-- rCastbar localization: itIT
if GetLocale() ~= 'itIT' then return end
local L = rCastbar_L

L["General"] = "Generale"
L["Player"] = "Giocatore"
L["Target"] = "Bersaglio"
L["Close"] = "Chiudi"
L["GUI Scale"] = "Scala interfaccia"
L["GUI_RESIZE_GRIP"] = "Trascina per ridimensionare la finestra impostazioni. La dimensione viene salvata."
L["Layout"] = "Disposizione"
L["Enabled"] = "Enabled [itIT]"
L["Enabled_Desc"] = "Enable / disable the castbar. Requires reload. [itIT]"
L["Width"] = "Larghezza"
L["Width_Desc"] = "Bar width in pixels. [itIT]"
L["Width_Fmt"] = "%d px [itIT]"
L["DynamicWidth"] = "Adapt width to spell name [itIT]"
L["DynamicWidth_Desc"] = "Automatically adjusts bar width to the spell name length. The configured width acts as minimum. [itIT]"
L["FontSize"] = "Font Size [itIT]"
L["FontSize_Desc"] = "Font size for spell name and time. [itIT]"
L["FontSize_Fmt"] = "%d pt [itIT]"
L["TimeToHold"] = "Fail Display Duration [itIT]"
L["TimeToHold_Desc"] = "Seconds to show 'Interrupted / Failed'. [itIT]"
L["TimeToHold_Fmt"] = "%.1f s [itIT]"
L["ShowIcon"] = "Mostra icona"
L["ShowIcon_Desc"] = "Shows the spell icon to the left of the castbar. [itIT]"
L["ShowLatency"] = "Show Latency Safezone [itIT]"
L["ShowLatency_Desc"] = "Shows a red zone at the bar end (network latency). [itIT]"
L["ShowSpellName"] = "Show Spell Name [itIT]"
L["ShowSpellName_Desc"] = "Shows the spell name on the castbar. [itIT]"
L["ShowTime"] = "Mostra tempo di lancio"
L["ShowTime_Desc"] = "Shows the remaining cast time on the castbar. [itIT]"
L["Fade"] = "Fade [itIT]"
L["FadeEnable"] = "Enable Fade [itIT]"
L["FadeEnable_Desc"] = "Smoothly fades the castbar in and out. [itIT]"
L["FadeIn"] = "Fade In [itIT]"
L["FadeIn_Desc"] = "Fade-in duration in seconds. [itIT]"
L["FadeOut"] = "Fade Out [itIT]"
L["FadeOut_Desc"] = "Fade-out duration in seconds. [itIT]"
L["FadeTime_Fmt"] = "%.2f s [itIT]"
L["SuccessSection"] = "Successful Cast [itIT]"
L["CastSuccess"] = "Show Success Flash [itIT]"
L["CastSuccess_Desc"] = "Briefly flashes the castbar in success color when a cast completes. [itIT]"
L["Colors"] = "Colori"
L["Colors_Note"] = "Color changes take effect immediately. [itIT]"
L["ClassColor"] = "Use Class Color [itIT]"
L["ClassColor_Desc"] = "Colors the bar in the class color of the player / target. [itIT]"
L["ColorCast"] = "Bar Color (Cast) [itIT]"
L["ColorBg"] = "Background Color [itIT]"
L["ColorEmpowerTick"] = "Empower Stage Line [itIT]"
L["ColorFail"] = "Failed / Interrupted [itIT]"
L["ColorSuccess"] = "Colore successo"
L["ColorShield"] = "Shield Color (not interruptible) [itIT]"
L["ColorShieldBg"] = "Shield Background [itIT]"
L["ResetColors"] = "Reset Colors [itIT]"
L["Position"] = "Posizione"
L["Position_Note"] = "Move: Shift + Left-click on the castbar to drag. [itIT]"
L["SnapToGrid"] = "Aggancia alla griglia (10 px)"
L["SnapToGrid_Desc"] = "When enabled, castbar positions snap to a 10-pixel grid while dragging (Shift+drag) and when using arrow keys in Edit Mode. [itIT]"
L["XOffset"] = "Offset X"
L["YOffset"] = "Offset Y"
L["ReloadUI"] = "Reload UI (apply all changes) [itIT]"
L["EditMode"] = "Modalita modifica"
L["EditMode_Note"] = "In edit mode you can move the castbars freely. Grid, X/Y coordinates, arrow keys for fine-tuning. [itIT]"
L["EditMode_Enable"] = "Enable Edit Mode [itIT]"
L["EditMode_Disable"] = "Disable Edit Mode  |cff00ff00[ON]|r [itIT]"
L["Reset"] = "Ripristina"
L["Reset_Note"] = "Resets all rCastbar settings and reloads the UI. [itIT]"
L["ResetBtn"] = "Reset Settings (Reload) [itIT]"
L["Commands"] = "Commands: /rcastbar  |  /rcb [itIT]"
L["BlizzSubtitle"] = "by Imithat & selias2k [itIT]"
L["BlizzDesc"] = "Standalone Castbar Addon - Player & Target. [itIT]"
L["OpenSettings"] = "Apri impostazioni"
L["Tooltip_Click"] = "Click: Open / close settings [itIT]"
L["Tooltip_Drag"] = "Drag: Change position on minimap [itIT]"
L["Preview"] = "Preview [itIT]"
L["ShiftDrag"] = "SHIFT + DRAG [itIT]"
L["EditModeLabel"] = "Castbar - EDIT MODE [itIT]"
L["ShowMinimapIcon"] = "Mostra icona minimappa"
L["ShowMinimapIcon_Desc"] = "Shows or hides the rCastbar minimap button. [itIT]"
L["Minimap_ReloadTitle"] = "Ricarica interfaccia necessaria"
L["Minimap_ReloadBody"] = "Cambiare la visibilita dell'icona minimappa richiede una ricarica dell'interfaccia per avere effetto."
L["Minimap_BtnReload"] = "Ricarica interfaccia"
L["Minimap_BtnCancel"] = "Annulla"
L["FailedText"] = "Failed [itIT]"
L["InterruptedText"] = "Interrupted [itIT]"
