAnimation_, arg1: yesman.epicfight.api.animation.Pose_, arg2: Internal.LivingEntityPatch_<any>, arg3: number, arg4: number): void;
        "in"(arg0: Internal.StaticAnimation_[]): boolean;
        isReboundAnimation(): boolean;
        getTransfroms(): Internal.Map<string, Internal.TransformSheet>;
        getLocation(): ResourceLocation;
        getAccessor<A extends Internal.DynamicAnimation>(): Internal.AnimationManager$AnimationAccessor<A>;
        getEpicFightDamageSource(arg0: Internal.LivingEntityPatch_<any>, arg1: Internal.Entity_, arg2: Internal.AttackAnimation$Phase_): Internal.EpicFightDamageSource;
        getState(arg0: Internal.LivingEntityPatch_<any>, arg1: number): Internal.EntityState;
        isStaticAnimation(): boolean;
        startSimple(arg0: Internal.InverseKinematicsSimulator$InverseKinematicsObject_): void;
        hasTransformFor(arg0: string): boolean;
        getPhaseByTime(arg0: number): Internal.AttackAnimation$Phase;
        getProperty<V>(arg0: Internal.AnimationProperty_<V>): Internal.Optional<V>;
        wait(): void;
        getJointMaskEntry(arg0: Internal.LivingEntityPatch_<any>, arg1: boolean): Internal.Optional<Internal.JointMaskEntry>;
        handler$zii000$combat_evolution$end(arg0: Internal.LivingEntityPatch_<any>, arg1: Internal.AssetAccessor_<any>, arg2: boolean, arg3: Internal.CallbackInfo_): void;
        correctRootRotation(arg0: Internal.JointTransform_, arg1: Internal.EnderDragonPatch_, arg2: number): void;
        "removeProperty(yesman.epicfight.api.animation.property.AnimationProperty$AttackPhaseProperty)"<A extends Internal.AttackAnimation>(arg0: Internal.AnimationProperty$AttackPhaseProperty_<any>): A;
        wait(arg0: number, arg1: number): void;
        addStateRemoveOld<T, A extends Internal.StaticAnimation>(arg0: Internal.EntityState$StateFactor_<T>, arg1: T): A;
        addConditionalState<T, A extends Internal.StaticAnimation>(arg0: number, arg1: Internal.EntityState$StateFactor_<T>, arg2: T): A;
        static getFileHash(arg0: ResourceLocation_): string;
        getId(): number;
        doesHeadRotFollowEntityHead(): boolean;
        getEpicFightDamageSource(arg0: DamageSource_, arg1: Internal.LivingEntityPatch_<any>, arg2: Internal.Entity_, arg3: Internal.AttackAnimation$Phase_): Internal.EpicFightDamageSource;
        getSubAnimations(): Internal.List<Internal.AssetAccessor<Internal.StaticAnimation>>;
        tick(arg0: Internal.LivingEntityPatch_<any>): void;
        hashCode(): number;
        getRegistryName(): ResourceLocation;
        equals(arg0: any): boolean;
        getArmature(): Internal.AssetAccessor<Internal.Armature>;
        clipAnimation(arg0: Internal.TransformSheet_, arg1: Internal.InverseKinematicsSimulator$BakedInverseKinematicsDefinition_): Internal.TransformSheet;
        get animationClip(): Internal.AnimationClip
        get mainFrameAnimation(): boolean
        get transitionTime(): number
        get linkAnimation(): boolean
        get layerType(): Internal.Layer$LayerType
        get fileHash(): string
        get clientAnimation(): boolean
        get class(): typeof any
        get invalid(): boolean
        get coord(): Internal.TransformSheet
        set totalTime(arg0: number)
        get totalTime(): number
        get realAnimation(): Internal.AnimationManager$AnimationAccessor<Internal.StaticAnimation>
        set accessor(arg0: Internal.AnimationManager$AnimationAccessor_<Internal.StaticAnimation>)
        get repeat(): boolean
        get metaAnimation(): boolean
        get basicAttackAnimation(): boolean
        get priority(): Internal.Layer$Priority
        get reboundAnimation(): boolean
        get transfroms(): Internal.Map<string, Internal.TransformSheet>
        get location(): ResourceLocation
        get accessor(): Internal.AnimationManager$AnimationAccessor<A>
        get staticAnimation(): boolean
        get id(): number
        get subAnimations(): Internal.List<Internal.AssetAccessor<Internal.StaticAnimation>>
        get registryName(): ResourceLocation
        get armature(): Internal.AssetAccessor<Internal.Armature>
        static readonly ACTUALLY_HIT_ENTITIES: Internal.AnimationVariables$SharedAnimationVariableKey<Internal.List<Internal.LivingEntity>>;
        readonly phases: Internal.AttackAnimation$Phase[];
        static readonly ATTACK_TRIED_ENTITIES: Internal.AnimationVariables$SharedAnimationVariableKey<Internal.List<Internal.Entity>>;
    }
    type AttackAnimation_ = AttackAnimation;
    class AlgorithmParameters {
        getClass(): typeof any;
        static "getInstance(java.lang.String,java.lang.String)"(arg0: string, arg1: string): Internal.AlgorithmParameters;
        toString(): string;
        notifyAll(): void;
        init(arg0: number[], arg1: string): void;
        static getInstance(arg0: string, arg1: string): Internal.AlgorithmParameters;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        "init(java.security.spec.AlgorithmParameterSpec)"(arg0: Internal.AlgorithmParameterSpec_): void;
        static "getInstance(java.lang.String,java.security.Provider)"(arg0: string, arg1: Internal.Provider_): Internal.AlgorithmParameters;
        getProvider(): Internal.Provider;
        getAlgorithm(): string;
        getParameterSpec<T extends Internal.AlgorithmParameterSpec>(arg0: T): T;
        getEncoded(arg0: string): number[];
        hashCode(): number;
        init(arg0: Internal.AlgorithmParameterSpec_): void;
        wait(): void;
        wait(arg0: number): void;
        static getInstance(arg0: string): Internal.AlgorithmParameters;
        static getInstance(arg0: string, arg1: Internal.Provider_): Internal.AlgorithmParameters;
        getEncoded(): number[];
        equals(arg0: any): boolean;
        "init(byte[])"(arg0: number[]): void;
        init(arg0: number[]): void;
        get class(): typeof any
        get provider(): Internal.Provider
        get algorithm(): string
        get encoded(): number[]
    }
    type AlgorithmParameters_ = AlgorithmParameters;
    class ConfigProfile extends xaero.lib.common.config.Config implements Internal.IConfigProfileInfo {
        getClass(): typeof any;
        postSave(): void;
        copyOptionsFrom(arg0: xaero.lib.common.config.Config_): void;
        getRemovedLargeOptions(): Internal.Iterable<Internal.ConfigOption<any>>;
        getChangeCount(): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        isAllowNullValues(): boolean;
        getFailedSerializedValue(arg0: Internal.ConfigOption_<any>): string;
        setDefaults(): void;
        getName(): string;
        set<T>(arg0: Internal.ConfigOption_<T>, arg1: T): T;
        usedOptions(): Internal.Iterable<Internal.ConfigOption<any>>;
        reset(): void;
        addFailedSerializedValue<T>(arg0: Internal.ConfigOption_<T>, arg1: string): void;
        get<T>(arg0: Internal.ConfigOption_<T>): T;
        toString(): string;
        getDirtyOptions(): Internal.Iterable<Internal.ConfigOption<any>>;
        notifyAll(): void;
        setOptionDefault<T>(arg0: Internal.ConfigOption_<T>): void;
        getId(): string;
        setChangeListener(arg0: Internal.IConfigChangeListener_): void;
        copyOptionFrom<T>(arg0: Internal.ConfigOption_<T>, arg1: xaero.lib.common.config.Config_): void;
        hashCode(): number;
        getChangeListener(): Internal.IConfigChangeListener;
        wait(): void;
        wait(arg0: number): void;
        clearDirtyOptions(): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get removedLargeOptions(): Internal.Iterable<Internal.ConfigOption<any>>
        get changeCount(): number
        get allowNullValues(): boolean
        get name(): string
        get dirtyOptions(): Internal.Iterable<Internal.ConfigOption<any>>
        set optionDefault(arg0: Internal.ConfigOption_<T>)
        get id(): string
        set changeListener(arg0: Internal.IConfigChangeListener_)
        get changeListener(): Internal.IConfigChangeListener
    }
    type ConfigProfile_ = ConfigProfile;
    class DragonDeathPhase extends Internal.AbstractDragonPhaseInstance {
        constructor(arg0: Internal.EnderDragon_)
        doClientTick(): void;
        getClass(): typeof any;
        onHurt(arg0: DamageSource_, arg1: number): number;
        toString(): string;
        getFlyTargetLocation(): Vec3d;
        getFlySpeed(): number;
        notifyAll(): void;
        begin(): void;
        getPhase(): Internal.EnderDragonPhase<Internal.DragonDeathPhase>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        isSitting(): boolean;
        end(): void;
        wait(): void;
        getTurnSpeed(): number;
        wait(arg0: number): void;
        onCrystalDestroyed(arg0: Internal.EndCrystal_, arg1: BlockPos_, arg2: DamageSource_, arg3: Internal.Player_): void;
        doServerTick(): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get flyTargetLocation(): Vec3d
        get flySpeed(): number
        get phase(): Internal.EnderDragonPhase<Internal.DragonDeathPhase>
        get sitting(): boolean
        get turnSpeed(): number
    }
    type DragonDeathPhase_ = DragonDeathPhase;
    abstract class ForwardingMultimap <K, V> extends Internal.ForwardingObject implements Internal.Multimap<K, V> {
        getClass(): typeof any;
        replaceValues(arg0: K, arg1: Internal.Iterable_<V>): Internal.Collection<V>;
        removeAll(arg0: any): Internal.Collection<V>;
        entries(): Internal.Collection<Internal.Map$Entry<K, V>>;
        containsValue(arg0: any): boolean;
        isEmpty(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        containsKey(arg0: any): boolean;
        putAll(arg0: K, arg1: Internal.Iterable_<V>): boolean;
        keys(): Internal.Multiset<K>;
        keySet(): Internal.Set<K>;
        forEach(arg0: Internal.BiConsumer_<K, V>): void;
        get(arg0: K): Internal.Collection<V>;
        toString(): string;
        values(): Internal.Collection<V>;
        notifyAll(): void;
        remove(arg0: any, arg1: any): boolean;
        containsEntry(arg0: any, arg1: any): boolean;
        hashCode(): number;
        size(): number;
        putAll(arg0: Internal.Multimap_<K, V>): boolean;
        put(arg0: K, arg1: V): boolean;
        wait(): void;
        clear(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        asMap(): Internal.Map<K, Internal.Collection<V>>;
        get class(): typeof any
        get empty(): boolean
    }
    type ForwardingMultimap_<K, V> = ForwardingMultimap<K, V>;
    interface Pack$ResourcesSupplier {
        abstract open(arg0: string): Internal.PackResources;
        (arg0: string): Internal.PackResources_;
    }
    type Pack$ResourcesSupplier_ = ((arg0: string)=> Internal.PackResources_) | Pack$ResourcesSupplier;
    class DarkMetalItem$Leggings extends Internal.DarkMetalItem {
        constructor()
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        static "get(net.minecraft.world.level.block.state.BlockState)"(state: Internal.BlockState_): ResourceLocation;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        moonlight$getClientAnimationExtension(): any;
        static get(type: Internal.EntityType_<any>): ResourceLocation;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        static "get(net.minecraft.world.entity.Entity)"(entity: Internal.Entity_): ResourceLocation;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        mfix$setDelegate(arg0: Internal.ResourceKey_<any>, arg1: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        asIngredient(): Internal.Ingredient;
        getClass(): typeof any;
        static "get(net.minecraft.world.level.block.Block)"(block: Internal.Block_): ResourceLocation;
        mfix$getDelegate(arg0: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        static get(arg0: Internal.ItemStack_): Internal.Equipable;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        kjs$getAttributeMap(): Internal.Multimap<any, any>;
        moonlight$setClientAnimationExtension(obj: any): void;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        getDefense(): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        static "get(net.minecraft.world.item.ItemStack)"(stack: Internal.ItemStack_): ResourceLocation;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        modifyReturnValue$gdd000$quark$overrideOtherStackedOnMe(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_, arg3: Internal.Slot_, arg4: Internal.ClickAction_, arg5: Internal.Player_, arg6: Internal.SlotAccess_): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        static "getPlayerPOVHitResult(net.minecraft.world.level.Level,net.minecraft.world.entity.player.Player,net.minecraft.world.level.ClipContext$Fluid)"(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        static dispenseArmor(arg0: Internal.BlockSource_, arg1: Internal.ItemStack_): boolean;
        getMaterial(): Internal.ArmorMaterial;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        static "get(net.minecraft.world.item.Item)"(item: Internal.Item_): ResourceLocation;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        registry$getName(): ResourceLocation;
        static getPlayerPOVHitResult$tinymultiblocklib_$md$abea43$0(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        static get(stack: Internal.ItemStack_): ResourceLocation;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getToughness(): number;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        swapWithEquipmentSlot(arg0: Internal.Item_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getType(): Internal.ArmorItem$Type;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        zeta$setHumanoidArmorModel(arg0: Internal.HumanoidArmorModelGetter_): void;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        static "get(net.minecraft.world.entity.EntityType)"(type: Internal.EntityType_<any>): ResourceLocation;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        handler$gpb000$irons_spellbooks$getHoverName(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        static get(state: Internal.BlockState_): ResourceLocation;
        static get(item: Internal.Item_): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getEquipmentSlot(): Internal.EquipmentSlot;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        modifyReturnValue$gdd000$quark$overrideStackedOnOther(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        static get(block: Internal.Block_): ResourceLocation;
        notify(): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEquipSound(): Internal.SoundEvent;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        zeta$setBlockEntityWithoutLevelRenderer(arg0: Internal.BlockEntityWithoutLevelRenderer_): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        static "get(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.Equipable;
        wait(arg0: number, arg1: number): void;
        handler$epg000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        handler$fpm000$moonlight$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getMod(): string;
        static get(entity: Internal.Entity_): ResourceLocation;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        kjs$setAttributeMap(arg0: Internal.Multimap_<any, any>): void;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        get defense(): number
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        get material(): Internal.ArmorMaterial
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get toughness(): number
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get type(): Internal.ArmorItem$Type
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get equipmentSlot(): Internal.EquipmentSlot
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        get equipSound(): Internal.SoundEvent
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type DarkMetalItem$Leggings_ = DarkMetalItem$Leggings;
    class Axolotl extends Internal.Animal implements Internal.Bucketable, Internal.VariantHolder<Internal.Axolotl$Variant>, Internal.LerpingModel {
        constructor(arg0: Internal.EntityType_<Internal.Axolotl>, arg1: Internal.Level_)
        servercore$setActivatedTick(tick: number): void;
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): void;
        static checkMobSpawnRules(arg0: Internal.EntityType_<Internal.Mob>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        setDefaultMovementSpeedMultiplier(speed: number): void;
        isSuppressingBounce(): boolean;
        static onStopAttacking(arg0: Internal.Axolotl_, arg1: Internal.LivingEntity_): void;
        setTarget(arg0: Internal.LivingEntity_): void;
        setCulled(value: boolean): void;
        isOnFire(): boolean;
        getDeathSound(): Internal.SoundEvent;
        onLeashDistance(arg0: number): void;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): boolean;
        setMaxUpStep(arg0: number): void;
        shouldPassengersInheritMalus(): boolean;
        convertTo<T extends Internal.Mob>(arg0: Internal.EntityType_<T>, arg1: boolean): T;
        getFallFlyingTicks(): number;
        runCommandSilent(command: string): number;
        setPosition(x: number, y: number, z: number): void;
        chunkPosition(): Internal.ChunkPos;
        handler$gop000$irons_spellbooks$isInvisibleTo(arg0: Internal.Player_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        dropLeash(arg0: boolean, arg1: boolean): void;
        gameEvent(arg0: Internal.GameEvent_): void;
        setXxa(arg0: number): void;
        updateWalkAnimation(arg0: number): void;
        setDelayedLeashHolderId(arg0: number): void;
        isShiftKeyDown(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        setUUID(arg0: Internal.UUID_): void;
        checkBelowWorld(): void;
        onEffectUpdated(arg0: Internal.MobEffectInstance_, arg1: boolean, arg2: Internal.Entity_): void;
        updateSwingTime(): void;
        setMotionZ(z: number): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        canFreeze(): boolean;
        ignoreExplosion(): boolean;
        getBlockY(): number;
        transition$setRawPosition(arg0: Vec3d_): void;
        servercore$incFullTickCount(): void;
        isSpectator(): boolean;
        isAlwaysExperienceDropper(): boolean;
        setMainHandItem(item: Internal.ItemStack_): void;
        removeEffectNoUpdate(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getHealth(): number;
        getMaxHealth(): number;
        setPathfindingMalus(arg0: Internal.BlockPathTypes_, arg1: number): void;
        brainProvider(): Internal.Brain$Provider<Internal.Axolotl>;
        isRegisteredToWorld(): boolean;
        getRandomZ(arg0: number): number;
        setAggressive(arg0: boolean): void;
        setRemoved(arg0: Internal.Entity$RemovalReason_): void;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>, initializer: Internal.Supplier_<A>): A;
        getDistanceSq(arg0: number, arg1: number, arg2: number): number;
        isInWaterRainOrBubble(): boolean;
        getRemovalReason(): Internal.Entity$RemovalReason;
        handler$ekj001$sodiumdynamiclights$onRemove(ci: Internal.CallbackInfo_): void;
        onFlap(): void;
        actuallyHurt(arg0: DamageSource_, arg1: number): void;
        resetFallDistance(): void;
        canSprint(): boolean;
        blockPosition(): BlockPos;
        setLevel(arg0: Internal.Level_): void;
        setBoundingBox(arg0: Internal.AABB_): void;
        isAmbientCreature(): boolean;
        setZza(arg0: number): void;
        getBlock(): Internal.BlockContainerJS;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): void;
        randomTeleport(arg0: number, arg1: number, arg2: number, arg3: boolean): boolean;
        invalidateCaps(): void;
        getName(): net.minecraft.network.chat.Component;
        playAmbientSound(): void;
        onGround(): boolean;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): boolean;
        getArmorValue(): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        tick(): void;
        "setVariant(net.minecraft.world.entity.animal.axolotl.Axolotl$Variant)"(arg0: Internal.Axolotl$Variant_): void;
        handler$bnd000$curios$curio$canFreeze(arg0: Internal.CallbackInfoReturnable_<any>): void;
        getKillCredit(): Internal.LivingEntity;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        sinkInFluid(arg0: Internal.FluidType_): void;
        tryCheckInsideBlocks(): void;
        hasPermissions(arg0: number): boolean;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        onInsideBlock(arg0: Internal.BlockState_): void;
        bo$refreshEntityData(data: number): void;
        setOutOfCamera(value: boolean): void;
        static createMobAttributes(): Internal.AttributeSupplier$Builder;
        getDefaultLootTable(): ResourceLocation;
        isAutoSpinAttack(): boolean;
        getRemainingFireTicks(): number;
        handleAirSupply(arg0: number): void;
        limitPistonMovement(arg0: Vec3d_): Vec3d;
        onlyOpCanSetNbt(): boolean;
        addMotion(arg0: number, arg1: number, arg2: number): void;
        fireImmune(): boolean;
        getMaxFallDistance(): number;
        isHolding(arg0: Internal.Item_): boolean;
        getZ(arg0: number): number;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        static areAllEffectsAmbient(arg0: Internal.Collection_<Internal.MobEffectInstance>): boolean;
        doHurtTarget(arg0: Internal.Entity_): boolean;
        getTicksFrozen(): number;
        tickRidden(arg0: Internal.Player_, arg1: Vec3d_): void;
        getRandomX(arg0: number): number;
        create$callSpawnItemParticles(arg0: Internal.ItemStack_, arg1: number): void;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: number, arg1: number, arg2: boolean): Internal.HitResult;
        getVoicePitch(): number;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        setSleepingPos(arg0: BlockPos_): void;
        isDescending(): boolean;
        handler$gpf000$irons_spellbooks$updateInvisibilityStatus(arg0: Internal.CallbackInfo_): void;
        getAttributeBaseValue(arg0: Internal.Attribute_): number;
        sendEffectToPassengers(arg0: Internal.MobEffectInstance_): void;
        getHeadRotSpeed(): number;
        getYHeadRot(): number;
        verifyEquippedItem(arg0: Internal.ItemStack_): void;
        getProjectile(arg0: Internal.ItemStack_): Internal.ItemStack;
        static getAlpha(le: Internal.LivingEntity_, partialTicks: number): number;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        syncPacketPositionCodec(arg0: number, arg1: number, arg2: number): void;
        setAbsorptionAmount(arg0: number): void;
        handler$gpn000$irons_spellbooks$changeGlowOutline(arg0: Internal.CallbackInfoReturnable_<any>): void;
        isSunBurnTick(): boolean;
        makeBrain(arg0: Internal.Dynamic_<any>): Internal.Brain<any>;
        isAffectedByFluids(): boolean;
        canAddPassenger(arg0: Internal.Entity_): boolean;
        redirect$heo000$epicfight$tickHeadTurn(arg0: Internal.LivingEntity_): number;
        shouldRenderAtSqrDistance(arg0: number): boolean;
        getAttachedOrSet<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        damageSources(): Internal.DamageSources;
        removeAttached<A>(type: Internal.AttachmentType_<A>): A;
        removeAllGoals(arg0: Internal.Predicate_<Internal.Goal>): void;
        swing(): void;
        getAmbientSound(): Internal.SoundEvent;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): void;
        wakes$setRecentlyTeleported(arg0: boolean): void;
        canStartSwimming(): boolean;
        setDeltaMovement(arg0: Vec3d_): void;
        getLeashOffset(arg0: number): Vec3d;
        isBaby(): boolean;
        isCulled(): boolean;
        damageEquipment(slot: Internal.EquipmentSlot_): void;
        isGlowing(): boolean;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): boolean;
        canBreatheUnderwater(): boolean;
        getWalkTargetValue(arg0: BlockPos_): number;
        die(arg0: DamageSource_): void;
        removeAllEffects(): boolean;
        getLeashOffset(): Vec3d;
        hasLineOfSight(arg0: Internal.Entity_): boolean;
        onClimbable(): boolean;
        isAttackable(): boolean;
        getRiddenSpeed(arg0: Internal.Player_): number;
        processPortalCooldown(): void;
        handler$gpf000$irons_spellbooks$readDataAttachment(arg0: Internal.CompoundTag_, arg1: Internal.CallbackInfo_): void;
        getStepGenerator(engine: eu.ha3.presencefootsteps.sound.SoundEngine_): Internal.Optional<any>;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isUnderWater(): boolean;
        stopRiding(): void;
        getSwimHighSpeedSplashSound(): Internal.SoundEvent;
        irons_spellbooks$getMagicData(): Internal.MagicData;
        getLeashHolder(): Internal.Entity;
        createWitherRose(arg0: Internal.LivingEntity_): void;
        getX(arg0: number): number;
        getSensing(): Internal.Sensing;
        getLegsArmorItem(): Internal.ItemStack;
        getSelfAndPassengers(): Internal.Stream<any>;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        canTakeItem(arg0: Internal.ItemStack_): boolean;
        removeSoulSpeed(): void;
        shouldDropExperience(): boolean;
        getEquipmentDropChance(arg0: Internal.EquipmentSlot_): number;
        hasPassenger(arg0: Internal.Entity_): boolean;
        handler$dmm000$backpacked$MoveStep(arg0: Internal.MoverType_, arg1: Vec3d_, arg2: Internal.CallbackInfo_): void;
        setSecondsOnFire(arg0: number): void;
        moveTo(arg0: number, arg1: number, arg2: number): void;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        getLootTable(): ResourceLocation;
        getTicksUsingItem(): number;
        tickHeadTurn(arg0: number, arg1: number): number;
        getArrowCount(): number;
        calculateViewVector(arg0: number, arg1: number): Vec3d;
        getMoveControl(): Internal.MoveControl;
        setMotion(arg0: number, arg1: number, arg2: number): void;
        playSound(arg0: Internal.SoundEvent_): void;
        getBrain(): Internal.Brain<Internal.Axolotl>;
        makeBoundingBox(): Internal.AABB;
        getDefaultMovementSpeed(): number;
        restoreFrom(arg0: Internal.Entity_): void;
        isPeacefulCreature(): boolean;
        setOnGround(arg0: boolean): void;
        addEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): boolean;
        ate(): void;
        setPos(arg0: number, arg1: number, arg2: number): void;
        notify(): void;
        getFirstTick(): boolean;
        setPersistenceRequired(): void;
        getLastHurtByMobTimestamp(): number;
        getVehicle(): Internal.Entity;
        canFallInLove(): boolean;
        isEffectiveAi(): boolean;
        startRiding(arg0: Internal.Entity_, arg1: boolean): boolean;
        setSpawnCancelled(arg0: boolean): void;
        getStringUuid(): string;
        setSwimming(arg0: boolean): void;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getMainArm(): Internal.HumanoidArm;
        servercore$getActivationType(): Internal.ActivationType;
        checkSpawnRules(arg0: Internal.LevelAccessor_, arg1: Internal.MobSpawnType_): boolean;
        handler$bjc000$servercore$ignorePushingWhileInactive(x: number, y: number, z: number, ci: Internal.CallbackInfo_): void;
        getRotationVector(): Internal.Vec2;
        abstract sdl$getDynamicLightY(): number;
        getHurtDir(): number;
        isSprinting(): boolean;
        isMaxGroupSizeReached(arg0: number): boolean;
        getMotionY(): number;
        getOffhandItem(): Internal.ItemStack;
        canCollideWith(arg0: Internal.Entity_): boolean;
        neruina$isErrored(): boolean;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        clearSleepingPos(): void;
        canRide(arg0: Internal.Entity_): boolean;
        canSpawnSprintParticle(): boolean;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): void;
        getLastHurtMob(): Internal.LivingEntity;
        getOnPos(arg0: number): BlockPos;
        moveRelative(arg0: number, arg1: Vec3d_): void;
        isAddedToWorld(): boolean;
        saveAsPassenger(arg0: Internal.CompoundTag_): boolean;
        handler$cko000$radium$tryShortcutFluidPushing(ci: Internal.CallbackInfo_, box: Internal.AABB_, x1: number, x2: number, y1: number, y2: number, z1: number, z2: number, zero: number): void;
        getDrinkingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getLastDamageSource(): DamageSource;
        getSoundSource(): Internal.SoundSource;
        removeAfterChangingDimensions(): void;
        isJumping(): boolean;
        setNoActionTime(arg0: number): void;
        setMovementSpeedAddition(speed: number): void;
        equipmentHasChanged(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getPose(): Internal.Pose;
        getSharedFlag(arg0: number): boolean;
        getAttribute(arg0: Internal.Attribute_): Internal.AttributeInstance;
        subtleEffects$setTouchingLava(arg0: boolean): void;
        setPositionAndRotation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        canBeAffected(arg0: Internal.MobEffectInstance_): boolean;
        checkFallDamage(arg0: number, arg1: boolean, arg2: Internal.BlockState_, arg3: BlockPos_): void;
        tryAddFrost(): void;
        ageUp(arg0: number): void;
        quark$lastHurtByPlayer(): Internal.Player;
        getRestrictCenter(): BlockPos;
        isLeftHanded(): boolean;
        invokeShouldDropLoot(): boolean;
        removeVehicle(): void;
        defineSynchedData(): void;
        checkInsideBlocks(): void;
        setZ(z: number): void;
        getY(): number;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        finalizeSpawnChildFromBreeding(arg0: Internal.ServerLevel_, arg1: Internal.Animal_, arg2: Internal.AgeableMob_): void;
        redirect$fnh000$moonlight$fixSpawnAnimX(instance: Internal.Mob_, v: number): number;
        handler$gpf000$irons_spellbooks$saveDataAttachment(arg0: Internal.CompoundTag_, arg1: Internal.CallbackInfo_): void;
        eat(arg0: Internal.Level_, arg1: Internal.ItemStack_): Internal.ItemStack;
        createHoverEvent(): Internal.HoverEvent;
        bookshelf$makePoofParticles(): void;
        getPickupSound(): Internal.SoundEvent;
        isWithinMeleeAttackRange(arg0: Internal.LivingEntity_): boolean;
        serverAiStep(): void;
        handler$hah000$doespotatotick$beforePosChange(ci: Internal.CallbackInfo_): void;
        broadcastBreakEvent(arg0: Internal.EquipmentSlot_): void;
        getExitPortal(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: boolean, arg3: Internal.WorldBorder_): Internal.Optional<Internal.BlockUtil$FoundRectangle>;
        sendDebugPackets(): void;
        setItemSlotAndDropWhenKilled(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        showVehicleHealth(): boolean;
        dpt$checkAlwaysTick(): boolean;
        getDistance(pos: BlockPos_): number;
        isBlocking(): boolean;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): void;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): void;
        playMuffledStepSound(arg0: Internal.BlockState_, arg1: BlockPos_): void;
        isPushedByFluid(): boolean;
        dropFromLootTable(arg0: DamageSource_, arg1: boolean): void;
        getArmorCoverPercentage(): number;
        handleRelativeFrictionAndCalculateMovement(arg0: Vec3d_, arg1: number): Vec3d;
        turn(arg0: number, arg1: number): void;
        applySupportingEffects(arg0: Internal.Player_): void;
        getAirSupply(): number;
        waterSwimSound(): void;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): void;
        isAnimal(): boolean;
        isPlayer(): boolean;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        canBeCollidedWith(): boolean;
        getMotionDirection(): Internal.Direction;
        sdl$isDynamicLightEnabled(): boolean;
        lavaHurt(): void;
        handleDamageEvent(arg0: DamageSource_): void;
        updateUsingItem(arg0: Internal.ItemStack_): void;
        getFabricBalmData(): Internal.CompoundTag;
        canChangeDimensions(): boolean;
        jumpInFluid(arg0: Internal.FluidType_): void;
        getCommandSenderWorld(): Internal.Level;
        quark$lastHurtByPlayerTime(): number;
        getTotalMovementSpeed(): number;
        redirect$cff000$attributeslib$apoth_sunderingApplyEffect(arg0: number, arg1: number, arg2: DamageSource_, arg3: number): number;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: number): boolean;
        fromBucket(): boolean;
        blockedByShield(arg0: Internal.LivingEntity_): void;
        attack(hp: number): void;
        wrapOperation$gli000$supplementaries$onTravel(instance: Internal.LivingEntity_, state: Internal.FluidState_, original: Internal.Operation_<any>): boolean;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getFireImmuneTicks(): number;
        modifyReturnValue$hmc000$create$onFireImmune(arg0: boolean): boolean;
        getAttributes(): Internal.AttributeMap;
        isSpawnCancelled(): boolean;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        spawnChildFromBreeding(arg0: Internal.ServerLevel_, arg1: Internal.Animal_): void;
        handler$fnb000$efn_enhance$efn$tick(arg0: Internal.CallbackInfo_): void;
        setInLoveTime(arg0: number): void;
        abstract sdl$getDynamicLightX(): number;
        isSwimming(): boolean;
        setSprinting(arg0: boolean): void;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        setRot(arg0: number, arg1: number): void;
        static checkAxolotlSpawnRules(arg0: Internal.EntityType_<Internal.LivingEntity>, arg1: Internal.ServerLevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        wakes$onFluidSurface(): boolean;
        setPortalCooldown(): void;
        getAttackAnim(arg0: number): number;
        setX(x: number): void;
        filter$initialize(filters: Internal.Object2ObjectMap_<any, any>): void;
        subtleEffects$getTickers(): Internal.Int2ObjectMap<any>;
        getPortalWaitTime(): number;
        getBlockStateOn(): Internal.BlockState;
        wantsToPickUp(arg0: Internal.ItemStack_): boolean;
        getItemBySlot(arg0: Internal.EquipmentSlot_): Internal.ItemStack;
        getFluidJumpThreshold(): number;
        servercore$getActivatedImmunityTick(): number;
        enchantSpawnedArmor(arg0: Internal.RandomSource_, arg1: number, arg2: Internal.EquipmentSlot_): void;
        "setPositionAndRotation(double,double,double,float,float)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        isInvisibleTo(arg0: Internal.Player_): boolean;
        stopSleeping(): void;
        setAirSupply(arg0: number): void;
        getOnPos(): BlockPos;
        handler$gbb000$quark$onEatGoldenCarrot(arg0: Internal.Player_, arg1: Internal.InteractionHand_, arg2: Internal.ItemStack_, arg3: Internal.CallbackInfo_): void;
        isUndead(): boolean;
        repositionEntityAfterLoad(): boolean;
        static createLivingAttributes(): Internal.AttributeSupplier$Builder;
        localvar$cfc000$attributeslib$apoth_checkFallDamageWithGravity(arg0: number): number;
        moveTowardsClosestSpace(arg0: number, arg1: number, arg2: number): void;
        getNextStepDistance(): number;
        getBlockPosBelowThatAffectsMyMovement(): BlockPos;
        getStepHeight(): number;
        static getCollisionHorizontalEscapeVector(arg0: number, arg1: number, arg2: number): Vec3d;
        setRegisteredToWorld(navigation: Internal.PathNavigation_): void;
        stopUsingItem(): void;
        isSleeping(): boolean;
        acceptsFailure(): boolean;
        playCombinationStepSounds(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: BlockPos_): void;
        setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_): void;
        ageBoundaryReached(): void;
        getFluidFallingAdjustedMovement(arg0: number, arg1: boolean, arg2: Vec3d_): Vec3d;
        setOldPosAndRot(): void;
        isFree(arg0: number, arg1: number, arg2: number): boolean;
        subtleEffects$setTouchingWater(arg0: boolean): void;
        getDismountPoses(): Internal.ImmutableList<Internal.Pose>;
        getLastHurtMobTimestamp(): number;
        playBlockFallSound(): void;
        lithiumOnEquipmentChanged(): void;
        "moveTo(double,double,double)"(arg0: number, arg1: number, arg2: number): void;
        setRemainingFireTicks(arg0: number): void;
        updateControlFlags(): void;
        createBodyControl(): Internal.BodyRotationControl;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        findDimensionEntryPoint(arg0: Internal.ServerLevel_): Internal.PortalInfo;
        setPos(arg0: Vec3d_): void;
        enchantSpawnedWeapon(arg0: Internal.RandomSource_, arg1: number): void;
        populateDefaultEquipmentEnchantments(arg0: Internal.RandomSource_, arg1: Internal.DifficultyInstance_): void;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        getStandingEyeHeight(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        setCanPickUpLoot(arg0: boolean): void;
        getMainHandItem(): Internal.ItemStack;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        setSilent(arg0: boolean): void;
        doPush(arg0: Internal.Entity_): void;
        hasExactlyOnePlayerPassenger(): boolean;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        canBeSeenAsEnemy(): boolean;
        getSwimSplashSound(): Internal.SoundEvent;
        setLeftHanded(arg0: boolean): void;
        getActiveEffects(): Internal.Collection<Internal.MobEffectInstance>;
        isOnPortalCooldown(): boolean;
        hurtArmor(arg0: DamageSource_, arg1: number): void;
        canAttack(arg0: Internal.LivingEntity_, arg1: Internal.TargetingConditions_): boolean;
        increaseAirSupply(arg0: number): number;
        getAttributeValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        /**
         * @deprecated
        */
        static saveDefaultDataToBucketTag(arg0: Internal.Mob_, arg1: Internal.ItemStack_): void;
        setPitch(arg0: number): void;
        isMultipartEntity(): boolean;
        setPosRaw(arg0: number, arg1: number, arg2: number): void;
        handleEntityEvent(arg0: number): void;
        getParts(): Internal.PartEntity<any>[];
        isUsingItem(): boolean;
        spawnSoulSpeedParticle(): void;
        removeFrost(): void;
        isAlwaysTicking(): boolean;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        lerpTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): void;
        onPassengerTurned(arg0: Internal.Entity_): void;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        setAttached(type: Internal.AttachmentType_<any>, value: any): any;
        serializeNBT(): Internal.CompoundTag;
        /**
         * @deprecated
        */
        couldAcceptPassenger(): boolean;
        getForgePersistentData(): Internal.CompoundTag;
        lithiumOnBlockCacheDeleted(): void;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: boolean): void;
        push(arg0: Internal.Entity_): void;
        isInFluidType(): boolean;
        jumpFromGround(): void;
        canMate(arg0: Internal.Animal_): boolean;
        canReplaceCurrentItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getDamageAfterArmorAbsorb(arg0: DamageSource_, arg1: number): number;
        maxUpStep(): number;
        setGlowing(arg0: boolean): void;
        load(arg0: Internal.CompoundTag_): void;
        "broadcastBreakEvent(net.minecraft.world.entity.EquipmentSlot)"(arg0: Internal.EquipmentSlot_): void;
        setLeashedTo(arg0: Internal.Entity_, arg1: boolean): void;
        onChangedBlock(arg0: BlockPos_): void;
        isAlive(): boolean;
        usePlayerItem(arg0: Internal.Player_, arg1: Internal.InteractionHand_, arg2: Internal.ItemStack_): void;
        startSleeping(arg0: BlockPos_): void;
        pickUpItem(arg0: Internal.ItemEntity_): void;
        getBbHeight(): number;
        getMeleeAttackRangeSqr(arg0: Internal.LivingEntity_): number;
        bookshelf$getDrinkingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getViewVector(arg0: number): Vec3d;
        getTags(): Internal.Set<string>;
        calculateFallDamage(arg0: number, arg1: number): number;
        getLastAttacker(): Internal.LivingEntity;
        hasControllingPassenger(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number, arg2: number): boolean;
        absMoveTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        updateEffectVisibility(): void;
        onPathfindingStart(): void;
        getPercentFrozen(): number;
        setPortalCooldown(arg0: number): void;
        hasGlowingTag(): boolean;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): boolean;
        setPosition(block: Internal.BlockContainerJS_): void;
        isLeashed(): boolean;
        getSoundVolume(): number;
        addEffect(arg0: Internal.MobEffectInstance_): boolean;
        handler$fna001$efn_enhance$CMcanAttack(arg0: Internal.LivingEntity_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        getVariant(): any;
        ageUp(arg0: number, arg1: boolean): void;
        getViewXRot(arg0: number): number;
        canRiderInteract(): boolean;
        fabric_getAttachments(): Internal.Map<any, any>;
        setPose(arg0: Internal.Pose_): void;
        getReachDistance(): number;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): boolean;
        toString(): string;
        updateInvisibilityStatus(): void;
        getBreedOffspring(arg0: Internal.ServerLevel_, arg1: Internal.AgeableMob_): Internal.AgeableMob;
        saveToBucketTag(arg0: Internal.ItemStack_): void;
        setLastHurtByPlayer(arg0: Internal.Player_): void;
        "getServer()"(): Internal.MinecraftServer;
        mobInteract(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        wakes$setPrevPos(arg0: Vec3d_): void;
        wasExperienceConsumed(): boolean;
        setYBodyRot(arg0: number): void;
        isPushable(): boolean;
        foodEaten(is: Internal.ItemStack_): void;
        onClientRemoval(): void;
        self(): Internal.LivingEntity;
        shouldDropLoot(): boolean;
        reviveCaps(): void;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        static createAttributes(): Internal.AttributeSupplier$Builder;
        getAttached(type: Internal.AttachmentType_<any>): any;
        filter$initialized(): boolean;
        setRotation(yaw: number, pitch: number): void;
        abstract sdl$resetDynamicLight(): void;
        calculateEntityAnimation(arg0: boolean): void;
        forceAddEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): void;
        setChestArmorItem(item: Internal.ItemStack_): void;
        abstract sodiumdynamiclights$scheduleTrackedChunksRebuild(arg0: Internal.LevelRenderer_): void;
        checkAutoSpinAttack(arg0: Internal.AABB_, arg1: Internal.AABB_): void;
        bookshelf$getHurtSound(arg0: DamageSource_): Internal.SoundEvent;
        onAboveBubbleCol(arg0: boolean): void;
        handler$cff000$attributeslib$apoth_ownedAttrMap(arg0: Internal.EntityType_<any>, arg1: Internal.Level_, arg2: Internal.CallbackInfo_): void;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        irons_spellbooks$getCapData(): Internal.IArmorCapeProvider$CapeData;
        isPassenger(): boolean;
        hasPose(arg0: Internal.Pose_): boolean;
        playStepSound(arg0: BlockPos_, arg1: Internal.BlockState_): void;
        supp$setSlimedTicks(newSlimedTicks: number, sync: boolean): void;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): void;
        isInvulnerableTo(arg0: DamageSource_): boolean;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        getAttachedOrGet<A>(type: Internal.AttachmentType_<A>, defaultValue: Internal.Supplier_<A>): A;
        isSensitiveToWater(): boolean;
        skipAttackInteraction(arg0: Internal.Entity_): boolean;
        lerpMotion(arg0: number, arg1: number, arg2: number): void;
        maybeBackOffFromEdge(arg0: Vec3d_, arg1: Internal.MoverType_): Vec3d;
        newFloatList(...arg0: number[]): Internal.ListTag;
        "getAttributeValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        shouldRender(arg0: number, arg1: number, arg2: number): boolean;
        getJumpControl(): Internal.JumpControl;
        isFlapping(): boolean;
        getEyeHeight(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getFeetArmorItem(): Internal.ItemStack;
        static getViewScale(): number;
        handler$gpf000$irons_spellbooks$onEffectAdded(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_, arg2: Internal.CallbackInfo_): void;
        updateFallFlying(): void;
        getVisualRotationYInDegrees(): number;
        setSpeed(arg0: number): void;
        requiresCustomPersistence(): boolean;
        servercore$setInactive(inactive: boolean): void;
        isDiscrete(): boolean;
        unRide(): void;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        static bucketMobPickup<T extends Internal.LivingEntity & Internal.Bucketable>(arg0: Internal.Player_, arg1: Internal.InteractionHand_, arg2: T): Internal.Optional<Internal.InteractionResult>;
        getCombatTracker(): Internal.CombatTracker;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): void;
        canBreed(): boolean;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): void;
        isNoAi(): boolean;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        extinguishFire(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): void;
        getBlockJumpFactor(): number;
        tell(message: net.minecraft.network.chat.Component_): void;
        closerThan(arg0: Internal.Entity_, arg1: number): boolean;
        /**
         * @deprecated
        */
        goDownInWater(): void;
        onSoulSpeedBlock(): boolean;
        getDistanceSq(pos: BlockPos_): number;
        indicateDamage(arg0: number, arg1: number): void;
        canBeSeenByAnyone(): boolean;
        handler$gop000$irons_spellbooks$isAlliedTo(arg0: Internal.Entity_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        playEntityOnFireExtinguishedSound(): void;
        setVariant(arg0: any): void;
        isFullyFrozen(): boolean;
        dropCustomDeathLoot(arg0: DamageSource_, arg1: number, arg2: boolean): void;
        wakes$getHorizontalVelocity(): number;
        isInWall(): boolean;
        getMeleeAttackReferencePosition(): Vec3d;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        remove(arg0: Internal.Entity$RemovalReason_): void;
        getScale(): number;
        isSuppressingSlidingDownLadder(): boolean;
        getBlockZ(): number;
        hasAttached(type: Internal.AttachmentType_<any>): boolean;
        dampensVibrations(): boolean;
        isSilent(): boolean;
        setUseItem(arg0: Internal.ItemStack_): void;
        "playSound(net.minecraft.sounds.SoundEvent)"(id: Internal.SoundEvent_): void;
        getPitch(): number;
        newDoubleList(...arg0: number[]): Internal.ListTag;
        getPathfindingMalus(arg0: Internal.BlockPathTypes_): number;
        getRandom(): Internal.RandomSource;
        canReplaceEqualItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        rotate(arg0: Internal.Rotation_): number;
        handler$ekj007$sodiumdynamiclights$onTick(ci: Internal.CallbackInfo_): void;
        shouldRiderFaceForward(arg0: Internal.Player_): boolean;
        handler$gpf000$irons_spellbooks$changeSummonHurtCredit(arg0: DamageSource_, arg1: number, arg2: Internal.CallbackInfoReturnable_<any>): void;
        getPassengersAndSelf(): Internal.Stream<any>;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        "getAttributeBaseValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        clearRestriction(): void;
        "self()"(): Internal.LivingEntity;
        getModelRotationValues(): Internal.Map<string, Vector3f>;
        getAge(): number;
        rayTrace(): Internal.RayTraceResultJS;
        alwaysAccepts(): boolean;
        spawnItemParticles(arg0: Internal.ItemStack_, arg1: number): void;
        neruina$getTickingEntryId(): Internal.UUID;
        "isHolding(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getNoActionTime(): number;
        isVisuallyCrawling(): boolean;
        servercore$setActivatedImmunityTick(tick: number): void;
        isAggressive(): boolean;
        handler$hen000$epicfight$setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_, arg2: Internal.CallbackInfo_): void;
        setYya(arg0: number): void;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        abstract sdl$shouldUpdateDynamicLight(): boolean;
        setDropChance(arg0: Internal.EquipmentSlot_, arg1: number): void;
        "broadcastBreakEvent(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): void;
        setFluidTypeHeight(arg0: Internal.FluidType_, arg1: number): void;
        neruina$clearErrored(): void;
        dropExperience(): void;
        teleportRelative(arg0: number, arg1: number, arg2: number): void;
        isFood(arg0: Internal.ItemStack_): boolean;
        setBaby(arg0: boolean): void;
        redirect$cff000$attributeslib$apoth_sunderingGetAmplifier(arg0: Internal.MobEffectInstance_): number;
        getLastHurtByMob(): Internal.LivingEntity;
        isInWaterOrBubble(): boolean;
        decreaseAirSupply(arg0: number): number;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): void;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): boolean;
        releaseUsingItem(): void;
        getPosition(arg0: number): Vec3d;
        removeFreeWill(): void;
        servercore$inactiveTick(): void;
        removeWhenFarAway(arg0: number): boolean;
        wait(arg0: number): void;
        isIgnoringBlockTriggers(): boolean;
        setRecordPlayingNearby(arg0: BlockPos_, arg1: boolean): void;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        neruina$setTickingEntryId(uuid: Internal.UUID_): void;
        hasItemInSlot(arg0: Internal.EquipmentSlot_): boolean;
        canUpdate(arg0: boolean): void;
        getEyeInFluidType(): Internal.FluidType;
        distanceToSqr(arg0: Vec3d_): number;
        modifyAttached<A>(type: Internal.AttachmentType_<A>, modifier: Internal.UnaryOperator_<A>): A;
        isSteppingCarefully(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        getBlockX(): number;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        isFallFlying(): boolean;
        getEncodeId(): string;
        getY(arg0: number): number;
        getMaxHeadXRot(): number;
        redirect$cff000$attributeslib$apoth_applyArmorPen(arg0: number, arg1: number, arg2: number, arg3: DamageSource_, arg4: number): number;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: boolean): void;
        canEnterPose(arg0: Internal.Pose_): boolean;
        getEffect(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        setTotalMovementSpeedMultiplier(speed: number): void;
        setHealth(arg0: number): void;
        attack(arg0: DamageSource_, arg1: number): boolean;
        getBlockSpeedFactor(): number;
        onInsideBubbleColumn(arg0: boolean): void;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        onOffspringSpawnedFromEgg(arg0: Internal.Player_, arg1: Internal.Mob_): void;
        setDiscardFriction(arg0: boolean): void;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        static getInputVector(arg0: Vec3d_, arg1: number, arg2: number): Vec3d;
        getYaw(): number;
        swing(arg0: Internal.InteractionHand_, arg1: boolean): void;
        getUsedItemHand(): Internal.InteractionHand;
        setDefaultMovementSpeed(speed: number): void;
        onEffectAdded(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): void;
        canAttackType(arg0: Internal.EntityType_<any>): boolean;
        servercore$isExcluded(): boolean;
        setPlayingDead(arg0: boolean): void;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        canEntityBeSeen(entity: Internal.LivingEntity_): boolean;
        setCustomNameVisible(arg0: boolean): void;
        isAlliedTo(arg0: Internal.Team_): boolean;
        bo$getRenderer(): Internal.EntityRenderer<any>;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>): A;
        canFireProjectileWeapon(arg0: Internal.ProjectileWeaponItem_): boolean;
        getControllingPassenger(): Internal.LivingEntity;
        getScriptType(): Internal.ScriptType;
        shouldDiscardFriction(): boolean;
        startRiding(arg0: Internal.Entity_): boolean;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        getDamageAfterMagicAbsorb(arg0: DamageSource_, arg1: number): number;
        setFeetArmorItem(item: Internal.ItemStack_): void;
        getId(): number;
        canBeHitByProjectile(): boolean;
        getEyeY(): number;
        skipDropExperience(): void;
        fabric_readAttachmentsFromNbt(nbt: Internal.CompoundTag_): void;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): boolean;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        tryAddSoulSpeed(): void;
        equals(arg0: any): boolean;
        getViewYRot(arg0: number): number;
        getSwimSound(): Internal.SoundEvent;
        dismountsUnderwater(): boolean;
        dpt$tickable(): boolean;
        abstract sodiumdynamiclights$updateDynamicLight(arg0: Internal.LevelRenderer_): boolean;
        isAffectedByPotions(): boolean;
        playerTouch(arg0: Internal.Player_): void;
        addTag(arg0: string): boolean;
        getCitadelEntityData(): Internal.CompoundTag;
        getEyeHeight(arg0: Internal.Pose_): number;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        handler$dmm000$backpacked$TickHead(arg0: Internal.CallbackInfo_): void;
        doWaterSplashEffect(): void;
        static getEquipmentForSlot(arg0: Internal.EquipmentSlot_, arg1: number): Internal.Item;
        isWithinRestriction(arg0: BlockPos_): boolean;
        getTeam(): Internal.Team;
        dpt$setTickable(tickable: boolean): void;
        handler$gpf000$irons_spellbooks$onEffectRemoved(arg0: Internal.MobEffectInstance_, arg1: Internal.CallbackInfo_): void;
        setTicksFrozen(arg0: number): void;
        getUseItem(): Internal.ItemStack;
        getMyRidingOffset(): number;
        handler$cgd000$fabric_entity_events_v1$injectElytraTick(info: Internal.CallbackInfo_): void;
        dismountTo(arg0: number, arg1: number, arg2: number): void;
        getFlyingSpeed(): number;
        hasCustomName(): boolean;
        getSwimAmount(arg0: number): number;
        isLiving(): boolean;
        getX(): number;
        dropAllDeathLoot(arg0: DamageSource_): void;
        isVehicle(): boolean;
        static transfer(original: Internal.AttachmentTarget_, target: Internal.AttachmentTarget_, isDeath: boolean): void;
        servercore$getActivatedTick(): number;
        /**
         * @deprecated
        */
        static loadDefaultDataFromBucketTag(arg0: Internal.Mob_, arg1: Internal.CompoundTag_): void;
        tickLeash(): void;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        customServerAiStep(): void;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): void;
        setIsInPowderSnow(arg0: boolean): void;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): void;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        handleNetherPortal(): void;
        doWaterSplashingEffects(): void;
        getTeamId(): string;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        setStingerCount(arg0: number): void;
        getMaxHeadYRot(): number;
        getBoundingBoxForPose(arg0: Internal.Pose_): Internal.AABB;
        servercore$getFullTickCount(): number;
        isCustomNameVisible(): boolean;
        isSupportedBy(arg0: BlockPos_): boolean;
        followLeashSpeed(): number;
        getPistonPushReaction(): Internal.PushReaction;
        shouldRiderSit(): boolean;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): void;
        triggerItemUseEffects(arg0: Internal.ItemStack_, arg1: number): void;
        hurtCurrentlyUsedShield(arg0: number): void;
        getLootTableSeed(): number;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        collide(arg0: Vec3d_): Vec3d;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        canBeLeashed(arg0: Internal.Player_): boolean;
        hasIndirectPassenger(arg0: Internal.Entity_): boolean;
        getEntityData(): Internal.SynchedEntityData;
        sdl$dynamicLightTick(): void;
        bookshelf$getFallDamageSound(arg0: number): Internal.SoundEvent;
        dpt$isDead(): boolean;
        handleInsidePortal(arg0: BlockPos_): void;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        /**
         * @deprecated
        */
        jumpInLiquid(arg0: Internal.TagKey_<Internal.Fluid>): void;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): void;
        absMoveTo(arg0: number, arg1: number, arg2: number): void;
        onBelowWorld(): void;
        isOnRails(): boolean;
        getAttachedOrThrow<A>(type: Internal.AttachmentType_<A>): A;
        getStingerCount(): number;
        getFallSounds(): Internal.LivingEntity$Fallsounds;
        reapplyPosition(): void;
        getAttributeTotalValue(attribute: Internal.Attribute_): number;
        getDimensionChangingDelay(): number;
        setLivingEntityFlag(arg0: number, arg1: boolean): void;
        static isBrightEnoughToSpawn(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_): boolean;
        getWaterSlowDown(): number;
        createNavigation(arg0: Internal.Level_): Internal.PathNavigation;
        setYaw(arg0: number): void;
        getPickRadius(): number;
        isPathFinding(): boolean;
