local E, C, L = select(2, ...):unpack()

----------------------------------------------------------------------------------------
-- zhTW
----------------------------------------------------------------------------------------

if E.locale ~= "zhTW" then return end

L.AbbrOptions = {
    config = CreateAbbreviateConfig({
        { breakpoint = 1e12, abbreviation = "兆", significandDivisor = 1e10, fractionDivisor = 1e2, abbreviationIsGlobal = false },
        { breakpoint = 1e8, abbreviation = "億", significandDivisor = 1e6, fractionDivisor = 1e2, abbreviationIsGlobal = false },
        { breakpoint = 1e4, abbreviation = "萬", significandDivisor = 1e3, fractionDivisor = 1e1, abbreviationIsGlobal = false },
    }),
}

L.WELCOME_LINE = "歡迎使用 DarkUI "
L.POPUP_INSTALLUI = "該角色首次使用 DarkUI. 你必須重新加載UI來配置."
L.POPUP_RESETUI = "此操作將重置 DarkUI 的全部配置為默認參數."

L.MAP_REVEALMAP = "地圖全亮"
L.MAP_MOUSEOVER = "鼠標"
L.MAP_HIDE_TASK_POI = "隱藏任務地點標記"
L.MAP_PLAYER = "玩家"
L.MAP_BOUNDS = "超出範圍"
L.MINIMAP_SWITCHGARRISONTYPE = "右鍵點擊切換顯示"

L.AURA_CAST_BY = "來自"
L.AURA_GET_OUT = "離開人群"
L.AURA_GET_CLOSE = "貼近目標"
L.AURA_CRIT = "爆擊"
L.AURA_HASTE = "急速"
L.AURA_MASTERY = "精通"
L.AURA_VERSA = "全能"
L.AURA_FREEZE = "別動"
L.AURA_MOVE = "移動"
L.AURA_COMBO = "連擊"
L.AURA_ATTACKSPEED = "攻速"
L.AURA_CD = "冷卻"
L.AURA_STRIKE = "影襲"
L.AURA_POWER = "能量"
L.AURA_SPEED = "速度"

L.UNITFRAME_DEAD = "死亡"
L.UNITFRAME_GHOST = "靈魂"
L.UNITFRAME_OFFLINE = "離線"
L.UNITFRAME_AFK = "[AFK]"
L.UNITFRAME_DND = "[DND]"

L.UF_MOVER_PLAYER = "玩家"
L.UF_MOVER_TARGET = "目標"
L.UF_MOVER_TOT = "目標的目標"
L.UF_MOVER_FOCUS = "焦點"
L.UF_MOVER_FOCUSTARGET = "焦點的目標"
L.UF_MOVER_PET = "寵物"
L.UF_MOVER_BOSS = "首領"
L.UF_MOVER_ARENA = "競技場"
L.UF_MOVER_PARTY = "小隊"
L.UF_MOVER_RAID = "團隊"
L.UF_MOVER_PARTYPET = "小隊寵物"
L.UF_MOVER_HINT_DRAG = "<左鍵拖動移動>"
L.UF_MOVER_HINT_RESET = "<右鍵重置>"

L.TOOLTIP_SPELL_ID = "法術ID:"
L.TOOLTIP_ITEM_ID = "物品ID:"
L.TOOLTIP_NPC_ID = "NpcID:"
L.TOOLTIP_STACK_CAP = "堆疊上限"
L.TOOLTIP_MYTHIC_SCORE = "大秘境評分"

