---@diagnostic disable: undefined-global

local L = ExwindLocale and ExwindLocale.NewLocale("itIT")
if not L then return end

-- added 2026-08-19 11:20
-- added 2026-08-21 22:46
-- added 2026-08-23 03:02
L["周围怪物DEBUFF监控"] = "Nearby Enemy Debuff Monitor"
L["以格子显示周围进入战斗的敌对怪物；玩家或宠物施放的指定 Debuff 存在时显示红色。"] = "Displays a grid for nearby hostile enemies in combat; turns red when a specified Debuff applied by the player or their pet is present."
L["启用周围怪物DEBUFF监控"] = "Enable Nearby Enemy Debuff Monitor"
L["模块设置"] = "Module Settings"
L["格子外观"] = "Cell Appearance"
L["方块宽度"] = "Cell Width"
L["方块高度"] = "Cell Height"
L["方块间距"] = "Cell Spacing"
L["每行方块数"] = "Cells per Row"
L["没有 Debuff 时的颜色"] = "No Debuff Color"
L["有 Debuff 时的颜色"] = "Debuff Color"
L["Debuff ID 1"] = "Debuff ID 1"
L["Debuff ID 2"] = "Debuff ID 2"
L["Debuff ID 3"] = "Debuff ID 3"
L["Debuff ID 4"] = "Debuff ID 4"
L["Debuff ID 5"] = "Debuff ID 5"
L["Debuff ID 6"] = "Debuff ID 6"
L["Debuff ID 7"] = "Debuff ID 7"
L["Debuff ID 8"] = "Debuff ID 8"
L["Debuff ID 9"] = "Debuff ID 9"
L["Debuff ID 10"] = "Debuff ID 10"

L["打开 Exwind 面板"] = "Open Exwind Panel"

L["|cffff0000[ExwindTools] 编辑模式模块错误 ["] = "|cffff0000[ExwindTools] Edit mode module error ["
L["|cffff0000[ExwindTools] 编辑模式退出回调失败: "] = "|cffff0000[ExwindTools] Edit mode exit callback failed: "
L["编辑会话未开启"] = "Edit session is not open"
L["对象已不存在或目录已刷新"] = "Object no longer exists or the directory was refreshed"
L["该对象暂不支持预览"] = "This object does not support preview"
L["该编辑会话不支持 panel-only root"] = "This edit session does not support a panel-only root"
L["对象已不存在或暂不支持预览"] = "Object no longer exists or preview is not supported"
L["EXWIND 编辑模式"] = "EXWIND Edit Mode"
L["显示覆盖层"] = "Show Overlay"
L["全部显示"] = "Show All"
L["退出编辑模式"] = "Exit Edit Mode"
L["左拖移动整体，右键打开设置"] = "Drag with the left button to move everything; right-click to open settings"
L["|cffff0000[ExwindTools] SendEvent 错误 [%s][%s]: %s|r"] = "|cffff0000[ExwindTools] SendEvent error [%s][%s]: %s|r"
L["|cffff0000[ExwindTools] 事件错误 [%s][%s]: %s|r"] = "|cffff0000[ExwindTools] Event error [%s][%s]: %s|r"
L["|cffff0000[ExwindTools] WatchEven 回调错误 [%s][%s]: %s|r"] = "|cffff0000[ExwindTools] WatchEven callback error [%s][%s]: %s|r"
L["缺少必要的库: LibSerialize 或 LibDeflate"] = "Required libraries missing: LibSerialize or LibDeflate"
L["未命名配置"] = "Untitled Profile"
L["未选择任何模块或选中的模块没有保存数据"] = "No modules selected, or the selected modules have no saved data"
L["序列化失败: "] = "Serialization failed: "
L["压缩失败"] = "Compression failed"
L["编码失败"] = "Encoding failed"
L["导入字符串为空"] = "Import string is empty"
L["无效的导入字符串格式 (缺少 !EX1! 前缀)"] = "Invalid import string format (missing !EX1! prefix)"
L["导入字符串内容为空"] = "Import string content is empty"
L["字符串解码失败 (可能已损坏)"] = "String decoding failed (it may be corrupted)"
L["数据解压失败 (可能已损坏)"] = "Data decompression failed (it may be corrupted)"
L["数据反序列化失败: "] = "Data deserialization failed: "
L["数据结构无效 (不是表)"] = "Invalid data structure (not a table)"
L["数据结构无效 (缺少元数据)"] = "Invalid data structure (missing metadata)"
L["数据结构无效 (缺少模块数据)"] = "Invalid data structure (missing module data)"
L["未知时间"] = "Unknown time"
L["未知版本"] = "Unknown version"
L["数据库未初始化"] = "Database not initialized"
L["导入成功！已导入 %d 个模块的配置。\n\n配置需要重载界面才能完全生效。"] = "Import successful! Imported configuration for %d modules.\n\nReload the UI for the configuration to take full effect."
L["立即重载"] = "Reload Now"
L["稍后重载"] = "Reload Later"
L["ExwindExport 核心加载完成"] = "ExwindExport core loaded"
L["无法识别该框架"] = "Unable to identify the framework"
L["|cffff0000[ExwindFactory] 初始化错误 [%s]: %s|r"] = "|cffff0000[ExwindFactory] initialization error [%s]: %s|r"
L["[ExwindGrid] 错误: ExwindTools.lua 必须在 ExwindGrid.lua 之前加载!"] = "[ExwindGrid] Error: ExwindTools.lua must load before ExwindGrid.lua!"
L["未注册的自定义组件"] = "Unregistered custom component"
L["|cff00ffff[ExwindGrid]|r 编辑模式已激活。请在左侧点击行号进行管理。"] = "|cff00ffff[ExwindGrid]|r Edit mode is active. Click row numbers on the left to manage it."
L["插入行"] = "Insert Row"
L["删除行"] = "Delete Row"
L["导出导入包"] = "Export/Import Package"
L["保存退出"] = "Save and Exit"
L["组件库"] = "Component Library"
L["导出默认值"] = "Export Defaults"
L["勾选框"] = "Checkbox"
L["按钮"] = "Button"
L["滑动条"] = "Slider"
L["输入框"] = "Input Box"
L["大标题"] = "Large Heading"
L["中标题"] = "Medium Heading"
L["分隔线"] = "Divider"
L["文本"] = "Text"
L["描述"] = "Description"
L["卡片"] = "Card"
L["模块通用设置"] = "Module General Settings"
L["自定义宿主"] = "Custom Host"
L["颜色"] = "Color"
L["单选下拉"] = "Single-Select Dropdown"
L["多选下拉"] = "Multi-Select Dropdown"
L["LSM字体"] = "LSM Font"
L["LSM材质"] = "LSM Texture"
L["LSM边框"] = "LSM Border"
L["LSM背景"] = "LSM Background"
L["字体组"] = "Font Group"
L["Widget排列"] = "Widget Layout"
L["材质组"] = "Texture Group"
L["新组件"] = "New Component"
L["卡片标题"] = "Card Title"
L["卡片描述"] = "Card Description"
L["唯一 Key (Grid ID):"] = "Unique Key (Grid ID):"
L["DB Key (setKey, 可选):"] = "DB Key (setKey, optional):"
L["显示标签:"] = "Display Label:"
L["宽度 (1-50):"] = "Width (1-50):"
L["高度:"] = "Height:"
L["X轴:"] = "X Axis:"
L["Y轴:"] = "Y Axis:"
L["选项列表 (逗号分隔):"] = "Option List (comma-separated):"
L["Slider 最小值:"] = "Slider Minimum:"
L["Slider 最大值:"] = "Slider Maximum:"
L["保存设置"] = "Save Settings"
L["|cffff0000删除组件|r"] = "|cffff0000Delete Component|r"
L["[ExwindGrid] 错误: 未找到组件配置: "] = "[ExwindGrid] Error: component configuration not found: "
L["[ExwindGrid] MODULE_SPEC 导出不支持循环表"] = "[ExwindGrid] MODULE_SPEC export does not support circular tables"
L["[ExwindGrid] 新增组件不能导出运行时回调"] = "[ExwindGrid] New components cannot export runtime callbacks"
L["[ExwindGrid] 新增组件不能导出循环表"] = "[ExwindGrid] New components cannot export circular tables"
L["[ExwindGrid] MODULE_SPEC.gui 中存在重复 key："] = "[ExwindGrid] Duplicate key in MODULE_SPEC.gui:"
L["[ExwindGrid] 导出失败：当前页面没有模块标识"] = "[ExwindGrid] Export failed: the current page has no module ID"
L["当前页面没有可导出的模块定义"] = "The current page has no module definition to export"
L["[ExwindGrid] 当前 MODULE_SPEC 缺少 gui.static/gui.fields"] = "[ExwindGrid] Current MODULE_SPEC is missing gui.static/gui.fields"
L["[ExwindGrid] 导出默认值失败：当前页面没有模块标识"] = "[ExwindGrid] Default export failed: the current page has no module ID"
L["当前页面没有已声明的默认值真源"] = "The current page has no declared default source"
L["复制 MODULE_SPEC（当前预设默认值与 GUI 布局）:"] = "Copy MODULE_SPEC (current preset defaults and GUI layout):"
L["好的"] = "OK"
L["当前页面没有可导出的默认值真源"] = "The current page has no default source to export"
L["复制默认值导入包（发送给 Codex 验收并导入）:"] = "Copy default import package (send to Codex for review and import):"
L["当前页面没有可导出的正式真源"] = "The current page has no official source to export"
L["复制完整导入包（发送给 Codex 验收并导入）:"] = "Copy complete import package (send to Codex for review and import):"
L["复制 gui 区块（替换 MODULE_SPEC 内的 gui）:"] = "Copy gui block (replace gui in MODULE_SPEC):"
L["复制布局代码 (粘贴到模块结尾):"] = "Copy layout code (paste at the end of the module):"
L["复制 defaults 区块（替换 MODULE_SPEC 内的 defaults）:"] = "Copy defaults block (replace defaults in MODULE_SPEC):"
L["复制默认值代码 (粘贴到模块开头):"] = "Copy default value code (paste at the beginning of the module):"
L["无匹配结果"] = "No matches found"
L["文字设置"] = "Text Settings"
L["显示文字"] = "Display Text"
L["自动宽度"] = "Auto Width"
L["启用文字渐隐"] = "Enable Text Fade"
L["阴影设置"] = "Shadow Settings"
L["布局设置"] = "Layout Settings"
L["高级文字设置"] = "Advanced Text Settings"
L["阴影颜色"] = "Shadow Color"
L["固定宽度"] = "Fixed Width"
L["最大宽度 (0=不限)"] = "Maximum Width (0 = unlimited)"
L["左对齐"] = "Left"
L["居中"] = "Center"
L["右对齐"] = "Right"
L["水平对齐"] = "Horizontal Alignment"
L["顶部"] = "Top"
L["底部"] = "Bottom"
L["垂直对齐"] = "Vertical Alignment"
L["渐隐起点"] = "Fade Start"
L["渐隐长度"] = "Fade Length"
L["文字旋转"] = "Text Rotation"
L["高级设置"] = "Advanced Settings"
L["TTS语音"] = "TTS Voice"
L["启用"] = "Enable"
L["音效来源"] = "Sound Source"
L["语音包标签"] = "Voice Pack Label"
L["TTS文本"] = "TTS Text"
L["输入要朗读的文字"] = "Enter text to read aloud"
L["试听"] = "Preview"
L["显示边框"] = "Show Border"
L["裁切图标"] = "Crop Icon"
L["图标倒数"] = "Icon Countdown"
L["外观设置"] = "Appearance"
L["倒数设置"] = "Countdown Settings"
L["图标透明度"] = "Icon Opacity"
L["图标变灰"] = "Grayscale Icon"
L["图标染色"] = "Icon Tint"
L["混合模式"] = "Blend Mode"
L["旋转角度"] = "Rotation Angle"
L["裁切设置"] = "Crop Settings"
L["裁切左 (Crop Left)"] = "Crop Left"
L["裁切右 (Crop Right)"] = "Crop Right"
L["裁切上 (Crop Top)"] = "Crop Top"
L["裁切下 (Crop Bottom)"] = "Crop Bottom"
L["启用扇形倒数"] = "Enable Radial Countdown"
L["显示边缘光"] = "Show Edge Glow"
L["倒数结束闪光"] = "Flash When Countdown Ends"
L["扇形透明度"] = "Radial Opacity"
L["边缘光透明度"] = "Edge Glow Opacity"
L["左到右填满"] = "Fill Left to Right"
L["左到右消退"] = "Left to Right Fade"
L["右到左填满"] = "Fill Right to Left"
L["右到左消退"] = "Right to Left Fade"
L["前景"] = "Foreground"
L["背景"] = "Background"
L["LSM皮肤"] = "LSM Skin"
L["左侧"] = "Left"
L["中间"] = "Center"
L["右侧"] = "Right"
L["图标 X 轴偏移"] = "Icon X Offset"
L["图标宽度"] = "Icon Width"
L["图标高度"] = "Icon Height"
L["图标 Y 轴偏移"] = "Icon Y Offset"
L["显示图标边框"] = "Show Icon Border"
L["图标边框间距"] = "Icon Border Spacing"
L["填充设置"] = "Fill Settings"
L["填充方式"] = "Fill Method"
L["呼吸发光（Alpha + Scale）"] = "Breathing Glow (Alpha + Scale)"
L["边框线条流光（原生 Translation）"] = "Border Line Sweep (Native Translation)"
L["触发光环（原生 Proc）"] = "Trigger Halo (Native Proc)"
L["长度"] = "Length"
L["粗度"] = "Thickness"
L["速度"] = "Speed"
L["大小倍率"] = "Size Multiplier"
L["间距（负值向内）"] = "Spacing (negative values inward)"
L["顺时针"] = "Clockwise"
L["逆时针"] = "Counterclockwise"
L["方向"] = "Direction"
L["数量 = 同时环绕的线条数；间距可为负，负值让线条向图标内部收。四边移动完全由原生 Translation 处理。"] = "Count = number of lines orbiting simultaneously; spacing may be negative to pull lines inward. Movement on all four sides is handled by native Translation."
L["使用暴雪原生 Proc FlipBook；速度同时控制起手段与循环段，大小与外扩边距控制光环范围。"] = "Uses Blizzard's native Proc FlipBook; speed controls both the startup and loop phases, while size and outer margin control the halo range."
L["使用 Alpha + Scale 原生循环；速度控制呼吸节奏，大小与外扩边距控制发光范围。"] = "Uses a native Alpha + Scale loop; speed controls the breathing rhythm, while size and outer margin control the glow range."
L["排序"] = "Order"
L["向右"] = "Right"
L["向左"] = "Left"
L["向下"] = "Down"
L["向上"] = "Up"
L["左右居中"] = "Center Horizontally"
L["上下居中"] = "Center Vertically"
L["增长方向"] = "Growth Direction"
L["间距"] = "Spacing"
L["最大显示"] = "Maximum Display"
L["每行最多"] = "Maximum Per Row"
L["换行方向"] = "Wrap Direction"
L["启用计时条"] = "Enable Timer Bar"
L["条体材质"] = "Bar Texture"
L["X 偏移"] = "X Offset"
L["Y 偏移"] = "Y Offset"
L["前景颜色"] = "Foreground Color"
L["背景颜色"] = "Background Color"
L["边框内距"] = "Border Inset"
L["计时条（原生 Aura Duration Bar）"] = "Timer Bar (Native Aura Duration Bar)"
L["启用层数条"] = "Enable Stack Bar"
L["最大层数"] = "Maximum Stacks"
L["层数条（原生 Aura Application Bar）"] = "Stack Bar (Native Aura Application Bar)"
L["锚点设置"] = "Anchor Settings"
L["启用锚点"] = "Enable Anchor"
L["锚点选择器"] = "Anchor Selector"
L["FileDataID / 路径"] = "FileDataID / Path"
L["透明度"] = "Opacity"
L["缩放"] = "Scale"
L["旋转"] = "Rotation"
L["材质颜色"] = "Texture Color"
L["水平翻转"] = "Flip Horizontally"
L["垂直翻转"] = "Flip Vertically"
L["驱散边框"] = "Dispel Border"
L["启用驱散边框"] = "Enable Dispel Border"
L["驱散边框带图标"] = "Dispel Border with Icon"
L["驱散边框样式"] = "Dispel Border Style"
L["Aura 内容排序"] = "Aura Content Sorting"
L["排序方式"] = "Sort Method"
L["大减伤"] = "Major Damage Reduction"
L["单位框减益"] = "Unit Frame Debuffs"
L["仅重要"] = "Important Only"
L["到期"] = "Expiration"
L["仅按到期"] = "By Expiration Only"
L["名称"] = "Name"
L["仅按名称"] = "By Name Only"
L["Aura 实例 ID"] = "Aura Instance ID"
L["排序方向"] = "Sort Direction"
L["反向"] = "Reverse"
L["+ 文本"] = "+ Text"
L["+ 发光"] = "+ Glow"
L["发光"] = "Glow"
L[" 子元素 "] = " Child Element "
L[" · 启用"] = " · Enabled"
L["删除 子元素 "] = "Delete Child Element "
L["发光 "] = "Glow "
L[" · 样式"] = " · Style"
L["动作条发光"] = "Action Bar Glow"
L["Proc 发光"] = "Proc Glow"
L[" · 颜色"] = " · Color"
L[" · 频率"] = " · Frequency"
L[" · 大小"] = " · Size"
L[" · 边距"] = " · Margin"
L["文本 "] = "Text "
L[" · 示例"] = " · Example"
L[" · 字体"] = " · Font"
L[" · X 偏移"] = " · X Offset"
L[" · Y 偏移"] = " · Y Offset"
L["子元素"] = "Child Elements"
L["可编辑元素："] = "Editable Element:"
L["左键拖动位置；右键定位设置"] = "Left-drag to move; right-click for anchor settings"
L["右键定位设置"] = "Right-click for anchor settings"
L["可编辑元素：材质"] = "Editable Element: Texture"
L["文字"] = "Text"
L["目标"] = "Target"
L["时间"] = "Time"
L["法术名称"] = "Spell Name"
L["目标名称"] = "Target Name"
L["拖动调整大小"] = "Drag to Resize"
L["宽度：%d   高度：%d"] = "Width: %d   Height: %d"
L["自定义样式"] = "Custom Style"
L["技能名称"] = "Spell Name"
L["新增样式"] = "New Style"
L["一次性覆盖当前外观；本体位置与业务设置不会改变。"] = "Override the current appearance once; the base position and functional settings remain unchanged."
L["同时覆盖字体（LSM）"] = "Also Override Font (LSM)"
L["确认应用"] = "Confirm Apply"
L["样式 A"] = "Style A"
L["样式 B"] = "Style B"
L["删除自定义样式"] = "Delete Custom Style"
L[" 预览（点击选择）"] = " Preview (click to select)"
L["样式 "] = "Style "
L["删除 "] = "Delete "
L["新增 "] = "Add "
L["应用 "] = "Apply "
L["删除后无法恢复；内置样式 A/B 不会受到影响。"] = "Deletion cannot be undone; built-in styles A/B are unaffected."
L["保存当前外观为 Core 共享样式；本体位置不会保存。"] = "Save the current appearance as a Core shared style; the element position is not saved."
L["确认删除"] = "Confirm Deletion"
L["确认新增"] = "Confirm Addition"
L["[ExwindPanelRouter] ExwindTools 核心未加载"] = "[ExwindPanelRouter] ExwindTools core is not loaded"
L[" 未安装，已保留在 ExwindCore 中央面板。"] = " is not installed and remains in the ExwindCore central panel."
L[" 已安装但未启用，已保留在 ExwindCore 中央面板。"] = " is installed but disabled and remains in the ExwindCore central panel."
L[" 尚未加载，已保留在 ExwindCore 中央面板。"] = " is not loaded yet and remains in the ExwindCore central panel."
L[" 已加载但尚未注册 Unified Provider，已保留在 ExwindCore 中央面板。"] = " is loaded but has not registered a Unified Provider and remains in the ExwindCore central panel."
L["开怪倒数功能未就绪"] = "Pull countdown is not ready"
L["未加载"] = "Not Loaded"
L["重置"] = "Reset"
L["复制"] = "Copy"
L["埋点名称 / 次数 / 平均 / 峰值 / 总计（滚轮翻页）"] = "Metric / Count / Average / Peak / Total (scroll to page)"
L["暂无数据（等待被埋点的函数被调用）"] = "No data (waiting for an instrumented function to be called)"
L["%s   x%d   平均 %.2fms   峰值 %.2fms   总计 %.0fms"] = "%s   x%d   Avg %.2fms   Peak %.2fms   Total %.0fms"
L["共 %d 条，当前显示第 %d-%d 条"] = "%d total, showing %d-%d"
L["|cff33ff99全选已完成，直接 Ctrl+C 复制|r"] = "|cff33ff99Select All complete; press Ctrl+C to copy|r"
L["%s   x%d   平均%.2fms   峰值%.2fms   总计%.0fms"] = "%s   x%d   Avg %.2fms   Peak %.2fms   Total %.0fms"
L["（暂无数据）"] = "(No data)"
L["|cff33ff99[ExwindPerf]|r #%s %s (难度:%s 人数:%s) 时长 %.1fs 成功:%s"] = "|cff33ff99[ExwindPerf]|r #%s %s (Difficulty: %s Players: %s) Duration %.1fs Success: %s"
L["    %s: 平均 %sms  峰值 %sms"] = "    %s: Avg %sms  Peak %sms"
L["    FPS: 最低 %.1f  最高 %.1f  平均 %.1f  (采样点数 %d)"] = "    FPS: Min %.1f  Max %.1f  Avg %.1f  (Samples %d)"
L["    全服插件Top5(按本次战斗平均耗时): "] = "    Top 5 addons server-wide (by average time this combat): "
L["|cff33ff99[ExwindPerf]|r 已开启，下次进入 Boss 战斗会自动采样。"] = "|cff33ff99[ExwindPerf]|r Enabled; sampling starts on the next Boss fight."
L["|cff33ff99[ExwindPerf]|r 已关闭。"] = "|cff33ff99[ExwindPerf]|r Disabled."
L["|cff33ff99[ExwindPerf]|r 历史记录已清空。"] = "|cff33ff99[ExwindPerf]|r History cleared."
L["|cff33ff99[ExwindPerf]|r 开关:%s  C_AddOnProfiler可用:%s  当前是否在采样:%s  已保存战斗数:%d"] = "|cff33ff99[ExwindPerf]|r Enabled:%s  C_AddOnProfiler available:%s  Sampling:%s  Saved combats:%d"
L["开"] = "On"
L["|cff33ff99[ExwindPerf]|r 没有已保存的战斗记录。"] = "|cff33ff99[ExwindPerf]|r No saved combat records."
