
#Extra Armor Config - Requires Client Restart!
["Enable or Disable Set Bonuses (true = enabled, false = disabled)"]
	#Enable or Disable Cactus Armor Effects
	enableCactus = true
	#Enable or Disable Obsidian Armor Effects
	enableObsidian = true
	#Enable or Disable Molten Armor Effects
	enableMolten = true
	#Enable or Disable Phantom Armor Effects
	enablePhantom = true
	#Enable or Disable Ghost Armor Effects
	enableGhost = true
	#Enable or Disable Crying Obsidian Armor Effects
	enableCryingObsidian = true
	#Enable or Disable Ice Armor Effects
	enableIce = true
	#Enable or Disable Glowstone Armor Effects
	enableGlowstone = true
	#Enable or Disable Prismarine Shard Armor Effects
	enablePrismarineShard = true
	#Enable or Disable Prismarine Crystal Armor Effects
	enablePrismarineCrystal = true
	#Enable or Disable Emerald Armor Effects
	enableEmerald = true
	#Enable or Disable Ender Armor Effects
	enableEnder = true
	#Enable or Disable Feather Armor Effects
	enableFeather = true
	#Enable or Disable Slime Armor Effects
	enableSlime = true
	#Enable or Disable Lapis Armor Effects
	enableLapis = true

["Set Effect/Enchantment Levels"]
	#The Level of Thorns Given by the Cactus Set (Default: 1)
	#Range: 1 ~ 4
	cactusLevel = 1
	#The Level of Blast Protection Given by the Crying Obsidian Set (Default: 4)
	#Range: 1 ~ 4
	cryingObsidianLevel = 4
	#The Level of Luck Given by the Emerald Set (Default: 2)
	#Range: 1 ~ 5
	emeraldLevel = 2
	#The Level of Speed Given by the Ender Set (Default: 2)
	#Range: 1 ~ 5
	enderLevel = 2
	#The Level of Jump Boost Given by the Feather Set (Default: 2)
	#Range: 1 ~ 5
	featherLevel = 2
	#The Level of Soul Speed Given by the Ghost Set (Default: 2)
	#Range: 1 ~ 3
	ghostLevel = 2
	#The Level of Frost Walker Given by the Ice Set (Default: 2)
	#Range: 1 ~ 2
	iceLevel = 2
	#The Level of Blast Protection Given by the Obsidian Set (Default: 4)
	#Range: 1 ~ 4
	obsidianLevel = 4
	#The Level of Dolphins Grace Given by the Prismarine Crystal Set (Default: 2)
	#Range: 1 ~ 5
	prismarineCrystalLevel = 2
	#The Level of Projectile Protection Given by the Slime Set (Default: 2)
	#Range: 1 ~ 4
	slimeLevel = 2

