-- these are base translations, so no commenting out!
-- meaning, if some string is not localized,
-- the string will default to these

local L = LibStub("AceLocale-3.0"):NewLocale("ShamanAurasDev", "enUS", true)

if not L then
	return
end

-- AceConfig Strings
L["BUTTON_MOVE_AURAS_ELEMENTAL"] = "Move Elemental Auras"
L["BUTTON_MOVE_AURAS_ENHANCEMENT"] = "Move Enhancement Auras"
L["BUTTON_MOVE_AURAS_RESTORATION"] = "Move Restoration Auras"
L["BUTTON_RESET_AURAS_ELEMENTAL"] = "Reset Elemental Auras"
L["BUTTON_RESET_AURAS_ENHANCEMENT"] = "Reset Enhancement Auras"
L["BUTTON_RESET_AURAS_RESTORATION"] = "Reset Restoration Auras"
L["BUTTON_RESET_LAYOUT_SECONDARY"] = "Reset Secondary Layout"
L["BUTTON_RESET_LAYOUT_PRIMARY"] = "Reset Primary Layout"
L["BUTTON_RESET_SETTINGS"] = "Reset Settings"
L["BUTTON_RESET_STATUSBAR_CAST"] = "Reset Cast Bar"
L["BUTTON_RESET_STATUSBAR_CHANNEL"] = "Reset Channel Bar"
L["BUTTON_RESET_STATUSBAR_EARTHEN_WALL"] = "Reset Earthen Wall Bar"
L["BUTTON_RESET_STATUSBAR_ICEFURY"] = "Reset Icefury Bar"
L["BUTTON_RESET_STATUSBAR_MAELSTROM"] = "Reset Maelstrom Bar"
L["BUTTON_RESET_STATUSBAR_MAELSTROM_WEAPON"] = "Reset Maelstrom Weapon Bar"
L["BUTTON_RESET_STATUSBAR_MANA"] = "Reset Mana Bar"
L["BUTTON_RESET_STATUSBAR_TIDAL_WAVES"] = "Reset Tidal Waves Bar"
L["LABEL_ALERT"] = "Alert"
L["LABEL_ALERT_ANIMATE"] = "Animate Alert"
L["LABEL_ALERT_COLOR"] = "Alert Color"
L["LABEL_ALERT_THRESHOLD"] = "Alert Threshold"
L["LABEL_ALPHA_COMBAT"] = "Alpha (In Combat)"
L["LABEL_ALPHA_NO_COMBAT"] = "Alpha (OoC)"
L["LABEL_ALPHA_NO_TARGET_NO_COMBAT"] = "Alpha (OoC - No Target)"
L["LABEL_ALPHA_TARGET_NO_COMBAT"] = "Alpha (OoC - Target)"
L["LABEL_AURAS_BUFF"] = "Buff Auras"
L["LABEL_AURAS_CHARGES"] = "Aura Charges"
L["LABEL_AURAS_ELEMENTAL"] = "Elemental Auras"
L["LABEL_AURAS_ENHANCEMENT"] = "Enhancement Auras"
L["LABEL_AURAS_ORIENTATION"] = "Orientation"
L["LABEL_AURAS_PRIMARY"] = "Primary Auras"
L["LABEL_AURAS_PVP"] = "PvP Auras"
L["LABEL_AURAS_RESTORATION"] = "Restoration Auras"
L["LABEL_AURAS_SECONDARY"] = "Secondary Auras"
L["LABEL_AURAS_SETTINGS"] = "Aura Settings"
L["LABEL_AURAS_SIZE"] = "Aura Size"
L["LABEL_AURAS_SPACING"] = "Aura Spacing"
L["LABEL_COLOR_NO_RANGE"] = "Color (OoR)"
L["LABEL_COOLDOWN"] = "Cooldowns"
L["LABEL_COOLDOWN_ADJUST"] = "Adjust Cooldowns"
L["LABEL_COOLDOWN_BLING"] = "Bling Flash"
L["LABEL_COOLDOWN_COPY_FROM"] = "Copy From"
L["LABEL_COOLDOWN_GCD"] = "GCD"
L["LABEL_COOLDOWN_GROUP"] = "Cooldown Group"
L["LABEL_COOLDOWN_REVERSE_SWEEP"] = "Reverse Sweep"
L["LABEL_COOLDOWN_SETTINGS"] = "Cooldown Settings"
L["LABEL_COOLDOWN_SWEEP"] = "Cooldown Sweep"
L["LABEL_COOLDOWN_TEXT"] = "Cooldown Text"
L["LABEL_DECIMALS"] = "Decimals"
L["LABEL_DIGIT_GROUPING"] = "Digit Grouping"
L["LABEL_FIXES"] = "Fixes"
L["LABEL_FONT"] = "Font"
L["LABEL_FONT_ANCHOR"] = "Anchor Point"
L["LABEL_FONT_COLOR"] = "Font Color"