L["|cff33ff99[ExwindPerf]|r 用法: /exwindperf on|off|status|dump [n]|clear|panel"] = "|cff33ff99[ExwindPerf]|r Usage: /exwindperf on|off|status|dump [n]|clear|panel"
L["图像"] = "Image"
L["已挂载元素 "] = "Mounted Element "
L["子·"] = "Child ·"
L["扩·"] = "Extended ·"
L["缺少 PreviewDock/宿主"] = "Missing PreviewDock/host"
L["宿主没有专用 PreviewCanvas"] = "Host has no dedicated PreviewCanvas"
L["PreviewCanvas 未直接挂在声明的宿主下"] = "PreviewCanvas is not directly attached to the declared host"
L["Workspace 未挂在指定 PreviewCanvas 内"] = "Workspace is not attached inside the specified PreviewCanvas"
L["Preview Model 必须是 table"] = "Preview Model must be a table"
L["未知 Preview kind: "] = "Unknown Preview kind: "
L["普通 Preview Model 必须声明 primary"] = "A standard Preview Model must declare primary"
L["元素缺少 id"] = "Element is missing id"
L["重复元素 id: "] = "Duplicate element id: "
L["renderCollection=true 时必须提供 collection"] = "collection must be provided when renderCollection=true"
L["图标本体（固定在预览中心）"] = "Icon body (fixed at preview center)"
L["倒数圈（固定在图标本体上）"] = "Countdown ring (fixed on the icon body)"
L["时间文本"] = "Time Text"
L["层数文本"] = "Stack Text"
L["计时条本体（固定在预览中心）"] = "Timer bar body (fixed at preview center)"
L["计时条图标（固定在计时条本体上）"] = "Timer bar icon (fixed on the timer bar body)"
L["子元素："] = "Child Elements:"
L["测试施法"] = "Test Cast"
L["显示"] = "Display"
L["排列设置"] = "Layout Settings"
L["显示目标文字"] = "Show Target Text"
L["显示时间文字"] = "Show Time Text"
L["[ExwindState] ExwindTools 核心未加载！请检查 .toc 加载顺序。"] = "[ExwindState] ExwindTools core is not loaded! Check the .toc load order."
L["未知职责"] = "Unknown Role"
L["击败"] = "Defeated"
L["敌军"] = "Forces"
L["部队"] = "Forces"
L["兵力"] = "Forces"
L["|cffff0000[ExwindState] 回调错误 [%s][%s]: %s|r"] = "|cffff0000[ExwindState] Callback error [%s][%s]: %s|r"
L["|cff00ffff[ExwindState]|r 12.0.5 起属性可能为 secret value，已停用属性运算压测"] = "|cff00ffff[ExwindState]|r Attributes may be secret values since 12.0.5; attribute performance tests disabled"
L["差值监控已停用: %s [%s]"] = "Delta monitoring disabled: %s [%s]"
L["ExwindTools:WatchStateDelta: config 必须包含 min 和 max"] = "ExwindTools:WatchStateDelta: config must include min and max"
L["差值监控注册: %s [%s] 范围 %.1f-%.1f"] = "Delta monitor registered: %s [%s] range %.1f-%.1f"
L["|cffff0000[ExwindState] Delta 回调错误 [%s][%s]: %s|r"] = "|cffff0000[ExwindState] Delta callback error [%s][%s]: %s|r"
L["|cffff0000[ExwindState] Delta Fade 回调错误 [%s][%s]: %s|r"] = "|cffff0000[ExwindState] Delta Fade callback error [%s][%s]: %s|r"
L["坦克"] = "Tank"
L["治疗"] = "Heal"
L["输出"] = "Output"
L["职业专精信息获取成功: %s (%s)"] = "Class specialization info retrieved: %s (%s)"
L["力量"] = "Str"
L["敏捷"] = "Agi"
L["智力"] = "Int"
L["进入首领战: %d"] = "Entered boss encounter: %d"
L["离开首领战"] = "Left boss encounter"
L["实时恢复首领战状态: encounterID=%d"] = "Real-time boss state restored: encounterID=%d"
L["重载恢复首领战状态: encounterID=%d"] = "Boss state restored after reload: encounterID=%d"
L["首领战进行中，但未能恢复 EncounterID"] = "Boss encounter in progress, but EncounterID could not be restored"
L["二次状态同步完成"] = "Secondary state sync complete"
L["ExwindState 初始化完成"] = "ExwindState initialization complete"
L["可编辑元素"] = "Editable Element"
L["左键打开设置"] = "Left-click to open settings"
L["Class"] = "Class"
L["进出战斗提示"] = "Combat Enter/Exit Notice"
L["进入或离开战斗时显示提示文字。"] = "Show a notice when entering or leaving combat."
L["玩家角色定位"] = "Player Position"
L["聊天频道切换"] = "Chat Channel Bar"
L["自动对话"] = "AUTO Gossip"
L["目标标记 + 地面光柱的快捷操作面板。"] = "Quick-action panel for target markers and ground beacons."
L["MDT 图标替换"] = "MDT Spell Icon Replacement"
L["大米法术查询"] = "M+ Spell Info"
L["在副本查找器侧边显示额外信息挂架。"] = "Show an extra information dock beside the dungeon finder."
L["在 PVEFrame 上显示玩家与队友钥石信息。"] = "Displays player and party keystone information on the PVEFrame."
L["战斗复活"] = "Combat Resurrection"
L["显示战斗复活的可用次数与恢复计时。"] = "Show available combat resurrections and recovery timer."
L["在屏幕上显示玩家当前总护盾量"] = "Show the player's current total shield amount on screen"
L["玩家治疗吸收盾"] = "Player Heal Absorb"
L["在屏幕上显示玩家当前总治疗吸收量。"] = "Show the player's current total healing absorb on screen."
L["战斗时间计时器"] = "Combat Timer"
L["显示本次战斗已持续的时间。"] = "Show the duration of the current combat."
L["实时显示你的施法序列，"] = "Display your cast sequence in real time,"
L["显示酒仙武僧的酒池百分比，并支持独立满条上限与阈值变色。"] = "Displays the Brewmaster Stagger percentage, with independent full-scale cap and threshold-based color changes."
L["噬灭变身计时"] = "Devourer Transform Timer"
L["玩家施放指定变身法术后，在屏幕显示持续秒数。"] = "Displays the duration in seconds on screen after the player casts the specified transformation spell."
L["汇集测试服专用的便捷功能"] = "A collection of convenience features for the PTR"
L["=== ExwindTools 诊断信息 ==="] = "=== ExwindTools Diagnostics ==="
L["插件版本: %s | WTF版本: %d"] = "Addon version: %s | WTF version: %d"
L["游戏版本: %s (Build: %s)"] = "Game version: %s (Build: %s)"
L["系统: %s (%s) | 区域: %s | 语言: %s | ElvUI: %s"] = "System: %s (%s) | Region: %s | Language: %s | ElvUI: %s"
L["环境: PTR=%s | BetaBuild=%s | RealmID=%s | BetaRealm=%s | 最终IsBeta=%s"] = "Environment: PTR=%s | BetaBuild=%s | RealmID=%s | BetaRealm=%s | Final IsBeta=%s"
L["=== 当前状态 ==="] = "=== Current Status ==="
L["职业: %s | 专精: %s"] = "Class: %s | Specialization: %s"
L["副本: %s | 战斗: %s"] = "Instance: %s | Combat: %s"
L["=== 依赖库 ==="] = "=== Dependencies ==="
L["你并未安装 ExwindTools，无法打开 ExwindTools 设置面板。"] = "ExwindTools is not installed; its settings panel cannot be opened."
L["ExwindTools 当前未载入，无法打开设置面板。\n原因：%s"] = "ExwindTools is not loaded; the settings panel cannot be opened.\nReason: %s"
L["ExwindTools 当前未载入，无法打开 ExwindTools 设置面板。"] = "ExwindTools is not loaded; its settings panel cannot be opened."
L["确定"] = "OK"
L["|cffA330C9[ExwindTools]|r 开发者模式: "] = "|cffA330C9[ExwindTools]|r Developer Mode: "
L["|cff00ff00[启用]|r"] = "|cff00ff00[Enabled]|r"
L["|cffff0000[禁用]|r"] = "|cffff0000[Disabled]|r"
L["|cffA330C9[ExwindTools] 当前 States:|r"] = "|cffA330C9[ExwindTools] Current States:|r"
L["  State 未初始化"] = "  State not initialized"
L["ExwindTools 核心加载完成"] = "ExwindTools core loaded"
L["暂无更新日志内容。"] = "No changelog content available."
L["^%s*备注:"] = "^%s*Notes:"
L["v26.6.24.0200 更新日志"] = "v26.6.24.0200 Changelog"
L["[ExwindToolsPanelProvider] Unified Shell 与 ExwindTools UI 必须先加载"] = "[ExwindToolsPanelProvider] Unified Shell and ExwindTools UI must load first"
L["预览部件"] = "Preview Widget"
L["搜索..."] = "Search..."
L["搜索模块..."] = "Search modules..."
L["没有匹配的模块"] = "No matching modules"
L["[ExwindToolsUI] Unified Shell hosts 不完整"] = "[ExwindToolsUI] Unified Shell hosts are incomplete"
L["[ExwindToolsUI] 旧独立窗口已创建；请 /reload 后从 Unified Shell 打开"] = "[ExwindToolsUI] Legacy window created; /reload, then open it from Unified Shell"
L["赞助支持"] = "Support"
L["如果你觉得插件不错，可以小额赞助。"] = "If you like the addon, you can support it with a small donation."
L["ExwindTools 和 EXBoss 是免费项目；赞助不会解锁额外功能，所有人使用同一版本。"] = "ExwindTools and EXBoss are free projects. Donations do not unlock extra features; everyone uses the same version."
L["复制赞助链接"] = "Copy Support Link"
L["点击输入框可全选，按 Ctrl+C 复制链接。"] = "Click the field to select all, then press Ctrl+C to copy the link."
L["遇到问题、配置建议或缺少选项都可以反馈。"] = "Report bugs, configuration suggestions, or missing options here."
L["这些操作会直接影响插件配置。"] = "These actions affect addon settings directly."
L["按左侧路由分类管理模块；禁用立即生效，重新启用后需要 /reload。"] = "Manage modules by the left-side routes; disabling is immediate, re-enabling requires /reload."
L["待重载"] = "Reload Required"
L["已启用"] = "Enabled"
L["已禁用"] = "Disabled"
L["禁用"] = "Disable"
L["分类"] = "Category"
L["个模块"] = "Modules"
L["设置"] = "Settings"
L["重置当前模块设置"] = "Reset Current Module Settings"
L["当前模块"] = "Current Module"
L["你将重置%s模块设置，并重载。是否确定？"] = "This will reset the settings for %s and reload the UI. Continue?"
L["|cff00ff00编辑布局|r"] = "|cff00ff00Edit Layout|r"
L["]|r\n\n 插件内容意外缺失\n 请在插件更新器重新安装插件\n 如重新安装无法解决，请通知插件作者\n\nPlugin content is unexpectedly missing.\nPlease reinstall the addon using the addon updater.\nIf reinstalling does not resolve the issue, please contact the addon author."] = "]|r\n\n Plugin content is unexpectedly missing.\n Please reinstall the addon using the addon updater.\n If reinstalling does not resolve the issue, please contact the addon author.\n\nPlugin content is unexpectedly missing.\nPlease reinstall the addon using the addon updater.\nIf reinstalling does not resolve the issue, please contact the addon author."
L["实时查看 ExwindTools 当前环境、玩家状态与核心运行信息。"] = "View ExwindTools environment, player status, and core runtime information in real time."
L["环境信息"] = "Environment Info"
L["插件版本"] = "Addon Version"
L["游戏版本"] = "Game Version"
L["系统"] = "System"
L["区域"] = "Region"
L["语言"] = "Language"
L["当前状态"] = "Current Status"
L["玩家"] = "Player"
L["职业"] = "Class"
L["专精"] = "Specialization"
L["职责"] = "Role"
L["等级"] = "Level"
L["战斗"] = "Combat"
L["副本内"] = "In Instance"
L["五人本"] = "5-Player Dungeon"
L["乘骑"] = "Mounted"
L["开发模式"] = "Developer Mode"
L["地图ID"] = "Map ID"
L["地图组"] = "Map Group"
L["副本ID"] = "Instance ID"
L["副本类型"] = "Instance Type"
L["难度ID"] = "Difficulty ID"
L["首领战"] = "Boss Encounter"
L["光环秘事"] = "Aura Secrets"
L["打断就绪"] = "Interrupt Ready"
L["大秘境状态"] = "Mythic+ Status"
L["大秘境"] = "Mythic+"
L["层数"] = "stacks"
L["限时完成"] = "Completed in Time"
L["词缀"] = "Affixes"
L["敌方进度"] = "Enemy Progress"
L["百分比"] = "Percentage"
L["有效"] = "Valid"
L["进度文本"] = "Progress Text"
L["已击杀首领"] = "Bosses Defeated"
L["进度序号"] = "Progress Index"
L["玩家属性"] = "Player Stats"
L["耐力"] = "Stamina"
L["主属性"] = "Primary Stat"
L["暴击"] = "Crit"
L["急速"] = "Haste"
L["精通"] = "Mast"
L["全能"] = "Vers"
L["护甲"] = "Armor"
L["闪避"] = "Avoid"
L["招架"] = "Parry"
L["格挡"] = "Block"
L["吸血"] = "Leech"
L["减伤"] = "Defensives"
L["移速"] = "Move"
L["装等"] = "iLvl"
L["最大生命"] = "Max Health"
L["耐久"] = "Dur"
L["玩家监控"] = "Player Monitor"
L["影遁可用"] = "Shadowmeld Available"
L["影遁冷却"] = "Shadowmeld Cooldown"
L["到期时间"] = "Expiration Time"
L["模块状态"] = "Module Status"
L["[ExwindUnifiedPanel] ExwindPanelTheme.lua 必须先加载"] = "[ExwindUnifiedPanel] ExwindPanelTheme.lua must load first"
L["[ExwindUnifiedPanel] 未知布局模式: "] = "[ExwindUnifiedPanel] Unknown layout mode: "
L["核心面板已就绪"] = "Core panel ready"
L["ExwindCore 可以独立打开此面板。已安装并完成注册的 ExwindTools、EXBoss、EXAura 会出现在最左侧三枚插件入口中。"] = "ExwindCore can open this panel independently. Installed and registered ExwindTools, EXBoss, and EXAura appear as the three leftmost plugin entries."
L["已注册 · 可打开"] = "Registered · Ready to Open"
L["已安装 · 未启用"] = "Installed · Disabled"
L["已安装 · 未加载"] = "Installed · Not Loaded"
L["已加载 · 尚未注册"] = "Loaded · Not Registered"
L["[ExwindUnifiedPanel] Provider id 必须是非空字符串"] = "[ExwindUnifiedPanel] Provider id must be a non-empty string"
L["[ExwindUnifiedPanel] Provider 必须是 table: "] = "[ExwindUnifiedPanel] Provider must be a table: "
L["编辑模式"] = "Edit Mode"
L["重新加载界面"] = "Reload UI"
L["|cffff0000[ExwindTools PartySpec]|r PartySync 未初始化。"] = "|cffff0000[ExwindTools PartySpec]|r PartySync is not initialized."
L["层数文字设置"] = "Stack Text"
L["发光设置"] = "Glow Settings"
L["工具类"] = "Tools"
L["大秘境 (资讯)"] = "M+ (Info)"
L["大秘境 (战斗)"] = "M+ (Combat)"
L["职业 (通用)"] = "Class (General)"
L["常用功能设置"] = "Common Tools"
L["大秘境小工具"] = "M+ Utilities"
L["玩家护盾量"] = "Player Shield Amount"
L["玩家角色定位标记"] = "Player Position Marker"
L["聊天频道快捷栏"] = "Chat Channel Bar"
L["自动购买"] = "Auto Purchase"
L["MDT 法术图标替换"] = "MDT Spell Icon Replacement"
L["大米分数/点击传送"] = "M+ Score / Click Teleport"
L["大米传送喊话"] = "M+ Teleport Announce"
L["大米法术信息查询"] = "M+ Spell Info Lookup"
L["大米最佳记录(鼠标提示)"] = "M+ Best Run (Tooltip)"
L["大米赛季记录"] = "M+ Season History"
L["大秘境统计面板"] = "M+ Stats Panel"
L["法术数据 (内部)"] = "Spell Data (Internal)"
L["大秘境伤害计算"] = "M+ Damage Calculator"
L["PVE 扩展面板"] = "PvE Info Panel"
L["队友打断监控"] = "Interrupt Tracker"
L["周围怪物施法监控"] = "Nearby Cast Monitor"
L["全职业延迟容限"] = "Spell Queue Latency"
L["法术触发透明度"] = "Proc Transparency"
L["玩家属性监控"] = "Player Stats Monitor"
L["嗜血音效"] = "Bloodlust Sound"
L["施法序列"] = "Cast Sequence"
L["距离监视"] = "Range Monitor"
L["位移技能CD提示"] = "Movement CD Alert"
L["焦点施法提示"] = "Focus Cast Alert"
L["PTR工具箱"] = "PTR Toolbox"
L["快速设置钥石 (PTR)"] = "Quick Keystone (PTR)"
L["常用功能合集 (自动卖垃圾/日志/删除确认等)。"] = "Common feature bundle (auto-sell junk, chat log, delete confirm, etc.)"
L["大秘境常用的小工具整里"] = "Collection of handy M+ utilities."
L["显示玩家当前总护盾量。"] = "Displays the player's current total absorb shield amount."
L["在屏幕中心显示标记，支持超出距离变色"] = "Displays a marker at screen center, changes color when out of range."
L["快速切换聊天频道的工具栏"] = "A quick bar for switching chat channels."
L["自动购买指定物品。"] = "Automatically purchase specified items."
L["将 MDT 地图中怪物头像替换为法术图标。"] = "Replaces mob portraits in MDT maps with spell icons."
L["大秘境图标/分数/点击传送等增强。"] = "M+ icon, score, click-to-teleport enhancements."
L["大秘境传送相关聊天喊话/提示。"] = "Chat announcements and alerts for M+ teleports."
L["法术信息查询与提示增强。"] = "Spell info lookup and tooltip enhancements."
L["大秘境相关 Tooltip/交互增强。"] = "M+ tooltip and interaction enhancements."
L["记录/展示大秘境赛季历史数据。"] = "Record and display M+ season history."
L["大秘境统计面板与展示。"] = "M+ statistics panel and display."
L["内部数据/法术资料库。"] = "Internal data / spell database."
L["独立UI，根据层数计算法术实际伤害。"] = "Standalone UI to calculate actual spell damage by keystone level."
L["在副本查找器 (PVEFrame) 侧边显示额外信息挂架。"] = "Displays an extra info panel alongside the Dungeon Finder (PVEFrame)."
L["推断并监控队友打断技能 (支持12.0)。"] = "Infer and track teammate interrupt cooldowns (supports 12.0)."
L["显示周围的怪物施法条 支持可断/钢条分别染色"] = "Shows nearby mob cast bars with separate colors for interruptible and unbreakable casts."
L["根据当前专精自动调整输入延迟容限。"] = "Automatically adjusts spell queue latency based on current spec."
L["根据当前专精自动调整法术触发透明度。"] = "Automatically adjusts proc transparency based on current spec."
L["采集并显示玩家各项战斗属性数据。"] = "Collect and display player combat stats."
L["队友开启嗜血时播放音效 功能测试中"] = "Plays a sound when a teammate triggers Bloodlust. (Beta)"
L["实时显示你的施法序列，支持读条/引导/瞬发/打断等状态可视化。"] = "Displays your cast sequence in real time with cast/channel/instant/interrupt state visualization."
L["实时显示目标距离范围。"] = "Displays target distance range in real time."
L["当位移技能冷却中时提示。"] = "Alerts when movement ability is on cooldown."
L["仅监控焦点施法，支持施法条与音效独立提示。"] = "Monitors focus target casting only, with independent cast bar and sound alerts."
L["汇集测试服专用的便捷功能（屏蔽反馈、一键加点等）。"] = "PTR-only convenience features (suppress feedback, one-click talent apply, etc.)"
L["PTR 用：快速制作/设置钥石。"] = "PTR: Quickly create or set keystones."
L["护盾图标样式"] = "Shield Icon Style"
L["护盾文字样式"] = "Shield Text Style"
L["Dangerous: cannot be undone. Export a backup in Profile Manager first."] = "Dangerous: cannot be undone. Export a backup in Profile Manager first."
L["设置中心"] = "Settings"
L["版本: %s | 引擎: GRID %s"] = "Version: %s | Engine: GRID %s"
L["立即重载界面"] = "Reload UI"
L["启用编辑模式"] = "Enable Edit Mode"
L["关闭编辑模式"] = "Disable Edit Mode"
L["更新日志"] = "Changelog"
L["首页概览"] = "Home"
L["模块管理"] = "Modules"
L["状态诊断"] = "Diagnostics"
L["配置管理"] = "Profiles"
L["未载入"] = "disabled"
L["模块载入管理"] = "Module Manager"
L["点击卡片切换启用/禁用，点击 Settings 打开设置。更改后需 /reload 生效。"] = "Click a card to enable/disable. Click Settings to configure. Changes require /reload."
L["全部启用"] = "Enable All"
L["全部禁用"] = "Disable All"
L["禁 用"] = "Disable"
L["启 用"] = "Enable"
L["设 置"] = "Settings"
L["确定要重置 ExwindTools 的所有配置并重载吗？\n|cffff4444此操作不可逆！|r"] = "Reset all ExwindTools settings and reload?\n|cffff4444This cannot be undone!|r"
L["确定重置"] = "Confirm Reset"
L["取消"] = "Cancel"
L["零依赖 · 事件驱动 · State 订阅 · Grid 配置"] = "Zero deps · Event-driven · State bus · Grid layout"
L["版本: "] = "Version: "
L["打开 EXBoss"] = "Open EXBoss"
L["左键:"] = "Left Click:"
L["右键:"] = "Right Click:"
L["打开 ExwindTools 面板"] = "Open ExwindTools Panel"
L["打开 EXBoss 面板"] = "Open EXBoss Panel"
L["切换编辑模式"] = "Toggle Edit Mode"
L["模块管理用于启用/禁用功能；各模块配置页使用 Grid 面板实时调整。"] = "Use Modules to enable/disable features. Configure each module via its Grid panel."
L["信息与反馈"] = "Info & Feedback"
L["作者"] = "Author"
L["网站"] = "Website"
L["点击输入框可全选复制"] = "Click the box to select all and copy"
L["问题反馈"] = "Feedback"
L["私信"] = "DM"
L["NGA 链接"] = "NGA Link"
L["点击输入框可全选，按 Ctrl+C 复制链接"] = "Click to select all, Ctrl+C to copy"
L["快捷操作"] = "Quick Actions"
L["以下操作会直接影响本插件配置。重置后会清空 ExwindTools 数据并自动重载界面。"] = "These actions affect addon settings directly. Reset will wipe ExwindTools data and reload."
L["重置设置"] = "Reset Settings"
L["隐藏小地图按钮"] = "Hide Minimap Button"
L["未检测到 ExwindTools 插件目录，小地图按钮已自动禁用。"] = "ExwindTools addon folder was not detected. The minimap button has been disabled automatically."
