lleafll:
	- Changed way how texture which shows when frames are unlocked is build to include all child frames
	- Lowered time for dynamic recalculation to 0.1s
	-
	- Revert "Now again using timestamp from COMBAT_LOG_EVENT_UNFILTERED for caching"
	This reverts commit 437c86f4287ed30a83ee6f6fd75b78094b524785.
	- Now again using timestamp from COMBAT_LOG_EVENT_UNFILTERED for caching
	- Fixed bugs intrdouced with modularization
	- Restructuring Configurations: will result in resetting some options, sorry for that!
	- Added German ToC note
	- Code cleanup
	- Adding lock/unlock and toggle as chat commands to unlock frames
	- Modularized displays: it's now possible to have more than one display active, also addition of new displays should be easier
	- Made encounter fixes into a module
	- Code cleanup
	- Mobs now also get removed on PARTY_KILL (should help with Beastlord a bit)
