	Addon.Bottom
x		Controller
x		VisibilityHandler
			-- Handle All Visibility (Pet Battles, Vehicles, ect...)
x		PositionHandler
			-- Handle All Positioning
x		ActionBar
x		StanceBar
x		PetBar
x		StatBars	(Health, Resource, XP, Rep)
u		MicroButtons
			-- continue the clean-up, as of right now no real user issues are there it's just clunky code
x		includes.xml
	Addon.BottomLeft
x		Controller
			-- Add Visibility Handler
x		VisibilityHandler
			-- Handle All Visibility Issues (Pet Battles, Vehicles, ect...)
x		ChatBoxFrame
x		CurrencyFrame
x		DurabilityFrame
x		TimeFrame
x		includes.xml
	Addon.BottomRight
x		Controller
x		BagFrame
x		Timer
x		Title
x		includes.xml	
	Addon.Right
x		Controller
x		includes.xml

Addon.Main
	-- Sets up Modular Functions
Addon.Config
	-- Sets up Modular Config
		Add Options
			- Bottom
				- Rows
			- BottomLeft UI
				- Enabled
				- Rows
				- ButtonCount
				- CurrencyBar Enabled
				- DurabilityBar Enabled
					- Enabled
					- Thresholds
						Low		(default: 20)
						Medium	(default: 50)
				- Time
					- Time Format (default: Server Time)
			- BottomRight UI
				- Enabled
				- Rows
				- ButtonCount
				- Timer Enabled
				- Layout
					- Default
					- BagBar Horizontal
			- Right UI
				- Enabled
				- Rows
				- ButtonCount
				- Layout
					- Centered (Default)
					- BottomRight (Anchored to BottomRight Bar, only Availible if BottomRight UI is enabled)

Addon.DataManager
	-- Handles All Saving/Loading
		-- Fix issues with bars not loading when UI is Disabled, when player enters world
Addon.FTPrompt
	-- Handles User's First Time Setup
	-- Posibly get rid of this as it's sorta a pain, and unnecessary
	
Addon.CustomScripts
	-- Add Code to Allow for Custom Scripts to be added in-game
		such as a custom Positioning of other UI Elements, post PEW, ect
		
Addon.Skinned
	-- Add Code to Allow frames/Elements to be Skinned in a Custom UI Skin

-- Xml Files
includes.xml

-- Text Files
Layout.txt
Readme.txt

???? Unknown Files
XPBarSetup.lua
	-- Handles XPBar's Tooltip
	-- Move to Bottom Folder



key
ev	= edited Version
f	= move to Frames
u	= unique
x 	= done