{
  "infinity_version": 2004002,
  "barrier": 0.0,
  "continents": "minecraft:overworld/continents",
  "depth": "minecraft:overworld/depth",
  "erosion": "minecraft:overworld/erosion",
  "final_density": {
    "type": "minecraft:squeeze",
    "argument": {
      "type": "minecraft:mul",
      "argument1": 0.64,
      "argument2": {
        "type": "minecraft:interpolated",
        "argument": {
          "type": "minecraft:blend_density",
          "argument": {
            "type": "minecraft:add",
            "argument1": -0.234375,
            "argument2": {
              "type": "minecraft:mul",
              "argument1": {
                "type": "minecraft:y_clamped_gradient",
                "from_value": 0.0,
                "from_y": %d,
                "to_value": 1.0,
                "to_y": %d
              },
              "argument2": {
                "type": "minecraft:add",
                "argument1": 0.234375,
                "argument2": {
                  "type": "minecraft:add",
                  "argument1": -23.4375,
                  "argument2": {
                    "type": "minecraft:mul",
                    "argument1": {
                      "type": "minecraft:y_clamped_gradient",
                      "from_value": 1.0,
                      "from_y": %d,
                      "to_value": 0.0,
                      "to_y": %d
                    },
                    "argument2": {
                      "type": "minecraft:add",
                      "argument1": 23.4375,
                      "argument2": "minecraft:end/base_3d_noise"
                    }
                  }
                }
              }
            }
          }
        }
      }
    }
  },
  "fluid_level_floodedness": 0.0,
  "fluid_level_spread": 0.0,
  "initial_density_without_jaggedness": 0.0,
  "lava": 0.0,
  "ridges": "minecraft:overworld/ridges",
  "temperature": "infinity:temperature",
  "vegetation": "infinity:vegetation",
  "vein_gap": "infinity:vein_gap",
  "vein_ridged": "infinity:vein_ridged",
  "vein_toggle": "infinity:vein_toggle"
}