L.ACTIONBAR_BINDING_INCOMBATLOCKDOWN = "不能在戰鬥狀態下設置按鍵綁定"
L.ACTIONBAR_BINDING_TRIGGER = "觸發"
L.ACTIONBAR_BINDING_NOBINDING = "未設置任何按鍵綁定"
L.ACTIONBAR_BINDING_BINDING = "按鍵綁定"
L.ACTIONBAR_BINDING_KEY = "按鍵"
L.ACTIONBAR_BINDING_ALLCLEAR = "|cff00ff00%s|r 所有按鍵綁定已清除"
L.ACTIONBAR_BINDING_BINDTO = "|cff00ff00 %s 按鍵已綁定到 %s |r"
L.ACTIONBAR_BINDING_SAVE = "所有按鍵綁定已保存"
L.ACTIONBAR_BINDING_DISCARDED = "按鍵綁定變動已還原"
L.ACTIONBAR_BINDING_MODETEXT = "鼠標懸停動作條按鈕按下按鍵後進行綁定，按 ESCAPE 或 鼠標右鍵 取消當前綁定"
L.ACTIONBAR_BINDING_SAVEBTN = "確認"
L.ACTIONBAR_BINDING_DISCARDEBTN = "取消"
L.ACTIONBAR_EXP_REP = "經驗/聲望"
L.ACTIONBAR_REP = "聲望"
L.ACTIONBAR_EXP = "經驗"
L.ACTIONBAR_PARAGON_EXP = "巔峰聲望"
L.ACTIONBAR_APB = "神器"
L.ACTIONBAR_AP_NAME = "裝備"
L.ACTIONBAR_AP_TOTAL = "總量/等級"
L.ACTIONBAR_AP_UPGRADE = "升級"

L.CHAT_WHISPER = "來自"
L.CHAT_BN_WHISPER = "來自"
L.CHAT_AFK = "[AFK]"
L.CHAT_DND = "[DND]"
L.CHAT_GM = "[GM]"
L.CHAT_GUILD = "公會"
L.CHAT_PARTY = "小隊"
L.CHAT_PARTY_LEADER = "隊長"
L.CHAT_RAID = "團隊"
L.CHAT_RAID_LEADER = "團長"
L.CHAT_RAID_WARNING = "團隊警告"
L.CHAT_INSTANCE_CHAT = "副本"
L.CHAT_INSTANCE_CHAT_LEADER = "副本領袖"
L.CHAT_OFFICER = "官員"
L.CHAT_PET_BATTLE = "寵物對戰"
L.CHAT_COME_ONLINE = "|cff298F00上線了|r。"
L.CHAT_GONE_OFFLINE = "|cffff0000下線了|r。"
L.CHAT_INTERRUPTED = "打斷施法: %s"

L.LOOT_RANDOM = "隨機拾取"
L.LOOT_SELF = "自由拾取"
L.LOOT_FISH = "釣魚拾取"
L.LOOT_MONSTER = ">> 拾取自 "
L.LOOT_CHEST = ">> 拾取自寶箱"
L.LOOT_ANNOUNCE = "向頻道通告"
L.LOOT_TO_RAID = "  團隊"
L.LOOT_TO_PARTY = "  隊伍"
L.LOOT_TO_GUILD = "  公會"
L.LOOT_TO_SAY = "  說"

L.AUTO_INVITE_KEYWORD = "邀請"
L.AUTO_INVITE_INFO = "接受邀請: "
L.AUTO_DECLINE_DUEL_INFO = "拒絕決鬥請求: "
L.AUTO_DECLINE_DUEL_PET_INFO = "拒絕寵物決鬥請求: "
L.AUTO_REPAIR_GUIDE_INFO = "修理裝備花費了公費: "
L.AUTO_REPAIR_INFO = "修理裝備花費了現金: "
L.AUTO_REPAIR_NOTENOUGH_INFO = "沒有足夠的現金以完成修理!"
L.AUTO_SELL_INFO = "出售垃圾收入: "

L.MAIL_MESSAGES = "新郵件"
L.MAIL_NEEDMAILBOX = "需要郵箱"
L.MAIL_NOMAIL = "無郵件"
L.MAIL_COMPLETE = "全部已讀"
L.MAIL_ENVFULL = "背包已滿"
L.MAIL_MAXCOUNT = "物品已達最大堆疊限制"