L["使用建议"] = "Tips"
L["模块管理页用于启用/禁用模块，变更后需 /reload 生效。"] = "Use the Modules page to enable/disable modules. Changes take effect after /reload."
L["进入模块设置页后可使用 Grid 面板调整样式、位置和功能开关。"] = "Inside a module settings page, use the Grid panel to adjust styles, position and feature toggles."
L["全局编辑模式命令: /ex edmode (用于拖动 HUD 位置)。"] = "Global edit mode: /ex edmode (drag HUD elements to reposition)."
L["作者: Exwind  |  网站: exwind.net\n问题反馈: BiliBili(EX-WIND) / NGA"] = "Author: Exwind  |  Website: exwind.net\nFeedback: BiliBili(EX-WIND) / NGA"
L["导出配置"] = "Export Profile"
L["配置名称:"] = "Profile Name:"
L["我的配置"] = "My Profile"
L["导出者:"] = "Author:"
L["留空则使用当前名"] = "Leave blank to use current name"
L["备注说明:"] = "Notes:"
L["选择导出模块:"] = "Select modules to export:"
L["全选"] = "All"
L["全不选"] = "None"
L["生成导出字符串"] = "Generate Export String"
L["导入配置"] = "Import Profile"
L["粘贴导入字符串:"] = "Paste import string:"
L["解析预览"] = "Parse & Preview"
L["选择导入模块:"] = "Select modules to import:"
L["应用导入"] = "Apply Import"
L["状态总控"] = "Diagnostics"
L["【环境信息】"] = "[ Environment ]"
L["插件版本: |cff00ff00%s|r  |  WTF版本: |cff00ff00%d|r"] = "Addon: |cff00ff00%s|r  |  WTF: |cff00ff00%d|r"
L["游戏版本: |cffffd100%s|r (Build: %s)"] = "Game: |cffffd100%s|r (Build: %s)"
L["系统: |cffffd100%s (%s)|r  |  区域: |cffffd100%s|r  |  语言: |cffffd100%s|r"] = "OS: |cffffd100%s (%s)|r  |  Region: |cffffd100%s|r  |  Locale: |cffffd100%s|r"
L["PTR: %s  |  BETA: %s  |  ElvUI: %s"] = "PTR: %s  |  BETA: %s  |  ElvUI: %s"
L["时间: |cffffd100%s|r"] = "Time: |cffffd100%s|r"
L["是"] = "Yes"
L["否"] = "No"
L["【当前状态】"] = "[ Current State ]"
L["职业: |cff00ff00%s|r  |  专精: |cff00ff00%s|r  |  等级: |cffffd100%d|r"] = "Class: |cff00ff00%s|r  |  Spec: |cff00ff00%s|r  |  Level: |cffffd100%d|r"
L["副本: %s  |  类型: |cffffd100%s|r  |  战斗: %s"] = "Instance: %s  |  Type: |cffffd100%s|r  |  Combat: %s"
L["地图ID: |cffffd100%d|r  |  地图组: |cffffd100%d|r  |  副本ID: |cffffd100%d|r"] = "MapID: |cffffd100%d|r  |  MapGroup: |cffffd100%d|r  |  InstanceID: |cffffd100%d|r"
L["首领战: %s  |  首领战ID: |cffffd100%d|r"] = "Boss: %s  |  BossID: |cffffd100%d|r"
L["队伍: %s  |  团队: %s"] = "Party: %s  |  Raid: %s"
L["【玩家属性监控】"] = "[ Player Stats ]"
L["主属性: 力: |cffffd100%d|r 敏: |cffffd100%d|r 智: |cffffd100%d|r 耐: |cffffd100%d|r"] = "Primary: STR: |cffffd100%d|r AGI: |cffffd100%d|r INT: |cffffd100%d|r STA: |cffffd100%d|r"
L["二级: 爆: |cffffd100%.2f%%|r 急: |cffffd100%.2f%%|r 精: |cffffd100%.2f%%|r 全: |cffffd100%.2f%%|r"] = "Secondary: Crit: |cffffd100%.2f%%|r Haste: |cffffd100%.2f%%|r Mastery: |cffffd100%.2f%%|r Vers: |cffffd100%.2f%%|r"
L["三级: 吸: |cffffd100%.2f%%|r 闪: |cffffd100%.2f%%|r 速: |cffffd100%.2f%%|r 移速: |cffffd100%d%%|r"] = "Tertiary: Leech: |cffffd100%.2f%%|r Avoid: |cffffd100%.2f%%|r Speed: |cffffd100%.2f%%|r Move: |cffffd100%d%%|r"
L["防御: 护甲: |cffffd100%d|r 躲闪: |cffffd100%.2f%%|r 招架: |cffffd100%.2f%%|r 格挡: |cffffd100%.2f%%|r"] = "Defense: Armor: |cffffd100%d|r Dodge: |cffffd100%.2f%%|r Parry: |cffffd100%.2f%%|r Block: |cffffd100%.2f%%|r"
L["其他: 装等: |cffffd100%.1f|r 血量: |cffffd100%d|r"] = "Other: iLvl: |cffffd100%.1f|r HP: |cffffd100%d|r"
L["【依赖库】"] = "[ Libraries ]"
L["【事件注册】"] = "[ Event Registry ]"
L["无事件注册"] = "No events registered"
L["共 |cff00ff00%d|r 个事件: %s"] = "|cff00ff00%d|r events: %s"
L["【模块状态】"] = "[ Module Status ]"
L["关"] = "OFF"
L["未命名"] = "Untitled"
L["未知"] = "Unknown"
L["无备注说明"] = "No notes"
L["导出失败: "] = "Export failed: "
L["未知错误"] = "Unknown error"
L["解析成功！包含 %d 个模块配置"] = "Parsed successfully! Found %d module(s)"
L["解析失败: "] = "Parse failed: "
L["请先解析导入字符串"] = "Please parse the import string first"
L["未导入任何模块 (可能未选中或数据为空)"] = "No modules imported (none selected or data empty)"
L["导出成功"] = "Export Successful"
L["导出弹窗提示"] = "|cffffd100Ctrl+C|r to copy and close, or click |cffffd100Select All|r"
L["已复制到剪贴板"] = "Copied to clipboard"
L["全选复制"] = "Select All"
L["关闭"] = "Close"
L["等待解析..."] = "Waiting for parse..."
L["解析成功预览:"] = "Preview:"
L["版本: %s"] = "Version: %s"
L["未安装"] = "not installed"
L["酒仙酒池监控"] = "Brewmaster Stagger Bar"
L["显示酒仙武僧当前酒池百分比（酒池值 / 最大生命 * 100），支持独立满条上限与阈值变色。"] = "Shows the Brewmaster Monk stagger percentage (stagger amount / max health * 100), with independent full-bar cap and threshold colors."
L["显示酒仙武僧当前酒池百分比（酒池值 / 最大生命 * 100），并提供独立的满条上限、阈值配色，以及明志灵药冷却监控。"] = "Shows the Brewmaster Monk's current stagger percentage (stagger amount / max health * 100), with independent full-bar scaling, threshold colors, and Elixir of Determination cooldown tracking."
L["酒池基础设置"] = "Stagger Bar Basics"
L["明志灵药快捷设置"] = "Elixir Quick Settings"
L["基础开关"] = "General Settings"
L["启用酒池条"] = "Enable Stagger Bar"
L["启用明志灵药冷却监控"] = "Enable Elixir of Determination Cooldown Tracking"
L["显示明志灵药提示"] = "Show Elixir of Determination Notice"
L["骑乘时隐藏"] = "Hide While Mounted"
L["文字跟随条体颜色"] = "Text Follows Bar Color"
L["仅显示数值"] = "Show Value Only"
L["酒池数值与阈值"] = "Stagger Values and Thresholds"
L["满条映射上限 (%)"] = "Full Bar Scaling Cap (%)"
L["条体填充上限和阈值颜色分开计算。未命中阈值时，使用下方条体外观中的主色。"] = "Bar fill scaling and threshold colors are calculated independently. When no threshold is met, the primary bar color below is used."
L["阈值(%)"] = "Threshold (%)"
L["阶段一颜色"] = "Stage 1 Color"
L["阶段二颜色"] = "Stage 2 Color"
L["阶段三颜色"] = "Stage 3 Color"
L["阶段四颜色"] = "Stage 4 Color"
L["酒池条样式"] = "Stagger Bar Style"
L["酒池文字样式"] = "Stagger Text Style"
L["明志灵药冷却监控"] = "Elixir of Determination Cooldown Tracking"
L["用于监控 Elixir of Determination 冷却。可单独预览图标、设置就绪表现，并调整整组图标外观。"] = "Monitors the cooldown of Elixir of Determination. You can preview the icon separately, configure its ready-state behavior, and adjust the full icon presentation."
L["就绪时表现"] = "Ready-State Display"
L["预览监控图标"] = "Preview Tracking Icon"
L["明志灵药图标设置"] = "Elixir of Determination Icon Settings"
L["明志灵药就绪高亮"] = "Elixir of Determination Ready Glow"
L["数值与阈值"] = "Values and Thresholds"
L["满条上限 (%)"] = "Full Bar Cap (%)"
L["条的填充上限与变色阈值完全独立。正常颜色使用下方计时条外观里的主色。"] = "Bar fill cap and color thresholds are independent. Normal color uses the primary bar color below."
L["超过(%)"] = "Above (%)"
L["颜色 1"] = "Color 1"
L["颜色 2"] = "Color 2"
L["颜色 3"] = "Color 3"
L["颜色 4"] = "Color 4"
L["酒池条外观"] = "Stagger Bar Appearance"
L["酒池文字"] = "Stagger Text"
L["酒池条"] = "Stagger Bar"
L["冷却图标"] = "Cooldown Icon"
L["明智灵药提示"] = "Wise Elixir Notice"
L["在坐骑上隐藏"] = "Hide While Mounted"
L["冷却图标监控"] = "Cooldown Icon Monitor"
L["CD好时显示"] = "When Ready"
L["灰白"] = "Grayscale"
L["高亮"] = "Glow"
L["正常"] = "Normal"
L["预览图标"] = "Preview Icon"
L["冷却图标外观"] = "Cooldown Icon Appearance"
L["冷却完成高亮"] = "Ready Glow"
L["[EX] 新增 明智灵药提示 默认开启 可在/EX 酒仙监控内调整或是关闭(此提示下周移除)"] = "|cff00ff00[EX]|r |cffffd100New Wise Elixir alert added.|r |cffffffffEnabled by default. You can adjust or disable it under /EX > Brewmaster Stagger Bar. |cffaaaaaa(This notice will be removed next week.)|r"
L["[EX] 新增 明志灵药提示 默认开启 可在 /EX 酒仙监控 内调整或关闭（此提示下周移除）"] = "|cff00ff00[EX]|r |cffffd100New Elixir of Determination notice added.|r |cffffffffEnabled by default. You can adjust or disable it under /EX > Brewmaster Stagger Bar. |cffaaaaaa(This notice will be removed next week.)|r"
L["作者:"] = "Author:"
L["左"] = "Left"
L["右"] = "Right"
L["鲜血"] = "Blood"
L["冰霜"] = "Frost"
L["邪恶"] = "Unholy"
L["武器"] = "Arms"
L["狂怒"] = "Fury"
L["防护"] = "Protection"
L["神圣"] = "Holy"
L["惩戒"] = "Retribution"
L["野兽控制"] = "Beast Mastery"
L["射击"] = "Marksmanship"
L["生存"] = "Survival"
L["元素"] = "Elemental"
L["增强"] = "Enhancement"
L["恢复"] = "Restoration"
L["湮灭"] = "Devastation"
L["恩护"] = "Preservation"
L["增辉"] = "Augmentation"
L["浩劫"] = "Havoc"
L["复仇"] = "Vengeance"
L["噬灭"] = "Devourer"
L["奇袭"] = "Assassination"
L["狂徒"] = "Outlaw"
L["敏锐"] = "Subtlety"
L["酒仙"] = "Brewmaster"
L["踏风"] = "Windwalker"
L["织雾"] = "Mistweaver"
L["平衡"] = "Balance"
L["野性"] = "Feral"
L["守护"] = "Guardian"
L["奥术"] = "Arcane"
L["火焰"] = "Fire"
L["痛苦"] = "Affliction"
L["恶魔学识"] = "Demonology"
L["毁灭"] = "Destruction"
L["戒律"] = "Discipline"
L["暗影"] = "Shadow"
L["点击后立即写入并触发测试"] = "Click to apply immediately and trigger a test."
L["大米法术手册 (Mythic Spell Guide)"] = "Mythic Spell Guide"
L["此模块提供了一个极度详细的地下城百科，涵盖所有层数下的怪物技能数值。"] = "This module provides a detailed dungeon encyclopedia covering monster spell values at all key levels."
L["立即打开手册"] = "Open Guide Now"
L["数值模拟 (全局同步)"] = "Value Simulation (Shared Globally)"
L["模拟层数"] = "Simulated Level"
L["注：模拟层数与“大秘境伤害计算”模块共享数据。"] = "Note: the simulated level is shared with the Mythic Damage Calculator module."
L["选择图案"] = "Choose Icon"
L["↺ 跟随整体风格"] = "↺ Follow Global Style"
L["图案："] = "Icon: "
L["点这里拖动"] = "Drag Here"
L["法术ID: "] = "Spell ID: "
L["未知法术"] = "Unknown Spell"
L["(无)"] = "(None)"
L["拾取中: "] = "Selecting: "
L["左键 : 选择该框架"] = "Left-click: Select this frame"
L["右键/ESC : 取消退出"] = "Right-click / ESC: Cancel"
L["搜索怪物..."] = "Search Mobs..."
L["未知生物"] = "Unknown Creature"
L["缓存中..."] = "Loading cache..."
L["右键打开设置"] = "Right-click to open settings"
L["就绪"] = "Ready"
L["替换图标"] = "Replace Icons"
L["标记打断"] = "Mark Interrupts"
L["标记精英"] = "Mark Elites"
L["清除标记"] = "Clear Marks"
L["RESET_HINT"] = "Dangerous: cannot be undone. Export a backup in Profile Manager first."
L["请选择..."] = "Please select..."
L["选择"] = "Select "
L["字体"] = "Font"
L["默认"] = "Default"
L["选择材质"] = "Select Texture"
L["选择音效"] = "Select Sound"
L["EXWIND音效"] = "EXWIND Sounds"
L["未选择"] = "None selected"
L["已选 %d 项"] = "%d selected"
L["清空全部"] = "Clear All"
L["文字颜色"] = "Text Color"
L["文字大小"] = "Font Size"
L["启用阴影"] = "Enable Shadow"
L["字体样式"] = "Font Style"
L["X 轴偏移"] = "X Offset"
L["阴影 X 偏移"] = "Shadow X"
L["无"] = "None"
L["细"] = "Thin"
L["粗"] = "Thick"
L["无锯齿"] = "Monochrome"
L["文字描边"] = "Outline"
L["Y 轴偏移"] = "Y Offset"
L["阴影 Y 偏移"] = "Shadow Y"
L["音效设置"] = "Sound Settings"
L["选择音效 (LSM)"] = "Select Sound (LSM)"
L["主音量 (Master)"] = "Master"
L["音效 (SFX)"] = "SFX"
L["环境 (Ambience)"] = "Ambience"
L["音乐 (Music)"] = "Music"
L["对话 (Dialog)"] = "Dialog"
L["音频通道"] = "Channel"
L["使用自定义路径"] = "Use Custom Path"
L["示例: Interface\\AddOns\\MySound\\test.ogg"] = "Example: Interface\\AddOns\\MySound\\test.ogg"
L["文本警报"] = "Text Alert"
L["施法开始"] = "Cast Start"
L["提前五秒"] = "5s Early"
L["语音包"] = "Voice Pack"
L["LSM音效"] = "LSM Sound"
L["自定义路径"] = "Custom Path"
L["注意"] = "Watch"
L["来源"] = "Source"
L["频道"] = "Channel"
L["音量"] = "Volume"
L["语音设置组"] = "Voice Settings"
L["路径..."] = "Path..."
L["可将消耗品拖进来添加"] = "Drag a consumable here to add"
L["数据加载中..."] = "Loading..."
L["数量"] = "Qty"
L["发光样式"] = "Glow Style"
L["启用发光"] = "Enable Glow"
L["标准 (Classic)"] = "Classic"
L["像素 (Pixel)"] = "Pixel"
L["自动施法 (AutoCast)"] = "AutoCast"
L["新版触发 (Proc)"] = "Proc"
L["样式类型"] = "Style"
L["发光颜色"] = "Glow Color"
L["频率 (Frequency)"] = "Frequency"
L["线条 (Lines)"] = "Lines"
L["大小/粗细 (Scale)"] = "Scale"
L["边距 (Offset)"] = "Offset"
L["闪烁速度"] = "Blink Speed"
L["流动速度"] = "Flow Speed"
L["线条数量"] = "Line Count"
L["线条粗细"] = "Line Width"
L["粒子数量"] = "Particles"
L["粒子大小"] = "Particle Size"
L["图标设置"] = "Icon Settings"
L["图标边框设置"] = "Icon Border Settings"
L["启用图标边框"] = "Enable Icon Border"
L["图标边框材质"] = "Icon Border Texture"
L["图标边框颜色"] = "Icon Border Color"
L["图标边框粗细"] = "Icon Border Width"
L["图标边框间距 (Padding)"] = "Icon Border Padding"
L["显示图标"] = "Show Icon"
L["图标ID (可选)"] = "Icon ID (optional)"
L["倒数反转"] = "Reverse CD"
L["宽度 (Width)"] = "Width"
L["高度 (Height)"] = "Height"
L["水平偏移 (X)"] = "X Offset"
L["垂直偏移 (Y)"] = "Y Offset"
L["计时条设置"] = "Timer Bar Settings"
L["宽度"] = "Width"
L["高度"] = "Height"
L["材质"] = "Texture"
L["前景色"] = "Foreground"
L["背景色"] = "Background"
L["边框设置"] = "Border"
L["启用边框"] = "Enable Border"
L["边框材质"] = "Border Texture"
L["边框颜色"] = "Border Color"
L["边框粗细"] = "Border Width"
L["边框间距 (Padding)"] = "Padding"
L["左侧 (Left)"] = "Left"
L["右侧 (Right)"] = "Right"
L["图标位置"] = "Icon Side"
L["图标大小"] = "Icon Size"
L["图标 X偏移"] = "Icon X"
L["图标 Y偏移"] = "Icon Y"
L["大米队友钥石"] = "Mythic+ Party Keystones"
L["玩家文字设置"] = "Player Text Settings"
L["队友名称设置"] = "Party Name Settings"
L["队友钥石设置"] = "Party Keystone Settings"
L["无缓存"] = "No Cache"
L["等待同步"] = "Waiting for Sync"
L["已隐藏"] = "Hidden"
L["无钥石"] = "No Keystone"
L["对话ID显示"] = "Auto Gossip"
L["显示对话 ID，并支持加入自动对话列表。"] = "Show gossip IDs and support adding options to an auto-talk list."
L["对话ID显示 / 自动对话"] = "Gossip ID / Auto Talk"
L["显示 NPC 对话 ID，并支持把指定的 gossipOptionID 加入自动对话列表。"] = "Show NPC gossip IDs and allow specific gossipOptionIDs to be added to the auto-talk list."
L["显示对话选项 ID"] = "Show Gossip Option ID"
L["显示任务 ID"] = "Show Quest ID"
L["启用自动对话"] = "Enable Auto Talk"
L["显示加入按钮"] = "Show Add Button"
L["按钮位置"] = "Button Position"
L["前面"] = "Front"
L["后面"] = "Back"
L["自动对话仅管理普通对话选项的 gossipOptionID，任务条目不会自动接取。"] = "Auto talk only manages normal gossipOptionIDs. Quest entries are not auto-accepted."
L["手动添加"] = "Add Manually"
L["对话 ID"] = "Option ID"
L["预设自动对话"] = "Preset Auto Talk"
L["若某个自定义 ID 后续进入预设，将自动移除自定义项并以预设为准。"] = "If a custom ID later becomes part of a preset, the custom entry is removed and the preset takes over."
L["自定义自动对话"] = "Custom Auto Talk"
L["当前没有自定义自动对话项。点击对话行图标，或在上方手动添加。"] = "No custom auto-talk entries. Click the gossip-row icon or add one manually above."
L["请输入有效的对话 ID。"] = "Please enter a valid option ID."
L["已加入自定义自动对话：%d"] = "Added custom auto talk: %d"
L["已移除自定义自动对话：%d"] = "Removed custom auto talk: %d"
L["该对话 ID 已在预设范围：%s"] = "This option ID is already covered by preset: %s"
L["已启用预设自动对话：%s"] = "Preset auto talk enabled: %s"
L["加入自动对话"] = "Add To Auto Talk"
L["ID: %d"] = "ID: %d"
L["来源：预设"] = "Source: Preset"
L["来源：自定义"] = "Source: Custom"
L["当前已启用自动选择。"] = "Auto select is currently enabled."
L["当前已保存，但处于禁用状态。"] = "Saved, but currently disabled."
L["点击后会把当前选项加入自定义自动对话列表。"] = "Click to add this option to the custom auto-talk list."
L["[大秘境] 自动对话学院(AA)BUFF"] = "[Mythic+] Auto Talk Academy (AA) Buff"
L["[大秘境] 自动对话洞窟(MC)大锅BUFF"] = "[Mythic+] Auto Talk Cave (MC) Cauldron Buff"
L["[大秘境] 自动对话萨隆矿坑救人(POS)"] = "[Mythic+] Auto Talk Pit of Saron Rescue (POS)"
L["界面语言"] = "UI Language"
L["跟随客户端"] = "Follow Client"
L["强制 zhCN"] = "Force zhCN"
L["强制 zhTW"] = "Force zhTW"
L["强制 enUS"] = "Force enUS"
L["仅影响 Exwind 自身本地化文本；部分由游戏 API / 第三方库返回的内容不受影响。切换后建议立即重载界面。"] = "Only Exwind's own localized text is affected. Some text returned by game APIs or third-party libraries will not change. Reloading the UI is recommended after switching."
L["当前设置：%s | 客户端：%s | 当前生效：%s"] = "Current setting: %s | Client: %s | Effective: %s"
L["副本笔记备注"] = "Instance Notes"
L["按副本 / 首领显示自定义备注。"] = "Show custom notes by instance or boss."
L["为指定副本或首领写备注，输入的内容会直接显示在屏幕上的备注框内。"] = "Write notes for a specific instance or boss. The text is shown directly in the on-screen note frame."
L["屏幕显示设置"] = "Display Settings"
L["内容字体"] = "Content Font"
L["副本备注"] = "Instance Note"
L["首领备注"] = "Boss Note"
L["未知首领"] = "Unknown Boss"
L["未找到副本信息。"] = "Instance info was not found."
L["当前副本无首领数据"] = "No boss data for this instance"
L["当前副本无首领数据。"] = "No boss data for this instance."
