tag v40200-1.0.7
30bf4b9ba5443ae074265bbfc71b2d95dc0459ef
root <root@db06.curselive.local>
2011-09-16 04:57:25 +0000

Tagging as v40200-1.0.7


--------------------

Craig R. Hughes:
	- Make adjustments when SPELL_AURA_REMOVED happens, in case we accidentally rubbed off the wrong shield
	- Looks like Blizz stopped sending AURA_REFRESH events for all shield damage taken.  So I need to track *_MISSED and guess which shield got hit
	- Ignore pkgmeta in pkgmeta
	- Add pkgmeta for moving to Curseforge.  Also tweak TOC file to auto-update version number at curseforge.
	- 4.2.0 update with new event thingie
	- Update for 4.1.0 including new COMBAT_LOG_EVENT_UNFILTERED API
	- Accessing bar_db through GetBarLayoutDB() was failing sometimes; works using direct accessor
	- Fix implementation of reading option so it actually works; check for player in a better place
	- Fix typo of PitBull4 vs Pitbull4
	- Fix typo in L() vs L[]
	- Tick version number; fix TOC typo
	- First cut at config option to all "Just Mine" vs "All Shields"
	- Enable localization of display strings; will need to deal with localized spell names at some point
	- Remove old references to priest-only shielding
	- Formatting seems to work for the lists; add request for help
	- One more try.
	- One more try.
	- One more try.
	- One more try.
	- Add some detail to the README and license & bug reporting info
	- More or less got code block; tweak other formatting
	- One more try.
	- One more try.
	- One more try.
	- One more try.
	- Fucking code blocks.  Fuck me.
	- Now the backticks are showing up in the output..... hmm
	- Try and get code block working; it should have worked with 4 spaces
	- Add a REAME since github was so insistent
	- Remove debug print
	- Add mage and warlock stuff (not working)
	- Rename internals to remove Priest prefix
	- Toon renamed
	- Rename to Pitbull4_Shields now that we're generic
	- Extend to cover more shield from different classes
	- Update for 4.0.3; remove need for LightMeter just use Aura events
	- Hide bar when no shield is up, by default
	- Need to include realm in GetUnitName
	- Adjust return line
	- Initial commit of files adapted from the AuraBars module