L.DATATEXT_DAY = "天"
L.DATATEXT_HOUR = "小時"
L.DATATEXT_MINUTE = "分"
L.DATATEXT_SECOND = "秒"
L.DATATEXT_MILLISECOND = "毫秒"
L.DATATEXT_ONLINE = "在線: "
L.DATATEXT_FRIEND = "好友: "
L.DATATEXT_GUILD = "工會: "
L.DATATEXT_BAG = "背包: "
L.DATATEXT_DURABILITY = "耐久: "
L.DATATEXT_AUTO_REPAIR = "自動修裝"
L.DATATEXT_AUTO_SELL = "自動出售灰色物品"
L.DATATEXT_ON = "啟用"
L.DATATEXT_OFF = "禁用"
L.DATATEXT_HIDDEN = "隱藏"
L.DATATEXT_BANDWIDTH = "寬帶占用:"
L.DATATEXT_DOWNLOAD = "下載:"
L.DATATEXT_MEMORY_USAGE = "插件內存占用:"
L.DATATEXT_TOTAL_MEMORY_USAGE = "總內存:"
L.DATATEXT_TOTAL_CPU_USAGE = "總CPU使用率:"
L.DATATEXT_GARBAGE_COLLECTED = "整理內存"
L.DATATEXT_CURRENCY_RAID = "副本徽記"
L.DATATEXT_SERVER_GOLD = "帳號總現金"
L.DATATEXT_SESSION_GAIN = "此次在線時段獲得/損失金額"
L.DATATEXT_SORTING_BY = "排列方式: "
L.DATATEXT_LOCAL_TIME = "本地時間"
L.DATATEXT_REALM_TIME = "伺服器時間"
L.DATATEXT_TOGGLE_CALENDAR = "左鍵: 日曆"
L.DATATEXT_TOGGLE_CLOCK = "右鍵: 時鐘"
L.DATATEXT_WEEKLY_VAULT = "中鍵: 每週寶庫"

L.MISC_BUY_STACK = "Alt+右鍵批量購買"
L.MISC_RAID_UTIL_DISBAND = "解散團隊"

L.BAG_CAPTIONS_STUFF = "材料"
L.BAG_CAPTIONS_NEWITEMS = "新增"
L.BAG_HINT_TOGGLE = "顯示/隱藏背包欄"
L.BAG_HINT_RESET_NEW = "分類新增物品"
L.BAG_HINT_RESTACK = "堆疊物品"
L.BAG_HINT_ACOUNT_DEPOSIT_INCLUDE_REAGENTS = "自動存放時包括可交易材料"

L.COMBAT_CT_PET = "寵物 "
L.COMBAT_CT_MISS = "未命中!"
L.COMBAT_CT_PARRY = "招架!"
L.COMBAT_CT_DODGE = "閃避!"
L.COMBAT_CT_BLOCK = "格擋!"
L.COMBAT_CT_ABSORB = "吸收!"
L.COMBAT_CT_RESIST = "抵抗!"
L.COMBAT_CT_IMMUNE = "免疫!"
L.COMBAT_CT_DEFLECT = "偏斜!"
L.COMBAT_CT_REFLECT = "反射!"
L.COMBAT_CT_EVADE = "閃避!"
L.COMBAT_CT_ENTER_COMBAT = "+進入戰鬥"
L.COMBAT_CT_EXIT_COMBAT = "-退出戰鬥"

L.COMBAT_DMETER_POPUP_TEXT = "|cffff6060[DarkUI]|r\n\n你已進入新的副本，是否重置數據？"
L.COMBAT_DMETER_POPUP_BTN_YES = "重置"
L.COMBAT_DMETER_POPUP_BTN_NO = "保留"
L.COMBAT_DMETER_MSG_PREFIX = "|cffff6060[DarkUI]|r "
L.COMBAT_DMETER_MSG_RESET = "數據已重置 (%s)"
L.COMBAT_DMETER_SRC_UNKNOWN = "未知"
L.COMBAT_DMETER_SRC_AUTO = "自動"
L.COMBAT_DMETER_SRC_ENTER_INST = "進入副本"
L.COMBAT_DMETER_SRC_QUICK = "快捷重置"
L.COMBAT_DMETER_SRC_MPLUS = "大秘境開始"
L.COMBAT_DMETER_SRC_BOSS = "首領戰鬥"
L.COMBAT_DMETER_SRC_COMBAT = "戰鬥開始"