L["当前副本没有可编辑的首领数据。"] = "There is no editable boss data for this instance."
L["12.0 第一赛季大米"] = "12.0 Season 1 Mythic+"
L["12.0 第一赛季团本"] = "12.0 Season 1 Raids"
L["12.0其他副本"] = "12.0 Other Instances"
L["最小高度"] = "Minimum Height"
L["该副本隐藏"] = "Hide In This Instance"
L["首领战隐藏"] = "Hide During Boss"
L["执政团之座"] = "Seat of the Triumvirate"
L["萨隆矿坑"] = "Pit of Saron"
L["通天峰"] = "Skyreach"
L["艾杰斯亚学院"] = "Algeth'ar Academy"
L["风行者之塔"] = "Windrunner Spire"
L["魔导师平台"] = "Magisters' Terrace"
L["迈萨拉洞窟"] = "Maisara Caverns"
L["节点希纳斯"] = "Nexus-Point Xenas"
L["虚影尖塔"] = "The Voidspire"
L["梦境裂隙"] = "The Dreamrift"
L["进军奎尔丹纳斯"] = "March on Quel'Danas"
L["晋升者祖拉尔"] = "Zuraal the Ascended"
L["萨普瑞什"] = "Saprish"
L["总督奈扎尔"] = "Viceroy Nezhar"
L["鲁拉"] = "L'ura"
L["熔炉之主加弗斯特"] = "Forgemaster Garfrost"
L["天灾领主泰兰努斯"] = "Scourgelord Tyrannus"
L["伊克和科瑞克"] = "Ick and Krick"
L["兰吉特"] = "Ranjit"
L["阿拉卡纳斯"] = "Araknath"
L["鲁克兰"] = "Rukhran"
L["高阶贤者维里克斯"] = "High Sage Viryx"
L["维克萨姆斯"] = "Vexamus"
L["茂林古树"] = "Overgrown Ancient"
L["克罗兹"] = "Crawth"
L["多拉苟萨的回响"] = "Echo of Doragosa"
L["姆罗金和内克拉克斯"] = "Muro'jin and Nekraxx"
L["沃达扎"] = "Vordaza"
L["拉克图尔，聚魂之器"] = "Rak'tul, Vessel of Souls"
L["核技工程长卡斯雷瑟"] = "Chief Corewright Kasreth"
L["核心守卫奈萨拉"] = "Corewarden Nysarra"
L["洛萨克森"] = "Lothraxion"
L["烬晓"] = "Emberdawn"
L["被遗弃的二人组"] = "Derelict Duo"
L["指挥官克罗鲁科"] = "Commander Kroluk"
L["无眠之心"] = "Restless Heart"
L["奥术人群驱散构造体"] = "Arcane Crowd Dispersing Construct"
L["瑟拉奈尔·日鞭"] = "Selanar Sunlash"
L["吉美尔鲁斯"] = "Gemellus"
L["迪詹崔乌斯"] = "Degentrius"
L["凯斯媞亚·魔力之心"] = "Kystia Manaheart"
L["赞恩·刃悲"] = "Zaen Bladesorrow"
L["歼灭者萨祖克斯"] = "Xathuux the Annihilator"
L["利希尔·烬怒"] = "Lithiel Cinderfury"
L["囤宝狂人"] = "The Hoardmonger"
L["寒冬哨兵"] = "Sentinel of Winter"
L["纳洛拉克"] = "Nalorakk"
L["光明众花"] = "Lightblossom Trinity"
L["圣光猎手伊库兹"] = "Ikuzz the Light Hunter"
L["护光者鲁伊亚"] = "Lightwarden Ruia"
L["Ziekett"] = "Ziekett"
L["塔兹拉尔"] = "Taz'Rah"
L["阿特洛苏斯"] = "Atroxus"
L["煞戎努斯"] = "Charonus"
L["元首阿福扎恩"] = "Imperator Averzian"
L["弗拉希乌斯"] = "Vorasius"
L["威厄高尔和艾佐拉克"] = "Vaelgor & Ezzorak"
L["陨落之王萨哈达尔"] = "Fallen-King Salhadaar"
L["光盲先锋军"] = "Lightblinded Vanguard"
L["宇宙之冕"] = "Crown of the Cosmos"
L["奇美鲁斯，未梦之神"] = "Chimaerus the Undreamt God"
L["贝洛朗，奥的子嗣"] = "Belo'ren, Child of Al'ar"
L["至暗之夜降临"] = "Midnight Falls"
L["团队标记面板"] = "Raid Marker Panel"
L["提供目标标记与地面光柱的一体化操作面板。"] = "Provides an integrated panel for target markers and world markers."
L["左键"] = "Left Click"
L["右键"] = "Right Click"
L["SHIFT+左键"] = "SHIFT+Left Click"
L["SHIFT+右键"] = "SHIFT+Right Click"
L["CTRL+左键"] = "CTRL+Left Click"
L["CTRL+右键"] = "CTRL+Right Click"
L["星星"] = "Star"
L["圆圈"] = "Circle"
L["菱形"] = "Diamond"
L["三角"] = "Triangle"
L["月亮"] = "Moon"
L["方块"] = "Square"
L["叉叉"] = "Cross"
L["骷髅"] = "Skull"
L["纯透明单排图标。每个图标同时支持目标标记与地面光柱，附带移除、倒数与就位确认功能。命令：/exmarker"] = "A fully transparent single-row icon bar. Each icon supports both target markers and world markers, with remove, countdown, and ready check utilities. Command: /exmarker"
L["显示面板"] = "Show Panel"
L["锁定位置"] = "Lock Position"
L["面板缩放"] = "Panel Scale"
L["标记按键"] = "Marker Key"
L["光柱按键"] = "World Marker Key"
L["启用倒数"] = "Enable Countdown"
L["倒数秒数"] = "Countdown Seconds"
L["交换确认与倒数按钮位置"] = "Swap Ready Check and Countdown Buttons"
L["启用就位确认"] = "Enable Ready Check"
L["束状排列"] = "Cluster Layout"
L["切换显示"] = "Toggle Visibility"
L["重置位置"] = "Reset Position"
L["首领战斗限制中"] = "Encounter restriction active"
L["大秘境限制中"] = "Mythic+ restriction active"
L["PvP对局限制中"] = "PvP match restriction active"
L["副本地图限制中"] = "Instance map restriction active"
L["战斗限制中"] = "Combat restriction active"
L["移除"] = "Remove"
L["%s：清除全部标记"] = "%s: Clear all markers"
L["%s：清除全部光柱"] = "%s: Clear all world markers"
L["团队倒数"] = "Raid Countdown"
L["左键：开始 %s 秒倒数"] = "Left Click: Start a %s-second countdown"
L["就位确认"] = "Ready Check"
L["左键：发起就位确认"] = "Left Click: Start ready check"
L["标记"] = "Marker"
L["%s：标记"] = "%s: Marker"
L["%s：光柱"] = "%s: World Marker"
L["当前不可操作：%s"] = "Unavailable: %s"
L["当前团队中需要队长或助理权限"] = "Requires raid leader or assistant in the current raid"
L["聊天通讯限制中"] = "Chat messaging restriction active"
L["团队倒数只在队伍/团队内生效"] = "Countdown only works while in a party or raid"
L["团队倒数发起失败"] = "Failed to start countdown"
L["就位确认发起失败"] = "Failed to start ready check"
L["就位确认只在队伍/团队内生效"] = "Ready Check only works while in a party or raid"
L["在屏幕上显示玩家当前总护盾量，支持显示数值或占总血量百分比。"] = "Displays the player's current total absorb amount on screen, either as a value or as a percentage of max health."
L["点击卡片切换启用/禁用，点击 Settings 打开设置。禁用会立即停用；启用未初始化模块仍需 /reload。"] = "Click a card to enable or disable it. Click Settings to configure it. Disabling stops the module immediately; enabling an uninitialized module still requires /reload."
L["隐藏条体"] = "Hide Bar"
L["文字对齐"] = "Text Alignment"
L["显示CD时的内容 (用 %t 代表时间)"] = "Text to show while on cooldown (%t = time)"
L["当位移技能CD时 在屏幕上显示文字提醒。"] = "Shows an on-screen text alert while movement abilities are on cooldown."
L["显示内容"] = "Display Text"
L["隐藏92级读条"] = "Hide Level 92 Cast Bars"
L["玩家目标提示"] = "Player Target Alert"
L["提示材质"] = "Alert Texture"
L["提示大小"] = "Alert Size"
L["提示X偏移"] = "Alert X Offset"
L["提示Y偏移"] = "Alert Y Offset"
L["显示模式"] = "Display Mode"
L["进度条模式"] = "Bar Mode"
L["图标模式"] = "Icon Mode"
L["图标尺寸"] = "Icon Size"
L["秒数字号"] = "Seconds Font Size"
L["提示：10层以上会额外应用基础加成：首领 1.15x，小怪 1.2x。\n此设置会直接影响 MDT 增强和法术详情页显示的数值。"] = "Note: Above level 10, an extra base modifier is applied: bosses 1.15x, trash 1.2x.\nThis setting directly affects the values shown in the MDT enhancement and the spell details page."
L["聊天框打开失败: "] = "Failed to open chat box: "
L["启用功能"] = "Enable Feature"
L["团队副本"] = "Raid"
L["地下城"] = "Dungeon"
L["这里显示副本备注内容"] = "Instance notes are shown here"
L["首领备注预览"] = "Boss Note Preview"
L["这里显示首领备注内容"] = "Boss notes are shown here"
L["选择副本"] = "Select Instance"
L["备注内容"] = "Note Content"
L["选择首领"] = "Select Boss"
L["进入战斗提示"] = "Enter Combat Alert"
L["离开战斗提示"] = "Leave Combat Alert"
L["6. 批量购买助手"] = "6. Bulk Purchase Helper"
L["7. 进本重置伤害"] = "7. Reset Damage on Entering Instance"
L["8. 战斗提示"] = "8. Combat Alerts"
L["9. 修改战网名称"] = "9. Edit Battle.net Name"
L["10. 自动修理"] = "10. Auto Repair"
L["11. 地下城手册增强"] = "11. Dungeon Journal Enhancements"
L["12. 商人界面增强"] = "12. Merchant Window Enhancements"
L["13. 宏界面增强"] = "13. Macro Window Enhancements"
L["队友"] = "Party Member"
L["战斗计时器"] = "Combat Timer"
L["战复计时"] = "Battle Resurrection Timer"
L["怪物数量"] = "Enemy Count"
L["直接监控玩家身上的 1217607：虚空变形 Buff。Buff 出现开始计时，Buff 消失立即停表。额外显示本次变身内是否施放过 1221150。结束后停表，不隐藏。"] = "Directly tracks the player's 1217607: Void Transformation buff. The timer starts when the buff appears and stops immediately when it fades. It also shows whether 1221150 was cast during the current transformation. When the effect ends, the timer stops but remains visible."
L["显示次数"] = "Show Count"
L["褪色"] = "Dimmed"
L["次数文字"] = "Count Text"
L["优先加载本地材质(PNG)。若文件缺失，自动回退到纯代码绘图模式。"] = "Loads local textures (PNG) first. If files are missing, it falls back to pure code-based drawing."
L["启用指示器"] = "Enable Indicator"
L["图形样式"] = "Shape Style"
L["方块 (Square)"] = "Square"
L["十字 (Cross)"] = "Cross"
L["圆形 (Circle)"] = "Circle"
L["圆环 (Ring)"] = "Ring"
L["菱形 (Diamond)"] = "Diamond"
L["正常颜色"] = "Normal Color"
L["当超出距离时 图标变色 (空=自动使用专精预设)"] = "Change the icon color when out of range (blank = automatically use the spec preset)"
L["距离判定法术(ID)"] = "Range Check Spell (ID)"
L["超距颜色"] = "Out-of-Range Color"
L["触发场景"] = "Visibility Triggers"
L["专精过滤 (仅在勾选的专精下启用)"] = "Spec Filter (only enabled for checked specs)"
L["启用专精"] = "Enabled Specs"
L["治疗吸收图标样式"] = "Absorb Icon "
L["治疗吸收文字样式"] = "Absorb Text "
L["5. 进组提醒 / 大秘境传送"] = "5. Group Join Alert / M+ Teleport"
L["进组提醒 / 大秘境传送"] = "Group Join Alert / M+ Teleport"
L["申请进组成功时显示提示，大秘境显示可点击传送图标。"] = "Show an alert when a group application is accepted, and show a clickable teleport icon for Mythic+."
L["启用：申请进组成功时显示提示，大秘境显示可点击传送图标"] = "Enable: show an alert when a group application is accepted, and show a clickable teleport icon for Mythic+."
L["加入队伍后自动在小队频道发送提示"] = "Automatically send a join message to party chat after joining."
L["已加入队伍"] = "Group Joined"
L["已加入队伍："] = "Joined Group: "
L["4. 战斗怪物数量"] = "4. Combat Enemy Count"
L["启用怪物数量文本"] = "Enable Enemy Count Text"
L["文本模板（%n 为数量）"] = "Text Template (%n = count)"
L["怪物数量文字"] = "Enemy Count Text"
L["玩家血球"] = "Player Health Orb"
L["使用暗黑风格球形血量 HUD 显示玩家生命值。"] = "Use a Diablo-style orb HUD to display player health."
L["显示百分比"] = "Show Percent"
L["球体大小"] = "Orb Size"
L["血量百分比"] = "Health Percent"
L["生命值颜色"] = "Health Colors"
L["使用职业配色"] = "Use Class Colors"
L["背景球缩放"] = "Background Orb Scale"
L["前景球缩放"] = "Foreground Orb Scale"
L["边框Atlas"] = "Border Atlas"
L["当前单位设置"] = "Current Unit Settings"
L["当前样式设置"] = "Current Style Settings"
L["启用此单位"] = "Enable This Unit"
L["玩家样式"] = "Player Style"
L["目标/焦点样式"] = "Target/Focus Style"
L["样式模板"] = "Style Template"
L["HP ≥ %"] = "HP ≥ %"
L["色"] = "Color"
L["①"] = "1"
L["②"] = "2"
L["③"] = "3"
L["④"] = "4"
L["⑤"] = "5"
L["脱战触发时替换图标"] = "Replace Icon When Triggered Out of Combat"
L["只显示脱战后还有变身"] = "Show Only When Out of Combat with Transform Active"
L["变身存在时"] = "While Transform Is Active"
L["变身消失时"] = "After Transform Ends"
L["变身图标"] = "Transform Icon"
L["计时文字"] = "Timer Text"
L["图标高亮"] = "Icon Glow"
L["监控玩家施放 1217605，并通过 473662 图标变化判断变身开始与结束。结束后停表，不隐藏。"] = "Tracks player cast 1217605 and uses 473662 icon changes to detect transform start and end. The timer stops when the transform ends and remains visible."
L["距离监控"] = "Range Check"
L["实时显示目标距离范围，根据与目标的最小距离自动变色。"] = "Displays the target distance range in real time and changes color based on the minimum distance."
L["基础设置"] = "General Settings"
L["显示距离范围"] = "Show Distance Text"
L["字体大小"] = "Font Size"
L["隐藏距离阈值"] = "Hide Distance Threshold"
L["目标超过此距离时隐藏(100=不隐藏)"] = "Hide when the target is beyond this range (100 = never hide)"
L["范围格式"] = "Range Format"
L["仅最小值格式"] = "Min-Only Format"
L["范围格式需要两个 %d (最小/最大，如%d - %d)，仅最小值格式需要一个 %d+。留空使用默认格式。"] = "Range format requires two %d values (min/max, e.g. %d - %d). Min-only format requires one %d+. Leave blank to use the default."
L["位置设置"] = "Position"
L["距离颜色设置"] = "Distance Colors"
L["根据与目标的距离自动切换文字颜色。每个颜色对应一个距离区间。"] = "Automatically switches text color based on target distance. Each color maps to a distance bracket."
L["< 5 码"] = "< 5 yd"
L[">= 5 码"] = ">= 5 yd"
L[">= 10 码"] = ">= 10 yd"
L[">= 15 码"] = ">= 15 yd"
L[">= 20 码"] = ">= 20 yd"
L[">= 30 码"] = ">= 30 yd"
L[">= 40 码"] = ">= 40 yd"
L["LibRangeCheck-3.0 未找到，模块无法工作。"] = "LibRangeCheck-3.0 not found. Module cannot function."
L["位置已重置"] = "Position reset."
L["当位移技能CD时 在屏幕上显示文字提醒|cffff0518目前支持法师/盗贼 其他职业后续更新|r"] = "Shows an on-screen alert when movement abilities are on cooldown.|cffff0518Currently supports Mage/Rogue. More classes later.|r"
L["显示格式 (用 %t 代表时间)"] = "Display Format (%t = time)"
L["小数点阈值(秒)"] = "Decimal Threshold (sec)"
L["|cff97a393示例: 我没有闪(%t) → 我没有闪(12) 或 我没有闪(3.2)|r"] = "|cff97a393Example: No Blink (%t) -> No Blink (12) or No Blink (3.2)|r"
L["提示文字|cffff140d (位置在上面改)|r"] = "Alert Text|cffff140d (position set above)|r"
L["位置 X|cff0aff2a(在这里改)|r"] = "Position X|cff0aff2a (edit here)|r"
L["位置 Y|cff0aff2a(在这里改)|r"] = "Position Y|cff0aff2a (edit here)|r"
L["盗贼设置"] = "Rogue Settings"
L["影步格式 (用 %t 代表时间)"] = "Shadowstep Format (%t = time)"
L["爪钩格式 (用 %t 代表时间)"] = "Grappling Hook Format (%t = time)"
L["法师设置"] = "Mage Settings"
L["拖动调整位置"] = "Drag to reposition"
L["通用设置"] = "General Settings"
L["显示施法条"] = "Show Cast Bar"
L["播放提示音|cffff2007  (所有读条都会播放 无法根据打断过滤)|r"] = "Play alert sound|cffff2007 (plays on all casts; cannot filter by interruptability)|r"
L["播放提示音"] = "Play Alert Sound"
L["打断CD时不播放音效"] = "Mute Sound When Interrupt Is On Cooldown"
L["显示打断技能CD转好的线条"] = "Show Interrupt Ready Marker"
L["线条颜色"] = "Line Color"
L["预览"] = "Preview"
L["输出频道"] = "Output Channel"
L["主音量"] = "Master"
L["效果"] = "SFX"
L["环境"] = "Ambience"
L["音乐"] = "Music"
L["对话"] = "Dialog"
L["测试音效"] = "Test Sound"
L["施法条设置"] = "Cast Bar Settings"
L["打断CD时隐藏可断条"] = "Hide interruptible bars while interrupt is on cooldown"
L["打断CD剩余几秒时显示(左边颜色)"] = "Show when interrupt cooldown is below this many seconds (left color)"
L["无法打断颜色"] = "Uninterruptible Color"
L["打断CD时颜色"] = "Interrupt CD Color"
L["法术对齐"] = "Spell Alignment"
L["显示目标"] = "Show Target"
L["目标对齐"] = "Target Alignment"
L["显示时间"] = "Show Time"
L["时间对齐"] = "Time Alignment"
L["|cffff080a隐藏不能打断的条 (隐藏钢条)|r"] = "|cffff080aHide non-interruptible bars|r"
L["法术文字设置"] = "Spell Text"
L["目标文字设置"] = "Target Text"
L["施法目标"] = "Cast Target"
L["剩余时间"] = "Remaining Time"
L["使用自定义路径 (如留空则默认使用上面选单的音效)"] = "Use custom file path (leave blank to use the selected sound above)"
L["|cffafafaf输入路径: (举例) Interface\\AddOns\\Exwind\\sound\\注意打断.mp3|r"] = "|cffafafafPath example: Interface\\AddOns\\Exwind\\sound\\Interrupt.mp3|r"
L["举例:打断CD剩余2秒时会显示左边颜色的条 打断CD好的瞬间会变色"] = "Example: when interrupt cooldown reaches 2s, the bar uses the left color and changes when interrupt becomes ready."
L["焦点测试施法"] = "Focus Test Cast"
L["多单位施法条"] = "Multi Unit Cast Bars"
L["使用独立 HUD 施法条显示玩家、目标与焦点施法。"] = "Display player, target, and focus cast bars with independent HUD bars."
L["使用独立 HUD 施法条显示玩家、目标与焦点施法，并支持不可打断染色。"] = "Display player, target, and focus cast bars with independent HUD bars and uninterruptible coloring."
L["单位设置"] = "Unit Settings"
L["玩家施法条"] = "Player Cast Bar"
L["目标施法条"] = "Target Cast Bar"
L["焦点施法条"] = "Focus Cast Bar"
L["使用独立 HUD 施法条显示玩家普通读条与引导，并可隐藏暴雪原生施法条。"] = "Uses an independent HUD cast bar for the player's casts and channels, and can hide the Blizzard default cast bar."
L["隐藏暴雪原生施法条"] = "Hide Blizzard Cast Bar"
L["玩家测试施法"] = "Player Test Cast"
L["目标测试施法"] = "Target Test Cast"
L["提示图标"] = "Alert Icons"
L["显示提示图标"] = "Show Alert Icons"
L["提示图标锚点"] = "Alert Icon Anchor"
L["左右排列"] = "Horizontal"
L["上下排列"] = "Vertical"
L["隐藏图标"] = "Hide Icon"
L["解锁拖动"] = "Unlock Drag"
L["使用暴雪原生倒数(较省性能)"] = "Use Blizzard Native Cooldown (lower CPU)"
L["法术 ID (优先)"] = "Spell ID (Preferred)"
L["图标路径/ID |cffff2628优先使用法术ID(如有)|r"] = "Icon Path/ID |cffff2628Spell ID takes priority if set|r"
L["尺寸"] = "Size"
L["|cff97a393示例: Interface\\AddOns\\ExwindTools\\Textures\\EJ-UI\\EX1.PNG|r"] = "|cff97a393Example: Interface\\AddOns\\ExwindTools\\Textures\\EJ-UI\\EX1.PNG|r"
L["内置音效"] = "Built-in Sound"
L["使用自定义路径 (下方 1-6)"] = "Use Custom Paths (1-6 below)"
L["使用自定义路径 (下方可持续新增)"] = "Use Custom Paths (add more below)"
L["中间时间文字"] = "Center Timer Text"
L["音效"] = "Sound"
L["新增音效"] = "Add Sound"
L["随机播放多条"] = "Play Random Entry"
L["音效(1)"] = "Sound (1)"
L["音效(2)"] = "Sound (2)"
L["音效(3)"] = "Sound (3)"
L["音效(4)"] = "Sound (4)"
L["音效(5)"] = "Sound (5)"
L["音效(6)"] = "Sound (6)"
L["测试操作"] = "Test Actions"
L["测试效果"] = "Test Effect"
L["自动依附在 PVE 面板侧边的信息架。"] = "Automatically attaches an info panel to the side of the PVE frame."
