
["Display Settings"]
	#Show vanilla hearts
	showVanillaHearts = false
	#Show health as decimals or whole numbers
	showDecimalHealth = true
	#Show vanilla armor bar
	showVanillaArmor = false
	#Show vanilla hunger bar
	showVanillaHunger = false
	#Show vanilla oxygen bubbles
	showVanillaOxygen = false
	#Show numeric hunger instead of vanilla hunger bar
	showNumericHunger = true
	#Show custom oxygen icon when underwater
	showOxygenIcon = true
	#Show numeric health instead of vanilla health bar
	showNumericHealth = true
	#Horizontal offset between the health icon and the numeric health text
	#Range: 0 ~ 100
	healthTextOffset = 25
	#Show numeric oxygen value when underwater
	showNumericOxygen = true
	#Show custom health icon
	showHealthIcon = true
	#Show custom armor icon
	showArmorIcon = true
	#Show custom hunger icon
	showHungerIcon = true
	#Enable dynamic health color change (Green -> Full, Yellow -> Low, Red -> Critical)
	enableDynamicHealthColor = true
	#Horizontal position of the health icon display
	#Range: -1000 ~ 1000
	healthDisplayX = -85
	#Vertical position of the health icon display
	#Range: 0 ~ 1000
	healthDisplayY = 43
	#Horizontal position of the armor icon display
	#Range: -1000 ~ 1000
	armorDisplayX = -85
	#Vertical position of the armor icon display
	#Range: 0 ~ 1000
	armorDisplayY = 60
	#Horizontal position of the hunger icon display
	#Range: -1000 ~ 1000
	hungerDisplayX = 70
	#Vertical position of the hunger icon display
	#Range: 0 ~ 1000
	hungerDisplayY = 43
	#Horizontal position of the oxygen icon display
	#Range: -1000 ~ 1000
	oxygenDisplayX = 70
	#Vertical position of the oxygen icon display
	#Range: 0 ~ 1000
	oxygenDisplayY = 60
	#Color of the health numerical value in the HUD. Use's Decimal color code; Default is Red
	#Range: 0 ~ 16777215
	healthColor = 16733525
	#Enable or disable black outline around health numerical values.
	showHealthOutline = false
	#Show custom toughness icon
	showToughnessIcon = true
	#Horizontal position of the toughness icon display
	#Range: -1000 ~ 1000
	toughnessDisplayX = 35
	#Vertical position of the toughness icon display
	#Range: 0 ~ 1000
	toughnessDisplayY = 56
	#Show vanilla mount hearts (when riding an entity like a horse)
	showVanillaMountHealth = false
	#Show custom mount health icon and value on HUD when riding
	showMountIcon = true
	#Horizontal position of the mount health icon display
	#Range: -1000 ~ 1000
	mountDisplayX = -140
	#Vertical position of the mount health icon display
	#Range: 0 ~ 1000
	mountDisplayY = 43
	#Show +Absorption numeric text
	showAbsorptionText = true
	#Place absorption right after the rendered health text so it never overlaps
	absorptionFollowHealthWidth = true
	#Absorption X offset RELATIVE to the health anchor (used if absorptionFollowHealthWidth=false)
	#Range: -1000 ~ 1000
	absorptionOffsetX = -18
	#Absorption Y offset RELATIVE to the health anchor
	#Range: -1000 ~ 1000
	absorptionOffsetY = 0
	#Show +Saturation numeric text
	showSaturationText = true
	#Hide saturation number when vanilla hunger bar is enabled
	hideSaturationIfVanillaHunger = true
	#If Iron's Spells & Spellbooks is installed, render BetterHP's mana display.
	enableIronsManaCompat = true
	#If enabled, BetterHP will hide Iron's default mana bar when compat is active.
	hideIronsManaOverlay = true
	#Show Iron's Spells & Spellbooks mana value (only when Iron's is installed)
	showMana = true
	#Show numeric mana value
	showNumericMana = true
	#Show mana icon
	showManaIcon = true
	#Place mana right after the rendered health text so it never overlaps
	manaFollowHealthWidth = true
	#Mana X offset relative to the health anchor (used if manaFollowHealthWidth=false)
	#Range: -1000 ~ 1000
	manaOffsetX = 150
	#Mana Y offset relative to the health anchor
	#Range: -1000 ~ 1000
	manaOffsetY = 0

