
["Ultra Instinct Minigame"]
	#Speed of the white cursor bar (pixels per tick, default: 12)
	#Range: 1 ~ 100
	cursorSpeed = 12
	#Width of the green zone target (in pixels, default: 38)
	#Range: 5 ~ 200
	greenZoneWidth = 38
	#Reaction time to press SPACE when cursor hits green zone (in ticks, default: 20)
	#Range: 5 ~ 100
	greenZoneWindowTicks = 20
	#Reaction time to press A or D when prompted (in ticks, default: 20)
	#Range: 5 ~ 100
	maxKeyTime = 20
	#Minimum delay between A/D prompts (in ticks, default: 10)
	#Range: 0 ~ 1000
	minKeyDelay = 10
	#Maximum delay between A/D prompts (in ticks, default: 50)
	#Range: 0 ~ 1000
	maxKeyDelay = 50
	#Number of correct A/D inputs required to win (default: 10)
	#Range: 1 ~ 100
	maxProgress = 10
	#Number of mistakes allowed before failing (default: 5)
	#Range: 1 ~ 20
	maxFailures = 5

["Ultra Ego Minigame"]
	#Speed of the white cursor bar (pixels per tick, default: 12)
	#Range: 1 ~ 100
	cursorSpeed = 12
	#Width of the green zone target (in pixels, default: 38)
	#Range: 5 ~ 200
	greenZoneWidth = 38
	#Reaction time to press SPACE when cursor hits green zone (in ticks, default: 20)
	#Range: 5 ~ 100
	greenZoneWindowTicks = 20
	#Reaction time to press A or D when prompted (in ticks, default: 20)
	#Range: 5 ~ 100
	maxKeyTime = 20
	#Minimum delay between A/D prompts (in ticks, default: 10)
	#Range: 0 ~ 1000
	minKeyDelay = 10
	#Maximum delay between A/D prompts (in ticks, default: 50)
	#Range: 0 ~ 1000
	maxKeyDelay = 50
	#Number of correct A/D inputs required to win (default: 10)
	#Range: 1 ~ 100
	maxProgress = 10
	#Number of mistakes allowed before failing (default: 5)
	#Range: 1 ~ 20
	maxFailures = 5