L["大米"] = "Mythic+"
L["记录"] = "History"
L["本周低保记录"] = "Great Vault Summary"
L["本周大米详情"] = "This Week's M+ Details"
L["1. 战斗计时器"] = "1. Combat Timer"
L["启用计时器"] = "Enable Timer"
L["首领重置"] = "Reset on Boss"
L["脱战隐藏"] = "Hide Out of Combat"
L["脱战停表"] = "Pause on Leave Combat"
L["锁定"] = "Lock"
L["前缀文字 (左)"] = "Prefix Text (Left)"
L["后缀文字 (右)"] = "Suffix Text (Right)"
L["字体样式配置"] = "Font Style"
L["2. 战复计时"] = "2. Battle Rez Timer"
L["启用战复监控"] = "Enable Battle Rez Tracking"
L["战复计时文字 (中心)"] = "Battle Rez Timer Text (Center)"
L["战复层数文字 (右下)"] = "Battle Rez Charges Text (Bottom Right)"
L["战复图标尺寸/位置"] = "Battle Rez Icon Size/Position"
L["3. 大秘境钥石"] = "3. Mythic+ Keystone"
L["打开面板自动插入钥石"] = "Auto Insert Keystone When Panel Opens"
L["大米怪物施法 (MythicCast)"] = "Mythic Mob Casts (MythicCast)"
L["实时监控姓名板单位的施法进度。"] = "Tracks cast progress on nameplate units in real time."
L["预览模式"] = "Preview Mode"
L["整体水平位置"] = "Overall Horizontal Position"
L["整体垂直位置"] = "Overall Vertical Position"
L["自由依附 (Beta)"] = "Free Attach (Beta)"
L["开启后可将施法条组依附于任意 UI 元素。若目标框体不存在，将自动对齐到屏幕中心。"] = "Attach the cast bar group to any UI element. Falls back to screen center if the target frame is missing."
L["启用自由依附"] = "Enable Free Attach"
L["当前目标路径"] = "Current Target Path"
L["鼠标选取"] = "Pick With Mouse"
L["团队标记"] = "Raid Markers"
L["显示团队标记"] = "Show Raid Markers"
L["标记大小"] = "Marker Size"
L["水平偏移"] = "Horizontal Offset"
L["垂直偏移"] = "Vertical Offset"
L["字体：法术说明"] = "Font: Spell Name"
L["对齐方式"] = "Alignment"
L["法术文字宽度"] = "Spell Text Width"
L["字体：施法目标"] = "Font: Cast Target"
L["显示目标姓名"] = "Show Target Name"
L["并入法术名称"] = "Merge Into Spell Name"
L["合并格式"] = "Merge Format"
L["中间分隔符"] = "Separator"
L["字体：冷却时间"] = "Font: Cooldown Time"
L["M+施法监控"] = "M+ Cast Monitor"
L["测试施法 "] = "Test Cast "
L["2.5s"] = "2.5s"
L["进入5人副本，施法监控已启用。"] = "Entered a 5-player instance. Cast monitor enabled."
L["打断监控 (计时条)"] = "Interrupt Tracker (Bars)"
L["实时监控队友打断技能冷却状态（计时条样式）"] = "Tracks teammate interrupt cooldowns in real time (bar style)."
L["使用职业颜色"] = "Use Class Colors"
L["玩家名称"] = "Player Name"
L["显示玩家名字"] = "Show Player Name"
L["名字对齐方式"] = "Name Alignment"
L["玩家名字文字设置"] = "Player Name Text"
L["冷却时间设置"] = "Cooldown Time Settings"
L["显示剩余时间"] = "Show Remaining Time"
L["冷却结束显示就绪"] = "Show Ready When Cooldown Ends"
L["就绪文字"] = "Ready Text"
L["时间文字设置"] = "Time Text Settings"
L["排序优先级"] = "Sort Priority"
L["CD就绪时按角色优先级排序，CD冷却中按剩余时间排序（时间短优先）"] = "When cooldown is ready, sort by role priority. While cooling down, sort by remaining time (shorter first)."
L["坦克优先级"] = "Tank Priority"
L["治疗优先级"] = "Healer Priority"
L["DPS优先级"] = "DPS Priority"
L["近战DPS优先于远程DPS"] = "Melee DPS before Ranged DPS"
L["依附小队框体"] = "Attach to Party Frames"
L["启用后，打断条组将整体依附到小队框体的上方或下方"] = "Attach the interrupt bars above or below the party frame group."
L["启用依附到小队框体"] = "Enable Party Frame Attach"
L["目标框架"] = "Target Frame"
L["依附到目标框架的"] = "Attach to Target Frame"
L["自适应宽度"] = "Auto Width"
L["打断监控 锚点"] = "Interrupt Tracker Anchor"
L["实时显示你的施法序列。支持读条/引导/瞬发/打断状态可视化。"] = "Displays your cast sequence in real time, including cast/channel/instant/interrupt states."
L["启用全局编辑模式来移动位置"] = "Use global edit mode to move the frame"
L["悬停显示鼠标提示"] = "Show tooltip on hover"
L["技能图标设置"] = "Spell Icon Settings"
L["图标数量"] = "Icon Count"
L["图标层级"] = "Frame Strata"
L["忽略法术"] = "Ignored Spells"
L["法术ID"] = "Spell ID"
L["添加/移除"] = "Add / Remove"
L["显示列表"] = "Show List"
L["清空列表"] = "Clear List"
L["输入法术ID后点击添加/移除按钮。已忽略的法术将不会显示在施法序列中。"] = "Enter a Spell ID, then click Add/Remove. Ignored spells will not appear in the cast sequence."
L["全职业延迟容限 (SpellQueueWindow)"] = "Spell Queue Latency (SpellQueueWindow)"
L["AI模式：容限 = 延迟 + 偏移。固定模式：容限 = 设定值。"] = "AI mode: queue window = latency + offset. Fixed mode: queue window = configured value."
L["当前: %s|cff%s%s - %s|r | 系统值: |cffffd100%sms|r"] = "Current: %s|cff%s%s - %s|r | System: |cffffd100%sms|r"
L["核心控制"] = "Core Controls"
L["开启功能"] = "Enable Feature"
L["启用 AI 智能模式"] = "Enable AI Smart Mode"
L["全局默认延迟值 (固定)"] = "Global Default Latency (Fixed)"
L["板甲职业"] = "Plate Classes"
L["锁甲职业"] = "Mail Classes"
L["皮甲职业"] = "Leather Classes"
L["布甲职业"] = "Cloth Classes"
L["全局延迟偏移 |cff00ffff(AI)|r"] = "Global Latency Offset |cff00ffff(AI)|r"
L["进入 AI 自动模式 (容限 = 延迟 + 偏移)"] = "Switched to AI mode (queue window = latency + offset)"
L["进入 手动固定模式 (容限 = 固定值)"] = "Switched to fixed manual mode (queue window = fixed value)"
L["%.2f亿"] = "%.2fB"
L["%d万"] = "%dW"
L["当前层数: |cffffd100%d|r\n当前赛季(ID:%d)系数: |cffffd100%.2f|r\n最终计算倍率: |cff00ff00%.2f|r\n\n开启功能后，法术说明中的数字将根据倍率实时调整。"] = "Current Level: |cffffd100%d|r\nSeason Coefficient (ID:%d): |cffffd100%.2f|r\nFinal Multiplier: |cff00ff00%.2f|r\n\nWhen enabled, spell description numbers are adjusted in real time by this multiplier."
L["大秘境伤害计算 (Mythic Damage Calc)"] = "Mythic Damage Calc"
L["法术描述的数值会随着层数改变"] = "Spell description values scale with keystone level."
L["核心设置"] = "Core Settings"
L["数值染色"] = "Color Numbers"
L["模拟层数 (0-30)"] = "Simulated Level (0-30)"
L["伤害数值颜色"] = "Damage Number Color"
L["大米怪物法术"] = "M+ Mob Spells"
L["简写数字 (万/亿)"] = "Shorten Numbers (W/B)"
L["提示：10层以上已包含 1.2x 的非强韧/残暴基础加成。\n此设置会直接影响 MDT 增强和法术详情页显示的数值。"] = "Note: levels above 10 already include the 1.2x base modifier outside Tyrannical/Fortified.\nThis setting directly affects MDT enhancements and spell detail displays."
L["星星 (1)"] = "Star (1)"
L["圆圈 (2)"] = "Circle (2)"
L["菱形 (3)"] = "Diamond (3)"
L["三角 (4)"] = "Triangle (4)"
L["月亮 (5)"] = "Moon (5)"
L["方块 (6)"] = "Square (6)"
L["叉叉 (7)"] = "Cross (7)"
L["骷髅 (8)"] = "Skull (8)"
L["MDT 已刷新。"] = "MDT refreshed."
L["MDT 法术图标替换 (MDT Icon Hook)"] = "MDT Spell Icon Hook"
L["支持法术图标替换 + 一次性真团队标记（按钮写入 MDT 路线）"] = "Supports spell icon replacement plus one-shot real raid markers written into the current MDT route."
L["自定义图标 (NPCID = SpellID) 用回车换行分隔"] = "Custom Icons (NPCID = SpellID), one per line"
L["黑名单 NPC (ID 用逗号分隔)"] = "Blacklisted NPCs (comma-separated IDs)"
L["保存并刷新(文本配置要点这个才生效)"] = "Save and Refresh (text config only applies after this)"
L["真团队标记（一次性写入）"] = "Real Raid Markers (one-time write)"
L["左侧/MDT按钮点击后写入当前路线；不会自动重写，也不负责清除。"] = "Writes into the current route when clicking the left/MDT buttons. It will not auto-overwrite or auto-clear."
L["打断标记"] = "Interrupt Marker"
L["给所有打断怪上真标记"] = "Apply real markers to all interrupt mobs"
L["精英标记"] = "Elite Marker"
L["给所有精英怪上真标记"] = "Apply real markers to all elite mobs"
L["未检测到 MDT，无法写入真标记。"] = "MDT not detected. Cannot write real markers."
L["未检测到 MDT 当前路线，无法写入真标记。"] = "No current MDT route detected. Cannot write real markers."
L["当前副本没有 MDT 敌人数据。"] = "No MDT enemy data found for the current dungeon."
L["打断怪"] = "Interrupt Mobs"
L["精英怪"] = "Elite Mobs"
L["请先选择有效的团队标记。"] = "Please select a valid raid marker first."
L["已给%s写入 MDT 真标记: 新增%d, 跳过已有标记%d"] = "Wrote MDT real markers for %s: added %d, skipped %d existing markers"
L["已清除当前 MDT 路线的所有标记。"] = "Cleared all markers from the current MDT route."
L["MDT 快捷操作"] = "MDT Quick Actions"
L["大秘境赛季记录"] = "M+ Run History"
L["大秘境赛季记录 (Run History)"] = "M+ Run History"
L["查看本赛季大秘境通关记录表格。"] = "View a table of your Mythic+ runs for the current season."
L["此模块提供了一个可随时调用的详细战绩表格。使用 /emr 打开窗口。"] = "Provides an on-demand detailed run history table. Use /emr to open it."
L["打开记录预览"] = "Open Run History"
L["过滤设置"] = "Filters"
L["只看本周记录"] = "This Week Only"
L["只看限时记录"] = "Timed Runs Only"
L["显示字号"] = "Font Size"
L["序号"] = "#"
L["副本 (层数)"] = "Dungeon (Level)"
L["日期时间"] = "Date & Time"
L["结果 (时间)"] = "Result (Time)"
L["未知副本"] = "Unknown Dungeon"
L["无时间记录"] = "No Time Data"
L["限时 (剩%s)"] = "Timed (%s left)"
L["超时 (超%s)"] = "Overtime (%s over)"
L["快速切换聊天频道的工具栏，每个频道可自定义显示名称、颜色和指令"] = "A quick chat channel bar with customizable label, color, and command for each channel."
L["按钮间距"] = "Button Spacing"
L["依附目标"] = "Attach To"
L["频道设置"] = "Channel Settings"
L["世界"] = "World"
L["说话"] = "Say"
L["喊话"] = "Yell"
L["队伍"] = "Party"
L["公会"] = "Guild"
L["团队"] = "Raid"
L["骰子"] = "Roll"
L["确认"] = "Ready Check"
L["倒数"] = "Pull"
L["改名"] = "Label"
L["指令"] = "Command"
L["世"] = "W"
L["说"] = "S"
L["喊"] = "Y"
L["队"] = "P"
L["会"] = "G"
L["副"] = "I"
L["团"] = "R"
L["骰"] = "D"
L["确"] = "RC"
L["倒"] = "CD"
L["自1"] = "C1"
L["自2"] = "C2"
L["自3"] = "C3"
L["自定义1"] = "Custom 1"
L["自定义2"] = "Custom 2"
L["自定义3"] = "Custom 3"
L["聊天快捷栏 - 拖动此框移动位置"] = "Chat Bar - Drag this box to move"
L["未找到频道: "] = "Channel not found: "
L["指令执行失败: "] = "Command failed: "
L["大米信息增强 (Mythic Plus Tooltips)"] = "M+ Info Tooltips"
L["开启后，鼠标悬停在 PVE 挑战面板的副本图标上时，会显示该副本的详细通关记录、队友专精以及该副本的快捷传送冷却状态。"] = "Shows detailed run history, party specs, and dungeon teleport cooldown when hovering dungeon icons in the PVE challenge panel."
L["启用法术提示增强"] = "Enable Tooltip Enhancements"
L["错误: 共享数据库未加载!"] = "Error: shared database not loaded!"
L["%d小时%d分"] = "%dh %dm"
L["%d分%d秒"] = "%dm %ds"
L["%d秒"] = "%ds"
L["评分: "] = "Score: "
L["最佳记录"] = "Best Run"
L["等级 "] = "Level "
L["还剩 %02d:%02d"] = "%02d:%02d left"
L["超时 %02d:%02d"] = "%02d:%02d over"
L["时间 "] = "Time "
L["队伍成员"] = "Party Members"
L["副本时间: "] = "Dungeon Timer: "
L["完成日期: %02d/%02d/%02d %02d:%02d"] = "Completed: %02d/%02d/%02d %02d:%02d"
L["本赛季尚未记录"] = "No run recorded this season"
L["传送冷却中 还有 "] = "Teleport cooldown: "
L["传送可用"] = "Teleport Ready"
L["自动购买 (Auto Buy)"] = "Auto Buy"
L["当打开商人界面时，自动购买背包中缺少的物品 (自动补齐到设置数量)"] = "Automatically buys missing items from vendors up to your configured amount."
L["手动添加 (输入物品ID)"] = "Add Manually (Item ID)"
L["输入 ID"] = "Item ID"
L["添加"] = "Add"
L["自定义购买列表 (支持拖拽添加)"] = "Custom Buy List (drag supported)"
L["预设项目 (仅支持开启/禁用)"] = "Preset Items (enable/disable only)"
L["消耗品"] = "Consumables"
L["钥石设置"] = "Keystone Tools"
L["副本地图"] = "Dungeon Maps"
L["传送喊话 (Teleport Shout)"] = "Teleport Announce"
L["传送: 萨隆矿坑"] = "Teleport: Pit of Saron"
L["预览:"] = "Preview:"
L["|cffffd100变量说明:|r\n  |cff00ff00%link|r  = 法术链接\n  |cff00ff00%name|r = 副本名称"] = "|cffffd100Variables:|r\n  |cff00ff00%link|r = spell link\n  |cff00ff00%name|r = dungeon name"
L["喊话时机"] = "Announce Timing"
L["自定义喊话内容"] = "Custom Message"
L["恢复默认喊话"] = "Reset Message"
L["大米分数 (Mythic Icon Overlays)"] = "Mythic Icon Overlays"
L["此模块在 PVE 挑战面板的副本图标上覆盖显示额外信息。"] = "Overlays extra information on dungeon icons in the Mythic+ challenge panel."
L["显示开关"] = "Display Options"
L["显示最佳层数 (居中)"] = "Show Best Level (Center)"
L["显示副本评分 (底部)"] = "Show Dungeon Score (Bottom)"
L["文字样式设置"] = "Text Style"
L["副本名称样式"] = "Dungeon Name Style"
L["最佳层数样式"] = "Best Level Style"
L["副本评分样式"] = "Dungeon Score Style"
L["副本简称自定义 (留空则使用默认)"] = "Custom Short Names (leave blank for default)"
L["通天 (161)"] = "SR (161)"
L["执政 (239)"] = "SEAT (239)"
L["赎罪 (378)"] = "HoA (378)"
L["天街 (391)"] = "Streets (391)"
L["宏图 (392)"] = "Gambit (392)"
L["学院 (402)"] = "AA (402)"
L["隐修 (499)"] = "Priory (499)"
L["回响 (503)"] = "Echoes (503)"
L["破晨 (505)"] = "Dawn (505)"
L["水闸 (525)"] = "Floodgate (525)"
L["生态 (542)"] = "Eco (542)"
L["萨隆 (556)"] = "POS (556)"
L["风行 (557)"] = "WS (557)"
L["魔导 (558)"] = "MT (558)"
L["节点 (559)"] = "NPX (559)"
L["洞窟 (560)"] = "MC (560)"
L["萨隆"] = "POS"
L["学院"] = "AA"
L["魔导"] = "MT"
L["洞窟"] = "MC"
L["隐修"] = "Priory"
L["破晨"] = "Dawn"
L["回响"] = "Echoes"
L["生态"] = "Eco"
L["赎罪"] = "HoA"
L["宏图"] = "Gambit"
L["天街"] = "Streets"
L["PTR 工具箱"] = "PTR Toolbox"
L["屏蔽PTR自带反馈框 (Tooltip Issue Reporter)"] = "Disable PTR feedback popups (Tooltip Issue Reporter)"
L["开启专业专精一键全学按钮"] = "Enable one-click profession spec learning"
L["|cff808080* 以上功能仅在 Beta/PTR 环境生效。一键全学按钮会在专业专精页面显示。|r"] = "|cff808080* These features only work on Beta/PTR. The one-click learn button appears on the profession specialization page.|r"
L["专业专精知识点已一键加满(PTR模式)。"] = "Profession specialization points maxed out (PTR mode)."
L["当前没有可加点的专精项。"] = "No available specialization points to spend."
L["一键全学"] = "Learn All"
L["BETA 大米制作挂架"] = "BETA Keystone Panel"
L["自动依附在 PVE 面板左侧的快速设钥架。"] = "A quick keystone setup panel attached to the left side of the PVE frame."
L["启用模块"] = "Enable Module"
L["依附侧"] = "Attach Side"
L["整体 X 偏移"] = "Global X Offset"
L["整体 Y 偏移"] = "Global Y Offset"
L["图标整体偏移 (不建议动框架, 动这个)"] = "Icon Group Offset (adjust this instead of moving the frame)"
L["图标组 X"] = "Icon Group X"
L["图标组 Y"] = "Icon Group Y"
L["当前显示"] = "Current Keystone"
L["模块 X"] = "Module X"
L["模块 Y"] = "Module Y"
L["当前文字设置"] = "Current Text Style"
L["等级按钮"] = "Level Buttons"
L["按钮大小"] = "Button Size"
L["横向间距"] = "Horizontal Spacing"
L["数字字体设置"] = "Number Font Style"
L["地图按钮"] = "Map Buttons"
L["纵向间距"] = "Vertical Spacing"
L["副本字体设置"] = "Dungeon Font Style"
L["制作钥石"] = "Create Keystone"
L["大米统计面板 (Mythic Dashboard)"] = "Mythic Dashboard"
L["全屏沉浸式的战绩分析面板。显示实时评分、称号线差距、国服排名、低保进度等。"] = "A full-screen immersive panel for Mythic+ analysis with live score, title-line gap, CN rank, Great Vault progress, and more."
L["立即打开面板"] = "Open Dashboard"
L["无奖励"] = "No Reward"
L["未知阶位"] = "Unknown Track"
L["英雄 1/6"] = "Hero 1/6"
L["英雄 2/6"] = "Hero 2/6"
L["英雄 3/6"] = "Hero 3/6"
L["英雄 4/6"] = "Hero 4/6"
L["神话 1/6"] = "Myth 1/6"
L["本赛季 详细记录"] = "Season Run History"
L["统计分析 (未开启)"] = "Advanced Analytics (Soon)"
L["EXWIND 大秘境统计 v%s  |  称号数据更新于: %s  |  国服玩家总数:%s  | 数据来源:Raider.io"] = "EXWIND Mythic Dashboard v%s  |  Title data updated: %s  |  CN player count: %s  |  Source: Raider.IO"
L["赛 季 评 分"] = "SEASON SCORE"
L["最高钥石"] = "Highest Key"
L["赛季总计"] = "Season Total"
L["副本名称"] = "Dungeon"
L["最高层"] = "Best"
L["评分"] = "Score"
L["(赛季) 总计/限时/超时"] = "(Season) Total/Timed/Over"
L["(本周) 总计/限时/超时"] = "(Week) Total/Timed/Over"
L["本周大秘境记录(前8)"] = "This Week's M+ Runs (Top 8)"
L["未知种族"] = "Unknown Race"
L["加载中..."] = "Loading..."
L["未装备"] = "Unequipped"
L["统计汇总"] = "Summary"
L["前 %s%%"] = "Top %s%%"
L["第 %s 名"] = "Rank %s"
L["距离前 |cFFFFFFFF%s|r 还差 |cFF00FF00%.1f|r 分"] = "|cFFFFFFFF%s|r needs |cFF00FF00%.1f|r more score"
L["恭喜你 已经是称号玩家!"] = "Congratulations, you are already a title player!"
L["当前称号线 (0.1%): "] = "Current title line (0.1%): "
L["未达成"] = "Not Reached"
L["位置 X"] = "Position X"
L["位置 Y"] = "Position Y"
L["描边"] = "Outline"
L["垂直间距"] = "Vertical Spacing"
L["聊天快捷栏"] = "Chat Bar"
L["本周大秘境信息"] = "Weekly Mythic+ Info"
L["BETA 钥石挂架"] = "BETA Keystone Panel"
L["仅监控焦点单位施法，支持施法条和音效独立开关。"] = "Only monitors your focus target's casts, with separate toggles for cast bar and alert sound."
L["法术触发贴图选择器"] = "Spell Overlay Picker"
L["点击任意图块即可写入配置并立即触发测试。"] = "Click any tile to write the config and trigger a test immediately."
L["过滤ID"] = "Filter ID"
L["OverlayFileDataID: "] = "OverlayFileDataID: "
L["候选: %d / %d"] = "Candidates: %d / %d"
L["选择左右触发贴图"] = "Choose Left/Right Overlay"
L["选择上下触发贴图"] = "Choose Top/Bottom Overlay"
L["法术触发透明度 (SpellActivationOverlay)"] = "Spell Activation Overlay Opacity"
L["根据当前专精自动调整屏幕中心法术触发特效的透明度。"] = "Automatically adjusts spell activation overlay opacity based on your current spec."