        supp$getSlimedTicks(): number;
        isRemoved(): boolean;
        teleportToWithTicket(arg0: number, arg1: number, arg2: number): void;
        spawnAnim(): void;
        handler$enj000$cataclysm$CMcanAttack(arg0: Internal.LivingEntity_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        getJumpBoostPower(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        self(): Internal.Entity;
        refreshDimensions(): void;
        bookshelf$getAmbientSound(): Internal.SoundEvent;
        "isHolding(net.minecraft.world.item.Item)"(arg0: Internal.Item_): boolean;
        "getAttributeValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): number;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        setShiftKeyDown(arg0: boolean): void;
        getEyePosition(arg0: number): Vec3d;
        getPassengers(): Internal.EntityArrayList;
        getRiddenInput(arg0: Internal.Player_, arg1: Vec3d_): Vec3d;
        calculateUpVector(arg0: number, arg1: number): Vec3d;
        spawnSprintParticle(): void;
        handler$hhi000$efn$createBodyControl(arg0: Internal.CallbackInfoReturnable_<any>): void;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): number;
        checkSupportingBlock(arg0: boolean, arg1: Vec3d_): void;
        shouldRemoveSoulSpeed(arg0: Internal.BlockState_): boolean;
        dropEquipment(): void;
        teleportTo(arg0: number, arg1: number, arg2: number): void;
        getAttributeBaseValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        getServer(): Internal.MinecraftServer;
        getExperienceReward(): number;
        getFirstPassenger(): Internal.Entity;
        heal(arg0: number): void;
        getSpawnType(): Internal.MobSpawnType;
        getRelativePortalPosition(arg0: Internal.Direction$Axis_, arg1: Internal.BlockUtil$FoundRectangle_): Vec3d;
        setLastHurtMob(arg0: Internal.Entity_): void;
        setLastHurtByMob(arg0: Internal.LivingEntity_): void;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        removePassenger(arg0: Internal.Entity_): void;
        abstract sdl$getDynamicLightLevel(): Internal.Level;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        invokeSetLevel(arg0: Internal.Level_): void;
        checkSlowFallDistance(): void;
        tickDeath(): void;
        updateInWaterStateAndDoWaterCurrentPushing(): void;
        canStandOnFluid(arg0: Internal.FluidState_): boolean;
        addPassenger(arg0: Internal.Entity_): void;
        setFabricBalmData(arg0: Internal.CompoundTag_): void;
        getSleepingPos(): Internal.Optional<any>;
        touchingUnloadedChunk(): boolean;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        abstract sdl$getDynamicLightZ(): number;
        handler$gpf000$irons_spellbooks$isCurrentlyGlowing(arg0: Internal.CallbackInfoReturnable_<any>): void;
        getLookAngle(): Vec3d;
        setRemovalReason(arg0: Internal.Entity$RemovalReason_): void;
        getAmbientSoundInterval(): number;
        setArrowCount(arg0: number): void;
        getPermissionLevel(): number;
        getMotionZ(): number;
        nextStep(): number;
        isPersistenceRequired(): boolean;
        isInvisible(): boolean;
        is(arg0: Internal.Entity_): boolean;
        getBedOrientation(): Internal.Direction;
        /**
         * @deprecated
        */
        getBlockStateOnLegacy(): Internal.BlockState;
        ejectPassengers(): void;
        removeEffect(arg0: Internal.MobEffect_): boolean;
        handler$hah000$doespotatotick$afterPosChange(ci: Internal.CallbackInfo_): void;
        getProfile(): Internal.GameProfile;
        setInLove(arg0: Internal.Player_): void;
        isDeadOrDying(): boolean;
        setHeadArmorItem(item: Internal.ItemStack_): void;
        static setViewScale(arg0: number): void;
        take(arg0: Internal.Entity_, arg1: number): void;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): void;
        getLookControl(): Internal.LookControl;
        pushEntities(): void;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        setFromBucket(arg0: boolean): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        canAttack(arg0: Internal.LivingEntity_): boolean;
        static getSpeedUpSecondsWhenFeeding(arg0: number): number;
        getOffHandItem(): Internal.ItemStack;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        startUsingItem(arg0: Internal.InteractionHand_): void;
        subtleEffects$wasTouchingLava(): boolean;
        position(): Vec3d;
        setTimeout(): void;
        modifyExpressionValue$hmc000$create$playerHidingAsBoxIsCrouchingNotSwimming(arg0: boolean, arg1: Internal.Pose_): boolean;
        static getEquipmentSlotForItem(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        displayFireAnimation(): boolean;
        isOutOfCamera(): boolean;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): void;
        onAddedToWorld(): void;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        isCrouching(): boolean;
        "getAttributeBaseValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): number;
        onLeaveCombat(): void;
        setY(y: number): void;
        getAttributeValue(arg0: Internal.Attribute_): number;
        getFeetBlockState(): Internal.BlockState;
        handler$bjc000$servercore$setupActivationStates(type: Internal.EntityType_<any>, level: Internal.Level_, ci: Internal.CallbackInfo_): void;
        isWithinRestriction(): boolean;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        positionRider(arg0: Internal.Entity_): void;
        isHorizontalCollisionMinor(arg0: Vec3d_): boolean;
        baseTick(): void;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): boolean;
        setSharedFlag(arg0: number, arg1: boolean): void;
        redirect$cff000$attributeslib$apoth_applyProtPen(arg0: number, arg1: number, arg2: DamageSource_, arg3: number): number;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        handler$gpf000$irons_spellbooks$onEffectUpdated(arg0: Internal.MobEffectInstance_, arg1: boolean, arg2: Internal.Entity_, arg3: Internal.CallbackInfo_): void;
        damageHeldItem(): void;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        "self()"(): Internal.Entity;
        getMaxAirSupply(): number;
        isVisuallySwimming(): boolean;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): boolean;
        blockUsingShield(arg0: Internal.LivingEntity_): void;
        processFlappingMovement(): void;
        neruina$setErrored(): void;
        setItemInHand(arg0: Internal.InteractionHand_, arg1: Internal.ItemStack_): void;
        setMaxHealth(hp: number): void;
        getFacing(): Internal.Direction;
        dpt$setAlwaysTick(alwaysTick: boolean): void;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): boolean;
        getBoundingBoxForCulling(): Internal.AABB;
        setAge(arg0: number): void;
        getTarget(): Internal.LivingEntity;
        static collideBoundingBox(entity: Internal.Entity_, movement: Vec3d_, entityBoundingBox: Internal.AABB_, world: Internal.Level_, collisions: Internal.List_<any>): Vec3d;
        restrictTo(arg0: BlockPos_, arg1: number): void;
        isInLove(): boolean;
        trackingPosition(): Vec3d;
        localvar$emj000$fluidCollision(arg0: Vec3d_): Vec3d;
        getNameTagOffsetY(): number;
        isInvulnerable(): boolean;
        isInLava(): boolean;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): void;
        isInWater(): boolean;
        finalizeSpawn(arg0: Internal.ServerLevelAccessor_, arg1: Internal.DifficultyInstance_, arg2: Internal.MobSpawnType_, arg3: Internal.SpawnGroupData_, arg4: Internal.CompoundTag_): Internal.SpawnGroupData;
        setLivingEntityFlagInvoker(arg0: number, arg1: boolean): void;
        unsetRemoved(): void;
        getPickupReach(): Vec3i;
        hasEffect(arg0: Internal.MobEffect_): boolean;
        swing(arg0: Internal.InteractionHand_): void;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        /**
         * @deprecated
        */
        fixupDimensions(): void;
        getRootVehicle(): Internal.Entity;
        onPathfindingDone(): void;
        save(arg0: Internal.CompoundTag_): boolean;
        handler$heo000$epicfight$defineSynchedData(arg0: Internal.CallbackInfo_): void;
        sdl$getLuminance(): number;
        getLocalBoundsForPose(arg0: Internal.Pose_): Internal.AABB;
        isNoGravity(): boolean;
        curePotionEffects(arg0: Internal.ItemStack_): boolean;
        onItemPickup(arg0: Internal.ItemEntity_): void;
        setCitadelEntityData(arg0: Internal.CompoundTag_): void;
        travelRidden(arg0: Internal.Player_, arg1: Vec3d_): void;
        populateDefaultEquipmentSlots(arg0: Internal.RandomSource_, arg1: Internal.DifficultyInstance_): void;
        handler$cff000$attributeslib$apoth_onEffectUpdateAddAttribute(arg0: Internal.MobEffectInstance_, arg1: boolean, arg2: Internal.Entity_, arg3: Internal.CallbackInfo_): void;
        servercore$isInactive(): boolean;
        completeUsingItem(): void;
        playExtinguishedSound(): void;
        resetLove(): void;
        bookshelf$createHoverEvent(): Internal.HoverEvent;
        isImmobile(): boolean;
        updateSwimming(): void;
        isHolding(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getSpeed(): number;
        redirect$cfn000$fabric_entity_events_v1$beforeEntityKilled(livingEntity: Internal.LivingEntity_, source: DamageSource_, amount: number): boolean;
        abstract getCachedFeetBlockState(): Internal.BlockState;
        shouldInformAdmins(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        rideTick(): void;
        wait(): void;
        getUuid(): Internal.UUID;
        setOffHandItem(item: Internal.ItemStack_): void;
        spawn(): void;
        setNoAi(arg0: boolean): void;
        teleportTo(arg0: Internal.ServerLevel_, arg1: number, arg2: number, arg3: number, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): boolean;
        fabric_writeAttachmentsToNbt(nbt: Internal.CompoundTag_): void;
        shouldShowName(): boolean;
        markHurt(): void;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        canPickUpLoot(): boolean;
        kill(): void;
        onEnterCombat(): void;
        updateNavigationRegistration(): void;
        playSwimSound(arg0: number): void;
        animateHurt(arg0: number): void;
        static resetForwardDirectionOfRelativePortalPosition(arg0: Vec3d_): Vec3d;
        getJumpPower(): number;
        registerGoals(): void;
        hasRestriction(): boolean;
        getHeadArmorItem(): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        setExtension(key: any, value: any): void;
        deserializeNBT(arg0: Internal.Tag_): void;
        setVariant(arg0: Internal.Axolotl$Variant_): void;
        positionRider(arg0: Internal.Entity_, arg1: Internal.Entity$MoveFunction_): void;
        removeEffectParticles(): void;
        revive(): void;
        wakes$wakeHeight(): number;
        getBbWidth(): number;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        addDeltaMovement(arg0: Vec3d_): void;
        getHurtSound(arg0: DamageSource_): Internal.SoundEvent;
        canDrownInFluidType(arg0: Internal.FluidType_): boolean;
        "getName()"(): net.minecraft.network.chat.Component;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): boolean;
        knockback(arg0: number, arg1: number, arg2: number): void;
        getTypeName(): net.minecraft.network.chat.Component;
        dpt$alwaysTick(): boolean;
        getTicksRequiredToFreeze(): number;
        shouldDespawnInPeaceful(): boolean;
        catnip$callSetLevel(arg0: Internal.Level_): void;
        getVisibilityPercent(arg0: Internal.Entity_): number;
        isPlayingDead(): boolean;
        getMaxSpawnClusterSize(): number;
        doAutoAttackOnTouch(arg0: Internal.LivingEntity_): void;
        wakes$setWakeHeight(arg0: number): void;
        getUsername(): string;
        transition$getRawPosition(): Vec3d;
        getInLoveTime(): number;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): void;
        getPrimaryStepSoundBlockPos(arg0: BlockPos_): BlockPos;
        "setVariant(java.lang.Object)"(arg0: any): void;
        lithiumOnBlockCacheSet(newState: Internal.BlockState_): void;
        onRemovedFromWorld(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): boolean;
        isInFluidType(predicate: Internal.BiPredicate_<any, any>, forAllTypes: boolean): boolean;
        setYHeadRot(arg0: number): void;
        redirect$cff000$attributeslib$apoth_sunderingHasEffect(arg0: Internal.LivingEntity_, arg1: Internal.MobEffect_): boolean;
        setJumping(arg0: boolean): void;
        wakes$setSplashPlane(arg0: Internal.SplashPlaneParticle_): void;
        rehydrate(): void;
        getPickResult(): Internal.ItemStack;
        handler$fnb000$efn_enhance$efn$createBodyControl(arg0: Internal.CallbackInfoReturnable_<any>): void;
        "getMainHandItem()"(): Internal.ItemStack;
        getAbsorptionAmount(): number;
        getRandomY(): number;
        onEffectRemoved(arg0: Internal.MobEffectInstance_): void;
        getDisplayName(): net.minecraft.network.chat.Component;
        setNextStepDistance(arg0: number): void;
        loadFromBucketTag(arg0: Internal.CompoundTag_): void;
        getMobType(): Internal.MobType;
        travel(arg0: Vec3d_): void;
        getItemInHand(arg0: Internal.InteractionHand_): Internal.ItemStack;
        handler$cff000$attributeslib$apoth_onEffectUpdateRemoveAttribute(arg0: Internal.MobEffectInstance_, arg1: boolean, arg2: Internal.Entity_, arg3: Internal.CallbackInfo_): void;
        getFluidTypeHeight(arg0: Internal.FluidType_): number;
        shouldBeSaved(): boolean;
        fabric_hasPersistentAttachments(): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        restoreLeashFromSave(): void;
        hurtHelmet(arg0: DamageSource_, arg1: number): void;
        removeTag(arg0: string): boolean;
        isHoldingInAnyHand(i: Internal.Ingredient_): boolean;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): number;
        canSpawnSoulSpeedParticle(): boolean;
        notifyAll(): void;
        aiStep(): void;
        getPassengersRidingOffset(): number;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: number): void;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        distanceToEntitySqr(arg0: Internal.Entity_): number;
        isFrame(): boolean;
        broadcastBreakEvent(arg0: Internal.InteractionHand_): void;
        handler$hhi00f$efn$tick(arg0: Internal.CallbackInfo_): void;
        setLegsArmorItem(item: Internal.ItemStack_): void;
        discard(): void;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        acceptsSuccess(): boolean;
        static tickEntity(entity: Internal.LivingEntity_): void;
        setNoGravity(arg0: boolean): void;
        getUseItemRemainingTicks(): number;
        sdl$setDynamicLightEnabled(enabled: boolean): void;
        getIndirectPassengers(): Internal.Iterable<any>;
        getBucketItemStack(): Internal.ItemStack;
        attackable(): boolean;
        createCommandSourceStack(): Internal.CommandSourceStack;
        getNavigation(): Internal.PathNavigation;
        isControlledByLocalInstance(): boolean;
        isMonster(): boolean;
        handler$bjc000$servercore$onPistonMove(moverType: Internal.MoverType_, vec3: Vec3d_, ci: Internal.CallbackInfo_): void;
        getLoveCause(): Internal.ServerPlayer;
        getLastClimbablePos(): Internal.Optional<BlockPos>;
        getEatingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getPerceivedTargetDistanceSquareForMeleeAttack(arg0: Internal.LivingEntity_): number;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        getHorizontalFacing(): Internal.Direction;
        setId(arg0: number): void;
        getType(): string;
        static checkAnimalSpawnRules(arg0: Internal.EntityType_<Internal.Animal>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        isDamageSourceBlocked(arg0: DamageSource_): boolean;
        getLightProbePosition(arg0: number): Vec3d;
        getActiveEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>;
        onEquipItem(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_): void;
        wakes$getPrevPos(): Vec3d;
        checkDespawn(): void;
        getWalkTargetValue(arg0: BlockPos_, arg1: Internal.LevelReader_): number;
        lookAt(arg0: Internal.Entity_, arg1: number, arg2: number): void;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): void;
        equipItemIfPossible(arg0: Internal.ItemStack_): Internal.ItemStack;
        playHurtSound(arg0: DamageSource_): void;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): void;
        lerpHeadTo(arg0: number, arg1: number): void;
        canDisableShield(): boolean;
        doesEmitEquipEvent(arg0: Internal.EquipmentSlot_): boolean;
        wakes$getSplashPlane(): Internal.SplashPlaneParticle;
        setMotionX(x: number): void;
        shouldStayCloseToLeashHolder(): boolean;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        getMovementEmission(): Internal.Entity$MovementEmission;
        distanceToEntity(arg0: Internal.Entity_): number;
        bookshelf$getDeathSound(): Internal.SoundEvent;
        backpacked$Moved(): boolean;
        wait(arg0: number, arg1: number): void;
        getTeamColor(): number;
        lithiumSetClimbingMobCachingSectionUpdateBehavior(listenForCachedBlockChanges: boolean): void;
        setNbt(nbt: Internal.CompoundTag_): void;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): boolean;
        checkSpawnObstruction(arg0: Internal.LevelReader_): boolean;
        extinguish(): void;
        static getMatched(entity: Internal.Entity_): Internal.ObjectList<ResourceLocation>;
        getRestrictRadius(): number;
        moveTo(arg0: Vec3d_): void;
        getExtension(key: any, type: typeof any): any;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        updateInWaterStateAndDoFluidPushing(): boolean;
        "swing(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): void;
        getRegisteredNavigation(): Internal.PathNavigation;
        tickEffects(): void;
        isForcedVisible(): boolean;
        isInvertedHealAndHarm(): boolean;
        canHoldItem(arg0: Internal.ItemStack_): boolean;
        wakes$getNumericalVelocity(): Vec3d;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): boolean;
        getAttachedOrElse<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        getClassification(arg0: boolean): Internal.MobCategory;
        isFreezing(): boolean;
        filter$matched(): Internal.ObjectList<any>;
        runCommand(command: string): number;
        setGuaranteedDrop(arg0: Internal.EquipmentSlot_): void;
        setSharedFlagOnFire(arg0: boolean): void;
        set defaultMovementSpeedMultiplier(speed: number)
        get suppressingBounce(): boolean
        set target(arg0: Internal.LivingEntity_)
        set culled(value: boolean)
        get onFire(): boolean
        get deathSound(): Internal.SoundEvent
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        get fallFlyingTicks(): number
        set xxa(arg0: number)
        set delayedLeashHolderId(arg0: number)
        get shiftKeyDown(): boolean
        set UUID(arg0: Internal.UUID_)
        set motionZ(z: number)
        get blockY(): number
        get spectator(): boolean
        get alwaysExperienceDropper(): boolean
        set mainHandItem(item: Internal.ItemStack_)
        get persistentData(): Internal.CompoundTag
        get health(): number
        get maxHealth(): number
        get registeredToWorld(): boolean
        set aggressive(arg0: boolean)
        set removed(arg0: Internal.Entity$RemovalReason_)
        get inWaterRainOrBubble(): boolean
        get removalReason(): Internal.Entity$RemovalReason
        set level(arg0: Internal.Level_)
        set boundingBox(arg0: Internal.AABB_)
        get ambientCreature(): boolean
        set zza(arg0: number)
        get block(): Internal.BlockContainerJS
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get armorValue(): number
        set "variant(net.minecraft.world.entity.animal.axolotl.Axolotl$Variant)"(arg0: Internal.Axolotl$Variant_)
        get killCredit(): Internal.LivingEntity
        set outOfCamera(value: boolean)
        get defaultLootTable(): ResourceLocation
        get autoSpinAttack(): boolean
        get remainingFireTicks(): number
        get maxFallDistance(): number
        get ticksFrozen(): number
        get voicePitch(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        set sleepingPos(arg0: BlockPos_)
        get descending(): boolean
        get headRotSpeed(): number
        get YHeadRot(): number
        set absorptionAmount(arg0: number)
        get sunBurnTick(): boolean
        get affectedByFluids(): boolean
        get ambientSound(): Internal.SoundEvent
        set deltaMovement(arg0: Vec3d_)
        get baby(): boolean
        get culled(): boolean
        get glowing(): boolean
        get leashOffset(): Vec3d
        get attackable(): boolean
        get underWater(): boolean
        get swimHighSpeedSplashSound(): Internal.SoundEvent
        get leashHolder(): Internal.Entity
        get sensing(): Internal.Sensing
        get legsArmorItem(): Internal.ItemStack
        get selfAndPassengers(): Internal.Stream<any>
        get deltaMovement(): Vec3d
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get lootTable(): ResourceLocation
        get ticksUsingItem(): number
        get arrowCount(): number
        get moveControl(): Internal.MoveControl
        get brain(): Internal.Brain<Internal.Axolotl>
        get defaultMovementSpeed(): number
        get peacefulCreature(): boolean
        set onGround(arg0: boolean)
        get firstTick(): boolean
        get lastHurtByMobTimestamp(): number
        get vehicle(): Internal.Entity
        get effectiveAi(): boolean
        set spawnCancelled(arg0: boolean)
        get stringUuid(): string
        set swimming(arg0: boolean)
        get mainArm(): Internal.HumanoidArm
        get rotationVector(): Internal.Vec2
        get hurtDir(): number
        get sprinting(): boolean
        get motionY(): number
        get offhandItem(): Internal.ItemStack
        get lastHurtMob(): Internal.LivingEntity
        get addedToWorld(): boolean
        get lastDamageSource(): DamageSource
        get soundSource(): Internal.SoundSource
        get jumping(): boolean
        set noActionTime(arg0: number)
        set movementSpeedAddition(speed: number)
        get pose(): Internal.Pose
        get restrictCenter(): BlockPos
        get leftHanded(): boolean
        set z(z: number)
        get y(): number
        get pickupSound(): Internal.SoundEvent
        get blocking(): boolean
        get pushedByFluid(): boolean
        get armorCoverPercentage(): number
        get airSupply(): number
        get animal(): boolean
        get player(): boolean
        get motionDirection(): Internal.Direction
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get totalMovementSpeed(): number
        get fireImmuneTicks(): number
        get attributes(): Internal.AttributeMap
        get spawnCancelled(): boolean
        set inLoveTime(arg0: number)
        get swimming(): boolean
        set sprinting(arg0: boolean)
        set x(x: number)
        get portalWaitTime(): number
        get blockStateOn(): Internal.BlockState
        get fluidJumpThreshold(): number
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get undead(): boolean
        get nextStepDistance(): number
        get blockPosBelowThatAffectsMyMovement(): BlockPos
        get stepHeight(): number
        set registeredToWorld(navigation: Internal.PathNavigation_)
        get sleeping(): boolean
        get dismountPoses(): Internal.ImmutableList<Internal.Pose>
        get lastHurtMobTimestamp(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        set canPickUpLoot(arg0: boolean)
        get mainHandItem(): Internal.ItemStack
        set silent(arg0: boolean)
        get swimSplashSound(): Internal.SoundEvent
        set leftHanded(arg0: boolean)
        get activeEffects(): Internal.Collection<Internal.MobEffectInstance>
        get onPortalCooldown(): boolean
        set pitch(arg0: number)
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get usingItem(): boolean
        get alwaysTicking(): boolean
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: boolean)
        get inFluidType(): boolean
        set glowing(arg0: boolean)
        get alive(): boolean
        get bbHeight(): number
        get tags(): Internal.Set<string>
        get lastAttacker(): Internal.LivingEntity
        get percentFrozen(): number
        set portalCooldown(arg0: number)
        set position(block: Internal.BlockContainerJS_)
        get leashed(): boolean
        get soundVolume(): number
        get variant(): any
        set pose(arg0: Internal.Pose_)
        get reachDistance(): number
        get entityType(): Internal.EntityType<any>
        get waterCreature(): boolean
        set lastHurtByPlayer(arg0: Internal.Player_)
        get "server()"(): Internal.MinecraftServer
        set YBodyRot(arg0: number)
        get pushable(): boolean
        set motionY(y: number)
        set chestArmorItem(item: Internal.ItemStack_)
        get passenger(): boolean
        get sensitiveToWater(): boolean
        get jumpControl(): Internal.JumpControl
        get flapping(): boolean
        get feetArmorItem(): Internal.ItemStack
        get viewScale(): number
        get visualRotationYInDegrees(): number
        set speed(arg0: number)
        get discrete(): boolean
        get level(): Internal.Level
        get combatTracker(): Internal.CombatTracker
        get noAi(): boolean
        get chestArmorItem(): Internal.ItemStack
        get blockJumpFactor(): number
        set variant(arg0: any)
        get fullyFrozen(): boolean
        get inWall(): boolean
        get meleeAttackReferencePosition(): Vec3d
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get scale(): number
        get suppressingSlidingDownLadder(): boolean
        get blockZ(): number
        get silent(): boolean
        set useItem(arg0: Internal.ItemStack_)
        get pitch(): number
        get random(): Internal.RandomSource
        get passengersAndSelf(): Internal.Stream<any>
        get modelRotationValues(): Internal.Map<string, Vector3f>
        get age(): number
        get noActionTime(): number
        get visuallyCrawling(): boolean
        get aggressive(): boolean
        set yya(arg0: number)
        set baby(arg0: boolean)
        get lastHurtByMob(): Internal.LivingEntity
        get inWaterOrBubble(): boolean
        get portalCooldown(): number
        get item(): Internal.ItemStack
        get ignoringBlockTriggers(): boolean
        get eyeInFluidType(): Internal.FluidType
        get steppingCarefully(): boolean
        get blockX(): number
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get fallFlying(): boolean
        get encodeId(): string
        get maxHeadXRot(): number
        get nbt(): Internal.CompoundTag
        set invisible(arg0: boolean)
        set totalMovementSpeedMultiplier(speed: number)
        set health(arg0: number)
        get blockSpeedFactor(): number
        get eyePosition(): Vec3d
        get eyeHeight(): number
        set discardFriction(arg0: boolean)
        get yaw(): number
        get usedItemHand(): Internal.InteractionHand
        set defaultMovementSpeed(speed: number)
        set playingDead(arg0: boolean)
        set customNameVisible(arg0: boolean)
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        set feetArmorItem(item: Internal.ItemStack_)
        get id(): number
        get eyeY(): number
        get boundingBox(): Internal.AABB
        get inWaterOrRain(): boolean
        get swimSound(): Internal.SoundEvent
        get affectedByPotions(): boolean
        get citadelEntityData(): Internal.CompoundTag
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get useItem(): Internal.ItemStack
        get myRidingOffset(): number
        get flyingSpeed(): number
        get living(): boolean
        get x(): number
        get vehicle(): boolean
        set isInPowderSnow(arg0: boolean)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        set stingerCount(arg0: number)
        get maxHeadYRot(): number
        get customNameVisible(): boolean
        get pistonPushReaction(): Internal.PushReaction
        get lootTableSeed(): number
        get motionX(): number
        get entityData(): Internal.SynchedEntityData
        get potionEffects(): Internal.EntityPotionEffectsJS
        get onRails(): boolean
        get stingerCount(): number
        get fallSounds(): Internal.LivingEntity$Fallsounds
        get dimensionChangingDelay(): number
        get waterSlowDown(): number
        set yaw(arg0: number)
        get pickRadius(): number
        get pathFinding(): boolean
        get removed(): boolean
        get jumpBoostPower(): number
        set shiftKeyDown(arg0: boolean)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): number
        get server(): Internal.MinecraftServer
        get experienceReward(): number
        get firstPassenger(): Internal.Entity
        get spawnType(): Internal.MobSpawnType
        set lastHurtMob(arg0: Internal.Entity_)
        set lastHurtByMob(arg0: Internal.LivingEntity_)
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get sleepingPos(): Internal.Optional<any>
        get lookAngle(): Vec3d
        set removalReason(arg0: Internal.Entity$RemovalReason_)
        get ambientSoundInterval(): number
        set arrowCount(arg0: number)
        get permissionLevel(): number
        get motionZ(): number
        get persistenceRequired(): boolean
        get invisible(): boolean
        get bedOrientation(): Internal.Direction
        /**
         * @deprecated
        */
        get blockStateOnLegacy(): Internal.BlockState
        get profile(): Internal.GameProfile
        set inLove(arg0: Internal.Player_)
        get deadOrDying(): boolean
        set headArmorItem(item: Internal.ItemStack_)
        set viewScale(arg0: number)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        get lookControl(): Internal.LookControl
        set fromBucket(arg0: boolean)
        get offHandItem(): Internal.ItemStack
        get outOfCamera(): boolean
        get crouching(): boolean
        set y(y: number)
        get feetBlockState(): Internal.BlockState
        get withinRestriction(): boolean
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get maxAirSupply(): number
        get visuallySwimming(): boolean
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        get boundingBoxForCulling(): Internal.AABB
        set age(arg0: number)
        get target(): Internal.LivingEntity
        get inLove(): boolean
        get nameTagOffsetY(): number
        get invulnerable(): boolean
        get inLava(): boolean
        get inWater(): boolean
        get pickupReach(): Vec3i
        get rootVehicle(): Internal.Entity
        get noGravity(): boolean
        set citadelEntityData(arg0: Internal.CompoundTag_)
        get immobile(): boolean
        get speed(): number
        get cachedFeetBlockState(): Internal.BlockState
        get uuid(): Internal.UUID
        set offHandItem(item: Internal.ItemStack_)
        set noAi(arg0: boolean)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get jumpPower(): number
        get headArmorItem(): Internal.ItemStack
        set variant(arg0: Internal.Axolotl$Variant_)
        get bbWidth(): number
        get "name()"(): net.minecraft.network.chat.Component
        get typeName(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        get playingDead(): boolean
        get maxSpawnClusterSize(): number
        get username(): string
        get inLoveTime(): number
        set "variant(java.lang.Object)"(arg0: any)
        get pickable(): boolean
        set YHeadRot(arg0: number)
        set jumping(arg0: boolean)
        get pickResult(): Internal.ItemStack
        get "mainHandItem()"(): Internal.ItemStack
        get absorptionAmount(): number
        get randomY(): number
        get displayName(): net.minecraft.network.chat.Component
        set nextStepDistance(arg0: number)
        get mobType(): Internal.MobType
        get passengersRidingOffset(): number
        get frame(): boolean
        set legsArmorItem(item: Internal.ItemStack_)
        set noGravity(arg0: boolean)
        get useItemRemainingTicks(): number
        get indirectPassengers(): Internal.Iterable<any>
        get bucketItemStack(): Internal.ItemStack
        get navigation(): Internal.PathNavigation
        get controlledByLocalInstance(): boolean
        get monster(): boolean
        get loveCause(): Internal.ServerPlayer
        get lastClimbablePos(): Internal.Optional<BlockPos>
        get horizontalFacing(): Internal.Direction
        set id(arg0: number)
        get type(): string
        get activeEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>
        set motionX(x: number)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get movementEmission(): Internal.Entity$MovementEmission
        get teamColor(): number
        set nbt(nbt: Internal.CompoundTag_)
        get restrictRadius(): number
        get registeredNavigation(): Internal.PathNavigation
        get forcedVisible(): boolean
        get invertedHealAndHarm(): boolean
        get freezing(): boolean
        set guaranteedDrop(arg0: Internal.EquipmentSlot_)
        set sharedFlagOnFire(arg0: boolean)
        static readonly SENSOR_TYPES: ([Internal.SensorType<any>, Internal.SensorType<any>, Internal.SensorType<any>, Internal.SensorType<any>, Internal.SensorType<any>]) & (Internal.ImmutableList<Internal.SensorType<Internal.Sensor<Internal.Axolotl>>>);
        static readonly TOTAL_PLAYDEAD_TIME: (200) & (number);
        static readonly PLAYER_REGEN_DETECTION_RANGE: (20.0) & (number);
        static readonly RARE_VARIANT_CHANCE: (1200) & (number);
        static readonly VARIANT_TAG: ("Variant") & (string);
        static readonly MEMORY_TYPES: ([Internal.MemoryModuleType<any>, Internal.MemoryModuleType<any>, Internal.MemoryModuleType<any>, Internal.MemoryModuleType<any>, Internal.MemoryModuleType<any>, Internal.MemoryModuleType<any>, Internal.MemoryModuleType<any>, Internal.MemoryModuleType<any>, Internal.MemoryModuleType<any>, Internal.MemoryModuleType<any>, Internal.MemoryModuleType<any>, Internal.MemoryModuleType<any>, Internal.MemoryModuleType<any>, Internal.MemoryModuleType<any>, Internal.MemoryModuleType<any>, Internal.MemoryModuleType<any>, Internal.MemoryModuleType<any>, Internal.MemoryModuleType<any>, Internal.MemoryModuleType<any>, Internal.MemoryModuleType<any>]) & (Internal.ImmutableList<Internal.MemoryModuleType<any>>);
    }
    type Axolotl_ = Axolotl;
    class NearestLivingEntitySensor <T extends Internal.LivingEntity> extends Internal.Sensor<T> {
        constructor()
        tick(arg0: Internal.ServerLevel_, arg1: T): void;
        getClass(): typeof any;
        toString(): string;
        doTick(arg0: Internal.ServerLevel_, arg1: T): void;
        static isEntityTargetable(arg0: Internal.LivingEntity_, arg1: Internal.LivingEntity_): boolean;
        notifyAll(): void;
        static isEntityAttackableIgnoringLineOfSight(arg0: Internal.LivingEntity_, arg1: Internal.LivingEntity_): boolean;
        notify(): void;
        radiusXZ(): number;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        static isEntityAttackable(arg0: Internal.LivingEntity_, arg1: Internal.LivingEntity_): boolean;
        wait(arg0: number): void;
        radiusY(): number;
        equals(arg0: any): boolean;
        requires(): Internal.Set<Internal.MemoryModuleType<any>>;
        get class(): typeof any
    }
    type NearestLivingEntitySensor_<T extends Internal.LivingEntity> = NearestLivingEntitySensor<T>;
    class PalettedContainer$Data <T> extends Internal.Record {
        constructor(configuration: Internal.PalettedContainer$Configuration_<T>, storage: Internal.BitStorage_, palette: Internal.Palette_<T>)
        getClass(): typeof any;
        configuration(): Internal.PalettedContainer$Configuration<T>;
        write(arg0: Internal.FriendlyByteBuf_): void;
        toString(): string;
        palette(): Internal.Palette<T>;
        getSerializedSize(): number;
        copy(): this;
        copyFrom(arg0: Internal.Palette_<T>, arg1: Internal.BitStorage_): void;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        storage(): Internal.BitStorage;
        equals(arg0: any): boolean;
        get class(): typeof any
        get serializedSize(): number
    }
    type PalettedContainer$Data_<T> = PalettedContainer$Data<T>;
    class MobSpawnSettingsBuilder extends Internal.MobSpawnSettings$Builder {
        constructor(arg0: Internal.MobSpawnSettings_)
        getClass(): typeof any;
        toString(): string;
        getProbability(): number;
        notifyAll(): void;
        getEntityTypes(): Internal.Set<Internal.EntityType<any>>;
        creatureGenerationProbability(arg0: number): Internal.MobSpawnSettings$Builder;
        puzzleslib$getMobSpawnCosts(): Internal.Map<any, any>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        addSpawn(arg0: Internal.MobCategory_, arg1: Internal.MobSpawnSettings$SpawnerData_): Internal.MobSpawnSettings$Builder;
        disablePlayerSpawn(): this;
        hashCode(): number;
        wait(): void;
        getSpawnCosts(): Internal.Map<any, any>;
        wait(arg0: number): void;
        getSpawner(arg0: Internal.MobCategory_): Internal.List<Internal.MobSpawnSettings$SpawnerData>;
        build(): Internal.MobSpawnSettings;
        getCost(arg0: Internal.EntityType_<any>): Internal.MobSpawnSettings$MobSpawnCost;
        equals(arg0: any): boolean;
        getSpawnerTypes(): Internal.Set<Internal.MobCategory>;
        addMobCharge(arg0: Internal.EntityType_<any>, arg1: number, arg2: number): Internal.MobSpawnSettings$Builder;
        get class(): typeof any
        get probability(): number
        get entityTypes(): Internal.Set<Internal.EntityType<any>>
        get spawnCosts(): Internal.Map<any, any>
        get spawnerTypes(): Internal.Set<Internal.MobCategory>
    }
    type MobSpawnSettingsBuilder_ = MobSpawnSettingsBuilder;
    abstract class EntityLootSubProvider implements Internal.LootTableSubProvider {
        constructor(arg0: Internal.FeatureFlagSet_)
        constructor(arg0: Internal.FeatureFlagSet_, arg1: Internal.FeatureFlagSet_)
        getClass(): typeof any;
        add(arg0: Internal.EntityType_<any>, arg1: ResourceLocation_, arg2: Internal.LootTable$Builder_): void;
        toString(): string;
        generate(arg0: Internal.BiConsumer_<ResourceLocation, Internal.LootTable$Builder>): void;
        notifyAll(): void;
        add(arg0: Internal.EntityType_<any>, arg1: Internal.LootTable$Builder_): void;
        killedByFrog(): Internal.LootItemCondition$Builder;
        notify(): void;
        getKnownEntityTypes(): Internal.Stream<Internal.EntityType<any>>;
        wait(arg0: number, arg1: number): void;
        static createSheepTable(arg0: Internal.ItemLike_): Internal.LootTable$Builder;
        hashCode(): number;
        killedByFrogVariant(arg0: Internal.FrogVariant_): Internal.LootItemCondition$Builder;
        abstract generate(): void;
        wait(): void;
        wait(arg0: number): void;
        canHaveLootTable(arg0: Internal.EntityType_<any>): boolean;
        equals(arg0: any): boolean;
        get class(): typeof any
        get knownEntityTypes(): Internal.Stream<Internal.EntityType<any>>
        static readonly ENTITY_ON_FIRE: (Internal.EntityPredicate$Builder) & (Internal.EntityPredicate$Builder);
        readonly map: Internal.Map<Internal.EntityType<any>, Internal.Map<ResourceLocation, Internal.LootTable$Builder>>;
    }
    type EntityLootSubProvider_ = EntityLootSubProvider;
    class NozzleBlockEntity extends Internal.SmartBlockEntity {
        constructor(arg0: Internal.BlockEntityType_<any>, arg1: BlockPos_, arg2: Internal.BlockState_)
        handler$eoi000$setLevel(arg0: Internal.Level_, arg1: Internal.CallbackInfo_): void;
        requestModelDataUpdate(): void;
        destroy(): void;
        sodiumdynamiclights$updateDynamicLight(renderer: Internal.LevelRenderer_): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        readClient(arg0: Internal.CompoundTag_): void;
        isVirtual(): boolean;
        hasAttached(type: Internal.AttachmentType_<any>): boolean;
        /**
         * @deprecated
        */
        setBlockState(arg0: Internal.BlockState_): void;
        remove(): void;
        load(arg0: Internal.CompoundTag_): void;
        award(arg0: Internal.CreateAdvancement_): void;
        setChanged(): void;
        setCulled(value: boolean): void;
        saveWithoutMetadata(): Internal.CompoundTag;
        setTimeout(): void;
        getAttachedOrSet<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        removeAttached<A>(type: Internal.AttachmentType_<A>): A;
        isOutOfCamera(): boolean;
        "getUpdatePacket()"(): Internal.Packet<any>;
        packetTarget(): Internal.PacketDistributor$PacketTarget;
        setRemoved(): void;
        sdl$isDynamicLightEnabled(): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        writeSafe(arg0: Internal.CompoundTag_): void;
        isCulled(): boolean;
        getType(): Internal.BlockEntityType<any>;
        static transfer(original: Internal.AttachmentTarget_, target: Internal.AttachmentTarget_, isDeath: boolean): void;
        writeClient(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        neruina$getTickingEntryId(): Internal.UUID;
        "getUpdatePacket()"(): Internal.ClientboundBlockEntityDataPacket;
        refreshBlockState(): void;
        getRenderBoundingBox(): Internal.AABB;
        getClass(): typeof any;
        setRange(arg0: number): void;
        sendToMenu(arg0: Internal.FriendlyByteBuf_): void;
        static getPosFromTag(arg0: Internal.CompoundTag_): BlockPos;
        sdl$shouldUpdateDynamicLight(): boolean;
        addBehaviours(arg0: Internal.List_<Internal.BlockEntityBehaviour>): void;
        hasAnyComparatorNearby(): boolean;
        onChunkUnloaded(): void;
        neruina$setErrored(): void;
        saveToItem(arg0: Internal.ItemStack_): void;
        attachBehaviourLate(arg0: Internal.BlockEntityBehaviour_): void;
        neruina$clearErrored(): void;
        invokeWriteNbt(arg0: Internal.CompoundTag_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        static addEntityType(arg0: Internal.CompoundTag_, arg1: Internal.BlockEntityType_<any>): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        onComparatorAdded(direction: Internal.Direction_, offset: number): void;
        fabric_hasPersistentAttachments(): boolean;
        clearRemoved(): void;
        getUpdatePacket(): Internal.Packet<any>;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        setLazyTickRate(arg0: number): void;
        fabric_getAttachments(): Internal.Map<any, any>;
        handler$eoi000$setRemoved(arg0: Internal.CallbackInfo_): void;
        awardIfNear(arg0: Internal.CreateAdvancement_, arg1: number): void;
        sdl$getDynamicLightX(): number;
        containedChunk(): Internal.LevelChunk;
        getPersistentData(): Internal.CompoundTag;
        toString(): string;
        markVirtual(): void;
        triggerEvent(arg0: number, arg1: number): boolean;
        hasLevel(): boolean;
        notifyAll(): void;
        forEachBehaviour(arg0: Internal.Consumer_<Internal.BlockEntityBehaviour>): void;
        sdl$dynamicLightTick(): void;
        invalidate(): void;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>, initializer: Internal.Supplier_<A>): A;
        wait(arg0: number): void;
        neruina$setTickingEntryId(uuid: Internal.UUID_): void;
        getAttachedOrThrow<A>(type: Internal.AttachmentType_<A>): A;
        reviveCaps(): void;
        sendData(): void;
        getBehaviour<T extends Internal.BlockEntityBehaviour>(arg0: Internal.BehaviourType_<T>): T;
        getAttached(type: Internal.AttachmentType_<any>): any;
        sdl$setDynamicLightEnabled(enabled: boolean): void;
        getUpdateTag(): Internal.CompoundTag;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        getRenderAttachmentData(): any;
        modifyAttached<A>(type: Internal.AttachmentType_<A>, modifier: Internal.UnaryOperator_<A>): A;
        setLevel(arg0: Internal.Level_): void;
        sdl$getLuminance(): number;
        notify(): void;
        addBehavioursDeferred(arg0: Internal.List_<Internal.BlockEntityBehaviour>): void;
        getBlockPos(): BlockPos;
        sdl$resetDynamicLight(): void;
        isRemoved(): boolean;
        onLoad(): void;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        sdl$getDynamicLightY(): number;
        sodiumdynamiclights$scheduleTrackedChunksRebuild(renderer: Internal.LevelRenderer_): void;
        initialize(): void;
        invalidateCaps(): void;
        neruina$isErrored(): boolean;
        getBlockState(): Internal.BlockState;
        tick(): void;
        canPlayerUse(arg0: Internal.Player_): boolean;
        getAttachedOrGet<A>(type: Internal.AttachmentType_<A>, defaultValue: Internal.Supplier_<A>): A;
        lazyTick(): void;
        static loadStatic(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.CompoundTag_): Internal.BlockEntity;
        wait(): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        fabric_writeAttachmentsToNbt(nbt: Internal.CompoundTag_): void;
        saveAdditional(arg0: Internal.CompoundTag_): void;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        saveWithId(): Internal.CompoundTag;
        notifyUpdate(): void;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>): A;
        setOutOfCamera(value: boolean): void;
        sdl$getDynamicLightLevel(): Internal.Level;
        wait(arg0: number, arg1: number): void;
        isChunkUnloaded(): boolean;
        getLevel(): Internal.Level;
        getRequiredItems(arg0: Internal.BlockState_): Internal.ItemRequirement;
        static setChanged(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        onlyOpCanSetNbt(): boolean;
        removeBehaviour(arg0: Internal.BehaviourType_<any>): void;
        serializeNBT(): Internal.Tag;
        sdl$getDynamicLightZ(): number;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): void;
        saveWithFullMetadata(): Internal.CompoundTag;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        blockHolderGetter(): Internal.HolderGetter<Internal.Block>;
        getAllBehaviours(): Internal.Collection<Internal.BlockEntityBehaviour>;
        getUpdatePacket(): Internal.ClientboundBlockEntityDataPacket;
        isForcedVisible(): boolean;
        setAttached(type: Internal.AttachmentType_<any>, value: any): any;
        registerAwardables(arg0: Internal.List_<Internal.BlockEntityBehaviour>, ...arg1: Internal.CreateAdvancement_[]): void;
        fabric_readAttachmentsFromNbt(nbt: Internal.CompoundTag_): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hashCode(): number;
        getAttachedOrElse<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        getRenderData(): any;
        getModelData(): Internal.ModelData;
        equals(arg0: any): boolean;
        get virtual(): boolean
        /**
         * @deprecated
        */
        set blockState(arg0: Internal.BlockState_)
        set culled(value: boolean)
        get outOfCamera(): boolean
        get "updatePacket()"(): Internal.Packet<any>
        get culled(): boolean
        get type(): Internal.BlockEntityType<any>
        get "updatePacket()"(): Internal.ClientboundBlockEntityDataPacket
        get renderBoundingBox(): Internal.AABB
        get class(): typeof any
        set range(arg0: number)
        get updatePacket(): Internal.Packet<any>
        set lazyTickRate(arg0: number)
        get persistentData(): Internal.CompoundTag
        get updateTag(): Internal.CompoundTag
        get renderAttachmentData(): any
        set level(arg0: Internal.Level_)
        get blockPos(): BlockPos
        get removed(): boolean
        get blockState(): Internal.BlockState
        set outOfCamera(value: boolean)
        get chunkUnloaded(): boolean
        get level(): Internal.Level
        get allBehaviours(): Internal.Collection<Internal.BlockEntityBehaviour>
        get updatePacket(): Internal.ClientboundBlockEntityDataPacket
        get forcedVisible(): boolean
        get renderData(): any
        get modelData(): Internal.ModelData
    }
    type NozzleBlockEntity_ = NozzleBlockEntity;
    interface CreativeModeTab$DisplayItemsGenerator {
        abstract accept(arg0: Internal.CreativeModeTab$ItemDisplayParameters_, arg1: Internal.CreativeModeTab$Output_): void;
        (arg0: Internal.CreativeModeTab$ItemDisplayParameters, arg1: Internal.CreativeModeTab$Output): void;
    }
    type CreativeModeTab$DisplayItemsGenerator_ = CreativeModeTab$DisplayItemsGenerator | ((arg0: Internal.CreativeModeTab$ItemDisplayParameters, arg1: Internal.CreativeModeTab$Output)=> void);
    interface RewardType$GuiProvider {
        abstract openCreationGui(arg0: Internal.Panel_, arg1: Internal.Quest_, arg2: Internal.Consumer_<Internal.Reward>): void;
        (arg0: Internal.Panel, arg1: Internal.Quest, arg2: Internal.Consumer<Internal.Reward>): void;
    }
    type RewardType$GuiProvider_ = ((arg0: Internal.Panel, arg1: Internal.Quest, arg2: Internal.Consumer<Internal.Reward>)=> void) | RewardType$GuiProvider;
    class CobaltShieldItem extends Internal.ShieldItem {
        constructor()
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        static "get(net.minecraft.world.level.block.state.BlockState)"(state: Internal.BlockState_): ResourceLocation;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        moonlight$getClientAnimationExtension(): any;
        static get(type: Internal.EntityType_<any>): ResourceLocation;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        static "get(net.minecraft.world.entity.Entity)"(entity: Internal.Entity_): ResourceLocation;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        mfix$setDelegate(arg0: Internal.ResourceKey_<any>, arg1: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        asIngredient(): Internal.Ingredient;
        getClass(): typeof any;
        static "get(net.minecraft.world.level.block.Block)"(block: Internal.Block_): ResourceLocation;
        mfix$getDelegate(arg0: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        static get(arg0: Internal.ItemStack_): Internal.Equipable;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$setClientAnimationExtension(obj: any): void;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        static "get(net.minecraft.world.item.ItemStack)"(stack: Internal.ItemStack_): ResourceLocation;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        modifyReturnValue$gdd000$quark$overrideOtherStackedOnMe(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_, arg3: Internal.Slot_, arg4: Internal.ClickAction_, arg5: Internal.Player_, arg6: Internal.SlotAccess_): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        static getColor(arg0: Internal.ItemStack_): Internal.DyeColor;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        static "getPlayerPOVHitResult(net.minecraft.world.level.Level,net.minecraft.world.entity.player.Player,net.minecraft.world.level.ClipContext$Fluid)"(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        static "get(net.minecraft.world.item.Item)"(item: Internal.Item_): ResourceLocation;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        registry$getName(): ResourceLocation;
        static getPlayerPOVHitResult$tinymultiblocklib_$md$abea43$0(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        static get(stack: Internal.ItemStack_): ResourceLocation;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        swapWithEquipmentSlot(arg0: Internal.Item_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        zeta$setHumanoidArmorModel(arg0: Internal.HumanoidArmorModelGetter_): void;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        static "get(net.minecraft.world.entity.EntityType)"(type: Internal.EntityType_<any>): ResourceLocation;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        handler$gpb000$irons_spellbooks$getHoverName(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        static get(state: Internal.BlockState_): ResourceLocation;
        static get(item: Internal.Item_): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getEquipmentSlot(): Internal.EquipmentSlot;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        modifyReturnValue$gdd000$quark$overrideStackedOnOther(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        static get(block: Internal.Block_): ResourceLocation;
        notify(): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEquipSound(): Internal.SoundEvent;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        zeta$setBlockEntityWithoutLevelRenderer(arg0: Internal.BlockEntityWithoutLevelRenderer_): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        static "get(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.Equipable;
        wait(arg0: number, arg1: number): void;
        handler$epg000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        handler$fpm000$moonlight$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getMod(): string;
        static get(entity: Internal.Entity_): ResourceLocation;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get equipmentSlot(): Internal.EquipmentSlot
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        get equipSound(): Internal.SoundEvent
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type CobaltShieldItem_ = CobaltShieldItem;
    class TelemetryEventInstance extends Internal.Record {
        constructor(arg0: Internal.TelemetryEventType_, arg1: Internal.TelemetryPropertyMap_)
        getClass(): typeof any;
        type(): Internal.TelemetryEventType;
        export(arg0: Internal.TelemetrySession_): Internal.TelemetryEvent;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        properties(): Internal.TelemetryPropertyMap;
        get class(): typeof any
        static readonly CODEC: Internal.Codec<Internal.TelemetryEventInstance>;
    }
    type TelemetryEventInstance_ = TelemetryEventInstance;
    class MobType {
        constructor()
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        static readonly ILLAGER: (Internal.MobType) & (Internal.MobType);
        static readonly WATER: (Internal.MobType) & (Internal.MobType);
        static readonly UNDEFINED: (Internal.MobType) & (Internal.MobType);
        static readonly UNDEAD: (Internal.MobType) & (Internal.MobType);
        static readonly ARTHROPOD: (Internal.MobType) & (Internal.MobType);
    }
    type MobType_ = MobType;
    interface ConfigWriter {
        writeToString(arg0: Internal.UnmodifiableConfig_): string;
        write(arg0: Internal.UnmodifiableConfig_, arg1: Internal.File_, arg2: Internal.WritingMode_): void;
        "write(com.electronwill.nightconfig.core.UnmodifiableConfig,java.nio.file.Path,com.electronwill.nightconfig.core.io.WritingMode,java.nio.charset.Charset)"(arg0: Internal.UnmodifiableConfig_, arg1: Internal.Path_, arg2: Internal.WritingMode_, arg3: Internal.Charset_): void;
        "write(com.electronwill.nightconfig.core.UnmodifiableConfig,java.nio.file.Path,com.electronwill.nightconfig.core.io.WritingMode)"(arg0: Internal.UnmodifiableConfig_, arg1: Internal.Path_, arg2: Internal.WritingMode_): void;
        "write(com.electronwill.nightconfig.core.UnmodifiableConfig,java.io.OutputStream,java.nio.charset.Charset)"(arg0: Internal.UnmodifiableConfig_, arg1: Internal.OutputStream_, arg2: Internal.Charset_): void;
        "write(com.electronwill.nightconfig.core.UnmodifiableConfig,java.io.File,com.electronwill.nightconfig.core.io.WritingMode)"(arg0: Internal.UnmodifiableConfig_, arg1: Internal.File_, arg2: Internal.WritingMode_): void;
        abstract "write(com.electronwill.nightconfig.core.UnmodifiableConfig,java.io.Writer)"(arg0: Internal.UnmodifiableConfig_, arg1: Internal.Writer_): void;
        write(arg0: Internal.UnmodifiableConfig_, arg1: Internal.File_, arg2: Internal.WritingMode_, arg3: Internal.Charset_): void;
        "write(com.electronwill.nightconfig.core.UnmodifiableConfig,java.io.OutputStream)"(arg0: Internal.UnmodifiableConfig_, arg1: Internal.OutputStream_): void;
        write(arg0: Internal.UnmodifiableConfig_, arg1: Internal.Path_, arg2: Internal.WritingMode_): void;
        write(arg0: Internal.UnmodifiableConfig_, arg1: Internal.URL_): void;
        abstract write(arg0: Internal.UnmodifiableConfig_, arg1: Internal.Writer_): void;
        write(arg0: Internal.UnmodifiableConfig_, arg1: Internal.OutputStream_): void;
        write(arg0: Internal.UnmodifiableConfig_, arg1: Internal.Path_, arg2: Internal.WritingMode_, arg3: Internal.Charset_): void;
        write(arg0: Internal.UnmodifiableConfig_, arg1: Internal.OutputStream_, arg2: Internal.Charset_): void;
        "write(com.electronwill.nightconfig.core.UnmodifiableConfig,java.io.File,com.electronwill.nightconfig.core.io.WritingMode,java.nio.charset.Charset)"(arg0: Internal.UnmodifiableConfig_, arg1: Internal.File_, arg2: Internal.WritingMode_, arg3: Internal.Charset_): void;
