
WhatsNext.defaultCastSequences["DEATHKNIGHT"][1] = {{
	type="spell",
	spell="47528",
	checks={
		{["type"]="In Combat",["invert"]=false,},
		{["type"]="In Range",["spellName"]=47528,["invert"]=false,["unit"]="target",},
		{["type"]="Target Is Interruptable",["invert"]=false,["unit"]="target",},
	}
},{
	type="spell",
	spell="50842",
	checks={
		{["type"]="In Combat",["invert"]=false,},
		{["type"]="Target Has Debuff From Player",["debuffName"]="Blood Plague",["count"]="1",["unit1"]="target",["invert"]=true,["unit2"]="player",},
		{["type"]="In Range",["spellName"]=195182,["invert"]=false,["unit"]="target",},
	}
},{
	type="spell",
	spell="205223",
	checks={
		{["type"]="In Combat",["invert"]=false,},
		{["type"]="In Range",["unit"]="target",["invert"]=false,["spellName"]=195182,},
	}
},{
	type="spell",
	spell="43265",
	checks={
		{["type"]="In Combat",["invert"]=false,},
		{["type"]="Minimum Enemy Count",["seconds"]="3",["invert"]=false,["amount"]="4",},
		{["type"]="User Switch",["switchName"]="D&D",["invert"]=false,},
	}
},{
	type="spell",
	spell="43265",
	checks={
		{["type"]="In Combat",["invert"]=false,},
		{["type"]="Player Buffed",["buffName"]=81136,["count"]="1",["invert"]=false,["unit"]="player",},
		{["type"]="User Switch",["switchName"]="D&D",["invert"]=false,},
	}
},{
	type="spell",
	spell="195182",
	checks={
		{["type"]="In Combat",["invert"]=false,},
		{["type"]="In Range",["spellName"]=195182,["invert"]=false,["unit"]="target",},
		{["type"]="Player Need Buff",["buffName"]="Bone Shield",["time"]="6",["count"]="5",["invert"]=false,["unit"]="player",},
	}
},{
	type="spell",
	spell="49998",
	checks={
		{["type"]="In Combat",["invert"]=false,},
		{["type"]="In Range",["unit"]="target",["invert"]=false,["spellName"]=49998,},
		{["type"]="Maximum Health Percent",["unit"]="player",["invert"]=false,["amount"]="0.75",},
	}
},{
	type="spell",
	spell="49998",
	checks={
		{["type"]="In Combat",["invert"]=false,},
		{["type"]="In Range",["unit"]="target",["invert"]=false,["spellName"]=49998,},
		{["type"]="Minimum Power Percent",["unit"]="player",["invert"]=false,["amount"]="0.9",},
	}
},{
	type="spell",
	spell="50842",
	checks={
		{["type"]="In Combat",["invert"]=false,},
		{["type"]="In Range",["unit"]="target",["invert"]=false,["spellName"]=195182,},
		{["type"]="Player Need Buff",["buffName"]="Bone Shield",["time"]="6",["count"]="5",["invert"]=false,["unit"]="player",},
	}
},{
	type="spell",
	spell="206930",
	checks={
		{["type"]="In Combat",["invert"]=false,},
		{["type"]="In Range",["spellName"]=206930,["invert"]=false,["unit"]="target",},
	}
},{
	type="spell",
	spell="50842",
	checks={
		{["type"]="In Combat",["invert"]=false,},
		{["type"]="In Range",["spellName"]=195182,["invert"]=false,["unit"]="target",},
	}
},}
	