#Maximum percent the detection range can be reduced by all stealth sources combined.
#(0.80 = up to 80% reduction.).
#Range: 0.0 ~ 1.0
maxDetectionReductionPercent = 0.5
#Minimum allowed detection radius in blocks.
#Range: 0.0 ~ 128.0
minDetectionRadiusBlocks = 0.0
#Detection range reduction per level of Stealth enchantment.
#(0.04 = 4% reduction per level).
#Range: 0.0 ~ 1.0
stealthEnchantReductionPerLevel = 0.02
#Detection range reduction while the player is walking on ground.
#(0.25 = 25% reduction).
#Range: 0.0 ~ 1.0
walkingReductionPercent = 0.05
#Detection range reduction while standing still or crouching.
#(0.50 = 50% reduction).
#Range: 0.0 ~ 1.0
idleOrCrouchReductionPercent = 0.1
#Detection range reduction when the player is behind the mob's look direction.
#(0.50 = 50% reduction).
#Range: 0.0 ~ 1.0
behindMobReductionPercent = 0.1
#Detection range reduction when both body and head are concealed by grass.
#(0.50 = 50% reduction).
#Range: 0.0 ~ 1.0
grassCoverReductionPercent = 0.1
#Follow range reduction factor from Blindness effect applied to mobs.
#(0.5 = 50% reduction to follow range).
#Range: 0.0 ~ 1.0
blindnessFollowRangeReduction = 0.0