L["LABEL_FONT_OUTLINE"] = "Font Outline"
L["LABEL_FONT_SHADOW"] = "Font Shadow"
L["LABEL_FONT_SHADOW_COLOR"] = "Shadow Color"
L["LABEL_HEIGHT"] = "Height"
L["LABEL_ICON_JUSTIFY"] = "Icon Justify"
L["LABEL_ICON_SPARK"] = "Icon & Spark"
L["LABEL_LAVA_LASH_OPTIONS"] = "Lava Lash Settings"
L["LABEL_LAVA_LASH_STACKS"] = "Lava Lash Stacks"
L["LABEL_LAYOUT"] = "Layout"
L["LABEL_LAYOUT_DESIGN"] = "Layout & Design"
L["LABEL_MINUTE_FORMAT"] = "Minute Formatting"
L["LABEL_PRECISION_MANA"] = "Mana Precision"
L["LABEL_PROGRESS_BARS"] = "Progress Bars"
L["LABEL_SHOW_ADDONS"] = "Show Addon List"
L["LABEL_SHOW_ELEMENTAL_AURAS"] = "Show Elemental Auras"
L["LABEL_SHOW_ENHANCEMENT_AURAS"] = "Show Enhancement Auras"
L["LABEL_SHOW_RESTORATION_AURAS"] = "Show Restoration Auras"
L["LABEL_SPACING"] = "Spacing"
L["LABEL_STATUSBAR_ANIMATE_MAELSTROM"] = "Maelstrom Lightning Animation"
L["LABEL_STATUSBAR_ANIMATE_MAELSTROM_WEAPON"] = "Maelstrom Weapon Lightning Animation"
L["LABEL_STATUSBAR_BG_COLOR"] = "Bar Background Color"
L["LABEL_STATUSBAR_BG_TEXTURE"] = "Background Texture"
L["LABEL_STATUSBAR_BLIZZARD"] = "Blizzard Casting Bar"
L["LABEL_STATUSBAR_BUFF_TIMER"] ="Buff Duration Timers"
L["LABEL_STATUSBAR_CAST"] = "Cast Bar"
L["LABEL_STATUSBAR_CHANNEL"] = "Channel Bar"
L["LABEL_STATUSBAR_COLOR"] = "Bar Color"
L["LABEL_STATUSBAR_EARTHEN_WALL"] = "Earthen Wall Bar"
L["LABEL_STATUSBAR_HEALTH"] = "Health Bar"
L["LABEL_STATUSBAR_ICEFURY"] = "Icefury Bar"
L["LABEL_STATUSBAR_MAELSTROM"] = "Maelstrom Bar"
L["LABEL_STATUSBAR_MAELSTROM_WEAPON"] = "Maelstrom Weapon Bar"
L["LABEL_STATUSBAR_MANA"] = "Mana Bar"
L["LABEL_STATUSBAR_MANAGER"] = "Statusbar Manager"
L["LABEL_STATUSBAR_MODIFY_BACKGROUND"] = "Modify Background"
L["LABEL_STATUSBAR_MODIFY_CAST"] = "Modify Cast Bar"
L["LABEL_STATUSBAR_MODIFY_CHANNEL"] = "Modify Channel Bar"
L["LABEL_STATUSBAR_MODIFY_EARTHEN_WALL"] = "Modify Earthen Wall Bar"
L["LABEL_STATUSBAR_MODIFY_HEALTH"] = "Modify Health Bar"
L["LABEL_STATUSBAR_MODIFY_ICEFURY"] = "Modify Icefury Bar"
L["LABEL_STATUSBAR_MODIFY_MAELSTROM"] = "Modify Maelstrom Bar"
L["LABEL_STATUSBAR_MODIFY_MAELSTROM_WEAPON"] = "Modify Maelstrom Weapon Bar"
L["LABEL_STATUSBAR_MODIFY_MANA"] = "Modify Mana Bar"
L["LABEL_STATUSBAR_MODIFY_TIDAL_WAVES"] = "Modify Tidal Waves Bar"
L["LABEL_STATUSBAR_MODIFY_TIMER"] = "Modify Timer Bar"
L["LABEL_STATUSBAR_TEXTURE"] = "Bar Texture"
L["LABEL_STATUSBAR_TIDAL_WAVES_ANIMATE"] = "Animate Tidal Waves Bar"
L["LABEL_STATUSBAR_TIDAL_WAVES_EMPTY"] = "Empty Color"
L["LABEL_STORMKEEPER_ORBS"] = "Stormkeeper Orbs"
L["LABEL_STORMSTRIKE_ORBS"] = "Stormstrike Lightning Orbs"
L["LABEL_TEXT_COUNT"] = "Buff Count Text"
L["LABEL_TEXT_HEALTH"] = "Health Text"
L["LABEL_TEXT_MAELSTROM"] = "Maelstrom Text"
L["LABEL_TEXT_MAELSTROM_WEAPON"] = "Maelstrom Weapon Text"
L["LABEL_TEXT_MANA"] = "Mana Text"
L["LABEL_TEXT_SPELL"] = "Spell Name Text"