L["当前: %s|cff%s%s - %s|r | 系统值: |cffffd100%d%%|r"] = "Current: %s|cff%s%s - %s|r | System: |cffffd100%d%%|r"
L["法术触发特效调整"] = "Spell Overlay Adjustments"
L["全局默认透明度 (%)"] = "Global Default Opacity (%)"
L["启用 |cffff173b(为了安全! 需重载后生效)|r"] = "Enable |cffff173b(requires reload for safety)|r"
L["停止测试"] = "Stop Test"
L["启用测试"] = "Start Test"
L["整体缩放"] = "Global Scale"
L["整体水平(Y) 偏移"] = "Global Horizontal (Y) Offset"
L["整体垂直(X)偏移"] = "Global Vertical (X) Offset"
L["材质特效缩放"] = "Overlay Scale"
L["左右间距调整"] = "Left/Right Spacing"
L["上下间距调整"] = "Top/Bottom Spacing"
L["呼吸动画幅度 (0禁用)"] = "Pulse Magnitude (0 disables)"
L["呼吸动画速度"] = "Pulse Speed"
L["触发时动画(淡入)速度"] = "Fade-in Speed"
L["结束时动画(淡出)速度"] = "Fade-out Speed"
L["选择左右材质(仅预览用)"] = "Choose Left/Right Texture (preview only)"
L["选择上方测试材质(仅预览用)"] = "Choose Top Test Texture (preview only)"
L["注意 : 选择的材质只是方便你调整测试预览而以 所有设置都是通用 "] = "Note: selected textures are only for preview tuning. All settings are global."
L["边框外扩"] = "Border Padding"
L["玩家属性面板"] = "Player Stats Panel"
L["在屏幕上显示高度自定义的玩家属性（急速、全能、躲闪等）。"] = "Displays highly customizable player stats on screen (Haste, Versatility, Dodge, etc.)."
L["实时显示角色属性。右键组件可进入编辑模式。"] = "Shows your character stats in real time. Right-click the widget to enter edit mode."
L["属性行 "] = "Row "
L["主属性(自动)"] = "Auto"
L["次要属性"] = "Secondary"
L["第三属性"] = "Tertiary"
L["防御属性"] = "Defense"
L["躲闪"] = "Dodge"
L["其他"] = "Other"
L["血量"] = "HP"
L["显示背景"] = "Show Background"
L["背景材质"] = "Background Texture"
L["标签对齐"] = "Label Alignment"
L["数值对齐"] = "Value Alignment"
L["行间距"] = "Row Spacing"
L["标签全局X"] = "Global Label X"
L["数值全局X"] = "Global Value X"
L["属性行管理"] = "Stat Row Management"
L["选择要编辑的行"] = "Select Row to Edit"
L["启用此行"] = "Enable This Row"
L["属性"] = "Stat"
L["小数"] = "Decimals"
L["显示职责"] = "Show Roles"
L["显示场景"] = "Show Scenes"
L["样式同步"] = "Sync Styles"
L["标签样式"] = "Label Style"
L["数值样式"] = "Value Style"
L["N/A"] = "N/A"
L["新属性"] = "New Stat"
L["字体设置"] = "Font Settings"
L["删除"] = "Delete"
L["新增"] = "Add"
L["小工具箱"] = "Mini Tools"
L["汇集各种简单实用的功能 tweaks。"] = "A toolbox of small and practical utility tweaks."
L["小工具箱 (Mini Tools)"] = "Mini Tools"
L["汇集各种小型实用功能。|cffff0000注意：更改设置后通常需要重载界面 (/reload) 才能完全生效。|r"] = "A collection of small utility features. |cffff0000Note: changes usually require /reload to fully apply.|r"
L["1. 地图信息 (可隐藏ID + 鼠标/玩家坐标)"] = "1. Map Info (optional ID + mouse/player coordinates)"
L["启用：世界地图显示坐标信息"] = "Enable: show coordinates on the world map"
L["不显示地图ID"] = "Hide MapID"
L["显示位置"] = "Anchor Position"
L["2. 自动删除确认"] = "2. Auto Delete Confirm"
L["启用：删除物品时自动填写 'DELETE'"] = "Enable: auto-fill 'DELETE' when deleting items"
L["3. 自动卖垃圾"] = "3. Auto Sell Junk"
L["启用：打开商人时自动出售灰色物品"] = "Enable: auto-sell gray items when opening a merchant"
L["4. 自动战斗记录"] = "4. Auto Combat Log"
L["启用模块 (总开关)"] = "Enable Module"
L["5人地下城设置"] = "5-player dungeon settings"
L["普通"] = "Normal"
L["英雄"] = "Heroic"
L["史诗"] = "Mythic"
L["追随者"] = "Follower"
L["团队副本设置"] = "Raid settings"
L["随机"] = "LFR"
L["5. 批量购买助手"] = "5. Bulk Buy Assistant"
L["启用：Shift+点击 接管商人物品购买"] = "Enable: Shift+Click to override merchant purchase"
L["超过多少金后 必须弹出确认窗口才购买"] = "Require a confirmation popup when total cost exceeds this many gold"
L["6. 进本重置伤害"] = "6. Reset Damage on Instance Entry"
L["启用：进入副本时弹出重置伤害统计确认框"] = "Enable: show a reset damage meter prompt when entering an instance"
L["7. 战斗提示"] = "7. Combat Alerts"
L["启用：进入/离开战斗时屏幕中心显示文字提示"] = "Enable: show text in the center of the screen when entering/leaving combat"
L["进入战斗文字样式"] = "Enter Combat Text Style"
L["进入战斗字体"] = "Enter Combat Font"
L["离开战斗文字样式"] = "Leave Combat Text Style"
L["离开战斗字体"] = "Leave Combat Font"
L["8. 修改战网名称"] = "8. Override BattleTag"
L["启用: 修改战网名称 |cffff0c08(需要 /rl 生效)|r"] = "Enable: override BattleTag |cffff0c08(/rl required)|r"
L["输入名称 (留空则隐藏)"] = "Enter name (leave blank to hide)"
L["9. 自动修理"] = "9. Auto Repair"
L["启用：打开商人时自动修理全部装备"] = "Enable: automatically repair all gear when opening a merchant"
L["优先使用公会银行修理（公会银行余额不足则自费）"] = "Prefer guild bank repairs (pay yourself if guild funds are insufficient)"
L["修理后在聊天框显示花费提示"] = "Show repair cost in chat after repairing"
L["10. 地下城手册增强"] = "10. Adventure Guide Enhancements"
L["启用：技能标题悬停显示 SpellID 及完整法术提示"] = "Enable: show SpellID and full spell tooltip when hovering ability titles"
L["11. 商人界面增强"] = "11. Merchant UI Enhancements"
L["启用：商人界面加宽 (不改动高度)"] = "Enable: widen the merchant frame (keep original height)"
L["显示列数"] = "Columns"
L["12. 宏界面增强"] = "12. Macro UI Enhancements"
L["启用：宏界面增强|cffff1f13(注意 功能测试中!!!)|r"] = "Enable: macro UI enhancements |cffff1f13(beta, still under testing!)|r"
L["MapID: %s"] = "MapID: %s"
L["鼠标: %.2f, %.2f"] = "Mouse: %.2f, %.2f"
L["玩家: %.2f, %.2f"] = "Player: %.2f, %.2f"
L["鼠标: %.2f, %.2f  玩家: %.2f, %.2f"] = "Mouse: %.2f, %.2f  Player: %.2f, %.2f"
L["进入副本，自动开启战斗记录"] = "Entered instance, combat logging enabled automatically"
L["离开副本，自动关闭战斗记录"] = "Left instance, combat logging disabled automatically"
L["批量购买"] = "Bulk Buy"
L["堆叠上限: "] = "Max Stack: "
L["此次购买将花费 %s\n确认购买 %s 吗？"] = "This purchase will cost %s\nBuy %s?"
L["购买中..."] = "Buying..."
L["购买"] = "Buy"
L["物品"] = "item"
L["%d 个 %s"] = "%d x %s"
L["总价: "] = "Total: "
L["检测到进入副本，是否重置伤害统计数据？"] = "Instance detected. Reset damage meter data?"
L["伤害统计已重置"] = "Damage meter data has been reset"
L["错误: C_DamageMeter.ResetAllCombatSessions API 不存在"] = "Error: C_DamageMeter.ResetAllCombatSessions API is unavailable"
L["进入战斗"] = "Entering Combat"
L["离开战斗"] = "Leaving Combat"
L["已使用公会银行修理全部装备，花费 %s"] = "Repaired all gear using guild bank funds for %s"
L["已自动修理全部装备，花费 %s"] = "Automatically repaired all gear for %s"
L["搜索法术/图标ID"] = "Search spell / icon ID"
L["最多显示"] = "Max Shown"
L["非我的变灰"] = "Fade Others"
L["副本笔记"] = "Instance Notes"
L["副本"] = "Dungeon"
L["法术"] = "Spell"
L["节点"] = "Nexus"
L["最大显示数量"] = "Maximum Visible Bars"
L["计时条外观"] = "Timer Bar Appearance"
L["风行"] = "Dawn"
L["执政"] = "Seat"
L["通天"] = "Sky"
L["水闸"] = "Floodgate"
L["嗜血音效 (YY Sound)"] = "Bloodlust Sound"
L["获得嗜血BUFF时 播放音效和倒数 该功能测试中"] = "Play sound & countdown on Heroism (Testing)"
L["计时条"] = "Timer Bar"
L["排列"] = "Growth"
L["磨难高地"] = "Priory of the Sacred Flame"
L["迈萨拉洞穴"] = "Maisara Caverns"
L["启用颜色覆盖"] = "Enable Color Overlay"
L["其他方案"] = "Other Scheme"
L["中央文本"] = "Center Text"
L["中央警告"] = "Center Warning"
L["提前"] = "Early"
L["提前(秒)"] = "Pre-Alert (sec)"
L["提前5秒"] = "Pre-Alert 5s"
L["中央文本内容（可用 {name}）"] = "Center Text Content (supports {name})"
L["(可用 {name})"] = "(supports {name})"
L["计时条改名"] = "Rename Timer Bar"
L["语音设置"] = "Voice Settings"
L["文本设置"] = "Text Settings"
L["语音来源"] = "Voice Source"
L["语音标签"] = "Voice Label"
L["文件路径"] = "File Path"
L["秒"] = "sec"
L["高级条件（事件窗口 + BOSS读条）"] = "Advanced Conditions (Event Window + Boss Cast)"
L["启用高级条件"] = "Enable Advanced Conditions"
L["窗口前(秒)"] = "Window Before (sec)"
L["窗口后(秒)"] = "Window After (sec)"
L["命中后显示圆环"] = "Show Ring After Hit"
L["12.0大秘境"] = "12.0 Mythic+"
L["12.0团本"] = "12.0 Raid"
L["解放安德麦"] = "Liberation of Undermine"
L["尼鲁巴尔王宫"] = "Nerub-ar Palace"
L["永恒王宫"] = "The Eternal Palace"
L["团本坦克"] = "Raid Tank"
L["团本DPS"] = "Raid DPS"
L["团本治疗"] = "Raid Healer"
L["大米坦克"] = "Mythic+ Tank"
L["大米DPS"] = "Mythic+ DPS"
L["大米治疗"] = "Mythic+ Healer"
L["团本方案"] = "Raid Profiles"
L["大米方案"] = "Mythic+ Profiles"
L["团本首领战"] = "Raid Boss Encounter"
L["团本首领"] = "Raid Boss"
L["副本切换"] = "Dungeon Switch"
L["首领列表"] = "Boss List"
L["轴模式"] = "Timeline Mode"
L["自动"] = "Auto"
L["固定时间轴"] = "Fixed Timeline"
L["暴雪原生"] = "Blizzard Default"
L["测开"] = "Test On"
L["测关"] = "Test Off"
L["该分类无副本数据"] = "No dungeon data in this category"
L["当前副本暂无 BOSS 数据"] = "No boss data for the current dungeon"
L["选择语音包"] = "Select Voice Pack"
L["当前语音包"] = "Current Voice Pack"
L["简介"] = "Description"
L["版本"] = "Version"
L["缺少语音"] = "Missing Labels"
L["● 当前使用中"] = "● Active"
L["配置方案"] = "Profile Slots"
L["提示：当前是什么职责，就自动使用并编辑对应的团本/大米方案。"] = "Alert: the active role automatically selects and edits the matching Raid / Mythic+ Profiles."
L["当前职责进入团本时自动使用。"] = "Automatically used when entering raids with the current role."
L["当前职责进入大米时自动使用。"] = "Automatically used when entering Mythic+ with the current role."
L["暂无描述。"] = "No description available."
L["点击上方法术卡片后，可在此查看法术描述。"] = "Click a spell card above to view its description here."
L["无动态头像"] = "No Dynamic Portrait"
L["未选择法术"] = "No Spell Selected"
L["未知事件"] = "Unknown Event"
L["事件"] = "Event"
L["首领"] = "Boss"
L["技能"] = "Skill"
L["私"] = "PA"
L["机制"] = "Mechanic"
L["??"] = "Other"
L["准备AOE"] = "Prepare AOE"
L["准备引线"] = "Prepare Beam"
L["准备打断"] = "Prepare Interrupt"
L["准备拉人"] = "Prepare Grip"
L["准备挡线"] = "Prepare Line Block"
L["准备接圈"] = "Prepare Soak"
L["准备消层"] = "Prepare Clear Stack"
L["准备踩箭"] = "Prepare Arrow"
L["准备进圈"] = "Prepare Enter Circle"
L["准备连线"] = "Prepare Link"
L["准备钩人"] = "Prepare Hook"
L["准备驱散"] = "Prepare Dispel"
L["去撞分身"] = "Hit Clone"
L["快去消水"] = "Clear Water"
L["快找光柱"] = "Find Beacon"
L["快踩陷阱"] = "Step Trap"
L["转阶段"] = "Phase Change"
L["远离BOSS"] = "Away Boss"
L["Boss狂暴"] = "Boss Enrage"
L["Boss易伤"] = "Boss Vulnerability"
L["你是白色"] = "You Are White"
L["你是黑色"] = "You Are Black"
L["出去放水"] = "Drop Water"
L["射线点你"] = "Beam On You"
L["强化奶骑"] = "Empower Holy Paladin"
L["强化惩戒骑"] = "Empower Retribution Paladin"
L["强化防骑"] = "Empower Protection Paladin"
L["快分散"] = "Spread Now"
L["快打断"] = "Interrupt Now"
L["快救人"] = "Rescue Now"
L["快破盾"] = "Break Shield"
L["拉断连线"] = "Break Link"
L["特殊技能"] = "Special Mechanic"
L["远离大怪"] = "Away Add"
L["倒数5"] = "Countdown 5"
L["倒数4"] = "Countdown 4"
L["倒数3"] = "Countdown 3"
L["倒数2"] = "Countdown 2"
L["倒数1"] = "Countdown 1"
L["准备追人"] = "Prepare Chase"
L["EXWIND(默认)"] = "EXWIND (Default)"
L["EXWIND (默认 / Default)"] = "EXWIND (Default)"
L["EXWIND(默认 / Default)"] = "EXWIND (Default)"
L["导入导出"] = "Import / Export"
L["导入/导出"] = "Import / Export"
L["时间轴"] = "Timeline"
L["选择 Boss"] = "Select Boss"
L["通用颜色方案"] = "General Color Schemes"
L["束状条"] = "Bun Bar"
L["倒计时"] = "Countdown"
L["文字公告"] = "Center Text"
L["圆环进度"] = "Ring Progress"
L["语音注册监控"] = "Voice Registration Monitor"
L["私人光环监控"] = "Private Aura Monitor"
L["倒计时设置"] = "Countdown Settings"
L["技能预警时在屏幕中央显示5秒倒数文字。"] = "Shows a 5-second center-screen countdown when a spell alert triggers."
L["%s = 技能名称 %t = 倒计时数字"] = "%s = Spell Name  %t = Countdown Number"
L["显示小数点"] = "Show Decimal"
L["模板"] = "Template"
L["预览："] = "Preview:"
L["提示文字字体 (%s)"] = "Alert Text Font (%s)"
L["提示文字"] = "Alert Text"
L["倒计时数字字体 (%t)"] = "Countdown Number Font (%t)"
L["倒计时数字"] = "Countdown Number"
L["通用"] = "General"
L["显示名称"] = "Show Name"
L["条增长方式"] = "Bar Fill Mode"
L["左到右填充"] = "Left to Right Fill"
L["右到左填充"] = "Right to Left Fill"
L["计时条所有外观的设置"] = "All appearance settings for the timer bar."
L["水平位置 (X)"] = "Horizontal Position (X)"
L["垂直位置 (Y)"] = "Vertical Position (Y)"
L["束状条设置"] = "Bun Bar Settings"
L["轨道宽度"] = "Track Width"
L["轨道高度"] = "Track Height"
L["移动方向"] = "Movement Direction"
L["图案倒数时间"] = "Pattern Countdown Time"
L["背景线粗细"] = "Background Line Width"
L["背景线颜色"] = "Background Line Color"
L["5秒线粗细"] = "5s Line Width"
L["5秒线颜色"] = "5s Line Color"
L["名称位置"] = "Name Position"
L["图标左边"] = "Left of Icon"
L["图标右边"] = "Right of Icon"
L["背景设置"] = "Background Settings"
L["通用设置页未就绪"] = "General Settings page is not ready."
L["导入导出页未就绪"] = "Import / Export page is not ready."
L["BOSS技能页未就绪"] = "Boss Skill page is not ready."
L["固定时间轴预览页未就绪"] = "Fixed Timeline preview page is not ready."
L["预警(秒)"] = "Pre-Alert (sec)"
L["通用Settings"] = "General Settings"
L["载入设置"] = "Load Settings"
L["载入Settings"] = "Load Settings"
L["音频输出选项"] = "Audio Output Options"
L["仅Bun Bar"] = "Bun Bar Only"
L["仅Timer Bar"] = "Timer Bar Only"
L["Close暴雪原生Timer Bar"] = "Disable Blizzard Encounter Timeline"
L["首领战时自动关闭战斗音频预警"] = "Mute Combat Audio Alerts During Boss Fights"
L["全局语音输出"] = "Global Voice Output"
L["最近刷新: -"] = "Last Refresh: -"
L["最近刷新:"] = "Last Refresh:"
L["暂无已注册BOSS"] = "No registered bosses"
L["固定方案"] = "Fixed Schemes"
L["编辑颜色"] = "Edit Color"
L["自定义方案"] = "Custom Scheme"
L["Boss技能页未就绪"] = "Boss spell page is not ready."
L["MDT页未就绪"] = "MDT page is not ready."
L["自动 -> 固定Timeline"] = "Auto -> Fixed Timeline"
L["Enable颜色覆盖"] = "Enable Color Override"
L["功能"] = "Function"
L["语音labels"] = "Voice Labels"
L["语音包labels"] = "Voice Pack Labels"
L["延迟"] = "Delay"
L["倒计时数字字体（%t）"] = "Countdown Number Font (%t)"
L["场景预览"] = "Scene Preview"
L["测试倒计时"] = "Test Countdown"
L["加载中"] = "Loading"
L["归属："] = "Owner:"
L["固定时间轴总览"] = "Fixed Timeline Overview"
L["刷新"] = "Refresh"
L["固定时间轴预览"] = "Fixed Timeline Preview"
L["请选择左侧首领查看 3 分钟时间轴。"] = "Select a boss on the left to view its 3-minute timeline."
L["技能:"] = "Skills:"
L["3分钟节点:"] = "3-Minute Markers:"
L["次"] = "x"
L["首轮>3:00"] = "First Loop > 3:00"
L["固定轴首领:"] = "Fixed Bosses:"
L["技能总数:"] = "Total Skills:"
L["节点:"] = "Markers:"
L["导出"] = "Export"
L["导入"] = "Import"
L["导出内容"] = "Export Contents"
L["外观Settings（Timer Bar外观等）"] = "Appearance Settings (Timer Bar Style, etc.)"
L["粘贴导出字符串"] = "Paste Export String"
L["贴贴Export字符串"] = "Paste Export String"
L["粘贴Export字符串"] = "Paste Export String"
L["导入内容"] = "Import Contents"
L["Import内容"] = "Import Contents"
L["ImportAuthor名"] = "Imported Author Name"
L["执行导入"] = "Run Import"
L["执行Import"] = "Run Import"
L["选择方案"] = "Select Profile"
L["请至少勾选一项导出内容"] = "Select at least one export item"
L["导出失败："] = "Export failed:"
L["请先粘贴导出字符串"] = "Paste an export string first"
L["导出者："] = "Author:"
L["备注："] = "Notes:"
L["请至少勾选一项导入内容"] = "Select at least one import item"
L["导入失败："] = "Import failed:"
L["作者方案："] = "Profile:"
L["作者方案"] = "Author Profile"
L["方案"] = "Profile"
L["缺少语音：?"] = "Missing labels: ?"
L["缺少语音：0"] = "Missing labels: 0"
L["自定义颜色"] = "Custom Colors"
L["路线："] = "Route:"
L["路线套装"] = "Route Preset"
L["怪物 / 法术"] = "Mobs / Spells"
L["显示打断怪"] = "Show Casters"
L["圆环进度设置"] = "Ring Progress Settings"
L["细环 1"] = "Thin Ring 1"
L["细环 2"] = "Thin Ring 2"
L["标准环"] = "Classic Ring"
L["圆环尺寸"] = "Ring Size"
L["测试圆环(3秒)"] = "Test Ring (3s)"
L["图标外观"] = "Icon Appearance"
L["边框缩放"] = "Border Scale"
L["显示数字倒计时"] = "Show Numeric Countdown"
L["位置"] = "Position"
L["锚点"] = "Anchor Point"
L["左上角"] = "Top Left"
L["上方中央"] = "Top Center"
L["左侧中央"] = "Left Center"
L["右侧中央"] = "Right Center"
L["左下角"] = "Bottom Left"
L["下方中央"] = "Bottom Center"
L["ExBoss 官方默认语音包"] = "Official EXBoss default voice pack"
L["ExBoss 官方默认 Voice Pack"] = "Official EXBoss default Voice Pack"
L["标签结构与默认包兼容。"] = "Uses the same label structure as the default pack."
L["标签目录未加载"] = "Label catalog not loaded"
L["缺少语音："] = "Missing labels:"
L["已覆盖默认语音标签"] = "Covers all default voice labels"
L["应用失败："] = "Apply failed:"
L["标签"] = "labels"
L["固定Timeline总览"] = "Fixed Timeline Overview"
L["Skill总数"] = "Total Skills"
L["团本Profile"] = "Raid Profile"
L["大米Profile"] = "Mythic+ Profile"
L["技能显示设置"] = "Spell Display Settings"
L["|cffaaaaff预览：|r"] = "|cffaaaaffPreview:|r"
L["垂直"] = "Vertical"
L["暂无时间轴节点"] = "No timeline markers available."