        "write(com.electronwill.nightconfig.core.UnmodifiableConfig,java.net.URL)"(arg0: Internal.UnmodifiableConfig_, arg1: Internal.URL_): void;
    }
    type ConfigWriter_ = ConfigWriter;
    abstract class ChunkSource implements Internal.AutoCloseable, Internal.LightChunkGetter {
        constructor()
        getClass(): typeof any;
        abstract gatherStats(): string;
        abstract getLoadedChunksCount(): number;
        updateChunkForced(arg0: Internal.ChunkPos_, arg1: boolean): void;
        abstract getLevel(): Internal.BlockGetter;
        toString(): string;
        abstract tick(arg0: Internal.BooleanSupplier_, arg1: boolean): void;
        notifyAll(): void;
        abstract getChunk(arg0: number, arg1: number, arg2: Internal.ChunkStatus_, arg3: boolean): Internal.ChunkAccess;
        hasChunk(arg0: number, arg1: number): boolean;
        setSpawnSettings(arg0: boolean, arg1: boolean): void;
        getChunk(arg0: number, arg1: number, arg2: boolean): Internal.LevelChunk;
        notify(): void;
        getChunkNow(arg0: number, arg1: number): Internal.LevelChunk;
        onLightUpdate(arg0: Internal.LightLayer_, arg1: Internal.SectionPos_): void;
        wait(arg0: number, arg1: number): void;
        getChunkForLighting(arg0: number, arg1: number): Internal.LightChunk;
        hashCode(): number;
        wait(): void;
        close(): void;
        wait(arg0: number): void;
        abstract getLightEngine(): Internal.LevelLightEngine;
        equals(arg0: any): boolean;
        get class(): typeof any
        get loadedChunksCount(): number
        get level(): Internal.BlockGetter
        get lightEngine(): Internal.LevelLightEngine
    }
    type ChunkSource_ = ChunkSource;
    class StraddleEnchantment extends Internal.Enchantment {
        getClass(): typeof any;
        getFullname(arg0: number): net.minecraft.network.chat.Component;
        getDamageProtection(arg0: number, arg1: DamageSource_): number;
        getRarity(): Internal.Enchantment$Rarity;
        isCompatibleWith(arg0: Internal.Enchantment_): boolean;
        isTradeable(): boolean;
        isTreasureOnly(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getMaxCost(arg0: number): number;
        isDiscoverable(): boolean;
        getMinCost(arg0: number): number;
        static byId(arg0: number): Internal.Enchantment;
        doPostHurt(arg0: Internal.LivingEntity_, arg1: Internal.Entity_, arg2: number): void;
        getDescriptionId(): string;
        toString(): string;
        getMaxLevel(): number;
        doPostAttack(arg0: Internal.LivingEntity_, arg1: Internal.Entity_, arg2: number): void;
        notifyAll(): void;
        getSlotItems(arg0: Internal.LivingEntity_): Internal.Map<Internal.EquipmentSlot, Internal.ItemStack>;
        getMinLevel(): number;
        /**
         * @deprecated
        */
        getDamageBonus(arg0: number, arg1: Internal.MobType_): number;
        hashCode(): number;
        isCurse(): boolean;
        allowedInCreativeTab(arg0: Internal.Item_, arg1: Internal.Set_<Internal.EnchantmentCategory>): boolean;
        wait(): void;
        getDamageBonus(arg0: number, arg1: Internal.MobType_, arg2: Internal.ItemStack_): number;
        checkCompatibility(arg0: Internal.Enchantment_): boolean;
        getOrCreateDescriptionId(): string;
        wait(arg0: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_): boolean;
        equals(arg0: any): boolean;
        isAllowedOnBooks(): boolean;
        canEnchant(arg0: Internal.ItemStack_): boolean;
        get class(): typeof any
        get rarity(): Internal.Enchantment$Rarity
        get tradeable(): boolean
        get treasureOnly(): boolean
        get discoverable(): boolean
        get descriptionId(): string
        get maxLevel(): number
        get minLevel(): number
        get curse(): boolean
        get orCreateDescriptionId(): string
        get allowedOnBooks(): boolean
    }
    type StraddleEnchantment_ = StraddleEnchantment;
    abstract class AbstractSkeleton extends Internal.Monster implements Internal.RangedAttackMob {
        constructor(arg0: Internal.EntityType_<Internal.AbstractSkeleton>, arg1: Internal.Level_)
        servercore$setActivatedTick(tick: number): void;
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): void;
        static checkMobSpawnRules(arg0: Internal.EntityType_<Internal.Mob>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        setDefaultMovementSpeedMultiplier(speed: number): void;
        isSuppressingBounce(): boolean;
        setTarget(arg0: Internal.LivingEntity_): void;
        setCulled(value: boolean): void;
        isOnFire(): boolean;
        getDeathSound(): Internal.SoundEvent;
        onLeashDistance(arg0: number): void;
        getPositionCodec(): Internal.VecDeltaCodec;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        isShaking(): boolean;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): boolean;
        setMaxUpStep(arg0: number): void;
        shouldPassengersInheritMalus(): boolean;
        convertTo<T extends Internal.Mob>(arg0: Internal.EntityType_<T>, arg1: boolean): T;
        getFallFlyingTicks(): number;
        runCommandSilent(command: string): number;
        setPosition(x: number, y: number, z: number): void;
        chunkPosition(): Internal.ChunkPos;
        handler$gop000$irons_spellbooks$isInvisibleTo(arg0: Internal.Player_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        dropLeash(arg0: boolean, arg1: boolean): void;
        gameEvent(arg0: Internal.GameEvent_): void;
        setXxa(arg0: number): void;
        updateWalkAnimation(arg0: number): void;
        setDelayedLeashHolderId(arg0: number): void;
        isShiftKeyDown(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        setUUID(arg0: Internal.UUID_): void;
        checkBelowWorld(): void;
        onEffectUpdated(arg0: Internal.MobEffectInstance_, arg1: boolean, arg2: Internal.Entity_): void;
        updateSwingTime(): void;
        setMotionZ(z: number): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        canFreeze(): boolean;
        ignoreExplosion(): boolean;
        getBlockY(): number;
        transition$setRawPosition(arg0: Vec3d_): void;
        servercore$incFullTickCount(): void;
        isSpectator(): boolean;
        isAlwaysExperienceDropper(): boolean;
        setMainHandItem(item: Internal.ItemStack_): void;
        removeEffectNoUpdate(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getHealth(): number;
        getMaxHealth(): number;
        setPathfindingMalus(arg0: Internal.BlockPathTypes_, arg1: number): void;
        isRegisteredToWorld(): boolean;
        getRandomZ(arg0: number): number;
        setAggressive(arg0: boolean): void;
        setRemoved(arg0: Internal.Entity$RemovalReason_): void;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>, initializer: Internal.Supplier_<A>): A;
        getDistanceSq(arg0: number, arg1: number, arg2: number): number;
        isInWaterRainOrBubble(): boolean;
        getRemovalReason(): Internal.Entity$RemovalReason;
        handler$ekj001$sodiumdynamiclights$onRemove(ci: Internal.CallbackInfo_): void;
        onFlap(): void;
        actuallyHurt(arg0: DamageSource_, arg1: number): void;
        resetFallDistance(): void;
        canSprint(): boolean;
        blockPosition(): BlockPos;
        setLevel(arg0: Internal.Level_): void;
        setBoundingBox(arg0: Internal.AABB_): void;
        isAmbientCreature(): boolean;
        handler$ghe000$supplementaries$supp$consumeQuiverArrow(target: Internal.LivingEntity_, velocity: number, ci: Internal.CallbackInfo_, arrow: Internal.ItemStack_): void;
        setZza(arg0: number): void;
        getBlock(): Internal.BlockContainerJS;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): void;
        randomTeleport(arg0: number, arg1: number, arg2: number, arg3: boolean): boolean;
        invalidateCaps(): void;
        getName(): net.minecraft.network.chat.Component;
        playAmbientSound(): void;
        onGround(): boolean;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): boolean;
        getArmorValue(): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        tick(): void;
        handler$bnd000$curios$curio$canFreeze(arg0: Internal.CallbackInfoReturnable_<any>): void;
        getKillCredit(): Internal.LivingEntity;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        sinkInFluid(arg0: Internal.FluidType_): void;
        tryCheckInsideBlocks(): void;
        hasPermissions(arg0: number): boolean;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        onInsideBlock(arg0: Internal.BlockState_): void;
        bo$refreshEntityData(data: number): void;
        setOutOfCamera(value: boolean): void;
        static createMobAttributes(): Internal.AttributeSupplier$Builder;
        getDefaultLootTable(): ResourceLocation;
        isAutoSpinAttack(): boolean;
        getRemainingFireTicks(): number;
        limitPistonMovement(arg0: Vec3d_): Vec3d;
        onlyOpCanSetNbt(): boolean;
        addMotion(arg0: number, arg1: number, arg2: number): void;
        fireImmune(): boolean;
        getMaxFallDistance(): number;
        isHolding(arg0: Internal.Item_): boolean;
        getZ(arg0: number): number;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        static areAllEffectsAmbient(arg0: Internal.Collection_<Internal.MobEffectInstance>): boolean;
        doHurtTarget(arg0: Internal.Entity_): boolean;
        getTicksFrozen(): number;
        tickRidden(arg0: Internal.Player_, arg1: Vec3d_): void;
        getRandomX(arg0: number): number;
        create$callSpawnItemParticles(arg0: Internal.ItemStack_, arg1: number): void;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: number, arg1: number, arg2: boolean): Internal.HitResult;
        getVoicePitch(): number;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        setSleepingPos(arg0: BlockPos_): void;
        isDescending(): boolean;
        handler$gpf000$irons_spellbooks$updateInvisibilityStatus(arg0: Internal.CallbackInfo_): void;
        getAttributeBaseValue(arg0: Internal.Attribute_): number;
        sendEffectToPassengers(arg0: Internal.MobEffectInstance_): void;
        getHeadRotSpeed(): number;
        getYHeadRot(): number;
        verifyEquippedItem(arg0: Internal.ItemStack_): void;
        getProjectile(arg0: Internal.ItemStack_): Internal.ItemStack;
        static getAlpha(le: Internal.LivingEntity_, partialTicks: number): number;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        syncPacketPositionCodec(arg0: number, arg1: number, arg2: number): void;
        setAbsorptionAmount(arg0: number): void;
        handler$gpn000$irons_spellbooks$changeGlowOutline(arg0: Internal.CallbackInfoReturnable_<any>): void;
        getArrow(arg0: Internal.ItemStack_, arg1: number): Internal.AbstractArrow;
        isSunBurnTick(): boolean;
        makeBrain(arg0: Internal.Dynamic_<any>): Internal.Brain<any>;
        isAffectedByFluids(): boolean;
        canAddPassenger(arg0: Internal.Entity_): boolean;
        redirect$heo000$epicfight$tickHeadTurn(arg0: Internal.LivingEntity_): number;
        shouldRenderAtSqrDistance(arg0: number): boolean;
        getAttachedOrSet<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        damageSources(): Internal.DamageSources;
        removeAttached<A>(type: Internal.AttachmentType_<A>): A;
        removeAllGoals(arg0: Internal.Predicate_<Internal.Goal>): void;
        swing(): void;
        getAmbientSound(): Internal.SoundEvent;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): void;
        wakes$setRecentlyTeleported(arg0: boolean): void;
        canStartSwimming(): boolean;
        setDeltaMovement(arg0: Vec3d_): void;
        getLeashOffset(arg0: number): Vec3d;
        isBaby(): boolean;
        isCulled(): boolean;
        damageEquipment(slot: Internal.EquipmentSlot_): void;
        isGlowing(): boolean;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): boolean;
        getWalkTargetValue(arg0: BlockPos_): number;
        /**
         * @deprecated
        */
        canBreatheUnderwater(): boolean;
        die(arg0: DamageSource_): void;
        removeAllEffects(): boolean;
        getLeashOffset(): Vec3d;
        hasLineOfSight(arg0: Internal.Entity_): boolean;
        onClimbable(): boolean;
        isAttackable(): boolean;
        getRiddenSpeed(arg0: Internal.Player_): number;
        processPortalCooldown(): void;
        handler$gpf000$irons_spellbooks$readDataAttachment(arg0: Internal.CompoundTag_, arg1: Internal.CallbackInfo_): void;
        getStepGenerator(engine: eu.ha3.presencefootsteps.sound.SoundEngine_): Internal.Optional<any>;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isUnderWater(): boolean;
        stopRiding(): void;
        getSwimHighSpeedSplashSound(): Internal.SoundEvent;
        irons_spellbooks$getMagicData(): Internal.MagicData;
        getLeashHolder(): Internal.Entity;
        createWitherRose(arg0: Internal.LivingEntity_): void;
        getX(arg0: number): number;
        getSensing(): Internal.Sensing;
        getLegsArmorItem(): Internal.ItemStack;
        getSelfAndPassengers(): Internal.Stream<any>;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        canTakeItem(arg0: Internal.ItemStack_): boolean;
        removeSoulSpeed(): void;
        shouldDropExperience(): boolean;
        getEquipmentDropChance(arg0: Internal.EquipmentSlot_): number;
        hasPassenger(arg0: Internal.Entity_): boolean;
        handler$dmm000$backpacked$MoveStep(arg0: Internal.MoverType_, arg1: Vec3d_, arg2: Internal.CallbackInfo_): void;
        setSecondsOnFire(arg0: number): void;
        moveTo(arg0: number, arg1: number, arg2: number): void;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        getLootTable(): ResourceLocation;
        getTicksUsingItem(): number;
        tickHeadTurn(arg0: number, arg1: number): number;
        getArrowCount(): number;
        calculateViewVector(arg0: number, arg1: number): Vec3d;
        getMoveControl(): Internal.MoveControl;
        setMotion(arg0: number, arg1: number, arg2: number): void;
        playSound(arg0: Internal.SoundEvent_): void;
        makeBoundingBox(): Internal.AABB;
        getDefaultMovementSpeed(): number;
        restoreFrom(arg0: Internal.Entity_): void;
        isPeacefulCreature(): boolean;
        setOnGround(arg0: boolean): void;
        addEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): boolean;
        ate(): void;
        setPos(arg0: number, arg1: number, arg2: number): void;
        abstract getStepSound(): Internal.SoundEvent;
        notify(): void;
        getFirstTick(): boolean;
        setPersistenceRequired(): void;
        getLastHurtByMobTimestamp(): number;
        getVehicle(): Internal.Entity;
        isEffectiveAi(): boolean;
        startRiding(arg0: Internal.Entity_, arg1: boolean): boolean;
        setSpawnCancelled(arg0: boolean): void;
        getStringUuid(): string;
        setSwimming(arg0: boolean): void;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getMainArm(): Internal.HumanoidArm;
        servercore$getActivationType(): Internal.ActivationType;
        checkSpawnRules(arg0: Internal.LevelAccessor_, arg1: Internal.MobSpawnType_): boolean;
        handler$bjc000$servercore$ignorePushingWhileInactive(x: number, y: number, z: number, ci: Internal.CallbackInfo_): void;
        getRotationVector(): Internal.Vec2;
        abstract sdl$getDynamicLightY(): number;
        getHurtDir(): number;
        isSprinting(): boolean;
        isMaxGroupSizeReached(arg0: number): boolean;
        getMotionY(): number;
        getOffhandItem(): Internal.ItemStack;
        canCollideWith(arg0: Internal.Entity_): boolean;
        neruina$isErrored(): boolean;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        clearSleepingPos(): void;
        canRide(arg0: Internal.Entity_): boolean;
        canSpawnSprintParticle(): boolean;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): void;
        getLastHurtMob(): Internal.LivingEntity;
        getOnPos(arg0: number): BlockPos;
        moveRelative(arg0: number, arg1: Vec3d_): void;
        isAddedToWorld(): boolean;
        saveAsPassenger(arg0: Internal.CompoundTag_): boolean;
        handler$cko000$radium$tryShortcutFluidPushing(ci: Internal.CallbackInfo_, box: Internal.AABB_, x1: number, x2: number, y1: number, y2: number, z1: number, z2: number, zero: number): void;
        getDrinkingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getSoundSource(): Internal.SoundSource;
        getLastDamageSource(): DamageSource;
        removeAfterChangingDimensions(): void;
        isJumping(): boolean;
        setNoActionTime(arg0: number): void;
        setMovementSpeedAddition(speed: number): void;
        equipmentHasChanged(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getPose(): Internal.Pose;
        getSharedFlag(arg0: number): boolean;
        getAttribute(arg0: Internal.Attribute_): Internal.AttributeInstance;
        subtleEffects$setTouchingLava(arg0: boolean): void;
        setPositionAndRotation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        canBeAffected(arg0: Internal.MobEffectInstance_): boolean;
        checkFallDamage(arg0: number, arg1: boolean, arg2: Internal.BlockState_, arg3: BlockPos_): void;
        tryAddFrost(): void;
        quark$lastHurtByPlayer(): Internal.Player;
        getRestrictCenter(): BlockPos;
        isLeftHanded(): boolean;
        invokeShouldDropLoot(): boolean;
        removeVehicle(): void;
        defineSynchedData(): void;
        checkInsideBlocks(): void;
        setZ(z: number): void;
        getY(): number;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        redirect$fnh000$moonlight$fixSpawnAnimX(instance: Internal.Mob_, v: number): number;
        handler$gpf000$irons_spellbooks$saveDataAttachment(arg0: Internal.CompoundTag_, arg1: Internal.CallbackInfo_): void;
        eat(arg0: Internal.Level_, arg1: Internal.ItemStack_): Internal.ItemStack;
        createHoverEvent(): Internal.HoverEvent;
        bookshelf$makePoofParticles(): void;
        isWithinMeleeAttackRange(arg0: Internal.LivingEntity_): boolean;
        serverAiStep(): void;
        handler$hah000$doespotatotick$beforePosChange(ci: Internal.CallbackInfo_): void;
        static checkMonsterSpawnRules(arg0: Internal.EntityType_<Internal.Monster>, arg1: Internal.ServerLevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        broadcastBreakEvent(arg0: Internal.EquipmentSlot_): void;
        getExitPortal(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: boolean, arg3: Internal.WorldBorder_): Internal.Optional<Internal.BlockUtil$FoundRectangle>;
        setItemSlotAndDropWhenKilled(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        sendDebugPackets(): void;
        showVehicleHealth(): boolean;
        dpt$checkAlwaysTick(): boolean;
        getDistance(pos: BlockPos_): number;
        isBlocking(): boolean;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): void;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): void;
        playMuffledStepSound(arg0: Internal.BlockState_, arg1: BlockPos_): void;
        /**
         * @deprecated
        */
        isPushedByFluid(): boolean;
        dropFromLootTable(arg0: DamageSource_, arg1: boolean): void;
        getArmorCoverPercentage(): number;
        handleRelativeFrictionAndCalculateMovement(arg0: Vec3d_, arg1: number): Vec3d;
        turn(arg0: number, arg1: number): void;
        getAirSupply(): number;
        waterSwimSound(): void;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): void;
        isAnimal(): boolean;
        isPlayer(): boolean;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        canBeCollidedWith(): boolean;
        getMotionDirection(): Internal.Direction;
        sdl$isDynamicLightEnabled(): boolean;
        lavaHurt(): void;
        handleDamageEvent(arg0: DamageSource_): void;
        updateUsingItem(arg0: Internal.ItemStack_): void;
        getFabricBalmData(): Internal.CompoundTag;
        canChangeDimensions(): boolean;
        jumpInFluid(arg0: Internal.FluidType_): void;
        getCommandSenderWorld(): Internal.Level;
        quark$lastHurtByPlayerTime(): number;
        getTotalMovementSpeed(): number;
        redirect$cff000$attributeslib$apoth_sunderingApplyEffect(arg0: number, arg1: number, arg2: DamageSource_, arg3: number): number;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: number): boolean;
        blockedByShield(arg0: Internal.LivingEntity_): void;
        attack(hp: number): void;
        wrapOperation$gli000$supplementaries$onTravel(instance: Internal.LivingEntity_, state: Internal.FluidState_, original: Internal.Operation_<any>): boolean;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getFireImmuneTicks(): number;
        modifyReturnValue$hmc000$create$onFireImmune(arg0: boolean): boolean;
        getAttributes(): Internal.AttributeMap;
        isSpawnCancelled(): boolean;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        handler$fnb000$efn_enhance$efn$tick(arg0: Internal.CallbackInfo_): void;
        abstract sdl$getDynamicLightX(): number;
        isSwimming(): boolean;
        setSprinting(arg0: boolean): void;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        setRot(arg0: number, arg1: number): void;
        wakes$onFluidSurface(): boolean;
        setPortalCooldown(): void;
        getAttackAnim(arg0: number): number;
        setX(x: number): void;
        filter$initialize(filters: Internal.Object2ObjectMap_<any, any>): void;
        subtleEffects$getTickers(): Internal.Int2ObjectMap<any>;
        getPortalWaitTime(): number;
        getBlockStateOn(): Internal.BlockState;
        wantsToPickUp(arg0: Internal.ItemStack_): boolean;
        getItemBySlot(arg0: Internal.EquipmentSlot_): Internal.ItemStack;
        getFluidJumpThreshold(): number;
        servercore$getActivatedImmunityTick(): number;
        enchantSpawnedArmor(arg0: Internal.RandomSource_, arg1: number, arg2: Internal.EquipmentSlot_): void;
        "setPositionAndRotation(double,double,double,float,float)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        isInvisibleTo(arg0: Internal.Player_): boolean;
        stopSleeping(): void;
        setAirSupply(arg0: number): void;
        getOnPos(): BlockPos;
        isUndead(): boolean;
        repositionEntityAfterLoad(): boolean;
        static createLivingAttributes(): Internal.AttributeSupplier$Builder;
        localvar$cfc000$attributeslib$apoth_checkFallDamageWithGravity(arg0: number): number;
        moveTowardsClosestSpace(arg0: number, arg1: number, arg2: number): void;
        getNextStepDistance(): number;
        getBlockPosBelowThatAffectsMyMovement(): BlockPos;
        getStepHeight(): number;
        static getCollisionHorizontalEscapeVector(arg0: number, arg1: number, arg2: number): Vec3d;
        setRegisteredToWorld(navigation: Internal.PathNavigation_): void;
        stopUsingItem(): void;
        isSleeping(): boolean;
        acceptsFailure(): boolean;
        playCombinationStepSounds(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: BlockPos_): void;
        setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_): void;
        getFluidFallingAdjustedMovement(arg0: number, arg1: boolean, arg2: Vec3d_): Vec3d;
        setOldPosAndRot(): void;
        static createMonsterAttributes(): Internal.AttributeSupplier$Builder;
        isFree(arg0: number, arg1: number, arg2: number): boolean;
        subtleEffects$setTouchingWater(arg0: boolean): void;
        getDismountPoses(): Internal.ImmutableList<Internal.Pose>;
        getLastHurtMobTimestamp(): number;
        playBlockFallSound(): void;
        lithiumOnEquipmentChanged(): void;
        "moveTo(double,double,double)"(arg0: number, arg1: number, arg2: number): void;
        setRemainingFireTicks(arg0: number): void;
        updateControlFlags(): void;
        createBodyControl(): Internal.BodyRotationControl;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        findDimensionEntryPoint(arg0: Internal.ServerLevel_): Internal.PortalInfo;
        setPos(arg0: Vec3d_): void;
        enchantSpawnedWeapon(arg0: Internal.RandomSource_, arg1: number): void;
        populateDefaultEquipmentEnchantments(arg0: Internal.RandomSource_, arg1: Internal.DifficultyInstance_): void;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        reassessWeaponGoal(): void;
        getStandingEyeHeight(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        setCanPickUpLoot(arg0: boolean): void;
        getMainHandItem(): Internal.ItemStack;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        setSilent(arg0: boolean): void;
        doPush(arg0: Internal.Entity_): void;
        hasExactlyOnePlayerPassenger(): boolean;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        canBeSeenAsEnemy(): boolean;
        getSwimSplashSound(): Internal.SoundEvent;
        setLeftHanded(arg0: boolean): void;
        getActiveEffects(): Internal.Collection<Internal.MobEffectInstance>;
        isOnPortalCooldown(): boolean;
        hurtArmor(arg0: DamageSource_, arg1: number): void;
        canAttack(arg0: Internal.LivingEntity_, arg1: Internal.TargetingConditions_): boolean;
        performRangedAttack(arg0: Internal.LivingEntity_, arg1: number): void;
        increaseAirSupply(arg0: number): number;
        getAttributeValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        setPitch(arg0: number): void;
        isMultipartEntity(): boolean;
        setPosRaw(arg0: number, arg1: number, arg2: number): void;
        handleEntityEvent(arg0: number): void;
        getParts(): Internal.PartEntity<any>[];
        isUsingItem(): boolean;
        spawnSoulSpeedParticle(): void;
        removeFrost(): void;
        isAlwaysTicking(): boolean;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        lerpTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): void;
        onPassengerTurned(arg0: Internal.Entity_): void;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        setAttached(type: Internal.AttachmentType_<any>, value: any): any;
        serializeNBT(): Internal.CompoundTag;
        /**
         * @deprecated
        */
        couldAcceptPassenger(): boolean;
        getForgePersistentData(): Internal.CompoundTag;
        lithiumOnBlockCacheDeleted(): void;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: boolean): void;
        push(arg0: Internal.Entity_): void;
        isInFluidType(): boolean;
        jumpFromGround(): void;
        canReplaceCurrentItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getDamageAfterArmorAbsorb(arg0: DamageSource_, arg1: number): number;
        maxUpStep(): number;
        setGlowing(arg0: boolean): void;
        load(arg0: Internal.CompoundTag_): void;
        "broadcastBreakEvent(net.minecraft.world.entity.EquipmentSlot)"(arg0: Internal.EquipmentSlot_): void;
        setLeashedTo(arg0: Internal.Entity_, arg1: boolean): void;
        onChangedBlock(arg0: BlockPos_): void;
        isAlive(): boolean;
        startSleeping(arg0: BlockPos_): void;
        pickUpItem(arg0: Internal.ItemEntity_): void;
        getBbHeight(): number;
        getMeleeAttackRangeSqr(arg0: Internal.LivingEntity_): number;
        bookshelf$getDrinkingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getViewVector(arg0: number): Vec3d;
        getTags(): Internal.Set<string>;
        calculateFallDamage(arg0: number, arg1: number): number;
        getLastAttacker(): Internal.LivingEntity;
        hasControllingPassenger(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number, arg2: number): boolean;
        absMoveTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        updateEffectVisibility(): void;
        onPathfindingStart(): void;
        getPercentFrozen(): number;
        setPortalCooldown(arg0: number): void;
        hasGlowingTag(): boolean;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): boolean;
        setPosition(block: Internal.BlockContainerJS_): void;
        isLeashed(): boolean;
        getSoundVolume(): number;
        addEffect(arg0: Internal.MobEffectInstance_): boolean;
        handler$fna001$efn_enhance$CMcanAttack(arg0: Internal.LivingEntity_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        getViewXRot(arg0: number): number;
        canRiderInteract(): boolean;
        fabric_getAttachments(): Internal.Map<any, any>;
        setPose(arg0: Internal.Pose_): void;
        getReachDistance(): number;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): boolean;
        toString(): string;
        updateInvisibilityStatus(): void;
        setLastHurtByPlayer(arg0: Internal.Player_): void;
        "getServer()"(): Internal.MinecraftServer;
        mobInteract(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        wakes$setPrevPos(arg0: Vec3d_): void;
        wasExperienceConsumed(): boolean;
        setYBodyRot(arg0: number): void;
        isPushable(): boolean;
        foodEaten(is: Internal.ItemStack_): void;
        onClientRemoval(): void;
        self(): Internal.LivingEntity;
        shouldDropLoot(): boolean;
        reviveCaps(): void;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        static createAttributes(): Internal.AttributeSupplier$Builder;
        getAttached(type: Internal.AttachmentType_<any>): any;
        filter$initialized(): boolean;
        setRotation(yaw: number, pitch: number): void;
        abstract sdl$resetDynamicLight(): void;
        calculateEntityAnimation(arg0: boolean): void;
        forceAddEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): void;
        setChestArmorItem(item: Internal.ItemStack_): void;
        abstract sodiumdynamiclights$scheduleTrackedChunksRebuild(arg0: Internal.LevelRenderer_): void;
        checkAutoSpinAttack(arg0: Internal.AABB_, arg1: Internal.AABB_): void;
        bookshelf$getHurtSound(arg0: DamageSource_): Internal.SoundEvent;
        onAboveBubbleCol(arg0: boolean): void;
        handler$cff000$attributeslib$apoth_ownedAttrMap(arg0: Internal.EntityType_<any>, arg1: Internal.Level_, arg2: Internal.CallbackInfo_): void;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        irons_spellbooks$getCapData(): Internal.IArmorCapeProvider$CapeData;
        isPassenger(): boolean;
        hasPose(arg0: Internal.Pose_): boolean;
        playStepSound(arg0: BlockPos_, arg1: Internal.BlockState_): void;
        supp$setSlimedTicks(newSlimedTicks: number, sync: boolean): void;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): void;
        isInvulnerableTo(arg0: DamageSource_): boolean;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        getAttachedOrGet<A>(type: Internal.AttachmentType_<A>, defaultValue: Internal.Supplier_<A>): A;
        isSensitiveToWater(): boolean;
        skipAttackInteraction(arg0: Internal.Entity_): boolean;
        lerpMotion(arg0: number, arg1: number, arg2: number): void;
        maybeBackOffFromEdge(arg0: Vec3d_, arg1: Internal.MoverType_): Vec3d;
        newFloatList(...arg0: number[]): Internal.ListTag;
        "getAttributeValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        shouldRender(arg0: number, arg1: number, arg2: number): boolean;
        getJumpControl(): Internal.JumpControl;
        isFlapping(): boolean;
        getEyeHeight(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getFeetArmorItem(): Internal.ItemStack;
        static getViewScale(): number;
        handler$gpf000$irons_spellbooks$onEffectAdded(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_, arg2: Internal.CallbackInfo_): void;
        updateFallFlying(): void;
        getVisualRotationYInDegrees(): number;
        setSpeed(arg0: number): void;
        requiresCustomPersistence(): boolean;
        servercore$setInactive(inactive: boolean): void;
        isDiscrete(): boolean;
        unRide(): void;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        getCombatTracker(): Internal.CombatTracker;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): void;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): void;
        isNoAi(): boolean;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        extinguishFire(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): void;
        getBlockJumpFactor(): number;
        tell(message: net.minecraft.network.chat.Component_): void;
        closerThan(arg0: Internal.Entity_, arg1: number): boolean;
        /**
         * @deprecated
        */
        goDownInWater(): void;
        onSoulSpeedBlock(): boolean;
        getDistanceSq(pos: BlockPos_): number;
        indicateDamage(arg0: number, arg1: number): void;
        canBeSeenByAnyone(): boolean;
        handler$gop000$irons_spellbooks$isAlliedTo(arg0: Internal.Entity_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        playEntityOnFireExtinguishedSound(): void;
        isFullyFrozen(): boolean;
        dropCustomDeathLoot(arg0: DamageSource_, arg1: number, arg2: boolean): void;
        wakes$getHorizontalVelocity(): number;
        isInWall(): boolean;
        getMeleeAttackReferencePosition(): Vec3d;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        remove(arg0: Internal.Entity$RemovalReason_): void;
        getScale(): number;
        isSuppressingSlidingDownLadder(): boolean;
        getBlockZ(): number;
        hasAttached(type: Internal.AttachmentType_<any>): boolean;
        dampensVibrations(): boolean;
        isSilent(): boolean;
        setUseItem(arg0: Internal.ItemStack_): void;
        "playSound(net.minecraft.sounds.SoundEvent)"(id: Internal.SoundEvent_): void;
        getPitch(): number;
        newDoubleList(...arg0: number[]): Internal.ListTag;
        getPathfindingMalus(arg0: Internal.BlockPathTypes_): number;
        getRandom(): Internal.RandomSource;
        canReplaceEqualItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        rotate(arg0: Internal.Rotation_): number;
        handler$ekj007$sodiumdynamiclights$onTick(ci: Internal.CallbackInfo_): void;
        shouldRiderFaceForward(arg0: Internal.Player_): boolean;
        handler$gpf000$irons_spellbooks$changeSummonHurtCredit(arg0: DamageSource_, arg1: number, arg2: Internal.CallbackInfoReturnable_<any>): void;
        getPassengersAndSelf(): Internal.Stream<any>;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        "getAttributeBaseValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        clearRestriction(): void;
        "self()"(): Internal.LivingEntity;
        rayTrace(): Internal.RayTraceResultJS;
        alwaysAccepts(): boolean;
        spawnItemParticles(arg0: Internal.ItemStack_, arg1: number): void;
        neruina$getTickingEntryId(): Internal.UUID;
        "isHolding(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getNoActionTime(): number;
        isVisuallyCrawling(): boolean;
        servercore$setActivatedImmunityTick(tick: number): void;
        isAggressive(): boolean;
        handler$hen000$epicfight$setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_, arg2: Internal.CallbackInfo_): void;
        setYya(arg0: number): void;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        abstract sdl$shouldUpdateDynamicLight(): boolean;
        setDropChance(arg0: Internal.EquipmentSlot_, arg1: number): void;
        "broadcastBreakEvent(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): void;
        setFluidTypeHeight(arg0: Internal.FluidType_, arg1: number): void;
        neruina$clearErrored(): void;
        dropExperience(): void;
        teleportRelative(arg0: number, arg1: number, arg2: number): void;
        setBaby(arg0: boolean): void;
        redirect$cff000$attributeslib$apoth_sunderingGetAmplifier(arg0: Internal.MobEffectInstance_): number;
        getLastHurtByMob(): Internal.LivingEntity;
        isInWaterOrBubble(): boolean;
        decreaseAirSupply(arg0: number): number;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): void;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): boolean;
        releaseUsingItem(): void;
        getPosition(arg0: number): Vec3d;
        removeFreeWill(): void;
        servercore$inactiveTick(): void;
        removeWhenFarAway(arg0: number): boolean;
        wait(arg0: number): void;
        isIgnoringBlockTriggers(): boolean;
        setRecordPlayingNearby(arg0: BlockPos_, arg1: boolean): void;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        neruina$setTickingEntryId(uuid: Internal.UUID_): void;
        hasItemInSlot(arg0: Internal.EquipmentSlot_): boolean;
        canUpdate(arg0: boolean): void;
        getEyeInFluidType(): Internal.FluidType;
        distanceToSqr(arg0: Vec3d_): number;
        modifyAttached<A>(type: Internal.AttachmentType_<A>, modifier: Internal.UnaryOperator_<A>): A;
        isSteppingCarefully(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        getBlockX(): number;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        isFallFlying(): boolean;
        getEncodeId(): string;
        getY(arg0: number): number;
        getMaxHeadXRot(): number;
        redirect$cff000$attributeslib$apoth_applyArmorPen(arg0: number, arg1: number, arg2: number, arg3: DamageSource_, arg4: number): number;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: boolean): void;
        canEnterPose(arg0: Internal.Pose_): boolean;
        getEffect(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        setTotalMovementSpeedMultiplier(speed: number): void;
        setHealth(arg0: number): void;
        attack(arg0: DamageSource_, arg1: number): boolean;
        getBlockSpeedFactor(): number;
        onInsideBubbleColumn(arg0: boolean): void;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        onOffspringSpawnedFromEgg(arg0: Internal.Player_, arg1: Internal.Mob_): void;
        setDiscardFriction(arg0: boolean): void;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        static getInputVector(arg0: Vec3d_, arg1: number, arg2: number): Vec3d;
        getYaw(): number;
        swing(arg0: Internal.InteractionHand_, arg1: boolean): void;
        getUsedItemHand(): Internal.InteractionHand;
        setDefaultMovementSpeed(speed: number): void;
        onEffectAdded(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): void;
        canAttackType(arg0: Internal.EntityType_<any>): boolean;
        servercore$isExcluded(): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        canEntityBeSeen(entity: Internal.LivingEntity_): boolean;
        getBrain(): Internal.Brain<any>;
        setCustomNameVisible(arg0: boolean): void;
        isAlliedTo(arg0: Internal.Team_): boolean;
        bo$getRenderer(): Internal.EntityRenderer<any>;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>): A;
        canFireProjectileWeapon(arg0: Internal.ProjectileWeaponItem_): boolean;
        getControllingPassenger(): Internal.LivingEntity;
        getScriptType(): Internal.ScriptType;
        shouldDiscardFriction(): boolean;
        startRiding(arg0: Internal.Entity_): boolean;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        getDamageAfterMagicAbsorb(arg0: DamageSource_, arg1: number): number;
        setFeetArmorItem(item: Internal.ItemStack_): void;
        getId(): number;
        canBeHitByProjectile(): boolean;
        getEyeY(): number;
        skipDropExperience(): void;
        fabric_readAttachmentsFromNbt(nbt: Internal.CompoundTag_): void;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): boolean;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        tryAddSoulSpeed(): void;
        equals(arg0: any): boolean;
        getViewYRot(arg0: number): number;
        getSwimSound(): Internal.SoundEvent;
        dismountsUnderwater(): boolean;
        dpt$tickable(): boolean;
        abstract sodiumdynamiclights$updateDynamicLight(arg0: Internal.LevelRenderer_): boolean;
        isAffectedByPotions(): boolean;
        playerTouch(arg0: Internal.Player_): void;
        addTag(arg0: string): boolean;
        getCitadelEntityData(): Internal.CompoundTag;
        getEyeHeight(arg0: Internal.Pose_): number;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        handler$dmm000$backpacked$TickHead(arg0: Internal.CallbackInfo_): void;
        doWaterSplashEffect(): void;
        static getEquipmentForSlot(arg0: Internal.EquipmentSlot_, arg1: number): Internal.Item;
        isWithinRestriction(arg0: BlockPos_): boolean;
        getTeam(): Internal.Team;
        dpt$setTickable(tickable: boolean): void;
        handler$gpf000$irons_spellbooks$onEffectRemoved(arg0: Internal.MobEffectInstance_, arg1: Internal.CallbackInfo_): void;
        setTicksFrozen(arg0: number): void;
        getUseItem(): Internal.ItemStack;
        getMyRidingOffset(): number;
        handler$cgd000$fabric_entity_events_v1$injectElytraTick(info: Internal.CallbackInfo_): void;
        dismountTo(arg0: number, arg1: number, arg2: number): void;
        getFlyingSpeed(): number;
        hasCustomName(): boolean;
        getSwimAmount(arg0: number): number;
        isLiving(): boolean;
        getX(): number;
        dropAllDeathLoot(arg0: DamageSource_): void;
        isVehicle(): boolean;
        static transfer(original: Internal.AttachmentTarget_, target: Internal.AttachmentTarget_, isDeath: boolean): void;
        servercore$getActivatedTick(): number;
        handler$ghe000$supplementaries$supp$finalizeSpawn(level: Internal.ServerLevelAccessor_, difficulty: Internal.DifficultyInstance_, reason: Internal.MobSpawnType_, spawnData: Internal.SpawnGroupData_, dataTag: Internal.CompoundTag_, cir: Internal.CallbackInfoReturnable_<any>): void;
        tickLeash(): void;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        customServerAiStep(): void;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): void;
        setIsInPowderSnow(arg0: boolean): void;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): void;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        handleNetherPortal(): void;
        doWaterSplashingEffects(): void;
        getTeamId(): string;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        setStingerCount(arg0: number): void;
        getMaxHeadYRot(): number;
        getBoundingBoxForPose(arg0: Internal.Pose_): Internal.AABB;
        servercore$getFullTickCount(): number;
        isCustomNameVisible(): boolean;
        isSupportedBy(arg0: BlockPos_): boolean;
        followLeashSpeed(): number;
        getPistonPushReaction(): Internal.PushReaction;
        shouldRiderSit(): boolean;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): void;
        triggerItemUseEffects(arg0: Internal.ItemStack_, arg1: number): void;
        hurtCurrentlyUsedShield(arg0: number): void;
        getLootTableSeed(): number;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        collide(arg0: Vec3d_): Vec3d;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        canBeLeashed(arg0: Internal.Player_): boolean;
        hasIndirectPassenger(arg0: Internal.Entity_): boolean;
        getEntityData(): Internal.SynchedEntityData;
        sdl$dynamicLightTick(): void;
        bookshelf$getFallDamageSound(arg0: number): Internal.SoundEvent;
        dpt$isDead(): boolean;
        handleInsidePortal(arg0: BlockPos_): void;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        /**
         * @deprecated
        */
        jumpInLiquid(arg0: Internal.TagKey_<Internal.Fluid>): void;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): void;
        absMoveTo(arg0: number, arg1: number, arg2: number): void;
        onBelowWorld(): void;
        isOnRails(): boolean;
        getAttachedOrThrow<A>(type: Internal.AttachmentType_<A>): A;
        getStingerCount(): number;
        getFallSounds(): Internal.LivingEntity$Fallsounds;
        reapplyPosition(): void;
        getAttributeTotalValue(attribute: Internal.Attribute_): number;
        getDimensionChangingDelay(): number;
        setLivingEntityFlag(arg0: number, arg1: boolean): void;
        getWaterSlowDown(): number;
        createNavigation(arg0: Internal.Level_): Internal.PathNavigation;
        setYaw(arg0: number): void;
        getPickRadius(): number;
        isPathFinding(): boolean;
        supp$getSlimedTicks(): number;
        isRemoved(): boolean;
        teleportToWithTicket(arg0: number, arg1: number, arg2: number): void;
        spawnAnim(): void;
        handler$enj000$cataclysm$CMcanAttack(arg0: Internal.LivingEntity_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        getJumpBoostPower(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        self(): Internal.Entity;
        refreshDimensions(): void;
        bookshelf$getAmbientSound(): Internal.SoundEvent;
        "isHolding(net.minecraft.world.item.Item)"(arg0: Internal.Item_): boolean;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        "getAttributeValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): number;
        setShiftKeyDown(arg0: boolean): void;
        getEyePosition(arg0: number): Vec3d;
        getPassengers(): Internal.EntityArrayList;
        getRiddenInput(arg0: Internal.Player_, arg1: Vec3d_): Vec3d;
        calculateUpVector(arg0: number, arg1: number): Vec3d;
        spawnSprintParticle(): void;
        handler$hhi000$efn$createBodyControl(arg0: Internal.CallbackInfoReturnable_<any>): void;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): number;
        checkSupportingBlock(arg0: boolean, arg1: Vec3d_): void;
        shouldRemoveSoulSpeed(arg0: Internal.BlockState_): boolean;
        dropEquipment(): void;
        teleportTo(arg0: number, arg1: number, arg2: number): void;
        getAttributeBaseValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        getServer(): Internal.MinecraftServer;
        getExperienceReward(): number;
        getFirstPassenger(): Internal.Entity;
        heal(arg0: number): void;
        getSpawnType(): Internal.MobSpawnType;
        getRelativePortalPosition(arg0: Internal.Direction$Axis_, arg1: Internal.BlockUtil$FoundRectangle_): Vec3d;
        setLastHurtMob(arg0: Internal.Entity_): void;
        setLastHurtByMob(arg0: Internal.LivingEntity_): void;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        removePassenger(arg0: Internal.Entity_): void;
        abstract sdl$getDynamicLightLevel(): Internal.Level;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        invokeSetLevel(arg0: Internal.Level_): void;
        checkSlowFallDistance(): void;
        tickDeath(): void;
        updateInWaterStateAndDoWaterCurrentPushing(): void;
        canStandOnFluid(arg0: Internal.FluidState_): boolean;
        addPassenger(arg0: Internal.Entity_): void;
        setFabricBalmData(arg0: Internal.CompoundTag_): void;
        getSleepingPos(): Internal.Optional<any>;
        touchingUnloadedChunk(): boolean;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        abstract sdl$getDynamicLightZ(): number;
        handler$gpf000$irons_spellbooks$isCurrentlyGlowing(arg0: Internal.CallbackInfoReturnable_<any>): void;
        getLookAngle(): Vec3d;
        setRemovalReason(arg0: Internal.Entity$RemovalReason_): void;
        getAmbientSoundInterval(): number;
        setArrowCount(arg0: number): void;
        getPermissionLevel(): number;
        getMotionZ(): number;
        nextStep(): number;
        isPersistenceRequired(): boolean;
        isInvisible(): boolean;
        is(arg0: Internal.Entity_): boolean;
        getBedOrientation(): Internal.Direction;
        /**
         * @deprecated
        */
        getBlockStateOnLegacy(): Internal.BlockState;
        ejectPassengers(): void;
        removeEffect(arg0: Internal.MobEffect_): boolean;
        handler$hah000$doespotatotick$afterPosChange(ci: Internal.CallbackInfo_): void;
        getProfile(): Internal.GameProfile;
        isDeadOrDying(): boolean;
        setHeadArmorItem(item: Internal.ItemStack_): void;
        static setViewScale(arg0: number): void;
        take(arg0: Internal.Entity_, arg1: number): void;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): void;
        getLookControl(): Internal.LookControl;
        isPreventingPlayerRest(arg0: Internal.Player_): boolean;
        pushEntities(): void;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        canAttack(arg0: Internal.LivingEntity_): boolean;
        getOffHandItem(): Internal.ItemStack;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        startUsingItem(arg0: Internal.InteractionHand_): void;
        subtleEffects$wasTouchingLava(): boolean;
        position(): Vec3d;
        setTimeout(): void;
        modifyExpressionValue$hmc000$create$playerHidingAsBoxIsCrouchingNotSwimming(arg0: boolean, arg1: Internal.Pose_): boolean;
        static getEquipmentSlotForItem(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        displayFireAnimation(): boolean;
        isOutOfCamera(): boolean;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): void;
        onAddedToWorld(): void;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        isCrouching(): boolean;
        "getAttributeBaseValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): number;
        onLeaveCombat(): void;
        setY(y: number): void;
        getAttributeValue(arg0: Internal.Attribute_): number;
        getFeetBlockState(): Internal.BlockState;
        handler$bjc000$servercore$setupActivationStates(type: Internal.EntityType_<any>, level: Internal.Level_, ci: Internal.CallbackInfo_): void;
        isWithinRestriction(): boolean;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        positionRider(arg0: Internal.Entity_): void;
        isHorizontalCollisionMinor(arg0: Vec3d_): boolean;
        baseTick(): void;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): boolean;
        setSharedFlag(arg0: number, arg1: boolean): void;
        redirect$cff000$attributeslib$apoth_applyProtPen(arg0: number, arg1: number, arg2: DamageSource_, arg3: number): number;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        handler$gpf000$irons_spellbooks$onEffectUpdated(arg0: Internal.MobEffectInstance_, arg1: boolean, arg2: Internal.Entity_, arg3: Internal.CallbackInfo_): void;
        damageHeldItem(): void;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        "self()"(): Internal.Entity;
        isVisuallySwimming(): boolean;
        getMaxAirSupply(): number;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): boolean;
        blockUsingShield(arg0: Internal.LivingEntity_): void;
        processFlappingMovement(): void;
        neruina$setErrored(): void;
        setItemInHand(arg0: Internal.InteractionHand_, arg1: Internal.ItemStack_): void;
        setMaxHealth(hp: number): void;
        getFacing(): Internal.Direction;
        dpt$setAlwaysTick(alwaysTick: boolean): void;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): boolean;
        getBoundingBoxForCulling(): Internal.AABB;
        getTarget(): Internal.LivingEntity;
        static collideBoundingBox(entity: Internal.Entity_, movement: Vec3d_, entityBoundingBox: Internal.AABB_, world: Internal.Level_, collisions: Internal.List_<any>): Vec3d;
        restrictTo(arg0: BlockPos_, arg1: number): void;
        trackingPosition(): Vec3d;
        localvar$emj000$fluidCollision(arg0: Vec3d_): Vec3d;
        getNameTagOffsetY(): number;
        isInvulnerable(): boolean;
        isInLava(): boolean;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): void;
        isInWater(): boolean;
        finalizeSpawn(arg0: Internal.ServerLevelAccessor_, arg1: Internal.DifficultyInstance_, arg2: Internal.MobSpawnType_, arg3: Internal.SpawnGroupData_, arg4: Internal.CompoundTag_): Internal.SpawnGroupData;
        setLivingEntityFlagInvoker(arg0: number, arg1: boolean): void;
        unsetRemoved(): void;
        getPickupReach(): Vec3i;
        hasEffect(arg0: Internal.MobEffect_): boolean;
        swing(arg0: Internal.InteractionHand_): void;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        /**
         * @deprecated
        */
        fixupDimensions(): void;
        getRootVehicle(): Internal.Entity;
        onPathfindingDone(): void;
        save(arg0: Internal.CompoundTag_): boolean;
        handler$heo000$epicfight$defineSynchedData(arg0: Internal.CallbackInfo_): void;
        sdl$getLuminance(): number;
        getLocalBoundsForPose(arg0: Internal.Pose_): Internal.AABB;
        isNoGravity(): boolean;
        curePotionEffects(arg0: Internal.ItemStack_): boolean;
        onItemPickup(arg0: Internal.ItemEntity_): void;
        setCitadelEntityData(arg0: Internal.CompoundTag_): void;
        travelRidden(arg0: Internal.Player_, arg1: Vec3d_): void;
        populateDefaultEquipmentSlots(arg0: Internal.RandomSource_, arg1: Internal.DifficultyInstance_): void;
        handler$cff000$attributeslib$apoth_onEffectUpdateAddAttribute(arg0: Internal.MobEffectInstance_, arg1: boolean, arg2: Internal.Entity_, arg3: Internal.CallbackInfo_): void;
        servercore$isInactive(): boolean;
        completeUsingItem(): void;
        playExtinguishedSound(): void;
        bookshelf$createHoverEvent(): Internal.HoverEvent;
        isImmobile(): boolean;
        updateSwimming(): void;
        isHolding(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getSpeed(): number;
        redirect$cfn000$fabric_entity_events_v1$beforeEntityKilled(livingEntity: Internal.LivingEntity_, source: DamageSource_, amount: number): boolean;
        abstract getCachedFeetBlockState(): Internal.BlockState;
        shouldInformAdmins(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        rideTick(): void;
        wait(): void;
        getUuid(): Internal.UUID;
        setOffHandItem(item: Internal.ItemStack_): void;
        spawn(): void;
        setNoAi(arg0: boolean): void;
        teleportTo(arg0: Internal.ServerLevel_, arg1: number, arg2: number, arg3: number, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): boolean;
        fabric_writeAttachmentsToNbt(nbt: Internal.CompoundTag_): void;
        shouldShowName(): boolean;
        markHurt(): void;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        canPickUpLoot(): boolean;
        kill(): void;
        onEnterCombat(): void;
        updateNavigationRegistration(): void;
        playSwimSound(arg0: number): void;
        animateHurt(arg0: number): void;
        static resetForwardDirectionOfRelativePortalPosition(arg0: Vec3d_): Vec3d;
        getJumpPower(): number;
        brainProvider(): Internal.Brain$Provider<any>;
        registerGoals(): void;
        hasRestriction(): boolean;
        getHeadArmorItem(): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        setExtension(key: any, value: any): void;
        deserializeNBT(arg0: Internal.Tag_): void;
        positionRider(arg0: Internal.Entity_, arg1: Internal.Entity$MoveFunction_): void;
        removeEffectParticles(): void;
        revive(): void;
        wakes$wakeHeight(): number;
        getBbWidth(): number;
        static checkAnyLightMonsterSpawnRules(arg0: Internal.EntityType_<Internal.Monster>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        addDeltaMovement(arg0: Vec3d_): void;
        updateNoActionTime(): void;
        getHurtSound(arg0: DamageSource_): Internal.SoundEvent;
        canDrownInFluidType(arg0: Internal.FluidType_): boolean;
        "getName()"(): net.minecraft.network.chat.Component;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): boolean;
        knockback(arg0: number, arg1: number, arg2: number): void;
        getTypeName(): net.minecraft.network.chat.Component;
        dpt$alwaysTick(): boolean;
        getTicksRequiredToFreeze(): number;
        shouldDespawnInPeaceful(): boolean;
        catnip$callSetLevel(arg0: Internal.Level_): void;
        getVisibilityPercent(arg0: Internal.Entity_): number;
        getMaxSpawnClusterSize(): number;
        doAutoAttackOnTouch(arg0: Internal.LivingEntity_): void;
        wakes$setWakeHeight(arg0: number): void;
        getUsername(): string;
        transition$getRawPosition(): Vec3d;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): void;
        getPrimaryStepSoundBlockPos(arg0: BlockPos_): BlockPos;
        lithiumOnBlockCacheSet(newState: Internal.BlockState_): void;
        onRemovedFromWorld(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): boolean;
        isInFluidType(predicate: Internal.BiPredicate_<any, any>, forAllTypes: boolean): boolean;
        setYHeadRot(arg0: number): void;
        redirect$cff000$attributeslib$apoth_sunderingHasEffect(arg0: Internal.LivingEntity_, arg1: Internal.MobEffect_): boolean;
        setJumping(arg0: boolean): void;
        wakes$setSplashPlane(arg0: Internal.SplashPlaneParticle_): void;
        getPickResult(): Internal.ItemStack;
        handler$fnb000$efn_enhance$efn$createBodyControl(arg0: Internal.CallbackInfoReturnable_<any>): void;
        "getMainHandItem()"(): Internal.ItemStack;
        getAbsorptionAmount(): number;
        getRandomY(): number;
        onEffectRemoved(arg0: Internal.MobEffectInstance_): void;
        getDisplayName(): net.minecraft.network.chat.Component;
        setNextStepDistance(arg0: number): void;
        getMobType(): Internal.MobType;
        travel(arg0: Vec3d_): void;
        getItemInHand(arg0: Internal.InteractionHand_): Internal.ItemStack;