L["LABEL_TIDAL_WAVES_BAR"] = "Tidal Waves Bar"
L["LABEL_TIDAL_WAVES_DISPLAY_COMBAT"] = "Tidal Waves Display (In Combat)"
L["LABEL_TIDAL_WAVES_DISPLAY_NO_COMBAT"] = "Tidal Waves Display (OoC)"
L["LABEL_TIDAL_WAVES_DURATION_NO_COMBAT"] = "Tidal Waves Duration (OoC)"
L["LABEL_TIME_BAR_TEXTURE"] = "Timer Bar Texture"
L["LABEL_TIME_TEXT"]= "Time Text"
L["LABEL_TIMERS_ABILITY"] = "Ability Duration Timers"
L["LABEL_TIMERS_ELEMENTAL"] = "Elemental Duration Timers"
L["LABEL_TIMERS_TOTEM"] = "Totem Duration Timers"
L["LABEL_TRIGGER_MAELSTROM"] = "Maelstrom Trigger"
L["LABEL_TRIGGER_MAELSTROM_WEAPON"] = "Maelstrom Weapon Trigger"
L["LABEL_WIDTH"] = "Width"
L["OPTION_BOTTOM"] = "Bottom"
L["OPTION_BOTTOM_LEFT"] = "Bottom Left"
L["OPTION_BOTTOM_RIGHT"] = "Bottom Right"
L["OPTION_CENTER"] = "Center"
L["OPTION_HEAL_ONLY"] = "On Heal Only"
L["OPTION_HORIZONTAL"] = "Horizontal"
L["OPTION_LEFT"] = "Left"
L["OPTION_OUTLINE"] = "Outline"
L["OPTION_OUTLINE_MONOCHROME"] = "Monochrome"
L["OPTION_OUTLINE_MONOCHROME_OUTLINE"] = "Monochrome Outline"
L["OPTION_OUTLINE_MONOCHROME_THICK"] = "Monochrome Thick Outline"
L["OPTION_OUTLINE_THICK"] = "Thick Outline"
L["OPTION_RIGHT"] = "Right"
L["OPTION_TARGET_HEAL"] = "Target & On Heal"
L["OPTION_TARGET_ONLY"] = "Target Only"
L["OPTION_TOP"] = "Top"
L["OPTION_TOP_LEFT"] = "Top Left"
L["OPTION_TOP_RIGHT"] = "Top Right"
L["OPTION_VERTICAL"] = "Vertical"
L["TOGGLE"] = "Toggle"
L["TOGGLE_CAST_BAR"] = "Toggle Cast Bar"
L["TOGGLE_CHANNEL_BAR"] = "Toggle Channel Bar"
L["TOGGLE_COUNT_TEXT"] = "Toggle Buff Count Text"
L["TOGGLE_EARTHEN_WALL_BAR"] = "Toggle Earthen Wall Bar"
L["TOGGLE_HEALTH_BAR"] = "Toggle Health Bar"
L["TOGGLE_HEALTH_TEXT"] = "Toggle Health Text"
L["TOGGLE_ICEFURY_BAR"] = "Toggle Icefury Bar"
L["TOGGLE_ICON"] = "Toggle Icon"
L["TOGGLE_LAVA_LASH_GLOW"] = "Lava Lash Glow"
L["TOGGLE_LAVA_LASH_STACKS"] = "Lava Lash Stacks"
L["TOGGLE_MAELSTROM_BAR"] = "Toggle Maelstrom Bar"
L["TOGGLE_MAELSTROM_WEAPON_BAR"] = "Toggle Maelstrom Weapon Bar"
L["TOGGLE_MANA_BAR"] = "Toggle Mana Bar"
L["TOGGLE_MOVE_GRID"] = "Toggle Grid"
L["TOGGLE_MOVE_INFO"] = "Toggle Info"
L["TOGGLE_PERCENT_TEXT"] = "Toggle Percent Text"
L["TOGGLE_SPARK"] = "Toggle Spark"
L["TOGGLE_SPELL_TEXT"] = "Toggle Spell Name Text"
L["TOGGLE_TIDAL_WAVES_BAR"] = "Toggle Tidal Waves Bar"
L["TOGGLE_TIME_TEXT"] = "Toggle Time Text"
L["TOOLTIP_ALERT"] = "Enable the cooldown alert that changes the font color based on a specific time threshold"
L["TOOLTIP_ALERT_ANIMATE"] = "Animates the cooldown font to fade in and out"
L["TOOLTIP_ALERT_COLOR"] = "Changes the color of the font when the remaining cooldown time reaches the chosen threshold"
L["TOOLTIP_ALERT_THRESHOLD"] = "Determine the remaining time of a cooldown must breach to trigger the alert"
L["TOOLTIP_AURAS_ALPHA_NO_COMBAT"] = "Set the aura opacity while not in combat"
