local E, C, L = select(2, ...):unpack()

if C_AddOns.IsAddOnLoaded("MoveAnything") or not C.blizzard.custom_position then return end

----------------------------------------------------------------------------------------
--    AlertFrameMove(by Gethe)
----------------------------------------------------------------------------------------
local module = E:Module("Blizzard"):Sub("AlertFrames")

local CreateFrame, AlertFrame = CreateFrame, AlertFrame
local UIParent = UIParent

local unpack, find, tremove = unpack, string.find, table.remove
local hooksecurefunc = hooksecurefunc

local AchievementAnchor = CreateFrame("Frame", "AchievementAnchor", UIParent)
AchievementAnchor:SetWidth(230)
AchievementAnchor:SetHeight(50)
AchievementAnchor:SetPoint(unpack(C.blizzard.achievement_pos))

local alertBlacklist = {
    GroupLootContainer = true,
    TalkingHeadFrame   = true
}

local POSITION, ANCHOR_POINT, FIRST_YOFFSET, YOFFSET = "BOTTOM", "TOP", 0, -9

local function CheckGrow()
    local point = AchievementAnchor:GetPoint()

    if find(point, "TOP") or point == "CENTER" or point == "LEFT" or point == "RIGHT" then
        POSITION = "TOP"
        ANCHOR_POINT = "BOTTOM"
        YOFFSET = 9
        FIRST_YOFFSET = YOFFSET - 2
    else
        POSITION = "BOTTOM"
        ANCHOR_POINT = "TOP"
        YOFFSET = -9
        FIRST_YOFFSET = YOFFSET + 2
    end
end

local function QueueAdjustAnchors(self, relativeAlert)
    CheckGrow()

    for alertFrame in self.alertFramePool:EnumerateActive() do
        alertFrame:ClearAllPoints()
        alertFrame:SetPoint(POSITION, relativeAlert, ANCHOR_POINT, 0, YOFFSET)
        relativeAlert = alertFrame
    end
    return relativeAlert
end

local function SimpleAdjustAnchors(self, relativeAlert)
    CheckGrow()

    if self.alertFrame:IsShown() then
        self.alertFrame:ClearAllPoints()
        self.alertFrame:SetPoint(POSITION, relativeAlert, ANCHOR_POINT, 0, YOFFSET)
        return self.alertFrame
    end
    return relativeAlert
end

local function AnchorAdjustAnchors(self, relativeAlert)
    if self.anchorFrame:IsShown() then
        return self.anchorFrame
    end
    return relativeAlert
end

local function ReplaceAnchors(alertFrameSubSystem)
    if alertFrameSubSystem.alertFramePool then
        if alertBlacklist[alertFrameSubSystem.alertFramePool.frameTemplate] then
            return alertFrameSubSystem.alertFramePool.frameTemplate, true
        else
            alertFrameSubSystem.AdjustAnchors = QueueAdjustAnchors
        end
    elseif alertFrameSubSystem.alertFrame then
        local frame = alertFrameSubSystem.alertFrame
        if alertBlacklist[frame:GetName()] then
            return frame:GetName(), true
        else
            alertFrameSubSystem.AdjustAnchors = SimpleAdjustAnchors
        end
    elseif alertFrameSubSystem.anchorFrame then
        local frame = alertFrameSubSystem.anchorFrame
        if alertBlacklist[frame:GetName()] then
            return frame:GetName(), true
        else
            alertFrameSubSystem.AdjustAnchors = AnchorAdjustAnchors
        end
    end
end

local function SetUpAlert()
    GroupLootContainer:EnableMouse(false)
    
    hooksecurefunc(AlertFrame, "UpdateAnchors", function(self)
        CheckGrow()
        self:ClearAllPoints()
        self:SetPoint(POSITION, AchievementAnchor, POSITION, 2, FIRST_YOFFSET)
    end)

    hooksecurefunc(AlertFrame, "AddAlertFrameSubSystem", function(_, alertFrameSubSystem)
        local _, isBlacklisted = ReplaceAnchors(alertFrameSubSystem)
        if isBlacklisted then
            for i, alertSubSystem in ipairs(AlertFrame.alertFrameSubSystems) do
                if alertFrameSubSystem == alertSubSystem then
                    return tremove(AlertFrame.alertFrameSubSystems, i)
                end
            end
        end
    end)

    local remove = {}
    for i, alertFrameSubSystem in ipairs(AlertFrame.alertFrameSubSystems) do
        local name, isBlacklisted = ReplaceAnchors(alertFrameSubSystem)
        if isBlacklisted then
            remove[i] = name
        end
    end

    for i in next, remove do
        tremove(AlertFrame.alertFrameSubSystems, i)
    end
end

function module:OnLogin()
    SetUpAlert()
end
