{
  "tile_processors": [
    {
      "type": "reference",
      "id": "the_vault:generic/spawner_base"
    },
    {
      "type": "reference",
      "id": "the_vault:generic/spawners/shulker"
    },
    {
      "type": "leveled",
      "levels": [
        {
          "level": 0,
          "type": "weighted_target",
          "target": "ispawner:spawner",
          "output": {
            "ispawner:spawner{ Manager: { Settings: { CapRestrictions: [{Limit: 0, SpawnGroup: 0}, {Limit: 0, SpawnGroup: 7}, {Limit: 0, SpawnGroup: 5}, {Limit: 0, SpawnGroup: 4}, {Limit: 0, SpawnGroup: 3}, {Limit: 0, SpawnGroup: 1}, {Limit: 0, SpawnGroup: 6}, {Limit: 0, SpawnGroup: 2}] } } }": 1
          }
        }
      ]
    },
    {
      "type": "leveled",
      "levels": [
        {
          "level": 0,
          "type": "weighted_target",
          "target": "ispawner:spawner",
          "output": {
            "ispawner:spawner{ Manager: { Settings: { CheckRadius: 10 } } }": 1
          }
        }
      ]
    },
    {
      "type": "leveled",
      "levels": [
        {
          "level": 0,
          "type": "weighted_target",
          "target": "ispawner:spawner",
          "output": {
            "ispawner:spawner{ Manager: { Settings: { Attempts: 1 } } }": 1
          }
        }
      ]
    },
    {
      "type": "leveled",
      "levels": [
        {
          "level": 0,
          "type": "weighted_target",
          "target": "ispawner:spawner",
          "output": {
            "ispawner:spawner{ Manager: { Settings: { PlayerRadius: 8 } } }": 1
          }
        }
      ]
    },
    {
      "type": "leveled",
      "levels": [
        {
          "level": 0,
          "type": "weighted_target",
          "target": "ispawner:spawner",
          "output": {
            "ispawner:spawner{ Manager:{ UsesLeft:1, Settings: { SpawnDelay: 20 } } }": 1
          }
        }
      ]
    }
  ]
}