local SSA, Auras = unpack(select(2,...))

-- Cache Global WoW API Functions
local GetSpecialization = GetSpecialization
local GetSpellCooldown = GetSpellCooldown
local GetTalentInfo = GetTalentInfo
local UnitEffectiveLevel = UnitEffectiveLevel

-- Cache Global Addon Variables
local ElementalBlast = SSA.ElementalBlast

-- Initialize Data Variables
ElementalBlast.spellID = 117014
ElementalBlast.pulseTime = 0
ElementalBlast.elapsed = 0
ElementalBlast.condition = function()
	local spec = GetSpecialization()
	local selected = false

	if (spec == 1) then
		_,_,_,selected = GetTalentInfo(2,3,1)
	elseif (spec == 2) then
		_,_,_,selected = GetTalentInfo(1,3,1)
	end
	
	return selected and UnitEffectiveLevel("player") >= ((GetSpecialization() == 2 and 15) or (GetSpecialization() == 1 and 25))
end

ElementalBlast:SetScript('OnUpdate',function(self,elapsed)
	if (not Auras.db.char.isFirstEverLoad) then
		if (Auras:RefreshRateHandler(0.5,self.elapsed)) then
			self.elapsed = 0
			
			if (((Auras:CharacterCheck(self,1) or Auras:CharacterCheck(self,2)) and self.condition()) or Auras:IsPreviewingAura(self)) then
				local groupID = Auras:GetAuraGroupID(self,self:GetName())
				local start,duration = GetSpellCooldown(Auras:GetSpellName(self.spellID))
				
				Auras:SetGlowStartTime(self,start,duration,self.spellID,"cooldown")
				Auras:GlowHandler(self,groupID)
				Auras:ToggleAuraVisibility(self,true,'showhide')
				Auras:SpellRangeCheck(self,self.spellID,true)
				Auras:CooldownHandler(self,groupID,start,duration)		
				
				if (Auras:IsPlayerInCombat()) then
					self:SetAlpha(1)
				else
					Auras:NoCombatDisplay(self,groupID)
				end
			else
				Auras:ToggleAuraVisibility(self,false,'showhide')
			end
		else
			self.elapsed = self.elapsed + elapsed
		end
	end
end)