        handler$cff000$attributeslib$apoth_onEffectUpdateRemoveAttribute(arg0: Internal.MobEffectInstance_, arg1: boolean, arg2: Internal.Entity_, arg3: Internal.CallbackInfo_): void;
        getFluidTypeHeight(arg0: Internal.FluidType_): number;
        shouldBeSaved(): boolean;
        fabric_hasPersistentAttachments(): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        restoreLeashFromSave(): void;
        hurtHelmet(arg0: DamageSource_, arg1: number): void;
        removeTag(arg0: string): boolean;
        isHoldingInAnyHand(i: Internal.Ingredient_): boolean;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): number;
        canSpawnSoulSpeedParticle(): boolean;
        notifyAll(): void;
        aiStep(): void;
        getPassengersRidingOffset(): number;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: number): void;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        distanceToEntitySqr(arg0: Internal.Entity_): number;
        isFrame(): boolean;
        broadcastBreakEvent(arg0: Internal.InteractionHand_): void;
        handler$hhi00f$efn$tick(arg0: Internal.CallbackInfo_): void;
        setLegsArmorItem(item: Internal.ItemStack_): void;
        discard(): void;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        acceptsSuccess(): boolean;
        static tickEntity(entity: Internal.LivingEntity_): void;
        setNoGravity(arg0: boolean): void;
        getUseItemRemainingTicks(): number;
        sdl$setDynamicLightEnabled(enabled: boolean): void;
        getIndirectPassengers(): Internal.Iterable<any>;
        attackable(): boolean;
        createCommandSourceStack(): Internal.CommandSourceStack;
        getNavigation(): Internal.PathNavigation;
        isControlledByLocalInstance(): boolean;
        isMonster(): boolean;
        handler$bjc000$servercore$onPistonMove(moverType: Internal.MoverType_, vec3: Vec3d_, ci: Internal.CallbackInfo_): void;
        getLastClimbablePos(): Internal.Optional<BlockPos>;
        getEatingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getPerceivedTargetDistanceSquareForMeleeAttack(arg0: Internal.LivingEntity_): number;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        getHorizontalFacing(): Internal.Direction;
        setId(arg0: number): void;
        getType(): string;
        isDamageSourceBlocked(arg0: DamageSource_): boolean;
        getLightProbePosition(arg0: number): Vec3d;
        getActiveEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>;
        onEquipItem(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_): void;
        wakes$getPrevPos(): Vec3d;
        static isDarkEnoughToSpawn(arg0: Internal.ServerLevelAccessor_, arg1: BlockPos_, arg2: Internal.RandomSource_): boolean;
        checkDespawn(): void;
        getWalkTargetValue(arg0: BlockPos_, arg1: Internal.LevelReader_): number;
        lookAt(arg0: Internal.Entity_, arg1: number, arg2: number): void;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): void;
        equipItemIfPossible(arg0: Internal.ItemStack_): Internal.ItemStack;
        playHurtSound(arg0: DamageSource_): void;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): void;
        lerpHeadTo(arg0: number, arg1: number): void;
        canDisableShield(): boolean;
        doesEmitEquipEvent(arg0: Internal.EquipmentSlot_): boolean;
        wakes$getSplashPlane(): Internal.SplashPlaneParticle;
        setMotionX(x: number): void;
        shouldStayCloseToLeashHolder(): boolean;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        getMovementEmission(): Internal.Entity$MovementEmission;
        distanceToEntity(arg0: Internal.Entity_): number;
        bookshelf$getDeathSound(): Internal.SoundEvent;
        backpacked$Moved(): boolean;
        wait(arg0: number, arg1: number): void;
        getTeamColor(): number;
        lithiumSetClimbingMobCachingSectionUpdateBehavior(listenForCachedBlockChanges: boolean): void;
        setNbt(nbt: Internal.CompoundTag_): void;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): boolean;
        checkSpawnObstruction(arg0: Internal.LevelReader_): boolean;
        extinguish(): void;
        static getMatched(entity: Internal.Entity_): Internal.ObjectList<ResourceLocation>;
        getRestrictRadius(): number;
        moveTo(arg0: Vec3d_): void;
        getExtension(key: any, type: typeof any): any;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        updateInWaterStateAndDoFluidPushing(): boolean;
        "swing(net.minecraft.world.InteractionHand)"(hand: Internal.InteractionHand_): void;
        getRegisteredNavigation(): Internal.PathNavigation;
        tickEffects(): void;
        isForcedVisible(): boolean;
        isInvertedHealAndHarm(): boolean;
        canHoldItem(arg0: Internal.ItemStack_): boolean;
        wakes$getNumericalVelocity(): Vec3d;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): boolean;
        getAttachedOrElse<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        getClassification(arg0: boolean): Internal.MobCategory;
        isFreezing(): boolean;
        filter$matched(): Internal.ObjectList<any>;
        runCommand(command: string): number;
        setGuaranteedDrop(arg0: Internal.EquipmentSlot_): void;
        setSharedFlagOnFire(arg0: boolean): void;
        set defaultMovementSpeedMultiplier(speed: number)
        get suppressingBounce(): boolean
        set target(arg0: Internal.LivingEntity_)
        set culled(value: boolean)
        get onFire(): boolean
        get deathSound(): Internal.SoundEvent
        get positionCodec(): Internal.VecDeltaCodec
        get shaking(): boolean
        set maxUpStep(arg0: number)
        get fallFlyingTicks(): number
        set xxa(arg0: number)
        set delayedLeashHolderId(arg0: number)
        get shiftKeyDown(): boolean
        set UUID(arg0: Internal.UUID_)
        set motionZ(z: number)
        get blockY(): number
        get spectator(): boolean
        get alwaysExperienceDropper(): boolean
        set mainHandItem(item: Internal.ItemStack_)
        get persistentData(): Internal.CompoundTag
        get health(): number
        get maxHealth(): number
        get registeredToWorld(): boolean
        set aggressive(arg0: boolean)
        set removed(arg0: Internal.Entity$RemovalReason_)
        get inWaterRainOrBubble(): boolean
        get removalReason(): Internal.Entity$RemovalReason
        set level(arg0: Internal.Level_)
        set boundingBox(arg0: Internal.AABB_)
        get ambientCreature(): boolean
        set zza(arg0: number)
        get block(): Internal.BlockContainerJS
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get armorValue(): number
        get killCredit(): Internal.LivingEntity
        set outOfCamera(value: boolean)
        get defaultLootTable(): ResourceLocation
        get autoSpinAttack(): boolean
        get remainingFireTicks(): number
        get maxFallDistance(): number
        get ticksFrozen(): number
        get voicePitch(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        set sleepingPos(arg0: BlockPos_)
        get descending(): boolean
        get headRotSpeed(): number
        get YHeadRot(): number
        set absorptionAmount(arg0: number)
        get sunBurnTick(): boolean
        get affectedByFluids(): boolean
        get ambientSound(): Internal.SoundEvent
        set deltaMovement(arg0: Vec3d_)
        get baby(): boolean
        get culled(): boolean
        get glowing(): boolean
        get leashOffset(): Vec3d
        get attackable(): boolean
        get underWater(): boolean
        get swimHighSpeedSplashSound(): Internal.SoundEvent
        get leashHolder(): Internal.Entity
        get sensing(): Internal.Sensing
        get legsArmorItem(): Internal.ItemStack
        get selfAndPassengers(): Internal.Stream<any>
        get deltaMovement(): Vec3d
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get lootTable(): ResourceLocation
        get ticksUsingItem(): number
        get arrowCount(): number
        get moveControl(): Internal.MoveControl
        get defaultMovementSpeed(): number
        get peacefulCreature(): boolean
        set onGround(arg0: boolean)
        get stepSound(): Internal.SoundEvent
        get firstTick(): boolean
        get lastHurtByMobTimestamp(): number
        get vehicle(): Internal.Entity
        get effectiveAi(): boolean
        set spawnCancelled(arg0: boolean)
        get stringUuid(): string
        set swimming(arg0: boolean)
        get mainArm(): Internal.HumanoidArm
        get rotationVector(): Internal.Vec2
        get hurtDir(): number
        get sprinting(): boolean
        get motionY(): number
        get offhandItem(): Internal.ItemStack
        get lastHurtMob(): Internal.LivingEntity
        get addedToWorld(): boolean
        get soundSource(): Internal.SoundSource
        get lastDamageSource(): DamageSource
        get jumping(): boolean
        set noActionTime(arg0: number)
        set movementSpeedAddition(speed: number)
        get pose(): Internal.Pose
        get restrictCenter(): BlockPos
        get leftHanded(): boolean
        set z(z: number)
        get y(): number
        get blocking(): boolean
        /**
         * @deprecated
        */
        get pushedByFluid(): boolean
        get armorCoverPercentage(): number
        get airSupply(): number
        get animal(): boolean
        get player(): boolean
        get motionDirection(): Internal.Direction
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get totalMovementSpeed(): number
        get fireImmuneTicks(): number
        get attributes(): Internal.AttributeMap
        get spawnCancelled(): boolean
        get swimming(): boolean
        set sprinting(arg0: boolean)
        set x(x: number)
        get portalWaitTime(): number
        get blockStateOn(): Internal.BlockState
        get fluidJumpThreshold(): number
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get undead(): boolean
        get nextStepDistance(): number
        get blockPosBelowThatAffectsMyMovement(): BlockPos
        get stepHeight(): number
        set registeredToWorld(navigation: Internal.PathNavigation_)
        get sleeping(): boolean
        get dismountPoses(): Internal.ImmutableList<Internal.Pose>
        get lastHurtMobTimestamp(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        set canPickUpLoot(arg0: boolean)
        get mainHandItem(): Internal.ItemStack
        set silent(arg0: boolean)
        get swimSplashSound(): Internal.SoundEvent
        set leftHanded(arg0: boolean)
        get activeEffects(): Internal.Collection<Internal.MobEffectInstance>
        get onPortalCooldown(): boolean
        set pitch(arg0: number)
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get usingItem(): boolean
        get alwaysTicking(): boolean
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: boolean)
        get inFluidType(): boolean
        set glowing(arg0: boolean)
        get alive(): boolean
        get bbHeight(): number
        get tags(): Internal.Set<string>
        get lastAttacker(): Internal.LivingEntity
        get percentFrozen(): number
        set portalCooldown(arg0: number)
        set position(block: Internal.BlockContainerJS_)
        get leashed(): boolean
        get soundVolume(): number
        set pose(arg0: Internal.Pose_)
        get reachDistance(): number
        get entityType(): Internal.EntityType<any>
        get waterCreature(): boolean
        set lastHurtByPlayer(arg0: Internal.Player_)
        get "server()"(): Internal.MinecraftServer
        set YBodyRot(arg0: number)
        get pushable(): boolean
        set motionY(y: number)
        set chestArmorItem(item: Internal.ItemStack_)
        get passenger(): boolean
        get sensitiveToWater(): boolean
        get jumpControl(): Internal.JumpControl
        get flapping(): boolean
        get feetArmorItem(): Internal.ItemStack
        get viewScale(): number
        get visualRotationYInDegrees(): number
        set speed(arg0: number)
        get discrete(): boolean
        get level(): Internal.Level
        get combatTracker(): Internal.CombatTracker
        get noAi(): boolean
        get chestArmorItem(): Internal.ItemStack
        get blockJumpFactor(): number
        get fullyFrozen(): boolean
        get inWall(): boolean
        get meleeAttackReferencePosition(): Vec3d
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get scale(): number
        get suppressingSlidingDownLadder(): boolean
        get blockZ(): number
        get silent(): boolean
        set useItem(arg0: Internal.ItemStack_)
        get pitch(): number
        get random(): Internal.RandomSource
        get passengersAndSelf(): Internal.Stream<any>
        get noActionTime(): number
        get visuallyCrawling(): boolean
        get aggressive(): boolean
        set yya(arg0: number)
        set baby(arg0: boolean)
        get lastHurtByMob(): Internal.LivingEntity
        get inWaterOrBubble(): boolean
        get portalCooldown(): number
        get item(): Internal.ItemStack
        get ignoringBlockTriggers(): boolean
        get eyeInFluidType(): Internal.FluidType
        get steppingCarefully(): boolean
        get blockX(): number
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get fallFlying(): boolean
        get encodeId(): string
        get maxHeadXRot(): number
        get nbt(): Internal.CompoundTag
        set invisible(arg0: boolean)
        set totalMovementSpeedMultiplier(speed: number)
        set health(arg0: number)
        get blockSpeedFactor(): number
        get eyePosition(): Vec3d
        get eyeHeight(): number
        set discardFriction(arg0: boolean)
        get yaw(): number
        get usedItemHand(): Internal.InteractionHand
        set defaultMovementSpeed(speed: number)
        get brain(): Internal.Brain<any>
        set customNameVisible(arg0: boolean)
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        set feetArmorItem(item: Internal.ItemStack_)
        get id(): number
        get eyeY(): number
        get boundingBox(): Internal.AABB
        get inWaterOrRain(): boolean
        get swimSound(): Internal.SoundEvent
        get affectedByPotions(): boolean
        get citadelEntityData(): Internal.CompoundTag
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get useItem(): Internal.ItemStack
        get myRidingOffset(): number
        get flyingSpeed(): number
        get living(): boolean
        get x(): number
        get vehicle(): boolean
        set isInPowderSnow(arg0: boolean)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        set stingerCount(arg0: number)
        get maxHeadYRot(): number
        get customNameVisible(): boolean
        get pistonPushReaction(): Internal.PushReaction
        get lootTableSeed(): number
        get motionX(): number
        get entityData(): Internal.SynchedEntityData
        get potionEffects(): Internal.EntityPotionEffectsJS
        get onRails(): boolean
        get stingerCount(): number
        get fallSounds(): Internal.LivingEntity$Fallsounds
        get dimensionChangingDelay(): number
        get waterSlowDown(): number
        set yaw(arg0: number)
        get pickRadius(): number
        get pathFinding(): boolean
        get removed(): boolean
        get jumpBoostPower(): number
        set shiftKeyDown(arg0: boolean)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): number
        get server(): Internal.MinecraftServer
        get experienceReward(): number
        get firstPassenger(): Internal.Entity
        get spawnType(): Internal.MobSpawnType
        set lastHurtMob(arg0: Internal.Entity_)
        set lastHurtByMob(arg0: Internal.LivingEntity_)
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get sleepingPos(): Internal.Optional<any>
        get lookAngle(): Vec3d
        set removalReason(arg0: Internal.Entity$RemovalReason_)
        get ambientSoundInterval(): number
        set arrowCount(arg0: number)
        get permissionLevel(): number
        get motionZ(): number
        get persistenceRequired(): boolean
        get invisible(): boolean
        get bedOrientation(): Internal.Direction
        /**
         * @deprecated
        */
        get blockStateOnLegacy(): Internal.BlockState
        get profile(): Internal.GameProfile
        get deadOrDying(): boolean
        set headArmorItem(item: Internal.ItemStack_)
        set viewScale(arg0: number)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        get lookControl(): Internal.LookControl
        get offHandItem(): Internal.ItemStack
        get outOfCamera(): boolean
        get crouching(): boolean
        set y(y: number)
        get feetBlockState(): Internal.BlockState
        get withinRestriction(): boolean
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get visuallySwimming(): boolean
        get maxAirSupply(): number
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        get boundingBoxForCulling(): Internal.AABB
        get target(): Internal.LivingEntity
        get nameTagOffsetY(): number
        get invulnerable(): boolean
        get inLava(): boolean
        get inWater(): boolean
        get pickupReach(): Vec3i
        get rootVehicle(): Internal.Entity
        get noGravity(): boolean
        set citadelEntityData(arg0: Internal.CompoundTag_)
        get immobile(): boolean
        get speed(): number
        get cachedFeetBlockState(): Internal.BlockState
        get uuid(): Internal.UUID
        set offHandItem(item: Internal.ItemStack_)
        set noAi(arg0: boolean)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get jumpPower(): number
        get headArmorItem(): Internal.ItemStack
        get bbWidth(): number
        get "name()"(): net.minecraft.network.chat.Component
        get typeName(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        get maxSpawnClusterSize(): number
        get username(): string
        get pickable(): boolean
        set YHeadRot(arg0: number)
        set jumping(arg0: boolean)
        get pickResult(): Internal.ItemStack
        get "mainHandItem()"(): Internal.ItemStack
        get absorptionAmount(): number
        get randomY(): number
        get displayName(): net.minecraft.network.chat.Component
        set nextStepDistance(arg0: number)
        get mobType(): Internal.MobType
        get passengersRidingOffset(): number
        get frame(): boolean
        set legsArmorItem(item: Internal.ItemStack_)
        set noGravity(arg0: boolean)
        get useItemRemainingTicks(): number
        get indirectPassengers(): Internal.Iterable<any>
        get navigation(): Internal.PathNavigation
        get controlledByLocalInstance(): boolean
        get monster(): boolean
        get lastClimbablePos(): Internal.Optional<BlockPos>
        get horizontalFacing(): Internal.Direction
        set id(arg0: number)
        get type(): string
        get activeEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>
        set motionX(x: number)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get movementEmission(): Internal.Entity$MovementEmission
        get teamColor(): number
        set nbt(nbt: Internal.CompoundTag_)
        get restrictRadius(): number
        get registeredNavigation(): Internal.PathNavigation
        get forcedVisible(): boolean
        get invertedHealAndHarm(): boolean
        get freezing(): boolean
        set guaranteedDrop(arg0: Internal.EquipmentSlot_)
        set sharedFlagOnFire(arg0: boolean)
    }
    type AbstractSkeleton_ = AbstractSkeleton;
    class ScarletRestorationMobEffect extends Internal.MobEffect {
        constructor()
        getDisplayName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        addAttributeModifier(arg0: Internal.Attribute_, arg1: string, arg2: number, arg3: Internal.AttributeModifier$Operation_): Internal.MobEffect;
        isInstantenous(): boolean;
        addAttributeModifiers(arg0: Internal.LivingEntity_, arg1: Internal.AttributeMap_, arg2: number): void;
        applyInstantenousEffect(arg0: Internal.Entity_, arg1: Internal.Entity_, arg2: Internal.LivingEntity_, arg3: number, arg4: number): void;
        notify(): void;
        isBeneficial(): boolean;
        wait(arg0: number, arg1: number): void;
        getColor(): number;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientMobEffectExtensions>): void;
        getEffectRendererInternal(): any;
        removeAttributeModifiers(arg0: Internal.LivingEntity_, arg1: Internal.AttributeMap_, arg2: number): void;
        applyEffectTick(arg0: Internal.LivingEntity_, arg1: number): void;
        getAttributeModifierValue(arg0: number, arg1: Internal.AttributeModifier_): number;
        getSortOrder(arg0: Internal.MobEffectInstance_): number;
        getDescriptionId(): string;
        static getIdFromNullable(arg0: Internal.MobEffect_): number;
        getCategory(): Internal.MobEffectCategory;
        toString(): string;
        getCurativeItems(): Internal.List<Internal.ItemStack>;
        notifyAll(): void;
        setFactorDataFactory(arg0: Internal.Supplier_<Internal.MobEffectInstance$FactorData>): Internal.MobEffect;
        createFactorData(): Internal.Optional<Internal.MobEffectInstance$FactorData>;
        static byId(arg0: number): Internal.MobEffect;
        hashCode(): number;
        getAttributeModifiers(): Internal.Map<Internal.Attribute, Internal.AttributeModifier>;
        wait(): void;
        getOrCreateDescriptionId(): string;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        isDurationEffectTick(arg0: number, arg1: number): boolean;
        static getId(arg0: Internal.MobEffect_): number;
        get displayName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get instantenous(): boolean
        get beneficial(): boolean
        get color(): number
        get effectRendererInternal(): any
        get descriptionId(): string
        get category(): Internal.MobEffectCategory
        get curativeItems(): Internal.List<Internal.ItemStack>
        set factorDataFactory(arg0: Internal.Supplier_<Internal.MobEffectInstance$FactorData>)
        get attributeModifiers(): Internal.Map<Internal.Attribute, Internal.AttributeModifier>
        get orCreateDescriptionId(): string
    }
    type ScarletRestorationMobEffect_ = ScarletRestorationMobEffect;
    class GlazedTerracottaBlock extends Internal.HorizontalDirectionalBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        static "get(net.minecraft.world.level.block.state.BlockState)"(state: Internal.BlockState_): ResourceLocation;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        static get(type: Internal.EntityType_<any>): ResourceLocation;
        getSettings(): Internal.BlockBehaviour$Properties;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        static "get(net.minecraft.world.entity.Entity)"(entity: Internal.Entity_): ResourceLocation;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(arg0: Internal.ResourceKey_<any>, arg1: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        static "get(net.minecraft.world.level.block.Block)"(block: Internal.Block_): ResourceLocation;
        mfix$getDelegate(arg0: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        needsDynamicNodeTypeCheck(): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        static "get(net.minecraft.world.item.ItemStack)"(stack: Internal.ItemStack_): ResourceLocation;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        asBlock(): Internal.Block;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static "get(net.minecraft.world.item.Item)"(item: Internal.Item_): ResourceLocation;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        handler$cid000$radium$postConstruct(p_i241196_1_: Internal.BlockBehaviour$Properties_, ci: Internal.CallbackInfo_): void;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        registry$getName(): ResourceLocation;
        spawnDestroyParticles(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(shape: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        static get(stack: Internal.ItemStack_): ResourceLocation;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        isAir(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        needsDynamicBurningCheck(): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        tryDropExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.ItemStack_, arg3: Internal.IntProvider_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        handler$hbn000$wakes$onLandedUpon(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number, arg5: Internal.CallbackInfo_): void;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        static "get(net.minecraft.world.entity.EntityType)"(type: Internal.EntityType_<any>): ResourceLocation;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        handler$gbk000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        static get(state: Internal.BlockState_): ResourceLocation;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        static get(item: Internal.Item_): ResourceLocation;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getShapeForEachState(arg0: Internal.Function_<Internal.BlockState, Internal.VoxelShape>): Internal.ImmutableMap<Internal.BlockState, Internal.VoxelShape>;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        createBlockStateDefinition(arg0: Internal.StateDefinition$Builder_<Internal.Block, Internal.BlockState>): void;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        static get(block: Internal.Block_): ResourceLocation;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        static get(entity: Internal.Entity_): ResourceLocation;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        get settings(): Internal.BlockBehaviour$Properties
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type GlazedTerracottaBlock_ = GlazedTerracottaBlock;
    interface LongToIntFunction {
        abstract applyAsInt(arg0: number): number;
        (arg0: number): number;
    }
    type LongToIntFunction_ = LongToIntFunction | ((arg0: number)=> number);
    class AirCurrent$AirCurrentSegment {
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type AirCurrent$AirCurrentSegment_ = AirCurrent$AirCurrentSegment;
    class VoidStartPlatformFeature extends Internal.Feature<Internal.NoneFeatureConfiguration> {
        constructor(arg0: Internal.Codec_<Internal.NoneFeatureConfiguration>)
        getClass(): typeof any;
        static isStone(arg0: Internal.BlockState_): boolean;
        safeSetBlock(arg0: Internal.WorldGenLevel_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Predicate_<Internal.BlockState>): void;
        toString(): string;
        setBlock(arg0: Internal.LevelWriter_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        static checkNeighbors(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_, arg2: Internal.Predicate_<Internal.BlockState>): boolean;
        notifyAll(): void;
        place(arg0: Internal.NoneFeatureConfiguration_, arg1: Internal.WorldGenLevel_, arg2: Internal.ChunkGenerator_, arg3: Internal.RandomSource_, arg4: BlockPos_): boolean;
        notify(): void;
        static isAdjacentToAir(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_): boolean;
        wait(arg0: number, arg1: number): void;
        place(arg0: Internal.FeaturePlaceContext_<Internal.NoneFeatureConfiguration>): boolean;
        markAboveForPostProcessing(arg0: Internal.WorldGenLevel_, arg1: BlockPos_): void;
        static isGrassOrDirt(arg0: Internal.LevelSimulatedReader_, arg1: BlockPos_): boolean;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        static isDirt(arg0: Internal.BlockState_): boolean;
        equals(arg0: any): boolean;
        static isReplaceable(arg0: Internal.TagKey_<Internal.Block>): Internal.Predicate<Internal.BlockState>;
        configuredCodec(): Internal.Codec<Internal.ConfiguredFeature<Internal.NoneFeatureConfiguration, Internal.Feature<Internal.NoneFeatureConfiguration>>>;
        get class(): typeof any
    }
    type VoidStartPlatformFeature_ = VoidStartPlatformFeature;
    class SapphireDragonItem$Boots extends Internal.SapphireDragonItem {
        constructor()
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        static "get(net.minecraft.world.level.block.state.BlockState)"(state: Internal.BlockState_): ResourceLocation;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        moonlight$getClientAnimationExtension(): any;
        static get(type: Internal.EntityType_<any>): ResourceLocation;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        static "get(net.minecraft.world.entity.Entity)"(entity: Internal.Entity_): ResourceLocation;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        mfix$setDelegate(arg0: Internal.ResourceKey_<any>, arg1: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        asIngredient(): Internal.Ingredient;
        getClass(): typeof any;
        static "get(net.minecraft.world.level.block.Block)"(block: Internal.Block_): ResourceLocation;
        mfix$getDelegate(arg0: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        static get(arg0: Internal.ItemStack_): Internal.Equipable;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        kjs$getAttributeMap(): Internal.Multimap<any, any>;
        moonlight$setClientAnimationExtension(obj: any): void;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        getDefense(): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        static "get(net.minecraft.world.item.ItemStack)"(stack: Internal.ItemStack_): ResourceLocation;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        modifyReturnValue$gdd000$quark$overrideOtherStackedOnMe(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_, arg3: Internal.Slot_, arg4: Internal.ClickAction_, arg5: Internal.Player_, arg6: Internal.SlotAccess_): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        static "getPlayerPOVHitResult(net.minecraft.world.level.Level,net.minecraft.world.entity.player.Player,net.minecraft.world.level.ClipContext$Fluid)"(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        static dispenseArmor(arg0: Internal.BlockSource_, arg1: Internal.ItemStack_): boolean;
        getMaterial(): Internal.ArmorMaterial;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        static "get(net.minecraft.world.item.Item)"(item: Internal.Item_): ResourceLocation;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        registry$getName(): ResourceLocation;
        static getPlayerPOVHitResult$tinymultiblocklib_$md$abea43$0(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        static get(stack: Internal.ItemStack_): ResourceLocation;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getToughness(): number;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        swapWithEquipmentSlot(arg0: Internal.Item_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getType(): Internal.ArmorItem$Type;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        zeta$setHumanoidArmorModel(arg0: Internal.HumanoidArmorModelGetter_): void;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        static "get(net.minecraft.world.entity.EntityType)"(type: Internal.EntityType_<any>): ResourceLocation;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        handler$gpb000$irons_spellbooks$getHoverName(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        static get(state: Internal.BlockState_): ResourceLocation;
        static get(item: Internal.Item_): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getEquipmentSlot(): Internal.EquipmentSlot;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        modifyReturnValue$gdd000$quark$overrideStackedOnOther(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        static get(block: Internal.Block_): ResourceLocation;
        notify(): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEquipSound(): Internal.SoundEvent;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        zeta$setBlockEntityWithoutLevelRenderer(arg0: Internal.BlockEntityWithoutLevelRenderer_): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        static "get(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.Equipable;
        wait(arg0: number, arg1: number): void;
        handler$epg000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        handler$fpm000$moonlight$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getMod(): string;
        static get(entity: Internal.Entity_): ResourceLocation;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        kjs$setAttributeMap(arg0: Internal.Multimap_<any, any>): void;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        get defense(): number
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        get material(): Internal.ArmorMaterial
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get toughness(): number
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get type(): Internal.ArmorItem$Type
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get equipmentSlot(): Internal.EquipmentSlot
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        get equipSound(): Internal.SoundEvent
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type SapphireDragonItem$Boots_ = SapphireDragonItem$Boots;
    class BiomeGenerationSettings {
        constructor(arg0: Internal.Map_<Internal.GenerationStep$Carving, Internal.HolderSet<Internal.ConfiguredWorldCarver<any>>>, arg1: Internal.List_<Internal.HolderSet<Internal.PlacedFeature>>)
        getClass(): typeof any;
        toString(): string;
        features(): Internal.List<Internal.HolderSet<Internal.PlacedFeature>>;
        getCarvingStages(): Internal.Set<Internal.GenerationStep$Carving>;
        getFlowerFeatures(): Internal.List<Internal.ConfiguredFeature<any, any>>;
        notifyAll(): void;
        hasFeature(arg0: Internal.PlacedFeature_): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        getCarvers(arg0: Internal.GenerationStep$Carving_): Internal.Iterable<Internal.Holder<Internal.ConfiguredWorldCarver<any>>>;
        equals(arg0: any): boolean;
        get class(): typeof any
        get carvingStages(): Internal.Set<Internal.GenerationStep$Carving>
        get flowerFeatures(): Internal.List<Internal.ConfiguredFeature<any, any>>
        features: Internal.List<Internal.HolderSet<Internal.PlacedFeature>>;
        carvers: Internal.Map<Internal.GenerationStep$Carving, Internal.HolderSet<Internal.ConfiguredWorldCarver<any>>>;
        static readonly EMPTY: (Internal.BiomeGenerationSettings) & (Internal.BiomeGenerationSettings);
        featureSet: Internal.Supplier<Internal.Set<Internal.PlacedFeature>>;
        static readonly CODEC: (Internal.RecordCodecBuilder$2) & (Internal.MapCodec<Internal.BiomeGenerationSettings>);
        flowerFeatures: Internal.Supplier<Internal.List<Internal.ConfiguredFeature<any, any>>>;
    }
    type BiomeGenerationSettings_ = BiomeGenerationSettings;
    class CarriageSounds {
        constructor(arg0: Internal.CarriageContraptionEntity_)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        tick(arg0: Internal.Carriage$DimensionalCarriageEntity_): void;
        finalizeSharedVolume(arg0: number): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        stop(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        submitSharedSoundVolume(arg0: Vec3d_, arg1: number): void;
        get class(): typeof any
    }
    type CarriageSounds_ = CarriageSounds;
    interface Spliterator$OfPrimitive <T, T_CONS, T_SPLITR extends Internal.Spliterator$OfPrimitive<T, T_CONS, T_SPLITR>> extends Internal.Spliterator<T> {
        forEachRemaining(arg0: T_CONS): void;
        abstract "tryAdvance(java.util.function.Consumer)"(arg0: Internal.Consumer_<T>): boolean;
        hasCharacteristics(arg0: number): boolean;
        abstract tryAdvance(arg0: T_CONS): boolean;
        getComparator(): Internal.Comparator<T>;
        "forEachRemaining(java.util.function.Consumer)"(arg0: Internal.Consumer_<T>): void;
        abstract estimateSize(): number;
        "forEachRemaining(java.lang.Object)"(arg0: T_CONS): void;
        abstract "tryAdvance(java.lang.Object)"(arg0: T_CONS): boolean;
        trySplit(): Internal.Spliterator<any>;
        getExactSizeIfKnown(): number;
        forEachRemaining(arg0: Internal.Consumer_<T>): void;
        abstract tryAdvance(arg0: Internal.Consumer_<T>): boolean;
        abstract characteristics(): number;
        get comparator(): Internal.Comparator<T>
        get exactSizeIfKnown(): number
    }
    type Spliterator$OfPrimitive_<T, T_CONS, T_SPLITR extends Internal.Spliterator$OfPrimitive<T, T_CONS, T_SPLITR>> = Spliterator$OfPrimitive<T, T_CONS, T_SPLITR>;
    class ServerboundSeenAdvancementsPacket$Action extends Internal.Enum<Internal.ServerboundSeenAdvancementsPacket$Action> {
        static values(): Internal.ServerboundSeenAdvancementsPacket$Action[];
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        getDeclaringClass(): typeof Internal.ServerboundSeenAdvancementsPacket$Action;
        toString(): string;
        notifyAll(): void;
        "compareTo(net.minecraft.network.protocol.game.ServerboundSeenAdvancementsPacket$Action)"(arg0: Internal.ServerboundSeenAdvancementsPacket$Action_): number;
        compareTo(arg0: Internal.ServerboundSeenAdvancementsPacket$Action_): number;
        static valueOf(arg0: string): Internal.ServerboundSeenAdvancementsPacket$Action;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.ServerboundSeenAdvancementsPacket$Action>>;
        name(): string;
        hashCode(): number;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get declaringClass(): typeof Internal.ServerboundSeenAdvancementsPacket$Action
        static readonly OPENED_TAB: (Internal.ServerboundSeenAdvancementsPacket$Action) & (Internal.ServerboundSeenAdvancementsPacket$Action);
        static readonly CLOSED_SCREEN: (Internal.ServerboundSeenAdvancementsPacket$Action) & (Internal.ServerboundSeenAdvancementsPacket$Action);
    }
    type ServerboundSeenAdvancementsPacket$Action_ = "closed_screen" | ServerboundSeenAdvancementsPacket$Action | "opened_tab";
    class ChatTypeDecoration extends Internal.Record {
        constructor(arg0: string, arg1: Internal.List_<Internal.ChatTypeDecoration$Parameter>, arg2: Internal.Style_)
        getClass(): typeof any;
        toString(): string;
        translationKey(): string;
        parameters(): Internal.List<Internal.ChatTypeDecoration$Parameter>;
        style(): Internal.Style;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        static outgoingDirectMessage(arg0: string): Internal.ChatTypeDecoration;
        wait(): void;
        wait(arg0: number): void;
        static withSender(arg0: string): Internal.ChatTypeDecoration;
        equals(arg0: any): boolean;
        static incomingDirectMessage(arg0: string): Internal.ChatTypeDecoration;
        static teamMessage(arg0: string): Internal.ChatTypeDecoration;
        decorate(arg0: net.minecraft.network.chat.Component_, arg1: Internal.ChatType$Bound_): net.minecraft.network.chat.Component;
        get class(): typeof any
        static readonly CODEC: Internal.Codec<Internal.ChatTypeDecoration>;
    }
    type ChatTypeDecoration_ = ChatTypeDecoration;
    class CombatStyleManualItem extends Internal.Item {
        constructor()
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        static "get(net.minecraft.world.level.block.state.BlockState)"(state: Internal.BlockState_): ResourceLocation;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        moonlight$getClientAnimationExtension(): any;
        static get(type: Internal.EntityType_<any>): ResourceLocation;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        static "get(net.minecraft.world.entity.Entity)"(entity: Internal.Entity_): ResourceLocation;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        mfix$setDelegate(arg0: Internal.ResourceKey_<any>, arg1: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        asIngredient(): Internal.Ingredient;
        getClass(): typeof any;
        static "get(net.minecraft.world.level.block.Block)"(block: Internal.Block_): ResourceLocation;
        mfix$getDelegate(arg0: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$setClientAnimationExtension(obj: any): void;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        static "get(net.minecraft.world.item.ItemStack)"(stack: Internal.ItemStack_): ResourceLocation;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        modifyReturnValue$gdd000$quark$overrideOtherStackedOnMe(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_, arg3: Internal.Slot_, arg4: Internal.ClickAction_, arg5: Internal.Player_, arg6: Internal.SlotAccess_): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        static "getPlayerPOVHitResult(net.minecraft.world.level.Level,net.minecraft.world.entity.player.Player,net.minecraft.world.level.ClipContext$Fluid)"(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        static "get(net.minecraft.world.item.Item)"(item: Internal.Item_): ResourceLocation;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        registry$getName(): ResourceLocation;
        static getPlayerPOVHitResult$tinymultiblocklib_$md$abea43$0(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        static get(stack: Internal.ItemStack_): ResourceLocation;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        zeta$setHumanoidArmorModel(arg0: Internal.HumanoidArmorModelGetter_): void;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        static "get(net.minecraft.world.entity.EntityType)"(type: Internal.EntityType_<any>): ResourceLocation;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        handler$gpb000$irons_spellbooks$getHoverName(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        static get(state: Internal.BlockState_): ResourceLocation;
        static get(item: Internal.Item_): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        modifyReturnValue$gdd000$quark$overrideStackedOnOther(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        static get(block: Internal.Block_): ResourceLocation;
        notify(): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        zeta$setBlockEntityWithoutLevelRenderer(arg0: Internal.BlockEntityWithoutLevelRenderer_): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        handler$epg000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        handler$fpm000$moonlight$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getMod(): string;
        static get(entity: Internal.Entity_): ResourceLocation;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type CombatStyleManualItem_ = CombatStyleManualItem;
    class ServerConfigChangeListener extends Internal.HandlerBasedConfigChangeListener {
        getClass(): typeof any;
        toString(): string;
        onFullChange(arg0: xaero.lib.common.config.Config_): void;
        notifyAll(): void;
        register(arg0: Internal.ConfigOption_<any>, arg1: Internal.Consumer_<xaero.lib.common.config.Config>): void;
        notify(): void;
        onRemoved(arg0: xaero.lib.common.config.Config_): void;
        wait(arg0: number, arg1: number): void;
        postLoad(): void;
        setSynchronizer(arg0: Internal.ServerConfigChannelSynchronizer_): void;
        hashCode(): number;
        wait(): void;
        onChange(arg0: xaero.lib.common.config.Config_, arg1: Internal.ConfigOption_<any>): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        set synchronizer(arg0: Internal.ServerConfigChannelSynchronizer_)
    }
    type ServerConfigChangeListener_ = ServerConfigChangeListener;
    class FastModelSettingsUpdate$BedEvent extends Internal.FastModelSettingsUpdate {
        constructor()
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        isEnabled(): boolean;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        get enabled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type FastModelSettingsUpdate$BedEvent_ = FastModelSettingsUpdate$BedEvent;
    class SilverDeepslateOreBlock extends Internal.Block {
        constructor()
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        static "get(net.minecraft.world.level.block.state.BlockState)"(state: Internal.BlockState_): ResourceLocation;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        static get(type: Internal.EntityType_<any>): ResourceLocation;
        getSettings(): Internal.BlockBehaviour$Properties;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        static "get(net.minecraft.world.entity.Entity)"(entity: Internal.Entity_): ResourceLocation;
        getSpeedFactor(): number;
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(arg0: Internal.ResourceKey_<any>, arg1: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        static "get(net.minecraft.world.level.block.Block)"(block: Internal.Block_): ResourceLocation;
        mfix$getDelegate(arg0: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        needsDynamicNodeTypeCheck(): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        static "get(net.minecraft.world.item.ItemStack)"(stack: Internal.ItemStack_): ResourceLocation;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        asBlock(): Internal.Block;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static "get(net.minecraft.world.item.Item)"(item: Internal.Item_): ResourceLocation;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        handler$cid000$radium$postConstruct(p_i241196_1_: Internal.BlockBehaviour$Properties_, ci: Internal.CallbackInfo_): void;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        registry$getName(): ResourceLocation;
        spawnDestroyParticles(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(shape: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        static get(stack: Internal.ItemStack_): ResourceLocation;
        setIsRandomlyTicking(arg0: boolean): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        isAir(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        needsDynamicBurningCheck(): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        tryDropExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.ItemStack_, arg3: Internal.IntProvider_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        handler$hbn000$wakes$onLandedUpon(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number, arg5: Internal.CallbackInfo_): void;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        static "get(net.minecraft.world.entity.EntityType)"(type: Internal.EntityType_<any>): ResourceLocation;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        handler$gbk000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        static get(state: Internal.BlockState_): ResourceLocation;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        static get(item: Internal.Item_): ResourceLocation;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getShapeForEachState(arg0: Internal.Function_<Internal.BlockState, Internal.VoxelShape>): Internal.ImmutableMap<Internal.BlockState, Internal.VoxelShape>;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        createBlockStateDefinition(arg0: Internal.StateDefinition$Builder_<Internal.Block, Internal.BlockState>): void;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        static get(block: Internal.Block_): ResourceLocation;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        static get(entity: Internal.Entity_): ResourceLocation;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        get settings(): Internal.BlockBehaviour$Properties
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type SilverDeepslateOreBlock_ = SilverDeepslateOreBlock;
    class WallSide extends Internal.Enum<Internal.WallSide> implements Internal.StringRepresentable {
        static values(): Internal.WallSide[];
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        toString(): string;
        "compareTo(net.minecraft.world.level.block.state.properties.WallSide)"(arg0: Internal.WallSide_): number;
        getSerializedName(): string;
        notifyAll(): void;
        notify(): void;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.WallSide>>;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        hashCode(): number;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        compareTo(arg0: Internal.WallSide_): number;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        static valueOf(arg0: string): Internal.WallSide;
        getDeclaringClass(): typeof Internal.WallSide;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get serializedName(): string
        get declaringClass(): typeof Internal.WallSide
        static readonly LOW: (Internal.WallSide) & (Internal.WallSide);
        static readonly TALL: (Internal.WallSide) & (Internal.WallSide);
        static readonly NONE: (Internal.WallSide) & (Internal.WallSide);
    }
    type WallSide_ = "low" | WallSide | "tall" | "none";
    interface MessageSenderKJS {
        getDisplayName(): net.minecraft.network.chat.Component;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        getName(): net.minecraft.network.chat.Component;
        runCommandSilent(command: string): number;
        tell(message: net.minecraft.network.chat.Component_): void;
        runCommand(command: string): number;
        get displayName(): net.minecraft.network.chat.Component
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get name(): net.minecraft.network.chat.Component
    }
    type MessageSenderKJS_ = MessageSenderKJS;
    class ZetaCeilingHangingSignBlock extends Internal.CeilingHangingSignBlock implements Internal.IZetaBlockExtensions, Internal.IForgeBlock, Internal.IZetaBlock {
        constructor(arg0: string, arg1: Internal.ZetaModule_, arg2: Internal.WoodType_, arg3: Internal.BlockBehaviour$Properties_)
        getSignHitboxCenterPosition(arg0: Internal.BlockState_): Vec3d;
        isScaffoldingZeta(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static getWoodType(arg0: Internal.Block_): Internal.WoodType;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        static "get(net.minecraft.world.level.block.state.BlockState)"(state: Internal.BlockState_): ResourceLocation;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        getModule(): Internal.ZetaModule;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        static get(type: Internal.EntityType_<any>): ResourceLocation;
        getLightEmissionZeta(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        getSettings(): Internal.BlockBehaviour$Properties;
        doesConditionApply(): boolean;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        static "get(net.minecraft.world.entity.Entity)"(entity: Internal.Entity_): ResourceLocation;
        getSpeedFactor(): number;
        isLadderZeta(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(arg0: Internal.ResourceKey_<any>, arg1: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        static "get(net.minecraft.world.level.block.Block)"(block: Internal.Block_): ResourceLocation;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(arg0: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        needsDynamicNodeTypeCheck(): boolean;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        entityInside(state: Internal.BlockState_, level: Internal.Level_, pos: BlockPos_, entity: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        static "get(net.minecraft.world.item.ItemStack)"(stack: Internal.ItemStack_): ResourceLocation;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        asBlock(): Internal.Block;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        openTextEdit(arg0: Internal.Player_, arg1: Internal.SignBlockEntity_, arg2: boolean): void;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        canStickToZeta(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static createTickerHelper<E extends Internal.BlockEntity, A extends Internal.BlockEntity>(arg0: Internal.BlockEntityType_<A>, arg1: Internal.BlockEntityType_<E>, arg2: Internal.BlockEntityTicker_<E>): Internal.BlockEntityTicker<A>;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        handler$gmm003$amendments$use(state: Internal.BlockState_, level: Internal.Level_, pos: BlockPos_, player: Internal.Player_, hand: Internal.InteractionHand_, hit: Internal.BlockHitResult_, cir: Internal.CallbackInfoReturnable_<any>): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static "get(net.minecraft.world.item.Item)"(item: Internal.Item_): ResourceLocation;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        getFireSpreadSpeedZeta(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        getYRotationDegrees(arg0: Internal.BlockState_): number;
        handler$cid000$radium$postConstruct(p_i241196_1_: Internal.BlockBehaviour$Properties_, ci: Internal.CallbackInfo_): void;
        isStickyBlockZeta(arg0: Internal.BlockState_): boolean;
        getFlammabilityZeta(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        static isEnabled(arg0: Internal.Block_): boolean;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        registry$getName(): ResourceLocation;
        static "isEnabled(net.minecraft.world.level.block.Block)"(arg0: Internal.Block_): boolean;
        spawnDestroyParticles(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        getBlock(): Internal.Block;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(shape: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        static get(stack: Internal.ItemStack_): ResourceLocation;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        handler$gmm000$amendments$updateExtension(state: Internal.BlockState_, direction: Internal.Direction_, neighborState: Internal.BlockState_, level: Internal.LevelAccessor_, currentPos: BlockPos_, neighborPos: BlockPos_, cir: Internal.CallbackInfoReturnable_<any>): void;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        type(): Internal.WoodType;
        static "isEnabled(net.minecraft.world.item.Item)"(arg0: Internal.Item_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        setCreativeTab(arg0: Internal.ResourceKey_<Internal.CreativeModeTab>, arg1: Internal.ItemLike_, arg2: boolean): Internal.Block;
        isAir(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getBeaconColorMultiplierZeta(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        needsDynamicBurningCheck(): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        tryDropExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.ItemStack_, arg3: Internal.IntProvider_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getSoundTypeZeta(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        shouldDisplayFluidOverlayZeta(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getJumpFactor(): number;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        handler$hbn000$wakes$onLandedUpon(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number, arg5: Internal.CallbackInfo_): void;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        static "get(net.minecraft.world.entity.EntityType)"(type: Internal.EntityType_<any>): ResourceLocation;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        setCondition(arg0: Internal.BooleanSupplier_): any;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        handler$gbk000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        static get(state: Internal.BlockState_): ResourceLocation;
        getEnchantPowerBonusZeta(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        getDrops(state: Internal.BlockState_, params: Internal.LootParams$Builder_): Internal.List<any>;
        static get(item: Internal.Item_): ResourceLocation;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getShapeForEachState(arg0: Internal.Function_<Internal.BlockState, Internal.VoxelShape>): Internal.ImmutableMap<Internal.BlockState, Internal.VoxelShape>;
        collisionExtendsVerticallyZeta(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        setPlacedBy(level: Internal.Level_, pos: BlockPos_, state: Internal.BlockState_, placer: Internal.LivingEntity_, stack: Internal.ItemStack_): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        getToolModifiedStateZeta(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: string, arg3: boolean): Internal.BlockState;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        canSustainPlantZeta(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: string): boolean;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        createBlockStateDefinition(arg0: Internal.StateDefinition$Builder_<Internal.Block, Internal.BlockState>): void;
        static isEnabled(arg0: Internal.Item_): boolean;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        static get(block: Internal.Block_): ResourceLocation;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        "isEnabled(net.minecraft.world.flag.FeatureFlagSet)"(arg0: Internal.FeatureFlagSet_): boolean;
