{
	// Torches will extinguish if broken. default true
	"torchesExtinguishWhenBroken": true,
	// Torches are fully expended when broken. Overrides torchesExtinguishWhenBroken. default true
	"torchesBurnWhenDropped": true,
	// Torches become unlit in rain. If torchesSmolder is true, they will instead smolder in rain. default true
	"torchesRain": true,
	// Only matters if torchesRain is true. In rain, torches will extinguish but emit smoke, and consume fuel at 1/3 the rate until fully extinguished or re-lit. default true
	"torchesSmolder": true,
	// Burnt torches drop as vanilla stick when broken instead of a burnt torch. default true
	"burntStick": true,
	// The amount of ticks the torch lasts. Default is 48000. 20 ticks per second, 48000 = 20 minutes
	"defaultTorchFuel": 48000,
	// The amount of ticks the lantern can last. Default is 144000. 20 ticks per second, 144000 = 60 minutes
	"defaultLanternFuel": 144000,
	// The amount a fuel item adds to the lantern by default. default 72000
	"defLanternFuelItem": 72000,
	// A lantern must have at least this much fuel (min 1) to be ignited from unlit. Once lit it will continue to burn to 0. default 1
	"minLanternIgnitionFuel": 1,
	// Are torches crafted unlit. default false
	"craftUnlit": false,
	// Do torches become unlit when placed in storage. default false
	"unlightInChest": false,
	// Do torches lose fuel while the player has then in their inventory. default false
	"tickInInventory": false,
	// Do torches lose fuel when placed in the world. default true
	"tickInWorldTorch": true,
	// Do lanterns lose fuel when placed in the world. default true
	"tickInWorldLantern": true,
	// How many torches are crafted. default 4
	"craftAmount": 4,
	// Right click torch or lantern to see fuel value. default false
	"fuelMessage": false,
	// Max fuel an oil can holds. default 576000
	"maxCanFuel": 576000,
	// Do lanterns have to be filled using an oil can. default true
	"lanternsNeedCan": true,
	// Can you refuel a torch using an oil can. default false
	"torchesUseCan": false,
	// Multiplies the fuel value of all oil can recipes. 0.5 makes all fuel recipes return half as much fuel. default 1
	"oilRecipeMultiplier": 1.0,
	// Overrides the oil can fuel recipe if set. default -1
	"oilRecipeOverride": -1,
	// If true, you can craft animal fat with an oil can to fill it. You can also add custom fill recipes with a datapack, open the mod jar to see the JSON format. default true
	"enableFatOil": true,
	// If true, you can craft coal with an oil can to fill it. You can also add custom fill recipes with a datapack, open the mod jar to see the JSON format. default false
	"enableCoalOil": false,
	// If true, you can right click torches to extinguish them while not holding fuel or a torch to light. default false
	"handUnlightTorch": false,
	// If true, you can right click lanterns to extinguish them while not holding fuel or a torch to light. default false
	"handUnlightLantern": false,
	/* 0: When going underwater, torches in your inventory will be unaffected
	   1: When going underwater, torches in mainhand or offhand will be extinguished
	   2: When going underwater, torches in inventory will be extinguished. default 2
	*/
	"invExtinguishInWater": 2,
	/* 0: When in rain, torches in your inventory will be unaffected
	   1: When in rain, torches in mainhand or offhand will be extinguished or smolder
	   2: When in rain, torches in inventory will be extinguished or smolder. default 2
	*/
	"invExtinguishInRain": 2,
	// Can the fire starter light campfires. default true
	"starterLightCampfires": true,
	// Can the fire starter light torches. default true
	"starterLightTorches": true,
	// Can the fire starter create full-block fires. default true
	"starterStartFires": true,
	// Can the fire starter light lanterns. default true
	"starterLightLanterns": false,
	// Percentage chance that the fire starter works. default 0.33
	"starterSuccessChance": 0.33000001311302185,
	// Default fuel that a lantern starts with when crafted. default 0
	"startingLanternFuel": 0,
	// Allow the player to pick up lanterns with sneak-clicking. default true
	"pickUpLanterns": true
}