local _, ns = ...
local M, R, U, I = unpack(ns)
local module = M:GetModule("AurasTable")

if I.MyClass ~= "DEMONHUNTER" then return end

-- DH的法术监控
local list = {
	["Player Aura"] = {		-- 玩家光环组
		{AuraID = 207693, UnitID = "player"},	-- 灵魂盛宴
	},
	["Target Aura"] = {		-- 目标光环组
		{AuraID = 198813, UnitID = "target", Caster = "player"},	-- 复仇回避
		{AuraID = 179057, UnitID = "target", Caster = "player"},	-- 混乱新星
		{AuraID = 207690, UnitID = "target", Caster = "player"},	-- 血滴子
		{AuraID = 206491, UnitID = "target", Caster = "player"},	-- 涅墨西斯
		{AuraID = 213405, UnitID = "target", Caster = "player"},	-- 战刃大师
		{AuraID = 185245, UnitID = "target", Caster = "player"},	-- 折磨
		{AuraID = 204490, UnitID = "target", Caster = "player"},	-- 沉默咒符
		{AuraID = 204598, UnitID = "target", Caster = "player"},	-- 烈焰咒符
		{AuraID = 204843, UnitID = "target", Caster = "player"},	-- 锁链咒符
		{AuraID = 207407, UnitID = "target", Caster = "player"},	-- 灵魂切削
		{AuraID = 207744, UnitID = "target", Caster = "player"},	-- 烈火烙印
		{AuraID = 207771, UnitID = "target", Caster = "player"},	-- 烈火烙印
		{AuraID = 224509, UnitID = "target", Caster = "player"},	-- 幽魂炸弹
		{AuraID = 210003, UnitID = "target", Caster = "player"},	-- 锋锐之刺
		{AuraID = 207685, UnitID = "target", Caster = "player"},	-- 悲苦咒符
		{AuraID = 211881, UnitID = "target", Caster = "player"},	-- 邪能爆发
		{AuraID = 247456, UnitID = "target", Caster = "player"},	-- 脆弱
		{AuraID = 258860, UnitID = "target", Caster = "player"},	-- 黑暗鞭笞
		{AuraID = 268178, UnitID = "target", Caster = "player"},	-- 虚空掠夺者
		{AuraID = 323802, UnitID = "target", Caster = "player"},	-- 恶魔追击
		{AuraID = 317009, UnitID = "target", Caster = "player"},	-- 罪孽烙印
	},
	["Special Aura"] = {	-- 玩家重要光环组
		{AuraID = 162264, UnitID = "player"},	-- 恶魔变形
		{AuraID = 187827, UnitID = "player"},	-- 恶魔变形
		{AuraID = 188501, UnitID = "player"},	-- 幽灵视觉
		{AuraID = 212800, UnitID = "player"},	-- 疾影
		{AuraID = 203650, UnitID = "player"},	-- 准备就绪
		{AuraID = 196555, UnitID = "player"},	-- 虚空行走
		{AuraID = 208628, UnitID = "player"},	-- 势如破竹
		{AuraID = 247938, UnitID = "player"},	-- 混乱之刃
		{AuraID = 188499, UnitID = "player"},	-- 刃舞
		{AuraID = 210152, UnitID = "player"},	-- 刃舞
		{AuraID = 207693, UnitID = "player"},	-- 灵魂盛宴
		{AuraID = 203819, UnitID = "player"},	-- 恶魔尖刺
		{AuraID = 212988, UnitID = "player"},	-- 痛苦使者
		{AuraID = 208579, UnitID = "player"},	-- 涅墨西斯
		{AuraID = 208605, UnitID = "player"},	-- 涅墨西斯
		{AuraID = 208607, UnitID = "player"},	-- 涅墨西斯
		{AuraID = 208608, UnitID = "player"},	-- 涅墨西斯
		{AuraID = 208609, UnitID = "player"},	-- 涅墨西斯
		{AuraID = 208610, UnitID = "player"},	-- 涅墨西斯
		{AuraID = 208611, UnitID = "player"},	-- 涅墨西斯
		{AuraID = 208612, UnitID = "player"},	-- 涅墨西斯
		{AuraID = 208613, UnitID = "player"},	-- 涅墨西斯
		{AuraID = 208614, UnitID = "player"},	-- 涅墨西斯
		{AuraID = 247253, UnitID = "player"},	-- 剑刃扭转
		{AuraID = 252165, UnitID = "player"},	-- 浩劫T21
		{AuraID = 216758, UnitID = "player"},	-- 无尽吸血
		{AuraID = 263648, UnitID = "player", Value = true},	-- 灵魂壁障
		{AuraID = 218561, UnitID = "player", Value = true},	-- 虹吸能量
		{AuraID = 258920, UnitID = "player"},	-- 献祭光环
		{AuraID = 343312, UnitID = "player"},	-- 狂怒凝视
		{AuraID = 203981, UnitID = "player", Combat = true},	-- 灵魂残片
	},
	["Focus Aura"] = {		-- 焦点光环组
	},
	["Spell Cooldown"] = {	-- 冷却计时组
		{SlotID = 13},		-- 饰品1
		{SlotID = 14},		-- 饰品2
		{SpellID = 191427},	-- 恶魔变形
		{SpellID = 187827},	-- 恶魔变形
	},
}

module:AddNewAuraWatch("DEMONHUNTER", list)