        setCreativeTab(arg0: Internal.ResourceKey_<Internal.CreativeModeTab>): Internal.Block;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        isConduitFrameZeta(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        isEnabled(): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        static get(entity: Internal.Entity_): ResourceLocation;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        makesOpenTrapdoorAboveClimbableZeta(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        isFlammableZeta(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        get module(): Internal.ZetaModule
        set randomTickCallback(callback: Internal.Consumer_<any>)
        get settings(): Internal.BlockBehaviour$Properties
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        get block(): Internal.Block
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set condition(arg0: Internal.BooleanSupplier_)
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set creativeTab(arg0: Internal.ResourceKey_<Internal.CreativeModeTab>)
        set destroySpeed(v: number)
        get enabled(): boolean
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type ZetaCeilingHangingSignBlock_ = ZetaCeilingHangingSignBlock;
    interface KeyListener extends Internal.EventListener {
        abstract keyPressed(arg0: Internal.KeyEvent_): void;
        abstract keyReleased(arg0: Internal.KeyEvent_): void;
        abstract keyTyped(arg0: Internal.KeyEvent_): void;
    }
    type KeyListener_ = KeyListener;
    interface ISerializable {
        abstract writeToBuffer(arg0: Internal.FriendlyByteBuf_): void;
        abstract readFromBuffer(arg0: Internal.FriendlyByteBuf_): void;
    }
    type ISerializable_ = ISerializable;
    class CastSpeed extends Internal.MobEffect {
        constructor()
        getDisplayName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        addAttributeModifier(arg0: Internal.Attribute_, arg1: string, arg2: number, arg3: Internal.AttributeModifier$Operation_): Internal.MobEffect;
        isInstantenous(): boolean;
        addAttributeModifiers(arg0: Internal.LivingEntity_, arg1: Internal.AttributeMap_, arg2: number): void;
        applyInstantenousEffect(arg0: Internal.Entity_, arg1: Internal.Entity_, arg2: Internal.LivingEntity_, arg3: number, arg4: number): void;
        notify(): void;
        isBeneficial(): boolean;
        wait(arg0: number, arg1: number): void;
        getColor(): number;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientMobEffectExtensions>): void;
        getEffectRendererInternal(): any;
        removeAttributeModifiers(arg0: Internal.LivingEntity_, arg1: Internal.AttributeMap_, arg2: number): void;
        applyEffectTick(arg0: Internal.LivingEntity_, arg1: number): void;
        getAttributeModifierValue(arg0: number, arg1: Internal.AttributeModifier_): number;
        getSortOrder(arg0: Internal.MobEffectInstance_): number;
        getDescriptionId(): string;
        static getIdFromNullable(arg0: Internal.MobEffect_): number;
        getCategory(): Internal.MobEffectCategory;
        toString(): string;
        getCurativeItems(): Internal.List<Internal.ItemStack>;
        notifyAll(): void;
        setFactorDataFactory(arg0: Internal.Supplier_<Internal.MobEffectInstance$FactorData>): Internal.MobEffect;
        createFactorData(): Internal.Optional<Internal.MobEffectInstance$FactorData>;
        static byId(arg0: number): Internal.MobEffect;
        hashCode(): number;
        getAttributeModifiers(): Internal.Map<Internal.Attribute, Internal.AttributeModifier>;
        wait(): void;
        getOrCreateDescriptionId(): string;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        isDurationEffectTick(arg0: number, arg1: number): boolean;
        static getId(arg0: Internal.MobEffect_): number;
        get displayName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get instantenous(): boolean
        get beneficial(): boolean
        get color(): number
        get effectRendererInternal(): any
        get descriptionId(): string
        get category(): Internal.MobEffectCategory
        get curativeItems(): Internal.List<Internal.ItemStack>
        set factorDataFactory(arg0: Internal.Supplier_<Internal.MobEffectInstance$FactorData>)
        get attributeModifiers(): Internal.Map<Internal.Attribute, Internal.AttributeModifier>
        get orCreateDescriptionId(): string
    }
    type CastSpeed_ = CastSpeed;
    abstract class BlessedRogueItem extends Internal.ArmorItem {
        constructor(arg0: Internal.ArmorItem$Type_, arg1: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        static "get(net.minecraft.world.level.block.state.BlockState)"(state: Internal.BlockState_): ResourceLocation;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        moonlight$getClientAnimationExtension(): any;
        static get(type: Internal.EntityType_<any>): ResourceLocation;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        static "get(net.minecraft.world.entity.Entity)"(entity: Internal.Entity_): ResourceLocation;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        mfix$setDelegate(arg0: Internal.ResourceKey_<any>, arg1: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        asIngredient(): Internal.Ingredient;
        getClass(): typeof any;
        static "get(net.minecraft.world.level.block.Block)"(block: Internal.Block_): ResourceLocation;
        mfix$getDelegate(arg0: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        static get(arg0: Internal.ItemStack_): Internal.Equipable;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        kjs$getAttributeMap(): Internal.Multimap<any, any>;
        moonlight$setClientAnimationExtension(obj: any): void;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        getDefense(): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        static "get(net.minecraft.world.item.ItemStack)"(stack: Internal.ItemStack_): ResourceLocation;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        modifyReturnValue$gdd000$quark$overrideOtherStackedOnMe(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_, arg3: Internal.Slot_, arg4: Internal.ClickAction_, arg5: Internal.Player_, arg6: Internal.SlotAccess_): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        static "getPlayerPOVHitResult(net.minecraft.world.level.Level,net.minecraft.world.entity.player.Player,net.minecraft.world.level.ClipContext$Fluid)"(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        static dispenseArmor(arg0: Internal.BlockSource_, arg1: Internal.ItemStack_): boolean;
        getMaterial(): Internal.ArmorMaterial;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        static "get(net.minecraft.world.item.Item)"(item: Internal.Item_): ResourceLocation;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        registry$getName(): ResourceLocation;
        static getPlayerPOVHitResult$tinymultiblocklib_$md$abea43$0(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        static get(stack: Internal.ItemStack_): ResourceLocation;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getToughness(): number;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        swapWithEquipmentSlot(arg0: Internal.Item_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getType(): Internal.ArmorItem$Type;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        zeta$setHumanoidArmorModel(arg0: Internal.HumanoidArmorModelGetter_): void;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        static "get(net.minecraft.world.entity.EntityType)"(type: Internal.EntityType_<any>): ResourceLocation;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        handler$gpb000$irons_spellbooks$getHoverName(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        static get(state: Internal.BlockState_): ResourceLocation;
        static get(item: Internal.Item_): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getEquipmentSlot(): Internal.EquipmentSlot;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        modifyReturnValue$gdd000$quark$overrideStackedOnOther(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        static get(block: Internal.Block_): ResourceLocation;
        notify(): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEquipSound(): Internal.SoundEvent;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        zeta$setBlockEntityWithoutLevelRenderer(arg0: Internal.BlockEntityWithoutLevelRenderer_): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        static "get(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.Equipable;
        wait(arg0: number, arg1: number): void;
        handler$epg000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        handler$fpm000$moonlight$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getMod(): string;
        static get(entity: Internal.Entity_): ResourceLocation;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        kjs$setAttributeMap(arg0: Internal.Multimap_<any, any>): void;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        get defense(): number
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        get material(): Internal.ArmorMaterial
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get toughness(): number
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get type(): Internal.ArmorItem$Type
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get equipmentSlot(): Internal.EquipmentSlot
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        get equipSound(): Internal.SoundEvent
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type BlessedRogueItem_ = BlessedRogueItem;
    interface BooleanIterable extends Internal.Iterable<boolean> {
        /**
         * @deprecated
        */
        "forEach(java.util.function.Consumer)"(arg0: Internal.Consumer_<boolean>): void;
        iterator(): Internal.Iterator<any>;
        spliterator(): Internal.Spliterator<any>;
        "forEach(it.unimi.dsi.fastutil.booleans.BooleanConsumer)"(arg0: it.unimi.dsi.fastutil.booleans.BooleanConsumer_): void;
        /**
         * @deprecated
        */
        forEach(arg0: Internal.Consumer_<boolean>): void;
        forEach(arg0: it.unimi.dsi.fastutil.booleans.BooleanConsumer_): void;
    }
    type BooleanIterable_ = BooleanIterable;
    interface MultiNoiseSamplerHooks {
        abstract fabric_getEndBiomesSampler(): Internal.ImprovedNoise;
        abstract fabric_getSeed(): number;
        abstract fabric_setSeed(arg0: number): void;
    }
    type MultiNoiseSamplerHooks_ = MultiNoiseSamplerHooks;
    class RoadSignFeature extends Internal.Feature<Internal.RoadSignFeature$Config> {
        constructor(codec: Internal.Codec_<Internal.RoadSignFeature$Config>)
        getClass(): typeof any;
        static isStone(arg0: Internal.BlockState_): boolean;
        safeSetBlock(arg0: Internal.WorldGenLevel_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Predicate_<Internal.BlockState>): void;
        toString(): string;
        setBlock(arg0: Internal.LevelWriter_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        static checkNeighbors(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_, arg2: Internal.Predicate_<Internal.BlockState>): boolean;
        notifyAll(): void;
        notify(): void;
        static isAdjacentToAir(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_): boolean;
        wait(arg0: number, arg1: number): void;
        configuredCodec(): Internal.Codec<Internal.ConfiguredFeature<Internal.RoadSignFeature$Config, Internal.Feature<Internal.RoadSignFeature$Config>>>;
        place(context: Internal.FeaturePlaceContext_<Internal.RoadSignFeature$Config>): boolean;
        markAboveForPostProcessing(arg0: Internal.WorldGenLevel_, arg1: BlockPos_): void;
        static isGrassOrDirt(arg0: Internal.LevelSimulatedReader_, arg1: BlockPos_): boolean;
        hashCode(): number;
        static applyPostProcess(c: Internal.RoadSignFeature$Config_, level: Internal.ServerLevel_, generatorPos: BlockPos_, foundVillages: Internal.List_<Internal.StructureLocator$LocatedStruct>): void;
        wait(): void;
        static isNotSolid(world: Internal.LevelAccessor_, pos: BlockPos_): boolean;
        wait(arg0: number): void;
        place(arg0: Internal.RoadSignFeature$Config_, arg1: Internal.WorldGenLevel_, arg2: Internal.ChunkGenerator_, arg3: Internal.RandomSource_, arg4: BlockPos_): boolean;
        static isDirt(arg0: Internal.BlockState_): boolean;
        equals(arg0: any): boolean;
        static isReplaceable(arg0: Internal.TagKey_<Internal.Block>): Internal.Predicate<Internal.BlockState>;
        get class(): typeof any
    }
    type RoadSignFeature_ = RoadSignFeature;
    class BlockPileFeature extends Internal.Feature<Internal.BlockPileConfiguration> {
        constructor(arg0: Internal.Codec_<Internal.BlockPileConfiguration>)
        getClass(): typeof any;
        static isStone(arg0: Internal.BlockState_): boolean;
        safeSetBlock(arg0: Internal.WorldGenLevel_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Predicate_<Internal.BlockState>): void;
        toString(): string;
        setBlock(arg0: Internal.LevelWriter_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        static checkNeighbors(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_, arg2: Internal.Predicate_<Internal.BlockState>): boolean;
        place(arg0: Internal.BlockPileConfiguration_, arg1: Internal.WorldGenLevel_, arg2: Internal.ChunkGenerator_, arg3: Internal.RandomSource_, arg4: BlockPos_): boolean;
        notifyAll(): void;
        place(arg0: Internal.FeaturePlaceContext_<Internal.BlockPileConfiguration>): boolean;
        configuredCodec(): Internal.Codec<Internal.ConfiguredFeature<Internal.BlockPileConfiguration, Internal.Feature<Internal.BlockPileConfiguration>>>;
        notify(): void;
        static isAdjacentToAir(arg0: Internal.Function_<BlockPos, Internal.BlockState>, arg1: BlockPos_): boolean;
        wait(arg0: number, arg1: number): void;
        markAboveForPostProcessing(arg0: Internal.WorldGenLevel_, arg1: BlockPos_): void;
        static isGrassOrDirt(arg0: Internal.LevelSimulatedReader_, arg1: BlockPos_): boolean;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        static isDirt(arg0: Internal.BlockState_): boolean;
        equals(arg0: any): boolean;
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        notifyAll(): void;
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        get fieldInfo(): Internal.List<Internal.FieldInfo>
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        get "interface"(): boolean
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        get interfaces(): Internal.List<Internal.ClassInfo>
        get superClass(): Internal.ClassInfo
        get parameters(): Internal.List<Internal.ITypeInfo>
        get name(): string
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        get methodInfo(): Internal.List<Internal.MethodInfo>
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"net.mehvahdjukaar.amendments.common.ISwingingTile": Internal.ClassInfo, "it.unimi.dsi.fastutil.booleans.BooleanPredicate": Internal.ClassInfo, "net.mcreator.dungeonsandcombat.item.RitualBoneItem": Internal.ClassInfo, "com.simibubi.create.content.decoration.steamWhistle.WhistleBlock$WhistleSize": Internal.ClassInfo, "com.merlin204.avalon.block.MeshBlock$MeshBlockEntityAnimator": Internal.ClassInfo, "net.minecraft.world.level.levelgen.placement.CountOnEveryLayerPlacement": Internal.ClassInfo, "com.simibubi.create.content.redstone.RoseQuartzLampBlock": Internal.ClassInfo, "com.simibubi.create.foundation.gui.widget.SelectionScrollInput": Internal.ClassInfo, "java.lang.Double": Internal.ClassInfo, "net.irisshaders.iris.compat.sodium.mixin.shadow_map.SodiumWorldRendererAccessor": Internal.ClassInfo, "net.minecraft.world.level.storage.loot.entries.LootPoolEntryContainer": Internal.ClassInfo, "net.minecraftforge.event.entity.item.ItemTossEvent": Internal.ClassInfo, "it.unimi.dsi.fastutil.shorts.Short2BooleanMap$Entry": Internal.ClassInfo, "net.minecraft.world.inventory.LecternMenu": Internal.ClassInfo, "it.unimi.dsi.fastutil.booleans.Boolean2CharFunction": Internal.ClassInfo, "com.github.L_Ender.cataclysm.items.Blessed_Amethyst_Crab_Meat": Internal.ClassInfo, "net.mcreator.dungeonsandcombat.block.EbonyBlockBlock": Internal.ClassInfo, "net.fabricmc.fabric.api.transfer.v1.transaction.TransactionContext$OuterCloseCallback": Internal.ClassInfo, "com.lowdragmc.lowdraglib.gui.editor.ui.menu.MenuTab": Internal.ClassInfo, "net.minecraft.network.protocol.game.ClientboundPlayerCombatEndPacket": Internal.ClassInfo, "org.violetmoon.quark.content.building.block.VerticalSlabBlock": Internal.ClassInfo, "net.genzyuro.uniqueaccessories.item.ShinyStoneItem": Internal.ClassInfo, "net.minecraftforge.common.util.ITeleporter": Internal.ClassInfo, "net.minecraft.world.item.MapItem": Internal.ClassInfo, "dev.ftb.mods.ftblibrary.config.ColorConfig": Internal.ClassInfo, "net.minecraftforge.network.NetworkEvent$GatherLoginPayloadsEvent": Internal.ClassInfo, "net.minecraftforge.server.command.EnumArgument$Info": Internal.ClassInfo, "dev.latvian.mods.kubejs.loot.FunctionContainer": Internal.ClassInfo, "com.github.L_Ender.cataclysm.items.Coral_Bardiche": Internal.ClassInfo, "net.mcreator.dungeonsandcombat.potion.AcidFireEdgeMobEffect": Internal.ClassInfo, "net.minecraft.world.level.biome.MultiNoiseBiomeSourceParameterList$Preset$SourceProvider": Internal.ClassInfo, "net.minecraft.server.level.ChunkMap$TrackedEntity": Internal.ClassInfo, "net.minecraft.world.item.WrittenBookItem": Internal.ClassInfo, "net.minecraft.world.entity.projectile.Snowball": Internal.ClassInfo, "java.lang.constant.Constable": Internal.ClassInfo, "net.minecraft.world.entity.monster.Zoglin": Internal.ClassInfo, "dev.latvian.mods.rhino.SymbolScriptable": Internal.ClassInfo, "dev.latvian.mods.kubejs.recipe.ModifyRecipeResultCallback": Internal.ClassInfo, "org.violetmoon.zeta.module.IDisableable": Internal.ClassInfo, "com.simibubi.create.content.contraptions.actors.roller.RollerBlock": Internal.ClassInfo, "com.ishland.c2me.fixes.chunkio.threading_issues.common.SynchronizedCodec": Internal.ClassInfo, "net.minecraft.network.protocol.game.ServerboundChatPacket": Internal.ClassInfo, "net.mehvahdjukaar.supplementaries.common.block.ModBlockProperties$DisplayStatus": Internal.ClassInfo, "dev.latvian.mods.kubejs.util.Lazy": Internal.ClassInfo, "dev.ftb.mods.ftblibrary.core.DisplayInfoFTBL": Internal.ClassInfo, "net.minecraftforge.client.extensions.IForgeFont": Internal.ClassInfo, "javax.swing.text.StyleConstants$ParagraphConstants": Internal.ClassInfo, "net.minecraftforge.client.event.ScreenEvent$Init$Pre": Internal.ClassInfo, "software.bernie.geckolib.core.animation.AnimatableManager$ControllerRegistrar": Internal.ClassInfo, "vectorwing.farmersdelight.common.block.RiceBlock": Internal.ClassInfo, "net.mcreator.dungeonsandcombat.item.MoltenBlazingGreathammerItem": Internal.ClassInfo, "software.bernie.geckolib.event.GeoRenderEvent$Entity$Post": Internal.ClassInfo, "net.minecraftforge.client.event.MovementInputUpdateEvent": Internal.ClassInfo, "com.axedgaming.endersdelight.block.ChorusFlameBlock": Internal.ClassInfo, "net.mcreator.dungeonsandcombat.item.ForgottenKnightItem$Chestplate": Internal.ClassInfo, "org.violetmoon.zeta.Zeta": Internal.ClassInfo, "io.redspace.ironsspellbooks.particle.BlastwaveParticleOptions": Internal.ClassInfo, "com.mojang.datafixers.Products$P13": Internal.ClassInfo, "com.mojang.datafixers.Products$P14": Internal.ClassInfo, "com.mojang.datafixers.Products$P11": Internal.ClassInfo, "com.mojang.datafixers.Products$P12": Internal.ClassInfo, "net.minecraft.world.level.block.entity.LidBlockEntity": Internal.ClassInfo, "net.minecraftforge.client.event.ClientPlayerNetworkEvent$LoggingIn": Internal.ClassInfo, "com.mojang.datafixers.Products$P10": Internal.ClassInfo, "com.simibubi.create.content.logistics.packager.PackagerBlockEntity": Internal.ClassInfo, "net.minecraft.server.packs.repository.Pack$Position": Internal.ClassInfo, "com.obscuria.aquamirae.common.items.RuneOfTheStormItem": Internal.ClassInfo, "io.redspace.ironsspellbooks.item.ChronicleItem": Internal.ClassInfo, "org.violetmoon.zeta.block.ZetaLeavesBlock": Internal.ClassInfo, "net.fabricmc.fabric.api.item.v1.CustomDamageHandler": Internal.ClassInfo, "net.minecraftforge.common.util.Lazy": Internal.ClassInfo, "com.mojang.datafixers.Products$P15": Internal.ClassInfo, "net.mcreator.dungeonsandcombat.item.CryoliteLanceItem": Internal.ClassInfo, "com.mojang.datafixers.Products$P16": Internal.ClassInfo, "net.mcreator.dungeonsandcombat.item.CrystalGreatswordItem": Internal.ClassInfo, "net.minecraft.world.level.levelgen.feature.stateproviders.BlockStateProvider": Internal.ClassInfo, "net.mcreator.dungeonsandcombat.item.EbonyItem$Helmet": Internal.ClassInfo, "java.awt.datatransfer.FlavorEvent": Internal.ClassInfo, "net.mcreator.dungeonsandcombat.item.BlueDragonItem$Leggings": Internal.ClassInfo, "net.minecraft.world.entity.ai.control.MoveControl": Internal.ClassInfo, "com.tterrag.registrate.builders.Builder": Internal.ClassInfo, "com.simibubi.create.content.logistics.packagerLink.LogisticallyLinkedBehaviour$RequestType": Internal.ClassInfo, "com.simibubi.create.content.trains.bogey.AbstractBogeyBlockEntity": Internal.ClassInfo, "umpaz.nethersdelight.common.block.FungusColonyBlock": Internal.ClassInfo, "it.unimi.dsi.fastutil.objects.AbstractReferenceSet": Internal.ClassInfo, "javax.swing.Icon": Internal.ClassInfo, "io.redspace.ironsspellbooks.block.pedestal.PedestalBlock": Internal.ClassInfo, "net.minecraft.world.level.block.BushBlock": Internal.ClassInfo, "com.github.L_Ender.cataclysm.mixin.accessor.ListPoolElementAccessor": Internal.ClassInfo, "com.electronwill.nightconfig.core.utils.UnmodifiableConfigWrapper": Internal.ClassInfo, "net.minecraft.world.entity.animal.Chicken": Internal.ClassInfo, "net.minecraft.nbt.CompoundTag": Internal.ClassInfo, "net.minecraft.world.level.levelgen.feature.BasaltPillarFeature": Internal.ClassInfo, "net.minecraftforge.common.extensions.IForgeBlock": Internal.ClassInfo, "com.github.L_Ender.cataclysm.world.structures.terrainadaptation.SmallCarvedTopNoBeardAdaptation": Internal.ClassInfo, "org.violetmoon.quark.content.building.block.HollowPillarBlock": Internal.ClassInfo, "com.github.L_Ender.cataclysm.items.Ancient_Spear": Internal.ClassInfo, "net.minecraft.client.renderer.blockentity.BlockEntityRenderDispatcher": Internal.ClassInfo, "net.minecraft.world.entity.npc.WanderingTrader": Internal.ClassInfo, "net.minecraft.world.level.block.BaseRailBlock": Internal.ClassInfo, "net.minecraft.client.quickplay.QuickPlayLog": Internal.ClassInfo, "net.minecraft.world.level.block.entity.BeaconBlockEntity$BeaconBeamSection": Internal.ClassInfo, "dev.ftb.mods.ftbquests.item.MissingItem": Internal.ClassInfo, "net.mehvahdjukaar.moonlight.api.client.model.forge.ExtraModelDataImpl": Internal.ClassInfo, "net.minecraft.world.level.levelgen.feature.DiskFeature": Internal.ClassInfo, "org.violetmoon.zeta.block.ZetaBushBlock": Internal.ClassInfo, "dev.uncandango.alltheleaks.mixin.UpdateablePlayer": Internal.ClassInfo, "net.minecraft.world.level.block.BrushableBlock": Internal.ClassInfo, "me.wesley1808.servercore.common.interfaces.chunk.IServerChunkCache": Internal.ClassInfo, "net.mcreator.dungeonsandcombat.item.CeremonialDaggerItem": Internal.ClassInfo, "net.minecraft.world.level.chunk.LightChunkGetter": Internal.ClassInfo, "dev.latvian.mods.kubejs.recipe.special.SpecialRecipeSerializerManager": Internal.ClassInfo, "net.mcreator.dungeonsandcombat.item.RedDragonItem": Internal.ClassInfo, "net.minecraft.network.protocol.game.ServerboundSetBeaconPacket": Internal.ClassInfo, "reascer.wom.world.item.TormentedMindItem": Internal.ClassInfo, "net.minecraft.util.ExtraCodecs$TagOrElementLocation": Internal.ClassInfo, "com.mojang.serialization.DataResult$PartialResult": Internal.ClassInfo, "net.minecraft.world.level.block.WeatheringCopperStairBlock": Internal.ClassInfo, "net.minecraftforge.common.crafting.conditions.ICondition$IContext": Internal.ClassInfo, "com.simibubi.create.api.registry.SimpleRegistry$Provider": Internal.ClassInfo, "java.util.WeakHashMap": Internal.ClassInfo, "net.minecraft.util.valueproviders.WeightedListInt": Internal.ClassInfo, "com.lowdragmc.lowdraglib.gui.widget.Widget": Internal.ClassInfo, "net.minecraft.world.item.ElytraItem": Internal.ClassInfo, "com.lowdragmc.lowdraglib.client.renderer.IRenderer": Internal.ClassInfo, "net.minecraft.client.tutorial.Tutorial": Internal.ClassInfo, "yesman.epicfight.api.physics.ik.InverseKinematicsProvider": Internal.ClassInfo, "org.violetmoon.zeta.item.ZetaHangingSignItem": Internal.ClassInfo, "dev.latvian.mods.kubejs.player.InventoryEventJS": Internal.ClassInfo, "net.mehvahdjukaar.supplementaries.common.items.SliceMapItem": Internal.ClassInfo, "dev.latvian.mods.kubejs.gui.chest.ChestMenuClickEvent$Callback": Internal.ClassInfo, "com.simibubi.create.content.redstone.contact.RedstoneContactBlock": Internal.ClassInfo, "com.simibubi.create.content.equipment.bell.AbstractBellBlockEntity": Internal.ClassInfo, "net.mehvahdjukaar.amendments.common.entity.IVisualTransformationProvider": Internal.ClassInfo, "com.illusivesoulworks.comforts.common.block.HammockBlock": Internal.ClassInfo}) & (Internal.Map<string, Internal.ClassInfo>);
    }
    type ClassInfo_ = ClassInfo;
    abstract class ScreenEvent$MouseButtonPressed extends Internal.ScreenEvent$MouseInput {
        constructor()
        constructor(arg0: Internal.Screen_, arg1: number, arg2: number, arg3: number)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        getButton(): number;
        setPhase(arg0: Internal.EventPriority_): void;
        getMouseX(): number;
        getScreen(): Internal.Screen;
        notifyAll(): void;
        getMouseY(): number;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        get button(): number
        set phase(arg0: Internal.EventPriority_)
        get mouseX(): number
        get screen(): Internal.Screen
        get mouseY(): number
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type ScreenEvent$MouseButtonPressed_ = ScreenEvent$MouseButtonPressed;
    class ServerOpList extends Internal.StoredUserList<Internal.GameProfile, Internal.ServerOpListEntry> {
        constructor(arg0: Internal.File_)
        getClass(): typeof any;
        getEntries(): Internal.Collection<Internal.ServerOpListEntry>;
        remove(arg0: Internal.GameProfile_): void;
        isEmpty(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        contains(arg0: Internal.GameProfile_): boolean;
        "getKeyForUser(com.mojang.authlib.GameProfile)"(arg0: Internal.GameProfile_): string;
        "remove(net.minecraft.server.players.StoredUserEntry)"(arg0: Internal.StoredUserEntry_<Internal.GameProfile>): void;
        get(arg0: Internal.GameProfile_): Internal.ServerOpListEntry;
        "getKeyForUser(java.lang.Object)"(arg0: any): string;
        add(arg0: Internal.ServerOpListEntry_): void;
        load(): void;
        "remove(com.mojang.authlib.GameProfile)"(arg0: Internal.GameProfile_): void;
        toString(): string;
        notifyAll(): void;
        remove(arg0: Internal.StoredUserEntry_<Internal.GameProfile>): void;
        getKeyForUser(arg0: any): string;
        getKeyForUser(arg0: Internal.GameProfile_): string;
        createEntry(arg0: Internal.JsonObject_): Internal.StoredUserEntry<Internal.GameProfile>;
        canBypassPlayerLimit(arg0: Internal.GameProfile_): boolean;
        save(): void;
        getFile(): Internal.File;
        hashCode(): number;
        wait(): void;
        getUserList(): string[];
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get entries(): Internal.Collection<Internal.ServerOpListEntry>
        get empty(): boolean
        get file(): Internal.File
        get userList(): string[]
    }
    type ServerOpList_ = ServerOpList;
    class ChampionBrazierOffBlock extends Internal.Block {
        constructor()
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        static "get(net.minecraft.world.level.block.state.BlockState)"(state: Internal.BlockState_): ResourceLocation;
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        static get(type: Internal.EntityType_<any>): ResourceLocation;
        getSettings(): Internal.BlockBehaviour$Properties;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        static "get(net.minecraft.world.entity.Entity)"(entity: Internal.Entity_): ResourceLocation;
        getSpeedFactor(): number;
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(arg0: Internal.ResourceKey_<any>, arg1: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        static "get(net.minecraft.world.level.block.Block)"(block: Internal.Block_): ResourceLocation;
        mfix$getDelegate(arg0: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        needsDynamicNodeTypeCheck(): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        static "get(net.minecraft.world.item.ItemStack)"(stack: Internal.ItemStack_): ResourceLocation;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        asBlock(): Internal.Block;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static "get(net.minecraft.world.item.Item)"(item: Internal.Item_): ResourceLocation;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        handler$cid000$radium$postConstruct(p_i241196_1_: Internal.BlockBehaviour$Properties_, ci: Internal.CallbackInfo_): void;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        registry$getName(): ResourceLocation;
        spawnDestroyParticles(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(shape: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        static get(stack: Internal.ItemStack_): ResourceLocation;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        isAir(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        needsDynamicBurningCheck(): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        tryDropExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.ItemStack_, arg3: Internal.IntProvider_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        handler$hbn000$wakes$onLandedUpon(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number, arg5: Internal.CallbackInfo_): void;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        static "get(net.minecraft.world.entity.EntityType)"(type: Internal.EntityType_<any>): ResourceLocation;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        handler$gbk000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        static get(state: Internal.BlockState_): ResourceLocation;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        static get(item: Internal.Item_): ResourceLocation;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getShapeForEachState(arg0: Internal.Function_<Internal.BlockState, Internal.VoxelShape>): Internal.ImmutableMap<Internal.BlockState, Internal.VoxelShape>;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        createBlockStateDefinition(arg0: Internal.StateDefinition$Builder_<Internal.Block, Internal.BlockState>): void;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        static get(block: Internal.Block_): ResourceLocation;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        static get(entity: Internal.Entity_): ResourceLocation;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        get settings(): Internal.BlockBehaviour$Properties
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly FACING: (Internal.DirectionProperty) & (Internal.DirectionProperty);
    }
    type ChampionBrazierOffBlock_ = ChampionBrazierOffBlock;
    class EnderChestBlock extends Internal.AbstractChestBlock<Internal.EnderChestBlockEntity> implements Internal.SimpleWaterloggedBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        static "get(net.minecraft.world.level.block.state.BlockState)"(state: Internal.BlockState_): ResourceLocation;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        static get(type: Internal.EntityType_<any>): ResourceLocation;
        getSettings(): Internal.BlockBehaviour$Properties;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        static "get(net.minecraft.world.entity.Entity)"(entity: Internal.Entity_): ResourceLocation;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(arg0: Internal.ResourceKey_<any>, arg1: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        static "get(net.minecraft.world.level.block.Block)"(block: Internal.Block_): ResourceLocation;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(arg0: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        needsDynamicNodeTypeCheck(): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        static "get(net.minecraft.world.item.ItemStack)"(stack: Internal.ItemStack_): ResourceLocation;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        asBlock(): Internal.Block;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static createTickerHelper<E extends Internal.BlockEntity, A extends Internal.BlockEntity>(arg0: Internal.BlockEntityType_<A>, arg1: Internal.BlockEntityType_<E>, arg2: Internal.BlockEntityTicker_<E>): Internal.BlockEntityTicker<A>;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static "get(net.minecraft.world.item.Item)"(item: Internal.Item_): ResourceLocation;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        handler$cid000$radium$postConstruct(p_i241196_1_: Internal.BlockBehaviour$Properties_, ci: Internal.CallbackInfo_): void;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        registry$getName(): ResourceLocation;
        spawnDestroyParticles(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(shape: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        static get(stack: Internal.ItemStack_): ResourceLocation;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        isAir(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        needsDynamicBurningCheck(): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        tryDropExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.ItemStack_, arg3: Internal.IntProvider_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        combine(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: boolean): Internal.DoubleBlockCombiner$NeighborCombineResult<Internal.ChestBlockEntity>;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        handler$hbn000$wakes$onLandedUpon(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number, arg5: Internal.CallbackInfo_): void;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        static "get(net.minecraft.world.entity.EntityType)"(type: Internal.EntityType_<any>): ResourceLocation;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        handler$gbk000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        static get(state: Internal.BlockState_): ResourceLocation;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        static get(item: Internal.Item_): ResourceLocation;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getShapeForEachState(arg0: Internal.Function_<Internal.BlockState, Internal.VoxelShape>): Internal.ImmutableMap<Internal.BlockState, Internal.VoxelShape>;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        createBlockStateDefinition(arg0: Internal.StateDefinition$Builder_<Internal.Block, Internal.BlockState>): void;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        static get(block: Internal.Block_): ResourceLocation;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        static get(entity: Internal.Entity_): ResourceLocation;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        get settings(): Internal.BlockBehaviour$Properties
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly SHAPE: (Internal.VoxelShapeSimpleCube) & (Internal.VoxelShape);
        static readonly WATERLOGGED: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly FACING: (Internal.DirectionProperty) & (Internal.DirectionProperty);
    }
    type EnderChestBlock_ = EnderChestBlock;
    class ForgeSoundType extends SoundType {
        constructor(arg0: number, arg1: number, arg2: Internal.Supplier_<Internal.SoundEvent>, arg3: Internal.Supplier_<Internal.SoundEvent>, arg4: Internal.Supplier_<Internal.SoundEvent>, arg5: Internal.Supplier_<Internal.SoundEvent>, arg6: Internal.Supplier_<Internal.SoundEvent>)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        getHitSound(): Internal.SoundEvent;
        getStepSound(): Internal.SoundEvent;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getFallSound(): Internal.SoundEvent;
        getPlaceSound(): Internal.SoundEvent;
        getVolume(): number;
        hashCode(): number;
        getPitch(): number;
        wait(): void;
        wait(arg0: number): void;
        getBreakSound(): Internal.SoundEvent;
        equals(arg0: any): boolean;
        get class(): typeof any
        get hitSound(): Internal.SoundEvent
        get stepSound(): Internal.SoundEvent
        get fallSound(): Internal.SoundEvent
        get placeSound(): Internal.SoundEvent
        get volume(): number
        get pitch(): number
        get breakSound(): Internal.SoundEvent
    }
    type ForgeSoundType_ = ForgeSoundType;
    interface PartialSafeNBT {
        abstract writeSafe(arg0: Internal.CompoundTag_): void;
        (arg0: Internal.CompoundTag): void;
    }
    type PartialSafeNBT_ = ((arg0: Internal.CompoundTag)=> void) | PartialSafeNBT;
    abstract class URLConnection {
        setIfModifiedSince(arg0: number): void;
        getHeaderFieldLong(arg0: string, arg1: number): number;
        getContentLengthLong(): number;
        /**
         * @deprecated
        */
        static getDefaultRequestProperty(arg0: string): string;
        getConnectTimeout(): number;
        static setFileNameMap(arg0: Internal.FileNameMap_): void;
        getRequestProperty(arg0: string): string;
        setDoInput(arg0: boolean): void;
        notify(): void;
        setUseCaches(arg0: boolean): void;
        setDoOutput(arg0: boolean): void;
        getContentLength(): number;
        static setDefaultAllowUserInteraction(arg0: boolean): void;
        getContent(arg0: typeof any[]): any;
        getUseCaches(): boolean;
        getIfModifiedSince(): number;
        getHeaderField(arg0: string): string;
        getContent(): any;
        getURL(): Internal.URL;
        getDoOutput(): boolean;
        static getDefaultUseCaches(arg0: string): boolean;
        setConnectTimeout(arg0: number): void;
        getDoInput(): boolean;
        abstract connect(): void;
        getReadTimeout(): number;
        getRequestProperties(): Internal.Map<string, Internal.List<string>>;
        getHeaderField(arg0: number): string;
        getContentEncoding(): string;
        wait(): void;
        /**
         * @deprecated
        */
        static setDefaultRequestProperty(arg0: string, arg1: string): void;
        setAllowUserInteraction(arg0: boolean): void;
        "getHeaderField(java.lang.String)"(arg0: string): string;
        getInputStream(): Internal.InputStream;
        getClass(): typeof any;
        getDate(): number;
        static guessContentTypeFromStream(arg0: Internal.InputStream_): string;
        "getHeaderField(int)"(arg0: number): string;
        setReadTimeout(arg0: number): void;
        static getDefaultAllowUserInteraction(): boolean;
        getOutputStream(): Internal.OutputStream;
        wait(arg0: number, arg1: number): void;
        getHeaderFieldInt(arg0: string, arg1: number): number;
        getPermission(): Internal.Permission;
        getLastModified(): number;
        static getFileNameMap(): Internal.FileNameMap;
        getDefaultUseCaches(): boolean;
        getAllowUserInteraction(): boolean;
        addRequestProperty(arg0: string, arg1: string): void;
        toString(): string;
        getHeaderFields(): Internal.Map<string, Internal.List<string>>;
        notifyAll(): void;
        getHeaderFieldKey(arg0: number): string;
        static setContentHandlerFactory(arg0: Internal.ContentHandlerFactory_): void;
        getExpiration(): number;
        setRequestProperty(arg0: string, arg1: string): void;
        setDefaultUseCaches(arg0: boolean): void;
        getHeaderFieldDate(arg0: string, arg1: number): number;
        hashCode(): number;
        static setDefaultUseCaches(arg0: string, arg1: boolean): void;
        wait(arg0: number): void;
        getContentType(): string;
        static guessContentTypeFromName(arg0: string): string;
        equals(arg0: any): boolean;
        set ifModifiedSince(arg0: number)
        get contentLengthLong(): number
        get connectTimeout(): number
        set fileNameMap(arg0: Internal.FileNameMap_)
        set doInput(arg0: boolean)
        set useCaches(arg0: boolean)
        set doOutput(arg0: boolean)
        get contentLength(): number
        set defaultAllowUserInteraction(arg0: boolean)
        get useCaches(): boolean
        get ifModifiedSince(): number
        get content(): any
        get URL(): Internal.URL
        get doOutput(): boolean
        set connectTimeout(arg0: number)
        get doInput(): boolean
        get readTimeout(): number
        get requestProperties(): Internal.Map<string, Internal.List<string>>
        get contentEncoding(): string
        set allowUserInteraction(arg0: boolean)
        get inputStream(): Internal.InputStream
        get class(): typeof any
        get date(): number
        set readTimeout(arg0: number)
        get defaultAllowUserInteraction(): boolean
        get outputStream(): Internal.OutputStream
        get permission(): Internal.Permission
        get lastModified(): number
        get fileNameMap(): Internal.FileNameMap
        get defaultUseCaches(): boolean
        get allowUserInteraction(): boolean
        get headerFields(): Internal.Map<string, Internal.List<string>>
        set contentHandlerFactory(arg0: Internal.ContentHandlerFactory_)
        get expiration(): number
        set defaultUseCaches(arg0: boolean)
        get contentType(): string
    }
    type URLConnection_ = URLConnection;
    class ArrowKnockbackEnchantment extends Internal.Enchantment {
        constructor(arg0: Internal.Enchantment$Rarity_, ...arg1: Internal.EquipmentSlot_[])
        getClass(): typeof any;
        getFullname(arg0: number): net.minecraft.network.chat.Component;
        getDamageProtection(arg0: number, arg1: DamageSource_): number;
        getRarity(): Internal.Enchantment$Rarity;
        isCompatibleWith(arg0: Internal.Enchantment_): boolean;
        isTradeable(): boolean;
        isTreasureOnly(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getMaxCost(arg0: number): number;
        isDiscoverable(): boolean;
        getMinCost(arg0: number): number;
        static byId(arg0: number): Internal.Enchantment;
        doPostHurt(arg0: Internal.LivingEntity_, arg1: Internal.Entity_, arg2: number): void;
        getDescriptionId(): string;
        toString(): string;
        getMaxLevel(): number;
        doPostAttack(arg0: Internal.LivingEntity_, arg1: Internal.Entity_, arg2: number): void;
        notifyAll(): void;
        getSlotItems(arg0: Internal.LivingEntity_): Internal.Map<Internal.EquipmentSlot, Internal.ItemStack>;
        getMinLevel(): number;
        /**
         * @deprecated
        */
        getDamageBonus(arg0: number, arg1: Internal.MobType_): number;
        hashCode(): number;
        isCurse(): boolean;
        allowedInCreativeTab(arg0: Internal.Item_, arg1: Internal.Set_<Internal.EnchantmentCategory>): boolean;
        wait(): void;
        getDamageBonus(arg0: number, arg1: Internal.MobType_, arg2: Internal.ItemStack_): number;
        checkCompatibility(arg0: Internal.Enchantment_): boolean;
        getOrCreateDescriptionId(): string;
        wait(arg0: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_): boolean;
        equals(arg0: any): boolean;
        canEnchant(arg0: Internal.ItemStack_): boolean;
        isAllowedOnBooks(): boolean;
        get class(): typeof any
        get rarity(): Internal.Enchantment$Rarity
        get tradeable(): boolean
        get treasureOnly(): boolean
        get discoverable(): boolean
        get descriptionId(): string
        get maxLevel(): number
        get minLevel(): number
        get curse(): boolean
        get orCreateDescriptionId(): string
        get allowedOnBooks(): boolean
    }
    type ArrowKnockbackEnchantment_ = ArrowKnockbackEnchantment;
    class SilverDragonItem$Helmet extends Internal.SilverDragonItem {
        constructor()
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        static "get(net.minecraft.world.level.block.state.BlockState)"(state: Internal.BlockState_): ResourceLocation;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        moonlight$getClientAnimationExtension(): any;
        static get(type: Internal.EntityType_<any>): ResourceLocation;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        static "get(net.minecraft.world.entity.Entity)"(entity: Internal.Entity_): ResourceLocation;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        mfix$setDelegate(arg0: Internal.ResourceKey_<any>, arg1: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        asIngredient(): Internal.Ingredient;
        getClass(): typeof any;
        static "get(net.minecraft.world.level.block.Block)"(block: Internal.Block_): ResourceLocation;
        mfix$getDelegate(arg0: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        static get(arg0: Internal.ItemStack_): Internal.Equipable;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        kjs$getAttributeMap(): Internal.Multimap<any, any>;
        moonlight$setClientAnimationExtension(obj: any): void;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        getDefense(): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        static "get(net.minecraft.world.item.ItemStack)"(stack: Internal.ItemStack_): ResourceLocation;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        modifyReturnValue$gdd000$quark$overrideOtherStackedOnMe(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_, arg3: Internal.Slot_, arg4: Internal.ClickAction_, arg5: Internal.Player_, arg6: Internal.SlotAccess_): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        static "getPlayerPOVHitResult(net.minecraft.world.level.Level,net.minecraft.world.entity.player.Player,net.minecraft.world.level.ClipContext$Fluid)"(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        static dispenseArmor(arg0: Internal.BlockSource_, arg1: Internal.ItemStack_): boolean;
        getMaterial(): Internal.ArmorMaterial;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        static "get(net.minecraft.world.item.Item)"(item: Internal.Item_): ResourceLocation;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        registry$getName(): ResourceLocation;
        static getPlayerPOVHitResult$tinymultiblocklib_$md$abea43$0(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        static get(stack: Internal.ItemStack_): ResourceLocation;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getToughness(): number;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        swapWithEquipmentSlot(arg0: Internal.Item_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getType(): Internal.ArmorItem$Type;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        zeta$setHumanoidArmorModel(arg0: Internal.HumanoidArmorModelGetter_): void;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        static "get(net.minecraft.world.entity.EntityType)"(type: Internal.EntityType_<any>): ResourceLocation;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        handler$gpb000$irons_spellbooks$getHoverName(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        static get(state: Internal.BlockState_): ResourceLocation;
        static get(item: Internal.Item_): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getEquipmentSlot(): Internal.EquipmentSlot;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        modifyReturnValue$gdd000$quark$overrideStackedOnOther(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        static get(block: Internal.Block_): ResourceLocation;
        notify(): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEquipSound(): Internal.SoundEvent;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        zeta$setBlockEntityWithoutLevelRenderer(arg0: Internal.BlockEntityWithoutLevelRenderer_): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        static "get(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.Equipable;
        wait(arg0: number, arg1: number): void;
        handler$epg000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        handler$fpm000$moonlight$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getMod(): string;
        static get(entity: Internal.Entity_): ResourceLocation;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        kjs$setAttributeMap(arg0: Internal.Multimap_<any, any>): void;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        get defense(): number
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        get material(): Internal.ArmorMaterial
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get toughness(): number
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get type(): Internal.ArmorItem$Type
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get equipmentSlot(): Internal.EquipmentSlot
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        get equipSound(): Internal.SoundEvent
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type SilverDragonItem$Helmet_ = SilverDragonItem$Helmet;
    class CECommonEffect extends Internal.MobEffect {
        constructor(arg0: Internal.MobEffectCategory_, arg1: number)
        getDisplayName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        addAttributeModifier(arg0: Internal.Attribute_, arg1: string, arg2: number, arg3: Internal.AttributeModifier$Operation_): Internal.MobEffect;
        isInstantenous(): boolean;
        addAttributeModifiers(arg0: Internal.LivingEntity_, arg1: Internal.AttributeMap_, arg2: number): void;
        applyInstantenousEffect(arg0: Internal.Entity_, arg1: Internal.Entity_, arg2: Internal.LivingEntity_, arg3: number, arg4: number): void;
        notify(): void;
        isBeneficial(): boolean;
        wait(arg0: number, arg1: number): void;
        getColor(): number;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientMobEffectExtensions>): void;
        getEffectRendererInternal(): any;
        removeAttributeModifiers(arg0: Internal.LivingEntity_, arg1: Internal.AttributeMap_, arg2: number): void;
        applyEffectTick(arg0: Internal.LivingEntity_, arg1: number): void;
        getAttributeModifierValue(arg0: number, arg1: Internal.AttributeModifier_): number;
        getSortOrder(arg0: Internal.MobEffectInstance_): number;
        getDescriptionId(): string;
        static getIdFromNullable(arg0: Internal.MobEffect_): number;
        getCategory(): Internal.MobEffectCategory;
        toString(): string;
        getCurativeItems(): Internal.List<Internal.ItemStack>;
        notifyAll(): void;
        setFactorDataFactory(arg0: Internal.Supplier_<Internal.MobEffectInstance$FactorData>): Internal.MobEffect;
        createFactorData(): Internal.Optional<Internal.MobEffectInstance$FactorData>;
        static byId(arg0: number): Internal.MobEffect;
        hashCode(): number;
        getAttributeModifiers(): Internal.Map<Internal.Attribute, Internal.AttributeModifier>;
        wait(): void;
        getOrCreateDescriptionId(): string;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        isDurationEffectTick(arg0: number, arg1: number): boolean;
        static getId(arg0: Internal.MobEffect_): number;
        get displayName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get instantenous(): boolean
        get beneficial(): boolean
        get color(): number
        get effectRendererInternal(): any
        get descriptionId(): string
        get category(): Internal.MobEffectCategory
        get curativeItems(): Internal.List<Internal.ItemStack>
        set factorDataFactory(arg0: Internal.Supplier_<Internal.MobEffectInstance$FactorData>)
        get attributeModifiers(): Internal.Map<Internal.Attribute, Internal.AttributeModifier>
        get orCreateDescriptionId(): string
    }
    type CECommonEffect_ = CECommonEffect;
    class CrockeryBlock extends Internal.SimpleBlock {
        constructor(properties: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        static "get(net.minecraft.world.level.block.state.BlockState)"(state: Internal.BlockState_): ResourceLocation;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        static get(type: Internal.EntityType_<any>): ResourceLocation;
        getSettings(): Internal.BlockBehaviour$Properties;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        static "get(net.minecraft.world.entity.Entity)"(entity: Internal.Entity_): ResourceLocation;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(arg0: Internal.ResourceKey_<any>, arg1: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        static "get(net.minecraft.world.level.block.Block)"(block: Internal.Block_): ResourceLocation;
        mfix$getDelegate(arg0: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        needsDynamicNodeTypeCheck(): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        static "get(net.minecraft.world.item.ItemStack)"(stack: Internal.ItemStack_): ResourceLocation;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        asBlock(): Internal.Block;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(state: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static "get(net.minecraft.world.item.Item)"(item: Internal.Item_): ResourceLocation;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        handler$cid000$radium$postConstruct(p_i241196_1_: Internal.BlockBehaviour$Properties_, ci: Internal.CallbackInfo_): void;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(context: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        registry$getName(): ResourceLocation;
        spawnDestroyParticles(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(state: Internal.BlockState_, direction: Internal.Direction_, neighborState: Internal.BlockState_, level: Internal.LevelAccessor_, pos: BlockPos_, neighborPos: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(shape: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        static get(stack: Internal.ItemStack_): ResourceLocation;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        isAir(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static piecesName(state: Internal.BlockState_): string;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        needsDynamicBurningCheck(): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        tryDropExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.ItemStack_, arg3: Internal.IntProvider_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        handler$hbn000$wakes$onLandedUpon(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number, arg5: Internal.CallbackInfo_): void;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        static "get(net.minecraft.world.entity.EntityType)"(type: Internal.EntityType_<any>): ResourceLocation;
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(state: Internal.BlockState_, useContext: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        handler$gbk000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        static get(state: Internal.BlockState_): ResourceLocation;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        static get(item: Internal.Item_): ResourceLocation;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getShapeForEachState(arg0: Internal.Function_<Internal.BlockState, Internal.VoxelShape>): Internal.ImmutableMap<Internal.BlockState, Internal.VoxelShape>;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        createBlockStateDefinition(arg0: Internal.StateDefinition$Builder_<Internal.Block, Internal.BlockState>): void;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        static get(block: Internal.Block_): ResourceLocation;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        static get(entity: Internal.Entity_): ResourceLocation;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        canBeReplaced(state: Internal.BlockState_, useContext: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(state: Internal.BlockState_, level: Internal.BlockGetter_, pos: BlockPos_, context: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        get settings(): Internal.BlockBehaviour$Properties
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly SHAPE_6: (Internal.VoxelShapeSimpleCube) & (Internal.VoxelShape);
        static readonly PIECES: (Internal.IntegerProperty) & (Internal.IntegerProperty);
        static readonly SHAPE_4: (Internal.VoxelShapeSimpleCube) & (Internal.VoxelShape);
        static readonly SHAPE_5: (Internal.VoxelShapeSimpleCube) & (Internal.VoxelShape);
        static readonly SHAPE_2: (Internal.VoxelShapeSimpleCube) & (Internal.VoxelShape);
        static readonly SHAPE_3: (Internal.VoxelShapeSimpleCube) & (Internal.VoxelShape);
        static readonly SHAPE_1: (Internal.VoxelShapeSimpleCube) & (Internal.VoxelShape);
    }
    type CrockeryBlock_ = CrockeryBlock;
    class BlockEvent$EntityPlaceEvent extends Internal.BlockEvent {
        constructor()
        constructor(arg0: Internal.BlockSnapshot_, arg1: Internal.BlockState_, arg2: Internal.Entity_)
