
#Settings for the light / mobspawn overlay
[lightoverlay]
	#Range of the lightoverlay (positive Y)
	#Range: > 0
	uprange = 4
	#Range of the lightoverlay (negative Y)
	#Range: > 0
	downrange = 16
	#Range of the lightoverlay (Horizontal N,E,S,W)
	#Range: > 0
	hrange = 16
	#Ignore if there in no 2 Block space to spawn. (Less lag if true)
	ignoreLayer = false
	#Ignore if mobs can actually spawn according to other mods and biome spawn lists and just go by light value
	ignoreSpawnList = false
	#Blocks can allow/disallow spawns for different entity types. The check for this isn't very performat.
	#Setting this to true will increase performance but decrease accuracy.
	simpleCheck = false
	#Minimum save light level where no mobs can spawn
	#Range: > 0
	saveLevel = 1
	#Finished 1.18 migration (internal)
	finishedMigration = true
	#Render light levels as numbers instead of crosses
	spawn_numbers = false
	#Only update the light scanner every N client ticks/frames. Set to 1 to update every frame (disables throttling).
	#Range: > 1
	update_interval_frames = 1

#Settings for the chunk bounds overlay
[chunkbounds]
	#Radius (in Chunks) to show the edges (red line)
	#Range: > 0
	radius = 1
	#Show the middle of the current Chunk (yellow line)
	middle = true

#General render settings.
#Line thickness, Colors, ...
[rendersettings]
	#Color for the chunk edge
	#Range: 0 ~ 16777215
	chunk_edge_color = 16711680
	#Color for the chunk grid
	#Range: 0 ~ 16777215
	chunk_grid_color = 65280
	#Color for the middle chunk line
	#Range: 0 ~ 16777215
	chunk_mid_color = 16776960
	#Line width for chunk boundaries
	#Range: 0.0 ~ 1.7976931348623157E308
	chunk_line_width = 1.5
	#Color the X that marks "Spawns always possible"
	#Range: 0 ~ 16777215
	spawn_always_color = 16711680
	#Color the X that marks "Spawns at night possible"
	#Range: 0 ~ 16777215
	spawn_night_color = 16776960
	#Line width for spawn indication
	#Range: 0.0 ~ 1.7976931348623157E308
	spawn_line_width = 2.0
	#Use thicker lines for chunk boundaries
	chunk_line_thick = false
	#Color for the number that marks "No spawns possible"
	#Range: 0 ~ 16777215
	spawn_safe_color = 65280
	#Scale/size of the number overlay when enabled (world units)
	#Range: 0.005 ~ 0.5
	spawn_number_scale = 0.07

#Settings for the search overlay
[searchoverlay]
	#Setting this to false this will disable the functionality to double click the JEI search bar for item searching.
	search_enabled = true
	#Also searches for the custom name of an item in user inventory (for example items named in anvil)
	#Setting this to false will increase performance.
	custom_search = true
	#Also searches the tooltip of items in the users inventory
	#Setting this to false will increase performance.
	search_tooltip = true
	#Maximum amount of search results for the item searching to be active
	#Range: > 256
	search_max_results = 16384
	#Color for the search box when double clicked
	#Range: 0 ~ 16777215
	search_box_color = 16776960
	#Color of the filtered out slots
	#Range: 0 ~ 16777215
	search_slot_color = 0
	#Transparancy for the filtered out slots
	#Range: 0.0 ~ 1.0
	search_slot_alpha = 0.5