L["TOOLTIP_AURAS_CHARGE_SIZE"] = "Set the aura charge text size"
L["TOOLTIP_AURAS_GROUP_SELECT"] = "Select the group of auras to adjust"
L["TOOLTIP_AURAS_ORIENTATION"] = "Set the aura orientation to horizontal or vertical"
L["TOOLTIP_AURAS_SIZE"] = "Set the aura size"
L["TOOLTIP_AURAS_SPACING"] = "Set the spacing between auras"
L["TOOLTIP_COLOR_OUT_OF_RANGE"] = "Set the aura color overlay when harmful spells are out of range"
L["TOOLTIP_COOLDOWN_COPY_FROM"] = "Copy all settings from an other cooldown group"
L["TOOLTIP_COOLDOWN_FONT_SIZE"] = "Set the cooldown font size"
L["TOOLTIP_COOLDOWN_REVERSE_SWEEP"] = "Reverses the cooldown sweep animation"
L["TOOLTIP_DECIMALS"] = "Display tenths of a second when timers are under 10 second"
L["TOOLTIP_DIGIT_GROUPING"] = "Add or remove separating commas"
L["TOOLTIP_FONT_ANCHOR_POINT"] = "Set the anchor point"
L["TOOLTIP_FONT_COLOR"] = "Set the color of the font"
L["TOOLTIP_FONT_NAME"] = "The font that will be used"
L["TOOLTIP_FONT_SHADOW_COLOR"] = "Set the color of the font shadow"
L["TOOLTIP_FONT_SHADOW_X_OFFSET"] = "Set the text shadow's X offset"
L["TOOLTIP_FONT_SHADOW_Y_OFFSET"] = "Set the text shadow's Y offset"
L["TOOLTIP_FONT_OUTLINE"] = "The outline of the font"
L["TOOLTIP_FONT_X_OFFSET"] = "Set location of text on the X axis"
L["TOOLTIP_FONT_Y_OFFSET"] = "Set location of text on the Y axis"
L["TOOLTIP_GLOW_TIME_TRIGGER"] = "The amount of seconds remaining when the \"Glow\" animation will appear"
L["TOOLTIP_LAVA_LASH_STACKS"] = "Set the amount of stacks of \"Lashing Flames\" that will trigger the glow"
L["TOOLTIP_MAELSTROM_TIME_TRIGGER"] = "The amount of Maelstrom accumulated at which the \"Lightning\" animation will appear"
L["TOOLTIP_MAELSTROM_WEAPON_TIME_TRIGGER"] = "The amount of Maelstrom Weapon accumulated at which the \"Lightning\" animation will appear"
L["TOOLTIP_MINUTE_FORMAT"] = "Display time over 60 seconds in full or shortened"
L["TOOLTIP_STATUSBAR_ALPHA_COMBAT"] = "Set the statusbar's opacity while in combat"
L["TOOLTIP_STATUSBAR_ALPHA_NO_COMBAT"] = "Set the statusbar's opacity not in combat"
L["TOOLTIP_STATUSBAR_ALPHA_TARGET_NO_COMBAT"] = "Set the statusbar's opacity while not in combat and targetting an enemy"
L["TOOLTIP_STATUSBAR_BG_COLOR"] = "Set the progress bar's background color"
L["TOOLTIP_STATUSBAR_BG_TEXTURE"] = "Set the bar's background texture"
L["TOOLTIP_STATUSBAR_ICON_LOCATION"] = "Set the side of the progress bar that the icon will appear"
L["TOOLTIP_STATUSBAR_TEXTURE"] = "Set the bar's texture"
L["TOOLTIP_STATUSBAR_TIDAL_WAVES_EMPTY"] = "Set the color of the Tidal Waves bar when no tidal wave charges are active"
L["TOOLTIP_TEXT_SHADOW"] = "Applies a shadow effect to the text"
L["TOOLTIP_TEXTURE_ALERTS"] = "Texture Alerts"
L["TOOLTIP_TIDAL_WAVES_DISPLAY_METHOD_COMBAT"] = "The method in which Tidal Wave will be displayed while in combat"