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        setPhase(arg0: Internal.EventPriority_): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getPos(): BlockPos;
        isCancelable(): boolean;
        getListenerList(): Internal.ListenerList;
        getState(): Internal.BlockState;
        getLevel(): Internal.LevelAccessor;
        getResult(): Internal.Event$Result;
        toString(): string;
        notifyAll(): void;
        getPlacedAgainst(): Internal.BlockState;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        getEntity(): Internal.Entity;
        wait(): void;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        getBlockSnapshot(): Internal.BlockSnapshot;
        getPlacedBlock(): Internal.BlockState;
        equals(arg0: any): boolean;
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        get pos(): BlockPos
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get state(): Internal.BlockState
        get level(): Internal.LevelAccessor
        get result(): Internal.Event$Result
        get placedAgainst(): Internal.BlockState
        set result(arg0: Internal.Event$Result_)
        get entity(): Internal.Entity
        get phase(): Internal.EventPriority
        get blockSnapshot(): Internal.BlockSnapshot
        get placedBlock(): Internal.BlockState
    }
    type BlockEvent$EntityPlaceEvent_ = BlockEvent$EntityPlaceEvent;
    interface InputFluid extends Internal.InputReplacement, Internal.FluidLike {
        replaceInput(recipe: Internal.RecipeJS_, match: Internal.ReplacementMatch_, original: Internal.InputReplacement_): any;
        abstract getAmount(): number;
        matches(other: Internal.FluidLike_): boolean;
        of(o: any): Internal.InputReplacement;
        transform(transformer: Internal.InputReplacementTransformer_): Internal.InputReplacementTransformer$Replacement;
        copy(amount: number): Internal.FluidLike;
        isEmpty(): boolean;
        get amount(): number
        get empty(): boolean
        (): number;
    }
    type InputFluid_ = InputFluid | Internal.FluidStackJS_ | (()=> number);
    class ModuleDescriptor$Opens$Modifier extends Internal.Enum<Internal.ModuleDescriptor$Opens$Modifier> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        getDeclaringClass(): typeof Internal.ModuleDescriptor$Opens$Modifier;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.ModuleDescriptor$Opens$Modifier>>;
        static valueOf(arg0: string): Internal.ModuleDescriptor$Opens$Modifier;
        notifyAll(): void;
        static values(): Internal.ModuleDescriptor$Opens$Modifier[];
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        hashCode(): number;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.module.ModuleDescriptor$Opens$Modifier)"(arg0: Internal.ModuleDescriptor$Opens$Modifier_): number;
        compareTo(arg0: Internal.ModuleDescriptor$Opens$Modifier_): number;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get declaringClass(): typeof Internal.ModuleDescriptor$Opens$Modifier
        static readonly MANDATED: (Internal.ModuleDescriptor$Opens$Modifier) & (Internal.ModuleDescriptor$Opens$Modifier);
        static readonly SYNTHETIC: (Internal.ModuleDescriptor$Opens$Modifier) & (Internal.ModuleDescriptor$Opens$Modifier);
    }
    type ModuleDescriptor$Opens$Modifier_ = "mandated" | ModuleDescriptor$Opens$Modifier | "synthetic";
    abstract class SinglePieceStructure extends Internal.Structure {
        constructor(arg0: any_, arg1: number, arg2: number, arg3: Internal.Structure$StructureSettings_)
        static simpleCodec<S extends Internal.Structure>(arg0: Internal.Function_<Internal.Structure$StructureSettings, S>): Internal.Codec<S>;
        getClass(): typeof any;
        findGenerationPoint(arg0: Internal.Structure$GenerationContext_): Internal.Optional<Internal.Structure$GenerationStub>;
        generate(arg0: Internal.RegistryAccess_, arg1: Internal.ChunkGenerator_, arg2: Internal.BiomeSource_, arg3: Internal.RandomState_, arg4: Internal.StructureTemplateManager_, arg5: number, arg6: Internal.ChunkPos_, arg7: number, arg8: Internal.LevelHeightAccessor_, arg9: Internal.Predicate_<Internal.Holder<Internal.Biome>>): Internal.StructureStart;
        biomes(): Internal.HolderSet<Internal.Biome>;
        findValidGenerationPoint(arg0: Internal.Structure$GenerationContext_): Internal.Optional<Internal.Structure$GenerationStub>;
        step(): Internal.GenerationStep$Decoration;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        abstract type(): Internal.StructureType<any>;
        modifiableStructureInfo(): Internal.ModifiableStructureInfo;
        static getLowestY(arg0: Internal.Structure$GenerationContext_, arg1: number, arg2: number, arg3: number, arg4: number): number;
        toString(): string;
        spawnOverrides(): Internal.Map<Internal.MobCategory, Internal.StructureSpawnOverride>;
        notifyAll(): void;
        terrainAdaptation(): Internal.TerrainAdjustment;
        static getLowestY(arg0: Internal.Structure$GenerationContext_, arg1: number, arg2: number): number;
        adjustBoundingBox(arg0: Internal.BoundingBox_): Internal.BoundingBox;
        static onTopOfChunkCenter(arg0: Internal.Structure$GenerationContext_, arg1: Internal.Heightmap$Types_, arg2: Internal.Consumer_<Internal.StructurePiecesBuilder>): Internal.Optional<Internal.Structure$GenerationStub>;
        hashCode(): number;
        static settingsCodec<S extends Internal.Structure>(arg0: Internal.RecordCodecBuilder$Instance_<S>): Internal.RecordCodecBuilder<S, Internal.Structure$StructureSettings>;
        /**
         * @deprecated
        */
        getLowestYIn5by5BoxOffset7Blocks(arg0: Internal.Structure$GenerationContext_, arg1: Internal.Rotation_): BlockPos;
        wait(): void;
        wait(arg0: number): void;
        afterPlace(arg0: Internal.WorldGenLevel_, arg1: Internal.StructureManager_, arg2: Internal.ChunkGenerator_, arg3: Internal.RandomSource_, arg4: Internal.BoundingBox_, arg5: Internal.ChunkPos_, arg6: Internal.PiecesContainer_): void;
        equals(arg0: any): boolean;
        getModifiedStructureSettings(): Internal.Structure$StructureSettings;
        get class(): typeof any
        set tingsCodec(arg0: Internal.RecordCodecBuilder$Instance_<S>)
        get modifiedStructureSettings(): Internal.Structure$StructureSettings
    }
    type SinglePieceStructure_ = SinglePieceStructure;
    class ModuleLayer$Controller {
        getClass(): typeof any;
        toString(): string;
        addExports(arg0: Internal.Module_, arg1: string, arg2: Internal.Module_): this;
        layer(): Internal.ModuleLayer;
        notifyAll(): void;
        addOpens(arg0: Internal.Module_, arg1: string, arg2: Internal.Module_): this;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        addReads(arg0: Internal.Module_, arg1: Internal.Module_): this;
        get class(): typeof any
    }
    type ModuleLayer$Controller_ = ModuleLayer$Controller;
    interface Skill$Resource$ResourcePredicate {
        abstract canExecute(arg0: Internal.SkillContainer_, arg1: PlayerPatch_<any>, arg2: number): boolean;
        (arg0: Internal.SkillContainer, arg1: PlayerPatch<any>, arg2: number): boolean;
    }
    type Skill$Resource$ResourcePredicate_ = Skill$Resource$ResourcePredicate | ((arg0: Internal.SkillContainer, arg1: PlayerPatch<any>, arg2: number)=> boolean);
    class SequencedGearshiftBlockEntity$SequenceContext extends Internal.Record {
        constructor(instruction: Internal.SequencerInstructions_, relativeValue: number)
        getClass(): typeof any;
        toString(): string;
        instruction(): Internal.SequencerInstructions;
        notifyAll(): void;
        static fromGearshift(arg0: Internal.SequencerInstructions_, arg1: number, arg2: number): Internal.SequencedGearshiftBlockEntity$SequenceContext;
        notify(): void;
        getEffectiveValue(arg0: number): number;
        wait(arg0: number, arg1: number): void;
        serializeNBT(): Internal.CompoundTag;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        static fromNBT(arg0: Internal.CompoundTag_): Internal.SequencedGearshiftBlockEntity$SequenceContext;
        equals(arg0: any): boolean;
        relativeValue(): number;
        get class(): typeof any
    }
    type SequencedGearshiftBlockEntity$SequenceContext_ = SequencedGearshiftBlockEntity$SequenceContext;
    abstract class BlockBehaviour$BlockStateBase extends Internal.StateHolder<Internal.Block, Internal.BlockState> implements Internal.IBlockState, Internal.BlockStatePathingCache, Internal.BlockStateFlagHolder, Internal.BlockStateKJS {
        constructor(arg0: Internal.Block_, arg1: Internal.ImmutableMap_<Internal.Property<any>, Internal.Comparable<any>>, arg2: Internal.MapCodec_<Internal.BlockState>)
        getNeighborTable(): Internal.Table<any, any, any>;
        canOcclude(): boolean;
        updateNeighbourShapes(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: number): void;
        getValues(): Internal.ImmutableMap<Internal.Property<any>, Internal.Comparable<any>>;
        getLightBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): number;
        tick(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.RandomSource_): void;
        updateNeighbourShapes(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: number, arg3: number): void;
        "is(net.minecraft.core.HolderSet)"(arg0: Internal.HolderSet_<Internal.Block>): boolean;
        is(arg0: Internal.TagKey_<Internal.Block>): boolean;
        redirect$hbf000$ferritecore$getNeighborFromFastMap(arg0: Internal.Table_<any, any, any>, arg1: any, arg2: any): any;
        setValue<T extends Internal.Comparable<T>, V extends T>(arg0: Internal.Property_<T>, arg1: V): Internal.BlockState;
        useShapeForLightOcclusion(): boolean;
        initCache(): void;
        isRandomlyTicking(): boolean;
        shouldSpawnParticlesOnBreak(): boolean;
        static findNextInCollection<T>(arg0: Internal.Collection_<T>, arg1: T): T;
        canSurvive(arg0: Internal.LevelReader_, arg1: BlockPos_): boolean;
        handler$hbj000$ferritecore$cacheStateTail(arg0: Internal.CallbackInfo_): void;
        isFaceSturdy(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        getSeed(arg0: BlockPos_): number;
        replacePropertyMap(arg0: Internal.ImmutableMap_<any, any>): void;
        getCollisionShape(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.CollisionContext_): Internal.VoxelShape;
        getClass(): typeof any;
        isViewBlocking(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getFluidState(): Internal.FluidState;
        getShape(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.VoxelShape;
        "is(net.minecraft.world.level.block.Block)"(arg0: Internal.Block_): boolean;
        getTags(): Internal.Stream<Internal.TagKey<Internal.Block>>;
        instrument(): Internal.NoteBlockInstrument;
        hasBlockEntity(): boolean;
        getValue<T extends Internal.Comparable<T>>(arg0: Internal.Property_<T>): T;
        handler$hbj000$ferritecore$cacheStateHead(arg0: Internal.CallbackInfo_): void;
        hasAnalogOutputSignal(): boolean;
        hasOffsetFunction(): boolean;
        setRequiresTool(arg0: boolean): void;
        getRenderShape(): Internal.RenderShape;
        getPistonPushReaction(): Internal.PushReaction;
        getDrops(arg0: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.Direction_): boolean;
        isFaceSturdy(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.SupportType_): boolean;
        hasPostProcess(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        /**
         * @deprecated
        */
        isSolid(): boolean;
        toString(): string;
        entityInside(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Entity_): void;
        notifyAll(): void;
        updateIndirectNeighbourShapes(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: number): void;
        entityCanStandOn(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Entity_): boolean;
        getPathNodeType(): Internal.BlockPathTypes;
        getNeighborPathNodeType(): Internal.BlockPathTypes;
        getCollisionShape(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.VoxelShape;
        isCollisionShapeFullBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getCodec(): Internal.MapCodec<any>;
        canBeReplaced(arg0: Internal.Fluid_): boolean;
        setNeighborTable(arg0: Internal.Table_<any, any, any>): void;
        wait(arg0: number): void;
        getOptionalValue<T extends Internal.Comparable<T>>(arg0: Internal.Property_<T>): Internal.Optional<T>;
        randomTick(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.RandomSource_): void;
        setStateIndex(arg0: number): void;
        getShape(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.CollisionContext_): Internal.VoxelShape;
        getSignal(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Direction_): number;
        /**
         * @deprecated
        */
        getLightEmission(): number;
        notify(): void;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        getInteractionShape(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.VoxelShape;
        cycle<T extends Internal.Comparable<T>>(arg0: Internal.Property_<T>): Internal.BlockState;
        setLightEmission(arg0: number): void;
        isSolidRender(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getStateIndex(): number;
        isPathfindable(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.PathComputationType_): boolean;
        static codec<O, S extends Internal.StateHolder<O, S>>(arg0: Internal.Codec_<O>, arg1: Internal.Function_<O, S>): Internal.Codec<S>;
        getVisualShape(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.CollisionContext_): Internal.VoxelShape;
        ignitedByLava(): boolean;
        modifyReturnValue$gjo000$supplementaries$supp$modifyPlanterOffset(original: Vec3d_, level: Internal.BlockGetter_, pos: BlockPos_): Vec3d;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.Rotation_): Internal.BlockState;
        getStateMap(): Internal.FastMap<any>;
        setDestroySpeed(arg0: number): void;
        is(arg0: Internal.HolderSet_<Internal.Block>): boolean;
        onRemove(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: boolean): void;
        getMenuProvider(arg0: Internal.Level_, arg1: BlockPos_): Internal.MenuProvider;
        getBlockSupportShape(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.VoxelShape;
        getProperties(): Internal.Collection<Internal.Property<any>>;
        getOwner(): any;
        wait(): void;
        spawnAfterBreak(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.ItemStack_, arg3: boolean): void;
        handler$fck000$enhancedblockentities$enhanced_bes$overrideRenderType(cir: Internal.CallbackInfoReturnable_<any>): void;
        abstract asState(): Internal.BlockState;
        onPlace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: boolean): void;
        getBlock(): Internal.Block;
        /**
         * @deprecated
        */
        liquid(): boolean;
        getOcclusionShape(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.VoxelShape;
        hasProperty<T extends Internal.Comparable<T>>(arg0: Internal.Property_<T>): boolean;
        is(arg0: Internal.Block_): boolean;
        emissiveRendering(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        populateNeighbours(arg0: Internal.Map_<any, any>): void;
        trySetValue<T extends Internal.Comparable<T>, V extends T>(arg0: Internal.Property_<T>, arg1: V): Internal.BlockState;
        mirror(arg0: Internal.Mirror_): Internal.BlockState;
        "canBeReplaced(net.minecraft.world.level.material.Fluid)"(arg0: Internal.Fluid_): boolean;
        isAir(): boolean;
        getDirectSignal(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Direction_): number;
        getDestroySpeed(arg0: Internal.BlockGetter_, arg1: BlockPos_): number;
        /**
         * @deprecated
        */
        blocksMotion(): boolean;
        wait(arg0: number, arg1: number): void;
        isValidSpawn(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.EntityType_<any>): boolean;
        setStateMap(arg0: Internal.FastMap_<any>): void;
        getAllFlags(): number;
        hasLargeCollisionShape(): boolean;
        getDestroyProgress(arg0: Internal.Player_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        updateShape(arg0: Internal.Direction_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: BlockPos_): Internal.BlockState;
        clearCache(): void;
        isSuffocating(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        is(arg0: Internal.TagKey_<Internal.Block>, arg1: Internal.Predicate_<Internal.BlockBehaviour$BlockStateBase>): boolean;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Block_, arg3: BlockPos_, arg4: boolean): void;
        "is(net.minecraft.tags.TagKey)"(arg0: Internal.TagKey_<Internal.Block>): boolean;
        updateIndirectNeighbourShapes(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: number, arg3: number): void;
        getFaceOcclusionShape(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Direction_): Internal.VoxelShape;
        isRedstoneConductor(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getShadeBrightness(blockGetter: Internal.BlockGetter_, blockPos: BlockPos_): number;
        getAnalogOutputSignal(arg0: Internal.Level_, arg1: BlockPos_): number;
        getVanillaPropertyMap(): Internal.ImmutableMap<any, any>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_, arg3: Internal.BlockHitResult_): Internal.InteractionResult;
        getMapColor(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.MapColor;
        getBlockHolder(): Internal.Holder<Internal.Block>;
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        canBeReplaced(): boolean;
        propagatesSkylightDown(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isCacheInvalid(): boolean;
        hashCode(): number;
        getOffset(arg0: Internal.BlockGetter_, arg1: BlockPos_): Vec3d;
        getSoundType(): SoundType;
        "canBeReplaced(net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockPlaceContext_): boolean;
        entityCanStandOnFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Entity_, arg3: Internal.Direction_): boolean;
        triggerEvent(arg0: Internal.Level_, arg1: BlockPos_, arg2: number, arg3: number): boolean;
        requiresCorrectToolForDrops(): boolean;
        isSignalSource(): boolean;
        canBeReplaced(arg0: Internal.BlockPlaceContext_): boolean;
        attack(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Player_): void;
        equals(arg0: any): boolean;
        get neighborTable(): Internal.Table<any, any, any>
        get values(): Internal.ImmutableMap<Internal.Property<any>, Internal.Comparable<any>>
        get randomlyTicking(): boolean
        get class(): typeof any
        get fluidState(): Internal.FluidState
        get tags(): Internal.Stream<Internal.TagKey<Internal.Block>>
        set requiresTool(arg0: boolean)
        get renderShape(): Internal.RenderShape
        get pistonPushReaction(): Internal.PushReaction
        /**
         * @deprecated
        */
        get solid(): boolean
        get pathNodeType(): Internal.BlockPathTypes
        get neighborPathNodeType(): Internal.BlockPathTypes
        get codec(): Internal.MapCodec<any>
        set neighborTable(arg0: Internal.Table_<any, any, any>)
        set stateIndex(arg0: number)
        /**
         * @deprecated
        */
        get lightEmission(): number
        set lightEmission(arg0: number)
        get stateIndex(): number
        get stateMap(): Internal.FastMap<any>
        set destroySpeed(arg0: number)
        get properties(): Internal.Collection<Internal.Property<any>>
        get owner(): any
        get block(): Internal.Block
        get air(): boolean
        set stateMap(arg0: Internal.FastMap_<any>)
        get allFlags(): number
        get vanillaPropertyMap(): Internal.ImmutableMap<any, any>
        get blockHolder(): Internal.Holder<Internal.Block>
        get cacheInvalid(): boolean
        get soundType(): SoundType
        get signalSource(): boolean
        readonly mapColor: Internal.MapColor;
        cache: Internal.BlockBehaviour$BlockStateBase$Cache;
    }
    type BlockBehaviour$BlockStateBase_ = BlockBehaviour$BlockStateBase;
    class ArrayVoxelShape extends Internal.VoxelShape implements Internal.VoxelShapeAccess, Internal.ArrayVSAccess {
        constructor(arg0: Internal.DiscreteVoxelShape_, arg1: Internal.DoubleList_, arg2: Internal.DoubleList_, arg3: Internal.DoubleList_)
        constructor(arg0: Internal.DiscreteVoxelShape_, arg1: number[], arg2: number[], arg3: number[])
        getClass(): typeof any;
        findIndex(axis: Internal.Direction$Axis_, coord: number): number;
        max(arg0: Internal.Direction$Axis_): number;
        isEmpty(): boolean;
        notify(): void;
        getCoords(arg0: Internal.Direction$Axis_): Internal.DoubleList;
        forAllBoxes(arg0: Internal.Shapes$DoubleLineConsumer_): void;
        wait(arg0: number, arg1: number): void;
        getFaceShape(arg0: Internal.Direction_): Internal.VoxelShape;
        getZPoints(): Internal.DoubleList;
        abstract setFaces(arg0: Internal.VoxelShape_[]): void;
        getOffsetSimplifiedShape(offset: number, direction: Internal.Direction_): Internal.VoxelShape;
        toAabbs(): Internal.List<Internal.AABB>;
        bounds(): Internal.AABB;
        clip(arg0: Vec3d_, arg1: Vec3d_, arg2: BlockPos_): Internal.BlockHitResult;
        min(arg0: Internal.Direction$Axis_): number;
        setShape(offset: number, direction: Internal.Direction_, offsetShape: Internal.VoxelShape_): void;
        collide(arg0: Internal.Direction$Axis_, arg1: Internal.AABB_, arg2: number): number;
        max(arg0: Internal.Direction$Axis_, arg1: number, arg2: number): number;
        get(arg0: Internal.Direction$Axis_, arg1: number): number;
        abstract getFaces(): Internal.VoxelShape[];
        toString(): string;
        setZPoints(arg0: Internal.DoubleList_): void;
        closestPointTo(arg0: Vec3d_): Internal.Optional<Vec3d>;
        notifyAll(): void;
        setYPoints(arg0: Internal.DoubleList_): void;
        getYPoints(): Internal.DoubleList;
        setXPoints(arg0: Internal.DoubleList_): void;
        forAllEdges(arg0: Internal.Shapes$DoubleLineConsumer_): void;
        getXPoints(): Internal.DoubleList;
        abstract setShape(arg0: Internal.DiscreteVoxelShape_): void;
        move(arg0: number, arg1: number, arg2: number): Internal.VoxelShape;
        hashCode(): number;
        min(arg0: Internal.Direction$Axis_, arg1: number, arg2: number): number;
        wait(): void;
        abstract getShape(): Internal.DiscreteVoxelShape;
        optimize(): Internal.VoxelShape;
        collideX(cycleDirection: Internal.AxisCycle_, box: Internal.AABB_, maxDist: number): number;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get empty(): boolean
        get ZPoints(): Internal.DoubleList
        set faces(arg0: Internal.VoxelShape_[])
        get faces(): Internal.VoxelShape[]
        set ZPoints(arg0: Internal.DoubleList_)
        set YPoints(arg0: Internal.DoubleList_)
        get YPoints(): Internal.DoubleList
        set XPoints(arg0: Internal.DoubleList_)
        get XPoints(): Internal.DoubleList
        set shape(arg0: Internal.DiscreteVoxelShape_)
        get shape(): Internal.DiscreteVoxelShape
    }
    type ArrayVoxelShape_ = ArrayVoxelShape;
    class AttackDamageIncreaseEffect extends Internal.MobEffect {
        constructor()
        getDisplayName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        addAttributeModifier(arg0: Internal.Attribute_, arg1: string, arg2: number, arg3: Internal.AttributeModifier$Operation_): Internal.MobEffect;
        isInstantenous(): boolean;
        addAttributeModifiers(arg0: Internal.LivingEntity_, arg1: Internal.AttributeMap_, arg2: number): void;
        applyInstantenousEffect(arg0: Internal.Entity_, arg1: Internal.Entity_, arg2: Internal.LivingEntity_, arg3: number, arg4: number): void;
        notify(): void;
        isBeneficial(): boolean;
        wait(arg0: number, arg1: number): void;
        getColor(): number;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientMobEffectExtensions>): void;
        getEffectRendererInternal(): any;
        removeAttributeModifiers(arg0: Internal.LivingEntity_, arg1: Internal.AttributeMap_, arg2: number): void;
        applyEffectTick(arg0: Internal.LivingEntity_, arg1: number): void;
        getAttributeModifierValue(arg0: number, arg1: Internal.AttributeModifier_): number;
        getSortOrder(arg0: Internal.MobEffectInstance_): number;
        getDescriptionId(): string;
        static getIdFromNullable(arg0: Internal.MobEffect_): number;
        getCategory(): Internal.MobEffectCategory;
        toString(): string;
        getCurativeItems(): Internal.List<Internal.ItemStack>;
        notifyAll(): void;
        setFactorDataFactory(arg0: Internal.Supplier_<Internal.MobEffectInstance$FactorData>): Internal.MobEffect;
        createFactorData(): Internal.Optional<Internal.MobEffectInstance$FactorData>;
        static byId(arg0: number): Internal.MobEffect;
        hashCode(): number;
        getAttributeModifiers(): Internal.Map<Internal.Attribute, Internal.AttributeModifier>;
        wait(): void;
        getOrCreateDescriptionId(): string;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        isDurationEffectTick(arg0: number, arg1: number): boolean;
        static getId(arg0: Internal.MobEffect_): number;
        get displayName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get instantenous(): boolean
        get beneficial(): boolean
        get color(): number
        get effectRendererInternal(): any
        get descriptionId(): string
        get category(): Internal.MobEffectCategory
        get curativeItems(): Internal.List<Internal.ItemStack>
        set factorDataFactory(arg0: Internal.Supplier_<Internal.MobEffectInstance$FactorData>)
        get attributeModifiers(): Internal.Map<Internal.Attribute, Internal.AttributeModifier>
        get orCreateDescriptionId(): string
    }
    type AttackDamageIncreaseEffect_ = AttackDamageIncreaseEffect;
    class RuinsgreatswordItem extends Internal.WeaponItem {
        constructor(arg0: Internal.Tier_, arg1: number, arg2: number, arg3: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        static "get(net.minecraft.world.level.block.state.BlockState)"(state: Internal.BlockState_): ResourceLocation;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        moonlight$getClientAnimationExtension(): any;
        static get(type: Internal.EntityType_<any>): ResourceLocation;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        static "get(net.minecraft.world.entity.Entity)"(entity: Internal.Entity_): ResourceLocation;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        mfix$setDelegate(arg0: Internal.ResourceKey_<any>, arg1: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        asIngredient(): Internal.Ingredient;
        getClass(): typeof any;
        static "get(net.minecraft.world.level.block.Block)"(block: Internal.Block_): ResourceLocation;
        mfix$getDelegate(arg0: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        kjs$getAttributeMap(): Internal.Multimap<any, any>;
        moonlight$setClientAnimationExtension(obj: any): void;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        static "get(net.minecraft.world.item.ItemStack)"(stack: Internal.ItemStack_): ResourceLocation;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        modifyReturnValue$gdd000$quark$overrideOtherStackedOnMe(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_, arg3: Internal.Slot_, arg4: Internal.ClickAction_, arg5: Internal.Player_, arg6: Internal.SlotAccess_): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        getDamage(): number;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        static "getPlayerPOVHitResult(net.minecraft.world.level.Level,net.minecraft.world.entity.player.Player,net.minecraft.world.level.ClipContext$Fluid)"(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        static "get(net.minecraft.world.item.Item)"(item: Internal.Item_): ResourceLocation;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        registry$getName(): ResourceLocation;
        static getPlayerPOVHitResult$tinymultiblocklib_$md$abea43$0(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        static get(stack: Internal.ItemStack_): ResourceLocation;
        getTier(): Internal.Tier;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        zeta$setHumanoidArmorModel(arg0: Internal.HumanoidArmorModelGetter_): void;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        static "get(net.minecraft.world.entity.EntityType)"(type: Internal.EntityType_<any>): ResourceLocation;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        handler$gpb000$irons_spellbooks$getHoverName(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        static get(state: Internal.BlockState_): ResourceLocation;
        static get(item: Internal.Item_): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        modifyReturnValue$gdd000$quark$overrideStackedOnOther(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        static get(block: Internal.Block_): ResourceLocation;
        notify(): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        zeta$setBlockEntityWithoutLevelRenderer(arg0: Internal.BlockEntityWithoutLevelRenderer_): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        handler$epg000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        handler$fpm000$moonlight$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getMod(): string;
        static get(entity: Internal.Entity_): ResourceLocation;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        kjs$setAttributeMap(arg0: Internal.Multimap_<any, any>): void;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        get damage(): number
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get tier(): Internal.Tier
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type RuinsgreatswordItem_ = RuinsgreatswordItem;
    class RuntimeException extends Internal.Exception {
        constructor()
        constructor(arg0: string, arg1: Internal.Throwable_)
        constructor(arg0: Internal.Throwable_)
        constructor(arg0: string)
        getClass(): typeof any;
        "printStackTrace(java.io.PrintStream)"(arg0: Internal.PrintStream_): void;
        toString(): string;
        getMessage(): string;
        notifyAll(): void;
        "printStackTrace(java.io.PrintWriter)"(arg0: Internal.PrintWriter_): void;
        getCause(): Internal.Throwable;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getStackTrace(): Internal.StackTraceElement[];
        printStackTrace(arg0: Internal.PrintWriter_): void;
        hashCode(): number;
        getSuppressed(): Internal.Throwable[];
        fillInStackTrace(): Internal.Throwable;
        addSuppressed(arg0: Internal.Throwable_): void;
        wait(): void;
        printStackTrace(): void;
        initCause(arg0: Internal.Throwable_): Internal.Throwable;
        wait(arg0: number): void;
        setStackTrace(arg0: Internal.StackTraceElement_[]): void;
        printStackTrace(arg0: Internal.PrintStream_): void;
        equals(arg0: any): boolean;
        getLocalizedMessage(): string;
        get class(): typeof any
        get message(): string
        get cause(): Internal.Throwable
        get stackTrace(): Internal.StackTraceElement[]
        get suppressed(): Internal.Throwable[]
        set stackTrace(arg0: Internal.StackTraceElement_[])
        get localizedMessage(): string
    }
    type RuntimeException_ = RuntimeException;
    class MultipartBlockStateGenerator {
        constructor()
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        toJson(): Internal.JsonObject;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        part(when: string, model: string): void;
        wait(): void;
        wait(arg0: number): void;
        "part(java.lang.String,java.lang.String)"(when: string, model: string): void;
        part(when: string, consumer: Internal.Consumer_<Internal.MultipartBlockStateGenerator$Part>): void;
        equals(arg0: any): boolean;
        "part(java.lang.String,java.util.function.Consumer)"(when: string, consumer: Internal.Consumer_<Internal.MultipartBlockStateGenerator$Part>): void;
        get class(): typeof any
    }
    type MultipartBlockStateGenerator_ = MultipartBlockStateGenerator;
    class ModelGenerator$Face {
        constructor()
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        cull(): this;
        notify(): void;
        toJson(): Internal.JsonObject;
        wait(arg0: number, arg1: number): void;
        tex(t: string): this;
        tintindex(i: number): this;
        hashCode(): number;
        uv(u0: number, v0: number, u1: number, v1: number): this;
        cull(d: Internal.Direction_): this;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type ModelGenerator$Face_ = ModelGenerator$Face;
    class DocumentField extends Internal.AbstractDocument<Internal.DocumentField> {
        constructor()
        isFinal(): boolean;
        getClass(): typeof any;
        merge(other: Internal.AbstractDocumentBase_<any>): Internal.AbstractDocumentBase<any>;
        getType(): Internal.PropertyType<any>;
        notify(): void;
        setFinal(aFinal: boolean): void;
        wait(arg0: number, arg1: number): void;
        fulfillsConditions(): boolean;
        isShouldGSON(): boolean;
        getValue(): Internal.PropertyValue<any, any>;
        applyProperties(): this;
        setName(name: string): void;
        getName(): string;
        isStatic(): boolean;
        deserialize(object: Internal.JsonObject_): void;
        addPropertyJson(json: Internal.JsonObject_): Internal.AbstractDocumentBase<Internal.DocumentField>;
        static fromJava(info: Internal.FieldInfo_): Internal.DocumentField;
        getMergedComment(): Internal.PropertyComment;
        toString(): string;
        notifyAll(): void;
        serialize(): Internal.JsonObject;
        isHidden(): boolean;
        setStatic(aStatic: boolean): void;
        findPropertiesOf<E extends Internal.AbstractProperty<any>>(property: E): Internal.List<E>;
        findProperty<P extends Internal.AbstractProperty<P>>(property: P): Internal.Optional<P>;
        hashCode(): number;
        merge(other: Internal.DocumentField_): this;
        findProperties(predicate: Internal.Predicate_<Internal.AbstractProperty<any>>): Internal.List<Internal.AbstractProperty<any>>;
        copy(): this;
        wait(): void;
        wait(arg0: number): void;
        "merge(com.probejs.jdoc.document.AbstractDocumentBase)"(other: Internal.AbstractDocumentBase_<any>): Internal.AbstractDocumentBase<any>;
        equals(o: any): boolean;
        hasProperty<P extends Internal.AbstractProperty<P>>(property: P): boolean;
        "merge(com.probejs.jdoc.document.DocumentField)"(other: Internal.DocumentField_): this;
        get "final"(): boolean
        get class(): typeof any
        get type(): Internal.PropertyType<any>
        set "final"(aFinal: boolean)
        get shouldGSON(): boolean
        get value(): Internal.PropertyValue<any, any>
        set name(name: string)
        get name(): string
        get "static"(): boolean
        get mergedComment(): Internal.PropertyComment
        get hidden(): boolean
        set "static"(aStatic: boolean)
    }
    type DocumentField_ = DocumentField;
    interface BlockItemInvoker {
        abstract backpacked$getPlacementState(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        (arg0: Internal.BlockPlaceContext): Internal.BlockState_;
    }
    type BlockItemInvoker_ = BlockItemInvoker | ((arg0: Internal.BlockPlaceContext)=> Internal.BlockState_);
    class MobEffectsPredicate {
        constructor(arg0: Internal.Map_<Internal.MobEffect, Internal.MobEffectsPredicate$MobEffectInstancePredicate>)
        and(arg0: Internal.MobEffect_): this;
        getClass(): typeof any;
        serializeToJson(): Internal.JsonElement;
        toString(): string;
        static effects(): Internal.MobEffectsPredicate;
        matches(arg0: Internal.LivingEntity_): boolean;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static fromJson(arg0: Internal.JsonElement_): Internal.MobEffectsPredicate;
        matches(arg0: Internal.Map_<Internal.MobEffect, Internal.MobEffectInstance>): boolean;
        and(arg0: Internal.MobEffect_, arg1: Internal.MobEffectsPredicate$MobEffectInstancePredicate_): this;
        matches(arg0: Internal.Entity_): boolean;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        "matches(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        equals(arg0: any): boolean;
        "matches(java.util.Map)"(arg0: Internal.Map_<Internal.MobEffect, Internal.MobEffectInstance>): boolean;
        "matches(net.minecraft.world.entity.LivingEntity)"(arg0: Internal.LivingEntity_): boolean;
        get class(): typeof any
        static readonly ANY: (Internal.MobEffectsPredicate) & (Internal.MobEffectsPredicate);
    }
    type MobEffectsPredicate_ = MobEffectsPredicate;
    class ThreeLayersFeatureSize extends Internal.FeatureSize {
        constructor(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: Internal.OptionalInt_)
        getClass(): typeof any;
        type(): Internal.FeatureSizeType<any>;
        minClippedHeight(): Internal.OptionalInt;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        getSizeAtHeight(arg0: number, arg1: number): number;
        wait(arg0: number): void;
        static minClippedHeightCodec<S extends Internal.FeatureSize>(): Internal.RecordCodecBuilder<S, Internal.OptionalInt>;
        equals(arg0: any): boolean;
        get class(): typeof any
        static readonly CODEC: Internal.Codec<Internal.ThreeLayersFeatureSize>;
    }
    type ThreeLayersFeatureSize_ = ThreeLayersFeatureSize;
    class RecipeJS implements Internal.CustomJavaToJsWrapper, Internal.RecipeKJS {
        constructor()
        /**
         * @deprecated
        */
        getGroup(): string;
        convertJavaToJs(cx: Internal.Context_, scope: Internal.Scriptable_, staticType: typeof any): Internal.Scriptable;
        getSerializationTypeFunction(): Internal.RecipeTypeFunction;
        inputValues(): Internal.RecipeComponentValue<any>[];
        notify(): void;
        /**
         * **NOTE**: Only valid via calling `recipes.kubejs.shaped` or `recipes.kubejs.shapeless`
         * 
        */
        replaceIngredient(filter: Internal.IngredientActionFilter_, item: Internal.ItemStack_): this;
        /**
         * **NOTE**: Only valid via calling `recipes.kubejs.shaped` or `recipes.kubejs.shapeless`
         * 
        */
        customIngredientAction(filter: Internal.IngredientActionFilter_, id: string): this;
        remove(): void;
        writeOutputFluid(value: Internal.OutputFluid_): Internal.JsonElement;
        stage(s: string): this;
        readOutputFluid(from: any): Internal.OutputFluid;
        inputItemHasPriority(from: any): boolean;
        getOriginalRecipe(): Internal.Recipe<any>;
        group(g: string): this;
        hasChanged(): boolean;
        initValues(created: boolean): void;
        createRecipe(): Internal.Recipe<any>;
        readInputItem(from: any): InputItem;
        /**
         * **NOTE**: Only valid via calling `recipes.kubejs.shaped` or `recipes.kubejs.shapeless`
         * 
        */
        modifyResult(callback: Internal.ModifyRecipeResultCallback_): this;
        get(key: string): any;
        outputItemHasPriority(from: any): boolean;
        replaceInput(match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): boolean;
        id(_id: ResourceLocation_): this;
        /**
         * @deprecated
        */
        getType(): ResourceLocation;
        getOriginalRecipeResult(): Internal.ItemStack;
        inputFluidHasPriority(from: any): boolean;
        setValue<T>(key: Internal.RecipeKey_<T>, value: T): this;
        wait(): void;
        readInputFluid(from: any): Internal.InputFluid;
        set(key: string, value: any): this;
        getAllValueMap(): Internal.Map<string, Internal.RecipeComponentValue<any>>;
        getFromToString(): string;
        getClass(): typeof any;
        outputFluidHasPriority(from: any): boolean;
        writeInputItem(value: InputItem_): Internal.JsonElement;
        outputValues(): Internal.RecipeComponentValue<any>[];
        /**
         * @deprecated
        */
        getSchema(): Internal.RecipeSchema;
        deserialize(merge: boolean): void;
        wait(arg0: number, arg1: number): void;
        writeOutputItem(value: OutputItem_): Internal.JsonElement;
        ingredientAction(filter: Internal.IngredientActionFilter_, action: Internal.IngredientAction_): this;
        getValue<T>(key: Internal.RecipeKey_<T>): T;
        serialize(): void;
        getPath(): string;
        /**
         * **NOTE**: Only valid via calling `recipes.kubejs.shaped` or `recipes.kubejs.shapeless`
         * 
        */
        keepIngredient(filter: Internal.IngredientActionFilter_): this;
        getMod(): string;
        hasOutput(match: Internal.ReplacementMatch_): boolean;
        toString(): string;
        notifyAll(): void;
        consumeIngredient(filter: Internal.IngredientActionFilter_): this;
        writeInputFluid(value: Internal.InputFluid_): Internal.JsonElement;
        /**
         * **NOTE**: Only valid via calling `recipes.kubejs.shaped` or `recipes.kubejs.shapeless`
         * 
        */
        damageIngredient(filter: Internal.IngredientActionFilter_): this;
        getId(): string;
        save(): void;
        afterLoaded(): void;
        /**
         * @deprecated
        */
        setGroup(group: string): void;
        hashCode(): number;
        /**
         * @deprecated
        */
        getOrCreateId(): ResourceLocation;
        merge(j: Internal.JsonObject_): this;
        hasInput(match: Internal.ReplacementMatch_): boolean;
        damageIngredient(filter: Internal.IngredientActionFilter_, damage: number): this;
        readOutputItem(from: any): OutputItem;
        getOriginalRecipeIngredients(): Internal.List<Internal.Ingredient>;
        wait(arg0: number): void;
        replaceOutput(match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): boolean;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        get group(): string
        get serializationTypeFunction(): Internal.RecipeTypeFunction
        get originalRecipe(): Internal.Recipe<any>
        /**
         * @deprecated
        */
        get type(): ResourceLocation
        get originalRecipeResult(): Internal.ItemStack
        get allValueMap(): Internal.Map<string, Internal.RecipeComponentValue<any>>
        get fromToString(): string
        get class(): typeof any
        /**
         * @deprecated
        */
        get schema(): Internal.RecipeSchema
        get path(): string
        get mod(): string
        get id(): string
        /**
         * @deprecated
        */
        set group(group: string)
        /**
         * @deprecated
        */
        get orCreateId(): ResourceLocation
        get originalRecipeIngredients(): Internal.List<Internal.Ingredient>
        type: Internal.RecipeTypeFunction;
        removed: boolean;
        originalJson: Internal.JsonObject;
        json: Internal.JsonObject;
        newRecipe: boolean;
        changed: boolean;
        static itemErrors: (false) & (boolean);
        id: ResourceLocation;
        modifyResult: Internal.ModifyRecipeResultCallback;
    }
    type RecipeJS_ = RecipeJS;
    class TeamArgument$Info implements Internal.ArgumentTypeInfo<Internal.TeamArgument, Internal.TeamArgument$Info$Template> {
        constructor()
        getClass(): typeof any;
        notify(): void;
        serializeToJson(template: Internal.TeamArgument$Info$Template_, jsonObject: Internal.JsonObject_): void;
        wait(arg0: number, arg1: number): void;
        deserializeFromNetwork(friendlyByteBuf: Internal.FriendlyByteBuf_): Internal.TeamArgument$Info$Template;
        serializeToJson(arg0: Internal.ArgumentTypeInfo$Template_<any>, arg1: Internal.JsonObject_): void;
        deserializeFromNetwork(arg0: Internal.FriendlyByteBuf_): Internal.ArgumentTypeInfo$Template<any>;
        toString(): string;
        "deserializeFromNetwork(net.minecraft.network.FriendlyByteBuf)"(friendlyByteBuf: Internal.FriendlyByteBuf_): Internal.TeamArgument$Info$Template;
        notifyAll(): void;
        "deserializeFromNetwork(net.minecraft.network.FriendlyByteBuf)"(arg0: Internal.FriendlyByteBuf_): Internal.ArgumentTypeInfo$Template<any>;
        serializeToNetwork(template: Internal.TeamArgument$Info$Template_, friendlyByteBuf: Internal.FriendlyByteBuf_): void;
        "unpack(com.mojang.brigadier.arguments.ArgumentType)"(arg0: Internal.ArgumentType_<any>): Internal.ArgumentTypeInfo$Template<any>;
        "serializeToJson(dev.ftb.mods.ftbteams.data.TeamArgument$Info$Template,com.google.gson.JsonObject)"(template: Internal.TeamArgument$Info$Template_, jsonObject: Internal.JsonObject_): void;
        unpack(arg0: Internal.ArgumentType_<any>): Internal.ArgumentTypeInfo$Template<any>;
        unpack(argumentType: Internal.TeamArgument_): Internal.TeamArgument$Info$Template;
        hashCode(): number;
        "unpack(dev.ftb.mods.ftbteams.data.TeamArgument)"(argumentType: Internal.TeamArgument_): Internal.TeamArgument$Info$Template;
        wait(): void;
        wait(arg0: number): void;
        serializeToNetwork(arg0: Internal.ArgumentTypeInfo$Template_<any>, arg1: Internal.FriendlyByteBuf_): void;
        "serializeToNetwork(net.minecraft.commands.synchronization.ArgumentTypeInfo$Template,net.minecraft.network.FriendlyByteBuf)"(arg0: Internal.ArgumentTypeInfo$Template_<any>, arg1: Internal.FriendlyByteBuf_): void;
        "serializeToNetwork(dev.ftb.mods.ftbteams.data.TeamArgument$Info$Template,net.minecraft.network.FriendlyByteBuf)"(template: Internal.TeamArgument$Info$Template_, friendlyByteBuf: Internal.FriendlyByteBuf_): void;
        equals(arg0: any): boolean;
        "serializeToJson(net.minecraft.commands.synchronization.ArgumentTypeInfo$Template,com.google.gson.JsonObject)"(arg0: Internal.ArgumentTypeInfo$Template_<any>, arg1: Internal.JsonObject_): void;
        get class(): typeof any
    }
    type TeamArgument$Info_ = TeamArgument$Info;
    class OniSlayerItem$Helmet extends Internal.OniSlayerItem {
        constructor()
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        static "get(net.minecraft.world.level.block.state.BlockState)"(state: Internal.BlockState_): ResourceLocation;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        moonlight$getClientAnimationExtension(): any;
        static get(type: Internal.EntityType_<any>): ResourceLocation;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        static "get(net.minecraft.world.entity.Entity)"(entity: Internal.Entity_): ResourceLocation;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        mfix$setDelegate(arg0: Internal.ResourceKey_<any>, arg1: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        asIngredient(): Internal.Ingredient;
        getClass(): typeof any;
        static "get(net.minecraft.world.level.block.Block)"(block: Internal.Block_): ResourceLocation;
        mfix$getDelegate(arg0: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        static get(arg0: Internal.ItemStack_): Internal.Equipable;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        kjs$getAttributeMap(): Internal.Multimap<any, any>;
        moonlight$setClientAnimationExtension(obj: any): void;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        getDefense(): number;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        static "get(net.minecraft.world.item.ItemStack)"(stack: Internal.ItemStack_): ResourceLocation;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        modifyReturnValue$gdd000$quark$overrideOtherStackedOnMe(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_, arg3: Internal.Slot_, arg4: Internal.ClickAction_, arg5: Internal.Player_, arg6: Internal.SlotAccess_): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        static "getPlayerPOVHitResult(net.minecraft.world.level.Level,net.minecraft.world.entity.player.Player,net.minecraft.world.level.ClipContext$Fluid)"(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        static dispenseArmor(arg0: Internal.BlockSource_, arg1: Internal.ItemStack_): boolean;
        getMaterial(): Internal.ArmorMaterial;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        static "get(net.minecraft.world.item.Item)"(item: Internal.Item_): ResourceLocation;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        registry$getName(): ResourceLocation;
        static getPlayerPOVHitResult$tinymultiblocklib_$md$abea43$0(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        static get(stack: Internal.ItemStack_): ResourceLocation;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getToughness(): number;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        swapWithEquipmentSlot(arg0: Internal.Item_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getType(): Internal.ArmorItem$Type;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        zeta$setHumanoidArmorModel(arg0: Internal.HumanoidArmorModelGetter_): void;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        static "get(net.minecraft.world.entity.EntityType)"(type: Internal.EntityType_<any>): ResourceLocation;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        handler$gpb000$irons_spellbooks$getHoverName(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        static get(state: Internal.BlockState_): ResourceLocation;
        static get(item: Internal.Item_): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getEquipmentSlot(): Internal.EquipmentSlot;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        modifyReturnValue$gdd000$quark$overrideStackedOnOther(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        static get(block: Internal.Block_): ResourceLocation;
        notify(): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEquipSound(): Internal.SoundEvent;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        zeta$setBlockEntityWithoutLevelRenderer(arg0: Internal.BlockEntityWithoutLevelRenderer_): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        static "get(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.Equipable;
        wait(arg0: number, arg1: number): void;
        handler$epg000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        handler$fpm000$moonlight$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getMod(): string;
        static get(entity: Internal.Entity_): ResourceLocation;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        kjs$setAttributeMap(arg0: Internal.Multimap_<any, any>): void;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        get defense(): number
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        get material(): Internal.ArmorMaterial
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get toughness(): number
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get type(): Internal.ArmorItem$Type
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get equipmentSlot(): Internal.EquipmentSlot
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        get equipSound(): Internal.SoundEvent
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type OniSlayerItem$Helmet_ = OniSlayerItem$Helmet;
    class TrappedChestBlockEntity extends Internal.ChestBlockEntity {
        constructor(arg0: BlockPos_, arg1: Internal.BlockState_)
        stopOpen(arg0: Internal.Player_): void;
        fabric_setSuppress(suppress: boolean): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        clear(ingredient: Internal.Ingredient_): void;
        subtleEffects$getLidController(): Internal.ChestLidController;
        find(): number;
        hasAnyOf(arg0: Internal.Set_<Internal.Item>): boolean;
        setBlockState(arg0: Internal.BlockState_): void;
        removeItem(arg0: number, arg1: number): Internal.ItemStack;
        hasAttached(type: Internal.AttachmentType_<any>): boolean;
        setCulled(value: boolean): void;
        saveWithoutMetadata(): Internal.CompoundTag;
        setTimeout(): void;
        abstract "setChanged()"(): void;
        isOutOfCamera(): boolean;
        handler$ein000$bookshelf$getCapability(arg0: Internal.Capability_<any>, arg1: Internal.Direction_, arg2: Internal.CallbackInfoReturnable_<any>): void;
        kjs$self(): net.minecraft.world.Container;
        setRemoved(): void;
        sdl$isDynamicLightEnabled(): boolean;
        neruina$getTickingEntryId(): Internal.UUID;
        applyModelState(state: number): void;
        getCustomName(): net.minecraft.network.chat.Component;
        isItemValid(slot: number, stack: Internal.ItemStack_): boolean;
        getClass(): typeof any;
        abstract emitContentModified(): void;
        sdl$shouldUpdateDynamicLight(): boolean;
        countItem(arg0: Internal.Item_): number;
        hasAnyComparatorNearby(): boolean;
        onChunkUnloaded(): void;
        neruina$setErrored(): void;
        neruina$clearErrored(): void;
        invokeWriteNbt(arg0: Internal.CompoundTag_): void;
        static addEntityType(arg0: Internal.CompoundTag_, arg1: Internal.BlockEntityType_<any>): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        canPlaceItem(arg0: number, arg1: Internal.ItemStack_): boolean;
        createMenu(arg0: number, arg1: Internal.Inventory_, arg2: Internal.Player_): Internal.AbstractContainerMenu;
        handler$cno000$radium$readNbtStackListReplacement(nbt: Internal.CompoundTag_, ci: Internal.CallbackInfo_): void;
        clearRemoved(): void;
        listenForContentChangesOnce(stackList: Internal.LithiumStackList_, inventoryChangeListener: Internal.InventoryChangeListener_): void;
        getHeight(): number;
        handler$eoi000$setRemoved(arg0: Internal.CallbackInfo_): void;
        sdl$getDynamicLightX(): number;
        getPersistentData(): Internal.CompoundTag;
        triggerEvent(arg0: number, arg1: number): boolean;
        handler$cnk001$radium$setInventoryStackListReplacement(list: Internal.NonNullList_<any>, ci: Internal.CallbackInfo_): void;
        hasLevel(): boolean;
        canTakeItem(arg0: net.minecraft.world.Container_, arg1: number, arg2: Internal.ItemStack_): boolean;
        insertItem(slot: number, stack: Internal.ItemStack_, simulate: boolean): Internal.ItemStack;
        unpackLootTable(arg0: Internal.Player_): void;
        tryLoadLootTable(arg0: Internal.CompoundTag_): boolean;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>, initializer: Internal.Supplier_<A>): A;
        clear(): void;
        wait(arg0: number): void;
        static swapContents(arg0: Internal.ChestBlockEntity_, arg1: Internal.ChestBlockEntity_): void;
        neruina$setTickingEntryId(uuid: Internal.UUID_): void;
        static getOpenCount(arg0: Internal.BlockGetter_, arg1: BlockPos_): number;
        abstract emitRemoved(): void;
        getModelState(): number;
        stopListenForMajorInventoryChanges(inventoryChangeListener: Internal.InventoryChangeListener_): void;
        getItems(): Internal.NonNullList<Internal.ItemStack>;
        getRenderAttachmentData(): any;
        getUpdateTag(): Internal.CompoundTag;
        modifyAttached<A>(type: Internal.AttachmentType_<A>, modifier: Internal.UnaryOperator_<A>): A;
        setLevel(arg0: Internal.Level_): void;
        sdl$getLuminance(): number;
        getSlots(): number;
        fabric_onFinalCommit(slot: number, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): void;
        setItem(arg0: number, arg1: Internal.ItemStack_): void;
        invalidateCaps(): void;
        getName(): net.minecraft.network.chat.Component;
        getSlotLimit(slot: number): number;
        static setLootTable(arg0: Internal.BlockGetter_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: ResourceLocation_): void;
        removeItemNoUpdate(arg0: number): Internal.ItemStack;
        static loadStatic(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.CompoundTag_): Internal.BlockEntity;
        wait(): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        fabric_writeAttachmentsToNbt(nbt: Internal.CompoundTag_): void;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        count(): number;
        createMenu(arg0: number, arg1: Internal.Inventory_): Internal.AbstractContainerMenu;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>): A;
        setOutOfCamera(value: boolean): void;
        isEmpty(): boolean;
        signalOpenCount(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: number, arg4: number): void;
        trySaveLootTable(arg0: Internal.CompoundTag_): boolean;
        static setChanged(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        onlyOpCanSetNbt(): boolean;
        extractItem(slot: number, amount: number, simulate: boolean): Internal.ItemStack;
        getBlock(level: Internal.Level_): Internal.BlockContainerJS;
