
[client]
	#The lower bound of tank renderer
	#Default: 0.001
	#Range: 0.0 ~ 1.0
	renderLowerBound = 0.001
	#The upper bound of tank renderer
	#Default: 0.999
	#Range: 0.0 ~ 1.0
	renderUpperBound = 0.999

[tank]
	#Debug mode
	#Default: false
	debug = false
	#True to allow to modify items in player attracting
	#Default: false
	changeItemInCreative = false

	#The capacity of each tanks
	#Unit is fabric one, 1000 mB is 81000 unit.
	[tank.capacity]
		#Capacity of Invalid
		#Default: 0 mB(= 0 unit)
		invalid = "0"
		#Capacity of Wood
		#Default: 4000 mB(= 324000 unit)
		wood = "324000"
		#Capacity of Stone
		#Default: 16000 mB(= 1296000 unit)
		stone = "1296000"
		#Capacity of Iron
		#Default: 256000 mB(= 20736000 unit)
		iron = "20736000"
		#Capacity of Gold
		#Default: 4096000 mB(= 331776000 unit)
		gold = "331776000"
		#Capacity of Diamond
		#Default: 16384000 mB(= 1327104000 unit)
		diamond = "1327104000"
		#Capacity of Emerald
		#Default: 65536000 mB(= 5308416000 unit)
		emerald = "5308416000"
		#Capacity of Star
		#Default: 1048576000 mB(= 84934656000 unit)
		star = "84934656000"
		#Capacity of Creative
		#Default: 100000000000000000 mB(= 8100000000000000000 unit)
		creative = "8100000000000000000"
		#Capacity of Void
		#Default: 0 mB(= 0 unit)
		void = "0"
		#Capacity of Copper
		#Default: 40000 mB(= 3240000 unit)
		copper = "3240000"
		#Capacity of Tin
		#Default: 48000 mB(= 3888000 unit)
		tin = "3888000"
		#Capacity of Bronze
		#Default: 256000 mB(= 20736000 unit)
		bronze = "20736000"
		#Capacity of Lead
		#Default: 192000 mB(= 15552000 unit)
		lead = "15552000"
		#Capacity of Silver
		#Default: 1024000 mB(= 82944000 unit)
		silver = "82944000"