L["团本首领：%d  |  大米副本：%d"] = "Raid Bosses: %d  |  Mythic+ Dungeons: %d"
L["对象列表"] = "Object List"
L["载入"] = "Load"
L["已加载事件 %d"] = "Loaded event %d"
L["eventID 无效"] = "Invalid eventID"
L["写入失败"] = "Write failed"
L["命中中"] = "Matched"
L["读条"] = "Cast"
L["偏差"] = "Offset"
L["剩余"] = "Remaining"
L["（无标签）"] = "(No Labels)"
L["确认删除方案："] = "Delete profile:"
L["未选择副本"] = "No dungeon selected"
L["BossSkill页面"] = "Boss Skills page"
L["BossSkill页"] = "Boss Skills page"
L["Skill页"] = "Skill page"
L["Dungeons页"] = "Dungeons page"
L["转法Skill"] = "Mechanic Profile"
L["转法方案"] = "Mechanic Profile"
L["Custom Scheme名"] = "Custom Scheme Name"
L["ExBoss 官方默认Voice Pack"] = "Official EXBoss default voice pack"
L["Timer Bar所有外观的Settings"] = "Settings for the full appearance of the timer bars."
L["Skill预警时在Screen Center显示5秒倒数文字。"] = "Shows a 5-second countdown in the center of the screen for spell alerts."
L["Countdown数字字体（%t）"] = "Countdown Number Font (%t)"
L["Countdown数字"] = "Countdown Number"
L["Screen Center显示Ring Progress"] = "Shows ring progress in the center of the screen."
L["水平Position (X)"] = "Horizontal Position (X)"
L["垂直Position (Y)"] = "Vertical Position (Y)"
L["注册快照为空。"] = "The registration snapshot is empty."
L["已注册BOSS: 0  |  已注册事件: 0"] = "Registered bosses: 0  |  Registered events: 0"
L["确定清空"] = "Confirm Wipe"
L["外观Settings"] = "appearance settings"
L["Reset外观Settings"] = "reset appearance settings"
L["仅Reset外观Settings"] = "Reset Appearance Only"
L["方案："] = "Profile:"
L["固定轴总览"] = "Fixed Timeline Overview"
L["固定轴首领"] = "Fixed Bosses"
L["技能总数"] = "Total Skills"
L["Enable指示器"] = "Enable Indicator"
L["默认: 专精预设"] = "Default: spec preset"
L["战斗中显示"] = "Show in Combat"
L["战斗外显示"] = "Show out of Combat"
L["仅副本内"] = "Only in Dungeons"
L["上方"] = "Above"
L["下方"] = "Below"
L["我没有闪 (%t)"] = "No Blink (%t)"
L["我没有闪(%t)"] = "No Blink (%t)"
L["没有影步 (%t)"] = "No Shadowstep (%t)"
L["没有爪钩 (%t)"] = "No Grappling Hook (%t)"
L["我没有闪"] = "No Blink"
L["Dungeons内"] = "In Dungeons"
L["Enable This Row主属性"] = "Enable This Row: Primary Stat"
L["Value 对齐"] = "Value Alignment"
L["CENTER:居中"] = "CENTER: Center"
L["LEFT:左对齐"] = "LEFT: Align Left"
L["RIGHT:右对齐"] = "RIGHT: Align Right"
L["正常Color"] = "Normal Color"
L["战斗中显示,战斗外显示,仅Dungeons内"] = "Show in Combat, Show out of Combat, Only in Dungeons"
L["专精过滤 (仅在勾选的专精下Enable)"] = "Spec Filter (only enabled for checked specs)"
L["团本已过滤"] = "Raid filtered"
L["最近刷新"] = "Last Refresh"
L["最近错误"] = "Last error"
L["作用域"] = "Scope"
L["团本首领战  |  encounterID:%s  |  法术数:%d"] = "Raid Encounter  |  encounterID:%s  |  Spells:%d"
L["时间："] = "Time:"
L["外观："] = "Appearance:"
L["encounter:%d  |  技能:%d  |  节点:%d"] = "encounter:%d  |  Skills:%d  |  Markers:%d"
L["固定轴首领: 0"] = "Fixed Bosses: 0"
L["法师"] = "Mage"
L["盗贼"] = "Rogue"
L["潜行者"] = "Rogue"
L["[None广告]"] = "[No spam]"
L["[无广告]"] = "[No spam]"
L["技能示例"] = "Skill Example"
L["测试技能"] = "Test Skill"
L["预览技能"] = "Preview Skill"
L["EXBoss 官方默认语音包"] = "Official EXBoss default voice pack"
L["糖糖酱语音包，标签结构与默认包兼容。"] = "Tangtangjiang voice pack. Compatible with the default label structure."
L["露露緹婭语音包，标签结构与默认包兼容。"] = "Ruru Tia voice pack. Compatible with the default label structure."
L["外观Settings(Timer Bar Appearance等)"] = "Appearance Settings (Timer Bar Appearance, etc.)"
L["外观Settings（Timer Bar Appearance等）"] = "Appearance Settings (Timer Bar Appearance, etc.)"
L["当前波次打断怪"] = "Current Pull Interrupts"
L["无可打断怪"] = "No interrupts needed"
L["备注：无"] = "Note: None"
L["备注：%s"] = "Note: %s"
L["手动"] = "Manual"
L["路线 %s"] = "Route %s"
L["未找到可导入的MDT预设"] = "No importable MDT preset found"
L["未检测到 MythicDungeonTools（MDT）"] = "MythicDungeonTools (MDT) not detected"
L["未选择 MDT 副本"] = "No MDT dungeon selected"
L["MDT 数据库不可用"] = "MDT database unavailable"
L["该副本暂无可用路线"] = "No routes available for this dungeon"
L["锁定图标位置"] = "Lock Icon Position"
L["原生模式"] = "Native UI Mode"
L["自定义模式"] = "Custom UI Mode"
L["开嗜血，注意流血debuff，减伤结束开矮人"] = "Heroism, watch bleed debuff, use dwarf racial after DR ends"
L["注意流血层数"] = "Watch bleed stacks"
L["靠左边走，如果有add则不要拉中间3只怪，进度可平替"] = "Keep left. If add pulled, skip middle 3 mobs, % is substitutable"
L["大怪打掉推荐开火车"] = "Recommend chain pull after big mob dies"
L["法系怪收掉推荐开火车"] = "Recommend chain pull after caster dies"
L["优先打断嗜魔者，教科书可以控制/驱散"] = "Interrupt Mana Devourer first, Textbook can be CC'd/dispelled"
L["主目标法系怪，boss激活时记得拉2只奥术抢劫者"] = "Focus caster, pull 2 Arcane Ravagers when boss active"
L["记得拉两只奥术抢劫者"] = "Remember to pull 2 Arcane Ravagers"
L["主目标法系怪"] = "Focus caster"
L["主目标回声骑士，AOE 15s/25s"] = "Focus Echoing Knight, AOE 15s/25s"
L["开嗜血，左右两波征服者"] = "Heroism, both sides Conquerors"
L["打boss过程记得拉一波破碎者，起手拉最好"] = "Pull Shatterer during boss, best on pull"
L["注意守护者黑线，变粗有增伤，变细是正常"] = "Watch Guardian black line: thick=dmg buff, thin=normal"
L["先拉征服者，最后聚在法系怪"] = "Pull Conqueror first, stack on caster"
L["第九波剩下的精锐和猎手"] = "Remaining Elite and Hunter from 9th pull"
L["饥饿者远离中场，避免激活boss"] = "Keep Hungerer away from mid to avoid pulling boss"
L["Boss开嗜血"] = "Heroism on Boss"
L["主目标死了建议开火车"] = "Recommend chain pull after primary target dies"
L["如果合波，先开15，过5秒再开16"] = "If combining, pull 15 first, wait 5s then pull 16"
L["救人1、2，嗜血，注意不要add下方猎头"] = "Save 1&2, Heroism, avoid bottom Headhunter"
L["救人3、4，考虑让队友帮拉大象"] = "Save 3&4, consider having team pull elephant"
L["救人5，吃buff"] = "Save 5, get buff"
L["救人6、7、8"] = "Save 6, 7, 8"
L["注意不要add猎头和大象"] = "Avoid Headhunter and elephant"
L["2头熊+面具带boss，boss打T可以矮人"] = "2 bears+mask with boss, dwarf racial for tank buster"
L["嗜血，走侧面更好聚怪拉仇恨"] = "Heroism, flank for better gather/aggro"
L["坦克单断裂魂"] = "Tank solo interrupts Soul Rending"
L["开火车，大怪/法系怪收掉开到13波"] = "Chain pull, after big mob/caster dies pull up to 13"
L["剩防御者时去拉阴兵，收掉阴兵开boss"] = "Pull ghost when only Defender left, then boss"
L["嗜血，起手直接去左下角拉暮刃，打完救人1"] = "Heroism, pull Twilight Blade bottom-left, save 1"
L["救人2"] = "Save 2"
L["救人3，注意场地地板，不要add"] = "Save 3, watch floor, don't add"
L["打掉法系怪可以开火车"] = "Chain pull after caster dies"
L["救人4"] = "Save 4"
L["靠右边走，观察蝙蝠巡逻位置，不要add"] = "Keep right, watch bat patrol, don't add"
L["救人7"] = "Save 7"
L["救人8，打完从上方走"] = "Save 8, go top after"
L["拉小怪时注意蝙蝠巡逻位置"] = "Watch bat patrol when pulling"
L["开火车 — 打法系怪"] = "Chain pull — focus caster"
L["开火车 — 打暮刃"] = "Chain pull — focus Twilight Blade"
L["开火车 — 打巫妖"] = "Chain pull — focus Lich"
L["可以考虑打掉法系怪带精英"] = "Consider bringing Elite after caster dies"
L["Sx波次，注意路上不要被防御者打，掉血可以直接大红"] = "Heroism pull, avoid Defender hits on way, pot if low"
L["过渡技能"] = "Transitional skills"
L["先拉左边防御者，压力波次"] = "Pull left Defender first, high pressure"
L["开火车，先打掉节点专家"] = "Chain pull, kill Node Expert first"
L["哨兵打T，主目标哨兵"] = "Sentinel hits tank, focus Sentinel"
L["过渡波次"] = "Transitional pull"
L["先拉右边司令官，等一次读条，最后聚怪点在右边司令官"] = "Pull right Commander first, wait for cast, stack on right Commander"
L["开火车，控制射手地板条"] = "Chain pull, CC archer floor cast"
L["靠右走，注意法系怪AOE时控制掷斧者"] = "Keep right, CC Axe Thrower during caster AOE"
L["推荐开嗜血"] = "Recommend Heroism"
L["开火车，全部法系怪死了可以带"] = "Chain pull, bring if all casters dead"
L["注意聚怪点，开书获取急速buff"] = "Watch stack point, open book for haste buff"
L["等110巡逻，不要add中间小怪，在机器人处聚怪"] = "Wait for patrol, don't pull middle, stack on robot"
L["Boss旁的浮龙，准备第二轮易伤再拉"] = "Mana Wyrm near boss, pull on 2nd damage taken phase"
L["开火车，清掉浮龙+法系怪"] = "Chain pull, clear Mana Wyrms and casters"
L["拉进去打"] = "Pull inside"
L["如果嗜血好了可以考虑开火车"] = "Consider chain pull if Heroism is ready"
L["主目标法系怪，开火车"] = "Focus caster, chain pull"
L["AOE时候接控制，控撕裂者"] = "Chain CC during AOE, CC Maimer"
L["酒仙可以扎针「虚空恐魔」减少打断压力，恐魔可以带boss"] = "Brewmaster can Clash Void Terror; Terror can be brought to boss"
L["主目标召唤师"] = "Focus Summoner"
L["治疗方案"] = "Healer Scheme"
L["机制方案"] = "Mechanic Scheme"
L["作用域:"] = "Scope:"
L["最近错误:"] = "Last error:"
L["自定义方案颜色"] = "Custom Scheme Color"
L["团本配置：%s%s"] = "Raid Profiles: %s%s"
L["团本槽位已导入"] = "Raid slots imported"
L["查看当前语音注册细节（默认仅显示非团本）：副本 > BOSS名称(数量) + eventID(trigger0/1/2)。"] = "Shows current voice registration details (default = non-raid only): Dungeon > Boss Name (count) + eventID(trigger0/1/2)."
L["非团本已注册BOSS: %d  |  非团本事件: %d / 全量: %d  |  触发器事件(0/1/2): %d/%d/%d%s"] = "Non-raid registered bosses: %d  |  Non-raid events: %d / Total: %d  |  Trigger events (0/1/2): %d/%d/%d%s"
L["暂无非团本已注册BOSS"] = "No non-raid registered bosses"
L["团本已过滤: %d"] = "Raid filtered: %d"
L["控制全局显示：仅计时条 / 仅束状条 / 两者都启用 / 两者都隐藏。\n可单独关闭大秘境或团本首领提示；关闭后将整体禁用该场景的 Boss 计时、中央文字、语音与颜色覆盖。\n可选：首领战中自动将战斗音频预警分类音量静音（0），脱战恢复原值。"] = "Controls the global display mode: Timer Bar only / Bun Bar only / both enabled / both hidden.\nYou can disable Mythic+ or Raid boss alerts separately; disabling one scene also disables its boss timers, center text, voice alerts, and color overlays.\nOptional: mute combat audio warning volume to 0 during boss fights and restore it after combat."
L["团本配置尚未完工，确认启用？"] = "Raid configuration is not finished yet. Enable it anyway?"
L["Ctrl+C 复制并自动关闭，或点击 全选复制 按钮"] = "Press Ctrl+C to copy and auto-close, or click Select All."
L["确认删除方案：%s ？"] = "Delete profile: %s ?"
L["导入导出模块未加载"] = "Import / Export module is not loaded"
L["解析失败："] = "Parse failed:"
L["解析成功，选择要导入的内容后点击[执行导入]"] = "Parse successful. Choose what to import, then click [Run Import]."
L["请先点击[解析]按钮"] = "Click [Parse] first"
L["导入成功："] = "Import successful:"
L["读取摘要失败："] = "Failed to read summary:"
L["配置名称"] = "Profile Name"
L["备注（可选）"] = "Notes (Optional)"
L["槽位：%s    作者方案：%s"] = "Slot: %s   Profile: %s"
L["配置名："] = "Profile Name:"
L["包含"] = "Included"
L["团本配置："] = "Raid Profiles:"
L["大米配置："] = "Mythic+ Profiles:"
L["条事件"] = "events"
L["官方默认语音包"] = "Official default voice pack"
L["中文配音语音包"] = "Chinese voice pack"
L["忘忧景久语音包，标签与默认包兼容，可直接替换全局语音。"] = "Wangyou Jingjiu voice pack. Compatible with the default labels and can replace the global voice pack directly."
L["顾衣衿少女音版本，保留同一套标签结构，便于统一切换。"] = "Guyijin girl-voice version using the same label layout for easy switching."
L["顾衣衿御姐音版本，保持标签兼容，适配现有副本方案。"] = "Guyijin lady-voice version with compatible labels for existing dungeon profiles."
L["Kele 语音包，标签兼容默认方案，可直接用于副本配置。"] = "Kele voice pack. Compatible with the default labels and ready for dungeon profiles."
L["夏一可语音包，保持标准标签兼容，可直接切换使用。"] = "Xiayike voice pack. Keeps standard label compatibility and is ready to use."
L["然然语音包，包含标准标签与倒数语音。"] = "Ranran voice pack with standard labels and countdown lines."
L["小羊 Yagi 语音包，包含标准标签与倒数语音。"] = "Yagi voice pack with standard labels and countdown lines."
L["你好牛语音包，来源目录为牛师傅，包含标准标签与倒数语音。"] = "Niuniu voice pack sourced from Niushifu, with standard labels and countdown lines."
L["绫零语音包，使用标准标签结构，兼容默认包配置。"] = "Ayarei voice pack using the standard label structure and default profile compatibility."
L["请选择配置"] = "Please select a profile"
L["Boss 配置模块未加载"] = "Boss config module is not loaded"
L["已切换"] = "Switched"
L["%s = 技能名称  %t = 倒计时数字"] = "%s = Spell Name  %t = Countdown Number"
L["显示冷却旋涡"] = "Show Cooldown Spiral"
L["这里统一管理 EXBoss 的全局显示模式与语音输出"] = "This page manages EXBoss global display mode and voice output."
L["全局显示模式与语音输出。"] = "Global display mode and voice output."
L["启用大秘境首领提示"] = "Enable Mythic+ Boss Alerts"
L["启用团本首领提示"] = "Enable Raid Boss Alerts"
L["关闭暴雪原生Timer Bar"] = "Disable Blizzard Encounter Timeline"
L["开启暴雪中央文字预警（注意：如果关闭会导致语音不工作）"] = "Enable Blizzard Center-Screen Warnings (required for voice alerts)"
L["输出通道"] = "Audio Channel"
L["全局音量"] = "Global Volume"
L["4个固定Color方案 + 1个自定义方案 + 最多3个额外方案。BossSkill页可直接选择方案或自定义Color。"] = "4 fixed color schemes + 1 custom scheme + up to 3 extra schemes. The Boss Skill page can select a scheme directly or use a custom color."
L["BossSkill页可选择下列方案；选择“自定义Color”时使用“自定义方案”。勾选Enable的额外方案会出现在Skill页下拉。"] = "The Boss Skill page can use the schemes below. Choosing \"Custom Color\" uses the \"Custom Scheme\". Enabled extra schemes also appear in the Skill page dropdown."
L["坦克方案"] = "Tank Scheme"
L["特殊机制"] = "Special Mechanic"
L["自定义方案名"] = "Custom Scheme Name"
L["额外方案（最多3个）"] = "Extra Schemes (up to 3)"
L["额外方案1"] = "Extra Scheme 1"
L["额外方案2"] = "Extra Scheme 2"
L["额外方案3"] = "Extra Scheme 3"
L["外观设置（计时条外观等）"] = "Appearance Settings (Timer Bar Style, etc.)"
L["导入外观设置（立即应用）"] = "Import Appearance Settings (apply immediately)"
L["导入作者名（留空则使用配置名）"] = "Imported Author Name (blank = profile name)"
L["查看当前语音注册细节（Default仅显示非团本）：Dungeon > BOSS名称(数量) + eventID(trigger0/1/2)。"] = "Shows current voice registration details (default = non-raid only): Dungeon > Boss Name (count) + eventID(trigger0/1/2)."
L["当前语音注册状态"] = "Current Voice Registration State"
L["查看当前语音注册细节（Default仅显示非团本）：Dungeons > BOSS名称(数量) + eventID(trigger0/1/2)。"] = "Shows current voice registration details (default = non-raid only): Dungeons > Boss Name (count) + eventID(trigger0/1/2)."
L["非团本已注册BOSS: 0  |  非团本Event: 0 / 全量: 0  |  触发器Event(0/1/2): 0/0/0"] = "Non-raid registered bosses: 0  |  Non-raid events: 0 / Total: 0  |  Trigger events (0/1/2): 0/0/0"
L["暂无None非团本已注册BOSS"] = "No non-raid registered bosses"
L["当前职责: dps"] = "Current role: dps"
L["提示: 当前是什么职责，就自动使用并编辑对应的Raid/Mythic+ Profiles."] = "Alert: the active role automatically selects and edits the matching Raid / Mythic+ Profiles."
L["语音引擎未就绪，无法读取注册状态。"] = "The voice engine is not ready, so the registration state cannot be read."
L["语音 / 配置"] = "Voice / Profiles"
L["语音/配置"] = "Voice / Profiles"
L["左侧选择语音包，右侧按团本 / 大米配置作者方案。"] = "Choose a Voice Pack on the left, then configure Raid / Mythic+ author profiles on the right."
L["左侧选择Voice Pack，右侧按团本 / 大米配置 Author Profile。"] = "Choose a Voice Pack on the left, then configure Raid / Mythic+ Author Profiles on the right."
L["按 6 个职责槽位选择作者方案；副本页会按当前职责自动写入对应的团本 / 大米方案。"] = "Choose author profiles for the 6 role slots; the dungeon page writes the matching Raid / Mythic+ profile automatically for the current role."
L["按 6 个职责槽位选择Author Profile；Dungeons页会按当前职责自动写入对应的团本 / Mythic+ Profile。"] = "Choose author profiles for the 6 role slots; the Dungeons page writes the matching Raid / Mythic+ profile automatically for the current role."
L["6 槽位作者方案已接入，副本页会按当前职责自动写入对应方案。"] = "6 author profile slots are active. The dungeon page automatically writes the matching profile for your current role."
L["语音/配置页面依赖 ExwindTools.UI，当前未就绪。请确认 ExwindCore 已正确加载后重开面板。"] = "The Voice / Profiles page depends on ExwindTools.UI. Make sure ExwindCore loaded correctly, then reopen the panel."
L["官方EXBoss默认语音包"] = "Official EXBoss default voice pack"
L["覆盖常见Boss与Mythic+Voicelabels，标准参考实现。"] = "Covers common boss and Mythic+ voice labels with the standard reference implementation."
L["覆盖常见Boss与Mythic+Voicelabels, 标准参考实现。"] = "Covers common boss and Mythic+ voice labels with the standard reference implementation."
L["标签与默认包兼容，可直接替换全局语音。"] = "Compatible with the default label set and can replace the global voice pack."
L["技能触发时在Screen Center显示Spell Name（淡入 → 停留 → 淡出）。"] = "Displays the Spell Name in the screen center when the skill triggers (fade in → hold → fade out)."
L["中心文本"] = "Center Text"
L["模板（%s=技能名 %t=倒计时数字）"] = "Template (%s = spell name  %t = countdown number)"
L["提示文字字体（%s）"] = "Alert Text Font (%s)"
L["坦克尖刺3.0"] = "Tank Buster 3.0"
L["坦克尖刺 3.0"] = "Tank Buster 3.0"
L["切换编辑模式预览"] = "Toggle Edit-Mode Preview"
L["监控玩家自身的3个私人光环槽位，支持图标大小、位置、倒计时、音效等配置。"] = "Monitors the player's 3 private aura slots, including icon size, position, countdown and sound settings."
L["监控玩家自身的3个私人光环槽位。开启后进入编辑模式可拖动调整位置。"] = "Monitors the player's 3 private aura slots. Enable it and enter edit mode to drag the position."
L["启用私人光环监控"] = "Enable Private Aura Monitor"
L["当前对象没有私人光环法术。"] = "The current object has no private aura spells."
L["共%d个私人光环法术"] = "%d private aura spells total"
L["encounterID:%s  共%d个私人光环法术"] = "encounterID:%s  |  %d private aura spells"
L["ExwindGrid 不可用，无法渲染私人光环设置。"] = "ExwindGrid is unavailable; private aura settings cannot be rendered."
L["ExwindGrid 不可用，无法渲染设置区。"] = "ExwindGrid is unavailable; the settings pane cannot be rendered."