        serializeNBT(): Internal.Tag;
        saveWithFullMetadata(): Internal.CompoundTag;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): void;
        deserializeNBT(arg0: Internal.Tag_): void;
        getAllItems(): Internal.List<Internal.ItemStack>;
        abstract forwardContentChangeOnce(arg0: Internal.InventoryChangeListener_, arg1: Internal.LithiumStackList_, arg2: Internal.InventoryChangeTracker_): void;
        insertItem(stack: Internal.ItemStack_, simulate: boolean): Internal.ItemStack;
        setAttached(type: Internal.AttachmentType_<any>, value: any): any;
        setItems(arg0: Internal.NonNullList_<Internal.ItemStack>): void;
        fabric_readAttachmentsFromNbt(nbt: Internal.CompoundTag_): void;
        getRenderData(): any;
        getModelData(): Internal.ModelData;
        isMutable(): boolean;
        find(ingredient: Internal.Ingredient_): number;
        canOpen(arg0: Internal.Player_): boolean;
        equals(arg0: any): boolean;
        handler$eoi000$setLevel(arg0: Internal.Level_, arg1: Internal.CallbackInfo_): void;
        requestModelDataUpdate(): void;
        sodiumdynamiclights$updateDynamicLight(renderer: Internal.LevelRenderer_): boolean;
        getOpenNess(arg0: number): number;
        abstract stopForwardingMajorInventoryChanges(arg0: Internal.InventoryChangeListener_): void;
        load(arg0: Internal.CompoundTag_): void;
        abstract setChanged(): void;
        getAttachedOrSet<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        removeAttached<A>(type: Internal.AttachmentType_<A>): A;
        hasAnyMatching(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getWidth(): number;
        "isEmpty()"(): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        hasCustomName(): boolean;
        isCulled(): boolean;
        getType(): Internal.BlockEntityType<any>;
        static transfer(original: Internal.AttachmentTarget_, target: Internal.AttachmentTarget_, isDeath: boolean): void;
        static "stillValidBlockEntity(net.minecraft.world.level.block.entity.BlockEntity,net.minecraft.world.entity.player.Player,int)"(arg0: Internal.BlockEntity_, arg1: Internal.Player_, arg2: number): boolean;
        getItem(arg0: number): Internal.ItemStack;
        static playSound(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.SoundEvent_): void;
        getDefaultName(): net.minecraft.network.chat.Component;
        getRenderBoundingBox(): Internal.AABB;
        getDisplayName(): net.minecraft.network.chat.Component;
        static getPosFromTag(arg0: Internal.CompoundTag_): BlockPos;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        abstract forwardMajorInventoryChanges(arg0: Internal.InventoryChangeListener_): void;
        saveToItem(arg0: Internal.ItemStack_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        startOpen(arg0: Internal.Player_): void;
        onComparatorAdded(direction: Internal.Direction_, offset: number): void;
        getUpdatePacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        fabric_hasPersistentAttachments(): boolean;
        shouldCloseCurrentScreen(): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        redirect$fhb000$fabric_transfer_api_v1$fabric_redirectMarkDirty(self: Internal.RandomizableContainerBlockEntity_): void;
        fabric_getAttachments(): Internal.Map<any, any>;
        countNonEmpty(): number;
        abstract emitFirstComparatorAdded(): void;
        listenForMajorInventoryChanges(inventoryChangeListener: Internal.InventoryChangeListener_): void;
        toString(): string;
        notifyAll(): void;
        sdl$dynamicLightTick(): void;
        recheckOpen(): void;
        setModelState(state: number, world: Internal.Level_, pos: BlockPos_): void;
        getAttachedOrThrow<A>(type: Internal.AttachmentType_<A>): A;
        clearContent(): void;
        reviveCaps(): void;
        countNonEmpty(ingredient: Internal.Ingredient_): number;
        abstract emitStackListReplaced(): void;
        getAttached(type: Internal.AttachmentType_<any>): any;
        static tryClear(arg0: any): void;
        sdl$setDynamicLightEnabled(enabled: boolean): void;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        setStackInSlot(slot: number, stack: Internal.ItemStack_): void;
        notify(): void;
        getBlockPos(): BlockPos;
        sdl$resetDynamicLight(): void;
        isRemoved(): boolean;
        onLoad(): void;
        getContainerSize(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        static lidAnimateTick(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.ChestBlockEntity_): void;
        sdl$getDynamicLightY(): number;
        sodiumdynamiclights$scheduleTrackedChunksRebuild(renderer: Internal.LevelRenderer_): void;
        neruina$isErrored(): boolean;
        getBlockState(): Internal.BlockState;
        getMaxStackSize(): number;
        static stillValidBlockEntity(arg0: Internal.BlockEntity_, arg1: Internal.Player_): boolean;
        getAttachedOrGet<A>(type: Internal.AttachmentType_<A>, defaultValue: Internal.Supplier_<A>): A;
        fabric_onTransfer(slot: number, transaction: Internal.TransactionContext_): void;
        static stillValidBlockEntity(arg0: Internal.BlockEntity_, arg1: Internal.Player_, arg2: number): boolean;
        setLootTable(arg0: ResourceLocation_, arg1: number): void;
        count(ingredient: Internal.Ingredient_): number;
        saveAdditional(arg0: Internal.CompoundTag_): void;
        saveWithId(): Internal.CompoundTag;
        createUnSidedHandler(): Internal.IItemHandler;
        emitCallbackReplaced(): void;
        sdl$getDynamicLightLevel(): Internal.Level;
        wait(arg0: number, arg1: number): void;
        getLevel(): Internal.Level;
        static stillValidBlockEntity(arg0: Internal.BlockEntity_, arg1: Internal.Player_, arg2: number): boolean;
        getStackInSlot(slot: number): Internal.ItemStack;
        sdl$getDynamicLightZ(): number;
        asContainer(): net.minecraft.world.Container;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        isForcedVisible(): boolean;
        stillValid(arg0: Internal.Player_): boolean;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hashCode(): number;
        getAttachedOrElse<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        static canUnlock(arg0: Internal.Player_, arg1: Internal.LockCode_, arg2: net.minecraft.network.chat.Component_): boolean;
        static "stillValidBlockEntity(net.minecraft.world.level.block.entity.BlockEntity,net.minecraft.world.entity.player.Player,double)"(arg0: Internal.BlockEntity_, arg1: Internal.Player_, arg2: number): boolean;
        set blockState(arg0: Internal.BlockState_)
        set culled(value: boolean)
        get outOfCamera(): boolean
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get height(): number
        get persistentData(): Internal.CompoundTag
        get modelState(): number
        get items(): Internal.NonNullList<Internal.ItemStack>
        get renderAttachmentData(): any
        get updateTag(): Internal.CompoundTag
        set level(arg0: Internal.Level_)
        get slots(): number
        get name(): net.minecraft.network.chat.Component
        set outOfCamera(value: boolean)
        get empty(): boolean
        get allItems(): Internal.List<Internal.ItemStack>
        set items(arg0: Internal.NonNullList_<Internal.ItemStack>)
        get renderData(): any
        get modelData(): Internal.ModelData
        get mutable(): boolean
        get width(): number
        get "empty()"(): boolean
        get culled(): boolean
        get type(): Internal.BlockEntityType<any>
        get defaultName(): net.minecraft.network.chat.Component
        get renderBoundingBox(): Internal.AABB
        get displayName(): net.minecraft.network.chat.Component
        set customName(arg0: net.minecraft.network.chat.Component_)
        get updatePacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get blockPos(): BlockPos
        get removed(): boolean
        get containerSize(): number
        get blockState(): Internal.BlockState
        get maxStackSize(): number
        get level(): Internal.Level
        get forcedVisible(): boolean
    }
    type TrappedChestBlockEntity_ = TrappedChestBlockEntity;
    class AcidMoltenBlazingGreathammerItem extends Internal.PickaxeItem {
        constructor()
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        static "get(net.minecraft.world.level.block.state.BlockState)"(state: Internal.BlockState_): ResourceLocation;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        moonlight$getClientAnimationExtension(): any;
        static get(type: Internal.EntityType_<any>): ResourceLocation;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        static "get(net.minecraft.world.entity.Entity)"(entity: Internal.Entity_): ResourceLocation;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        mfix$setDelegate(arg0: Internal.ResourceKey_<any>, arg1: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        asIngredient(): Internal.Ingredient;
        getClass(): typeof any;
        static "get(net.minecraft.world.level.block.Block)"(block: Internal.Block_): ResourceLocation;
        mfix$getDelegate(arg0: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        kjs$getAttributeMap(): Internal.Multimap<any, any>;
        moonlight$setClientAnimationExtension(obj: any): void;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        static "get(net.minecraft.world.item.ItemStack)"(stack: Internal.ItemStack_): ResourceLocation;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        modifyReturnValue$gdd000$quark$overrideOtherStackedOnMe(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_, arg3: Internal.Slot_, arg4: Internal.ClickAction_, arg5: Internal.Player_, arg6: Internal.SlotAccess_): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        static "getPlayerPOVHitResult(net.minecraft.world.level.Level,net.minecraft.world.entity.player.Player,net.minecraft.world.level.ClipContext$Fluid)"(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        static "get(net.minecraft.world.item.Item)"(item: Internal.Item_): ResourceLocation;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        registry$getName(): ResourceLocation;
        static getPlayerPOVHitResult$tinymultiblocklib_$md$abea43$0(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        static get(stack: Internal.ItemStack_): ResourceLocation;
        getTier(): Internal.Tier;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        zeta$setHumanoidArmorModel(arg0: Internal.HumanoidArmorModelGetter_): void;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        static "get(net.minecraft.world.entity.EntityType)"(type: Internal.EntityType_<any>): ResourceLocation;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        handler$gpb000$irons_spellbooks$getHoverName(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        static get(state: Internal.BlockState_): ResourceLocation;
        static get(item: Internal.Item_): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        toString(): string;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        modifyReturnValue$gdd000$quark$overrideStackedOnOther(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        getAttackDamage(): number;
        static get(block: Internal.Block_): ResourceLocation;
        notify(): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        zeta$setBlockEntityWithoutLevelRenderer(arg0: Internal.BlockEntityWithoutLevelRenderer_): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        handler$epg000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        handler$fpm000$moonlight$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getMod(): string;
        static get(entity: Internal.Entity_): ResourceLocation;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        kjs$setAttributeMap(arg0: Internal.Multimap_<any, any>): void;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get tier(): Internal.Tier
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        get attackDamage(): number
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type AcidMoltenBlazingGreathammerItem_ = AcidMoltenBlazingGreathammerItem;
    abstract class RenderingHints$Key {
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        abstract isCompatibleValue(arg0: any): boolean;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type RenderingHints$Key_ = RenderingHints$Key;
    class KnockbackEnchantment extends Internal.Enchantment {
        constructor(arg0: Internal.Enchantment$Rarity_, ...arg1: Internal.EquipmentSlot_[])
        getClass(): typeof any;
        getFullname(arg0: number): net.minecraft.network.chat.Component;
        getDamageProtection(arg0: number, arg1: DamageSource_): number;
        getRarity(): Internal.Enchantment$Rarity;
        isCompatibleWith(arg0: Internal.Enchantment_): boolean;
        isTradeable(): boolean;
        isTreasureOnly(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getMaxCost(arg0: number): number;
        isDiscoverable(): boolean;
        getMinCost(arg0: number): number;
        static byId(arg0: number): Internal.Enchantment;
        doPostHurt(arg0: Internal.LivingEntity_, arg1: Internal.Entity_, arg2: number): void;
        getDescriptionId(): string;
        toString(): string;
        getMaxLevel(): number;
        doPostAttack(arg0: Internal.LivingEntity_, arg1: Internal.Entity_, arg2: number): void;
        notifyAll(): void;
        getSlotItems(arg0: Internal.LivingEntity_): Internal.Map<Internal.EquipmentSlot, Internal.ItemStack>;
        getMinLevel(): number;
        /**
         * @deprecated
        */
        getDamageBonus(arg0: number, arg1: Internal.MobType_): number;
        hashCode(): number;
        isCurse(): boolean;
        allowedInCreativeTab(arg0: Internal.Item_, arg1: Internal.Set_<Internal.EnchantmentCategory>): boolean;
        wait(): void;
        getDamageBonus(arg0: number, arg1: Internal.MobType_, arg2: Internal.ItemStack_): number;
        checkCompatibility(arg0: Internal.Enchantment_): boolean;
        getOrCreateDescriptionId(): string;
        wait(arg0: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_): boolean;
        equals(arg0: any): boolean;
        canEnchant(arg0: Internal.ItemStack_): boolean;
        isAllowedOnBooks(): boolean;
        get class(): typeof any
        get rarity(): Internal.Enchantment$Rarity
        get tradeable(): boolean
        get treasureOnly(): boolean
        get discoverable(): boolean
        get descriptionId(): string
        get maxLevel(): number
        get minLevel(): number
        get curse(): boolean
        get orCreateDescriptionId(): string
        get allowedOnBooks(): boolean
    }
    type KnockbackEnchantment_ = KnockbackEnchantment;
    interface SimulationObject <B extends Internal.SimulationObject$SimulationObjectBuilder, PV extends Internal.SimulationProvider<O, any, B, PV>, O> {
    }
    type SimulationObject_<B extends Internal.SimulationObject$SimulationObjectBuilder, PV extends Internal.SimulationProvider<O, any, B, PV>, O> = SimulationObject<B, PV, O>;
    class DistanceEnchantment extends Internal.Enchantment {
        constructor(...arg0: Internal.EquipmentSlot_[])
        getClass(): typeof any;
        getFullname(arg0: number): net.minecraft.network.chat.Component;
        getDamageProtection(arg0: number, arg1: DamageSource_): number;
        getRarity(): Internal.Enchantment$Rarity;
        isCompatibleWith(arg0: Internal.Enchantment_): boolean;
        isTradeable(): boolean;
        isTreasureOnly(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getMaxCost(arg0: number): number;
        isDiscoverable(): boolean;
        getMinCost(arg0: number): number;
        static byId(arg0: number): Internal.Enchantment;
        doPostHurt(arg0: Internal.LivingEntity_, arg1: Internal.Entity_, arg2: number): void;
        getDescriptionId(): string;
        toString(): string;
        getMaxLevel(): number;
        doPostAttack(arg0: Internal.LivingEntity_, arg1: Internal.Entity_, arg2: number): void;
        notifyAll(): void;
        getSlotItems(arg0: Internal.LivingEntity_): Internal.Map<Internal.EquipmentSlot, Internal.ItemStack>;
        getMinLevel(): number;
        /**
         * @deprecated
        */
        getDamageBonus(arg0: number, arg1: Internal.MobType_): number;
        hashCode(): number;
        isCurse(): boolean;
        allowedInCreativeTab(arg0: Internal.Item_, arg1: Internal.Set_<Internal.EnchantmentCategory>): boolean;
        wait(): void;
        getDamageBonus(arg0: number, arg1: Internal.MobType_, arg2: Internal.ItemStack_): number;
        checkCompatibility(arg0: Internal.Enchantment_): boolean;
        getOrCreateDescriptionId(): string;
        wait(arg0: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_): boolean;
        equals(arg0: any): boolean;
        isAllowedOnBooks(): boolean;
        canEnchant(arg0: Internal.ItemStack_): boolean;
        get class(): typeof any
        get rarity(): Internal.Enchantment$Rarity
        get tradeable(): boolean
        get treasureOnly(): boolean
        get discoverable(): boolean
        get descriptionId(): string
        get maxLevel(): number
        get minLevel(): number
        get curse(): boolean
        get orCreateDescriptionId(): string
        get allowedOnBooks(): boolean
    }
    type DistanceEnchantment_ = DistanceEnchantment;
    interface AccessorBlockItem {
        abstract quark$getPlacementState(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        (arg0: Internal.BlockPlaceContext): Internal.BlockState_;
    }
    type AccessorBlockItem_ = AccessorBlockItem | ((arg0: Internal.BlockPlaceContext)=> Internal.BlockState_);
    class TextureAtlas extends Internal.AbstractTexture implements Internal.Tickable, Internal.TextureAtlasAccessor, Internal.TextureAtlasExtension, Internal.SpriteFinderImpl$SpriteFinderAccess, Internal.Dumpable {
        constructor(arg0: ResourceLocation_)
        getClass(): typeof any;
        upload(arg0: Internal.SpriteLoader$Preparations_): void;
        bind(): void;
        dumpContents(arg0: ResourceLocation_, arg1: Internal.Path_): void;
        getTextureLocations(): Internal.Set<ResourceLocation>;
        cycleAnimationFrames(): void;
        getOrCreatePBRHolder(): Internal.PBRAtlasHolder;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        clearTextureData(): void;
        callGetHeight(): number;
        restoreLastBlurMipmap(): void;
        releaseId(): void;
        getHeight(): number;
        getId(): number;
        getSprite(arg0: ResourceLocation_): Internal.TextureAtlasSprite;
        toString(): string;
        getWidth(): number;
        notifyAll(): void;
        getMipLevel(): number;
        tick(): void;
        setBlurMipmap(arg0: boolean, arg1: boolean): void;
        maxSupportedTextureSize(): number;
        hashCode(): number;
        getPBRHolder(): Internal.PBRAtlasHolder;
        location(): ResourceLocation;
        load(arg0: Internal.ResourceManager_): void;
        wait(): void;
        getTexturesByName(): Internal.Map<any, any>;
        close(): void;
        callGetWidth(): number;
        updateFilter(arg0: Internal.SpriteLoader$Preparations_): void;
        wait(arg0: number): void;
        setFilter(arg0: boolean, arg1: boolean): void;
        reset(arg0: Internal.TextureManager_, arg1: Internal.ResourceManager_, arg2: ResourceLocation_, arg3: Internal.Executor_): void;
        equals(arg0: any): boolean;
        fabric_spriteFinder(): Internal.SpriteFinderImpl;
        get class(): typeof any
        get textureLocations(): Internal.Set<ResourceLocation>
        get orCreatePBRHolder(): Internal.PBRAtlasHolder
        get height(): number
        get id(): number
        get width(): number
        get mipLevel(): number
        get PBRHolder(): Internal.PBRAtlasHolder
        get texturesByName(): Internal.Map<any, any>
        width: number;
        height: number;
        /**
         * @deprecated
        */
        static readonly LOCATION_BLOCKS: (ResourceLocation) & (ResourceLocation);
        texturesByName: Internal.Map<ResourceLocation, Internal.TextureAtlasSprite>;
        /**
         * @deprecated
        */
        static readonly LOCATION_PARTICLES: (ResourceLocation) & (ResourceLocation);
    }
    type TextureAtlas_ = TextureAtlas;
    class SkillBookItem extends Internal.Item {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        static "get(net.minecraft.world.level.block.state.BlockState)"(state: Internal.BlockState_): ResourceLocation;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        static "setContainingSkill(java.lang.String,net.minecraft.world.item.ItemStack)"(arg0: string, arg1: Internal.ItemStack_): void;
        static getContainSkill(arg0: Internal.ItemStack_): Internal.Skill;
        moonlight$getClientAnimationExtension(): any;
        static get(type: Internal.EntityType_<any>): ResourceLocation;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        static "get(net.minecraft.world.entity.Entity)"(entity: Internal.Entity_): ResourceLocation;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        mfix$setDelegate(arg0: Internal.ResourceKey_<any>, arg1: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        asIngredient(): Internal.Ingredient;
        getClass(): typeof any;
        static "get(net.minecraft.world.level.block.Block)"(block: Internal.Block_): ResourceLocation;
        mfix$getDelegate(arg0: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$setClientAnimationExtension(obj: any): void;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        static "get(net.minecraft.world.item.ItemStack)"(stack: Internal.ItemStack_): ResourceLocation;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        modifyReturnValue$gdd000$quark$overrideOtherStackedOnMe(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_, arg3: Internal.Slot_, arg4: Internal.ClickAction_, arg5: Internal.Player_, arg6: Internal.SlotAccess_): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        static "getPlayerPOVHitResult(net.minecraft.world.level.Level,net.minecraft.world.entity.player.Player,net.minecraft.world.level.ClipContext$Fluid)"(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        static "get(net.minecraft.world.item.Item)"(item: Internal.Item_): ResourceLocation;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        registry$getName(): ResourceLocation;
        static getPlayerPOVHitResult$tinymultiblocklib_$md$abea43$0(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        static get(stack: Internal.ItemStack_): ResourceLocation;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        zeta$setHumanoidArmorModel(arg0: Internal.HumanoidArmorModelGetter_): void;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        static "get(net.minecraft.world.entity.EntityType)"(type: Internal.EntityType_<any>): ResourceLocation;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        handler$gpb000$irons_spellbooks$getHoverName(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        static get(state: Internal.BlockState_): ResourceLocation;
        static get(item: Internal.Item_): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        modifyReturnValue$gdd000$quark$overrideStackedOnOther(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        static get(block: Internal.Block_): ResourceLocation;
        notify(): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        zeta$setBlockEntityWithoutLevelRenderer(arg0: Internal.BlockEntityWithoutLevelRenderer_): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        static setContainingSkill(arg0: string, arg1: Internal.ItemStack_): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        handler$epg000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        handler$fpm000$moonlight$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getMod(): string;
        static get(entity: Internal.Entity_): ResourceLocation;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        static setContainingSkill(arg0: Internal.Skill_, arg1: Internal.ItemStack_): void;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        static "setContainingSkill(yesman.epicfight.skill.Skill,net.minecraft.world.item.ItemStack)"(arg0: Internal.Skill_, arg1: Internal.ItemStack_): void;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type SkillBookItem_ = SkillBookItem;
    class TimberFrameItem extends net.mehvahdjukaar.moonlight.api.item.FuelBlockItem {
        constructor(block: Internal.Block_, properties: Internal.Item$Properties_)
        constructor(block: Internal.Block_, properties: Internal.Item$Properties_, burnTicks: number)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        static setBlockEntityData(arg0: Internal.ItemStack_, arg1: Internal.BlockEntityType_<any>, arg2: Internal.CompoundTag_): void;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        static "get(net.minecraft.world.level.block.state.BlockState)"(state: Internal.BlockState_): ResourceLocation;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        abstract moonlight$addAdditionalBehavior(arg0: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(stack: Internal.ItemStack_, worldIn: Internal.Level_, tooltip: Internal.List_<net.minecraft.network.chat.Component>, flagIn: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        abstract moonlight$getClientAnimationExtension(): any;
        static get(type: Internal.EntityType_<any>): ResourceLocation;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        static "get(net.minecraft.world.entity.Entity)"(entity: Internal.Entity_): ResourceLocation;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        mfix$setDelegate(arg0: Internal.ResourceKey_<any>, arg1: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        asIngredient(): Internal.Ingredient;
        getClass(): typeof any;
        static "get(net.minecraft.world.level.block.Block)"(block: Internal.Block_): ResourceLocation;
        mfix$getDelegate(arg0: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        abstract moonlight$setClientAnimationExtension(arg0: any): void;
        abstract moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        static "get(net.minecraft.world.item.ItemStack)"(stack: Internal.ItemStack_): ResourceLocation;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        canPlace(arg0: Internal.BlockPlaceContext_, arg1: Internal.BlockState_): boolean;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        static getBlockEntityData(arg0: Internal.ItemStack_): Internal.CompoundTag;
        backpacked$getPlacementState(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        modifyReturnValue$gdd000$quark$overrideOtherStackedOnMe(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_, arg3: Internal.Slot_, arg4: Internal.ClickAction_, arg5: Internal.Player_, arg6: Internal.SlotAccess_): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        removeFromBlockToItemMap(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        static "getPlayerPOVHitResult(net.minecraft.world.level.Level,net.minecraft.world.entity.player.Player,net.minecraft.world.level.ClipContext$Fluid)"(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        static "get(net.minecraft.world.item.Item)"(item: Internal.Item_): ResourceLocation;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        static updateCustomBlockEntityTag(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.ItemStack_): boolean;
        /**
         * @deprecated
        */
        getPlaceSound(arg0: Internal.BlockState_): Internal.SoundEvent;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        registry$getName(): ResourceLocation;
        static getPlayerPOVHitResult$tinymultiblocklib_$md$abea43$0(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        getBlock(): Internal.Block;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        registerBlocks(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        static get(stack: Internal.ItemStack_): ResourceLocation;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        static updateState<T extends Internal.Comparable<T>>(arg0: Internal.BlockState_, arg1: Internal.Property_<T>, arg2: string): Internal.BlockState;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        mustSurvive(): boolean;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(itemStack: Internal.ItemStack_, recipeType: Internal.RecipeType_<any>): number;
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        getPlaceSound(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): Internal.SoundEvent;
        zeta$setHumanoidArmorModel(arg0: Internal.HumanoidArmorModelGetter_): void;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        static "get(net.minecraft.world.entity.EntityType)"(type: Internal.EntityType_<any>): ResourceLocation;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        handler$gpb000$irons_spellbooks$getHoverName(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        useOn(context: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        static get(state: Internal.BlockState_): ResourceLocation;
        static get(item: Internal.Item_): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        modifyReturnValue$gdd000$quark$overrideStackedOnOther(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        static get(block: Internal.Block_): ResourceLocation;
        notify(): void;
        quark$getPlacementState(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getPlacementState(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        updateCustomBlockEntityTag(arg0: BlockPos_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: Internal.ItemStack_, arg4: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        place(arg0: Internal.BlockPlaceContext_): Internal.InteractionResult;
        zeta$setBlockEntityWithoutLevelRenderer(arg0: Internal.BlockEntityWithoutLevelRenderer_): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        updatePlacementContext(arg0: Internal.BlockPlaceContext_): Internal.BlockPlaceContext;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        placeBlock(arg0: Internal.BlockPlaceContext_, arg1: Internal.BlockState_): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        handler$epg000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        handler$fpm000$moonlight$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getMod(): string;
        static get(entity: Internal.Entity_): ResourceLocation;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        puzzleslib$setBlock(arg0: Internal.Block_): void;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        get block(): Internal.Block
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type TimberFrameItem_ = TimberFrameItem;
    class HideJEIEventJS <T> extends Internal.EventJS {
        constructor(r: any_, t: Internal.IIngredientType_<T>, f: Internal.Function_<any, Internal.Predicate<T>>, i: Internal.Predicate_<T>)
        getClass(): typeof any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(): any;
        /**
         * Cancels the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(value: any): any;
        toString(): string;
        getAllIngredients(): Internal.Collection<T>;
        notifyAll(): void;
        hide(o: any): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(value: any): any;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(value: any): any;
        hashCode(): number;
        wait(): void;
        /**
         * Cancels the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(): any;
        wait(arg0: number): void;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(): any;
        equals(arg0: any): boolean;
        hideAll(): void;
        get class(): typeof any
        get allIngredients(): Internal.Collection<T>
    }
    type HideJEIEventJS_<T> = HideJEIEventJS<T>;
    class ScreenPosition extends Internal.Record {
        constructor(arg0: number, arg1: number)
        getClass(): typeof any;
        step(arg0: Internal.ScreenDirection_): this;
        toString(): string;
        y(): number;
        x(): number;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getCoordinate(arg0: Internal.ScreenAxis_): number;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        static of(arg0: Internal.ScreenAxis_, arg1: number, arg2: number): Internal.ScreenPosition;
        get class(): typeof any
    }
    type ScreenPosition_ = ScreenPosition;
    interface PacketSendListener {
        onSuccess(): void;
        onFailure(): Internal.Packet<any>;
        thenRun(arg0: Internal.Runnable_): this;
        exceptionallySend(arg0: Internal.Supplier_<Internal.Packet<any>>): this;
    }
    type PacketSendListener_ = PacketSendListener;
    class MendingEnchantment extends Internal.Enchantment {
        constructor(arg0: Internal.Enchantment$Rarity_, ...arg1: Internal.EquipmentSlot_[])
        getClass(): typeof any;
        getFullname(arg0: number): net.minecraft.network.chat.Component;
        getDamageProtection(arg0: number, arg1: DamageSource_): number;
        getRarity(): Internal.Enchantment$Rarity;
        isCompatibleWith(arg0: Internal.Enchantment_): boolean;
        isTradeable(): boolean;
        isTreasureOnly(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getMaxCost(arg0: number): number;
        isDiscoverable(): boolean;
        getMinCost(arg0: number): number;
        static byId(arg0: number): Internal.Enchantment;
        doPostHurt(arg0: Internal.LivingEntity_, arg1: Internal.Entity_, arg2: number): void;
        getDescriptionId(): string;
        toString(): string;
        getMaxLevel(): number;
        doPostAttack(arg0: Internal.LivingEntity_, arg1: Internal.Entity_, arg2: number): void;
        notifyAll(): void;
        getSlotItems(arg0: Internal.LivingEntity_): Internal.Map<Internal.EquipmentSlot, Internal.ItemStack>;
        getMinLevel(): number;
        /**
         * @deprecated
        */
        getDamageBonus(arg0: number, arg1: Internal.MobType_): number;
        hashCode(): number;
        isCurse(): boolean;
        allowedInCreativeTab(arg0: Internal.Item_, arg1: Internal.Set_<Internal.EnchantmentCategory>): boolean;
        wait(): void;
        getDamageBonus(arg0: number, arg1: Internal.MobType_, arg2: Internal.ItemStack_): number;
        checkCompatibility(arg0: Internal.Enchantment_): boolean;
        getOrCreateDescriptionId(): string;
        wait(arg0: number): void;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_): boolean;
        equals(arg0: any): boolean;
        canEnchant(arg0: Internal.ItemStack_): boolean;
        isAllowedOnBooks(): boolean;
        get class(): typeof any
        get rarity(): Internal.Enchantment$Rarity
        get tradeable(): boolean
        get treasureOnly(): boolean
        get discoverable(): boolean
        get descriptionId(): string
        get maxLevel(): number
        get minLevel(): number
        get curse(): boolean
        get orCreateDescriptionId(): string
        get allowedOnBooks(): boolean
    }
    type MendingEnchantment_ = MendingEnchantment;
    class CrafterBlock extends Internal.ZetaBlock implements Internal.EntityBlock {
        constructor(arg0: string, arg1: Internal.ZetaModule_, arg2: Internal.BlockBehaviour$Properties_)
        isScaffoldingZeta(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        static "get(net.minecraft.world.level.block.state.BlockState)"(state: Internal.BlockState_): ResourceLocation;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        getModule(): Internal.ZetaModule;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        static get(type: Internal.EntityType_<any>): ResourceLocation;
        getLightEmissionZeta(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        getSettings(): Internal.BlockBehaviour$Properties;
        doesConditionApply(): boolean;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        static "get(net.minecraft.world.entity.Entity)"(entity: Internal.Entity_): ResourceLocation;
        getSpeedFactor(): number;
        isLadderZeta(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(arg0: Internal.ResourceKey_<any>, arg1: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        static "get(net.minecraft.world.level.block.Block)"(block: Internal.Block_): ResourceLocation;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(arg0: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        needsDynamicNodeTypeCheck(): boolean;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        static "get(net.minecraft.world.item.ItemStack)"(stack: Internal.ItemStack_): ResourceLocation;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        asBlock(): Internal.Block;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        canStickToZeta(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static "get(net.minecraft.world.item.Item)"(item: Internal.Item_): ResourceLocation;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        getFireSpreadSpeedZeta(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        handler$cid000$radium$postConstruct(p_i241196_1_: Internal.BlockBehaviour$Properties_, ci: Internal.CallbackInfo_): void;
        isStickyBlockZeta(arg0: Internal.BlockState_): boolean;
        getFlammabilityZeta(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        static isEnabled(arg0: Internal.Block_): boolean;
        registry$getName(): ResourceLocation;
        static "isEnabled(net.minecraft.world.level.block.Block)"(arg0: Internal.Block_): boolean;
        spawnDestroyParticles(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        getBlock(): Internal.Block;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(shape: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        static get(stack: Internal.ItemStack_): ResourceLocation;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        static "isEnabled(net.minecraft.world.item.Item)"(arg0: Internal.Item_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        setCreativeTab(arg0: Internal.ResourceKey_<Internal.CreativeModeTab>, arg1: Internal.ItemLike_, arg2: boolean): Internal.Block;
        isAir(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getBeaconColorMultiplierZeta(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        needsDynamicBurningCheck(): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        tryDropExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.ItemStack_, arg3: Internal.IntProvider_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getSoundTypeZeta(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        shouldDisplayFluidOverlayZeta(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getJumpFactor(): number;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        handler$hbn000$wakes$onLandedUpon(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number, arg5: Internal.CallbackInfo_): void;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        static "get(net.minecraft.world.entity.EntityType)"(type: Internal.EntityType_<any>): ResourceLocation;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        setCondition(arg0: Internal.BooleanSupplier_): any;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        handler$gbk000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        static get(state: Internal.BlockState_): ResourceLocation;
        getEnchantPowerBonusZeta(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        static get(item: Internal.Item_): ResourceLocation;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getShapeForEachState(arg0: Internal.Function_<Internal.BlockState, Internal.VoxelShape>): Internal.ImmutableMap<Internal.BlockState, Internal.VoxelShape>;
        collisionExtendsVerticallyZeta(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getToolModifiedStateZeta(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: string, arg3: boolean): Internal.BlockState;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        canSustainPlantZeta(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: string): boolean;
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        createBlockStateDefinition(arg0: Internal.StateDefinition$Builder_<Internal.Block, Internal.BlockState>): void;
        static isEnabled(arg0: Internal.Item_): boolean;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        static get(block: Internal.Block_): ResourceLocation;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        "isEnabled(net.minecraft.world.flag.FeatureFlagSet)"(arg0: Internal.FeatureFlagSet_): boolean;
        setCreativeTab(arg0: Internal.ResourceKey_<Internal.CreativeModeTab>): Internal.Block;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        isConduitFrameZeta(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        isEnabled(): boolean;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        static get(entity: Internal.Entity_): ResourceLocation;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        makesOpenTrapdoorAboveClimbableZeta(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        isFlammableZeta(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        get module(): Internal.ZetaModule
        set randomTickCallback(callback: Internal.Consumer_<any>)
        get settings(): Internal.BlockBehaviour$Properties
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        get block(): Internal.Block
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set condition(arg0: Internal.BooleanSupplier_)
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set creativeTab(arg0: Internal.ResourceKey_<Internal.CreativeModeTab>)
        set destroySpeed(v: number)
        get enabled(): boolean
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly POWER: Internal.EnumProperty<Internal.CrafterBlock$PowerState>;
        static readonly FACING: (Internal.DirectionProperty) & (Internal.DirectionProperty);
    }
    type CrafterBlock_ = CrafterBlock;
    abstract class PortableStorageInterfaceBlockEntity extends Internal.SmartBlockEntity {
        constructor(arg0: Internal.BlockEntityType_<any>, arg1: BlockPos_, arg2: Internal.BlockState_)
        handler$eoi000$setLevel(arg0: Internal.Level_, arg1: Internal.CallbackInfo_): void;
        requestModelDataUpdate(): void;
        destroy(): void;
        sodiumdynamiclights$updateDynamicLight(renderer: Internal.LevelRenderer_): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        readClient(arg0: Internal.CompoundTag_): void;
        isVirtual(): boolean;
        hasAttached(type: Internal.AttachmentType_<any>): boolean;
        /**
         * @deprecated
        */
        setBlockState(arg0: Internal.BlockState_): void;
        remove(): void;
        load(arg0: Internal.CompoundTag_): void;
        award(arg0: Internal.CreateAdvancement_): void;
        setChanged(): void;
        setCulled(value: boolean): void;
        canTransfer(): boolean;
        saveWithoutMetadata(): Internal.CompoundTag;
        setTimeout(): void;
        getAttachedOrSet<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        removeAttached<A>(type: Internal.AttachmentType_<A>): A;
        isOutOfCamera(): boolean;
        "getUpdatePacket()"(): Internal.Packet<any>;
        packetTarget(): Internal.PacketDistributor$PacketTarget;
        setRemoved(): void;
        sdl$isDynamicLightEnabled(): boolean;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        writeSafe(arg0: Internal.CompoundTag_): void;
        isCulled(): boolean;
        getType(): Internal.BlockEntityType<any>;
        static transfer(original: Internal.AttachmentTarget_, target: Internal.AttachmentTarget_, isDeath: boolean): void;
        writeClient(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        neruina$getTickingEntryId(): Internal.UUID;
        startConnecting(): void;
        "getUpdatePacket()"(): Internal.ClientboundBlockEntityDataPacket;
        refreshBlockState(): void;
        getRenderBoundingBox(): Internal.AABB;
        onContentTransferred(): void;
        getClass(): typeof any;
        sendToMenu(arg0: Internal.FriendlyByteBuf_): void;
        static getPosFromTag(arg0: Internal.CompoundTag_): BlockPos;
        sdl$shouldUpdateDynamicLight(): boolean;
        addBehaviours(arg0: Internal.List_<Internal.BlockEntityBehaviour>): void;
        hasAnyComparatorNearby(): boolean;
        onChunkUnloaded(): void;
        neruina$setErrored(): void;
        saveToItem(arg0: Internal.ItemStack_): void;
        attachBehaviourLate(arg0: Internal.BlockEntityBehaviour_): void;
        neruina$clearErrored(): void;
        invokeWriteNbt(arg0: Internal.CompoundTag_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        static addEntityType(arg0: Internal.CompoundTag_, arg1: Internal.BlockEntityType_<any>): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        onComparatorAdded(direction: Internal.Direction_, offset: number): void;
        fabric_hasPersistentAttachments(): boolean;
        clearRemoved(): void;
        getUpdatePacket(): Internal.Packet<any>;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        setLazyTickRate(arg0: number): void;
        fabric_getAttachments(): Internal.Map<any, any>;
        handler$eoi000$setRemoved(arg0: Internal.CallbackInfo_): void;
        awardIfNear(arg0: Internal.CreateAdvancement_, arg1: number): void;
        sdl$getDynamicLightX(): number;
        containedChunk(): Internal.LevelChunk;
        getPersistentData(): Internal.CompoundTag;
        toString(): string;
        markVirtual(): void;
        triggerEvent(arg0: number, arg1: number): boolean;
        hasLevel(): boolean;
        notifyAll(): void;
        forEachBehaviour(arg0: Internal.Consumer_<Internal.BlockEntityBehaviour>): void;
        sdl$dynamicLightTick(): void;
        invalidate(): void;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>, initializer: Internal.Supplier_<A>): A;
        wait(arg0: number): void;
        neruina$setTickingEntryId(uuid: Internal.UUID_): void;
        getAttachedOrThrow<A>(type: Internal.AttachmentType_<A>): A;
        isTransferring(): boolean;
        reviveCaps(): void;
        sendData(): void;
        getBehaviour<T extends Internal.BlockEntityBehaviour>(arg0: Internal.BehaviourType_<T>): T;
        getAttached(type: Internal.AttachmentType_<any>): any;
        sdl$setDynamicLightEnabled(enabled: boolean): void;
        getUpdateTag(): Internal.CompoundTag;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        getRenderAttachmentData(): any;
        modifyAttached<A>(type: Internal.AttachmentType_<A>, modifier: Internal.UnaryOperator_<A>): A;
        setLevel(arg0: Internal.Level_): void;
        sdl$getLuminance(): number;
        notify(): void;
        addBehavioursDeferred(arg0: Internal.List_<Internal.BlockEntityBehaviour>): void;
        getBlockPos(): BlockPos;
        sdl$resetDynamicLight(): void;
        isRemoved(): boolean;
        onLoad(): void;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        sdl$getDynamicLightY(): number;
        isPowered(): boolean;
        sodiumdynamiclights$scheduleTrackedChunksRebuild(renderer: Internal.LevelRenderer_): void;
        initialize(): void;
        invalidateCaps(): void;
        neruina$isErrored(): boolean;
        getBlockState(): Internal.BlockState;
        tick(): void;
        canPlayerUse(arg0: Internal.Player_): boolean;
        getAttachedOrGet<A>(type: Internal.AttachmentType_<A>, defaultValue: Internal.Supplier_<A>): A;
        lazyTick(): void;
        static loadStatic(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.CompoundTag_): Internal.BlockEntity;
        wait(): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        fabric_writeAttachmentsToNbt(nbt: Internal.CompoundTag_): void;
        saveAdditional(arg0: Internal.CompoundTag_): void;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        saveWithId(): Internal.CompoundTag;
        notifyUpdate(): void;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>): A;
        setOutOfCamera(value: boolean): void;
        sdl$getDynamicLightLevel(): Internal.Level;
        startTransferringTo(arg0: Internal.Contraption_, arg1: number): void;
        wait(arg0: number, arg1: number): void;
        isChunkUnloaded(): boolean;
        getLevel(): Internal.Level;
        getRequiredItems(arg0: Internal.BlockState_): Internal.ItemRequirement;
        static setChanged(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        onlyOpCanSetNbt(): boolean;
        removeBehaviour(arg0: Internal.BehaviourType_<any>): void;
        serializeNBT(): Internal.Tag;
        sdl$getDynamicLightZ(): number;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): void;
        saveWithFullMetadata(): Internal.CompoundTag;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        blockHolderGetter(): Internal.HolderGetter<Internal.Block>;
        getAllBehaviours(): Internal.Collection<Internal.BlockEntityBehaviour>;
        getUpdatePacket(): Internal.ClientboundBlockEntityDataPacket;
        isForcedVisible(): boolean;
        setAttached(type: Internal.AttachmentType_<any>, value: any): any;
        registerAwardables(arg0: Internal.List_<Internal.BlockEntityBehaviour>, ...arg1: Internal.CreateAdvancement_[]): void;
        neighbourChanged(): void;
        fabric_readAttachmentsFromNbt(nbt: Internal.CompoundTag_): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hashCode(): number;
        getAttachedOrElse<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        getRenderData(): any;
        getModelData(): Internal.ModelData;
        equals(arg0: any): boolean;
        get virtual(): boolean
        /**
         * @deprecated
        */
        set blockState(arg0: Internal.BlockState_)
        set culled(value: boolean)
        get outOfCamera(): boolean
        get "updatePacket()"(): Internal.Packet<any>
        get culled(): boolean
        get type(): Internal.BlockEntityType<any>
        get "updatePacket()"(): Internal.ClientboundBlockEntityDataPacket
        get renderBoundingBox(): Internal.AABB
        get class(): typeof any
        get updatePacket(): Internal.Packet<any>
        set lazyTickRate(arg0: number)
        get persistentData(): Internal.CompoundTag
        get transferring(): boolean
        get updateTag(): Internal.CompoundTag
        get renderAttachmentData(): any
        set level(arg0: Internal.Level_)
        get blockPos(): BlockPos
        get removed(): boolean
        get powered(): boolean
        get blockState(): Internal.BlockState
        set outOfCamera(value: boolean)
        get chunkUnloaded(): boolean
        get level(): Internal.Level
        get allBehaviours(): Internal.Collection<Internal.BlockEntityBehaviour>
        get updatePacket(): Internal.ClientboundBlockEntityDataPacket
        get forcedVisible(): boolean
        get renderData(): any
        get modelData(): Internal.ModelData
        keepAlive: number;
        static readonly ANIMATION: (4) & (number);
    }
    type PortableStorageInterfaceBlockEntity_ = PortableStorageInterfaceBlockEntity;
    interface DeferredSupplier <T> extends Internal.OptionalSupplier<T> {
        getKey(): Internal.ResourceKey<T>;
        stream(): Internal.Stream<T>;
        ifPresent(action: Internal.Consumer_<T>): void;
        orElseGet(supplier: Internal.Supplier_<T>): T;
        ifPresentOrElse(action: Internal.Consumer_<T>, emptyAction: Internal.Runnable_): void;
        getRegistryKey(): Internal.ResourceKey<Internal.Registry<T>>;
        getOrNull(): T;
        orElse(other: T): T;
        abstract getId(): ResourceLocation;
        abstract isPresent(): boolean;
        abstract getRegistryId(): ResourceLocation;
        abstract get(): T;
        toOptional(): Internal.Optional<T>;
        get key(): Internal.ResourceKey<T>
        get registryKey(): Internal.ResourceKey<Internal.Registry<T>>
        get orNull(): T
        get id(): ResourceLocation
        get present(): boolean
        get registryId(): ResourceLocation
    }
    type DeferredSupplier_<T> = DeferredSupplier<T>;
    interface Object2FloatFunction <K> extends it.unimi.dsi.fastutil.Function<K, number>, Internal.ToDoubleFunction<K> {
        andThenObject<T>(arg0: Internal.Float2ObjectFunction_<T>): Internal.Object2ObjectFunction<K, T>;
        andThenChar(arg0: Internal.Float2CharFunction_): Internal.Object2CharFunction<K>;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        composeFloat(arg0: Internal.Float2ObjectFunction_<K>): Internal.Float2FloatFunction;
        removeFloat(arg0: any): number;
        defaultReturnValue(arg0: number): void;
        andThenShort(arg0: Internal.Float2ShortFunction_): Internal.Object2ShortFunction<K>;
        andThenReference<T>(arg0: Internal.Float2ReferenceFunction_<T>): Internal.Object2ReferenceFunction<K, T>;
        getOrDefault(arg0: any, arg1: number): number;
        andThenByte(arg0: Internal.Float2ByteFunction_): Internal.Object2ByteFunction<K>;
        composeReference<T>(arg0: Internal.Reference2ObjectFunction_<T, K>): Internal.Reference2FloatFunction<T>;
        apply(arg0: K): number;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        compose<V>(arg0: Internal.Function_<V, K>): Internal.Function<V, number>;
        containsKey(arg0: any): boolean;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        composeByte(arg0: Internal.Byte2ObjectFunction_<K>): Internal.Byte2FloatFunction;
        "getOrDefault(java.lang.Object,float)"(arg0: any, arg1: number): number;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        applyAsDouble(arg0: K): number;
        put(arg0: K, arg1: number): number;
        composeChar(arg0: Internal.Char2ObjectFunction_<K>): Internal.Char2FloatFunction;
        composeDouble(arg0: Internal.Double2ObjectFunction_<K>): Internal.Double2FloatFunction;
        defaultReturnValue(): number;
        /**
         * @deprecated
        */
        remove(arg0: any): number;
        abstract getFloat(arg0: any): number;
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<number, T>): Internal.Function<K, T>;
        andThenDouble(arg0: Internal.Float2DoubleFunction_): Internal.Object2DoubleFunction<K>;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Float)"(arg0: any, arg1: number): number;
        composeObject<T>(arg0: Internal.Object2ObjectFunction_<T, K>): Internal.Object2FloatFunction<T>;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: number): number;
        composeLong(arg0: Internal.Long2ObjectFunction_<K>): Internal.Long2FloatFunction;
        composeInt(arg0: Internal.Int2ObjectFunction_<K>): Internal.Int2FloatFunction;
        size(): number;
        composeShort(arg0: Internal.Short2ObjectFunction_<K>): Internal.Short2FloatFunction;
        "put(java.lang.Object,float)"(arg0: K, arg1: number): number;
        andThenLong(arg0: Internal.Float2LongFunction_): Internal.Object2LongFunction<K>;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Float)"(arg0: K, arg1: number): number;
        clear(): void;
        /**
         * @deprecated
        */
        get(arg0: any): any;
        /**
         * @deprecated
        */
        put(arg0: K, arg1: number): number;
        identity<T>(): Internal.Function<T, T>;
        andThenInt(arg0: Internal.Float2IntFunction_): Internal.Object2IntFunction<K>;
        andThenFloat(arg0: Internal.Float2FloatFunction_): this;
        (arg0: any): number;
    }
    type Object2FloatFunction_<K> = ((arg0: any)=> number) | Object2FloatFunction<K>;
    class GuardSkill extends Internal.Skill implements Internal.HoldableSkill, Internal.GuardSkillInvoker {
        constructor(arg0: Internal.GuardSkill$Builder_)
        isExecutableState(arg0: PlayerPatch_<any>): boolean;
        getResourceType(): Internal.Skill$Resource;
        isHoldingWeaponAvailable(arg0: PlayerPatch_<any>, arg1: Internal.CapabilityItem_, arg2: Internal.GuardSkill$BlockType_): boolean;
        getSkillTexture(): ResourceLocation;
        setMaxDurationSynchronize(arg0: Internal.SkillContainer_, arg1: number): void;
        onRemoved(arg0: Internal.SkillContainer_): void;
        getMaxDuration(): number;
        static setSkillDurationSynchronize(arg0: Internal.SkillContainer_, arg1: number): void;
        onReset(arg0: Internal.SkillContainer_): void;
        executeOnClient(arg0: Internal.SkillContainer_, arg1: Internal.FriendlyByteBuf_): void;
        static getOffender(arg0: DamageSource_): Internal.Entity;
        onTracked(arg0: Internal.SkillContainer_, arg1: Internal.EpicFightNetworkManager$PayloadBundleBuilder_): void;
        notify(): void;
        invokeGetGuardMotion(arg0: Internal.SkillContainer_, arg1: PlayerPatch_<any>, arg2: Internal.CapabilityItem_, arg3: Internal.GuardSkill$BlockType_): Internal.AnimationManager$AnimationAccessor<any>;
        startHolding(arg0: Internal.SkillContainer_): void;
        getTooltipArgsOfScreen(arg0: Internal.List_<any>): Internal.List<any>;
        executeOnServer(arg0: Internal.SkillContainer_, arg1: Internal.FriendlyByteBuf_): void;
