#Infection duration
# Default: 600
# Range: > 0
infectionDuration = 600
#Base infection chance
# Default: 80
# Range: 0 ~ 100
baseInfectionChance = 80
#Minimum infection chance
# Default: 10
# Range: 0 ~ 100
minimumInfectionChance = 10
#If true, wearing armor will lower the infection chance (full Netherite will lower the chance by 60%)
armorLowersInfectionChance = true
#If true, random symptoms can occur when infected
enableRandomSymptoms = true
#Time in seconds a random symptom will last
# Default: 30
# Range: > 0
randomSymptomsDuration = 30
#Chance for a random symptom to occur when infected
# Default: 3
# Range: 0 ~ 100
randomSymptomsChance = 3
#Time the immunity from new infections will last
# Default: 120
# Range: > 0
immunityDuration = 120
#If true, drinking milk will cure the player if infected
milkCuresInfection = false
#If false, holding a totem will not prevent the player from dying when the infection timer runs out
totemPreventsDyingFromInfection = true