L["提供三种重置方式：\n1) 仅重置外观设置\n2) 重置所有配置（不包含外观）\n3) 清除全部Settings（包含外观）"] = "Provides three reset modes:\n1. Reset appearance only\n2. Reset all settings (keep appearance)\n3. Wipe everything (including appearance)"
L["推荐先使用“仅Reset外观Settings”。“仅Reset外观Settings”只ResetTimer Bar/Bun Bar/Countdown/Flash Text与ColorProfile。\n“Reset所有配置（不包含外观）”会清空General Settings、语音配置、Skill配置与TimelineSettings，但保留外观。\n“清除全部Settings（包含外观）”会把 EXBoss 的全部配置重置并恢复到初始状态。"] = "Recommended: start with \"Reset Appearance Only\". \"Reset Appearance Only\" resets only Timer Bar / Bun Bar / Countdown / Flash Text and Color Profile.\n\"Reset All Settings (Keep Appearance)\" clears General Settings, voice config, skill config and Timeline settings, while preserving appearance.\n\"Wipe Everything (Including Appearance)\" resets all EXBoss settings back to defaults."
L["Reset所有配置（不包含外观）"] = "Reset All Settings (Keep Appearance)"
L["清除全部Settings（包含外观）"] = "Wipe Everything (Including Appearance)"
L["确认重置"] = "Confirm Reset"
L["确认清空"] = "Confirm Wipe"
L["仅重置计时条/束状条/倒计时/文字公告的外观样式，不删除法术配置。是否继续？"] = "Only resets the appearance of Timer Bar / Bun Bar / Countdown / Center Text and keeps spell configuration. Continue?"
L["将清空 EXBoss 的通用设置、语音设置、技能设置与时间轴设置，但保留外观样式。\n确认继续？"] = "This clears EXBoss general settings, voice settings, spell settings and timeline settings, while keeping appearance styles.\nContinue?"
L["危险：将清空 EXBoss 的全部设置（包含外观）并重载。此操作不可撤销。\n确认继续？"] = "Danger: this wipes every EXBoss setting, including appearance, and reloads the UI. This cannot be undone.\nContinue?"
L["是否退出编辑模式？"] = "Exit Edit Mode?"
L["覆盖常见Boss与Mythic+Voicelabels, 标准参考实现."] = "Covers common boss and Mythic+ voice labels with the standard reference implementation."
L["左侧Select Voice Pack, 右侧按Raid / Mythic+配置Author Profile."] = "Choose a Voice Pack on the left, then configure Raid / Mythic+ Author Profiles on the right."
L["左侧Select Voice Pack，右侧按Raid / Mythic+配置Author Profile."] = "Choose a Voice Pack on the left, then configure Raid / Mythic+ Author Profiles on the right."
L["按 6 个职责槽位选择Author Profile；Dungeons页会按当前职责自动写入对应的Raid / Mythic+ Profiles."] = "Choose Author Profiles for the 6 role slots; the Dungeons page automatically writes the matching Raid / Mythic+ Profiles for your current role."
L["按 6 个职责槽位选择Author Profile；Dungeons页会按当前职责自动写入对应的Raid / Mythic+ Profile."] = "Choose Author Profiles for the 6 role slots; the Dungeons page automatically writes the matching Raid / Mythic+ Profile for your current role."
L["当前职责进入Raid时自动使用."] = "Automatically used when entering raids with the current role."
L["当前职责进入Mythic+时自动使用."] = "Automatically used when entering Mythic+ with the current role."
L["6 槽位Author Profile已接入，Dungeons页会按当前职责自动写入对应Profile."] = "6 Author Profile slots are active. The Dungeons page automatically writes the matching Profile for your current role."
L["6 槽位Author Profile已接入, Dungeons页会按当前职责自动写入对应Profile."] = "6 Author Profile slots are active. The Dungeons page automatically writes the matching Profile for your current role."
L["Alert: 当前是什么职责，就自动使用并编辑对应的Raid/Mythic+ Profiles."] = "Alert: the active role automatically selects and edits the matching Raid / Mythic+ Profiles."
L["备注(可选)"] = "Notes (Optional)"
L["Import外观Settings(立即应用)"] = "Import Appearance Settings (apply immediately)"
L["ImportAuthor名(留空则使用配置名)"] = "Imported Author Name (blank = profile name)"
L["此区域只展示当前 6 个槽位对应的Author Profile."] = "This area only shows the Author Profiles currently assigned to the 6 slots."
L["槽位: Raid Tank  Author Profile: Default Preset"] = "Slot: Raid Tank   Profile: Default Preset"
L["开启暴雪中央Text预警（注意：如果Close会导致Voice不工作）"] = "Enable Blizzard center-screen text warnings (required for voice alerts)"
L["按首领查看固定轴Skill在前 3 分钟内的出现节点，便于快速校对Timeline节奏。"] = "Review when fixed-timeline Skills occur during the first 3 minutes of each boss fight to quickly verify Timeline pacing."
L["固定轴首领: %d  |  技能总数: %d  |  窗口: %s"] = "Fixed Bosses: %d  |  Total Skills: %d  |  Window: %s"
L["超出距离时图标变色（空=自动使用专精预设）"] = "Change the icon color when out of range (blank = automatically use the spec preset)."
L["显示条件"] = "Visibility Rules"
L["专精过滤（仅在勾选的专精下Enable）"] = "Spec Filter (only enabled for checked specs)"
L["技能名称示例"] = "Spell Name Example"
L["72 标签"] = "72 Labels"
L["73 标签"] = "73 Labels"
L["暂None描述"] = "No description available."
L["Raid Tank 方案"] = "Raid Tank Profile"
L["Raid DPS 方案"] = "Raid DPS Profile"
L["Raid Healer 方案"] = "Raid Healer Profile"
L["Mythic+ Tank 方案"] = "Mythic+ Tank Profile"
L["Mythic+ DPS 方案"] = "Mythic+ DPS Profile"
L["Mythic+ Healer 方案"] = "Mythic+ Healer Profile"
L["当前职责：dps"] = "Current role: dps"
L["当前职责：tank"] = "Current role: tank"
L["当前职责：healer"] = "Current role: healer"
L["当前职责： dps"] = "Current role: dps"
L["当前职责： tank"] = "Current role: tank"
L["当前职责： healer"] = "Current role: healer"
L["当前进度：未获取"] = "Current progress: Not obtained"
L["当前进度： 未获取"] = "Current progress: Not obtained"
L["Route套装"] = "Route Preset"
L["导入MDT"] = "Import MDT"
L["解析"] = "Parse"
L["重命名"] = "Rename"
L["此区域只展示当前 6 个槽位对应的Author方案。"] = "This area only shows the Author Profiles currently assigned to the 6 slots."
L["槽位：Raid Tank Author方案：Default Preset"] = "Slot: Raid Tank  Author Profile: Default Preset"
L["槽位： Raid Tank  Author方案： Default Preset"] = "Slot: Raid Tank  Author Profile: Default Preset"
L["窗口"] = "Window"
L["窗口:"] = "Window:"
L["窗口："] = "Window:"
L["节点："] = "Nodes:"
L["分钟节点:"] = "min Nodes:"
L["分钟节点："] = "min Nodes:"
L["3分钟节点"] = "3min Nodes"
L["按Boss查看Fixed TimelineSkill在前 3 分钟内的出现节点，便于快速校对Timeline节奏。"] = "Review each boss's Fixed Timeline skills over the first 3 minutes to quickly verify Timeline pacing."
L["按Boss查看Fixed TimelineSkill在前 3 分钟内的出现Nodes，便于快速校对Timeline节奏。"] = "Review each boss's Fixed Timeline skills over the first 3 minutes to quickly verify Timeline pacing."
L["按Boss查看Fixed TimelineSkill在前 3 分钟内的出现Nodes, 便于快速校对Timeline节奏。"] = "Review each boss's Fixed Timeline skills over the first 3 minutes to quickly verify Timeline pacing."
L["按Boss查看Fixed TimelineSkill在前3分钟内的出现Nodes，便于快速校对Timeline节奏。"] = "Review each boss's Fixed Timeline skills over the first 3 minutes to quickly verify Timeline pacing."
L["屏幕中央显示Ring Progress"] = "Displays Ring Progress in the screen center"
L["圆环样式"] = "Ring Style"
L["细环1"] = "Thin Ring 1"
L["细环2"] = "Thin Ring 2"
L["Test 圆环(3秒)"] = "Test Ring (3s)"
L["Test圆环(3秒)"] = "Test Ring (3s)"
L["Test 圆环（3秒）"] = "Test Ring (3s)"
L["Test圆环（3秒）"] = "Test Ring (3s)"
L["进入编辑模式"] = "Enter Edit Mode"
L["图标Spacing"] = "Icon Spacing"
L["排列方向"] = "Growth Direction"
L["显示冷却圈"] = "Show Cooldown Spiral"
L["屏幕中央"] = "Screen Center"
L["提供三种Reset方式：\n1) Reset Appearance Only\n2) Reset所有配置（不Included外观）\n3) 清除全部Settings（Included外观）"] = "Provides three reset modes:\n1) Reset Appearance Only\n2) Reset All Settings (Keep Appearance)\n3) Wipe Everything (Including Appearance)"
L["推荐先使用\"Reset Appearance Only\"：只ResetTimer Bar/Bun Bar/Countdown/Center Text与Color方案。"] = "Recommended: start with \"Reset Appearance Only\". It only resets Timer Bar / Bun Bar / Countdown / Center Text and Color schemes."
L["\"Reset所有配置（不Included外观）\"会清空General Settings、Voice配置、Skill配置与TimelineSettings，但保留外观。"] = "\"Reset All Settings (Keep Appearance)\" clears General Settings, Voice config, Skill config and Timeline settings, while keeping appearance."
L["oss 的全部配置都Restoration到初始状态。"] = "All settings will be restored to their default state."
L["EXBoss的全部配置都Restoration到初始状态。"] = "All EXBoss settings will be restored to their default state."
L["Reset所有配置（不Included外观）"] = "Reset All Settings (Keep Appearance)"
L["清除全部Settings（Included外观）"] = "Wipe Everything (Including Appearance)"
L["Template-(%s=Skill名 %t=CountdownNumber)"] = "Template (%s = Spell Name  %t = Countdown Number)"
L["查看Shows current voice registration details (default = non-raid only): Dungeon > Boss Name (count) + eventID(trigger0/1/2)."] = "Shows current voice registration details (default = non-raid only): Dungeon > Boss Name (count) + eventID(trigger0/1/2)."
L["团本已过滤:"] = "Raid filtered:"
L["（预估）"] = "(Estimated)"
L["（实测）"] = "(Live)"
L["团本"] = "Raid"
L["语音"] = "Voice"
L["固定轴"] = "Fixed Timeline"
L["全量"] = "Total"
L["非团本"] = "Non-raid"
L["预估"] = "Estimated"
L["实测"] = "Live"
L["预设配置"] = "Default Preset"
L["战士"] = "Warrior"
L["圣骑士"] = "Paladin"
L["牧师"] = "Priest"
L["术士"] = "Warlock"
L["武僧"] = "Monk"
L["恶魔猎手"] = "Demon Hunter"
L["唤魔师"] = "Evoker"
L["示例"] = "Example"
L["测试"] = "Test"
L["提示"] = "Alert"
L["警告"] = "Warning"
L["私人光环"] = "Private Aura"
L["尖刺"] = "Buster"
L["正在施放"] = "Casting"
L["准备传送到"] = "preparing to teleport to"
L["开嗜血"] = "Heroism"
L["嗜血"] = "Heroism"
L["Sx波次"] = "Heroism"
L["主目标"] = "Focus"
L["合波"] = "Combine pull"
L["开火车"] = "Chain pull"
L["救人"] = "Save"
L["法系怪"] = "caster"
L["大怪"] = "big mob"
L["打掉"] = "kill"
L["考虑"] = "Consider"
L["不要add"] = "don't pull extra"
L["波次"] = "pull"
L["打断"] = "interrupt"
L["控制"] = "CC"
L["驱散"] = "dispel"
L["起手"] = "On pull"
L["走侧面"] = "flank"
L["吃buff"] = "get buff"
L["路线"] = "Route"
L["打T"] = "hits tank"
L["双打T"] = "double hits tank"
L["流血"] = "bleed"
L["进度可平替"] = "count can be swapped"
L["大红"] = "Healthstone/Pot"
L["矮人"] = "Dwarf racial"
L["无敌"] = "Immunity"
L["兽王"] = "Beast Mastery"
L["广告"] = "spam"
L["击退"] = "Knockback"
L["击飞"] = "Launch"
L["头前"] = "Frontal"
L["挡球"] = "Block Orb"
L["消球"] = "Clear Orb"
L["躲避"] = "Dodge"
L["准备dispel"] = "Prepare Dispel"
L["准备interrupt"] = "Prepare Interrupt"
L["坦克Buster"] = "Tank Buster"
L["强化Retribution骑"] = "Empower Ret Paladin"
L["快Save"] = "Rescue Now"
L["快interrupt"] = "Interrupt Now"
L["特殊Skill"] = "Special Mechanic"
L["转火big mob"] = "Switch Boss"
L["远离big mob"] = "Away Add"
L["进度"] = "Progress"
L["套装"] = "Preset"
L["总数"] = "Total"
L["圆环"] = "Ring"
L["样式"] = "Style"
L["外观"] = "Appearance"
L["冷却"] = "Cooldown"
L["槽位"] = "Slot"
L["查看"] = "view"
L["便于"] = "for"
L["快速"] = "quickly"
L["校对"] = "verify"
L["节奏"] = "pacing"
L["出现"] = "appear"
L["分钟内的"] = "min"
L["在前"] = "over the first"
L["按"] = "by"
L["战复计时文字"] = "Battle Rez Timer Text"
L["战复次数文字"] = "Battle Rez Charges Text"
L["战复整体图标与位置"] = "Battle Rez Icon & Position"
L["战复计时文字（中心）"] = "Battle Rez Timer Text (Center)"
L["战复次数文字（右下）"] = "Battle Rez Charges Text (Bottom Right)"
L["战复次数与充能倒数由中央显示层渲染"] = "Battle Rez charges and recharge countdown are rendered by the central display layer"
L["倒数文字"] = "Countdown Text"
L["运行时悬停提示"] = "Runtime Tooltip"
L["保留施法数量"] = "Keep Cast Count"
L["图标本体"] = "Icon"
L["数值为零时隐藏"] = "Hide When Value Is Zero"
L["数字缩写"] = "Number Abbreviation"
L["倒数文本"] = "Countdown Text"
L["层数文本（次数）"] = "Stack Text (Count)"
L["启用1"] = "Enable 1"
L["秒数"] = "Seconds"
L["启用2"] = "Enable 2"
L["启用3"] = "Enable 3"
L["启用4"] = "Enable 4"
L["启用5"] = "Enable 5"
L["嗜血音效图标"] = "Bloodlust Sound Icon"
L["法术 ID（优先）"] = "Spell ID (Priority)"
L["图标路径/ID"] = "Icon Path / ID"
L["音效 1"] = "Sound 1"
L["音效 2"] = "Sound 2"
L["音效 3"] = "Sound 3"
L["音效 4"] = "Sound 4"
L["音效 5"] = "Sound 5"
L["音效 6"] = "Sound 6"
L["嗜血音效（YY Sound）"] = "Bloodlust Sound (YY Sound)"
L["自定义音效路径（固定 6 条）"] = "Custom Sound Path (6 Fixed Slots)"
L["保存并刷新"] = "Save and Refresh"
L["给所有打断怪标记"] = "Mark All Interruptible Mobs"
L["给所有精英怪标记"] = "Mark All Elite Mobs"
L["大米分数"] = "M+ Score"
L["传送喊话"] = "Teleport Announcement"
L["|cffffd100变量说明:|r\
  |cff00ff00%link|r  = 法术链接\
  |cff00ff00%name|r = 副本名称"] = "|cffffd100Variable Description:|r\\\n  |cff00ff00%link|r  = Spell Link\\\n  |cff00ff00%name|r = Dungeon Name"
L["当前图标"] = "Current Icon"
L["等级图标"] = "Level Icon"
L["地图图标"] = "Map Icon"
L["密谋"] = "Conspiracy"
L["夺目"] = "Radiant"
L["虚空"] = "Void"
L["洞穴"] = "Cavern"
L["红玉"] = "Ruby"
L["诸王"] = "Kings"
L["神庙"] = "Temple"
L["毒牙"] = "Fang"
L["密谋小径"] = "Traversa degli Intrighi"
L["夺目谷"] = "Valle Accecante"
L["虚空之痕竞技场"] = "Arena Sfregiavuoto"
L["纳洛拉克的洞穴"] = "Tana di Nalorakk"
L["红玉新生法池"] = "Pozze della Vita di Rubino"
L["诸王之眠"] = "Requie dei Re"
L["塞塔里斯神庙"] = "Tempio di Sethraliss"
L["毒牙祭坛"] = "Altare delle Zanne"
L["频道/命令"] = "Channel / Command"
L["频道文字"] = "Channel Text"
L["频道按钮"] = "Channel Button"
L["--[[ Function ]]"] = "-- [[ Function ]]"
L["↑"] = "↑"
L["↓"] = "↓"
L["%"] = "%"
L["|cffff0501数值样式同步标题|r"] = "|cffff0501Sync Value Style Title|r"
L["玩家属性行"] = "Player Stats Row"
L["交换确认与倒数"] = "Swap Confirmation & Countdown"
L["悬停显示"] = "Show on Hover"
L["离开透明度"] = "Opacity on Mouse Leave"
L["移除全部标记"] = "Remove All Marks"
L["|cff3fc7eb法师设置|r"] = "|cff3fc7ebMage Settings|r"
L["|T135932:18:18:0:0:64:64:5:59:5:59|t 奥术  |T135810:18:18:0:0:64:64:5:59:5:59|t 火焰  |T135846:18:18:0:0:64:64:5:59:5:59|t 冰霜"] = "|T135932:18:18:0:0:64:64:5:59:5:59|t Arcane  |T135810:18:18:0:0:64:64:5:59:5:59|t Fire  |T135846:18:18:0:0:64:64:5:59:5:59|t Frost"
L["|cffc41e3a死亡骑士设置|r"] = "|cffc41e3aDeath Knight Settings|r"
L["|T135770:18:18:0:0:64:64:5:59:5:59|t 鲜血  |T135773:18:18:0:0:64:64:5:59:5:59|t 冰霜  |T135775:18:18:0:0:64:64:5:59:5:59|t 邪恶"] = "|T135770:18:18:0:0:64:64:5:59:5:59|t Blood  |T135773:18:18:0:0:64:64:5:59:5:59|t Frost  |T135775:18:18:0:0:64:64:5:59:5:59|t Unholy"
L["|cfffff468盗贼设置|r"] = "|cfffff468Rogue Settings|r"
L["|T236270:18:18:0:0:64:64:5:59:5:59|t 奇袭  |T132320:18:18:0:0:64:64:5:59:5:59|t 敏锐"] = "|T236270:18:18:0:0:64:64:5:59:5:59|t Outlaw  |T132320:18:18:0:0:64:64:5:59:5:59|t Subtlety"
L["|T236286:18:18:0:0:64:64:5:59:5:59|t 狂徒"] = "|T236286:18:18:0:0:64:64:5:59:5:59|t Ruffian"
L["|cfff48cba圣骑士设置|r"] = "|cfff48cbaPaladin Settings|r"
L["|T135920:18:18:0:0:64:64:5:59:5:59|t 神圣"] = "|T135920:18:18:0:0:64:64:5:59:5:59|t Holy"
L["|T236264:18:18:0:0:64:64:5:59:5:59|t 防护"] = "|T236264:18:18:0:0:64:64:5:59:5:59|t Protection"
L["|T135873:18:18:0:0:64:64:5:59:5:59|t 惩戒"] = "|T135873:18:18:0:0:64:64:5:59:5:59|t Retribution"
L["|cffa330c9恶魔猎手设置|r"] = "|cffa330c9Demon Hunter Settings|r"
L["|T1247264:18:18:0:0:64:64:5:59:5:59|t 浩劫"] = "|T1247264:18:18:0:0:64:64:5:59:5:59|t Havoc"
L["|T1247265:18:18:0:0:64:64:5:59:5:59|t 复仇"] = "|T1247265:18:18:0:0:64:64:5:59:5:59|t Vengeance"
L["|T7455385:18:18:0:0:64:64:5:59:5:59|t 噬灭"] = "|T7455385:18:18:0:0:64:64:5:59:5:59|t Fel-Scarred"
L["|cff33937f唤魔师设置|r"] = "|cff33937fEvoker Settings|r"
L["|T4511811:18:18:0:0:64:64:5:59:5:59|t 湮灭"] = "|T4511811:18:18:0:0:64:64:5:59:5:59|t Devastation"
L["|T4511812:18:18:0:0:64:64:5:59:5:59|t 恩护"] = "|T4511812:18:18:0:0:64:64:5:59:5:59|t Preservation"
L["|T5198700:18:18:0:0:64:64:5:59:5:59|t 增辉"] = "|T5198700:18:18:0:0:64:64:5:59:5:59|t Augmentation"
L["距离文本"] = "Distance Text"
L["战斗提示文字"] = "Combat Alert Text"
L["进入战斗文本"] = "Enter Combat Text"
L["离开战斗文本"] = "Leave Combat Text"
L["进入战斗颜色"] = "Enter Combat Color"
L["离开战斗颜色"] = "Leave Combat Color"
L["文字样式"] = "Text Style"
L["字体与整体位置"] = "Font & Overall Position"
L["地图"] = "Map"
L["小功能"] = "Utilities"
L["启用: 删除物品时自动填写 'DELETE'"] = "Enable: Auto-fill 'DELETE' When Deleting Items"
L["启用: 打开商人时自动出售灰色物品"] = "Enable: Auto-sell Gray Items When Opening Merchant"
L["打开大秘境面板自动插入钥石"] = "Auto-insert Keystone When Opening the Mythic+ Panel"
L["自动战斗记录"] = "Auto Combat Log"
L["|cffffd1005人地下城|r"] = "|cffffd1005-Player Dungeon|r"
L["|cffffd100团队副本|r"] = "|cffffd100Raid|r"
L["启用: Shift+点击 接管商人物品购买"] = "Enable: Shift+Click to Buy from Merchant"
L["需要确认金额"] = "Require Amount Confirmation"
L["启用: 进入副本时弹出重置伤害统计确认框"] = "Enable: Show Confirmation to Reset Damage Meter on Entering Instance"
L["修改战网名称"] = "Modify BattleTag Name"
L["自动修理"] = "Auto Repair"
L["启用:地下城手侧显示法术Tooltip"] = "Enable: Show Spell Tooltip on Dungeon Side Panel"
L["商人界面增强"] = "Merchant UI Enhancements"
L["启用:宏界面增强|cffff1f13(注意 功能测试中!!!)|r"] = "Enable: Macro UI Enhancements |cffff1f13(Note: Experimental!!!)|r"
L["重置酒池位置"] = "Reset Brew Reserve Position"
L["阶段一(%)"] = "Phase 1 (%)"
L["阶段二(%)"] = "Phase 2 (%)"
L["阶段三(%)"] = "Phase 3 (%)"
L["阶段四(%)"] = "Phase 4 (%)"
L["提示音设置"] = "Alert Sound Settings"
L["显示打断冷却标线"] = "Show Interrupt Cooldown Line"
L["标线颜色"] = "Line Color"
L["标线粗细"] = "Line Thickness"