L["TOOLTIP_TIDAL_WAVES_DISPLAY_METHOD_NO_COMBAT"] = "The method in which Tidal Wave will be displayed while out of combat"
L["TOOLTIP_TIDAL_WAVES_TIMER_NO_TARGET_NO_COMBAT"] = "The amount of seconds the Tidal Waves indicator bar will appear when casting a heal without a target while out of combat"
L["TOOLTIP_TOGGLE_STATUSBAR_BG_CUSTOMIZATON"] = "Toggle bar's background texture customization"
L["TOOLTIP_TOGGLE_STATUSBAR_CUSTOMIZATON"] = "Toggle Bar Customization"
L["TOOLTIP_TOGGLE_BLIZZARD_BAR"] = "Toggles the display of Blizzard's default casting bar"
L["TOOLTIP_TOGGLE_CAST_BAR"] = "Toggles the display of the cast bar"
L["TOOLTIP_TOGGLE_CHANNEL_BAR"] = "Toggles the display of the channel bar"
L["TOOLTIP_TOGGLE_COOLDOWN_BLING"] = "Toggles the bling flash animation that occurs at the end of a cooldown"
L["TOOLTIP_TOGGLE_COOLDOWN_GCD"] = "Toggles a GCD timer on auras"
L["TOOLTIP_TOGGLE_COOLDOWN_SWEEP"] = "Toggle the display of the cooldown sweep animation"
L["TOOLTIP_TOGGLE_COOLDOWN_TEXT"] = "Toggle the display of cooldown text"
L["TOOLTIP_TOGGLE_EARTHEN_WALL_BAR"] = "Toggles the display of the Earthen Wall bar"
L["TOOLTIP_TOGGLE_ELEMENTAL_AURAS"] = "Toggle the display of Elemental Auras"
L["TOOLTIP_TOGGLE_ENHANCEMENT_AURAS"] = "Toggle the display of Enhancement Auras"
L["TOOLTIP_TOGGLE_HEALTH_BAR"] = "Toggles the display of the Health Bar"
L["TOOLTIP_TOGGLE_HEALTH_TEXT"] = "Toggles the text display of the amount of health remaining"
L["TOOLTIP_TOGGLE_ICEFURY_BAR"] = "Toggles the display of the Icefury bar"
L["TOOLTIP_TOGGLE_ICEFURY_TEXT"] = "Toggles the text display of the remaining stacks on Icefury's buff"
L["TOOLTIP_TOGGLE_LAVA_LASH_GLOW"] = "Toggles the glow for the Lava Lash aura"
L["TOOLTIP_TOGGLE_LAVA_LASH_STACKS"] = "Toggles the text display of amount of stacks of \"Lashing Flames\""
L["TOOLTIP_TOGGLE_MAELSTROM_BAR"] = "Toggles the display of the Maelstrom Bar"
L["TOOLTIP_TOGGLE_MAELSTROM_TEXT"] = "Toggles the text display of the amount of Maelstrom accumulated"
L["TOOLTIP_TOGGLE_MAELSTROM_WEAPON_BAR"] = "Toggles the display of the Maelstrom Weapon Bar"
L["TOOLTIP_TOGGLE_MAELSTROM_WEAPON_TEXT"] = "Toggles the text display of the amount of Maelstrom Weapon accumulated"
L["TOOLTIP_TOGGLE_MANA_BAR"] = "Toggles the display of the Mana Bar"
L["TOOLTIP_TOGGLE_MANA_TEXT"] = "Toggles the text display of the amount of mana remaining"
L["TOOLTIP_TOGGLE_RESTORATION_AURAS"] = "Toggle the display of Restoration Auras"
L["TOOLTIP_TOGGLE_SPELL_TEXT"] = "Toggles the text display of the spell casted"
L["TOOLTIP_TOGGLE_TIDAL_WAVES_BAR"] = "Toggles the display of the Tidal Waves bar"
L["TOOLTIP_TOGGLE_TIME_TEXT"] = "Toggles the text display of the amount of time remaining/elapsed"
L["TOOLTIP_TOTEM_MASTERY_TRIGGER_TIMER"] = "The amount of seconds remaining when the Totem Mastery texture will appear"