        cancelOnClient(arg0: Internal.SkillContainer_, arg1: Internal.FriendlyByteBuf_): void;
        cancelOnServer(arg0: Internal.SkillContainer_, arg1: Internal.FriendlyByteBuf_): void;
        getMaxStack(): number;
        onStopHolding(arg0: Internal.SkillContainer_, arg1: Internal.SPSkillExecutionFeedback_): void;
        getKeyMapping(): Internal.KeyMapping;
        gatherArguments(arg0: Internal.SkillContainer_, arg1: Internal.ControlEngine_): Internal.FriendlyByteBuf;
        setMaxResourceSynchronize(arg0: Internal.SkillContainer_, arg1: number): void;
        getModfierEntry(): Internal.Set<Internal.Map$Entry<Internal.Attribute, Internal.AttributeModifier>>;
        isDisabled(arg0: Internal.SkillContainer_): boolean;
        getCooldownRegenPerSecond(arg0: PlayerPatch_<any>): number;
        static setSkillStackSynchronize(arg0: Internal.SkillContainer_, arg1: number): void;
        gatherHoldArguments(arg0: Internal.SkillContainer_, arg1: Internal.ControlEngine_, arg2: Internal.FriendlyByteBuf_): void;
        asSkill(): Internal.Skill;
        static createGuardBuilder(): Internal.GuardSkill$Builder;
        static createIdentityBuilder(): Internal.SkillBuilder<Internal.Skill>;
        setStackSynchronize(arg0: Internal.SkillContainer_, arg1: number): void;
        setConsumption(arg0: Internal.SkillContainer_, arg1: number): void;
        shouldDeactivateAutomatically(arg0: PlayerPatch_<any>): boolean;
        guard(arg0: Internal.SkillContainer_, arg1: Internal.CapabilityItem_, arg2: Internal.TakeDamageEvent$Attack_, arg3: number, arg4: number, arg5: boolean): void;
        wait(): void;
        onInitiateClient(arg0: Internal.SkillContainer_): void;
        static setSkillMaxDurationSynchronize(arg0: Internal.SkillContainer_, arg1: number): void;
        getCategory(): Internal.SkillCategory;
        getActivateType(): Internal.Skill$ActivateType;
        getDisplayName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        setParams(arg0: Internal.CompoundTag_): void;
        getPriorSkill(): Internal.Skill;
        static setSkillMaxResourceSynchronize(arg0: Internal.SkillContainer_, arg1: number): void;
        getCreativeTab(): Internal.CreativeModeTab;
        resourcePredicate(arg0: PlayerPatch_<any>, arg1: Internal.SkillCastEvent_): boolean;
        wait(arg0: number, arg1: number): void;
        static setSkillConsumptionSynchronize(arg0: Internal.SkillContainer_, arg1: number): void;
        canExecute(arg0: Internal.SkillContainer_): boolean;
        getAvailableWeaponCategories(): Internal.Set<Internal.WeaponCategory>;
        registerPropertiesToAnimation(): Internal.Skill;
        isActivated(arg0: Internal.SkillContainer_): boolean;
        static createMoverBuilder(): Internal.SkillBuilder<Internal.Skill>;
        handler$cph001$efiscompat$onIsExecutableState(arg0: PlayerPatch_<any>, arg1: Internal.CallbackInfoReturnable_<any>): void;
        getCustomConsumptionTooltips(arg0: Internal.SkillBookScreen$AttributeIconList_): boolean;
        dealEvent(arg0: PlayerPatch_<any>, arg1: Internal.TakeDamageEvent$Attack_, arg2: boolean): void;
        drawOnGui(arg0: Internal.BattleModeGui_, arg1: Internal.SkillContainer_, arg2: Internal.GuiGraphics_, arg3: number, arg4: number, arg5: number): void;
        onInitiate(arg0: Internal.SkillContainer_): void;
        onScreen(arg0: LocalPlayerPatch_, arg1: number, arg2: number): void;
        resetHolding(arg0: Internal.SkillContainer_): void;
        toString(): string;
        onRemoveClient(arg0: Internal.SkillContainer_): void;
        setDurationSynchronize(arg0: Internal.SkillContainer_, arg1: number): void;
        updateContainer(arg0: Internal.SkillContainer_): void;
        notifyAll(): void;
        setConsumptionSynchronize(arg0: Internal.SkillContainer_, arg1: number): void;
        getTranslationKey(): string;
        getTooltipOnItem(arg0: Internal.ItemStack_, arg1: Internal.CapabilityItem_, arg2: PlayerPatch_<any>): Internal.List<net.minecraft.network.chat.Component>;
        shouldDraw(arg0: Internal.SkillContainer_): boolean;
        getConsumption(): number;
        getDefaultConsumptionAmount(arg0: PlayerPatch_<any>): number;
        hashCode(): number;
        holdTick(arg0: Internal.SkillContainer_): void;
        getRegistryName(): ResourceLocation;
        wait(arg0: number): void;
        checkExecuteCondition(arg0: Internal.SkillContainer_): boolean;
        static createBuilder(): Internal.SkillBuilder<Internal.Skill>;
        getExecutionPacket(arg0: Internal.SkillContainer_, arg1: Internal.FriendlyByteBuf_): any;
        validationFeedback(arg0: Internal.SkillContainer_): void;
        equals(arg0: any): boolean;
        get resourceType(): Internal.Skill$Resource
        get skillTexture(): ResourceLocation
        get maxDuration(): number
        get maxStack(): number
        get keyMapping(): Internal.KeyMapping
        get modfierEntry(): Internal.Set<Internal.Map$Entry<Internal.Attribute, Internal.AttributeModifier>>
        get category(): Internal.SkillCategory
        get activateType(): Internal.Skill$ActivateType
        get displayName(): net.minecraft.network.chat.Component
        get class(): typeof any
        set params(arg0: Internal.CompoundTag_)
        get priorSkill(): Internal.Skill
        get creativeTab(): Internal.CreativeModeTab
        get availableWeaponCategories(): Internal.Set<Internal.WeaponCategory>
        get translationKey(): string
        get consumption(): number
        get registryName(): ResourceLocation
    }
    type GuardSkill_ = GuardSkill;
    class SpawnPlacementRegisterEvent extends net.minecraftforge.eventbus.api.Event implements Internal.IModBusEvent {
        constructor()
        constructor(arg0: Internal.Map_<Internal.EntityType<any>, any>)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        register<T extends Internal.Entity>(arg0: Internal.EntityType_<T>, arg1: Internal.SpawnPlacements$Type_, arg2: Internal.Heightmap$Types_, arg3: Internal.SpawnPlacements$SpawnPredicate_<T>, arg4: Internal.SpawnPlacementRegisterEvent$Operation_): void;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        register<T extends Internal.Entity>(arg0: Internal.EntityType_<T>, arg1: Internal.SpawnPlacements$SpawnPredicate_<T>): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        register<T extends Internal.Entity>(arg0: Internal.EntityType_<T>, arg1: Internal.SpawnPlacements$SpawnPredicate_<T>, arg2: Internal.SpawnPlacementRegisterEvent$Operation_): void;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type SpawnPlacementRegisterEvent_ = SpawnPlacementRegisterEvent;
    interface AttachmentTargetImpl extends Internal.AttachmentTarget {
        fabric_writeAttachmentsToNbt(nbt: Internal.CompoundTag_): void;
        modifyAttached<A>(type: Internal.AttachmentType_<A>, modifier: Internal.UnaryOperator_<A>): A;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>): A;
        getAttachedOrGet<A>(type: Internal.AttachmentType_<A>, defaultValue: Internal.Supplier_<A>): A;
        fabric_getAttachments(): Internal.Map<Internal.AttachmentType<any>, any>;
        hasAttached(type: Internal.AttachmentType_<any>): boolean;
        transfer(original: Internal.AttachmentTarget_, target: Internal.AttachmentTarget_, isDeath: boolean): void;
        fabric_readAttachmentsFromNbt(nbt: Internal.CompoundTag_): void;
        fabric_hasPersistentAttachments(): boolean;
        setAttached<A>(type: Internal.AttachmentType_<A>, value: A): A;
        getAttachedOrElse<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        getAttachedOrCreate<A>(type: Internal.AttachmentType_<A>, initializer: Internal.Supplier_<A>): A;
        getAttached<A>(type: Internal.AttachmentType_<A>): A;
        getAttachedOrSet<A>(type: Internal.AttachmentType_<A>, defaultValue: A): A;
        getAttachedOrThrow<A>(type: Internal.AttachmentType_<A>): A;
        removeAttached<A>(type: Internal.AttachmentType_<A>): A;
    }
    type AttachmentTargetImpl_ = AttachmentTargetImpl;
    class MultifaceGrowthConfiguration implements Internal.FeatureConfiguration {
        constructor(arg0: Internal.MultifaceBlock_, arg1: number, arg2: boolean, arg3: boolean, arg4: boolean, arg5: number, arg6: Internal.HolderSet_<Internal.Block>)
        getShuffledDirectionsExcept(arg0: Internal.RandomSource_, arg1: Internal.Direction_): Internal.List<Internal.Direction>;
        getClass(): typeof any;
        hashCode(): number;
        getFeatures(): Internal.Stream<Internal.ConfiguredFeature<any, any>>;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        getShuffledDirections(arg0: Internal.RandomSource_): Internal.List<Internal.Direction>;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        get features(): Internal.Stream<Internal.ConfiguredFeature<any, any>>
        readonly searchRange: number;
        readonly canBePlacedOn: Internal.HolderSet<Internal.Block>;
        static readonly CODEC: Internal.Codec<Internal.MultifaceGrowthConfiguration>;
        readonly placeBlock: Internal.MultifaceBlock;
        readonly canPlaceOnCeiling: boolean;
        readonly canPlaceOnFloor: boolean;
        readonly canPlaceOnWall: boolean;
        readonly chanceOfSpreading: number;
    }
    type MultifaceGrowthConfiguration_ = MultifaceGrowthConfiguration;
    class PropelplantBerryCaneBlock extends Internal.PropelplantBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        static "get(net.minecraft.world.level.block.state.BlockState)"(state: Internal.BlockState_): ResourceLocation;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        performBonemeal(arg0: Internal.ServerLevel_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        static get(type: Internal.EntityType_<any>): ResourceLocation;
        getSettings(): Internal.BlockBehaviour$Properties;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        asItem(): Internal.Item;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        static "get(net.minecraft.world.entity.Entity)"(entity: Internal.Entity_): ResourceLocation;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        mfix$setDelegate(arg0: Internal.ResourceKey_<any>, arg1: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        static "get(net.minecraft.world.level.block.Block)"(block: Internal.Block_): ResourceLocation;
        mfix$getDelegate(arg0: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        needsDynamicNodeTypeCheck(): boolean;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        static "get(net.minecraft.world.item.ItemStack)"(stack: Internal.ItemStack_): ResourceLocation;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        asBlock(): Internal.Block;
        abstract getPlant(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.BlockState;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        isBonemealSuccess(arg0: Internal.Level_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static "get(net.minecraft.world.item.Item)"(item: Internal.Item_): ResourceLocation;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static byItem(arg0: Internal.Item_): Internal.Block;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        handler$cid000$radium$postConstruct(p_i241196_1_: Internal.BlockBehaviour$Properties_, ci: Internal.CallbackInfo_): void;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        mayPlaceOn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        registry$getName(): ResourceLocation;
        spawnDestroyParticles(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(shape: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        static get(stack: Internal.ItemStack_): ResourceLocation;
        setIsRandomlyTicking(arg0: boolean): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        registerDefaultState(arg0: Internal.BlockState_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        isAir(arg0: Internal.BlockState_): boolean;
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        needsDynamicBurningCheck(): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        tryDropExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.ItemStack_, arg3: Internal.IntProvider_): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        handler$hbn000$wakes$onLandedUpon(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number, arg5: Internal.CallbackInfo_): void;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        static "get(net.minecraft.world.entity.EntityType)"(type: Internal.EntityType_<any>): ResourceLocation;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        handler$gbk000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        static get(state: Internal.BlockState_): ResourceLocation;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        isValidBonemealTarget(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: boolean): boolean;
        static get(item: Internal.Item_): ResourceLocation;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getShapeForEachState(arg0: Internal.Function_<Internal.BlockState, Internal.VoxelShape>): Internal.ImmutableMap<Internal.BlockState, Internal.VoxelShape>;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        createBlockStateDefinition(arg0: Internal.StateDefinition$Builder_<Internal.Block, Internal.BlockState>): void;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        static get(block: Internal.Block_): ResourceLocation;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        getPlantType(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.PlantType;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        static get(entity: Internal.Entity_): ResourceLocation;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        get settings(): Internal.BlockBehaviour$Properties
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type PropelplantBerryCaneBlock_ = PropelplantBerryCaneBlock;
    abstract class AbstractCookingRecipe implements Internal.AbstractCookingRecipeAccessor, Internal.Recipe<net.minecraft.world.Container> {
        constructor(arg0: Internal.RecipeType_<any>, arg1: ResourceLocation_, arg2: string, arg3: Internal.CookingBookCategory_, arg4: Internal.Ingredient_, arg5: Internal.ItemStack_, arg6: number, arg7: number)
        getClass(): typeof any;
        category(): Internal.CookingBookCategory;
        getGroup(): string;
        getToastSymbol(): Internal.ItemStack;
        getSchema(): Internal.RecipeSchema;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        assemble(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        abstract getSerializer(): Internal.RecipeSerializer<any>;
        getId(): ResourceLocation;
        matches(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): boolean;
        setResult(arg0: Internal.ItemStack_): void;
        getMod(): string;
        getRemainingItems(arg0: net.minecraft.world.Container_): Internal.NonNullList<Internal.ItemStack>;
        getIngredients(): Internal.NonNullList<Internal.Ingredient>;
        getExperience(): number;
        isSpecial(): boolean;
        hasOutput(match: Internal.ReplacementMatch_): boolean;
        getResultItem(arg0: Internal.RegistryAccess_): Internal.ItemStack;
        toString(): string;
        notifyAll(): void;
        canCraftInDimensions(arg0: number, arg1: number): boolean;
        showNotification(): boolean;
        replaceInput(match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): boolean;
        getCookingTime(): number;
        getType(): ResourceLocation;
        setGroup(group: string): void;
        hashCode(): number;
        getOrCreateId(): ResourceLocation;
        hasInput(match: Internal.ReplacementMatch_): boolean;
        wait(): void;
        isIncomplete(): boolean;
        wait(arg0: number): void;
        replaceOutput(match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): boolean;
        equals(arg0: any): boolean;
        setIngredient(arg0: Internal.Ingredient_): void;
        get class(): typeof any
        get group(): string
        get toastSymbol(): Internal.ItemStack
        get schema(): Internal.RecipeSchema
        get serializer(): Internal.RecipeSerializer<any>
        get id(): ResourceLocation
        set result(arg0: Internal.ItemStack_)
        get mod(): string
        get ingredients(): Internal.NonNullList<Internal.Ingredient>
        get experience(): number
        get special(): boolean
        get cookingTime(): number
        get type(): ResourceLocation
        set group(group: string)
        get orCreateId(): ResourceLocation
        get incomplete(): boolean
        set ingredient(arg0: Internal.Ingredient_)
        ingredient: Internal.Ingredient;
        result: Internal.ItemStack;
        readonly cookingTime: number;
        readonly type: Internal.RecipeType<any>;
        readonly experience: number;
        readonly group: string;
        readonly id: ResourceLocation;
    }
    type AbstractCookingRecipe_ = AbstractCookingRecipe;
    class ElectricDragonShieldItem extends Internal.ShieldItem {
        constructor()
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        static "get(net.minecraft.world.level.block.state.BlockState)"(state: Internal.BlockState_): ResourceLocation;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        moonlight$getClientAnimationExtension(): any;
        static get(type: Internal.EntityType_<any>): ResourceLocation;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        static "get(net.minecraft.world.entity.Entity)"(entity: Internal.Entity_): ResourceLocation;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        mfix$setDelegate(arg0: Internal.ResourceKey_<any>, arg1: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        asIngredient(): Internal.Ingredient;
        getClass(): typeof any;
        static "get(net.minecraft.world.level.block.Block)"(block: Internal.Block_): ResourceLocation;
        mfix$getDelegate(arg0: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        static get(arg0: Internal.ItemStack_): Internal.Equipable;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$setClientAnimationExtension(obj: any): void;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        static "get(net.minecraft.world.item.ItemStack)"(stack: Internal.ItemStack_): ResourceLocation;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        modifyReturnValue$gdd000$quark$overrideOtherStackedOnMe(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_, arg3: Internal.Slot_, arg4: Internal.ClickAction_, arg5: Internal.Player_, arg6: Internal.SlotAccess_): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        static getColor(arg0: Internal.ItemStack_): Internal.DyeColor;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        static "getPlayerPOVHitResult(net.minecraft.world.level.Level,net.minecraft.world.entity.player.Player,net.minecraft.world.level.ClipContext$Fluid)"(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        static "get(net.minecraft.world.item.Item)"(item: Internal.Item_): ResourceLocation;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        registry$getName(): ResourceLocation;
        static getPlayerPOVHitResult$tinymultiblocklib_$md$abea43$0(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        static get(stack: Internal.ItemStack_): ResourceLocation;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        swapWithEquipmentSlot(arg0: Internal.Item_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        zeta$setHumanoidArmorModel(arg0: Internal.HumanoidArmorModelGetter_): void;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        static "get(net.minecraft.world.entity.EntityType)"(type: Internal.EntityType_<any>): ResourceLocation;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        handler$gpb000$irons_spellbooks$getHoverName(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        static get(state: Internal.BlockState_): ResourceLocation;
        static get(item: Internal.Item_): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getEquipmentSlot(): Internal.EquipmentSlot;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        modifyReturnValue$gdd000$quark$overrideStackedOnOther(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        static get(block: Internal.Block_): ResourceLocation;
        notify(): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEquipSound(): Internal.SoundEvent;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        zeta$setBlockEntityWithoutLevelRenderer(arg0: Internal.BlockEntityWithoutLevelRenderer_): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        static "get(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.Equipable;
        wait(arg0: number, arg1: number): void;
        handler$epg000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        handler$fpm000$moonlight$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getMod(): string;
        static get(entity: Internal.Entity_): ResourceLocation;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get equipmentSlot(): Internal.EquipmentSlot
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        get equipSound(): Internal.SoundEvent
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type ElectricDragonShieldItem_ = ElectricDragonShieldItem;
    class IFluidHandler$FluidAction extends Internal.Enum<Internal.IFluidHandler$FluidAction> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        static valueOf(arg0: string): Internal.IFluidHandler$FluidAction;
        notifyAll(): void;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.IFluidHandler$FluidAction>>;
        compareTo(arg0: Internal.IFluidHandler$FluidAction_): number;
        notify(): void;
        static values(): Internal.IFluidHandler$FluidAction[];
        wait(arg0: number, arg1: number): void;
        execute(): boolean;
        compareTo(arg0: any): number;
        getDeclaringClass(): typeof Internal.IFluidHandler$FluidAction;
        name(): string;
        hashCode(): number;
        "compareTo(net.minecraftforge.fluids.capability.IFluidHandler$FluidAction)"(arg0: Internal.IFluidHandler$FluidAction_): number;
        simulate(): boolean;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get declaringClass(): typeof Internal.IFluidHandler$FluidAction
        static readonly SIMULATE: (Internal.IFluidHandler$FluidAction) & (Internal.IFluidHandler$FluidAction);
        static readonly EXECUTE: (Internal.IFluidHandler$FluidAction) & (Internal.IFluidHandler$FluidAction);
    }
    type IFluidHandler$FluidAction_ = "execute" | "simulate" | IFluidHandler$FluidAction;
    class ItemRequirement$StackRequirement {
        constructor(arg0: Internal.ItemStack_, arg1: Internal.ItemRequirement$ItemUseType_)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        matches(arg0: Internal.ItemStack_): boolean;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        readonly stack: Internal.ItemStack;
        readonly usage: Internal.ItemRequirement$ItemUseType;
    }
    type ItemRequirement$StackRequirement_ = ItemRequirement$StackRequirement;
    interface WriterSupplier {
        abstract get(): Internal.Writer;
        (): Internal.Writer_;
    }
    type WriterSupplier_ = WriterSupplier | (()=> Internal.Writer_);
    class EREnderEye extends Internal.Item {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        allowContinuingBlockBreaking(player: Internal.Player_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        static "get(net.minecraft.world.level.block.state.BlockState)"(state: Internal.BlockState_): ResourceLocation;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        isFireResistant(): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        moonlight$getClientAnimationExtension(): any;
        static get(type: Internal.EntityType_<any>): ResourceLocation;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        static "get(net.minecraft.world.entity.Entity)"(entity: Internal.Entity_): ResourceLocation;
        fabric_setCustomDamageHandler(handler: Internal.CustomDamageHandler_): void;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getOrCreateDescriptionId(): string;
        getItem(): Internal.Item;
        mfix$setDelegate(arg0: Internal.ResourceKey_<any>, arg1: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        asIngredient(): Internal.Ingredient;
        getClass(): typeof any;
        static "get(net.minecraft.world.level.block.Block)"(block: Internal.Block_): ResourceLocation;
        mfix$getDelegate(arg0: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        static byId(arg0: number): Internal.Item;
        getRenderPropertiesInternal(): any;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$setClientAnimationExtension(obj: any): void;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        static "get(net.minecraft.world.item.ItemStack)"(stack: Internal.ItemStack_): ResourceLocation;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        setCraftingRemainingItemFTBL(arg0: Internal.Item_): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        getAttributeModifiers(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        modifyReturnValue$gdd000$quark$overrideOtherStackedOnMe(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_, arg3: Internal.Slot_, arg4: Internal.ClickAction_, arg5: Internal.Player_, arg6: Internal.SlotAccess_): boolean;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "getAttributeModifiers(net.minecraft.world.entity.EquipmentSlot,net.minecraft.world.item.ItemStack)"(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        static "getPlayerPOVHitResult(net.minecraft.world.level.Level,net.minecraft.world.entity.player.Player,net.minecraft.world.level.ClipContext$Fluid)"(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        fabric_getEquipmentSlotProvider(): Internal.EquipmentSlotProvider;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        static "get(net.minecraft.world.item.Item)"(item: Internal.Item_): ResourceLocation;
        setAttackSpeed(attackSpeed: number): void;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        registry$getName(): ResourceLocation;
        static getPlayerPOVHitResult$tinymultiblocklib_$md$abea43$0(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        static get(stack: Internal.ItemStack_): ResourceLocation;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vector3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        "getAttributeModifiers(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slot: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        allowNbtUpdateAnimation(player: Internal.Player_, hand: Internal.InteractionHand_, oldStack: Internal.ItemStack_, newStack: Internal.ItemStack_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        fabric_getCachedItemVariant(): Internal.ItemVariant;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        fabric_getCustomDamageHandler(): Internal.CustomDamageHandler;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        setRarity(arg0: Internal.Rarity_): void;
        getRecipeRemainder(stack: Internal.ItemStack_): Internal.ItemStack;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        fabric_setEquipmentSlotProvider(equipmentSlotProvider: Internal.EquipmentSlotProvider_): void;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        zeta$setHumanoidArmorModel(arg0: Internal.HumanoidArmorModelGetter_): void;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        getDescription(): net.minecraft.network.chat.Component;
        static "get(net.minecraft.world.entity.EntityType)"(type: Internal.EntityType_<any>): ResourceLocation;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        handler$gpb000$irons_spellbooks$getHoverName(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        static get(state: Internal.BlockState_): ResourceLocation;
        static get(item: Internal.Item_): ResourceLocation;
        setAttackDamage(attackDamage: number): void;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        toString(): string;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        isSuitableFor(stack: Internal.ItemStack_, state: Internal.BlockState_): boolean;
        getDigSpeed(): number;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        modifyReturnValue$gdd000$quark$overrideStackedOnOther(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        static get(block: Internal.Block_): ResourceLocation;
        notify(): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        zeta$setBlockEntityWithoutLevelRenderer(arg0: Internal.BlockEntityWithoutLevelRenderer_): void;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        getDamage(arg0: Internal.ItemStack_): number;
        wait(arg0: number, arg1: number): void;
        handler$epg000$connectormod$redirectIsPiglinCurrency(arg0: Internal.ItemStack_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        handler$fpm000$moonlight$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        getMod(): string;
        static get(entity: Internal.Entity_): ResourceLocation;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        get drinkingSound(): Internal.SoundEvent
        get fireResistant(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set maxDamage(arg0: number)
        get orCreateDescriptionId(): string
        get item(): Internal.Item
        get class(): typeof any
        get renderPropertiesInternal(): any
        set craftingRemainingItemFTBL(arg0: Internal.Item_)
        get edible(): boolean
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        set rarity(arg0: Internal.Rarity_)
        get complex(): boolean
        get descriptionId(): string
        get creativeTab(): string
        set burnTime(i: number)
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        get digSpeed(): number
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        get eatingSound(): Internal.SoundEvent
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
    }
    type EREnderEye_ = EREnderEye;
    interface ServicesKeySet {
        lazy(arg0: Internal.Supplier_<Internal.ServicesKeySet>): this;
        abstract keys(arg0: Internal.ServicesKeyType_): Internal.Collection<Internal.ServicesKeyInfo>;
        (arg0: Internal.ServicesKeyType): Internal.Collection_<Internal.ServicesKeyInfo>;
        readonly EMPTY: Internal.ServicesKeySet;
    }
    type ServicesKeySet_ = ServicesKeySet | ((arg0: Internal.ServicesKeyType)=> Internal.Collection_<Internal.ServicesKeyInfo>);
    class MatchingBlockTagPredicate extends Internal.StateTestingPredicate {
        constructor(arg0: Vec3i_, arg1: Internal.TagKey_<Internal.Block>)
        test(arg0: Internal.BlockState_): boolean;
        static noFluid(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        and(arg0: Internal.BiPredicate_<Internal.WorldGenLevel, BlockPos>): Internal.BiPredicate<Internal.WorldGenLevel, BlockPos>;
        static "matchesBlocks(java.util.List)"(arg0: Internal.List_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesTag(arg0: Vec3i_, arg1: Internal.TagKey_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        notify(): void;
        negate(): Internal.BiPredicate<Internal.WorldGenLevel, BlockPos>;
        test(arg0: Internal.WorldGenLevel_, arg1: BlockPos_): boolean;
        static solid(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static stateTestingCodec<P extends Internal.StateTestingPredicate>(arg0: Internal.RecordCodecBuilder$Instance_<P>): Internal.Products$P1<Internal.RecordCodecBuilder$Mu<P>, Vec3i>;
        static insideWorld(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        or(arg0: Internal.BiPredicate_<Internal.WorldGenLevel, BlockPos>): Internal.BiPredicate<Internal.WorldGenLevel, BlockPos>;
        static matchesTag(arg0: Internal.TagKey_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static solid(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static alwaysTrue(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        type(): Internal.BlockPredicateType<any>;
        static matchesBlocks(arg0: Vec3i_, arg1: Internal.List_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static allOf(...arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "matchesBlocks(net.minecraft.world.level.block.Block[])"(...arg0: Internal.Block_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static replaceable(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesFluids(arg0: Vec3i_, arg1: Internal.List_<Internal.Fluid>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static matchesFluids(arg0: Vec3i_, ...arg1: Internal.Fluid_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        wait(): void;
        static anyOf(...arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "anyOf(net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate[])"(...arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static hasSturdyFace(arg0: Vec3i_, arg1: Internal.Direction_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        test(arg0: any, arg1: any): boolean;
        static matchesBlocks(...arg0: Internal.Block_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static hasSturdyFace(arg0: Internal.Direction_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        getClass(): typeof any;
        static "matchesFluids(net.minecraft.core.Vec3i,net.minecraft.world.level.material.Fluid[])"(arg0: Vec3i_, ...arg1: Internal.Fluid_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "allOf(java.util.List)"(arg0: Internal.List_<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static anyOf(arg0: Internal.List_<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "anyOf(java.util.List)"(arg0: Internal.List_<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static noFluid(): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        wait(arg0: number, arg1: number): void;
        static anyOf(arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_, arg1: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "matchesBlocks(net.minecraft.core.Vec3i,net.minecraft.world.level.block.Block[])"(arg0: Vec3i_, ...arg1: Internal.Block_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "allOf(net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate[])"(...arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        "test(net.minecraft.world.level.WorldGenLevel,net.minecraft.core.BlockPos)"(arg0: Internal.WorldGenLevel_, arg1: BlockPos_): boolean;
        static matchesBlocks(arg0: Vec3i_, ...arg1: Internal.Block_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        toString(): string;
        notifyAll(): void;
        static "matchesBlocks(net.minecraft.core.Vec3i,java.util.List)"(arg0: Vec3i_, arg1: Internal.List_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static "matchesFluids(net.minecraft.core.Vec3i,java.util.List)"(arg0: Vec3i_, arg1: Internal.List_<Internal.Fluid>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static wouldSurvive(arg0: Internal.BlockState_, arg1: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        hashCode(): number;
        static not(arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static allOf(arg0: Internal.List_<net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        static allOf(arg0: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_, arg1: net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        wait(arg0: number): void;
        static replaceable(arg0: Vec3i_): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        "test(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): boolean;
        static matchesBlocks(arg0: Internal.List_<Internal.Block>): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        equals(arg0: any): boolean;
        static matchesFluids(...arg0: Internal.Fluid_[]): net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
        get class(): typeof any
        static readonly CODEC: Internal.Codec<Internal.MatchingBlockTagPredicate>;
        readonly tag: Internal.TagKey<Internal.Block>;
    }
    type MatchingBlockTagPredicate_ = MatchingBlockTagPredicate;
    class GuiGraphics implements Internal.IForgeGuiGraphics, Internal.DrawContextAccessor {
        constructor(arg0: Internal.Minecraft_, arg1: Internal.MultiBufferSource$BufferSource_)
        constructor(arg0: Internal.Minecraft_, arg1: Internal.PoseStack_, arg2: Internal.MultiBufferSource$BufferSource_)
        blitRepeating(arg0: ResourceLocation_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number): void;
        getColorFromFormattingCharacter(arg0: string, arg1: boolean): number;
        blitNineSlicedSized(arg0: ResourceLocation_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number, arg12: number, arg13: number, arg14: number): void;
        renderComponentTooltip(arg0: net.minecraft.client.gui.Font_, arg1: Internal.List_<Internal.FormattedText>, arg2: number, arg3: number, arg4: Internal.ItemStack_): void;
        drawString(arg0: net.minecraft.client.gui.Font_, arg1: net.minecraft.network.chat.Component_, arg2: number, arg3: number, arg4: number): number;
        renderItem(arg0: Internal.ItemStack_, arg1: number, arg2: number, arg3: number): void;
        enableScissor(arg0: number, arg1: number, arg2: number, arg3: number): void;
        renderTooltipInternal(arg0: net.minecraft.client.gui.Font_, arg1: Internal.List_<Internal.ClientTooltipComponent>, arg2: number, arg3: number, arg4: Internal.ClientTooltipPositioner_): void;
        libgui$getVertexConsumers(): Internal.MultiBufferSource$BufferSource;
        drawString(arg0: net.minecraft.client.gui.Font_, arg1: Internal.FormattedCharSequence_, arg2: number, arg3: number, arg4: number): number;
        drawString(arg0: net.minecraft.client.gui.Font_, arg1: Internal.FormattedCharSequence_, arg2: number, arg3: number, arg4: number, arg5: boolean): number;
        blitNineSlicedSized(arg0: ResourceLocation_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number, arg12: number): void;
        handler$elf000$equipmentcompare$renderTooltip(arg0: net.minecraft.client.gui.Font_, arg1: Internal.ItemStack_, arg2: number, arg3: number, arg4: Internal.CallbackInfo_): void;
        vLine(arg0: number, arg1: number, arg2: number, arg3: number): void;
        renderComponentHoverEffect(arg0: net.minecraft.client.gui.Font_, arg1: Internal.Style_, arg2: number, arg3: number): void;
        fill(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        hLine(arg0: number, arg1: number, arg2: number, arg3: number): void;
        fill(arg0: Internal.RenderType_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
        blit(arg0: ResourceLocation_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number): void;
        renderTooltip(arg0: net.minecraft.client.gui.Font_, arg1: net.minecraft.network.chat.Component_, arg2: number, arg3: number): void;
        "fill(int,int,int,int,int,int)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
        "renderTooltip(net.minecraft.client.gui.Font,java.util.List,net.minecraft.client.gui.screens.inventory.tooltip.ClientTooltipPositioner,int,int)"(arg0: net.minecraft.client.gui.Font_, arg1: Internal.List_<Internal.FormattedCharSequence>, arg2: Internal.ClientTooltipPositioner_, arg3: number, arg4: number): void;
        "renderTooltip(net.minecraft.client.gui.Font,net.minecraft.world.item.ItemStack,int,int)"(arg0: net.minecraft.client.gui.Font_, arg1: Internal.ItemStack_, arg2: number, arg3: number): void;
        blitNineSliced(arg0: ResourceLocation_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number, arg12: number): void;
        drawString(arg0: net.minecraft.client.gui.Font_, arg1: net.minecraft.network.chat.Component_, arg2: number, arg3: number, arg4: number, arg5: boolean): number;
        blitNineSlicedSized(arg0: ResourceLocation_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number): void;
        renderTooltip(arg0: net.minecraft.client.gui.Font_, arg1: Internal.List_<net.minecraft.network.chat.Component>, arg2: Internal.Optional_<Internal.TooltipComponent>, arg3: Internal.ItemStack_, arg4: number, arg5: number): void;
        getClass(): typeof any;
        "drawString(net.minecraft.client.gui.Font,java.lang.String,int,int,int,boolean)"(arg0: net.minecraft.client.gui.Font_, arg1: string, arg2: number, arg3: number, arg4: number, arg5: boolean): number;
        bufferSource(): Internal.MultiBufferSource$BufferSource;
        guiWidth(): number;
        "drawString(net.minecraft.client.gui.Font,net.minecraft.util.FormattedCharSequence,float,float,int,boolean)"(arg0: net.minecraft.client.gui.Font_, arg1: Internal.FormattedCharSequence_, arg2: number, arg3: number, arg4: number, arg5: boolean): number;
        drawWordWrap(arg0: net.minecraft.client.gui.Font_, arg1: Internal.FormattedText_, arg2: number, arg3: number, arg4: number, arg5: number): void;
        pose(): Internal.PoseStack;
        "renderItem(net.minecraft.world.entity.LivingEntity,net.minecraft.world.item.ItemStack,int,int,int)"(arg0: Internal.LivingEntity_, arg1: Internal.ItemStack_, arg2: number, arg3: number, arg4: number): void;
        "renderItem(net.minecraft.world.item.ItemStack,int,int,int,int)"(arg0: Internal.ItemStack_, arg1: number, arg2: number, arg3: number, arg4: number): void;
        innerBlit(arg0: ResourceLocation_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number): void;
        disableScissor(): void;
        toString(): string;
        fillGradient(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
        notifyAll(): void;
        renderTooltip(arg0: net.minecraft.client.gui.Font_, arg1: Internal.List_<Internal.FormattedCharSequence>, arg2: number, arg3: number): void;
        renderComponentTooltip(arg0: net.minecraft.client.gui.Font_, arg1: Internal.List_<net.minecraft.network.chat.Component>, arg2: number, arg3: number): void;
        "renderTooltip(net.minecraft.client.gui.Font,net.minecraft.network.chat.Component,int,int)"(arg0: net.minecraft.client.gui.Font_, arg1: net.minecraft.network.chat.Component_, arg2: number, arg3: number): void;
        blitNineSliced(arg0: ResourceLocation_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number): void;
        fill(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
        blitInscribed(arg0: ResourceLocation_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: boolean, arg8: boolean): void;
        renderItem(arg0: Internal.ItemStack_, arg1: number, arg2: number, arg3: number, arg4: number): void;
        wait(arg0: number): void;
        renderFakeItem(arg0: Internal.ItemStack_, arg1: number, arg2: number): void;
        hLine(arg0: Internal.RenderType_, arg1: number, arg2: number, arg3: number, arg4: number): void;
        renderItemDecorations(arg0: net.minecraft.client.gui.Font_, arg1: Internal.ItemStack_, arg2: number, arg3: number): void;
        fillGradient(arg0: Internal.RenderType_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void;
        renderTooltip(arg0: net.minecraft.client.gui.Font_, arg1: Internal.List_<net.minecraft.network.chat.Component>, arg2: Internal.Optional_<Internal.TooltipComponent>, arg3: number, arg4: number): void;
        vLine(arg0: Internal.RenderType_, arg1: number, arg2: number, arg3: number, arg4: number): void;
        setColor(arg0: number, arg1: number, arg2: number, arg3: number): void;
        notify(): void;
        renderItem(arg0: Internal.LivingEntity_, arg1: Internal.ItemStack_, arg2: number, arg3: number, arg4: number): void;
        "renderTooltip(net.minecraft.client.gui.Font,java.util.List,java.util.Optional,int,int)"(arg0: net.minecraft.client.gui.Font_, arg1: Internal.List_<net.minecraft.network.chat.Component>, arg2: Internal.Optional_<Internal.TooltipComponent>, arg3: number, arg4: number): void;
        renderOutline(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        guiHeight(): number;
        drawString(arg0: net.minecraft.client.gui.Font_, arg1: Internal.FormattedCharSequence_, arg2: number, arg3: number, arg4: number, arg5: boolean): number;
        blitWithBorder(arg0: ResourceLocation_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number): void;
        "renderTooltip(net.minecraft.client.gui.Font,java.util.List,int,int)"(arg0: net.minecraft.client.gui.Font_, arg1: Internal.List_<Internal.FormattedCharSequence>, arg2: number, arg3: number): void;
        "drawCenteredString(net.minecraft.client.gui.Font,java.lang.String,int,int,int)"(arg0: net.minecraft.client.gui.Font_, arg1: string, arg2: number, arg3: number, arg4: number): void;
        "blit(net.minecraft.resources.ResourceLocation,int,int,int,float,float,int,int,int,int)"(arg0: ResourceLocation_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number): void;
        blit(arg0: ResourceLocation_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number): void;
        handler$elf000$equipmentcompare$renderTooltipInternal(arg0: net.minecraft.client.gui.Font_, arg1: Internal.List_<any>, arg2: number, arg3: number, arg4: Internal.ClientTooltipPositioner_, arg5: Internal.CallbackInfo_): void;
        blitWithBorder(arg0: ResourceLocation_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number, arg12: number): void;
        renderTooltip(arg0: net.minecraft.client.gui.Font_, arg1: Internal.List_<Internal.FormattedCharSequence>, arg2: Internal.ClientTooltipPositioner_, arg3: number, arg4: number): void;
        drawCenteredString(arg0: net.minecraft.client.gui.Font_, arg1: string, arg2: number, arg3: number, arg4: number): void;
        drawString(arg0: net.minecraft.client.gui.Font_, arg1: string, arg2: number, arg3: number, arg4: number, arg5: boolean): number;
        wait(): void;
        blit(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: Internal.TextureAtlasSprite_, arg6: number, arg7: number, arg8: number, arg9: number): void;
        renderTooltip(arg0: net.minecraft.client.gui.Font_, arg1: Internal.ItemStack_, arg2: number, arg3: number): void;
        blit(arg0: ResourceLocation_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number): void;
        "drawString(net.minecraft.client.gui.Font,net.minecraft.network.chat.Component,int,int,int)"(arg0: net.minecraft.client.gui.Font_, arg1: net.minecraft.network.chat.Component_, arg2: number, arg3: number, arg4: number): number;
        fillGradient(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
        renderItem(arg0: Internal.ItemStack_, arg1: number, arg2: number): void;
        fill(arg0: Internal.RenderType_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
        "drawCenteredString(net.minecraft.client.gui.Font,net.minecraft.network.chat.Component,int,int,int)"(arg0: net.minecraft.client.gui.Font_, arg1: net.minecraft.network.chat.Component_, arg2: number, arg3: number, arg4: number): void;
        wait(arg0: number, arg1: number): void;
        "drawString(net.minecraft.client.gui.Font,java.lang.String,float,float,int,boolean)"(arg0: net.minecraft.client.gui.Font_, arg1: string, arg2: number, arg3: number, arg4: number, arg5: boolean): number;
        flush(): void;
        blitRepeating(arg0: ResourceLocation_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
        renderItemDecorations(arg0: net.minecraft.client.gui.Font_, arg1: Internal.ItemStack_, arg2: number, arg3: number, arg4: string): void;
        drawCenteredString(arg0: net.minecraft.client.gui.Font_, arg1: Internal.FormattedCharSequence_, arg2: number, arg3: number, arg4: number): void;
        "blit(int,int,int,int,int,net.minecraft.client.renderer.texture.TextureAtlasSprite,float,float,float,float)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: Internal.TextureAtlasSprite_, arg6: number, arg7: number, arg8: number, arg9: number): void;
        drawCenteredString(arg0: net.minecraft.client.gui.Font_, arg1: net.minecraft.network.chat.Component_, arg2: number, arg3: number, arg4: number): void;
        "drawString(net.minecraft.client.gui.Font,net.minecraft.util.FormattedCharSequence,int,int,int,boolean)"(arg0: net.minecraft.client.gui.Font_, arg1: Internal.FormattedCharSequence_, arg2: number, arg3: number, arg4: number, arg5: boolean): number;
        "drawString(net.minecraft.client.gui.Font,net.minecraft.network.chat.Component,int,int,int,boolean)"(arg0: net.minecraft.client.gui.Font_, arg1: net.minecraft.network.chat.Component_, arg2: number, arg3: number, arg4: number, arg5: boolean): number;
        "drawString(net.minecraft.client.gui.Font,java.lang.String,int,int,int)"(arg0: net.minecraft.client.gui.Font_, arg1: string, arg2: number, arg3: number, arg4: number): number;
        innerBlit(arg0: ResourceLocation_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number, arg12: number, arg13: number): void;
        "drawCenteredString(net.minecraft.client.gui.Font,net.minecraft.util.FormattedCharSequence,int,int,int)"(arg0: net.minecraft.client.gui.Font_, arg1: Internal.FormattedCharSequence_, arg2: number, arg3: number, arg4: number): void;
        /**
         * @deprecated
        */
        drawManaged(arg0: Internal.Runnable_): void;
        blit(arg0: ResourceLocation_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void;
        renderComponentTooltipFromElements(arg0: net.minecraft.client.gui.Font_, arg1: Internal.List_<Internal.Either<Internal.FormattedText, Internal.TooltipComponent>>, arg2: number, arg3: number, arg4: Internal.ItemStack_): void;
        blit(arg0: ResourceLocation_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
        hashCode(): number;
        "fill(net.minecraft.client.renderer.RenderType,int,int,int,int,int)"(arg0: Internal.RenderType_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
        blit(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: Internal.TextureAtlasSprite_): void;
        "drawString(net.minecraft.client.gui.Font,net.minecraft.util.FormattedCharSequence,int,int,int)"(arg0: net.minecraft.client.gui.Font_, arg1: Internal.FormattedCharSequence_, arg2: number, arg3: number, arg4: number): number;
        drawString(arg0: net.minecraft.client.gui.Font_, arg1: string, arg2: number, arg3: number, arg4: number): number;
        blitNineSliced(arg0: ResourceLocation_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number): void;
        drawString(arg0: net.minecraft.client.gui.Font_, arg1: string, arg2: number, arg3: number, arg4: number, arg5: boolean): number;
        equals(arg0: any): boolean;
        blitInscribed(arg0: ResourceLocation_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void;
        get class(): typeof any
        static readonly MAX_GUI_Z: (10000.0) & (number);
        tooltipStack: Internal.ItemStack;
        static readonly MIN_GUI_Z: (-10000.0) & (number);
        readonly scissorStack: Internal.GuiGraphics$ScissorStack;
    }
    type GuiGraphics_ = GuiGraphics;
}
declare namespace net.mehvahdjukaar.moonlight.api.set.wood {
    class WoodType extends Internal.BlockType {
        constructor(id: ResourceLocation_, baseBlock: Internal.Block_, logBlock: Internal.Block_)
        getClass(): typeof any;
        getTypeName(): string;
        getSound(): SoundType;
        isVanilla(): boolean;
        initializeChildrenItems(): void;
        getChildren(): Internal.Set<Internal.Map$Entry<string, any>>;
        getAppendableId(): string;
        "getVariantId(java.lang.String,java.lang.String)"(postfix: string, prefix: string): string;
        static changeBlockType(current: Internal.Block_, originalMat: Internal.BlockType_, destinationMat: Internal.BlockType_): Internal.Block;
        getColor(): Internal.MapColor;
        getBlockOfThis(key: string): Internal.Block;
        static changeType(current: any, originalMat: Internal.BlockType_, destinationMat: Internal.BlockType_): any;
        getVariantId(baseName: string): string;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getChild(key: string): any;
        mainChild(): Internal.ItemLike;
        getId(): ResourceLocation;
        toVanilla(): Internal.WoodType;
        canBurn(): boolean;
        getVariantId(postfix: string, prefix: string): string;
        addChild(genericName: string, obj: any): void;
        getNamespace(): string;
        getRegistry<T extends Internal.BlockType>(): Internal.BlockTypeRegistry<T>;
        initializeChildrenBlocks(): void;
        getItemOfThis(key: string): Internal.Item;
        toString(): string;
        getAppendableIdWith(suffix: string): string;
        getChildKey(child: any): string;
        notifyAll(): void;
        getTranslationKey(): string;
        static changeItemType(current: Internal.Item_, originalMat: Internal.BlockType_, destinationMat: Internal.BlockType_): Internal.Item;
        "getVariantId(java.lang.String,boolean)"(baseName: string, prefix: boolean): string;
        getTexturePath(): string;
        hashCode(): number;
        createPathWith(shortenedId: string, prefix: string, suffix: string): string;
        getVariantId(baseName: string, prefix: boolean): string;
        wait(): void;
        wait(arg0: number): void;
        getAppendableIdWith(prefix: string, suffix: string): string;
        toVanillaOrOak(): Internal.WoodType;
        getReadableName(): string;
        createPathWith(shortenedId: string, suffix: string): string;
        equals(arg0: any): boolean;
        copyProperties(): Internal.BlockBehaviour$Properties;
        createFullIdWith(modIdOrEmpty: string, folderOrEmpty: string, shortenedIdOrEmpty: string, prefixOrEmpty: string, suffix: string): string;
        get class(): typeof any
        get typeName(): string
        get sound(): SoundType
        get vanilla(): boolean
        get children(): Internal.Set<Internal.Map$Entry<string, any>>
        get appendableId(): string
        get color(): Internal.MapColor
        get id(): ResourceLocation
        get namespace(): string
        get registry(): Internal.BlockTypeRegistry<T>
        get translationKey(): string
        get texturePath(): string
        get readableName(): string
        readonly log: Internal.Block;
        static readonly CODEC: Internal.Codec<net.mehvahdjukaar.moonlight.api.set.wood.WoodType>;
        readonly planks: Internal.Block;
    }
    type WoodType_ = WoodType;
}
declare namespace fuzs.puzzleslib.mixin.accessor {
    interface AbstractContainerMenuAccessor {
        abstract puzzleslib$callAddSlot(arg0: Internal.Slot_): Internal.Slot;
        (arg0: Internal.Slot): Internal.Slot_;
    }
    type AbstractContainerMenuAccessor_ = ((arg0: Internal.Slot)=> Internal.Slot_) | AbstractContainerMenuAccessor;
}
declare namespace org.apache.logging.log4j {
    class Level implements Internal.Comparable<org.apache.logging.log4j.Level>, Internal.Serializable {
        clone(): any;
        getClass(): typeof any;
        isMoreSpecificThan(level: org.apache.logging.log4j.Level_): boolean;
        static toLevel(level: string): org.apache.logging.log4j.Level;
        isInRange(minLevel: org.apache.logging.log4j.Level_, maxLevel: org.apache.logging.log4j.Level_): boolean;
        static toLevel(name: string, defaultLevel: org.apache.logging.log4j.Level_): org.apache.logging.log4j.Level;
        "compareTo(org.apache.logging.log4j.Level)"(other: org.apache.logging.log4j.Level_): number;
        compareTo(other: org.apache.logging.log4j.Level_): number;
        static valueOf(name: string): org.apache.logging.log4j.Level;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(other: any): number;
        intLevel(): number;
        static getLevel(name: string): org.apache.logging.log4j.Level;
        static values(): org.apache.logging.log4j.Level[];
        static valueOf<T extends Internal.Enum<T>>(enumType: T, name: string): T;
        static forName(name: string, intValue: number): org.apache.logging.log4j.Level;
        toString(): string;
        getDeclaringClass(): typeof org.apache.logging.log4j.Level;
        notifyAll(): void;
        name(): string;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        isLessSpecificThan(level: org.apache.logging.log4j.Level_): boolean;
        "compareTo(java.lang.Object)"(other: any): number;
        equals(other: any): boolean;
        getStandardLevel(): Internal.StandardLevel;
        get class(): typeof any
        get declaringClass(): typeof org.apache.logging.log4j.Level
        get standardLevel(): Internal.StandardLevel
        static readonly FATAL: (org.apache.logging.log4j.Level) & (org.apache.logging.log4j.Level);
        static readonly INFO: (org.apache.logging.log4j.Level) & (org.apache.logging.log4j.Level);
        static readonly ERROR: (org.apache.logging.log4j.Level) & (org.apache.logging.log4j.Level);
        static readonly OFF: (org.apache.logging.log4j.Level) & (org.apache.logging.log4j.Level);
        static readonly ALL: (org.apache.logging.log4j.Level) & (org.apache.logging.log4j.Level);
        static readonly CATEGORY: ("Level") & (string);
        static readonly TRACE: (org.apache.logging.log4j.Level) & (org.apache.logging.log4j.Level);
        static readonly WARN: (org.apache.logging.log4j.Level) & (org.apache.logging.log4j.Level);
        static readonly DEBUG: (org.apache.logging.log4j.Level) & (org.apache.logging.log4j.Level);
    }
    type Level_ = Level;
}
